#vln theory
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elizaaarts · 7 months ago
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[AU] LITTLE NIGHTMARES: DARK FATE (PART 41)
Let the FIGHT BEGIN! WOOOOOOOHHHHH!! HAHAHAHAHHAHA I WAITED SO LONG FOR THIS MOMENT!!
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Bro, what the hell did Mono do to make everything wrong? He did something more than just escape the loop, hm? *Mysterious sounds*
📌 EXPLANATION: Okay, for those who didn't understand, Mirror Man wanted Six to remain in the mirror dimension where he could enjoy her fears and abilities (yes, he was deceiving this whole time), thus, he would become more powerful than his opponents (North Wind and The Broadcaster), in addition to being able to expand throughout the world of Nowhere.
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fae-sodapop · 6 months ago
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The Little Nightmares Kids #Three
Here I'll be sharing my drawings & headcanons!
Prev
Next (?)
I don't have headcanons for a few characters so I'll update eventually (& make a master post)
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The Pretender: 12 years old, White hair, Green eyes, She/her,(?)🇬🇧/🇯🇵(?), Powers: Evaporate an entity w/ her touch, ear piercing scream. She has a lot of old time radios around the nest so she can hear the transmission tower, how else do you expect her to hear her father's voice? She is another child of the thin man & the lady and an older sister to Torch (The Flashlight Girl). She is made of porcelain but can still grow. The pretender was sent to the nest as a way to keep her safe from the residents of the maw. She was also planned to take over the Maw of something were to happen to the Lady.
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Scarf: 8 years old, black hair, brown eyes, they/them, 🇷🇺.
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Wisp (The refugee boy): 11 years old, black hair, brown eyes, he/him, 🇫🇷.
Wish (The refugee boy's sister): 5 years old, black hair, brown eyes, she/her, 🇫🇷.
These two were born & raised in the Nowhere. They lived in a village that used charms against the North wind.
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Bright: 10 years old, brown hair, blue glowing eyes, She/her, 🇺🇲, Powers: ((unspecified? need to read the comics again))
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Light: 10 years old, brown hair, blue/brown eyes, it/it's, 🇺🇲.
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Nimble: 11 years old, blonde hair, green eyes, she/her, 🇮🇸.
Quick: 7 years old, brown hair, blue/brown eyes, he/him, 🇮🇸.
Nimble is only in the Nowhere while attempting to save Quick from being taken by a monster (Maybe the ferryman or Other). Quick is very shy & stays with his sister whenever possible. The two are in the Maw after hearing it was the safest place in the Nowhere so where else would they go?
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Rain: 11 years old, brown hair, brown eyes, she/her, 🇺🇲/🇦🇷. She's friends with the pretender
Reference images
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queen0fm0nsterz · 1 year ago
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So, if you are accepting any asks, I have a small question.
Who do you think was longer in The Spiral? And which kids were "born" there? Sorry if this is a stupid ask, or if someone already asked it.
Feel free to ignore! I just really like how you analyze and theorize 'bout everything of The Little Nightmares world; you realize things that most people most likely don't notice, and that's admirable to me!
Thank you so much!!! This makes me very happy to hear, I'm very grateful you enjoy my interpretations of the games. Your question is not stupid at all; it's a very good one, and I see there is a few misconceptions about children who are Nowhere born and children who come from other worlds.
I have seen argued that most children we meet must be kids of the Nowhere due to their ability to survive; for example, a child as young as the Toddler was able to survive for at least a while before being snatched away. However this is not an indicator of them actually being Nowhere born.
Noone herself explains how this is possible in episode one of the podcast. Quoting:
"I turned away from the window, which was only a hole in the stone wall of the curved passageway, that stretched on a long ways. This- odd feeling, told me to get up. But I couldn’t stand because the ceiling was so low."
(...)
"That same feeling told me I was lost inside a giant."
They are being guided by this strong instinct. Which explains why children as young as a Toddler can get around without dying near instantly: they inherently seem to know what to do and they are constantly on the move. If anything, children who are stagnant are more likely to be Residents or becoming Residents; they are the odd ones out. Remaining still means certain death, after all, unless you intend to join the Nowhere.
Here's a diagram to show in short who is what based on what we know about the world. The ones with the * are those who are uncertain.
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Visitors
These are the most common kind of children one can meet in the Nowhere: the ones brought from outside, either by the Ferryman or from other forces. Remember; the Ferryman is a guide, not the means.
In Episode 3, Noone was pulled into the Mall, an outside force, and in Episode 4 the Ferryman was not present at all. He is not the only way for one to get inside the Nowhere, he's merely somebody with enough power to intercept some of the children coming in to bring them away with him. I don't doubt that his role is incredibly important, as he's the reason why many children even reach the Nowhere alive, but... he's a harbinger of death, no doubt.
All these children are the nameless ones. The ones whose full journeys we'll never get to see: just segments and fractions. We saw the beginning of Noone's, and the end of RCG's and RK's. Nothing more, and nothing less.
The campfire children in particular are highlighted because of two reasons:
The comics were confirmed to be partially not canonical. Obviously not everything was cut from the comics, since the Ferryman and Mirror Man are both physically there and implied to exist, but due to the vague answer we were given, we'll have to take their tales with a grain of salt.
We could only hear two of four stories; as such, only the Humpback Girl's testimony can be counted as her not being a child of the Nowhere. We can attest this because of a few lines given from her friends:
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This place is haunted, though, as well as being sealed. Someone locked the mirrors away a long time ago, but! Interestingly enough, they did not break them. Maybe whoever sealed this place away was hoping for someone to come back?
Considering that Low and Alone are also involved with mirrors, I wonder if Mirror Man's abilities are on par with the Ferryman's, meaning he too can cross the bridge between realities. It could be a reason as to why the Ferryman does not intervene until the very end here. This post is not about him though, so moving on!
Nowhere Children/Residents
Now we're getting to the interesting part of the ask. As you can see in the diagram, we only know a few children who are Nowhere born, and of them, only one of them is 100% factual. Let's go through them one by one.
The Pretender was born and raised in the Nowhere. Period. She has her own mansion, pictures with her parents, and on top of that her family at the very least part of the bourgeoisie.
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While powers are not necessarily an indicator of one's belonging to the Nowhere (if Low's powers are of any indication), the Pretender herself has quite the number of supernatural abilities that seem to have been present since her youth, making it hard for her to form meaningful connections with others. She's a very lonely child. This means that these powers most likely developed from her naturally rather than being acquired from the outside, like Six's and possibly even Low's.
(Even then, one can make a small argument to counter with Six developing a small power of her own... but there's a reason as to why I set her aside from everyone else.)
Now, here's someone a lot more interesting to discuss (both on this topic and in general): Mono.
He's a real special little guy. Taking into context the etymology of his name, the meanings we get always tie back to the idea of there being one of him. A single, unique little boy. Looking at the descriptions we were given of Mono, we can find out some more about him and his backstory:
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Interesting as this is on a character perspective, what I would like to direct your attention on here is the mentions of the world. Here, it's mentioned that Mono is aware that the world outside hates him. Being a single minded child living in the Nowhere this makes a lot of sense; what is interesting here is the wording.
There is never the mention of "another world" in Mono's descriptions, unlike Six's descriptions in which it is directly mentions her not originating from the Nowhere.
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For Mono, it's not a world: it's the world. Almost as if there is no other world he knows by now.
His nature is also rather unique. You see, Mono is a glitch. Not in the traditional Glitching Remain way, but still not entire enough to be considered a human being. For one, he quite literally glitches multiple times: we see it happen everytime he is near a Remain and is about to absorb them, whenever he gets too close to the Thin Man, he even glitches as he channels his powers to use them.
The Thin Man causing him to glitch is especially interesting because when he motions to grab him, Mono does not split in two like Six does. There is no body to be left behind: instead, he flies into Thin Man's hand and you can visibly see his body go both entirely glitchy and instantly limp.
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(You can see it for yourself in this video; pay attention to him struggling when other enemies grab him vs how quickly he stops moving as soon as the Thin Man gets his hands on him.)
