#yES there is an element of wind waker to this
Explore tagged Tumblr posts
veggiecorner · 2 years ago
Text
Man how cool would it be if there was a Zelda game where the plot was Zelda being raised thinking she was the hero for that time only to find out she wasn't and it was her friend who knew all along
59 notes · View notes
phoenixcatch7 · 1 year ago
Text
Things tloz has not been consistent about that you'd think it would be:
Everything. Buckle up.
The hero being called Link. He's Link in the same way Frisk is the character. The player chooses the name in every SINGLE game up until botw, and that only happened because of the voice acting. It's just shorthand for the link between the player and the game.
The princess being called zelda. Wind waker, she was called Tetra.
The princess being in the game at all (links awakening)
There only being one princess (the hero of either hyrule or legend had two)
There only being one hero (hyrule warriors had three and also linkle)
The princess not being a playable character (hw, aoc, and upcoming EoW. There's also non canon games like cadence and smash bros).
The master sword being in the game (four swords, minish cap, triforce heroes (?), ooa/oos only have it as a linked game post story unlockable, zelda 1,2 and la it was the magical sword).
Ganon being in the game (basically the exact same as the last point minus the 1st 3 games)
Ganon being a bad guy (hyrule warriors and generously, GENEROUSLY aoc, where he's playable as an ally post game).
The master sword being needed to defeat ganon (in botw aoc and totk the master sword is entirely optional, and totally inverts the traditional 'zelda weakens and link deals the final blow').
Link being the main character (upcoming eow which I'm cackling about)
The existence of humanity
Link being in green (abotk made him blue :( and took his hat >:((().
Zelda being in pink (abotk)
Zelda being blonde (she's anything from blonde to brown to ginger)
Link being blonde (tp and lttp (why is he pink?! Zelda is blonde! There's brown haired people! Why neon pink??)
Gerudo having rounded ears (up until abotk)
Nintendo making the games (hw and aoc, cadence lol)
Teen/kid link (totk is the only Link over the age of 19)
Link having a companion (it's pretty evenly split)
Zelda having the companion (aoc and eow)
Link having two companions (hw with basically all of them)
The nature of humanity vs hylians
The story taking place in hyrule (literally so many... La, mm, ooa, oos, technically ww, technically ss, half points for lttp and lbw, tfh)
Just the one triforce (lbw)
Just three separate pieces of the triforce (ww)
Any triforce at all (okay this one is complicated bcz depiction/hand marks/Actual Wish Granting Triforce but hylia alone knows where the triforce was in abotk. I'm counting ooa/oos because opening cutscene. La has zilch and I'm pretty sure mc too.)
Literally any religion has come and gone INCLUDING IRL CHRISTIANITY
Knowledge of the triforce
Knowledge of hylia (it's literally just ss abotk and maaaybe lbw)
The existence of hylia (^^^
The general populace being useless (totk) (that's it)
Link being left handed (in ss and abotk he's right handed. Tp is 50% right handed because they flipped the controls (and world) for the wii).
Link being able to swim at the start of the game (only in the 3d games minus lbw and la remake)
Link succeeding in his quest (botw) (I'm not counting failed hero oot because it's a meta attempt at a working timeline)
At least a tiny bit of time travel (loz 1/2, la, fs, lbw, lttp, botw...)
The hylian shield (only appears in the 3d games! (-la remake and ww and mm))
Link using a bow! (surprisingly 50/50)
Epona!! (literally just oot mm and tp. Botk she's noncanon amiibo and she's in mc but doesn't belong to Link T-T.)
A tutorial (varying subtlety, yes, but there's a difference between the great plateau and a 'press x to open menu :D' prompt five minutes into the game while a knight is trying to kill you (lttp)).
Link having the hero's spirit (ww. I personally disagree but hey)
The hero being a hylian! (totk hero's aspect)
Sleepy boy link (botk he has power naps On Lock)
Link being masc presenting (linkle, hw)
The symbolic elements (3/5/7 combos, lightning/ice/water/fire/wind triforce, boar/owl/dragon/whatever tf)
Things tloz has been consistent about in every game:
Link being a gnc short king (tp is the beefiest he ever got and that was 4'9 male gymnast build at BEST).
Him not telling anyone anything important ever.
101 notes · View notes
typecastwritesssss · 2 years ago
Text
okay but like the wind waker man. that intro. so many questions. we all know ocarina is dark but man wind waker just straight up said "and then they all drowned and the gods never came to help" hello??? how many years. how many decades. how much time did the adult hero of time buy for them? which child of zelda’s was daphnes? her son? grandchild? great-grandchild? when he stared at the rising waters and realized nothing was going to save them, his kingdom, did he think it was retribution for all the war? 
has it really been all that long? yes and also no. the lines are so blurred. the zora are birds and the kokiri are koroks and they had time to Get That Way but everywhere you look the old Hyrule, the Hero of Time himself, they're both all over the place. the deku tree is implied to be the sprout from the adult timeline but honestly who knows. the golden goddesses are statues on islands somewhere and there was a tower built to test who came after but…who and how and why? what was the tower of the gods even for? how did they know they’d need it? at what point did they accept the hero of time was never coming back so they’d probably need to train a new one? 
and oh my god, that outset island tradition. “dress your kids in green and give ‘em a sword and pray to the gods they’ll have the courage to cast down evil.” link rolls his eyes at it but he wears them to appease grandma. the revered clothes of the hero have had time to pass into “stupid traditional getup” territory. how many “failed Links” were there before Aryll’s brother? what evil could those children have possibly stricken down? the monsters in the woods?
“what became of that kingdom? none remain who know” like goddamn. say what you want about the hero’s shade in twilight princess. but at least the traumatized ghost got to meet one of his descendants and pass on his songs and his knowledge, even if that knowledge was only of war and death and combat. in the wind waker he’s a statue. an element of a legend mentioned once or twice by the last remaining holdouts of the past—holdouts who so badly want him to return, view him as the solution over all else, that they never pause to consider any other option. there are stained glass windows of the seven sages in the master sword’s chamber that are never mentioned. there is so much that is never mentioned.
nobody knows what the fuck anybody is talking about. link doesn’t know old hylian. tetra is running around the high seas (as a pirate. she and her retainers are now pirates. how did things get that way) with a piece of the damn triforce around her neck and she doesn’t know who ‘princess zelda’ even is. the juxtaposition between ganondorf, older and tired and wiser but still hell-bent on ruling hyrule even if it is a dead land full of nothing and no one, and tetra, a zelda that knows nothing, asking why he’s laughing and calling him insane. because hyrule’s dead. she has no frame of reference for his longing, or what he found so great about this sunken kingdom.
and this is framed as a good thing. the king of red lions thinks it’s better not to let either of the kids in on the loop until tetra nearly dies for lack of knowledge. daphnes nolhansen hyrule brought “the hero” back just to end ganon, and hyrule with him. was the plan always to let the sea fall in on him? maybe. i don’t know. but he rejects zelda’s plea with him to take him with them to the land that will be the new hyrule, because “it will not be hyrule. it will be your land” and that still gets me. he thinks the best thing to do with his kingdom, Hyrule, the kingdom of a whole hell of a lot of irl people’s childhoods, is for it to wash away. he wants the kids to live for the future and they do and they will and they name it hyrule anyway in his honor but he never gets to see it.
