ok nvm no other rant parts but i have more thoughts on this im not that dumb or demanding about this stuff and ik there is a story in this event but again STORY LOCKED IN...EVENT.................................................................... IDK make me care for it if u want me to read it on a wiki but then again its not like its useful for any future big lore stuff but im haunted by this always bc i know some smart ass nerd emoji ahh mother fucker is gonna come to me and go BUT ERMMM IN THIS ONE DIALOGUE IN THIS EVENT BETWEEN SILLY WITTY NONSENSE DIALOGUE WAS SOME... KIND LORE STUFF IDK AND IT GOES AGAINST THIS oh my gofdddhdhhdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd
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Hello hi I hope you know the "aigis earnestly asking for lesbian sex" post saga lives rent free in my mind. Internalized homophobia speedrun kotone%. Also your art is so pretty
this is fr what playing the end of aigis's route for the first time felt like. I was losing my mind the entire time
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so like. at what point are we going to stop listening to game companies saying "the game was poorly received and didn't meet our sales targets, and that's why we're removing it from storefronts and taking down all the servers mere months or even weeks after release" for titles that had a long expensive development, were barely marketed, and nobody knew they'd even released until after they heard they were getting shut down and couldn't be played/purchased anymore?
I feel like the prevailing takeaway for anyone who doesn't just conclude "yeah, game was pretty mid, makes sense to me" has usually been "this company just has unreasonably impossible sales expectations and treats every project like a failure if it doesn't print a trillion dollars". but these ARE allegedly experienced business execs who aren't complete idiots, and after this most recent debacle with Concord I'm starting to wonder if a bunch of these "games getting wiped out of existence when they underperform instead of just being allowed to persist as they are and maybe improve with time" cases in recent years might be more of a Warner-Discovery type situation, like nuking an entire animated series or film that was worked on for years and preventing it from being sold because it has to be officially unprofitable for the company to use it as a tax write-off. I look at a game that was worked on for 8 years and only made available for 2 weeks, and it's hard not to see the parallels.
great work, AAA games industry, really normal and sustainable stuff you're doing over there as usual
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The Evil Within 2 - Stefano Valentini's Domain
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