#usually i only just make the box icons but i wanted to try something different! )
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I've been writing so much tonight that my finger's are cramping up in the double jointed way and I'm listening to the sauciest, most diabolical jaw-dropping, toe-curling, the father the son and the holy spirit amen-needing songs but WE PERSIST. Daily Hobie HC! I love the art of Hobie you get for your fics- they're crunchy and tasty and I love them. Hobie was always mesmerized by the way your art seemed to be so captivating, yet you were always able to find things you don't like about it. Whenever you tried to even nitpick ever so slightly about your art, Hobie would hold a hand over your mouth, whispering playfully about how you shouldn't talk badly about something that you spent hours on in case the government finds out, and that's where he knows he loses you due to the absurdity of it all. But, despite you rolling your eyes multiple times at him , he's aware it works wonders as you're no longer hyper-focusing on every little detail of your art and instead just laughing at his creatively worded ramble about government schemes. He always loves to nick (or buy, depending) art supplies and sketchbooks for you, adoring the way your eyes light up at whatever he brings you, whether it be a mechanical pencil which you always gush over what led it is (Hobie is clueless but he likes listening to you), or a new sketchbook with one of those textures on the hardcover which feel nice to run your fingers along. Any time you're doing art, you can't help but use Hobie as a muse. He could be doing anything, and yet you can't help but sketch him out, including his texture and border. Hobie teases you on how he is the perfect remedy for art block, and yet he really is. His textures, borders and colours always make you try something different with how far you can stretch with your style, as if he was perfectly made to be the cure to one of the most frustrating things you have to go through. One thing that usually happens as you're sketching out a picture, this time, a polaroid picture, Hobie will come over and drape himself across your back, burying his face into the back of your neck while his arms tightened around your middle, snuggling into you from behind. Occasionally, he'll look over your shoulder and rest his chin against it, his eyes roaming over your work. He'll sometimes point out things that you might've forgotten, like an extra stud on his choker or the dripping mascara design on his Spider-Man mask. Or, when you ask, he'll suggest things for the background. Certain flowers to frame, or a pattern or just even funny icons. However, you noticed that sometimes, Hobie will toss some crumpled up papers aside with a frustrated sigh, as if he had no idea what to do and was trying to think of something. Once, your curiosity got the better of you, and you took one of these crumpled pieces of paper while Hobie was patrolling. Your heart melted when you saw the chibi drawings that Hobie had doodled representing the two of you. You could see that in corners he was planning out your design, before one being a coloured final. This one, you two were holding hands and smiling at each other, with little scribbly hearts surrounding it. Unravelling the other pieces of paper, you noticed that Hobie had spent a while in figuring out what design best suited you, not wanting to simplify your appearance too much, yet not wanting to complicate it.
He figured that he wanted to leave a bigger gift this time, so why not leave a piece of art? Yet, he was having some trouble over the past few days figuring out a doable design for you. When Hobie came back, he barely noticed that one crumpled paper was missing, while you had already cut the doodle out and hid it in your little memory box, out of Hobie's grasp. Only was it on the anniversary of you two when Hobie finally gifted you the little drawings that he did was when you revealed the one you took. Although he was slightly surprised you paid that much attention, he was happy that you at least enjoyed it much more than he did. For Hobie, that made it all the more worth it. -🐦⬛
I'm so jelly rn I wanna write a lot today too! I'm happy that you are writing so much today tho!! ❤️
Daily Hobie HC ‼️‼️‼️
I have such talented and amazing lovelies! I'm not worthy of their talents
HHAHHAHAHAHHAHA he starts to spill out conspiracy theories just to stop u from bringing yourself down
Oh Hobie would have the time of his life (nicking) in one of those bougie art supply stores with the world class stationary!
You are so right! Hobie is the best muse there is! (Stares at my 100+ fics of him)
Lol he's backseat drawing 😂
Aisbwjbswhjs He makes art of you!!! 😍😍😍 Ooh what if he paints like a little chibi version of your face on his guitar! That would be so sweet I'd cry fr 🥹
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How to spot fake Vivienne Westwood 🪐
As a person who sells and buys from online platforms and apps such as Vinted, Wallapop, Ebay and Etsy, I’ve encountered my fair shade of counterfeit luxury items. Although this phenomenon is very common for renown brands (such as Gucci, Prada, Dior etc) I’ve never seen such high rate of fake products as I did for Vivievve Westwood. Often, this merch can look very, very similar to the original design to an inattentive eye, which can lead many people to buy a copy for an exorbitant amount of money. Since scammers make my rage flare, I want to make a guide for online buyers on how to spot a fake VW jewel.
1. the price seems too good to be true? it is.
first thing first: keep an eye on the price. if there is an item that the original site is selling for 140€, it is unlikely that one specific seller online is giving away one for 40€. especially if it’s marked as “new”, there is no way they could’ve paid it less than the price they’re selling it at. it’s better to look for products with a price that is more trustworthy: for example, for a necklace sold at 140€ on the official website, it would be legit to find a new item for 115-135€ and a used item for about 100-115€. of course there are exceptions to this rule, many people may be eager to sell away unwanted gifts or stuff they don’t use anymore, but they would never drop the price to 1/3. here below, an example:
2. no logo on the necklace clasp? red flag.
the high majority of Vivienne Westwood’s necklaces (if not all) share this common trait: the clasp presents the iconic orb logo. all the clasps are usually refined, and likely present themselves in a almost-rectangular shape, rather than the most common drop. so, if these characteristics lack, something’s probably off. zoom in on the pictures below to notice the difference from a fake and the real thing.
3. two bigger hoops? good sign.
this rule may have exceptions of course, but usually Vivienne Westwood colliers that include a chain present on it two bigger hoops that makes it easier for the clasp to close, making it possible to choose from two different lengths. this is especially valid when talking about necklaces found in the women’s category rather than men’s and unisex jewelry. notice in the two pics below how the first one checks for the clasp but not for the hoops.
