#(AND SO ON)
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twinwound · 1 year ago
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mary shelley writing about a monster rejected and abandoned by its creator and dedicating it to her own father i need to smoke a blunt with her i need to give her head
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extraliga-related · 1 year ago
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With everything that's been going on lately, here's a short non-comprehensive accumulation of things that could be called progress regarding relations between men's hockey and being queer:
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The 🇦🇺 AIHL's Melbourne Mustangs, advocating for trans rights in sports since 2017, and the same team in 2023, donning pride jerseys designed by former goalie (and twin sister of Ty) Tia Wishart who is part of the LGBTQ community.
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Jase Polglase of the AIHL's Central Coast Rhinos who puts pride tape on his stick every single game.
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Robert Dowd and Marc-Olivier Vallerand having a dance after a win with the Sheffield Steelers.
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Starting off with individual efforts, the 🇬🇧 EIHL has since extended their pride event to the duration of a full weekend following a conjoint initiative by the teams' fanbases in 2019.
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Zach Sullivan, one of the few out queer athletes in the sport, felt supported enough by his team to come out as bisexual ahead of the Manchester Storm's pride game in 2020.
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Danish goalie Jon Lee-Olsen came out as gay a year prior and was reportedly supported by his teammates.
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The 🇸🇪 SHL lead the way, awarding the cause a full week since 2019 with elaborate campaigns and getting refs as well as coaches involved. It's a colorful sight.
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While Pride Games are at present not an official part of the schedule, several 🇩🇪 DEL teams are joining in. Augsburg and Köln do their part, Berlin has one of the dedicated queer fanclubs and visibly stands against homophobia since at least 2016.
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As of 2022 the entire league, as well as a growing number of clubs in the tiers below, cooperate with Hockey is Diversity e.V.. So does the Para Ice Hockey National Team, including Jörg Wedde, who also keeps pride tape on his equipment.
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🇫🇮 Liiga's TPS added these stunning jerseys to the mix.
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While all the aforementioned teams already wear the jerseys for at least one full game, IF Kiruna of the Swedish 3rd league stepped it up several notches. In 2014 they've decided to wear rainbow jerseys for a full season in support of the LGBTQ community. Since then they've made the rainbow a permanent fixture in their logo and club identity.
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Plenty of clubs out there hosting events where queer people are given a platform and shown support in a multitude of ways that aren't merely empty words.
And even if it's not part of general discussions within a league, you've got voices who are willing to speak up.
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togglesbloggle · 20 days ago
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We're in the early hype cycle for Civ 7, which is all well and good- Civ is Civ, it's gonna be amazing and completely destroy large chunks of global productivity for a while. They're doing an unusually good job of targeting me in particular this time- the "build something you believe in" ad copy is one of those sentiments that has root access to my brain.
But anyway, sifting through the pre-release details has me thinking again about the... I guess you'd call it a 4x game still, but the game that part of me always wishes Civ was. I think a lot of people probably have a sort of personal 'Civ Prime' in their heads, actually, the secret changes they'd make if it was 'their' game. My own Civ Prime goes like this:
Actually-existing Civ always takes the stance that cultures create persons; you build a settler, send it off to some promising river valley, and plonk down a town. The glorious leader then directs the citizens to harvest and cultivate the fertile land around them, and surpluses of food allow the population to grow.
As a corollary, the map in actually-existing Civ starts out nearly empty; aside from a few barbarian camps and city states (or in Civ 7, the 'independent settlements'), the area outside your borders is in a pristine state of nature. And that's all well and good for game purposes, but in "my" Civ I'd reverse this entirely: civilization, not as some supra-human entity that creates and defines humans, but as a narrative that structures their identities and guides their values.
Consider a hex map of the usual sort, but the yields per tile are the local surplus, that is, the amount that tax collectors can extract from the people indigenous to that location without killing them. You begin play at the dawn of agriculture, as a leader/stationary bandit with enough military support and personal legitimacy to enforce those taxes, funnel the surplus towards a centralized urban center, and direct it towards military, priest, or artisan classes. Every hex is a conquest in miniature; at least at first, the size of your territory is directly downstream of your military strength.
