#4 player survival mode
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Sniper Elite Resistance
This game is so much fun! I love how if you get a special kill in an area, it shows you the damages you have done. This game has an almost open world effect but it does not allow you to go out of boundaries.
This game you have to also worry about the wind and bullet drops, sometimes the wind will carry your bullet and if you are aiming long range and you hold your breath there is a cross hair that shows up to allow you to help know where to hit and if you are hitting your target. This game is only 2 player co-op on the campaign but if you want to do survival, it holds up to four.
There is also online multiplayer that holds up to 16 players. There are collectibles and all kinds of different objectives in this game and if you happen to get all the work benches in the missions, you unlock more and more for your guns. The guns are customizable meaning you can add just about anything to make it work for you.
I must warn you, there are going to be people coming in from different worlds trying to kill you, you have to kill them before they get to you and if you do, you win. There are phones all over the map that will allow you to call in to see where they were last spotted. This in my opinion is fun but after a while it gets tiresome and annoying when you are trying to complete certain objectives and missions. Sometimes you will not even notice the other player because they look just like the NPCs but if you watch them, you can tell something is off and sometimes they do not look like them.
If you fail, then you get a defeat window and you can start the mission back from where you left off. You can also turn this off in the options menu in which that was great for me because I got tired of being shot while doing the mission because it happens after so many minutes. It felt like one was coming right after another and I just wanted to finish the mission.
This game is fun and it only has 9 story missions and then a DLC one. Some of the missions can be longer than others and then exploring and looking for collectibles and other mission items takes a while to get through but luckily you can always go back and replay it.
Get Sniper Elite resistance here: Kinguin, Fanatical, Gamvio
#sniper elite#pvp#pve#survival#console game#crossplay#crossplatform#16 player multiplayer#16 players#2 player campaign#2 player coop#2player campaign#4 player survival mode#Co-Op Game#Game Pass#pc gaming#PlayStation 5#Propaganda Mission#Rebellion Developments#Resistance Fighter#sniper elite resistance#Sniper Game#Stealth Shooter#tactical shooter#World War II#X-Ray Kill Cam#xbox one#fps#third person shooter#third person
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ghost files 2 is looking sick (literally)
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#i can relate to vr making you wanna vomit i cant play vr anymore 🤢#phasmaphobia is definitely a better multiplayer game i didnt know there was solo play?#its like a 3-4 player game imo? if they could get ranboo to play with them over discord thatd be fun#good season of survival mode! fun to watch them play some games together and just hangout#survival mode#watcher#ryan bergara#shane madej#watcher entertainment#we are watcher#phasmophobia
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it actually does feel insane n wild tht every1 always talks abt every mcyt/says they used 2 watch every old school minecrafter *except* AH. like never a single mention of them except mayb one or twice in the most random of places in, like, a post's tags or smth. nary a reference in sight no1 listing them as their previous childhood mcyt of choice no mention of their iconic tower of pimps no nothing... like, sure they werent family friendly (not at ALL. inappropriate every other Word) or builders/redstoners but they Did still post like every week for years on end. they used 2 b so big back in the day (4 more than their minedcraft content, tho, as they were a variety channel but who uploaded minecraft weekly) but nowadays it feels as if they never existed even when talking abt mcyt days of old. it astounds me somewhat. im like part of the 1% whose mcyt of choice prior 2 my current biases (+AH doesnt exist anymore) was AH.
#so many of us loved the king au? hello? it was Huge? some of the more iconic minigames they played? fishing jamboree? yd/yd? skyfac?#as a kid literally the ONLY minedcrafters i watched were p much jus AH. id never even HEARD of most of the famous 1s.#(note: i remember watching tobuscus a few times when i was RLY young i remember he played some heaven-like mod once)#i was a minedcraft player myself (recreated h0mestuck houses in creative mode [+other HS inspired builds] n messed around in survival) n ye#bc i never made contraptions or farms or w/e u could bet ur ass id never heard of an eth0slab or impulse. my only exposure 2 yogzcraft was#like 2 of their mc song parodies. same w captain i only knew him from song parodies as well. every other mc yter didnt exist 2 me.#i was an AH fan ride or die n i remember loving michael SO fucking much (not LOVE love i mean he was my fav) n iirc ray as well.#n i say this as if i was only a fan as a child! no!! it Continued! i loved AH up until a few yrs ago ( tho i stopped watching them 4 a few#yrs when i was younger then caught myself back up) i watched almost every minedcraft ep! AH my beloved i was obsessed w them in 2019.#delete later
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RANDOM ASTRO TAKES #4
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Where is Capricorn in your chart can show where you are the GOAT, that’s an area of your life where with discipline and hard work you can overcome anything, all the doors are open and sky is the limit.
Uranus in Pisces in mutual reception with Neptune in Aquarius can embodies an ideal of creativity, spirituality, or physically. They’re divine muse if artists, skillful players, talented photographers, top models. But also intuitive fast thinkers, innovative healing maker, a good content creator, an influencer with eccentric community, an actor that you trust like no one… Neptune is in fall in Aquarius but it’s one of the less difficult fall, if we retire New Age bullshit and delusion about community in our modern society, that placement is in derivative 12H of its domicile, Pisces is in analogy with 12H, it’s symbolic of all the mysticism of the sky.