This indicates his nature as not being human the same way Six is, for example, but rather a product of the Nowhere. Due to how his cycle works, this makes sense: for the Tower to have a continuous of energy supply and access to the power of the Transmission, Mono needs to live through this experience over and over for as long they deem fit. This could also explain some other odd factors of his, such as not having to take a break when running and his almost grayish skintone.
While it can be argued that at the beginning of this whole mess Mono was a Visitor rather than a Resident, at this point in time many factors point to the version of him we play as being a Nowhere child.
The Refugee Boy is, as for the campfire kids... complicated to expand on due to the dubious nature of his story: nevertheless, I will still bring forth my evidence.
When the children begin telling Six their stories, the Refugee is the first to narrate his tale and he begins doing so by showing her a memento of his previous life outside of the Maw. This comes across as being peculiar on its own as no other child that we know of has anything of the like.
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As you can read here, children in his village are given charm against the North Wind that one day suddenly stop working. This implies that, unlike the Mirror Man, the North Wind has always been a tangible threat looming over their birth land.
It could be easy to chalk this up to N.W. being a local legend where the boy used to live and he had a nightmare about him, but it is then mentioned that he and his sister have been running away from him for years. Much longer than any of the dreams Noone ever had.
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This was a long pursuit. We know thanks to the LN III trailer that "normal" looking adults and cities existed in the Nowhere; this explains away both the Refugee's village existing and the other groups of people that chased them away when they brought around the North Wind.
While this evidence is good enough to stand on its own, it has a couple of points against it, which is why I marked the Refugee as "unsure".
The narrator could be considered unreliable. In this same screenshot I added right above, the narrator states that the siblings were welcomed everywhere, but we can visibly see them be chased away by the villagers. This can be interpreted as meaning "they were originally welcomed, but when the North Wind arrived as a consequence, they were chased off", but we don't have enough substance to back this up.
^ Supporting the above take, the narrator also says that the children have been running for years, but we visibly see that they remain the same during all this time. The sister not changing makes sense as the Ferryman has taken her place, but the Refugee also doesn't change at all. We don't know how fast time passes in the Nowhere, so it could also be attributed to that, but it must be mentioned for fairness' sake.
The Refugee's words: I'm not running anymore. This sentiment has never been echoed before, nor will it ever be echoed again. As I said earlier, being stale in the Nowhere only leads to two things: death or permanence. His surrendering could indicate that he has chose to remain in the Nowhere after being stuck in it for a long time, thus becoming an official Resident. If this is the case, he could classify as a "Visitor turned Resident".
With this, I suggest we move on to our last and currently final segment:
Visitors turned Residents
This one is an interesting breed. We don't get to see the act of a child turning into a permanent part of the Nowhere all that often; Noone could count as that, but we don't yet know if she ultimately decides to be still in the Nowhere or if she'll regret her choice.
We do have the most importantly character of this narrative as an example to this, however.
Six, my dearly beloved... what a terrible path she's gone down to. I have already displayed the evidence stating that Six is from a different world than the Nowhere up un Mono's section so I won't dwell on it.
Thin Man splitting her in two is what doomed her and, as hard as she tried to fight it, her trip to the Maw was the nail in the coffin. No matter how far away from it she gets: she will never be free from the influence it had on her person. When it comes to the LN I ending, this is what the writers had to say on it:
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(From this interview. It's an interesting one; they also confirm that the Signal Tower and the Maw were not places that were "built" but that exist for various reasons, which supports the idea that they are entities rather than buildings.)
I think Six is not leaving the Nowhere anytime soon. If at all. She might have left the Maw, but at this point, she's ventured too far in to turn back to the person she was before. To think none of this is even her fault is saddening, to say the least, but horrifically realistic.
Sisi... is an incognita. I've only put her in this category to be fair, since we don't know anything about her. There is a possibility that she has grown up to become a Resident, but it's just as likely that she may have died off somewhere, like many others before and after her.
I will not be dwelling into the adults for now, but we do have reason to believe that some of them are most definitely Visitors turned Residents. Most notable is the Lady who, in her character description, directly expresses discomfort with how nonsensical the Nowhere is - a sentiment only someone who knows alternatives to it can have.
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It also indicates a surprising level of self awareness to some extent; most Nowhere inhabitants do not question the nature of their world, not even important and powerful beings like, say, the Thin Man.
I hope this answers your question!
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andreamland · 3 months ago
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I’m gonna now theorize how The Nowhere works.
Children with trauma or been abused sink in through while they’re asleep. They either keep their child innocence and be Visitors or become Residents by becoming corrupted; losing their innocence and becoming deformed and grotesque in the process. The deformities being based upon characteristics of the child. They also become hardwired to do jobs and activities instinctively like being a teacher or chef in The Nowhere’s warped idea of it. I also think depending on how evil the individual, the more grotesque they are. Since Mono and Pretender appear to resemble normal kids but otherwise have odd features. Mono having black eyes and somewhat grey skin, Pretender having a screeching yell and being able to disengage anyone she touches and is practically indestructible. Residents also have the ability to reproduce, now I think their babies would definitely be larger than normal, but they function practically like how normal kids enter The Nowhere.
(I might have gotten some of this wrong so I might need to alert an expert. @queen0fm0nsterz)
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wright-anyth1ng-agency · 5 months ago
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coming out as the number 1 monix monosix whatever HATER. THEY ARE 9 YEARS OLD AND THEY ARE BEST FRIENDS.
(WARNING THE TAGS ARE JUST ME RAMBLING OMG IF YOURE NOT A LN FAN IGNORE THIS POST SORRY I HAVE THE LN TISM. mawtism. if u will.)
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scutzy · 2 years ago
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Little Nightmares Concept Art Kids
I’ve resurrected and will return to my Little Nightmares roots.
Starting off with a simple theory in my inbox that I long since accidently deleted, but it went like this: 
[Six could be named “Six” because there were five kids before her in the concept art.]
The concept kids are used as photo models and two of them are used to model two random kids in the first game. However, all five of them together make an appearance in VLN:
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The concept kid’s framed photos can be found hidden in the Nest.
I’ve seen people theorize that the nomes here could have once been the children in these photos.
But that’s not the case.
We know why these photos exist. Because we know how the Nest works. A child who has had their photo taken and hung has already been captured and turned into a doll for the Pretender to play with. So these nomes are not the five concept kids. If these kids have their own framed photos then that means their corpses are somewhere on the Nest:
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And here they are. All five of them. Having tea and cookies with the Pretender. 
Turns out the concept kids never even made it to the Maw and most likely had died way before Six had even arrived on the Nest. So they have nothing to do with her or why she’s named “Six”. And I doubt these kids had numerical names to begin with. 
Six is the “Sixth” for a whole different reason.
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itstimetotheorize · 2 years ago
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Little Nightmares 2 Foreshadowed in Very Little Nightmares?...or something worse...
Of all the secret rooms to be uncovered within Very Little Nightmares, there has always been one room which has garnered a lot of attention and question, it’s the room where we find  the broken eggs and a single functioning tv hanging from the pipes, above a single baby bird. For the longest time, many theorists and I couldn’t help but wonder what this room in particular had to say about the lore of the Nest.
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by analyzing the room we see the following:
-broken eggs with the yolks spilled out
-a  functioning tv
-a single living baby bird standing underneath a T.V. ,which is suspended from a rope tied around a pipe. The rope around the tv is dangerously close to breaking it’s last thread, dooming the baby bird to be crushed the moment the T.V. falls on it.
-wallpaper depicting eyes all around the room
-a single dead adult pigeon
-numerous locks on the door
-a secret passage leading into and out of the room through the vents
    At fist, it was believed this room was meant to be some sort of foreshadowing for Little Nightmares 2 as the room presented eerily similar characteristics to the room the Thin Man was trapped in within the Black Tower. The T.V. emits a blue/purple glow similar to the towers hypnotic transmission, but then again...all the T.V.s are like this. The walls are lined with eyes similarly to the flesh eyes which hide behind the walls of the tower, but then again... it’s not uncommon to see the walls lined with eyes, we see them all over the place in the Maw, the Nest and the Pale City, either as wallpaper or drawings, it was as if they were set as a reminder of the eye entities constant watch, presence and influence over the residents of the world .
