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whytheylosttheirminds · 20 hours ago
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Don't Call Me Kid - Chapter 8 (part two)
(Rafe Cameron x Reader series, 6.2k words)
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series summary: You'd had a crush on Rafe Cameron since you were six years old, but he friend zoned you at every turn. Once shy and insecure, you found new confidence and self-love after high school. When your high school friends go on a reunion beach trip, Rafe finally sees what he lost, but he isn't going to give you up without a fight.
tropes: unrequited crush, glow up, she fell first/he fell harder
series content: some angst, eventual fluff, slow burn, tomfoolery and shenanigans, drinking, fem!reader has occasional insecurity and body image issues
⇢ series masterlist
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A blood curdling shriek rang through the house, jolting Carter from her restless dreams.
She sat straight up in bed, heart racing as she looked around the dark room, head so heavy she could barely remember where she was or how she got there.
In her hungover mental fog, she pieced it together slowly. She was at the beach house, in her room, it was early, she drank so much last night and Topper said -
“OH MY GOD!” 
Another sharp scream came from downstairs, and her heart rate spiked all over again. She pulled the fluffy comforter around her shoulders and hurried out of the room, quiet on the stairs as she nervously approached the source of all the commotion.
When she saw what was inducing Sabrina’s shock, she doubled back, hiding around the corner so they couldn’t see her. Her stomach churned with bitter loathing, and something else even more nauseating…
She dropped the blanket and rushed to the half-bath off the house’s entryway, doubled over the toilet bowl as last night’s poor choices continued to haunt her.
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Rafe drove faster than he had before your interrupted rendezvous, seeming not to want to drag this adventure out anymore. You eyed him nervously from the passenger seat, searching for words that weren’t coming to you. 
Tongue tied and exhausted was not how you wanted to begin this…whatever this was between you. Rafe had given you words, so many of them, back on the beach and all he asked in return was a simple yes or no.
Are you my girl?
No four words had ever felt so heavy. The shitty part was, you wanted to say yes. At the sound of his breathless question every cell in your body was screaming yes! I’m your girl! I’ve always been your girl! 
But then there was that pesky piece of self preservation that cemented itself in your heart all those years ago and didn’t plan to give up any time soon. 
He looked so disappointed when you couldn’t give him a quick and easy answer, his chest now deflated and shoulders sunken as he drove the rest of the route home. Despite your lingering hesitation, you felt like you needed to give him something, needed to lift the frown that was settled on the lips you had tasted so many times this morning.
“I’m sorry,” you mumbled.
“For what?” He asked.
“I’m…slow,” you began, “it takes me a while, y’know? To find the words. I’m not like you, I don’t know how you came up with that speech in less than a minute.”
Rafe laughed, confusing you.
“What?”
“You think I came up with that speech in a minute?” He chuckled, “I’ve been practicing it every day since senior year of high school.”
Your heart clenched at the endearing thought of him in front of the mirror, driving to class, taking a shower all while rehearsing what he’d say if you ever gave him the chance.
“Oh,” you tucked your hair behind your ear.
It was infuriating, your complete inability to get a grip on your own thoughts and feelings around him. It had always been this way. You were well-spoken and sound-minded, until this one person was in your atmosphere, his presence your own personal kryptonite.
To be fair to yourself, it wasn’t just your own weakness for him that had caused you to build such high walls. When you were kids, he sometimes made you feel this way on purpose. He used to have fun watching you get flustered, just the right amount of flirting to send you into a tizzy, only to leave you spinning like a top with no one to stop you.
You truly tried to leave the past behind, burying it somewhere back in the sand on the beach. You reminded yourself that the Rafe of your memories was not the one sitting next to you right now. But that might just be the problem, because at least you knew that Rafe, you knew exactly what he would do next.
If he grabbed your hand, you knew he was about to drop it. If he said something sweet, you knew he was about to say something passive aggressive. If he acted like he loved you, you knew he was about to act like he’d never met you a day in his life.
But this Rafe, this new one, was completely unpredictable. Wild and dangerous in his apparent affection for you. How were you supposed to know what he did next wasn’t going to hurt? He was right about what he said on the jet ski - you won’t know until you give him the chance. Easier said than done.
“You don’t have to say anything right now,” he offered after you’d been quiet for a long time.
“This week has just been…” trying to come up with one word to describe it felt like a futile task.
“Overwhelming?” Rafe tried to help.
“Surprising,” you countered. “I’ve never been good with surprises.”
“You like to know what’s coming next,” he nodded, once again displaying a deep knowledge of you that you never knew he possessed.
Like he could read your mind, his arm stretched across the small divide and his palm, warm and soft, settled on your thigh, a single soothing stroke to let you know he’s still here, he’s still yours. The feeling of his skin touching yours was like aloe vera directly on the burn.
With a grateful smile, you leaned back in the seat and took a deep breath as he steered you home.
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Carter padded down the hall, stopping three separate times, trying to decide if she should just go back to her own room. But the sight of her frantic texts to you still saying “delivered” and not “read” was too concerning to ignore.
She opened Topper’s door without knocking.
He was sitting up against his headboard, typing feverishly on his phone. At the sight of her, he clutched his duvet cover, pulling it up higher over his nearly naked body.
“Have you ever heard of knocking?” 
“Please, like I haven’t seen it all before. Like I didn’t see it yesterday,” she rolled her eyes.
“Oh okay, so you do remember. Based on the way you were acting last night I thought maybe you’d forgotten we’d ever been together,” he snipped at her.
“I don’t want to talk about last night,” she waved him off, dismissing his complaints flippantly, “are you aware of what’s happening downstairs right now? Of who is happening downstairs right now?”
“Yes, I saw her pull up,” he returned his attention to his phone and his frenzied typing.
Outside his cracked open door, Carter heard Kelce, Tom, and a few others come barreling up the stairs, chatting about the recent arrival.
“Be so fucking for real, did you invite her?” Carter said, attempting to lower her voice.
“I don’t know if anyone’s ever told you this but you do this thing where you think you’re whispering and you’re actually not,” Topper informed her.
“Topper…”
“No, I didn’t invite her.,” he answered. “Actually I was about to ask if you did.”
“Why the fuck would I do that? I hate her.”
“Wow alright, hate's a strong word, Carter, maybe calm down a little.”
Ever since their knock-down-drag-out at the club last night, the arguing that was usually playful and lighthearted had an edge of actual bitterness to it.
“First of all, if you ever tell me to ‘calm down’ again, I’m going full Lorena Bobbitt on your ass. Second of all, you need to go down there and tell her to leave,” she flicked her hair behind her shoulder and held her chin up as she bossed him around. He hated that despite how mad at her he was, he fucking loved it.
“How does that job possibly fall on me?” He scoffed.
“Aren’t you Mr. Team Rafe-and-my-sister? Don’t you want to get rid of the reason they stopped talking in the first place?” She reasoned.
“I’m not gonna tell her she can’t be here,” he shut her down. “It’s not my house, and it’s really none of my business. Or yours.”
Her eyes narrowed at him, “oh yeah? Then who are you texting so much over there?”
“I’m just giving him a head’s up,” he shrugged. “She should probably know too.”
“And you’re just assuming they’re together?” She snarled.
“Puh-lease,” he rolled his eyes, “did you see them at the club last night? There’s no way they didn’t hook up.”
She wouldn’t accept it, couldn’t, even though she knew somewhere deep in her gut that he was probably right. 
When Rafe still didn’t answer any of his texts, Topper sighed heavily, “fuck it, I don’t care if I’m cockblocking, I’m calling him.”
Before he could dial, the house shook with the slam of the front door. Carter and Topper hurried out to the hall and hesitated at the top of the steps. Your lone voice carried up to them, talking to no one in particular as you muttered, “un-fucking-belivable.”
Carter actually did whisper this time, “I think it might be too late for that…”
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The feeling of Rafe’s hand, warm and steady on your thigh, as he drove the rest of the route home was so nice and comforting, you let yourself slip into the possibility that this could actually be it. Maybe you really could just leave the past behind you, maybe you really had finally found each other and it could just be simple like this.
But your fantasy didn’t last long.
Rafe parked in the spot across the street that you had taken Carter’s car from a few hours ago. Even when he turned the key and cut the engine, he didn’t remove his hand from your leg. 
“You ready?” He sighed.
“For what?” You questioned, eyeing him curiously, his face serious as he looked down at the site of his hand on your skin.
He shook his head like he didn’t know the answer himself, “reality, I guess.”
You placed your hand over his, smirking at the sight of your fingers encompassing each other’s, wanting so much more from these hands and truly believing you’d have all the time in the world to enjoy them. 
“Bring it on,” you gave him a small smile.
“He leaned across the center console and dropped a deep kiss to your lips, causing you to sigh into his mouth. All the times you imagined kissing him, you never thought such a rough-around-the-edges guy would have such soft lips. You felt like you might be able to spend forever with them on your skin.
When he finally pulled away, you reached for the handle of your door, beginning to open it, but Rafe reached across your body and pulled it shut again.
“What are you doing?” You asked in surprise.
He smiled that perfect, dimpled grin of his, “extra credit.”
You giggled as he hurried to climb out of the driver’s side, hurrying around to your door and opening it with a chivalrous flair.
“Wow,” you beamed, accepting his hand as he helped you down from the tall vehicle. “You weren’t kidding about trying to be a gentleman.”
“For you, I’ll be anything,” he flirted.
Despite your best efforts not to, you blushed, the red hue on your cheeks deepening when Rafe kept your hand in his, intertwining his fingers with yours as you walked back to the house. It was the first time he’d held your hand out in the open like this, where anyone could look out from the windows of the beach house and see the two of you together. It was foreign to you, his public display of affection, and yet it felt so right. You couldn’t help but wish it hadn’t taken this long.
“Can I ask you something?” You said quietly.
“Anything,” he squeezed your hand assuringly. 
“Why didn’t we do this a long time ago?” 
Rafe’s face fell slightly, watching his feet as they made less and less forward progress on the sidewalk, until he came to a full stop. The question was mostly meant to be lighthearted, a tease really, but his solemn reaction made your stomach twist with concern.
“I…” he started, voice unsteady, not meeting your eyeline, “I don’t know if I should tell you this but -”
You never knew what he wasn’t supposed to tell you, because before he could, a sickeningly familiar voice called out from the front porch.
“Hey guys!”
Head snapping toward the sound, you looked up, and there she was, as stunning as ever in that same signature everything-you’re-not-ness. 
Cassie Bryant.
Her face was adorned with a glistening smile, yours was noticeably not. Everything in you sunk, including the corners of your lips, completely unable to hide the way your heart dropped six feet under the ground at the sight of her.
She was somehow even more golden and glowing now than she was back then. Glossy blonde hair flowing down her back like a waterfall of silk. Her perfect, blemish free skin glowed in the early morning light. Her big, round Disney Princess eyes quickly found Rafe and flicked over your joined hands, clocking the way they were folded together in unmistakable intimacy.
It happened so quickly, and yet it felt like years worth of hurt and heartache compacted into one small moment. 
At the sight of Cassie on the porch, Rafe dropped your hand.
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Surely, any minute now, a camera crew would pop out from the bushes and announce that you were being Punk’d.
Or maybe it’d be the Mythbusters:
The myth? That you can actually heal from your childhood trauma with just four years of painstaking hard work. Well, we’re about to prove that all of that can be unraveled in the span of 72 hours! Also, we will be using your heart as our crash test dummy. Myth busted!
You didn’t look over at Rafe, couldn’t bear to watch the way he pulled his body away from yours, ever-so-slightly, almost imperceptibly. But you could feel it all the same, and you were sure she could too. 
Before Cassie could say anything else, the front door opened behind her, Sabrina stepping out of the house and taking in the unfolding scene on the lawn.
“Oh shit,” she laughed, “this is awkward!”
It’s like her main goal in life was to find new and creative ways to make your bad moments worse.
“Is it?” Cassie asked, seemingly unaware of the cause of Sabrina’s laughter. “We were just saying hi.”
She caught your eye as she said it, a polite but knowing smile on her lips. You realized with shock that she absolutely knew what was happening and was trying to make you feel better about it. You should just be grateful for the unexpected kindness, but something in you was suspicious. The Cassie you knew would’ve jumped at the chance to embarrass you, and she would’ve loved the way Rafe was treating you like you had the plague.
Plus, her taking pity on you, acknowledging the way Rafe had just hurt you, was somehow worse than her just being mean to you. You’d rather she go back to that.
“Y’all having a good trip?” She asked you and Rafe when the silence had lasted just a little too long.
You looked to Rafe, waiting for him to answer, begging him silently to say something that indicated that you were in fact having a good trip…together.
But he just said, “it’s been cool. Weather’s shit, though.”
“Yeah that’s what Sab told me, but I got a few days off my internship so I thought I’d come hang with y’all,” she said, eyes on you as she spoke, like she owed you an explanation.
“Well, welcome, then,” you smiled a polite smile that didn’t meet your eyes.
“You ready?” Sabrina asked, linking arms with Cassie, thick as thieves. 
“We’re going into town for some brunch if you guys want to join,” Cassie offered.
“That’s okay, I need to check on Carter,” you declined, all eyes turning to Rafe for his response.
“Uh yeah, I’m good here, th-thanks,” he stuttered, so awkward and shaky, a completely different person from the guy who was delivering monologues and sweeping you off your feet just a few hours ago.
Cassie just smiled politely once more as Sabrina pulled her into the car. As they drove off, you stood wordlessly with Rafe on the front walk, your chest completely hollow. You mustered some nerve and finally looked at him, head tilted, a completely unamused smile tugging your lips.
“Weather’s shit?” You repeated his words back to him.
“Look…” he began but didn’t finish the thought.
You just laughed humorlessly, shaking your head at him as you stormed off toward the house. Rafe stood frozen for a moment, kicking himself mentally and begging his brain to catch up with the moment, finally rushing off after you, but not able to before you slammed the door in his face.
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Carter and Topper exchanged nervous glances at the sound of you stomping into the house. 
They slowly and quietly settled on the top step, sitting forward to listen in as the front door opened and closed again, Rafe’s voice echoing through the house.
“Wait…” he said, following after you as you marched further into the house toward the kitchen.
You didn’t stop, “No, go ahead, you should go to brunch with her. Don’t let me keep you from a good time.”
“Wait, let’s just talk,” he pleaded.
“I’m too tired, Rafe,” you rejected him. “I can’t do this right now.”
“So you’re not even gonna let me explain?”
At the top of the steps, Carter and Topper simultaneously held their breath as they listened, both jumping as Kelce’s voice startled them, “what are we listening to?”
“Shhh,” Carter waved her hand at him, motioning for him to shut up.
Kelce plopped himself between them on the top step, shuffling a bit so they’d make room for him. He listened in, picking up your and Rafe’s raised voices quickly.
“Oh shit,” he barely whispered, “trouble in paradise already?”
“Dude shut up,” Topper cut him off.
Soon, Maddie, Tom and Jack joined the little huddle on the top step, each cluing in on the source of the entertainment in their own disruptive way before being shushed by the group and eventually sitting. You continued your argument with Rafe, completely unaware you were performing in front of a live studio audience.
“You don’t need to explain,” you told him, trudging down the front hall toward the kitchen. “I know exactly what just happened because it’s happened a thousand times before. What I don’t know is why I’m even surprised.”
“Come on,” he caught up to you, stopping you in your tracks as his large frame rounded you. “It is not the same as it used to be.”
“It’s exactly the same,” you side-stepped him, walking into the kitchen and dropping Carter’s keys on the counter. “I mean jesus Rafe, it’s the same fucking person! I can’t believe I’m here again, it’s like I’m having a nightmare where I’m back in high school. Next thing you know I’m gonna walk into homeroom and I realize I’m completely naked.”
“Sounds more like a dream to me,” he smirked, trying to flirt.
You just blinked back at him, your sharp eyes cutting straight through his head.
“Do you think this is funny?”
His smirk dropped, snatched right off his lips by your ice cold tone. Good. You’d been waiting years to wipe that shit eating grin off his face. 
Something new was rising in your chest, knocking out the embarrassment and sadness with a closed fist, a fury long buried coming back with a vengeance.
“I thought all that shit was behind us, over and done.” Rafe reached out towards you but you stopped him with your own rough grip, lowering his hand away from you and dropping it like he’d dropped yours.
“Oh, it’s fucking done alright, so fucking done,” you spat.
 “You’re really gonna let ten stupid seconds ruin everything that’s happened between us? You’re not even gonna give me the benefit of the doubt. You really think that little of me?”
“It’s literally only been two hours, and you’ve already lied to me once and pushed me away the second someone saw us. And you wonder why I'm having a hard time saying yes to being with you? It’s because I fucking can’t trust you, Rafe!”
“I don’t know what else I can do to show you I’m different,” he threw his hands up in exasperation. “This is so fucking unfair.”
“Are you being fucking serious right now?” You stepped towards him as you snapped at him. “You’re actually pissed at me?”
“Yeah, I am!” 
“Why?”
“Because I lost my best friend!”
Everyone on the top of the stairs winced, air sucked from the room when Rafe raised his voice at you. For all his flaws and mistreatment, he had never raised his voice at you before.
“Oh shit,” Kelce whispered.
“Shhh!” Carter and Maddie hushed him in unison, everyone leaning in a little closer to hear how you’d react. But you said nothing. They couldn’t see the widening of your eyes, jaw locked tight as you gave him space to follow up on his outburst.
“Do you really think it didn’t hurt me when you just up and stopped talking to me back then?” He took the space you gave him and slowly unpacked the hurt feelings he’d buried for years. “I know I was a dick, I shouldn’t have taken advantage of how you felt about me, I shouldn’t have strung you along. But when that shit went down senior year and you just ghosted me, I wanted to talk to you and make it right. I tried, but you blocked me out, you went from talking to me every day to radio silence without giving me a single explanation. That fucking hurt. And you’re doing the exact same thing now, not even giving me a chance to explain things. So yeah, I am a little pissed. I’m pissed that you’re just gonna throw it all away again over nothing.”
He waited for your response with baited breath, prepared for you to yell, or cry, or do something. But you gave him nothing, mouth closed in a tight line as you turned on your heel and walked further into the kitchen, lifting the coffee pot from its home and filling it in the sink.
He watched your back as you scooped the grounds into the filter and turned on the machine. Minutes passed and you remained silent, hands on the counter, looking out the big window towards the ocean while the coffee brewed one drop at a time.
Finally, after eight cups had dripped into the pot, you spoke.
“How was prom, by the way?” You turned to face him, the edge of the marble countertop digging into your waist as you leaned back against it, hands crossed in hostility over your chest. “I never asked.”
Rafe’s gaze fell from you almost instantly. He didn’t have to ask why you were bringing this up, the ‘hell hath no fury’ look on your face dragging the memory forth from its carefully hidden spot in the back of his brain. Nothing made him feel like a jackass quite like that memory, and based on the mocking curve at the corner of your lips, you knew it.
The memory used to keep you up at night. 
For a full year after it happened, it was like a fire poker bent into the shape of regret and shame was branding your heart over and over. 
Now, the burn was healed over, still calloused and red at the edges, but you’d done your best to cover the scar tissue in the healing balms of self-love and lots and lots of therapy. Still, it was the moment in your life you were the least proud of.
You’d thought it was gonna be you. Really, earnestly, completely delusionally, you believed when he asked for your help with his grand prom-posal that it was all a playful ruse to ask you to be his date. You stayed up all night, decorating three different poster boards with glitter glue so he could pick the one he liked best. You bought out all the battery-powered candles at Michael’s - he said he’d pay you back, he never did. You waited with him in the park until the sun set, giddy with the hope that he’d drop the ruse and pop the question any minute.
“What will you do if ‘she’ says no?” You attempted to flirt.
“I guess I’d just have to take you.”
Every muscle in his body flinched at the memory and the white hot regret he felt every time it replayed in his head.
The kid who said those words was such an asshole. Standing here in the kitchen, looking down at you, the love of his goddamn life, and facing the possibility that he might lose you for good, he wanted to ring the idiot’s neck.
Because he hadn’t asked you. He made you watch while he asked her. And he didn’t even give you a ride home from the park.
Fuck, he wouldn’t forgive himself if he was you, either.
Rafe felt about two feet tall, looking back at you with absolutely nothing to say. He was relieved for a second when you opened your mouth to speak first, until he heard the words.
“You don’t understand. The voice in the back of my head, the one I’ve spent years trying to silence, the one that tells me I’m not enough, that I’ll never be enough…it’s your voice, Rafe.”
He grasped desperately for a reply, but there were no words in the English language that made that statement any less devastating.
“Maybe that’s not fair,” you continued before he could come up with anything, “but I don’t think I have control over that. I don’t know how to undo it, if it can be undone. So those ten seconds that just happened out there? They’re  not nothing to me. When you dropped my hand at the sight of her, I felt like I was that stupid teenage girl again, giving my whole heart to the one person who knows how to break it. Blind and foolish and desperate for you to notice her. I don’t like that girl.”
You made it through the whole speech with a steady voice, up until the last sentence. Your voice cracked on those words, your heart doing the same as you pictured your younger self. The one who would sit on her bed for hours, rereading the texts she sent him and praying he’d reply.
Thinking about that version of yourself, you weren’t sure if you wanted to hug her or slap her. Surely, she’d hit you right back if she saw what you were doing now, potentially pushing away the boy she loved more than anything, finally having him within your grasp and letting him slip right through.
At the top of the stairs, unbeknownst to you, Carter was picturing that girl, too. She would roll her eyes at you back then, using sarcastic comments like “are you sure Rafe even knows how to read?” to mask her truer concern; that he could but he wouldn’t, and the heart you wore on your sleeve would end up crushed again. Even now, she couldn’t protect it, couldn’t save it from reaching out to this boy who did nothing but break it.
Frustration welled inside her, the absolute powerlessness to put an end to this cycle that hurts you feeling like a dark cloud over her head. The anger manifested into hot, watery tears gathering on her lash line. Without permission, one slipped through, rolling down her cheek slowly.
Topper caught the whole thing, and despite their fight and his resolve to freeze her out until she apologized, he couldn’t stop his hand from reaching out and stroking her cheek softly, wiping the tear away with a gentle swipe of his thumb.
They shared a look so full of unspoken words and tender emotions that they almost forgot about the conversation in the kitchen, until Rafe’s voice cut through the moment and pulled them from their silent reconciliation.
“Are you okay?” He asked you after you’d been silent for nearly a minute, trying desperately to compose yourself.
“Yes, that's all just a lot. I’m processing,” you sniffled.
“Take your time,” he said, pulling out one of the high back stools from the counter and motioning for you to sit in it.
Your body was so exhausted, even your stubborn anger at him couldn’t stop you from accepting the offer. You slumped on the plush stool, folding your arms on the counter and resting your chin on them.
“How do you like your eggs?” Rafe asked.
“Is that a pick-up line?” 
“Nope, just a question,” he said as he opened the high cupboard and pulled out a frying pan.
You tried to remind yourself you should reject his offer to feed you, you should storm out, you should tell him where he can put his frying pan…but you were hungry. And so tired.
“Sunny side up,” you answered.
He nodded and got to work cooking you breakfast, eggs and bacon sizzling on the stove, Rafe close by with a spatula in hand, silent as he stirred and flipped. You rested your head on your folded arms, eyes half-closed and brain sleepy, watching him. 
If you blocked out the last twenty minutes, you could pretend this morning was your real life, could let yourself imagine it really was all this simple and pleasant and sweet; he’d cook you breakfast, you’d make him coffee, and you’d kiss until the sun rose.
At the top of the stairs, Kelce stood and started descending, before Carter reached up and grabbed his arm.
“What are you doing?” She whispered.
“I’m hungry!” He whined.
“You can’t go down there,” Maddie scolded him, “give them some space.”
“Are we just gonna stay up here all day?” Tom complained as he and Jack stood to join Kelce’s crusade into the kitchen.
“Everybody sit down!” Topper whisper-yelled. “Give them five fucking minutes, you’ll all survive. You can fuck off back to your rooms if you want but no one’s going down there.”
Carter couldn’t help the heart eyes she made at him, surprised and delighted by his show of aggression in your defense.
Kelce groaned as he backed back down, Tom rolling his eyes and throwing his hands up as he trudged down the hall back to his room, Jack following with a huff.
“Kelce, I have a granola bar in my purse, c’mon,” Maddie offered, leading him towards her own door.
Alone again, Topper and Carter looked at each other for a long, quiet moment.
“I’m sorry,” she mouthed.
“I know,” he mouthed back.
She scooted towards him, nuzzling into his side as he wrapped an arm around her shoulders, kissing her temple.
Downstairs, Rafe was done with your meal, scooping it onto a plate and sliding it to you across the counter.
“Thank you,” you sat up and began nibbling at a slice of bacon.
Rafe took the stool next to you with his own plate of food. You sat in silence for a while, only the sound of forks scraping against porcelain and the occasional “can you pass the salt?” between you.
Between bites, you rested your head on your arm again, nearly falling asleep.
“I’m so tired,” you mumbled sleepily.
“It’s been a long twenty-four hours,” Rafe agreed, taking a sip of his coffee.
“That’s an understatement,” you snorted, sitting up again and finishing the last bite of your eggs.
“What about…the next twenty-four hours?” He asked quietly.
You took a deep breath, the smile falling from your face as you considered the question underneath his question. You didn’t answer him right away, hopping down from the stool and collecting your plate and his, carrying them to the sink. Rafe was quick behind you, arm reaching around and pulling the dishes from your hands to lay them in the sink. His hand rested on your waist, turning you to face him, pulling you in. Reluctantly, and without returned tenderness, you let him.
“Rafe, I can’t…” you said sadly.
“Please just talk to me,” he pleaded, hands running up your arms and resting on your shoulders. You shook your head, blinking away fresh tears as you pulled away from him.
“It hurts too much, Rafe,” your voice cracked. “As great as the last few days have been, you can’t see that being close to you hurts me. I worked so hard to get over you. So this isn’t me throwing it all away, this is me protecting myself. Protecting what I’ve spent years rebuilding.”
“So what, that's it then? You’re just gonna go back to school and pretend this never happened?” The pain in his voice was palpable, and you cursed the part of you that wanted to reach out and make him feel better.
“I don’t know, Rafe,” a small tear slipped through, gliding slowly down your cheek.
“You’re just gonna stop talking to me, stop thinking about me?” He continued desperately.
You looked up at him finally, searching his face, nodding sadly.
“I’ve done it before.”
Hurt flashed in his crystal blue eyes, flinching like your words had burned him. “You didn’t…you don’t…think about me?”
“No,” you told him honestly, another tear joining the one before it. “Never. Because if I let myself think about you, I would’ve fallen apart. I’m not strong enough, I would’ve run to you, and every time I did that before, you’d let me down.”
“What about yesterday? What about this morning? Just think about the beach, everything was so good, it can be that way now…”
He reached out and cupped the side of your face, thumb brushing over the tears as he pulled you in toward him, kissing you out of sheer desperation. Like maybe if you tasted his lips, it’d transport you both back in time, back to the beach, back when he’d done and said everything right. 