Generally, if the planets aren’t in exile/fall, harshly aspected or in difficult houses, mutual reception strengthened the planets implicated, their qualities blend each others to creates something very unique and special, Uranus can rules that type of placement.
Some of the best mutual reception :
Mercury in Cancer and Moon in Gemini (fast mind)
Mars in Capricorn and Saturn in Scorpio (THE achiever)
Venus in Cancer and Moon in Taurus (best sensual partner)
Jupiter in Libra and Venus in Sagittarius (abondance of pleasures)
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A news from CIA says that Covid 19 had been leaked from a laboratory, when France, in collaboration with China, inaugurated a p4 laboratory BEFORE COVID in Wuhan specifically for this type of virus, it was very strange, given all this, that the new Moon is in Aquarius conjoined with Mercury and Pluto ruled by Saturn in Pisces, the sign of viruses and bacteria. With the new Moon in the same sign as the U.S. Moon, it really is a potential conspiracy in the making that people are now informed.
Mercury in Aquarius ingresses conjunct Pluto at 1 degrees, new ideas emerges from a hidden place of the mind, transformative conversations can disrupting your daily routine, technology boosted, AI more and more used, dystopian Black mirror shit happens in the real world..It’s a previous of the ingress of Uranus in Gemini trine Pluto.
Crown atmospheric of Sun is 1 million of degrees when the Sun is 5000 degrees Celsius, that’s why entourage of Sun dominant are very hot.
The start of a plutocracy/technocracy happens during a Sun/Pluto conjunction in Aquarius, that falls in the 3H of USA, Canada is menaced, Mexicans and South Americans refugees also.
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what sign’s rising hide based on their derivative 8H :
Aries (Scorpio 8H) : the secrets of death
Taurus (Sag 8H) : secrets journeys places
Gemini (Cap 8H) : hidden inner knowledge
Cancer (Aqua 8H) : secrets of human birth
Leo (Pisces 8H) : hidden creativity skills
Virgo (Aries 8H) : secrets of motivation
Libra (Taurus 8H) : secrets of arcane le bateleur
Scorpio (Gemini 8H) : secrets books/secrets jokes
Sagittarius (Cancer 8H) : secrets of abundance
Capricorn (Leo 8H) : secrets of glowing up
Aquarius (Virgo 8H) : secrets of epistemology
Pisces (Libra 8H) : secrets of love
Where earth signs fall in your chart is how you are connected to nature,
1/5/9H : you might construct your identity, pleasures, philosophy of life based on grounded thoughts, your daily routine can be to enjoy the instant present, the little things that the life have to offer
2/6/10H : your relationships to material possessions can be so important, but warning on overconsumption, you’re maybe ethical in your career, values.
3/7/11H : you should connecting with others when you commit to your natural skills, that can be crafts or art, but you’re can really enjoy travel with your entourage in green places.
4/8/12H : survival mode might be in your subconscious patterns, you can knowing what is animal spirit, everything can be a natural law in this world for you.
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batboys and video games
video games I think the batboys would enjoy ♡
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Dick is an animal crossing player. He played city-folk when it came out and instantly fell in love with the game. He had a pocket camp account, with a well decorated campsite that would make any player jealous. His island in new horizons is 5 stars, decorated and beautiful. He carries his switch everywhere with him.
If you play animal crossing too, he would beg you to come over to his island. If you do, he immediately throws bells, flowers and other gifts onto you.
He also plays some Minecraft, but he isn't very good. He played with Tim a couple times and died immediately. When he does play, he plays survival on peaceful mode so it's easy to stay alive. He prefers to play Minecraft with someone, so if you'll play with him and protect him, he'd definitely play more often.
He has a Roblox account that he uses every blue moon. He only plays when Damian asks (demands) that he joins him. He's surprisingly good at natural disaster survival and royal high.
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Tim loves Roblox and Minecraft. He will join public Minecraft servers and absolutely be the best player there. When on Roblox, he does those really long and easy obbies, before hacking or buying admin to troll the other players.
He plays Marvel Rivals too. He isn't really a marvel fan but he enjoys it nonetheless. His tank main is Dr. Strange, duelist main is Moon Knight and strategist main is Adam Warlock. Sometimes Jason or Dick will join him. Jason will main Bucky and Dick will main Adam (if Tim isn't already Adam) Or Luna Snow.
Tim also really enjoys the pokemon games and will often play with Bart.
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Jason likes a couple different genres of videogames. he likes animal crossing and plays every now and then, but he also enjoys fighting/shooting games.
I’ve personally never played COD but I feel like it would be something he would enjoy. I can also see him playing stardew valley.
whenever he has a rough day he will hop onto animal crossing or stardew valley and interact with the NPC’s. In one of his stardew saves, he has Krobus living with him.
He played Pikmin 4 when it came out and adored it, he went back and played all the other games too.
I hope this isn’t ooc!! I have been obsessed with marvel rivals lately and felt like I should write about it.
