#Agori
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@siren-darkocean
You're in luck you kinda got both. Maybe they should take their training somewhere more private next time
(as per usual, borrowing barsom-fearce's designs for agori/glatorian)
#points at ackar#old man got game#also i cannot kid myself or anyone else here i drew this entirely for berix#bionicle#mata nui#ackar#berix#toa#glatorian#agori#lego#bonkle#bonkles#request#sirendarkocean#digital#art#sketchbook#romantix
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Iselia Having mostly known the icy caverns of Iconox, the reformation of Spherus Magna gave the unique opportunity to restart one's life - one that Iselia swiftly took. She would eventually settle in a dominantly Matoran village which overlooked the gigantic remains of the robot that came from the sky.
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Jaller and Hahli learning about Agori Biology
They are so confused about it 😂
#bionicle#bionicle fanart#bionicle art#toa mahri#jaller and hahli#jaller#hahli#agori#spherus magna#I can picture MU inhabitants learning every new concept and growing more confused each time lmao#my art
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The Rock Marauders
This small band of Skrall Warriors that are lead by an Agori Bone Hunter that are in hiding after escaping the battle of the GSRs
Stanca a former member of the bone hunter tribe, she is crafty and sly, knowing how to get others to do what she wants. She found her boys wandering almost dead from starvation, they had fled the great battle and wandered in the mountains with no food or water. She nursed them back to health and they have followed her every word ever since
Ronokku he is as run of the mill Skrall as you can get, a simple Warrior. He is all so much brighter then the other two Skrall but that is not saying much. He is Varacors older brother and rather perfective of him
Collis A former member of the Skrall Special Forces. This one is one the most dim beings on all of Spherus Magna
Varacor the youngest member of the group and was one of the last to born before the schism of the Skrall race, he is sadly not as ruthless as most of his race and probably would have been beaten by the rest of the Skrall if he did not have his older brother Ronokku covering for him
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I want you to imagine:
Hewkii having so much difficulty describing his relationship with Macku to Gresh and
Gresh's just: "Oh, yeah, Dating."
And out of nowhere Macku grabs him by the shoulders and spins him around and yells "THERES A WORD FOR IT?"
Gresh's invited to their wedding two weeks later
#bionicle#byzrambles#posts that will get me sent to karzahni#hewkii#gresh#macku#agori#matoran#what is love matoran universe residents would like to know
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woe/rejoice. agori (and by extension glatorian) hcs be upon you
Agori exhibit subtle sexual dimorphism differently depending on which tribe they belong to (i.e. lebori males have brighter plumage, fezeri females are larger), while their bone structures are essentially identical. Gaquri are the only tribe able to naturally alter their bodies' production of their estrogen and testosterone equivalents. Actively transitioning and/or intersex individuals of any tribe can present dimorphic traits of one sex, traits of both sexes, muddled traits, or none at all
Their breasts are placed in the pelvic area, like horses, and the nips are the only visible part. To prevent chafing, lower garments have soft reinforcements at hip-height
They have short, nubby tails which have survived across their evolution despite having lost their original size and purpose. their movement is very limited and usually unconscious; since they remain the same length during all stages of life, they appear to "shrink" the more a person grows. children use them to better balance themselves when learning to walk
With the exception of Basari's and Fezeri's, Agori ears are very flexible despite their small size and can lean in almost all directions. Their shape varies across tribes
Their senses aside from touch are generally keener than humans'
Agori clothing tends to prefer function to form and does not have significant differences between masculine and feminine styles, although it wasn't always the case before the Shattering
Together with hugs, kisses and handshakes, each tribe has a unique display of affection or greeting pertaining to the head and/or face: Lebori preen each other, Gaquri rub cheeks together, Koniri gently nip ears, Fezeri butt the top of their heads, Basari scratch each other's nape, Potori shove temples against one another and Tapyri press the other's hand to their forehead. The gesture's intensity is usually toned down when done to someone of a different tribe to avoid discomfort or pain
If an object is in an enclosed space like a house, a vehicle or a box, Agori will point to it with their chins instead of their fingers
