#BECAUSE HEAR ME OUT LOL
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so i'm just looking and looking and looking at the headbutt scene, right. and noticing how the cuts don't line up exactly, suggesting there's potentially more to that scene, right. and i just
their faces are so close together. their faces are so so close together. if stede had been leaning in to press a kiss to ed's forehead or brush back his hair or anything equivalent, i'm going to have to be airlifted out of my apartment <3
#OFMD#OFMD Season 2#OFMD S2 Speculation#OFMD S2 Trailer#Gentlebeard#Blackbonnet#Edward Teach#Stede Bonnet#BECAUSE HEAR ME OUT LOL#hear me out#Ed's eyes still look closed in the shot where Stede is crying his name#And then when it cuts back to him right before he jerks upward#His eyes are drawn EXTREMELY wide#So it's just mmMMmmmMMM INCH RESTING LMAO
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In b4 Jiji comes in and blows up in popularity, I'm a Jiji/Okarun/Momo OT3 stan 🙏
#oh my godddd i want to get better at coloring#dandadan#momo ayase#jiji enjoji#dandadan jiji#jin enjoji#okarun#i don't want to tag ken takakura bc i just know there are folks out there looking for the actor lol#momokarun#jijimomo#jijiokarun#my art#dan da dan#anyway hear me out on them. all three of them are so precious together.#jiji and okarun adore and respect each other. momo and okarun are obvious. momo and jiji have a cute as hell rapport#i DO hope to make more art of these three because i love them to death. okarun's determination to help jiji deal with the evil eye#momo's ex(?)-crush on jiji. jiji and okarun playing soccer together. jiji loves how smart okarun is. i believe polyamory WOULD save them#jijimomokarun
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The unstoppable, mighty hurricane and the immovable, cold, hard truth.
#death note#death note art#death note the musical#Light Yagami#L Lawliet#death note fanart#death note musical#lawlight#dn musical#digital art#elle draws#more musical art! I love u forever death note musical#been trying out new things with my rendering again lately sorry if I'm all over the place#kinda wanna talk abt the decisions that went into the movement of the text because#originally it was just supposed to be simple serif type in the empty space beside them but listening to their solos on repeat while working#really influenced it and I couldn't shake how much I wanted them to match the movement lol#esp with light like I just wanted it to be small text but hearing jeremy j belt 'HURICAAAAANE' made me go fuck it it's the mighty hurricane#*increases font size significantly*
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Actual Ultimate Classpecting Guide
For real this time.
Buckle up, this is a really long one. For everything that's posited, I can provide textual evidence; that being said, I'm not going to be including the textual evidence within the essay itself, because it's already long enough as-is. As such, please feel free to ask for clarification or sources on any assertion, and I'll do my best to provide.
Before we begin, there's some things to discuss about how we're going to be approaching classpect in the following essay. In numbered list form for our short attention spans:
1. There is a concept Hussie talks about multiple times in his book commentary, "personality alchemy" - the idea that there are these "platonic ideals" of certain characters, which can be mixed and matched with others, in order to create new characters. The examples he gives are of how Eridan was a proto-Caliborn, how Kanaya has shades of Jade, how Nepeta was a proto-Calliope, and how Sollux and Eridan have shades of Dave in them. Classpecting is fundamentally a form of this personality alchemy:
2. Class describes the character's arc and emotional hurdles, while Aspect describes the character's base personality traits by which this arc is experienced.
3. For example, all three Seers struggle with hubris: Rose's need to be the smartest person in the room led to her being manipulated by Doc Scratch, Terezi's obsession with meting justice led to her engineering a situation where the only option was to kill Vriska, and Kankri's desire to be seen as a spiritual leader amongst his friends led to him furthering their divisions and harming them.
Then, when their pride is shattered, they cope by inflicting willful self-blindness: Rose turns to drinking herself stupid (the opposite of Light's sway over knowledge), Terezi gets down with the clown (the opposite of meting out Mind's justice, as it's a Gamzee W), Kankri goes celibate (Blood L) despite his clear romantic feelings for certain teammates.
4. As for Aspect: note how all three Life players share the personality traits of optimism, stubbornness, and obstinacy. All three Breath players share an immaturity and naïvety, and are quite frankly irresistible to people for some reason. All three Light players share a need for the spotlight and a tendency toward long-windedness and persnicketiness. So on and so forth.
What's interesting is, if you start analyzing characters that share Classes and Aspects, these specific types of similarity crop up over and over - all our Knights struggle with insecurities and facades, both our Bards have a crisis of faith. All three Breath players have an aspect of immaturity and childishness to their characters, and all three Light players are deeply concerned with appearing intelligent and feeling important.
5. As a result, this guide is NOT intended for classpecting real life people, because we are complicated, we contain multitudes, and we don't have arcs. This is primarily an analysis of what Class and Aspect mean in Homestuck based on textual evidence, because I genuinely believe that you can basically figure it out if you read carefully.
6. Duality, and the idea of "equal and opposite," are major themes within Homestuck - Prospit and Derse, Skaia (described as a crucible of birth and creativity) and the Furthest Ring (the literal afterlife). Which classes are involved in an Active/Passive split, and opposing Aspects, are the same way. This is the primary method I used to determine the Active/Passive pairings and opposing Aspects. After all, as Callie describes, both Thieves and Rogues are classes "who steal" - so, too, do I try to unify Classes by a common theme, even if they diverge wildly in how that theme is expressed (as Thieves and Rogues do). In the same way as the opposite of "up" is not "apple," but "down", because "up" and "down" are both fundamentally concerned with relative vertical position, so too can be defined concepts like Breath and Blood, Hope and Rage, Light and Void - as well as the reasoning behind Class pairings like Heir and Page, Maid and Knight, and Seer and Mage.
7. Descriptions for both Class and Aspect are left deliberately vague and up to interpretation within the comic itself, and this is by design: the actual manifestations of an Aspect can vary wildly given the Class, and even individual person, that it's tied to. Calliope even makes note of the fact that, under the right circumstances, someone can manifest effects that appear to be the opposite of their aspect. She's also careful to couch her language in "may" and "can" - because these concepts are intentionally somewhat nebulous and malleable. As such, while this guide certainly lays down what can be gleaned and inferred from the text, do note that Homestuck runs on a soft magic system, and as such, nothing stated is firm, 100%, must-always-be-this-way - just an overview of what we've seen.
8. There is often great overlap between Aspects, Classes, and Classpects - which Calliope herself notes. Heart and Blood are one of the most salient, as they both have a fixation on relationships, and Calliope mentions that under the right circumstances, a Classpect may even be able to manifest what appears to be the opposite of their Aspect. Again, Homestuck operates on a soft magic system, so this is a feature, not a bug.
ASPECT
There's a little less to say about Aspect, not because it's less complicated, but because "base personality traits" are much more nebulous compared to Class's sway over character arc. Still, Aspect represents the fundamental way a character is, and thus, color every interaction that character has. There's a reason Ultimate Selfhood is sought through Aspect, not Class - Aspect is the core of the character's being, what makes that person that person.
That all being said, Class has major sway over how an Aspect manifests, and certain classes can even invert the Aspect and even the character's role in the party. As such, these descriptions must be parsed carefully in relation to Class. Moreover, due to the soft magic system, there is at times overlap between unrelated Aspects, which can also be exacerbated by Class - Heart and Blood being the most obvious in this regard. Still, overall, you'll find the Aspects to be fairly distinct from one another.
Please also note that every Aspect can deal with its literal counterpart by default - Light players can wield lasers, Breath players can wield the breeze, et cetera. Because this kind of goes without saying, and because the non-literal stuff is more interesting to discuss, I'm not really going to go into too much detail about the literal qualities.
Finally, something interesting to note is that nearly every Aspect follows its own Hero's Journey cycle - full actualization for each one usually means reaching around to its opposite Aspect, and taking lessons from them - for example, Breath players need to learn maturity and responsibility, while Blood players need to learn relaxation and whimsy. Thus, an Aspect at its worst manifests in two ways - either a toxic overabundance of the Aspect's worst traits, or such a dearth of the aspect that it begins to resemble its opposite. Only by reaching into the opposite, however, can the player be tempered and reach full maturity - can they become more of who they are.
SPACE / TIME
Space and Time are both concerned with physical reality, goals, and the way one approaches them.
Space is associated with "the big picture" - with recycling, reproduction, and the interconnectivity of all things. The aspect also presides over the enjoyment of the journey over the destination - Space players serve as reminders that the present moment is as important as the end goal. Space is often a more passive Aspect, being the stage upon which the story is set. They're the hosts of the party, and the one who marks the ending.
Its players reflect these tendencies, often being feminine, with penchants for life-giving acts such as gardening. Their personalities tend towards frivolity and silliness, finding it difficult to stay on-topic or bring full gravitas to serious situations. Perhaps a better word would be "distractable;" when the aspect is so concerned with all things in connection with each other, it's easy to lose track of details, and it's easy to enjoy things simply as they come. Space players tend to be kind, patient, and forgiving, which is a strength as much as it is a flaw; it's easy for malicious actors to take advantage of this compassion, or for the Space player to find themselves in a poor situation by being overly permissive. They can easily be painted over by stronger personalities, and tend to struggle with romantic relationships, as they attract many with their kind and giving natures, and few are naturally so considerate of the Space player in turn.
"Passive" is a good word to use; at a toxic overabundance of their Aspect, Space players are trampled underfoot. They become enablers, servants to dark forces, or so lost in their own worlds that they neglect the one they live in. With their Aspect "inverted," a Space player becomes a demon of poor prioritization. Distracting not just themselves from their true purpose, but others, too, the Space player will wreak havoc by overemphasizing unimportant topics and ignoring important tasks. This superficially resembles Time, in that the Space player will become fanatically dedicated to their task, but note that the poor prioritization is still Space-esque at its core.
Still, within this nadir is a valuable lesson: the strength of self-assertion, and the determination to see a goal through. These will allow the Space player to weed their garden, separating good from bad, allowing it to flourish like never before.
Time, in contrast, is associated with "the little things" - with details, minutiae, and processes. Time presides over the struggle toward something greater, the endurance of hardship with an eye on the prize - the destination over the journey. Time players are the ones keeping track of the tasklist, marking off each item as it reaches completion; they are the tireless workers keeping the whole engine running.
Time players, thus, are ones whose lives are marked by struggle. They are highly goal-oriented; in contrast to how Space players can easily move from goal to goal, task to task, Time players feel bound to see things through to the end, finding satisfaction only when they've achieved their desired result - and only until they come across the next goal in their journey. A Time player isn't happy without a goal to work towards, a craft to polish, a prize to win - but this driven nature can easily be its own downfall, as it leaves little room for the player to admit to their own shortcomings, or ask for help from others. Moreover, their focus on minutiae can leave them blinded to the bigger picture, and it's easy for a time player to fall to despair, able to do nothing more but spin their wheels. They're prone to directionless anguish, frustration, and resentment towards the seeming futility of their actions, becoming destructive and defiant even when it doesn't serve them to do so.
At a toxic overabundance of their Aspect, Time players become explosively destructive. The ultimate "goal" of all things is death, with which Time is associated, and accordingly, Time players have a penchant for aligning themselves with futility and entropy, struggling so hard that their thrashing leaves a trail of annihilation in their wake. With their Aspect "inverted," Time players detach entirely - they can become so fed up with struggle that they simply opt to lay their weapons down and let the end take them. It's very easy for them to come to the conclusions that either everything matters, or nothing matters. This superficially resembles Space and its big picture thinking, but note that its framework of struggle, and whether or not a goal needs to be pursued, makes it a Time concern.
But the inherent meaninglessness of existence is, in itself, an important realization to make - that whether or not anything "matters" in the grand scheme, things can still be worth doing, worth caring about, and worth investing in. This realization allows the Time player to attack their goals with renewed vigor and greater clarity, which in turn means that the party becomes an efficient, well-oiled machine.
BREATH / BLOOD
Breath and Blood are both concerned with directionality, interpersonal relationships, and autonomy.
Breath is the Aspect governing freedom, liberty, and independence; it is a force that breaks shackles, clears out social norms, and refutes "the rules," whatever those rules may be. Breath players can't be tied down, whether by physical bonds, societal rules, or even the ineffable forces of the narrative itself. They are leaders of example, pioneers, and trailblazers, opening new paths for their teammates to follow.
Breath players are goofy and gullible, often with hearts full of childlike whimsy, naivety, and even immaturity. They are friendly and well-meaning, fond of simpler things, and easily swayed by others. They approach the world with a sincere and innocent good-naturedness, like a baby animal before it learns to be fearful of danger. Something about this sincerity seems to make Breath players irresistible to others, and they often find themselves the subject of romantic attraction. However, in this childishness is also the great pitfall of many Breath players - their natures are naturally conflict-averse, and egotistical the way a child can be, failing to see beyond themselves. They can be incredibly callous when not considering the consequences of their actions, or the viewpoints of others.
At their worst, Breath players are irresponsible and callous. They'll shirk the consequences of their actions, blaming anybody but themselves, or simply choose not to care who they hurt in order to get what they want. They may even choose to stop making choices for themselves, leading to the "inversion" of their Aspect - a voluntary loss of freedom and independence, derived from an Breath-like aversion to responsibility, which superficially resembles the bondage of Blood.
But if they are able to overcome these tendencies, a Breath player will learn what true responsibility looks like - responsibility for themselves, their choices, and the effect they have on others. Armed with this, a Breath player's ability to break bonds can be focused into a clear force for good, clearing away all obstacles and harmful societal standards, leading the charge into something new and beautiful.
Blood, in sharp contrast, is the aspect that governs bondage, contracts, and interdependence. It is a force that binds. Under Blood's sway are not only romantic entanglements, but familial, friendly, and societal ones as well. This aspect sees overlap with Heart, but the division is this: Heart concerns itself with feelings, and Blood concerns itself with compatibility. Blood players are diplomats, forces that remind us all that we are more similar than we are different, and that that similarity should bring us together when we are on the verge of pulling apart.
Blood players, reflective of their Aspect's association with bonds, tend to be neurotic and obsessive. They have a tendency to over-examine and overthink, constantly fretting over the infinite and infinitesimal variables that influence the shape of society and interpersonal relationships. However, this judgmental nature stems from a deep well of idealism and empathy; Blood players can't help but care about others and wish for the best for them. In a way, this makes them one of the most mature members of the team, being concerned with its overall well-being. Unfortunately, their prowess does not extend inwards, and their assessment of themselves is usually direly incorrect - all the worse because Blood players always feel responsible for those around them. Blood, being the Aspect concerned with interdependence, is the weakest one when all alone.
Thus, it's easy for the Blood player to wind up controlling - desperate to make sure everyone is moving according to their vision, they'll become iron-fisted dictators, with a "my way or the highway" approach to social interactions. It's easy for them to wind up pariahs of their own making, becoming so critical of others, or so adamant about enforcing their own will, that they inadvertantly sever their ties - something that superficially resembles Breath's independence, but is truly a result of Blood's neuroticism.
But with that space and separation can come great clarity. Blood players must learn to relax their grip, and allow people room to breathe - including themselves. Once able to grasp that sometimes bonds must be forged with a soft touch, Blood players' natural empathy shines through, allowing them to build something so much kinder and greater than the sum of its parts.
LIGHT / VOID
Light and Void are both concerned with knowledge, ontology, and "narrative relevance".
Light (as well as its counterpart) are perhaps best understood through the lens of "narrative" - this idea that, of all things that do and don't exist, and all events that do and don't happen, only the ones put to page are "relevant". Thus, Light is associated with knowledge and luck - that is to say, it's associated with the knowable, the objective, and the concrete, and the ability to determine "important" events. Light players have read the book they're participating in, and able to serve as luminary guides from one plot point to another, lighting the lampposts for others to follow.
Light players, naturally, are erudite and educated, possessing keen intellects and cunning minds. They are fond of knowledge itself, of markers of status and prestige - whether that's wealth, the adulation of the masses, or a massive library. They harbor a desire to be important, to be seen, to be acknowledged, and are happiest when they are looked up to. Conversely, they deal poorly with being looked down upon. Their confidence transmutes easily into hubris, and they struggle with having that pride challenged. As such, they tend to be volatile and unpredictable, quick to retaliate against those who threaten their egos, or obsequious to those whose acknowledgement they desire.
Their desire for the limelight can quickly spell disaster - they can become incredibly cruel, harsh, and egotistical in their pursuit of narrative significance. They forget, in their obsession, that they, too, are fallible and flawed, and the inevitable reminder can come very harshly. Light players struggle with moderation, and as such, when they feel shame, they'll often take drastic measures to cope with it - deliberately darkening their own influence or intellects, removing themselves from the "story" entirely - something which superficially resembles Void's penchant for the background, but which is firmly rooted in Light's obsessive need for drama.
But in experimenting with narrative insignificance, Light players can reach an epiphany - in their absence, others may shine, and that can be a wonderful thing. Light players, then, can learn to shine not just for their own sakes, but for the sake of others, allowing them to weave a story even more brilliant than any that can be weaved alone.
Void, in contrast, is the blank spaces between the words. That which is secret, subjective, unknowable - these are Void's domain. It's associated with taboos and hidden things, sexuality and pleasure. It's also associated with the empty canvas - the blank space before creation, and the oblivion to which creation is eventually destined for. Thus, it stands for infinite possibility, though the collapse of those possibilities into a reality removes that reality from Void's domain.
Thus are Void players ever cosigned to the background, though this generally suits them fine. Void players are very self-possessed. Where Light players tend to exaggerate and complicate, Void players are honest and simple, preferring straightforward solutions. They don't tend to think very hard, instead letting intuition and emotion guide them to where they want to be - which makes them one of the more stable personalities on a team. However, this simplistic, feelings-driven approach often leads to pleasure-seeking behavior, poor impulse control, and overindulgence in vice, and from there, to irrelevance, with which Void is so closely interlinked.
Void players are especially prone to vice, and at their worst, will become so drunk on pleasurable activities that they pursue them to the active detriment of the party's goals or the Void player's self-improvement - making them the ultimate irrelevant character. They can also very easily drag others into their mélange, with a forcefulness that resembles Light's illuminating guidance, but which is ultimately rooted in Void's pursuit of personal pleasure.
But there's a lesson to be learned in Light's domain: how to bring themselves into relevance and greatness. A Void player, once they learn to pursue not just personal pleasure, but a greater satisfaction for the collective whole, can drag the Void behind them, kicking and screaming, to where it'll be of use.
