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#with actual lore in the post instead of the tags this time!
cuteniaarts · 1 year
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POV: You’re a merchant ship captain and you’re making your crew stay in a relatively small seaside town for just a bit too long (FOR BUSINESS REASONS, DEFINITELY NOT BECAUSE you’ve met a rather attractive sea monster who has just started warming up to you) and you swear the odd girl who’s always too bundled up for the summer heat keeps staring at you whenever you walk past… and are you losing your mind or are her eyes glowing?
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Or: Midori has noticed that unlike her crew, who walk around town and chat up locals, Kuvira spends all her free time running off to secluded caves and beaches and the abandoned pier, and she knows exactly what (or who) the reason behind that is since she spent all of her childhood doing the exact same thing
Some design and story notes, because I love talking about this AU~
Like in SotRl, starting from age 4 Midori grew up in Haya’s ‘care’, and while I don’t think she beat her, Midori still ended up with insane self esteem issues, mostly stemming from her being half-mermaid. Haya knew about her brother’s infatuation with the sea serpent and chose to ignore it, which she managed rather successfully right up until one of the products of said infatuation was dropped off at her door. She has no idea Suiren exists though, even as a young child Midori decided keeping her sister a secret would be safer for both of them
She’s human passing enough, but inherited plenty of things from her mother – scales along her shoulders, sides and thighs (though they’re green instead of blue), sharper teeth, ears that morph into fins at the ends, glowing eyes and fully functional gills. The siren song, however, passed her over. Haya, of course, made her hide all of it, along with making her internalise that she’s a freak, a half fish monster who will never fit in with human society, but spirits help her if she refuses to try to conform
The clothes she wears serve no purpose but to hide her differences. As a child she was much more drawn to more open and lighter clothing, shorts and tank tops and the like, but Haya didn’t care. The long skirt and sleeves conceal her scales, long enough that she can safely roll up her sleeves while she works or that gusts of wind won’t ruffle her skirt too high. The scarf goes over top of the already high collar to make extra sure no one will see her gills – she has gotten used to it over the years, but at first the pressure on her gills made her feel like she was constantly choking. Her hair is styled in a certain way that keeps her ears from view, and she was taught not to smile so her fangs wouldn’t be as visible
Mermaid eyes don’t always glow, it’s actually an evolutionary intimidation tactic that can’t really be controlled, and Midori isn’t even aware she’s doing it. With her eye colour it’s easy to write off as tricks of the light, which everyone who notices it always does… apart from Kuvira
Midori and Suiren haven’t talked in a while, both thinking it’d be better for the other this way, and Midori’s current goal is remain as integrated with humans as possible. It’s often hard for her to see the point, she’s too socially awkward to make friends and it’s not like she will ever have a husband or wife, not with her defects. The people in town like her just fine, she’s nice and hardworking, but she knows she will never truly fit in. As a child she used to beg Suiren to let her leave humans behind and take her into the ocean, but they both knew it wasn’t possible. Midori can breathe underwater just fine, but her lack of a tail will make her even more of an outcast among merpeople than she is among humans, and even though her swimming is better than the average person’s, she won’t ever be fast enough to survive the dangers of the ocean. That’s how Midori lives, born into two worlds but never being enough, never truly belonging to any of them, so she can do nothing else but go about her day doing her chores, consciously stop herself from gazing wistfully at the ocean, and keep an eye on that ship captain that seems to have taken a keen interest in her sister.
Oh, and I was messing around with the light pen so here’s a version that highlights exactly what Midori is desperately trying to hide:
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ao3screenshotss · 1 year
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sometimes i worry about my internet footprint and the fact that it might stop me from getting a job in the future or something (i literally run a blog posting screenshots from fanfics i read) but then i think ‘well damn, if they can find all this information about me then i don’t deserve the job cause i know i wouldn’t put in that much effort to find information on someone’ and i feel better
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sn0wbat · 8 months
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sparkle on, tiberius ✨
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u5an5 · 10 months
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Am I the only one that every time I get myself into new fandom I just sigh, knowing fully well that I just got next 20+ x reader, y/n, x Oc!whateverthefuck or just any form of self insert tags to blacklist?
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princekirijo · 8 months
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POINTS ‼️‼️NEW RIKU ICON‼️ REAL‼️ GRAHHHHH HE LOOKS AWESOME 🔥🔥🔥
Ahh thank you Misty :3c
Here is the uh full icon for those who want to see it properly 👉👈
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He's my silly little goose :3 my funny boy
Also uhm a bonus and a little lore drop I'd planning to make for a while undercut ehe
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Tada this is Riku's actual eye colour! Much similar to Mitsuru's :3 He wears eye contacts throughout a lot of Captain AU's story and if you ask him why he will give you a different answer every time ehe
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seventh-district · 4 months
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not even gonna tag this properly bc i don't wanna get Involved but i do have some Thoughts i need to get out into the void so here we go
(aaa quick edit: CW for mention/discussion of Boothill leaks)
#today's gone Badly and i'm upset but instead of venting abt it i'm gonna channel that energy into doing a bit of tag rambling abt Boothill#well. less abt Him and more abt uh. self-analyzing my anxiety surrounding contributing to fandoms. he's just today's catalyst#like. i know it's mostly a me thing. i'm hypersensitive to criticism and very conflict avoidant + socially anxious + perfectionistic etc.#so I'm the one that keeps myself from posting more stuff out of fear of being criticized or called-out for what i've made#bc inevitably Someone's gonna see it and think its OOC or a problematic take or they'll misread my intent. etc etc what have you#but like. that's inevitable. there's no way to communicate every single thing with all of the nuance required to avoid misunderstandings#and other times it's not a misunderstanding it's just a difference of opinions and that's Fine!! there's no accounting for personal taste#there's no accounting for several things actually. taste‚ bias‚ lore-knowledge‚ differing levels of chronic-online-ness‚ etc#so this isn't me complaining abt the state of fandom culture (although i do think. sometimes. ppl take shit a bit too seriously)#but anyways all of this is mostly just anxiety-fueled. it's not like i very often actually even receive negative feedback or anything#if anything ppl tend to tell me that i'm overthinking it and killing my own fun and worried that my stuff is more OOC than it is#which like. yeah. Yeah u right :) but that's just the way that i am! always losing the idgaf war i suppose#anyways what's Boothill got to do w this ur wondering. well. i've been thinking abt the quickly emerging concept that he's illiterate.#and it just. has me feeling a lot of ways. and watching ppl disagree over it has me feeling some Bad ways. bc it's def a loaded topic!#if you'll pardon the pun there. and i don't rlly have anything new to add other than that i'm conflicted abt it.#like yeah i saw the leaks days ago. of him mentioning 'not hitting the books' much as a child when we ask him why he sends voice messages#or voice Transcriptions ig. ykwim. and like. *braces for impact* ...i liked it? like. it doesn't feel right to call it endearing#i'm not trying to infantilize him. ok that's not the right word either but ugh. you know? what i mean?? who am i kidding even i don't know#it's not quite right to say that it feels like Representation either. but it's something close i guess#as a southern person myself who didn't receive a 'complete' education due to factors that weren't to do with my intelligence#the concept of seeing him as a capable force to be reckoned with and respected who also happens to have not received much formal education#i like that. i do. but there's so many issues w it at the same time. like. as i said‚ being southern myself has me Wary of the way Hoyo is-#writing him. as well as of the way that the fandom is taking the bits of his lore and running away w them. and i'm Very aware of how ppl-#will see a southern character and be All Too Eager to agree that they're lacking intelligence based on our Redneck™ stereotype#sigh. and before we even go too far with this. it's not even confirmed that hes completely illiterate. which is a valid criticism i've seen#there's Multiple reasons that could make him prefer voice to text. but regardless. i'm just worried that ppl will misconstrue my intentions#like. example: that edit i made the other day of him saying 'no thanks i can't read'. wasn't me playing into the stereotype of-#'haha dumb country boy can't read!' it was. in my eyes. something he'd say as a joke to make light of a potential insecurity#like. i think there's far more depth to Boothill's character if ppl could look past the surface. and i dont wanna contribute to the problem#but sometimes ppl Will have stereotypical traits and i wish the same could apply to characters as long as it's done Thoughtfully.
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roitaminnah · 2 years
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the amount of comic ideas i am having on a daily basis vs. the amount of work i have to do right now,,,, heavily unfair and homophobic that the world does not stop so that i can draw buttsoup for 12 hours a day
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bunn-iiii · 11 months
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never gonna change my main url, however you can enjoy about 70% of my other urls I have horded as side blogs in my ever growing collection
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byakuyasdarling · 1 year
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Was thinking about my Bl//ack Bu//tler S/I again and realised that since she’s a prequel to the main series, she technically can have a mission where she sees “Ci//el” before the tragedy and when she’s later reincarnated to be a reaper, she sees him again and is like “haiii!”
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cantofworms · 2 years
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#actually seeing what boomer said about the dsmp bs and like….#….. damn what ur complaining about literally has Nothing to do w dream sorry people care more about dream seeing his irl friends and family#for the first time in literal years and not. minecraft role play LIKE💀💀💀💀💀#if no one cares about ur cringe fail lore stories tbats on you❤️ why do you need Dream to green light shit for you ?????? he’s supposed to#be ur friend not ur manager but go off and incite discourse to the already massive dream hate parade this month……. all over season two not#starting when ppl aren’t even done their s 1 shit yet LIKE please cease tbe silliness for one second please#ik this was all aired out like two days ago but now it’s my turn lol#ppl in the tags of That post being like ‘sorry I keep talking about dream but this pisses my off’ uhhhhh ur obviously not comfortable#talking about him for real valid Reasons but you just GOTTA reblog and dunk on him because………. he announced season two at the start of the#summer ? when no one was close to being done their stories but had ample time to do so ? when there was no visa news to plan around ? and#now dream is allowed to leave his house without having a panic attack over being recognized and that inconveniences you SOOOO much bc…..#you care about a mc server even tho you hate the guy who owns its guts ?????? got it got it you have a functioning brain for sure#like ya it prob won’t fr start up until 2023 when they get back into focusing on content instead of travel#but when they do pleaseeee just let it be dtkq and sbi like they actually give a fuck about their friends and lore and don’t air out their#dirty laundry w dream in PUBLIC like a bunch of sociopaths#but maybe these smaller streamers just aren’t as close w dream as we thought❤️ sucks to be them grow up fr#complaining about a damn server in this climate like it boggles my mind#anyway……… ^_^
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utilitycaster · 8 months
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The people who get on every D&D post, no matter how untagged
Guy presenting the most basic obvious DM-ing tip of all time as if it is a rare pearl of wisdom. Technically guy is gender neutral here but also 99% of the time this is a mansplainer
Person who is trying really hard to argue that Paizo is a scrappy little indie darling
Person who is trying to convince you that a genuine scrappy little indie darling game that is extremely niche and completely unlike D&D in every way is what you actually want to be playing in lieu of D&D instead of, perhaps, in addition to D&D
Person who, when you point out the above re: the games they are recommending, calls you a capitalist bootlicker for enjoying a popular game you already own and don't need to spend any more money on and indeed haven't spent money on in several years, and argues that you must prove you are True Supporter of Anticapitalism by buying their favorite game.
Person who has clearly had a really terrible specific D&D experience tied to an egregiously bad DM or other player assuming this is universally a problem
"All that matters is that everyone has fun! This statement is useful, actionable, relevant, and definitely not meaningless pablum said by people with nothing of worth to add but nonetheless insist on speaking."
Forty separate people who talk about their D&D game at length in the tags despite it being tangentially related at best
Of those forty, one will specifically talk about a game that sounds like a horrifying nightmare for everyone involved but will not indicate they FEEL that way about it
One person will talk about their D&D game very briefly in a way that is actually directly related to the content of the post and is beautifully illustrative
person who is deeply into Forgotten Realms lore and does not realize that like 95% of D&D players are NOT deeply into Forgotten Realms lore (this is shifting with BG3 but still) and are basically that xkcd meme
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novantinuum · 5 months
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jen's "Hard-Light Hybrid Steven" headcanon dump
Okay so I'm just making this its own post, because frankly at this point... the original post is so hard to get all the pulp out of due to the headcanons being spread over multiple reblogs and half of it being in the tags.
So here we go. Self indulgent headcanon time. This is how I'm now personally interpreting things within the realm of my own fic work and the post-canon storylines that live in my mind. This is NOT, however, a work of meta- I am by no means suggesting this to be what I see as "canon," only having some fun playing around with ideas I think are cool on a speculative fantasy anatomy level. Take it as you will basically, lol. This is ultimately just for me.
With that stated:
"jen what the fuck do you mean when you say hard-light hybrid Steven, what are you even suggesting"
Essentially I am proposing that Steven becomes progressively more hard-light based in form as he ages. When he was born he was two almost entirely separate halves mashed together- organic and gem- and those two halves slowly but surely merge over the years (hard light replacing organic matter) until one day they are literally inseparable, and Steven is one permanently cohesive being... entirely hewn from hard-light, but with a level of anatomical complexity that still makes him a complete anomaly amongst Gems and humans alike. Instead of the innards of his body being solid light, he is still formed of cells- only now, those cells are entirely hard-light.
His gem is somehow mimicking the form of organic matter with a level of detail that's absolutely unobtainable by shapeshifting or tailored reformation alone. Steven has become the single most complex hard-light system to have ever existed.
Some more specifics on how I imagine this merge working:
Much of the "merging" is natural over time, basically his gem branching out new bits of hard-light circuitry within his body as it integrates within his system.
However, this process is sped up significantly by all the spills and injuries Steven deals with throughout his childhood... because his body's instinctive response to injury is simply to replace damaged cells with hard-light analogues. An almost instantaneous patch job.
Steven's component halves being so distinct early on is a large reason why he takes so long to harness many of his powers.
This is also why Steven's (mostly) organic half is so weakened during the split in Change Your Mind- at that point there's a lot about his anatomy that's been converted to hard-light, so it's basically as if White Diamond yanked the power source out.
(Same idea for why he's so weakened during the movie when his gem's on the fritz... his gem's connection with the rest of his body got partially severed for a time, which. Is not Good for someone who at this point is more hard-light than not hard light.)
At a certain point post-canon, it becomes impossible for Steven's organic and gem halves to be separated. They are so tightly integrated that attempting to remove the gem would only poof him.
Now, here's the thing though...
Steven does not realize that Any of this is taking place until the blunt reality of his strange new anatomical nature is put on display for all to see... when he actually DOES poof.
Here is how (in my own post-canon musings, which I have simplified here because y'all don't live inside all the intensive lore that jangles about my brain) I envision that taking place:
So, Steven would be in his mid to late twenties at this point. He's married to Connie, and they have an infant son.
Recently, there was a fairly severe Gem incident that left Beach City and Little Homeworld pretty damaged. Things are still being mopped up from that.
Steven, Garnet, Amethyst, and Pearl head out on a quick mission one day to intercept one of the last few supporters of the Gem who attacked the Crystal Gem's hub of operation, and at first it seems like it's gonna be a straightforward trip.
Then, Steven sees the Gem in question pull a destabilizer wand on Garnet, and- unwilling to watch her to get ripped apart like that again- throws himself in between. He can take it, he thinks. These things never hurt him one bit as a kid
He cannot take it.
He poofs.
His gem unceremoniously falls to the ground, along with the clothes he was wearing and whatever he had in his pockets.
Cue the others going "what the actual FUCK" because based on everything they've ever witnessed and known about him no one had "Steven poofs" on their bingo card.
The insurgent Gem is captured and dealt with, but now... oh, boy. There's literally no playbook for this. Nobody knows what to expect.
Steven's gem is quiet for WEEKS. During that time, the Gems end up consulting the Diamonds on Homeworld to ask for intel on diamond reformation, but none of them are much help- Rose and Steven are the only ones who have actually poofed. Beyond them, this is completely unprecedented.
In a very vague sense, Steven is aware of what must have happened during this time... (even if a part of him wants to deny it, because How???)
He can pick up vague snippets of what's happening just beyond his reach... catching voices and what must be faint sensations of familiar people handling his gem, but beyond that he has no awareness of the passage of time, and he has no means by which to reach out to them mentally.
It takes almost two months for him to finally reform. When he does, his gem quickly shifts through its previous three forms and then just... outright h a n g s for a while on the new one... as if what's trying to "load" up is so complex it's goddamn buffering.
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(my brain can only think of This image uyhjfsdbyuhjfg)
No one really knows what to expect but when he finally reforms, he... looks mostly the same? Still rather human in appearance, externally? The only notable difference is that his irises are pink now. (But with no diamond pupil- not unless he's going Full Power Mode.)
