#BC C3
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sparring-spirals · 4 months ago
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someone more well caught up with the campaign can correct me if im wrong. But based on the impression I've gotten, i love the like. Spectrum of "accidentally oncall" we have, with how the Mighty Nein are accidentally unknown go-to's for various powerful people to get tasks done, while Bell's Hells are accidentally primary sources and lynchpins for various powers to understand and coordinate events.
Like the Mighty Nein are. they're assholes, if you talk to them and they dont really like you. you'll know it and it will kind of suck. But for the most part people don't have to interact directly with them. It's almost weird how much they don't have to??? Like shit just gets. Done. And you find out later like OH its the same. weirdos. No idea who they are but you're told its the same group. What do they even look like. There are so many weird stories at least half of them NEED to be fake. Or people just assume incorrect attribution bc it cant ALL be the same group. What do you mean they saved a world and an island and? Turtles were involved? Sea serpents? what.
For anyone who knows even slightly better/has slightly better connections (but doesn't know them personally) They're just like a weird form of an urban legend where its like. elite strike team. silent and effective. (in the background we see them falling out of the sky into the ocean onto one another). But for the most part its really peak. Knows a guy who knows a guy. If someone HAPPENS to be present they might be squinting into the chaos like. That girl choked me with a stick once? Isnt that other one a professor. Wha- okay. They're gone again. Silent. effective. You have a really hard time tracking them down even if you want to. (If they want to find you though, you can't escape them).
And then with Bell's Hells. (At least when I last checked in). It goes more like. Hey some weirdos have critical knowledge for us. And it's just. an Absolute Halloween themed clown car of events that rolls up. There's a talking dead rat. Weird old gnome griping about wood. They keep flirting with everyone. Including someone that looks very evil. A busty faun just took your wallet. You're pretty sure this group threw a bunch of bees in someone's face in a street race and crashed a skyship and were absolute NIGHTMARE CUSTOMERS at various establishments. They're the ones with critical knowledge. They are communicating it SO, INCREDIBLY INEFFECTIVELY. They were on the moon? They have a person FROM the moon? They keep trying to be friendly with you. You don't want them to be. Another critical thing happens. They're the only one with knowledge. Again. The dead rat keeps flirting with you. You're getting voices in your head. More developments in the critical scenario. They're still the primary source on this potentially Exandria-shattering event. They're still spending an inexplicable amount of time talking about the hotness of various people inbetween dispensing information that literally no one else has been able to glean. You know who they are. You kind of wish you didn't. You are Going To See Them Again. (threat)
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clar-a-m · 26 days ago
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What if TLOU AU Imodna had to take shelter for a couple of days because of bad weather and in the same place they stayed there was also a family of cats?
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I used the designs I made for the TLOU AU fic and it is the same setting but this is definitely not fanart for that fic, the vibes are very different lol. Those two are NOT playing with kittens in that fic. The drama is good though!!
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laurasbailey · 1 year ago
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ONE CRITICAL ROLE SCENE PER EPISODE C3E13: A Dance of Deception
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paykchokk · 2 months ago
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exposing my account to death >0<
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abitcaughtinthemiddle · 3 months ago
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Listen- do these BH/M9/VM mission preparing episodes feel like fan service? Yes, yes absolutely.
But I am a fan and I am being serviced
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utilitycaster · 21 days ago
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I am, to be clear, prepared to slightly eat my words on this but it is An Experience To Be Sure to watch people in the tag be like "SURELY they would TELL us if there were only three episodes of Campaign 3 left? We're not being hysterical and grasping for straws like those FOOLS did with Campaign 2, we are rational beings of light and truth" when in fact the reason people freaked out so thoroughly for Campaign 2 was because they told the fandom just before the penultimate episode that it was the penultimate episode. So yeah actually they have told the fandom 2 episodes beforehand before and they might do it again. Those who fail to learn history are doomed to repeat it.
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mrratcardici · 4 months ago
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Handsome men, for an equally beautiful la mia padrona @blackbird5154
it was a wonderful request, I was very happy to draw this request. I just kiss your palms, dear, because it was a pleasant evening painting.
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caeslxys · 9 months ago
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I’ve mentioned this elsewhere but it feels relevant again in light of the most recent episode. Something that’s really fascinating to me about Orym’s grief in comparison to the rest of the hells’ grief is that his is the youngest/most fresh and because of that tends to be the most volatile when it is triggered (aside from FCG, who was two and obviously The Most volatile when triggered.)
