#Anyway I hope everybody is doing okay
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mollymarymarie · 2 years ago
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My darling Molly!!
I'm so sorry that you are having these people come into your askbox! They clearly know nothing about you, your values or your fics.
Anyone who has ever talked to you knows how much you champion the right to write what you like; and anyone who has ever read your fics can see how much your versions of Sirius and Remus change from story to story. I've never known a fic writer to represent diversities in so many ways as you.
Fuck these haters. Those of us who know and love you, know that you aren't like this.
(and for the anons who are still unclear: wanting to read a certain type of portrayal of a character does not automatically mean someone hates other versions of them too. And ALSO... People are allowed to just... not like something!! You don't have to police it for them!)
I love you, my darling
🧡🧡🧡
My heart, my darling, beta/bestie/love of my life ❤️❤️
Thank you so much. I think I got too defensive at the start of this whole thing and just made a bunch of people mad for no reason. I really do try to make this fandom a space of love and kindness, but I am also human, and sometimes things said about me, my friends, or my fics can hurt my feelings. If I upset anyone, I apologize.
The intention of answering those asks was only to make it known that I don't align with any one way a character is written, that everyone has the right to make a character their own, that I will continue to do as I have always done, which is to write these characters the way that best fits the story and what I want to read in that story. I truly strive to write these characters as nuanced and as diverse as I can, with depth and life, to not read as a stereotype.
If anyone still has a problem with the way I write my fics or the way I answer anonymous and vaguely impolite asks about a particular topic, you are welcome to message me so that we can have an actual conversation instead of making assumptions about what kind of person I am.
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angelnumber27 · 6 months ago
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violently forcing myself to have better days
#everyone’s different and this isn’t true for everybody of course:#but a lot of the time we have more control over things than we can see in a difficult moment#like for example#a negative thought is inevitable and not something you can just stop. however you CAN decide from there how you let it effect you#it’s way easier said than done but you genuinely can be like hey I’m going to have a good day today#I like to set my intentions for the day and not allow my trauma nightmares to dictate how my whole day goes#but in order to do that I have to consciously decide that I deserve better and then create that for myself#does this make sense?#do things you know you enjoy/ things that make you feel better. take care of yourself. create little healthy routines to do each day#even if it’s just for 5 or 10 minutes#you have to act to make a genuine positive change in your life and circumstances#tried to say this as well as I could but I struggle w articulating exactly what I mean#like my thoughts are too complex to translate into words#anyways though I just wanted to add this- this post is not to make anybody feel bad whatsoever.#if you struggle with certain disorders and such it genuinely might be close to impossible for you to actually be able to have that control#and that’s okay. it doesn’t make you any less of a person and it is not your fault that you experience those difficulties#I just wanted to remind people that it is possible to control certain aspects of your life and it is possible to snap yourself out of it#I know I need to remember this as often as I can#that’s why I shared it#I hope this makes sense I do not know if it does lmao#(the tags)#my thoughts are so jumbled up. idk what other word to use lmao
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formula-fun · 2 months ago
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there's been lots of plagiarism happening in lestappen fandom lately so can you please provide evidence you wrote your fics?
Hi! i was waiting to get this since it seems like all my friends have been getting it in the last 2 minutes as well!
i recently found out that someone i thought was a fellow writer and a personal friend is in fact just a plagiarist and was lying to my face for a few weeks, so believe me when I know this issue is extremely common right now and hurts everyone, especially writers. That being said, as a writer it's pretty hurtful to just throw accusations around, and especially to mass-send them to writers' inboxes the way that you're doing. We're the ones who are the most hurt by plagiarism in communities that we trust with our work, so it's a bit ridiculous to decide we're all guilty until proven innocent, don't you think?
I would love for you to look through my fics and find anything that would suggest they've been copied from somewhere else. Given the time I put into researching irl events to include them into fics, the energy I spend on interpreting these people's personalities into fictional characterizations, and the attention to detail of settings and timelines, I think it would be pretty difficult to copy anything from another fandom. The same goes for the sole fic I've written that's a true au, and even that has enough connection to the canon (real life) that I think it's pretty obvious it wasn't copied.
That being said, you're welcome to use a plagiarism checker if you're still concerned. Believe me, I use them all the time on my own fics to make sure nobody is plagiarizing me. So far I haven't found any cases of that, but if you decide to check them and find that they've been copied to somewhere else I'll be more than happy to prove that I was the original author. It will help you, you know, actually catch a plagiarist, too, rather than just throwing accusations around left and right.
Thanks!
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lvminisciel · 7 months ago
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kiss me goodnight
Father, me and big brother are home! We bought something for dinner! A carp by the lake, and potatoes from the land! A cut on the back, and fleshes of the dead!
pt.1 | pt. 2
pairing: mallesilmal. wc 2,5k
pls read!! warning: suicidal ideation, angst, mcd, gore. woundfucking, double d mal, deepthroat but instead of d it's malmal's slitted tongue
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Their private liturgy continued for weeks, and many moons of crops seems to have passed. Silver will come to the castle every single day without fail, like a devoted loyal servant to its master. Everytime he entered the chamber, may forms of torment ensues, sometimes with different motions, sometimes different organs. His Lord would disassemble his body parts and arrange it back in one piece, of the exact strand and order, all without a miss. Yet none of that seemed to kill him, whether inside nor outside, as his soul seemed to resonate with his Lord as it all felt was only grief, grief, and grief. 
Even as the time goes, all was fleeting. Time went in a blink of an eye, and the longer he stride by the riverbanks of time, the more his life feels less ‘living’. Everyday life felt so dull, and deep down he knows he could never go back to how he once were. Of sunshine in the woods, waiting for his father’s arrival. Of those days they went hunting and foraging the forest for herbs and, much to Silver’s dismay, ‘strange ingredients’ his father likes to pick along the way home. Of evenings after sparring with Sebek by the backyard, hopefully wishing for his Lord’s arrival to join them for dinner so they could tuck his father’s cooking somewhere else or gave it to the forest animals.
Those times of much simpler life,
When his father was around. 
Now, he’s left with nothing but a gaping wound in his heart
Unattended, lacerated and disfigured; those who see the way it is now could even hardly believe it was once a full, beating heart- as the state of it now much resembles a lump of blood clot rather than a formerly functioning organ
Yet, even after all those agony it went through, it still beats
It still beats. 
Oh, how he hated the sound of it
The pounding in his veins. Steady rhythm of blood circulating throughout his bloodstream, intact, splattering only when his Lord’s claws are inside of him. Everytime his Lord disassembles his insides, he would always hoped, prayed that maybe his heart will forget a beat amidst all these bodily pain that envelops him. Perhaps his lung would be oh so kind to stop functioning altogether, or the insides of his skull would self-destruct itself. 
But his heart keeps pounding on and on
A sick reminder that he’s still alive, unable to be reunited with his father
He’s been so, so close to the edge, why can’t he just die already?
Is his Lord’s healing magic too powerful? Why isn’t the reaper here yet? Can’t he just go, all these are making his patience running thin. 
He wonders how many times should he play this twisted tug-of-war game with death, to which he always dreams of losing. 
So when another being sarted being present during their private sessions, it sparked hope inside Silver. 
He knew his time was creeping in closer, because not even His Lord’s omnipotent magic could ever prolong something as sacred as defying mortality. He smiled genuinely for the first time in years, leaving each of their meetings with a content feeling instead of the usual despair. His Lord would question about it someyimes, to which Silver would reply with his signature sincere half-smile
…to which Silver began to think
….what would His Lord became of, once that he is gone? 
Would His Lord be abe to cope with the grief that follows? After such a huge loss he experienced already? 
Silver might not be the brightest in terms of social cues or delving into people’s hearts and peering into their feelings, but one thing he does know: His Lord wouldn’t be able to handle it well
After all, if he did so, then their classified rites wouldn’t happen in the first place. Or turning into a daily basis, for that matter. To top it all, the kingdom would be brought into an even major calamity, lest his Lord were faced for another grief in his sight. That narrows the questions in his head down to a singular one: 
How do he drag his Lord down with him? 
tic-toc, the clock is ticking. As the figure that overshadows their chamber turned clearer each passing day, Silver is vigilant that he doesn’t have much time left. Bearing only one solution in mind, he enters their solemn chamber, preparing for a gamble of life and death. A russian roulette he invented on his own. 