That strength is tracked as "Might" or some such civ-wide stat, initially a strict function of how much wealth (that is, grain) that you feed in to it. This represents loosely organized, loyal bravi who are in your employ; they go to hexes you designate, dominate the locals, and render a tile 'productive'. In times of crisis, you can- very temporarily- initiate a levy to make these become traditional army units (and indeed this is the only source of such units, at first). As long as these exist, they are tremendously destructive to any hex they're on, friendly or otherwise, acting as a natural disaster that damages future tile yields for several turns; if every tile around them is already so damaged, they disband automatically. And of course these 'crystalized' forms of Might reduce the 'liquid' Might you have to control tiles, so lengthy wars will also see borders destabilize because you can no longer enforce order in the outer hexes.
But of course military strength isn't the only priority; grain (and later, currency, etc.) sent to the Artisan class allows you to slowly build permanent structures, which have their own bonuses as you'd expect. It's a time-horizon question; investment in Might is a larger immediate bonus, including higher revenues, but wealth spent on infrastructure accumulates.
This is also how you seed new urban areas: Artisans can build things like fortresses, temples, etc. (depending on the initial bonuses that you want) on rural hexes that are distant from existing cities, with tribute from hexes always flowing to the nearest such seed. That wealth in turn supports the new military, industrial, and cultural classes centered on that hex. This can also happen automatically in neutral territories; wherever there are large volumes of unclaimed surplus, NPC urban centers are liable to form at random and begin acting as your opponents.
You can also invest in "Culture," which in the early days generally means a priest caste. And this is where I get a bit clever.
Culture is an umbrella for anything that counts as "an idea", everything from religious formation, to technology, to philosophical ideas and organizing ideologies. There's a base track, mostly 'pure idea' stuff like mysticism and foundational concepts like writing and lawmaking; throw in a few unique ones for your chosen Civ identity (Egyptians get something about handling river flooding, whatever). And every point invested in Might and Artisan classes also helps unlock new ideas to be researched here; once you open those up, they can be researched here with Culture points. All contain some kind of advantage; new types of army units to levvy, new structures to build, higher yields or new types of resources to extract from the map- the usual.
The trick with culture unlocks is, they're not bonuses for you only. Ideas appear in the urban hex where they're researched, but they spread to adjacent hexes at some fixed rate, hopping from tile to tile and stopped only by uninhabited regions like mountain ranges or extreme deserts that don't have a high enough population- and following trade networks from city to city especially quickly. For example, "irrigation" would be an idea that greatly increases grain surpluses in every hex near a river, both for your territory and for neutral or even enemy hexes as it spreads.
As compensation, whenever your ideas spread to a hex, you gain a slowly-decaying bonus on that space called authority, which means that you require less military force to extract its surplus, and it's easier for you to contest the tile against another sovereign. This attenuates with distance from the originating point, but if you're investing in Culture at a good clip, the hexes immediately around your urban centers will be very cheap or even free to extract wealth from. If you're really booking it, hexes will spontaneously submit to you without ever being formally dominated. This creates an "imperial core" dynamic as the game matures, with your military might being concentrated in the provinces, and allows you to extend your reach much further than you otherwise would, extract wealth accordingly, and push yourself in to a virtuous feedback loop / golden age where you snowball outwards with both territorial gains and rapid intellectual progress.
The double-secret trick here is that authority decays; spreading ideas to a tile can only secure its loyalty for so long before they become the 'new normal'. With proper tuning, every civ's "golden age" period would last for a while, but then when it inevitably reached natural barriers or other obstacles, this would reverse into a death spiral. Absent further expansion, authority would begin decaying faster than it was gained, first in the outer provinces; military expansion would give way to managing a cascade of discontent and rebellions, which would further weaken the imperial core- and so on, unto dissolution.