MIND / HEART
Mind and Heart are concerned with what it means to be a sentient being, with identity, and with why we do what we do.
Mind is the Aspect associated with logic, rationality, karma, ethics, and justice. To a Mind player, they "are" because they "think". They are keenly aware of the consequences of every action, and well-versed in cognition and behavior, such to the point of manipulating others with ease. Deeply concerned with the "effect" of cause-and-effect, Mind players are always cognizant of debts and credits, where justice is owed and where it has been over-meted, and their subtle machinations culminate, like well-placed dominoes, in grand and explosive finales.
Mind players are schemers - it's in their nature. They have a tendency to view the world as a puzzle or game, with themselves and the people around them as pieces on a board, and set as their standard rules the laws of ethics and karma - owed debts and overhanging credit - guilty and innocent. Mind players are wickedly cunning, and have an high success rate with every scheme they commit themselves to, but the grand downfall of all these tendencies is that they tend to lack in a sense of identity, and have a poor grasp on their own emotions or desires. While they may know how to provoke a desired reaction, they don't know how to change someone's mind. They often find themselves grappling very painfully with their own selfhood, with feelings of emptiness, inadequacy, or uncertainty.
Thus, a Mind player at the worst zenith of their Aspect is heartless and cruel. Leaving no space for empathy or even personal feelings in their plans, the Mind player will plot for an ending as heartless as they are. But a Mind player is never truly without emotion, and ignoring their own feelings causes them to manifest in terrible ways - Mind players have a tendency to seek toxic, codependent relationships, hoping to find external validation, subjecting themselves to the wishes of others, which can appear like Heart's fixation on feelings and desire.
But in recognizing their own need for emotional validation, and the importance of their own feelings, a Mind player can realize that there's an entire dimension to the game they've been playing that they've been ignorant of. When a Mind player learns to temper their schemes with empathy, compassion, and kindness, how much more success they'll see - and how much happier that grand finale will be!
Heart, then, is associated with feelings, motivations, intuition, the soul, and the self. To a Heart player, they "are" because they "feel" like they are - and they're keenly aware of the multitudes that are contained within themselves. Deeply concerned with the "cause" of cause-and-effect, they're drawn to desires, those of themselves and of others, especially where strong feelings are concerned. Heart players are gifted with an intuitive understanding of those around them, both their good and bad qualities, and are tasked with the grand task of bringing out the best.
It stands to reason, then, that Heart players have a firm grasp on who they are and what they want. For the same reasons, it's difficult for a Heart player to truly hate or condemn another person, because they are so adept at understanding them. However, this understanding comes with a price - because the Heart player is so aware of themselves, they can't escape their own worst traits - nobody self-loathes as accurately as a Heart player can. Nor can they ever truly be untruthful with another, making them poor manipulators. Capable of presenting a different facet of themselves as the situation calls for it, certainly, but just as it's impossible to lie to a Heart player, who always knows how someone really feels, it's impossible for a Heart player to lie to themselves.
With this sincerity comes vulnerability. Heart players wear theirs on their sleeves, and at their worst, this can make them demanding, needy, and sensitive - so eager to connect with others emotionally that they'll cramp themselves to fit others' desires. But they can't ever keep this up for long; Heart players have a tendency to withdraw from others after being hurt too often, finding it easier to be alone and silent about their feelings than to deal with the pain of rejection. They may even work to manipulate others, preying on their emotions and desires to force them to act in their worst interests. This superficially resembles Mind's cold logic, but unlike Mind's cool rationality, Heart's aloofness is a mask, an attempt to avoid pain by pulling away.
But this isn't purely a negative, because a Heart player can learn a healthier form of detachment, and separate out healthy and helpful desires from harmful and detrimental ones. Given this clarity, the Heart player becomes the team's emotional core, able to raise up each teammate's best qualities, while helping them deal with their worst, enabling everyone to be the best possible version of themselves - which the Heart player knew them to be all along.
LIFE / DOOM
Life and Doom are concerned with outlook, with journeys, and with trials and tribulations.
Life is an aspect concerned with healing, growing, and improving. It is associated with beginnings, optimism, and positive emotions. The very essence of Life lies in its healing abilities, in this idea of overcoming the odds and triumphing over hardship and difficulty. Life is action, movement, and motion, and its players can scarcely hold still. Life will find a way - and Life players harbor the same immutable belief; they are the most stubborn weeds in the garden, the cockroach that survives the apocalypse, and the beating heart that refuses to stop.
Life players tend to be optimistic and confident. They are self-assured individuals, with a stubborn belief that good things are on their way, and any hardship they face is not only temporary, but something that can be overcome. They can find the silver lining in any cloud, and enjoy themselves under any circumstance. They love to nurture, to care for others, though this love has a tendency to be one-sided. Indeed, Life's stubborn nature is its players' greatest pitfall; their persistence easily becomes obstinacy, and their confidence can become condescension. Their self-assured nature easily becomes egotism, and they can have great difficulty grappling with those who don't share their views - even coming to oppose those who bring emotional pain and suffering that can't be easily fixed.
It's very easy for a Life player to decide another person isn't worth their attention, and opt to leave them behind - after all, Life has to move forward, no matter what it tramples in the process. At their worst, they're stubborn to the point of not listening to anyone but themselves, confidence becoming blockheadedness. This focus on forward progress without looking back can even cause Life players to become harmful to others, so focused they are on their own growth that they don't notice that they're choking everyone else out. This may resemble Doom's death in its worst case - arresting everything else, eventually blocking even their own path with unruly, out-of-control fecundity.
Thus, a Life player needs to learn to more gracefully accept Doom's influence - to pause, slow down, and consider viewpoints that are negative, unpleasant, or difficult. A Life player, endowed with moderation, will be able to cultivate a bountiful garden, rather than an unruly jungle - a place for all to flourish and live in plenty, never wanting for anything.
Doom, then, is the aspect concerned with death, with rest, and with endings. Doom is associated with suffering and with negative emotions, with peace, with sleep, and with dreams. Doom players have a natural penchant for prophecy, and are often dual dreamers, able to take advantage of both Skaia's oracular clouds and the Horrorterrors' voices over Derse. All things must eventually come to an end, and not all times will be good; in these troubling times, Doom players shine, as they are the guides who call the murk home, and know best how to navigate rough waters, course-correcting until the storm passes.
Doom players tend to be deeply pessimistic. They experience, to a much more magnified degree than others, negative feelings and impulses, and it's difficult for them to see the world without seeing its flaws, first and foremost. They are not healers, but commiserators, those who understand greatest that sometimes there's no way to deal with tragedy but to simply sit with it and wait for it to pass. The counterpoint to Life's insistence on breathless positivity, Doom is a reminder that pain, grief, sadness, shame, and guilt are not unnecessary things - in fact, excising them can lead to terrible consequences. Doom players are the universe's martyrs, often taking it upon themselves to course-correct, to sacrifice themselves in order to give others a chance to continue on, to avert a terrible fate.
Unfortunately, this tendency also brings with it a tendency for Doom players to wallow in misfortune, or worse, to take themselves out of the picture, giving up entirely on seeing a better ending. As if energized by their own sense of futility, a Doom player at the "inverse" of their aspect may seem to echo a Life player's focus on forward progress and motion, actively spurring their team on towards an untimely demise.
A Doom player must learn to harness this sense of progress for good, rather than harm. A Doom player, once able to grasp the joy of life even in the greatest depths of despair, will be able to fill even the darkest hours with peace, meaning, and hope.
HOPE / RAGE
Hope and Rage are concerned with permission, and are the lens by which we define reality.
Hope is described by Hussie in the book commentary as being "framed as the most powerful aspect" because it is, literally, an aspect that defines reality. Its specific ability is lies in reducing the "fakeness attribute" of something, thus making it "real". Hope is associated with convictions, with idealism, with faith, order, holiness, and, of course, with magic - which Hope turns real. Hope is permission itself - a reality-breaking ability to look at the world and decree that it must be another way, a way in which the Hope player believes it ought to be.
Thus, Hope players tend to be hard-headed zealots, with no self-awareness whatsoever. Their inclination towards powerful beliefs makes them very difficult to dissuade from a path they've set their minds to, and their specific suite of abilities makes them terrifyingly likely to make their vision come true. Hope players are usually not particularly cunning, nor particularly intelligent, nor even particularly empathetic. Given the Aspect's focus on conviction and faith, it's usually very difficult for Hope players to notice anything occurring beyond their own minds and feelings. Thus are Hope players hopeless optimists, hopeless romantics, and hopeless in general - often great sources of embarrassment to their teams, as their naked sincerity is painful to witness. However, their ability to define reality does not leave them when their beliefs are faulty (which they often are, given Hope players are not particularly introspective, either), which is what makes a Hope player so dangerous.
A Hope player can easily be set on the wrong path - as convicted as they are, and as difficult to shake from that conviction as they can be, Hope players can easily march down a path of destruction, if not persuaded with a deft touch and gentle guidance. In the event that their faith is broken, Hope players easily become despondent and lost, floundering and wishy-washy, which superficially resembles Rage's self-consciousness, but is truly just a lack of direction.
But Rage has a powerful lesson to teach Hope players - that of questioning themselves, interrogating their own beliefs. Once their convictions have gone through rigorous scrutiny, revised into the best, brightest versions of themselves they can be, a Hope player is a worker of miracles - speaking into existence a beautiful future on faith alone, proclaiming that how they see the world is how the world shall be.
Rage, then, is the power of denial. If Hope reduces the "fakness" of a thing, then Rage reduces its "realness". Rage, too, is a means of defining reality, in this case taking a torch to the aspects of reality that it rejects. In more passive Classes, this works in subtler ways, stoking others towards destructive fury. Rage is associated with anarchy, chaos, revolution, destruction, anger, and nihilism. A Rage player will not suffer a world that does not satisfy them, breaking it to pieces, such that something new can take its place.
Therefore, Rage players are prone to harboring anger and resentment, discontentment with the status quo, and faith only in that what currently exists must somehow be dismantled. However, unlike Hope players, who can't help but be pathetically sincere, Rage players are incredibly self-conscious, and often try to mask and hide their embitterment and anger. This, ironically, leads to further ostracization, as others can tell they're being inauthentic. This only further compounds their sense of alienation, and drives them further into smoldering resentment. This makes Rage players sound volatile and dangerous, and they are - but the same fury that moves them is the fury that ignites revolts and tears down oppressive regimes, a necessary and vital well of energy and momentum. It takes careful handling to ensure that the team's Rage player can channel this energy towards righteous causes, rather than marking all as a target for their destructive ire.
In the worst-case scenario, the Rage player turns that rage out indiscriminately, deciding that there is nothing worth fighting for - only unpleasant things to be brought to ruin. This is Rage at its toxic overabundance. Conversely, a Rage player can retreat so harshly into their mask that they allow others to dictate their beliefs, taking them to heart - an action motivated by Rage's destruction (this time, turned inwards) that superficially resembles Hope's convictions and faith.
The true path for a Rage player is a healthy balance - to allow themselves some of Hope's sincerity, and by doing so, to become more sincere and true. This will let them release the pressure of their mounting ire, such that it can be converted into productive, rather than destructive, energy - the heralds of a revolution, razing away the faulty, corrupt old systems such that something better and new can take their place.
CLASS
As previously stated, Class governs a character's character arc - the character's starting circumstances, whether their conflict is primarily internal or external, and what major aspect of their Aspect becomes a hurdle for them to overcome.
In the same way an Aspect's sways tie into the character's base personality, the character's Class abilities tie into the kinds of struggles they face, and have great influence on how their Aspects manifest.
That being said, a character - and their Class - are always subject to their Aspect, as their Aspect is tied fundamentally into who they are. Thus, it can be said that a Light player will always have an affinity for knowledge and provide Seer-esque guidance even when not in a Seer role, a Doom player will always have prophetic abilities even with a non-prophetic class (note that Mituna, an Heir, still had prophetic visions, despite those generally being the realm of Mages and Seers), and a Life player will always have a penchant for healing, even paired with a destructive Class like Prince or Thief (the Condesce, after all, could still extend life; a Prince of Life would likely manifest not as one who causes plants to wither and die (this would actually suit a Prince of Doom), but one who destroys in the way of nature overtaking an abandoned shack, or a forest breaking down a body).
This means that when a character's Classpect inverts their Aspect, it doesn't mean that they suddenly become a hero of the opposing Aspect - rather, it means that, at their very worst - at the nadirs of their character arcs - they will lean so much into their Aspect's worst traits that it will superficially appear as the opposite, when all it really is is an absence of themselves. Dave, a Time player, usually so attentive to detail (despite his disaffected facade, he's always paying rapt attention to Karkat's rants, and noticing all the clues pointing to his destiny of defeating LE), at his lowest emotional point (arguing with Grimbark Jade after sobbing about his lost childhood whimsy), states that he doesn't think Lord English is that big a deal, and never even did anything directly bad to him or his friends - when he was literally directly haunted by LE via Cal his entire childhood. Similarly, Rose drinks herself stupid in order to cope with her mother's death.
Note how, superficially, this almost appears to be an invocation of Space's "big picture thinking," its passivity and permissibility, or how Rose's case appears to be Void's tendency to indulge in vices and pleasure - but they're not. Time's worst traits superficially resemble Space, Light's resemble Void, and vice versa - Grimbark Jade is the Condesce's taskmaster, and Porrim at her worst was as much of a nag as Kankri, trying to do a Time player's managerial job. Horuss and Equius at their worst won't shut up and won't stop talking over their partners. So on and so forth.
Finally, Calliope tells us a couple things about Active/Passive pairings. The first is that Calliope introduces the idea of paired classes with the idea that both Rogues and Thieves "steal" (and later, that both Princes and Bards "destroy"). This presents the idea that both classes can be roughly summed up with the idea that every pairing can be summed up with a common theme.
The second is her description of what makes a Class Active versus Passive - that Active Classes move their Aspect to benefit themselves, whereas Passive Classes allow their Aspect to be moved in order for others to benefit. In a way, they're like active and passive voice in grammar (to tie in with the way Classes and Aspects are so tied to ideas of narrative and character arc) - an Active Class performs their Aspect, and a Passive Class allows the Aspect to be performed "by others" (the famous piece of advice regarding telling the two apart being that a sentence written in passive voice can have "by zombies" tacked to the end of it - eg, John is attacked "by zombies", as compared to active voice - John attacks).
Thus, the Class pairings, along with their basic themes, are as follows:
KNIGHT - / MAID +
"One who controls."
Knights and Maids are paired together through two key factors: the first is that they both hold leadership or managerial roles; the second is that both classes carry the connotation of serving a Lord. Fittingly, they are both struggle with the control of malicious forces - Knights with prophecies indicating their role as heroes, Maids with direct usurpation by malicious forces.
PAGE - / HEIR +
"One who inherits."
Pages and Heirs are paired together because they both fundamentally deal with the great inheritances placed before them. Pages can come into incredible, limitless power - but they must struggle and work hard for it; Heirs begin the game in societal comfort and wealth, and must learn to defect from their decadence.
THIEF - / ROGUE +
"One who steals."
Thieves and Rogues are highly adaptable, as Thieves are capable of fantastic on-the-fly adaptation, whereas Rogues have an infinite toolbox at their disposal. They are both provocateurs, shakers of the status quo, though the Thief does so for personal gain, while the Rogue does so to right injustice.
MAGE - / SEER +
"One who guides."
Mages and Seers are tied together by the gift of prophecy and future sight. Seers are privy to the endless branching paths that the future may take, while Mages are gifted with the ability to outright determine a future that will certainly happen, appearing to be prophecy.
WITCH - / SYLPH +
"One who changes."
Witches and Sylphs are individuals blessed with great magic, but poor judgement. Sylphs heal and nurture, but are drawn to those with strong desires, and enable them to cause great harm; Witches, meanwhile, possess strong emotions, which they often use as moral guidance, for better or worse.
PRINCE - / BARD +
"One who destroys."
Princes and Bards are representatives of society - the one who determines its course, and the one who recounts its passing. Princes suffer from a toxic overabundance of Aspect, and are prone to spectacular meltdowns, whereas Bards are always poised for a crisis of faith. Both are responsible for catastrophic failures - but also breathless victories.
INDIVIDUAL CLASSES
KNIGHT
"One who controls [Aspect] or controls using [Aspect]."
Knights are frontline warriors, rallying points behind which the party falls into line. Although they are often leaders, just as often, they are logistical planners, strategists, or simply the team's beating heart. They are almost always thrust into positions of narrative significance, often carrying grand destinies or even outright heroic prophecies on their shoulders. The are the party's rallying force, its center, and a guiding light - the one to lead the charge, behind which the party will follow.
The primary character struggle a Knight will have is with crippling insecurity. Knights are prone to self-loathing and imposter syndrome, and will often adopt a façade in direct opposition to their aspect (ie, their fundamental personality) in order to cope with their feelings of inadequacy. Thus, their relationship with their aspect becomes love/hate - though they're naturally drawn to their aspect, and even naturally skilled at utilizing it, they have a tendency to become their own worst enemy, as their insecurities make them push their façades, and their façades distance them from their aspect.
"Controlling their Aspect" means that the Knight has easy access to their Aspect, wielding it like a tool or weapon - for good or for ill; "controlling using their Aspect" is what grants Knights their leadership abilities, able to dictate how others ought to act in accordance with the Knight's Aspect - whether their understanding of their Aspect is high or low, whether their advice is good or bad.
Therefore, at their worst, a Knight will fall prey to their insecurities, retreating into their facades, rejecting their Aspect, which will allow disharmony or misuse of it to proliferate throughout the team. They may even wind up deliberately twisting their Aspect's presence within the team so that they never have to be confronted by it; these distortions ripple outwards and eventually culminate in major catastrophes, all on account of the Knight's negligence.
But at their best, a Knight is a shining beacon and guiding light; when they come to terms with themselves, and allow themselves to be comfortable in their own skin - when they no longer allow themselves to be ruled by their insecurities and anxieties - they ensure that their aspect is harmonious wherever it appears throughout their party, and can wield it expertly as a weapon, as if it were their own flesh and blood.
MAID
"One who allows control through [Aspect] or allows [Aspect] to be controlled."
Unlike Knights, which take positions of frontline prominence, a Maid is a managerial presence in the backlines, though no less crucial for the smooth functioning of a party. Just as the invisible hands of the hired help keep a household running, the Maid will be called upon to provide vital services to keep the game stable, even if those services are more noticeable by their absence than their presence. Maids are often the party's unsung heroes or even shadow leaders, tugging at invisible strings, fingers on the pulse.