And he finally came down with his own plan. 
Yes, this would surely suffice
The night was cleared of its clouds, moon shining softly amongst the starry skies. The walk to the castle was not long, but Silver decided to slow down for a bit. 
It is his last day after all, as the reaper had been clearly visible to the touch
This night would be the final one, and as dawn rolls he would be graced by his one true love
His took his steps thoughtfully, absorbing the sceneries before him mindfully. The walk from his tiny little cottage in the woods that will soon be abandoned. The owls and crows and other animals cooing him along the way, as if muttering mournful goodbyes. How the castle gates lowered at the sight of him, without him needing to announce his presence. The castle staff & maids that bowed down respectfully, seeing as how they might’ve perceived him as some sort of hero for diverting their Lord’s grief, not knowing the very same person would bring an end to the exact Lord they worshiped
Mustering his resolve, he entered the chamber, where his Lord awaits patiently. A soft breath of flame welcomes him, as both candles and chandeliers alike lit up. Lavish banquet upon the table, grand as always. Everything’s the usual, except for- 
Except for the the eagerness pulsating his chest, as from today onward he would no longer be within despair’s grasp
It ends today
All the pain and anguish, he shall bring it all down with him
Feeling the blade brushed against his thighs, he returned the warm welcome with a smile. That his Lord was taken aback no longer matters, this is the requiem after all! It should be enjoyed to its finest, doesn’t it?
And so their usual liturgy began. Although Silver would prefer calling this one their ‘Rite of Parting’. It had a nicer ring into it, or so he thought. He locked his gaze upon those pair of emerald locket that adorns his Lord’s face, oh such grace it was for being able to witness this lustrous sight before one departs. His Lord, having the time of his life- obliterating all grief and sorrow as his fangs bared upon his chest, talons ripping apart skin to skin. 
Starting off with his undeformed obsidian claws slitting the upper part of his body, as the other slips itself into Silver’s underneath. The moment Silver’s heart laid bare, his Lord proceeds to kiss them gently, lengthy tongue tending every single row of his ribs, slipping beneath to savor the delish taste of iron from its splitting ends. His Lord was always a man of patience, and so he goes, moving supple palms ever so gracefully,
But Silver was not.
Not this time, at least. 
He’s so eager– eager to the touch, to the taste, to the end. His patience is growing thinner by each passing moment, and for the first time in Seven knows how long; he refused to relent. Instead, his hands grazed to his Lord, tracing him all ever so softly and at the same time greedily– as if those touches would suffice his hunger. And his Lord, the ever-so-thoughtful of his people, complies
‘Eager today, aren’t we?’ 
He mutters under his breath, as consciousness gradually grew adrift; drunk by the touch. As much as he enjoyed the delectable taste of his cherished subject, he constantly tasted this mournful flavor from him. Something he probably didn’t realize had been consuming him progressively over the course of time, something he understood so well. He never minded this notion though, as Silver’s mere form was more than sufficient to scrape off  the remaining grief  sadness of his beloved spouse’s parting
However, that is alright
They would surely come back someday, right? They are merely sleeping for a little while. One day they will arise hearty and buoyant like how they always been, thus announcing their presence with the warmest smile as they jumped into his arms, fondling their hands upon his towering form lovingly. And he would lower down, reciprocate their lush affection and pepper them with the gentlest of kisses he’d been saving up these whole decades, centuries even, and—
The gentle caress on his neck, sliding down his throat onto his chest dragged him back to what’s laid in front of him. Just like a prey offering himself to the hunter, although the fondness betwixt them begs to differ.
Observing the alluring blend of colors beneath him that stares straight into his eyes– into his heart, the dragon fae decides to give in. He would take his loyal knight’s offerings of course, as it would be heartless for a master to refuse such sincere. And so concede he did, unrestraining the constraint of his dual cock. Going slow at first, he enters the first into Silver’s hole, pushing its full length in one single thrust. A slight moan slips his ashen lips as he positioned his next one, eyes interlocking with the remnants of saliva dangling between ribs beneath him. Those translucent silk, paving the path into the other’s heart was clearly his invitation to attend; and so as a profound noble that he is, proceeds to fulfill that lustrous invite. 
Gently, he made way between the limbs; and as his first was already spasming between Silver’s tight walls, his second was getting harder by each passing cartilage. They only seemed to grow in size as he goes on, and the more it gets tighter down there; what’s his jostling with Silver’s liver, lungs, and pancreas as he slowly but surely making his way into his heart, Silver giggles
Silver giggles. 
Dear Sevens and the Great Thorn Fairy above, how many decades has it been since he heard those sweet giggles? Was it when Lilia first discovered that humans are ticklish and tried it on his own son, which he later joined during, laughing heartily as the three of them enjoyed Silver’s playtime just as much as him? Or was it oh his birthday, when he got a whole pie thrown at him for the sake of good luck? Perhaps it was when both he and Sebek welcomes them home after their trip into some faraway land, and offers them homemade cookies that was slightly burnt; where Lilia said his cookies are more exceptional and much better, to which Silver only replied with a stifle laugh, giggly smile adoring his petite form
Which one was it?
Does it even matter? 
As his second finally reached its final destination, he let out a hearty laugh, as if reciprocating those once long-lost giggles. But that matters not now, what’s important is how to satisfy the proprietor of those alluring sound. Thus, he picks up the pace, brimming even more enthusiastically with two pairs of fangs procuring first row seat of the show, as moonlit strands gradually grew flushed in span of seconds. The delicate touch of callused hands began to pepper his back, crystal nails flourishing in crimson as they dug deeper and deeper. Those luscious voices only got sweeter the more he progresses, constantly moaning as the other succumbs into the bliss of his holy cock. They both inches closer and closer, both the ones inside & below the ribs, and so does Silver’s which he enveloped in his palms. Shiny black claws fondled with the tip, smothering delicately to the strings leaked from its source, before it finally bursts. and so does his own, outflowing the tight walls that of Silver’s, as the realms between his organs turned into a colorful mixture of sweat, blood, tears and other salty liquids. Both delve into the pleasure of release once more, and they would both be lying if they said that it wasn’t the most passionate one they’ve ever had all these time. 
Their most passionate one
Which would also be the first and the last.  
Silver glance onto his side, and there was them.  The reaper, in all his mightiness and sorrow and glory and whatever hopes it brings for Silver to devour. It’s now or never, so he put up his sweetest smile, one that his father would always sings praises and adore whenever he did
‘My Lord, would you be so kind as to give me one last kiss before we depart? 
A single good night kiss would suffice’
‘Why of course, cherished one. As a gift, I would be glad to fulfill your desire’
So their tongue intertwined, his Lord’s split tongue peered slowly as he opened the gates into throat. He pulled as to lower him and holds him closer, and two tips of dragon tongue dances around. Twirling, enveloping his little one if compared to that of his Lord’s. It goes deeper as the length fulfill every room of his mouth, down into his throat, and needless to say he was satisfied. He towered above him, and so does the reaper: now hanging behind his Lord, creeping in- this is it. This is the time, as he unseath the blade he’d been keeping, and he thrust
Deep. Red. Black. Dripping, waltzing and oozing together ever so beautifully
His Lord was about to laugh of humor, did his loyal subject, all knowing of how robust he was, really think that this mere mutiny could end him? If it did, he would’ve did it himself ages ago
But there was something else
As Silver thrusts deeper, he feel it seeps into his streams, light magic overflowing and tainting his fae blood. There’s no mistaking it- it’s the same magic that emanates from Silver’s passed down ring, one that Lilia stashed along with the greatest gift in the whole world— according to him. The very same that ended his mother. 
To end with the exact same way of his beloved mother he never got the chance to meet
This is beautiful
And so he gave in. Letting go as his magic that cloaks their surroundings dissipates, including the ones veiled Silver’s form. The taller frame finally succumbs and sank. Glints of effulgent hangs upon his head, and in those final moments, pressed a smile onto his Lord’s lips; as warmth slips and bodies deteriorates.