The triple-secret trick is this: rural hexes are just hexes, but when a fully fledged city rebels against the sovereign empire, the player can declare the rebel city to be the 'true inheritor' of their legacy, and jump ship. In other words, you can take either side in a civil war. This switch triggers the legacy empire to become a more passive computer-controlled entity, and gives the emergent civilization a slew of cheap new ideas to promote, rapidly building their own authority- which of course has particular bonuses against their former overlords. Humankind and Civ 7 both implement an "Ages" system to simulate the rise and fall of civilizations over time, but this has the virtue of being a more organic/emergent property. Instead of artificially converting every Roman city in to the HRE in one fell swoop, the HRE emerges from the rotting carcass of Rome at a single point and carves out its own sovereignty by the sword.
And now you face an interesting dilemma while you play: authoritarian social policies like suppressing foreign ideas can secure the longevity of your empire for centuries longer than it might otherwise last, but you know that sooner or later, the empire you're now controlling will be your immediate opponent during a new phase of expansion. Permissive social policies and liberal attitudes to trade and ideas will make that rebirth go further, faster, than it otherwise would. So do you defend the power you have now? Or do you make yourself vulnerable to your own future?
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artbyblastweave · 9 days ago
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To get loosely taxonomical for a second, I think there are two loose strains of superhero deconstruction-
If superheroes were real- real in the sense of being an institution in the same way that any profession is an institution, what would that look like in practice, "superhero" being a sociological category, a thing you can be without getting laughed out of the room - how would it intersect with existing institutional power dynamics, how would it be informed by or reproduce the toxic dynamics that exist in comparable institutions? The who's paying for this strain.
If Superheroes actually had to live under the constraints of the genre as presented- all that meta bullshit, all those retcons and identity crisis's and crisis crossovers and clones and time travel and intergalactic turbowars and deaths and reanimations and carcinogen inhalation that gives you super strength and on and on and on- how would you not go buckfuck insane? The How do you live like this strain.
These intersect in many ways. Some works go heavier on one or the other, some try to do both. But it's a quick little taxonomy I've been sitting on.
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astro-can · 22 days ago
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How does Tay's actor feel abt Tylers actor hacing so many fangirls?
Also why does Logans actor look so depressed?😭 like he looks liek he doesnt get experience love or joy? Like some one olease show this boy love😭
If the actors had names, what wpuld thwir names be? (Only bc it sounds wierd to call them ___ actor, yk?)
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(She’s traumatized)
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As for the irl names, I don’t know what it would be. Tbh yall can just call them by their character names since putting __actor at the end becomes a bit of a mouthful. (Don’t task me with making up names. I would probably name them all Bob.) Anw if yall want to make irl names for them, go ahead 🫶
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bluiela · 1 month ago
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Canon Facts without any biased interpretation:
SJM wrote an unnecessary and extra scene where "Night Court black" sucked the life out of Elain.
Azriel was insecure about his hand around Elain.
Elain rejected Azriel.
Azriel DIDN'T yearn or even positively thought about the almost kiss, he can easily not think about Elain and regretted the kiss.
It is only Gwyn and Az for whom the shadows dance.
Azriel unconsciously smiled thinking about Gwyn's bright eyes and smile.
Azriel buried Gwyn's image deep in his chest.
Azriel thought of Gwyn as a thing of secret, lovely beauty.
Gwyn amuses Azriel.
Gwyn surprises Azriel and gets him to admit something about him.
Gwyn made Azriel smirk, smile, laugh, snort and surprise him just after he went through an emotional turmoil.
SJM highlights extra and unnecessary gwynriel interactions in a book where a lot of scenes were cut but not them.
The only time Azriel felt calm and settled was when he was bantering with Gwyn.
Azriel did not plan for Elain any further than sexual Fantasies.
Lucien even though it hurts him chooses to ALWAYS put Elain first.
Lucien has ALWAYS RESPECTED Elain's wishes and boundaries.
It is ONLY Lucien who acknowledge and appreciated Elain for killing the King.
Azriel went from Mor to Elain in a single chapter and matter of 15 mins.