     Many theorized the dead older pigeon might have symbolized the Thin Man and his final fate, while the baby bird was left to represent Mono as the now younger inhabitant of the room. However, there was always one little detail about the room which made I, and many theorists, question everything...the door. The door is locked, except, upon closer inspection, we realized...it was locked from the inside. 
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      Now, what does this mean exactly? it means there was once someone who inhabited the room, someone who could leave if they wanted, which did not fit into the lore of the Thin Man as we analyzed the Thin Man as a prisoner within the Black Tower, leaving Mono as the only person capable of opening the door from the outside in order to set the Thin Man free.
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    But if the room in the Nest was not meant to represent the Thin Man inhabiting the Tower, then could this potentially mean there was another inhabitant of the Nest within this isolated room?...maybe, but if so, then...where did they go? and what was this room to them?....unless....what if this room was no ordinary room...what if it always had a simple purpose, we just couldn’t see it at first
     Whoever resided in this room was someone who had the capability and paranoia to lock themselves inside such a small space on purpose. Based on how isolated the room is, as well as the series of locks which can only be accessible from the inside, its almost as if this room was... a safe house/panic room inhabited by a resident of the Nest. However, knowing what we know now about the world and the eye entity we theorized is responsible for it’s ongoing downfall (more here), it would appear as though the inhabitant of this room might not have been able to obtain the safety they wanted.
   We have always theorized the people of this world felt the effects of the eye entities influence corrupting their minds in a slow and ongoing process. The first sign of its hold on a person was theorized to be depicted by the persons sudden and unknowing desire to draw or incorporate eyes within every inch of their surroundings. In this case, the inhabitant of the room might have had the sudden desire to incorporate eyes onto the rooms’ walls as they felt the eye entities influence corrupting them.
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However, considering the locks within this room are still attached to the door and locked in place, it’s almost as if the room was set up to tell us something happened to the inhabitant, while they were still in the room, but what?, unless...what if the room already gave us an answer? 
       Upon closer inspection, many theorists and I began to realize the peculiar presence of the single T.V. within the room, now, what was so bizarre about it? Well, this T.V., which was dangling from a pipe on the celling...was not plugged into any electrical source...so then, how was it able to stay in power?
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And of all the things which could be in this room, why was there a  T.V. dangling from such an obscure location?...then again... we have seen this kind of thing before, all over the Pale City. When we traveled through the Pale City in Little Nightmares 2, the one thing many of us took note of was the various TVs in obscure places. We saw TVs hanging from the edge of balconies, clothes lines, through multiple broken floors within a building etc., but the most bizarre thing noted about these TVs, was how many of them were not plugged into any electrical source, yet they still remained in power. 
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      Based on the bizarre locations of some electrical cords, such as the one in a viewers apartment which extended from underneath the toilet to the electrical outlet on the wall, and upon discovering the T.V. in the apartment had short circuited the moment the Viewer touched the electrocuted water, we had theorized the Pale City harbored abnormal T.V.’s which were not only capable of extending their electrical cords to the nearest source of power, but remain in power no matter where they were located.  
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As for how these obscure T.V.’s came to be, well, we've always theorized the T.V.’s within the Pale City were being produced by the one thing which connected all the chaos seen throughout the Pale City...the Black Tower(aka, the part of the eye entity which manifested in the pale city, more here), all of which was theorized to be for the simple desire of expanding it’s reach to obtain more and more victims.
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            As the tower strengthened, we had realized there eventually came a time when inhabitants of the city could no longer escape the hypnotic transmission by simply removing and destroying the T.V.’s in their homes, because as the towers strength peeked, so did the threat of the T.V.’s. At some point within the Pale City, the T.V.’s began to appear anywhere and everywhere, wherever a living being could be, even as far as the Hunter’s vast empty wood fields.... and maybe even... farther than that. These T.V.’s scattered all around, may not have just remained in power by some functioning electrical source, but by the one thing which connected all of them, the very thing which manifested them in the first place, the Tower itself.
    Where am I going with this?, well, if the Tower was responsible for the manifestation of the many T.V.’s in the Pale City, if it is truly able to extend its reach to manifest even more T.V.’s in places as far as the woods, then,...who knows how much farther the tower was able to manifest its televisions as its transmission continued to broadcast farther beyond the city...maybe even...as far as the Nest? 
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      We have always theorized the Nest was within distance of the Pale City, hence why a child like Six could have survived a journey overseas the moment she boarded the plank of wood at the bottom of the mountain (near the end of Very Little Nightmares), repurposing it as a small raft . If the Nest was not to far from the Pale City, then this meant it could still more or less receive the transmission the tower was broadcasting.  
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   How do we know for sure it was?, well...In the Nest’s playroom, there was a drawing of a tall man wearing a hat, this drawing could have been of anyone, the Pretenders caretaker, their father, someone else she knew?...or maybe it was of someone she saw, not in person...but through the T.V.’s. 
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Was the drawing we saw in the playroom...a drawing of the Thin Man?...honestly who’s to say...then again... if Mono had already defeated the former resident of the black tower around this time(more here), and if he had truly been forced to repeat his loop a number of times long before meeting Six(more here and here), then maybe...just maybe...his all to familiar silhouette we all saw walking out of the T.V., back in Little Nightmares 2, may not have been just for our viewing pleasure, in other words... who’s to say his silhouette wasn’t broadcasted throughout all the T.V.’s each and every time he escaped the tower and/or traveled through the T.V.’s. 
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We know one of the Pretenders activities is watching the numerous T.V.’s in her T.V. room, but with all the T.V.’s in the Nest displaying the same static noise, who knows what more she saw through the screen....and who knows what more the transmission could have done by reaching out to places as far as the Nest.
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  Perhaps it wasn’t all to strange to find a single T.V. dangling from a pipe within that bizaar room of the Nest,...because what if it had to be a T.V. ... because unlike everything else in the Nest, it was a T.V which had the capability of appearing anywhere and everywhere... providing the transmission through its screen, trapping anyone who gazed upon it, including whomever resided in the room. 
(pause for break)
    But if the Nest was truly receiving the towers broadcast, then could it be the T.V. we saw in this secret room, simply appeared the moment it’s inhabitant decided to isolate themselves from the rest of the Nest?...maybe. 
       If the T.V. had truly appeared in the room and began to warp the inhabitants mind just as it had done to many others within the Pale City(and around the world) through the transmission, then one can only imagine the events which transpired as this person slowly, but surely, began to lose their sanity and their connection to reality, until finally...  they became lost, fueled by whatever corrupt desire/base instinct they latched onto, evidently becoming another Viewer or Resident of “the eye entities” world, the only question is...what did they become in the end?
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   Residents of the world, like the Teacher, the Chefs, the Doctor, the Lady etc. may move about on whatever desire/base instinct that fuels them blindly throughout the world, but they are still able to function enough to not leave themselves trapped in a room, they can traverse throughout whatever building or location they are in. No, based on the various cracked eggs and dead pigeon, its almost as if there was a very sudden, and very major struggle.
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       Now, if the inhabitant of this secret room had truly been ensnared by the transmission, if they had instead become a Viewer, then... why weren't there any clothes or items left behind in the room? what am I talking about? well, we have always theorized the Viewers bodies were sucked into the T.V.’s, the only thing left of them were the clothes they once wore, in the exact spot they once stood. 
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However, there were no clothes in the secret room, so what could have happened to the inhabitant of the room if they became a Viewer?...unless...what if “the girl in the yellow raincoat” already gave us an answer. 
         When a Viewer is entranced by the transmission, they do not feel compelled to move away from the screen, they just stand there, hypnotized and pacified by the wonderful word it offers them, leaving their true surroundings to remain untouched and wither away. If anything dared interrupt their focus on the T.V.’s, they would face the Viewers wrath....but what would happen if there was nothing to watch? Every single T.V. seen throughout the Nest, does not display any form of content, its all just a bunch of staticky white noise...but that’s exactly it isn’t it...there was just nothing to watch, and if there was no content, then this would mean the transmission was struggling to broadcast to all the T.V.’s, which would essentially give way to the same situation surrounding the Viewers in the Pale City.