Vorox and Zesk still communicate in an extremely simplified version of a strict Basari dialect, although the phonetics had to be heavily changed to adapt to the shape of their mutated mouths. Malum has learned it and is currently the only fully sapient being somewhat fluent in Bara Magna Basari
Other tribes tend not to know Tapyri have hair
Koniri fur keeps warm, but becomes stiff in great quantities; Lebori down feathers are very soft, but struggle to retain heat on their own; Potori wool offers great insulation in most climates, but risks growing mold easily when humidity increases
After they (almost) went extinct, the sturdy carapaces of dead Bara Magna Fezeri were pillaged to make very durable high quality armor. because of this there are no intact pieces or Fezeri remains left, and the few plates that have survived since, no matter how worn or outright broken, are either made into family heirlooms or sold at exhorbitant prices. Sahmad has a large number of them (almost all buried) as he made a habit of targetting and capturing anybody who wore them specifically
Tapyri are unique when it comes to cleaning since their protective mucus naturally catches dirt and other particles for easy removal, meaning they only need to scrub or peel it off. Gaquri, Koniri and Potori take water baths while Basari, Fezeri and Lebori take dust or sand baths
Agori children are addressed with the pronouns ti/tir until they choose their own. its highly unusual for someone to use ti/tir for tir whole life, and the set is often used as a playful jab when a person exhibits childish behavior
Pregnancy is a very taxing endeavour: the process takes around a year and a half, but the parent's body will additionally need two or three years to recover from the strain of the experience as a whole, during which it will be physically unable to produce the necessary material to make another child. sudden spikes in stress or a constant stream of it during pregnancy is almost sure to produce a stillborn, and its very easy for older individuals to simply not have the energy to make it through childbirth once the time comes. this used to not be a problem, since Agori are very long lived and the whole planet was full of them, but the Core War drastically reduced their numbers and the hazardous conditions produced by the Shattering all over the planet made for a very dangerous environment to attempt having a child in, so births became extremely rare in the 100 thousand years before Mata Nui's return. the so called "children of Bara Magna" (which include Gresh and Berix) are few and far between, commonly having significant age gaps from one to the other
A wide number of male MU beings is perceived as feminine or adjacent by Agori, partly due to sexual dimorphism not being A Thing for most species, partly due to voice and countenance: Tahu, for example, is considered to be very lady-like. in his specific case this perception might however be also affected by the fact that he was modeled after Ackar, who used to be much more overtly femme in his youth* (check tags)
this is what ive got so far. peace and love on spherus magna.
#bionicle#spherus magna#bara magna#agori#glatorian#random talks#(banging fists on the desk) its MY worldbuilding hc and i get to make EVERYONE FLAT CHESTED#a whole planet of sapient organic mammalian beings and the vortixx are STILL the only species with boobs. as it should be#a few of these traits are based on animals i.e. gaquri changing hormones is based on some fish being able to change sexes#ah yes. the Femme Bionicles. the angry fire poster boy and some old ass rugged desert warrior who just wants to retire#*by ackar being femme i dont mean 'he used to dress femininely' or 'he used to present femininely in ways humans might do'#i mean 'he exhibits very toned down male dimorphic traits for attracting mates bc hes ace and sure as plude not gonna want to attract Shit'#which resulted in his appearance being noticeably closer to that of female tapyri than that of other male tapyri#those traits end up becoming fainter with age anyways so now that hes older the difference is not as obvious#also bc its funny tarix still produces estrogen despite being a trans man just so he can give it to his trans wife vastus. homegrown hrt#vastus voice there are many benefits to being married to a fish#i probably forgot things. pester me about stuff you want to know or want elaborations on ig
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Headcanon that Skrall as a species are essentially doomed on Spherus Magna.
Even though they are warriors of the highest caliber, 100,000 years of war, starvation, and the loss of every female of their species leads to a slow, inevitable decline.
Ruthlessly culling any member of their species that wasn't a high-class warrior meant that there was no investment in education or skilled labor. The only way their society functioned was to rely on pillaging and slave labor to obtain food, medicine, and essentially everything that didn't involve stabbing.