As in: prior to the attack on Zephrah, Orym was leading a normal, happy, casual life! with family who loved him and still do! Grief was something that was inflicted upon him via Ludinus’ machinations, whereas with characters like Imogen or Ashton, grief has been the background tapestry of their entire lives. And I think that shows in how the rest of them are largely able to, if not see past completely (Imogen/Laudna/Chetney) then at least temper/direct their vitriol or grief (Ashton/Fearne/Chetney again) to where it is most effective. (There is a glaring reason, for example, that Imogen scolded Orym for the way he reacted to Liliana and not Ashton. Because Ashton’s anger was directed in a way that was ultimately protective of Imogen—most effective—and Orym’s was founded solely in his personal grief.)
He wants Imogen to have her mom and he wants Lilliana to be salvageable for Imogen because he loves Imogen. But his love for the people in his present actively and consistently tend to conflict with the love he has for the people in his past. They are in a constant battle and Orym—he cannot fathom losing either of them.
(Or, to that point, recognize that allowing empathy to take root in him for the enemy isn't losing one of them.)
It is deeply poignant, then, that Orym’s grief is symbolized by both a sword and shield. It is something he wields as a blade when he feels his philosophy being threatened by certain conversational threads (as he believes it is one of the only things he has left of Will and Derrig, and is therefore desperately clinging onto with both bloody hands even if it makes him, occasionally, a hypocrite), but also something he can use in defense of the people he presently loves—if that provocative, blade-grief side of him does not push them—or himself—away first.
(it won’t—he is as loved by the hells as he loves them. he just needs to—as laudna so beautifully said—say and hear it more often.)
#critical role#cr spoilers#bells hells#orym of the air ashari#cr meta#imogen temult#ashton greymoore#liliana temult#this is genuinely completely written in good faith as someone who loves orym#but is also about orym and so will inevitably end up being completely misconstrued and made into discourse. alas#I could talk about how Orym’s unwillingness to allow the hells to actually finish/come to a solid conclusion on Philosophy Talk#is directly connected to one of the largest criticisms of c3 (that they are constantly having these conversations)#all day. alas. engaging with orym’s flaws tends to make people upset#it is ESP prevelant when he walks off after exclaiming ‘they (vangaurd) are NOT right’#which was not only never said but wasn’t even what they were talking about#he even admits as much to imogen like ten minutes later! that he is incapable of viewing it objectively#which is 100% justifiable and understandable but simultaneously does not make his grief alone the most important perspective in the world#also bc i fear ppl will play semantics on my tags yes the line ‘i hope she’s right’ was said but it was from ASHTON#who does not believe they are at all and wasn’t saying they actively WERE right. orym just heard something to latch onto and ran with it#ultimately there is a reason orym only admitted that he was struggling when he had stepped away to talk to dorian#who has not been around and thusly has not changed once n orym's eyes#and it isn't that the hells never check in or care. they do. they have several times over#it is dishonest to say they haven't#the actual reason is that all of this is something He Is Aware Of. he doesn't mention it bc he KNOWS it's hypocritical and selfish#he says as much!#EXHALES. @ MY OWN BRAIN CAN WE THINK ABT MOG AGAIN. FYRA RAI EVEN. FOR ME.#posting this literally at 8 in the morning so I can get my thoughts out of my brain but also attempt to immediately make this post invisibl
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what-a-messek · 3 months ago
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Robbie's description of how Dorian was feeling when Orym curled up next to him 😭😭😭😭
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luna-the-cretar · 6 months ago
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Sometimes, Critical Role has these really dark and depressing moments, and makes you consider morality and what it means to be truly alive
And other times, the party tries to convince the enemy that they’re actually in a porno, with varying levels of confusion and embarrassment from the enemy, the DM, and probably the audience as well
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aeoris4lovers · 1 year ago
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i know travis guiding them was 100% travis and not in character as chet bc he didn’t even have the voice going, but i also would like to imagine that chet did exactly that.
i like it generally bc he has moments like that where he drops the chaos when things get serious (i’ll never forget watching him and orym talk about will and realizing that oh god, under all those layers of whatever the fuck is going on with him, he cares so much).
but i really like it in this specific situation too bc i’m pretty sure imogen was the one to step up after his confession and immediately say they weren’t going to leave him, and i can totally see him avoiding the conversation in the moment but then stepping up to guide her and taking it really seriously out of appreciation.
