. . . . .
"Mmhm, I see, I see... Your father did tell us you had a bit of a mishap with your art project. We couldn't help coming to give some advice." Solaris muses, circling the diorama of the city. Currently, it's been moved to a coffee table.
"Yes, he told me I should try and spin it as if I had done such a thing on purpose. But I don't see how I could possibly..."
"Oh, we had an idea for that!"
Mimosa flutters from behind, resting her hands on Janus' shoulders. The glint of mischief hiding in her rosy glasses does not escape his notice.
"We could help you mirror it in the city proper, you know!"
"What?"
"It's an interesting theory. The structures you made still stand, but what gives them life and personality has been greyed out."
"I wouldn't say that--"
"So how do you fix it? Do you paint them with the hues and values they're supposed to be, or do you pick something new?"
"What do you do with the spots where the paint bled together? Do you paint over that, too?"
As the two bounce back and forth in this terrible game of brainstorming, Janus begins to put his hands to his cheeks in mounting horror.
"Oh, no. No no no. Absolutely not--"
"If we make someone look like an old black and white movie, what happens? Will they try to change to technicolour?"
"Would they paint themselves the colour palettes they're used to? Maybe it's something entirely different. If we make those hues correspond with their personalities..."
"I--I'll have no part in this! The last time something like this happened, everything--"
"Ah-ah, don't worry."
Mimosa leaves Janus side to twirl next to Solaris, who makes an artful pose himself, as if framing the splotchy mess of a diorama in his hands.
"We have this one completely under control. Not like last time."
"I'll make sure of it. Just a little bit of editing... ah, Mimosa, what if we..."
Janus can only move his head as the two take their leave, watching them scheme and snicker. He turns back to look at the model of the city. And in a scramble that almost makes him trip over his own feet, he rushes to his boxes of paints.
"--I have to at least put the base coat back on, or they really won't have anything at all!"
. . . . .
Welcome to another zany event for the fall season! It looks like Mimosa and Solaris aren't done causing trouble, but this time, it should be harmless. Right? (Right...?)
Taking inspiration from a creative mishap, the Stars have decided to effectively render the city in greyscale--including the people residing in it--to see what really makes everyone so colourful. Thankfully, most people will start with a base hue.
What does that mean, though? Here's a handy-dandy list of notes!
As soon as it strikes midnight that night, your muse will find that they've been completely greyscaled, save for one colour that represents who they are at their core, and only that colour!
- Think of it like those 'what colour is your soul' quizzes. If your muse was only one hue, what would it be? For example, a character that is inherently cheery might turn completely yellow or pink, while a hot-headed character may turn red or orange to reflect their personality.
Your muse cannot help but feel and act whatever hue/personality they seem to be. However! The more your muse interacts with the people around them, the more colours (and feelings/facets of their personality) will open up to them. This will also physically reflect on them.
- If your cheery yellow muse bumps into a sad, blue muse, you'll both have a new colour to express. Now you can feel happy (yellow) AND sad (blue)! And perhaps a sort of melancholy joy, like watching your best friend win that prize you wanted instead of you. Of course, you're happy for them, but sad you didn't win.
- Or maybe those two colours mix into being green with envy... And suddenly, you have a new colour ;3
Any inanimate object your muse interacts with (except their Island Issued Cell Phone) will take on your muse's hue. Every step you take will leave a colourful footprint in its wake, every hand rail will have colourful handprints. More on that later.
With enough interactions and perspectives, your muse will be back to their old selves in no time! If, that is, they want to go back to their old selves at all. Maybe another colour palette suits them better than before...?
"It can't be that easy, though."
And, you're right! The experiment did more than reduce everyone to solid (or no) colours! Some other strange things are happening, too. Such as...
The NPCs of the city have not escaped unscathed. Unlike you, though, they have no hue to them at all. However, they'll absorb colours from your muses by proximity and action.
- If your deep-green jealous muse is around, NPCs will turn deep-green too, and may want what you have--and might try to take it by force. But a calm mint-coloured muse may just leave you alone and soak up some vibes.
- This extends to creatures of the island, too, so watch out!
Sources of water in the city (the ocean, lakes, ponds, swimming pools, etc) will wash away at least one colour from you. (You can still drink and cook with it without any effect, though.) Better not get caught in a rainstorm any time soon!
To combat this, you can find paint cans with a random colour paint in them around the city. You never know what you're going to get, though!
The city itself is completely greyscale, so navigating it might be a challenge without any colourful landmarks to stand out. That being said, your muse will leave colour wherever they go, like they're a giant paint roller. And so will everyone else's muses! Figuring out populated areas will be Very Easy, but you might get disoriented in places that don't get a lot of foot traffic.