A Maid's primary character struggle will be that of escaping oppression. Maids tend to start the game in positions of subjugation or subservience, especially to malicious forces, and their abilities often end up being exploited to serve their masters' ends. Therefore, one may even have the impression that a Maid is ruled by their aspect, held prisoner and slave - at least until they're able turn the tables.
"Allowing their Aspect to be controlled" means that Maids are capable of directly dispensing their aspect unto others - a Maid of Time can dispense time unto foes, pausing them in their tracks; a Maid of Life can grant so much life that they can revive the dead. Their boons are great and direct, straightforward in a similar manner to Knights. "Allowing control through their Aspect" grants them their uncanny managerial abilities, as their aspect dictates the realm in which nothing occurs without the Maid's knowledge or permission, a realm made available to whomever the Maid's allegiance lies with.
Thus, at their worst, the Maid becomes a saboteur. Exploited by malign forces, their abilities to allow control over others through their aspect, or control of their aspect, makes them perfect vehicles by which their aspect can be hijacked or usurped, and made to turn against the party, and they often find themselves placed into these positions through no fault of their own. It takes the party banding together to shake off the forces that would keep a Maid in bondage.
However, at their best, Maids ensure that the party can never go too far off the rails. There is a place for everything, and everything will be in its place; a Maid is a supply line, a safe haven, and a promise that everything will be neat and tidy when the party returns from war. When the Maid belongs to themselves, their homestead becomes a fortress, and nothing occurs under the Maid's watchful eye without their express permission.
PAGE
"One who works to inherit [Aspect] or inherits [Aspect] for themselves."
Pages are a class defined by promise. As the name suggests, a Page begins weak, but has the great potential to develop into one of the most powerful players in the game. The exact nature of a Page's powers are vague, not because they are insignificant, but because they are so great that it's difficult to encompass them all. At the apex of their arcs, Pages are capable of miraculous feats, overpowering even Lords and Muses - if only they could reach that point and stay there.
A Page begins the game weakest of all, reflective of their long journey of growth. Where most classes only fall into deficit of their Aspect at their lowest emotional points, Pages begin their arcs in deficit - exhibiting character traits opposite to those their Aspect normally encompasses. Moreso than any other class, a Page must learn to grow into their Aspect. Weak-willed, naive, and easily hurt, Pages require careful nurturing if they're to come into their own.
"Working to inherit their Aspect" describes the endless journey of growth the Page must undertake - one with many missteps, backslides, and setbacks along the way. Still, they "inherit their aspect," meaning that their full potential, when realized, is overwhelmingly great - practically becoming their Aspect in humanoid form, capable of utilizing it to its glorious full potential.
However, their nature defeats them, and even if they can attain this state, the Page usually can't stay there for long. At their very worst, the Page's deficit of their Aspect's better qualities can turn the Page into a gravitic well of misfortune - an albatross about the party's neck, the centerpoint, if not inciting incident, of a massive disaster, as their team is sucked in by the Page's natural weakness.
But this is only true as it contrasts to a Page at their best - having grappled and won with the greatest of all weakness, a Page is poised to come into the greatest of all strength. Shown kindness, compassion, and support, a Page at full power reflects a party at their best. A Page at full strength is breathtaking to behold, an unstoppable force of nature, their Aspect made manifest.
HEIR
"One whom [Aspect] grants inheritance or inherits [Aspect] for others."
Heirs, in contrast to Pages, start the game strong. They usually belong to the upper echelons of their respective societies, a position of great wealth, leisure, and comfort, and are set to be inheritors of even greater wealth. Similarly, their Aspect comes to them as if of its own will - it is powerful, but difficult for the Heir to control, reflecting the wealth and status they've enjoyed as birthright.
An Heir's main challenge is that of examining their privilege, and learning where they wish to spread the gift they've been given. Because of their positions of sheltered comfort, Heirs are not particularly world-wise, and often harbor massive blind spots to the suffering of others and the ills of society. As such, they tend to be fairly aimless, given great power but no strong motivations, and have a tendency to simply indulge in their Aspect without contributing great help or hindrance to their team at all.
The Heir's Aspect is practically an independent entity. Being one whom "their Aspect grants them inheritance" refers to how the Heir starts powerful, able to summon their Aspect to perform great, miraculous acts. However, it is highly intuitive and difficult to control. The Heir's challenge lies not in attaining great power, but in attaining control over, and the ability to direct, their existing abilities. Once they do, they can "inherit their Aspect for others" - Heirs become a conduit through which their party can experience their Aspect, making it a usable pool of wealth for them all to draw from. However, because of their comfortable positions, many Heirs end up dallying, finding no pressing need to do so.
But this dallying hides a ticking clock. An Heir's inheritance will come to them, one way or another, and if they aren't ready to receive the great responsibilities that come with such great power, then the power will eventually consume them. An Heir with no clear direction will eventually become lost to their Aspect, entirely removing both from play. Like how wealthy inheritors simply become part of the status quo, so, too, does an Heir disappear into their Aspect, fixing it in place.
Thus, Heirs must learn where they have been blind, where they have been foolish, and what it means to be underprivileged. Then, once they turn their energies towards addressing those injustices - to taking responsibility for building a better future - when their wealth comes to them, they'll be able to distribute it where it's needed most. An Heir, fully-realized, brings their Aspect to heel, and makes it a resource available to their entire team, as if welcoming them all into the family.
THIEF
"One who steals [Aspect] or steals using [Aspect]."
Thieves are, as the name suggests, greedy - much of their arc revolves around a desire to amass wealth, though what's considered "wealth" varies based on the Thief and especially their Aspect. They tend to be callous people by nature, capable of ignoring or trampling over the feelings of others in order to take what they want, in the hopes of filling an emotional void the Thief may not even be fully aware of.
The Thief's playstyle is one of careful resource management. Reflecting a natural tendency to take "wealth" from others, Thieves are unable to use their Aspect without first "stealing" it - a subtractive act which leaves the victim bereft of the Aspect, weakening them in the process. Because of the finicky nature of these abilities, it takes great cunning to be a Thief, and the Class both demands and requires the player to be adaptable, flexible, and quick on their feet, able to effect complicated schemes and engineer the perfect situations for their powers to have the greatest effect. Thieves aren't necessarily strong, but they have a very high victory ratio, because they're experts at turning a situation to their own advantage.
"Stealing their Aspect" refers to the fundamental way in which the Thief class is played, this resource management game; "stealing using their Aspect" reflects how the Thief often becomes a malignant force within the party, viewing their own teammates as caches of wealth to plunder. Thieves are naturally prone to hurting others for their own purposes, craving drama and attention, and being of such callous dispositions that they're able to perform extreme acts of cruelty given the right motivations.
Thieves often become a target of ire within the party, disruptive forces whose quest for personal wealth and fulfillment comes at the cost of those around them. At their worst, they can bring so much heat down upon their own shoulders that the party feels the need to treat them like an enemy, which is disastrous for party harmony. Moreover, it's disastrous for the Thieves themselves, as Thieves seek wealth to compensate for some emotional emptiness, and making enemies of their friends only serves to deepen their ennui.
Thus, a Thief must be taught that true happiness and fulfillment doesn't come from the struggle for wealth, but from the building of something better with those they care about. A Thief, thus turned to heroic purposes, becomes the party's pinch hitter - an adaptable spy, an unpredictable maverick, an element of surprise - and above all, a reliable ally, capable of turning any tide in the party's favor.
ROGUE
"One who steals from [Aspect] or steals [Aspect] for others."
Rogues, on the other hand, call to mind such figures as Robin Hood, stealing from the rich to distribute to the poor. Rogues are at their best when they're agents of a well-planned heist, as they possess an unlimited toolbox - their own Aspect - to play with. Their Aspect is a treasure trove, just waiting for the Rogue to plunder it and share its riches - if only the Rogue can figure out how.
Rogues are forces of revolution. They naturally carry a rebellious spirit, one which bristles at injustice, takes a stand against authority, and questions the status quo. Their ideas are unfocused, however; they know they must rebel, but usually don't start with a clear idea of against who or what. They know that their society is injust, but they don't know how to address that injustice. They know there are villains, and may even know these villains' identity, but they don't know how best to defy them. In a similar way, they're often lost as to how to utilize their Aspect beyond its most basic applications, and usually require external assistance in order to bring out its full potential.
Rogues' true potential lies in "stealing from their Aspect" - an additive act, rather than a subtractive one, as a Thief's stealing is. Rogues are capable of removing their own Aspect's sway over another entity, allowing it to exhibit the characteristics of the opposite Aspect; a Rogue of Void can create things out of nothing, a Rogue of Heart can tease out behaviors and actions. They can also "steal their Aspect for others," allowing them access to their own Aspect's suite of abilities as well. This allows the Rogue incomparable flexibility, their abilities - like their dispositions - rebellious and subversive.
But their rebellious spirit, coupled with their lack of understanding as to who their real enemies are, is dangerous when left unchecked. Rogues often suffer from a failure to start, giving up on trying to understand the deeper implications of their abilities, and of the society they can't seem to find contentment in - but they can also suffer from a worse fate: rebellion without a cause. Rogues' free spirits can lead to them bucking the status quo in ways that actively harm others, performing acts of taboo or poor taste just because that rebellious energy needs to be put to use somewhere. These can have disastrous knock-on consequences, as some things are taboo for good reason.
Thus, Rogues need to be guided - to make connections with others, and come to a greater understanding of the world at large. Once they know their target, and what needs to be done, the Rogue makes sure there are no obstacles along the way - no safe is uncrackable, no prison inescapable, and no problem unsolvable, so long as the Rogue is there to work their magic.
MAGE
"One who guides [Aspect] or guides [Aspect] for themselves."
Mages are prophets, of the "always correct" variety - or so it seems. In actuality, Mages don't "predict" the future, they "choose" it - in a setting where the future is mutable, the Mage's ability is to speak into existence a future they desire, to tip the scales of causality and collapse possibilities into a single definite course. Their Aspect is the lens through which their "prophecy" occurs, a realm in which they command the fabric of reality itself.
As if to karmically balance this incredible power, Mages are afflicted by deep and terrible sadness. They start the game miserable, having been subjected to the greatest injustices their Aspect can offer, tormented by guilt, shame, and self-loathing. Their worldview has been shadowed with a lens of suffering and anguish, and so, too, is their view of the future. Mages usually begin the game having already set several prophecies into motion, and these early prophecies are usually obstacles that the party must overcome.
Mages "guide their Aspect" - this refers to the way their prophecies, that is, their chosen futures, always come true. Their visions may be limited to the sway of their Aspect, but it remains a powerful ability nonetheless. "Guiding their Aspect for themselves," then, outlines the Class's Active nature - the futures the Mage picks must be ones the Mage believes will come to pass.
Unfortunately, Mages have a tendency to pick ugly futures. This isn't out of malice or anger; this is because Mages start the game sad, and without intervention, grow sadder. They're prone to spirals of negativity, self-loathing, and depression, and as their outlook dims, so, too, do their forecasts. Mages suffer, but even suffering can grow familiar - can even appear comfortable or desirable, if the Mage suffers long enough. It's easy for them to grow so accustomed to misery that misery is the only outcome they can see - spelling doom for the rest of the party, one prediction at a time.
But a Mage whose party shows them kindness and forgiveness, compassion and empathy, can pull them out of their misery. How beautiful, then, the future appears! A Mage who believes in a brighter future is a force to be reckoned with. When a Mage can bring themselves to say, "and everyone lived happily ever after," you had better believe they did.
SEER
"One who who is guided by [Aspect] or guides [Aspect] for others."
Seers, meanwhile, are the true future-sighted, able to see the myriad paths the future could take. Like Mages, their Aspect serves as the lens by which their vision is colored; the Seer can sense, with fine accuracy, which paths are closest to the sway of their aspect, and which paths will take them further away. As if gifted with a guide to the game, their intuition is tied directly to the mechanics of SBURB, and they serve as the party's guides, a role indispensable in a game with so many moving parts.
Seers will struggle with blindness, first by hubris and ego, and then by self-harm. Seers begin the game quite full of themselves, proud of their prowess in their Aspect - usually arrogantly so. When this pride is inevitably shattered, Seers have a tendency to deal with their feelings of shame and guilt with willful, self-induced blindness - as if flipping a switch, they become ashamed of the pride they once placed in their Aspect, and seek to place as much distance between it and themselves as possible. There's comfort in ignorance, even if it renders the Seer useless.
Seers are "guided by their Aspect" - able to sense its presence, they gravitate toward it, and towards futures with it in abundance. And, in the same way, they "guide their Aspect for others," lighting the way for others down the path of greatest reward. Seers truly love their Aspect, no matter how much they may misplace their faith in it, and seeking it out is a great joy for them.
This is why a Seer at their worst is so tragic. By inducing intentional blindness within themselves, they are functionally deadening the strongest part of their soul. No matter the temporary relief this brings to the sharp, jagged pain of shame, it invariably deepens the Seer's suffering, as they deny themselves not only their own joy, but their ability to help others - another act which inherently delights them.
Thus, a Seer needs to be made to deal with their shattered ego head-on, to accept their own shortcomings, to become at ease with the idea that they don't have all the answers. Once their vision becomes clear, and their view becomes honest, the party nevermore has to fear becoming lost or straying from the path - the Seer will see to that.
WITCH
"One who changes [Aspect] or changes [Aspect] in others."
Witches are the winds of change, tweaking reality all around them until it suits their desires. A Witch is presence that commands both fear and respect, and their Aspect bows down before them, reduced to a mere minion in the Witch's presence, ready to attend to all their needs. In a way, the Witch's powers are straightforward - they can manipulate their Aspect as they desire, changing its qualities as they see fit. "How they see fit," then, is where the issue lies.
Witches are usually of "outsider" status, never truly being part of the society from which the rest of the party descends. Free from the same rules and common sense that govern the others on their team, Witches instead operate on a value system heavily reliant on their own emotions. What a Witch deems to be correct, to be true, or to be righteous, are often based not in any objective measure, but in subjective, emotional bias - and they're emotional creatures, indeed. Prone to fits of great anger, Witches can be benevolent one second and malicious the next, and their abilities let them imprint, to a greater degree than any other Class, their desires onto the world that comes after them.
Witches "change their Aspect," as in, the crux of their abilities lies in manipulating the qualities of their Aspect in their surroundings - extending, shortening, magnifying, shrinking, growing, removing… so on and so forth. It's a fearsome power. They also "change their Aspect for themselves" - their Aspect is hapless but to obey their desires; Witches change the world to suit themselves, and their feelings of how things "should" be often become how things "are" in short order.
Thus, a Witch who has been swayed toward evil entities and nefarious ends is a truly dangerous opponent - and it is unfortunately easy for this to happen. Witches' social isolation means they tend to trust their emotions, and a force that flatters these emotions can easily win a Witch's trust. By the same token, those that fail to flatter the Witch are often considered enemies, even if they're benevolent forces. A Witch's morality can thus become warped and topsy-turvy, which has grave consequences for the world that the Witch then shapes.
Therefore, a Witch's struggle lies in learning to see beyond their own emotions, to take in the opinions and assistance of others even when it seems superficially unpleasant, to move beyond the childlike rejection of that which is uncomfortable. Once able to see a more nuanced form of right and wrong, once able to tell evil from good, Witches can build even utopia.
SYLPH
"One who allows [Aspect] to change others or changes [Aspect] for others."
Sylphs are nurturers and healers; they bring to mind fey folk whose very footsteps cause plants to grow. Wherever they go, whatever they touch, all becomes suffused with the Sylph's Aspect, which flourishes under their careful cultivation. Sylphs adore their Aspect, and their Aspect adores them; Sylphs generally feel at peace with themselves, surrounding themselves with what they like.
A Sylph's main challenge - or rather, the main challenge that Sylphs wind up posing the rest of the party - is that Sylphs are enablers. They're attracted to those with strong wills and extreme dispositions, amused by the havoc they wreak and pleased by their attention. Sylphs love to pick out favorites and lavish them with care and attention, excusing any wrongdoing on their behalf and shielding them from consequences. At the same time, those who don't strike the Sylph's capricious fancy find themselves discarded in the Sylph's mind, shut out from the boons the Sylph can provide.
A Sylph is "one who allows their Aspect to change others" - this almost always manifests as healing, as it's an additive ability (that is to say, the Sylph can grant more of their Aspect to someone). "Changing their Aspect for others," on the other hand, explains this enabling nature of theirs - the Sylph will intervene to make the world into a playground for their favored individuals, even to the point of turning other, less "interesting" teammates into playthings for the Sylph's beloved.
Thus, while the Sylph themself isn't particularly prone to wild mood swings and acts of malice, their influence can still cause disaster by allowing unscrupulous individuals to flourish - even encouraging their worst tendencies. A Sylph's touch is subtle, but that subtlety only lends it an insidious quality, as the Sylph quietly works against the good of the many for the cruel, selfish pleasures of the few. At their very worst, the Sylph can deem themselves their only favorite, and render everyone else a minor character in their one-man show.
Thus, Sylphs must be challenged. They must be made to reckon with the fact that favorable treatment is not necessarily kindness, and that bias can easily become harm. When a Sylph is able to grasp the difference between bias and doing good, and tune their approach toward that greater good, uncolored by bias and personal preference, then there is no place safer, kinder, and more conducive to growth than the Sylph's embrace.
PRINCE
"One who destroys [Aspect] or destroys using [Aspect]."
Princes are the most anxious, psychologically anguished members of a party. They suffer from a toxic overabundance of their Aspect - its traits are taken to an extreme, and not only the Prince, but those around them, are made to suffer for it. Princes are naturally set on a path of self-destruction, the culmination of their uncontrolled accumulation of their Aspect, and their meltdowns are spectacular, taking their Aspect - and whoever is unlucky enough to be in the same room - with them.
A Prince's challenge, therefore, is as simple to understand as it is difficult to overcome. The Prince needs to learn how to calm down, relax, and find inner peace. Princes are terribly prone to circular thinking and downward spirals. Their natural inclination is to feel anxious and responsible, like they carry the weight of the world, and this causes them to act out in extreme and aggressive ways. Eventually, others pull away, put off by the Prince's intensity. This only deepens the Prince's malaise, and Princes are - pushed by this hovering sense of urgency and catastrophe - willing to employ drastic, desperate measures to enforce compliance with their wills. They wake on their moons early, reflective of their driven natures. They're determined to a frightful degree, and no sacrifice is too great, no work too dirty, if it means achieving what they see as the greater good.