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stone-stars · 9 months ago
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a while ago i saw a post by @sideblogdotjpeg about how the cycles in c3 seem a lot more personal/familial. and i kind of went insane in the tags at the time and i’ve been thinking about it a lot since because like…
you have the heroic cycles that the band of boobs parallel/break on this large scale. the idea of these broken trios of adventurers is there throughout the campaign, but they really start to engage with it towards the end— with the divine hearts, and thiala, and the wheel of suffering/wheel of joy idea. the thing hardwon says as he takes the divine heart, that no matter what anybody chooses from then on it’s with love in their hearts, i feel is very relevant to how they break the cycle. they love each other, and they choose over and over to hold each other tighter rather than be driven apart.
and on the other hand, you have duck team’s refusal of fate vs their family’s resignation to it. look at swag working with mothership, oliana’s contrition, and the stuff that is currently ongoing with gowan. you know— sol is a version of swag who fully rejected mothership and found his friends instead. callie refused to be a part of her family’s business, and her love for the wild and the serpents is giving the world a chance. calder, when he makes the deal with ultrus, telling callie and sol that he trusts them to save him. and now calder is refusing to sit back and let gowan handle things in the ice knife.
it's not that duck team aren't trying to save the world. they are. and it's not that the boobs didn't have a personal connection to the cycles they were breaking. they did. but it's like... well... how do i put this into words. right--
the song melora's boon plays when the boobs arrive at the heart of the world and speak to melora. when she talks to beverly about duty, shows him the places he faltered and how at the last second, he gets back up. (later, when they face thiala, bev doesn't go unconscious once. at one point, he's the only one standing.) for sol, this is the song that plays when he expresses his fear of going down again. when he admits to callie that he's scared of the day that she and calder are down and he's the one that needs to stand up alone. when callie says she's not afraid of that day, and sol finds himself empowered by the mushroom in his chest. the moment that sets up sol's long death monk ability, where he's able to refuse to go down and keep on fighting.
melora’s boon is also the song that plays for moonshine’s boon at the heart of the world. there are actually two songs in this scene, hardwon’s is different, and the transition back happens when melora says there’s a part of herself that moonshine hasn’t embraced. when she speaks to moonshine leading her people to a better future like an alpha wolf leading her pack. for callie, it plays when she tells hardwon and sol that she’s a liability and she needs to change— to embrace winter— in order to get calder back, even as they reassure her that she doesn’t. it also plays when callie asks the others to help her protect honeysuckle while he’s weakened. when they promise to lead honeysuckle home and free him from his connections to gromdal.
the writing on the wall plays when the boobs reach the court of gods. there's the wall of prayers there, and they hear the prayers of the people of bahumia, reaching out to them. prayers of protection-- for and by them. prayers that put the future of bahumia in their hands. for callie, this is the song that plays when she sees aryox's carving of her reaching the cave. when she realizes her mother acted the way she did because she could see what was coming in the future. when she realizes her mother was leaving the world in her hands.
the songs that the boobs first encounter at the end— when they’re basically demigods stepping up to face thiala— return for duck team in these personal moments. when sol finds the strength to refuse death. when callie talks about embracing winter, her mother’s season, something she eventually finds strength in, to save her friend. when callie asks the others to help honeysuckle, one of the serpents that she’s promised to protect partially due to the harm her family caused to the wild. and when callie realizes her mother saw the future and acted as she did because of it, pushing callie to walk the path she’s walking now.
anyway. this was a post about naddpod music.
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patetemult · 1 year ago
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Bonus Laudna giving Ashton the evil eye
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kissingarthurclaus · 3 months ago
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I guess there's fewer days better than today to finally confess that I have a secret giant crush on Rouge the bat and I've been meaning to make a sonic self insert for AGES 😭😭😭
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astralleywright · 1 year ago
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"Ashton, you're so special." "I know. That's why I'm fighting for you. It's because you are fucking special, and we all know it."
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utilitycaster · 7 days ago
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feel free to ignore if you feel like it's too theoretical/parasocial/etc. but: I see how the campaign as a whole is off because of how lack of prep influenced the cast to create somewhat unfit characters, but as someone who got immensely annoyed by this episode, I'm wondering why has that throughline carried out for so long. why haven't the cast decided to start playing their characters in a way that leads to a more cohesive and satisfying story? is the hesitation and bizzare opinions on gods a very dedicated RP choice or do you think the players themselves are also at a loss? I'm honestly very confused about that, given how driven and decisive they played VM and M9 during their oneshots. I don't want to feel like I'm singling anyone out to hate but e.g. the way taliesin plays caduceus vs ashton is particularly puzzling to me.
Hey anon,
This is all highly speculative (as, to be fair, was the original idea the cast was given very little information, and that turned out to be right) but I think it's the far-reaching consequences of that initial lack of prep combined with the fact that it's been a very central-plot focused campaign that failed to allow the characters to develop into more decisive people. It also, I think, centers the Ruidusborn such that I suspect a lot of the rest of the table is taking their lead.
