#Stealth Shooter
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#wh0rlpool showed me this image and i could only see them as stealth shooter critters#he’s my muse. all i have to do is be beautiful in mind and body and voila! my art is created by him
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WIP flintlock pistol
How long do you want your reload animation? YES! How powerful do you want your weapon? YES!
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"BE BOND. ON PLAYSTATION."
PIC INFO: Resolution at 1280x1536 -- Spotlight on a "007: Tomorrow Never Dies" video game advertisment titled "Foreplay," for the PlayStation 1 gaming console, published in a UK magazine, c. 1999.
PIC #2: Cover art to the video game itself, featuring Hollywood actor Pierce Brosnan as the titular 007 character on the cover.
Source: https://bsky.app/profile/did:plc:bzkph74auwnyrme3mxjiph6f.
#007: Tomorrow Never Dies#Advertisements#Tomorrow Never Dies#007 James Bond#007#Tomorrow Never Dies 1997#Electronic Arts#James Bond 007#James Bond#Stealth/Action#Third-Person Shooters#James Bond Movies#MGM Interactive#James Bond 1997#Gaming#Stealth Video Games#Third-Person Shooter#90s Movies#PlayStation 1#PlayStation#1997#90s gaming#Pierce Brosnan#Video Games#Electronic Arts EA#1999#EA#EA Games#Black Ops Entertainment#Action Movies
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#culture#Art#video games#gaming#games#videogame#xbox#playstation#team fortress two#team fortress 2#team fortress scout#team fortress medic#teamfortress2#metal gear solid#solid snake#mgs raiden#mgs#liquid snake#metal gear series#mgsv#metal gear solid v#revolver ocelot#huey emmerich#venom snake#metal gear#japanese video games#Western video games#first person shooter#hero shooter#stealth gameplay
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Huge news! My surrealist stealth-action game HEARTRENDER has finally gotten its Steam page and WISHLISTING IS GREATLY APPRECIATED!! Let's get this to the 7k wishlist milestone that the Steam algorithm loves so much!
LIKE AND REBLOG TO SPREAD THE MESSAGE AND BE BLESSED FOREVER
#my art#gamedev#gaming#heartrender#indie dev#immersive sim#3d#surrealism#unreal engine#steam games#wishlist#steam#stealth#platformer#first person shooters
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i do think that in another universe i would’ve become just like, hopelessly obsessed with ultrakill. alas, my inability to play FPSs* (or like, look at footage of them without feeling ill) cut down any potential fixation, but other than that.. ugh. the lore. the style. the themes. the immense amounts of swag. what a good game.
*not a skill issue**, i just have simulation sickness
**well, partially a skill issue i guess. delighted a friend the other day when i revealed to him that i play ultrakill like a stealth game
#my post#ultrakill#hakita should make an ultrakill hack n slash. just for me#well third person shooter i could do but that wouldn’t stop me from playing it like a stealth game. lmao.
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Vindictive Drive 2 is now available for early access!
Vindictive Drive 2 is a tech-noir stealth action game presented by Bal Dev at Bokensha Studio. Its story is depicted via graphic novel format.
Summary
Eight years have passed since Arris Fern's bloodthirsty quest for revenge. As a consequence of her actions, a bio-mechanical organism known as the Biokernel begins to devastate the planet. The story follows Arris as she endeavors to fix the unfolding catastrophe, grappling with the challenge of avoiding a return to her old habits and becoming the target of vengeance this time.
Embark on Stealth Missions as Arris
Craft Robot Maids Combatants
Pilot Your Battle Frame in Mech Action Shooter Missions
Get the game on Steam here!
I've been following Bal Dev since the initial release of his game, War of Existence. There is a lot of detail, hard work, and love put into his games. He has shown exponential growth into everyone of his releases and is working hard to provide players the best version of his game. Highly recommend for those that are fans of visual novels, tech noir/futuristic settings, and stealth based games!