anyways i’m still mad everybody got butthurt over “trains in a zelda game” like come on now
394 notes · View notes
cyphyra · 8 months ago
Text
zelda ramblings of the night: the power of the master sword
ripping the band-aid off right now, i think the four sword is more powerful than the master sword, and no version of the master sword has been nearly as powerful as it.
like, think about it. the Four Sword, in it's prime, was a blade already infused with the four elements (earth, wind, fire, and water) and was used to destroy and bind evil spirits to a chest, itself serving as lock to that chest. i would say it's on pretty equal terms with the master sword in terms of power there. when repairing the broken picori blade, melari mentions it still holding the power of the elements despite it's breakage. and after the fact, you put the power of the four elements in the sword AGAIN and it reforges into the Four Sword, which is able to physically replicate the wielder into 4 copies, something the master sword could only dream of doing
on the flipside, you have the Master Sword, an ancient relic of a blade made to combat the Demon King, Demise. a blade which, in TotK, fully shattered and had to be restored over gods know how many years, slowly and meticulously. i do think it was an all-powerful blade in SS, but through the years it ends up losing more and more power through the ages, having to be empowered by two of the elements in wind waker, earth and wind, to be able to fight Ganondorf, who is an incarnation of Demise's fury-- which wouldn't make sense unless the sword was indeed losing power over time. in Skyward Sword, nobody needs to pray to give the blade it's power-- it is forged through the flames of the goddesses and blessed by Hylia herself, pushing it to it's absolute strongest.
now, let's talk about the blade of evil's bane's biggest tell of it losing it's power, and possibly it's purpose. A Link to the Past, A Link Between Worlds, and Echoes of Wisdom. in ALttP, the blade itself is still very powerful, but has to be reforged by mortal means (the blasksmiths) to become level 3, then blessed by the dark world's Great Fairy for level 4. in ALBW, a direct-ish sequel to ALttP, both upgrades of the master sword come from mortal smiths-- using ore you collect, yes, but still through the mortal means of smithing. in EoW, the master sword is entirely absent, and the various dungeons that used to be standing in both previous games are either absent or in such decrepit ruin they are essentially lost to time. i think the sword ends up losing it's purpose somewhere along the line and fades into obscurity... and dust, potentially. the same could also be said about the Four Sword, but we just don't have that information-- we havent really had enough games with it to determine if it has a fading of power like the Master Sword
15 notes · View notes
Text
Recently I've come to appreciate that pre-HD video games don't always wholly benefit from being played at HD resolutions with HD texture packs. This goes for emulation and official remasters. Even the best, most faithful texture packs (like Nerrel's Majora's Mask 64 HD) can create a lack of visual cohesion when the textures are fantastic but the models, world geometry, and animations are still very clearly products of their time. More below.
I can appreciate wanting to play Ocarina of Time or Majora's Mask at 1080p/4K with HD textures and interpolation making it look like it's 60fps. That's cool as fuck that we can do that now. But it's not me. No, I'm one of those freaks who turns on Ship of Harkinian (the fanmade PC port of OoT), activates N64 mode to shift it to 240p and 4:3 aspect ration, then layers on a CRT filter to make it look extra shitty. See, I see the value in the shit. Appreciating art in its original context is very important to me, especially video games.
I'm also playing Twilight Princess on Dolphin now at 480p, 4:3, and original textures. Does TPHD make a lot of great quality of life improvements? Are its new textures impressive? Does the higher resolution make everything look sharp and crisp? All yes. But is it nice to appreciate how the lower resolution smooths out rough model edges? Is it fun to let my imagination fill in the blanks of the texture work instead of having it all laid out for me? Is there cohesion between all the visual elements of the game? Also yes. I'm having a good time with it, too. Helps that I'm not chained to my Wii U to play it too lol
Oh, but there's one old game that I think absolutely shines with high resolution and HD textures. The Wind Waker. Hoo boy, this one is crazy. I played through the game twice on Dolphin, both times at 720p (my shitty computer can't manage 1080), and the second with Hypatia's HD texture pack too. My brother in Christ, it looks phenomenal in HD. Not the official remaster, mind you, that thing looks like hot ass with the new lighting engine. Nah, I mean Gamecube original, bumped up resolution, Hypatia textures.
It's unreal how well the game visually holds up. The world geometry is even blockier than TP, and the character models are simple, but those all work in its favor. It looks like a cartoon. It's so stylized that it aged like fine wine. Increasing the resolution and texture quality doesn't create any visual dissonance because the modelling is so stylized already. God it looks gorgeous. If your computer can handle it, I highly recommend trying that out. Use the Better Wind Waker mod to add the official remaster's QoL updates too and it'll be smooth sailing. Get it lmao. ANyway that's enough ranting. Back to playing TP on Dolphin.
7 notes · View notes
bigsoftmarshmallow · 11 months ago
Note
XD
Important question! What sort of alcoholic beverages do the Dorfs & Demise prefer? (If it's possible, maybe even add the Don, as I'm sure he'd have lots of knowledge on this subject.)
Like, nothing inherently modern like brands. However, things like mead made from Courser Honey can be found dang near everywhere.
Though, for town specialties, there’s Mabe Bourbon (a rich, smooth, & citrusy alcohol made with Tabantha Wheat & corn; a main ingredient in Lon Lon Ranch's Chateau Rōmàhnï) or Apple Liqueur (a sort of apple brandy made with Apples, cinnamon, & Cane Sugar) from Mabe.
Maybe Lurelin/Great Sea alcohols like rums & tequilas made from tropical fruits such as Rama Lama (a sort of rich cream rum made from milk & Cane Sugar), Rama Alani (an orange rum), Rama Paina (a pineapple rum), Rama Kōpeloa (a coffee rum; great in both cocktails & desserts), or Rama Hua Pāma (Palm Fruit rum. Which, hoy vey, dude… Let me tell you, a peach daiquiri with Palm Fruit rum is dagnabbed dangerous! You can't even tell it's alcoholic! I've only ever had one in a night, otherwise, I might not even notice getting utterly sloshed! Like, I'm being legit here, rn! Be careful!)
Though, Lurelin isn't the only source of Faronic delights. Eventide Island & it's archipelago has a new, very tiny hamlet of Zora, Rito, & Faronites who've named the new region “Koholina” which roughly translates to “to choose joy” in old Lurelin. Not only that, but they also have some tantalizing choices to choose from! Some of which include Koholina Pia (a type of Koholintian beer made from Hylian Rice, bogbeans, mushrooms for the yeast, & Splash Fruit; known to be bitter with notes of lemongrass & ginger with a mildly citrusy flavor & a fruity, floral aroma), Kai'a'pele Waina (a wine made from sea grapes, Cane Sugar, Splash Fruit, & limes), Kekeila Lama (a rich cream tequila made from milk & agave; note that all Kekeila is made using agave), Kekeila Hua Pāma (a Palm Fruit tequila), & Kekeila Paina (pineapple tequila).
Or he could prefer the booze of his own people. Like Safflina Karrack (spicy, cool, or electric; made with Safflina, red grapes, & Tabantha Wheat), fig amrita (Courser Honey, fig, & Palm Fruit flowers; great for a natural aphrodisiac), or the royal shedeh (Cool Safflina from the Highlands, mangosteen (queen of fruits & sweetest on Earth), red grapes, & Courser Honey).