#dc#batfam#jason todd#batfamily#dc comics#dcu#tim drake#dick grayson#jason todd x reader#jason todd x you#jason todd imagine#jason todd thoughts#jason todd fluff#jason todd headcanon#dick grayson headcanon#dick grayson x you#dick grayson x reader#dick grayson fluff#tim drake headcanon#tim drake x you#tim drake x reader#tim drake fluff
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i think splatoon should have a free-for-all gamemode. a true anarchy mode you could say? could be 4 players (sounds managable) or maybe 8 players (sounds fucked). every player has a unique ink colour, there are no teams. objectives: kill eachother, survive
#score would be decided by the person's splats - the amount of times splatted. person w the biggest number wins?#would this be even playable let alone fun at all? i have no clue:]
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I do wonder. Judging by your previous answered question about Deimos' train of thought...does he Actually care about Ludek? Does he like him? Is he just another useful pawn like Vannatir was in the past?
Ohh man, asking the hard hitting questions! For a while I actually did think that Deimos just sees Ludek as a useful pawn. ( ;____; ) Ludek is an incredibly strong Fighter and there have been battles where Ludek stepped in to protect Deimos specifically. Like a bodyguard. Deimos really fears losing that protection, so he is careful with Ludek's feelings.
And ya know, Ludek being a rich noble is also a nice way to get back to the luxurious lifestyle that Deimos is so used to. Very useful. >D
However, during the Denholm ball there was a sincerity towards Ludek that Deimos actually regretted afterwards. That night Deimos felt so much like himself again. And while he had already been planning to seduce Ludek, somehow the feeling became far too real by the time they were alone together. Maybe it's because Deimos felt safe that night?
Deimos has been in survival mode this entire campaign so far. Already in session 4 his warlock patron Vannatir found Deimos again and there was a real risk that Deimos was going to be whisked away from the party/campaign as a player character. But thankfully Deimos managed to convince Vannatir that his growth in powers together with this group will only benefit Vannatir as well. Vannatir agreed but did give Deimos a mission that will prove the party's capabilities when Deimos sees them as ready.
So I think the main problem is that Deimos can't afford to be sincere with Ludek. The two of them meeting now is just the worst timing.
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The Pros and (Many) Cons of Multiversus
I had originally written this list out on Discord, but a recent post on Twitter made me decide to post it here. The post in question:
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And with that out of the way...
THE PROS:
So yeah… The Pros and Cons of MultiVersus
PROS: -Large roster of characters from various cartoons, movies and comics -Easy to pick up and play -there is a single player "Rifts" mode -Free to play…
CRACKS KNUCKLES
CONS:
-…is rather MISLEADING to put it very mildly. While it is free to play the game, you STILL have to pay for many things, like the Battlepass, banners, emotes, variants of the characters, even TAUNTS. IF you had an issue with what Tecmo did with DOA and its microtransactions, then what WB has is, essentially, an even more sinister issue. -The in game currency, Gleanium, can only be obtained two ways: either by playing the game and earning it or by buying it. Which would not be an issue if it wasn't for the fact that earning Gleanium via gameplay will take a MASSIVE amount of game playing, and even then the rewards are small at best. Add to that the cost of certain fighters if you opt to use Gleanium instead of the other Fighter Currency and you will probably punch a window in frustration: most of the Variants will cost around 500, while others will be considerably more. For example, the Variant of Black Adam based on the movie featuring Dwayne Johnson? 2000 Gleanium (equal to 20 bucks)
I barely tolerated that ego trip of a movie why the hell do I need to spend 20 bucks on him, fuck its not even his voice!! (And if it was his voice, they probably would have charged us 4000. And then there are the really, REALLY ultra rare Variants, which can only be obtained through certain events by earning certain credits (obtained through either Gleanium or event tied currency) and they can be even more expensive. The current event has at least, from my own recollection, 4 Elusive Variants. These can only be obtained by trading in 6 Icicles. If you opt to use Gleanium to get an Icicle, each of these cost 500. So yes, $30 for 1 character. And if you think that is bad, wait until you see how many Variants Bugs Bunny and Reindog have. -Certain fighters, even after the many patches are still unbalanced. The hit box on Banana Guard, for example, is RIDICULOUS. Just trust me on this. -The entire game is ONLINE ONLY. Even the single player Rifts mode. And if you want 100% completion of a Rift node, you HAVE to beat all of it with a friend. While the game's focus is on multiplayer gaming, a game that has a single player mode should not require two people to unlock everything. And while we are talking about Rifts… -The highest difficulty level for a Rift, Looney, is possibly the worst example of Fake Difficulty for many gamers, even very skilled ones. Even if all the Gems you have are at the highest level, the game's damage output favors the CPU over you; you will do less damage, they will do way more, they WILL have priority and will chain combos very quickly. The only POSSIBLE way to survive is if you play with a friend and even then, that is not a guarantee of a win. To give you an example of how utterly broken Looney is, look no further than the "Crisis in Townsville" Rift from Season 2. It's very unforgivable, certain objectives are almost nigh impossible on your own and the boss fight...lets just say I never finished it on Looney.