4. tag? yes please.
when buying a Vivienne Westwood necklace or bracelet, keep an eye on the tag of the chain: first of all, it has to be present. no matter if the seller tells you they cut it off themselves to better balance the pendant, it’s a red flag. second, there must be no outline, just the clear and legible VW signatures, on both sides (usually one with the orb). third, it has to hand from the last hoop, not in the middle of the chain.
5. you may not buy a products for its packaging, but oh doesn’t it help?
what? they’re selling you an item but not the dustbag and the box because they already sold them? it’s likely a scam. of course there are people who will buy just the package to add to their collection or to scam other buyers with their fake cheap items, but what good would it be for an honest seller to ship the jewelry without its case? so, be careful and give your trust to who assured you you’ll get a dustbag, a box, and a certificate. and also, regarding the packaging, you have to remember:
a. there is only one original dustbag, all the others are likely fake: it is beige with the black orb logo and black ribbon.
b. it doesn’t matter if they show you an online receipt, they can be easily falsified.
c. it doesn’t matter if in the picture of the article they show you they own the dustbag and box, because they likely belong to another jewel in their possession.
unfortunately, there are online platforms that sell fake vivienne westwood items with boxes and bags included that look very alike to the original ones. be careful with those and try apply the other rules to discern scam from legit.
6. the online platform you’re buying it from is a business card for the product you’ll get.
don’t get me wrong, I love Etsy, you can find a whole lot of incredibly talented artists on there what will sell you exquisite items, but is it a good choice when you’re looking for authentic luxury jewelry? usually sites as Etsy and Aliexpress or even Amazon will sell you fake design jewelry, but often making you very aware of the fact it’s a fraud. at times it’s flagged as “style” Vivienne Westwood and it has a very low price (for example 10-20€). so, be aware, what you pay for is what you’ll be receiving. then, what platforms can I trust? of course the original Vivienne Westwood’s website, but also here’s a list of the sites and apps I personally find trustworthy and from which I’ve bought VW’s jewelry:
- Farfetch (new)
- Zalando (new)
- Vestiaire Collective (new and vintage)
also, a lot of apps that sell second hand goods are developing a new service that offers an evaluation from experts before the item gets shipped to you. for example, Vinted has this service available for 10€ for articles worth 100€+ of certain brands (VW included), and they will refund you the whole price of the merch, shipping and evaluation if it turns out to be a fraud.
thank you for reading this far and safe shopping y’all! if this post becomes popular enough, I’ll do a part 2.
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How To Be: The Very Best, Like No-one Ever Was (Dun Dun D-Dun) (In 4e D&D)
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How To Be: The Very Best, Like No-one Ever Was (Dun Dun D-Dun) (In 4e D&D)
In How To Be we’re going to look at a variety of characters from Not D&D and conceptualise how you might go about making a version of that character in the form of D&D that matters on this blog, D&D 4th Edition. Our guidelines are as follows:
This is going to be a brief rundown of ways to make a character that ‘feels’ like the source character
This isn’t meant to be comprehensive or authoritative but as a creative exercise
While not every character can work immediately out of the box, the aim is to make sure they have a character ‘feel’ as soon as possible
The character has to have the ‘feeling’ of the character by at least midway through Heroic
When building characters in 4th Edition it’s worth remembering that there are a lot of different ways to do the same basic thing. This isn’t going to be comprehensive, or even particularly fleshed out, and instead give you some places to start when you want to make something.
Another thing to remember is that 4e characters tend to be more about collected interactions of groups of things – it’s not that you get a build with specific rules about what you have to take, and when, and why, like you’re lockpicking your way through a design in the hopes of getting an overlap eventually. Character building is about packages, not programs, and we’ll talk about some packages and reference them going forwards.
You know, it might just be because I’ve been thinking about pets and subordinate characters, what if the inspiration for your character in a 4e campaign is being someone who has for some reason, a monster that works at their side? What kind of character can produce monsters out of nowhere – like they can just pull them out of their pocket?
Identifying The Concept
I consider there to be three basic ‘types’ of Pokemon Trainer presented in the Pokemon franchise. You have your trainer-with-a-creature, the lost digimon trainer archetype. There’s the big-and-small group, which is how you’ll often see Red from the manga represented, usually with one Pokemon larger than him and with Pikachu. This is a dynamic you see a lot of in the manga covers, where because Pokemon battles are treated more in-depth and the narrative has more room to stretch out to fill space in detailed ways, so your character tends to have two prominent Pokemon that can solve most everything outside of formal battle setups. Think like Arcanine-And-Pikachu style, or I suppose the more iconic Ash with Pikachu and Charizard you sometimes see on movie posters. Finally, there’s the ‘full fleet’ Pokemon trainer you see in the game and usually represented by player OCs based on that, where one player has six Pokemon, which they sometimes depict in or out of balls around them.
These are all doable to varying degrees, but they also all ask for somewhat different feels, and those demands mean that while normally, a character in this space might have a single mechanic for a pet, we’re instead going to look at a few different ways to get the effect we want.
Another element is that it’s kinda… ill-defined how engaged the trainers are. See, in the game, the only matches and conflicts that happen are Pokemon matches, so you never need to see how trainers behave outside of those matches, which are, also, pretty much the accepted way to solve problems. A trainer outside of this world-wide sanctioned combat sport space however is going to have to find alternate means to do so, and the games do hint at other things Pokemon can do and their trainers can do them. Black Belts imply that there are other combat sports, Team Rocket and their ilk often use material traps like nets and ropes to try and catch Pokemon, and some Pokemon and humans fight one another to train in a way that doesn’t look like the stand-back-and-let-them-brawl vibe of the Pokemon-on-Pokemon matches.
What that means is that this is kind of wide open; Pokemon Trainers may be people who fight side by side with a single monster, or people who stand back and order a selection of monsters to engage, one at a time. Really, the unifying mechanic that holds all these Pokemon Trainers together is that they should all, in some way, be Pokemon Trainers. The Pokemon needs to matter to the build, the Pokemon needs to be something important to how the build works.