Steven also reforms WITH an outfit much like a Gem would.
The second he's back, he runs to embrace Connie (who is sobbing in relief) and asks how long he was out.
And he did NOT anticipate that answer to be two months.
As it turns out, he missed quite a few baby milestones while he was gone, and he feels horrible about it- it's not his fault of course, but he feels so bad that Connie had to go that long without his support, and that there's all those special "firsts" with his son he'll never get to experience.
This whole incident marks Steven's final "retirement" from participating in real combat- he outright tells the Gems to not involve him in any other combat situations unless the whole ass planet is under threat, basically. The potential risks are just not worth it now that he knows how long he'd be out of commission, should he poof once more. He can't put his family through that again.
Now, with all that outlined...
Ways that Steven is Weird now:
He looks rather human- his hair looks like hair and his skin looks like skin- but after he reforms, literally every "cell" of his body is fashioned out of hard-light.
However, if one were to theoretically slice him in half (which I PROMISE I am not going to do, this is only a thought experiment ahahah-), his internal anatomy would glow much like the Gems' do. (See below image for what I mean.) The "human-like" appearance of his skin and hair and other externally visible features does not extend very deep.
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He "bleeds" pink now- but it's only surface, and is all just excess hard-light. No real blood.
His body would no longer show up on a radiograph- just the gem.
Many of his anatomical features (not all of them, though) are now vestigial in certain ways-? Like, various functions have overtly been taken over by his gem... he doesn't need to breathe or have any lifeblood beyond light pumping through his system, so his heart and lungs serve no necessary purpose anymore... but all of these organs still "exist" as like an echo of what once was, perfect mimics of their organic form but hewn from hard-light.
That being said, Connie enjoys the reassurance of his heartbeat, so he retains that function while conscious.
(Not to mention, "breathing" is literally just a habit for him by this point.)
HOWEVER, when he sleeps (another thing he technically doesn't Need to do but does anyways) his breathing and heartbeat stops entirely and it kinda spooks Connie out. The literal only evidence she has that he's still kicking during these times is the soft hum of his gemstone.
He does not have a biological NEED for food or water anymore and can fully operate on exposure to light alone, but he still really enjoys eating and drinking anyways. In fact, he's still able to absorb energy from food... so it's basically like he's over-charging his battery or whatever. He also still experiences taste (so still posesses some form of taste receptors) and instinctively feels "hungry" at meal times, so like... the running theory is that he must have hard-light analogues for all these receptors and neurotransmitters and hormones that communicate sensations like hunger in his system even though their function is entirely redundant with his gem powering everything.
Furthermore, his memories and sense of self and everything one might refer to as "the soul" is stored exclusively in his gem now. Which means, if one could manage to analyze his brain like one could with a human brain, there would be entire sections that simply... don't light up the way that others (such as the parts of the brain that govern motor control, as an example) do. This is because all the "data" once stored there has migrated.
He can fully shapeshift now, if he wanted to.
He can also still visually "age"- it's all based on his mental state, same as before.
But despite being hard-light in nature now, he can still interface with organics in fusion because his form is still so organic in shape and function. He's still the bridge between humanity and gemkind. I like to think that... theoretically... a Gem might be able to fuse with an organic too, but the sheer burden of trying to shapeshift and maintain such cellular complexity is what stops this from happening.
Steven, though? His very existence as a hybrid acted as a template by which hard-light could learn to understand organic life. He is still an intensely unique being, even IF he no longer consists of any actual organic matter.
_
I am sure I will probably add something to this later, but for now, those are all my musings.
Anyways, thank you for taking a brief visit to the deepest recesses of my brain, where I am chewing at the drywall and bouncing around the room like a cat who has just devoured the goddamn motherlode of catnip. Good night! !! :DDD
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xitsensunmoon · 1 year
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Biting the Hand That Feeds au FAQ (Vampires + donor au)
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Any general content warnings for bhtf au?
Yes. A normal amount of fnaf warnings, a normal amount of vampire warnings. For someone who doesn't know I elaborate... For vampire stuff, the most obvious ones are blood, hypnosis, bites, and animalistic behaviour. Less obvious - slightly suggestive themes. For fnaf - fnaf's usual violence, dark themes, a drop of gore and murders. The lore is uh. Very dark. I will try to decrease the amount of all of the cruelty but man. People who know, know how hard it will be. But I will tag everything properly so don't worry.
Is there a fic for your au?
No. And currently, I'm not even planning on writing one.
How do I find the story?
For now, we have two comics that are directly connected and one that doesn't have a specific place in the story but is about canonical lore.
[ 1 ] - [ 2 ] - [ x ]
In future, we will have more and I probably absolutely will forget to update this post so I recommend checking the tags. Here's the tag list
Tip: don't click the tag. Tumblr hides half of the results. Type it in the blog's search instead :)
Are the comics the only canonical thing about au?
No! I answer asks and draw a lot of doodles with bhtf au all the time and 90% of them are canon. You can, yet again, find everything in the tag list linked in the previous question.
Can I draw/write fan stuff for your au?
Yes, please!! I'm always happy to see fanart and fan writings and literally everything that you do! Just tag me when you post and use a fanart or fanwriting tag for au specifically so I don't miss it!
Can you include my characters in your story?
No, unfortunately, I cannot. The story is already written and I don't have any "space" for background characters either. Maybe it will change but currently, things are like this.
I asked a question with an interaction with my characters and I never got an answer, why?
I don't accept such requests. I'm not ready to spend my time drawing other people's characters for free(if I personally don't want to, of course)
Is there any limit to how many questions I can ask?
No, not at all! You can ask all you want just please make sure your question wasn't answered before. There is a big possibility I will just simply delete it if it was answered beforehand many times. Check the ask tag for it.
What about limitations? Any boundaries?
Please no questions about tickling🧍‍♀️ I got so many of those it already makes me uncomfortable. And for some reason, a lot of people send asks that include violence towards my characters and while I don't really feel uncomfortable with this I just idk what to answer and why are you even doing this lmao
What questions I should avoid?
Well, not really avoid but I will mention it anyway.
The things I have planned to draw right now:
- Sun and Moon and y/n's first meeting
- The creation of Sun&Moon
- Why S&M are sensitive to light and darkness
- How they hunt
So no need to ask me about these. I will show it, I promise.
What about sexual themes?
I understand that I post a lot of suggestive stuff and it may appear I allow such a thing but no.
You can create content with it tho, I don't mind for the most part. Just be ready that I may not reblog it, as my Tumblr is a SFW place. It's always 50/50.
Romantic themes?
I do draw some kisses and cuddles when I feel like it and you of course can send ideas for cute interactions but in the story we're very far away from it lol.
My question gets ignored even though I followed everything that you mentioned here. Why?
Answered in main FAQ.
Can I share the ideas for your au with you?
YES!!! Yes, yes and yes! I'm very open to that, like yes! The only thing that I definitely want to mention - you should expect that I actually can take your ideas and use them. Some people are protective of their ideas so if you're like this you probably should not share them with me :)
The information that you're using for your au is wrong.
Happens sometimes yeah. I know nothing about any medical stuff for y/n so I usually improvise. After all it's an au about robotic vampires man, this information is absolutely wrong. But! You're free to drop feedback/constructive criticism in my inbox!
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Will be updated later
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katyspersonal · 20 days
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In defence of Shadow of the Erdtree + Getting my grudges with the fandom's bad takes off my chest
(! if you are seeing this caption it means the post was shared via queue feature, thus I must be STILL on my hiatus! will respond to comments when I am back online and thank all 5 of you for waiting for me! )
*deep, tired sigh* Allllright so... Ever since SoTE came out, it has been a rocky patch for me growing past initial shock, absorbing new lore and above all, dealing with some conflicts that transpired over it! In the end my grudges, as well as disagreements with popular attacks on this DLC accumulated enough to make me feel like smoking volcano, I swear.. You might have observed some anger already slipping through the cracks, but I've decided to place ALL of my opinions in one easily skippable post instead of turning my blog into a toxic pool with endless negative posts, so I'll just get to it!!
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YEAH YEAH I know, a TRUE comedy genius remaking my DLC predictions bingo post to structure what I want to address fdhhdsf This is basically a 'so how is checking Elden Ring tag going today? :)' bingo but... it is easier to put it like this. I just need some way to simply vent my own frustrations because I hate everything featured in this image with THE burning rage. Putting my opinions and everything under cut but fair warning, not only it is going to be very long as if anyone who knows me is surprised dfhshfsd, but also very ANGRY! ANYWAYS!
1) "They excused genocide by giving Marika a sad backstory"
Sigh… Instantly off to a terrible start, and it is truly the most Tumblr take out of all Tumblr takes imaginable. So let me suggest something actually ground-breaking here… Giving your villain reasoning not only makes for a more realistic and interesting character, but is also crucial because nobody is just BORN evil.
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sorry I had to I understand the temptation of wanting a villain whose sole drive is power control preserving privileges etc because it resonates more with the narratives proposed in real life and people's struggles, but not only even in real life things are FAR not as often as simple… but even if they were, Fromsoft is always dealing with more complicated matters that touch the nature of existence in general, and not just power and control over it someone could gain! Marika was not "just" evil even in the base game either, giving off the impression of someone wanting to build a perfect world of light, life, safety and abundance even at the expense of oppressing "potential threat" species (Omens serving as…. well, omens of the threat of returning to the primordial state of things or Albinaurics, creation of Nox, who angered the Greater Will itself once).
She waged war on the Fire Giants who had 'evil god of fire', caused natural disasters and whose fire existed as anathema to the Erdtree and declared her victory the start of the "better age"! That already spoke of a lot of complexity, without forcing the audience to agree with her motivations and actions but instead understand what weight they held in the grand scheme of things! Again: much like Gwyn who destroyed Dragons thus creating time, light and life the way it is known now and who for all his agenda against humans had a pretty solid reason to fear the darkness within them, which effects we've seen across the trilogy!
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What DLC did add was simply a lore on Marika's origins as a Goddess, and what made her vulnerable enough for the Two Fingers to seek her! Divinity is further stated to not be a great thing via Miquella's whole arc, but the wish to change the world to the better hits harder when you personally were a victim of its fundamental corruption! She did not instantly become a good person over DLC lore, nor she was just evil person and nothing else in the base game! War against Fire Giants (maybe Dragons?) was the means to topple the current powers and establish her reign, oppressing certain species was the mean to preserve it. She searched not solely to take revenge on the Hornsent, but to build a different world where what they did would not happen, ironically ending up causing more injustice ANYWAYS! Miquella fell into this trap. Heck, GIDEON fell into this trap!
Even then, her machiavellian character does not explain why even after Hornsent were completely defeated that war continues forever through Messmer and his forces. Could this be just what Messmer insisted on and THUS she cast him away, or she lost any and all sight of what pusher her to it initially? In either case, even the game itself makes it very clear that Marika/Messmer are not heroes here in the SLIGHTEST!
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On a more general note, detached from the specifics of this game: I do still find it more strange to be angry about villains being given sympathetic traits, as a concept. People who are just "born evil" are such a minority that they hardly can say anything about nature of men. Bad people, by proxy, are a combination of some sort of unhappy event (trauma, bad upbringing, faced oppression, mental illness that was not treated if not had its negative traits amplified due to environment, growing in propaganda and ignorance, abuse etc) and person's unwillingness or even inability to heal and stop the cycle of pain by refusing to cause more of it. It is not that simple, and often, people who were hurt so are past the point of not letting it make THEM evil, or lack resources to do so, or have their attempts to change if they WERE bad actively sabotaged.
This IS the true horror of existence: freedom of will itself being put in question. We might be not defined by our pain, but how we will respond to it might be defined by prior events, information we had, circumstances and society around us. How can ANYONE tell what they would be like if they endured the same? Can we be sure that we "endured the same but reacted differently" wasn't predefined by other, nicer factors? To be angry at the fact that a bad person who did bad things had a reasonable, even sympathetic explanation at the core of it all is to be angry that one's privilege to use "born evil" to mistreat and emotionally distance from those people is put into question!
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In any case, 'explanation is not an excuse' works not only as a tool to still judge someone's sins, but ALSO to explain that writers making a character more elaborate is not a demand to like this character or excuse their actions! Everything has reason… This is why no one is entitled to declare they know what is good and bad for everyone. Not just people like Marika or Gwyn, but even us.
2) "Hornsent are dangerous and deserved extermination"
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…okay, look, yes this is another heavy topic, and it does deserve a separate post which I did make already in the past ( x )! It is another topic that sort of transcends the boundaries of this story (another common Fromsoft W for making people question life and society themselves)! To put it down simply, of course no race is inherently evil, what is the reoccurring topic here is the culture! And what is on the surface is that Hornsent as culture and species, in many ways, are victims of its own oppressive religious institution and questionable traditions. Bonny Village's potentates are hostile, dangerous cult serving as a the weapon of """justice""" and """purification""" within Hornsent! They possibly go back-to-back with their religion but except they are extremist. We cannot tell whether general face of the religion, the Inquisitor hags, would do anything about it had they have more control, whether they tolerate it for convenience, or whether they encourage and utilise its existence. But what we CAN tell is that not only "impure races" are punished/killed, but even "unfaithful" Hornsent themselves!
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Yes, definitely there are also Hornsent children who would have no choice regarding their upbringing, information, nor much agency over their actions, and we know they did not spare the children either from the story of Hornsent NPC that we follow! But even then, it is clear that Hornsent that were in disagreement about their culture's demands had to be quiet about it either, or else they'd likewise be persecuted!
"Why could not they just have started a revolution" is a very unfair criticism towards a culture/place oppressed by corrupt religious (and military?) institution on many levels! As someone from the country ruled by a tyrant feeding the civilians propaganda excusing genocide and promoting xenophobia, as well as very corrupt and oppressive religious institution that yet is hardly a HALFWAY as awful as some countries I could explain how hard (impossible) it is to reliably as much as gather enough people to rebel (with no results but legal troubles down to getting imprisoned). Let alone gather enough people to go an die for the cause. Especially when almost everyone with ANY power and weapons is already by the government's side completely rotten by propaganda. Feeling outnumbered, not having any resources because they're all in the hands of people who ARE corrupt, knowing even out of other people who disagree most would not risk leaving their children and sick relatives and alike in trouble rising up against the enemy they can't reliably take down is already a huge problem here. Even considering the (very idealistic) sentiment that dire consequences doesn't erase the blame that comes from not speaking up, it doesn't change that there are real and reasonable people who don't agree! Let alone the separate topic of how even people rotten by propaganda deserve a chance for rehabilitation! Propaganda is a horrifying tool and not having immunity to it should not be automatic death sentence!
Shadow Realm is already full of burn Hornsent spirits questioning what did they even do wrong and claiming they only wanted to live and didn't do anything, further proving that they might not even be much aware of what their Inquisitors and Potentates do, let alone not being a solid monolith race of those who agree with extermination of the "impure"! They are people, living in conditions of the culture held by the throat of those truly evil! It were a bunch of civilians burnt, as well as Hornsent's (NPC) wife and child who 99.99% didn't do anything. To think of it, it makes it very bitter that Bonny's Village and Inquisitors in the Tower clearly were able to recover and bounce back, when it were civilians who payed the price. Very grim yet clever remark about the real world as well, but I am sidetracking. In general, yes, a culture that considers itself holier than others with extremist forms of it deeming them unworthy of living should be stopped and criticised, but genocide can NEVER be the answer!
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^^^ It fact, something already suggests there was a different answer, an even obvious one. Marika's "betrayal" suggests a long social game on her part, as well as the fact that Hornsent culture were trusting her! Maybe they knew she was a shaman and things were happening past the point where they stopped persecuting them, maybe they had no idea. Yet, in any case, Marika held enough social power to bridge the gap between the cultures, to let them evolve beyond their past, traditions and prejudice against 'outsider' cultures and instead learn from them!
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^^^ In fact, the gap was bridged, since Crucible, THE Hornsent thing, WAS considered divine even as Golden Order was established! That was like… after getting Elden Ring instead of Dragons (whatever the reason was), war with the Fire Giants and murder of the Fell God and removal of Destined Death from the Elden Ring? Nonetheless, with the power to stop vicious cycle and to let the horrible practices and past be buried and dissolve in her new order of life and radiance, so-to-say "civilization", she chose the path of genocide and revenge that has not ended even to this day! As well as essentially became "the very thing she sworn to destroy" by keeping those like Omens and Albinaurics oppressed!
