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One last thread. Hoshikawa illustrations that reference other Harukawa bsd illustrations (1/3)
#Not going to tag everyone obviously. This is going to be long I deeply apologize to everyone who follows me#bsd#bungou stray dogs#bsd beast#sango harukawa art#shiwasu hoshikawa art#mine#q.#29/06/23#For people on computer: J to skip to the next post#For people on mobile: I'm sorry#LONG POST#← The most important tag
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Knight and the enemy within
#my art#digital art#artists on tumblr#ttrpg art#knight aesthetic#ttrpg oc#wreg#so I've seen some tags asking who this dude is so I'll start tagging character name#he's my medieval low-fantasy ttrpg player character of several years!#his name translates to 'miserable' and that's the most important fact abt him ig
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(ID in ALT Text) Happy very, very late Mother's Day!
I am not saying that zuko is sokkas substitute for kya. or they look in any way similar! The whole concept here is that something was happening at the moment, be it how they were laying in bed, how the hair pooled over the pillow, or how sokka was able to hold onto it. It just brought sokka back. It triggered a memory, and suddenly he relived a brief memory. Making him suddenly miss his mother again. hope you enjoy!
#atla#sokka#zuko#zukka#kya#tiny sokka!#tiny sokka deserves his own tag#come on he is adorable!#local artist that hates drawing hair ends up drawing A LOT OF HAIR#reason why i was late is mostly because i actually got mom mom something#sorry dad fictive mom my vary real living mom was just this tat bit more important ;;;#yes sokka inherited most of the other jewlery kya owned#i just think thats fair!!!#i am to 100% i notice something that i forgot later on when its posted but i don't have anymore energy anymore to fix it...
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I want to post this here too because I’ve seen it happen a few times
Please understand that there are cultural differences and language differences, if you see this happening let the person clarify what they meant, that person might just not be familiar with words the western side of the internet use
#bearz rambling tag#no it’s not really possible to let everyone who uses this term to change#because as far as I know this is the most common word with use on Chinese websites#I didn’t know that pairing are called ‘ship’ here#like why would I even know that#‘ship’ makes zero sense to me#it took me a while to learn the fandom language people speak here#it’s hard#give people time#shipping culture is very different too#Like on Chinese site you HAVE to clarify the Top and the Bottom of this ship in the ship name#it is very very important to them#people who like the same ship but with different Top Bottom preference will fight till no end#imagine how confused I was when I first got here#where there’s no top bottom differences#it’s not really a smut thing#it’s more a dynamic thing#AxB and BxA is very different#oh I can talk so much about the differences on fandom cultures#if ya are interested in more please feel free to ask#it’s very interesting to me#I wanna talk about it
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A dead boy with a cricket bat and a magic backpack: if you wanna get to him you have to go through me!
Another dead boy who spent over 70 years in hell AND clawed his way out of it, is an insanely skilled magic user, doesn’t even notice when he’s burnt by iron, and got up and started walking around like he was in barely any pain after being trapped in a machine for half an hour that evaporates other ghosts in SECONDS: :3
#edwin is fully able to protect and defend himself and thats one of my favourite things about him#despite being bitchy and ‘feminine’ and very stereotypically unmasculine hes one of the most powerful characters in the show#and its so amazing to see#he doesnt NEED charles to protect him#but he knows its important to charles that he protects him#and if something is important to charles edwin will never try to take it from him#tldr: these ghosts gay as HELL#pun intended#dead boy detectives#dead boy detective netflix#dead boy detective agency#edwin payne#edwin paine#charles rowland#payneland#putting the PAIN in edwin paine#that SHOULD be a tag
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The Harbinger Of Death
watch out gem and joel
close ups under cut and analysis in tags ->
#grian#mumbo jumbo#skizzleman#inthelittlewood#martyn inthelittlewood#bluerabb’s fanart#traffic smp#traffic series#traffic life#trafficblr#wild life smp#wild life fanart#wild life spoilers#wild life series#there is a few different symbolisms for who died first#most notably the order of mumbo skizz and martyn and how mumbo is the furtherest away from grian as grian keeps marching#but also that mumbo’s head is tilted the furtherest from the light#while martyn is staring directly up at it like the spotlight has just come on#as well as the fact it gets bluer the longer they’ve been dead and red the closest to living they are with grian obviously being the red#note as well also of utmost importance: skizz has heart socks and grian has a red life heart patch#pushing my ragdoll grian agenda#if you find any more meanings pls tell me in tags i want to hear it
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maid narinder my beloved
#do it for him#i greatly enjoy the little bell on his tail actually#my narinder is thin as a stick post defeat (working on it) but he has somewhat broad shoulders and the longest legs youve ever seen#his proportions go absolutely crazy#good for him#lamb sure is having thoughts. many things are being thunk up in the noggin#cotl#pebbles (me) ramblers#my art#cotl narilamb#cotl narinder#cotl lamb#narilamb#maid narinder#most important tag#cotl art#cotl fanart
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Can you draw something with Doom Patrol!Edwin and Netflix!Edwin?