The Omni-Tool
First up, let’s talk about a completely build-agnostic way to do this. A thing you can bolt onto any character to give them a single wandering pet monster that can hang around and which you can almost always find a use for: the Fey Beast Tamer. This is a strong theme, which gives you a pet automatically, and if you want to aim at that Red-And-Pikachu set, then you’re done. You have your best little beast buddy, and you can just build your character as the type you’d like – whether defender or supporter – and the fey beast tamer will augment what you do.
It’s funny, because this works out without any further development. Literally any build can find something that works well with the Fey Beast Tamer, and it can give you the experience of a Pokemon trainer pretty much straight away out of the box. You can even put gear on your pet to give it more magical-seeming powers!
Build One: The Cavalier
If you want to go for the big-and-small pairing, one of the easiest ways to get access to a big beast to run around with is the Cavalier. In Dragon Magazine, Cavaliers get an alternate class feature that lets them replace a mount improvement power with a power that instead lets you summon a supernatural mount – and then there’s the Improved Steed feats. These feats let you replace the horse with a big, weird animal – a kind of rhino or a monster cat – and you can treat that as a monster that travels around with you.
Now, this is a Paladin, so you’re going to get a lot of powers about keeping yourself safe and fighting enemies in melee. There are options for a Charisma-based Paladin that uses a holy symbol instead of a weapon, and that is something you can use, but understand that this build, while not requiring a lot of complex choices, is going to take a little time to develop and push you into being a defender.
Build Two: The Druid
Woo yeah, it’s an opportunity to make a Druid! I love the Druid, it’s one of my favourite classes, see, you get to shapeshift into –
Oh, this isn’t for a shapeshifting-focused Druid?
It’s for the pet Druid?
Fine.
Okay, fine I guess. It’s fine. Anyway, the Sentinel Druid trades the control powerset from the Druid for a supporting powerset, which means if you pick the right pet, you can largely stand back, heal people and distribute support powers – which can include supporting your pet (or pets). The Sentinel also has access to Daily Druid powers, which means you can pick those from the normal Druid list, and that gives you a whole category of Summon powers. These summons typically are great, and what’s more, you can even augment them with feats. As Dailies, you don’t want to pop them all at once every encounter, but also, as Dailies, you want to make sure you’re cycling them – which means most encounters, you’ll use one of them and that’s it.
If you want to go really ham on it, this class can run with the Fey Beast Tamer and occupy a lot of material space in combat. Personally, I feel that a Pokemon Trainer should be a person and their Poke, but if you want to think of your Pokemon Trainer as being able to distribute a bunch of monsters at once, this is a good option.
Build Three: The Full Selection
Okay, but how do you get six pets, without making a character who literally summons six different pets? How do we limit ourselves to just one pet at a time and still make them meaningfully different? And is there a way to do that in a way that doesn’t require managing lots of complicated things on the board?
This is, I promise, the silliest build, but I appreciate it for its simple elegance: Play a Shaman.
Shamans get to summon a spirit companion, which is a blob of hit points that can block a space, and ignores all hits that don’t kill it. It gets to be the source of your powers, so you can use it to give yourself reach, block enemy spaces. You want it to take hits instead of you, because its hit points are virtual and if it gets destroyed, you can just resummon it immediately on your next turn.
But how do you differentiate spirits? This is one spirit beastie, after all. But the trick is, if you have an item like a Flaming Implement, then the attacks you make through the spirit are fire attacks. Cold implement, cold attacks.
See where this goes?
If you have six different implements, every time you summon the spirit companion, you can swap the one you’re wielding, and flavour the different implement-effect Spirit Companions as different types of spirit. Mechanically, each spirit is different, but all you need to know is what each implement does; but you still have a consistent baseline of how the Spirit Companions work and you’re not locked out of power choices in any way that gets complicated or confusing for you. Plus, you can’t afford all the implements at a low level; so each new implement adds to your crew of monsters, and you level up into them.
This isn’t a good build, since you’ll probably be using +1 implements when others are using +3s, but still, I appreciate it for how simple it is.
Junk Drawer
There’s a lot of options in junk drawer stuff if you want to expand the vibe of your trainer. If you wanna be a melee combatant with a pet monster, there’s a Warlock build and a Ranger option, which get all the support those two classes get. Also, the Bard and Warlord can maximise a Fey Beast Tamer pet really well with their granted attacks, which means you don’t fight with yourself directly and can stand back, giving orders.
If you want to play around with the pet based Ranger, for example, and then play with Bill’s transfer machine mistake, you know, the thing that turned him into a Pokemon, back in Pokemon Red/Blue? Well, you could turn to my favourite option, the Werewolf and Werebear…
A lot of what’s going on with this kind of character is going to be about the flavour you impose. I’m going to recommend that you look for art that inspires you for this character idea, and ask yourself what fits the vibe you like best. Come up with and flavour your little monsters, and then look for items and feats that can help you fulfill that idea that you want.
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He had a big task on his hands this year. A singular question that seemed impossible to answer-
How do you outdo a motorcycle?
Last year, only about a month into their relationship, he worked his ass off to save up enough cash to afford the down payment for her own Ducati. Wasn't exactly the same as buying her one outright, but that definitely wasn't in the cards for him, and regardless she still considered it a gift he gave her.
So how on Earth was he going to top that?
It was only upon reflecting on the past year that he found an answer. She had powers like his now, and she wanted to help him like the others did, but until recently he'd been... reluctant to let her. So perhaps his gift could be a gesture to commit to that, to letting her be his partner in fighting crime as much as she was in everything else. It may not be as grand as last year's gift, but... maybe it could help him make amends for pushing her away before.
"Merry Christmas, Koto."
He handed her a small white box tied up with black ribbon. Inside the box was a smart watch that seemed custom made, with a two round bits of plastic at the top that almost looked like ears. Turning it on would reveal an animated Buchimaru face.