And to bring back the previous chapter of this post, it is not an invitation to say 'aww then it is fair that she hates Omens so much 🥺', but a pointer that what she did was wrong. And so, yet again, the cycle continues, take Vengeance-Seeking Hornsent that swears to kill not only her and her family, but everyone affiliated with her in any way even if they were innocent and simply were born under such order! He mirrors how she/Messmer did not simply stop at punishing those who WERE guilty, how violence and revenge will always only birth more of violence and revenge, until someone decides to stop it and chose to solve the situation the pacifist way to their best ability. Even when some people claim that within this option those who will want their power back can survive and ruin everything again: likewise, if culture is exterminated, victims will survive and come back with revenge. Either way suggests the risk, but only one of these ways has even a CHANCE of better future! What IS certain is that humanity could never be at better place unless we as species keep trying peace over and over, that won't banish all evil from the first try, but we must choose peace and not genocide over and over!
3) "Miquella's character was assassinated"
No, it wasn't.
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OKAY FINE but it is one of the topics that are hard to approach seriously, when someone mistakes the arc of the character falling from grace to a complete rewrite of the character's personality! How falling from grace inherently suggests there was no grace to BEGIN with? Character assassination suggests Chloé Bourgeois from Ladybug that the character has been written a certain way, but then deliberate effort was done by the writers to damage their image and make the audience hate them or no longer care about them!
What we learned about Miquella from the base game was all information about him from the times long before we, player, arrived in the game, and before his departure in the Shadow Realm! He was kind, he cared about his sister to the point of creating a new school of magic and then creating Unalloyed Gold all to heal her, he wanted a gentler order than the Golden Order and created his own tree that welcomed everyone but first of all those oppressed by the Golden Order, he wished his brother Godwyn could die honourably instead of being a growing virus to all living past death. At the same time, he naturally needed military force to protect his Haligtree, as well as was able to bewitch people with his powers!
In Shadow of the Erdtree, nothing that followed erased that information! In fact, he still boldly stated that he wanted Age of Compassion! What we DID witness though were two things: 1) the fact that he had to get a bit machiavellian, something that already was obvious from the base game because kindness alone is not enough to survive in this world and you HAVE to do some planning as the leader up against the current order with its own fans, as well as people who hate the compassion as an idea and 2) that he has been leaving behind what made him the person that he was, including his feelings and attachments, which logically included caring for Malenia for example! So, the dearest sister is 'loyal blade', because he abandoned his love! He does not still love Radahn either, but Radahn was a part of the promise; a very pragmatic thing and memory that did not have to go as his feelings did. He simply was part of the initial plan to ascend to Godhood; Miquella sounded scared of the idea when he asked Radahn to be there for him, but abandoning his fears and doubts would not automatically erase the OATH. Effectively, a "contract".
Miquella was hyped up as that kind, almost perfect, noble person, for us to find out that he is not anymore. The 'anymore' part here is crucial! Fromsoft have previously did the trick with hyping a character up to be great but us finding out they were not with Vendrick and Gwyn (and very briefly with Artorias who didn't DO anything yet was hyped as THE hero when he was in fact defeated)! Miquella repeats the trend with reveal that he did charm Mohg back then (was not perfect in his actions, but I'll get to it later), but also has the story of further descent from that not-perfect-yet-GOOD person that we follow! He is effectively the most elaborate incarnation of the concept, and we know Elden Ring includes Fromsoft learning from their previous games a lot, polishing the concepts they want to use! Miyazaki confirmed that Elden Ring is "close" to the dark fantasy game of his dream, yet is still not it (someone stop this madman fhfdhs)!
To suggest that revealing him as complex, as well as adding the tragedy of repeating Marika's mistakes no matter how much he was running from this sad fate, equates the devs wanting us to hate him (that is what CA is) is ABSURD! He REALLY did not want to be Marika, he was AVOIDING it, yet no matter what, it caught up to him... How comes you equate tragedy and imperfection with suggesting that you should hate him according to the writers' intention? I will go further and say that if your expected reaction to finding out your fav was never perfect in the world where perfection doesn't survive, and had road to Hell paved with good intentions is 'oh devs made him hateable' it only speaks of your own lack of understanding and compassion. Miquella is as much of the victim of this wretched world as everyone else, where you die a hero, remain a lazy fence-sitter or try to do something but only drastic means to do it make a change. Really, this is just Fromsoft's world and Elden Ring is in no obligation to change their philosophy of existential horror!
4) "Fromsoft failed fans by not making it [insert a thing from a wishlist]"
It could be a bit subjective, but personally I think this is simply not how creativity works as a concept. This kind of criticism suggests that upon deciding on the DLC, developers were supposed to look at the fandom's discussions, determine what would be most emotionally satisfying for them, and go that route regardless of what their vision of the story was or what…? It feels like a very entitled kind of thinking for me. Creator's one task is to bring their own vision to life and tell the story and messages they want to deliver! Not to cater to the audience, not to tell them what they want to hear, not to do what sells well or, god forbid, fanservice. (and you can probably see in which paragraph I will need to touch this one too!)
Miyazaki has a rather grim vision of the world and humanity, that is not completely nihilist and devoid of hope, but never gives the coherent answer to what the better future IS either. Character Aldia from Dark Souls 2 (and vaguely in DS3) is probably the best personification of his philosophy. The world is wretched, but the means to change it are so terrible that one might question whether it is even all worth it and whether the new world built on sacrifices is truly better, toppling the corrupt power just replaces it with the other corrupt power unless you decide to straight up destroy the world, but there must be something, right? We just lack insight to understand what it IS, but how can we obtain that knowledge without losing our humanity? Happy ending or blunt message about how if you remove corrupt authority things will magically be good are not his style.
And… regarding smaller things, honestly? He had a right to throw in a random ship that didn't have any foreshadowing if he wanted! It is HIS story and HIS characters! Creator must not obstruct THEIR vision and preferences for anyone, but it is OUR choice whether to take it or leave it. Just because we gave Elden Ring that kind of popularity and influence with huge amount of support and bought copies of the game doesn't mean that now Miyazaki is under obligation to serve us and think about our reception and tastes as sort of "gratitude" or whatever… And on a relevant note, it is his choice which topics he wanted to explore in SoTE and which topics he was done with and decided to leave be.
Again I might be different, as the very moment we had a DLC confirmed I emotionally distanced from Elden Ring knowing that any headcanons and expectations could get jossed at this rate! Getting invested into series that is still in development suggests obvious risks! No one is obligated to ENJOY whatever choices he made, but what we should do is to remember that he had RIGHT to HIS choices.
5) *claiming all hinted that it obviously should have been Godwyn*
I've heard it often that base game all foreshadowed that Miquella was departing in the Shadow Realm to bring Godwyn back to life, Eclipse thing and all, therefore SoTE "betrayed" fans by not focusing on Godwyn. Everything was supposedly set up for him to be prominent or maybe to be a final boss instead, even if he'd be a through and through failed attempt of resurrecting him! But…
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Even in the base game, it was suggested that 'Eclipse' was already attempted, and failed. Nothing to suggest that they would go and try again via different means. And, in fact, there is another piece of evidence that Miquella was not going to attempt another way of resurrecting Godwyn! 'Please die a true death' suggests that Miquella wanted Godwyn to not exist as Prince of Death, but to die fully; with his body too, not only his soul.
This is certainly not about resurrection, so it is safe to assume that Golden Epitaph was made as Miquella gave up the hope of returning Godwyn's soul to him! 'Eclipse' was attempted, and it failed! Moreover, 'Eclipse' is a thing associated with the Castle Sol / Mountaintops! Nothing to suggest that it is properly done in the Shadow Realm, it is very much Lands Between's thing to do. (could it be relevant that Fell God of the Fire Giants was killed, and even before Furnace Visage thing his fire was shaped like an orb, so like a sun? no sun to eclipse to begin with? now Erdtree is THE source of light? some fuel for interpretations)
This is not the only reason, as we have a more bold one, that is Fia's quest getting broken! One of the endings is Fia laying with Godwyn and bearing a Rune to bring Those who live in Death back in the Elden Ring, and one of the remembrance bosses is Fortissax fighting within his dream! If Miquella's goal was to go and try to resurrect Godwyn, that would already remove his body from that area by the very existence of the DLC! So, should have Fia's quest/ending and Fortissax battle been timed events only for pre-DLC era? Or, again, if you say that event would only happen if we followed the entire DLC story to the final battle: Fromsoft's DLCs typically do not have any significant effects on the base games, it is usually just some extra dialogues here and there. And what would be about Godwyn's "virus" growing in Stormveil, as well as on some enemies and deathroots in the ruins where Mariners resided? What is considered his body goes FAR beyond just Deeproot Depths, should they have programmed removing of ALL that to not contradict their own lore, then? It really doesn't feel like the case even from technical standpoint already!
From narrative standpoint, both Godwyn and Radahn should (have) stay(ed) dead for the story and emotional weight, however, elaborating Radahn didn't make his presence overbearing for Fromsoft's standards! On the contrary, he got more role besides kinda 'just being there' compared to other Demigods! Godwyn had a lot of impact and presence all over the story in the base game and one of the endings being tied to him! I will get to it in the paragraph about devs allegedly 'abandoning' some things that needed elaboration though!
Yet even then, devs still added Godwyn bits with Knights of Death getting sort of rebranding to still stand by him in death and the bit about Godwyn having custom-made medallions for his special knights! It is very clear that devs have not forgotten or forsaken Godwyn but instead keep reminding us how much he mattered for the idiots living in this fictional universe! However, they know where to stop so the character isn't devouring the story too much as they have their own style with balancing characters' presence! Saying that "only" adding Knights of Death going to protect what's left of their Lord like sort of fucked up plant culture in Shadow Realm is some sort of grave insult to his fans is just weird, because in fact devs were not supposed to add this EITHER!
6) "Scadutree fragments is a cheap way to force players to explore the map"
I don't think there is anything wrong about rewarding the players for exploring the open world map that is meant to be explored! And, yes, it is rewarding, not forcing! The bosses COULD be beat even without Scadutree fragments if you know what you are doing! Like, what surprises me the most is that this take typically comes from the gamers! You know, THE people who would know a thing or two about imbalanced builds or weapons, or have enough time and patience to memorise every single movement by the boss, let alone liking to challenge themselves!
Even then, Scadutree Fragments are supposed to be discovered naturally as you walk around, check niche places on the map, do platforming and search for optional enemies and bosses! If all you wanted from this DLC was to run very straightforward to just beat the boss already with ease so you check the remembrances faster, are you sure that you actually like PLAYING this game? Getting into an open world game when you don't want the 'open world' aspect seems counter-productive to me :/
Bonus mention: some people finding Abyssal Woods sequence frustrating and annoying! It is somewhat relevant to this complaint! Losing Torrent in this area perfectly adds to the sense of not being able to escape, and stealth game with Aging Untoucheable is straight up horror stuff! How are you supposed to experience getting into the forbidden area infested by the force that every living (and dead!) being in the setting fears, if you just can run straightforward to the boss willy-nilly without any buildup or obstacle! It feels like the same sort of complaint as Malenia being unfair boss when she should be hard as someone who "never knew defeat"! Fromsoft is very good at using gameplay elements to confirm what the lore says! This "criticism" just looks like straight up impatience to get your dopamine injection already instead of enjoying the process of learning this story like devs intended!
7) "Miquella has always been evil"
I suppose it goes as a sibling paragraph to 'Miquella's character was assassinated', except this time from the standpoint of those who either liked the "twist" or were indifferent to it… I think this is just a confirmation bias at play from the people who assumed this about the character from the start, often including but not limited to Berserk fanboys. I agree that the fact he has never been perfect was plain to see either, with Bewitching Branches being a sinister power as a concept and Haligtree Soldiers suicide-bombing being a bit too fanatical, but yet again: nothing erases the notion that he had good intentions!
Ansbach kind of reminds me of the same effect Kenneth once had; Kenneth described Godrick as pathetic and everyone agreed completely ignoring the bits that suggested otherwise, and now Ansbach described Miquella as a monster and this is what some people believe! Honestly, how do I develop this level of charisma to make people believe me uncritically fhfdhhfsd In any case, the "unreliable narrator" effect is very prominent in the game, and it is important to remember that developers make the character say what the character would, not give us the directions on what opinion to have!
Miquella's power is further elaborated upon in SoTE, as not inherently brainwashing one but a very strong remedy for someone's problems! Leda's fanatical murderous fixation, Hornsent's obsession with revenge, Moore's insecurities and Ansbach's fixation on avenging Mohg's "honor" (which is likewise a very questionable concept lol) all were muted, giving them peace and friendship instead of attacking each other OR himself! The key to them being pacified and happier being to fix their love on someone else doesn't make Miquella evil megalomaniac wanting an army of loyal dolls.. on the contrary, often caring for someone else IS the feeling that brings out the best in us humans!
Again, this one is subjective, and of course people can read the character any way they want! But I start to take an issue with this reading when people claim that it is canon and dig at the base game saying how he never cared for the compassion but just was sort of narcissist seeking the oppressed to make an army of admirers from or whatever… The DLC accentuates on how he has been abandoning the 'humane' parts of himself, that were making him vulnerable and as Demigod more human than God, so we meet him at his "lowest". Even then, he states his motivation to make a better world full of compassion and free of evil! He would make everyone hold hands in more peaceful ways if he could, but even from the base game his arc was basically trying and failing to heal his sister. Besides, Dane's last and only words are asking him to make a gentler world, without his spell in the effect-
Like, there are enough things that show he had enough reasons to make people see him as symbol of hope even without MAKING them to. With Radahn, we are repeatedly told that "he and Malenia helped him to cosplay Godfrey" stems from the oath they shared and Radahn agreed to! Whether you see Caelid battle as him wanting to die (to go to Shadow Realm) in a battle, or him rebelling against Miquella's world of shining flowers and kissing bunnies in the end as a warmonger but twins not having this "change" it still doesn't straight up speak of evil intent. Could be taken as despair and reaching that 'giving up' state! With Mohg we are not sure either. Maybe Miquella just wanted to "heal" his pain but his personality persisted and obsession/kidnapping happened, so he knew he was beyond help and TOO soaked in blood and sin! Or he was beyond help / didn't want help from the start, so EVENTUALLY (key word) amounted only to sacrifice in Miquella's eyes on his path to Godhood as he NEEDED one, maybe it was even seen as 'mercy'. Help is to build a better world as a honor and all.
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He very likely wanted to make a better world for him too! Both their goals were connected to "love" after all! The reading of the character as evil is not as cut in stone and evident as some people make it look like!
(In fact, shortly after BASE game released, Miyazaki confirmed that Martin wrote some nice characters and Miyazaki wrote the ways to corrupt them. So, Martin wrote the kind guy, and Miyazaki put him through corruption arc. But I will get to it in due time -_-.....)
8) *views Messmer as just another (boring?) victim of Marika* (and variations)
This one I kind of saw in two forms: people who dislike the character or not care about him writing him down as "boring" for this one, and simps who kind of lift agency off the character in order to be able to like him! This is to put it roughly, as again, there are various variations but with the same sentiment at its core!
I do think that Marika having enough influence over his actions, and even having abused him emotionally in some way, is entirely palatable interpretation! The nature of Base Serpent, as well as supposed connection with the Fell God, is debatable and can vary from truly harmful thing to simply a force of nature that exists to ensure forces like Erdtree can't live forever. Regardless of interpretation, would a kind, loving mother truly allow for her child to hate himself so much?
Marika has….. a problem with fire. Waging war to put down the Flame of Ruin because it could burn the Erdtree and removing Destined Death that was fire-affiliated power already showed it; as 'Eternal', she of course wanted to live forever, same for her Erdtree! Messmer manifesting fire element would certainly be a problem for her, but was it though? Base Serpent is malicious but for this reason Winged Serpent exists, no? Can another side of universal balance be something that must be removed from the scheme of things? Can fire, or death, truly count as 'evil' things? Are not they simply forces of nature that Marika being the MILF Gwyn that she is did not desire personally, in her vision of a brighter, bountiful world?
My point is, even though she created many Divine Blessings to help him, she did likely inflict some sort of negative self-image on him anyways. Maybe it was not her intention, but she always feared him and eventually that brought her to hide him away!