This time, surely, his father would be overjoyed
Father, me and big brother are home! We bought something for dinner!
A carp by the lake, and potatoes from the land!
A cut on the back, and fleshes of the dead!
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aeide-thea · 1 year ago
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die eigentliche Frage: wie viel Duolingo muss ich noch machen, bevor ich hoffen kann, hier auf Deutsch zu schreiben?
(viel mehr, bevor ich etwas Interessantes sagen kann! aber die Katze sitzt jetzt auf mir, was nicht interessant zu hören, aber ganz angenehm zu erleben ist. 😽)
#lol i need 2 know SO many more words.#like. great that i have now solidly incorporated ‘Zeichentrickfilme’ in2 my working vocab#but uh#pace our friend Duo i gotta say i’m not sure how much use i’m gonna get out of that one#vs i still dk how 2 say like. ‘depressed.’ ‘genderqueer.’ lol#at least thx 2 C— i’ve got ‘dicke Katze’ down. Kaffee- und Katzeklatsch: ein Blog#also like. do i gotta caps properly in a blog context. like i will if i have 2 but like. does not spark joy#everybody wants 2 teach you standard orthography which is great but like. some of us want 2 understand the stylistic impact of rulebreaking!#anyway. in unrelated conclusion it IS maddening that i know basically 0 swedish BUT when i reach for eg ‘nothing’ i sure do end up at#‘ingenting’ before ‘nichts.’ similarly ‘och’ before ‘und’ sometimes. deeply unuseful!!#however i guess maybe someday the like. 2 phrases i remember will come in handy 4 me#‘du är vacker. jag vill knulla dig i röven. vill du också det?’#one can only hope 😇#anyway. peut-être que demain je bloggerai en français. qui sait#my mission‚ should i choose to accept it: ​bastardizing ALL languages i only half-remember 🤘#in conclusion i vaguely remember that in the construction ‘something Adjective’ you caps the adjective but not why lol#i mean i assume it’s for Substantive Reasons but like. if it’s modifying a pronoun why is it a substantive. however.#ours (whomst suck at deutsch) not 2 reason why‚ &c.#right. okay. good morning!!
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tardis--dreams · 8 months ago
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Some of those doctors make hating oat milk their entire personality. I hate them. Cannot pretend to find them funny or like i give a shit. Fucking pretentious assholes
#also my colleague (the girl i had my shift with) is the exact opposite of me in all aspects. asked me if I'd ever worked in customer service#because i couldn't care less about being fake friendly to assholes and don't care if they like the service or not#like bitch those people don't have any other choice but drink our fucking coffee it's not like I'm competing with anyone#or like they pay us in any way. i get paid for doing the dumb work i have to do not for stroking some dumb ass doctors' egos#they come out of their rooms once an hour to get coffee and we have the cups on the table and i wouldn't even Think of#HANDING them the cups and smiling sweetly at them and asking 'coffee? tea?? :))'#I'll just assume these grown adults will get their stupid coffee or tea when they want some. it's not like they don't know where it is#(and i AM friendly and smile when someone is coming in our direction but why the fuck do you need to get so disgustingly friendly with them#if someone held up a cup asking if i.want some coffee I'd leave immediately even if i came just for coffee. it's creepy)#anyway. she's nice. I'm not.#there's normal people who will get their coffee and maybe ask if the milk in the little jug is cow milk to which I'll happily reply 'yes#:)'. then there's the other people who see the oat milk and make it clear they are the most insufferable people on the planet#(and i pity their patients so much. not much to choose from i guess but if i had that as a doctor I'd happily just die)#like everyone who took oatmilk could do it without making a fuss about the cow milk on the table. the cow milk lovers could never#'the oat milk is in front of the actual milk. this is unacceptable. i hate such healthy bullshit' lol okay#'OAT milk?? I'll leave this to the horses! THANK GOD you have actual milk!'#my favorite was the one who really took personal offense with its sheer presence. as if it had killed half of his patients lmao#'we had 50 patients with xyz problem. ALL of them drink oat milk. they cannot see the connection. it's really unhealthy'#at this point i just said i didn't care and stopped paying attention and he started complaining to his doctor colleague about how#oat milk is advertised to be healthy and how it's actually the opposite and i just find that very funny compared to the first comment#from that one guy who doesn't like such healthy bullshit. you guys need to find a consensus on the oatmilk issue i think. no one takes you#seriously if you contradict yourself like this. also i couldn't care less about the healthiness of the milk alternative of my choice. bitch.#next week I'll end up killing someone. i hope they all die from their cow milk. (but not the ones who took cow milk and didn't say anything#about the oat milk. they can continue living as they didn't annoy me)#void screams#some of these doctors were actually quite nice (most of them even). one even brought an applicant to us telling her to get some coffee#(which we are not allowed to give to applicants. but i don't care. I'd rather they get something than some of the asshole jury members#who hate oat milk (which is not the issue. the issue is them making it everybody else's issue that they don't like oat milk))
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wavernot4love · 10 months ago
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hello i see ag 2morrow for the second show of boom done tour i am so excited
i haven't been to a show since thursday @ the end of january in typical northeast "no one, quite understandably, tours here in the winter" fashion & i very much need this i am so very much looking forward 2 it also this is gonna be a GREAT month 4 shows
#i may be manifesting this somehow reaches someone somewhere also going#also tonight is about to be spent absolutely cramming boom done etc#as despite the fact that i technically got introduced to homie's music via a boom done set#at that fest i was working in summer '22#i still am not really acquainted with it#i am primarily going for good vibes and to support#but that's just as of now#i can Entirely see myself coming to love these songs just like the rest of that dude's projects#anyways i am soloing and while of course i have no problem doing this for shows in general#i am a bit nervous since i'm used 2 just blending in with a crowd due to moshing everybody being packed in etc#whereas here that obviously won't be a thing and everyone will kinda just be standing there noddin along#but it is okay i always seem to find cool folks to talk to at ag related shows#and even if i don't i know i'll have a great time#also i really hope the epic wavernot4love x anthony crossover can finally happen#genuinely i have so much 2 say this dude's music has had such a positive impact on my life this past year n a half#and i wanna chat about that a little bit#anyways off i go 2 jam some ag tunes i am so excited also mohawk place is a gr8 venue i can't wait to be back there#also ah i'm gonna see if i can find anything setlist wise from the first show 2nite in pa since i kinda like to know what 2 expect#anthony green#ls dunes#boom done#wavernot4love gets 2 the gig#wavernot4lovetalksmusic#wavernot4love talks ag tunes#yippee
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ethereal-evei · 1 year ago
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cried on the bus tonight, it was sunset and I was on the bus back from the supermarket and when we turned a corner everyone started gasping and pointing to everyone that the blue super moon was rising - everyone was taking turns looking down the isle and calling people to tell them about it. in that moment we weren't strangers and the moon was huge and it was orange and when I got off at my stop I stood and watched everyone also stopping in their tracks to take a photo or even just look. the same thing had happened earlier with this insane sunset. its the last day of winter and the way there was such beauty in the setting sun in the west and the rising moon in the west I don't know how to word it but it really makes me think there is good out there. like we are all connected through the beauty in thins and want to share that with whoever we can strangers or not. its times like these I just want to keep wrapped up under my bed for the days I don't feel like there's any left. at some point I will reword this to be more poetic but it was just such a moment; I haven't felt this human in so long . I need to make sure there is solid evidence it did happen even if its not the prettiest its here and it was real and I was alive to witness it
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theyarebothgunshot · 2 years ago
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pray for me, as i have spotted a mouse prancing around my living room two days ago, and i am now about to sit in said living room for the first time since then.