"It's a pretty standard smart watch. Has a fitness tracker, supports all the usual apps, built-in reminders for events on your schedule, all that jazz. You can even swap out the ears and Buchi-kun for something more Majima themed if you feel like it. But it does have one unique function-"
He rolled up his sleeve to show he had a matching watch, though he clearly hadn't had the time to customize it yet. He then reached over to his wrist, and held down a small button on the side. Suddenly, her watch started to vibrate.
"These two are paired, using a rather sophisticated setup Futaba made for me. So whenever I send a ping to the system, if you just give this little button here a quick tap-"
He pressed the same button on hers, and suddenly the screen was replaced with a map, with a flashing little Spider icon showing his exact location.
"-it'll show you where I am. So if I'm ever in trouble, I can just hold the button, and it'll let you know. And the reverse is also true."
He'd also set hers to always be able to locate his, regardless of if he sent an SOS or not, as a way to give her some peace of mind. He did not however include the same feature on his, as a way to respect her privacy and keep him from being overprotective... as much.
"I know I've said this a million times since it happened, but I'm sorry I was being so... stubborn before. I was trying to protect you, but I ended up hurting us both. I'm... I'm only at my best when you're by my side, I see that now. So I made these so that even when you're not, you're only ever a button press away."
"And I swear on my parents' graves I'm going to use this. I'm not just going to leave it at home, or never press the button even when I know I'm in a rough spot. I made that mistake once before, and I don't plan to repeat it."
It was clear he was still beating himself up over his behavior of months prior. Which was typical of him, but this seemed like a particularly bad case. He was scared of losing her so much he nearly did anyway. Just... in a different sense.
"You're my partner, and I promise I'm going to treat you like it."
Christmas was usually a time for families to share a meal and lovers to have a romantic date night. Sure, kids got gifts and all that jazz, but the main event was spending a romantic night with your special someone. So of course, Makoto and Aaron had a night all to themselves planned. Cuddled up together in the attic, Makoto was surprised when he pulled out the small gift.
"I thought we agreed on no gifts this year?" She asked as he handed her the small box. "I don't have a gift for you!"
Despite that, she opened the box and admired the smartwatch as he made his long-winded explanation. Makoto's eyes darted up to look at him, her heart aching as he beat himself up over his past actions. She was partly to blame - Makoto had spent the whole couple of months refusing to speak to Aaron even when he tried to reconcile at first. She reached out, placing her hand on his cheek and giving him an encouraging smile.
"You didn't need to do all this for me," she replied. "I know you beat yourself up about our hardships. I know you regret some of the things you've said and done. I do too, but I'll always love you, Aaron. We might have our ups and downs but in the end, I'll always be here for you."
She leaned in and gave him a small kiss. "Thank you for this," she added, putting the watch on her wrist. "Merry Christmas, Aaron. I love you."
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// Let me add a few things gathered over time from both rping here and design university classes. I'm on an oracle though, that's just bunch of tips I can provide, which I'm hoping to be helpful.
Common issues that I saw voiced by many people with any vision problems or neurodivergence are:
Small font - don't stack more than basic tumblr one size down. Trust me, display will differ a bit from device to device and that one can already be borderline on accessibility for some people. The amount of blogs I had hit ctrl++ on desktop to see the posts is insane and it's only a desktop solution. Also my issues are super mild, so imagine what it does to people with more severe vision related problems... Overall, good idea is to not go lower than 10, if you're picking font size. It might still be super small, depending on the font and the screen of the device you're using.
Other size jumps in text are also not the best idea. It can be distracting at best. Can be used, but don't go ham with it.
Tiny icons, especially heavily edited ones. If it's not visible what is on the icon, why use it? XD Try to not go ham with filters and size. I wish I could provide best size in pixels, but it all depends. Sometimes icons can be clear and easy to see even when small (eg. icons from manga), and sometimes bigger ones can be so heavily filtered over that it blends into something hard to decipher.
Multiple spacing in text - that is often as much eyestrain as bright colours. Especially when it's more than double space or applied to punctuation as well. It can work for lists and memes, but longer text easily becomes painful to read.
I want to elaborate a bit on colors to use. Please refrain from using highly saturated ones! They're good for occasional highlighting but overall, best use less saturated, more toned down colors. Text needs contrast to be readable. Doesn't have to be max possible contrast, but it should be rather high. Avoid both same and complementary (opposite on color wheel) colours in text & background! It's also pure eyestrain. If you want red and green, make sure one of them is very toned down, nearly gray or white, and the other isn't flashy neon, but also nearly white or gray, just in opposite to the background. It doesn't have to be black and white nor gray though! Remember, both dark palettes and pastels looks good, neon (as much as I love neon colors) works for highlights, not the whole thing.
You can always use some online palette generators, if you have problems picking colours. They should come up with colors that will look good together.
Simple backgrounds are your friend. Some low contrast patterns or details that won't take attention from the text. No patterns behind the text though! It might be tempting but will make reading the text a hard task.
Which brought me a thought - if you want to make eg. Jinx themed blog, surely you'll need some neons. But then make background behind the text black or very dark gray with a bright text and you should have alright accessibility. If you want sparkly, glittery, roses and everything background - go for it. Just make sure the parts behind text are plain. Though, still - such background might be an issue to some people as well.
Something I personally dislike - the gradient shade that covers about half of the posts box space. Looks cool, but it usually hides past few lines from sight completely, making additional earlier lines inaccessible as it dulls the contrast of the text and then just covers it completely.
When it comes to desing, minimalism is your friend. Especially when it's about text that some else needs to read.
However, repeating after OP - asking and listening to people politely telling you about problems with your blog is the best way to go. Of course you can do whatever you want, but be aware that then some people might simply resign of interacting with you, if your blog would be a source of eyestrain, headache or even just annoyance from visual difficulties.