The Mighty Nein, we know, involved a lot of prep with Matt specifically offering feedback and vetoing certain aspects. Every character came in with pretty clear goals, and because it was a character-driven campaign we got to see those goals change as they learned more: Caleb and Fjord notably abandon their original goals in favor of new ones. Veth and Caduceus achieve theirs; Jester as well, and she develops new ones as she becomes less sheltered. Beau and Yasha's exact goals were much more nebulous, but they have the opportunity to confront their pasts at length and find new purpose and peace throughout the narrative. I don't think it's productive to rehash everything every time but: lack of pre-existing long-term relationships and more work on the short-term friendships that existed, the fact that Beau and usually Molly due to Yasha's absences (and later Caduceus) were free agents who didn't know anyone prior to their meeting, and the fact that the party had like 2 gold to their name and had to double up in odd configurations plus their willingness to engage in conflicts led to a fairly quick and deep bond, which also influenced their goals and dynamics.
Vox Machina were initially very generally sketched out characters, but after they began doing more there was a similar effort put into to backstories, and I think going back after they'd already played a bit meant they knew more about who they wanted these characters to be. The pre-stream plot, as we can tell from the origins comics, was also heavily backstory focused; the Briarwoods arc is when most people feel the streamed campaign really takes off.
We have seen the backstories of the characters of Bells Hells, but a lot of them are deeply tied into a long-running main plot that doesn't really allow for the same development over time. Like, Percy, for example, actually does his "plot" about quarter of the way into the campaign; but this kickstarts his development. Fjord is rather similar; he learns the source of his powers quite early on, but grapples with them until the halfway point and then the rest of the campaign is him embracing something new. To compare, I suspect Laura envisoned Imogen's story as being not dissimilar in the sense of "learn what my powers come from, find a way to better control or perhaps get rid of them" and so upon finding out this is the lynchpin of the entire plot, Imogen never has that post-resolution time to cook, essentially. Even for those who had slightly more rewarding plot beats they kind of felt like "let's address this problem so we can get back to the moon stuff" (Chetney, Laudna) and in some cases, I think it felt to the players, rightly or wrongly, like those plots were actively rushed to the point that they couldn't explore them (I suspect this happened for Ashton during the solstice split). There's been a hurry-up-and-wait sense of urgency over the whole campaign because it's a plot that was introduced very early and has never let up. There's been no "what do we do" type breaks and I'd be shocked if there are. We've sort of run out of plot because we've speed run everything that would have been a plot in a different campaign.
So I think the players don't know how to evolve their characters because there's been no in-world impetus to evolve, really. Now, as someone who prefers to play people who are already decisive, the fact that most of the cast went for kind of indecisive/impulsive types isn't my bag, but that is valid; but it means no one's really had the chance to organically move from that.
I also think that the fact that there's one big plot that really centers the ruidusborn is another factor. Even if Orym, for example, were the type to shut down the party, what is one person who can't reasonably stop two spellcasters from going into the Hallowed Cage going to do? I think this post makes a good point; I think putting the pressure very heavily on two players who (very understandably! for a number of reasons!) are among the most averse to making a hard and potentially alienating or unpopular choice has sort of prevented anyone else from taking a wild swing. The other campaigns had a much more even distribution of who could make decisions within the party, and I think that reflects that. I also think this is uniquely an issue for longform campaigns; I haven't seen this hesitancy from Laura nor Ashley in Candela, Downfall, nor in the various Daggerheart one-shots and miniseries, since you have to swing big there.
I do want to cover one point specifically, which is that I actually find Ashton to be one of the better played characters. I disagree with them, to be sure, but like, Caduceus is a character who can be arrogant in his fairly limited worldview, but who is also consistently very empathetic and kind. Ashton has that arrogance, but without those priorities. Caduceus isn't really invested in hurting those who hurt him; he's interested in stopping those who would hurt his home, family, or friends, and if that requires hurting them he's okay with that. Ashton really does want to beat up those they deem responsible for their own pain, justified or not. I think taking the shard was a great move and stand by that [though, admittedly, it and the bit about Predathos needing a vessel just now have me like. the consequences have been conveyed in a crystal clear manner to ME and somehow the cast is not getting Matt flat-out saying in game THIS IS WHAT WILL HAPPEN, so idk what's up with THAT.] and my issues stem specifically from his decision to claim to speak for the weak and then immediately accept the titans saying that a remade world in which only the strong survive is fine. Like, I don't think there is a problem in how Caduceus is played vs. Ashton, in that I think they are both internally consistent as characters; I think it's just. Caduceus is someone who tries to make decisions that minimize broad harm to that which he deems good, and Ashton is often, by their own admission (episode 78), selfish and conceited. Like, Taliesin is just. Playing someone who is often not a great person this time. And that's a valid choice. But I think it's in a narrative that didn't really permit enough time and space for characters to change meaningfully so Ashton is a bit stuck there whereas, while Caduceus didn't have nearly as much of a gap between who he already was and the hero he needed to be, he had far, far more room to grow.
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