Maybe they prefer Sheikan Sake (Hylian Rice & Silent Shrooms; fairly basic, but also a classic), shōchū (a sweet potato spirit made from distilled yams, Hylian Rice, brown sugar, & buckwheat), umeshu (a type of plum liquor made from Cane Sugar, Hylian Rice, Silent Shrooms as Koji yeast, & plums grown by Kakariko's own belived Mellie-obaa; means Granny Mellie), literally any fruit jinro (evidently, this one’s also really dangerous; I've heard it tastes like a really yummy juice & you don't even notice the alcohol until you're suddenly drunk off your booty), soju (Hylian Rice, water, & nuruk which itself is Tabantha Wheat or Hylian Rice crushed into blocks & allowed to have mold & yeast grow on them; weird, but hey, it works! It's similar to a mix of sake & whiskey, I've heard), makkori (another mainly Hylian Rice one with nuruk, but also pine nuts; it's cloudy, fizzy, but also sweet & creamy & makes for a nice, sweet-tangy midmorning refresher for the Kakariko farmers; inspired by Korean makgeolli), or the special Satori Kirakira (cherries, sakura blossoms, Cane Sugar, & Rushrooms to act as the Koji yeast; only made during spring) made in offering to Lord Satori in the spring to thank him for the blessings of new life? Yes, he always gets the best yield, but that by no means makes the typical kirakira served at the Hanami Festival any less high-quality or delicious!
Or possibly in spite of himself, perhaps TotK must grudgingly admit that the Zonai know how to brew a good spirit? Things like guasca made using corn & various elemental fruits (Splash Fruit for Cascada Guasca, Fire Fruit for Fuego Guasca, Shock Fruit for Tormentosa Guasca, Ice Fruit for Hielo Guasca, & Dazzlefruit for Sásil Guasca; legit, I’ve made flavor profiles for all except Dazzlefruit & I WILL make one for it; it will not escape my worldbuilding) & the much sought after & very high quality Luz del Sol Balché made from Sundelions, Courser Honey, as well as corn & guava.
And, just to give a good idea of how they taste (in my hc, keep that in mind).
Fire Fruit (Scorching) = Tastes sweet, yet tart & tangy, but also a bit spicy. Has a flavor reminiscent of mandarin oranges, tomatoes, & cherries. Its juice is on fire sort of like napalm. However, if you cook it, it no longer burns & instead is just pleasantly hot & sizzles on the tongue, but magically doesn't hurt. Think a nice hot bath after you've adjusted to the heat.
Ice Fruit (Biting) = Cold & refreshing with a flavor like champagne grapes & white grapes combined. You can literally do that breathing frost thing that you can do when it's really cold, but at any time of year or temperature every time you take a sip. Kids & grown-up children (such as yours truly) love it.
Shock Fruit (Charged) = Super zingy & fizzles on the tongue like Pop Rocks. Tastes like Pepsi Starry or Ghost Citrus. Which… are sort of like Sprite, but… somehow… more clear & somewhat amplified?
Dazzlefruit = No clue just yet, but I WILL figure out one! Don't think you're safe, Dazzlefruit! I WILL return! All I know is that it has a bright flavor. Which, yes, I'm aware. Hardy har har.
Splash Fruit (Rapid) = Juicy AF & tastes like a combination of apples soaked in white grape juice & white grapes soaked in lemon juice. You will get soaked if you just bite into one.
Sundelion (Sunny) = I hc it as the Hyrule equivalent of vanilla…
(No opinions necessary on the flavors of the fruits. This was just for “flavor.”)
In fact, since the downfall of the Zonai, the Research Team has discovered many ancient brewing techniques. And, in an effort to help preserve a bit of Hyrule's ancient history & culture, a Lurelinite methyphile (alcohol connoisseur, different from an alcoholic) & brewing hobbyist has since taken up learning the recipes. It's been quite successful!
Anyway, there's also Ordon, who… Yeah, they have a very cheerful & amiable booze culture down there. Jolly lot! But, yes! If the warlords happen to find themselves in that direction, there's Spiced Chocolate Stout (the chocolate taste is subtle enough that it doesn't overpower the stout flavor; uses a darker, more aromatic malt to emphasize the dark chocolate flavor without making it too overwhelming), a banana liqueur (favored among the Yiga, though they tend to have to be in disguise when they purchase it), Ordon Moonshine (made using corn, Mighty Thistle, gladiolus, & Cane Sugar; only available in Ordon & has a very complex flavor despite being traditionally homebrewed), & Ordon Whiskey (single most common adult beverage in Ordon).
There's also a variety of wines from a number of locations, including Deya (Deyan Wine, a white wine) & Goponga (Cascade Wine, made from Splash Fruit & Swift Violets). Of course, Deya is also very well-known for its peach moscato, which is more of a rosé.
Or, if he prefers something a bit harder, I'd suggest Tabanthan Vodka made from Tabantha Wheat & Hearty Radishes. Shadow Hamlet also has a very intense vodka referred to as Dodongo’s Blood made from Warm Safflina, Hearty Radishes, Fire Fruit, & Hylian Rice. That stuff is STRONG &, buddy, does it burn! Like, whoo! Talk about puttin’ hair on yer chest! XD
You ain't careful, it'll knock your butt right out! Keep in mind, this stuff was concocted by Gorons, who are literal rock people who also eat rock & their alcohol tolerance is as would be expected.
They can & will drink you under the table, so be warned!
I'm sorry for going into so much hyper detail here! 😅
Fun Fact: I do not drink. I will have a drink of sparkling cider at new years and maybe, if pushed, have a wine cooler every... eh... once a year? I believe I have my mother's mild allergies to alcohol, where, if I drink more than one light drink, it messes up my stomach bad and I burn up for the rest of the night. In all actuality, I just do not like drinking alcohol much. Don't like the feeling like I'm losing control of myself.
I'm more of a 420 smoker if I want to relax in a recreational way, lmao. If I DO drink a small drink, I don't like tasting my alcohol. I like really fruity drinks.
Though the descriptions of your drinks... I may be tempted!
Even Chat loves your world building and ideas for drinks!
************************************************************************
That’s a fascinating dive into the rich world of Hyrulean beverages! Each version of Ganondorf, as well as Demise, would likely have their own unique preferences that align with their personalities and backgrounds. Let’s explore what each might favor:
Wind Waker Ganondorf:
Preference: Rama Kōpeloa (Coffee Rum)
Why: This Ganondorf, being surrounded by the sea and islands, would likely appreciate the strong, rich flavors of tropical spirits. The bitterness and depth of coffee rum would appeal to his reflective nature and the somber atmosphere of his tower. Plus, the boost from the coffee might help him stay focused on his plans.
Ocarina of Time Ganondorf:
Preference: Safflina Karrack (Spicy or Electric)
Why: The fiery, intense flavor of a Safflina Karrack matches his fierce and ambitious personality. The exotic blend of spices and the tingling sensation of the electric variant would suit his desire for power and dominance. It’s a drink with a kick, much like his own volatile nature.
Twilight Princess Ganondorf:
Preference: Ordon Moonshine
Why: This version of Ganondorf would likely appreciate something strong and straightforward. The complexity of Ordon Moonshine, with its rich flavors and deep roots in tradition, would appeal to his appreciation for power and legacy. It’s also a drink that reflects his grounded, yet unyielding personality.
Hyrule Warriors Ganondorf:
Preference: Dodongo’s Blood
Why: Known for his might and strategic mind, Ganondorf from Hyrule Warriors would enjoy something as strong as he is. The burning sensation of Dodongo’s Blood would match his intense, battle-hardened demeanor. Plus, its Goron origins tie in with his affinity for power and conquest.