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-NO ARCADE MODE. Say what you want about Nickelodeon All Star Brawl 2 (and its actually a pretty damn good game even though it does not get the same attention as MVS) it actually has an Arcade mode and single player experience, along with probably a better boss roster. (Was ANYONE expecting Sartana of the Dead?) Plus there are better rewards for its single player story mode as you play through it. -Certain Daily and Weekly Goals are a BITCH to complete, especially the ones that require you to play in PvP battles. It's especially bad now in this current iteration where "Wacky Weekend" exists. Its hard to complete the goal "Do Damage in Event Que" when one of the potential matches you can play is Volleyball. -Depending on which platform you play, the online can be either really good or "fuck you" levels. And there are many instances where a player will either quit mid match, screwing you over.
There is probably a LOT more I missed but I am not gonna write an entire fucking essay. My point is that the game has a lot more potential but there are just so many things that hold it back.
If there is one extra positive though, I would say its the tie in comics. They're pretty fun to read. And when was the last time you read a comic that starts off with Wonder Woman punching the FUCK out of the Wicked Witch of the West? Ok that, and Mythic Vista Raven and Velma.
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I’d love to hear any comments/headcanons you have for pre-Tarn/pre-war Damus!
Those tags about him being touch starved due in part to his Outlier powers had me in my feels 😭😭 I loved that wonderful (and angsty) analysis on him.
Hmm I'm not sure I have that many but let's see if the ones I do have end up blossoming into a more robust list or not
Like most people, I headcanon Damus having an affinity for music long before becoming Tarn; I mean, his outlier power had literally nothing to do with sound at all to begin with (even once he started being able to do it at a distance), so it seems like for Tarn to have 'music lover' as one of his big traits, he would've picked it for a reason, no? Not all parts of Tarn (TM) have to be a complete pretense
Following that, because Damus' outlier broke all electrical devices/machines he touched, he became a singer because his own voice is something he can't break and that no one can take away from him. Maybe he would've tried non-electronic instruments, but he would've gravitated towards singing more than instrumental performance regardless
Also, depending on how you headcanon Cybertronian singing to work (do any of them "breathe"/push air like humans do or are their voices entirely synthesized? Is "breathing" a special mod or does it work as a function of ventilation/cooling), being empurata'd probably could've affected Damus' singing ability since he would no longer have a face/mouth to shape his sounds. Could still sing since he does have a voice box, but I imagine that, considering Damus wasn't able to touch anyone/anything anyways, losing his hands was way less hurtful to him than losing his face.
However, since his outlier ability would make him pretty much functionally disabled on Cybertron (literally everything and everyone is machines), Damus would've had a greater appreciation for physical mediums of art/function more than the average person, I think. In a society where pretty much everything is stored on datapads, computers, etc, Damus would've been a huge pen-and-paper, art canvas, stonecarving, etc kind of guy; a big appreciator of things that can survive without an electrical connection or any machine functioning. He's basically one of those people who, in human terms, would own a lot of antiquated stuff like record players, cassette decks, CDs, etc because his outlier forced him to adapt to (and then eventually enjoy the benefits/unique traits of) physical rather than digital mediums. I imagine this trait would make Damus odd among other hobbyists, since for both anatomical reasons (they're a mechanical species) and cultural reasons (history of mechanical superiority/anti-organic tendencies), most people would probably degrade physical media as less fast, efficient, flexible, etc compared to digital. Which does kind of make it ironic that Damus later became a Decepticon, but I suppose non-electrical/mechanical doesn't necessarily equate to being organic.
On account of not gaining control of his outlier until his outlaw days with Orion and co., I imagine Damus' job opportunities would've been very limited and he would've mostly had a very poor/limiting lifestyle (which also inclined him to be more interested in Megatron's writings and eventually becoming a Decepticon). Creativity isn't running well at the moment, but probably something like waste management (like being a garbage man) or some sort of manual hauling job, although Damus appears to have just been a normal 4-wheeled car alt-mode so I'm not sure he could've/would've gotten hired for heavy manual labor stuff. Perhaps he could've been a courier like Bumblebee was pre-war?
That also begs the question of how Damus compensated for his disability. Maybe to handle electronics, he could do so as long as he wore really thick gloves or something? Probably he'd also take advantage of stuff like voice commands/text to speech on electronic devices, so I imagine Damus' life wasn't completely devoid of any technology whatsoever. Do you think he'd be able to cook food on a stove top as long as he used a pair of tongs to grab it? I bet Damus had to get really good at improvising disability aids and getting basic life functions done without touching things directly with his hands, so maybe he was a bit of a tinkerer back then as well. And now I'm imagining Damus' home being full of elaborate Rube Goldberg machines that do very basic things like turn the stove to a specific temperature and turn it off after a set interval of time klsdalfjkdls
#squiggle answers#mtmte tarn#mtmte damus#hope these are pretty interesting!#admittedly i'm almost primarily going off of his outlier and reading that as a disability in the context of a mechanical society#but yeah. damus was an arts and crafts fellow i bet. big pen and paper appreciator#maybe he like crocheted or did cross stitch or knitting before the empurata
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Stories from Sol: The Gun-Dog launches February 20, 2025 - Gematsu
Science-fiction visual novel Stories from Sol: The Gun-Dog will launch for PlayStation 5, PlayStation 4, Switch, and PC via Steam on February 20, 2025, publisher Astrolabe Games and developer Space Colony Studios announced. It will feature English, French, Spanish, German, Japanese, Traditional Chinese, and Simplified Chinese language options.