These are the major issues...... for now :)
FAQ
"Do I have to pick a hue at the beginning? I can't decide on one."
It's entirely possible that your muse can start in greyscale, and just has No Personality. In that case, they'll take on the hue of the first person they interact with.
"What do we do if a colour has multiple associations with it?"
Each association of that colour is a valid one, and there are no incorrect colour associations. Each colour is whatever you need it to be in the moment. The definition of "red" for your muse may not match the "red" of your RP partner--and that's okay!
What may be helpful is to make an event info post explaining your colour choice, how you interpret it, and how it would affect your character!
"Do we have to stick to basic colours like red, yellow, green, blue, etc?"
Nope. Maybe your muse is a mauve, emerald, beige, or aquamarine. Pick any colour you think is best for the moment!
"In theory, could we use the paint cans laying around to add hues to others by splashing them with it or something?"
PVP is enabled, if you want to be a menace! (with mun permission, of course)
"Is the comic in black and white for plot reasons?"
No, I'm just lazy :c
Have a question you don't see on here? You can message the Masterlist!
See you in a week! Make sure to get as many colour perspectives as you can, okay? :)
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~ Intro page ~
Howdy! I’m Trade, a 22-year-old writer and aspiring conservationist from the UK. I can often be found hunched over my sketchbook, walking in the wilderness, or travelling to whichever county I can find volunteering opportunities in.
This blog is primarily for any odd interest I have, although I angle it as a writerblr the most. You can find my art and occasional writing under the #trade-marked tag on this here blog. Following this are the current, past, and future WIPs I have. Please enjoy!
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Prophet story (title pending) (in progress) - when a prophets brother is possessed by a god-killing sickness, a race begins to preserve or destroy the last relics of dead divinity, and refuse or give forgiveness for errors of the past. Featuring the complexities of brotherhood, the thin line between “prophet” and “schizophrenic”, a divine and glorious anger and a desperate attempt to reach someone who may already be lost to you. Tagged under #prophet wip
The Spiders Song (complete!) - With a devastating plague wrecking a kingdom and a city, a group of semi-experienced people try and retrieve a cure in time to save their homes - and try not to kill each other on the way. Featuring enemies-to-friends, a patron-based magic system with gods who have no problem getting involved in their servants lives, the exact lengths you would go through to save someone you love, and a funny little ghost. Tagged under #tss
The Crows Death (sequel to TSS) (on hold) - after retrieving the cure and escaping a cruel gods clutches, peace should be assured to our weary adventurers - until the crowned prince of Glalis is kidnapped and held as a sacrifice, leaving the rest of the team to try and track him down and save him before it’s too late. Featuring the gruelling process of confronting and recovering from trauma, a blood-feud so old that no one can remember why or how it started, intense contemplation of mortality, and a budding and doomed sapphic romance. Tagged under #tcd
Short story collection (in progress) - a group of interlinked short stories, based in the TSS world, following the only servant to the Spider to ever escape their god, and the process they underwent as a child to adjust to the real world. Featuring adoptive parental figures, an extreme skew on how the world works, a secret our servant has to learn to keep to themselves, and a constant lure back to a manipulative and cloying god, who waits only a short walk away from this new haven. Tagged under #atlas
Necromancer WIP (title pending) (developing) - the next generation after TCD. When the next necromancer is finally born in one of the highest and richest levels of Glalis, the kingdom seems to be fully recovering and back to normal - until a second is discovered in the lowest, poorest part. This spare servant is taken from her community to the palace, and starts to notice the discrepancies between where she was raised and what these privileged elites seem to have. Featuring strong class conflicts and ties, young children trying to make sense of a complex issue, an exploration of privilege and magic in deprived societies, and characters carried onwards from the previous stories because it’s my book and I do what I want. Untagged.
Ghost WIP (title pending) (developing) - a young girl is marked as the new bearer of the ghost crown, which is already bad news, made worse by the fact she’s still alive. Featuring a begrudgingly made father figure, a reverse heist, a race against bounty hunters to stay alive, and a corrupting and powerful heirloom, calling for one girls head. Tagged under #ghost wip
Colour WIP (title pending) (developing) - when a rare purple mage is found living in isolation with her paranoid parents, she is taken under the wing of a blind red mage, and able to learn about her magic whilst staying connected to her roots. Featuring a magic system that merges Waterbending with the colour wheel, intense political and class divides, and an mentor/apprentice plot of some sort. Untagged.
Death is a Silvertongue (complete!) - a mute Silvertongue tries to balance the guilt of manipulation with the responsibility of using their ability correctly - and then blows up a factory, adding a ghostly crowd to their conscious. Featuring intense platonic love, dabblings with faith, recovery, and me having a lot of fun with the extreme limitations of British Sign Language in America. Tagged under #dias
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