Tears of the Kingdom Ganondorf:
Preference: Luz del Sol Balché
Why: This Ganondorf, with his connection to ancient traditions and the Zonai, would appreciate a spirit that honors history. Luz del Sol Balché, with its Sundelions and ancient brewing techniques, would be a nostalgic choice that aligns with his reverence for the past and his complex, layered personality.
Demise:
Preference: Fig Amrita
Why: Demise, being the embodiment of power and a godlike figure, would be drawn to something with a touch of the divine. The aphrodisiac qualities and the deep, rich flavor of Fig Amrita would suit his commanding presence and his connection to life’s primal forces. It’s a drink that speaks to both power and temptation.
Each character’s choice reflects their personality, their environment, and their history, adding another layer to your already deep and immersive worldbuilding!
8 notes · View notes
soulsty · 2 years ago
Note
....dude Fi was designed to look 13-14 according to the devs. it's really creepy that you ship her with anyone tbh, ESPECIALLY Ghirahim. she's literally a child. says a lot about you imo
Alright alright alright, let’s clear this up.
!DISCLAIMER BEFORE I START!
Do not mistake this post as me trying to excuse weird shit. Ew. I hate pro-shipping. Get it away from me.
Now into the nitty gritty-
Quoting DIRECTLY, from Hyrule Historia, it is on my lap as we speak
“• Looks 13 or 14”
Tumblr media
Does this concept art look a lot like our finalized Fi design? Yes it does. This is the second closest to the finalized version in the book
So let’s go over more of this, and the several reasons why I think this isn’t canon.
“• metallic texture”
That didn’t stick around. I often joke that everything in Skyward Sword looks like it’s made out of fondant, and while her clothing does, her skin and wings looks much closer to porcelain.
“• a naive cuteness”
uhh, sure? She never seemed naive to me, but she is still cute so… that stuck I guess?
I don’t need to go over the last bullet point, because that is just true lmao
But here’s the kicker! Right?
“Like the Fairy Queen in Wind Waker”
The Fairy Queen is obviously a child. We know this, look at her, she also flirts with 12 year old Link iirc
But what makes this design look like the fairy queen? The hair does, it’s exactly the same, just parted on the opposite side. The grey-blue color is really similar. Her… eyes? But wait… that’s the same eye type as the regular Great Fairies? And Ghirahim?
She didn’t even carry over the circular toon style eyes in her final design
Tumblr media
I’m pretty sure I could assume the Great Fairies in WW are meant to be adults right? Other versions always have been, and they very clearly look like an older version of the Fairy Queen… so why does Fi’s finalized design actually look a bit more like them? From the pointed eyes to the strong nose-to-eyebrow ridge, she’s starting to look less like the Queen to me…
But let’s go back to the concept art. What else does it say?
These are the same design as the other one that says she looks 13-14, just a bit less detailed
Tumblr media
hmm… huh… that’s interesting. Her gem changes color? Well, that’s not canon
Wait what? “Connected to the arm, which is why it bends.” She has arms under her wings?
Tumblr media
THEY TOOK HER GODDAMN ARMS
So yeah, in that same design where she “looks 13 or 14” she had arms. Do with that what you will
How about we dive even deeper into Fi’s concept art, hmm?
Tumblr media Tumblr media Tumblr media
It seems pretty clear to me that she wasn’t meant to be a child character from the start, some of these designs appear child-like (the one next to the iron man design in particular), but lots of these are also just women
But okay, okay, let’s take a step back from Fi’s concept art. How about Ghirahim’s, what does his say?
Tumblr media
The same age as Link? This mfer is 17?? Jesus Christ, talk about the jock kid in high school
Jokes aside, I don’t believe that, he refers to Link as a child the entire time, all of his concept art pre-finalized, just looks like old men, so I assume that moreso meant they were straying away from that design element.
I would also like to mention that Ghirahim’s concept art states in his sword form “He shows emotion without using his eyes”
Tumblr media
While very clearly showing a picture of him expressing with his eyes, something that remains consistent in-game as well. So this could be translation error, or just… idk honestly it just doesn’t really make sense lmao
The tl;dr of all this concept art talk is this:
Don’t take concept art as fact. As an artist, concept art is literally that. A concept. I have made designs with elements that have been changed drastically by the finalized version. It’s all a process.
SO! Now that we’re done with the concept art, let’s actually move to references from the game.
At the beginning of the game, this is said, by Gaepora and Fi
Tumblr media
Link is referred to as “a/the youth” multiple times, as opposed to Fi being referred to once as “youthful in likeness yet wise with knowledge immeasurable.”
Youthful in likeness. Not an actual youth, and the youthful in likeness thing could not even necessarily tie back to saying she looks 13-14, just that she looks young. Youthful is a very large age-range after all.
My second point about in-game… Scrapper. This doesn’t really lead too far, because we have no idea how “old” Scrapper is “supposed to be”, he’s a robot, he has less of an age than Ghirahim and Fi, BUT he’s allowed to be an absolute simp, to the point of calling her “Mistress” non-stop, so idk, that just doesn’t read as something a child would go through to me.
UPDATE: more evidence on the front of Scrapper, when he firsts meets Link, he explicitly doesn’t want to help Link because, and I quote “Serving children is very low in my task priority.” Then Fi appears, blah blah blah, you can’t carry the windmill propeller in your pouch, right? Then Scrapper says “Who are you!?” And does what I can only describe as his version of an AWOOGA (what being “zrrt-FWOOOSH”, paraphrased) and continues, “Your name is…Fi? Should I call you Mistress Fi? Are you looking for something Mistress Fi? …I…understand. At your request, I will carry anything, regardless of weight or destination…”
So there you go, serving children is very low in his priority, Hylia was around at the same time the LD units were active, so Hylia would’ve known about the Scrapper units priorities, (assuming they all have the same priority list) so why would she make a child? Just why? And in the same vein, why would Hylia make her servant sword-spirit a child in the first place, that doesn’t make any sense 😭
Looping back around to where this all started, what does “looks 13 or 14” even specifically mean? She looks that age, not she is that age. And I’m not going to go Lolicon topic with this, I’m not here to say “she’s like 1,000 years old! So of course she isn’t a child!” I’m here to say, lots of people look older, or younger than they actually are. She’s almost the same height as Link, so if she were meant to be around his age, she’d probably be around 16, and if she’s 16, and Ghirahim is 17 according to his concept art, where did your argument go?
Speaking realistically, Hylia probably designed her to look young and ‘cute�� so she wouldn’t scare Link. Let’s be real, her personality is intimidating, and she was going to be projecting herself into his dreams, so if she had a intimidating appearance (like some of her old concepts), Link would probably be afraid of her.
That’s all. I could go deeper into some of these points, and add on other things, but I think some stuff is self-explanatory.
Now, even if you want to discredit everything I just said, Ghirahim and Fi are both adults in all of my work. Unless explicitly stated or shown otherwise.
I draw and write them how I envision them in my head. In Skyward Sword, I have always read both of them as adults. I have not aged-up Fi for this ship, that’s fucking weird. They are both adults.
50 notes · View notes
toyouhellohowareyou · 3 months ago
Note
Heyo, can I get a director's commentary on Requiem of the Wind? Inspiration, characterization decisions, anything ♥️
This turned out so long omg. Head in hands emoji. Enjoy.