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So like, how does this NOT make Messmer just a victim? Okay, so here is the error that kind of started it all:
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User drenched-in-sunlight explained it better in this ( x ) post, but the point is that taking up the Crusade that Marika wanted was Messmer's own initiative and not something she forced him to do like English localisation made it sound! So, she was still possessed with the wish for revenge, but Messmer was like 'hey no need to make your hands dirty, I can do it'! Like drenched-in-sunlight explained, Marika's 'wish' here is the same as in the description of her braid (same symbols), so Messmer sees what is hurting her, and ASKS to be the tool of her vengeance! I'd say that even without this bit, simply the fact that he is a grown ass man should give him agency and hold him up to proper judgement, but nuance is always important!
This does paint an interesting picture though: Marika has been trying to "heal" him (which is a debatable concept considering her character and what fire, save for Frenzied Flame, means in the setting, but I don't insist), he asked to deliver her vengeance FOR her, but also despite having sealed the Base Serpent within him she was still scared of him and sealed him away making everything connected with him heretical and warriors standing by him still shunned, and Messmer lived in hatred, begging her forgiveness before crashing her seal yet cursing her name upon his death! It looks to me as though she grew truly scared of him and decided she wanted him gone BECAUSE of seeing him in action during crusade! Him hating her for ditching him implies that was not something he expected, so maybe seeing him in Crusade made her go 'wow, my son is actually more scary than I thought'!
That speaks of Messmer as someone who can get carried away with cruelty in blind, fanatical devotion! (that also makes Queelign an interesting mirror into his youthful, more """innocent""" self but that's not the point fdhfhds) Marika might have been horrified by it, or horrified by her own ugly reflection in the monster she (unintentionally) created with her parenting, but nonetheless it describes Messmer's personality more. Someone whose reaction to his mother's trauma and yearning for vengeance was to not only take such terrible plan in his arms, but also to go too far with it, maybe even too far for HER. Not everyone would react the same way. A better person would've probably focus on helping his mother to heal and move on, or maybe even turn around and refuse to comply with such harmful intentions. But he, being a grown man who could think and choose, chose to commit genocide. He is evil! He is not JUST evil, either. He is NOT boring tool of Marika with no agency, though!
And on a relevant note, for the simps..
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No but seriously fdhfhdfds I understand how that sentiment could have left a sour taste after SA Mohg truthers kept saying 'hey guys you aren't real fan of Mohg if you ignore what he did 🙄' (that certainly aged…….), but I still want to remind that a fictional character doesn't need to be stripped out of his agency to be found attractive! With Messmer what he is doing is a bit more direct, and it is NORMAL to simp for the characters you could not stand in real life! What is the fun of engaging in fictional worlds if you turn it into a morality contest and sort of a "practice" for what kind of endeavours and relationships you'd want in real life? It is for going wild and satisfying curiosity and dark impulses. No limits needed. This is just an advice if anyone needed one like this, because we just never know really.
9) *"corrects" people's interpretations (especially of Nanaya)*
Sigh...
This kind of behavior in the fandom is certainly not exclusive for the past-DLC era, but it really felt more relevant to address again and- yes, like I said, with Nanaya thing it is something I've witnessed the most! Not long ago I said that despite hearing people question why there are so many uncharitable takes on Nanaya I haven't really seen any? But yes, like usual, it happened because Tumblr bubble is often different and you need to catch updates from Reddit and Twitter to have full fandom picture! An example: not reposting the art of course, but here is a cute comic of Midra reuniting with Nanaya in spirit after death ( x ). And do you know why the artist had to add a caption to ask people to not correct their headcanons? …..because on Twitter, they got pestered with people "correcting" them that Nanaya was aKtUaly evil / Shabriri / etc. 🤡🤡🤡
Honestly, I approve of correcting people when they legitimately, objectively contradicted or missed something stated in canon! I disagree with the notion that canon is just a suggestion and the whole fun is to just use names and concepts from it to create one's own thing! I am one of the guys that wears the T-Shirt that says "Just make an OC then" because primarily fandoms are about studying and enjoying the source material! A good headcanon knowingly differs from canon, know rules to break them at the right places, all that. It is especially relevant in Fromsoft's games because the information in them is very scattered and obscured. You WILL miss something, and so communicating with the fans, double-checking wikis etc is crucial! Similarly with fanart: there is a difference between giving a character heterochromia and more interesting look to add flavor in design and drawing them incorrectly because you haven't SEEN their datamined face and need a pointer (looking at you, white Henryk Bloodborne fanarts all because not everyone checked datamined faces!)!
As I got this off my chest that I am not an absolutist with the 'let fans do what they want' because if someone doesn't need canon that much they can always make OCs or original settings…. …when something is not canon but simply a popular interpretation, don't "correct" people! Midra asks Nanaya to forgive him when he succumbs, and it is anyone's own choice whether they take it as her never having wanted him to succumb when she was still alive or her having been secretly lyinh and ensuring long endurance would made him explode into more "sufficient result"! Fromsoft's lore often leaves bits of information that can be used to justify any interpretation! And discussions, even debates, to prove why your version is better are very interesting! Fromsoft's lore community at its best feels like we are all academics defending our thesis before the audience! But the whole "well aktualy" + "there is no proof so your headcanon is bad" + "let me educate you media illiterate casual" + "but [popular loretuber] said this" attitude just isn't it.
The last example is important! This problem IS also often the result of latching onto what a popular loredigger says. Usually Vaatividya (video lore), charredthermos (wrote a popular Bloodborne interpretation document), Lokey's Lore (has whole website with his interpretation of Fromsoft games bits) and so. And I often see people hate these popular Youtubers too, but I think that the blame lays on the crowd! It is none of these guys' fault that the crowd decided to promote them to the fandom's idols and give them this sort of influence! They were not loredigging to gain this kind of power, they probably never expected the popularity, and they would sure be unhappy to know that their work is used to shun creativity and start fights in the community that they care about! Yes, even when they 'lokey' (haha geddit?) speak in the manner that suggests being close-minded to other interpretations, they are not forcing and CAN'T force fans to idolize them.
In the end, they were just doing what they loved, and popularity probably came from them being pioneers. But instead of spilling vitriol towards them and saying how they should be "dethroned" as if they damage the fandom, why not turn our anger towards THE people who idealize them? We are all angry when we are "corrected" and they use lore of someone popular as a "proof", but this is the fault of THE people who "correct". Discourage this behavior, encourage thinking like individuals and not like sheep. No one asked for the popularity or the power to stomp out any curiousity and creativity. Don't hate the big guy AND don't take the big guy's word as a gospel. In the end, we are all just guys looking for answers in the places where they were NOT given.
10) "Mohg beating allegations made the story worse"
Sibling paragraph to 'they've failed the fans by not making it a thing from my wishlist'. Themes of sexual abuse and incest ARE quite interesting and important, but not inherently THE most important, or more important than any other themes! The information about Miquella having put Mohg under spell opens up equally interesting things to talk about and look for! How did he end up like this? Was it an accident of him trying to "heal" Mohg and it no working, and then he decided to just use what he had when he followed his plan? Had he written Mohg down as only working as vessel sacrifice for that mad plan from the start? What was the backstory between Miquella and Mohg considering this? There are still interesting things to work with, regarding relationship of the two, but now with added spin of Miquella's fall from grace arc that starts with following the plan with Radahn. Because, I remind you, requirement for a vessel, so, someone powerful dying and being used, was part of it from the start! Since Radahn needed to die! It is dark, just in a different way, and divided between two characters instead of just clear stated victim and abuser without shades of grey or nuance!
I say 'divided between two characters' instead of 'they've switched' because Mohg didn't instantly become a GOOD person over this reveal! I praised him as a valid character to point out that not all victims of awful childhood and mistreatment are automatically good people, which is a good way to diversify the characters! Make things more realistic than black and white thinking. Similarly how Rykard or Dung Eater are evidence that not all people up against the oppressive system are automatically good people. That benefit of Mohg as a character didn't evaporate, he still serves that point well enough! Nothing in the DLC said that all the kidnapping of surgeons, corrupting people with the blood and bringing in sacrifices happened because of Miquella's charm. Ansbach, in fact, confirms that the blood cult madness existed before Miquella's charm! When we admit to him that we killed Mohg, he also states that such were understandable risks of seeking Lordship, implying that Mohgwyn Dynasty, so, attempt to insert himself into Golden Lineage through mad, violent means, was also already a plan before! To think of it, SA accusation is the one and only thing he beat x) Reminds me of this meme: ( x )
Again, the story allegedly becoming "worse" solely boils down to 'they've made it about a starter point in Miquella's descent from grace and not about sexual abuse' that is simply not true. It is still interesting and valid story, just in a different way! I would normally argue that as far as fandom life goes, it should have in fact improved things; whereas Mohg was never addressed and explored as a character beyond "mohglester" thing, now he should get proper respect and analysis by the fandom, right? …right? WRONG, now people do often simplify him in a different way and forget that he DID do all that other bad shit! 🤦🏻‍♂️
And I can imagine that complaint about this reveal is not limited to but INCLUDES fans being annoyed by how people simplify Mohg and make him a good guy now! But fandom's habit of selectively reducing characters to just one trait ("mohglester" before, "victim of brainwashing" now) is not the fault of writers. How exactly the fact that we, as a community, are too shallow and unprepared for complex story and characters Fromsoft offers to us, is the fault of Fromsoft? Creator should not simplify their writing or direct it a certain way just because of the notion that majority will lack attention span or insight to understand it! We are the ones who should do better! Mohg offered enough complexity in SA allegations era, he still offers enough complexity now, it is right there in the source material for those who seek and care!
11) "Why some people are still coping instead of admitting the writing is bad???"
Yeah very mature of me to single out this paragraph by making the headline sound like the speaker is having a fit, I know. 🙄 In my defence, this particular one also truly got on my nerves, but it lacks the same huge gravity as the topic of approving of Hornsent genocide did so it is just… it is certainly something right.
Certain kind of fans that I lovingly call 'Twins Cultists' (as opposing camp to 'Chadahn Simps') has been terrorizing the fandom with the attitude of singling out and shaming other fans for "wrong" interpretations, saying how they "disrespected story and characters" with the awful sin of not reading characters Malenia and Miquella deeply enough while at the same time reducing Godrick and Mohg to a bad punchline and insulting fans that read deep into THEM, trashing everyone outside of their echo chamber, putting characters/ships malicious ragebait takes in the TAGS and then playing victims of the "toxic community" and such and such. And you would expect this kind of behavior to get significantly humbled up and them to self-reflect on how they were treating fans when THEIR takes were disproven? And I am glad that some people DID!
Full respect to the guys who reconsidered the attitude of swinging their One True Reading at the heads of "heretical" fans like a bat now knowing Fromsoft always has some cards up their sleeves! Especially if they apologised to the fans they were rude to! But also enough people didn't and now not only hate differing fans harder, but also are furious that writers sorta took away their privilege to be mean to "media illiterate weirdos". I wish I had the patience to accept the fact that of course people are angry, because something so important for them was……. no, fuck that lol I don't.
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Okay jokes aside, yes I am aware that it is not possible to care about something passionately without at least somewhat slipping into the territory of defending your understanding from "threats". All we can really do is to draw the line between getting too carried away by our passion and outright obnoxious toxicity in the fandom and TRY to not cross it. To CHOOSE to not cross it when we see it, and step back if we did cross it. I do, however, take an issue with people who refuse to try and even encourages the mentality of seeing fellow fans as "enemies" and gets proud knowing they angered someone or discouraged them to check the tag. In Fromsoft fandoms, it is almost exclusively Tumblr behavior, we are sure luckier than every other fandom in the internets, but I still want to get it off my chest. Like I said, this particular attitude developed a new form after SoTE released, attacking the fans who seek reasoning within the writing decisions they deemed badly written or fundamentally wrong.
And these instances are EXACTLY where I put "just caring passionately" as their motivation into question. Because if someone says it makes sense to say that Miquella and Malenia admired Radahn's kindness when they all were younger and thus he likely faced a negative character arc since then into becoming obsessed with war instead, and you get mad at them for "coping when calling a warmonger kind is dumb and makes no sense"…? Sorry, but who cares about characters MORE in this situation: the person offering proper thought about them given some new information, or the person who is mad that their one-dimensional vision got broken?
People finding creative, interesting and reasonable ways to incorporate new information into lore, in the ways that do not contradict the base game (!!!) is not "coping" or "seeing through pink glasses" or "refusing to admit their fav dev can do wrong" or whatever you choose to call it. It is simply using analysis and imagination, it is adapting and accepting. If you can't do it, you are welcomed to do rewrites of SoTE reveals and characters and ending, it is not illegal! But don't go and say that the writing is so awful and broken that everyone who accepts it "never actually loved Elden Ring" or other nonsense just because for YOU this writing didn't work! The one and only unforgivable thing the devs did starts and ends at the fact that Radahn thing was not foreshadowed, and yet even HERE his relevance is EASILY incorporated and developed into backstory if you are willing to put in effort! This retcon is such a nothing thing compared to what some other writers do glares at Ladybug retcons for comparison. Like, working with it is possible, and if you don't want to it doesn't mean others shouldn't.
And in fact, at first I saw a lot of enthusiasm regarding the rewrites, AUs, "fixes", dwelling on pre-existing lore ignoring SoTE and all that. I really did, and it was valid. But then what I saw, personally, was that flame dying down and amount of such posts shortening but out of those who left this brand of toxicity followed! My interpretation of this change is that when initial shock and frustration waned, more people started to notice SoTE was not bad.. and THAT made people who continued hating SoTE feel less validated, in a way. When people started to warm up to certain plot twists and decisions, to elaborate new information into their vision of the lore… people that still hated and disapproved of the thing lost the image of being "the saviors of the fandom from Miyazaki's garbage writing" and became simply people who do their own thing. And for people who are driven with negative impulses, 'just enjoying the things they like' is usually not enough. They need to be "right", they need to "contribute to the fandom", they need to be "better" and so on. It is a known thing about fandoms even aside of SoTE and Soulsborne fandoms altogether, and I feel like this situation is the return of it, personally.
Of course, this is all speculation and the dynamic I've observed. Maybe someone observed different processes entirely! I just think it is safe to assume as I've seen absurd level of toxicity even despite staying away from 'active' fandom (no 'cool kids' circles, no following popular creators, no open Discord servers, no checking tag or Reddittube etc)!
Still, "I'll fix awful creators' writing because I actually love and respect the characters unlike they" is already a very questionable sentiment, but to attack the fellow fans over this is beyond any patience and understanding! Eventually there is no "right" or "wrong" way to love the characters and story and to be passionate, even if we are naturally inclined to believe in our own vision the most! Perhaps you express your love by putting in a lot of effort to give the characters different writing entirely, to "save" them from decisions of creators you don't agree with. But it is an OPTION, not the One True Way, and… really, it is strange to be mad at people for being happy and satisfied with the story and finding a lot of valid things in it and call them blinded Fromsoft dickriders incapable of critical thinking or whatever! Bonus points when such sentiments come from EXACT same people who resent the Youtube bros that bash every other new TV series AND insult people who dared to enjoy such aaaaawful product or whatever… You guys really hate the type of YouTube "critics" who take personal insult in people who enjoyed a thing and even reasonably justified the parts that THEY declared disgrace to the series and disrespect to true fans? Yeah most reasonable people hate them. We all know at least one modern TV show whose fans got this sort of treatment. But don't you guys see how you've became exactly the same type of "critic" at this rate? Unacceptable behaviour, not justified by 'but it comes from place of passion'! I am passionate about Soulsborne as you could tell and I disapprove of it, no correlation!
12) "Fromsoft became woke" (and variations)
For startes, I have to wonder whether we've been playing the same games all along. Where was it when Gwyndolin was intersexual and affirmed himself as a trans man later? Seath is also blind and has what is a disability for his species? Where was it when Pharis/Evlana was a very GNC woman in Japanese original, but for you she looked a trans woman because English localisation made Pharis a he/him a removed Pharis' nametag from "female archer" in the woods? Where was it when our good friend intersexual trans man was literally killed by the church? Where was it when they had female doctors, church leaders and scholars in Victorian era? As well as strong female hunters like Maria or Gratia? Gratia and Rom are also confirmed intellectual disability rep via Japanese script? Or when both male OR female hunter could propose to Annalise? Or positive sex worker representation in Arianna being the only kind person to step in Oedon Chapel? Where was it in the BASE Elden Ring with Ranni being bisexual, Malenia representing severe physical and mental illness, Miquella being GNC at least and trans+neurodivergent-coded at most, Dolores being a return of GNC woman, Blind Swordsman, Niall being another prosthetic-using fighter and Marika/Radagon? Speaking of blindness there were also Maiden in Black, Firekeeper, Irina 1, Irina 2 and Hyetta? Where was it when through their whole games they never sexualized their female characters and the ONE exception in Gwynevere was not even on purpose? WHERE WAS IT WHEN TRANS COFFIN???