You allowed him to take you there for just a second, before the incident on the front walk flashed in your mind again, the pain of rejection like a knife to your gut. You pulled away from him quickly, side stepping him and moving to the other side of the kitchen, creating as much distance between you as possible.
“No, no, you can’t just kiss me and act like what just happened with Cassie didn’t happen,” you shook your head rapidly, wiping your tear stained streaks with the backs of your hands. “I can’t do this right now, I need some time to think.”
It required fighting every impulse he had, but he didn’t push, didn’t close the space between you, didn’t try to regain the control he was so used to having. He just sighed deeply and nodded, eyes low.
“Okay, well let me know when you’re done…thinking.”
With one last longing look at you, he stepped away to the basement steps, stopping at the top and turning halfway toward you.
“Oh and that girl? The one who gave me her heart? For what it’s worth, I like her. Always have.”
With that, he was gone, the door clicking softly behind him.
Carter and Topper could hear you approach the bottom of the steps. Carter stood first, fully ready to greet you and grill you on everything that had happened since you last spoke. Topper could see all her questions and comments written on her face. He grabbed her hand and squeezed gently, stopping her before she marched down the stairs towards you. She looked at him in surprise but understood quickly as he gave her a slight shake of his head, whispering, “give her some space.”
Reluctantly, she nodded, allowing him to lead her quietly down the hall and into his room.
Your footsteps were heavy on the stairs, body aching. Your brain was so fried you couldn’t even pick one thing from the morning to focus on, like the part of your brain that processes events was temporarily out of order. So you stopped trying to think and just let your feet carry you to your bed, crawling under the covers in your clothes, falling quickly into a restless slumber.
⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠂⠄⠄⠂⠁⠁⠂⠄
In your dreams, you were back in the kitchen with him, shoulder to shoulder in comfortable silence as you did the dishes together. Rafe washed and you dried. 
Only, it wasn’t the beach house kitchen, it was one you’d never been in before. And in that dream-state way of knowing something you don’t actually know, you were sure it was a kitchen the two of you shared, sometime in the distant, unwritten future.
(to be continued)
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a/n: I'm so sorry, I had to do it.......also the prom thing may or may not be based on a true story and I may or may not have cried writing it....
also I’m sick and tired so I didn’t edit much sorry for typos!
please note: the taglist for this series is closed. For updates when I post, follow @whytheylosttheirminds-works and turn on notifs <3
friendly reminder that writers live off of reblogs, don’t forget to feed your faves! 💘
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poguelandiarafe · 1 day ago
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red carpet reveal | drew starkey
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pairing - drew starkey x gf!reader
warnings - none
summary - drew brings you to the outer banks season four premiere even though you're relationship is still under wraps. well, until it isn't thanks to a pushy reporter.
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the 'outer banks' premiere is in full swing and you're so grateful you get to experience it with drew for the first time. you're buzzing with excitement, the flashing of cameras and excited fans screaming as the cast makes their way onto the red carpet feels surreal.
"you doing okay?" drew asks, gently squeezing your hand.
you nod, looking up at him with a smile, "more than. go shine you superstar."
he chuckles and his hand gives you another comforting squeeze before letting it go and opting to rest it on your back. the way he looks in that suit, flashing his signature smile to the cameras, makes you wonder how the hell you even let him out of the hotel room.
as drew is ushered into many different interviews, you keep to yourself, staying mostly in the background and out of shot. you don't mind this, always having preferred to watch him in his element. he talks with so much passion and excitement that you could, and do, listen to him for hours on end.
the night seems to be going perfectly until it's not. the problem? a leggy blonde who's seemed to make it her life's mission to interview your boyfriend. you claim to not be the jealous type, but you can already tell the type of questions she's going to ask by the way she stalks over to him, eyes not so subtly looking him up and down with an exaggerated smile on her face.
"so, drew," she begins, her voice already annoying you, "you're looking very handsome tonight. outer banks season four! what's it like to still be playing the hottest character on the show? you are literally the internet's boyfriend right now."
he's here with you, don't let it get to you are the words that keep repeating in your head as drew politely answers the question, but you know she's attempting to flirt with him.
"what does your family think of the show? i'm assuming they're very proud," her eyes briefly flicker over to you and she turns her attention to you, "you must be such a proud sister, right?"
you scoff, not only at the question but at the condescending way she's talking to you, like you're a child.
"uh... she's not my sister actually." drew chuckles awkwardly, his free hand coming up to scratch at his neck.
her eyebrows raise in surprise before her shrill voice cuts through the air, "oh sorry! well, it's so thoughtful of you to bring your friend to the event."
yes, you've both agreed to not directly make your relationship public, but god did you want to set the record straight. the way her hand kept grabbing his arm throughout the whole interview is making your blood boil.
before you can say anything, the interview continues and she pays you no more attention. drew's patience for this is wearing thin, but he's determined to remain professional, not wanting to go viral for lashing out at someone for doing their job.
"coming back to my earlier point about being the internet's boyfriend, how's the love life? tell us, do you have your own sofia yet or are you still available?" the interviewer asks, playful flirtation coating the words as they leave her lips.
drew's arm unloops from yours and slides around your waist to pull you slightly closer to him. he's not trying to out your relationship, just reminding you he's there.
his eyes narrow slightly in annoyance at the question, "i... uh, well it's my personal life. wanna keep it personal."
"come on, not even an inkling of an answer?" she insists.
you've had enough of this woman and, quite frankly, drew has to. he's ready to walk off but you don't let him, instead moving to face him with your back to her.
"what are you doing?" drew leans down, whispering in your ear.
before you let yourself overthink what you're doing, you grab the back of his head and pull him into a kiss. everyone around you is in shock. cameras are all turning toward the two of you, and the fans are screaming even louder now. the kiss isn't a subtle peck or quick goodbye kiss. no, it's a kiss that is telling the world he's yours and no amount of bad flirting will take him away from you.
when you pull back, your cheeks are flushed and drew has a stunned smile on his face. your eyes suddenly widen as the realisation hits you like a train of what you just did, and he can tell that a million thoughts are going through your head.
"hey, stop overthinking it. i'm glad you did it," he starts before whispering, "meant she finally shut up and stopped trying to flirt with me."
relief washes over you and your tense shoulders drop as you let yourself relax. you don't even want to think about the social media reaction right now.
"umm," the interviewer clears her throat, "i guess that answers the question."
you grab drew's hand before looking back at the woman, "i think we're done here."
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goldfades · 2 days ago
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COCKY ─── QUINN HUGHES
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request: "omg could you pls do quinn hughes + couple tiktok trends <3"
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The living room is flooded with the soft glow of the TV, casting a cozy haze over the slightly cluttered space. Quinn is sprawled out on the couch, hoodie half-zipped, and socks mismatched, scrolling through his phone with the kind of focus he usually reserves for hockey tape jobs. You’re sitting cross-legged on the floor, phone propped up on the coffee table, the TikTok app open and taunting you with its endless rabbit hole of trends.
It started as a joke—something to pass the time while Quinn’s team was on a rare break. But it didn’t take long for you to realize that getting him to participate in TikTok couple trends was way too easy. He’d say no at first, always the picture of stoic reluctance, but then you’d bat your eyes, tilt your head just enough, and he’d sigh in defeat like clockwork. “Fine, but only one,” he’d always mutter, knowing full well he was about to film at least five.
Tonight, though, you’ve got something special in mind. You’ve seen the trend a dozen times: girlfriends quizzing their boyfriends on things they’re almost guaranteed to get hilariously wrong, but reacting like they’ve just unlocked the secrets of the universe. The best part? Quinn’s sweet spot is his competitiveness—he genuinely likes being good at things. Even if those things are, well, completely unrelated to reality.
“Babe,” you call, dragging out the word as you wiggle your way onto the couch beside him.
He glances up, suspicion already brewing in his eyes. “What?”
“You trust me, right?”
“That’s a dangerous question.”
“C’mon, it’s just a quick TikTok. Super easy.”
He squints at you, leaning back into the cushions. “You said that last time, and then you made me guess your favorite color while holding an egg. What was the point of the egg?”
“None, but it was hilarious. Don’t act like you didn’t enjoy it.” You grab his hand and tug him upright. “This one’s even easier, I promise. All you have to do is guess what things mean.”
“Like trivia?” He perks up slightly, his competitive streak flickering to life.
“Exactly,” you say, biting back a grin. Oh, this is going to be so good.
Quinn sits cross-legged on the couch now, facing you with his arms loosely folded over his chest, his expression a mix of cautious interest and the tiniest sliver of smug confidence. You set the phone up on the coffee table, adjusting the angle until the two of you are perfectly framed. He leans in to inspect it, pointing at the screen.
“Wait, is this live?” he asks, eyebrows shooting up.
“No, it’s a draft. We’re not live. Relax,” you laugh, lightly swatting at his arm. “Okay, are you ready?”
“I was born ready,” he says with a mock-serious tone, earning an eye-roll from you. He smirks.
“Alright,” you begin, sitting up straighter, adopting your most serious, quizmaster tone. “First question: what is a pap smear?”
His brow furrows as he leans back, clearly thrown off by the question. He taps his fingers against his knee like he’s analyzing game footage. “Pap smear…” he repeats, drawing the words out as if they might reveal their meaning if he says them slowly enough. “It’s… a type of makeup? Like… winged liner or something?”
Your jaw drops in mock shock, and you let out a gasp that could win an Oscar. “Oh my god, yes! That’s exactly it!” you exclaim, clapping your hands together.
His face lights up, the corners of his mouth quirking into a proud grin. “Really? I was just guessing.”
“Quinn, you’re so smart,” you gush, leaning closer like you’re genuinely in awe. “I don’t know how you do it.”
He straightens up, his shoulders squaring. “Well, you know, I pay attention. I pick things up.”
You suppress a laugh and move on, scrolling to the next “question” in your mental list. “Okay, next one. What’s the difference between toner and micellar water?”
“Oh, easy,” he says immediately, waving a dismissive hand. “Toner is for your hair, and micellar water is… like, for cooking. Like rice water or something.”
You press your lips together, eyes widening in faux amazement. “Stop it right now. That’s… exactly right. Are you secretly a dermatologist or something?”
He runs a hand through his hair, his grin growing even wider. “Nah, I just know stuff. You’d be surprised how much I pick up from you.”
You bite the inside of your cheek to keep from laughing, the way he’s sitting there all puffed up like he just nailed a final exam making it almost too much to handle. But you’re committed.
“Okay, okay, next one’s a little harder,” you say, putting on a thoughtful expression. “What’s a menstrual cup?”
He pauses for a moment, his confidence faltering just a touch. “Uh…” His fingers drum against his thigh as he considers it. “Like… a trophy? For… women’s sports?”
You gasp dramatically again, throwing your hands up like he’s just hit the jackpot. “Yes! Oh my god, Quinn, you’re literally on fire right now. I didn’t think you’d get that one.”
He lets out a laugh, shaking his head. “I mean, come on, you’re not giving me enough credit here. I know things.”
“You really do,” you say earnestly, watching as he practically glows under the praise. You’re pretty sure his ego has reached dangerous levels, but the sight of him so genuinely excited—and so hilariously wrong—has you biting back giggles.
“Okay, last one,” you say, holding up a finger. “What is… a cuticle pusher?”
His face twists in concentration. “A cuticle pusher… that’s gotta be, like, a tiny rake? For gardening? Like… for plants in small pots or something?”
You slap your hands over your mouth, your eyes going wide with mock amazement. “Oh. My. God. YES. How did you even know that? Did you take a secret gardening class or something?”
He throws his head back, laughing, clearly reveling in his perfect score. “I knew that one would get you. I told you, I’m good at this stuff.”
You can’t hold it in anymore and dissolve into laughter, leaning into his shoulder as he looks down at you, still grinning. “What?” he asks, a little suspicious now.
“Nothing,” you manage between giggles, waving him off. “You’re just… amazing, Quinn.”
He shakes his head, his expression softening. “Yeah, yeah. Tell me something I don’t know.”
You reach for the phone to stop recording, already knowing this TikTok is going to break the internet.
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↳ make sure to check out my navigation or masterlist if you enjoyed! any interaction is greatly appreciated !
↳ thank you for reading all the way through, as always ♡
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visibleclosedeyes · 3 days ago
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Gap in my heart (Literally)
pairing: Mr. Gap x reader
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“Hello”
While you prepare to work in your bedroom–doing your makeup and hair, putting on your uniform–ready for the day ahead, a chilling but familiar voice calls you. 
“Mr. Gap? Uh. Me not play,” You said without turning your head toward the voice. Since the day you managed to get out of that  Otherworld, Mr.Gap has consistently shown up in your space in the gap in the wall, in different containers, and so forth. At this point, you kinda have a domestic relationship together. Boyfriend? You wouldn’t go that far, but something is there. 
“Disappointed” Mr. Gap narrowed his eyes before asking another question 
“Where go?”
“Same place every day, Mr. Gap. Working. uh–Me work, same work.”
“Why?” He asks, eyes still narrowed–displaying an unreadable expression that you guess to be some kind of discontentment. It surprised you really–Mr. Gap isn’t a high-maintenance type and he never asked you these questions before. What changed?
“Uh…Work hunger gone,”
“Work stop hunger?” He seems interested now. 
“Not exactly. Work gives things, and things get food.” You try again to explain to Mr. Gap the concept of monetary exchange and bill to the best of your ability. 
“....not understand, residents don’t need work. Why work?”
“Humans need work, me human…Mr. Gap, why curious now?” You ask a question of your own. 
“Me bored, Stay,” 
“Can’t. Need work,”
“Disappointed” He responds, the conversation sounds like it goes back to the very beginning. 
“Give finger?”
“No,”
“Disappointed” He repeats yet again before disappearing. 
Working is hard. Living in the human world is hard. You know this already but it seems like every day her co-workers really remind her of that fact. Today is just another day of demoralizing work days. Getting yelled at by your boss because of your co-worker's mistake is not fun. In the parking lot, you are sitting there with a cigarette between your fingers contemplating whether or not to murder your co-worker, literally speaking. Suddenly between the gap in the wall opposite to you, a familiar pair of eyes pop up.
“Hello”
“Mr. Gap??! How did you..? Oh right, you can show up in any gap,”
“Human trouble?”
“Its nothing, just hard day at work,”
“Me solve problem, give me finger,”
“What? No! Not give finger,”
“Boring. Goodbye,”
Almost every day was the same old same old—your co-worker is an annoying asshole who purposefully caused issues just so he could blame it on you.
“Where are the documents the boss asked you to do?” Speaks of the devil… the most annoying face among the co-workers in this shitshow of a company has shown up like a fucking ghost the moment she starts thinking about her job
“What? What documents?” She answers truthfully. What fucking documents? And why is she hearing this just now?
“Seriously, the boss wants you to be the one to do it. you’re seriously irresponsible. Why did they even hire you?” He said with such a fake shocked expression on his face. Wait, so the boss told him…
"Boss told you this and you never told me?” she asked him in disbelief
"You never ask me to tell you, you should have been more active,” He snickers with a smug smile. Oh, this irritating fucker.
2 months and 1 week. She has sworn off killing people for exactly two months. Like a proud ex-addict, she wears that pride quietly on her mind, unable to announce how prideful she is for not killing some random pedestrians who show up in an abandoned apartment. She wants to keep it that way, but this man seems to be testing her patience. She is going to lose it and kill this guy on his way home. 
"There is still time left. You can take responsibility and be active for once. Give me a call once you are finished!”
your palms curl into a fist full of hate and rage–this man has no idea who he is up against. She fantasizes about the different ways she would go about killing him. Her regular method of a crowbar to the head would be the safest route but this guy is a piece of shit to her so far and she wants to do something special for him.
No, she doesn't want to kill these days. Hunting and killing seems to be a hobby she lost interest in a while ago. Now, she simply wishes for a more simple life after all those lives she proudly took. 
(not finish)
One day, when she was working as per usual–she hears the sound of that asshole screaming from the restroom
"I swear! I saw it there! a pair of creepy eyes between the crack in the wall inside the male restroom!”
"some pervert looking into the male toilet?”
"No! I…I don't think it's human–when I saw it, it just disappeared into thin air!”
"I think you should go see a doctor”
“Yeah, are you I'll or something? Did you hear a voice in your head too?”
“S–shut up! Stop mocking me! I fucking saw it, Ok?!” 
It seems like vacation comes to visit you early this year as she hears one of the best but most shocking of all week. Her asshole co-worker has decided to quit, it also seems like he has been scared shitless and borderline losing his mind at something that most people don't seem to understand. Many think that he cracked under constant pressure but she has a better idea of what might have happened. She didn’t think to ask of him at this current time but it seemed like he could read her mind somehow when she found him manifesting in her bag, a pair of gleeful, teasing eyes with an otherworldly smile somehow made her heart skip beats. 
“Mr.Gap!”
“Hello. Me good resident.” 
“I heard about the haunting spirit between the wall’s gap in the male bathroom—did you do it? The guy who tormented me quit”
“Me solve problems, me good resident,”
“Yeah, that was a good one. Good, thank you”
“Give good resident finger?”
“No”
“Disappointed”
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hyperdramas · 2 days ago
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1-800-got-stress | jeon wonwoo
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pairing: jeon wonwoo x reader
warnings: non-idol au, college/professor au, slight romance (?), english professor wonwoo x teacher's assistant reader, tiny sprinkles of humor, one-sided crush (?), wonwoo is very dense when it comes to reader's romantic feelings (not really though), reader still loves him anyways, cute ending??
now playing: return of the mack, mack morrison
dedicated to: @k1eev (<3)
"After the lecture, I want you all to come see my assistant before you leave. She has the next module printed out and organized for you all." Wonwoo's deep voice is the next thing you hear once you snap back into reality, and many of the college student's eyes dart away from you as you look around, more than likely aware of how long you've been gaping at the English professor.
Jeon Wonwoo was the person always on your mind now—ever since you started as his teacher's assistant earlier this month, you've always been thinking about him.
He was everything you weren't—calm, professional, disciplined and put-together. He knew what to say and how to say it, and what to do and how to do it—you were ninety-nine percent convinced that there was nothing Wonwoo couldn't do.
Not only was he annoyingly perfect at his job, but he was annoyingly handsome too—he was handsome to a massive amount of people, students and other professors included. He had sharp eyes that seemed to grow even sharper with the perfect amount of tiredness, and hard-edged features that you had memorized now with how much you had stared at him when he worked.
Time went slow as Wonwoo talked, deep voice echoing through the lecture hall as he gave his presentation on the deeper story of Romeo and Juliet, asking his class questions as he gaged their attention span.
You thought about how nervous you would feel under Wonwoo's gaze. Your face just heated up at it, imagining how you wouldn't be able to look him in the face without feeling completely inadequate.
It was already hard for you to look him in the face, and you were his personal assistant.
"Please finish the last essay I assigned at the beginning of the month. Since we're starting a new module this Friday, I want everyone to be on the same page." Wonwoo's voice was monotonous as students started to pack their things, and you placed the stack of module papers on the desk, letting the students grab and go.
The class filtered out slowly, some staying behind to ask Wonwoo questions and garner advice from him. You watched them quietly, straightening the closet as you dipped in and out of their conversations.
You had just heard another professor enter the room, asking Wonwoo to go out with her tonight for a drink, (to which he politely refused), when Wonwoo had addressed you.
"Are you doing alright? You've looked really tired today." Wonwoo's thick, stern eyebrows are flat as he stares at you blankly, and you try to read his sharp eyes for any flicker of emotion for a quick second, giving up as you give him an awkward smile.
"Oh, I'm fine, Mr. Jeon. I'm not even tired—just a bit distracted, that's all." You reassure him, and Wonwoo nods, looking down at his watch as you finish straightening up your desk.
"You should get some rest. It's not good for you to be tired and trying to assist me, is it?" Wonwoo has a faint smile on his lips when he says this, and you try not to blush or melt under his hot gaze against your skin, fiddling with your collar awkwardly as you nod.
"Here, let me help you with those." Wonwoo's voice is directed to the stack of heavy books teetering on the end of your desk. You nod to him gratefully, allowing him to pick them up as you walk to the other side of the room, unlocking the storage closet door.
He held the books without strain, face still as he waited for you to finish putting your share of books down. Wonwoo followed you, cologne wafting in the air and drifting under your nose as he turned off the lights.
"Thank you for today. You did very well." Wonwoo's voice was sweet as he smiled at you, and you returned the gesture stiffly, making your way back to the desk as you grabbed your things.
"Of course, Mr. Jeon. You did well too, I mean—you did well with the lectures and everything. You teach everything in such a fresh way, it's tough for anyone to not be compelled or interested in what you're teaching." You were a sucker for Jeon Wonwoo, and it was starting to show more and more now—how were you supposed to be normal about him?
"It takes a lot to make the lecture engaging and informative, so I'm glad you think that of me. Many students call me the boring teacher." Wonwoo's voice is lighthearted as he finishes straightening up his desk, and you chuckle, mostly at the absurdity of his words.
"You're quite the opposite of a boring teacher, in my opinion. Your stories and explanations are way more animated than the textbooks could be." Were you showering your superior-turned-crush with embellished compliments? Yes. Did you want him to notice?
...Not really.
"You sure do have a lot to think about me, don't you?" Wonwoo's voice is still playful, even if it has a neutralness to it. You blush slightly at his words, earning a smile from Wonwoo as he smiles. "I'm just teasing you. I appreciate everything you say to me."
A slight pink tint to Wonwoo's cheeks brings an even brighter one to yours, and the two of you fall silent, obviously sensing something between you. Wonwoo's eyes rake over your form, and you shyly look up at him, dark brown eyes behind his frame still making you warm inside as you sigh (dreamily and deliriously, as you might add).
You had made Wonwoo—Professor Jeon Wonwoo, the boring, scarily neutral English professor—blush from your compliments. You would be wallowing in your achievement if you weren't also blushing at the moment.
"Well, I, uh—" You stumble over your words, also stumbling over your book as you pick it up from the floor. Wonwoo watches you quietly, glasses sliding down his strong nose bridge slightly as he watches you head towards the door. "I should get going. It's getting late, and I have to be back here early tomorrow."
"I'll walk you to your car." Wonwoo nods, following suit as he slips his jacket over his broad shoulders and picks up his briefcase. His dress shoes hit the wooden floor as he follows after you, and he turns out the light, leaving you two engulfed in darkness for a few seconds as you stumble back, stepping on Wonwoo's foot.
He grunts harshly under you, and you scramble back, lights in the hallway illuminating your embarrassed blush. "Oh my god, I'm so sorry."
Wonwoo just smiles again, smile lines sending butterflies that go straight to your stomach. "No worries. You couldn't see because of me, and I'm sorry." His cologne is so strong and so him you can't think straight, but you do your best to string your words together.
"Well, Mr. Jeon, I'll see you tomorrow," The two of you had just left the building, now by your car as you unlock the door. Wonwoo watches you with sharp eyes, clearing his throat as you turn to him.
"If—If you'd like, we should converse over dinner sometime. Not as coworkers, but as good friends." Wonwoo's sentence brought a rude awakening to your world, and you stood in shocked silence for a second, processing what he said to you as you blinked blankly.
Wonwoo considered you to be a good friend—you would have never told by how unfazed he was by most things, but he considered you to be more than a coworker or partner. He saw you as a friend. A good friend who was asking you to dinner.
"Yeah, we—we should, Mr. Jeon." You agree, and Wonwoo clears his throat, sharp eyes daring away as he adds, "Oh, and you can call me Wonwoo. We're comfortable with each other now, so we can drop the formalities."
Not only were you Wonwoo's good friend, but you were such a good friend you could now call Mr. Jeon by his real name, Wonwoo. Too many green flags were going off in your head, but could Wonwoo sense he was giving you all these green flags? It only made your crush on him worse.
"Well, I'll get going, Wonwoo." Even his name on your lips felt sweet, and Wonwoo nodded, giving you a small wave as he closed your car door.
"Until tomorrow." He smiles softly again, and you melt into your seat, smiling as you nod back. "Until tomorrow."
feedback & reblogs are appreciated! love u lyrnation <3
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kvroomi · 1 day ago
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it's 9 o'clock in the evening when atsumu barges into your bathroom while you're taking off your makeup
“hey, babe, yer phone’s charged, right?”
his voice breaks through the quiet hum of your evening, pulling your attention away from the bottle of moisturiser you'd been trying to open for the past 5 minutes. you glance up to find him leaning in the doorway. his black dress pants and light blue button-up are long gone, now replaced with a large white t-shirt and his obnoxious 'world's best setter' boxers that he must've left in the dresser you bought for him when he started staying over more often.
“yeah, why?” you ask, raising an eyebrow suspiciously.
he holds up his phone with an exaggerated sigh, the screen dark. “mine’s dead." he sighs and you look at him confused.
"i was gonna call ‘samu—messaged me somethin’ about the shop. think he forgot to order noodles or… or whatever. can i borrow yours for a sec?”
you furrow your eyebrows, skepticism creeping in. atsumu wasn’t exactly known for prioritizing osamu’s last-minute “emergencies” unless they directly concerned him. “can’t you just use the landline?”
“the landline?” he places a hand on his chest in mock offense.
“what am i, a fossil?" you turn your gaze back to the mirror with a roll of your eyes.
"c’mon, babe, it’ll only take a minute. please?”
you stare at him and he stares back, the two of you locking eyes in a silent standoff. atsumu, for all his dramatics, was never great at hiding when he was up to something.
alas, as much as you wanted to pry, you also didn’t have the energy to argue over something so trivial when it was so late into the day.
“okay,” you breathe out, followed by a long sigh as you hand your phone over.
“just don’t mess with anything.” your eyes narrow threateningly.
“mess with things? me?” he shakes his head around, feigning shock. “never. yer phone’s in the safest hands imaginable.”
that already should’ve been your second red flag—though before you can even question him, he's got his back turned halfway out the door yelling “thanks, babe! yer the best!” over his shoulder.
a brief fifteen minutes have passed, which you only vaguely realise in the haze of beginning your book. you're comfortably tucked into the corner of the couch when he strolls into the living room. plopping your phone onto the cushions beside you and pressing a quick, warm kiss to the top of your head—he pokes your cheek.
“yer a lifesaver,” he says with a grin, flopping down beside you. “what would i do without ya?”
you offer him a glance, “what did osamu need?”
“huh?” you notice his grin falter. it's a split millisecond, but he's quick to cover it with a casual wave of his hand. “oh, somethin’ about… rice.”
you squint at him, trying to read his face. “i thought you said noodles earlier?”
“rice, noodles—same difference,” he says, getting up and walking over to the fridge to pull it open. “food stuff... y’know how he is.”
you let out a hum, satisfied with his answer. and just like that, the moment passes. your attention is drawn back to your book while atsumu rifles through leftovers.
it isn't until later that night when you're climbing into bed and reaching for your phone to set your alarm that you notice. the screen lights up, and instead of your usual photo of cherry blossoms, you're greeted by him—a photo of atsumu.
and it's not just any photo of atsumu, though. this one was pure chaos.
his entire face filled the frame, nose slightly scrunched, cheeks puffed out like a chipmunk, and his golden-brown eyes wide with faux innocence. his lips were puckered in an over-the-top kissy face. across the bottom of the image in bright, white text were the words: “miss me yet, babe? ;)”
your jaw drops.