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ashennightingale · 2 years ago
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imo good character-establishing things to have for pcs are like
- the usual why are they on this adventure, why are they w this group, etc
- what's one personality trait that drives them to do the stupid but fun thing
- what's one aspect that might make them act in ways contrary to how they do normally (including Not doing the stupid thing if it wouldn't be fun)
that last one is beneficial for the collaborative aspect of ttrpgs: if everyone else wants to do x, & as a player u wanna cooperate but ur pc would be opposed, how can u navigate that? there's still times to dig ur heels in, but often I've found more value in establishing Why or How my character can be convinced to go along w smth anyway
also just. ppl contradict themselves sometimes, & having even a simple sense of that in ur pcs can both make rp richer & assist in collaborating w the other ppl at ur table
#for example one of my fave moments w my first urban shadows pc (sloane - a fae)#was when we visited the winter court as a party & bc shes a winter fae she got to meet the king#mind u. sloane had spent the Entire game hiding from winter ppl bc she ran away & was scared shed get in trouble#but when the option to Go To The Realm Of Winter came up i was like. okay. everybody else wants to do this. ooc i wanna do this too.#it wouldve been perfectly ic for sloane to refuse but that wouldnt have been fun! so instead#we had a scene where she found out the court had known where was the whole time she was on the run and she went Hey What The Fuck?#you couldve dragged me back the whole time and you Didnt? excuse me? am i not special enough for that??#im offended open the fuckin door so i can go tell the king how cool i am & demand why he didnt want me back more#& like that established So much character for her! shes v prideful to the point of recklessness! & not only was playing that up more fun#it also resulted in a rlly cool session that i wouldnt have gotten to play if she just said No#anyway can u tell i have Opinions lmao#esp on that last point <3#as a dm ive had to manage issues amongst my players multiple times bc ppl get stuck in the mindset of 'but its what my char would do'#even as it gets in the way of collaborative storytelling and actively rankles their friends at the table ooc#ur character can do other things too bud. u just gotta be willing to compromise#okay tangents over ive just been Thinkin#sorrel speaks#dnd#<- does tumblr still only put the first 5 tags in search results. god i hope so i want this in my tag not the main one
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blujayonthewing · 2 years ago
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two of the dnd campaigns I'm in right now have significant Panopticon Problems and y'all I am. fuckin tired
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byoldervine · 9 months ago
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How To (Realistically) Make A Habit Of Writing
To clarify: Works with my autism. WORKS WITH MY AUTISM!!! I’ve been meeting my goals since I made them my New Year’s resolution! Anyway I’m so sick of all those ‘how to’ guides that don’t actually tell you what the process is they’re just like ‘just do it, but don’t burn yourself out, do what’s best for you!’ because you’re not telling me what I’m not supposed to be burning myself out over but okay, so I made my own. Hope this helps
1. Choose your fighter metric. What works better for you as a measurement of your progress; time spent writing or your word count? Personally I get very motivated and encouraged by seeing my word count go up and making a note of where it should be when I’m done, so I measure by that. At the same time, a lot of people are also very discouraged by their word count and it can negatively impact their motivation to write, and in that case you may be better off working from how much time you spend writing rather than where the word count is
2. Choose your starter Pokémon time frame. How often can you write before it starts to feel like a chore or a burden rather than something fun you look forward to? Many people believe that they have to write daily, but for some people this can do more harm than good. Maybe every two or three days? Weekly? Figure out what fits your schedule and go with it
3. Choose your funny third joke goal. Now that you’ve got your chosen time frame to complete your goal in, what’s a reasonable goal to aim to complete within that time frame based on the metric you chose? If your metric is your word count, how much can you reasonably and consistently write within your chosen time frame? If your metric is time spent writing, how much time can you reasonably and consistently spend writing within that time? Maybe 1000 words per week works, or maybe 10 minutes per day? The goal here is to find something that works for you and your own schedule without burning you out
4. Trial and error. Experiment with your new target and adapt it accordingly. Most people can’t consistently write 1667 words per day like you do in NaNoWriMo, so we want to avoid that and aim somewhere more reasonable. If you feel like it’s too much to do in such a short time frame, either give yourself less to do or more time to do it in. If you find yourself begrudgingly writing so often that it constantly feels more like a chore than something fun, maybe consider adapting things. And if you think that you gave yourself too much wiggle room and you could do more than this consistently, give yourself more of a challenge. Everything needs to suit you and your pace and needs
5. Run your own race. Don’t feel like you’re not accomplishing enough in comparison to others or not working fast enough to satisfy some arbitrary feeling of doubt. Everybody works at their own pace and slower work doesn’t mean worse work. You could be on one word per day and you’ll still see consistent results, which is still one word per day more than you could originally count on. All progress is progress, regardless of its speed
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mythvoiced · 1 year ago
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@misassumed | " here I am, not sure if you should take a chance " ( for 4 ambrosius from ballister @ misassumed 👀👀👀 ) ✧˚ · . so much (for) stardust - fall out boy
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It's the past that defines the future.
As loathsome as that mentality may be in given contexts, so long as it reigns over literally the entire world, no amount of active fighting against it will make the world suddenly spin in the other direction. Fix your own mentality and still watch society around you collapse on the heaps of corpses it itself had put there, while all you can do is stand beside it and watch all the signs that had hinted to this outcome be trampled on like the voices of the innocent in a never-ending stampede.
Ambrosius is stuck in the very middle of it.
He's got voices of upbringing, his own name muttered in awe in his ears until they ring and threaten to bleed, his own face smiling so very self-assured, a beam of light, of hope, splattered on any campaign that will hold him.
He's more face than he is himself, he's more a slogan than he is a voice, he's more a symbol than he is a man, and he's all of those things willingly, he's all of those things because too long has he been told that it was and always will be the right thing to do.
He is what he is.
But according to that logic... he never should have fallen in love with Ballister, should he?
Even now while his fists clench and unclench, skin and familiar plates clanking against his bones so uncomfortably as though he'd finally woken up and realized he'd stolen the Ambrosious of this world and stuffed an impostor into it, whatever he is without any of the glitz and glamour and obedience, Ambrosius wonders...
If he is what he is... then Ballister is what he is, too.
Then Ballister should be all that they've been told him to be for all their lives.
But he's not, he's so much more, he's the only fruit tree to have grown on these soils that don't look chromatic, painted over by Alice from white to red, the only rose to have naturally grown in such a desirable colour.
He wishes he could answer easily.
He wishes there were an easy answer.
He wishes he could reach for it if there were. He wonders, could he, if he saw it?
Is the 'right choice' easier to take than he'd assumed?
And if so, which one is it?
"Bal," a breath of a name, a thousand confessions and a million implorations in a single syllable. His hand lifts, reaches out, more hesitant than half-hearted, unsure of how big the distance between them has grown at this point.
"I've always been on your side. You know that. That doesn't have... If... If you just came back and..."
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felassan · 6 months ago
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June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
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enhaheeseung · 5 months ago
Text
Innocence - L. Heeseung
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Pairing: heeseung x fem reader!
Warnings: smut, dirty talk, plus size reader, alcohol consumption, cursing, dirty truth or dare, unprotected sex, oral female receiving, flirting.
Note: hello, this work was requested by @idollemon @fumasthicc sorry for the long wait I hope you enjoy it! 💋
WC: 6,360k sorry for it being so long but I had to build up to it yk😅
Masterlist
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It was 9:23, and you were putting on the finishing touches to your makeup. You had decided to go with a casual look, considering you were just going to hang out with a mutual friend to have drinks and watch movies at his house.
Your best friend had been invited to a house party by her friend named heeseung, and she asked if you wanted to tag along, so you agreed you didn’t have shit else to do anyways.
You knew she was only going cause Jake was going to be there, but you figured a night out wouldn’t be so bad, so you decided to accompany her, even though she’d most likely ditch you for him.
But, it was a good excuse for you to see her very hot best friend, heeseung. You hadn’t seen him around much cause you weren’t friends with him. You only knew him cause of your best friend, but those few encounters were enough for you to catch some type of feelings.
You’d never say it out loud or let anyone know, but you had a tiny little crush on him. He was tall and cute with a charming smile.
And not to mention, every time you saw him, he looked absolutely fuckable.
That’s another thing you’d never say out loud.
If your friend ever knew you thought about him like that, she’d be absolutely stunned because….
You were innocent.
At least to her and your friends, you were.