Princes "destroy their Aspect" in this way - by presenting their Aspect at its worst, they make others take distance, ruining it for everyone else. Their hard wills, intense emotions, and unshakeable drive to do what (they feel) needs to be done - at any cost - is their source of power. Thus, Princes "destroy using their Aspect" - their toxic overabundance of Aspect lets them channel it into a pure, annihilatory force; what they lack in the delicate utility of the other classes, they make up for in raw, ruinous power. Princes can easily deal the greatest damage in a combat scenario, their ability to destroy overriding nearly everything that would stand against it.
Thus is the problem with Princes. They're ticking time-bombs of anxiety and frustration; when they finally go off, they carve a path of destruction, before ultimately self-destructing, leaving no trace of their Aspect behind. Not only that, but it's very difficult to defuse the bomb early; Princes have finicky, aggressive, and complicated personalities, and tend to react poorly to straightforward attempts to calm them down and reason with them. They often appear to be their own worst enemies, marching inexorably toward their own destruction.
But Princes not only can be saved, but must be saved. They must be saved because kindness and compassion must exist for their own sake, and a Prince rescued from their own worst tendencies is living proof of the truth of that sentiment. A Prince, given the peace they need to reorient their priorities, will not rest until they see a brighter future realized. They will be the first to rise, and the last man standing, banishing - as if by royal decree - all obstacles, all enemies, all misfortune, and all ills.
BARD
"One who invites destruction through [Aspect] or allows [Aspect] to be destroyed."
Bards are the wild cards of a party, responsible for both improbable victories and catastrophic defeats - sometimes both in a single session. The methods by which a Bard works are a mystery to even the Bard themselves, which make it easy for the party to dismiss their powers - and, by extension, the Bard themselves. After all, who would expect there to be consequences for something so ridiculous as a Bard?
Bards are usually targets of abject ridicule by their teams. They can't help it - they're religious types, or at least types that hold great, lofty, ridiculous beliefs near and dear to their hearts. A Bard's primary struggle invariably winds up being a crisis of faith. Bards begin the game with a positive, "correct" faith in their Aspect; however, something will inevitably occur that shakes the Bard's faith in this viewpoint to its core. In this state, Bards are incredibly fragile, and it's very easy for them to succumb to whispers of cruelty and destruction, for their beliefs to warp, and for the Bard to come to serve the worst aspects of the society they represent.
A Bard "invites destruction through their Aspect" - their powers are subtle, but have catastrophic effects. Bards are instinctively drawn towards causing the first flap of a butterfly's wing, which cascades into a grand, impossible karmic backlash. They "allow their Aspect to be destroyed" by being the conduits for the forces of their faith - whatever faith they hold - to wreak unimaginable consequences across the game.
Thus, a Bard must not be allowed to fall into darkness. The cost is too great. They must be treated with kindness, patience, and sincerity, and given a chance to re-establish their faith in a better, brighter future. If this can be done, then at the party's direst moment - in their darkest hour - they will find that kindness paid back a thousandfold, as an innocuous act by the Bard that no one remembers balloons into a miracle.
#homestuck#homestuck analysis#classpect#classpecting#classpects#homestuck classpect#this essay is 10k words long#you may be wondering why i didn't split it up into smaller essays and the answer is pretty simple#so many of these ideas are interconnected and interrelated that it's not actually useful to hear about JUST Hope or JUST Maids or JUST Heir#like even aside from the equal-and-opposite splits#(which is how some of the less thoroughly explored classes and aspects need to be understood)#there's things like how pages actually start in deficit of their aspect personality-wise#jake has few convictions and is wishy-washy - tavros lacks freedom and independence - horuss lacks simplicity and emptiness#this isn't something you would “get” if you didnt know about the way aspect is tied to personality#it's fascinating because if you compare characters that share the same class similar things keep jumping out#but yeah again i have textual evidence to support every claim so please feel free to ask#i just couldn't justify doubling or even tripling the length of the essay to include things like#'ever notice how karkat - the BONDS and FRIENDSHIP knight - has a big Leader Who Dont Need No Friendship persona#and how dave - the Details and Minutiae knight - has a disaffected coolkid who doesn't give a shit about anything persona#and how latula - the Justice and Cunning knight - has a loud dumb obnoxious gamegrl nice-to-everyone persona#which she even admits is a persona she uses to hide how smart she is out of the apparent anxiety that people won't like her otherwise#i know people will object to the heir thing because 'mituna was oppressed on beforus' but let me clarify here#heirs are set to inherit comfortable lifestyles and wealth *by the standards of their society*#john is literally the heir of crockercorp and equius is blueblood nobility#but if you really think about it those aren't necessarily happy outcomes either#john would've had to become a stuffy businessman like Dad (and an evil capitalist lol)#and equius is also Still Oppressed and would've had to become a murderer cop#but it's still a position of wealth and comfort *for their society* - mituna would've been culled (like sollux)#but that would've meant being pampered and provided for#which is a great deal by the standards of his society regardless of how good or bad (bad) it actually is in practice
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Ghost Chirps AU Part 5
Part 1 & 2
Part 3
Part 4
***
While “Jason” (i.e. Alfred with an empty jet that Jason will meet up with later in order to “arrive” in Amity) hops a private jet, Red Hood is busy searching the Fenton home from top to bottom.
The local police move slowly, and by the time they arrive Jack and Maddie Fenton are both tied up and disarmed in their living room under heavy guard.
They hadn’t been restrained immediately, Batman talking him into giving them a chance to implicate themselves first.
Hood let him take the lead, but he didn’t even get a chance to ask a question, being cut off at the first indication he might want to talk about their “work.” Less than 60 seconds in, and the pair had outright confessed to violating the meta protection acts - and in tedious detail.
The questioning didn’t suffer any from them being tied up.
Far from the mulish silence or crocodile-tear laden denial of most criminals, they instead doubled down, insisting that nothing they had done was illegal, then jumping to the assumption that they were “possessed” - and boy had it been a nasty surprise when the whole house came alive trying to attack them with a quick verbal command.
Well, trying to attack Hood. And only him, for some reason.
One laser also freed the Fentons, who turned out to have even more weapons built into their suits.
Somehow.
Despite them being skintight.
That had been a pain, but Red Robin was able to hack the system using one of the couples’ own devices while Hood dodged - and kept the stray fire away from the others - leaving everyone else to recapture the pair. A blessedly simple task once they found out the lasers would splash harmlessly off of their armor (save for a gross film of green goop left wherever they grazed).
They take turns knocking each unconscious to change them in order to properly disarm them - Batman and Nightwing taking Jack first, followed by Orphan and Spoiler dealing with Maddie.
The only non-weapon laden clothing they own turns out to be pajamas.
This is around when the police show up, looking hesitant.
They, too, cite the “Anti-Ecto Acts.”
Oracle had debriefed them on the supposed Acts and “Ghost Investigation Ward” on their short drive over. Both were utterly bogus - the Acts had never even been proposed, let alone been approved as law, and the so-called “GIW” had no ties to the government.
The Fentons had been furious and denied the information intensely when told, but the cops mostly just looked relieved.
Apparently there’d been a lot of property damage by the GIW and Fentons both that had supposedly been dismissed under the Acts as “necessary in the pursuit of ecto-scum.”
For the Fentons, half of this damage was in the form of broken fire hydrants, cracked sidewalks, and totaled cars - they’d never been good drivers, before, the cops disclosed, but they’d become even more negligent since the ghosts began appearing, to the point they had to have a news segment warning when they would be on the road.
The lack of fatalities thus far had been nothing short of a miracle, they claimed.
“Of course there haven’t been any fatalities!” Mrs Fenton defends. “Our work is to protect people from those things, not make more! Officers, listen to reason-” Hood snorts disdainfully -”The Red Hood is clearly a ghost! All our systems targeted him the moment they came online - and they only target ecto-entities. He’s clearly taken these heroes under his sway - why else would they be working with a murderer!? You have to do something before he starts up his killing here in Amity!”
The officers look at him a bit hesitantly, but Batman is unmoved and gives the cover story Hood had outlined back in the alley.
Any concerns the locals have are quickly assuaged.
But for the whole explanation, Jason is trying not to shake even as he falls apart in place.
Their little website called them ghost-hunters, making it pretty clear what “ecto-entities” meant.
Their system supposedly only targets ecto-entities.
The system had only targeted him.
The system only targets ghosts.
Jason had died.
A lot of his family members had died, too, granted.
But Jason was the only one who seemed to come back wrong - anger sticking in his throat and never quite fading, an inclination towards violence even when he wasn’t angry well beyond what he’d ever felt before, and a sea of other emotions (that he would never acknowledge aloud) and triggers for those emotions that he always struggled to make heads or tails of.
He doesn’t have the meta gene. He knows that. He knew that.
He just assumed that the test missed it, because he knows he doesn’t know magic - the All Blades being the only exception - and he couldn’t think of another explanation at the time.
But he came back wrong.
And as he stands there, he wonders if he came back at all, mind on Solomon Grundy.
Wonders if he isn’t just some ghost, wandering around possessing his own corpse.
He jolts, as the thought strikes him: what about Danny?
If he’s a ghost and chirping is a ghost thing then what about his KID!?
Absently, he notes that Bruce has started interrogating the cops on what they meant by “ghost attacks.”
He ignores the discussion, hustling for the door in the kitchen down to the lab.
He slams and locks the door behind him - in Red Robin’s face - as he descends, making a b-line for the computer he’d seen when the Fentons had dragged them all down there to start bragging about their crimes.
The only thing Oracle could get out of the whole building was things that were openly available online; direct connections were impossible.
Opening up the screen, he gets to cracking.
Going for the surface level files first, it turns out he doesn’t even need so much as a password to find what he wants.
One of the video game sub-files has an unrelated file in it: ghost notes.
There are plenty of other notes, of course, but he’d only been skimming to start, looking for anything hidden.
The Fenton parents were too open to bother, of course, with plenty of more obvious files strewn haphazardly across the home screen, but it’s always better to check. That there is a hidden file means it was likely made by either Danny or Jazz.
And it’s a treasure trove.
Sub-files for rogues, allies, conditional allies, and “halfas” were what greeted him.
The last being the only term he didn’t recognize, he clicked.
6 files: Clones, Danny, Dani, Dan, Vlad, and Red Hood.
He clicks his own file.
What greets him is a picture of himself 4 days ago, looking just to the left of the lens in an alley that he distinctly remembers searching for the kid in.
Just below is text.
~~~
??? Name: Red Hood
Species: probably a halfa
Status: Nnnneutral? I think? I know, I know, heads in bags. But Valerie tries to kill me all the time! And we’re allies sometimes! Hood- uh- looked for me? Okay I guess I can’t really judge this yet but please read the first met section before you judge please you guys?
First met: Aug 17, 2005, was in Gotham to bother Batman, stopped to think a bit on some fire escape - decide on the first prank yknow - but then my ghost sense went off. It felt like a halfa so I thought “oh cool, must be Dani” so I chirped, but then Red Hood - who was chasing some guy down an alley at the time - froze and looked around. I dropped visibility and chirped again and yeah, he definitely heard it. Humans can’t so he’s definitely a halfa - no glow so he can’t be a full ghost and it felt nothing like an overshadowing.
Ended up following Hood around the rest of week - forgot to prank Batman, damn - and playing hide-and-seek with the chirps. It was really funny. But he very obviously doesn’t know he’s a halfa. But the guy is, like, scary levels of smart, so I’m sure he’ll figure it out on his own now that the chirp thing made it clear that something is up. Hopefully.
I figure I can go back in winter break - he should have it figured out and let his emotions process enough by then to at least hear me out when I explain the AEA and GIW and everything, then it won’t matter so much if he can, like, track me by voice or something if I talk since we’ll have MAD by then.
Despite his reputation, the people living in his haunt seem to love the guy. I can see why. On top of the whole smart he’s actually really nice to people he’s not shooting in the knees (which only even happened one time in the week I was there? It was actually pretty relaxing - most quiet week I’ve had since the portal opened THANK YOU TUCKER for hacking the portal hatch to be inoperable for a week).
Where was I? Oh yeah, he’s actually surprisingly nice to people? So like, I think he’ll probably hear me out if I go back and be polite? I hope. Hate to leave the guy in the dark and him end up on the GIWs dissection table for “lots and lots of painful experiments.”
Not that those guys could even catch the Box Ghost. But uh, Hood doesn’t seem to have powers either? Or if he does he doesn’t know about them I don’t think - he only used the chirp the whole time I was their - not even to cheat with moving around.
Seriously. That guy's acrobatics could make Freakshow’s contortionist green - er, red??? - with envy. Actually wait, aren’t contortionists and acrobats different things?
SAM NOTE: help^?
Powers:
?
~~~
Jason leans back, breathing deeply.
“Not a full ghost,” “not 'overshadowed'” - a term that sounds likke some kind of cousin to possesision - “definitely a halfa,” “humans can’t hear chirps.”
Halfa.
Half.
Ghost.
Half Ghost.
It should sound absurd - you can’t be half alive and half dead.
But Jason has seen the Lazarus pits, has met Solomon Grundy, has met aliens and bullshit magic and can pull magical swords out of his own damn chest.
Half alive. Half dead.
Hopefully not just a fancy way to say possessing his own corpse.
He doesn’t have time to deal with every file - he’ll “confiscate” one of their USBs with a copy of everything for himself before leaving the rest to Batman & co, of course, minus the halfa files (a small part of him wants to shove his condition in Bruce’s face and demand he kill the clown again even though he knows it’s a futile hope, but the rest - the same part that snapped and denied and refused to say he was a meta less that a day ago now - cannot stomach the thought of even more rejection. Of a Bruce that believes he’s a monster. Of a Bruce that mourns him even while he’s right there. Or at least, more than he already does.) - but while the files copy he take the time to look at Danny’s.
The image has two people, Danny Fenton on one side and a version of the kid in a black hazmat suit with white hair, tanned skin, and painfully familiar green eyes. And floating.
~~~
Human Name: Danny Fenton
Ghost Name: Danny Phantom
Species: Halfa (half-human, half ghost)
~~~
It’s the section after that that makes Jason’s breath catch in his throat.
~~~
Death: The Portal Accident
So like, there was no audio (thank GOD I do not want to hear myself screaming) so. Details: When the portal didn’t work when they plugged it in mom and dad left for fudge, Jazz went to try and talk them into a more realistic career choice than ghosts. Sam and Tucker came over and Sam dared me to climb in and check it out - it was broken anyway so no harm. Except it wasn’t broken, just that my parents put the on button inside. Which I caught myself on when I tripped on a wire.
Anyway, electrocution!
(T - Danny for the love of god be more serious, the cheerful tone is creepy)
(D - Hey! I’m the one who died! Shouldn’t I at least get to write my own epitaph)
(S - …Danny this is not an epitaph. You don’t even HAVE a grave)
(D - wow way to rub it in Sam)
(T - yeah Sam)
(S - ugh! Whatever, just stop with the chatting in official files)
(T - “official”)
(S - Tucker.)
(T - shutting up now)
Electrocution! I got zapped to death, but the ectoplasm from the portal was also opening up on top of me and a lot got bonded to me I guess (S - probably because of the electricity with how you ended up with some of Vortex' powers for a little while) at the same time said electricity was reviving me? - probably getting my heart beating again or something, I was a little busy screaming to pay attention (T - yeah okay we're going to Nasty Burger after this. And playing Doomed) - not that it would’ve mattered without the ghostification preventing me from melting me all the way to death.
Status: Me!
Powers:
Chirps! (ghost echolocation of some kind! humans can't hear em - halfas can, of course, in either form)
Form Change (really Sam? This barely counts)
Human form
Ghost form (no need to breathe)
Flight (last clock speed 210mph) (T - and climbing. Dang dude)
Invisibility (S - don’t forget shareable.) (Shareable. sigh)
Intangibility (Shareable)
Ecto Rays (eyes & hands) (T - and butt) (D - dude! I’m deleting that. Tucker why can't I delete it. TUCKER) (T - bow down in awe of my ksill) (S - ksill) (D - ksill) (T - yeah okay it’s permanent now) (D - aw man!)
Ghost Sense (S - why do we never test your range?) (D - no need? They always make themselves obvious or are being sneaky specifically to annoy me so *shrug*) (S - I still think we should test it)
Power Absorption (that time with Vortex’s weather powers)
Cryokinesis (Wayyyyy to much ice. NOT testing max output on that) (T - yeah frozen city was enough, let’s not cause an ice age. Tech needs some cool but too much is still bad and I just upgraded Patricia)
Ghostly Wail (cone of destruction, very exhausting - always at max output. Not to be used)
GHOST FORM ONLY (but really just never)
Cartoon Body (D - what???) (S - Freakshow literally turned you into a puddle and you just turned back and were fine. I don’t know what else to call that) (D - okay fair. but:)
GHOST FORM ONLY
Physical Enhancement (better strength, speed, stamina, durability, reflexes, balance, etc much better than human) (T - why does this look like dnd knockoff stats haha)
GHOST FORM ONLY (S - obviously mr last place in PE)
Resistances (pretty solid on the overshadowing, avoided being taken in by Ember until targeted, didn’t get turned to stone during the Medusa thing) (S - which was pure luck! Be careful!)
Ecto Electricity (ghost stinger, but I really don’t think this counts Sam. I mean I just. Make my ecto zappy. But it’s still just ecto) (S - so is your ICE and you don’t just call that "just cold ecto") (D - fine, but it feels overly specific) (S - maybe writing it all down will make you stop. Forgetting. POWERS!) (D - come on Sam that was a lucky hit! I was distracted! And it turned out fine!) (S - Fenton…) (D - oop okay doing fire now)
Ecto Fire (made Dash’s shoes melty that one time by make the ecto hot) (T - really needs more testing)
Tech possession (chasing Technus into computers, not very tested)
Ghost form only, i guess?