...okay, I can continue and I'd love to be reminded of more examples. But on the serious note, this complaint has two ways to go about it: 1) an understandable fatigue with writers and stories placing pseudofeminist agenda on bland unsympathetic female characters, retconning pre-established characters to pretend to care for diversity and generally hating the audience for merely being born cis/white/male and 2) people being upset at diversity in the cast to begin with and complaining about "forcing the politics in art". And in both cases, this just doesn't apply to Fromsoft.
In the first case, they simply aren't hating their "privileged demographics" audience through characters and narrative, and doesn't seem like they will. They write very compelling, nuanced and even sympathetic characters, as well as the stories that make you ask questions to yourself! They insist on messages against corruption of religious institutions and fascism, but even THEN they'll give sympathetic characters on that side (!), show that not all people who oppose them are good either (!!) and make damn sure to recognise at the start of it all were good intentions (!!!!!!). From this angle, you could argue they are not woke ENOUGH, actually, because of how merciful, open-minded and non-forceful their messages are! They deliver their points through characters who are actual people, rather than writing characters as bland plot devices that hate you!
In the second case... Yeah, as memey as the phrase is, but "they've always been woke". Just because Miyazaki loves motherly woman archetype and and Fromsoft games always had compelling married hetero couples doesn't mean they are your allies in "preserving traditional values"! Again, messages against religious corruption and preserving long-overdue order of things fearing change are plain. Elden Ring had a slight increase in diversity, but to think of it, Elden Ring is also a bigger game with bigger cast. I do want to point out though that the very concept of worrying that with more diverse characters somehow cis and white cast will no longer be a part of From's stories is strange. They'll never make it all about JUST one demographic because they cover nature of humanity in general, but if anything, adding way more angles than their staple Medieval Europe culture route gives them more power for TYPE of the messages they want to tell! Because their power is, and always been, showing the situation from different perspectives.
13) COMMERCIAL BREAK LOL
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14) "Devs artificially increased difficulty instead of WORKING to make battles"
This is very unfair criticism already from the very concept! Players had two years to advance through the base game, and if you play consistently, it is enough time to become ridiculously overleleved! Overleveled to the point of not being able to enjoy playing SoTE at all, as all enemies would drop dead instantly! It was easy to sabotage the challenge and simply not let the devs give us the fun experience they intended. But, no! Devs cared to make things so that even if you are 300+ level and have godly build, you'll be down in two hits by the first Furnace Golem, let alone bosses! So, yes, you either need to run around and collect Scadutree Fragments, or seriously study your boss and come up with clever strategy! I am still proud of a really smart way to fight Rellana I invented x)
This complaint did have a period of initial shock when it was really blown out of proportion due to the comfort zone of being overpowered broken, but this opinion still lingers and I just find it strange! Why NOT make sure that players of any level physically can't be too strong to actually PLAY SoTE, instead of just running through it with ease? Even then, how comes they "didn't work on bosses"? Boss battles like Messmer, Bayle and Midra are absolutely wonderfully well done on every level! Romina, Rellana and Putrescent Knight are really great and have super interesting battles even if not as epic and show-stopping, aesthetic and moves alone are immaculate. Non-remembrance bosses who are also very fun and beautifully designed! There are annoying bits about Scadutree Avatar and Gaius, but you can't seriously say they did not WORK on them! The bosses are challenging not only due to artificial difficulty, because even at high Scadutree Fragments level you still need to give them thought! And while you do… right, you can admire the sound and the battle design!
I am just really confused about this complaint because it could only be applied to reusing Radahn for the final boss.. but even then he is not fully reused, and sure not so reused for Stage 2 where you can't see shit because of Miquella's spells. One "kinda mid" boss can't and should not eclipse all those awesome bosses! If anything, he feels more like a hard to get joke! Fans have been saying things like 'oh if only we could fight Vendrick at his prime', 'oh if only we could fight Gehrman at his prime' etc etc… now, as they ALSO did want to fight Radahn at his prime, they got an option to do so, and he is not all that impressive, right? :p Let's be real he only sucks because Leonard isn't here hgfhhhgb
15) *admiring how fanatical Leda is while hating other (male) characters with the same quirk*
Sigh... I will just leave this meme by the user wraith-caller here: ( x )
Yes, fandom does have decent amount of simps for this type of male character, I know. Lautrec, Alfred, and D twins. (Coincidentally, all women-killers x) Even if Devin is actually justified) I suppose Queelign would go here too if people didn't write him down as a joke character by proxy over a cursed cleric haircut? 🤔 skill issue btw So of course it is not to say that they are not given enough love/lust/other positive interest…..
…but for some STRANGE reason, people who feverishly admire Leda and simp for her or at least hail her as such compelling character that ALSO hate Alfred or D for being such horrid fanatics are almost a staple by now! Why!!! This problem existed to a smaller extent with people who hated Alfred while simping for Adella and even shipping her with her victim- and no, it is cool and based, one does NOT get into a media with dark themes to demand healthy characters and healthy ships, but why so many times gender defines it? I don't care if you are a lesbian; whether you give character a justice should NOT depend on whether you are attracted to them, or else you are no different from straight girls that would like a male character and hate female character with the same issues! And sure I don't care if you are a feminist and are inclined to give "pay back" for years of misogyny in the fandoms by applying double standards!!
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16) "Why could not we have JUST ONE genuinely nice character?"
Alllllright so… apparently, I was wrong this whole time about SoTE. I was convinced that it had no impact on the base game beyond like, Leda greeting us in Mohgwyn Palace, but I suppose I was misinformed very much? Because turns out that this whole time I was not aware that SoTE removed existence of Roderika, Hewg, Boc, Melina & Torrent, Latenna, Albus, Thops, Jar Bairn, Millicent and Enia from the base game!
….fine, okay, sarcasm is not my forte at all, but what I said still stands from both subjective and objective standpoint. Subjectively, I don't think counting out minor characters does any good for enjoying and analyzing the story! Should anything only "really" count when it is a significant, major character? This reminded me of that time when someone said it was 'incredibly fucked up how Bloodborne only had 2 non-white characters' when in reality it has 13 but minor characters supposedly didn't matter much…?
I want to specify though how this bit is more about how I interact with fictional worlds; I take them as just fictional realms that I enjoy exploring and "living through", I do not put much emphasis on how much 'weight' characters representing certain demographic OR worldview in the story as someone able to love every other minor gremlin genuinely! Maybe it is autism, maybe it is the fact that I am naturally hesitant to interact with the 'big guys' anyways with real people too. I enjoy tending to flowers and I suppose for most people the point or representation they want to see should be visible from every angle, like Erdtree x) With major characters, I think Rennala and Godwyn are the closest we have to good people, yet they were not able to be 100% good conceptually due to their high status.. much like Miquella himself, which brings me to a more objective point!
Conceptually, it is already impossible to be fully good when you as much as hold a lot of power! Some people have to be neglected if not straight up stomped out, for your own safety or safety of others, and it won't be a good thing *regardless *of intentions! Some sacrifices have to be made because if you are nice to everyone while having a lot of power, bad people will try to use you! Some social games, if not straight up violence, have to be applied if you want to make a change in the world! The big, important person can't be perfectly kind, because in that case they will no longer be big and important! It is just cruel truth about how society works! And Miquella HAD to be big and important. He had huge plans for the world, and as much as keeping himself and what tribe he has built within the Haligtree safe implied some morally questionable acts, let alone making his path through the position where he can change anything!
Pacifist character with unyielding principles who has a say in the fate of the world can often be portrayed from a very unpleasant angle, like, 'hug and forgive war criminals with unreal body count :3' angle (Steven Universe comes to mind first of all). Like, such decision make you wonder how this is being a GOOD guy here! But at the same time, is taking down those war criminals truly good either? When the character combines being the force of good AND being the force able to effect fate of the world, they inevitably are faced with the dilemma of either getting their hands dirty, thus sullying their grace at the very least, or making a decision that would feel like betrayal for the victims… which, again, sullies that grace but in another way. Miquella was already conceptually doomed to act Machiavellian by the virtue of being an Empyrean who wished change, much like Ranni except more subtly so!
And this is why true goodness could only come through the little guys. They don't have to make morally questionable decisions with no outcome that spares their innocence; their field of influence is to just care about their closest surrounding and to do their little tasks! They can't change the world, but they can change just the lives of their friends and their own.
Malenia, one of the key figures in the story, was faced with the choice to either "abandon her dignity" and nuke the continent to deliver Miquella's plan in full (the route she did end up doing), OR to preserve that "dignity" but thus hinder their plan that I remind you was against the Golden Order, to build a better world (which is also sort of morally questionable decision in the grand scheme of things)! She could not win and with all information we were given, more suffering in the setting would ensue no matter what! Do a drastic sacrifice for the greater good, or forsaken that greater good to preserve more lives but doom them to live in the same bad conditions forever was her picture! Yet Millicent, effectively a 'little guy' version of Malenia, had the privilege to die with her integrity intact without any big consequences for the world and great scheme of things! True good, certainly, can only exist in the smaller scale.
When it reaches the higher plane and higher decisions there is no way to remain 'unalloyed'. So, yes, we could NOT have 'just one genuinely nice character' out of people with huge power and importance. Not because Miyazaki allegedly hates hope and hates you! But because he is a writer that seems to understand such fundamental things and philosophical dilemmas from the track record of his games so far. ANY mature, insightful writer knows that the idea of someone 'important' forever being good might be a thing the audience wants, but not a genuine thing. "No matter how tender or exquisite a lie will remain a lie" and all.
17) *hating Radahn's inclusion because "dudebros got validated" and not over the story*
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To be honest, this IS something I am also familiar with. I won't play the "unlike you snowflakes I don't care about online discourse uwu" persona because I SURE do! I used to dread Mariadeline ship because fans of it were easily the most toxic and unbearable type of Bloodborne fans, choosing to remain willfully ignorant about Gehrman's character actual lore, showing near-biphobia regarding Maria, having era of acting personally attacked when their ship was implied to be anything BUT cottagecore fluff dynamics without corners, playing victims of hate and "misogyny" when they themselves maliciously rage-baited fans that were just enjoying themselves, and doing that ableist 'no reading all this get a life' thing when shown where they were wrong! I had a period of really disliking Leda because she was an in-universe manifestation of aforementioned 'Twin Cultists' who act very similarly to common Mariadeline fans with spreading the "us CORRECT fans with MEDIA LITERACY who RESPECT story and characters vs them WEIRDOS" toxic mentality, with the whole joys of echo-chamber stuff, playing victims when they knew they were PROVOKING anger and feeling attacked when anyone dared to as much as to look at their favs as anything but perfect. I dealt with both and enjoy the ship now, and like Leda now. These are just two recent examples, but I faced a similar problem often, in previous fandoms as well. And I will be real here:
What helped me every time was to distance from the 'vocal' fandom, gather around a few friends to private chats and bounce around the ideas on our own. Without any outside influence, without deliberately skewing interpretation to "spite" anyone, without any motivation in it besides trying to look at things with clear gaze. The cure against the sour taste that bad fandom experiences have left is not to have the writers to "validate" you or to "spite" your opponents or whatever. The cure is ALSO not to completely abandon the ship/character/concept/etc giving up on it as if it was rotten and "not worth the stress". The cure is to hide away from this negative influence for a time being and build your own vision, that might have only like 3 other fans but be immune to everything! Us very few people here who like Mariadeline the different way keep FAR distance from its more 'common' fans, and we are pretty glad that we grew a Halightree in the contrary to their Erdtree x)
I do not really see why could not the same be done with Radahn as a character. In fact, it feels like there is an unspoken DEMAND for it. For 'reclaiming' him, even! My friend heraldofcrow made a post ( x ) about why Radahn is not 'Chadahn' at all but actually a sad character in his own right and just LOOK at the notes! Clearly, he does not have to remain a "mascot" of those dudebros and remain associated with the dumbest discourse you ever had to read!
I think the fandom really has lost the objective when prior the DLC you guys started to hope for certain outcomes based on the fandom experiences! People hoping for Miquella to be kind to make 'annoying Berserk fanboys' shut up, people hoping for Miquella to turn out evil to be vindicated after his annoying fans were toxic over "wrong" interpretations of him, people hoping for Mohg to be confirmed bewitched so everyone who called them media illiterate could eat their words, people hoping for the answer to Caelid battle to invalidate Malenia haters from Reddittube…… Like, how comes that we have forgotten that the first priority is to hear what the writer has to say and try to accept it as fans, or at least to have objective, reasonable wishes for the story rooted in our knowledge about writing and NOT in fandom discourse? It should not be a matter what group of fans gets validated or screwed over, it should be a matter of what it does to characters! It should not be important that now Malenia haters will NEVER shut up, but it SHOULD be important that we now have a better context for her moral failing and can work with it. She is not THEIR to trash on, she is YOURS to cherish as the girlfailure now with extra information!
There is a Russian saying: "Мышки кололись, плакали, но продолжали есть кактусы" (literally "(the) mice prickled themselves, cried, yet kept on eating the cacti"). It is a figure of speech describing someone who keeps stubbornly doing something that only brings them suffering without a reasonable purpose to it. This is exactly what those dudebros have been doing thinking about Malenia within the context of their fav and what they have been doing complaining about how hard it was fighting her when no one forced them to. But this is ALSO exactly what Malenia fans have been doing engaging in bad faith "debates" started by those guys and checking Reddittube knowing full well no good takes exist there!
If what you wish from it is effected not by your knowledge and tastes, but by your bias stemming from fandom experiences… really, distance from the fandom and heal. Characters are their own entities, not your tools to own other people in the fandom. It goes to both Reddittube AND Twitbr, to both people who started it and people who merely developed negativity as reaction. Fans are NOT part of the story and should never be, we are all just people observing it and reacting to it.
18) "They clearly gave Radahn spotlight because he was popular in (western) fanbase"
It is absurd to assume that Fromsoft would turn the planned story around because a lot of people on Reddit and their YouTube lore influencers declared 'Chadahn' their king. In fact, judging by the merch they're offering, Malenia is recognized as equally marketable if not MORE marketable! Besides, had they cared about Western fanbase's reception specifically (which IS where Radahn is loved), they would have likely avoided the potential backlash by that type of fans regarding making their fav LGBT+! With half-brother, no less. I've also heard a theory that they included Radahn as the very last moment solution, but I doubt that baking in Freyja into the story with her and Ansbach's questline, as well as creating Gaius, could've been something done in the last moment! I am not a game developer so correct me if anything, but it looks like a lot of work to do. Besides, there is not enough cut content in SoTE to suggest the plans were far different! And we all know that cut content always still lingers in the game's files with Fromsoft!
They can care about marketing- heck, using Vargram, an existing character with his own lore, to portray the "Tarnished" in promo materials because his set is more catchy than Knight/Tutorial set, for example! Or how replacing an option to murder Orphan of Kos as an infant with 'shadowy presence' because it felt too grim didn't undo the option to kill Arianna's infant and other celestial children, nor it undid how horrifying Fishing Hamlet was. They also obscured the fact that Annalise's baby got aborted, but not the fact that Queen Yharnam's baby was stolen while she has a bleeding wound where a big belly used to be. These are examples of making posters more eye-catching and dodging potential scandals about promoting abortion respectively, but nothing about nuking the plans for the story!
You know what sells even better than Radahn? Big boobs! Yet over and over they make their female characters have smaller chests, even Marika, and the ONE exception Miyazaki ever made, Gwynevere, was done because the guy who drew her concept was too happy! Heck, assuming that Miyazaki included Radahn because his coworker wrote a Miquella x Radahn fanfic he liked is more realistic assumption than him wanting to "sell better" jggfggfhgn In any case, my point is, they follow the vision they like and don't sacrifice integrity of the story!
(+On the relevant note, back then there was a scandal with press calling them "homophobic" for Mohg supposedly perpetuating a negative stereotype with incest/pedophilia accusation….. but while they debunked that impression, they've added consort thing with Radahn that falls for the exact same issues potential lol!!!! You know the only reason "Radahn is a groomer" takes don't exist is because people who care about Radahn aren't the discourse-starters of the fandom. They didn't escape certain side-eyeing even when they COULD and it is funny)
There is another thing I want to address though!
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The screenshot is from this reveal trailer, and the excerpt is from Miyazaki's interview ( x ). I assume that this COULD be used as a reasoning behind thinking adding Radahn and final Miquella cutscene in the "last moment"; like 'you see, there was an ending where he 'reveals' (?) the Scadutree, but they cut it, and offered that unfinished clip of Miquella asking Radahn to come with him!' ..okay, sure, but you know what else was in that interview?