You were what most people would call the innocent type. You didn’t attend many parties. You always dressed modestly, and any time a dirty joke would get made, you’d just blush and stay quiet, not entertaining those types of things.
So if she or any of your friends knew that you wanted to fuck their best friend, it’d come as a complete shock.
You took one last look in the mirror until you were satisfied. You got a text from your friend that was notifying you that, apparently, it was going to be a sleepover since everyone would be drinking.
You responded with a thumbs-up and packed an overnight bag for the now sleepover.
Good thing heeseung lived in a mansion cause you could get your own room and not have to sleep on the couch or in the living room sprawled out all over your drunk friends.
Oh, the memories.
You arrived at his place a few minutes later than you had planned. Everybody had already settled in, and they were drinking from red plastic cups.
“There she is!” Your friend ran over to you and gave you a side hug.
“Here I am!” You smiled and hugged her back.
Jake, Jay, and yeonjun greeted you with smiles. You were close to them, so you didn’t need any introduction.
“Hey,” you greeted them back while someone watched you from across the island on the opposite side of the kitchen.
Said person took a few more steps until he was face to face with you and your best friend with his hand in his pocket and a drink in the other. “So tell me, who's your friend?” You looked over when you heard the voice and met eyes with heeseung briefly.
“Oh my gosh! You’re totally right. You two have never even met before,” your friend gasps at the realization, “Okay, heeseung, This is y/n, and y/n, this is heeseung,” she pointed back and forth between the both of you.
“Nice to finally meet you, y/n.” He reached his hand out from his pocket, and you shook it gently.
“You too,” you managed to say without stuttering at the pretty smile he gave you.
He brought your hand closer to his face and pressed a soft kiss there, gazing up at you while he did so.
You did your best not to get flustered, and thankfully, Jake saved you from the awkward moment that would have come.
“You didn’t kiss my hand when we first met,” Jake pouted playfully. You could tell he already had one too many drinks.
“Me neither,” Jay sassily stuck his hand out to Heeseung, waiting for a kiss.
Heeseung let go of your hand and rolled his eyes at the two, slapping both of their hands away from him.
You giggled slightly at the interaction. While you were getting to know heeseung, your friend had already left you to get herself another drink.
“Ignore those two,” heeseung spoke up to you again. “You want a drink?” He offers.
“No thanks, I’m good.” You politely declined.
“Oh, come on,” The offer did sound kinda good, but you shook your head softly. “Pleaseeeee, I make the best drinks ever” he whined cutely and when he said it like that, how could you say no?
“Okay, but just one,” you agreed, and he led you to his personal drink station on the kitchen counter.
“You won’t be saying that after I’m done with you,” he winked playfully, and you’re not sure if that comment was referring to the drinks or something sexual, but you just went along with it.
“We’ll see,” you smiled.
He was right cause just fifteen minutes later. He had already made you three more. “See, I told you,” heeseung said while smiling at you.
“I can’t lie. This is actually the best drink I’ve had in a while” He smiles at that and takes a seat next to you.
“How come we’re only just now meeting?” He says, resting his elbows on the counter and looking at his other friends drinking and talking.
“That’s a good question. I really don’t know either.”
“I think I know,” he chuckled, and you looked at him quizzically. “You’re always so shy and quiet.”
He was kinda right. Usually, when you’d hang out, you were always the quiet one in your friend group. In your defense, they were just a bit more on the wild side. “Am I?”
“Yeah, I wanted to say hi to you a few times a while back but decided against it cause I didn’t want to make you uncomfortable or anything like that,” he explained, taking a small sip from his own cup.
“Really? I wouldn’t have minded talking to you though” You’re blaming the alcohol for that statement, damn you, heeseung, and your ability to make the best aqua velva on earth.
“Yeah?” He smirked and turned to look at your flushed face. And you liked to say it was the alcoholic beverage in your system making you heat up, but it wasn’t
Before anything could escalate any further, Jake was practically screaming in both of your guy's ears.
“Who’s ready to spin the bottle?” He shook yours and Heeseung’s shoulders a little too hard.
You looked over, and you could see heeseung rolling his eyes and sighing. “We’re not teenagers anymore.” He pushed Jake's hand off his shoulder and did the same for you.
“Come on, hee d-don’t be a party pooper at your own party,” Jake slurred his words.
Out of all times, Jake could talk to him. He picked the absolute worst he was just starting to make some type of progress with you, and this drunk idiot had to go and fuck it all up. “Fine, but stop screaming in my fucking ear, will you?”
“To the living room!” Jake shouted, and everyone else cheered and clambered to the living room to play spin the bottle with an empty Hennessy bottle.
Once you all gathered in a circle, Jake, of course, was the first one to spin the bottle. You were kinda nervous about playing, not knowing exactly what questions or dares would be asked, but it seemed fun, so you relaxed a little and watched as the first spin landed on Jay. Jake smiled wickedly at Jay, and you could tell what direction this game was headed in right away.
“Why me?” Jay whined.
“Truth or dare?” Jay answers with truth, too dizzy to get up and do a dare.
“If you could have sex with any of us, who would it be?” Jake says.
Jay groaned but answered nevertheless. “Myself,” he buried his face in his hands, attempting to wipe off the drunkness.
“Lame,” Jake mumbled.
“How? Do you not see all of this?” Jay pointed to himself, and Jake fake gagged, or maybe it was real, given the drinks he had.
It was now Jay's turn to spin the bottle, and it landed on heeseung, making you breathe a sigh of relief. “Okay, I got a good one,” Jay says and makes a silly face. “Truth or dare.”
“Dare,” heeseung muttered, obviously unamused by the game, and the last thing he was going do was say truth.
“I was hoping you’d say that” Jay looked at you whilst smiling evilly, and you panicked. Why the hell was he looking at you, and it wasn’t even your turn yet? “Heeseung, I dare you to moan in y/n’s ear for ten seconds.”
Heeseung’s eyes went wide as saucers as they met yours. That were just as wide. No wonder Jay was looking at you like that. What a little shit you thought. “What kind of dare is that?” Heeseung asks what the hell did Jay gain from embarrassing him in front of you.
“It’s one you’re about to do now, chop chop,” Jay clapped his hands.
You blushed at just the thought, and you felt tingles in the pit of your stomach. You hated to think like this, but you actually weren’t opposed to the idea. You didn’t want to make Heeseung uncomfortable, so you interjected.
“Well, we just met, so I thi-” Jake immediately interrupted.
“Y/n shut up, heeseung moan,” Jake cut you off while you and heeseung both glared at him.
Heeseung looked at you for approval, and you nodded softly as he scooted closer to you. You could feel his breath fanning across your ear, and you got goosebumps all over your body.
The whole group cringed but laughed at the same time as they watched you becoming more and more flustered by the second.
Heeseung was nervous, to say the least. What if you thought he sounded disgusting? What if you were grossed out? What if you thought he was mimicking a dying whale, and you wouldn’t want to talk to him after tonight?
Ultimately he said fuck it, it was a dare, not the end of the world, even if it felt like it.
The first moan was more like a shaky breath followed by a tiny whimper, and your head was already spinning just imagining how much hotter he’d sound behind closed doors.
You couldn’t help but bite your lip cause if you didn’t, you would have moaned yourself. You looked around and saw the whole friend group laughing at the scene, but you didn’t care. You were too focused on the way he sounded as he was now full-on moaning and almost grunting in your ear.
You discreetly rubbed your legs together as he finally pulled away from you after what was probably a little longer than ten seconds.
He leaned back and saw your flustered face, and that let him know that you, in fact, did not think he sounded like a dying whale, and he was thanking the stars.
Heeseung cleared his throat, quickly moving on with the game and spinning the bottle. He smiled at Jay just as evilly. Now, it was time for his revenge. “Truth or dare?”
Jay gulped, knowing he was fucked either way. “Truth and dare,” he said, making you giggle as he downed the rest of his shot.
Heeseung just shook his head at his very stupid friend. “Look at yeonjun and make your orgasm face.”
You turned to heeseung for the first time since he completed his dare. “That’s evil,” you giggled.
“Not evil, just payback.” He smiled and winked at you.