Slip-ups also happen, which is why communication is the most important thing in any social situation. It can be hard, very hard and challenging at times, but it's important. But also don't let others run over your bondaries nor be assholes to you. Take care of you and have fun with the hobby that running a blog is ;)
how can I find a line between accessible and pretty for my blog?
great question ♡ i'll provide my opinion and my ideas, but i hope many people with far more experience than i do will also leave comments down below to further assist you!
pretty doesn't have to mean complicated. pretty might mean your blog has an appealing color scheme, a cohesive aesthetic, crisp icons... an overall pleasant blog to look at. it doesn't NEED super extensive graphics or icons though — a blog can be beautiful without knowing a lot about photoshop.
accessible means legible text, enough contrast between colors so text isn't blending in with the background, no messletters (that 𝔀𝓮𝓲𝓻𝓭, 𝖋𝖆𝖓𝖈𝖞, 𝗂𝒎𝖕ᴏ𝗌𝖘𝚒𝕓𝐈𝑒 TO ᖇᕮᗩᗪ ᴛᴇxᴛ ɪɴ ʏᴏᴜʀ яєρƖιєѕ tᖾᥲt ⳽ᥴɾᥱᥱᥒɾᥱᥲᑯᥱɾ⳽ ᴄᴀɴ·ᴛ 🆁🅴🅰🅳 ), no complicated random changes in color with no actual purpose in mind. it might be fun to add this sort of text to like... a header, or the heading of a rules page, or add this SPARINGLY to a reply... but when they take up a majority of replies and make things incomprehensible, that's when you know the stylization of your text has taken precedence over the actual quality of your writing.
i made a lil example blog for you to show how nice a blog can look without any complicated graphics.
here's a test blog i just made for a character from transformers. no header image. just a nice icon with a psd over it (and you can find so many free psds on tumblr and deviantart, so long as you provide credit on your blog) and a simple description with ONE legible piece of fancy text. i made sure the blog colors are a sharp contrast - #fe9a69 is my lil orange-y color i took from the icon i made, and then #242424 is my background (i also took this color from my icon). i made my text white, so there's a significant amount of contrast that makes things easy to see.
in MY opinion and in MY experience in the rpc, simple and clean blogs look the prettiest. and simple and clean can mean ACCESSIBLE, too.
ask your friends. "can you read this?" "does this look all right?" "how can i make this easier for you to read?" let other people provide insight, as well, and make adjustments as you see fit.
pretty CAN mean accessible. you can make things super simple and clean and ensure everyone around you can read your blog and replies, understand your aesthetic / theme, and love your blog as much as you do!
i think the most important thing to keep in mind is that you should always listen to those who need help with accessibility. if they tell you the text is too tiny, the colors you chose make it hard for them to see the text... you should listen and make whatever adjustments you can. of course at the end of the day, it's your blog, you can do what you want... but our community should strive to make sure everyone feels welcome and comfortable in this space.
#ooc#that post is ok to reblog#if someone would find it useful#I'm just hoping it can help a bit#sorry if language is weird my brain refuses proper English today#long post
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#end of line // : out of grid.#( ............ welp happy sinday y'all BSBDFBKHBSDFSDNFJ I KNOW IT'S LIKE 5 AM AND /EARLY/ FOR SUNDAY BUT UR WELCOME LMAOO )#tw : suggestive#( ???? i guess??? idk i'm tagging just in case KSHDBFKSFBD )#( I'VE ONLY REVAMPED THIS BLOG FOR LESS THAN A COUPLE DAYS AND I'M ALREADY SHITPOSTING SBHDKFNJLDMSKFSDF )#( i'm still very pleased w this template augh idk how i feel about the side bar??? but i think i'll get used to it#usually i only just make the box icons but i wanted to try something different! )#( okay i'm going to bed GOOD NIGHT!!! )
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how to pan gifs
were u ever like gahd these camerapeople again making yet another stage ungiffable. yeah me too.
sooo here in this tutorial i'm gonna try to explain how to pan gifs so ur subject can remain centered or at least not be out of frame, sth like this:
this is a more advanced tutorial, in a sense that i'll assume you know how to make gifs, not in a sense that this is complicated lmao, okay let's gooo:
essentially this is what's happening and what we gonna do:
before we dive into the how tho, it must be said that photoshop's timeline can only do linear movements so no easing. at times it can look unnatural or choppy or... frankly both. (if you want to know more about this look up ease-in-out animation curve, or easing curves)
part 01 · prepping gifs
as i wrote in my gif making process post i usually crop my gifs bigger than they usually will be. e.g. a 268px gif will be cropped to anything between 468-540px. sometimes because i want to have the opportunity to position the gif a bit differently but most of the time because i know 268px is a reeeaaalllyyy tight place and i need to make some movement adjustments especially for weekend music shows where the camerapeople seem to be on crack or just very into experimenting
part 02 · let the keyframe madness begin
whichever way you are making gifs just open up your gif and crop it to the final size, colour it and whatever else you fancy. once you have everything ready just open your video layer on your timeline (if you don't know where you will be able to see it in the video later)
you will see 3 tracks, transform, opacity and style. for this we will use the transform because it contains movements (but also resizing if that's what you fancy).
all we need to do is create keyframes which will define what is the position of the video layer at a certain time. so e.g. here we are moving this box to the right by 50px in 1 second.
to create keyframes click on the timer icon in front of the position label and photoshop will create you one. the active one will always be yellow. if you move on the timeline with your playhead (that thing that is moving) and you resize/move your layer photoshop will create yet another keyframe for you without you needing to click on it, because it will recognise the change. so all you need to figure out is when the movement starts and which position your layer should be, and the same for the end and ps will take care of the rest.
part 03 · some things to consider when panning gifs
now this is the part where it gets subjective and less tutorial like. so all i can provide is some explanation how i go about it and what i pay attention to.
tip #1: match the movement speed to the gif
whenever you are panning a gif it may result in the gif being choppy bc the framerate and your movements are not matching up, so it's either too fast and photoshop needs to move your image by too many pixels frame by frame or it's too slow resulting in basically the same thing but kinda reversed, either way it won't look smooth. this mostly happens when the original footage is moving (there is a quick camera pan/movement) and you are trying to keep it in place, less when the original is kinda still and the subject is moving. this is kind of a trial and error process: try moving your keyframes closer to each other or maybe further, add more/less movement between two keyframes and just see which results in a smoother gif.