    What am I talking about? well, in the Pale City, we discover many Viewers are able to act berserk if there is no functioning T.V. nearby. One Viewer who fell through the roof, smashed their head in the nearby T.V., however, this T.V. was not in power and did not provide the transmission to pacify the Viewer in order to prevent them from smashing their head through the screen.
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 The Viewers who pursued Mono in the grocery store, were discovered to no longer be pacified by the T.V.’s the moment the Thin Man was set free. We additionally discovered the Viewers in episode 5 of the Little Nightmares 2 comics, caught the Ghost child the moment the T.V. shut down (situation in episode 5 was similar, but a little different, more on that here).
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 What does this mean exactly? it means whomever resided in this room may have exhibited the same behaviors as the Viewers who chased Mono and attacked the ghost child once their T.V. failed to provide the transmission. The inhabitant of the room, may have gone berserk, lashing out at anything nearby, struggling to find some way out to search for another T.V. that could provide them the transmission once more, until finally...they found a way out...through the vent the “Girl in the yellow raincoat” discovered long after the room was finally left empty. Due to the location of the vent and the position of the vent cover being left leaning on the wall, its almost as if someone, some poor unfortunate child, had the misfortune of opening the vent and freeing whatever or whomever resided inside the room.
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Is this why there was a dead pigeon and numerous broken eggs?. Had the pigeon made the unfortunate mistake of nesting in this room and disrupted the Viewer which resided inside, then the pigeon itself, along with its numerous eggs, would have suffered the wrath of the Viewer. The only egg to survive, would have been the one egg it incubated, the only egg which had the fortune of being nested under the T.V, providing it the advantage of remaining in a safer position as the Viewer focused its attention on the broadcast rather than the egg which laid silently below, ready to hatch at any moment, but ultimately facing the cruel fate of being born under a dangling T.V. hanging by its final thread.
Now, had this inhabitant(possibly Viewer),  left through the same air duct the girl in the yellow raincoat found, then...where are they now? there were no clothes left in this room so they couldn’t have been sucked into the T.V., meaning they must have gone somewhere else. Then again, if this Viewer had truly escaped, then odds are...it could not have gone far the moment it encountered the Residents of the Nest. We have never seen a Resident and a Viewer interact, but perhaps an interaction such as this may not be so different to the Guests of the Maw and the Residents who cater to them. In the Maw, the Residents do not care for what happens to the lives of the Guests, their only purpose is to eat until it is time for them to be drained of their life force by the Lady of the Maw to sustain the Maw and keep it thriving, then use their bodies to feed to other Guests and help the Maw continue to grow. 
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    Because the Pretender is as short tempered as she is, then one could only imagine what she could have done or what her staff could have done had they encountered the inhabitant of the room wandering the Nest. Nevertheless, we can be certain of one thing, no matter who they were or what they did, if they had truly managed to escape from the confines of their tiny room, their fate would have been anything but merciful...but hey!, its just a theory...a Little Nightmares 2 theory!
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redtoondevils · 2 months ago
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I am going to speak more about the mysterious scarf doll girl, from the mobile video game. VLN. The girl that doesn't get talked about very much.
In the beginning of the game, in the prison segment. There is this other mysterious girl, inside the cage.
(She) Runs away and doesn't seem to acknowledge you at all. When you unlock the door for her, she pushes you out of the way. Which I think I have a theory to speculate those behaviors.
Then, she runs down the railway trolly section, where you spot the vent. At the far end of the room, past the wooden door, her belongings have been scattered around the vent. There is the red scarf, hanging out of the vent.
It is assumed that it those clothes, belongs to the girl. This speculation, is confusing. Because, there's more Information.
The question is, is that did she climb down with the scarf? Or did she fall down?
There is no way, that a scarf will be that long, to successfully climb down the vent, without using the rest of it's length. And. it's obvious, there is no weight, to support it.
I don't think the girl, landed safely. There is also a green hat, beside the door. That I think gives more direction towards other mysterious kids like this girl.
Possibly a boy child. Then later on in the upper floor, 3rd last chapter at the dining table. You'll see the same scarf girl sitting on the right end, of the table.
Being placed in the two rows of the other doll kids. This time, she's not moving. And she's frozen in place.
And in the second last chapter, you see her for the final time, being dragged along by the Pretender, and the Pretender, or princess. Growling at her, for whatever reason.
Maybe, the doll looks like someone she knew? The doll girl, does look like a spitting image of Six. Though, there's no correlation between her connection with the doll, and Six.
With that, remains a mystery. About the girl, and her behaviours, I say that (She) was put under a spell. If she has any awareness, closely.
And how sentient she is. Even if she is a doll in the first place. It looks like so far, that she does have intelligence.
With her behaviours, I think the scarf girl is exaggerating them. And I don't think, she's meant to have sympathic feelings given to her, and maybe that's why she came off as brash at the beginning.
And after that, you don't see her...At all. A pushed down character, that is rarely seen. And also, now that I think about the comics.
:Further theories.
Since the Podcast. About the Ferryman, so it turns out that he has shapeshifting powers? As it turns out. I read that on the wiki. And it did say that. So, I wanted to include that.
Is it possible, that the Ferryman was pretending to be that girl? That is an important piece to use, because of how intelligent this kid was. All the other dolls weren't alive, except for this one.
Which means, that those behaviours and activity being portrayed by the girls actions, is being performed by somebody, who is also Intelligent, and clever. That person being, is the Ferryman.
And yeah, those are my thoughts that I came up with about the scarf girl.
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mickeys-malarkey · 10 months ago
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Updated because people started reblogging this again and I realized I should probably explain why I don't include The Candleman/Ferryman in my calculations for what circumstances are required for someone to have multiple Nowhere/Nightmare names, lol.
So, I Think I Know Who Ruth/Noone Is
No, I don't think she's Six nor Alone. But I don't think she's a totally new character like Otto/The Counselor (who, by the way, I noticed upon my relisten also identifies himself as “The Counselor” in his first audio log; an incredibly weird decision for one counselor in an asylum full of other counselors that he mentions constantly to make if it has no significance), either. And, I'm sorry, but this will mean that she is yet another poor child who doesn't get a happy ending.
Point One: Her Name
We… we know that Ruth's other name is “Noone,” not “Six” nor “Alone,” guys. That alone is proof that she's neither of them, just like how knowing Otto's other name is “The Counselor” alone is proof against the theories that he's either The Doctor or Mono/The Thin Man.
From what I can tell, it looks like people who've lived in both worlds get a Human Name and what I'll call a “Nowhere Name” or a “Nightmare Name.”
“The Janitor” is for sure Roger's in LN1.
“The Doctor” seems to be “that celebrity doctor” from TSON's in LN2.
“The Counselor” is for sure Otto's in TSON and potentially LN3 if he shows up there.
“Noone” is for sure Ruth's.
Some might choose their Nowhere/Nightmare Name, some may be bestowed it, but it certainly looks to me like the only time someone gets multiple Nowhere/Nightmare Names (excluding The Candleman/Ferryman because, from what Otto said at the beginning of Ch5, he's like literally some sort of Eldritch god or personification of an abstract concept or something who probably doesn't even have a concrete True Physical Form seeing as he's described very differently by mythologies all over the world throughout history, “‘The Guardian At The Threshold,’ an archetype that parapsychologists have obsessed over for centuries. A mythic entity who's appeared in the stories of innumerable cultures. No matter their description, his roll is always the same: to confront anyone who dares cross into unseen worlds . . . The Candleman. The Ferryman. Indeed, The Guardian At The Threshold. An eidolon [googled definitions: ‘a specter or phantom; a ghost or elusive entity; an unsubstantial image; an image or representation of an idea; an apparition of some actual or imaginary entity, or an aspect of reality’] on the inside, determined to keep. Me. Out.” So, I think we can just assume that, because he's an ethereal being, everyone who encounters him perceives him varying degrees of differently [I mean, just look how difficult Noone found it to solidify her perception of him enough to describe him in the first place] and, unless their perceptions just happenstance into matching up enough or they decide to call him by a name they heard someone else use, they all call him something different and therefore, to use Tumblr terms: he's Spiders Georg and shouldn't be counted) is specifically in the case of kids surviving to adulthood in The Nowhere. Because, then, they transition from having a “nickname” type of Nowhere/Nightmare Name to having a “title” type, like Mono (ain't no way his parents put “Mono” on his birth certificate, that's definitely a nickname) growing into The Thin Man (an incredibly weird title, but a title nonetheless 🤷🏻‍♀️).