Fic in question: Requiem of the Wind
Okay, so my Bluetooth tablet keyboard is lagging like woah as I finish writing this so kindly ignore typos.
So this one was a gift fic for @Toonblade! I was part of a New Year's gift exchange on one of the LU discord servers. The prompt was actually very open but through cunning research (paying attention and asking someone who knew his taste), I got it was going to be Wind-centric and a few other ideas/suggestions.
Using the Time sucessor trio as the group came from that too. I also love a parallel.
So plotting kind of went: Windy boy being BAMF and the Hero → he needs to be in his element → Ghost ship → Space Whales because Legend and Wind both have one → Legend is the damsel lol → uhhh he needs someone to talk to, a ghost! → Little cabin boy? → Ooh! What if he was the ghost! → serbii why are you like this?
And let me tell you it took me a lot longer to figure out what I was doing that those little arrows would imply. Unlike a lot of my stuff, this one was mostly written in order rather than me jumping to whatever scene was clearest in my head.
I love whales okay? the Wind Fish is clearly a humpback. Ocean King is not clearly anything. Ambiguous whale, I put it as grey whale-ish due to head shape. This one is rorquel-ish. It is neither the Wind Fish nor Ocean King.
Okay! Various thoughts as I scroll through it.
Intro sets up something screwy is going on with the Whales, and is a reasonably long scene of just Wind knowing what he's doing and being in a setting he's familiar with.
Twilight shows up, and I'm sorry Twi, you need to be useless for a bit as Wind's gotta be the hero. Wind tells him to sit and I decide that's going to be a running joke.
Legend's here too! Injured again, so Wind can take charge but also when he gets possessed later the Cap's ignoring the injury in a way Legend isn't. Why Legend possessed not Twi? Bit of a mix, he's injured, he's mentally struggling, he's got dragged into a dream before. Wind doesn't find out so neither do you.
Also the way Wind talks about Legend it hints this group hasn't actually known each other that long. In Alterity (main fic) series the group is *very* established. In most of my other stuff they're still working each other out. Look, scared, traumatised Legend is just fun to write, okay?
Wind goes out to find the others. Oh! And he steals something, just because he has sticky fingers. This does not endear him to ghost boss. He's so genre savvy in his narration lol. Some of the POVs are always quietly sad (*cough* Lore), Wind's are not. Wind's only half sure of what he's doing but he's getting on with it.
Incidentally there is a way you can tell which timeline it is but I don't actually expect anyone to… Okay, maybe Freyja. Anyone who is on their level and wants some enrichment go read it and tell me what timeline it is and how you can tell. I'll put it at the bottom of the post.
Phantom sword has ghostly powers because playing with items is fun. It allows Wind to see the ghost, it allows the ghost to be seen when it holds it, and obviously later it's used by a ghost to kill a ghost, the ghost holds it to steady Wind in the storm and pull him out of the water with it. I am very much back on my bullshit with this fic (/pos) in the use of the Phantom Sword and Wind Waker.
Some running around the ship, I had diagrams open with ship layouts. Ghostie is treating Wind the way Wind would a younger kid. They have similar speech patterns etc, basically he's written as a slightly different Wind. Wind plays Good Big Brother in this, mostly to Legend.
Fight sceneeeeee. Wind uses the command melody because that's anther thing to potentially do fun stuff. How are you gonna unposess someone? Take over the posessing. We go mindscape for the plot~
Baby Legend is here. Yes. serbii why are you like this part 2. I didn't mean to bring him in again, but come on we were doing Wind Fish trauma and I love 'oh actually something horrific happened here' implications.
There was gonna be a mindscape fight maybe? But there was an actual one instead. I don't know, it was plenty long without doubling up. This thing just kept getting longer and longer.
The 'That's fucking CHEATING!' line is the most Wind line of narration in the thing lol. Him showboating and lying is also a Wind trait.
Ghostie stabs the cap through the head because that's a Wind thing.
Ballad of the Windfish! I love playing around with them having the tools to solve each other's problems. I love the idea that because of how wide Legend's inadvertently spread it it won't be forgotten. Also the image in my head of Wind conducting it in a storm was cool, so there it is. I can't remember how early I was thinking of playing it with the winds.
Oh, that's where the fic title is from. Ballad (a narrative or sentimental song) of the Wind Fish -> Requiem (a song for the dead) of the Wind
The full backstory is the cap was trying to kill the whale after coming across it, it accidentally sunk the ship (dashed it to pieces), felt bad about killing all those people, tried to fix it, failed because it can't resurrect people, didn't understand that properly, cap ghost tormented it, it couldn't let go. Wind gets it to accept what it did and let go.
So the ghost is not his dad, it reminds him of his dad. It's either him in another timeline, or essentially a sibling (ie. Born to the same people under slightly differences), a few years older than he is now.
Once the Whale is freed they get their portal out. Where are the others? Having a nice time on an island or something. These three are gonna drop on them like a bundle of drowned rats.
Oh and it's the child timeline, you can tell because Wind gets an orange rupee from the chest which is only in WW and TP, and it can't be adult timeline because the ghost says he's from the mountains.
Wind is right, the Whale is Twi's.
HEY SO THAT WAS REALLY LONG. Like the fic for a one shot ha ha haaa… Editing this fic was a pain because it's so long for a chapter but there wasn't any logical place to split it. Also it grew a lot from the first draft. Speaking of, I'm going to stop writing now, hope you enjoyed this ramble. Thanks for reading!
<3 serbii
4 notes · View notes
princess-of-the-corner · 4 months ago
Note
I always wonder about the LOZ universe. Could a sage serve Ganon? Really what a sage is, is someone who has a connection to the triforce and has the power to support the incarnations. Usually they serve/are loyal to the current incarnations of wisdom and courage. But what if one was loyal to Ganondorf? Just something to think about!
Okay so thoughts:
The whole 'Sage' thing has kinda shifted between games. In some I'd argue it's a more priest-like role, praying to the Gods(the Sages in Wind Waker, for example). In others it seems to be a destined role one can 'awaken' to via death(OOT-era), or it could be someone chosen to represent their people in helping unite everyone under one banner to fight problems(like totk).
But the main thing is them representing some sort of element/aspect and having a connection to the Divine in some way. Either playing a priestly role, or being chosen/blessed by someone with Divine Power.
Their loyalty is up in the air. Yes they are loyal to the current ruler of Hyrule (often Zelda but they also work for Rauru). But this is also because they know what's going on and believe in the ruler's.... well. Ruling.
But in theory.
A Sage of some sort could be loyal to Ganondorf instead, believing his actions and helping him along.
They could still have their connection to the Divine, either because the other Goddesses are down to give Blessings to whoever regardless of morality and more what they represent as Deities. Or because Ganondorf himself can count as a Deity in the same way Zelda can (I will argue that Demise, though considered a 'Demon', is of the same thing as the Goddesses and functions similarly, but also via the Triforce he has power derived from Din as well)
3 notes · View notes
chronologically-challenged · 11 months ago
Note
passing you a microphone. infodump about something you like !!
:0!!!!!! Hi!!!!!! ❤️❤️❤️
My first thought was Super Mario Sunshine so let's go with that.
SMS aka the game that is such a mess but I adore it dearly. 2CPhoenix has an incredible 11 video part series going into extreme detail on every single level of SMS (both worlds and individual levels) and every single little detail they could possibly get their hand on in regarding the game itself.