Overshadowing (control people, copy their voice, invade dreams - the control one erases the person’s memory so they don’t know they were overshadowed just lost time. I hate Walker. SO much) (T - rip Danny’s reputation, you’ll be missed)
Probably ghost form only
Duplication (T - That’s optimistic) (D - I’M WORKING ON IT OKAY!?) (S - pretty sure it just falls under cartoon body until you can actually separate) (D - :( betrayal)
Probably ghost form only
More? (D - ugh I hope not) (T - hey don’t say that, maybe you’ll get a power to make the JL give a crap about Amity) (D - honestly I’m getting pretty close to letting Boxy loose in Gotham) (S - Danny, don’t stoop to their level!) (D - it's only box ghost!) (T - I mean he has a point)
~~~
Jason changes his mind, seeing the commentary, and deletes the entire hidden file from the computer as soon as his copy is made. He can go over everything and bring any important info to Bruce separately, the bat’s can just chew on the parents’ files for now.
Once the original files are thoroughly and irretrievably removed he pockets his shiny new USB, makes a second one with all the official files, and heads back up and out - carelessly brushing past a thoroughly irate Red Robin with a pair of firemen and broken jaws of life. And not a scratch on the door; impressive - just in time to get Oracle’s text that he’s got 2 hours and 16 minutes to be at the location on his HUD so he can “arrive” to Amity.
And a fresh set of civilian clothes will be waiting in the plane, Alfred as reliable as ever.
“Files,” he says, tossing the safe USB to Batman and interrupting his interrogation of the police officer.
He catches it effortlessly of course, but the officer stops paying attention to him to jolt at Hood’s reappearance - even outside of Gotham his reputation is fierce.
“I sent a copy to myself. I’ll review them and give you an overview, but other than that consider this the end of my involvement in this little shitshow,” he says, continuing smoothly to the door. “I’m heading back to Gotham.”
Now, he has a little over two hours before Jason Todd needs to arrive in Amity Park. He only needs to lay hands on a laptop that he can isolate from Babs’ influence and he should be able to review the Halfa files in full before he "lands" - after he figures out just why the kid has a grudge against the JL.
#The defenses only attacked jason because the others are liminal#But not quite liminal enough for the Fenton House to pick up on#He’s the only one who died and had it really *stick* thus why he’s the only halfa#Sure the others died but they were all revived fully#Death left a stain#Not a chain#Jason has one foot in the grave#The others bat’s just have some graveyard dirt smudged on their pants cuffs#I can keep going with the metaphors#lol#Anyway#Their contamination is. Like. not worse than the average person living on the opposite side of the city as the Fentons#(which is a lot compared to everyone else in the whole world#but not much in terms of “will the house shoot me”#Fenton ghost detecting devices aren’t that precise yet)#The “files” aren’t super professional because like. They’re 14.#It’s organized sure but it’s not gonna be scientific paper levels (& they’d feel uncomfy making it too scientific sounding)#There’s powers missing on purpose (not thinking of thing as a power. All 3 forgot about it. Etc)#So why did the JL ignore Amity you ask?#Info blackout#One does not simply ignore the Meta Protection Acts and pretend to be a gov’t agency without taking precautions#Everything out of Amity Park is sanitized as hell. (ha#and doesn’t that just fit the GIW clean-obsession)#“But Mutable!” I hear you cry “What about Undergrowth & Vortex!”#I don’t remember Undergrowth’s radius of effect but I’m saying my AU he was Amity-only and the GIW set up a blockade to intimidate witnesse#Same deal with Pariah town-knapping the place (GIW base was JUST out of the town-knapping radius. Lucky them)#As for Vortex#the storms themselves made it impossible to track anything through normal means#(ie no cams caught Sam & Tucker’s jet taunting Vortex except some people with cells on the street. But wind killed all the audio)#So as far as the world is concerned there was a freak storm and it went away
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Being asexual and possibly aromantic but also being a huge shipper and hopeless romantic is such a wild experience ngl. I'm always freaking out about my favorite ships and giggling internally reading ship fics, getting invested in characters finally kissing or reading about their pining and their love and I think "I want what they have!!"
But then sometimes you have a slamming realization that your sweet shipping scenarios you imagine in your head look totally different irl and that you are extremely aspec.
One time I went down a YouTube rabbit hole and stumbled across Vsauce's "Why Do We Kiss?" video and let me tell you. When I saw that stock video footage of two people kissing each other I was a little flabbergasted lmaooo
#i mean this doesn't apply to all aspecs obviously but like#that stock video footage#they were kissing but it was more sucking each others faces and i was like wait#do people actually do this#lmaoo#it lowkey repulsed me oops#it hit me so hard but it also kind of validated my asexuality a bit too lol#ace#asexual#asexuality#aro#aromantic#aromanticism#aroace#this also may be because i dont watch live action shows or movies that much but still#does anyone else feel like this#ill be hardcore shipping something but i see one minute of irl relationship stuff and feel extremely disconnected#idk if im making sense#id like to hear some thoughts#might delete later but just wanted to get my thoughts out there#someone's probably said something like this before#edit: adding tags#yeah for me imagination of my ships kissing 👍👍👍💖💖#vs#footage of irl people kissing/live action kissing scenes 🫠#fandom#fanfic#fanfiction#my rambles
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"His little pet Wolverine."
"Tell me somethin'. Are you pissy because I left, or because I'm with him now?"
#emotionally secure logan who never denies being wade's pet kitty#it is a need that wade is not within hearing distance. get that bitch out the room#this dialogue needs to happen when wade is Not There#emotionally secure in a “I trust him in ways none of you could dream of comprehending”#i want them still in that stage where logan is reasonably uneasy to express his devotion in ways like this.#because it is ways like this that wade would understand. it'd dawn on that mf and he'll never let logan live it down#poolverine romantic#poolverine platonic#deadpool and wolverine#deadpool#wade wilson#poolverine#wolverine#deadpool 3#logan howlett#deadpool 2024#deadclaws#god help us if wade hears this and hears logan NOT protest#“damn fucking RIGHT he's my BITCH bark for me pookie”#logan's going to stab him lol#“his little bitch” correct! Logan stabs you#“you're his pet” “and?”#“his wolverine” “yeah the folks at the tva agree”#“his little pet” “hello pot im kettle go fuck yourself”
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Little bright colored outfit with a fun vest ~
(shoes from ebay like 10 years ago. everything else is thrifted)
#ootd#jfashion#fashion#fantasy fashion#mori kei#....like... adjacent... lol#no idea what style this would be lol.. makes me think of like whimsical vaguely fantasy themed childrens book character#finally posting one of my aforementioned seven million drafts of actual outfits and costumes i have finished and edited#the photos for but just never feel like posting lol..#I need to find one of those people whos like 'omg i am ADDICTED to social media ugh i wish i could get off of it#im just browsing and posting like 60 times a daaaaay!!!' and take a little magical bottle and suck some of the social media#enthusiasim out of them. for moi. In exchange they can have some of my 'literally just never in the mood to post or interact with the#outside world ever' energy. We can balance each other. huzzah and so on#Though I think maybe it's part of the general thing I've heard of like.. I can't remember if it was in reference to adhd or just some sort#of general execcutive functioning issue type of thing - but the idea that things have to be ''just right'' before you do something. like#'oh i need to do this task. but i have to wait until XYZ first' or 'oh i can do this but only if X specific condition is met' or etc#The fact that I even have to be in a Specific Mindset to post. or sometimes will delay posting on social media because like 'oh well#I'm going somewhere tomorrow. somehow this matters. i cannot spend 5 minuts posting TONIGHT. clearly it will interfere#somehow schedule wise with the doctor appointment i have 15 hours from now. yes. yes. i must wait until my appointment is over#tomorrow afternoon. THEN i shall post' or etc. etc. lol. NOT even taking into account the many days#I just genuinely and physically sick and it's not even a mental thing. I just physically dont feel like sitting at the computer lol..#ANYWAY.. trying to get back into it. trying to get a business bank account.. make a proper paypal so i can start selling sculptures again.#selling clothes and sculptures.. posting about such things then of course as one must. etc... chanting to hype up and motivate myself lol#But yes. this is my favorite outfit out of the bunch so I am posting it first I guess.. maybe others later..#Also the purple dress says its from shein. which I've heard is bad fast fashion stuff. but maybe okay since its second hand? I havent#been to the bins since like 2020 or late 2019 even. and I think stuff like shein and temu has only become poular in the past few years#but I bet if I went to the bins now I might would find a good handfull of that stuff. Probably now not much different than what you#find in a walmart or a forever 21 or actual physical stores you can go to though. I hear quality of clothing is down everywhere no matter#where you get it or whatnot. What bountiful joys unfettered capitalism and exploitation bestows upon us (<being sarcastic).#Wearing one of my favorite little vests though. I love the texture of it and the clasps on it
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Hi, Tin! I love your writing and I have a prompt for you, if you are interested) what if Tang family is too afraid of Tang Bo leaving permanently and eloping with Cheong Myeong? So they initiate marriage negotiations with Mount Hua. It can be angst (CM is socially isolated and insecure about his position) or romantic comedy (awkward situations and protective Cheong Mun), up to you). Thank you in advance!
It was a well-established fact that the Dark Saint of the Tang Family was one of their generation's best.
So it came as no surprise when an influx of marriage proposals flooded their family's estate—because rumors started flying around that the Dark Saint was in search of a partner.
The Dark Saint held a reputation for being cold and ruthless. To cultivators and martial artists, he was someone they feared making into an enemy due to his sheer battle prowess and poisonous abilities. To normal civilians, he was a genius who wielded the Tang Family's techniques with cool precision and intent; to them, he was just another mysterious cultivator that they would only ever know of through gossip and stories.
However, in recent years, something shifted. His reputation among common folk was slowly altered. It started off with a supposed battle between him and the Plum Blossom Sword Saint which turned into a sudden and unexpected friendship.
Whereas in the past the Dark Saint would only go around Sichuan and closeby villages, he was now found going around different major cities and unknown ones.
He was often in the company of Mount Hua's Plum Blossom Sword Saint, who worked with him side-by-side to eradicate groups from the Demonic Cult and the occasional bandits and thieves.
For supposed Taoists, the two visited different establishments to drink alcohol and talk cheerily. It was during one of these moments that the first rumor began its spark.
"Ahhhh," The Plum Blossom Sword Saint groans in satisfaction. "That sure hits the spot!"
The Dark Saint chuckles as he tosses back his own drink. "If only I could enjoy everyday like this. Alcohol really is the best."
"What would your future wife think?" The Plum Blossom Sword Saint jokingly and dramatically shakes his head in disappointment. "To have a husband who loves alcohol more than his own wife...!"
The Dark Saint wiggles his eyebrows suggestively. "Trust me, I would make sure that my wife knows full-well just how much I love them."
The two of them share a silent, private conversation with just their eyes alone, that none of the other restaurant's customers could decipher, before they leave a generous tip and went on their way.
It snowballs from there.
All of a sudden gossip went around about the Dark Saint's interest in finding a wife. And so several people came to the same conclusion.
The reason why the Dark Saint is travelling around more than usual is because he's looking for a prospective wife.
Clearly, the Plum Blossom Sword Saint was there to provide moral support. How truly admirable and strong their brotherhood must be!
On the other hand, the head of the Tang Family was fully aware of their Dark Saint's single-minded interest in Mount Hua's Chung Myung.
Seeing all the stacks of letters that ranged from proposing strategic alliances and general marriage offers brought the current head of the Tang Family to a very different conclusion.
Tang Bo was trying to slowly draw himself away from their family by leaving their estate. He might be on the hunt, jumping from village to village, trying to create a dowry befitting for the hand of the Plum Blossom Sword Saint and scouting out all the best locations to settle down in.
It really wouldn't be too surprising of an idea if one day a letter turns up from the man with an intent of permanently moving to Mount Hua or some backwater village.
The Tang Family head shakes the thought of losing one of their best and genius members to one of the Ten Great Sects. If he wanted to maintain their family's reputation, he'll need to strike the first move.
And so he begins to pen a decisive letter to the Sect Leader of Mount Hua.
%%%
Chung Mun's hands tremble as reads the letter sent to him by the Tang Family.
'Who did they think they were?' He would have bit out if he had any less self-restraint. The paper crumples in his grip and he receives a questioning glance from Chung Myung who was sprawled eating mooncakes on the opposite side of his desk.
"What's got you so worked up?" The subject of the letter askswithout a care.
Chung Mun takes a deep breath. "The Tang Family wishes for you to transfer into their estate."
He refuses to say out loud the marriage proposal that came along with this request. His Chung Myung was too young! The man might be a sixty years old, but that round face, cheeks carelessly bulging with mooncakes with crumbs littered on his chin, screamed too young for marriage!
"Oh." Chung Myung nods in understanding.
Chung Mun is glad that Chung Myung agrees that this was nonsensical. To think, they thought that Chung Myung would even leave Mount Hua for—
"After the war is over, Tang Bo and I were planning to be roommates and travel the world a bit."
—?????
"Roommates?" Chung Mun's voices comes out slightly strangled.
"Yup. It's going to be great."
"No."
"'No'?"
Chung Mun tries to run through his previous conversations with Tang Bo. He knew that the man was capable of being underhanded, but he was also well-aware that Tang Bo respected him enough to not blind-side him with something like this. Especially since it concerned Chung Myung.
...
...Oh no.
"Fuck." Chung Mun says, full of feeling as he recalls Tang Bo off-handedly asking permission to live together with Chung Myung in the future.
"...Sect Leader?"
Chung Mun had thought that was a joke! He thought Tang Bo wasn't being serious! They were talking with alcohol in their systems!
The alarmed look that crosses Chung Myung's face informed Chung Mun that the way he felt his blood drain from his face was a visible, physical reaction.
"He asked for your hand in marriage." Chung Mun says faintly. "I said yes."
Chung Myung blinked at him. "Yeah? He told me?"
Okay. Tang Bo, to his credit, hasn't been leaving Chung Myung in the dark at least.
If Chung Myung knows and isn't reacting violently that means that he isn't completely against this. Even if Chung Mun was, he had to reorganize his priorties.
And his number one would be to make sure Chung Myung was happy.
((And to make sure that the Tang Family doesn't think they can step on Chung Mun and pull his little brother away.))
"I'll have to recheck the sect's budget and my own savings to make sure we have enough for the wedding preparations..." Chung Mun mutters as he begins drafting a response to the Tang Family with what he thought were better marriage agreement conditions.
But then, a flash of dread causes Chung Mun to pause writing and leave a dark ink blot on the paper. He suspected, but he really wishes that he was wrong—!
"Huh?" Chung Myung gives Chung Mun a confused look. "We already got married though?"
#cmun: you didn't invite me to your wedding??!?!?!?!?#cm: we literally just a signed a paper and kissed#cm and tb eloped because cm didn't want to stretch out mount hua's resources during a war bc of wedding prep#tb and cm are too in love and just decided to get married in the middle of a drinking session actually#they only realized what they did when they woke up the next day but then 'hm? this isn't bad tho?'#anyway cmun asks them to redo their marriage lol he def cries when cmyung bows to him in lieu during the three bows#the tang and mount hua come to an agreement that they get half a year each 👍#and if tang bo still dies in this au and cm is left a widower......jk jk but then again#»—————————–✄#sorry this took me a while 🥺🙏 irl wasn't kicking it HAHAHAHA#I'm super happy to hear you enjoy my writing and thank you so much for the prompt WAHAHAHAHA#i havent finished reading the side stories yet so sorry if I messed up canon#might come back to this prompt if I find out more info bc there's so much to explore 🙈#and i had to stop bc this was already 1.1k HAHAHAHA#tangchung#chung myung#chung mun#tang bo#rotmhs#rotbb#return of mount hua sect#return of the blossoming blade#tin writes#my ask hole#w-s-kibela
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I just skimmed through the art part of your blog and holy bajeebus your LMK art is so beautiful and the headcanon ideas you come up with are so good I wanna steal em-
Kinda wanna see like a part 2 of the little angst you did between MK and Macaque a while ago. It's so interesting and I wanna see Macaque's reaction in your art style. (You don't have to of course, it's just a suggestion [idk if i spelled that right])
Thanks for reading and hope you have a good day/night!
Hope this is to your liking ^^
Part one here
#I’m sure there are some character nuances im forgetting but well 🤷🏽#I want their misunderstanding or whatever they have going on between then come to a head. literally just going ‘wait what’#for me I think it’s entirely possible that there was an actual fight and maybe tension leading up to that point#cause I feel like macaque is not just bitter about thinking he died to wukong but maybe some stuff that built up to that#maybe the fight was just the breaking point. maybe they’re idiots who don’t talk about it because they think they’re on the same page idk#chipper-smol wrote a cool theory abt them using macaques ‘you’re nothing’ line in s4ep1. from what I understand it could be a direct parall#parallel to when he said that to MK right before MK regained his nerve and hit macaque in the eye.. since flying bark foreshadowed monkey mk#waaaay back in season 1 (where his shadow is his monkey form in the opening) i think that could be deliberate#and they could have gotten billy to voice an entirely different line for that scene. but they reused his line from s3#in a very specific scene with wukongs narrative foil. hm#that aside I would have liked to hear billy voice the ‘you abandoned me’ line that would have killed me. but that’s just me lol#also looking at this I should have shaded the last frame to make it look more dramatic and serious but I ran out of time :(#if anything I want to see MK try and help them get back together. poor kid tries so hard to understand people so I think it would be cool to#see that happen. that’s what I like about him.. he asked macaque why he was working for LBD instead of accusing him of dooming everyone bc#he wants to and he tried to comfort spider queen by admitting he was scared of LBD too 😭😭#my art#myart#Lego Monkie kid#lmk#Monkie kid#lmk spoilers#Lego Monkie kid spoilers#lmk macaque#six eared macaque#lmk sun wukong#lmk swk#lmk MK#lmk xiaotian#lmk season 4#Lego Monkie kid s4
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That feeling when he can't stand to see you that way, no matter what you do, no matter what you say😩😭💔
#scott pilgrims precious little life#scott pilgrim vs the world#spvtw#spto#scott pilgrim#wallace wells#lisa miller#scollace#kim pine#natalie adams#envy adams#don't rlly know if I like how this turned out but oh well;;;#hope its obvious that this is based on the song “Scott Pilgrim” which the creation the comics were inspired from#the lyrics always make me think of Wallace and Lisa's feelings for Scott every time I hear it#ofc you could also relate it to Kim especially since the singers voice kind of reminds me of her#but overall the lyrics fit these two much better since Scott never truly “saw them that way” despite how long they've liked him#and they always seem happier to see him compared to Kim#Im surprised tho that I havent yet seen anyone draw these two together now that their dialogue parallels have been acknowledged more lately#also tho I wish more people pointed out that they both got cucked by red heads LOL#and Kim and Envy actually do look really similar when scott first meets them#makes me wonder if Scott subconsciously went for Envy since she reminded him of Kim (which would be fitting given that you could argue that#Envy dated Scott because he reminded her of Todd. Since he and Scott are confirmed to be meant to be seen as similar to one another#so much so that even their first and last names rhyme#last thing I'll add tho is that while Wallace and Lisa are very similar even personality wise#the one big difference is that despite that whole conclusion on vol4 of Scott not cheating on Ramona with Lisa because he loves her#the writers apparently think it would be “organically correct” for him to have an affair with wallace LMAO#but I guess we shouldn't be surprised since Wallace and Ramona are both in the front of the official valentines art which is clearly#a deptiction of Scotts wet dream or smth (oh and you could also argue that Wallace and Lisa parallel on that art since they're both#shirtless with white socks.. which could be a reference to how lisa wears skimpy clothes for Scott and Wallace often only wears boxers#to like sexually frustrate Scott for fun or smth
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Tbh i am not surprised that a person who openly talked about having drinking problems since 1d days, because of how crazy 1d worked has been agressive. What surprises me is people being surprised (they never seriously saw drunk person?). But i am also confused about this whole book. Apparently Maya said that that book is not fully bout Liam but compilation about her exes and some of the worst parts are not about him. But recently she said that the book is “ofc about him” so what is true then? Or did she meant it that ofc some parts are about him or that whole book is about him?