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The confirmation that there would not be an extra ending for Elden Ring, of influence on the main game! Right off the bat, right after this trailer! Miquella "unveiling" the Shadow Realm or anything like that would have had consequences on the main game, certainly! They might have animated this prior because they wanted to add a new ending but then decided to not touch the main game under any circumstances but kept it for the cool trailer, or they animated it for the trailer from the start (like if Miquella is unveiling a new location for us, metanarratively)!
19) *refuses to use information and lore from the base game while looking at the DLC*
Yet AGAIN, "Free my man Mohg from SA allegations (he did do all that other shit though)". XD True, when it is not that people reduce (?) him to just a victim upon learning Miquella's Bewitching lore for the sentiment alone… it is then because they sort of forget. :clown: Ansbach's entire existence and what information we receive from him confirms that Mohg's scary bloody cult existed before Miquella's spell! It is up to anyone to interpret whether 'love' theme about his cult also existed before what Miquella did, or was, in fact, a side-effect, but kidnappings and sacrifices definitely were not caused by Miquella!
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Another example off the top of my head is Maliketh and even Hoarax Loux / Godfrey basically evaporating from Marika's backstory, as though nothing ever existed besides her time at the Shaman village, Messmer and Fell God. And the latter one makes it especially odd, because base game hammered it down in every other Fire of the Giants' incantation that the motivation to put that fire down was because it was capable of burning the Erdtree and existed as anathema to it altogether, but now it got basically forgotten, as if all that ever existed about it was Messmer's presumed connection to it! I even got """corrected""" once when I stated that war with the Fire Giants happened to establish and protect the Erdtree, with something along the lines of 'we don't actually know what the motivation was but very likely to help with the curse that he caused on Messmer'! Also seeing the turning point of Marika's story in her becoming a God through Divine Gate, when in reality it was first her being chosen as an Empyrean by the Two Fingers! So, first someone now qualified to create the new order, and then actually creating it by entering the Divine Gate!
There were also Miquella things such as saying that he abandoned Malenia when she described his absence as "he will keep his promise", or saying that him forgetting Godwyn was a weird decision when the base game already suggested he failed and gave up with failed Eclipse and Golden Epitaph with words 'please die a true death'! To be honest, with Malenia one I myself fell for it at first, but… yeah, base game suggested he was going to return to her after/if his plan succeeded. Romina "creating" Scarlet Rot I also found to be often disconnected from (Outer) God of Rot existing 🤔
I suppose this could be justified because many people finished Elden Ring significant time prior the DLC, so many lore details got blurred and only general impressions of specific fixations stayed! It is just how memory works, and revisiting the source material from time to time is necessary! Even then, SoTE is so full of new information that it is easy to just completely fixate on it! I just think that it is important to remember that SoTE is still not just a whole game despite its absurd side and saturation with the new things, and things in it add into the base game! Not always like missing puzzle pieces but sometimes in a way that makes the puzzle itself bigger, but still. Gaius existing didn't replace Alabaster Lord that was Radahn's Gravity Magic teacher and Ogha, but he was also a "classmate"! Radahn being stated as an important sibling for Miquella and Malenia didn't replace Godwyn, but rather is added as someone also important! Hell, maybe he even became so close with them after Godwyn's assassination, but I'll get to the "it doesn't contradict stuff" in the meantime! Dryleafs and Needle Knights aren't supposed to make anyone forget about Loretta and the plan to find "proper" Haligtree Knights but never finding a master for such sword! They are just people who put faith into him after Erdtree started to die and his police force respectively! (Also no if I saw that Needle Knights are police then so have to you all, fuck you)
20) "How could they abandon [insert a thing that had enough place in the base game]?"
This kind of happens frequently, and usually it is about Godwyn! Sibling paragraph to 'it obviously should have been Godwyn' I suppose! Godwyn is not the first character who is very significant for the story yet everything happened behind the scenes, through descriptions and dialogues of other characters. In fact, meeting him in "person" is already a luxury by Fromsoft's standards! He had enough of spotlight already with his death triggering the VERY events of the plot with Shattering, one of Miquella's failed plans being about 'Eclipse' to bring him back, being grieved for by other characters, making peace with Ancient Dragons and thus a whole type of incantations in the game being linked to him, haunting the environment via Deathblight and being core figure in the questlines of Ranni, Fia and Rogier who are pretty significant characters all! He had enough development and presence in the narrative, I'd say to the point where bringing him into SoTE would overload the story with his presence! Not making him a core figure in the DLC and limiting new information about him to his most significant Knights rebranding into Knights of Death to protect the places where Prince of Death "grows", again, not some grave insult to his fans because what was there to tell about him happened in the base game!
With Fromsoft characters, THE tragic culmination of their story often happens behind the scenes and we are intended to meet the character at their lowest point, or just dead! With Godwyn, that culmination did happen behind the scenes, with such beloved, important, enigmatic figure getting assassinated and sending Marika over the edge, and we have a second emotional culmination for the character that we get to experience where we DO meet him at his lowest - an abomination on all living and mockery of former self, knowing Miquella did not get the wish to either return his soul OR let him die a true death! He did not have enough screen time, but he had enough presence in the story and feelings!
A similar complaint could be made regarding 'Well, Miyazaki said that Miquella would be a focus of the DLC, but we only meet Miquella in the end and he just sits on Radahn's back instead of at least fighting us himself'! (no not me making up a guy, it was an actual claim towards Miyazaki allegedly "lying") First, you people take it BACK about a very clever Dark Souls 3 reference and Miquella's spells not letting me see shit. Second, like I said, his presence is all over the narrative! All core NPCs talk about him, we follow his traces and find flowers growing from his blood, we learn more about him and his past, Radahn's story is now connected to his and Mohg's story with him given some insight, Trina is inseparable part of him, Dryleafs and Needle Knights are HIS covenants, we see effects with and without his spell… How is all this NOT 'being focused on the character'? Fromsoft's style of giving character time and space is not specifically to show them on screen or let us battle them or have dialogue with them!
Personally, I also at first wrongly assumed that they forsaken Miquella and Malenia's connection for the sake of Radahn, but this is, again, the case of one not excluding another! His connection had enough weight in the base game: he started Fundamentalism with Radagon primarily as a sort of magic to heal Malenia and abandoned it when it was not working, she always identified as 'Blade of Miquella' and it is the only thing she holds onto as she is falling apart, her clothes, prosthetics and armor pieces are made of his Unalloyed Gold and it even digs into her very body, all which he created for her, Ephael is full of statues depicting their younger selves holding each other, she was the one to have his needle (different from the gold needle) and she awaited him to keep his promise since he was "the most fearsome Empyrean"!
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(Cut Rico's dialogue in the base game's files ( x ) ( x )) The original intention seemed to give Trina less of a 'personality', making her more inseparable entity from Miquella or even straight up just his disguise like with cut Merchants' questline, so the plan to ascend Miquella to Godhood was already in the plans! They have changed the dream realm thing since, recontextualizing Miquella going to sleep to ascend into presumed dream realm into Godhood with dream Trina persona to Miquella departing into the realm where rather all dead drift to, but the POINT of him leaving for that mad plan rather than mysteriously vanishing and Malenia not knowing why was there from the start! Writers didn't just "randomly made him abandon her" - he ALREADY did so in the very early draft of the story!
In the interview ( x ) about SoTE, Miyazaki also confirmed how many things that were planned from the start were cut from the base game's story because it was getting too big:
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Miquella also abandoned not just her but everything, and Radahn logically got special treatment because he was part of the plan from the start! Miquella, who left every feeling that made him the person that he was, did not need to love Radahn or care for him to remember that a God requires 'consort' (in this setting's lore). It is not outlandish to assume that he wanted Radahn to share that fate (a fate so bad that Trina begged us to rather kill him that allow it, mind you!) and not Malenia because she already suffered enough for him in his eyes, for example. She depended on him for everything, so why not ask the other tough guy rather than a person that never knew independency and true agency outside of his influence?
My hot take is that not asking her to hold his hand through horrifying ordeal further proved him caring about her with all the context! He maybe ideally would not have asked Radahn either but if you need the Second Guy as a God, who will you rather ask: a person that already never knew life besides self-identifying as your tool or a kind tough guy who was the second most reliable figure for you BOTH after Godwyn? And would Godwyn be interested in the idea to abolish the Golden Order anyway? Radahn presumably changed his mind later in life, but Godwyn was THE Golden Order guy since the start! But my interpretation is not so relevant, it is subjective and again saying 'there is no glaring problem that people think there is, it comes down to interpretation'. There was still nothing else to add about how Malenia and Miquella were connected in SoTE, it was already all said in the base game!
I might be talking from the standpoint of someone who very much used to the way Fromsoft reveals information; they are very minimalist and precise, they give as much of it as needed to understand the gist, and bringing up something not in one description of an easily missed item but several times across unskippable lore is generous for them! They said enough in the base game for everyone to get the point and decided to not milk the same thing in SoTE, nor they erased or contradicted the information from the base game!
Wanting more information for the sake of it is valid and natural for fans, but Fromsoft doesn't give it just for the sake of it! They didn't abandon these topics, they simply finished talking about them! Even so, Godwyn got now got confirmed to have his version of Cleanrots/Redmines, and Romina offered a fantastic narrative parallel with Malenia as someone unable to bring Scarlet Rot to blooming from the buds state yet cherishing it, when Malenia wanted nothing more but to get rid of Scarlet Rot yet it kept getting through no matter what! They added some extras without exhausting the point itself!
21) "Sote was a mistake" (and variations)
YOU take that BACK about Thiollier and Ansbach. You take that back about Leda and her potential of interacting with Loretta, about Freyja, about insight on how Tanith looked like before marrying Rykard, about Moongrum having a twin sister- heck, about RENNALA having a super cool badass sister! You take that back about Midra and Nanaya and the whole cool Abyssal Woods location, about cool Midra's Manse lore and the best fucking boss battle and soundtrack ever. You take that back about Messmer and the Fire Knights. You take that back about cool battle mechanics additions with many two-handed arms, hand/legs combat mechanics and throwing weapons mechanics. You take that back about Romina and super cool insight on Scarlet Rot. You take that back about Ymir and super messed up cool cosmic eldrich stuff with cosmic fingers and Metyr being a return of Ebrietas archetype no one could expect. You take that back about how everyone finally pays more attention to the Fell God and worldbuilding in general. You take that back about immaculate aesthetic and captivating lore of Hornsent. You take that back about meeting Trina. You take that back about how significant and important topics they managed to raise- no, honestly, how cool is that that they got us to discuss the topics of fascism and genocide, as well as cycle of revenge and dilemma of limiting free will vs accepting cruelty of the world so hard that we FORGET to simp for [choose Messmer or Rellana or both depends on you] during such passionate debates? You take that back about coolest fucking sets ever and ability to become a dragon. You take that back about Igon, Florissax, finally getting an explanation about why Dragon Communion was a thing if Golden Order made a pact with Ancient Dragons and BAAAAAAAAAAAAAAAAYYYYYYLEEEEEEEEEE! You take that back about Gaius- actually no screw that man, remove his battle lol
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…sorry had to add that punchline.
My point still stands: you cannot objectively say that SoTE was a mistake. Subjectively, you can; if you were a fan that solely cared about Miquella only through a certain lense and nothing else, then sure, SoTE fucked your headcanons over and all the cool stuff won't make you shift your hyperfixation. For you, it would have been better if SoTE never existed, you would've been better off in previous state of things, endlessly debating Radahn's fans and bullying people with charitable Mohg interpretations and whatever. But people like this do NOT represent the fandom as a whole at all! Not even in relevance to the gaming-only part of it, I am talking about artists-writers part of it as well! Objectively, SoTE contributed a lot of interesting lore and characters without breaking pre-established lore; as I stated earlier, importance of Godwyn and Malenia did NOT get erased just because Radahn had a retcon to also be important person! SoTE answered some questions that required answers, like origins of the Formless Mother, Dragon Communion, Trina's nature, what happened with Mohg, what was the reason for Caelid and what were these darn weird crawling hands enemies!
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No I am not rofling, I was seriously very confused about them and made at least three attempts to solve the mystery of their nature, but SoTE finally freed me from that torment!!
Adding more characters absolutely was not a mistake! None of these characters broke pre-established things, they are merely more 'dolls' to play with! Answering some questions was also not a mistake; whereas people might not like what the answers ARE, tying some loose ends of the story was a good call! It is not as if they've written elaborate document explaining every single bit of lore to the point no one can make interpretations or create new stories anymore! All they did was putting an end to some arguments, however new questions arose in their place; questions more interesting than who is "misogynist" and who is "media illiterate".
From the gameplay standpoint alone, I do not understand this claim either. How exactly SoTE would ruin base game, which is intact and still accessible map without changes? Shadow Realm's map exists separately from the base game, none of it breaks the main game's locations and bosses! I doubt that new mechanics and weapons from the SoTE completely ruin the main game and make it imbalanced either! For most of them, having a strong weapon doesn't automatically make you skilled and even base game's bosses could still kick your ass. And as for "imbalanced" ones, gamer bros of the fandom have been doing great so far self-regulating themselves to shame people who used Mimic Tear, Comet Azur, Blasphemous Blade etc 🙄 Their field of creating artificial "honor"-based difficulty and challenging themselves would not suffer because of the weapons from SoTE! They are able to make the challenges and PvPs what they want within themselves, encourage or prohibit anything. It is not as if Miyazaki is holding them at the gunpoint telling them to use mechanics introduced in SoTE that they believe "ruin" the playing process! Simply not use new weapons or not go in the Shadow Realm altogether if you don't want to - and Elden Ring will remain what it used to be for you!
I guess I can only agree with the notion that aside of SOME story loose ends, base Elden Ring was not lacking in anything. It was a very huge game, with many characters, many locations, many worldbuilding things to touch upon and discuss, many mechanics, very contained and packed with things for years ahead to dissect, discuss and create art and writing and videos for! SoTE just made it even bigger! We were mostly living fine without these characters and new information, save for the frustrating arguments I've mentioned!
Mohg fans against SA interpretations could disagree entirely because as SoTE aired they all said "the night, and the hunt, were long…" But, like I said before, fandom experiences should not define what we want from the story! Some questions remaining unanswered was bearable from the STORY standpoint, but it is objectively NICE that they did get answers! And… just adding more characters is definitely not a problem. Not characters that break the story, just MORE characters. There is a Russian saying, "Кашу маслом не испортишь" ("you can't ruin the porrige by adding more butter in it"), and it applies here very much. Unless some people, for example, hate Messmer and are frustrated that they have to remember about him when writing Marika's backstory or anything.. I would not get it either way because giving a character a couple of sentences of acknowledgement and tossing them away feels like the easiest thing to do in my eyes. Fandom is always doing it, they have always been doing it, so why NOW this is something so hard to do?
22) *blames Martin for all the parts of the story they hate*
As funny as the joke about Martin being responsible for the "incest ship" is, considering his track record, Miyazaki actually confirmed in the interview right after the first SoTE trailer that Martin did not have anything new to add to the DLC story! But then, just because he didn't turn in to add new lore for SoTE specifically, how could we tell that he didn't write these "plot twists" previously? For this, we need to dial back to when his contributions to the Elden Ring were discussed after base game's release!
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(Start watching from 6:00 to 7:25)
“Elden Ring was going to take place in, let’s say the present of their game universe. But what they wanted me to write was what happened like 5,000 years before that,” he said. “So I went back and wrote a history of what happened 5,000 years before the current game, and who all the characters were and who was killing each other and what powers they had. They had these runes that were at the center of the game, and the rune got split into many pieces, and that’s what screwed up the world. I laid all that out.”
So, he wrote the base premise for the backstory - what happened and existed before the Shattering, and up until that point! So, how characters got corrupted, how their plans changed and what happened to them later etc was up to Miyazaki to create! Take the concept of the character - who, what power, what status - and put them through the arc and development! Not Martin wrote the events that unraveled after the Shattering AND unravel as we play the game! Miyazaki himself also confirms this, according to this ( x ) interview:
“So it was more up to us to interpret this and say, ‘how did they become such inhuman monsters? And how did the mad taint of the shattered shards of the Elden Ring and its power affect them?’ So that was our job to take these grand heroes and sort of misshape them and distort them into something they were not.”
"…if we get a chance to show Martin and if he gets a chance to see the game and see these characters, I think he might be a bit shocked. When he wrote them, he was really envisioning something a little bit more human, a little bit more traditional human drama and fantasy characters. So I hope he gets a kick out of that.”