“what the—?” you're immediately sitting up and unlocking your phone, going straight into your photo gallery. what you find only makes your disbelief grow, (and maybe your heart too, out of fondness).
the first photo was relatively tame: a selfie of atsumu sprawled out on the couch with his head sitting in his hand with a cheeky and flirty smile. of course, you think.
the second was him in the doorway of the living room with his finger pressed to his lips in a "shh" gesture while you sat on the couch, engrossed in your book.
and then things get progressively more ridiculous, (assuming that's even possible).
there's a close-up of atsumu holding up your favorite snack with an inflated, brash grin, almost as if he was offering it to you. the caption reads: “this one's for you, babe."
another captured him perched on your desk chair, holding your pencil like it was a quill. his nose is scrunched again, an attempt to portray his concentration as he pretends to scribble something brilliant.
it's the final photo that stops you in your tracks.
it's atsumu stood on the balcony, wrapped in your favorite blanket like a superhero while his arm stretched dramatically toward the sky. the caption read: “protector of this household and defender of snacks ;)”
you stare at the screen in silence, eyes wide and mouth slightly agape. quite frankly, you couldn't tell whether you wanted to laugh or cry.
atsumu was many things: he was ridiculous, he was almost always over the top, and he was also occasionally the most infuriating person you’d ever met. but, there was one thing for certain—he was undeniably, wholeheartedly yours.
many people don't understand him the way you do. atsumu hadn’t just messed with your phone for the sake of it—he’d left you a trail of love notes that were neatly tucked behind each photo’s absurdity. it was his way of saying "i’m here, even when i’m not," without actually saying the words verbally.
and it worked.
you didn’t text him right away. instead, you curled under the blankets, scrolling through the photos again and again. your heart swelled with every outlandish caption, every childish expression, every trace of him.
eventually, you couldn’t help yourself.
you: you’re a menace.
his reply was almost instant: atsumu: a menace with a pretty face, though. miss ya, babe x
you beamed, your thumb hovering over the lock screen settings, conflicted between whether or not you should switch back the photo. though how could you? not when you already knew tomorrow would bring another excuse for him to check your phone again, just to see if you’d kept it.
so you decide to leave it—his face on your lock screen as a proud display of the world’s most unconventional love letter.
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KVROOMI © 2024, DO NOT REPOST, PLAGIARIZE, MODIFY OR TRANSLATE.
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hey so i had a random idw thought
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so like. this bit at the beginning of the phantom rider arc always seemed a... little off to me. eggman saw cleansweep making fun of him and got pissed– yeah, duh– but then he's just like "oh and then i saw you got knocked out and decided to join with you to fuck with cleansweep." eggman's not really an espionage kinda guy, y'know? he's more "show up with guns a'blazin and ask questions later" kinda guy, and if sonic was knocked out, wouldn't he just see that as an opportunity?
then i remembered this bit from issue #50:
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this bit hasn't been brought up in a while, but with the framing and wording, it's pretty clear to me at least that this isn't just him letting belle go for shits and giggles– she "interfaced with metal sonic directly," which causes him to grin, before pretty much telling her to go running back to sonic. it really really really seems that this means that he can now use metal sonic to spy through belle; that he can use their connected coding to get an extra leg up on the restoration
the reason i bring this up is. well.
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belle got knocked out a little before the race. so if eggman, say, saw this cleansweep shit, had metal interface with belle, and saw her locked in a dark closet... that implies a little more going on than just "a company making fun of him." that implies sabotage. and that's something that would call for a more sneaky approach.
cause just a random person making fun of eggman? that's cause for retribution. this random person hiding a restoration member in a closet for an extended period of time? THAT implies something more is going on. and that calls for sending in someone to belle's last known location...
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zylusmusings · 2 days ago
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"my star, that's not what i had meant." xavier's voice, as always, is as gentle as can be. she's over-consumed with anger, grasping at straws in attempts to validate her desperate want to scream at him, so she tries to think of a time when he'd raised his voice at her, and she can't. not even by a singular decibel.
xavier, a man so fitting of his angel-like features, was the kindest and gentlest soul she's ever known. even during their biggest fights, (she wonders if he'd even consider them fights, because he never fights back) he'd only ever gently explains his thoughts as she snaps and throws her arms up in frustration. this time, it's no different.
"oh come on, xavier. you meant exactly what you said - you don't think i can do it!" she speaks accusingly, deep lines of upset drawn in between her brows as she frowns. "you said "i don't think it's a good idea to involve yourself in this mission," did you not?" xavier opens his mouth to speak, but shuts it soon after. because she was right, she had quoted him verbatim.
she scoffs, shaking her head as she glares at her lover. "and yet, your name was the first one i saw when they released the list of hunter confirmed for the mission! do you see me as less, xavier? i know i'm not as experienced as you are, but i'm still a good hunter!"
xavier has his head hung low, blonde strands covering his guilt ridden blue orbs. he feels guilty, there's no question about it. yet, the small selfish part of him, ruled by the memory of his dying lover's body turning cold in his own arms, makes no way for regret to reside in his body. till this day, though a long time since the memory was birthed, there isn't a day where the feeling of his legs growing numb from staying frozen in place, fearful of any minuscule movement that will reinforce the fact that she has died, doesn't haunt him.
it was not as though he isn't aware of her capabilities as a hunter. she was talented beyond words. the way she moved and danced with the swords and weapons against the wanderers like the battlefield was a stage for her very own recital - her skills captivates him every time he had the honour of sharing the battlefield with her.
but he won't lie, ever since doctor zayne himself had pulled him aside secretly after he had accompanied her to her monthly appointment to advise him to be cautious of her overexerting herself physically at work due to her heart condition (and though neither doctor zayne nor she has given him much clue about the true urgency of her condition, he cannot help but be haunted by the fear and frustration in the cardiac surgeon's eyes), the fear has kept him up on more nights than he thought possible.
he's still silent, unsure how he'd like to go about this. as worried as he is, he bets it's an even more difficult experience for her to go through. her condition was something they barely talked about, she often shrugs off the topic every time it was brought up. xavier understands that she fears it too - almost to the point that she overcompensates for it by being too fearless. xavier wishes they could just simply talk about their fears together, but he doesn't know how to.
"so? nothing else to say now?" she almost challenges him, scoffing yet again in disbelief as she finally pulls her glare away and crosses her arms. xavier actually has a million and one things that he wishes to say, the bulk of it being apologies and the truth that's been weighing so heavily in his heart.
xavier is soft spoken, his body often the pen that writes the words he wishes to speak. "i.." he begins, then shakes his head as he steps in front of her, and so naturally, gets on his knees. an arm wraps around the back of her knees, and his free hand captures one of her own. he finds strength in the warmth of her skin, a reminder and reassurance that she was still alive and well - and he shan't squander this chance.
"i apologise, my heart." he sighs, grateful when she doesn't pull away. there is still stiffness and hesitance in her body and he doesn't blame her for that, understands that she's upset. nervously, he looks up at her, a little desolate when he sees her purposefully looking away. he takes her hand to his lips, where they press a soft kisses on each of her fingers. he doesn't know the intent is to comfort her, or himself. though he enjoys the imprints of her skin against his own, would tattoo the art lines of her fingerprints onto every inch of his body if he could.
"without a doubt in my heart, i know you're the bravest woman alive. enthrals me to no end how you're so beautiful, so talented and so intelligent all at the same time. all the marvels in the world stored in you." his eyes never once strayed away from her face, and you could see the twinkling in his eyes as he continues to watch her like she was the embodiment of the flowers that bloom in spring - and this garden was a place he'd be the most devoted pilgrim for. and with the honour of being the one she loves, how could this soldier not want protect his beloved treasure?
"but in all honesty, i'd been a bit worried since your last appointment. you've never truly told me what happened, so i don't know how to gauge things." he continues his explanation, still on his knees as he continues to press his kisses against her skin. this part of the explanation though, sends a shiver down his own spine as he recollects the reality of the situation. his star might not be okay, and he doesn't know what to do to cure her, except to just protect her. pulling his eyes away from her, he whimpers and presses his forehead against her abdomen. "i'm just scared."
the prince of philos is on his knees. a man with enough power to rule a planet, but in his eyes, that will all go to shame - rendered useless - if he can't find a way to save her.
"i understand that you don't feel comfortable with telling me what's going on.. but i know that it's not good. i don't know how to make you feel better, so i figured at least, i could do my best to keep you from harms away." he feels her fingers comb through his blonde locks, and he impossibly nuzzles closer to her, his arms tightening around her torso. "if you tell me what i can do, my love, i'll do it."
"i swear to you. tell me what i can do. tell me what you need, and i'll travel a million times around the world for it."
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dekariosclan · 1 day ago
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While imagining Tav living with Gale in Waterdeep, I picture them finally being able to tease him without the constant worry about the orb. How easily would he get flustered, and what kind of teasing would get to him the most?
And!! What if Tav, in the middle of an intense conversation, slowly stepped closer, enough to make Gale think they might kiss, only to pause and say something completely unrelated and random, just to watch Gale scramble to compose himself?
Sorry for so many questions lol but the thought of a flustered Gale has me giggling and kicking my feet and I wanted to hear your thoughts on a very flustered Gale!!
This is super cute anon! Let’s start at the beginning:
How easily would he get flustered, and what kind of teasing would get to him the most?
The most difficult part of this is that Gale is essentially the ‘Schrödinger's Cat’ of being flustered. And what I mean by that is, based on his various interactions in the game, it seems as though he is capable of either being completely flustered or not flustered at all at any given time. Follow along with me here:
Gets flustered when he compliments Tav’s musk
Has no issue with complimenting Tav’s sweat/muscles and saying he’s turned on by them (in front of others, no less!)
Gets flustered at the thought of kissing or holding hands with Tav during the Weave scene
Doesn’t blink an eye at having full on freaky space sex with Tav in the sky
Gets flustered when Tav mentions, in front of Tara, enjoying seeing him naked
Smoothy says he will ‘indulge Tav when they get home’ if Tav makes the same naked comment without Tara around
Do you see the conundrum here anon?! He is very hard to pin down!
What I THINK we can conclude is that there are three very specific situations where Gale gets really flustered:
If he thinks he’s made a verbal fumble which could be taken poorly by Tav,
If he thinks he’s misread Tav’s intentions, and
If anything potentially embarrassing is said or done in front of his good friend/cat mom Tara
Now, to your prompt.
We’ll assume that Tav decides to approach Gale in his study, when he has his nose buried in a book.
“Gale?” Tav will innocently inquire.
“Yes, my love?” Will come the reply, warmth and welcome apparent in Gale’s voice, though his eyes never leave the page.
Tav, moving closer, will untie the top laces of their tunic. “I was hoping you might…help me with something.”
“Of course, dearest. Do you require my physical presence for assistance, or is it just a matter of—” Upon raising his head, Gale will find Tav standing directly in front of his desk, dressed in a rather…provocative manner.
“—oh.”
Gale will, for a moment, be completely at a loss for words—but he’ll pull himself together quickly. “—ah. Forgive me, I ah—lost my train of thought.” He’ll rise from his desk with an apologetic smile. “How may I be of service, my love?”
“Well—there’s a problem with our bed, darling,” Tav will say, smiling coyly, as they lean over the desk to bring their face closer to Gale’s.
“Our—our bed? Why, it was fine this morning…whatever could have—”
“The problem is you aren’t in it.”
Gale’s mouth will open and shut, silently. Then he’ll audibly gulp, clear his throat, and say, “I see.” A smile will begin at the corner of his lips as Tav leans in closer, and his gaze will dip to Tav’s mouth for half a second before returning to their eyes.
“So to answer your previous question,” Tav will say in a hushed, husky tone, their mouth just a hair’s breath from Gale’s, “yes indeed, I will require your ‘physical presence’ for ‘assistance.’”
“Well,” Gale will chuckle, “If you insist, I might be persuaded to leave my work behind…for a little while…”
And as Gale leans forward, his lips parting, his eyelids fluttering shut, Tav will lean back and say: “…but first, can you please help me in the kitchen? There are several spices that I’m in need of for a recipe, but you have them organized in such a manner that I cannot seem to locate them.”
The result of this will be a full ten seconds of Gale attempting to recover his composure.
From blinking his eyes open, to looking completely puzzled, to stuttering: “ah—yes, well—I suppose…” while sheepishly rubbing his hands together, to finally tilting his head and looking at Tav quizzically.
“Did I—did I say something wrong, my love? I…I rather thought we were going to, well…make love in the bedroom…”
Then, Tav will gently laugh, and lean forward to give Gale a thorough kiss, ending with their hands cupping his face as they smile lovingly at him.
“We will darling, but first I want you to have your way with me in the kitchen. On the counter, preferably. I was only teasing you about the spices.”
“Oh!” Gale’s eyes will widen with delight. “Oh, yes of course! Ah-ha, very well.” He’ll raise an eyebrow and smirk. “Then, let us proceed to add some spice to the kitchen, shall we?”
And so they shall—though I’m sad to say that Gale’s being flustered is not done, as they will get an unannounced visitor shortly thereafter:
“Yoo-hoo! Mister Dekariooos! Is that you making all the ruckus in the kitchen?”
“OH, GOOD HEAVENS! NOT NOW TARA! SHOO!”
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estellardreams · 2 days ago
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[Demon King Red AU belongs to @purble-turble] (Lore ramble incoming below)
Okay so... This idea kept circling around in my head and I finally decided to draw it.
Before the question on Lady Bone Demon on the DKR AU, I was always curious on what could've happened if she was ever released.
... At least I'm glad she wasn't. Because if she was then it would've horrifically backfired very quickly.
Taking place mid-season 2 in the timeline, Lady Bone Demon is eventually released by Spider Queen due to discovering the digging site. One thing led to another, she got the key, and released her. Cue the og possessed DBK fight being replaced with a possessed spider queen fight.
This would last for the finale of season one and the opening season two special in terms of time. Once that crashes, LBD retreats into Bai He, infiltrating King Red's council as assistance to return his darling to him.
Now, her main goal at the moment is to grow strong enough to destroy her biggest threats. She assumed King Red wouldn't be a problem.
She was so, so wrong.
King Red was unlike anything she was expecting. Arrogant, paranoid, obsessive, and extremely intelligent. She couldn't even sneak around without cameras glaring her down. Not to mention her and Macaque getting increasingly aggressive with each other over "this bastard put me into this mess" (aka Macaque sided with Red for, one; Wukong and two; to avoid LBD's deal. And LBD for needing to go through the trouble of getting released (even if it was by chance) and jumping between bodies in an attempt to find her perfect match) type of dynamic.
But once LBD regained enough of her power and helped Red "achieve" his destiny of getting his darling MK back, she turns on him.
As the two fight, she begins to take in some of his power, growing stronger by the sheer fierceness of the fire. Her form stabilized rapidly and just as she was able to physically remain out of Bai He's body, the two strike at the same time...
Causing a cataclysmic soul fusion. Macaque rushes to rescue Bai He and brings her out of harms way, hiding from the smoldering figure.
There's no more King or Lady. A new being remained.
And they were even worse than anyone could've anticipated.
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So yeah... Mini plot aside on this hypothetical they can control both fire and ice. Though the fire is now blue and the ice is extremely cold. They're two extremes fighting for balance with their only anchor being to shape the world into an image they desire.
Although LBD isn't fond of MK, Red absolutely is and that part overpowers hers, making them absolutely obsessing over their love. To the point that once they got him back, he was locked up in a room of nearly impenetrable ice for his safety. The space is well hidden in the fortress that many rescue attempts have failed because of it.
And Macaque, oh Macaque... His plan backfired in the worst way because not only was he now FORCED to work for his new ruler, but also anytime he tried to escape or step out of line he'd get punished severely. With Red's half being okay with using physical force (though preferring technology to subdue) and LBD holding seething anger towards the shadow monkey for abandoning her, you get a recipe for pretty severe physical abuse. Think of broken bones, frostbite and second degree burns.
And then you got everyone else, who were all forced to evacuate lest they get swallowed up by the raging blue fires and ice spikes taking over the city. After all, you gotta destroy everything to start over, right?
Which leaves us with this turnout: Megapolis and many surrounding lands have become uninhabitable, both MK and Macaque are tortured in the fortress, and there's an extremely powerful soul fusion of two demonic figures with their worst traits amplified and bouncing off of each other.
The Monkie Kids are mainly hiding out wherever possible, most of the time at Flower Fruit Mountain in an attempt to avoid the carnage. Now, their only hope is to find the samadhi fire to vanquish the Lady Bone Demon from King Red... Then, they gotta deal with the other problem.
Not a perfect plan, but it'll hopefully work out, right?
[Edit: Okay I think I'll just call this the Charcoal Bone King AU it's got a nice ring to it anyway]
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4rmins · 3 days ago
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₊ ⊹ᯓ★ — 𝐯𝐚𝐧𝐢𝐥𝐥𝐚 𝐬𝐲𝐫𝐮𝐩
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pairing : yuuta okkotsu x reader
warnings : nothing i think?
description : coffee shop meet-cute
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2:13 PM
“Hey can I get another refill on this?”
He mumbled placing the big mug that contained the remnants of a cappuccino on the countertop. His dark eyes shifted around, never lingering on you for more than a second. You raised your eyebrows in slight surprise and you nodded, picking up the mug.
“Yeah I’ll be right back.”
It was rare to see him by himself in the café. Usually he was surrounded by his odd group of friends, all dressed up in the same uniform from a school you didn’t know of. Today, however, he was by himself, and dressed outside of his usual clothes. He wore a white loose-fitting white t-shirt and a pair of dark jeans, fiddling with the ring on his finger while you prepared his drink.
Once you were done, you took the cup back to the counter and offered him a smile. Reaching out to pick up the cup, tips of his ears grew hot as his heart beat frantically in his chest.
“No friends today?”
“Huh? Oh! No, just me.”
4:16 PM
“Hey, sorry. Can I ask for another refill on this?”
This time your eyebrows furrowed. This was his 5th refill since he came in just short of three hours ago. Five cups of cappuccinos in less than 3 hours was not normal, but who were you to judge? You flashed him a smile, taking the cup in your hands and walking away to prepare another.
Once again, when you were finished, he took back the cup. The piping hot liquid sloshed around in the cup as he walked away, back to the small table tucked away in the corner. The table wasn’t too big, just enough to hold the books he had and the cup of coffee, but it had the additional perk of having a clear view of the counters where the baristas worked. He was able to see you make, mix, and pour drinks out for all the customers that came to the café, the smiles you gave to people, and hear the hearty laughter you shared with your coworkers.
It was like a trance, watching you work. He was mesmerized, until your coworker whispered something to you making your head snap in his direction. Again his ears grew hot as he averted his gaze, suddenly his book became a lot more interesting.
7:33 PM
“Sorry to bother you again, but is it okay for me to get another refill?”
This time your (e/c) eyes bore into him. Your stare so intense it felt like maintaining eye contact would burn him away completely.
This would be his 10th cup.
At some point there has to be a limit, from the beginning of your shift to now, just shy of 10 minutes away from clocking out, you’ve watched him down 9 cups of cappuccinos.
“This is the tenth time you’ve asked for a refill. Are you okay?”
The question took him by surprise, his cheeks reddening as he fidgeted with the ring on his finger. Frankly, didn’t know how to answer the question. He was okay, absolutely. But mustering up the courage to even talk to you besides asking for a drink took lots of courage, and apparently 9 cups of coffee.
“Uh, yeah. I’m okay.”
“Are you sure?” You questioned, raising an eyebrow, leaning just a little too close, enough for him to catch a whiff of the perfume/cologne you wore. The scent of coffee beans lingered around you, but that was expected seeing your place of work.
It was hard to get any words out with the lump that had formed in his throat. He swallowed, his mouth feeling dry and sandpapery. He nodded, his dark eyes locked in an intense stare with yours.
You lean back and shrug, grabbing the cup and turning on your heel to fix up another cappuccino for him. But before you could really go anywhere, his voice called out to you.
“Do you maybe want to do something together someday?”
It had initially came out extremely fast and a little high-pitched, the question flying completely over your head. You turned around, a confused expression painting your face.
“Huh?"
“Would you like to go on a date with me?” He clarified. The tips of his ears and his face were now a bright red, the look of sheer anxiety replaced the tired appearance he usually sported.
You bit your lip, trying to suppress the laugh that threatened to spill out. You found it cute, the way he had asked, as nervous as it was.
“Yeah. Yeah, I’d really like that. I get off in about 3 minutes if you wanted to hang around?”
“Perfect, I’m Yuuta Okkotsu by the way”
“I’m Y/n L/n.”
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please please please please send requests my brain is SO dry of ideas rn
this is completely unedited and i just spat this out like rn so :,) forgive me
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twiishaa · 2 days ago
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HI CONGRATULATIONS ON 100 🫶🏽 i would loveee to attend the sleepover :p i’m bringing gone girl by gillian flynn and tangled (2010)! we should also have a midnight feast 4 sure 🙌 (with suna pls)
MWAH MWAH CONGRATS AGAIN
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! 𝜗𝜚 ࣪˖ ִ𐙚 twisha’s 100 followers slumber party ᶻ 𝗓 𐰁 .ᐟ - it’s cold, but maybe you’ll warm me up
suna x reader , wc approx 800 warnings i am a pusher of the down bad but nonchalant suna agenda
check out the event!
oh how you wish you had brought your jacket today. trying to ignore the people’s stares and whispers as they walked past you, you walked a few steps further from school gates, wiping your tears.
see, the thing was you were supposed to go out on a date with your boyfriend. he had been busy with his club the past week, so when he finally said he was free you got excited and started planning your date. but, once he met you outside the school gates, he said he wanted to break up, and left seconds after, leaving you alone in the cold.
maybe you were getting ahead of yourself; this was your first relationship after all, you even ‘forgot your jacket’ so that he would give you his. but, maybe, the people who said high school romance only lasts so long were correct.
winters in hyōgo were not for the faint of heart. the icy wind hitting your face made you wince, and the cold air made your shallow exhales condense. the cold left you shivering and numb, but left your heart toyed with, and your feelings raw.
maybe running would warm you up. after going a fair distance from the school, you sat down on a bench you found. the metal was cold. everything was cold. you brought your knees up to your chest and hugged them, it was your way of giving yourself a hug.
maybe he planned to leave you from the beginning. maybe he was never serious about it like you were. maybe you were the problem, maybe there was something wrong with you. were you too eager? too enthusiastic? too clingy? lost, you could feel tears welling up in your eyes and spilling down your bitterly cold cheeks.
at least your tears were warm.
it could’ve been a few minutes or even an hour since you found that bench; you hadn’t kept track of time since you were eagerly waiting your boyfriend (well, now your ex) outside the school gates. suddenly, you felt a jacket wrap around your figure, warmth instantly flowing back into your body.
there was a guy standing in front of you. before you looked up, he said,
“are you purposely trying to get pneumonia or something? you look like ice,” you recognised that voice; it was one you’d heard in your brother’s room so many times before.
why would suna, your brother’s best friend, be here? you lifted your head, your tear-streaked face catching his attention. there was a slight hint of worry in his almond-shaped eyes.
“woah, what happened? did your brother eat your last sweet or something?”
“my boyfriend broke up with me.” you said weakly.
“oh, that rat lookalike?” he questioned, sitting down next to you, warmth in his tone.
that comment made you giggle a little. suna smiled.
“we were supposed to go on a date after like, two weeks and then he just said he was done and left!” you cried.
suna guided your head to the crook of his neck, letting you cry into his shoulder.
you stayed like that for a while.
suna couldn’t lie; he always thought you were cute. in the beginning, he thought it was some kind of brotherly love since he saw you nearly every day, when he went to your brother’s house, but it had evolved into something else, now that you two were in the same high-school.
your crying soon subsided, you were just resting your head on suna’s shoulder— his hand was still resting on the nape of your neck. the smell of his cologne was comforting, but at the same time it made you dizzy, the warm notes of vanilla and musk flooding your senses. slowly, you raised your head when you had finally mustered up the courage, looking into his eyes; suna’s heart sped up a little. he wiped a residual tear from your face with his thumb, his hand resting on the side of your face for a little longer than it should’ve.
“don’t waste your tears on him, pretty girl. he doesn’t deserve it.” he got up from the cold bench, now warm.
the side of your face was warm. you ghosted over his touch.
“come on. i know an arcade near here. if i win you a teddy, will you feel better?” he said, pulling you up from the bench.
you blushed a little. getting up after him, and the air didn’t feel nearly as piercing as it did before.
“don’t tell your brother,” suna added, grabbing hold of your hand and intertwining his fingers with yours.
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note atlas my love my life this may be my favourite thing i’ve written so far 🩷🩷 this felt like night by alice munro on the igcse edexcel english spec (this is extremely niche im sorry)
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tarithenurse · 2 days ago
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Just once more
Fandom: Spy x Family. Pairing/starring: Yor x Loid Forger. Word count: 650. Content: Pining, fluff. A/N: One of my best friends came with a suggestion...it was supposed to be smutty but it turned soft instead. Enjoy! As usual not betaed. If you want on my tag list just throw me an ask or a DM if you got questions about it.
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Just once more
He’d kissed her (yes, on the lips). It’d been to keep the cover in front of her colleagues: he had to leave and so he kissed her. Lightly. Just a peck really. But for that brief instance, he knew he’d changed.
It’d felt like coming home.
It’d been all that existed for a second. Her surprised intake of air through the nose. The way her fingers curled around his shirt to tug him just a little bit closer. And the way her lips moulded to his, soft and pliable and all too tempting – he’d wanted to sweep his tongue out to taste her but instead he’d pulled back, sent her a smile and walked off like nothing was different.
Since then, he’d been lost.
His mind would stray to that moment unless he actively kept his focus on whatever he was doing. He’d been so good at compartmentalizing all his life but now...now that memory and the sight of her soft gaze afterwards would suffuse every single corner of his mind.
That’s why he’d made a plan: to kiss her again this evening.
His mission might sound simple, but he found himself confounded. None of them had talked about the kiss they’d shared and around Anya they both acted the same as always...but now that the little girl had been put to bed, Forger found that the mood had changed. It was like they kept bumping in to each other, kept nearly touching each others’ hands only to stop short. Averted gazes. Clipped sentences in rushed voices. It was killing him.
“Yor...” he sighs, not even meaning to say it out loud.
“Yes?” she puts her cup down and turns to him as they are sitting on the couch.
His mind chooses the safe route: “I owe you an apology,” he begins, causing her pretty face to scrunch up in confusion.
Pretty? When had it become more than just the face of the woman who pretended to be the mother of his pretend child? Was he going soft?
But he barrels on: “For what I did...the kiss when I left you with your friends.”