Sorry, just confused
I also am not surprised- we've learned so much more about the real stories of things and about the guys' actual lives over the last years, and the story that has unfolded around Liam has been totally consistent throughout if you've been following it, and so the information Maya is telling us is shocking and upsetting but not difficult to believe. I got an anon yesterday saying they were worried about getting similar revelations about the other boys, like "if Liam could be doing this we just don't know, any of them could", and while in a way that's always true I guess, anyone could be doing anything in private like... that doesn't really concern me. Because none of these Liam revelations are coming out of nowhere, there have been many MANY steps along the way leading us here if you've been watching, and he has talked openly about both his mental health struggles and his addiction issues. So to answer that anon... to find out something similar about Louis would in contrast contradict everything we know about him and no I'm not worried about it. Is he an abuser or a loose cannon, well that news would truly shock me to my core, I will be honest. But anyway as for the book I don't find it strange that she was nervous when it came out and treading lightly and later decided, fuck it. In the absolutely on point tiktok she dropped today (YES👏GIRL👏FUCKING TELL THEM👏) she even mentions attempts to keep her from publishing the book, presumably by Liam's team, that I am riveted by and cannot WAIT to hear more details about actually- like I said I don't find it at all strange that she was nervous and downplayed it a bit then. But if she says now that it's just about Liam, well, I would say it's been clear from the beginning that the book is their story. Maya herself brought up the parallel of songs being written about stuff and I think it's the same thing; it's true (she was in an abusive relationship that involved certain kinds of events) but maybe not 100% literal (I'm sure details were changed to make the story work, it's not like a word for word timeline of their interactions or whatever).
#maya henry#blah blah blah#re the tiktok also lmaoooo are people really saying she wants money her family IS RICH like RICH RICH#but hot damn the part about enabling UH HUH !!!!!#yep yep yep#in terms of the other guys and what would shock me... well obviously we know Zayn has also had a history of agression#and we know WAY too much about him being pushy about sex lol#I would not be shocked to hear he crossed a line... but think he's probably just a bit of a fuckboy#I absolutely do not trust Niall behind closed doors but the songs we have about him seem to tell a pretty consistent story;#self absorbed but basically harmless#harry... who tf knows what he is like outside of being with Louis but I would be shocked to hear of him being aggressive yeah#I have a lot of issues with him but taking advantage of people or being pushy are not even on the radar#and as for Louis... like I said yeah it WOULD shock me. I don't just love him because he has a nice face!#it's BECAUSE of the ways we do know him and know what he's like. because of his tenderness and care#and his consistent kindness and love#and his openness about his private side#so yeah- it would shock the hell out of me it really would#but then I think that anon also was worried about eleanor spiling smth about their relationship so we are not coming from the same place#my kneejerk response was I'm sure he paid her on time what else are you worried about lol#although out of everyone if someone was going to say he lashed out at them I suppose it would be her#it was probably one of the most difficult and frought relationships in his life#and one that he did not want#so! but still no it doesn't worry me#tbh there was one thing in mayas video today that did surprise me which was the premeditation#Liam actually planning using the fans against people and sneaking around doing stuff#I guess even believing everythign I had chosen to paint a picture in my mind of someone who was still#basically unaware of the wrong they were doing and more flailing than plotting#and that shakes me a little. and makes me very unhappy to hear#liam discourse
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Wangxian high school AU where Lan Wangji thinks that Wei Wuxian is being bullied by Jiang Cheng and keeps standing up for him despite thinking WWX is annoying and neither WWX nor JC tell him that they're brothers because this is infinitely funnier
#mdzs#lan wangji#wei wuxian#jiang cheng#wangxian#mdzs au#LISTEN. hear me out . okay#it wojld be so funny#lwj hears jc call wwx a stupid bitch or something and starts wholeheartedly defending wwx#while jc and wwx just give eachother a Look over his shoulder#bonus points if lwj finds out the truth because he and wwx become friends and he comes to wwxs house and jcs just like. doing dishes or smt#hes like. what is he doing here is he stalking you#and wwxs like oh lol thats my brother#mono talks#bye it took me til 3 months after making this post to realize in the tags i was spelling lwj as lwg. i have to fix it#i keep fucking DOING THAT#my mind keeps going oh the last syllable is JI which sounds like G so it must be G#im going to hang myselfm
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non canon to casey official lore but what if she did get that son of a bitch
#ik i posted that 1st pic already once but it was meant to be part of this set#casey#michelle carter#ft the ghost of booster hovering around these images#2nd is a sort of redraw of a shot from silence of the lambs lol#im obsessed with my own oc obviously so i think of any and every au possible for her. sometimes i think if she was slightly less of a joke#she would be propelled into owning her identity as a villain to protect herself from goldstars vengeance even though she didnt want to be a#proper villain ever and just wanted to kill one guy and get away with it and go back to work#unwittingly becomes goldstars arch enemy#i can imagine a whole arc with rani wanting to become a hero too to get revenge but michelles like NOOO BOOSTER NEVER WANTED THAT FOR YOU#do as i say not as i do!!!! focus on school!#makes me sad though because her actually offing booster ping pongs off the meeting nell part of her life. aah say lah vee#but then again ladybug is an active hero. mauybe theyll meet after all.#THEY WOULD FIND EACH OTHER IN EVERY UNIVERSE#as for her getting out of jail on an actual manslaughter charge i imagine some other actual supervillain stages a jailbreak and she just#escapes in the confusion and dedicates herself to being a reformed citizen and becoming an actor (somehow?)#but michelle hears she escaped and is like NO! I CANT LET HER GET AWAY WITH THIS!!!!!!
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Spirit Meets the Bones XXXIII
Genre: Angst/Romance/Drama Warnings: Mentions of physical abuse. Author’s Note: Thank you for reading <3 I hope you enjoy this next chapter and where the story is going :)
thank you @elidelochans for always being my beta <3
tagging: @climb-the-mountian / @zenkindoflove / @animezinglife / @rosewood-cafe / @vanserrass / @positivewitch / @clockwork-ashes / @carnythian / @secret-third-thing / @runningwiththeoceans / @that-golden-lyre / @thedarkinmansfield / @readychilledwine / @goldenmagnolias / @mali22 / @readthelastpaage / @maidr-00 / @electromagnetic-waves / @eastofatlanta / @moobell55 / @bibliophiliaxvignette / @devilsfoodcake22 / @weesablackbeak / @ladywhilemia / @alohaangels / @feysandfeels / @corcracrow / @dawneternal / @gracie-rosee / @mage-neve / @illyrianvalkyrie / @saint-stella / @rainbowsnowflake / @queenoftheworld1998 / @wolvesnravens
Find it all here.
When two days passed, Eris gathered with his brothers and mother in her garden. For this conversation, Iris stood by his side. He had carefully shielded their scents and if his brothers noticed, they didn’t comment.
He may trust them but as he shared a glance with his wife, Eris couldn’t help but want to keep this…gift to himself a little longer. If they made it through this, Eris would let himself reflect on how the Mother had a strange sense of humor; to give him Iris with the possibility of losing her.
Then again, the Mother knew this would be a hard fight. Sending his mate only gave him more reason to insist on making it out.
“You don’t think it’s too dangerous to be gathered like this in one place?” Lady Enya asked in the silence, her hands wringing in her lap.
“I glamored us as we arrived,” Eris assured her. “No one saw us coming in.”
But his mother was more nervous than usual, which added to his stress. Eris could tell she was tired and it made him want to choke his father more viciously than usual; that fucker knew his wife hated his guts and yet he kept his paws all over her.
Forcing the thought from his mind, his expression tight, he addressed his mother with a nod. “Are you prepared?” he asked. “Do you have everything you need?”
Lady Enya nodded, her hands clenching in her gown. “Yes,” she answered, clearing her throat. “I don’t wish to take anything with me but the clothes on my back. I have nothing of value that I shared with him.”
The words made him grimace. He knew his mother hadn’t meant her words to be about her sons but it didn’t stop the sting of knowing how she had held herself back. It didn’t hurt any less that she had endured all this because of them. For them.
The brothers shared a frown.
“I’ve checked with every one of my sources and nothing seems to be amiss,” Emil said, his arms crossed. “My soldiers are ready.”
Izak, seated next to their mother, nodded. “The same with mine. Everything is going according to plan.”
“What about Lucien?” Finn asked.
“I’ve been in touch. Everything is fine on his end.” Eris confirmed. “Winter and Dawn have given us passage to winnow from the court lines.”
“No questions asked?” Iris inquired carefully.
“Lucien has enough connections that no one bats an eye when he mentions he’s passing through with people,” he explained. “Especially when Helion and Rhys are welcoming. There’s no reason to object when there won’t be lingering.”
“Does Rhys know?” Lady Enya asked quietly.
A muscle flexed in Eris’s jaw. “Rhys has always known this day would come but he doesn’t ask questions. He knows it’s near.”
Finn shifted on his feet. “We’ve checked and triple-checked everything. Things are going according to plan and yet…why does it feel like something isn’t right?”
“Because we’re a bunch of paranoid motherfuckers.” Izak said then glanced at his mother. “Apologies, mother.”
The corner of Iris’s lips twitched as her mother-in-law rolled her eyes at her son and she couldn’t help but let her gaze shift between the brothers and their mother, feeling slightly out of place. This was her first time meeting Emil and Izak personally and other than an awkward greeting, they kept their distance; the tension lining Eris’s back and the way he watched his brothers with every breath they took near her had Iris do the same. Given what Eris had shared with her about each of them, Iris couldn’t help but have a soft spot for the brothers who were all trying to find the light with love as they battled their own demons. It didn’t change how close Eris had her stand and if anything, his brothers understood his possessiveness too well, even if they didn’t know to what extent.
The last two nights seemed to escalate his levels of stress and Iris had watched him have to expel his anger, nearly setting their whole suite aflame to get himself through the day. He’d leave her early and return late, checking in with her periodically throughout the day and whenever he did, they would end up releasing his stress in a much more intimate way. Iris had found that whenever his body was draped over hers, was the only time he actually relaxed.
Even in his sleep, her husband struggled and she found herself awake more often, watching him as he shuddered through every breath.
Iris kept her eyes on Eris as he ran his tongue over his teeth, sharing a look with Emil. “We did find one idiot who was ready to sell out,” he said carefully. “He was hoping to get in with the High Lord and rise through the rankings.”
“And what happened to him?” Finn asked, his tone casual.
“By the time Eris and I got to him, our sentries had let him know exactly how they felt about ruining our chances,” Emil said, the corner of his mouth lifting. “We aren’t the only ones desperate for change.”
“I would’ve cut out his tongue.” Izak huffed.
“Emil did,” Eris said with a smile that didn’t reach his eyes. “Then we hung him in the center of the training ring with a knife lodged in his throat.”
“That seems unnecessary.” Lady Enya muttered mildly.
But Finn nodded at them. “Nice.”
“You have a very odd definition of nice.” Iris said with a raised brow and Finn’s answering grin was a little too sinister.
“I would’ve carved out his internal organs to hang him by and then pinned his body to the wall with knives so he could bleed to death, slowly and painfully. What they did was nice.” he said and Iris couldn’t help her grimace.
“Please –” their mother started and glanced at Eris who sighed.
“Let’s focus,” he waved a hand. “We have another week before this hell is over. Keep straightening things out. If you hear even a whisper of something, you let me know immediately.” Eris glanced back at his mother. “We wait for the signal that Helene, Theo, and Cosette are fine. We dance. We mingle. Once Father gives his bore of a speech like every year, Emil will be walking you to where you will meet Mikel and then to where you will meet Iris and Oren. From there, you two will pretend to walk towards your gardens until you cross the gates. Serphan will winnow you to Lucien and then report back to me. Helion will also be waiting.”
Lady Enya swallowed, a hand rubbing her throat. “And they – Lucien knows what to do in case something goes wrong?”
Eris nodded then gave them all a pointed look. “Rumor has it that our youngest brother was invited and he may be making an appearance,” he said. “Should he need to use it, he knows the code. Each of our sentries has a uniform color. Lucien knows my insignia and who he can ask if needed.”
A silence fell on the group and Iris’s gaze couldn’t help but flicker between them all. She couldn’t imagine how long they’d been waiting for this and how these last few days were causing more agony than anything else.
Lady Enya broke the silence first, rubbing a shaky hand to her forehead. “I’m – I’m sorry,” she whispered. “I’m sorry to be causing all this.”
A collective noise of disapproval rang from the brothers and she looked at them with a watery smile.
“But I am. I always will be,” she added, her grip tightening in the folds of her dress. “If I could stay and help avoid all this, I would but I — I can’t anymore.”
“Mother.” Finn chasted her gently and his expression tightened when Izak wrapped his burly arm around their mother’s delicate frame and kissed the top of her head.
“Don’t apologize,” Izak said. “We can’t keep living this way regardless.”
“Enough is enough,” Emil added solemnly. “We are more than what he’s forced us to be.”
Eris met his mother’s gaze. “You are a phoenix ready to rise from the ashes, remember?” he asked quietly. “Don’t look back now.”
Lady Enya glanced at each of her sons and then took a shaky breath. “You are all the light of my life. I am proud of each of you and know you will always be more than he could ever dream. Better than he could ever dare to be.” she said softly. “I love you.”
And Iris had to look away from them as each of the brothers, including her husband, flushed lightly at their mother’s words. But she could feel their content, felt how it filled them with joy and Iris felt an ache in her chest. She hadn’t met her own mother but Lady Enya had easily and so quickly filled that role. This wasn’t her moment and yet Iris felt so honored to be a part of it.
Clearing his throat, Izak gruffly mumbled, “We love you too.”
Lady Enya chuckled and patted Izak’s cheek. “I know, my beautiful boy,” she said, then sighed quietly, straightening. “Do not underestimate him. He will not respond well and I know he has something up his sleeve.”
“The bridal party waiting for us isn’t for nothing,” Emil mused. “He’s invited every influential family in the court and somehow, they all have eligible daughters.”
“We dance and we mingle,” Eris repeated his instructions firmly. “Lying is a form of art we’ve excelled at for years. It won’t kill you to dance with a potential bride to keep up the ruse.”
“Yeah, but Helene might kill me.” Izak mumbled and Finn snorted as Iris’s lips twitched.
“Considering Father might kill you first should you not dance, you’ll have to risk it,” Eris said dryly. “He’s surrounding himself with people like him for a reason. He believes in the strength of numbers and has purposely kept some of the guest list names from mother.”
“I think it’s a mighty coincidence that this particular ball is the one he’s having potential brides from powerful families attend,” Emil said. “If the High Lord is promising your daughter a prince, you’d be more than happy to side with a tyrant than against him.”
“It might not be to the extent that families have turned,” Finn said. “But it doesn’t help us if he has some of them present.”
Izak shook his head. “Those families have always been in his pocket, they keep each other comfortable. We knew this.”
“Those families are full of nothing but lofty words.” Lady Enya added. “Nothing in the preparations should change but I still don’t think you should trust them.”
Finn glanced at Eris. “Once we’re done with Father, we get to clean out the garbage, right?”
“Whoever does not bend to the new ruling will be taken out immediately,” Eris said, his expression tightening. “We know who these people are. They have one chance to make the right choice or they won’t live to make another one.” He glanced at each of his brothers. “This is the only shot we have to disinfect this court and make it into something worth living in. This is bigger than just us.”
“You should anticipate your father being there.” Lady Enya said to Iris. “He was one of the people the High Lord insisted on adding to the guest list and I don’t see Aron declining the invitation.”
Iris grimaced, her fists clenching at her sides. “I have no doubt he’ll be there,” she said then glanced at Eris. “Even if he knows he’s not wanted.”
“Especially if he knows he’s not wanted,” Eris muttered. “He knows what awaits him should he step one toe out of line.” And he forced himself to roll his shoulders back, pushing back the surge of anger thumping in his chest at the mention of his father-in-law. He glanced at Izak instead and waved a hand for a letter to appear then flicked it to his brother. “Lucien let me know this morning that Helene and her mother have been settling in nicely. She sent you a letter.”
Izak caught it and held it tightly, nodding at Eris. “Thank you.”
Eris nodded back and then glanced at Emil. “Cosette?”
“She’s ready to leave.” his brother answered tightly.
“Adler?”
“He knows his orders.”
Eris nodded again and ran a hand through his hair. “We have to be on guard for anything.”
“I know.”
Eris shifted as he stared at his family, feeling the blood pumping beneath his skin. “If –”
“Eris.” Emil’s calm tone cut through his. “We’ve done every single thing we could. The only thing we can do is set it in motion and make it through.”
Taking a breath through his nose, Eris let his head fall back, his eyes on the open air above them. “I won’t pretend I’m not filled with dread and it’s been getting harder to tighten the leash on my powers,” he mumbled then fixed his gaze back on his brothers. “I set fire to one of the stables yesterday because Father made a snippy comment.”
“What a pity he wasn’t standing in it,” Finn said, his lips twitching and Eris snorted.
“Pity, indeed.”
Iris’s gaze locked on Eris and his tightened shoulders and she couldn’t help stepping closer to him, her hand sliding to his back as she leaned into him. He glanced at her with a thin smile then cleared his throat, addressing them all.