Given their very rigid social system, it didn't seem like female Skrall had much say or power in their society. On Bara Manga, the second they did get mental powers they were considered a threat and banished to the wilds. Canonically, the male and female Skrall also separated into two societies on Bota Manga.
After that point, the population replacement rate was 0 and the male Skrall were in an endless war with the Agori for resources. While they never really lost fights, that didn't mean that they weren't losing people to disease, injury, and old age.
And then Mata Nui came along and curb-stomped the only leader-cast member of their species they had left. The remaining male Skrall dispersed into smaller groups led by named Skrall or high-tier casts.
And then Teridax came along.
A huge portion of their remaining population was atomized when Teridax blasted their home in the Black Spike Mountains. The remaining groups decided to join the free-for-all fight between the Agori, Toa, Rahkshi, and Skakdi.
And even as amazing warriors in a normal fight, there's no way the Skrall did anything but get their shit kicked in against armies of beings with ranged supernatural powers. A sword is great, but not much use when all your opponents can do things like suck the oxygen from your lungs, or summon a mountant to crush you without breaking a sweat.
Plus, every Agori and Glatorian hates their guts and wouldn't hesitate to gut any Skrull injured or trapped by the absolute free-for-all that was Bara Magna.
Anyone who survived the bloodbath and subsequent reformation of Spherus Magna, including adding Bota Magna Skrull to their ranks, is still looking at a very grim future.
The Skrall are now outclassed by almost every sentient species (and most wildlife) on the planet in terms of power and resources. Their home and leader cast are gone, and they have no slaves left (all killed or emancipated by Toa) to produce goods or labor. Their species is still split into two societies by gender and getting together long enough to have kids probably isn't in the cards.
A few Skrall are hired on by the Dark Hunters, but given their lack of powers, they would be best as cannon fodder, or as combat trainers to beings with greater powers.
Every other remaining male Skrall group is going to have their shit kicked in by every other group the second they try to cause trouble. And the Baterra are probably still picking off warriors whenever and wherever they find them.
Their population has plummeted over the last 100,000 years and the remaining members of the species are essentially the last generation.
The best hope their species has is that the female Skrall, being less militant and having no mental powers left, join with Agori or Glatorian society. They might be closely related enough that they can have children with the Glatorian or Agori.
If so, any future Skrall are at most 50-50 genetically split with another species. Subsequent generations will have thinner and thinner Skrall genetics, and they'll be extinct as an individual species.
Given that they were absolute bastards as a species and society in-canon, that might be for the best. Banishing every member of your society that can have children, and then going to endless war with every one of your neighbors forever is essentially biological suicide.
#bionicle#headcanon#Skrall#Agori#Glatorian#Toa#Makuta#Teridax#Mata Nui#seriously the Skrall are dumb as hell#their entire society is like Sparta on cocaine#everyone ask them why they're not having kids#like millenials and gen z#it ain't the economy per say#it's that they have no economy#or powers#or ability to have kids
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they had to cancel Bionicle G1 because the cultural exchange between the Agori and Matorans would result in Matorans finding out that you can be a girl if you aren’t blue and you don’t have to be a girl because you’re blue and also they’ll learn what sex is and so there could be hot, sweaty tgirl sex i- [greg farshtey shoots me with a sniper rifle]
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The Agori are a feared cult of warrior mercenaries. The highest honour in Agori society is to bring glory and resources to their sect. To better aid them in this task the Agori make extensive use cybernetics to increase their combat prowess, with the most extreme and noticeable being the full body replacement of the Agori Warsuit. Heavily armed and armoured the Warsuit is part walking tank, part life support system. Deep inside the Warsuit there will is a living warrior surgically merged with the armour. Sustained by the Warsuit the Agori warrior within can live for centuries, bringing glory and riches to their sect through unending battle. Over this time it is not uncommon for a Warsuit to acquire trophies and decoration to commemorate its many achievements in war. . . . . . . . . . . . . . . . . . . . . . #art #artist #painting #oilpaint #oilpainting #traditionalart #illustration #illustrator #thomaselliott #thomaselliottartist #thomaselliottillustrator #darksong #scifi #scifiart #robot #mech #mecha #giantrobot #agori #agoriwarsuit #cyborg #grimdark #armour #conceptart https://www.instagram.com/p/Crdnd0vqEPM/?igshid=NGJjMDIxMWI=