tip #2: try moving your gif once in one direction
there are times when your subject might go out of frame multiple times and you have the urge to keyframe the whole gif and keep them in center the whole time. however, as we do not have easing curves in photoshop the switch between moving something from one direction to the other one will be very visible. so try placing your subject in a way that you'll only need to make one movement and it's kinda okay all the way thru or pick the most annoying 'placement' you want to correct. here in this example it mostly bugged me that the gif was not centered at the end, but onda kinda remained in frame.
tip #3: pan your gifs when there is a quick zoom/movement
sometimes whatever i do the gif will look choppy regardless one movement or not. in these moments, and these moments ONLY we can be thankful for the sometimes unnecessary zooming that's happening and reposition our gifs while the zooming is happening. since there is already a drastic movement you can get away with basically anything, as long as you time the beginning and the end where the zoom begins and ends. also i must add that you can pan stage gifs way more and more drastically bc there is a lot of things happening in the background, so adding a bit of movement on top of all the other movements is less noticeable than... moving footage where e.g. the background is static.
✨something extra✨ · panning/moving other things
so what we looked at is moving the whole gif to fit into the frame we have, but with this technique obviously you can move all sorts of stuff, text, texture whatever you fancy. you can apply this process to the layer you wanna move and this is when you get these:
a sidenote: the fade effect is literally the same keyframe business but instead of playing with position keyframes you change the opacity keyframes.
aaand that is all, if you have any questions my askbox is always open so hmu <3
tagging @sanhwalynight bc of requesting reasons hehe
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The Book of Steve Rogers (2 of 2)
Steve Rogers x f!reader from Fools Rush In series (read Part 1 here)
Summary: You and Steve exchanged moving-in-together gifts by surprise. Now it's time to unpack what they mean and explore your new digs.
Warnings: smuuuuuutt, per usual very loving but explicit, MINORS DNI
[For @whiskeytangofoxtrot555--You still deserve all. the. fluff. but whoops there's smut, too.] Dividers by @firefly-graphics
Steve keeps sneaking little glances over to you while you eat. His smile is tight to his teeth like he’s holding back a grin. It’s cheeky and flirtatious and really distracting.
“What,” you finally chirp, fighting the urge to flick food at him for his sass.
For such a broad guy, Steve’s self-conscious shrug is delicate. His cheeks are stained pink as he bumbles around an explanation. “Nothing, it’s just…”
“Just what? Is it a good thing or are you about to make fun of me?” You’re not sure you can take it at this point. You poured too much of your heart and soul into capturing the Steve Rogers you know in text, and if he’s about to say it’s too silly, you’ll chuck that thing in the compactor right now.
“No, Keeps—“ then very seriously “—never.” Steve puts down his takeout. “I’ve…been telling the same stories for so long, and people have written some down before. People have analyzed them before, sure, but…I don’t know how to explain it, honey. You. You listened to me and then used your voice to…preserve me or something. Except it’s you. From what I did read, it’s you preserving the best of me. I sound funny and friendly in there, not like some superhero and national icon. You made me sound…just like some guy, and I hardly ever feel that way anymore.
“Except when I’m around you.”
You beam across the tiny table at him. “Well, when you put it like that,” you trail off. It’s sweet and inarticulate, but you know what he’s trying to say.
He wants to tell you that you don’t have to make him look good. He knows who he is in real life, but truthfully, Steve’s wrong. He only calculates in his grand gestures, his sweeping morals, and his century of consistency. You, however, have seen him adapt, learn, and pivot to a multitude of itty-bitty situations. He may not remember them, but you do. He does it because Steve values people—that’s his overarching mantra—but Steve also takes an outrageous amount of his time to make people feel valuable. He shows others what they have that he doesn’t.
It’s such a small, rare thing—his ability to see differences as an asset—but Steve Rogers is a rare bird.
“I don’t feel as pretty as I look in that painting—” you grab his hand and give it a squeeze “—but I guess I’ll just have to accept that’s how I look in your eyes.”
“Better,” he whispers, eyes locked on yours for a long moment, a tell-tale darkening to their rich blue shade as the seconds tick by.
Uh, god, you two have so many rooms to christen—
“Shit! I forgot to toss the sheets in the wash.” You bolt out of the chair and rush to the bed. You’d both figured that they should stay on until any moving dust could be laundered off, with the added bonus of fragrant, fresh bedding on your first night in your new home, your first home together, but then you got sidetracked by printing out the book while Steve hauled boxes. At this rate, it’ll all barely be dry before dinner.
Steve comes to help you gather sheets, blankets, and pillowcases, watching you fuss unnecessarily in what he has previously called ‘the adorable typhoon.’ He leans against the doorframe of your new personal laundry room as you animatedly stuff fabric down to the bottom of the washer.
“Ya know, beating stuff clean is more a my generation tactic,” he drawls.
“Hardy-har, big guy—“ you fling some hair out of your face “—but I’m just looking to ensure a nice place for us to, ya know, lay our heads later.”
Steve snorts at the wiggle of your eyebrows.
“Uh-huh, I see,” he says.“You know, I adjusted the painting because art isn’t necessarily idealized moments or actual snapshots. I think of it more like a representation of all you are over hundreds of little moments. We’re not perfect, but we’re striving—“ he steps forward to pull you against him “—we succeed and we fail.” Steve dramatically tosses his head back and forth. “Private. Public. United and individuals.
“I even thought about how you would want me to be perceived in it,” he grandstands, talking with his hands, “and that really added this depth and emotionality.
As deadpan as you can possibly manage, you huff, “quit being so pretentious, Steve. We both know you’ve never analyzed art that way in your life.”
His coy smile proves you right.
“I thought it was pretty good—“ he leans down to kiss your nose “—thinking of a domestic scene next.”