“He’s going to make this a hard fight. We fight as dirty as he does.” Eris said firmly. “Whatever it takes.”
It fell silent as his brothers nodded. His mother’s eyes welled up again, and Eris had to look away from her so it didn’t pain him. He glanced at Iris instead, and even though her smile was a small sad one, it managed to loosen a breath from his chest. Whatever it took, he would crawl his way out of this and back to her.
“Well,” Finn began and Eris let out a long-suffering sigh echoed by Emil and Izak. “He can’t kill all of us, right? One of us has to survive him to continue the Vanserra line.”
“Finn.” Eris warned as their mother made a noise of distress.
“What? I’m only reassuring you once again, that if the task comes to me, I would be happy to marry all your lovely ladies and take care of them should you all bite the dust at the ball,” Finn said graciously.
“Don’t you have a certain someone in your life?” Iris asked, holding back a laugh and Finn waved a hand good-naturedly.
“He’s very reasonable, you’ll love him,” he reassured Iris as he wiggled his brows at her. “You won’t mind having sister wives, right? As the wife of my oldest brother, you would be my first wedded, of course.”
Before Eris could do more than snarl rather viciously at his brother’s teasing, Iris held a hand to her husband’s chest and raised a brow at Finn. “It’s sweet you think you can handle one wife, much less three,” she said then turned back to Eris. “If you bite the dust as your brother says, I promise I won’t marry him.” She patted his chest gently. “But, you’ll be perfectly safe so there’s nothing to worry about. You don’t need to punch him.”
Eris scowled then narrowed his eyes at Finn’s smug smile. “I still want to punch him.”
“We can save it for another day. When all this is over.” Iris couldn’t help but glance at the rest of them. “When we’re all safe. You can punch each other all you want then.”
“Your wife is an optimist,” Emil noted, tilting his head at her curiously. “What a fate to be married to a Vanserra.”
Iris’s lips twitched then made a show of stepping back to run her gaze down Eris’s body and back up. Eris’s brow lifted as she made a noise of approval. “Well, he is pretty so it balances out all the struggle,” she said and Eris rolled his eyes as she turned back to shrug at his brothers. “It isn’t much, but it’s honest work.”
Izak’s head tipped back with a laugh as Finn hooted and Emil couldn’t help his chuckle.
And Eris wanted to devour her when she gave him a cheeky smile that made him roll his eyes again. “Hysterical,” he deadpanned, the tips of his ears heating at his mother’s small smile.
“I told you she was funny,” Finn said to his brothers.
“My wife’s jokes and Finn’s enthusiasm to marry females who won’t want him aside –” Eris began, warning Finn with a look when his brother opened his mouth. “We’ve lingered enough, I think. Should anything else come up, be quick and be discreet.”
The brothers let themselves slowly disperse with Emil vanishing first then Finn. Izak delayed for a moment and approached Iris with a thin smile. Eris’s brow quirked up as his brother ran a hand over his beard, his expression curiously cautious. “I just wanted to say…I think you and Helene would get along well,” he said and glanced at Eris before meeting Iris’s gaze. “It’s not easy being married to a Vanserra but…I think you two could be friends. If – if you wanted.”
Iris’s smile was warm. “Based on what Eris mentioned to me, I think so too. I look forward to meeting her when I can.” she said then added quietly, “Congratulations on the pregnancy.”
Izak flushed, pleased as he nodded. “Thank you. I’ll see you again at the ball.”
As Izak departed and only his mother remained, Eris gave her a moment as she took in her gardens, her expression tight. He knew this place had always been a sanctuary for her and though she’d be leaving it behind for a better place, he knew it wouldn’t be easy.
“Mother.”
Lady Enya turned towards him. “Yes?”
“If needed…will you be ready to use your magic?” he asked carefully and his mother took a breath, nodding.
“Yes. Whatever I can do, I will support your every step,” she said, her expression shifting into grim determination. “Whatever it takes, Eris.”
He nodded at his mother then shared a glance with his wife and Iris’s smile was tight as Eris promised, “Whatever it takes.”
-
Eris blinked and as the ball crept closer, he barely slept. He went about his daily routine, spent time with his wife, and plotted through the night. He tried to be more relaxed, tried to stay focused but as everything slowly came together, he couldn’t help but anticipate that something would go wrong. He’d readjusted his plan with Oren, Mikel, and Seprhan twice already; he was driving his friends crazy.
The feeling intensified when it was finally the night before the ball and his Father summoned him to the throne room. Eris had hesitated for only a moment in front of the door, the memory of the last time he was summoned here lingering in the back of his mind. But he forced himself forward and allowed himself a glance around the room as he walked towards where his father stood, taking in the splendor of decor as he went. His mother always outdid herself with the way she planned for these events. He knew how this particular event was one of significance and didn’t miss the little signs around the room. The abundance of gold. The wisps of fire magic. The miniature phoenix art scattered around the room. His lips couldn’t help but twitch.
Eris paused a healthy distance from the High Lord who stood with his back to him, facing the throne. As his Father deliberately took his time to acknowledge him, Eris ran his tongue over his teeth and made himself take a deep breath, schooling his expression into that careful calm he desperately needed around his least favorite person.
After a few moments of silence, Eris clenched his fists behind his back and cleared his throat. “You called, Father.”
Beron glanced over his shoulder and then made a noise of disapproval as he turned to face his son. The two watched each other in silence and though Eris was used to his father’s mind games, something about this summoning felt…sinister.
Beron gestured for Eris to come closer and immediately, his shoulders couldn’t help tensing further.
But Eris moved and stopped at the place Beron had pointed to, right in front of him. “Do you know why I called you here, son?”
“I really hope it’s because you missed me,” Eris said with a thin smile. “Otherwise my feelings will be hurt.”
Beron snorted. “Funny,” he said and shifted his head slightly as he watched Eris. “I wonder if you get your humor from your wife. I hear she’s very funny.”
A beat of silence passed and Eris felt his heart nearly leap out of his chest. “Pray tell, who has been passing along her jokes?”
His father’s answering smile made Eris’s fists tighten. “The wind carries all kinds of whispers, son. I didn’t realize it was a secret.”
The moment stretched between them and Eris tried to keep the beating of his heart calm as his father watched him. What did that even mean? Who was talking?
The High Lord’s mouth curled and Eris tried to tamper down his agitation as his father added, “Then again, everything about your wife would be a secret if it was up to you.”
Eris’s expression flattened. “Are we really doing this again, Father?” he said and tried to keep his tone even. “I thought we were past this.”
“Of course, of course,” Beron said casually. “Though how sensitive you are about her is still concerning, I suppose we have other things to worry about with our big event tomorrow.”
Tension lined Eris’s spine as he watched his father watch him, every sentence loaded with words left unsaid, and Eris’s mind scrambled to catch it all. “Indeed,” he said carefully. “What can I assist you with, Father?”
“Always so eager to assist, son,” Beron said. “Sometimes I forget just how much.”
Eris’s gaze narrowed slightly in confusion. He didn’t want to believe his father was bored and wasting his time like this. Eris could barely keep awake these days; with this last night, he wanted to be alone with his wife. His mate. He wanted that fucken time with her.
Yet here he was, squandering that time with this.
“Is there anything about the event tomorrow you’d like me to do? I do believe everything has been taken care of.”
“I didn’t call you here for that.” Beron said and Eris lifted a brow.
“If not that, to what do I owe the pleasure of being here?”
The words seemed to cause a slight shift in his father and Eris noted exactly when his expression went from amused disdain to anger.
“You overstep and I tire of it.”
Eris blinked. “Oh?”
“You are my eldest son. I acknowledge that a certain load of responsibility has been expected of you and even added to your shoulders. You have always done your duty as required and yet…” Beron pursed his lips, his gaze narrowing. “The past few months, you have overstepped so very often.”
Eris forced his expression into polite indifference. “Is there something I did in particular that bothered you deeply enough to summon me?” he asked and his father’s eyes narrowed. “I would like to ensure I apologize profusely for my errors.”
“You and that fucken mouth of yours.” Beron snarled and backhanded Eris so quickly he barely took a breath, his face snapping to the side and Eris nearly swore at the sheer force that went into his father’s hand.
Oh, the High Lord was pissed to be this triggered by his tone.
Eris ran his tongue over his teeth, slowly facing his father again and he knew there was nothing to be done about the anger that coursed through his body – anger he knew the High Lord felt despite the bland expression Eris managed to push through on his face. “That seemed rather unnecessary.” he managed to say lightly, even though his fisted hands were shaking violently behind his back. “Was it something I said, High Lord?”
And this time when his father lifted his hand in warning, Eris leaned back, his expression flattening again. “I can handle words, Father. You don’t need to put your hands on me to tell me when I’ve supposedly wronged you.”
His father’s mouth curled in anger and the High Lord stepped into Eris’s personal space even further. “Back away from me again and a flogging pole will be the least of your worries.”
A strained silence pulsed in the air between them and Eris knew he was venturing into dangerous territory when he couldn’t hold in his humorless laugh and his father’s eyes narrowed.
“And get blood all over the floor? That wouldn’t be the kind of welcome you’d want to give our guests.”
Beron yanked Eris by the front of his tunic. “Keep speaking in that sarcastic tone and your body hanging by the gates will be what welcomes the guests instead.”
Eris felt his fire nearly burst out of him, his anger shooting up his spine but he held that leash on his magic and held it tight because he wouldn’t blow up here. Given the kind of pressure he’d been under the last three weeks, it would be so fucken easy to unleash everything and be done.
But no. Not now. Not when they were so fucken close. Not when they could wipe the slate clean in front of the whole court and step into a new age with history on their side.
Nevertheless, Eris couldn’t stop the steam from pouring out of him and he certainly couldn’t stop his glare when his Father’s cold smirk appeared.
“I don’t know if that would match the theme Mother’s going for this year.” Eris said tightly as he tried to reign in his anger even as Beron’s answering chuckle was laced with cruelty.
“You keep speaking to me that way and your mother will have more things to worry about than her tacky theme.” Beron spat then shoved Eris back. “Fix your face and apologize.”
A muscle flexed in Eris’s jaw as father and son stared down one another. They had barely started talking and his father was already goading him just to lay hands on him. Had the High Lord sensed anything amiss? What was it that seemed to be putting his father in such a foul mood?
Eris’s hands remained behind his back, flexing his fingers then fisting them again as he forced himself to bow his head and as calmly as he could choke out said, “Apologies, High Lord.”
Beron’s head cocked to the side. “An apology should come with a full bow, boy. Do not disrespect me.”
Eris’s expression blanked immediately and he forced his body not to react negatively, not to tense further. His well of power would not be blown away on this. This was nothing. He’d tolerated more.
So forcing himself once more, Eris bowed fully to his father and said as dull as possible, “Apologies, High Lord.”
His father said nothing for a moment and Eris took the opportunity to glare at the sparkling floors they stood on. When another minute ticked by in silence, he couldn’t help but lift his head to find his father smirking at him. And that was never good.
Especially when he opened his mouth and said, “Your wife says my High Lord. You should say it the way she does.”
Eris’s body straightened before he could stop himself, his vision going red and the only thing that managed to hold him back from ripping his father’s throat out was the laugh that slipped out of the High Lord’s mouth, mocking him.
“You’re so easy to rile these days.” Beron taunted. “Which goes to show you how bad of an influence that wife of yours is.” Giving Eris a sly look, his father continued, “Maybe you should pick out a new bride tomorrow.”
Eris didn’t bother fighting back his eye roll, despite how much his clenched fists were shaking. “This conversation is getting tedious, Father,” he said curtly. “May I please know what it is you wish to discuss with me?”
The High Lord’s expression filled with contempt as he stared down his son, the silence between them was heavy with trepidation.
“Tedious, you say.”
“Yes. We both know there are about a thousand other things we could be doing instead of this little dance between us.”
Beron made a disinterested noise. “I had no plans other than to fuck your mother this evening. Though her lack of enthusiasm doesn’t make it as enjoyable as it could be, it is better than nothing.”
“Are you fucking kidding me?” Eris snapped and nothing could stop his fists from catching flame. “Show some respect when you speak about her.”
And Eris knew his father’s fist would fly out. He let it. He let the taste of blood fill his mouth as he staggered back a step from the blow. His father seemed to be spiraling. He had lashed out at stupid things before but this? To this extent? Eris felt the pit of his stomach give out. Could it be that something had slipped through the cracks?
“I will speak about my wife as I see fit. You do not get to insert yourself between us.” Beron spat and Eris wiped a hand at his mouth with a huff of disbelief. His father’s expression of disdain remained as he took a step closer to his son. “This is your problem. You are always inserting yourself in places you don’t need to be. You do it with your mother. You do it with your brothers. You did it in a meeting the other day with our council while I was in the room.” The High Lord glared and Eris had to fight with all the willpower he had to calm his shaking hands – to smother his flames. “You know why I called you here? To discuss how you intervened between me and your brothers the other day. An intervention I did not welcome.” His father’s gaze raked over his face. “I’ve tolerated your overstepping in the past because you followed orders – you get things done. However, I will not tolerate your overstepping tomorrow, especially in front of the many important guests that will be present. You will remember your place and watch how you behave.”
The High Lord’s voice was nothing but a lethal threat as he said, “The next time you get between me and your brothers so carelessly like that, you will take the brunt of their discipline.”
Eris tried to keep his expression from shifting at the promise filled with violence. This whole conversation was bringing all the stress he had been carrying and crashing it down on his head. It seemed that indeed, his command of his brothers had finally seemed to bother his father enough that he was finally saying something about it. What convenient fucken timing.
Beron’s expression morphed into one of cruel amusement. “Your hair is only just starting to grow out. It’s too early for another new look, don’t you agree?”
And the warning was clear – a reminder of what the High Lord would be happy to do again in this very room.
Eris pursed his lips, his heart thundering in his chest at his father’s gaze filled with violence as clear as the tone he used. He nearly choked as his magic surged up again, desperately wanting to answer it but instead, Eris forced himself to breathe slowly, the leash on his magic held tight as he said carefully, “I merely wished to help, Father. I didn’t realize it would bother this much.”
“I do not require your help to make your brothers fall in line. You should be falling in line with them.” the High Lord snapped. “Your help has become an insult.”
Eris’s jaw worked and again, he forced himself to bow his head graciously even though he wanted to do anything but – his father had already laid his hands on him twice; he couldn’t afford to keep giving him reasons to lash out. So Eris only said, “Duly noted.”
Silence stretched between them and Eris waited, knowing a threat was coming up. His father liked to play games and loved to waste his time. Minutes ticked away and Eris couldn’t help the flare of his nostrils when his father’s mouth curled up.
“Eris.”
“Father.”
“Tomorrow is a very big day,” Beron said slowly and took a step closer to him. “I’d hate for things to go wrong should any of you decide to do something foolish.”
A chill skittered down his spine but Eris’s expression remained politely bored. The comment didn’t have to mean anything. His father didn’t know anything. The High Lord was only lashing out because Eris hadn’t said the right things to him, because he wasn’t being as careful as he could be. He would blame it on the stress and would not let himself believe anything else.
“Other than drinking excessively,” he said as nonchalantly as possible, “I don’t foresee any trouble.”
Beron hummed, watching Eris in a way that always made his skin crawl. “Your father-in-law will be in attendance. I expect you and your wife to behave accordingly.”
Annoyance flashed on Eris’s face before he could stop it. “I am aware. He’ll do well to steer clear of us completely, Father. That is my only request to you.”
“And if I refused?”
Eris forced his expression to blank pleasantness again, noting the movement of his father’s hands. “Then I cannot promise there won’t be trouble should his path cross ours.”
“Is that a threat, son?”
“Never, Father,” he said with a small smile. “I am merely setting expectations.”
Beron’s eyes narrowed and it was a deadly type of silence between them, the type of silence that Eris knew, had his father not needed him to be presentable tomorrow, Eris’s face would’ve met his fire rather than his fist. “You were my favorite son.” his father said quietly. “I do not like who you’ve become.”
Eris could only slowly shrug his shoulders. “I’m sorry to be of constant disappointment, Father,” he replied and wished he could tell his father exactly how sorry he was – how much being the so-called favorite had cost him.
Beron scowled and grabbed Eris’s face with a hand, tugging him closer. “Do not think I haven’t noticed how abysmal your attitude has been lately but I will warn you one last time,” his father said quietly, enough violence in his tone that Eris knew not to move. “Should you do anything that isn’t a direct order from me – anything that isn’t what I expect of you, I will make you pay in ways that’ll be worse than your nightmares.” Beron shoved him back and Eris couldn’t help his expression darkening at his father’s glare. “All this family has ever been is disappointing. Let’s hope you and your useless brothers don’t make matters worse for yourselves tomorrow.”
The High Lord shoved past Eris but paused half a step away and Eris turned his head without a word, only raising a brow at the loaded silence between them.
But then his father’s nostrils flared and Eris felt his blood run cold. He didn’t dare breathe and mentally checked his shields, knowing he had reinforced it around his scent before he came anywhere near his father, and yet…what exactly was the High Lord sensing?
His father merely gave him a once over then spat, “I’ll see you and your wife tomorrow. I hope you remember to make good choices.”
And the High Lord’s goodbye felt like a promise full of death. Eris waited a few moments in tense silence, his blood thumping in his ears and when he was sure he was indeed alone, he closed his eyes to let out a deep shaky breath, feeling steam rise from his hands. His anxiety had returned in full force at his father’s departure. His father couldn’t have sensed anything, could he? Eris had glamoured his scent well; no one could note his mating bond, especially without Iris near him. If his father had scented his wife on him, that wouldn’t be unusual but Eris was too careful even for that.
He ran a shaky hand through his hair and let himself linger for another moment, eyes flickering around the room, letting himself see it as it was for the last time. With a sigh, he turned on his heels and left the throne room.
He needed to warn his brothers.
–
Iris watched as Eris finally stepped into their suite and slammed the door behind him. He had taken longer than she had anticipated and the anxiety that had been squeezing around her chest immediately loosened when she saw that he was whole and unharmed. Her heart had stopped when Eris had told her about the High Lord’s meeting and the only reason Iris had survived waiting was because she distracted herself on the piano.
Everything was supposed to be set. Everything was in place and yet, the tension that seeped into the room with him made her nervous. She hated that what could be their final night together was filled with such emotions.
She rose from her place on the piano and walked over to him then stopped in her tracks, noting the slight bruise on his cheek, the cut on his lip. “What happened.”