I recommend reading the whole page, but this is the gist of it! So, not only what events we are following are Miyazaki's work, but also their fall from grace, their sins, their mistakes and everything you might hate ('you' mostly as in, people upset that Miquella was not as perfect and pure as you wanted) is ALLLLLL on him! YOU leave Martin OUT of this! we also all know he only writes hetero incest fsdhfdghsfdg
23) "SoTE contradicted the base game's lore [example that doesn't contradict it]"
This one is less focused than it may seem, because it is not just about Godwyn and Malenia! In fact, it is rarer about them as complaints about them mostly do the "they got abandoned" route that I've already ranted a lot about! god it feels so good to finally rant lol I've seen some instances of people JUST throwing the 'ohh my GoD this new info is SOOOOO contradictory to [thing]' and refusing to elaborate, pouting and playing victims of blinded fanboys when questioned, which is in itself very infuriating! Regardless of how you are frustrated with SoTE, how it screwed your expectations and preferences personally, you are a garbage critic if you just waste your emotions without any real argument to your point, there is no way to put it lightly! That being said, for this particular reason, it would be easier to address concrete examples that HAD some explaining behind them from the critical people! But, it NEEDED to be said!
Personally, I've stumbled into a couple of things, in which I managed to add my say! The first was a claim that the whole story of the base game was not supposed to happen because if Marika got driven by the impulse of revenge and despair, she was supposed to succumb to Frenzied Flame but she didn't! And this is NOT some groundbreaking discovery about how the story is allegedly fundamentally broken, but simply a huge overlooking of pre-existing information, if not confirmation bias! Frenzied Flame and Three Fingers are very interesting topic in general, that I've covered in a couple of lore posts already, but for the subject: whereas the sickness of Frenzied Flame, aka the 'become too sad and you will start to burn' illness, is the case in the Lands Between and started because of Shabriri's crime, the story of Marika and Midra's Manse logically happened before Shabriri! Abyssal Woods and Midra's Manse have the eyeballs that are evidence of being directly grasped by the Three Fingers as the only eyeball items, whereas the Lands Between has Shabriri Grapes as eyes scorched from within but being grasped by Three Fingers became not a staple but an exception (Vyke)! Marika was contacted by the Two Fingers, not Three Fingers, to have the power that she does. Even then, is not it logical to assume that even after Shabriri caused his curse on the Lands Between, a God would be immune, especially if the "counterpart" of the Three Fingers is their guide? Not to mention how Messmer did take a lot of burden off her by doing her wish for revenge by himself-
Alright, you got the point. It is very easy to logically conclude why there is no glaring contradiction at all, and you don't even need to dig deep into lore to find out why! This is the brightest case from my memory that is best described as 'if you WANT to believe that Fromsoft completely broke the story, you WILL find a backup claim for it'! But unfair criticism that doesn't address the possible counter-evidence is not the way to analyze! When you want to make a claim, you need to scan the overall volume of information for possible objections to your claim and deal with them! Explain why they do not work, or why they are not truly saying anything! Sometimes, as you deal with the potential counter-evidence, you find that there are things you cannot reliably argue against and it might make your initial claim appear less solid or lose validity altogether! And this is fine! As big as the temptation to "prove" something is, the true purpose of having a claim should be to make sure that it is valid all things considered!
Just because you are already too upset with the story and the writers to give it proper effort and analysis doesn't mean you can just toss a bold, easily debunked statement and expect to not have any objection! This is not in particular to the 'Frenzied Flame makes Marika's backstory impossible' person at all, but about a behavior in the fandom I've also noticed; where someone's response to the information that deconfirms their criticism is 'well, but I am already too hurt and disappointed to dig deep and analyze, so…' No, not how it works. You are making a claim about existing piece of writing and thus put skill of the writer up to scrutiny, not writing your own AU/headcanon, therefore be ready to deal with counter-evidence if there is any!
Another example off the top of my head was that existence of Gaius allegedly contradicted the pre-established lore about oppression of Albinaurics! I want to point out though that the person who originally made this claim was nice and never denied validity of the counter-arguments! But as for the subject, I will repeat that it is very easy to assume that there would be some double standards put in action! Like 'oh yeah Albinaurics are cringe, but this one is nice to me so he is an exception'! Or 'yeah we all hate Albinaurics, but this one is HELPING us in the Crusade against those spurned of Grace, he is paying the price for being an impure species himself, let's be nice to him guys :)' (🤡🤡🤡).
In this case things are easy to explain not through digging into information in the game further, but through putting into consideration how humans tend to work! Though Messmer, for one, has his more humane traits stated with how he respected the wishes of his Fire Knights when some of them protested against burning Rauh Ruins, and Gaius might be an extension of that sympathetic side of him! Opinion that saying Radahn was admired by the twins for his kindness contradicts the lore falls apart even EASIER; it is not hard to assume he maybe used to be kind! Miquella even specifically revived his younger version, and it is very telling!
All in all, the writers do not need to overexplain every single thing to prove that there is no contradiction or things make sense! Elden Ring is entirely written in such a way where by just digging deeper, connecting the dots or even applying your imagination and experiences you can easily explain why things work! I just want to really, REALLY accentuate it that before you cry 'bad writing!!!' or 'contradiction!!!', give it SOME extra thought! And if you are not willing to because of disappointment/weak attention span/anger/etc, then don't make the claim to BEGIN with! What is the point of making a claim when you are not in the right state of mind to make SURE it is valid? Bashing a story or a writer while willfully not being fair to them with your effort and research is something better reserved for private chats with the friends just to let it all out, but not for the public blog for all other fans to read and REACT at!
24) "If fans have to fill the gaps and think themselves it's a bad writing"
Sigh… This is relevant to the earlier addressed complaint about fans 'coping', and somewhat relevant to the complaint about 'they should have given more information', AND reverse complaint to how they've answered some questions in SoTE, I suppose. For starters, this argument could not be further from truth at all! Do you really, genuinely, want to say that instead of provoking you to think, to express creativity and curiosity, to apply your knowledge or experience for understanding, writers should have just spoon-fed you every single thinkable bit of information as if you are a toddler? For sure, the discussion about how writers treat reading comprehension of their audience cannot come without addressing the demographics that supposedly would benefit from "over-explanation", so I'll jump RIGHT into it, skipping through the normies:
As an autistic person, I do have my own problems with sometimes skipping through a subtext or an "obvious" clue in the writing, this is true, and maybe people who want to state this are also autistic, I can't know for sure. But.. do we REALLY want to have our intellectual abilities insulted, as a group? Accommodating to autistic people should come locally, like in teaching the society to be more patient with 'stupid' questions and explaining the 'obvious' social cues! It SHOULD be about society being better! It should NOT be about quality of fiction in videogames and movies and TV shows dropping! It should NOT be about writers sacrificing the amazing language of subtlety, nonverbal storytelling and speaking through assumption that our own experiences as human beings will fill in the gaps! We can understand subtexts and unspoken lore, even if it might be harder. When we cannot, autists that did understand the subtext explain it to us! When THEY cannot, there will always be the guy on Youtuber or elsewhere musing about what they liked or disliked in the writing, revealing the information that we might have missed, and we will go 'huh'. We can help ourselves and each other!
Instead of being mad at the writers for not giving more spoken information and evidence, let's place the pieces of the whole puzzle that we did find together to discover a full picture and teach others AND themselves to be patient instead of screaming "reeee media illiterate!!!" at every sneeze! I have insulted another autist's intellectual abilities over not reading the clue I managed to. I had MY intellectual abilities insulted by another autist over not reading the clue THEY managed to! We should strive to be better and kinder as society, AND we should have pride in the ability to do so and ourselves, instead of implying that complicated, subtle writing is "too hard" for our "tiny toddler brains"!
Aside of the general sentiment that the writing that provokes you to use your brain/heart/both to fully comprehend it and gives fuel for debates and discussion, I want to address specifically Miyazaki and how he approaches writing, and why he does so. I want to link the video by Zullie regarding the topic, too:
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To paraphrase it: Miyazaki, in his youth, loved reading English novels, but because he didn't have as great knowledge of English language at the time, some words or even sentences evaded him and he had to use his own imagination to understand what might have happened in the parts he could not read! The experience of having general layout and understanding of the story, but details being missed here and there and left up to you to think about, is precisely what he wanted to emulate! You might guess "the words lost in translation" correctly, or you might end up with a completely different meaning than the actual one, but what matters is the fun of this process! To include YOU, an individual, into completing the story! Bloodborne was the first Fromsoft's story I've gotten into, and even before knowing this information I had the feeling like, 'ah, they've written the full story, but then dragged an eraser across random parts'… and so, the hunch was correct!
Miyazaki doesn't just lazily drop ingredients in your direction expecting you to cook anything from them and then praise it as though it was HIS brilliant recipe, that some writers WILL do to sorta take the credit for your creativity! Nor he just cooks the full meal and gives it to you. He removes some ingredient from it so you CAN eat it and enjoy it, but you are always tempted to add something! Something feels missing, but it is up to you WHAT spice you add to complete it! Yet this meal is coherent enough for you to have a hunch on whether you should add something sour, sweet or salty, it is not quite JUST anything! But if you don't think hard about it and add what YOU like, regardless of whether you think it fits the meal or not, the meal won't necessarily taste bad… There IS recipe that exists. He DID write the story. He just lets you choose your own experience!
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^^^ It goes in line with how he creates the games; he stated they are not adding the difficulty levels so players can overcome the challenge in some way that suits THEM as a player. Whether you want to cheat, or to grind levels until you become a God, or to cleverly use the tools and items you are given, or to study every move until you dodge them all or whatever! There is no "right" way to beat these games, though we could conclude from levels designs and tools what was 'intended' way to beat them! A 'suggestion'! You might end up going just the 'intended' way, or you might not! You might just happen to guess the missing story bits 'correctly', but also not, and this is okay!
We are endlessly teased with this feeling that if we think just a bit harder we will discover that hidden "right" way, and we all want to believe that we did! Fandom has two extremes between people who DO believe in One True reading of the story and stomp out every alternative suggestion AND people that claim there is no story and you can do whatever and canon doesn't matter and doesn't exist and all. The truth is somewhere in the middle, and it is so frustrating, it is so torturous at the times… but also, so clever and beautiful.
This approach is why discussion about the meaning of Dark Souls and Bloodborne is STILL alive a decade later and even "apparent" lore questions constantly get revisited, and Elden Ring will meet the same fate! Every boss will be beaten but there is always a different way. Every lore question will be answered, but there is always a different answer. Isn't it much better than if we just cOnSuMeD cOnTeNt in a short time and forgot it all, waiting the next one?
25) *frankly unfair toxicity towards creators, down to racism against Japanese*
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(Jeez.. I am REALLY paying a hard price by not saving the screenshots of the terrible takes I am referencing, aren't I. -_-" Everyone will just decide that I've made up a guy because a take like this sounds too awful to be real, doesn't it…..) Look- Some lines should NOT be crossed. Say all you want about the writing quality, but how DARE you to bring in this sort of anime fetishes into this discussion? I am just without proper words, and I will not tolerate this slander of Miyazaki! Everyone, EVERYONE knows…. that his fetishes are feet and dying in absurd ways.
sdfjfdhfdsh OKAY OKAY SORRY I HAD TO, but in any case! Did you guys miss the part where Miquella's ever-young body was a curse, was acknowledged as a curse, was a counterpart to Malenia ever decaying as inability to change at all, and something he transcended when he became a God? At NO point his curse was brought up as something quirky and attractive, at NO point Radahn or anyone was addressed as someone finding guilty attraction to him! We had one (1) guy suggested to do that, Mohg, and they confirmed that his behavior was result of enchantment, but even if it was not: without the new information, it already looked like a BAD thing. Like a HORROR thing, even! Miquella wanted Radahn to be there for him as a consort/king, by STATUS, that we know as much! Nothing is there to outright state any of 'that' brand of attraction! It can range from 'yeah they kind of pulled the dynasty-preserving incest thing, very authentic to medieval royal dynasties vibe' to 'it was innocent and not romantic or sexual in any manner, consort is just a status of the second person after a titular God in this setting that doesn't have to be a partner'. You know what is missing from this range? This being a "fetish" that you could flail around in that 'well what else to expect from jApAnEsE developers, you know jApAn has a problem with such things right??????' (🤡🤡🤡🤡🤡🤡🤡)
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*long, relieved exhale*
So..... yeah, I am done I suppose fhhfds I know I forewarned it as sort of super angry and rude rant, but in a way, it turned out to be more of a love letter to SoTE than a hate letter to a certain kind of fandomry that I just was not able to avoid..
It is funny how it turned out, as at first I've had strong negative reaction of shock, and Radahn consort reveal even soured the first days of playing this DLC for me, heh. That disappointment hadn't vaned yet.. I do not vigorously oppose weird, problematic ships of course, I still stand by what I said about creative freedom. But I guess I kinda did not want Miquella to have any "ship" in canon...? It is hard to explain why, since I do not insist that he is mentally a child too. Maybe I've fallen for the person he WANTED to be, a 'God' that 'loves everyone equally / no one', so him singling out someone disagreed with that "possessive" streak more than I disagreed with how random Radahn felt?
Even so, aside of this, I've been slowly understanding writers' decisions more and more! And those I did not understand I've found to be valid and not broken at all as well! But despite warming up to SoTE more and more with every day and becoming a fan, I was not able to avoid the "window" to VERY toxic and awful takes, some from very toxic PEOPLE, that was my (ex) mutual abundantly reblogging them and.. I guess when I've finally snapped about how strongly I disapproved of that behaviour and how it was all passive aggression all along, my very only inhibitor was just- *snaps fingers*
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Moral of the story: if something rubs you a very wrong way, do not keep it in and ADDRESS it. Because if you hope that the alert factor will go on its own, all you'll end with is telling each other very unpleasant things. Pent up aggression ALWAYS breaks through.
In this case, I just feel relieved after having finally written all these thoughts down SOMEwhere. They were eating me from inside, reducing my HP by randomly appearing in my brain even when I was busy and I just could not help but rotate them. Venting is good and healthy. I have some bad troubles with both mental and physical health these days, but at least now there is one LESS thing to siphon my energy away. 🛏️
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otterronpas · 4 months
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In honor of Paper Mario TTYD’s release on Switch, there’s someone I want to introduce to you all..
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Meet Paperlor!
I’ve had this guy around for about a month or so now, and I figured now was the perfect time to introduce him to you all!
A bit more info/lore under the cut.
For starters, I’ll be officially calling this AU “Magolor and The Thousand Year Door,” MaTTYD for short. Posts with Paperlor will be tagged as such!
Simply put, this is an AU where Magolor goes through the story of Paper Mario TTYD for his epilogue instead of the actual Magolor Epilogue. Think like @cherry-blossom-qf’s Undertale and Skylanders AUs.
After being defeated by Kirby, Magolor wakes up floating atop a vast ocean. Too weak to move, he lets the waves carry him away, to what he assumes will be his eventual demise. Soon, he washes up on the pier of Rogueport, where the sailors bring him ashore and help him recover. It’s here that he realizes he’s been given something: a mysterious map. Where does it lead to, and how did he get it? He doesn’t have much time to question it, as he runs into Goombella being cornered by Lord Crump and his minions shortly after he’s well enough to leave..
Through the AU, Magolor gradually regains his powers as he searches for the Crystal Stars with his newfound friends. The upgraded abilities work slightly differently; the chests with these ability upgrades come in the form of Fruit Fragments, which not only upgrade either his jump or hammer ability, but also restore his magic powers as they do in the original Magolor Epilogue. In this AU, Magolor’s flight ability is stunted as a result of the Master Crown, so he relies on his jump abilities to reach high places.
There’s still a lot more I have in mind + things I’m working out as I go along, so be sure to keep an eye out!
In the meantime, feel free to leave any questions you have about him in my ask box! I’ll be happy to answer them! ❤️❤️
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dreamsicle262 · 5 days
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My personal merfolk lore
Not a fan of the tagging system, so I'm just gonna say some things here. There's not really much violence graphically described in this post, but there are mentions of humans eating merfolk or otherwise preparing and using them as a food source, as well as putting them into aquariums for entertainment or keeping them as pets and likely not treating them well. I'm pretty sure that would be the only part of this that might make some readers uncomfortable, so stay safe, and enjoy.