Maybe something about Dp!Edwin talking about his feelings for Charles with N!Edwin?
It's just something I've been thinking of, make it a little angsty?<3
Glad you asked
ko-fi
#ask ask ask#dead boy detectives#dbda#payneland#edwin x charles#doom patrol#dead patrol#cw homophobia#i know there are a couple of people who enjoy my rambly tags so these are for u#first of all anon i'm sorry i used your request to continue my story lol#most of my comics are meant to be standalones BUT#the doom patrol and dead girl detectives are all happening in the same universe#and there is indeed series of events here!#this particular one is happening after dp!edwin's feelings were exposed but before they met the girls#with that out of the way#i know this is not as funny as most of my stuff#but dp!edwin's internalized homophobia is an important thign that can't just go away because his charles loves him back#and he does love him back! in this verse#dp!charles is the only one not struggling with his feelings for his partner#dbd!charles and charlotte still have ways to go#also dbd!edwin is in no way an expert in self-acceptance but he has learned some things#i considered having him mention simon but i decided it wasn't his place to out him#(even though he's dead u know)#so yeah what he says here isn't... great#he's still putting himself down and he's still not sure if his feelings for charles are actually a good thing#but he knows HE is glad he feels this way#because fuck it it's not like he'll go to hell for it#and even if he did... he would crawl his way out
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actually obsessed with restoring dignity in recovery
#i think its legitimately one of the most important things you can do#tagging this as whump but its also just real life lol#whump#whump prompts#whump prompt#whump writing#hurt/comfort#emotional hurt/comfort#past emotional abuse#my prompts
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Lan Wangji Goes To Lotus Pier AU: Part 3: Enveloping Feelings.
(Part 1, Part 2, Part 4)
#poorly drawn mdzs#mdzs#lan wangji#Yungmeng Jiang training arc AU#I wanted to try out a different paneling style for this one - sorry I'm a day late! (there will still be a post tomorrow to keep on track)#The original 3 panel comic idea was fine but the point of this new schedule was to take time to push myself a bit more.#I was taking a look back through some comic artists I felt inspired by#and I really loved how Lynda Barry fills her gutters with patterns and doodles!#Obviously I'm not going as absolutely wild with it as she does but it was a great exercise!#I truly think the gutters are the most important and most overlooked part of any comic. There's lots going on in that space.#It's the same with timeskips. The implied movement between moments that we don't see changes depending on how wide that gap is#You're here for the funny tags so here's some that ties this time talk together:#I think LWJ was thinking about that second note from day 2 but it took him 7 days of hazing to commit it to paper.#I think he sends it a day later and immediately regrets it. Chasing down the messenger and everything.#You know if something actually happened to his brother he would never ever forgive himself for putting the bad vibes out there.#Third time skip was the hardest because there was so many possible flavours of jokes here. Day 8/9 was a personal favourite.#day 14 was also funny (week by week). I think the debate on 'how long does lwj take to catch feelings' is more or less:#'how long does it take for him to arrive at a particular stage of grief and yearning (and awareness of it all)#This is a symphony. There is an act by act structure. Every day he is fighting to keep his old sensibilities. He is losing so badly.#(I'll be returning to the main comic soon but there is more of this AU to come!)
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If you have speech issues due to brain fog or psychosis or schizophrenia spectrum or intellectual disability or aphasia or whatever reason love you forever. We are not stupid, we are not freaks, we are disabled (if you identify that way) and deserve to be normalized. Speak "strange" forever
-schizophrenic with somewhat constant disorganized speech and writing
#i didnt correct this post even though i normally do because i want to let people know some grammar#issues are not the end of the world or cause a lack of legitamacy#disorganized speech#brain fog#actuallypsychotic#actually schizophrenic#pseriouslyschizospectrum#aphasia#disordered speech#not tagging id because i dont wanna soeak over actually id people in the tag but you are thr most important
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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In which Luz gets isekai-ed another way
First part >> Next Part
Remember folks, look both ways before crossing the road or this might happen to YOU! This was an advert from the Road Safety Agency (it's not).
Oops, I just dropped the angst! I can reveal that it's inspired by this original post, although I'll put my own spin on it so don't think you know what's gonna happen!