#game development#indie game#game dev#anime#anime style#anime game#anime gif#stealth games#shooter games#choose your fighter#combatant#visual novel#indie visual novel#graphic novel#original comic
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Sniper at Work is a slightly different sniper game where scouting the situation is crucial
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thank god tf2 is alive and well because no game plays like being spy and idk what id do without it at this point
#backstabbing and disguising are just so uniquely fun#and with the death of stealth games#along with multiplayer games being largely fps twitch shooters now#spy scratches an itch that I don’t think I could get anywhere else now#tf2#team fortress 2
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mgsv is gonna b the first metal gear game i play where it doesnt feel ass to shoot
#ashen.rambles#i hope.#idk ill get it much much later#but due to 1 and 2 camera it can feel really clunky and also i played the first 3 on switch and stick aiming always feels bad#watched 4 gonna play the ppsspp version of peace walker#truly thankful lthese are stealth games more then they are shooters
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i want. to talk about deathloop.
#i havent finished it yet but i estimate im… about halfway done? getting close to my first attempt at a proper break#just have to do chawley and feeyuh. and then the party with wenjie there :)#and its so good. ive bothered so many people about this game#but its so good#like not to compare it to the other arkane games#(bc in terms of gameplay its not Super Comprable— deathloop is a stealth largely optional shooter)#(whereas even in HC dishonored if you do that you’ll get blown to bits)#but like#i loved prey. but it was such a lonely experience#(which isnt a bad thing that was kinda the point)#but in deathloop you cannot fucking get AWAY from people#julianna is texting you like hiiiiii bestie guess whos gonna fucking kill you today? its me :)#and everyone else is like AW SHIT THERE HE IS the literal second they see you#the visionaries included#and all colt wants to do is fucking drink a pina colada and maybe make out a lil#hes not picky. its not a hard request.#and yet he suffers. unkissed and without fruity deink in hand. nary a fucking tiny umbrella or fruit sword in sight.#horse noises
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House of masks...
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A gaggle of sillies/j
#levys art#levy draws#levys oc#oc#my art#eden smp stuff#needed final designs for story stuffs uwu#theyre a found family your honor#yoinks is the tank whos really a big ol teddy bear#winks is the field medic#snook is the sharp shooter and stealth one#bandit is the leader#prowl is the newest addition and acts as the one who scouts out places#skulkie is the babey#skulkie has done nothing wrong ever in their life#snook is skulkies mom#skulks dad is probably dead
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a little quake doodle. a break from what i usually do
#my art#boomer shooter stuff#quake#ranger#quakeguy?#blood cw#you should play the quake remasters they’re very good#not a stealth shill post
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In HEARTRENDER, all weapons you carry are summoned on the spot, built out of Eris and her obsidian flesh. First among them is the Overture: A powerful, accurate and elegant piece that's a perfect fit for a maestra like yourself... with a few secrets to be shown later.
HEARTRENDER has dozens of different pieces of equipment called "petals". They fall under three categories: Guns (self-explanatory), casts (anything that is thrown out or otherwise produced like grenades and discs of light) and oddities (miscellaneous powers that range from utilities like invisibility to showstoppers like freezing time and harnessing volcanic might). Rather than deciding on a "build" and sticking to a methodology for the rest of the game, you'll learn to flow between whatever's available and, against all odds, make it work.
#my art#gamedev#gaming#heartrender#indie dev#immersive sim#3d#fps#blender#surrealism#boomer shooter#first person shooters#video game#game design#game dev stuff#stealth
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I kinda wanna make a PVE tactical shooter where the characters including the PC react realistically to damage (as in they coil over clutch the wound, shot limbs go limp sometimes, and instead of a health bar you get symptoms of bloodloss/specific organ damage that kind of thing) but then you also get an adrenaline value.
So going slow and boring you get good aim cuz your heart is beating slow and you don't bibber like a lathe with an unbalanced load. The downside is you get a single good hit your PC might get stunlocked.
But if you go fast and fun to keep your adrenaline high, you can just tank stuff and run to the level exit before you bleed out. The downside is it's incredibly dangerous. Like you'll have to go even faster than the adrenaline gauge requires to actually fulfill all level goals and even then you have a good chance of bleeding out from a few body shots. But that's where the fun starts. Cuz levels get a timer
#game idea#And when you get hit your adrenaline goes up a bit to incentivize you to try just speedrunning.#So actually it tries to be a speedrunning shooter for people who think they like realism.#Designed to turn people into that guy who does “aggressive stealth” cyberpunk 2077 shorts on yt.
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