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horrorvale · 2 months ago
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HorrorVale is a Spooky, Horror themed adventure available NOW! Join Alice the Skeleton Witch on her journey through undead towns, scary forests, dark swamps, and more as she hunts for her lost Dog!
Youtube: https://www.youtube.com/@HorrorVale
Discord: https://discord.gg/KZpYZcd8Fm
Twitter: https://x.com/HorrorVale
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mxrkxmoo · 1 year ago
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“Hey, you. I’ve been looking everywhere. Wanna go somewhere a little more quiet..?” 
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santaeofficial · 2 months ago
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Greetings From Santae, Our Kickstarter Is LIVE NOW! Our Kickstarter Campaign will run August 30th - September 30th! With the overwhelming support from our community we were fully funded in 28 minutes! Let's hit these stretch goals and bring so many amazing features to Santae Much Sooner than planned!
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Exciting things are underway in the magical world of Santae, and there’s no better time to begin – or continue – your adventure with us.
We’re thrilled to announce that the official Santae Kickstarter campaign launched August 30! Backing the project will grant you exclusive access to the site during our Beta launch, in addition to an incredible variety of rewards.
Tier Rewards range from beautiful Animated Wardrobe items for your avatar, to the companionship of the Kyree, Phasmic, and Seamso pets, and much more. You can even unlock the opportunity to collaborate with our art and design teams to design your very own site content: A Minimal, hairstyle, on-site item or clothing set, NPC, or even pet species!
Visit the Official Santae Kickstarter Today!
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Visit this page for a sneak peek of all available Kickstarter tiers and rewards!
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The Road So Far…
The beginning of Santae’s Alpha test on May 12th, was the start of an incredible journey. In the weeks since then, we’ve enriched the game with dozens of regular updates and exciting new features.
Here is just a taste of what we’ve added to enhance your experience on Santae:
New pet species
On Santae, mystical pets are your adventuring companions. There are plenty to choose from, and many more species on the way! Over the course of Alpha, we released 5 brand new pet species for Santarians to befriend. We’ve also increased the amount of pet friends you can add to your adventure party to 10 when you start!
The adorable moth-like Nochturn is ready to join any Santarian’s adventuring party as soon as they join the site. Brave adventurers who journey to the Lava Caves of the Flamefall Cascades can find the draconic Harlowin and fearsome Grusim. The elegant Drava can be found at traveling merchant Vespera’s exclusive shop. And finally, the friendly Quibbit evolves from its tadpole-like Minimal form.
Which pet species will become your faithful adventuring companion?
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New Pet Colors
No matter your style, you can customize your pet companions on Santae with the help of magical shimmer dust!
We announced FOUR exciting new pet colors over the course of Alpha, with more to come in Beta and beyond. Will your pet let its true colors shine with the beautiful Prismatic shimmer dust? Will it become an adorable Pipsqueak? Will they show class and elegance with a RegalShimmer Dust? Or will you give your pet a taste of retro digital style with the brand-new Synthwave color?
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New Minimals
In the world of Santae, your pets can adopt enchanting companions of their own called Minimals! Choose from dozens of types to find your pet’s perfect match.
Santae’s Alpha phase has brought many new exciting types of Minimals to join the herd. Which will your pet adopt?
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Exciting New Site Features
The world of Santae is rich with opportunities to explore, gather, and discover. During the site’s Alpha phase, we’ve unlocked engaging on-site mini-games that bring you and your pets all across the vibrant world of Santae.
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Send your pets Gathering at locations across Santae and they will bring back exciting items to share with you! Your pet might bring you a magical rune from the mysterious Stormforge Caverns, gather useful plants from the Ancient Grove, or maybe even discover an egg that can hatch into another pet at the volcanic pools of Ember Springs. You can also direct your pet to pluck rare berries from the Great Berry Tree!