“Uh-huh.” You tip in the detergent while he shuts the lid and turns the dial.
“Could use a life model for that…”
The whir of rushing water starts.
“I suppose,” you bluster through a chuckle, “you’ll just place me where you want me then.” You weren’t expecting his immediate and intense answer.
“That’s the idea.”
The timbre of his voice sends a shiver through your chest and clenches your thighs. Oftentimes, Steve still doesn’t really know the effect he has on you. It’s almost criminal how easily he can weaken your every reserve, but that’s what makes him the master of relaxing you, too.
Today though, right now, he fucking knows his effect.
His hand at the small of your back flexes its fingers wide and gently presses you nearer and nearer. His other arm reaches behind him to shut the door of the laundry room. With a heavy click, you’re isolated. Even in the otherwise empty apartment, this still feels…showy. The space is new and spotless, and something in Steve’s stare screams ‘it’s about to get dirty.’
The water finishes filling the basin, and the spinning starts. The thud thud thud of the agitator is joined by the thud of your ass on the washer’s lid. Steve’s hands work to lift you fast and spread you slowly. His touch glides back and forth on your thighs, tantalizingly creeping up your sides (where, of course, he thumbs across the sides out your breasts, flicking at your well-covered nipples), and landing behind your neck to cradle your head.
“Welcome home,” Steve whispers before taking your lips with chaotic force.
This guy. This fucking guy. That’s not a domestic project. That’s a kink. So, hell yeah, you’re looking forward to ‘cleaning’ every inch of the place now. Do closets could as rooms? How big are the floors in there? Did you do your stretches today?
Then Steve’s hand drags back between your legs, firmly tracing up and down your clothed core to a slow version of the washer’s pounding rhythm. There’s just enough give in the material to tease you unbearably, and you whimper into his mouth.
Steve’s gotten better—infinitely better—at taking charge during sex that isn’t just plain ol’ vanilla missionary. He’s branched out slowly and added a few tricks to his repertoire, but mostly Steve dedicates himself to expertise in a few things. He’s a quality over quantity man. Always has been.
You’re pulled back to the feel of him when Steve nips at your bottom lip.
“Lean back for me, love.”
Aye, aye, Captain.
Dutifully nimble fingers make quick work of your bottoms, and he sucks on the sliver of exposed skin at your hip while you lift cheek-by-cheek to help him pull off the garment. Steve’s not playing around today; he’s taken your underwear, too, in one fell swoop.
Circled around the back of one thigh, his arm pulls at you, face lifted and leaning forward in anticipation of you scooting to the edge of the vibrating pedestal beneath you. Another kiss, this one deeper and a little sloppier because Steve’s getting ready. His tongue is just getting warmed up.
You break away with a gasp when his thumb crazes the inside of your thigh, inches away from where you just need one spark to set your whole body on fire. He takes his cue to drop down to his knees.
Steve likes a lingering, exploratory approach to eating you out. He lets his lips test the ticklishness at the crease of your hips, his teeth (very gently) rake over your labia, and the tip of his tongue traces the perimeter of your folds. He inventories every fleeting response. He’s a strategist through and through, and he loves details. Off to one side of your clit is more sensitive than the other. Naturally, one of your legs is more flexible to pushing wider (stretching daily is important and you gotta keep remembering that), so he knows which way he can angle himself the best.
No one’s ever written music like this with your body before. Steve’s the world leader in playing this particular instrument, and yet he loves to practice his craft.
You’re shaking too soon, pushed faster towards the edge of orgasm by the rumbling washer under you. The control panel digs at your shoulder blades, but you don’t care. Covered by the noise, you’re a mess of moans and whimpers, twitching uncontrollably until Steve abruptly stops and a cry rips out of your throat before you can coherently contain it.
The flat of his fingers replaces his mouth while he shoves down his pants. His shirt is, of course, tight enough to stay rolled higher up his rippling abs, so it’s only a few seconds before he presses himself to you, cock flush against your folds and wet fingers painting the top side of his length with your arousal.
He aligns the thick head with your entrance and pushes just enough to hold steady instead of bouncing back to his stomach. His thumb finds your clit this time, setting a pace that’s bound to rocket you to the moon at light speed, but Steve still doesn’t enter you. That beacon of self-control pulses against you, adding only a repeated fraction of pressure along all the nerves across your cunt. He’s less than an inch in at any time, but you feel it everywhere. The hot tension in your gut spreads throughout your body, numbing all thoughts except ‘fuuuck.’
It’s coming. You’re coming, and in those precious few moments before the high crests, Steve pumps inside farther and farther until he’s fully sheathed by your spasming walls. He rocks his pelvis against you while the electricity charging through you dissipates.
The harsh and wonderful tensing in your muscles pokes the planes of the machine into you, and the smooth surface sticks to your skin. Gravity pulls at parts of you suctioned onto the metal. You’re scrambling to adjust until Steve takes over again, lifting you by the arch of your back and behind your neck. Your legs instinctively wrap around his hips.
His eyes have that boyish glint as Steve practically collapses backward, his back against the wall, thrusting up into you without pattern.
You can’t help but steal his lips again. You’re a sucker for the disheveled hair and goofy grin. Steve looks happy and home, and this is his welcome gift, too.
“Sit,” you whisper between wet kisses, and he does as commanded.
You sink to the ground, beginning to ride him even before your knees hit the floor, and it’s Steve’s turn to whine into your hot mouth.
It took a long time for Steve to understand that he can be completely enveloped by you, all of his senses filled, when you ride him. He can reach out and taste you, watch you move and hear your every breath and heartbeat. He can take it all in while you take him in. Sometimes, he has no idea why he thought having control was better before. He also has a soft spot for hearing you scream profanities when you’re about to come.
He never says it out loud, but he’d die before correcting that behavior.
Today is a particularly shattered ‘fuck’ that will probably make a reappearance in a wet dream or two, and the clench of your sex drags him right over with you.