You would have lived happily ever after if it wasn’t for the sight in front of you. Jay had his mouth parted, and his eyebrows creased together while looking at yeonjun, who looked at him horrified like the rest of you.
Luckily, it only lasted a few seconds cause if it had gone on any longer, you would have all been blind.
It was yeonjuns turn to spin the bottle, and it finally happened it landed on you. “Truth or dare, my precious little y/n?” He said sweetly, but you knew his intentions were not as sweet.
Heeseung discreetly rolled his eyes after hearing the nickname yeonjun gave you.
“Dare?” You said more of a question as you squinted your eye.
“Perfect, I dare you to look at the person to your left” fuck, heeseung was to your left. “And eat a banana as sexily as possible.” He clapped his hands. He noticed heeseung had been shamelessly checking you out all night, so he decided he’d do him a little favor cause he wasn’t an asshole like Jay.
Your jaw dropped to the floor. How the hell were you gonna do that?
Jake did the honors and came running back to the living room with a banana. “Y/n, you don’t have to-, “Heeseung tried to speak.
“Heeseung, you’re not her dad. She can speak for herself,” Jay butted in.
“It’s fine. It's just a dare, right?” You said to heeseung as you peeled the banana.
“Right,” he breathed out. He couldn’t lie. He was probably more excited about this than Jake was about playing Spin the Bottle.
You turned your body to face him fully. You swirled your tongue around the tip teasingly, and you saw heeseung visibly gulp. You laughed shyly and began licking the banana, pretending it was his shaft instead. Once you defiled the poor banana, you took half of it in your mouth with your lips wrapped tightly around it. You blinked your eyelashes while doing so, loving the expression on heeseung’s face as he watched you.
“Fuck” he cursed under his breath. His eyes had already darkened, and he had his lip caught between his teeth.
Finally, you ended your little show as you pulled off the banana with a quiet pop sound.
The room had gone completely silent, and you looked around to see all the boys gawking at you with their mouths hanging open. “Hope you enjoyed the show” You winked at Yeonjun.
Heeseung couldn’t help but to think maybe you weren’t as innocent as you were letting on, and boy, would he do anything to find that out after seeing you suck on that banana.
“Okay, now I’m hard,” Jay jokingly said, and heeseung glared at him while Jay lifted his hands up in defense.
You spun the bottle next, and it landed on your best friend. “Truth or dare?” You already knew what you had planned for her if it was dare.
“Dare,” she chimed.
Perfect. You thought.
“I dare you and Jake to play seven minutes in heaven.” She blushed instantly and looked at Jake, who was already blushing and smiling.
“You don’t have to tell me twice,” Jake stumbled as he sat up and dragged her to the nearest closet.
“Why couldn’t I get that dare?” Jay groaned.
“Cause you don’t deserve it.” You stuck your tongue out at him.
“You better hope this bottle does not land on you,” Jay murmured as it was his turn to spin the bottle once again.
Unfortunately, it did, and you sighed, picking truth this time. “So, y/n, when’s the last time you’ve touched yourself.” He smirked.
Why was he doing this to you?
You grew flustered. Did you really have to answer truthfully? There’s no way he’d know the real truth. “A month, maybe longer,” you lied.
“Aww, I should have known our little angel is too innocent for that,” you giggled nervously, thankful that none of them seemed to have detected your lie.
Heeseung again rolled his eyes. Why was everyone all over you tonight?
Your friend and Jake had just come back from the closest, and they couldn’t seem to keep their hands off each other ever since the dare you gave them.
After a few more spins and unmentionable dares, you all decided to call it quits for the night and watch a movie instead, seeing how everyone but you and heeseung were drunk out of their minds. You were both still a little tipsy, though.
You all decided to change into comfortable clothes before starting the movie.
Jake was sitting with your friend, Jay was on the rocking chair while you and heeseung sat at the back on the couch, and Yeonjun decided to lie on the floor for some odd reason.
About an hour into the movie, you had covered yourself with a sheet that heeseung had lying around. You felt something land on your thighs, and you looked down to see that heeseung had rested his head on your lap.
Within an hour of the movie, heeseung started to get a bit sleepy and rested his head on what he thought was the couch until he felt your thick thighs tensing under his head slightly at the contact.
All the lights had been turned off. Therefore, he couldn’t see where he was laying his head.
He was just about to move, but he stayed there for a few seconds longer to see what your next move would be when he felt your body relax under his head. He took that as a sign that you didn’t mind him being there.
About five minutes later, you felt his head shifting a little as he peeled the sheet down, and you could feel his teeth grazing against your thigh before he nibbled on the plump flesh gently.
Your body twitched a little, and you nearly moaned at the slightest contact.
Again, he took this as a sign and continued to sink his teeth into the soft flesh, and this time, you did accidentally moan out loud.
You quickly covered your mouth and panicked as you looked around, praying that no one heard you, and once you saw all of them focused on the movie, you breathed a sigh of relief.
Heeseung’s ears perked up at the sound of your sweet little moan.
As you instinctively ran a hand through his hair he turned around in your lap so he could face you, looking up at you and completely forgetting about the movie that was playing.
He lifted up the thin sheet and put it over his head, burying his face in your clothed cunt, inhaling the scent of your sweet arousal.
You bit your lip to conceal every noise that threatened to come out. You could feel him nosing at your clit, stimulating you through the fabric of your silk sleep shorts. You patted yourself on the back for deciding not to wear any underwear tonight.
He gripped your hip, squeezing it softly as he hummed lowly from your scent, invading his senses and the feeling of your plump waistline in his palm.
You pushed the back of his head closer to your core and spread your legs open wider, giving him a silent hint. He immediately flattened his tongue and licked over your silk shorts, and he could already feel your legs trembling beside his head.
He continued licking and sucking through the fabric, teasing your clit until the front of your shorts were damp with his saliva.
You quickly grew needy from that alone, and you needed to feel more of him. He seemed to read your mind as he slipped your shorts to the side and resumed his activities, swirling his tongue over your nub.
He wanted to tell you how good you tasted and how sweet your juices were on his tongue, but he couldn’t pull away for even a second.
You could feel his warm breath blowing against your bare pussy, sending shockwaves throughout your core as he sucked on your clit, pulling the sensitive flesh between his soft pink lips.
You spread your legs open instinctively, giving him more room to work with.
He moves his head closer to your body to get a better angle so he can use his fingers and his mouth to please you.
You had to cup your mouth when he stuck one of his thick fingers in your tight, wet hole. Your eyes rolled in the back of your head from the feeling of his digit pumping in you slowly.
He placed gentle kisses on your pubic bone, occasionally flicking his tongue over your clit as he added a second finger.
He curled his fingers upwards, brushing against the spot that made your stomach tense with pleasure as your toes started to curl. He focused on your clit, giving it a few teasing licks before latching his mouth on the bud and sucking on it, then swirling his tongue. He transitioned between each movement while digging his fingers deeper and deeper inside you.
It had been possibly five minutes before you could feel yourself getting close. Your legs were shaking, and he could feel your walls squeezing around his fingers.
He dug his nails into your side and sped up the pace of his digits. Seconds later, your hole was clenching tightly around his fingers as you came without any warning.
You ran your fingers through his hair as he slowed down and caressed your walls gently until you finished.
He applied a few more gentle kisses, and even though you had just came, you still wanted more as you bucked your hips into his face.
He smirked to himself.
So much for you being innocent, he thought.
With the unbearable throbbing between his legs, the only thing he had on his mind was fucking you into oblivion all night. He’s just been waiting for an opportunity to get you alone so he could feel your pussy. He just knew you’d feel so good, so creamy and wet, and that thought just made him even harder.
He pushed you back lightly by your hip and sat up. You were already about to protest, but he put a finger on your lips, shushing you.
He made an excuse to get you both alone, rushing out the fact that you were tired and he was going to show you your room. Everyone just murmured back in response. Apparently, they were still drunk.
Heeseung practically dragged you upstairs by your wrist and led you to one of his guest rooms on the far end of the hall, furthest away from the living room.
Without saying anything, he locks the door behind him and turns back to you, gripping your waist tightly while he moves in for a kiss somewhat between rough and gentle.