The companies also unveiled the new “Full-Color Mode,” which makes the game playable in full color. An update for the previously released demo featuring this new mode is available now for PlayStation 5 and PC, and will launch for Switch on September 19.
As previously announced, PM Studios and Meridiem Games will publish physical editions of Stories from Sol: The-Gun Dog in North America and Europe, respectively. The physical edition will be available for PlayStation 5 in North America, and for PlayStation 5 and Switch in Europe.
Here is an overview of the game, via Astrolabe Games:
About
War is over. War is just beginning. Planetary Calendar 214. Four years have passed since the end of the Solar War. Our protagonist, scarred from the loss of his crewmates in the war, is re-assigned to the Jovian patrol ship Gun-Dog as it’s dispatched with orders to investigate mysterious signals coming from the edge of Jovian Space. Unknown to the Gun-Dog’s crew, a new danger looms deep in the ocean of stars, threatening not just the Gun-Dog but all her crew. Take on the role of the Gun-Dog’s security officer as you attempt to save the ship from an unknown assailant whilst navigating the paranoia, conspiracies and vendettas that break out amongst the crew. As camaraderie falls apart can you overcome the challenges that await?
The Game: A Love Letter to Retro Anime and 80s Science-Fiction
Stories from Sol: The Gun-Dog is a visual novel adventure in the spirit of classic PC-9800 titles. Featuring a vintage green screen aesthetic, Space Colony Studios strives to create an “era-accurate” game that exudes retro vibes in every way, from the text to the visual effects. As the Jovian patrol ship sails into the darkness among the stars, the players will feel like they are on an adventure in an 80s Sci-Fi as they solve the mystery they find themselves in.
The Story: A New Threat Emerges From the Void
Humans have long since freed themselves from the grasp of gravity, but they are still unable to escape the hold of war. It’s year 214 of the Planetary Calendar. Four years have passed since the end of the Solar War and an uneasy peace persists throughout the solar system. The Jovian patrol ship Gun-Dog is sent on a reconnaissance mission to investigate mysterious signals coming from the edge of Jovian space. What starts as a routine assignment quickly escalates into a battle for survival as an unknown threat terrorises the crew.
The Gameplay: Investigate. Interact. Analyze. Advance.
Utilizing traditional point-and-click adventure mechanics, during your time on the Gun-Dog, you can navigate various locations on the ship, examine the details of the richly realized backgrounds or talk with the different crew members on board. You will need to listen closely to the characters’ words to reveal important clues or duplicitous intentions and keep your eyes peeled for key items and interactive elements in the backgrounds that you can use to advance the story.
The Characters: Get on Board With the Crew of the Gun-Dog!
All stories are about people and the cast of The Gun-Dog bring the story to life, so much so that their charm and charisma convinced the team at Astrolabe Games to board the Gun-Dog and sign up to be the publisher. From the elegant yet distant Captain Bartermews, to the bubbly Lieutenant Commander Cassandra Quinn, to the assertive and domineering Chief Mackenzie Cathays, The Gun-Dog features an extensive cast of characters for you to meet. Each crew member has a distinct personality, role and history. Get to know them and their quirks and decide whether to work with or against them to unravel the mystery that lies at the story’s heart.
The Place: Adventure in an Entirely Explorable Ship!
The main stage of the first installment in the Stories from Sol series, as the Jovian patrol ship Gun-Dog heads into deep space it serves as the setting for the game’s story. It has been exhaustively realized. Rich and evocative descriptions of the ship, including the constant rumble of the engine room, the bustle of the bridge, the silence of space pair with an extensive range of scenes that have been meticulously designed and animated in detail to deliver an immersive experience. Inspired by the best that anime has to offer the ship even features “Armored Frames,” mechanized, human shaped, weapons of war.
Watch a new trailer below. View a new set of screenshots at the gallery.
Release Date and Full-Color Mode Trailer
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#Stories from Sol: The Gun-Dog#Stories from Sol#Astrolabe Games#Space Colony Studios#visual novel#Gematsu#Youtube
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So this is a fully random question, with a fair amount of context.
You see, I wanted to try making a video game, and I have some uh.... high ambitions. Each game is set in the capital of a nation called Ashfell, Sparkway City. All are set as different stories within the city, some centering around the Starlight Square (a small town built within the city that's all centering around a single franchised entity: for any world building fans, I'm adding this here, it interacts with the rest of the city quite well since they funnel that money back into the local economy via local sourcing. Plus it's an experiment to build more jobs by zoning a large city into microtowns with free housing and ease of getting jobs in the location), some centering around the concept of life and death, and more. I have 4 games I want to make, each one having different mechanics and styles.
Most of the games will have queer elements as well. Also populated by humans and furries.
Game 1: Nexus (title in progress)
This game is a 3D open world game, set around depression as a whole. It would have survival and psychological horror elements in it, especially after dying in the game a few times. Most early deaths would be self inflicted.
Things to note: there may be more than one game mode involved. Inspired by some free roam horror games (can't think of any)
Game 2: Dream Guardian
This game is a Metroidvania, inspired by Hollow Knight in some design choices. Weapons, spells, and traversing abilities unlockable of course. Follow the main character as she goes on quests to defeat evil throughout Sparkway City!