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When your pets go Fishing at the sunny Solar Sands – or in any gathering location across Santae – there’s no telling what they might find at the other end of the line. You might reel in a delicious fish, an eel that can join your pet as its Minimal companion, a piece of useful equipment that only needs a small repair, and so much more. More discoveries in the depths of the waters around Santae are sure to come.
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If you want to tame wild Minimals, go visit Silvershade’s Ranch in the Lani Archipelago! They will send you out into the wild to catch and tame a Minimal through an interactive Herding mini-game. Bring berries, toys, and plushies to tempt and distract the Minimal as you and your pet cooperate to befriend it.
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A Dynamic World
Santae’s sunny days and mysterious nights each hold their own mysteries to explore, watch as the clouds move while you play, and every hour on the hour you can watch the transition to day/night. As the world cycles between states every hour, you and your pets have the chance to make exciting new discoveries!
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Visiting the Lava Caves in the dark of night will bring you face to face with the opportunity to tame a fearsome Grusim – but during the light of day, the Grusim retreats. While the sun shines over the Lava Caves, you can instead bring your Harlowin egg there to hatch into a new companion.
Exciting Events
The most important ingredient in the world of Santae is you: The community!
Over the course of THREE exciting events, our Alpha Testers have been able to participate in and shape the future of the game’s world. Together, we’ve discovered new Minimals, locations, and even new pet species.
The Goopper Swarm
Mysterious slug-like Minimals swarmed Gathering locations all across Santae, prompting adventurers everywhere to collect them in an attempt to learn more.
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By collecting the Gooppers and discovering their source, Santarians discovered a brand-new location: The Goopper Grotto. This tranquil forest clearing holds an amazing secret: When you bring a Goopper there alongside certain powerfully magical items, the Minimal will transform!
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The Mourning Grusim
By following the traces of an ancient legend, adventurers learned of a mythical creature lurking deep within the Lava Caves.
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Together, Santarians discovered sanDust: A secondary currency earned through site activities. This magical dust proved to be the secret to calming the ferocious ancient beast within the caves. By working together to collect sanDust, the community unlocked the ability to tame and adopt the Grusim for everyone!
The Quibbit Cove
When Santarians began to discover mysterious eggs around the site, they banded together to collect them and learn more about them. Together, we learned how to hatch Quibbspawn eggs into a brand-new Minimal: The Quibblet!
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But the Quibblet was no ordinary Minimal. More ancient clues pointed the community towards a newly-discovered location, Quibbit Cove. It was there that the true secret of the Quibblet was revealed: Feeding it in the cove causes it to evolve into a fully-fledged pet, the Quibbit!
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Thanks to the community’s efforts of research and discovery, the location of Quibbit Cove and the secret of Quibblet evolution are now unlocked for everyone.
Thank You For Being A Part of the Magic of Santae!
Whether you’re an experienced Alpha Tester or a brand-new applicant to the game, we’re so happy to have you as a part of the community we’re building together.
Alpha has brought so many exciting updates – but we’re even more excited for what will come next as we continue to work together to make Santae the most magical site it can be.
Make sure to sign up for notifications about the official Santae Kickstarter so you don’t miss the start of our next big adventure as a community!
With Love and Gratitude,
~The Santae Team
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lamaery · 2 months ago
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Art for the Stormlight RPG World Guide for Kholinar, the Warcamps and Herdaz.
They kickstarter is going midblowingly well and by now not only the no° 1 RPG kickstarter of all times but maaaaybe it'll even get to be the most successful board games kickstarter... 👀 (this fandom really never ceases to amaze!) 55 Hours still to go. The kickstarter ends on Thursday night (Or Friday morning if you are in Europe). So if you are interested you can still join (and add late pledges later 😉) There is also this lovely chat I had with Argent not too long ago, if you want to listen to us (well mostly me) enthusiastically rant about world building and making art for the Cosmere RPG for way too long. 😅 (But you can see some of the progress that went into some of these pieces here.)