#pyralart#the owl house#the owl house spoilers#toh#toh fanart#toh comic#luz noceda#And the most important: Truck-san <3#Please don't be sad it's not the end of the comic#After all next up is her funeral!! (Sorry sorry sorry I'm joking)#I drew this entire ass truck with all the details before having to darken if for the atmosphere and effect I hate it here#A WHOLE ASS TRUCK#I also made the entire background and we see 10% of it#Back to the Human Realm#<-- Reminder this will be the tag for it#What if the comic just ended there lmao#I'm not that mean it's okay
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How it started:
Vs How it's going
Since the dragon AU stuff has gotten some eyes on it, I wanna talk about it a little more in depth. So dragon AU rambling below the cut:
I'm actually obsessed with them, my god.
I need to actually write a bit more for actual fic for them. But for now, let's just talk about some set-up stuff for ideas I have around this AU.
The general idea is this: Jon is a dragon, still gifted with the compulsion, and uses it to collect stories for his ever growing hoard of knowledge.
That's obviously going to get his ass kicked when people realize he's using some sort of weird magic on them, and exposing himself as a dragon could mean death. So, while dealing with a new injury to his wing which made travelling far more dangerous, but too stubborn to stay put for long, he begrudgingly hires someone for protection.
And unfortunately for Martin, a knight in training who was the only person who would actually take the job, Jon needs quite a lot of it.
These boys absolutely consumed my brain, and I love them to pieces. Just rotating them around in my brain until they get dizzy, it's great.
#the magnus archives#tma#jonathan sims#martin blackwood#jmart#jonmartin#teaholding#hemidemi art#dragon au#dragon!jon#knight!martin#fuck I forgot the most important tag!#jmart uppies
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hehe ghost-turbo haunting felix au
turbo is connected to the last piece of his code in the whole arcade - a trophy he gifted to felix in mid 80s as a symbol of him genuinely caring about their relationships on par with being the best racer. felix also gave him one of his medals and both kept their gifts next to other rewards, but when roadblasters and turbotime were unplugged, the medal was gone with everything else
now, after burning in cola-lava turbo is basically dead, but scraps of his code still were intertwined with the trophy (after all, it was his first winner's cup, but felix never knew about it), giving turbo an opportunity to exist as a shadow incapable of interacting with anything and anyone besides felix, who kept the trophy even after the roadblasters incident
also I went crazy in tags, feel free to check them out
#turbo#turbotastic#fix it felix jr#80s boyfriends#hammertastic#headcanon about them exchanging their trophies isn't mine but i loved it A LOT#and “darling” is turbo making fun of how felix was calling him in 80s#this hc about “doll” and “darling” pet names also is not mine but i adore it#turbo here is a complete freak who just stays around felix most of the time even when felix has moments with calhoun#and felix is an ass who keeps secrets from everyone bc he doesn't want his dirt to come out#he's ashamed of his previous relationship with turbo and doesn't want anyone to know any details#and calhoun to just know about it#this just gets worse and worse#they also didn't actually break up and were still technically dating when turbo went gamejumping#and he's mad af at felix because he's the reason ppl in the acrade made a boogeyman out of turbo and he couldn't come back#like imagine your bf says to you what you are better than others think of you#and then behind your (presumably dead) back tells everyone that you're just an egocentric maniac#i believe turbo has other reasons why he gamejumped (besides jealousy which took place but wasn't the most important reason)#and felix is an unreliable narrator#so yeah turbo HATES his ass#(but still would-) no im not making it suggestive#anyway i hc that turbo had put A LOT of emotions in this relationship even tho he's bad at this#he tried his best with felix but they were just making each other worse#and turbo while feeling betrayed never really moved on (yes even after 25 years he's PATHETIC)#and felix is just full of regret about everything but he won't admit his mistakes in his relationship with turbo#bc “well he turned out to be a bad person so that automatically makes me in the right about everything”#but felix had made a lot of bad decisions while dating turbo and was just classically ignorant about a ton of things#sorry about this random ass essay in tags i'm done for now#wreck it ralph#wir
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What? This is racism. Ethnicism. Something. Sauna isn't NSFW, sauna is a place of peace and relaxation. It's a cultural item but Tumblr has decided that it's a dirty sex thing. Let me decide for myself what I want to see, assholes. Was looking for some sauna aesthetics. :(
#no point tagging this as it's HIDDEN from everyone#and yes i've checked the settings#i should be able to see this tag#but no#suomitumblr#finland#sauna is like one of the most important places in the entire finnish culture and its history#i am 100% offended that this site has reduced it to something naughty and age-restricted#saatanan puritaanit
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