“Oh nononono!” She shakes her head vigorously. “No need to say sorry! It’s okay and it was good and they’d been doubting anyone would marry me so it was fine and they’re not really my friends and -”
She’s rambling and he can barely keep up with the stream of words but he does and he’s upset by what he hears. Frustrated. Saddened. Why would anyone doubt that she could find love? Why aren’t they her friends – does she have any friends? But then something else clicks in his brain. It was good. Was the kiss good?
Looking at her, he sees how flushed she is, how she averts his gaze. It wasn’t part of his plan to do it like this but as she keeps talking (he isn’t even hearing her words any more), his eyes are fixed on that perfect mouth and he reaches out a hand to cup her cheek, leaning in to kiss her again.
It shuts her up.
The same surprised intake of air through the nose but this time accompanied by a little sound from the back of her throat and his heart melts.
Deepening the kiss, he can feel her lean in. Her hands find his shoulders, holding on tightly as if she’s afraid to float away. When his tongue sweep past the seam of her lips, his entire body lights up at the sensation, the taste. Tea and biscuits.
They break apart a second or an eternity later. Struggling for air and not minding it at all as long as they still hold on to each other. He’s afraid to open his eyes and see her face...afraid to see that she might not approve.
But he does. And there’s the softest smile he’s ever seen.
And he’s home.
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kaiyunsim · 2 days ago
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abscence of you —
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pairing : bf!jaehyun x gn!reader
summary : you and jaehyun are caught between love and personal needs. you both watch as your relationship slips away, knowing they could never give eachother what they needed the most.
genre / warnings : angst, swearing (1 f-word), reader is lwk a red flag, maybe more
a/n : I LOVE BOYNEXTDOOR AND GRENTPEREZ ! also i rewrote this like two times cuz i was unhappy and still kinda am but i hope u guys enjoy ! (lmk if u want more cuz i like writing angst)
currently playing : absence of you - grentperez
— not proof read — wc : 1.1k —
you are always busy with making music but jaehyun never minded it because it’s your passion and he found it cute that you put your efforts into something you both like. he hasn’t seen you in a while thought and he really started to miss you so be wanted to surprise you at your apartment.
jaehyun opened the door quietly, not wanting to disturb you, knowing you are probably working on something. he made sure to get ramen that isn’t that spicy and has some mushrooms because it’s the way he likes it but also gets your favorite. he leaves the takeout on the table and sees you typing on the laptop.
“i got your favorite, let’s eat,” he says with happiness, finally getting to see you after a while. he approaches you and gives you a back hug.
“thanks, give me five minutes to finish this,” you say, not taking your eyes off the screen.
he only nods, moving to the table and unpacking the food and set up the table for the both of you. eventually, ten minutes pass and he just watches you work.
“are you going to eat before the food gets cold?” he asks gently, trying to remind you.
you glance at the clock, “oh, shoot. sorry, i lost track of time,” you reply, getting up and taking your seat at the table.
jaehyun begins to eat and you are about to start before your phone starts buzzing. you pick up the phone and start answering texts and he just watches.
“do you ever just stop?” he asks gently again. bothered, but not wanting to cause trouble.
you look up from your phone, which is now facedown on the table, and frowns slightly, “what is that supposed to mean?” you asks.
“forget it.” he pushes it off.
after that, you guys don’t see eachother for a while due to your conflicting schedules. whenever you could spare some time, he would be working on his songs. whenever he would be free, you would be busy with songs of your own.
the next time you would both see eachother is when you went on a hangout with your friends. they wanted to invite jaehyun so they asked if he wanted to join and he accepted.
you picked him up from his place and they all meet up at your place. it starts off as awkward before sungho, being the oldest hyung, wants to break the ice and asks a question to the couple.
“so what’s the next for you two? moving in together? engagement?” he asks lightheartedly, the last questions were in a more joking manner.
he replies half jokingly, rolling his eyes, “if i can ever get them to take a break from producing music on soundcloud.”
you laugh awkwardly, “what? i like where we are now. there’s no rush”
and the silence came back, as if nothing ever happened. but something did happen, tension increasing and sungho started to feel awkward.
his smile falters and he chugs the rest of his drink, not wanting to push the answer out of you.
later, you give jaehyun a ride home and the tension continues to seep into him but he decides to break it.
“you didn’t have to laugh it off like that…” jaehyun comments hesitantly.
“what are you talking about?” you ask, confused.
“the future, us. do you think about it?” he clarifies.
“of course, but i’m just… not ready for anything long term. there’s still so much i wanna do”
“yeah, and i guess i’m not a part of it” he murmurs to himself.
“hey thats not fair. im trying to build something for myself. that doesnt mean i don’t think about us” you answer. you sound somewhat annoyed at the constant comments from him.
“of course you think of us,” he says sarcastically.
“i don’t have time for this” you roll your eyes.
“you don’t have time for me, you mean” he says, raising his voice slightly.
“i didn’t ask you to come” you exclaim, matching his energy.
“jesus fucking christ y/n, i’m sorry i wanted to see my partner after a long day of promotions. i’ll just schedule an appointment next time.” he says sarcastically, throwing his arms up.
just as he says that, you stop the car as you guys are in front of his house. he undoes his buckle and gets out of your car, not wanting to deal with more of you for today.
days later, jaehyun hasn’t reached out, and neither has you. both being consumed by their own thoughts.
jaehyun replays their argument, torn between guilt and frustration. he wonders if he’s asking for too much or if you love him as much as he does you.
you try to focus on your work but feels a hollow ache whenever you check your phone and find no messages from jaehyun. you wonder if he’s tired of you completely.
jaehyun decides to stop by your place to talk. he just wants to communicate how he feels. when he arrives, he sees you on a video call with your team, all animated and smiling. he watches you through the party opened door, realizing how vibrant and alive you seem in your own world.
you spot him and quickly end the call knowing your team would understand. you open the door, your smile fading as you see the look on his face.
jaehyun looks at you with a weak smile, “you’re amazing, you know that?”
“what?” you reply, confused with where he’s taking this.
“you’re incredible at what you do, i just…”
he pauses.
“don’t think there’s space for me in your life.”
you sit there. letting the words sink in.
you shake your head, “that’s not true jaehyun, i’ve always wanted you with me.” you say, gripping onto his hands, eyes starting to water.
“but not enough to make me feel like i belong.” he says. finally being able to confess his feelings.
they both sit in silence. neither knowing what to say. finally, jaehyun breaks it.
“i love you, y/n. but i need more than this…”
jaehyun walks away, not wanting to turn back, leaving you stunned with tears streaming down involentarily. it’s not like you were sobbing, but god damn did you wanna crawl up and just cry. but your breath hitched, refusing to cry further
in the quiet of your apartment, you whisper his name into the empty air, knowing it was the closest you’d ever get to having him back.
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harryspurpleloofah · 1 day ago
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Love You To The Moon And Back
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Summary: Harry is a pilot who spends about 15 days each month away from home. He’s returning back from his flight to NYC and his wife decides to give him a nice surprise at the airport with their baby daughter. (Pictures aren’t mine)
TW: heavy talks of sexual content, first bit is just fluff, dom!H, implied sex the next day
“Hello passengers this is your pilot, we will officially begin our descent into London in just a few minutes. Make sure your seatbelts are buckled. The toilets will now be unavailable. Cabin crew please prepare for landing. Thanks.”, Harry announced.
He had wanted to be a pilot since he was old enough to know what a pilot was. He had known all throughout school, when his friends were contemplating whether they should be pop stars, actors, footballers, lawyers, engineers, doctors, he wanted to be a pilot.
He had studied so hard for this and he had succeeded. He’d been a great pilot for a few years now and he simply loved it. He felt so good knowing he was helping people reach home, or new opportunities or come back home to their families. Or maybe even just a holiday.
The job paid well. And he enjoyed it. And he felt like he was absolutely set for life when he set eyes on the gorgeous woman who boarded his plane that one day to Venice. As if by fate, they were staying in the same hotel and Harry may or may not have called in sick for work to spend a few days on ‘holiday’ with this stunning lady.
They got along really well and started a bit of a long distance thing. And now they were married and had a beautiful baby girl. And that’s all Harry could think about as he started the landing process into London. Home sweet home for him and his wife. He felt a smile adorn his lips as soon as he caught a glimpse of Heathrow’s runway. He loved landing here because he’d be going home to his small beautiful family.
After the passengers had gotten off the plane, Harry and his copilot Niall soon got off with their luggage.
“Can’t wait to get home. It’ll just be Marley and me.” Niall said
“Did you seriously make your dog Marley just to make a pun everytime to talk about her?”
“Maybe.”
Harry chuckled and shook his head. “When’s your next flight?”, he asked
“Next Tuesday. To Las Vegas baby.”
“You’re staying at a hotel there?”
“Right outside a big casino can you imagine?”
“Wow mate aren’t you lucky?”, Harry smiled. He was happy for niall because he knew he liked that stuff. But Harry knew that himself personally, he wouldn’t be going anywhere else, Vegas or Paris if his wife and baby weren’t there.
He soon waved bye to his copilot and decided to get himself a coffee before he started heading home. He sipped on his latte while he people watched a bit. He got a few stares here and there from people who were in awe of his pilot uniform to which he just flashed them a dimple full grin. A few kids came up to him to ask him questions about being a pilot which he gladly answered.
He soon threw his drink in the nearest trash can and started walking towards the exit. As soon as he did, he spotted her, his stunning wife standing there holding a sleeping baby on her hip. The adorable little thing was wrapped up in layers upon layers to shield her from the sharp cold of London in late November, her mother rocking her own designer black trench coat and high neck with boots.
Harry smiled immediately upon seeing them. He basically ran over to them. Even if it was just a week and a bit his missed them both dearly. He’d only just gotten back to work after he took some time off for their baby girl but now he was back on track he had to work even harder to squeeze in some daddy daughter time with the little minx.
His wife, oblivious to him sneaking up behind her now, was gently rocking their baby, helping her get to sleep a bit despite the bustle and chatter of the airport. He gently wrapped an arm around her from behind. She panicked a bit but then instantly recognized him.
“Oh-hi!” She turned around and gave him the tightest hug she could manage while carrying a baby in a literally snowsuit.
Harry peppered her face with kisses before turning to the little version of him. Her hair was starting to properly come in now and her eyes were greener than he remembered seeing even though he had only seen her a week and a bit ago.
He chuckled, “don’t you think she’s a bit warm in that honey? Even in the cold?”, he pointed out
She shook her head, “we can’t take any chances. You know my friend’s baby was this age when she got really serious pneumonia!”
He thought for a second, slightly losing his joking tone before smiling again, “baby just because some baby did doesn’t mean ours will instantly get pneumonia from not being in a snow suit for a second.”
The baby let out a little cooing noise as she started to fuss. “Look..” Harry said, “little love’s getting annoyed baby. She’s in like five layers taking off one won’t do anything.”
Her mother sighed, “fine.”. She got the baby bag she had sling over her shoulder and began taking of the snowsuit and putting it in the bag instead. The child squealed in joy and freedom and began kicking her legs in excitement.
The baby was so happy in Harry’s arms, always cooing and giggling. Never grumpy like the attitude she gave her mummy. She chuckled slightly, “see? I promised we’d see daddy today didn’t I?” To earn an approving kick from the baby girl.
Harry smiled at his two wonderful girls and gently took his wife’s hand while still holding their baby on his hip. “Come on love, let’s head home now.”.
After they had put the baby down for the rest of the night, Harry went to have a nice warm shower to loosen up after the long flight. His wife waited patiently on the bed. She was used to his lifestyle now. Not seeing him for a certain number of days per month was hard but the sad truth of his job. It didn’t mean she missed him any less.
She was hoping for at least some form of intimacy tonight. Not a hard rough fuck but maybe some oral? She just really missed him. She couldn’t explain how turned on she was at the airport when he first came up to them. How his uniform wasn’t tight enough to be weird but fitted enough to show off all his best features. And the way he smelled like his expensive Tom Ford cologne even after a long flight. She just loved it all.
She was still settling into him being back at work after his parental leave for a few months. And it didn’t help she’d always been quite nervous about planes. And now her husband flew at least one every day for half a month.
Harry got out of the shower, wearing a pair of sweatpants. His towel was around his neck. He made his way over to their closet and fished out a black shirt to wear on top and then continued drying his hair with the towel. After he got it to stop dripping at least, he gave up and just let it air dry.
He crawled back into bed with her. “Hi love.” He mumbled. She smiled back and watched him for a bit. Did he look like he was in the mood? Not really. Did she have to ask?
“Baby?”, she began
“Mm?”
“I really missed you.”
“Aw sweetheart I missed you too. And the little bub. Did she cause you trouble?”
“Not really.”
“That’s nice honey.”
She didn’t know how to start the conversation. “Are you up for sex?” She asked bluntly.
“Darling I am so up for sex. Just not now. M’so tired baby honey I just wouldn’t be able to give you my all.”
“Oh-ok yeah that’s fine. Don’t worry about it.”
“Wasn’t planning on worrying.” He smiled
“Good.”
He moved closer to her. “Don’t you worry though. Just let me get my rest tonight and we’ll drop the little bub to my mum’s house and I’ll have you all to myself to do whatever I want with.”
She felt the wetness pool at her legs at just that. She managed a nod. He smirked, “yeah? You’d like that?”
She nodded again. “Words baby.” He reminded.
“Yes I would.”
“Good girl.”
She almost moaned just from the expression. God she was horny.
“You’re so good for me everytime love aren’t you?”
“Yes Harry…”
“Exactly. Can’t wait to fuck you tomorrow. Gonna bend you over every surface I find.”
“H-..”
“And you’ll love it till the very end because you’re so desperate to have my cock in that greedy little hole. Aren’t you?”
She nodded. He tutted, “second time you’ve made me remind you. Use your words.”
“Yes..yes I want you.”
“I know you do sweet girl and I’m gonna give it to you. Hard and rough, slow and tender whatever you want you’ve just got to say the word.”
“Please..”
“Look at how desperate you’re getting..”
“I know…”
“Mm..no use getting yourself so wet if you’re not getting anything tonight is there? Unless you were planning on touching yourself in which case..”
“No-I-I wasn’t. I didn’t touch myself the whole time you were gone. Promise.”
“I know I know. You’d never lie to me would you?”
“I wouldn’t.”
“Oh I know darling. Not having my cock in you is too big of a risk for you and your greedy pussy isn’t it?”
“Harry..”
“Moaning my name won’t do anything lovie. Not getting anything till tomorrow. Try and get some sleep and we’ll talk tomorrow. Deal?”
“Deal.”
He gently kissed her cheek, his demeanor softening, “my angel. I love you to the moon and back baby.”
“Love you too Harry.”
“Goodnight,”
“Night.”
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qm-vox · 2 days ago
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Man Who Talk To God Have Difficult Life - Playing Clerics In D&D
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(St. Nokta Kinslayer, whom you'll meet further down in the article. Art by the esteemed @druid-for-hire who quite frankly cannot be thanked enough!)
Guess who's back motherfuckers. When they ask how I died, tell them, still angry. After the paladin article I asked around about classes to cover "next" and got a lot of requests; rogue, warlock, sorcerer, so of course I have elected to be a good friend by losing my will to live for months on end and then doing none of those. Let's talk Clerics, shall we? I'll not lie to you, this is going to be an angrier article than the paladin one, in no small part because it's inevitably going to go into contentious ideas like alignment, fantasy religion, and others that the player base has been knife fighting about since mammoths still walked the Earth. There are going to be moments when I look y'all in the eyes and say with my metaphorical human mouth that the problem is you Doing It Wrong, and I can only ask that you hear me out. Not to assign you homework about my fuckin' cleric article or anything, but the one I previously did about The Many may be helpful here as well. There's going to be a bit of a focus on D&D 5e here, and I'll be frank about that: most people are playing 5e these days, and as I'll be arguing further down, Pathfinder's take on Clerics and more broadly on faith are a worthless poison that actively worsens the world.
This article's title is drawn from Small Gods by the esteemed Sir Professor Terry Pratchett. As always, credit goes to Afroakuma for teaching me a great deal of the examples I'm going to give, though citing specific sources are going to be difficult as many of the books in question have been out of print for decades and I am neither an academic nor a machine.
Now for the obligatory Content Warnings. We're looking at discussion of fantasy religion & comparisons to real-world religion, violence, discussions of atrocities such as torture, desecration of the dead, and destruction of culture, as well as traumatic deaths/backstories for the sample clerics at the end. As mentioned above, there is also going to be some alignment discourse. You have been warned; do as thou wilt.
Without further ado, let us begin with...
O Mighty Smiter - Clerics Through D&D's History
We begin the obligatory text wall.
Clerics have been here since the beginning. They were around back when "Elf" was a class, and while their history is complex it has, eternally, been colored by the bit where Cleric has an inherent identity problem. In many ways it is, as a class, too broad, so wide-open that getting something coherent out of it is an exercise in frustration or even futility. It'll be easier to talk about what Clerics aren't than what they are, and oh boy, will I. A brief note here: while Druid is going to come up in the context of 1e and 2e, and again a bit later when I start talking about priests (yeah, that's a separate conversation, we're gonna get there), this article is not otherwise dedicated to Druid. I'm gonna need a significant amount of whiskey for both me and my priestess before we god damn go there.
AD&D 1e and 2e: Deus Vult - Do the world a favor if you ever pass near Gary Gygax's grave: piss on it. Ol' Gary G rooted Cleric in his classic blend of obsession with medieval ideas and piss-poor research, invoking many myths about priests of the Crusades and applying them as a one-size-fits-all vision of war-clergy of Every God. He would personally run into problems with this in his own writing before he got out of the game, and rather quickly at that, as he tried to write faiths whose imagery and ideals did not fit the Crusader Priest ideal, but since he was, and I cannot stress this enough, a hack with all the morals and emotional intelligence of mustard gas, he never quite solved those problems for himself. I'll hop off my screed now, I just want this said up front, especially since it's the fundamental evil that chases Cleric to this day.
The O.G. Cleric was described as a melee combatant that took a close second-place to Fighter in that arena, with proficiency in heavy armor and a variety of useful weapons, though they were forbidden from using "edged weapons that spill blood" (there's those Crusader myths). Random fun fact, the very first incarnation of Cleric only had spells up to 7th level, but the level tables for their class went up to level 29 or so, and man, ain't that just wild. As your Cleric gained levels they also became more highly placed in the church of their god, eventually hitting High Priest and just kinda sitting there as they leveled up. Interesting note here: Clerics couldn't be Neutral (that is, not Lawful, Chaotic, Good, or Evil) back in the day, and instead anyone wanting to run a Neutral Cleric had to take a subclass you might have heard of by the name of Druid, which in turn eventually had to face other Druids in SINGLE COMBAT in order to level up past a certain point. Why? I don't know. Summon Gygax's ghost and ask him between rounds of spiritual torture. This original version of Cleric had Turn Undead, a feature that's been attached to almost all Clerics by some name or another in all of their incarnations, and boy, Turn Undead used to be fucking wild. Roll a dice, consult a table based on your result and your level, and end up Turning or Destroying a number of very specific kinds of undead. AD&D 2e would put "undead gods" on this list starting at 13th level or so, and let me tell you: this came up in published material more often than you might think. Last but not least, like most characters back in 1e and 2e, Clerics eventually got to run a building full of people. At first the Cleric attracted about 20-200 "fanatics" who would work for free and help them build a shrine (no word on how TF you feed and water these fanatics) but eventually was given the right to build a proper castle-temple and produce 1 silver per month per resident via "trade, taxes, tariffs". Ladies and gentlemen, D&D.
Aside from the aforementioned alterations to Turn Undead, AD&D 2e introduced a concept known as Spheres to Cleric casting. Now, stop me if you've heard this before: each god gave access to 1 or more Spheres, which were specific lists of spells that their Clerics had access to (fun fact, Paladin casting was "as Cleric of 9 levels lower", but only with access to specific Spheres). So if you worshiped, say, Lathander, you had access to Healing, Sun, Divination, and IIRC a couple of others, and that's it, that's the whole ticket. Now, you may remember Kits from the Paladin article, and Clerics did have some of that action, but more than that they had "specialty priests", a sort of even-more-hardcore version of this whole proto-Domain deal; a Specialty Priest had different class features in comparison to normal Cleric, and access to different or more Spheres, both of which were determined by their god. Each Specialty Priest was, in its way, its own separate subclass of Cleric and if you published a god back in the day you had to get one of these installed. Were they all good? No. Fuck no. God no. Are you kidding me? But they were often very distinctive.
This doesn't get talked about a lot, at least not until we hit Pathfinder, but Clerics have had codes of conduct like Paladins for as long as they've existed, sort of atomized across their various gods. The rules around these have always been vague, and rarely culturally enforced in the player communities, but they did and do exist. A cleric of Kelemvor raising a zombie has done a bit of a blasphemy; raising a ghoul or vampire probably entails divine retribution, a reduction in character level, or even the loss of their powers. Oh, and other gods are probably trying to court you since clearly you're looking for new management and a trained cleric is a resourced that's hard to pass up.
No version of Cleric has ever particularly had a strong identity, but this original version may have been the closest to having one...because it's bad. To the credit of 1e and 2e, the eventual installation of Nonweapon Proficiencies, later to become the Skills system, did let them be competent as actual like, priests? Cleric got access to the stuff needed to actually minister as a spiritual leader with some extra socked away to practice sacred arts related to their god (ex. bookbinding for a cleric of Denier) and maybe even some god damn hobbies too. But outside of the ever-more-niche & esoteric arena of specialty priests, themselves presented as particular fanatics, agents, or chosen ones, every cleric was a Crusader, and every god's clergy were war-priests. And that's weird, right? And so now we must move on to the demon that never dies.
D&D 3.5: The Word Of My God Is 'Begone' - Quick question, have you ever wanted to roleplay someone perceptive but otherwise deeply stupid and utterly incompetent to move unsupervised through human society, who is, nonetheless, OMNIPOTENT? Welcome to the 3.5 Cleric, one of THE casters of all time in the absolute Caster Supremacy Edition. I hope you came ready to hear casual mentions of mechanics that would make a Victorian occultist cry. If you go looking at the class page for Cleric you might notice there's both jack and shit there, and for my readers who got into D&D at 5e the following might be a bit of a shock: Cleric was one of the strongest classes in 3.5.
In terms of the actual mechanics related to Cleric in 3.5, Turn or Rebuke Undead and spontaneous casting were some of the big ones. Well, "big" ones; Turn Undead qua Turn Undead was actually kind of shit and would often just not actually like...turn...the undead, but the charges of Turn Undead a Cleric kept around could be used for many other options that permitted alternate spending, notably here to include Divine Metamagic. These alternate spends were better than using Turn Undead for its actual intended purpose more or less always, and Divine Metamagic (DMM) in particular was an unholy monstrosity that underlied a lot of Cleric's power later in 3.5's run, letting them customize their prepared spells on the fly without having to use up higher-level spell slots. Now, I really cannot stress this enough: Cleric was one of the most powerful classes in core alone, without adding any supplements. DMM and similar options made Cleric even stronger but they were very much gilding the lily, to be frank. "Hey Vox why are you saying this," you would not believe the number of ignorant pricks who made a literal moral crusade out of going to "core only" in 3.5 claiming it made for a better balanced game. The good version of 3.5 has never existed, destroy anyone who claims otherwise.
Where was I - spontaneous casting, yes. Now, Clerics were still prepared casters, they had X spell slots every day at very specific levels and had to pick specific spells to fill them. That is, if you want to cast create water more than once in a given day, you need to memorize create water more than once that day. However, Clerics could convert a spell of any level to either cure wounds or inflict wounds of the same level, depending on the alignment of the Cleric (Good Clerics Turn Undead and cure wounds, Evil Clerics Rebuke Undead and inflict wounds, and Neutral Clerics not otherwise restricted by their god get to pick one for their entire career). This gave 3.5 Cleric a lot of flexibility, very valuable flexibility in a game environment where casting a heal mid-combat was basically always the wrong move, but out-of-combat healing was still an invaluable resource. RIP to Evil Clerics though, inflict sucked ass.
Lastly, we have domains. Now, if you check through the domain list on the SRD you may notice that they are rather less defining than the 5e Domains, granting a single power apiece and a list of spells you get access to. Most gods in 3.5 granted access to 3+ Domains, and their Clerics got to pick 2; together, these are the "kind" of Cleric you are, the aspects of your god that you kinda embody which then shape your power. Clerics got special extra spell slots solely for Domain spells in addition to their usual progression, and could memorize these Domain spells in normal slots as well. 3.5's list of Domains was deep and wide to the point of self-parody, and the power that gave a player to customize their Cleric's aesthetic and mechanics could be immense. Sure, many Domains were much weaker than others (Magic Domain is bonkers and that asshole is in core) but ultimately every Domain is stapled to Cleric, and since Clerics don't learn spells, only memorize them, there's a floor as to how weak you can possibly be.
So, what are your restrictions on Cleric? Not many. Non-War Domain Clerics had a sort of mid list of weapon options, sure, but if you're not casting you're playing wrong already so who gives a shit. Heavy armor and full access to shields meant a lot of build flexibility as far as that goes, so no problems here. The biggest thing is that a Cleric needed to be, and remain, within one alignment "step" of their god, plus or minus any other specific restrictions. That is, a Cleric of Liira, who is Chaotic Good, must be Neutral Good, Chaotic Good, or Chaotic Neutral; becoming Lawful Good, True Neutral, Chaotic Evil, etc would result in losing all Cleric powers and being unable to take Cleric levels until they fixed their shit or found a new god. Strictly speaking, these Clerics could/would still Fall a la paladins if they sufficiently blasphemed against or angered their god, but in practice this sort of thing was just...not common.
This is the section where I would talk about other divine classes in 3.X but honestly they were all so god damn weird and specific that no comparison really could be made. Shugenja, for instance, just isn't cognate to Cleric. The closest thing is the Healer class, no points for guessing what their deal is, but the thing with Healer is they have more in common with paladin, so like. Cleric or bust baby, welcome to fucktown.
Which brings us back to what Cleric was like narratively, the answer to which is: confused. The thing is...Clerics have always, likely will always, want high Wisdom, which makes them perceptive, good at detecting lies, weirdly talented at handling animals, competent to navigate the wilderness, and also I just described a Disney Princess. The trouble is, nearly everything else is strictly secondary. Every caster wants and needs Constitution in 3.X so they can make those Concentration checks and also, you know, not die, so okay, you're perceptive and you can hold your liquor, but after that nothing else matters. On the one hand, this makes for a great deal of versatility in terms of your ability scores, but on the other hand Cleric had 2+Int skill points per level on the most dog shit skill list in the game so being a very smart Cleric rarely bought you anything. Higher Charisma could be cool, but hey, see that skill list? It's still shit, and if you aren't also buying Intelligence you quite literally can't afford to keep up the social skill tax. A true war-priest wants Dexterity so they can act before their enemies and command the battlefield but that's more or less all you buy out of Dexterity on Cleric so congratulations, you're an almighty quickdraw and also illiterate. "What about Strength," what about it.