He groans against your mouth and presses your body as close to his as possible, moaning quietly when his cock brushes against you.
You wrapped your hands around his neck, pulling him in close. The action makes him stumble slightly from the force, and with that, he breaks the kiss and pushes you back on the bed gently, taking in your disheveled state, your hair now messy and your shorts riding up your thick thighs, leaving little to his imagination of what you looked like under them.
You whimpered from the way he looked while standing above you. You began feeling impatient with him not doing anything, resulting in you seeking any type of friction as you rubbed your thighs together.
He could only smirk at how needy and desperate you were, and he couldn’t help but wonder how all your friends thought you were so innocent, yet here you were, spreading your legs for him and silently asking for him to fuck you.
“You look so good like this.” He leaned down on the bed and trailed his fingertips along your legs softly. “All needy for me.” His fingers inched dangerously high as he kneaded the flesh of your thighs.
“Please,” you whimper, and you almost feel embarrassed by how easily you begged for him on just the first night of officially meeting him.
He didn’t respond, only cupping his hand over your mound, lightly stroking your throbbing cunt through your shorts.
You gripped his wrist and immediately guided his hand back and forth on your clit.
He chuckled softly, watching your face twist in pleasure. “So naughty,” he cooed while maintaining eye contact with you.
His words were drowned out by the pleasure just his hand was bringing to you, and you lifted your hips off the bed, practically fucking yourself against his palm.
It wasn’t long before he felt himself caving in at just the sight of you. His pants felt extremely tight after seeing you use his hand to get yourself off. “Fuck” he muttered to himself, adding more pressure to press against your clit rougher.
“Fuck heeseung,” you moaned loudly as his palm ran along your clit just right, and the way you moaned his name was nothing but pure music to his ears.
“That feels good, yeah, baby?” You bit your lip as your eyes rolled back into your head at his slightly teasing tone. “Gonna fuck my hand until you cum?” You were too close to respond. Instead, you did exactly that and rutted yourself on his palm as you came and cried his name out hoarsely. “You know, y/n, you’re really not as innocent as I thought,” he spoke while he kept his hand in place so you could ride out your high.
You whined in embarrassment, but you still didn’t stop rolling your hips on his palm.
“Here I am thinking you’re the sweetest little thing on earth, just so shy and quiet, but here you are getting off just from my hand like a needy little slut” He finally pulled his hand away, and you squeezed your legs together only for him to forcefully spread them back open. “Don’t bother. You’ll be spreading them again anyways.” He quickly stripped himself of his shirt and pants.
You watched him through your spread legs, clenching down around nothing as you saw his tent beneath his grey boxers. Your brows furrowed at the sight, and you blushed when you saw him smirking at you teasingly.
He slowly lifted his hand to the front of his underwear, ghosting his hand over the crotch part. His expression mirrored yours, and he bit his lip at the feeling.
Your hands gripped at the bedsheets, toes curling as he continued to touch himself before your eyes. You couldn’t take it anymore. You needed him so badly.
He slowly pulled the waistband down, eyes never leaving yours as he gave you the tiniest peak of the base of his dick.
Your mouth was watering by now, and his teasing was driving you insane. He smiled at your expression, letting the fabric of his waistband snap against his hips as he let out a low whine from the slight sting.
“Please,” you let out with a shaky breath, not sure what you were even begging for. All you knew was you needed him to touch you.
“On one condition,” he says in a low voice as he hovers over you on the bed while you nod frantically. “Beg,” he whispered, and you clenched around, nothing again, feeling a trail of arousal dripping from your hole.
“Please, heeseung,” you said, too turned on to even care how desperate you sounded.
“More.” He bit his lip and spanked your inner thigh, causing you to let out a whine.
“Fuck me. Please need to feel your cock inside me so bad” You were squirming on the bed as you grew more desperate with every second that went by.
“More.” He spanked your thigh again, watching the flesh jiggle with each slap.
You were so close to tears, but you managed to do your best to get him to fuck you. “I need you so bad,” you breathed shakily. “Need you to fill my pussy up with your huge cock, and cum deep inside me, please, please, please.”
He groaned at the sound of your desperate, pleading voice. You were the furthest thing from innocent, and he was going to make you say it out loud. “Clothes off,” he said impatiently, finally pulling down his underwear.
You scrambled to take off your clothes, leaving yourself completely naked in front of him on the bed.
“So pretty,” he said as he positioned himself between your legs, finally letting you get a feel his hard throbbing cock rubbing against your wet core, causing you to moan loudly. “If I had known you were this much of a slut, I would have fucked you so much sooner” You spread your legs open further as he rolled his hips into you collecting your juices with his cock.
Your head already felt dizzy, and just the slow drag of his dick on your pussy was about to make you cum for the third time tonight.
He laid on top of you before grabbing your legs and wrapping them around his waist securely. “I know you would have let me too,” he teased you as he pushed his tip at your entrance but never fully inserted himself.
“You have no shame, you know?” He whispered in your ear. “Letting me fuck you, and we only just met hours ago” He moved his hand from your leg and stroked your cheek. “How do you think your friends would feel if they knew their precious y/n was begging to get fucked?”
You shied away from his touch, feeling slightly embarrassed by his words yet turned on at the same time.
“Hmm, baby? How would they feel knowing you’re so desperate for my cock that you couldn’t even finish the movie first” His voice was far sweeter than the words he spoke into your ear.
“Heeseung,” you choked out, eyes rolling in your head from all his teasing, and you couldn’t take anymore.
“What was it Jay called you?” He knew the answer, but he wanted to hear you say it.
“A-angel,” you muttered while trying to move your hips with his.
“Ah, that’s right,” he chuckles, almost like he’s mocking you. “Well, baby, if you’re an angel, what does that make me?” He didn’t give you time to answer before sinking his cock into you slowly.
You gripped his biceps tighter, feeling his muscles flexing as he held onto your thigh tightly. “Oh, heeseung,” you cried out, digging your nails into his flesh while he nestled his cock head inside you.
Your mouth was parting slightly while you panted heavily, trying to adjust to him stretching you out so far. “Goddamn baby, you’re so tight,” he grunts loudly as he feels your walls already throbbing around his length, making it nearly impossible for him to think straight.
“You’re so fucking big,” you slurred your words, already feeling dumb with the way his dick was sliding in and out of you so deliciously.
He smirked at your compliment and buried himself to the absolute hilt. “Such a dirty little mouth” He sat up on his knees and gripped your thighs so he could dig his cock deeper inside you.
You clawed at his chest. He was so deep that you could barely take it as your walls clamped down around him. “So damn tight, baby” He held back a moan and picked up the pace, thighs slapping against yours with every strong, perfectly angled thrust.
You held his waist as he plowed into you, and you couldn’t help but scream out his name. “Shh baby, unless you want them to know just how much of a whore you are for me,” he grunted out, never letting up on his frantic pace.
You didn’t even bother to hold in any moans. It was impossible with the way his thick cock felt, massaging your walls.
He moved his hands from your legs to cup your breasts, kneading them softly. “God, you take it so well,” he mutters, watching how your wet cunt swallows his big cock with ease. “You’re soaking, baby. Am I making you this wet?” He had that same teasing smirk on his face.
“Yes, all for you,” you cried out.
“So much for being innocent,” he chuckled, now hitting your spot with his thick, leaky tip.
You moaned, your body shaking with nothing but pleasure as he rubbed your nipples in small circles, overstimulating you. “I am,” you stutter out, even though you felt nothing of the sort.
“Oh baby, the look on your face and the way your slutty pussy is clenching on me tells me otherwise” He brought his hand to your mouth and rested his thumb on your bottom lip. “Open.” You pleased him greatly when you opened up immediately after and allowed two of his fingers to rest on the back of your tongue. “Suck on them,” he instructed, and you began to swirl your tongue obediently. You sucked on his fingers just like you did with the banana earlier. “Such a good little whore listening to whatever I say” He watched your drool leaking down your face as you nearly choked when he pressed down on the back of your tongue. “Letting me do what I want with you.
He busied his other hand on your clit while you sucked on his fingers with your eyes locked on his.
