#3d clothing textures
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thirstywaffles · 4 months ago
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I really like this outfit from EC
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normal-about-the-dca · 1 month ago
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The base mesh is modeled! Woohoo!
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xenocorner · 1 year ago
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Sculpted a few Stephen busts for uni :] I would've liked to add more detail to their clothes, but alas I had to rush the thing. More angles and the individual ones under the cut! :D
Stephen Strange
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Strange-838
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Sinister Strange
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hubr1s69 · 2 months ago
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small silly update
shes rigged now! and compatible with the UE5 mannequin rig so i can run around as her
cloth sim is still cooking, i ran into some issues but when i went to bed last night i thought up 2 different solutions so i bet i can make it work today
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mango-ti · 1 month ago
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hi I hired this creature to stare at you
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now i have to learn how to rig at least she's cute
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kaija420 · 4 months ago
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I ATTACK EGGTOASTY!! (on artfight) SERIAL DESIGNATION K HAS ACQUIRED THE 3RD DIMENSION >:}
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moldwood · 5 months ago
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galaxyseclipse · 3 months ago
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got bored and fooled around with shaders
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not exactly the effect I was going for, but it's pretty good
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jayninjagowalkerhateblog · 5 months ago
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i fucking hate textures and uv maps so bad
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bi-disastersoup · 1 year ago
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I have no idea what they were in middle of, but whatever it was.... well, they're not now 🤭
I don't think I've ever done a tour of R'alma's apartment here (I definitely should soon) but they like to enjoy all the little nooks and crannies as much as possible.
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merkygloom · 1 year ago
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Finished some clothing assets for a VRChat/Vtuber character
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iwonderwh0 · 2 years ago
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A little update on rigging Connor's model
Damn, rigging this model became such an obsessive thing... I found some more variations of this model with unfucked jaw and hair. But I don't understand this fucking thing about every single one of those posted models having slightly different variations of textures/uv maps. Like it was exported a couple of different times by different people and none of them managed to export ALL the related textures. Today I discovered a couple more textures that I previously didn't know about and finally realised what some of them are used for, successfully plugged them in and now it looks a little bit better.
Today I rigged upper body and added IK controllers for legs. Also unfucked bone roll so thar rig would be able to deform symmetrically. Upon testing the deformations of legs I realised that legs may require corrective weight-paint, but I'll deal with that later (btw I kept the original deformation bones untouched, just separated them on layers and parented to my rig which I am building on top of it)
Face rig is something I decided to leave until I finish the body. I realised shape keys is wrong way to approach it and deleted the ones I already made. The better way would be to use action constraints with animations made with original face bones. Or at least it seems like a better way, actually I'll probably combine both methods to some extent.
If I manage to actually fully rig this model, I'll become some rigging guru, I swear...
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How to draw Patterned Clothing
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Credit: Etherington Brothers
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thegoldendoorknob · 2 years ago
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10 and 15?
10. What’s that one thing that inspired you to make drawing your consistant hobby?
Outside of nature itself lol, videogames and cartoons were also up there. I thought the Looney Tunes and Tom and Jerry styles were 'easy' enough for a kid to recreate at the time, which is funny considering they're iconic and hard to recreate characters. As far as the continued hobby goes, it's just much easier to communicate metatextual ideas and memes through visual art than it is to explain things in writing, at least for me. The Mona Lisa's smile makes for many interpretations despite not knowing anything about her.
15. Biggest artist pet peeve?
TAing mellowed me out as far as that goes, the only thing that pisses me off is when artists/patrons gatekeep their genres. It's just unfun for the whole family and actively harms would-be artists in the long run. I also have issues with art teachers that make biased judgements against children trying to use a style they like or struggling to understand, due to it 'distracting from the lesson', because if they bothered to learn anything about them, you can actually use that information to your benefit and remain engaging for the students to learn through that medium. They also need to get better at explaining the 'How and Why' behind those traditional art lessons. For a college student it's pretty clear erasing charcoal is meant to be a lesson on controlling negative space, for a child it feels like a lesson in frustration and wrist smudging.
TL;DR I have more problems with the factory system of artists than I do art... things, itself.
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takunwilliams · 9 months ago
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Drapery 2 2024
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asterkn1ght · 11 months ago
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For our Finale Project our Professor gave us this model to texture and I'll just say I hate texturing fur....
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