I really cannot overstate the paralyzing nature of that skill list, because priests - which 3.5 wanted Clerics to be, which it thinks they are - need more of them than most people think. A proper spiritual leader needs to buy up Insight, Knowledge (Religion), Knowledge (Local), Knowledge (Nobility), and Persuasion at a minimum, and they sure do also want Intimidate and Perception. You get two of those. Two. Just two. If you buy up Intelligence after you eat your vegetables like a good player, you maybe get to buy four of those. And that's it, that's all you fucking get. Clerics are not competent to be priests, which is going to be true of them going forward from this edition on. Now, I'm painting with a relatively broad brush here, and there's definitely religions on Earth these days which did, or still do, separate out roles that might reasonably be called a priest & Cleric vs. those roles that are community leaders and interpreters of doctrine and law, but there's a shocking amount of "here's my vision of what priests are and do" that Cleric wants to be, and isn't, because of this whole fucking deal.
But while 3.5 was extremely blind to the bit where Clerics just were not what it thinks priests are any more, it was very much not blind to the terror and power of their spellcasting. A high-level cleric, in the narrative of any given setting, is a terrifying force - an army unto themselves, a one-woman political bloc whose existence is an implicit threat of violence on a civilizational scale. I didn't spill all that ink about the power and mechanics of Cleric up there for nothing; 3.5 was very interested in how those mechanics could manifest within the narrative, how they are inextricably bound to said narrative. Hell, in Expedition to Undermountain alone the backstory of the dungeon includes one non-relevant sect of Clerics who was, in-universe, trying to game the spell slot system, alongside another unrelated sect that the PCs trip over by accident and fight inside their half-constructed fortress of partially undead bone which they control via Rebuke Undead.
Lemme say that again just for emphasis: there's an adventure where an accidental encounter is a long siege through a half-animated evil fortress that can be controlled through pure divinity, which was invented because its builders, in-universe, were trying to optimize their power and create an advantage they could control but their enemies couldn't. And this is just my favorite example, it's hardly the only one. Even the fucking novels got in on this sort of thing. We all joke about how wizards have no rights, because they don't, but watch a Cleric hit level 7 or so and you'll realize quickly that they are becoming something to which mortal laws are more like polite suggestions. Nor is this necessarily solely the sign of greater favor and thus potentially restriction from their god; indeed, a Cleric has to bring things to the table themself, narratively speaking! Divine spellcasting is a real skillset that you get better at with practice and experience, and part of the reason higher level Clerics get so much attention from other gods - aside from the obvious "this person can solo an army and still go home in a mood to have sex with their wife" angle - is that a skilled Cleric is a rare resource worth stealing.
Overall, 3.5's vision of Cleric is perhaps the one that suffers most from Cleric's identity-draining lack of specificity. Its Clerics were powerful, but they were also largely all the same; they could change their spells every day, but that only really meant that your list of spells doesn't really matter beyond personal preference. Domains offered some customization, but they didn't go far enough, and indeed if they were to go far enough the all-consuming might of Cleric would only be even more flagrant. So let's return to the most honest edition of D&D, shall we?
D&D 4e: Healer Calls The Shots - There are a lot of reasons that D&D 4e was born dead, and a big one is that classes with healing abilities were labeled 'leaders'. This seems absurd these days, especially if you're into esports at all; the support player being the team leader has become accepted strategy in a variety of games, in no small part because one simply cannot win without them, and yet at the time the D&D fanbase - still in an awkward transitional period of nerd masculinity that I don't have the time or the PhD to write about - rebelled against this concept with fountaining violence. The "girlfriend classes", leaders? Absurd. Preposterous. Clearly Sir Dipshit the Fighter with no mental stats or applicable skills is the leader.
I'm not fucking bitter, you are.
So what was Cleric's deal, exactly? Cleric qua Cleric was a Leader, as mentioned before, that could primarily be built either as a scrappy melee type or a more hard-support implement caster. "What's an implement caster?" glad you asked; back in 4e you had to hold a casting implement to cast your spells, something like a rod, staff, wand, holy symbol, your mother's haunted skull, whatever, and these had specific mechanical effects that altered your abilities. Some classes, like Cleric, could also or instead use a weapon as their implement, but in practical terms the strict wealth-by-level guidelines meant you got one or the other and would build your stats accordingly. Keep this in your back pocket for later, it's going to come up again. Also for your back pocket for later: these implements were, well, implemented as part of 4e's item progression, and the expectation was that you would spend your available resources (in this case, gold/phantom gold, collectively Wealth By Level) on better implements that would make your abilities work more work-y. Limited wealth meant that while in theory you could have both a magic weapon and a magical implement, in practical terms you get one or the other 'cause there's other shit you gotta buy.
What Clerics did with these implements was sell healing and healing accessories. While 4e introduced the concept of Radiant damage (used there as especially good against fiends, undead, and other forces of evil) and Clerics did indeed have access to some of that as well as buff abilities, their main thing was being the ranged healer par excellence, able to heal or cause healing far in excess of their peers in the role such as Warlord. Here, then, we return to the throughline of the divine healer which stretches all the way back to fucking BECMI, and which modern audiences may recognize more readily as the JRPG archetype of the White Mage - itself rooted in BECMI again! This hobby is an ouroboros, I say, with love.
Joining Cleric here are a selection of other classes with divine powers who take on a similar conceptual space. I talked a bit about Invoker during the Paladin article so I'm not gonna go over them again (this shit is long enough as it is), so we're gonna talk about Warpriest and Runepriest.
Introduced in the Essentials line, Warpriest was - like most Essentials classes - a simplified take on Cleric meant to be more accessible to new players. It shifted just about everything towards Wisdom in terms of writing one's character. Warpriests were these tanky all-around characters who gave up some of Cleric's team support for better attacks, and notably did not select powers on level-up, but rather got a progression based on their Domain. Readers familiar with D&D 5e might see some similarities here.
Runepriest, on the other hand, was a weird freak of a Defender whose thing was projecting offensive or defensive Auras that they could amplify with their support abilities and swap out every time they attacked. Their primary stat was Strength, drawing on a similar idea to the later revised 5e Barbarian or, perhaps more familiar to y'all, Beast incantations in Elden Ring. Very much not simplified, Runepriest offered some initial build diversity but didn't get a lot of support as the gameline continued, ironically ending up as very limited despite seeming intentions of breadth.
Narratively, these classes were somewhere in the range of 'village preacher with a hidden badass streak' to 'war missionary' to 'literal thug for the literal god of literal fascism'. 4e here stands out for being the first edition to acknowledge that a Cleric is not really a priest as such, and is much more like...a chosen one, a conception that very much fit well into 4e's idea that adventurers are inherently freaks who do things no sane person would ever consider. If you're thinking, "gee that sounds odd, why wouldn't there be like Clerics just existing inside cities", I point you at works like Dungeon Meshi who advance this same idea. Fundamentally, the skills one uses to break into ancient tombs full of undead are not skills you develop while working as a spiritual leader or a bureaucrat or even as a military officer. Adventuring is not a career you get into because your life is going well.
Of course, as mentioned, D&D 4e was born dead, so now we need to talk about the demon that ate its corpse and was, for a time, the unquestioned king of the TTRPG space by dint of its treachery and malice.
Pathfinder: Deus Vult Part II: World Holy War - Keep Pathfinder in your back pocket next to casting implements, they're gonna star in the religion section later as I express a fundamental anger that borders on inhuman rage. You have no earthly idea just how much I'm cutting out of this section alone considering that like many, I was there for Pathfinder during the beta and thus got in on the ground floor of a great deal of incompetence, malice, cruelty, outright betrayal, unexamined double-think, and egotistical bullshit.
That said, let's actually talk about Cleric.
In terms of Cleric qua Cleric, you may be noticing that the table there looks a lot like 3.5's Cleric, and indeed in many ways they're pretty similar. The biggest immediate difference is the addition of Channel Energy, which lets a Cleric become a healing bomb (or harm undead bomb, or vice versa) a certain number of times per day linked to their Charisma modifier. This is in addition to spontaneous casting, so it's a strict addition; further, it being a 30-foot burst means a channeled heal might actually be worth your Standard Action at some point in your career. It won't be, but it might. Additionally, Pathfinder Clerics are proficient in the Favored Weapon of their god by default (more on this later), which - by contrast - was often much harder to access in 3.5.
Like D&D 3.5, Pathfinder has a dizzying array of Domains to go with a default setting packed full of gods (more on this in the religion section later), ranging from things as broad as 'all magic ever' to things as embarrassingly specific as 'ambushes as laid by kobolds specifically'. Seriously, look at this list, it's absurd. And while by sheer numbers and specificity it's roughly equivalent with 3.5, I'm not about to claim 3.5 has the high road here, Clerics in Pathfinder get more abilities from their Domains and thus your choice of Domain and/or Subdomain is far more important to your Cleric than it ever was in PF's parent game.
Indeed, option paralysis is going to be the name of the game here. Clerics in Pathfinder, in addition to Domain and Subdomain and their choice of god, also get to pick out variants on the Channeling ability that I talked about and, like all Pathfinder classes, have access to a dizzying array of Archetypes. These Archetypes in turn range in scope and concept from variations on how one has trained as a Cleric (such as Crusader, keep that name in mind for later) to like, race essentialism as class features such as Fiendish Vessel. Sit on that statement for a bit. Really internalize it.
Now, while the rules for Pathfinder give provisions for older versions of Clerics such as Clerics of ideals, Planar Clerics, etc, in practice Pathfinder is very much married to its one-and-only setting, Golarion, and to its particular vision of Clerics as the dedicated priests of a single god. This is a difficult vision to accomplish, as they still aren't competent to be priests, but it's also one that adds another layer of information a player has to juggle, as Golarion makes a much bigger and yet somehow much smaller deal about Clerics falling and losing their powers; each of its gods has a published code of conduct, Obediences you can perform for mechanical benefits, and sometimes even exclusive spells. I said I was gonna cut my beefs with Paizo out of this section but I really cannot resist just one: this is from the creators who made their first bones by arguing that mechanical bloat was the cardinal sin of 3.5 and advertised a return to the purity of Core. It would be funny if it weren't so fucking infuriating. If you can't hack it as a Cleric of your god, you lose your powers until you either start hacking it, or find a new god that agrees better with your current behavior, and those gods are very much in the market to hire.
In addition to Clerics as the hypothetical main priests (both as PCs and NPCs), Pathfinder introduces Inquisitors, Oracles, and Warpriests and we're gonna have to talk about all of them so I hope you weren't doing anything else with your day. Let's start with Inquisitors. Meant to be to Cleric what Ranger is to druid, Inquisitor is a wildly revealing take on how Paizo thinks about religion and ethics. To wit:
"Grim and determined, the inquisitor roots out enemies of the faith, using trickery and guile when righteousness and purity is not enough. Although inquisitors are dedicated to a deity, they are above many of the normal rules and conventions of the church. They answer to their deity and their own sense of justice alone, and are willing to take extreme measures to meet their goals. Role: Inquisitors tend to move from place to place, chasing down enemies and researching emerging threats. As a result, they often travel with others, if for no other reason than to mask their presence. Inquisitors work with members of their faith whenever possible, but even such allies are not above suspicion."
James Jacobs would like to tell you, with a straight face, that this is a normal and expected way to engage with religion, to think about religion, and that Inquisitors as presented here can be of any alignment and serve any god, all of whom will keep them around on purpose. In a related story, James Jacobs is a sniveling wretch. In another related story, the aesthetics and proficiencies of Inquisitor are very much like, the Hugh Jackman Van Helsing. I do not say this as an insult to either Inquisitor or to Mister Van Helsing, his aesthetics slap, but do keep that in mind for what I'm gonna say later.
Mechanically, Inquisitor drops a lot of control and damage, gleefully sacrificing most of the support a Cleric offers in favor of singling out particular targets and persecuting them to death. They also get a surprising amount of out-of-combat utility, adding their Wisdom modifier to Knowledge checks to identify "monsters" ("hey what's a monster" good FUCKING question), gaining bonuses to tracking like a Ranger, and adding a FAT bonus to Sense Motive (this becomes Insight in 5e) & Intimidate checks. Their combat style is a mix of hard control spells and self-buffs to damage so they can sandpaper their enemies to death; very functional, but also very much a particular vision of a holy warrior. And lest we leave this unsaid, Inquisitor spells were very much concerned with rooting out "heresy", heterodoxy, and punishing "sinners" within their own faiths, which is a wild-ass statement when you remember, again, that they can follow any god. You wanna tell me the god of revolutions runs secret police whose job it is to murder heretics? You wanna tell me that, James Jacobs? That's what you're telling me? Fucksake. Adding to this is that while Inquisitors can take Domains, they more commonly take bespoke Inquisitions that, well, make them better at being the secret police. You know how the god of the harvest runs the Grain Gestapo and they're the good guys somehow? Like that.
This, however, is where I drop the other shoe. Look at Inquisitor's skill list. Look at their skills per level. Are you seeing what I'm seeing? They're competent to serve as spiritual leaders, indeed, infinitely more competent to do so than either Cleric or Warpriest are or ever will be. The rest of their abilities make that idea just a little bit absurd, but if you don't mind every local village priest being an apprentice serial killer on their off hours Inquisitor is the only divine class that can do the job. The only one. There are no others. The next-closest candidates are fucking Bard and Rogue.
Which brings us to Warpriest, I think. I will not mince words here: Warpriest fucking sucks. Pitched as one of the many so-called "hybrid classes", Warpriest's parent classes are Fighter and Cleric, and it really got the worst end of both. Cleric is cracked enough that even with 6th level casting Warpriest evens out to doing fine, but my fucking god. Warpriests get some minor buffs to their weapons and armor, allowing them to customize those items and granting a phantom buff to the budget they can assign to them, as well as access to Blessings, their particular spin on Domains. These are good ways to extend their spellcasting but are, essentially, equivalent to a secondary pool of spells and buffs; likewise, their Fervor ability is a pool of healing/harming in theory, but in practice you burn Fervor to self-buff as a Swift action (Bonus Action for you 5e folks) or you're doing it wrong. The problem here is that Warpriest is just...worse Cleric. The phantom buffs to their weapons and armor, as well as their pool of bonus Combat feats, do not make up for the bit where they swing less accurately, less often, than an equal level Fighter, Paladin, Ranger, etc. You're casting or you're failing, and if you're already a hard caster, you're a Cleric - and Clerics, y'know, are already war-priests.
Oracle is the weird one out of this list. A spontaneous and Charisma-based divine caster, Oracle stands out for having a more limited list of spells that they get to use more often, and for having flexibility with their use of Metamagic feats the way a Sorcerer does. "What if I don't want to use Metamagic feats," I'm afraid you'll need to go fuck yourself, this is what you're doing. Oracle was an instant smash-hit with the player base of Pathfinder for its strong aesthetics and customization; where most Clerics are essentially the same with minor differences, every Oracle is, in some way, different. In particular, each Oracle has a Curse which makes them like, literally & textually disabled in some way but also grants them power, ranging from "you're just deaf, that's it that's the curse" to "you've been infested by an alien hive-mind from literal space, good luck fucker", and also pursues a Mystery that gives them themed abilities and further customizes their spell list. Unfortunately this is still a Paizo class; in terms of the actual mechanics, most Curses are essentially meaningless, with a rare few either being so bad that they're unpickable or so good that you kinda have to justify why you didn't take them (Deafened is the latter, incidentally) and most just being nothingburgers that matter not at all.
Now, notable here before I talk about Mysteries is that Oracle, like Cleric, is living that 3/4th base attack bonus life and can natively wear up to medium armor. Unlike Cleric they are not natively proficient with their god's Favored Weapon but otherwise they're fronting as a gish (spellblade for you youngbloods, a character that mixes magic and melee). The thing is, while that 3/4 attack bonus is great for spells that make attack rolls - here Oracle is handily beating contenders like Wizard or Sorcerer in terms of accuracy - they are, you know, ninth-level casters. The correct move for your turn is "I cast a spell". There are not exceptions to this. In an extremely related story, most Mysteries are full of not-spell things to do with the actions you would normally use to cast spells, and while some of them - such as the endless parade of ways to boost your Armor Class - replace certain spells, essentially saving you a slot, many of them are just kinda...weak blasts or control abilities that don't meaningfully compete with, again, "I cast a spell". And like, the flip side of your choice of Mystery often not mattering is that you're free to pick something that seems thematic to you, but riddle me this: if you never use the abilities you pick up, does it matter that you have them?
There's some obvious winners in Mysteries, as there always is. Lore and Time are cracked as hell, and you can get away with something like Metal that has mostly passive abilities, but here we need to talk a bit about the theme and flavor of Oracle. Paizo sold the class on the idea of mysterious connections to the divine, a sort of divine mirror to their Witch class whose associations with the otherworldly are potentially unknown to them and move them without their consent. They then immediately abandoned this faster than my father abandoned me; every published Oracle is the Oracle of one god in particular, Mysteries are associated with gods the way Domains are, and this means that in all ways Oracle is a Cleric who can get laid. I am, perhaps, disproportionately angry about this, both on a professional level (lying to your readers is a bit of a dick move) and on a personal one (I wanted the Oracle they sold and did not receive it). And that's...a bit of a let-down, right? Paladins are already god-locked in Pathfinder too, so at this point Oracle, while having strong imagery, is not meaningfully different from its peers in a way that you can really latch onto. I dunno. It's a waste, y'know?
Overall, Paizo's vision of its divine classes is not able to be separated from its vision of religion as a zero-sum holy war in which everyone is desperate for converts, no one trusts anyone else, and rooting out one's own flock for heretics and heterodoxy is considered normal and morally acceptable behavior. Paizo deadass thinks the Spanish Inquisition are the good guys, if not literally, then in spirit, and that is, not to put too fine a point on it, disgusting. Mechanical innovations are present here, but to be frank the signal-to-noise ratio is awful, and it's very much not worth the effort to pillage their work for the few good ideas that have managed to survive.
Which brings us, at long last, to:
D&D 5e: The Power of God And Anime On My Side - I apologize for nothing and I will do this again.
So, right here up front, before I talk about anything else, anything else at all, Fifth Edition Clerics are, for the first time, both not priests and not trying to be priests. To quote Pages 56-57 of the 2014 Player's Handbook: "Not every acolyte or officiant at a temple or shrine is a cleric. Some priests are called to a simple life of temple service, carrying out their gods' will through prayer and sacrifice, not by magic and strength of arms. In some cities, preisthood amounts to a political office, viewed as a stepping stone to higher positions of authority and involving no communion with a god at all. True clerics are rare in most hierarchies.
When a cleric takes up an adventuring life, it is usually because his or her god demands it. Pursuing the goals of the gods often involves braving dangers beyond the walls of civilization, smiting evil or seeking holy relics in ancient tombs. Many clerics are also expected to protect their deities' worshippers, which can mean fighting rampaging orcs, negotiating peace between warring nations, or sealing a portal that would allow a demon prince to enter the world.
Most adventuring clerics maintain some connection to established temples and orders of their faiths. A temple might ask for a cleric's aid, or a high priest might be in a position to demand it."
Merciful fucking Illmater, we made it y'all. Not that the player base, by and large, has noticed; many people continue to play clerics as priests, to think of all clerics as priests and spiritual leaders, and to expect them to be such. And they are not priests. As I've argued already they've never been priests, but 5e does have a firm vision of Clerics - they're shonen protagonists. The chosen many, as it were, and that vision is clearer and more thematic than Cleric has been since mammoths still walked the Earth. Y'all are doing this wrong. Please stop.
Anyway, mechanics! The more things change, the more they stay the same; Cleric still has a dog shit skill list, they're still a mid-armored all-rounder with anti-undead features, they're still pretty good at resisting mind control. The Optimal Cleric(tm) is rocking high Wis and Dex so they can act first and get off their powerful control spells, which in turn implies light armor in an unusual first for D&D, but I'll be real with you: Cleric has one of the best spell lists in the game, as long as your Wisdom is high you can do whatever you want and never be punished for it. Notable here in comparison to previous editions are the flexibility of the Cleric's spell slots in 5e - you can cast any spell you have prepared out of your slots rather than locking 1 spell to 1 slot - and Ritual Casting, a feature most people associate with Wizards but which is very, very much available to Cleric and gives them similar out-of-combat utility. Turn Undead and Destroy Undead return, both more functional than they've been in decades, and are now linked to rests of any kind and also used to charge Domain features. "What about Divine Intervention -" what the fuck about it.
Which brings us to Domains. And the thing about Domains is there's still a lot of them in the context of 5e; the Player's Handbook alone published seven of them, and just about every player-oriented book after that had 1-2 more, sometimes as many as three. Cleric is feasting, and while most of the food is decidedly mid it still doesn't matter because it is, again, stapled to Cleric. Like I could wax poetic, at some considerable length, about why Domains like War, Trickery, or Grave are bad options, but y'know, the thing is, they're still fucking Clerics, they'd be doing fine with no Domain at all. I'm not gonna go into a massive breakdown of the pros and cons of any given Domain, but in general you'll have the most harmonious time with Domains that don't expect you to be spending your actions doing things that aren't casting spells. War, for instance, is gonna be a let-down because it really wants you to be making weapon attacks and you do not have the tools to make that remotely worth it; conversely, Grave also sucks, but it mostly fills in actions that your spells can't or won't, so you'll have a much smoother time playing Grave. For those wondering, the hands-down winners of the Domain list are Knowledge, Life, Light, and Tempest, though an extremely dishonorable shout-out goes to Order as a control & utility pick that is completely unaware of its own existence as a cosmic fucking horror story. See the sample Clerics below for that shit.
Now, remember when I told you to keep implements in your back pocket? 5e also has them, but they're introduced a bit...unevenly. Magical items do exist that do what magic implements used to do, namely, boost your spell DCs and spell attack modifiers - the caster equivalent of a magical weapon - but not many were ever published, and the ones that were are mainly for arcane casters. Fans of Critical Role may be recognizing items like the Spire of Conflux or the Hand Cone of Clarity as taking this role (and indeed quite a bit of Mercer's world and mechanics draws influence from D&D 4e), while players of Baldur's Gate 3 are pointing at the screen and naming some of their favorite caster-focused shields, gloves, and helmets right now. Any of these are a pretty neat way to engage on this idea as long as you keep things under control (you don't wanna exceed a total of like, +3/+3 here), but you as the DM, or you and your DM if you're a player, can and will be making this shit up yourself for your Cleric.
So, what's 5e's vision of Clerics, narratively? Well...see, the thing is, the text I quoted above is mainly it. D&D 5e is remarkably lore-light on the player-facing end, instead investing a lot of its lore writing in wild reworks of various cultures such as drow or gnolls, which I will not comment on because I do need to end this article at some point and I'm still in the fucking context section. There's a soft sympathy towards the position that 5e's Clerics, as they level, are holier Clerics, rather than more skilled Clerics (again, see above), but even that is a very tepidly held position, one which in novel writing and related media is far from consistent or primary. That said, I couldn't walk out of this section with a straight face if I didn't talk about the WILD fucking Domain assignments 5e makes for its gods, which in some cases is an artifact of many more specific Domains no longer existing, but in other cases appears to be the product of some of the most ignorant Protestant bullshit you can possibly imagine when thinking of the gods in question. Again, see the existence and flavor of the Order Domain as an example here, but like, in what fucking universe is Helm associated with the Light Domain? Since when was Wee Jas a Grave Domain kinda goddess? Not to hype this up twice in two paragraphs, but you will notice when we get there that I have chosen to ignore this whole affair for many of the upcoming sample Clerics and when I do there'll be some discussion about it. I do these things to myself and I really wish I didn't but this is who I am as a person now.
Going to the Land Of Context is like going to the Underworld, it takes you three days no matter how fast you travel. But at long last we have arrived, and we can conduct the actual fucking article. May Oghma pity me, for I myself will not.
Gotta Go, The People In The Important Pajamas Are Mad - Clerics At Your Table
Before I say anything else, that headline is not my original line but I cannot for the LIFE of me remember what early aughts webcomic it's from. I am likely misquoting it but if anyone on this hellsite recognizes it and can point me back to it for a proper credit I will be quite grateful & also get the citation in.
The following section is meant to help you in fleshing out a Cleric concept to play or even to use as an NPC. While some of this advice is edition-agnostic and indeed when we get to the religion section we're gonna return to some Takes Through The Editions and I will be very sad and also angry, a great deal of it will be slanted towards 5e because, let's face it, that's what people are playing. Make of this what you will. Also covered here will be same-paging (again), Clerics & alignment, and common pitfalls of playing Clerics (and suggestions of how to avoid them). So, without further ado:
Same Paging - In Which I Blow The Meta Joke About This Being In Any Class Article I Do Early Like A Damn Fool
Same-paging is the practice of talking to your group in a way that helps set mutual expectations, and it’s something every RPG group should strive to do regardless of the system they’re playing in. You’ve probably done this to an extent before, as part of being pitched a game (”We’re going to do a dungeon crawl through the deadly halls of Undermountain”), during character creation, and the like. If this opener to the section sounds familiar, it's because I copy-pasted it from my last class article and there's nothing you can do to stop me. In the specific case of Cleric, the elephant in the room you need to explicitly talk about and not just assume shit about is the sort of relationship you're looking to develop between your character and their god(s) and, y'know, any themes or ideas about spirituality that you explicitly would like to see included or, conversely, very much need to not see included. We're gonna get into it more in the religion section later but man it truly does fucking blow chunks if you're looking to have, say, a serious exploration of your character's faith and its relationship to society, but the rest of your group is on some Reddit Atheist shit, right? Hell, it's not even pleasant if you unexpectedly end up doing the inverse. In addition to this, if you're looking to explore ethical or doctrinal dilemmas (i.e. if you're really into the idea of playing a Cleric of Eldath as a dedicated pacifist, or dig into the conflicts that might arise between the Orders of Denier who preserve knowledge vs. some kinda magical infohazard), this is the time to say it and chew it over with your group. And again, as long as everyone's having fun and not hurting someone else any way you play it is fine - a kick-in-the-door style campaign is a perfectly fun campaign to have. The point is to set expectations up front, not to like, ensure that the group is playing in the one ordained way to play. Which is bold words considering how many times in this article up to this point I've deadass accused people of playing wrong, but I do mean it. I contain multitudes.
One Day, A Tortoise Will Learn To Fly - Making Your Cleric
The Pratchett quotes will continue until morale improves.