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Merfolk originated from humans many decades ago when coastal societies began to gradually develop features for aquatic living. This occurred faster on island countries⎯especially those that were small⎯and also societies living near the ocean. To some extent, this also occurred in people living near other bodies of water, like lakes or rivers, but it took more time for merfolk to evolve for living in freshwater. Over the passage of time, merfolk became their own genetically diverse and entirely separate species, and therefore lost the ability to be able to successfully procreate with humans, not that any of them wanted to anyways. More on the relationship between humans and merfolk later.
As for physical descriptions of these creatures, it largely depends on what fish they are based off of. Size wise, they are on average slightly larger than the average human, and that also applies to weight, since their tails are considerably heavy and can be used to swat things away or even sink ships if necessary. They do grow hair, are endotherms (or, in simpler terms, warm-blooded), and actually do produce milk for their young, so they are mammals. Generally, they have fins on the sides of their head they can move to express themselves, inner ears like most aquatic life, and sharper teeth than humans. Their skin is composed much like human skin, and gradually becomes more scaly the closer you get to their lower half where their tail is, which normally starts at the waist. Merfolk tails cannot move the exact way that human legs can, as their bones are different, so they can’t bend them at a ninety degree angle; if this is the case, then their tail is most likely just broken and they are in considerable pain. They have gills on the sides of their neck, and fins along their spine, sides, and tail. They also have fins on their forearms, starting from their elbow and almost reaching their wrist, and webbed hands for swimming. Notably, instead of having normal fingernails, they have claws on the ends of their fingers.
Biologically male merfolk tend to have a sheath where their reproductive organs are, and have all of it situated internally. It is covered by a patch of loose scales that can be moved to reveal an opening. They have retractor muscles. This is all I'm saying on this matter. Think dog anatomy, sort of. Biologically female merfolk just have something similar, just without the exact parts biologically male merfolk have, obviously. Merfolk can also spontaneously transition if they wish to. Nature does it all the time, so why not have them do it under the right conditions? It requires some effort though, and this is put in place to prevent unwanted transitions (although they could easily transition back with those same conditions, so it's not that big of a deal).
Internally, they do have lungs, although those are hardly ever used in favor of breathing through gills. However, if a merperson breaches the water to look above it, then they can switch to using their lungs briefly. They usually avoid going above the waves or out of water at all, due to the dangers associated with it. If a merperson is out of water and on land for too long, their skin and scales dry out and it becomes painful to try and drag themselves around since it starts peeling away with their movements. It also becomes painful to breathe, as even though they don’t necessarily use their gills above water, they still flex from time to time, and dry gills hurt when they move. Most beached merfolk can, with some difficulty, drag themselves back into the ocean, but not all of them are lucky. Many common deaths on land include blood loss due to their skin/scales peeling off, starvation, or dehydration, but in the case that they are found by humans, a much worse fate awaits them.
Merfolk have specialized vocal cords that allow them to be able to produce sounds that serve as echolocation for them, and can allow them to travel through dimly lit areas, as well as communicate with each other. Since other sounds don’t pass through water as fast and voices are muffled, merfolk tend to not speak any known human dialect, and instead have their own tongue. It is possible for them to speak this out of water as well, although any human bystanders will likely not be able to understand what they are saying. It also may sound unpleasant, since it largely sounds like gurgling (ex: oOoOOoo). Their eyes are also special in the sense that they have slit pupils, allowing more light to enter them. Another fun fact about merfolk is that their skeletal structure in their hips has vestigial ball socket joints left over from when they evolved from humans, and their coccyx (aka their tailbone) is actually what evolved into a fish tail over time.
There are two distinct types of merfolk: those who give live birth to their offspring, and those that lay eggs and protect their young contained within those membranes. The former is made up of the more older breeds of merfolk that evolved long before their more modern counterparts did, whereas the latter consists of the newer breeds of merfolk. These two types are not separate species, and can reproduce together, but the method that the offspring are brought into the world is dependent on the individual merperson who is bearing the offspring. For example, if they were a dolphin merperson, they would give live birth, but if they were a salmon merperson, they would lay eggs.
Merfolk reproduction is strikingly similar to humans in the sense that a pregnancy lasts roughly nine months and commonly involves one embryo, but it is different in the sense that the produced offspring is immediately able to swim upon being born. The child is generally more capable of reacting to danger and much more independent than a human child is, but still does require some support from their parents in order to survive. The average lifespan of a merperson is only about in their mid to late fifties or so, making it about twenty years shorter than the average lifespan of a human. Still, merfolk reach sexual maturity in their adolescent years, and are not generally expected to find a partner to procreate with too quickly. Merfolk that lay eggs differ in the child bearing process based on method alone, but otherwise end up with offspring that are just as capable as those that were given birth to. The eggs get fertilized before being laid though, as opposed to being laid first and then getting fertilized later. (<- I’m sure that everyone who makes an oc off of all this lore will definitely be responsible when incorporating this little tidbit. /sarc)
The kind of society that the merfolk live in depends heavily on their method of child bearing, considering how dangerous the ocean is. An average merfolk clutch can be anywhere from one to five eggs, and these eggs look similar to normal fish spawn, but much larger. A good size estimate would be volleyball at its earliest stage of growth, and a basketball near the time of hatching. Egg laying merfolk commonly travel in pods/schools (the term can be used interchangeably) and are generally distrustful of outsiders, preferring to keep moving instead of stopping for long periods of time. However, they will occasionally stop in estuaries or shallow waters to rest, if only for a little while. Estuaries are popular as places for species of aquatic life to rear their young, and merfolk in general are no different in this sense, since most do make trips to these places at some point in their lifetime.
Mothers with eggs or young children (referred to affectionately as guppies), injured merfolk, as well as the pod’s elderly, will remain in the innermost portion of the pod, whereas any able-bodied merfolk will remain on the outside. Most roles can be filled by both sexes; there’s very little, if any, discrimination on who is suited for what role. These pods can be composed of members from the same family group, or stragglers who have lost their previous pod. Generally, only egg-laying merfolk travel in the schools, and it is uncommon to see a merperson who is capable of giving live birth among their ranks.
Merfolk who give live birth are usually capable of settling down and forming underwater cities, and therefore have more structured societies than the nomadic lifestyle of egg-laying merfolk. Cities are composed of a fine mix of egg-laying merfolk, and merfolk who give live birth, since oftentimes egg-laying merfolk see these cities as safe havens for them. Most merfolk do prefer shallow to semi-deep waters, as the open ocean is largely inhospitable to them and most sea life. Despite being called a city, these societies are usually not very large, and few and far inbetween. They are usually situated nearby coral reefs, although cities in the Abyss are not unheard of. Abyssal merfolk have largely been cast away from contemporary merfolk society due to the civil war between them and ‘Surface’ merfolk, or those who are closer to the surface of the water. Once again, more on that later.
Merfolk will live in underwater caves that are either natural or made by themselves via burrowing. They will also scavenge resources from shipwrecks for many things for a variety of uses, and even live in shipwrecks themselves at times. Coral reefs are teeming with life and are magnificent hunting grounds, as well as optimal for egg laying or giving birth, depending on the type of merperson. Merfolk also live in every kind of water: from saltwater, to brackish, to freshwater. Very few live in frigid waters, but the species has seen some migration towards those areas, along with suitable evolutionary traits for them to survive in such conditions. Orca merpeople are among the different merfolk breeds that can be found in arctic regions. Similarly, there are very few merfolk residing in the deep sea due to the high water pressure and oppressive darkness that can be found there, but some have made survival down in the depths work out.
Merfolk diets can range anywhere from typical seafood (fish, crustaceans, mollusks, aquatic mammals, etc.) to aquatic plant life (seaweed, kelp, seagrass, etc.). Some merfolk, like leech merfolk, latch onto other creatures by biting them and drinking their blood, and these merfolk do act like vampires, so they may bite other merpeople as well. Due to the nature of their lifestyles, merfolk populations would likely not be able to support filter feeders, so they unfortunately do not exist. Merfolk based on filter feeders in their body structures usually eat fish and plants much like other merfolk do. Similarly to humans, merfolk are omnivores, and benefit from a well balanced diet, although some have more carnivorous dietary needs than others. Merfolk are also opportunistic, and will feed on dead whales and other corpses when available. Humans are not exempt from this, whereas other merfolk are. Cannibalism is exceedingly rare except for in the most dire situations, and is usually a desperate last resort. Typically, merfolk bury their dead as best as they can, and leave a marker there, similar to how humans do so.
Despite living in the ocean, merfolk do have a well defined culture. Elders are greatly respected in merfolk society for living so long, and most traditions and tales are passed down generations orally or through writing (or carving things in this case since they can’t have paper). Stories are either etched into their cave walls in the merfolk written language that consists of runes, stone tablets, bits of driftwood or debris from sunken ships, or bones. Some even use clay tablets if they are fortunate enough to be in an area to leave those out to bake in the sun. Oftentimes, it takes many rounds of baking and packing more clay onto the tablet to make them layered, and therefore sturdy enough to withstand being underwater. Written words that have started to erode away will be carved into what they were on again to ensure that it is still legible.
Merfolk use sand dollars as currency, and merfolk businesses will frequently have small enclosures where they keep these sand dollars. They will occasionally let customers stick a webbed hand in to gently pet them, although sometimes these small animals need reasonable breaks from affection. Sand dollars also have the added benefit of being cute, thereby attracting more business. During feeding time, they will let these small creatures free roam and eat things off the floor, or move on their sides to filter the water around them out. Other times, they feed them by sprinkling tiny bits of fish or plant life into the enclosure. The larger a sand dollar is, the more it’s worth. Differently colored sand dollars also have different values as well. Sand dollar skeletons are the least valued form of a sand dollar in terms of it being used as currency to pay for something. Sand dollars are also useful to prepare for danger, since if they happen to detect something off in the water, they will burrow under the sand and serve as a visual cue that the merfolk in the area need to be on high alert. Outside of using sand dollars as currency, merfolk also frequently barter or trade for goods, meaning that their society isn’t totally based on the economy. Sand dollar populations also benefit from having merfolk protection, so this lessens their chances to become endangered or extinct. When one dies, it receives a proper burial just like a beloved pet might.
Merfolk are capable of making weapons like spears or daggers by taking shed shark teeth, sharpened bones, sharp seashells, or stone carved into spearheads or blades and tying it securely to a stick. Sometimes, this stick is also carved with markings to differentiate it as a weapon instead of a mere blade on a stick. Abyss merfolk have access to deep sea hydrothermal vents, and can actually become blacksmiths involved in metallurgy. How they use raw metal ores in their weaponry is simple. They have coverings or gloves for their hands and arms from the fat of other animals, and they hold the metal over the hot vent until it becomes malleable for them to shape themselves. Due to their unconventional method of running a smithy despite having no access to fire, Abyss merfolk are also capable of making armor, as well as other metal things, whereas Surface merfolk primarily rely on the bones or scales of other creatures being shaped, carved, and put together in a way that serves as armor. Scale armor is set up similarly to chainmail, in a sense. Bones are used in it to give it shape and form, so it’s a framework for the armor to allow it to be worn.
Merfolk are not strictly religious, but have a sense of religious reverence for the ocean, as well as the moon due to its association with the changing of the tides. Some merfolk also take up human religions sometimes. Nature is a heavily respected subject in merfolk society, since they depend on it to survive so much, making it worthy of praise in their eyes. Merfolk sometimes breach the surface of the water at night to sing due to its cultural importance of talking to the moon, not to attract humans to eat (although if any of them do come along, the merperson would be a fool not to kill and eat what is basically a free meal).
Much like humans, merfolk enjoy gifts. Different gifts have different meanings to them, however. Sand dollars, and pretty rocks and seashells are great gifts. Gifts of half-eaten fish or outright fish bones are a sign of either anger, hatred, distrust, or an implied death threat. Dead fish gifts themselves aren’t seen as bad, as long as they haven’t been tampered with in any way (being prepared and put together in a dish is an exception; merfolk would absolutely love to be given a full course meal) Any other gifts would probably be neutral.
Pearls as gifts are especially precious, but are only used in a few contexts, and the meaning varies based on how they are presented to the merperson receiving the gift. Naturally occurring pearls not formed inside a mollusk are the most valued pearls, whereas pearls that are produced by mollusks are still exceedingly rare, but only a little less valuable. Various colors are appreciated as well (yes they can kinda have different colors). The bigger the pearl, the more valuable it is, as well as the feelings that it’s supposed to convey.
Pearls are gifted to merfolk by others of their kind, and are usually shared to show romantic attraction with the recipient, but can also be gifted platonically as well. Usually, smaller pearls are for more platonic matters, but a big pearl can be gifted as well, alongside a clarification that it is intended as nothing romantic in nature. In courtship, when a merperson finds a pearl, they present it to whoever they wish to impress, and then the other person is presented with a decision. If they keep it, it means that they didn’t reject their gifter’s feelings, but if it is discarded or destroyed, then they have most certainly rejected them. This first pearl is like asking someone to date in human terms. A second pearl will be given at a later date to ask for engagement, and if their partner reciprocates it with a pearl of their own at some point, then the couple will be considered engaged.
The third pearl is considered the most important, as it requires two components: the pearl, and a mollusk. Once the pearl has been acquired, it is placed inside a clam or oyster. The merperson then approaches their engagement partner, and opens it in a fashion that is not unlike proposing in humans, but without the ‘bending the knee and getting on the ground’ fiasco.
Abyss merfolk and Surface merfolk had a major falling out a long time ago over which part of the ocean was safer: the deep sea, or everywhere else. This argument grew into a war that led to a substantial loss of life on both sides, and lasted five whole years. Eventually, after human activity ramped up in areas where merfolk lived, the two groups were forced to reach a compromise and form a treaty, lest their numbers dwindle even more. Merfolk were already probably endangered by that point, anyways. The two groups still have tensions towards each other, but respect the treaty and don’t attack. Abyss merfolk are perfectly able to swim up if they wish, but mostly keep to themselves in the deep sea cities and rarely contact the Surface merfolk. They sort of have an isolationist policy, but will still regulate trade between Surface merfolk groups.
Merfolk relations with humans are terrible. Humans will regularly fish in waters with large nets that capture both merfolk and the fish they eat, leading to population issues. Furthermore, they do not release these merfolk, and are perfectly fine with taking them to the mainland in order to cut them up in fish markets and such. Merfolk meat is considered a fine delicacy, and is extremely pricey since they’re rare catches usually. Merfolk are priced by age, with younger merfolk being less expensive, and older merfolk costing more. Younger merfolk are more commonly caught, while older merfolk are not. Merfolk eggs have also been in danger when it concerns humans, as they can be collected and used as caviar in dishes. Similarly, this can also be pricey. Beached merfolk found by humans will usually be either slaughtered for food purposes or research, or be forcibly put into aquariums for visitors to gawk at.
Merfolk in aquariums are often forced to perform, and aren’t treated well by the human staff members. Merfolk that become visibly depressed or try to kill themselves by ramming into the side of their glass enclosure are usually harshly punished for not being eye catching to the visitors. Other times, they are put into lab settings where they are forced to produce more merfolk for study, or as a cruel way of humans attempting to effectively farm merfolk meat. To prevent themselves from self harming or willingly clawing themselves to death, merfolk are commonly declawed. Their teeth may be sanded down in some way to make them less sharp and less dangerous as well. Some people also opt to keep merfolk as exotic pets.
In the case they are caught and killed, merfolk are subject to being prepared by humans. This involves slicing them in half at where their tail begins, decapitating them, and then proceeding to debone them and take out any non edible bits (like some organs) Essentially, they are field dressed. Both halves of the merperson are prepared separately, and will be used. It is not uncommon to see these brutal displays in fish markets.
Merfolk take great care to avoid humans at all costs, but are capable of defending themselves if need be. They will also swarm any form of boat if it gets too close to a merfolk city or hunting grounds, drowning the crew and making holes in the hull of the vessel. Once again, being opportunistic, they will not waste any dead humans that they manage to kill.
There are many misconceptions of merfolk being able to draw humans in with their voices. This is not fully true. The combination of human curiosity and stupidity is what draws them in after they’ve heard beautiful singing and see gleaming scales off in the distance, but there’s no especially strong urge that causes them to seek out merfolk. Merfolk do not generally have magic, but they do have unique skills that vary based on the kind of merperson. Merfolk are capable of screeching loud enough to damage a human's eardrums, however. This is likely where the siren misconception originates from as well.
Merfolk can also be subject to some human diseases, as well as some diseases that affect fish. This can also apply to some parasites. Furthermore, the Great Pacific trash pile is like the slums to their kind.
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That should be all. If there are any questions, feel free to ask.
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