Her voice was more hushed than intended but if not for that, Iris knew she would start to panic. She moved closer until she stood before him and let her healing senses reach out, not wanting to touch him just yet – not until she was sure he wanted her touch at this moment. But she sensed nothing amiss aside from the evidence on his face and had to swallow when she met his blank stare. “What was this about?” she asked softly.
Eris had to calmly count to ten and let out a long breath before he could speak, “I seemed to have gotten under the High Lord’s skin when I supposedly overstepped and intervened between him and my brothers the other day.” he explained and Iris watched with a grimace as his fists tightened at his sides. “He wanted to remind me of my place and to watch my tone because apparently, my sarcasm doesn’t translate well.”
“So he finally noticed and said something about it?”
“Funny how he’s always benefited from me doing all his work for him and now has the nerve to get annoyed by it,” Eris grumbled then shook his head. “He wanted to warn us – me to behave tomorrow.”
Iris felt her heart stutter in her chest. “Warn how?”
“He wanted to make sure I didn’t intervene in my brother’s whore parade so they could pick wives.”
Iris brows furrowed. “Given that they’re all in committed relationships, I don’t think it’s going to go the way he wants.”
“Hopefully, by the end of the night tomorrow, he’ll be dead and we won’t have to worry about him at all,” Eris spat and rolled his head back, breathing deeply and Iris felt his frustration seep off him.
She frowned and stopped in front of him, assessing his expression then reached out a hand to gently touch him. She waited a heartbeat, giving him the chance to push her hand away if he wanted to but Eris couldn’t seem to help but shudder at the touch, and after a moment’s hesitation, he turned his face to kiss her hand softly. “You’re almost there. Tomorrow, you all will be free of him. You’ve prepared as best as you can.” she said softly, letting her magic wipe away his hurt.
“I know and yet, I don’t feel prepared at all,” he said quietly and Iris had never seen his eyes so tired. “I feel like it’s going to all go to hell and I’m going to drag you all down with me.”
Iris cupped his face and forced him to meet her gaze. “Everyone is ready to go down swinging with you, Eris. This is not on your shoulders alone,” she said. “Please…unburden yourself.”
He shook his head slowly and pulled her hands from his face to hold in his own. “My head isn’t wired to do that,” he said. “I’m thinking about all of the things that could go wrong.”
“But what about all the things that could go right?” Iris asked, squeezing his hands.
Eris’s chuckle was weak. “How I ended up with an optimistic wife really is a comical event. You truly did marry into the wrong family.”
The corner of Iris’s mouth lifted. “Fate does work in mysterious ways.”
“Indeed,” he agreed, then took a step back, his expression shifting. “Do you have all your items prepared for tomorrow? Aside from the bag we sent ahead to Lucien and Elain’s.”
She tried not to let her face fall and nodded. “I have a small satchel and daggers to hide beneath my dress.”
“You know where you’ll be meeting Oren?”
“Yes.”
“And the drop-off location where you’ll winnow to reach Lucien?”
“Yes, Eris,” she said wearily. “We went over all this in the morning.”
“And we shall review it again tomorrow. I cannot take any risks when it comes to you.” he said and Iris gave him a knowing look.
“I know,” she said quietly. “Do you want to try and get some sleep? It’s going to be a long day tomorrow.”
Eris shook his head, his fists clenching at his sides. “I don’t know if I’ll be able to sleep. I’m too tense. Too nervous.” he said and licked his lips, glancing at her in a way that made her pause.
She waited a heartbeat then asked, “...Is there something else?”
He seemed to hesitate for a moment, his expression tight but with a sigh, Eris explained quietly, “When he was walking away from me, he paused a step away and…seemed to sense something in the air next to me.”
Iris froze in his arms. “And you think that means…he knows something?”
“I don’t know,” he whispered. “Why else would he do that? You mentioned in the stables he seemed to sense something around you. What if he sensed something from me? What if he knows?”
“Eris –”
“Iris, I can’t – how can I —” he growled and his grip on her tightened. “If he knows and pulls some shit tomorrow that would harm you in any way I —”
“Eris.” Her tone was firm enough that it made him pause, his expression stricken in a way that made her chest ache for him. “It doesn’t necessarily mean anything.”
“How can you –”
“And what if he does? What does it matter?” Iris asked. “Tomorrow, things will change regardless. What does it matter if he finds out about our bond now?”
Eris’s expression fell and his whisper was hoarse, “Because this is the one thing – you are the one thing that is all mine. I don’t want his mark on it.”
Iris felt her heart crack, the same way it always did when she thought of the way he’d lived his life constantly on edge, constantly thinking and planning and scheming. She didn’t want this particular night together to be this way. He needed some peace and Iris needed him just as badly as he needed peace.
“It doesn’t matter what or if he does anything,” she said quietly but not weakly. “I am yours and you are mine and whatever tomorrow brings, we will face it. He doesn’t get to win.”
Eris struggled not to tremble at her determined gaze. That he had someone to worry about was one thing but to have someone — her — worry about him like this? He could truly never bring her peace and yet – she looked at him like this. Like she lov— loved him.
As he loved her.
“What do you need?” Iris found herself whispering, reaching out a hand to gently touch his face again and a thrill always did go through her at how many times she could make him shudder with her touches. Iris waited, watching as he worked his jaw, swallowing before his eyes met hers. Without saying anything, she could feel his every emotion and concern. The thread at her ribcage was a path to his every thought and she gently tugged at it as for once, her husband let his emotions flicker across his face. The panic, the worry, the desperation, and Iris would do anything to bring him ease.
After an eternity, his response was a broken rasp, “You. I only need you.”
Iris softened and stepped closer, Eris's arm immediately wrapping around her waist to pull her into him. “You have me,” she said softly and kissed the corner of his mouth. “I am here, with you. I am yours.”
He licked his lips, his chest rising and falling rapidly, without saying a word, the look they shared conveyed exactly what he needed – wanted, and always craved. He needed her in every way. He needed to only see her tonight. To only feel her.
Her eyes didn’t waver from his as she slowly slid a hand down his chest. She knew exactly what he needed to be able to get through this night and Iris wanted nothing more than for them to feed into their feelings. Her hand continued down, past the waistband of his trousers until her hand wrapped around his impressive length and Eris hissed as she squeezed him, slowly pumping. His arm tightened around her, tension lining every inch of him even as their mouths were a breath apart.
“Tell me what you need,” she whispered but Eris couldn’t do anything but watch the blush across her cheeks, trying not to have his eyes roll back as she tightened her grip. His breath stuttered as she leaned in closer to him, pumping him leisurely as she spoke, “Do you want me on my knees? Should I take you in my mouth?” Eris groaned and closed his eyes, leaning into her slightly when Iris quickened her pace and then slowed down. “Tell me what I can do to make you feel good.”
“I want you everywhere.” he rasped and opened his eyes, his gaze filled with a desperate kind of heat that Iris felt seep into her bones. “Anything you want. Everything you’re willing to give me. I want this night to be just about you and me. For nothing else to matter.”
“Then nothing else has to matter right now,” she said softly. “It’s always just you and me.”
Eris licked his lips, his request for permission written all over his face, and every desperate thought and emotion he had spilled into his next word, “Please.”
All it took was a nod from his wife and any restraint Eris had snapped. His kiss was as desperate as he felt, chasing her lips and Iris whimpered into his mouth, her hands digging into his back, quickly backing her into the table of their dining room.
“I — I can’t be gentle right now.” He said urgently in between his kisses, his hands moving as quickly as hers, both trying to undress the other. “If you don’t want that — please tell me now I don’t want to —“
But she held up her hand and Eris froze immediately, breathing heavily with her barricaded between his arms. Tonight, there would be nothing gentle about their coupling. With how high stakes everything would be tomorrow, all Iris wanted – needed was him. “I don’t want gentle," Iris said quietly. "I want whatever you'll give me.”
The demand in her tone had a noise he never thought he could make slip from his throat and Eris surged forward to claim her lips once more, searing himself into her.
His hands couldn’t move fast enough; he shoved her dress down her body, undergarments with it and Eris only got a second to admire her body before getting distracted by Iris’s own hands practically ripping off his clothing and in an instant, he helped her send them flying. He turned her around, pushing her body down and Iris hissed at the sensation of the cold table to her heated naked body. She couldn’t help but lean forward even further, presenting herself to him, and couldn’t stop the mewl that slipped from her lips when he smacked her ass.
She looked over her shoulder and found Eris’s eyes on her, spreading her legs and Iris couldn’t stop the arch of her hips, biting her lip with a soft moan when his fingers slipped into her already wet folds.
“This is going to be hard and fast. I promise to be nice to you later but now…now I need to fuck you, wife.” He said and the low tenor of his voice made her hips arch back further, her breaths in time with his fingers teasing her entrance. “You understand?”
“Then you better fuck me hard, mate.” she said and Eris’s breath shuddered as she whispered, “I’m all yours.”
“Brace yourself,” was all he said before Eris thrust into her without preamble, and Iris let out a ragged moan, clutching onto the table as he had her. Eris fisted a hand in her hair and fucked her at a vicious pace and she could do nothing but bend over further for him, whimpering helplessly.
Her body took him and his brutal pace, Iris groaning as Eris grunted into her ear and Iris felt her impending release slowly start to build. The sensation of his tight grip on her hair, his other hand firmly on her back to keep her down was fueling a lust like never before in her.
It made her realize that she desperately liked it when he unleashed himself on her. That in fact, she loved that he was fucking her like this, especially as he thrust into her so hard again, he hit a spot she hadn’t thought existed until him.
Looking over her shoulder, her breath quickened at the sight of the fire blazing in his eyes as he claimed her.
“Husband.” She gasped and Eris’s eyes snapped up to her, the hand on her back sliding to her ass and squeezing.
“Wife.”
“Harder.” She demanded and Eris’s eyes glazed over, the words driving him into a frenzy. He growled so deeply, goosebumps erupted all over her and the hand fisted in her hair pulled her head back so he could claim her lips, bruising her with a kiss.
“Gladly, mate.” he purred.
She shuddered and tried to meet his pace but Eris had unleashed himself completely and her husband was gone. Pushing her down fully on the table, the grip on her hips was deliciously painful as he thrust wildly.
There was no hope for her to catch up and Iris happily let him claim her, her release creeping closer – knowing how much they needed this with all that tomorrow would bring. The sound of his heavy breathing, the sound of their bodies meeting, and finally when he smacked her ass hard enough she knew there would be a mark, Iris shattered with a delicate cry.
Eris grunted and didn’t give her a moment to shudder through her climax as he pulled out, his length hard and wet with her release. He turned her over so fast and before she could realize what was happening, her husband had her flat on her back on the table.
Yanking her to the edge, he spread her legs for him and slapped her cunt, rubbing the slickness of her release in her folds. “I didn’t ask you to come.” He purred, his tone just a little mean and Iris arched her back off the table with a throaty groan as he slapped her sex again. “You like it when I slap your cunt, wife? Your cunt that belongs to me?”
But Iris was having a hard time getting her mouth to form words and could only breathe heavily, nodding.
“I want to hear your answer, little gazelle.” he growled and slapped her cunt again, the sting a little harder and Iris cried out.
“Yes.” Iris wouldn’t bring herself to be embarrassed at the whimper that left her lips when he did it once more with a savage grin.
“That’s my good girl.”
Iris’s eyes rolled to the back of her head as his hips snapped into hers and held, the sensation so overwhelmingly good she could already feel another release building.
The blaze in his eyes become more prominent, predatory as he pulled back only to pound into her again, his thrusts frantic and the pace merciless, watching her take his cock; a choked sob slipping from Iris’s lips when he pushed her legs further apart and held down, the angle deepening his reach. Her hand slid to her clit and his smirk was wild as he watched her play with herself, her pace trying to match his.
“You take me so fucken good, wife. I need to fuck you in front of a mirror so you can see the way my cock fills you up. So you can see how your swollen cunt drips with need for me.” His voice was guttural and Iris bit her lips, the words only igniting more fire in her – more want. “You like it like this? You like it when I lose control? When I fuck you like an animal?”
“Yes.” She breathed and Eris clenched his jaw, his thrusts now desperate.
“My hand — your throat.” his words were barely understood as another choked whimper slipped from Iris and she begged,
“Please.”
Her plea had Eris’s hand slide to her throat and Iris’s mouth fell open at the sensation of his grip tightening slightly.
“You like that?” He ground out, snapping his hips into her hard enough, it caused her to shift back onto the table slightly.
But Iris could only gasp as he pulled her back to the edge of the table with a growl, his grip on her throat heightening all her other senses, her free hand clenching the hand on her throat desperately.
“I’m —“
“I’ll have you dripping all over this table momentarily, wife.” He snarled. “Patience.”
And Iris let him lose himself inside her as she lost herself in him. The feeling of being at his mercy like this would’ve had her breaking out in hives once upon a time but now she trusted him so thoroughly that giving him this type of control — control he needed – was so freeing. She was free falling and the sound of his rough grunts as he fucked her senseless sent her right over the edge once more with a tight moan.
“I said pati — fuck.” He growled and his thrusts became even more erratic as she clenched her walls around him, her body bowing off the table with a silent scream, her release coursing through her.
“Eris.” She whined and the sound of his name whispered from her lips undid him.
Eris cursed, pumping hard as he spilled himself inside her and Iris watched him through hooded eyes, relishing the way his eyes closed, the hand not on her throat gripping her thigh tight enough she knew it would bruise. He leaned over her, resting his head in the crook of her neck, his breathing unsteady as his thrusts slowed and Iris could only moan softly when he pressed himself in her and held again, his cock still pulsing inside her. Her thumb caressed the hand still wrapped around her throat and Iris licked her lips, pleasure still coursing through her.
When he finally opened his eyes and pulled back slightly, the sight of her underneath him, splayed beautifully, almost had him come again; he couldn’t bring himself to pull out of her, and judging by the way her walls still tightened around his shaft, Eris was sure she didn’t mind. He loved being inside her, loved it when she warmed his cock.
The fingers around her throat stroked her neck gently before he let go and peppered it with soft kisses that earned him a breathless sigh from his wife’s lips and he couldn’t help his small smile when he pulled back to meet her gaze.
And Eris felt his whole being crumble when she smiled softly at him and he couldn’t stop himself from leaning in and kissing her with such tenderness that Iris felt her heart break a little. This was the way it was between them – a little rough balanced in with a little soft; she was the only one who made him realize how much he needed that softness.
She pulled him closer with a hand on the back of his neck, the other on his chest, and wrapped her legs around his waist, the movement pushing him deeper inside her, and Iris had to bite her lip to swallow the wanton sound she knew would come out of her mouth. But she wanted to wrap her very being around him and keep him close to her heart, where he would be safe and whole and hers. She wanted him forever like this, in her arms as he kissed her and touched her and looked at her like she was the only one who mattered.
Their kiss deepened and when he shifted slightly, she wasn’t sure who made the breathless noise between them as she tightened around his cock again.
He shifted slightly, brushing a hair out of her face. “You’re trying to torture me, aren’t you?” he gasped and Iris giggled.
“I’m only giving you what you wanted.”
His gaze was smoldering and Iris felt her whole body heat as they shared a breath but Eris forced himself to pause, his eyes roaming her face. “Are you okay?” He asked quietly and Iris felt his nervousness start to creep up. “Did I —“
“You didn’t hurt me.” She said immediately and leaned up to leave a quick kiss on his neck, running a hand down his chest. “I liked it. I liked it a lot. In fact –” Iris slid her hands up his toned arms then down his back slowly until they settled on his backside and she squeezed, digging her nails into his flesh. Her cheeks flushed as he groaned, rocking into her. “I think you and I are far from finished.”
Eris’s eyes flashed with desire as her words ignited a fire within him; she always knew what he needed without saying a word. His wife. His friend. His mate.
She was his and he was hers and Eris – who had never even dreamed of this, would hold on to this glowing thread between them like the lifeline it was.
“You’re right,” he said and his voice was a sensuous caress as he leaned closer. “I am far from done with you, little gazelle.”
Little else was said as the two moved, and there was nothing soft about this claiming, nothing gentle about the need and desperation in their touches. Everything would change tomorrow and Eris couldn’t stop himself from letting himself be all wrapped up in her. For having this night of forgetting.
And Eris promised himself he would do whatever it takes for their tomorrow to have a tomorrow. Whatever it takes to bring them peace. Regardless of how many pieces he had to break himself to do it.
#eris vanserra#eris x oc#eris vanserra fanfic#acotar fanfiction#gfics#smtb chapters#hope to hear your thoughts in the tags/comments :)#to all my silent readers I love you and cherish you and I hope to hear from you!!#if you don’t want to be tagged anymore please let me know#no hard feelings :)#very long day otherwise this would've been posted earlier.#also debating whether to continue only posting it on ao3 because I’m a little burnt out from this tumblr rn#so if you haven’t subscribed to the story there I highly recommend!#had to repost lol
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I combined footage from my Detektiv Conan Blu-ray with audio from my Case Closed FUNimation DVD and made an HD English dub clip compilation for Episodes 57-58, "The Holmes Freak Murder Case."
#detective conan#case closed#video#funimation english dub script#i wasn't actually gonna post this video to tumblr because it's so long (because i have a lot of feelings about this case!)#but folks on discord liked it and i'm all about my funi dub propaganda so why not right?#the dub script here is just so fun--and does so well at making the dialogue *work* and sound natural in english#and has so much flavor! it does arguably too much in terms of creative liberties but things like#'can i really trust what a kid saw?' of the sub translation compared to 'and what were you smoking before you ran out there?' in the dub#are much more enjoyable to me#(other fun phrasings: 'the one who's always hangin' around you guys' (sub) vs. 'the little-bitty one with the great big brain!' (dub))#(and 'of course not! the reason i applied for this tour was 'cuz i thought i might find kudo' (sub))#(vs. 'who me? no no no. actually i signed up because i was hoping to run into jimmy here. but i guess i'm out of luck' (dub))#(and so many more! this script just has so much character)#and while it is a shame that the dub eliminated heiji's accent i do like the changed line ('i know it's you!')#'cause you've met shinichi *once* heiji lol#but yeah this is a fun case! i'm really happy to have finally hd'd the funi dub for it :')#one of my favorite things about the funi dub is that jerry jewell (shinichi's va) voices conan's thoughts#and it's so nice to hear *shinichi* and heiji deducting together (and the way they finish each other's thoughts and vibe... it gets to me)
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