Sisi could easily be Six, or Raincoat Girl, or Portrait Girl (more likely Raincoat Girl or Portrait Girl), there's evidence for all three (but stronger for Raincoat Girl and Portrait Girl) and Otto/The Counselor never mentioned whatever her other name is, only “Sisi.” But, as I said, we know Ruth's other name: Noone!
Now, there is an unnamed girl that Noone is a little too similar to for it to be a coincidence: Spoon Girl (aka Girl With Pigtails, aka Nosebleed Girl, aka Hospital Girl, whatever you wanna call her) from the LN2 comics.
Point Two: Narrative Parallels & Matching Imagery
• Ruth/Noone: has an eye-looking “pea-size tumor on [her] right-sided amygdala,” as Otto said (“they maintain it's benign, despite the unusual ocular appearance”).
> Is “helped” to escape the asylum, Otto/The Counselor, and her tumor in the horrible, corrupting nightmare world that is The Nowhere by The Candleman/Ferryman after he brings her back and forth for a while, manipulating her into thinking The Nowhere is the lesser of the two evils.
• Spoon Girl: has a right-side nosebleed, which could mean Ruth/Noone was incorrect that living in The Nowhere would cure her of her tumor (not surprising, given that “ocular appearance.” Of course she couldn't escape it in its own domain) and now the cancer has spread to her nasal cavity (nosebleeds come up as a possible side effect of olfactory neuroblastoma, a cancer of the nerves that allow you to smell which starts growing in your nose and can spread into your brain. They could've researched that and thought it seemed perfectly reasonable that a tumor growing in the opposite direction would do the same exact thing)?
> Is “helped” to escape her hospital cell by an unseen person repeatedly pushing spoons under her door only to find that she's actually dug herself into an identical cell, all the way down to the hash marks she put on the walls presumably counting how many spoons she broke while digging. The door then opens to lure her to where she's found by The Doctor and, presumably, is either killed by him or “saved” from him by The Thin Man (if her Glitching Remains that Mono can find and absorb in the actual game are an indication that he attempted a rescue after the pair encountered each other through The Mall), likely turning her into a monster similar to Monster Six and locking her away somewhere until her tumor finally killed her.
Wouldn't it just wrap Ruth/Noone's story up in a positively hideous bow if, once she thought she'd escaped the horrors of her real life, she literally just found herself delivered into the hands of the very same man who traumatized her and got her face plastered all over the telly in the first place, where she basically lives through a metaphor that makes her realize what a terrible mistake she's made before she succumbs to whatever her final fate was (the latter option would mean also into the hands of someone so similar to Otto/The Counselor that the writers were able to use him to foreshadow how his part of her story would end)? 😬😢
If you need more proof, let's look at the TSON cover art…
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Looks an awful lot like those bottom two hands are gripping pigtails, doesn't it (in exactly the wrong place for her to be Alone, might I add. Alone's pigtails stick up, Ruth/Noone's hang down)…? The fact they're also specifically covering the area where her bangs would be is pretty suspicious, as well… Now, let's compare her to Spoon Girl's concept art from the LN2 art book…
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…Yeah, I think it's her. The face, head, shoulder, and collar shapes are much too similar for this series whose artists very much do not suffer from Same Face nor Same Body Syndrome when characters aren't meant to just be members of a faceless/masked/cloned throng. Hello, Ruth/Noone… R.I.P. 😔
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caramsels · 1 year ago
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tell me more about this "mono isnt a human" theory thats really interesting
Thanks for asking! A few people have asked for my thoughts on Mono’s identity, and because I will take any opportunity to ramble about Little Nightmares, I wrote up my (hopefully intelligible) interpretation of Mono, and why I think he was always a Resident of The Nowhere, instead of a kidnapped human child like most of the LN kids. This theory is super connected to a few other ones I have, so I’ll rattle descriptions of them at the start for context. Also this post is insanely long I’m sorry
The Nowhere
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The Nowhere is its own world that real children get kidnapped to, it feeds off of humanity and kinda functions like your local mall. A weird amount of emphasis is put on jobs in The Nowhere, Residents are often referred to solely by their job titles (The Janitor, The Doctor, The Teacher, etc. etc.)
Besides having a job in The Nowhere, a Resident's proximity to humanity seems to give them a higher status as well. In a LN1 interview, it was said that ALL residents wear masks (as opposed to just the Twin Chefs); we even see in LN2 that The Doctor makes and presumably sells these masks. A humanoid appearance is something that most Residents want. The more humanoid a Resident looks, the more powerful they are perceived to be (not always, because of The Ferryman, but he’s just chill like that.)
Kids and valuable teens/adults (like the circus performers and Otto from the podcast) feed The Nowhere kinda like how animals feed humans. Some Residents are given jobs to maintain this system. Some jobs require more power than others however, typically these are the jobs that require a Resident to keep control over an entire area, which leads me to…
The Cycle
The head honcho Residents like The Thin Man and The Lady are more humanoid and more powerful than the others, this is because they are handpicked and raised from birth to inherit these forms that are passed down over time. This one is super important to most of my points about Mono, so I’m going to spend some time defending it.
The Lady (prior to the Six stuff) had 4 predecessors, each represented by a different mask/hat that you can collect in VLN; This means that The Nowhere (at the time of the first loop in LN2) is on its 5th cycle. The Thin Man is also a mantle that is passed down, we see the previous one interact with Mono before Mono has even entered a time loop in the LN2 comics. This Thin Man, when datamined, notably wears a different hat than Mono’s iteration.
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Furthermore, when asked if Thinny Lad is a mantle that is passed on or Mono in a timeloop in an interview, the devs had this to say:
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The Pretender (VLN) is a good example of what I think Mono is supposed to be, and what the child forms of the 5th cycle Residents were. The Pretender is a humanoid child with supernatural powers and a strong sense of loneliness. She has her own mansion and Resident servants. The Pretender is the heir to a currently unknown position. She has a portrait of her and five past iterations on her wall, followed by another one of her and her two Resident parents. The Pretender is native to The Nowhere.
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But… who is the boss of all the Residents? Who assigns these jobs? Who creates the natural Residents and brings others into The Nowhere?
The Eye
(you could argue its the ferryman but i think he works under the eye too. employee of the year)
I think most fans agree on this one so I won't spend too long on it, but basically I think the Eye is the unseen overall antagonist of Little Nightmares, overseeing everything and everyone in The Nowhere all the time. The Eye feeds off of misery and has a fate planned for everyone, it is not happy when anything throws a wrench into these plans. I don’t think we are meant to know The Eye’s motives, not yet at least, but if I had to guess; they have something to do with an extremely misguided and angry feeling of loneliness, as that is a prevalent theme in an insane amount of Residents. This finally brings me to Mono.
Mono’s Familiarity with The Nowhere
Mono is very familiar with Pale City, he is much more aware of his own fate, abilities, and world than he’s given credit for.
In the door/boat cutscene, Mono watches every TV in the water until it exits the frame. This early in the game, Mono already has an inherent connection to TVs.
Before Pale City comes into frame for both Six and the player, Mono is already standing, he is familiar enough with the route to Pale City that he knows they arrived without even having a clear view of their destination. This is because Mono has been to Pale City before, in the sixth episode of the LN2 comics:
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In this comic, Mono met (and wasn't killed by) The Thin Man shown earlier. So to list off the amount of things Mono was already familiar with at the start of LN2: His connection to TVs, his connection to The Thin Man, and how to navigate Pale City. Mono having a lot of experience living in The Nowhere is demonstrated somewhere even more prominent too:
Kickass Character Design
Six’s character design intentionally makes her not fit in with her environment. While the color scheme of The Nowhere and its residents is mostly bland, monochrome, and washed out (sans the lighting), her jacket is highlighter yellow. This represents that Six does not belong in The Nowhere, she’s from the human world.