There is massive build up for Gwyn with her past, powers and growth.
Gwyn dismissed Az; he chose to stay.
Az tried to make Gwyn smile when he sensed she became sad.
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cosmosully · 2 years ago
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Become a Pokémon - save the world!
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seenthisepisode · 1 year ago
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now taylor should come out as a heller for maximum damage to both supernatural fandom and swifties
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arrowheadedbitch · 1 year ago
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Yj is about to go into a fight
Tim: Alright, young justice, what's the number one rule?
Yj: overlapped talking
Tim: Okay, that's on me, we have a lot of number one rules.
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chachacharlieco · 1 month ago
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That one glitch after finishing that quest.
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hoofpeet · 12 days ago
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So nervous about fucking up the rest of my teeth after getting 1 cavity now that I spend all day neurotically touching and checking every other tooth for any sign of damage, which predictably makes them start hurting after a while . Which in turn then starts fueling said nervousness
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ahsoka-in-a-hood · 10 months ago
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It's my headcanon that there's not a galactic-wide holonet. That infrastructure just isn't there. Individual planets like coruscant probably have a holonet, sure, and some core worlds are connected to each other, but for a lot of the galaxy, most of the galaxy even, the average person just doesn't have access to a galactic equivalent of Earth's internet.
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strawmaguchi · 1 year ago
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English classes at Monster High would be like “today we’re reading Scaradise Lost and The Wraiths of Wrath”
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skylersprompts · 1 year ago
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DC x DP Prompt *12*
Phantom knew that all of this would end badly, really. But as soon as he heard that Skulker was trying to get the pelt of the Superman he knew that he didn't really have a choice.
So he flew to Metropolis to rescue the struggling hero. When he reached them, it was worse than he thought.
Skulker was wrecking havoc without regards for the civilians, while he tried to catch Superman. The hero on the other hand was at least still standing and evading the ghost. But he also couldn't land a single hit. If Danny would let them be, this fight would go on forever or till Superman tired out.
So while Skulker shot another Missile at the Kryptonian, Danny flew invisible behind him and shot an ectoblast in his back. After a short fight with a lot of banter, Skulker found himself in the thermos and Danny and Superman landed on a rooftop.
"Thank you for your assistance! I don't think I recognize you, but I'm glad that you came to my aid against this unknown enemy", the Man of Steel smiled at him and really, Danny should have just nodded, gone invisible and fly of. But... Superman was a real life alien! A founder of the Justice League! Someone who had been to space missions! So yeah, he was a little starstruck.
"No problem, really! It was somewhat my fault... We just talked while fighting and somehow you came up and he just flew straight here, because he wanted to add your pelt to his collection. Normally he only really hunts me...", and his brain to mouth filter didn't work again, great Fenton.
Superman looked concerned for a moment, before he hid it behind an awkward smile. "I suppose he is one of your rouges then? I'm glad to see that someone with your abilities uses them to protect humanity like he should."
And that was enough to shift his expression of Superman. Just because he had these powers, didn't obligated him to protect anyone, except his own hunt and subjects! And Skulker was more of a friend nowadays, he just had become to excited because of a super rare alien and his obsession had kicked in in full force, because they hadn't really found a healthy outlet yet. Just hunting Danny every few weeks when the young adult had time between college classes wasn't really enough.
"You should consider joining us and show us how to defend ourself against a rouge like this", the superhero said, without realizing the shift in Danny's demeanour.
"He isn't really a rouge anymore... It's just a bit of a work in progress still. I also wouldn't really qualify as a member for you little team, since in terms of my species I'm still a literal baby. And I don't think that all of you will still be around when I'm considered an adult or even a teenager. So the answer is No, I won't be a child soldier for the League, nor will I tell you how to hurt my friends", Danny huffed with crossed arms, just to turn invisible then and fly off, not caring for the fact that the other hero seemed to be blue screening.
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uesp · 1 year ago
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The UESP has a new random page which gives you easy access to specific types of random pages. Want to only get results related to a specific game? Well now you can do that easily.
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