You moaned around his digits when he pressed down on your sensitive clit with his fingers and rubbed your nub in tight, fast circles. “Keep sucking” You continued to moan around his fingers as you squeezed his dick harshly with your aching cunt. “Gonna cum?” You nod your head as best as you can while your orgasm hits you out of nowhere. “That’s it, pretty, cream, my cock” His eyes flicked down at your pulsating pussy, and he lost it as he saw your creamy essence coating his dick. “Fuck, I’m close,” he moaned, and just the image in front of him drove him insane, your mouth stuffed with his fingers and your pretty pussy filled with his cock. “I’m so close.” his voice sounded just the same as earlier when he moaned into your ear, but in this setting, it was even hotter somehow.
The feeling of your warm mouth around his fingers and the repeated clenching of your tight cunt was the last straw. He finally let go releasing his cum into you with loud moans of your name. “Shit, this feels so good,” he whimpers as his hips start to lose rhythm, and he stills inside you, filling you to the brim until your little used cunt is dripping all his seed.
He removed his fingers from your mouth and lowered his weight on top of you, messily kissing you while his heavy breath mixed with yours into the sloppy kiss.
You wrapped your hands around his neck, pulling his face closer to you. He raised his eyebrows at your sudden boldness and chuckled against your lips as you nibbled on his bottom lip. He parted for a breath of air and quickly glued his lips back onto yours.
When he finally pulled away from you, he was panting as he pecked your forehead and pulled out of you carefully.
He rolled over on his back and sighed as the cold sheets met his hot skin.
After a few moments of silence, he got up from the bed and went to the bathroom, grabbing a warm towel to clean you off with. “Was I okay? I didn’t go too rough, did I?” He asks with concern hoping it was enjoyable for you too.
You only smiled, wondering how his mood could change within the blink of an eye. “No, it was perfect.” You watched a look of relief overtake his features.
“I’m glad,” he muttered, and he somehow looked shy as he gently cleaned between your legs. He kissed your thigh gently once he was finished and then pecked your lips one last time. You smiled to yourself as he returned back to the bathroom.
He came back out a few seconds later and started getting dressed; once he was done, he sat back down next to you on the bed. “I should go before they notice that I’ve been gone,” he whispers to you while stroking your cheek with his thumb as you settle into bed.
“Okay,” you say a bit reluctantly. You really wished you could cuddle him all night, but he was right. Your friends would become suspicious, and the last thing you needed was to explain to them what happened, especially since you and heeseung had just met.
“I’ll come back later when everybody has gone to sleep.” You couldn’t believe your ears. You thought it was just a simple exchange and nothing more, but he actually wanted to come back? While you were caught up in your thoughts, he took your silence as you not wanting him to come back. “O-or not, I just thought maybe after you know, you might want me to sta- I don’t know,” he breathed out as he picked at his nails, refusing to make eye contact with you.
You softly gripped his chin, tilting his head and making him look up at you. “I’d love it if you came back later.” You smiled and closed your eyes slowly to kiss him one last time.
“Really?” He asked once he leaned back from the kiss and fluttered his gleeful eyes open.
You nodded softly, and he smiled. “Okay,” he hopped out of bed and grabbed a shirt from his drawer, and handed it to you. “I’ll sneak you some water in a few” He tucked the covers up over you as you yawned, feeling sleep settling its way into your system.
He slowly backed away from the bed and blew you one last kiss before shutting the door and muttering a small goodnight to you.
“Goodnight, heeseung.” You laid your head flat on the bed, a small smile etched on your features.
Tomorrow could only tell what’s in store for you and heeseung, but right now, you were just happy your friend invited you to a hang out with her hot best friend.
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Thanks for reading likes comments and reblogs are always appreciated sorry for any typos or errors I hope you all have a good day/night♥️
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clanwarrior-tumbly · 5 months ago
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Sebastian (Pressure) fluff. I need it.
"I gotta ask, do you have personal beef with those Squiddles? Because you sure like harassing them with that light of yours."
"I don't do it on purpose! If that damn Angler stopped killing the lights in every big room, maybe I could see my own hand in front of me!" You scowled up at the sea creature while standing in his humble shop.
Why was Sebastian always taunting you whenever you died to something unexpected..only to act all friendly-like in this place?
Well, you had to be grateful he was the only thing down here that wasn't trying to kill you, and that no other monsters could barge into the shop when you least expect it.
So for once, you could breathe easy..
Until he decided to remind you of those creepy squids who were somehow always in your way.
He must get a kick out of watching you perish.
"Oh of course, blame everybody except yourself." He tsked. "You have more than enough clues on how to survive each creature you encounter...but maybe they should've spoonfed all the details to you instead-"
"I don't need this from you." You huffed. "My damn hands are cramped from holding a locker shut against Pandemonium, Eyefestation gave me a killer headache, nobody bothered to tell me about the people in the walls-"
"And don't forget about those Squiddles, hehe."
Silence.
"Okay, okay. I've had my fun. I'll shut up about them now."
"Thanks. You have any medkits available?"
"Right on my tail, buddy. Hope you got enough data."
"More than enough." As your eyes surveyed the items strapped to his tail, they eventually wandered over to the desk with batteries laying out.
But it wasn't them that caught your interest, but rather the file on the table. 'How curious..is this for a monster I'm gonna meet soon?' You went over to investigate.
"Is the document for sale?"
"Wow, you might be the first to ask me about that and be able to afford it! The others before you barely had enough for a flashlight." Sebastian chuckled, clasping his hands together. "If you're interested, give me a thousand data, and I'll have it ready for you to read when you return to the surface. And don't worry, it's all there. So I won't have to kill you to to reveal any information."
You blinked, realizing what he meant by that as you read the folder's cover and why he was asking so much for it.
Sebastian's Document
Of course, you knew he'd be recognized as a specimen, too, but to be put with Pandemonium, the Anglers, and all those other monsters that tried to eat you alive?
For some reason, it made you frown a little.
"This is your file, and they let you keep it?" You turned back to him.
"...I stole it. And I'm not gonna lie...I regret reading it." He muttered, suddenly looking a bit tense..and sad, even, although he was quick to mask any signs of vulnerability when he realized you were staring. "Anyways, it's a steep price. I'm sure you'd rather spend your assets on-"
"What if I buy it and take it off your hands right now?"
For a moment, his ear fins perked up with surprise, glowing eyes widening. But he was quick to give you a suspicious gaze. "Really? You're that nosey about my lifestory? Pretty weird if you ask m-"
"It's more of a courtesy to you."
"Huh? What do you mean?"
"I mean..you look like you're carrying a heavy weight just from that folder being there. You haven't stopped looking at it since I mentioned it." You pointed out, seeing his ears twitch again. "You've always told me "out of sight, out of mind" with the Anglers. Couldn't I say the same about you and that document?"
".....using my own words against me, eh? What're you, a damn psychologist?" He teased, although his words didn't hold as much spite or sarcasm as usual. "But no, you're right. I'd rather forget about it forever. So if you want it that badly, be my guest." His third arm made a grand gesture towards the table. "Just don't get caught parading it around. And don't come crying to me when you realize you needed something else instead of-"
"I won't, trust me." You exchanged the data, taking the folder. "I'll be on my way now. I got a crystal to find."
With that, you began ducking down to renter the vent and continue your journey into the abandoned site-
"Hey."
You paused and looked back at Sebastian, tilting your head as you wondered why he seemed nervous again--wringing his hands together.
"Um..thank you, genuinely..for taking that off my hands." He cleared his throat, sweeping back his dark bangs. "I hope that whatever you find in there doesn't..get in the way of our "partnership". I'd hate to lose my number one customer."
Nodding, you gave him a reassuring smile. "You won't lose my business, Seb. That I promise."
"..now hold on we aren't THAT close to start going by nickna-" He began to snap, but you've already disappeared into the duct. "Aaaand they're gone...hmph..well..least I don't have to worry about that anymore."
Sighing, he looked around the shop, wondering what he should do now.
What you did was certainly a nice gesture.
He only hopes you'll keep your promise and not be afraid of him.
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