Once you and your group have communicated your expectations to each other, it’s finally time to start sketching out your concept! There are many ways to do this, though the two primary schools are mechanics-first and narrative-first. That is to say, opening up with something like "Using the Knowledge Domain to pick up proficiencies on the fly sounds fun to me," works out great, as does opening up with something like, "My Cleric learned her ex-wife was literally a goddess about three weeks ago and is having a wild one about it." However, this article is about to be long enough already without me trying to write a mechanical guide to 5e Cleric, let alone any other Cleric, so we're gonna focus on the narrative approach. If you need a mechanical guide, I promise you that the player base of whatever edition you're into has made several and that the author of each one has some kind of passionate beef with the authors of all of the others. Consider the following questions for your Cleric:
Why Did You Become A Cleric? To be a Cleric is to be of the chosen many; inherently, you're gonna be a bit weird. That weirdness may be because of the conflict between your perceived social station vs. who you are as a person (to wit, people might expect a Cleric of Oghma in the Forgotten Realms to be a stuffy scholar and be surprised when he shows up to strongman competitions or turns out to be one of the Sword Coast's most prolific authors of erotica), but in all honesty odds are much higher that you're a freak. Incredible divine power doesn't erase the bit where adventuring is not a career one takes up because one's life is going well. That said, just because you're a chosen one doesn't mean you didn't also get to choose. Did your Cleric pursue Clerichood for some reason, and if so, why seek that power? If they didn't seek it out on purpose, how do they feel about this change in their relationship to divinity and the burgeoning power within them? This is where you can get both characterization and plot hooks; a Cleric forged when she swore herself to the Red Knight in a desperate attempt to defend her farm from bandits is a very different beast from one who sought power and station from Bahamut so they could enact reforms in their society. Look for connections to the game world and reasons to care about it.
How Did You Learn? There's some obvious things to answer here - your Cleric learned how to wear up to Medium armor, the proper use of shields, and basic combat techniques - but the more interesting question to dig into is your spells. D&D has actually had many different schools of thought here, some of them co-existing or competing with each other. D&D 5e, as mentioned above, breaks on the idea that a higher-level Cleric is a holier Cleric, and that their casting is an almost intuitive process of seeking intercession or requesting miracles in advance in case they need them. Many people play their Clerics this way, but here I will once again climb atop my mountain of old-ass lore and offer an alternative: divine spellcasting as a skill you actually have to learn and practice. In this school of thought, a higher level Cleric is a more practiced and powerful Cleric, and is intrinsically attractive to "rival" deities not simply because they are a great champion of their own but because they are a potent resource. For those in the audience wondering how this makes any fucking sense, I will point out, gently, that this idea is actually still prevalent in Japanese media and its White Mage archetypes, as well as in popular videogames like Elden Ring. These Clerics learn spells from somewhere, and the "somewhere" has a broad variety of answers; they unlock the secrets of their rites through cryptotheology, they experience divine revelation, their god teaches them personally, they're mentored by more experienced Clerics. Indeed, Ms. Jester Lavorre of Critical Role fame engages on her divine casting in this mode, often expressing that the Traveler has been telling her about new spells or teaching them to her personally, and while this is set up as something suspicious about the Traveler in her story it's actually a quite storied idea of Being A Cleric with deep roots in many D&D settings. Regardless of your choice here, though, consider this next question:
How Do You Relate To Your Power? This is another arena with a lot of unquestioned ideas that do not necessarily like, relate to how Clerics have been historically or even what they could be if we took only 5e as gospel. In most cases, people take a very Protestant slant to their Cleric; their spells and powers are divine gifts which can and should be revoked at the whim of their god, who is in turn a being of higher morality who intrinsically knows better. And like, I'ma get into this in the religion section here in a bit, but this is a wild idea when you actually look at the gods in question, let alone when you remember that to be a Cleric is to build a relationship with one's deity. Pious service as thought of by Christians is a way to relate to your deity, sure, and there's even some hanging around that are into it (Torm, f'rinstance), but like, Waukeen would find such a relationship distasteful, would say to such a cleric, "Girl, you're selling yourself short." So put some real thought into this, and you may come to surprising answers for your Cleric. Do they see their divine power as bringing forth the holiness intrinsic to the world? As an outflowing of their own passions and obsessions? Could your Cleric read as a grim cynic to others because they view their spells as not fundamentally different from arcane magic, and caution sternly that power is power regardless of source? Are they gifts from the world of wonder and horror, which anyone could use if they knew the right way of seeing? Your Cleric's abilities are not like a second layer on top of their personality, they're part and parcel of who they are as a person; give it consideration.
What Are Your Values? Hear me out; this seems like an obvious question, something every character should ask, but here I'm going to introduce an argument that I'll elaborate on later - gods in D&D are, essentially, worldviews. And while the worldview embodied by your Cleric's god(s) is obviously the one most important to them - they did become a wholeass Cleric about it - D&D has some specific-ass gods. A Cleric of like, Azuth (god of spells, patron of wizards) is not getting a party line about a whole lot of basic ethics and kinda has to figure that shit out for himself. So ask yourself not just who your Cleric believes in, but what, and how this might relate to their faith or grow from who they are as a person. A Cleric who is the fourth child of a noble house (kicked out to a life of adventure because they ain't inheriting shit) may well have opinions about noblesse oblige, politics, and power that have absolutely nothing to do with their chosen god; likewise, D&D has a rich tradition of Clerics of fairly evil gods such as Auril, Loviatar, or Umberlee who are out here selling the wonders those dark powers have on offer because they genuinely believe in helping people or, you know, have Standards, the thing professionals are supposed to have. A frontier Cleric may well have opinions, for better or worse (traditionally worse, D&D has a long history of being friendly to empire) about the colonial project they're a part of, or a Cleric up from the Underdark might be spending her free time in academic knife fights defending the beauty and splendor of her home's ecology. Your Cleric is a real person in a real reality, not an extension of her god; that's the kind of thing that gives a person some fucking opinions, no?
What's Your Relationship To Your God(s) Like? And in a related story, this point! Unless something really odd is going on, your Cleric is not a divine being free from mortal needs or the burdens of history; it therefore follows that she is not about to be a perfect incarnation of her god(s) ideals. That's, y'know, the neat bonus you get for having an afterlife. Let's leave alone for a moment that there is a pretty strong possibility that your Cleric is so uneducated and/or fucking stupid that they don't know the textual dogma of their own faith (though please, do not forget this, it's one of the funniest things about Cleric); the ideals of that faith, and of their god in particular, are something they are probably growing into. This really should not be a controversial take, not after Critical Role blew the fuck up with the likes of Caduceus Clay and his spiritual journey in the name of the Wildmother, but you might be surprised. It is, genuinely, okay if your Cleric is kinda bad at following their god(s) in some ways! Maybe even many ways! A dwarf Cleric who's out adventuring instead of at home using their magic to help their clan is already failing at least one major ideal of the dwarven pantheon, for instance. Clerics and even priests of Sune Firehair (goddess of art and beauty, a chaotic and capricious foe of evil whose mantle is the splendor of the living world) have a partly-deserved reputation as shallow hedonists who reify existing beauty standards; the entire faith of Lathander has a serial inquisition problem that they haven't stopped having an ongoing civil war about since the fucking Dawn Cataclysm. So how does your Cleric see the divine ideals to which they are meant to aspire? Is their deity their teacher and guide? A stern master to be obeyed? A distant and dazzling figure almost disconnected from matters of dogma in the Cleric's mind? Their literal actual lover? There can be many answers here, and while I don't want to downplay the delicious angst of a well-done "I'm a bad worshipper of my god and I'm guilty about it" arc...well, the signal-to-noise ratio there is real bad, let's say. More on this in a later section.
Hobbies? Pick some. I really should not have to be saying this and honestly it's a dependent consideration with the whole 'what are your values' thing but if I see one more Cleric whose entire life and job is religious service with no interests outside of it I'm going to drop the moon on Europe and whatever happens will happen. Fucksake, this isn't even a 'many D&D players are culturally Christian' thing, this is just lazy writing and historical illiteracy. Did you think all those monasteries and temples in like, Redwall and such making beer or growing crops was just the authors having a fuckin' laugh? Come on.
Playing With The Big Boys Now - Cleric Aesthetics
You may be remembering this section as where the Paladin article talked a bit about refluffing. This is...sort of like that. As one of D&D's full casters, Cleric is deep in its particular idiosyncrasies, and using the Cleric kit to make a non-Cleric thing, while possible, is still going to have a...a particular shape, let's call it. If, for instance, your setting doesn't have any separation of arcane and divine magic & "clerics" are just a different school of magical study, you're probably fine. If you're trying to do a fully technological setting where "spells" are high-tech gadgets, you're gonna run into a bigger set of problems much faster. All of that said, though, there's still quite a bit to talk about in terms of bringing out unique flavor for your Cleric, some of which are habits that the 5e player base has already rushed ahead to hold up as good practice and others which are rarely thought explicitly about. I do hope you came ready to learn about obscure TTRPG audience drama that has never wholly died out. Let's start with the easy one first, shall we?
Spell Aesthetics - I'll not lie to you, I should probably be angrier about this topic but the convoluted history of the player base's relationship to "what do your spells look like?" is too fascinating for me to really build up the fury it deserves. There has been, indeed, in some senses still is a shockingly vitriolic argument within D&D circles about whether or not all spells of the same name look the same, and while I am vastly simplifying the two perspectives generally break down into "they need to look the same so that they are identifiable for balance reasons" vs. "having your own personal brand is sick as hell". The latter has traditionally won by default in terms of the overall body of D&D's work, especially in the spaces defined by the novel-writing, though the influence of CRPGs like Neverwinter Nights who break on the side of spells looking the same for everyone (for obvious reasons) shouldn't be downplayed. D&D 3.5 had a Feat for this that makes your spells a little harder for people to recognize via the Spellcraft skill but mostly just gives you absolute reign to customize the look of your casting; Pathfinder, by contrast, doesn't want you customizing jack shit (and indeed late in its run also edited Silent Spell and Still Spell so that your casting of spells is still detectable to the naked eye, cowards that they are). That said, and to the surprise of absolutely fucking nobody, I break very strongly on the side of "having your own personal brand is sick as hell", as do many of the major works of modern 5e, here to very much include Critical Role but also many other actual plays such as Dice Shame or Planet Arcana.
So, what goes into deciding what your spells are like? First things first, the mechanics; an aesthetic that doesn't do what the spell does, or have the components the spell uses, is right out. It's one thing if your group handwaves certain ideas for ease of play or because they don't interest y'all (see here the common practice of replacing expensive material components with just subtracting the gold from your sheet when you cast), but like, your guiding bolt fires Something that requires an attack roll, it deals Radiant damage, and it causes some kind of light that clings to an opponent. Verbal components, mechanically, must be spoken in a clear voice. Somatic components...exist. To be perfectly honest no one has had a clear idea of what Somatic components are ever aside from a vague idea that they require your hands (this is mechanically explicit in 4e & 5e) and even then there's exceptions, dishonorable shout-out to the scene in War of the Spider Queen where a wizard casts with his fucking feet. Notable here is that casters in 3.5 through 5e can replace non-expensive material components with a focus/implement/character feat, such as a staff, orb, wand, crystal, or in the case of Clerics, their holy symbol; these implements are touched, invoked, involved in the somatic components, or otherwise pretty obvious. The next bit of this is gonna be all about selecting your own aesthetics but I do want to reiterate first something I have said before and will continue saying over and over and over and over and over and over and over again: in any conflict between the narrative and the mechanics, the mechanics win by default. This is because they are the tools with which you actually engage with the game world. When your Cleric of Umberlee casts flame strike, there is some manner of dealing Fire damage involved. Maybe it's boiling sea water, maybe you hit a motherfucker with an underwater volcano, maybe you just go "the classic burning column of fire is fine", but you can't bitch slap people with that spell and then say it's actually the cold ocean depths. Alright? Alright.
So when you're looking at "what do my spells look like" there's three places I like to interrogate. The first and most obvious is, what's the deal with my god? This can be a pretty broad thing to look at; gods are worldviews, and those can be interpreted very differently. Not to return to a super famous example here or anything, but when your friend and mine Caduceus Clay (Critical Role) has spiritual guardians that look like swarms of beetles and manifests his damage spells as aspects of decay, another Cleric of the Wildmother may well lean into vines and trees, or their guiding bolt might appear as hurling a whole-ass rhino at your face that then explodes into light. Here, then, we roll into the second question: what domain is your Cleric? This is the aspect of your god or your faith that you're the closest to, which is dearest to your heart, and will therefore manifest in the act of spellcasting - which in turn is derived from your relationship with the divine. A War Domain Cleric of say, Eilistraee, may well emphasize the martial prowess of that goddess in their spells, manifesting spiritual armor, blades of moonlight, mighty shields, numinous warriors, while a Twilight Domain Cleric of the same goddess is gonna be all in on the moon and stars, the sky at night, crescents, and the like.
Lastly there's the physical action of spellcasting to consider, and here I would like to hasten to point something out. While it is common practice to simply use one's holy symbol as a divine focus, it is not required. Many faiths on Earth have holy symbols or something cognate to them, but there are also many that do not, and for those looking to explore a faith in a D&D god which doesn't practice that sorta thing Clerics are, like all casters, perfectly empowered to use a Component Pouch and cast spells in a more formal, ritualistic fashion than the typical image of calling out to one's god and seemingly producing a miracle without actually casting a spell (but more on this in a bit). Is your Cleric a student of divine magic, going through carefully-practiced forms? Are they intuiting their way through spellcasting, a razor's width away from being something like a Sorcerer? An almost saintly figure, whose spells appear for all the world as miracles (and if they are how do you square that with the dumb plans the average adventuring party engages with)? Do they speak their spells in a booming voice, announcing the presence of the divine? Are the rites they chant almost business-like, a concession to the needs of the casting but perhaps not seen as properly holy or reverent? What language are you casting in? Give it some thought.
Turn Undead & Other Features - Surprise bitches, there's old-ass lore about this too. While all Clerics can Turn Undead no matter how little sense it makes (look my in my lich eyes: what the fuck does Azuth care about undead?) and this is for Doylist reasons of legacy design, how they've gone about doing so and why have multiple interpretations. Way back in AD&D 2e this was something you were encouraged to think about and design for your cleric (see: The Complete Cleric's Handbook & The Complete Paladin's Handbook), both in terms of the physical action and what the power looks like. The classic wave-of-radiating-force look, displayed in Baldur's Gate 3 and used extensively in Critical Role, is indeed an old one with a lot of pedigree, associated with Clerics of sun deities such as Pelor or Lathander, but also with militant deities like the Red Knight, Bahamut, or even Wee Jas (it might seem weird that the goddess of necromancy is out here sponsoring Turn Undead but for the Ruby Lady specifically it's less 'begone, unnatural horrors' and more 'behold, my eviction notice'). Going with this has traditionally been some kind of plainly-spoken invocation or prayer; 'disperse and dispel', 'back to dust', 'return to sleep', that sorta thing.
However, this is far from the only possible look or interpretation. Indeed, popular these days is simply lifting one's holy symbol and calling upon one's god, which I have some objections to - it's not appropriate for every god, and it's also just kinda unoriginal - but is perfectly serviceable. Turn Undead as a sort of spell, with obscure incantations or formal rites for gods like Azuth (here making one's Turn Undead similar to dispel magic rather than any intrinsic divine abhorrence) could fit your Cleric, as could Turn Undead as a power move where you assert your god's greater authority over the undying (excellent for many non-nature Evil-aligned gods, and hilarious for gods like Loviatar). Likewise, Turning or destroying the undead can and should be flavored by your god and Domain; a Cleric of Chauntea that Turns Undead may well terrify them with the reminder of the grave, the bounty of the earth that will grow from their stolen bones, while a Cleric of Mystra simply unbinds the magic that holds them together (and, again, the eternally hilarious Clerics of Loviatar manifest the power of their goddess to beat the shit out of the undead). One move might even be to say your Cleric of a god who doesn't give a shit about the undead is actually drawing on another god from their pantheon who does; the aforementioned Cleric of Azuth is actually invoking his vassal, Velsharoon, who has authority over necromancy.
When it comes to one's Domain powers, you kinda live and die by your brand here. Every Tempest Cleric in 5e is gonna have the exact same fucking power list, so if you're not making your Tempest Cleric of Umberlee different from a Tempest Cleric of Gruumsh what the fuck are you even doing. While the way your god interprets these themes is obviously important - your character chose to follow them for a reason, after all - perhaps more important is the way your Cleric relates to them. A Chaotic Neutral Cleric of Umberlee who has a love of the terrible beauty of the sea conjures storms of sublime awe, like something out of a Gothic novel, while a more traditional Chaotic Evil one may well lean on storms as instruments of vengeance and punishment, sharing in her goddess's petty malice. When your War Domain Cleric takes that attack as a bonus action, is he seizing a moment, or drawing on berserk rage? What kind of Light or Life do you have? The opportunities are here y'all, seize 'em.
Radiant and Necrotic Damage - These are relatively young as far as D&D goes, and while they have bones in with earlier kinds of damage they're actually a bit thematically confused. Just to give you an idea here, Radiant damage is dealt by guiding bolt, the Light Domain power, ACTUAL FUCKING LASER RIFLES, and also flame strike. It has replaced instances of "this damage derives from pure divine power and cannot be resisted", Positive Energy damage, and also just fire damage for some fuckass reason. So when your Cleric is dealing Radiant damage, something all Clerics do, what is it? Nearly any of the above is a potential option, though I'll admit that I'm a sucker for the Positive Energy damage where you give living beings super-cancer that devours them in moments and/or unbind and dispel undead. Complicating this is that in the 5e paradigm, Radiant and Necrotic damage are both associated heavily with divine classes, and have nearly equal claim to holy power.
Which brings us to Necrotic damage, which is dealt by inflict wounds, as well as spells like blight, and also associated with Evil Clerics via spiritual guardians and similar spells. This one is derived from Negative Energy damage historically - that is, pure entropic power, not just death but "stop", "cease", "still", "silence" - but this is not always the case, and it very definitely has been used in 5e to represent things like blood drain, soul drain, pure unholy power, and also flaying someone alive. Similar considerations to Radiant damage apply, but they apply especially when you're out here casting Necrotic blasts when you, say, worship a nature or life god. What exactly are you doing? Why is it you're doing it that way? How is this, too, a miracle?
I May Have Started Worshiping Umberlee Because The Priestesses Are Hot - Clerics & Alignment
So here's the thing. As I mentioned above in the 69 page long context section, Clerics have had Falling mechanics for awhile, even if they have been consistently downplayed or ignored in comparison to Paladin. There's also been a very long time in which Clerics were required to be close to their god(s) in alignment, and there's something to be said there; how can one build up a deep and intimate relationship with a divinity that you have nothing in common with? But there are many groups that don't want to fuck with alignment (I'm gonna do that alignment article one of these days and on that day I will die), settings where alignment and worship are less connected (see: Eberron), and of course in 5e these ideas are no longer formally connected in that fashion, with alignment requirements being removed. Hell, books like Xanathar's Guide to Everything and Tasha's Cauldron of Everything introduce some wild-ass ideas on the random fucking tables like "your Cleric has an ongoing relationship with an imp she doesn't fuckin' like". That seems pretty functional, so, why am I talking about it? Glad you asked: I'm an ancient-ass lich and a bit of an alignment apologist, and also this is my article and I'll infodump about alignment bullshit if I want to.
Now to make a proper run at this I'd really need to actually do that alignment article, so I'm gonna ask you instead to journey with me to an imaginary land where everyone is engaging on alignment in good faith and understands two foundational principles that the modern zeitgeist has kinda left behind; the first being that alignments are broad categories that describe beliefs which have things in common, and the second being that any given one of the nine alignments has room for many, many variations on those beliefs. Not to put like too fine a point on it but just as one f'rinstance there are no less than three different Outer Planes you can point to and say "this is Lawful Good" and each and every one of those three separate dimensions of Lawful Goodness contains its own internal array of differing beliefs and expressions of what it means to be Lawful Good. And in that sense, your Cleric's god is going to be a worldview that is included in their alignment, but is not necessarily, often, or even ever a generative force for that alignment. Evenhanded Tyr is not a fount of Lawful Goodness from which mortal beings drink to become more holy; he has a worldview, beliefs, and dogmas which one can describe as being Lawful Good, and he/his church seeks to teach them. Likewise Umberlee, the famous Bitch Queen, is not Chaotic Evil in the sense of 'overthrow all governments' but in the sense that the sea recognizes no master, is sovereign in itself, and will not be denied; that she is friendlier to Chaotic worshipers comes down to a sort of mutual comfort and expectation. A Chaotic person might not like that her goddess is a divinely infamous bitch, but she like, gets it, y'know?
So when it comes to your Cleric and alignment, there's an easy ask: what is it about their faith that attracted them to it, and in what ways are they aligned with that faith & in what ways are they lacking, opposed, or still have things to learn? The gods of D&D are stranger and wilder things than people give them credit for, to be sure, but the thing is that being a perfect embodiment of your god(s)'s worldview is one of those neat bonuses you get for being a dead person, not something people generally pull off while yet living. And, not to leave this bit on the table, not all or even most of those conflicts are necessarily what one might call a dealbreaker. It can be something as simple and doesn't-need-to-be-solved as like, a follower of Azuth spending time running for political office (a Lawful/Lawful disconnect; Azuth doesn't really give much of a shit about mortal law), something profoundly wrong but understandable (a follower of Oghma who passionately hates certain kinds of literature or poetry; Oghma is the god of all language and written art), or even really major which can form the core of an arc where either the character or god has to give (Shadowheart in Baldur's Gate 3 goes through this, but for the one person on Earth who hasn't played yet a different example might be a worshiper of Bahamut who ended up joining the colonial invasion of Chult, directly angering his god because he has failed to understand some fundamental fucking lessons here).
All of this is a lot of words to re-argue a previous point; your Cleric is not a sovereign being, capable of acting without reference to the real reality or by pure ideal alone. They have baggage, they have community, they have or had a family, they have beliefs shaped by being a real thing in a real reality. Look at the ways these aligned beliefs both touch and conflict with their church, their god, or both, and you will find a bounty of characterization and plot hooks. Keep in mind as well that the gods of D&D are fallible beings; they are students of their own ideals as much as they are teachers of such, and there are, indeed, perfectly usable hooks to be found there as well. Your Cleric is not a saint or a savior, usually; they are a student and teacher of divinity who seeks to understand it, and going on that journey together with one's god is something that has been lost in the current paradigm of the D&D audience being friendly to fucking Reddit atheism.
Call It A Girlfriend Class One More Time Motherfucker - Common Cleric Pitfalls
I'm not bitter, you're bitter.
D&D is a snake devouring itself, and like many such ongoing communities and fandoms it therefore has a lot of cultural baggage which is, how do you say, completely disconnected from objective fucking reality. This section covers some common pitfalls people walk into when making and playing Clerics. If some of these end up sounding like personal callouts...dunno what to tell you. Examine your shit.
Healbot.exe - Yeah we're starting off with the big one. Look me in my eyes. Look me directly in my fucking lich eyes. Clerics are not healers. No one in D&D is a primary healer. There have been exactly two effective primary healers in all of D&D history; the first is the Vitalist, a Psionic class published by Dreamscarred Press as part of a third-party supplement for Pathfinder 1e, and the second is Life Domain Cleric in 5e. That's it. End of list in all of history. "But what about -" no. I promise you, whatever you're thinking of is not a primary healer in the fashion you think it is. This is an ancient misconception, rooting all the way back to when only divine-type classes could heal (Cleric, Druid, Paladin, Ranger), but even back in that day healing was valued more highly than its actual effectiveness; the archetype of a videogame healer, someone like Mercy in Overwatch who can turn the tide by keeping vital people alive long enough to make big plays, that has never been part of D&D - at least not before players have access to the spell heal, which radically flips the math by itself. Much like the question of alignment, I do not have the page space or the fucking game theory degree to give this topic the attention it truly deserves, but the very short version is that PC hit points are very low, damage is quite high, and healing doesn't solve either of those problems. When you burn your action, Bahamut fucking forbid your one spell per round, on a heal what you have done is a few things: failed to advance the combat towards a conclusion, failed to meaningfully mitigate damage, burned a spell slot that could have done one of those first two, and quite possibly put yourself out of tactical position. There are cases where a heal is the right call - the spell heal as mentioned already, or in 5e getting someone to stop making Death Saves - but in general if your options are healing or doing literally anything else, pick literally anything else. Am I coming at this very strongly? Yes, but the thing is that the perception of Clerics as being "healbots", expected to memorize primarily healing spells and cast the same, has been an equally ancient and infamous perceived drawback to playing Clerics; indeed, there was a time when tables would offer incentives to someone for playing the Cleric because "someone has to be the healer" and nobody wanted to be. Does that sound like a fun experience to you? Is that the future you want to keep having? No? Good, STOP FUCKING HEALING.
Now, I said I don't have the game theory degree to unpack this, and I don't, but that was aggro as hell so I do owe a bit of an explanation. Healing being bad in D&D comes down to a few incentives, some of which I just mentioned above, but there's another big one - the only hit point that matters is your last one. Your PC, and indeed NPCs/monsters, are just as effective at 1 hit point as they are at 100 as they are at one thousand as they are at one million. Meanwhile, especially in 5e towards which this article has a significant bias, average NPC/monster damage is more than double that of an on-level heal until, again, heal; therefore, a cure wounds or healing word for someone who isn't unconscious has, at best, bought them half a turn of being alive, and given that the real swing is much larger than actual average damage the odds that you get that half a turn - pathetic in and of itself - are not in your favor. Your party does not need to be healthy, only alive; this, then, is why you only start healing once they stop being alive. Area-of-effect heals like mass cure wounds change this math a bit especially in response to area-of-effect damage which is typically lower than single-target damage, but here I will finally hold to my repeated statements that I lack the education to unpack this; if a mathematician wants to compare a devil's fireball to mass cure wounds in the notes here, please, be my guest, genuinely.
Zealotry - Welcome to the Cleric version of "stop making your paladin a cop", which readers may remember from the Paladin article. Here I need to cut a fine line; the average D&D player likely has a pretty strong idea of a particular kind of person when I say "zealot", and that kind of person is the scum of the Earth. And, indeed, while masterful roleplaying and acting might make running a fanatical missionary interesting for your play group, this is a common failure mode and I do not fucking encourage it unless you're really sure that you are, in fact, the god-king of Big Dick Mountain. However, this mode of like, the Baptist preacher is a very narrow and specific kind of zealotry and passionate belief, and I am here to make the argument that a good Cleric is, indeed, a zealot on some level, at least in part because odds are good that you, person reading this article, are yourself a zealot on some topic or other! The esteemed Kendrick Lamar, for instance, is a zealot of hip-hop. I am a zealot of old D&D lore. Ed Greenwood, praise fucking be, is a zealot of anthropological worldbuilding. To be a Cleric, one of the chosen many, is to have a deep and passionate connection to the ideals of your god; it is to care about those ideals, and to learn them further, to be a student and teacher of them, to be a disciple and practitioner of them, and that indeed is a kind of zealotry that has nothing to do with trying to convert people or oppress them (usually). Kill the part of you/your Cleric that cringes; if you're running a Cleric of like, Sune Firehair, right, pour in your passionate opinions about art and beauty and love. Go on rants about proper trade and taxes when you're running a Cleric of Waukeen. Get fuckin' homoerotic about the ocean with your Cleric of Umberlee. When your Cleric is moved to share their wisdom with others, look for ways in which these lessons are relevant to their lives, and commit to the fuckin' bit. These are the things which are, definitionally, most important to your Cleric, closest to their heart. By all means, act like it, yeah?