With this information to ride off of, Mono’s design becomes interesting. Mono’s design is a beige button up, tan trench-coat, and tan pants: A monochrome, muted outfit that fits in perfectly with the aesthetic of The Nowhere. Mono’s outfit including a key ring and a useful color scheme for camouflage further implies familiarity and experience with the way The Nowhere works. If Six’s simple, bright design represents her not belonging there, Mono’s muted, practical design represents the fact that he does.
His Mask
We actually know why Mono wears his mask, we have a direct answer:
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You can interpret this as a representation of Mono being shy or insecure or a combination of multiple things, but I think it’s mainly meant to represent, as the description states: Mono hiding from The Nowhere, Mono running away from his fate. The Eye wants Mono to grow up and be the next Thin Man, but he doesn’t want to. Mono’s mask represents his fear, his refusal to use his Thin Man powers, his refusal to do anything that connects him to the world that hates him and wants him to fail; he wants to hide from that world, his future, and the reality of what he is. But ….
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(straight up a post of Mono running from his fate)
Unexplained Powers
Mono’s OP reveal was the moment that shook me the most when I first watched my sister play the game; I’ve honestly always been shocked at how little it’s talked about in the community. To me, it was a reveal that told us we Did Not REALLY know much about the character we had been playing the entire time, and that was exciting.
When Mono fights the Thin Man and contorts the structure of Pale City, it is with ease. This is not his first time doing any of this, his body language does not match that of someone who just discovered/unlocked a new ability, him busting out the moves is framed more like a choice that he decided on just before removing his mask. The Thin Man boss battle is easy on purpose; because it's not too hard for Mono in universe, all he does after is wipe off his head nonchalantly and then he proceeds to warp reality. The ominous boss theme that plays during this fight isn’t even for the Thin Man, its MONO’S boss music. The Thin Man is the one who helps control The Signal Tower’s influence, Mono is the one interfering with it, he is the “Signal Interference.” The theme continues even after he’s defeated The Thin Man, further hammering in that it is his.
Mono has his own ominously powerful boss theme and the abilities of one of the most powerful Residents at his disposal; he is not a normal kid.
Mono even shares a power with the established Resident heir that we already know; The Pretender.
When The Pretender sees RCG eavesdropping on her crying, she yells so loud that it physically hurts RCG, causing the screen to glitch. I don’t think this is just a visual effect to show how loud it is to the player; I think this is an in universe ability. You know where else we see a powerful child amplify their voice on purpose to harm an enemy with a screen glitch/distortion effect? Mono in Chapter 5.
Mono and the fifth Thin Man
I think that Mono ran away from wherever it is he’s supposed to be, (probably the Signal Tower) and The Eye/ Thin Man want him back; this is why Mono is not killed by The Thin Man in the comic, just pursued by him
Loneliness
I don’t think I even really need to dissect how loneliness relates to Mono’s character, but he’s not the only character who deals with it. A huge recurrent theme with Residents is loneliness; the sense that they need something, they are missing something. The Lady has a bunch of dolls, The Janitor has.. a bunch of dolls in his own way. The Hunter too. The Pretender runs off to cry when her human doll friend gets messed up at her dinner party. The Resident we meet in Chapter 3 of the podcast is the most direct example so far of intense loneliness in a Resident, and not so coincidentally, it has a ton of parallels to Mono.
Narrative
For the rest of this post, I’m going to focus on how I think this theory fits into the story; because I think factoring in the cutscenes and storytelling beats is important when putting together something’s lore.
A little chatter about Mono
Mono is often characterized as a shy little boy who plays the straight man to Six’s feral goblin who loves eating rats, which is a whole other can of worms, but with this characterization I feel like some fun and interesting parts of his character are neglected, such as: The fact that Mono is an ominous little weirdo. His attempt at trying to save and comfort someone is to hack down her door with an ax with no warning, then proceed to chase her through the house she’s been trapped in; Mono is not too familiar with human interaction. Mono isn’t really a dashing hero who tries to save every kid he comes across either. In the comics, Mono finds an area that is away from the monster killing all the kids, but it’s not like he tells the other kids or tries to bring them with him or anything. I don’t think that this means he is a toxic manipulative character or anything because he is. 9 or 10 years old. I think if anything, this is a trait that experienced characters in The Nowhere have: RCG and Mono both know that indifference is the way to survive in The Nowhere, good deeds usually get you killed. It’s the way things are. I think overall Mono is a well meaning boy who just talks and acts ominously, because that’s what he is used to; he’s an eldritch overpowered being who lives in hell if it had a 1940s aesthetic.
I think that Mono doesn’t start the game a sweet perfect little boy whose ending is sad because he gets betrayed, that’s not a character arc. I think Mono starts off relatively morally gray out of necessity, mostly helping Six out because it was kinda his fault she got captured. He develops into someone who is willing to fight his fate, fight the Nowhere and stop resorting to the escapism his mask provides, only to get crushed to rock bottom in spite of his growth. After all, the villain of Little Nightmares is The Nowhere itself.
How this creates character conflict in the plot
Anytime Mono goes into a weird TV trance, Six is horrified. Her body language tenses and she moves away from him. Six has seen first hand that even the kids like her in The Nowhere cannot always be trusted or relied on (RCG shutting the door on her). Some kids like the Pretender aren't even normal kids, they have powers they use to kill people. The one person Six is starting to trust, and he’s showing signs of possessing supernatural powers? Terrifying. Mono notices these reactions, they give him more cause to hide what he truly is from her. Residents scare and disgust Six, he doesn’t want to lose the only person he has.
This conflict leads me to another point; you know those moments of Six being sadistic and angry towards Residents? How an ominous music cue plays when she kills the bully and breaks the mannequin’s fingers? Earlier in the game, when Six first catches Mono, his part of Togetherness II plays briefly to show his feelings in that moment, which implies that the music cues we hear when a story beat happens are Mono’s reactions. I don’t think these scary music cues are because Mono is scared of Six being creepy, Mono himself likes to beat up Residents. I think that Mono is scared in these moments when he sees the extent of Six’s hatred towards Residents, because even though he doesn’t like them either… Imagine how she’d react if she knew about him.
It is only the Thin Man fight when Mono is finally pushed to the point of using his powers, because in the plan to get Mono to the Signal Tower: The Thin Man took Six as bait. Six was constantly pulling Mono out of his TV trances, Six was supposed to die back at The Nest, Six has been a problem for the Eye since the start and now it’s time to kill two birds with one stone, to sentence Six to her new fate and to crush Mono’s spirit so hard that he finally resigns to his.
The drop is its whole own debate, but whatever you think about it, I think at least one factor in Six’s decision is that from her perspective: Mono has revealed himself to be an entity she cannot trust, he didn't tell her either; he's been hiding it this entire time. Why didn’t he use this power to help them all the previous times they were in danger? What are his motives? What IS he? This, mixed with other factors, causes the drop. (a lot of manipulation on the part of The Nowhere is involved too imo but this isn't a Drop analysis)
Mono is crushed, he loses Six and any true feeling of empowerment that he had before. Rather than The Eye trapping him in the Signal Tower and forcibly transforming him into a resident, I think Mono actually accepts his fate because hes just. That depressed. He actually ages pretty normally for most of the sequence (except for being straight up like 12 feet tall, the podcast confirmed that Residents are just super super big as opposed to the kids being really small, bros got Resident genes) This sequence from the art book leads me to think that Mono knows what the hat entails, Mono chooses to run the Signal Tower like The Lady runs The Maw. The chair sequence is not actually him sitting in a chair for that long, I think it just represents his resignation more than anything.
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BUT! Mono is an “uncommonly single minded boy,” who also has control over time, i.e. Mono Thin Man slowing down time in his chase just to fuck with you or the clock sounds in The End of The Hall. Whether you think he goes back for revenge or to stop the downfall of everything, he goes back in time. I think it's on purpose, I think every TV in the background of the first scene implies that Mono has gone back to this point in time over and over again, failing repeatedly, leaving a new TV behind and forgetting the past attempt each time.