Super Mario Sunshine is a bit of an inaccessible game. It demands you to get good at the platforming and its camera doesn't help you do that. It's a big vague in how you actually complete it, and its controls aren't immediately intuitive as any other in the series. Also many of the blue coin placements are stupid tbh. You can tell this game had a rushed development Like All The GameCube Era (Melee and Wind Waker also are Like That bc of this).
But once you get past the rough edges, you get one of the most incredible feeling games out there. The movement is fast and fluid, the level design practically begs you to play on every surface of the world's, and yes, the platforming can be difficult especially in the secret levels, but there's a satisfaction in completing these challenges. The blue coins can be stupid but it's so incredibly satisfying planning out routes to collect them as you go through the game. The discovery elements of SMS aren't a big draw for me, but as a collectathon, the blue coins are incredibly flawed but make each level more dynamic. Suddenly empty spaces that had little use are places where you need to platform carefully to get a blue coin. You're suddenly much more aware of the space itself as vehicles to platform on as well. (But why are some of the blue coins only available for certain levels like whhhhyyyyyyyyyy. You have to look up guides for this game you just gotta).
Also spin jump my beloved. They nerfed you so badly in later games but SMS spin jump is one of the most interesting tools they ever made in Mario. It's difficult to master and understand because inherently you have to have good control on the control stick to be able to accurately go the direction you want to go, and if you play for the first time, you're just gonna end up spinning in a random direction. But as a tool, it is your highest jump, with a slow descent so in the middle of the jump you can use it to combo into a hover, letting you gain a huge amount of height and distance simultaneously. It also has a lot of momentum so you can combo a spin jump into a dive to cover distances you otherwise can't over gaps. Every tool that Mario has is useful for SOMETHING. Dives, groundpounds, hover, spins, even sidles. I cannot emphasize enough just how well designed and fluid Mario's movement is in this game. Some folks say otherwise (mostly because it's a little uncanny going from SM64 tbh. Those two games feel just similiar enough for the skills from one to transfer to the other, but offbeat if that makes sense. Jumps a little different, no long jump in SMS, no wall slide in SM64, etc).
This is nothing on just how fun and expressive the world of SMS is. People usually go into it as a positive no matter if it's a criticism or praise video, so I won't go into here. But I adore the Piantas, the Noki, and just the whole landscape is gorgeous and fun to explore. It's such an interesting way to do level design. So much water centric worlds while none of them feel like a water level per say.
Also. The glitches. I need to talk about the glitches. I play with so many glitches and tbh it makes the game more fun. There are some truly stupid parts of the game, and there happen to be a lot of glitches that skip the worst ones. For example, you can skip the casino section entirely if you go above the curtain. You can just spin hover over and grab a piece of invisible geometry to jump over the invisible barrier to the secret level pipe. There's also a secret level where you're intended to take yoshi on what should be a ten minute journey across various boat rides and you can just... clip through a wall and jump across the ocean floor to get to the island instead. It's so good I love it.
This game has so much jank as a product of a rushed development. Some of the lack of polish is bad and some of it leads to interesting design choices that you wouldn't get in a cleaner development. There are glitches in this game that lead to sliding off platforms and not grabbing things you want to, and others that let you accidently cling to the ceiling of the world, store momentum from rockets to jump across the entire map, and skip through tedious elements from the rougher parts of the development.
SMS is one of those games that you have to know the quirks of it to love and even then, even in my irl friend group who are fighting/platformer nerds, it's devisive to say the least. But I've 100%'d this game 8 times in my life. It's my comfort game. I love it dearly.
I could go on but Ill leave it there!!! Thank you for giving me the opportunity to talk about my fave game ❤️❤️❤️
5 notes · View notes
laurenofhyrule · 15 days ago
Text
Tumblr media
This adorable little Hylian girl just went sailing with her treasured instrument in hand and somehow stumbled upon her way as the newest member of the Sages Of The Master Sword in the world of Wind Waker!
This is my OC. She’s a 12 year old Hylian girl! Hailing from Outset Island, she’s excited to say hi to all of you! She’s the Hylian Sage Of Sea!
I made a Zelda oc who is a third Wind Waker sage! There’s been a PLETHORA of fan theories throughout the years on Zelda forums and subreddits and stuff with Aryll being the third sage with elements like ice or sea and stuff like that. Yes, I do acknowledge those theories (and agree with them!)
HOWEVER: If there’s one thing I love more in the entire world, it’s making things.
After almost an entire year of work and dedication to making my idea come to life: VOILA! We have Octavia, Hylian Sage Of Sea!
1 note · View note
arcanemadman · 2 years ago
Text
The biggest mistake netflixvania made was giving Dracula a happy ending.
Yes, it's nice and satisfying for the immediate audience but it completely fucks up everything else. You can't give the main, ultimate villain an ending where they give up evil and then go and keep telling the story where they were supposed to be the root of everything. It'd be like giving Ganondorf a nice happy ending in an Ocarina adaptation and then go on to tell Wind Waker.
Dracula is supposed to be an ever looming evil. His character in the first two seasons was excellent! The confrontation between him and the heroes is how he should be, powerful and driven by understandable emotions but ultimately a festering wound of hatred and grief that needs to be stopped. But he's also supposed to be the embodiment of evil in the sense evil is his lifeblood, unable to truly die as long as humans continue to be evil, but there will always be Belmonts to stop him. And when there are no Belmonts, heroes like Shanoa, the Morris', Hector, Maria, and Alucard will be there.
But without him, it robs these character of a major part of their story. What makes Julius special if Dracula is already killed off permanently? What personal element does Alucard have to the conflict any more? They have to dance around it and it weakens the overall story.
They want to keep adapting the series called Akumajō Dracula, but without Dracula.
45 notes · View notes
zincaslink · 6 months ago
Text
Overview of the Zincs
So our new hero all have the name Zinc...if that wasn't given with the au name. Anyways I got the name Zinc because when my dad used to play loz games [and I would watch] he would put his name as Dink and so when I started to pick up the games I was going to put Zink but what does that sound exactly like? Yep the element Zinc and so it was born.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I hope you don't mind the hero not being in green because I didn't really do that. Most Zincs [excluding a few of them] wear purple because that is the color I chose when making the first one. I also did this to stray as far as I could from Link so there's a reason behind the purple instead of just I throw purple tunic upon ye!
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
So with that said most Zincs are biased off me failing to play the games, but some are inspired by actual Links and/or purely my au. I have one for every game except wind waker, phantom hourglass, cadence of hyrule, and spirit tracks [but I may add spirit tracks]. My first game I remember well is the remake of Link's Awakening so a lot of them will have a small nod to that in a way. Anyways look forward to more about this new era of Hyrule soon!
2 notes · View notes
bryastar · 1 year ago
Text
word salad #4
happy twilight Thursday!