Slapfights And Other Bad Ideas - Way back in 1e, D&D described Cleric as a secondary weapon-user, competent to fight in melee but lesser than Warrior-group classes. This is a lie. This has always been a lie. 5e furthers this lie with the Divine Strike class feature, but the thing is that while you are not technically doing nothing by making a weapon attack you really are not doing much and should be looking into doing literally anything else; if you're not casting, you're doing it wrong. There are going to be levels in which Divine Strike edges out a Cantrip, but ultimately you are not a weapon user and should not be acting like one. Going further here, the sanctioned action for Cleric is to bump your Wisdom as fast and hard as you can, because it controls all the Cleric things you do. Here I again return to my statement that in any fight between mechanics and narrative, the mechanics win by default because they are how you engage with the game world. Once you eat your vegetables, then you can go off doing wild shit like taking strange Feats. If you need to see this in action, look no further than the oft-cited Ms. Jester Lavorre of Critical Role fame (Campaign 2, The Mighty Nein).
St. Dipshit the Illiterate - Man I hope you're ready for a third version of this joke when the inevitable Druid article happens. Like with the Paladin article, this isn't so much a pitfall as it is a for-your-consideration; Intelligence has long been a real easy dump for Clerics, and that's gonna shape how they move through the world. While D&D 5.5 (the 2024 releases) went some distance here by giving Clerics the ability to add Wisdom to their information-style checks, for every other Cleric you have someone who is very attuned and attentive to the living world (high Perception, Insight, and Survival), but very bad at formal learning, academic study, and the like. Does your Cleric compensate for this by seeking aid when they need that kind of intellectual rigor? Taking more time (that is, making more rolls) so they can correct for their own shortcomings? Do they embrace the intuitive knowledge they can gain via their Wisdom-based skills rather than attempting to record or examine? Of course, I should not leave this on the table either; as of 5e, Charisma is also an extremely easy an attractive dump stat, and since CLERICS ARE NOT PRIESTS exploring a low-Charisma Cleric who can only really show her troth through works rather than words could be quite interesting, should you be inclined.
The People In The Important Pajamas - "Cleric" NPCs
Again, if anyone can track that webcomic down my life is yours.
You may remember this section from the paladin article and be wondering what the scare quotes are about. Following through with my argument that Clerics aren't priests, some of the potential NPC roles I'm about to outline aren't Clerics, strictly speaking, but would have been Clerics back in 2e (when they could be priests) or 3.PF (when everyone was in fucking denial). Our first entry is going to cover a concept that you could pillage for worldbuilding purposes, and then the rest are potential Cleric roles. Ready set GO!
Adepts (Revenge Of The Old Lore) - Introduced by this name back in D&D 3.0 and rarely used by Dungeon Masters or, if we're being honest, the game writers, Adepts were an NPC-only class back when PCs and NPCs were built using similar rules. Sorta like a Cleric, and sorta like a Druid, and sorta like a Wizard, but absolutely dog shit at all three of them, an Adept is the spellcaster who is worse than other spellcasters at everything; that is, they're meant to suck shit, but can be competent to, say, buy a remove curse from, to manufacture magical potions, to help enchant divine-type magical items, and the like. Notably, being an Adept means you're not part of the chosen many - this was the class associated with people who put in the work to learn divine magic the hard way, or who for one reason or another could not commune with their god in a manner that might be more associated with a Cleric. As little use as it saw, this is a concept that could use some bringing forward - many, many D&D settings, here to include Greyhawk, the Forgotten Realms, and Eberron, blithely assume that these services are on offer, and indeed that in a big enough city you might even be able to buy raise dead or stronger magic. You know who sells that but isn't qualified to be the kind of freak an adventurer is? Adepts!
Retiree - Of course, sometimes Clerics do survive being adventurers, often "intact" for a given value of that (having regeneration in-house saves you a fortune on prosthetic limbs). This kind of Cleric-as-NPC are going to be famous figures, perhaps thrust into positions of spiritual or communal responsibility they might not be equal to; after all, Clerics aren't priests. Make an NPC a lot like a Cleric, turn them middle-aged or old, call it a day. Someone like this may have taught a PC Cleric, especially if they caught said PC early on and intervened to try and ensure this youngblood doesn't die screaming between learning the difference between "my god is with me" and "I'm invulnerable."
Rival - As a PC Cleric gets more powerful and starts, you know, slaying fucking dragons and shit, the strength of their legend may well give their word weight on dogma, doctrine, and ethics. Someone more happy with the status quo of their faith, or someone with a differing vision, these can be great Cleric NPCs, rife with potential for social conflict and always able to be tapped for an epic caster-on-caster showdown. Your goal here is to make someone who could be a player character, they just aren't; bring in passionate ideals, think through their reasons for supporting the vision of faith they do, and, oh yeah, don't forget the weird pile of magic items endemic to all adventurers.
Cackling Villain - Did you know Clerics have been either the best or second-best necromancers in D&D for nearly every edition? They're third-place in 5e, behind Necromancer Wizards and Oathbreaker Paladins, a first-time event for them, but quite literally every Cleric of 5th level or higher can wake up in the morning, decide to raise an army of the dead, and then do that. They can just do that! Even outside of strict necromancy Clerics have that combination of zeal, competence, perceptiveness, and, let us not forget, terrifying magic that can make them excellent setpiece villains or even non-villainous antagonists. Your party thinks a wizard is behind this bullshit? They're gonna wish it was a wizard.
Religion In D&D Part 1 - Context Part II: Revenge Of The Context
Do I need to break this up into two headlines? Strictly, no. However, this thing is already a fucking doorstopper, I might as well give a place where people can pause.
So remember, eighty years ago, way back at the top of the article, when I said this was going to be an angrier article than the last one? Despite writing that warning myself I have, during the course of this, been shocked at how salty and aggressive I've gotten about things thus far, and this is coming from someone who knows he has anger issues in the first place. I genuinely did not realize the depths of passionate opinions I have on offer about Cleric. However, that warning was for these next two sections, as I'm very, acutely aware of my beef here, my deep well of bitterness, and my years of confused rage that have become a kind of formless hate for the way the discussion on fantasy religion across the genre, but especially in D&D, has been discussed. Y'all got a lifelong atheist out here about to tell you that you're being harsh and reductive about religion as like, a concept, and to make matters worse the behavior of the D&D audience in general has been such that I am now in a position where I need to do apologetics for known genocide enthusiast Gary fucking Gygax. Do you have the slightest idea how little that pleases me?
So let's start this off right. A lot of folks operate on incomplete, incorrect, or just plain nonexistent ideas of what faith has, historically, looked like in various D&D settings, so I'ma play the hits here and then we're gonna get into the next section where I make some suggestions. Alright? Alright.
Greyhawk: Weirdly Coherent - Commonly and incorrectly hailed as the first D&D setting (rest in peace Blackmoor & Dave Arneson), Greyhawk (known in-universe as Oerth) was written primarily by Gary Gygax, though shaped heavily by his home games and the players thereof. Now, I'm not gonna veer into a hit piece on Gygax (and even if I wanted to better ones already exist), but notable in the context of his writing on fantasy religion is that Gary Gygax was a fanboy for the Crusades, but also a massive (and half-educated, poorly researched) fanboy for ancient Celtic legend. Some of the oddities for this strange mix have already been mentioned, such as how the original Cleric is based on Crusader priests and the modern Cleric is still feeling that influence, but this - alongside growing up very culturally Christian in, you know, the United States of America - was also very much influential on how Gygax would come to write his fantasy faiths and also run up on his own limits with the same.
Faith in Greyhawk is polytheism as brought to you by someone who almost sort of understands the idea of polytheism. Genuinely, Gygax made a good run at this and kinda tripped over his own shoelaces at the end...well, his own shoelaces and his unrelenting race essentialism, thanks for the racial pantheons buddy. Greyhawk is home to many faiths, which worship and/or fear and/or oppose multiple gods (for example, Erythnul is associated with the so-called New Faith of the Flaeness but is more of a demonic figure of evil than a god you are, socially, expected to 'worship'). For your average person, the buck stops here. While an individual god may have greater prominence in a given region for political, social, or mythological reasons (for example, the relative prominence of Boccob the Uncaring in the Free City of Greyhawk in no small part due to the influence of the legendary Cleric known as Riggby) and therefore have a grand temple or dedicated cults in their name, this isn't the norm everywhere. When the Church of St. Cuthbert of the Cudgel installs a building in your frontier village they're here on a mission, it's weird, and you should be worried. On a normal day, your average lay member performs acts of worship as part of their day-to-day life, calling upon the god(s) who are relevant to their endeavors to give thanks, to ask for blessings, to honor them, or to plead mercy. Clerics, in turn, while socially conflated with the more specific cults are often pantheistic Clerics, drawing upon many gods as representatives of the overall faith. Dogmas are typically a little light on details when it comes to the afterlife, in part because the idea of an unearthly reward for one's faith is often seen as a little distasteful, and in part because going to the afterlife of a particular god is actually pretty rare on Greyhawk. Your average person is drawn to the Outer Plane that most aligns with their worldview, and goes on their spiritual journey in the hereafter without reference to a particular god.
Which is where we get to the weird shoelace tripping, because you only get an afterlife related to your faith if you've developed an intimate and intense relationship with one god in particular. When this relationship has become a defining, perhaps the defining part of your life (whether or not you're a divine caster), then you go to that god's afterlife when you die. The typical case here is someone with a deep passion for work that falls under the purview of a god, such as a master thief ending up with Olidammara, or a mountain man passing into the dominion of Elhonna. Clerics, though rarer, are prime candidates for this sort of afterlife, but also like...the fuck were you on, Gygax? Admittedly not all faiths in the real world particularly concern themselves with the hereafter or claim to have answers about what it might be like or what it entails, and in that sense Gygax's Planar afterlives as soft mysteries and a sort of default state aren't entirely out there - it's the strange dash of monotheism at the end that gets me. And, not to leave this unsaid, Gygax is not a particularly good fantasy anthropologist, so sometimes he just. Wrote shit. That he perhaps should not have written if he wanted to retain the chunk of his dignity that he lost by publishing it. I'd say to do a shot every time he writes something weird about women as gods or women in faith but you'd get through one book and be dead already.
Forgotten Realms: The Original Sin - Ed Greenwood you are this hobby's cool grandpa and also mine and I'm so sorry that I need to put you on fucking blast here. I can only hope that you've heard all this already; it's been being bitched about for twenty years, after all.
Statistically the first D&D setting that you personally have encountered, the Forgotten Realms (the continent of Faerun on the planet Toril, in-universe) was originally written by Ed Greenwood and has been contributed to by a list of other authors entirely too long for me to cite without dying of starvation at this keyboard. Most commonly known for its gonzo locations, intricate worldbuilding, and being absolutely riddled with famous high-level NPCs engaged in high-level bullshit with one another and the world at large (a status encouraged by the staggering array of novels and videogames set in it), the Forgotten Realms is also infamous in the audience for requiring that people worship a god that is their closest and most favored god and to be true to that god or face punishment in the afterlife. Those who are False to their faith face an eternity of civil service in the City of the Dead, while the Faithless end up mortared into the Wall of the Faithless to suffer until eventually becoming one with the Fugue Plane. It's very easy to point the finger at Ed Greenwood's Catholic faith when it comes to these worldbuilding elements, and while I'm certain that has something to do with the state of affairs I need you to take a walk with me.
The Forgotten Realms is a land of miracles and wonders. It is lousy with gods; indeed, if you ever go look up a full list (do NOT fucking use the FR Wiki) you may well spit your drink at the screen. Faerun is home to gods native to the world, interlopers from other Primes, gods from human cultures that ended up here when their faithful were kidnapped across the Planes (here to include gods from Ireland, Egypt, and Finland, raise your hand if this sentence is how you learned that there are gods native to Finland), alien horrors from beyond the stars, Planar luminaries, ascended mortals, and more. These gods gather into pantheons, though to be frank that relationship is often quite uh, feudal, or familial. Trying to claim the gods of someone else's pantheon don't exist or are lesser than your own god on Faerun is a real fast ticket to getting your ass beat by said gods while your own gently asks what you've learned from this experience. Among other things, though, this means that "converting" within your own faith basically isn't conversion; if you grew up in a family of Chauntea worshipers and you get real into Mielikki this event, socially, is fucking nothing, it's a non-event. It might be a different story if you turned around and started worshiping Mystra, but even then that question is very much mediated by one's culture and geography; converting even far outside one's current or native faith is a non-event in, say, Waterdeep, but it might be a little more surprising in Neverwinter.
Here's the thing: the Forgotten Realms does not experience a separation of "religious life" from "normal life". This is gonna be a hard idea for my American readers in particular to grasp, but while Jane Average Realmswoman has a single patron deity and she is trying to emulate that god's example as much as possible, it is perfectly normal for her to pray to other gods, ask for their favor, and interact with their worshipers, and this is in no small part because they are inescapably bound with Jane's everyday life. The local cults of Azuth and/or Mystra bankroll the parchment makers who print the novels Jane reads (because parchment is required for scrolls, and both churches are also in heavy on magical industries), the fishermen who catch the food she buys offer fearful worship to Umberlee who is both their provider and their destroyer, the faithful of Sylvanus, Chauntea, or Eldath maintain the city parks and fight tooth and nail to keep them wild. When she feels lost in her life and needs guidance, the temples of Selune are open at all hours of the day and night and are the closest thing the Realm has seen to A. therapists and B. benevolent therapists. The weird BDSM club she goes to every now and again opens every party with a hymn to Loviatar. The Temple of Illmater doesn't run a fucking bake sale once a month vaguely for poor people in general, they go forth amongst the downtrodden and help them every god damn day, offering food and potable water, healing, healing again, healing a third time it's a bit of a theme, a listening ear, and campaigning for their interests in the political arena. Jane herself is a worshiper of, oh, let's say Deneir, she runs a bookstore and dedicates herself to the Goddess of Libraries; she goes to the temple of Deneir for copies of their holy texts to give away to those who ask, to verify rare tomes or donate them for the public good, and for those rites which are held in the temple, but when she went and got married a few years back she and her wife were joined in the temple of Sune Firehair, goddess of love. These gods and the organizations they run have been part of Jane's community since that community was founded, and each advances something in the living world that they see as holy and worth having; they are entwined, active, earnest. You've gotta be chill about people worshiping another god or being part of another faith entirely or your social life is going to just fucking explode.
This, then, is the full and glorious flower of Ed Greenwood's zealous dedication to anthropological worldbuilding, and unfortunately it has been sorta softly hidden and scraped under by years of corporate writing. Back in AD&D 2e, the books Faiths & Avatars and Powers & Pantheons went in deep on this subject, digging on all levels into how these religions practice and their role in everyday life, but from 3.0 onward this theme has seen less importance alongside a plethora of other writers who did not understand the vision, not that I'm looking at any RA SALVATORE YOU FUCKING HACK in particular. The end result is that the average player for 20+ years has been introduced to the part of faith in the Forgotten Realms that is deeply weird monolatry, and has reacted to that vision, but been denied the full view of a strange but very functional polytheism whose bones are still in the setting. That vision of strange monolatry is also one that other settings have been copying for a dog's age, here to include our next subject, Pathfinder. Strap in, I am going to say a lot of things and none of them are kind.
Golarion: World Holy War - Originally written by James Jacobs and contributed to by a plethora of freelancers and internal staff members at Paizo, Golarion is a shallow theme park of a setting characterized by incuriosity, disinterest in the human condition, incompetent homages to other, better settings, and thoughtless, distinctly American sympathy for empire. Like with many things James Jacobs claims to love but refuses to understand, Golarion's model of divinity is very much based on what people think the Forgotten Realms model is, and even in the context of that already-corrupt shadow, Golarion's is much worse. Much of the worldbuilding around divinity and cosmology is utilitarian; for instance, Mr. Jacobs is on record stating that gods on Golarion empower Clerics and other champions because direct miraculous intervention would set off a chain of mutually assured destruction that would leave no mortal life behind. Other bits are clearly more personal; as a key for-instance here, gods on Golarion are generative forces for alignment. That is, a god defines what it is to be, say, Lawful Good or Chaotic Neutral, and to defy a god is to have your alignment changed (see: Wrath of the Righteous). It is for this reason that the churches of Golarion concern themselves to an extreme extent with orthodoxy ("right thought", contrast orthopraxy, "right action"). Sharp-eyed readers may be recalling that I talked about paladins in Golarion being expected to root out heresy; this situation is also why every god on Golarion supposedly maintains Inquisitors, as seen prior in this article. Further, these literal thought police deploy spells like castigate which punish and humiliate victims, primarily those of one's own faith, into confessing their "sins", which, while we're right here, how did the literal god damn Catholic remember that not every faith has sins or engages with the idea of sin and James Jacobs fucking couldn't pull that shit off?
Churches on Golarion do not have broad faiths that include multiple gods. Any given god may have divine friends, allies, or slaves, but ultimately the churches they run all have missionary work & attempted conversion in common. There was a good chunk of time in which Sarenrae, goddess of redemption, was running a fucking slave empire into swordpoint conversions, and only as of Pathfinder 2e has that been being fixed at all, in no small part because, again, James Jacobs does not understand the things he claims to love and dug his heels in when readers told him to his fucking face that this was a bad look. Likewise, these churches are separated from "normal" life quite a bit, being a place where one walks to in order to get one's worship on before returning to the rest of one's life, a particularly Protestant model of worship reproduced so thoughtlessly that I'm shocked Mr. Jacobs didn't achieve a state of no-mind and escape Samsara. Sometimes they sponsor religious organizations such as knightly orders or wizard colleges but these are exceptions, not the rule, and even then "oh hey the Hellknights are coming to town" isn't exactly a day to day kind of fuckin' event, is it? Mechanics like Obediences attempt to walk this back, but the thing about requiring you to spend resources to get mechanical benefits from worshiping your god is that you've turned around and made this a strange thing. Praying and honoring, say, Shelyn every day is no longer something you just do, it's something weird freaks do and they get divine power from doing it. There is no escaping the blade of the ludonarrative; mechanics win all conflicts because they influence the actual game world.
Now, while I sincerely hope my complete contempt for James Jacobs has come across here, I do have an obligation to be evenhanded. Pathfinder 2e has walked some of this back, but the root problems remain. The second edition of Golarion has, for example, removed Alignment entirely, which certainly solves one problem, but it also replaced castigate with crisis of faith, a Cleric spell designed to kill other Clerics by making them doubt their gods. Likewise, Pathfinder 2e has been mum on certain cosmological revelations from late in Pathfinder 1e, one of which being the idea that only one god will survive the end of the universe and they get to be the supreme god of the next one, which is given as the motivation for them being so far up on the nuts of getting converts. This idea is, to me, completely repulsive, but it's also just such a revealing take on what Paizo thinks gods are and what they think of faith. And unfortunately, the broad zeitgeist of the current D&D audience is very sympathetic to that idea, which brings us to:
Religion In D&D Part 2 - I Cannot Believe I Of All Fucking People Have To Tell You To Stop Being Such A Cynic
Man the little icon on the scroll bar is gettin' real fuckin' small at this point. This will be the last major set of arguments for the article; following this section will be one sample Cleric for every Domain published in 5.0 (5.5, released in 2024, is a bit young for me to bother just yet), so just stay with me here y'all. It's been a long, angry, bitter journey, and yet there is this final hill to die on.
So, what's this broad zeitgeist I was just talking about? To be frank, it's a combination of thoughtless American Protestantism and some r/atheism bullshit. As the audience for D&D has gotten more left-leaning and queer, in no small part due to the wild successes of shows like Critical Role and Dimension 20 (and WotC's weak, half-done, and yet unambiguously open support for including queer players, players of color, and others traditionally gated out of D&D), there has been a...conflation, shall we call it, of the fictional religions in various D&D settings with, not to put too fine a point on it, real-world Evangelicals and others who perpetuate harm in the name of faith. And, y'know, I get it. I'm a whole-ass bi dude from the edge of the Bible Belt, I used to get fuckin' jumped every other day or so, I lived in Kansas for six mother fucking years, I get it. But uh, remember when I said I'm a bit of a zealot for the old lore? Remember my consistent theme in articles of not liking it when things with great potential are left on the table because there is an Approved Way to view them? Yeah. So. Let's talk. We're gonna lay out some arguments and some suggestions.
Everything Old Is New Again - "But Vox," the strawman who teleported into this sentence is saying, "you yourself have said that the stuff you're into is old! Surely there needs to be an accounting for the changes in play culture, let alone real-world culture?" And like yeah, sure, but here's the thing: edgy-ass immature atheism (I say, as an edgy atheist) is also old as hell in D&D. Like, old-old. Late-game AD&D 1e old. Older-than-me old. Now, D&D's first serious and nuanced internal conversation about the nature of divinity and its role in mortal lives was part of Planescape, whose bones remain in all modern settings to this day (even Exandria, primarily written by Matthew "I Am In Every Videogame, Yes, Even That One" Mercer), but like a lot of settings it was very...inconsistently brought forward during 3.X, leading to the loss of a lot of its strangeness, its philosophy, and even its earnest willingness to simply be cringe but free. Though this was by no means confined to Planescape, as many writers of D&D novels were extremely willing to question the utility, motives, or even divinity of the gods - here to include Paul Kidd (author of the novelizations for White Plume Mountain, Descent Into The Depths Of The Earth, and Queen of the Demonweb Pits), who I usually claim as my gold standard for D&D novelizations but whose attitude here is, quite frankly, embarrassing in its confident thoughtlessness and cynicism. The ideas that gods are super-predators, that they are a class of abusers, that they are false idols, that they cannot claim divinity because they are limited/can be killed, these ideas are, statistically, likely to be older than you are. Better writers than you have been fumbling this since before you learned how to read.
Jesus Christ Is An Outlier And Should Not Be Counted - So here's the thing. The idea that a god needs to be a transcendent being, with attributes that render them sovereign from the living world, removed from time and supreme in all senses? That's just Christianity. If you go talk to like, a rabbi, an imam, if you can have a frank conversation with a Hellenic pagan or a Zoroastrian or a follower of Voudoun, they'll offer quite different perspectives, often a number of different ones from within their own faiths. There are more conceptions of what it is to be divine, to be a god and to worship gods, than there are cultures that have believed in gods, and to be frank the best advice I have for you here is to go outside and touch grass. Then, take some of the grass with you and have some fascinating & frank conversations with anyone who is not Christian. Even Gary Gygax, fanboy of the literal fucking Crusades, tried to handle his shit here and got more than nowhere in terms of success. When you insist that the gods of D&D need to be like the god of Christianity, you are both limiting yourself creatively and engaging on a great deal of art in bad faith, bringing with you your own baggage which you are failing to question. These conversations are gonna be difficult! You're going to feel ignorant; you may try the patience of the people you're seeking to learn from. But to learn is an unalloyed good, and here I am speaking of far more than the hypothetical benefit it's going to bring to your Cleric in your happy elfgame time.
The Lord Is God Of Both Good And Evil - Surprise bitches it's a second alignment section. First tings first, I want to repeat again that gods in D&D are not generative forces of virtue; rather, they are worldviews. This changes if you're playing Pathfinder, but if you are playing Pathfinder, stop immediately. And this argument can seem like I'm splitting hairs, but it changes the game quite a bit; a lot of players and readers wonder why, say, Liira isn't out here trying to solve all of the world's problems, but that is not Liira's fucking job, y'know? Her job is to be the goddess of joy, the pure light and laughter of seeing the world of wonder, to be god of delights and surprises, and it's not exactly fair to ask her to be something else. If your character is a Liiran and you have some concerns about, I dunno, the homelessness problem in Waterdeep, that's on you to work towards.
Broadly, though, there is a problem in the fanbase that was laid out excellently in The Ones Who Walk Away From Omelas, written by the esteemed Ursula K. Le Guin; people find it very easy to assume that if something is described as good, as benevolent, as truly kind and compassionate and full of wonder, there has to be some kind of catch. There is a hidden evil, there is a dark cost, there is an ulterior motive. And like, look, the gods of D&D are fallible beings, they make mistakes, but the thing is that when D&D tells you a god is Good, it like...means it. Does the writing always bear this up? No. The writing is often friendly to things that are in fact bad. But even figures like Bahamut or Tyr, infamous for their associations with fantasy cops, they're trying to be the gods of like, Sam Vimes, not the gods of police brutality. Likewise gods are not the primary drivers of the battle between good and evil - they are prosecuting their worldviews, and those worldviews relate to a Prime Material Plane that is of both wonder and horror, that is full of the creations of many gods and even many mortals. It is the law of the living world that wasps lay their eggs in living things, but so too is it the law that the land is bountiful, that a shocking number of alien beings would love you to pet them, that the sunrise after a storm is uncommonly beautiful and glorious.
As far as evil gods go, let me link my article there again so I can expand on it. Broadly, evil gods in D&D can be thought of as part of two camps; Greenwoodian evil, and Dickensonian evil (shout-out to my close friend and priestess - don't question it - the Celt for this framework). Greenwoodian evils are parts of nature, unrelentingly bound to the living world, who are gods over things that are terrible but necessary. Talona (goddess of plagues), Umberlee (goddess of the sea), Auril (goddess of winter), Loviatar (goddess of suffering), these are Greenwoodian evils, and if you're noticing that most of these are women, well, Ed Greenwood seems constitutionally incapable of writing a woman who is not, at worst, both glorious and terrible, and this is a compliment. Now, Greenwood has gods that don't fit this conception - look no further than Bane, god of tyranny - but the great joke at the expense of these gods is that they are not, contrary to their own belief, sovereign from the living world, they are not above it, removed from it. They are, instead, bent, defeated, broken, and beaten down until they service the natural order, and each time they attempt to shatter the cage the world of wonder has woven around them they lose some part of themselves in the process.
Now, Dickensonian evil is named for the works of Seth Dickenson, which concerns itself with the Sword Logic, the logic of empire. The argument it makes is that reliance on others makes you vulnerable, and only through becoming a sovereign being can you be safe and complete; the ideal being, in the conception of Dickensonian evil, interacts with others not at all, or, if it must, interacts with them only to consume them for resources. Bane is a Dickensonian evil, as are Bhaal, Myrkul, Gruumsh, Hextor, and the like, and the thing about the Sword Logic is that it is persuasive, powerful, and wrong. However, while it is ultimately self-defeating, the harm done to real people in the meantime is an incalculable tragedy, and thus it needs to be opposed at all times. As edgy bastards say constantly: you can't let God do all the work. This style of evil appeals to people who are, themselves, cruel, ruthless, and inclined towards consumption, but it also appeals to people who are hurt, who have been betrayed, whom the world has let down, and in that sense there is quite a lot to explore here. The ordinary person does not give in to the logic of empire without cause.
For gods of both good and of evil, the question at the root of it all is this: why do people willingly worship them? What worldview is on offer, and why are you sympathetic to that worldview? What would it mean to change, adopt, or oppose that worldview? If you take nothing else from this section, take that and ponder it.