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This could all be wrong, maybe Mono is just a really badass 4th grader from the human realm who got his abilities like Six, just off screen. But one thing I love about LN is all of the different, creative and interesting interpretations of the fans. So here’s mine regarding Mono lore. Sorry this was so long and I write posts weirdly it is 4 AM. I hope you enjoyed
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littlelostthings · 3 months ago
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Six's Name, Cici's origin and the Raincoat explained (Theory)
Throughout the stories told in Little Nightmares, we see constant references to the raincoat we see Six wearing the raincoat throughout the first two main games, and RCG (Raincoat Girl) wearing it in VLN (Very Little Nightmares)
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However, we actually know the raincoat originally belonged to and was brought into the Nowhere by a character called "Cici", short for Cecilia. This name has two meanings, however one is most likely not an official or standard meaning, the first being "Blind to ones own beauty." The other is "Sixth", however I actually can't find any proof of this meaning aside from a random website claiming this, however the standing meaning for Cici is "Blind to one's own beauty". I promise this has relevance later on, so bare with me!! So far, we have three characters who have worn the raincoat, Six, Cici and RCG. We also learnt there are three other children, who's portraits are found on the Maw, however their faces have been painted over with an ugly mask.
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Now we have one more raincoat painting, one of a girl which is found specifically inside the Lady's quarters, her eyes scratched out, as well as another of the same girl, this time her hair longer and her raincoat missing. It's obvious this girl has a close connection to the Lady due to her painting inside the Lady's personal bedroom.
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So who is this girl? Well I think this is Cici! Let me explain; as mentioned previously Cici means "blind to one's beauty", and so is the Lady, who despite being the most normal and beautiful looking adult person on the Maw, her reflection shows her as old and wrinkled. It's important to note her in-game model shows her real face, which is definitely not the face we see in the reflection.
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So the Lady is obviously blind to her beauty, as well as Cici, pointing to them actually being the same character. However, you might be wondering how these two are the same character when a painting depicts them in the same painting together? My answer is that the Lady in the painting is not the same Lady we see in-game, but the previous Lady, as we know there have been multiple Lady's throughout the Maw's life cycle (wearing the same robes and perhaps having similar hairstyles.)
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So this gives us our six raincoat wearing characters, 3 who are unknown aside from paintings and 3 who are. Essentially, I believe Six's name refers to her being the sixth child to wear the raincoat! One is Cici, Two, Three and Four, are the children we see in the paintings, Five is RCG and Six is of course Six!
That wraps up my theory, however if you have any questions or notes feel free to drop them :D
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kordeliiius · 1 year ago
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ok actual sounds of nightmares "analysis" here we go
i've seen other loose theories already stating that noone is being routinely summoned so some sort of "nightmare world" by a higher power, and tbh im really hoping this isnt some dimension-hopping multiverse bs. to me it feels like noone is instead transported to other parts of the world that have been corrupted after falling asleep, or at least receives a glimpse of them as if she were really there, except she doesn't have much control over what she sees. being able to dream mutually with others or even bilocate doesn't seem that far-fetched compared to the other kids' magical powers. the LN world is already fraught with all sorts of magic and i wanna know more about that specifically.
timeline-wise i think we're going even further back in time, even before VLN, which is something i've said i'd like to see! the imagery and layout of the first location is quite similar to the Maw, with furnance connected to a dwelling connected to a prison. not sure if the bath house was a part of it, or if it's somewhere on the mainland. But if it's the former, perhaps we're seeing the Maw under a different governess' reign when it was functionally very different. complete with different subordinates to do her bidding, and a different sort of "shadow" workers that were perhaps born from a similar type of magic. plus the Maw as we know it had a more layered appearance, like it was constantly being built upon over the years. tho the world is so massive that we don't know if there are other similar facilities spread throughout. both seem plausible, but the imagery seems to intentionally invoke something familiar to the audience
speaking of familiar, I also have no doubt in my mind that the man with the impossible face is the Ferryman, and that he's unfathomably old by the time we first saw him. while it's his job to bring kids to the maw, it's not clear yet if he's intentionally showing noone these visions or hunting her down. perhaps something is trying to warn her that he's on her tail. i still think calling him the "candle man" is a bit odd considering we have the wax bellman holding that comparison already
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doragonlw · 1 year ago
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Soooooooo... That final chapter of the Sounds of Nightmares am I right? First off it was amazing, I loved this series and second off I want to get the identities of some characters established.
Cece wore a yellow raincoat judging by Otto's reaction when Noone mentioned seeing one. That means Cece is (well was) the Yellow Raincoat girl from Very Little Nightmares.
I know most of us probably think of Six whenever a yellow raincoat is mentioned in the lore of Little Nightmares, but Cece is most likely not Six. Raincoat Girl (Cece) probably came to the No Where with her coat, and lost it when she died at the end of VLN. Six then later acquired that coat in Little Nightmares 2.
So that means we still have no idea where Six came from or who she really is. I actually really like that, we've learned where the raincoat came from and we learned some stuff about the Raincoat girl. But Six herself remains a mystery.
Quickly going back to Cece, knowing that she is dead makes Otto's ending more messed up. It's heavily implied that he is going to send other kids to the No Where in a desperate bid to get access to the place in order to find Cece.
But Cece is dead. What he is going to end up doing is going to all be for nothing, and he will probably never know that.
Now there is a chance in LN 3 that we could see Otto again and find out if he ever did make it to the No Where. But we'll have to wait and see if on that note. I wonder if the game will have any references towards the podcast.
Now... Noone.
I don't have much to say about her aside from mentioning that her real name, Ruth, means "to feel pity, distress and or grief." I feel like that sums up her story pretty well.
But I do have another thing to talk about with Noone (Ruth) and this is a crackpot theory. I don't fully subscribe to this idea either, so I don't blame you if you think this is doesn't have enough wait behind it.
What if Noone is Six?
We've learned about Raincoat girl and the coat as well; what if we learned about Six's origins in this series and didn't realise it? Her appearance is never described to us so she could look like Six or she could look nothing like her, we just don't know.
I mainly had this idea from the random thought of what if Noone did eventually manage to find Cece but Otto didn't? Witnessed her death and knew what happened to her when Otto is forever left in the dark?
But that's probably not the case, Noone is most likely a separate character from Six. Even though Noone is now in the No Where we will probably never see her again.
Just like many of thechildren we see in this world (aside from Six) we only see them once. The Runaway Kid, Mono, The Blindfolded Boy, the Lollypop Kid, Spoon Girl, the Ghost kid, and now Noone.
But that is just a theory.
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queen0fm0nsterz · 1 year ago
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Writing the Ladies lore video essay has been a wild ride this has been the wildest thing I've ever done bc this was the process
Color theory
(Passes by Rascal) stupidass
Explaining musical motifs with visual rappresentations of me playing said motifs
Taking note of all the Pale City references
Oh look a tiny Fox
Oh look a tiny Teapot
Research of the religious symbolism behind the circle, square, triangle and hexagon shapes
[INSERT INSANE DISCOVERY HIDDEN IN PLAIN SIGHT THAT COULD POTENTIALLY REWRITE THE ENTIRE LORE AS WE KNOW IT] (/j)
"OK this part should be easy to get through" (writes down 17 different interpetations)
Getting invested about flower language and the meaning of flowers
(Jumping between gameplay of the Residence and VLN constantly)
"IS THAT A JUNJI ITO REFERENCE"
(Passing by Rascal again) stupidass
Learning extensively about Buddhism which is a HUGE part of both the Ladies and Maw lore
(Crying) "Thank you Mr Mervik for confirming that the Maw has not been built by the Lady four different times over the course of the years"
"This is what happens when you let sapphics control the economy" (i am sapphic)
Did you guys know there is two different pianos? One for performance and one for homes? No? Well. You do now.
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random-ln-stuff · 2 years ago
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You know my whole theory post on how the “Previous Ladies” are actually Pretenders that the Lady creates and eventually consumes?