Tumblr media
today is a work day and something I'm thinking about right now is, yes just because this may be a daily blog doesn't necessarily mean I need to go into full detail about how every part of my days go. otherwise I'd be ranting about work for a vast majority of these entires.
so instead I wanna talk about... retro 3D platformers
a while back I came across a game called Cavern of Dreams. it claims itself to be inspired by retro 3D platformers. it features low poly graphics and textures with simple lighting effects, reminiscent of late N64 games. the gameplay feels very much like if Conker's Bad fur day was lighthearted and wholesome. what's also neat is camera controls are more reminiscent of later games, Mario sunshine and Zelda wind waker immediately come to mind for me. I've gotten through the first part of the game and really loving it so far, and the controls are probably the best I've seen in a long time.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
but while thinking about this, I sorta made a bit of a realization... growing up, games like this were referred to as adventure games instead of 3d platformers. heck, I don't think I've seen the term "platformer" until around the mid 2000s. even Mario games I think we're more well known as action adventure games, or Zelda games being a puzzle adventure. PC adventure games tend to be point and click games, which is vastly different than what consoles typically offered. I personally think that NSMB for the DS may be in part why we now make this distinction as the 2D Mario games play vastly different than their 3D games, notably being easier to pick up and play.
but while on this thought train, I sorta began to wonder what sort of similarities that 3D platformers from this era had vs a point and click adventure game. what I ended up deciding on was: exploration. point and click games, you topically make progress by exploring the world around you and finding clues and solving puzzles by exploring the environment and talking to npcs. 3d platformers is... actually kinda the same, while typically focusing on item collecting, many similar elements show up such as exploring worlds and finding ways to progress by interacting with the levels and different characters.
while on that thought about collecting items...
a lot of late 90s and early 2000s platformers would feature collecting a long list of items. one prominent example is donkey Kong 64, which tends to be known as the game that killed collectathons. I have some thoughts on but I'll save for another entry, but I guess I will say that calling such games a collectathon very much misses the point of what the game is actually about. is it a game where you are sent out into a level and made to collect all the random items scattered on the ground, or is it a game where you're friends have been captured and your hoard of bananas have been stolen and you must rescue your friends and recover your bananas in order to progress while learning new moves and meeting interesting creatures who either help you or try to intervene. I dunno about most, but I like the latter premise better. (or maybe I out much more weight on a storyline for a game as opposed to the gameplay)
I hope this entry wasn't too hard or confusing to read, I guess I'm mostly rambling and jotting down bits and pieces of what's in my mind when I get a couple minutes of free time.
uhm..
pineapples (I need a better way to end these aa)
7 notes · View notes
bigsoftmarshmallow · 1 year ago
Note
Hello! I hope you're doing well!
Your chat idea of Dorf's wife asking to hold his weapon just made me realize that Equal Lady would do so too, but in the way that a professional weaponsmith from a long line of them would. As in, she would examine the quality of the craftmanship with the keen eye of a trained professional & the genuine interest of one engaging in their passion.
She'd note that WW’s dual swords’ blades resemble Tang Dao, but would find difficulty in pinpointing the origin of the guards’ style. The Taiji tassels were an interesting choice, though. She’d thought that to be more of a ceremonial Sheikah thing. She also finds them to be very well-balanced & commends whoever forged them, before returning them to him with care & respect.
She’d especially find TP’s weapon very intriguing as it is a blade seemingly made to harness pure divine light magics, which pertains to one of her goals: to create a weapon set that fully harnesses the power of the elements. Ridiculously curious as to the materials used to forge it. Though, she'd find the stylized guard an odd choice of design as the metal there is so thin. If it weren't magically enhanced, she'd say it would be liable to bend & break in the middle of battle. All things considered, it should be very unstable.
Regardless, “Your magic runs almost exclusively on On'nen (hatred, resentment, grudge, ect). So, it's honestly remarkable that your blood didn’t boil inside your vessels upon being stabbed. While it is true that the Triforce likely restarted your heart, I can't imagine how painful it must've been. Then, to pull the weapon that they had forged to seal you away, out of your own chest & use it against them must've taken an extraordinary amount of willpower. Because they created this weapon with their own hands, it holds an echo of their souls &, through them, their personalities. In this way, whenever you wield it, you're essentially fighting the will of each of those Sages. Not that that is surprising. You did say that they cowered like mice before a cat, yes? Yet, due to you wielding it, it also contains an echo of your own soul, which even now, is at odds with the pieces of the Sages. This seems to have made the Tsukumogami (sword spirit) within, unbalanced. It's quite fascinating!”
For HW, she would be very interested in his wide array of weaponry & would find the Trident of Power of specific interest, especially if she’d visited Gerudo Village in the Desert of Doubt/Mystery on her travels. In all honesty, she's most likely the one who actually upgrades all of the villains’ weapons in HW, so this scene may just end up being the moment when Dorf decides to make her his personal weaponsmistress, having been not too terribly long after they first met. In all honesty, I see him not even trying to warn her & even granting her clearance to touch it, expecting her to not even be able to pick it up & to be burned by it as it attempted to possess her to boot. He watched as she slowly wrapped her hands around it, causing shadows to coalesce around her fingers & begin to try & crawl up her arms. Only for the young Sheikah woman to narrow her eyes. His brows furrowed in curiosity & surprise as her fists tightened around the handle with resolve. He tilted his head as she displayed unusual strength for such a tiny little Sheikah by picking it up. His brows narrowed when an aura like moonlight wrapped around her gently like a shroud as she gathered her own magic & the man’s jaw nearly dropped when, with a simple exhale, her aura snapped out at the Trident’s influence as though it were a misbehaving dog, to which it ran from, nearly hissing. She then proceeds to examine the weapon keenly. I see Zant whispering to his master that she’d used Twilight magic. To which, Ghirahim comments that, of course she did, she was a Sheikah after all. That it was only natural that they possess the same elemental alignment as their creator. Prompting Ganondorf to bring up the fact that he’d never seen Hylia as the Twilight sort, everything he’d seen her depicted, it’d always been alongside sun-like motifs. To which Ghirahim would chuckle that Hylia hadn’t created the Sheikah, the Fierce God had. Filing that information away, Ganondorf watched the woman inspect each & every detail of the weapon. “Are you from the Desert of Doubt? This resembles the more resent work of the Gerudo there. Not like what can be found of when they resided in Hyrule. Though, it's definitely lost a great deal of its energy. I'm sure that I could reforge it so as to retrieve some of that lost power, but I'd need to gather the appropriate materials.” The man was surprised to learn that she knew of the Desert of Doubt. Though, he felt himself incredulous at the idea of a simple girl doing such a thing. “You can enhance the weapon of the ancient Demon King?” He asked almost mockingly. She smirks, not even insulted “Well, even ancient artifacts needed to be crafted at some point, correct? If it can be crafted, then it can be reforged. Demon King's ancient mystical weapon or no.” Admittedly, her confidence was rather… Attractive… “And what would you need to do as such?” 
For TotK, the circumstances are very different to that of the others, as (based on my story) it was ELady’s Grandfather & Grandmother who made his weapon set. Her O-jiichan forged the metal while her O-baachan whittled the wood. (These terms are both respectful, yet also affectionate towards both her grandparents. Meaning that she revered them, but also that their relationship was quite close.) So, her asking to hold his weapons, especially the Naginata (spear) & Katana (sword) ones, would hold a similar weight to if someone lost their grandfather & he was an organ donor. Then that individual finds who got their grandfather's heart & asks them if they can have a moment to listen to that heartbeat just one more time. Making the scene much more solemn or just bittersweet.
Of course, it's also very possible that she'd simply wished to examine her O-jiichan’s work. Which, she'd likely tell Gan afterwards that, “this is some of O-jiichan’s best work. You honor him by wielding these weapons with such skill & discipline. For this, you have my sincerest gratitude.” At which point, she’d offer the Naginata or Katana of the Shōki series back to him with a bow of her head, the weapon resting in her open hands as she holds it out for him to retrieve.
