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This is probably in my top 5 all time magic art, it’s so good. Who doesn’t think about their cat going Clifford mode and becoming the size of a mountain?
Colossification (Ikoria: Lair of Behemoths) - Johan Grenier
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I’m so hyped for the Elden ring DLC
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Warhammer has a very consistent cost, it’s crazy to me that I can’t buy cards directly from wotc. It would really drive down the price if there was actual MSRP.
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DO NOT cast and drive, just saw a family of 4 get Koopa shelled on Highway 270, the wizard didn’t even blink. High level casters are cold blooded I tell you…
Shit man, this wizard war is fucked. I just saw a guy clap his hands together and say "the ten hells" or some similar shit, and every one around him turned inside out, had their tibia explode and then disappeared. The camera didn't even go onto him, that's how common shit like this is. My ass is casting frostbite and level 2 poison. I think I just heard "power word:scrunch" two groups over. I gotta get the fuck outta here.
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I like Taylor Swifts music and she seems relatively normal. Can’t really say I’m a Swiftie though cause I haven’t spilled blood in her name 😥
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I’ve been working on a redesign of the Winnu for Twilight imperium, as they are a very interesting race to me but have a lot of gameplay problems I hope to solve with a few changes. In such a wacky space opera strategy game as this, it saddens me to see such a missed opportunity with this race.
‘Hold mecatol Rex and take imperial’ is a lame strategy when you are one of the weakest starting out, the whole table knows you will be able to score a lot and so it’s easy for them to cut you down before a victory with Winnu hero is even possible. The key problem is the speed at which you score, and how aware everyone is of this fact, combined with your relative weakness. A determined faction with even a half decent start can eliminate the Winnu long before they can take control. These are the problems my rewrite is aiming to fix.
I want to honor the lore and feel of the Winnu as reclaimers of the true Lazax empire: I need to change their scoring system to be more balanced and rewrite their starting situation to be reasonable. A faction rebuilding an empire doesn’t rocket to the finish, they should tick up slowly but relentlessly.
1- The things that stayed the same
I kept their Mech, flagship, promissory note, and starting technology the same.
That’s it!
2- Minor changes
Commodities increased for 3 to 4. I wanted to give this faction a stronger economic base to back up their new game plan.
Commander now gives only a plus 1 to combat. Since they are stronger plastic wise I thought weakening their bonuses in combat was an easy trade off.
Starting fleet has been bumped up with a dreadnaught and a mech. The lore talks about the massive Winnu fleets that are setting out to take the galaxy, and this was a feeling I wanted to represent more in their gameplay.
Lazax gatefolding technology now treats mecatol Rex as adjacent to all wormholes permanently rather than only when you don’t control it. Will make this tech more valuable for reinforcing the center rather than purely reaching it. Secondary effect is unchanged.
Hegemonic Trading Policy no longer only works during specifically production. Always spend the higher value for both influence and resources. The card still exhausts and will probably always be used on mecatol Rex anyway but added flexibility is nice in a pinch.
3-Complete Reworks
The main thing here is the core faction abilities. Reclamation and Blood ties are weak abilities for this faction and there will be many games in which they never even activate.
Their new abilities I hope give them a unique scoring system based around holding valuable planets and working in the shadows.
The Winnu can now hold any number of unscored secret objectives, and can score an additional secret objective. They cannot score secret objective without control of their home system.
The Winnu can no longer score public objectives or gain points from the Imperial strategy card primary. When they would gain points from these sources, instead they may score a secret objective.
(They can still get a point from the custodians token).
At the end of the status phase, they may score victory points equal to the number of legendary planets and mecatol rex you control.
This is a lot of points potential from their high value planets, but is highly telegraphed and potentially more vulnerable to winslaying than their hero with public objectives.
New Agent: As an action, do the secondary ability of a chosen strategy card (Blatantly stolen from Space Cats Peace Turtles). This lets them collect some secret objectives later on while giving them great flexibility early.
I hope these new rules give you a picture of the Winnu as I see them. Send out mechs to rebuild the galaxy, secure high value planets and build a great fleet to defend you or borders. Secure the most critical planets in the galaxy, racking up points as your hold on these critical planets increases. Use your greater wealth and upgraded starting fleet to build up a great armada to protect your newfound gains and push for planets late game. Manipulate the strategy cards to push ahead on scoring at critical junctures. All of this is my vision for a newly designed Winnu based less around 1 single gigantic point swing, which people at my table do not like.
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Not voting is a big reason politics doesn’t reflect us. When do few young people are voting, it should be no surprise they do nothing to cater to us.
Block any account that tells you not to vote.
You don’t need to waste your time investigating whether they are a bot or a psy-op or a misinformed rube. It doesn’t matter. Either way, they add no value to your dashboard. Block and move on.
Then make a plan for Tuesday, November 5, 2024. Register, confirm you’re still registered, check your voting location or register to vote absentee or by mail.
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This website is pretty similar to instagram in concept except the art is better and people share less heavily edited photos of themselves so overall I would say this is an improved production.
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I can’t help but tend to the flames. It’s in my nature
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Elden ring pulled the ‘these two important characters in the lore are actually the same person’ and it has shattered the communities confidence in the characters identity.
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This is me when a friend turn the lights on after a movie.
Failed Ascendance by EranFowler
This artist on Instagram
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I think this trope is only decent if the hero is also trying to solve the underlying problems of society. I think, when done well, having some moral complexity can be a good inclusion.
Not everyone who opposes the bad guy should necessarily be good. The example I thought of reading this was Jet/Hama in avatar, and it doesn’t bother me in that show because Aang actually is working to defeat the fire nation. The status quo was not safe!
I would argue they aren’t really show as being worse or even on the same level as the fire nation, just traumatized by the fire nations crimes against them. Compare this to admiral Zhou and fire lord Ozai who are so evil comparing them to Jet or Hama seems absurd.
Idk the original was tagged atla but this is more a problem in the legend of Korra, I like the inclusion of these characters in Aang’s story at least.
can we stop doing this trope
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I have hit my head on a bunkbed many times
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I’m a simple guy, I have fond memories of the stegosaurus from my younger years and I will always support them
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They were highly effective in every role, can’t blame him
i love how Gandalf invested in Hobbits in year one and has been pushing them ever since. Thorin, i hear you need help with a breaking and entering. Can I recommend one of these little cunts? Silent as fuck, trust me. Elrond my dude i know you're skeptical but these four chucklefucks just transported a weapon of mass destruction all the way here. Theoden, you've gotta get yourself a hobbit man, I've got a spare one here. Denathor you big prick, take a hobbit - literally this is the bottom of the range but listen to him sing. Beautiful little bastard.
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I think the only big problems I have with twilight imperium are the agenda phase and the dominance of blue tech.
Gravity drive, light wave deflectors, and fleet logistics are so much better than all the other techs it makes the game feel more samey. You might get more use out of other techs in specific scenarios but the blue techs win games routinely; you can’t really risk not having them come round 5.
The agenda phase is too long and boring, but more importantly it isn’t suspenseful. The vote is usually all but decided early in the voting process which makes a contentious agenda rarely suspenseful. Everyone can do the math and see what is going to pass easily.
Not a game designer so I don’t have perfect solutions to these problems but outside of issues with specific factions these are the main things that brother me game to game.
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