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prokopetz · 3 months ago
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reading Eat God, I remark that "near" and "far" are perfectly normal and very suitable range categories for a tabletop roleplaying game to use,
but they are also words of power in the source material.
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I was hoping someone would catch that.
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squishysquib · 3 months ago
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consider: kirby rpg but it has marxs fun shop where you can buy very legal things
hal pls hire me
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strixludica · 2 months ago
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What it's like to play a Goblin in Lancer
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bixels · 4 months ago
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Am I going crazy.
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ssavaart · 6 months ago
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This is almost 2 hours long! Wow
I compiled ALL of the Guild painting videos into one huge video.
I hope you like it.
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Sending Big Hugs from the Hobbit Hole. ♥♥♥
Scott
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please give this guy all the views
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godkillerbrigade · 6 months ago
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THE LAST DAYS OF FRIENDSHIP VALLEY - ANNOUNCEMENT TRAILER
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Wishlist now: https://store.steampowered.com/app/2815700/The_Last_Days_of_Friendship_Valley/
THE LAST DAYS OF FRIENDSHIP VALLEY is a combatless deckbuilding RPG about conflict negotiation, cute little goats, and impending doom. Make your own goat character, navigate arguments with cards, uncover an ancient mystery, and try to save the world. Demo coming soon!!
Heal friendships, uncover mysteries, and prepare for impending doom in The Last Days of Friendship Valley! You play as the Patcher, a goat whose job is to settle arguments and keep communities together. Your new home plans on putting your conflict negotiation skills to the test: a deep schism lurks beneath the surface of Friendship Valley, and there are mere days before everything breaks apart. Make friends with the town's inhabitants, evolve your conversational approach, and try to mend the broken heart of Friendship Valley before it destroys the world.
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nvcr-internship-diary · 1 month ago
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The Welcome to Night Vale RPG Backerkit Campaign is officially live! It funded in the first 10 minutes and in the first 2 hours has raised more than $100K
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Make sure you back before the campaign ends on October 30th, 2024 at 7:00pm PDT.
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dragonkid11 · 29 days ago
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Terk Mech & Tech by TerkMC is a third party addition to Lancer that brings in new mechs for the existing Big Four Manufacturers!
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prozdvoices · 2 months ago
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yo, if you haven't already, you should go subscribe to my let's play channel ProZD Plays Games, we are going through the original Super Mario RPG right now, would love to hit 106K subs
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bioware · 2 months ago
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The threats ahead will require you to stay sharp and strategic in the face of overwhelming odds - so let’s take a look at the deep RPG progression systems that will allow you to customize Rook and your companions in Dragon Age: The Veilguard!
This video contains minor spoilers.
Read more about Progression, Items, and Companions in our blog.
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prokopetz · 3 months ago
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I'm fascinated by the Knights in Tight Spaces demo for what can potentially be taken away from it for the tabletop – less in terms of the deckbuilding stuff, and more in terms of its asymmetric action economy.
Basically, the structure of each round of combat is as follows:
Each NPC moves – typically either one or two squares in cardinal directions, though some NPCs move in other ways – and chooses a facing.
Player characters do their thing, spending action points from fixed pools to perform a variety of tactical manoeuvres and attacks.
Finally, each NPC performs a deterministic action based on their final position and facing; in the simplest case, this is "deal your damage to whatever is in the adjacent square you're facing".
In a hypothetical tabletop context, this creates a environment where the players and the GM are functionally playing different games. The players have this whole complex action economy with multiple semi-independent resource pools to engage with, but the GM has no resources to track beyond making sure each NPC gets to move, and the only choices they make are where to position their playing-pieces.
It's certainly not offering any magic-bullet solutions to the traditional problems faced by games that want the GM to be an active player, but this sort of totally asymmetrical action economy feels like it could be a fruitful avenue to explore for solutions to the problem of overwhelming the GM with options because they have to simultaneously direct half-a-dozen characters while each player only has to deal with their own.
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