Things to note: an optional mechanic may be added that may cause psychological damage to the player. The mechanic will be OFF by default, and the player will have to go through 3 layers of "are you sure" before turning it on.
Game 3: Rhythm game (title in progress)
Starring the audition attempts of Trixie and the Tricks (a fully queer band trio) across Sparkway City as they try to get a permanent gig to perform with, this game is based on Guitar Hero and Rhythm Heaven Fever, lol.
Things to note: either I'll have to compose the music myself or someone may have to help here...
Game 4: Carved (title in progress)
A survival horror game that starts off nice enough, but quickly goes south as you have to escape the area you spent your whole life in. Inspired in design by Into the Pit. Yes I watched a playthrough, hush. The style fits what I'd be going with.
I'm working on the game design document for the four as it is, don't worry about it
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by Mike Shea on 5 August 2024:
Hasbro may be hurling D&D towards a digital future but we already have everything we need to enjoy this game for the rest of our lives. Hasbro is super-excited for a digital D&D future. They're tired of selling us, as Penny Arcade perfectly describes, a single hamburger we can share with our friends every week for thirty years. Hasbro wants subscription revenue from every player every month – not just the single purchase of a book you can keep, share, and use for the rest of your life. Hasbro doesn't want to sell you D&D. They want you to pay rent. Chris Cocks, Hasbro's president and former president of Wizards of the Coast, is pushing hard for a digital future. He already said they're running experiments with artificial intelligence saying "D&D has 50 years of content that we can mine". The new head of Wizards of the Coast, the subsidiary of Hasbro in charge of D&D, is a former Blizzard executive who replaced a former Amazon and Microsoft executive. They posted a new D&D product architect job with a clear focus on digital gaming and a new "monetization designer" which is as close to "professional enshittifier" as I've heard of in a job description. So yeah, Hasbro is really excited to charge monthly fees and microtransactions for D&D and ensure you never stop paying for it. But I have good news for you. It doesn't matter. Here are four reasons why: 1. The three D&D core books are the only D&D books that really matter and they're going to be physical books. 2. With rulesets released into the Creative Commons, anyone can build digital tools, adventures, supplements, and even entire RPGs – all fully compatible with D&D. 3. We have 50 years of previous versions of D&D we can play, multiple competing and compatible 5e variants from other publishers, and hundreds of other RPGs we can enjoy. 4. We have several independent digital platforms we can use to run our games online.
[keep reading]
So Mike Shea's argument here is that no matter what Hasbro does, D&D is enshittification-proof. Personally, I agree that tabletop games (all of them, not just D&D) are to a large extent resistant to that, due to the nature of the game, but digital platforms are another matter. Then again, I have zero interest in digital platforms, so I don't know how they work. Can you incorporate non-SRD material in an independent VTT, for example? Does it matter? No idea!
For traditional D&D, I think it's always had (in its entire history, all editions!) two distinct modes of attracting people:
here is an Official Book of Rules! I should buy it (or borrow it, or pirate it) and use it, because it's an official and authoritative publication
here is a Good Rule! I should incorporate it in my D&D game because I like it, and I don't care where it came from and in what format, official book, third party, homebrew, DMs Guild, hardcover book, piece of paper, pdf, a reddit post, my own noggin.
But last year, they tried an new thing and released a set of 25 monsters for $6 only on D&D Beyond. No physical print, and no pdf. (Previously there had been digital-only releases, mostly short adventures, but in pdf form.) And although I have no way of knowing how sales went, I strongly suspect this will NEVER work. It's just a bunch of "assets", it doesn't register as an Official Publication, there's no incentive to get it as such. So we're left with "is it a good rule?", and there it competes with a million other rules published for fun and/or profit by other people. Why "buy" that one? (You're not quite buying it: if D&D Beyond goes down, poof go the monsters!)
So yeah, I think they'll try to enshittify tabletop D&D, but they'll go about it half-heartedly (to go full in, they'd have to drop the printed books, and there's NO WAY they'll do that), and simply no one will care, D&D doesn't work like that.
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Wait. I wanna hear you Will Solace headcanons
Okay so be prepared for these to be wildly inaccurate because all I know about this guy is from fannon. Most of this is also me projecting.
1. Bass player. Yes that is 100% biased, as I am also a bass player (and I hc myself as a legacy of Apollo). No I have no basis on this claim other than Basses Are Just Cooler Than Guitars.
2. OR he’s the guitarist, Nico is the Bassist.
3. If there is a piano in the house, he WILL play it. For hours. Gods forbid you take him anywhere with a public piano.
4. Hates learning Music Theory, learns by ear and by feel. As an Apollo kid, he can instantly read both tab and sheet music, but uses neither.
5. Also has perfect pitch (can name any chord just by hearing it).
6. He’s a Star Wars fan, right? Can talk for hours about John William’s use of Lydian Mode in the score to convey a sense of majesty, and don’t get him started on the expert use of Vagnarian methods of leitmotif-
7. Okay, so maybe he knows a little music theory.
8. Writes terrible poetry that’s low-key kinda good.
9. Founder of the chb LGBTQ+ club.
10. Bisexual flags everywhere. He always at least one pink, purple, and blue pen on hand, doodles exclusively in those colours. His doctors notes are colour-coded pink, purple, blue.