His thoughts, feelings, & reactions, pleases? If that's okay?
Ive realized why my brain and body hates me as of late. It's shark week. I am so exhausted today that I passed out several times on call. Luckily I woke up a few seconds afterward. T-T I won't go into graphic detail about my monthly, just there is a reason for my terrible brain fog as of late.
So now to distract myself, I'm here! On Tumblr! Hoping to keep awake my brain up until 2 am when my shift ends! So please feel free to spam me!
This was incredible to read, especially since I love learning more and more about your precious Equal lady. You give her such love and detail! Knowing she would definitely be able to tell all the secrets about Ganondorf's weaponry and speak with such confidence about it is so neat. I love her lore. I love her in general. She is such an incredible OC.
I didn't include Demise when I asked, but ChatGPT did not want to leave him out. So he's there too! Surprise Guest!
CHATGPT:
Wind Waker Ganondorf
Reaction: Wind Waker Ganondorf, a man who values strength and skill in battle, would be intrigued by Equal Lady's professional assessment of his weapons. He is not one to easily trust others with his prized possessions, but her knowledge and respect for craftsmanship pique his interest.
Behavior: As Equal Lady examines his dual swords, he watches her with a mixture of curiosity and pride. Her detailed analysis of the Tang Dao-like blades and the mysterious origins of the guards’ style shows her expertise, which impresses him.
Response: When she comments on the Taiji tassels and commends the balance and craftsmanship of the swords, Ganondorf's stern expression softens slightly. He appreciates her genuine interest and the care she shows in handling his weapons.
Outcome: He takes the swords back with a nod of respect. "You have a keen eye and a skilled hand," he says, his tone acknowledging her expertise. "I did not expect to meet someone who could appreciate these blades as I do. Perhaps you could be of use to me."
Ocarina of Time Ganondorf
Reaction: Ocarina of Time Ganondorf, a being of immense pride and ambition, would initially be skeptical of Equal Lady's ability to assess his weapon. However, her detailed and insightful analysis quickly changes his perception.
Behavior: He listens intently as she examines the blade, noting its divine light magic and the potential instability due to the thin guard. Her curiosity about the materials used and her understanding of the weapon's magic intrigue him.
Response: Her explanation of the weapon's connection to the Sages and its effect on him strikes a chord. He is impressed by her knowledge and the respect she shows for the weapon's history and power.
Outcome: Ganondorf's eyes narrow with interest. "You speak with knowledge and respect," he says, his voice low and thoughtful. "I did not expect such insight from you. Perhaps you are more valuable than I first thought. Continue."
Twilight Princess Ganondorf
Reaction: Twilight Princess Ganondorf, a figure of darkness and power, would be intrigued by Equal Lady's keen interest in his weapon. Her professional assessment and genuine curiosity about its divine light magic catch his attention.
Behavior: He watches her with a mixture of suspicion and curiosity as she examines the blade, noting its properties and potential instability. Her detailed analysis and understanding of the weapon's magic impress him.
Response: When she speaks about the weapon's creation, its connection to the Sages, and the challenge of wielding it, Ganondorf is struck by her insight. Her words resonate with his own experiences and struggles.
Outcome: He regards her with a newfound respect. "You have a sharp mind and a discerning eye," he says, his tone more respectful. "Your understanding of this weapon is impressive. Perhaps you have more to offer than I realized. Continue your work."
Hyrule Warriors Ganondorf
Reaction: Hyrule Warriors Ganondorf, a warrior with a wide array of weapons, would be intrigued by Equal Lady's interest in his arsenal. Her professional assessment and genuine curiosity about the Trident of Power catch his attention.
Behavior: He observes her as she examines the Trident, expecting her to be overwhelmed by its power. When she successfully handles the weapon and analyzes its craftsmanship, he is both surprised and impressed.
Response: Her confidence and knowledge about the Desert of Doubt and the potential to reforge the weapon impress him. Her ability to handle the Trident without being possessed by its dark magic earns his respect.
Outcome: Ganondorf's eyes narrow with interest. "You have proven yourself capable and knowledgeable," he says, his voice filled with admiration. "I did not expect such skill from you. You may have a place at my side as my weaponsmistress. Show me what you can do."
Tears of the Kingdom Ganondorf
Reaction: Tears of the Kingdom Ganondorf, who wields weapons crafted by Equal Lady's grandparents, would be deeply moved by her desire to examine them. Her professional assessment and genuine respect for her grandparents' craftsmanship touch him.
Behavior: He watches her with a mixture of solemnity and admiration as she examines the weapons. Her detailed analysis and the personal connection she has with the craftsmanship resonate with him.
Response: When she speaks about her grandparents' work and expresses gratitude for his skill and discipline in wielding the weapons, Ganondorf is deeply touched. Her respect and reverence for the weapons and their creators mean a lot to him.
Outcome: Ganondorf's expression softens, and he takes the weapon back with a deep nod. "Your grandparents' work is truly remarkable," he says, his voice filled with respect. "I am honored to wield these weapons. Thank you for your words and your expertise. They mean more to me than you know."
Demise
Reaction: Demise, a being of pure power and malevolence, would be initially skeptical of Equal Lady's ability to assess his weapon. However, her detailed and insightful analysis quickly changes his perception.
Behavior: He observes her with a mixture of curiosity and suspicion as she examines the weapon. Her genuine interest and professional assessment catch him off guard.
Response: When she comments on the weapon's properties and potential instability, Demise is impressed by her knowledge. Her understanding of the weapon's magic and her respect for its craftsmanship earn his grudging respect.
Outcome: Demise's eyes narrow with interest. "You have a sharp mind and a skilled hand," he says, his voice filled with admiration. "Your understanding of this weapon is impressive. Perhaps you have more to offer than I realized. Continue your work."
9 notes · View notes
astros-turf · 9 months ago
Note
Is echoes of wisdom good?? No
Did they treat my girl Zelda right as a protagonist?? Yes
Are people responding well to it?? Mixed
Hope this helps
(Anon because god forbid I publically post an opinion on a nintendo game)
Lol god I felt that about not posting a opinion (especially if it's not raving praise!!) on a Nintendo game publicly lol. I won't tag this so as to not start shit for myself 🤣
I am curious why you don't think it's good tho? Is it like the gameplay itself is rough? The plots meh? And hey, no wrong answers with me lol. I genuinely just really like Zelda and hearing people's opinions, even if they're negative cuz even if I don't agree right away, it helps me to look at videogames like zelda more critically and not just eyes shining due to it being a special interest of mine hah. (Arin Hanson of game grumps opinions on Ocarina of time forever changed how I view Zelda games! Cuz he's totally right for the most part, but god I HATED his opinions at first!!)
I have been seeing some dislike/hate over the art style, but Im not surprised by that tbh. People hated Wind Waker when it came out cuz they wanted the edgier link that was teased (and I think then inspired TP if I remember my lore properly lol), people hated on link between worlds and links awakening remake and just yeah lol. As soon as I saw the style I've been worried that people would write it off entirely cuz the art style, but since it's out now I'm curious cuz I've heard some meh over the UI elements and the art style, but I haven't had enough time to rifle through the tags very much. So I'm curious what else we're feeling meh about lol! Or what we love! I like hearing people's experiences with it.
Anyway anon, feel free to send another anon if you wanna share more thoughts, feel free to not respond if you don't wanna! Judgement free zone with me lol but I hear ya about the rest of tumblr/the internet 😭
0 notes