Death Is For The Dead - Going with the above, holy fucking hell y'all the cosmology is not as important as you think it is. There is a vast emphasis placed by the player base upon the afterlife, one which sometimes bleed into the writing (in Starfinder, published by Paizo, "choosing your own afterlife" is seen as the ultimate expression of religious freedom) but you know what most people know about the afterlife? Nothing useful! Jane Average Realmswoman knows that she will in some way be with her goddess when she's dead and that it'll probably be pretty cool and that's about it, and as far as these things go Jane is correct. People tend to react with shock and horror when they learn for the first time that the usual spiritual journey someone goes on in the afterlife will end with them becoming one with the Plane and/or god they're associated with, and to an extent I have some sympathy for this. Lifelong atheist, remember, the idea of "losing myself" to become part of something greater sounds terrifying...but is that what's fucking happening? If one is to experience an afterlife, that is, a form of life, one must be able to change. There is no escape from eventually changing so much that you would be unrecognizable as the living person you once were, and for those who want to try we have undeath on offer (except we don't, undead also experience those sorts of changes and as a result there is truly no escape from being a real thing in the real reality). And in this cynicism for the afterlife people miss the forest for the trees. When you end up, say, in the divine realm of Oghma and are filing books in his infinite library, Oghma isn't using your soul for slave labor here. You're a newly dead person who needs time to acclimate to not having the needs of the living, and moreover you're a newly dead person whose greatest, most ardent passion was language, poetry, prose, nonfiction, the glory of writing in all its flower, and now you have unlimited access to such, an endless opportunity to truly understand and grow closer to this thing that was so important to you. I'm not saying not to involve cosmological themes or to not take adventures to divine realms, don't mistake me, but...maybe try to open your mind to the idea that this thing which is supposed to be good and natural is, in fact, good and natural.
Gods & You - This is more or less re-stating some arguments from above, but put some thought into the churches and faiths your character has a relationship with. Are they part of a broader faith? Is such a faith big where they live, and what does that mean for them? What sorts of interactions and opinions, right or wrong, do they have with the local religions and why? It doesn't have to be anything huge, but the faithful are, again, inescapable. People's lives in these settings are religious, and that faith infuses their day-to-day; so too does it infuse your character's. And while I'm right here, having beef with those faiths and/or the gods behind them? Legit. Not just legit, but on the table to be consummated; there is a long and strong tradition in D&D of killing gods with your own two hands, and while gods can be hard to keep dead (look at Bane), killing them always means something. Maybe you can take their place and try your hand at being a better god than they were. Maybe you're just trying to stop their evil schemes. Maybe they slept with your mom and you take some exception to this. Whatever it is, these sorts of conflicts both have bones in with real-world religion and a storied history in D&D itself, and they shouldn't be considered outside the scope of your ambition if you really wanna go for it.
Y'all, it's been a journey. If you've made it this far thank you for reading, and as always I remain open to feedback and criticism. Please don't let the incredible length of this piece or my unrelenting, undying fucking rage intimidate you; I wouldn't be making articles like this if I wasn't trying to have a legitimate dialogue with my audience, y'know? Now, I have one last bit for you. In an effort to be helpful, to fucking flex with my writing, and as a little treat, the following section will present some example Clerics. All but one (Matthias Winters) are from the Forgotten Realms. If you make the egregious mistake of looking up the Forgotten Realms wiki, it will tell you that Matthias's god is an aspect of Velsharoon; this is incorrect, and the first person to try to tell me otherwise will be turned into a bowl of spaghetti and served up at a high school dance. This is the one thing I will be entertaining no arguments about. That said, please feel free to take these characters as inspiration, mine them for ideas, or even just to play them yourself if you're inclined to indulge my staggering arrogance in such a fashion.
One last note; you will notice that I have often disregarded the Domains associated with various gods in the books. This is in no small part because WotC did those assignments with incredible, mind-blowing fucking incompetence, and also because a great deal of their former Domains or Spheres no longer have adequate representation. I have chosen to ignore them on purpose and with malice aforethought.
Now, without further ado, may I present:
The Chosen Many - Sample Clerics
Our sample Clerics will be formatted as follows:
[NAME]
Species Domain Cleric [Background]
General pitch of their concept & plot hooks
Personality Traits: [HERE] / Ideals: [HERE] / Bonds: [HERE] / Flaws: [HERE]
Matthias Winters
Human Death Cleric [Guild Artisan]
Mattie was only an apprentice when the monsters came to his village, ravening things set loose by an unwise summoner. People he knew died, until the Shrouded Lady came and destroyed the beasts with a dark and divine grace he had never before encountered. This Lady did not ask for money, and she did not ask for favors, but of the proud and simple people of the village she did ask two things: to let others know that they had a friend in the lich-god Mellifleur, Friend of Heroes, and for Matthias's services as her apprentice. Both were granted, with many tearful goodbyes and promises to write, which have been, it must be said, kept. It's a strange life, working as a Cleric to the Lord of the Last Shroud. Matthias isn't terribly educated, no, but he's no fool: he knows his god is evil, far more vile and underhanded than Matthias himself would ever want to be. And yet, "Friend of Heroes" seems to be no empty title. Matthias is sent on odd errands all across the land, all of them ominous and to some nebulous good. Go here, says the Shrouded Lady, and warn the town that a drow raid is coming; go there, and deliver these potions to the Moonstone Four, who will have need of them. Matthias has guarded caravans, healed the sick, slain the wicked, and placed far more magical items into chests within crumbling ruins than he ever thought plausible. During less pressing times, his work as a smith still sees use, crafting items of unusual make and odd, threatening beauty for more powerful spellcasters to enchant. One day, the Shrouded Lady has promised, his training will be advanced enough to create his own.
Mellifleur is evil. Matthias knows this. But does it matter so much, if Matthias is still helping? Does the promise of lichdom for himself really matter, if he can do more right by the world with all that time? He thinks about this, between hammer strokes, and he has no answer yet.
Personality Traits: "I tend to work when I need to think." & "I ask people what they think of death." & "I eat big and hearty; quality is a distant consideration." / Ideals: "If you've helped others, the method shouldn't matter [Neutral]." & "Professionals have standards [Lawful]." / Bonds: "I might uh, be in love with the Shrouded Lady." & "I seek a lost artifact of Mellifleur that can divine the plots of other evil gods." / Flaws: "When I don't know what to do, I take the first order I'm given that sounds right." & "There is no kill like overkill."
Elrissa Morrowmoon
Drow War Cleric [Soldier]
Born on the surface as the first generation of her family to be so born, Elrissa was raised in a community devoted to Eilistraee, actively involved in shepherding escapees from Lolth's dominions. She grew up idolizing the warrior-priests of her goddess, their grace and confidence, their surety, but never felt that for herself; big for a drow, hell, big even in comparison to a human, she despaired at ever achieving her dreams of becoming one of Eilistraee's paladins, even as she trained every day with gritted teeth and tearful eyes. When her community was found and raided in an attempt to capture the escapees as sacrifices to Lolth, Elrissa lost her father, and the very next night she stormed into the sacred grove and screamed her demand for vengeance up to her goddess.
She was answered.
In a sick way, Elrissa feels sometimes it might have been better if she wasn't. Now she's a holy warrior, now she knows she has the favor of her goddess and none can deny it, but she's still the plodding, clonking, clanging thing she was before, hunting the faithful of Lolth in her plate armor like an army of pots and pans. She lacks subtlety; she lacks grace. But while Elrissa is still in some ways the little girl who was never good enough in her own eyes, watch her change when the innocent are threatened, or when the priests of the Spider Queen are within striking distance. She does not leave survivors. She will not heed surrenders. She is coming, in a tide of moonlight and hateful sorrow, until no brick stands atop another.
Personality Traits: "I am very earnest and forthright." & "I get easily distracted by nature." & "I maintain my own equipment; no one else gets to." / Ideals: "People get better when they're offered love and support [Good]." & "For drow to have a future, Lolth must die [Neutral]." / Bonds: "I will find the ones who killed my father and repay them in kind." & "Sacred groves, even those of other gods, are worthy of my protection." / Flaws: "My hatred of Lolth can blind me to practical realities." & "Alcohol isn't a problem, it's a solution."
Gemma Rivergard
Half-Elf Forge Cleric [Noble]
Gemma acquired her vocation the way she gets most things: she bought it. As the fourth child of the noble Rivergards, who make their money in trade, her life was always a bit of a loose end. On a dare, she walked into a temple of Waukeen, laid out a spread of gems and gold and art pieces from the family vault, and announced her intention to purchase the exalted station of Cleric. She was as surprised as everyone else when the Goddess of Coins agreed.
Gemma is still a bit of a loose end. Waukeen blessed her with the power to make the goods her family merely trades, and much more besides, but lacking a specific holy mission she's taken to traveling, and it's broadened her horizons. One walk down a poorly maintained road might lead to a quest to cull the monsters threatening it, or politics with a greedy lord who has forgotten the value of commerce. She's set predatory contracts to rights, fought to the death against slaver rings, and purchased a truly concerning amount of amateur art from various goblins. And yet while she's happy with her growth as a person, Gemma still feels like she's lacking a purpose. Surely she can't purchase that.
…Surely not?
Personality Traits: "Is this some kind of peasant joke I'm too rich to understand?" & "You not understanding if I'm joking kinda is the joke." & "That really updated my journal." / Ideals: "To broaden one's horizons is to improve oneself [Good]." & "Every man has his price. That's not always a bad thing [Neutral]." / Bonds: "I haven't left my family! I'm still looking out for them." & "I still keep up with the goblin artists I've bought paintings from. I'm kinda their patron." / Flaws: "You bet I can't? Hold my beer." & "I forget sometimes that my experiences aren't universal."
Neela Wagonborn
Halfling Trickery Cleric [Haunted One]
So, here's the thing. This isn't Neela. Neela is not here at the moment, and you can't leave a message. Neela, you see, was captured by a Thayan looking to build a better Mirror of Opposition, and the wizard's experiment spit out Aleen, the Lawful Evil reflection of the original Neela, who had spent her life to date as a Cleric of Liira, Goddess of Joy. The mirror's enchantment, normally used to compel the summoned copy to kill the original, did not do this to Aleen, who was swiftly captured herself, brutally experimented upon, and then turned loose with the promise that her "creator" would be watching.
She's been hiding for all her life is worth, posing as Neela and playing a nerve-shredding game of balancing distance from Neela's loved ones with staying close enough to not arouse suspicion. Who knows if she'd survive getting killed in this Faerun, which is so unlike the one she knows? Praise be to the gods both above and below, though, Aleen here has an excuse: she's been receiving revelations from Liira, which are guiding her on a quest whose objective is unclear to her, but which has enabled her to become more powerful as a Cleric. If she's tricked the Lady of Illusions…well, that speaks well of her odds, right?
Liira has not been tricked. This journey of self-discovery into the world of beauty and wonder is about to be the funniest prank the Lady of Mists has pulled in fucking centuries.
Personality Traits: "The road calls! Immediately!" & "I remember those who wrong me." & "I have a weakness for musicians." / Ideals: "A deal is a deal [Lawful]." & "Everyone else is looking out for themselves first. Why should I be better? [Evil]." / Bonds: "That Thayan needs to die. Screaming." & "No one can find out who I am. No one." / Flaws: "I'm a good liar, but not as good as I think I am." & "My cruel streak can snatch defeat from the jaws of victory."
Fila Firetouched
High Elf Tempest Cleric [Entertainer]
Descended from a long line of Waterdhavian elves, Fila broke with family tradition by converting to the worship of Sune Firehair, goddess of beauty and patron of the arts. During their more youthful years they lived down to the stereotypes of the many lay members, producing a frankly embarrassing catalogue of love poetry, ex-lovers, and amateur paintings, but after the loss of their sibling to a sea storm their art took a rather more gloomy and Gothic direction. Storms and landscapes featured heavily, and with their newfound focus Fila was praised as an artist to watch, with a keen eye for the sublime. Their parents and community did their best to support Fila, but they were determined to process their grief in their own way, seeking to capture the "true heart of the storm", which they feared, hated, and also loved.
It was atop a hill in the Dessarin Valley, during a savage spring storm, that Fila was struck by lightning while trying to paint. They died in an instant of eternal agony, but it was not to be their end. Rather than claim Fila's soul, Sune Firehair offered them the chance to return, to continue their art and seek out others whose beauty was hidden by the cruelties of the world. Fila accepted, and returned to a body branded by the storm and crackling with divine power.
The plate armor is still taking some getting used to, as are the odd glances and awkward greetings from the church, but the storm, oh, the storm…
It feels like an old friend now, beautiful and terrible. It's all too happy to help with Fila's work.
Personality Traits: "Hold a moment, I need to sketch this for later." & "There is a party person in me that comes out sometimes." & "The amateur poetry will continue until morale improves." / Ideals: "The world is good, the world is beautiful, the world is worth fighting for [Good]." & "If you don't challenge norms and expectations, people will never examine them [Chaotic]." / Bonds: "I don't always get on with my family, but I'd still do anything for them." & "I haven't forgotten any of my ex-lovers; they can ask a lot more of me than I care to admit." / Flaws: "My resurrection was a miracle, but sometimes when people say my scars are a curse it still feels like they're right." & "I may be a little too excited about my newfound powers of violence."
Nattie Kells
Human Order Cleric [Hermit]
Nattie's family likes to say she was born morose; a depressed and somber child, she never quite got on with the people of her river town, and made few friends, not even during her wild years of late adolescence when she carved her way through every interested lass available only to seemingly lose her passion. Oh, yes, people tried to help, but the things they found meaning in just didn't quite resonate with Nattie, and she dabbled with this church and that career and suchlike before, inevitably, dropping them in favor of her only seemingly eternal passion: reading. Eventually she scraped some money together to go traveling, looking for anything that could speak to her, and she found a long-abandoned shrine to Jergal, the Last Scribe, assistant to Kelemvor and Lord of the End of Everything. It wasn't meaning, not exactly, but the idea that all would be ash one day, that meaning was not required, it had a comfort to it.
She was 23 when Jergal came to her in her dreams and requested her services, which would necessitate a return to lands where other people dwelled. Nattie awoke to find a pile of equipment near her, along with a holy symbol, and she set off, learning the ways of divine magic in her dreams as she made the long and pointless trek back to "civilization". Now, as the Quill of the Last Scribe, Nattie enacts what she thinks of as fate. A charm spell here, a nudge there, and things happen; a man meets his future husband by taking a road he would have walked past, a goblin scout is devoured by an owlbear he would have avoided, a horse spooks and kills its rider. Nattie has hurt people. She has saved people. She tells herself it doesn't matter, but beneath the layers of lassitude and nameless sorrow there is an uncertainty. What is she becoming?
This, too, is Jergal's design. Nattie is determined to live in misery, but the Last Scribe can wait for her to realize better. He can always wait.
Personality Traits: "Ugh. People." & "Primary sources motherfuckers! Write some! Keep them safe!" & "Nobody talk about the kind of person I am around furry animals. I mean it." / Ideals: "It means something, that you were here, and that you were alive [Good]." & "People return to dust eventually. It doesn't matter if they return to dust faster [Evil]." / Bonds: "My lonely home in the shrine is sacred to me." & "The bookstore I used to go to as a child was nearly going out of business, but as long as I keep spending adventuring money there it will never die." / Flaws: "I don't really have any bad feelings about people dying. People die all the time. They're very good at it." & "I wish I felt more blessed by the attention of my god, but he's such an aggravating little bitch. Why's he gotta be so annoying?"
Dagill Tapper
Shield Dwarf Knowledge Cleric [Background]
The son of miners, Dagill quickly proved to have a keen interest in learning, if little talent for academia. For much of his youth he found employment running books for the clan's mines, until - on the advice of the local priests of Moradin - he was sent to Neverwinter to be educated in magic, as the gift was in him and his home had little resources to explore it. Wizardry did not work out for Dagill, despite his passion for the Art, but that passion saw him into the worship of Azuth, God of Spells, and eventually he was chosen as a Cleric.
Dagill's interests lie in the recording and advancement of magical knowledge, and his new faith keeps him busy. Between expeditions to recover lost knowledge and study traditions of spellcraft, he assists in scribing scrolls and seeks out potential mages in under-served populations. Though his clan doesn't approve of his conversion, he's still a dwarf's dwarf, with a deep love for the gods of his people, who returns home often and pays his dues in gold, labor, and knowledge for the good of his people. They'll come around eventually. They must.
Undiscussed with most is Dagill's dearest ambition: to find one of the lost scrolls penned by the very gods, and cast it with his own hands. What else could bring him closer to his new god?
Personality Traits: "Have you heard the good word about how great wizards are today?" & "Despite it all, I'm still a dwarf's dwarf in a lot of ways." & "I make a big deal out of Azuth. All the time! People should appreciate him more!" / Ideals: "The advancement of the Art is meant to help people [Good]." & "We have obligations to truth, and to history [Lawful]." / Bonds: "I still send money to my clan, and I should visit again soon. I might have an arranged marriage coming up." & "The wizard who tried to teach me is a good woman; I need to repay her kindness." / Flaws: "I have a bit of an inferiority complex about wizards." & "I am easily distracted by puzzles and riddles."
St. Nokta Kinslayer
Goblin Life Cleric [Outlander]
Honesty can change a life, you know. Nokta's warband came up against a pack of tall-folk adventurers, as goblin warbands sometimes do. She was a soldier, then, seemingly destined to be smeared beneath a mercenary boot, but when she was captured the adventurers said: talk, and we will let you live. She talked, of course she talked, Maglubiyet teaches survival at all costs, but her fellows found out, and intended to kill her along with the adventurers during an ambush.
The tall-folk fought like demons to save Nokta, because they had said she would live, and they meant it. Despite their best efforts she died, to an arrow in the throat, only to wake with the battle still raging, brought back to life by diamond and spell and the tall-folk shaman in his metal armor. Three times did Nokta die, and three times was she brought back, only to watch the tall-folk shaman take a blade to the heart. Gripped by something she couldn't name, Nokta raced over, and took his diamonds, and tried to speak his spell, fervently calling out for his strange tall-folk god to spare him.
Nokta was answered in the name of Illmater, the Lord on the Rack, god of mercy and of self-sacrifice, and has served him since. For dying and returning, her new church calls her Saint, but her people call her Kinslayer, and the Traitor Shaman, and more besides. There will be no peace, and though Nokta knows her suffering reduces that of the world, this cannot continue. If the Fire-Eyed God wants her head, there can only be one recourse: break his priests until the cost of war sickens Maglubiyet , and he accepts peace. Saint Nokta is unafraid, and she is unmerciful.
Personality Traits: "What, tall-folk - uh, I mean, yes, my child?" & "I don't hate vegetables, I love meat." & "The Tall God says His blessings are for all. For some reason." / Ideals: "Peace for peace, wrath for wrath [Neutral]." & "I don't understand the compassion I was shown, but I do treasure it [Good]." / Bonds: "The adventurers who fought for me have my service for the asking." & "I'll drop everything to fight the servants of the Fire-Eyed God." / Flaws: "I don't know what this 'love' is, and 'trust' is also still pretty difficult for me." & "My fears drive me to violence far more often than the Tall God likes."
Jelka Threebones
Orc Grave Cleric [Acolyte]
Jelka came to live amongst the Sky Pony tribe of the Uthgardt as a young adult, one of several political hostages exchanged between her own tribe and the Sky Pony as part of a peace agreement; with both in the shadow of the Kingdom of Many-Arrows, wise leaders on both sides sought to cool traditional conflicts between them in favor of looking to the greater threat to their mutual north, and Jelka was selected for her cool head, proud bearing, and great foresight for such a young orc. The story might have ended there, if the Cult of the Dragon hadn't moved into the area looking to pillage the spirit mounds and burial grounds of both tribes' warriors to secure a supply of corpses for their necromancies. Outraged at this desecration and disrespect, Jelka called upon Gruumsh and Tempus in the name of both her peoples for the power to revenge herself upon the defilers, and her prayers were answered.
Today, Jelka continues her campaign of revenge in the name of Gruumsh, hunting down those who raise the dead, defile graves, and bend the minds of warriors. Her list of enemies is long and only growing longer, and she is keenly aware that she is not yet mighty enough to face down the likes of dracoliches or, say, the entire sovereign nation of Thay. But she will be. She must be. Wrongs have been done, and she wades into battle chanting the litany of them in an endless roll of accusation and reprisal, screaming hateful hymns alongside her chosen allies. Her new mission has made for strange bedfellows, but for all her outward fury Jelka remains the curious and level-headed young orc she was when she was selected all those years ago. Perhaps there are other enemies she might make peace with, to gain the satisfaction of her almighty vengeance.
Personality Traits: "Raise a cup with me! We should celebrate!" & "I'm very curious about new cultures, sometimes to the point of being annoying." & "I love a good story." / Ideals: "The world will hit you hard. If you don't take revenge, all you'll get is hit again [Evil]." & "If you don't have the guts, you don't deserve the glory [Chaotic]." / Bonds: "My word of alliance, once given, is absolute." & "I have siblings in my first tribe who should be adults soon. If they need my help, they have it." / Flaws: "I never forget a sleight." & "I pick fights I can't win sometimes."
Kellard Frosthalt
Rock Gnome Nature Cleric [Folk Hero]
Kell should have been a druid. He knows it, his clan knows it, druids know it, there's even odds that mushrooms in Menzobarrenzen know it, but he's always had a deep phobia of shape-shifting, so for a long while he was content to study nature…academically. Sure, his papers were trite, but the man published and that's not nothing. When he was hired to catalog finds for an expedition into Netherese ruins, the team found an ancient shrine to the goddess now known as Chauntea, and beset by undead guardians. Unwilling to let the sacred place be defiled, Kell took up arms for the first time, and found himself blessed with power.
Now Kell spends his time in lost places, seeking revelation and tending to the needs of rural communities. His new position is intimidating. More than many other followers of the Lady of Waving Grain, he understands that his goddess is an ancient and persistent foe of evil. Only…can something better truly be grown from her foes? Is Kell ready?
Personality Traits: "I love nature! Let me tell you about this parasitic wasp!" & "I know it doesn't fit my station, but I just, I need to be dressed sharp, okay?" & "I tell jokes with a completely straight face." / Ideals: "There are no pointless things; all things of the world have a treasured place in it [Good]." & "Generosity is the highest virtue [Good]." / Bonds: "Fuck Netheril, fuck the Netherese, burn their ruins and salt the ashes." & "After that first fight in the ruins, a peasant family took me in. I owe them my life." / Flaws: "I have a deep and abiding phobia of having my body changed against my will." & "I never, ever, ever, shut the fuck up."
Dolly Bookchild
Half-Drow Peace Cleric [Investigator]
Most half elves lose their human parent first, but as the child of two adventurers Dolly wasn't exactly surprised when her drow mother bit the big one doing battle with a demon accidentally released from an ancient binding. Seeking to understand her loss, Dolly started spending time in the sacred libraries of Deneir, and eventually converted after falling in love with learning. Academia isn't exactly her strong suit, but Dolly has a lot of practical knowledge that isn't often written down in an accessible fashion. Her new church was proud to fund the publishing of Dolly's Practical Survival Guide.
Still, a new love of learning isn't closure, and Dolly yearned to be an adventurer like her parents. After her second book went off to the printers, she stayed up in vigil to ask Deneir for a cleric's power, vowing to use it to find and advance knowledge, and to protect the ignorant. Her wish was granted, and now she bears the peace of the library wherever she goes. Every day is a lovely day for learning.
Hopefully one of these lovely days Dolly will figure out that the demon isn't done with just her mother.
Personality Traits: "It's a beautiful day to learn something new, isn't it?" & "Ah, the great outdoors!" & "I skip when I'm happy. No really. No, really." / Ideals: "Knowledge belongs to everyone [Lawful]." & "Extend grace to the ignorant; they truly do not know better [Good]." / Bonds: "Dad's getting on in years. I need to make sure he isn't worrying about me when he passes." & "I still return to my temple pretty often; it feels more like home than home does." / Flaws: "Sometimes I forget that my fun adventures can have deadly consequences." & "I'm from the big city where my heritage isn't a big deal, so it's surprising every fucking time that it's a big deal elsewhere."
Jonas Cobbler
Aasimar Light Cleric [Urchin]
So here's the thing. Jonas had a bit of an odd childhood. Raised by a then-single mother who is a devout follower of Lathander, Jonas was maybe six, seven years old when he mentioned in his prayers that he's a boy and asked for some help being a boy because he knew Mommy worked very hard and didn't have a lot of money. His first direct experience with divinity was his god's gentle voice in his mind saying: yes, my child, your new dawn is upon you. He had some explaining to do the next morning, and his mother was happy for him and seemingly cross with Lathander, for some reason?
It wasn't until Jonas was about seventeen that he got answers to that particular mystery; he came home to find his mother, her partner, and a golden-haired stranger waiting up for him. His mother introduced the stranger as Jonas's father...
...Lathander.
Maybe running away from home in a bit of a panic was the wrong move, but uh. Jonas has at least one parent looking out for him now, right? It'll be fine. It'll be fine. It's all gonna be fine.
Personality Traits: "I am extremely food-motivated." & "Let me teach you my secret handshake!" & "Uh, I've got, a spell for this, uh - fuck - uh, in the name of the new dawn uh -" / Ideals: "You don't need a reason to help people [Good]." & "The best time to be a better person was yesterday. The second-best time is now [Good]." / Bonds: "My old friends mostly went off to real careers, but we still stay in touch." & "There's a hidden place in the old neighborhood that I take care of." / Flaws: "I cannot walk into church any more without thinking, holy shit this guy slept with my mom." & "I am embarassingly weak to a pretty face."
Freddie Wright
Human Twilight Cleric [Criminal]
Hailing from a family of Selunite wererats in Yartar, Freddie used to have a fairly exciting life spying on Zhentarim operations, right up until she blundered into a cell of Sharrans in the sewers. They pushed her into a portal to see what would happen, but not before somehow stripping her of her lycantheropy to ensure she would suffer and die. Freddie arrived in Undermountain with nothing but her faith, and in her time of need the Moonmaiden answered. Against all odds, Freddie survived, scrounging up equipment, learning the traps, and eventually staggering out of the Well into the Yawning Portal Inn. She still has nightmares, but Freddie is grateful every day that she's alive to have them.
Now the former wererat stalks the Sharrans up and down the Sword Coast, seeking the return of what was taken. She hates her heavy armor and despises being caged in one body, but despite her snappish ways she takes her duty as a guide very seriously. That's part of the problem, actually. The dead of the Underhalls haunt Freddie and beg her intercession so that they might move on, and with every ghost laid to rest her prey gets further away. But what's a girl to do, ignore them? No. Freddie has faith. This righteous path must, will, make her whole again.
Personality Traits: "Time is money, hurry it up." & "Sometimes I overcomplicate things because I'm biased against direct solutions." & "Hey that reminds me of something that happened in my family -" / Ideals: "If you give people what they need to grow, they become their best selves [Good]." & "No one else can walk your path for you [Chaotic]." / Bonds: "Yartar is still my favorite city, and I stop by to do good by it when I can." & "The dead of the Underhalls that follow me have none other to speak for them." / Flaws: "Do you have any idea how much this stupid monkey body pisses me off?" & "I've got a vengeful streak that is not uh, approved Selunite behavior."
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