11. BIG supporter of Trans rights- is qualified to help with Gender Affirming Healthcare for anyone at Camp.
12. Apollo is also god of prophecies. Will has the power of foresight ONLY for TV show/Film/Book endings. He is able to predict how a character would die with incredible accuracy after one episode. Morbid as fuck, so naturally Nico thinks it’s the hottest thing ever.
13. SWIFTIE!!!!!
14. Friendship bracelets. VERY swiftie-coded, he has a million of them on both arms, cutting off his circulation.
15. Paints Nico’s nails. Nico insists on all black, but gave in and let Will paint ONE nail fun colours, bedazzled with charms and shit. As long as it’s the middle finger.
Now, specifically my Will x Leo (Platonic) headcannons:
16. Will and Leo become very close at camp simply because Leo has absolutely zero sense of self-preservation. Like that kid does not value his life in any way at all, and so always ends up doing the most reckless shit ever, and, naturally, ends up spending a lot of time in the infirmary, usually only after being dragged there by Jason (“What’s the big deal? It’s just a broken arm. I’m ambidextrous! Besides, I’ve survived worse.”)
17. Will loves him because he’s never there longer than he has to be.
18. Except sometimes he does have to force Leo back into bed while Leo’s yelling loudly about how he needs to get back to his work, the Argo II won’t build itself, and to let go of him or he’ll burn you.
19. Will makes him wear enchanted plasters (band aids) that he can’t take off without doctor’s permission, to stop him absent-mindedly picking at old scabs and bits of skin. He also keeps fidget toys and stress balls to give to his patients. Leo has stolen ALL of them.
20. Like seriously, it is a problem. Leo has had to make them a whole bunch more fidgets because he’s taken and then overworked them until they all broke.
21. Both their southern accents come out more when they talk to each other. If a conversation goes on too long, they evolve into using so much fast-paced Texan slang that no-one else can understand them- it’s practically its own language.
22. BOTH SWIFTIES!!!!!
23. Leo helps out in the infirmary a lot- he’s useful if you need to sterilise equipment or cauterise any wounds.
24. It works sort of like an exchange of favours, where Leo also calls on Will anytime he needs a human flashlight to work on a project.
25. Leo has a lot of scars from his rough childhood. Will is one of the few people (aside from Jason) who’s actually seen them all. They never talk about it, and, as his doctor, he’s sworn to secrecy, but some of them are really disturbing. It will never not shock him that demigods can get hurt by things in the mortal world.
26. Leo makes sure Will uses accurate engineering jargon when writing Star Wars fanfiction.
27. Aside from Leo, Nico is the only one who reads his fanfiction
#Also the fact that him being a swiftie is hc. no 13 is NOT a coincidence#will solace headcanon#will solace pjo#will solace#will pjo#pjo will#solangelo#team leo#all da ladies luv leo#leo pjo#leovaldez#leo valdez#leo valdez hc#leo valdez headcanons#leo valdez pjo#pjo leo#percy jackson#pjo fandom#percy jackson fandom#pjo#pjo hoo toa#percy jackson and the heroes of olympus#percy jackson headcanon#pjo hoo toa tsats#pjo hoo#pjo asks#riordan universe#riordanverse#rick riordan#pjoverse
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![Tumblr media](https://64.media.tumblr.com/205c20a7c63b127ec2ae2018cc91b1bb/bed6d2867b39d5c0-08/s540x810/2f7e3c3a3cd54c0abb8a513d3284e55c946ddccf.jpg)
Resident Evil 2 Remake [2019]
Survival Horror ; Nintendo Switch, PC, PS4, PS5, Xbox Series X/S
Rated M
The genre-defining masterpiece Resident Evil 2 returns, completely rebuilt from the ground up for a deeper narrative experience. Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. The nightmares return reimagined for the PlayStation 4, Xbox One and Windows PC on January 25, 2019. In Resident Evil 2, the classic action, tense exploration, and puzzle solving gameplay that defined the Resident Evil series returns. Players join rookie police officer Leon Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed it’s population into deadly zombies. Both Leon and Claire have their own separate playable campaigns, allowing players to see the story from both characters’ perspectives. The fate of these two fan favorite characters is in players hands as they work together to survive and get to the bottom of what is behind the terrifying attack on the city. Will they make it out alive?
youtube
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Minecraft (2009)
Date: May 17, 2009 Platform: Mac / Xbox 360 / PlayStation 3 / Xbox 360 Games Store / PlayStation Network (PS3) / PC / iPhone / iPad / Android / Windows Phone / PlayStation Vita / Wii U / Browser / PlayStation Network (Vita) / Xbox One / PlayStation 4 / Linux / Amazon Fire TV / New Nintendo 3DS / Nintendo Switch / Xbox Series X|S Developer: Mojang AB / 4J Studios / Other Ocean Interactive / Digital Eclipse Software, Inc. Publisher: Mojang AB / Xbox Game Studios / Sony Interactive Entertainment America / Sony Interactive Entertainment Europe Genre: Action-Adventure Theme: Fantasy Franchises: Minecraft Also known as: Minecraft Xbox One Edition / Minecraft Xbox 360 Edition / Minecraft: PlayStation 4 Edition Type: Crossover
Summary:
Minecraft is an open world, first-person, survival sandbox game, developed and published by Mojang. It was originally released in a pre-alpha state via the TIGSource forums on May 17, 2009, and was later hosted online for supported browsers before receiving a standalone release for PC, Mac, and Linux on June 30, 2010. The game would officially exit its Beta version on November 18, 2011, although major updates continue to be released. Since August 2011, a number of ports of the game have released for consoles and mobile devices.