#art#artist#painting#oilpaint#oilpainting#traditionalart#illustration#illustrator#thomaselliott#thomaselliottartist#thomaselliottillustrator#darksong#scifi#scifiart#robot#mech#mecha#giantrobot#agori#agoriwarsuit#cyborg#grimdark#armour#conceptart
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Tbh I wonder if it's even necessary to make the distinction between Glatorian and Agori as separate species, and for that matter, the Skrall and Bone Hunters. I do appreciate the idea of retroactively having the Matoran and Toa be recreations of the society that created them, but on the other hand, making it all one species within the lore would also help to differentiate the setting as more grounded, especially with the removal of elemental powers and Kanohi;
In general, Bara Magna's stories feel more human with how the cast struggles with human problems like getting enough food and water, poor working conditions, wages, etc. It's what helps differentiate the setting from the Matoran Universe, and leaning into that helps Bara Magna stand out in its own compelling way. Come to think of it, one could easily imagine everyone as human in these stories, and it wouldn't really change a thing nor contradict lore, minus the Glatorian and Agori being ridiculously long-lived; But that can be explained via cybernetic enhancements and the Great Beings' experiments.
But that gets me back to my main point; It'd be easy to explain the height difference with Glatorian as just genetic, species variation as one can see in humans themselves. And of course the bigger Agori gravitate towards the Glatorian profession, because it's one where their physique gives them a natural leg up over their peers; And it's not as if anyone has the privilege to choose jobs they enjoy vs ones that put food on the table.
In the first half of 2009, we're introduced to Berix, who wants to participate in the arena someday. Now we do have the Glatorian game, both its in-universe and real life counterparts, to justify this; Agori function as a separate game piece in the rules. But if Agori can fight alongside Glatorian in the ring, why not have Agori vs Agori matches, especially when the dilemma of tribes not having enough Glatorian is a thing?
Plus, this brings us to the second wave of 2009, which introduces a lot of Agori who can fight in the arena (even against Glatorian such as Perditus) via the great equalizer of vehicles; And then there's Telluris, who's a perfect middle-ground between Agori and Glatorian in terms of stature. Body types don't have to be canonized as a separate species, because sure the Skrall are built different, but so are Kiina and Strakk, who are nevertheless Glatorian. It avoids falling into the trope of the Evil Race, and again, humanizes the story even more by making it all one species. By the end of the day, the term Glatorian canonically only refers to the occupation, and not the larger species, which is technically still unnamed.
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Been giving the 'Matoran Universe' side of things a lot of attention, so decided to give the non MU side of things some love. The Agori
The Natives of Spherus Magna, and later Bara Magna after the Shattering. They are a race of hardy organic beings with naturally metallic skeletons. they are exceptionally long lived, which is only further enhanced by the common use of cybernetic implants in the race.
They are divided into various Tribes across the world, each taking a name relevant to an element important to their society, or naming themselves after where they live.
Zesk A sub-race of Agori, and all that remains of the Sand Tribe. They were modified by the Great Beings into a more beastial form, and slowly over time devolved into little more than animals. Most Zesk however, are able to be acclimated into civilized society under the right circumstances.
Glatorian A species of beings closely related to the Agori, but larger and stronger. They often live in the Triebs alongside Agori. After the Shattering, Glatorian picked up the role of protectors of the Agori. They protected their younger relatives from the various threats of Bara Magna.
Eventually, as things settled and resources began to dwindle, wars broke out amongst the Agori, Glatorian, and the Skrall. Eventually, things settled with the creation of the Glatorian Arenas. Glatorian would fight in the arenas to earn resources for their Tribes.
Though Glatorian is traditionally the name of a race, it has since evolved into a title as well. Anyone who fights in a Glatorian Arena earns the title of Glatorian, regardless of what they are. Agori, Skrall, Matoran, Toa, etc.