[This Post Right Here]
Here’s a headcanon-esque interpretation of that Lady’s process with her daughters.
The Lady uses a man to have a child.
The Lady kills the father once the child is born as they’re no longer useful. (The Hanging Man’s faked suicide is an example of this)
The Child is given a green dress that’s identical to the dress of every other Pretender that came before them.
The Pretender is raised in the Nest. The Lady takes care of them most of the time, coming to the Nest shortly after the Maw’s Yearly Feast ends and temporarily leaving when it’s time to start preparing for the next one. The Butler takes care of the Pretender when the Lady isn’t there.
During this time, The Pretender is expected to learn and practice using the various shadow powers they inherited from their mother. They’re told that this is because they’ll eventually inherit the Maw and need to be able to effectively use their powers to do so. In reality, the more control the Pretender has over their powers, the better they are in the final part of the Lady’s plan.
Eventually, the Pretender grows to a certain age (not quite an adult, but still older than the average child in this world), trades the green dress for basic clothes and a mask (previous ones include the Fox Mask, Teacup Mask, Tengu Mask, etc) and is brought aboard the Maw for their final role.
In the Maw, the Lady takes the Pretender and repeatedly and forcibly exposes them to the Obsidian Mirror in her chamber, in a way almost identical to the Lady’s fight with Six, but way more one sided in terms of power.
Once the Child is brought to the brink of death by the Mirror, the Lady consumes them.
Consuming the child like this let’s the Lady absorb the Pretender’s shadow powers that they originally inherited from her, which gives the Lady’s existing powers a large boost in power and has the added bonus of making her younger, to the point where she can go around without a mask for several years until her age eventually catches back up to her. The more control that a Pretender has over their powers, the more power and youth the Lady gains from this.
Once the effects of her age start showing up again, the Lady dons her mask and has another child, starting this whole thing over again.
The Maw’s Yearly Feast and this Ritual with The Pretenders fill different, yet equally important roles in the Lady’s life. The Feast gives the Lady the souls necessary to use her powers and remain alive until the next feast. The Pretender Ritual rejuvenates the Lady’s physical body and keeps her young.
By the time of Little Nightmares 1, The Lady has failed this ritual twice in a row, with her fifth child (the first Raincoat Wearer) escaping from the ritual and eventually being killed by the Lady, but not in a way that lets herself be consumed, ruining that attempt, and her sixth child (The VLN Pretender) dying after falling off a cliff, before the age where the ritual would be preformed. Due to this, she’s visually aged significantly and has gone a very, very long time without removing that mask.
Also, Six gained the Lady’s powers because she killed the Lady in a method nearly identical to how she killed the Pretenders. The Lady is repeatedly exposed to the Obsidian Mirror until she’s brought to the brink of death, and then a soulless Six eats her, accidentally preforming that shadow power stealing ritual on the Lady in the process.
The Obsidian Mirror shatters when Six defeats the Lady because although the Mirror is made to do this sort of thing (ritual where it brings someone with Shadow Magic to the brink of death), it’s made to work on the much weaker Pretenders instead of the extremely powerful Lady, even when the Lady is at her absolute weakest. The Lady was just too strong for the Mirror to withstand the ritual.
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purplemninja · 6 months ago
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So how'd you get into the Little Nightmares franchise? What made Six your favorite character?
That’s a bit of a tough question, since it’ll test my memory.
I think I heard of LN and learned a bunch of stuff about it from a video called 107 facts about Little Nightmares, and that video included the 2017 comics, so I was able to know about their existence fairly quickly. Plus I misremembered a part of the video and thought that Six’s name was something like Eliza, lol. The video also included pointing out Shadow Six though I didn’t remember it at the time and when someone pointed out “look on top of the table” of the Nome hunger scene, I thought it was the silhouette of the Lady’s head, so I thought that the Lady was there, knowing what was happening in the room and possibly made Six eat the Nome. Especially since she is seen entering the elevator a moment afterwards. And when I saw the secret ending of LN2, I was like “What? Why is there a shadowy copy of Six now?”. I saw Tericho’s “is Six a villain or victim?” Video and he showed one of the moments where Shadow Six appeared in LN1 and I was like “What?! She was in the first game too?!”. Rewatching the 107 facts video, it confirmed the existence of Shadow Six in the first game.
And I don’t remember who, maybe GamingBeaver, I learned some more about the events of the game, and I saw play throughs of LN1 and got to know the events of the game. And when I watched a video on the events of LN1, it of course was the classic “Six is the Lady’s daughter” conclusion (before the devs debunked it). Though I do like AUs where the Lady and Six are mother and daughter. And it was TheLeaderboard's videos of what happens in each part of the DLCs that informed me of what happened in RK's journey.
I think my interest in LN fizzled out a little until GamingBeaver made his video on the ending of VLN, so I thankfully was able to learn of RCG and a piece of Six’s story that a bunch of the fandom doesn’t know about even to this day. So I got to know a little more about Six.
Then some time passed and I somehow heard of LN2 being in development and was excited about it. And I didn’t find out of when it was released until a couple months after its release. I saw and watched GamingBeaver’s video about the story of LN2 and that’s where I learned of the “Six is the Lady” theory that I despise so much. And I watched CoryKenshi’s play through of it to learn more about the events of that game, and I’m still bitter about how he so easily dumped Sasha Six in favour of Baggy and that he denied that Six is a kid just trying to survive and even reprimanded her for “doing this to all of these people”, you know, the people who tried to kill or eat her. I’m still bitter at CoryKenshi for that.
I’ve been really into LN since the release of the second game and I’m still into it currently.
As for the girl in question, I think she’s my favourite protagonist mostly because she was the one I was introduced to first.
It took a bit to realise that Six doesn’t have anything visible on her legs, so I got scared that she might not be wearing anything underneath the raincoat, but then I watched Crazy Cowboy’s video “Funny Chef Six” and it contained this official PNG of Six:
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I spotted the white shorts (though I thought they were yellow at first) and felt relieved that she does have other clothes on under the raincoat. And VLN and LN2 reinforced that fact.
Then VLN and LN2 added more to her story and character, which made me like her even more.
And after LN2 came out and time passed after that, I myself went through character development with judging Mono and Six. At first I didn’t want to believe that Six was selfish and sadistic (which Beaver said she was in his video) and I blamed everything on Mono, but later GamerSault made his “Who is Six?” video (which is private now 😞) where he talked about Six’s selfish side but he didn’t demonize her for it, and I also saw a long but great comment on that video where they compared the sh*tty treatment Six gets from the fandom to the sh*tty treatment Chara gets from the Undertale fandom. These two things helped me accept that Six does have a selfish side, though I still don’t believe that she’s sadistic, especially considering the hypocrisy from the fans when Mono does similar things that gets Six labeled as sadistic for, but he does them to a bigger extent and often did them first.
I don’t place all the blame on Mono anymore, but I still do vehemently sympathize with Six. One because I spent my teen years watching Mr Enter’s Animated Atrocities - where I got my strong sense of justice from, and two, I think I slightly see myself in Six. Call me petty or childish but I relate to Six in the way that her efforts are swept under the rug. Back in school, in P.E we were doing a little exercise where we repeatedly go into the starting position that athletes go into for sprinting, and for some reason we were put into pairs for this. I was paired with someone who apparently had something wrong with her legs so she couldn’t go into the ‘sprint start’ position (understandable), so she decided that I had to do it for her turns as well as mine (not understandable). And when I tried to refuse (I couldn't stand up for myself back then, plus the pose is uncomfortable for me) she just whined "BuT yOu HaVe To". And another time in college, we had to design a magazine front cover for a bricklaying competition and I think I misheard the lecturer because everyone made 6 different covers, while ended up making 12, because I thought that’s how many we had to make. Both of these instances I did literally twice as much work as everyone else, but my efforts were not acknowledged or compensated at all. It's a loose and very specific connection between me and Six, but it's still a connection, so I think I feel some resentment when the fandom does the same thing but far, far worse to Six.
So yeah. Sorry for the long read, but this is how I got into Little Nightmares and why I'm a really strong defender of Six.
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