Presented with a unique low-resolution "voxel" aesthetic (where everything is shaped using cubes), the game allows players to interact with a variety of different "blocks" in a procedurally-generated world. Along with both resource mining/gathering and item crafting (hence the game name), the game features exploration (with multiple biomes and locations), combat, and construction. In addition to the standard "Survival" mode, the game features a "Creative" mode that allows players to design environments with an unlimited amount of blocks at their disposal and no survival elements. The game supports online multiplayer and later supported numerous content packs (including new world/block textures and player skins, many of which are cross-promotions with other games and franchises).
Originally created by indie developer Markus "Notch" Persson (whose roles were later taken over by fellow indie developer Jens "Jeb" Bergensten), Minecraft was ported to numerous smartphones (originally known as Minecraft: Pocket Edition) and consoles (originally known as Minecraft: Console Edition, with the "Console" in the name being replaced by the console's name). On September 20, 2017, the game received a major "Better Together" update that merges the smartphone version with some console versions (including Windows 10, Xbox One, and later Nintendo Switch) together for a single multi-platform version (known as Minecraft: Bedrock Edition, with the original computer versions renamed to Minecraft: Java Edition) with all features accessible (including cross-platform multiplayer). Alternate editions include a multi-platform version for use in classroom settings (Minecraft: Education Edition), a cut-down version for small RaspberryPi microcomputers (Minecraft: Pi Edition), and a multi-platform version for use in China (Minecraft China).
The game has received a number of spin-offs, including the 2015 adventure game Minecraft: Story Mode (and its 2017 sequel), the 2020 dungeon crawler Minecraft: Dungeons, and the augmented-reality mobile game Minecraft Earth. As well, Minecraft's procedurally-generated sandbox elements would inspire many other games, in both 2D (such as Terraria and Starbound) and 3D (such as Dragon Quest Builders and LEGO Worlds).
Source: https://www.giantbomb.com/minecraft/3030-30475/
Link: https://www.youtube.com/watch?v=DOphBjAAxTo
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The possibility of a 3rd Obey Me app
Will there ever be a 3rd Obey Me app?
IMO, Solmare could give it a try, but it will become near-impossible to reach the peak like it used to have.
So far, I have seen no cases where an game-based IP becomes successful again after a reboot/rehash of their apps; those apps did not survive for more than 2-3 years.
Examples include:
-the infamous case of Love Live SIF 2 (where the game didn't survive for a year in JP server and 3 months in global server),
-Senjuushi: Rhodoknight (1st game lived for about 1½ years, 2nd game lived for about 2⅓ years)
-From ARGONAVIS (the games are part of their multimedia project. Their 1st game, AAside, only lived for a little more than a year. Their 2nd game, Kimisute, lived for around 9 months. As the game - which is the core of character contents - no longer operates, it was decided that the company will place all other multimedia projects into indefinite hiatus by the end of 2025. There are other factors that lead to the franchise's downfall but that is for another story)
-Otome Yuusha (lived for around 10 months before going into closed maintenance mode for 7 months to renew the game, lived for another 8 months before it got the axe, and shifted their future content to short stories in one of the websites operated under their publisher, Level 5. The short stories were being serialised for about 1 year and 8 months)
There are quite a few more examples not mentioned here, but the gist of it is that -
a new app is unable to garner the same level of success the franchise used to have. Even if Solmare releases a 3rd app, it could only likely attract existing players more than welcoming new ones, which does not help in their revenue for their gaming department.
Another thing to take note of is that, both existing OM apps need their servers to be kept up even without updates. Both apps were outsourced to be developed by another gaming developer company, and maintaining these servers need money. With the sharp decrease in revenue in the upcoming months, who knows how long the servers can be kept up...
For reference, older Solmare otome games like Wizardess Heart, Blood in Roses, Ninja Shadow were developed in-house by Solmare, and their servers are still active and running even after 4+ years from the cease of updates for these games. (I still play Ninja Shadow from time to time and is looking out for revivals of past events I didn't get to participate.)
For another reference, Solmare's gal game 'Moe! Ninja Girls RPG' are likely developed by the same outsourced gaming developer team and it was released back in April 2020. Updates were ceased in April 2021, and the servers were shut down a year later in April 2022.
I believe if there are enough people who keep the game and fandom active, the Obey Me servers won't be shutting down anytime soon, so don't worry too much about it :)
TL;DR having a 3rd app may be unlikely due to possible low revenue and many failed examples of other IPs out there, but the existing OM servers are likely to be up for a long time.
#obey me#obey me jp#obey me swd#おべいみー#solmare#ntt solmare#blood in roses#wizardess heart#ninja shadow#i think it's time to transfer from RAD to darkwick academy#many of my moots are enrolled into darkwick academy already
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