Vorox Similar to the Zesk, the Vorox were Glatorian of the Sand Tribe, modified by the Great Beings. Like their smaller cousins, the Vorox devolved into aggressive desert wondering animals. They too can be acclimated into society, but doing so is much more difficult due to their enhanced strength and durability.
Skrall Another close relative of the Agori and Glatorian, though distinct, the Skrall are a race of strong and durable people. They live alongside Agori in the Stone Tribe.
Skrall culture is rather violent, more so than Agori and Glatorian culture. In recent years however, after the Reformation things have begun to mellow out however. Even before then, many individual Skrall have incorporated themselves into other tribes.
Kaadrix is one such Skrall. He was exiled from the Stone Tribe before the Reformation. He wandered alone for a long time, before finding a tribe called the Mountain Tribe. He was able to incorporate himself into the tribe.
Koza is a Skrall warrior that has heavily modified himself through cybernetics. He is much stronger than most other Skrall. He's infamous for his brutality in the Arena, having torn another Glatorian by the name of Telrakk apart.
Gelra a Glatorian of the Water Tribe. She's a strong, burly warrior with an ego to her. She's well known for her outstanding strength, surprisingly able to match Koza in hand to hand combat on numerous occassions, and typically choosing to fight other Glatorian who are using vehicles or mounts.
Telrakk was an up and coming Glatorian for a branch of the Jungle Tribe. He suffered a particularly nasty loss at the hands of Koza, leaving him severely injured. Eventually, much of body was replaced by mechanics as a result. Over time his off shoot of the Jungle Tribe would run into hardship with Bone Hunters, and during a rematch with Koza, his Tribe's home was razed by the bandits. His return to his destroyed home lead him to become
Talrakk the Conqueror an infamous warlord who uses engineered robots as his army. He intends to conquer as much of the Spherus Magna as he can to forcefully protect it from outside threats with his mechanical troops.
#Bionicle#Bionicle Moc#lego#lego moc#Glatorian#Agori#Zesk#Vorox#Skrall#Fire tribe#Water Tribe#Sand Tribe#Jungle Tribe#Mountain Tribe#Stone Tribe#Ice Tribe
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berix berix berix
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I've been trying to find out more information on exactly how Magnan aging works for a potential future knowledge tower video, but unfortunately the only thing I've found so far is this Greg quote:
Which isn't helpful.
Ignoring the mechanism behind how they have such a long lifespan for now (be it natural or artificial, as that's a separate line of research I've also got going on) I see two possibilities:
1.) They mature relatively quickly to adulthood then age very slowly from there (think Elves in D&D - they develop at about the same rate as humans, but once physically mature they live for a very long time. They are also only culturally considered adults at age 100, even though they have already been physically adults for decades - could the Magnans have a similar system?)
2.) Their rate of ageing doesn't change at any point, so they take hundreds or even thousands of years to develop into maturity (think Yoda's/Grogu's species from Star Wars)
I wanted to get other people's opinions on this, which of the above two options do you think is most likely given what we know from the Bionicle storyline? Or are there other possibilities that I'm missing?
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"History will tell you that I am a monster, a slaver, someone who made a living capturing my fellow Agori and selling them to the Skrall. I'd be a fool to lie and pretend I did not do those things; of course I did. But there is more to the story than just that, and there is one thing you need to always remember about history: the winners write all the books."
A Sahmad fanart I made! He's one of my favorite Bionicle characters and I love him so much. He deserved so much better, story did him dirty and in the end he saved people who shunned him and his tribe in times of need and people who he didn't even know. An amazing character 🧡
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The Ice Agori triplets Armus (he/him), Ranmus (he/him), and Nora (she/her)
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Matoran universe inhabitants arent ready for hair.
Imagine Kiina mentioning that her hair is coming loose, takes off her helmet, quickly re does it, and puts her helmet back on.
The toa next to her is just staring in panic because what WAS that- what was that?? Cranial wires? Taking your mask off is a dicey proposition for matoran & toa at best, but to see someone just... casually...?
It's gonna take a lot of explaining, is what I'm getting at.
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