You’re a sweating mess, bra wedged beneath your breast while your shirt still covers you, wet patches where he laved at your nipples without releasing his grip on your ass. You’re panting and leaning back, trying to catch your breath before crashing to his chest.
“Be honest,” you rasp to Steve, “did you think this was gonna be the first room we, uh, broke in?”
His nose forges a path up your neck and behind your ear for his lips to follow. “Honey, if you hadn’t brought food, I’d have taken you on the table.”
“Like my present that much, did you?”
He nuzzles you in response, tugging you into a hug that shifts his cock loose. For once, he lets the spend drip down him and doesn’t care.
Your wiggling eyebrows are back. “You wanna, ya know, hang the painting? The living room needs some…decoration.”
He’s a toothy grinned doofus, melted at the edges while he stares and tucks your disheveled hair behind your ear. “We actually could,” Steve hums, “we can do this all day…if you want.”
It’s not really a difficult proposal to ponder, but you have one concern.
“Just to be clear though, none of this will be making it into my book.”
He laughs, hearty and deep. It shakes you against him, and you squeal in delight. They’re the perfect sounds of home. The place is official now.
A beep sounds behind you. The washing's done, and it's time to flip it over…
@im-a-slut-for-fluff @fangirl-swagg @georgeweaslysgirl @austynparksandpizza @bucky-fricking-barnes-reads @fallinallinmendes
#fools rush in#steve rogers#fanfic#steve x reader#steve rogers fic#steve rogers fanfiction#steve x you#series#fluff and feels#fluff and romance#steve rogers fluff#steve rogers smut#steve rogers x reader#steve rogers x reader smut#steven grant rogers#steve rogers fanfic#captain america fanfiction#captain america x reader#captain america x you
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Everything Weird About Deltarune!
Spoiler Warning for Undertale and Both Chapters of Deltarune! Really! I Literally Go Through Everything I Can Remember About Them!
This is a long post so get comfortable. Also note that my brain doesn't process thoughts into words very well so some of these might not be worded in the best way. :)
Deltarune. The first teaser chapter was released on October 31, 2018, and it came out of nowhere. We've all gone through this, but I'll try and go through every single painstaking detail I can remember. Feel free to reblog and add/correct things.
The weirdness begins right off the bat. The title is an anagram of UNDERTALE. We all know Toby likes to use anagrams when he wants to indirectly tell us when things are related, so it's no surprise that when you go to download DELTARUNE, it warns you that the game is designed for people who have played UNDERTALE. You think, "Cool, so it's a sequel? Or maybe a prequel? A different perspective of UNDERTALE perhaps?" You were wrong; so terribly, terribly wrong! I'll elaborate on this later.
Before you download the application, the terms of service that you must agree to beforehand reads simply and plainly, "You accept everything that will happen from now on." This detail was kinda brushed off in the beginning, because, hey, it's Toby Fox. He does weird stuff all the time. But even in the first chapter, it's apparent that the concept of choice, or more accurately, the lack of it, is a very present theme in the game. I would like to remind you that Toby has announced that there will be one ending in the game. One. I'll elaborate on this later.
The program (as in, what the game is called in your files) is named SURVEY PROGRAM. Why not just call it Deltarune like it is when you download chapter two?
The game launches you, without a title screen, without any setting adjustment options, straight into a reference to the theme of the entire franchise: the lack of choice. A strange formless voice guides you through "making a vessel", with what we know now as a fountain in the background. You have the option to make some very disturbing choices in this character creator, such as making its favorite flavor "pain" or expressing your feelings about it with options such as "fear" and "disgust." You name your "creation," tell the formless voice your name (which is different from your vessel's name) and watch as said formless voice muses over your name at an agonizing pace. It thanks you for your time and tells you that your wonderful creation, (cue music cutout and background removal) will now be discarded. "No one can choose who they are in this world." The screen slowly turns white as the voice says, "Your... name... is..."
It gets weirder. The next scene appears from the whiteness and showcases Toriel calling "Kris" out of bed. Kris' area of the room is very bare in contrast to the other side, which we later discover is Asriel's.
It's Toriel. Why is Toriel here?
Kris is kind of an anagram of Frisk (the protagonist of UNDERTALE) but without the F. I highly doubt this is a coincidence.
Speaking with Noelle is the only reason you can proceed (see what i did there?) while finding a partner in the classroom. This means you can't go through the 1st chapter without knowing who she is. Is it because of the Snowgrave route?
Ralsei is just suspicious to me. There's no way he was just waiting in that castle his whole life alone without some mental toil. So either he's insane or he wasn't alone the whole time. What happened? Is it related to how he can close his eyes and see what Susie is going through when she's apart from the party? Was he just watching everything? Is he related to the formless voice?
Susie's icon is the only one without color in the Dark World.
Jevil's fight is more difficult than Sans'.
Your actions have little consequence in the first chapter. If you choose to go genocide, the only difference in the ending is being run out of the kingdom, and this doesn't carry over to the next chapter. Again, lack of choice, people.
If at the end of chapter one, you walk around town, it's mentioned (notably by Noelle) that you're usually not this talkative. If you go to the hospital and speak with the receptionist, they mention that you used to play the piano in the corner. If you decide to attempt to play the said piano, an out-of-key bash can be heard and the receptionist comments on how you used to play beautifully. If you try this in chapter two, the result is the same. All this is confirmation that Kris is acting noticeably weird.
When you leave the Dark World and walk around town, you can find Sans. He "pretends" to recognize you, and if you tell him you recognize him, he tells you it's funny, considering that you two have never met before. He winks. I'm pretty sure he knows that the player is there.
The mention of Papyrus in both games, but the purposeful lack of him. Like he's avoiding you.
If you go upstairs while inside Asgore's flower shop, there are flowers in glass cases resembling his SOUL collection in UNDERTALE. There's a red flower.
You can't enter the church.
The clock in the storage closet shows a different time than all the others in the school.
If you go all the way south in town and into the woods, the music stops and you come across a rusty, double door is in a hill covered in crass. It's locked. If you go this way in chapter two, however, you watch a cutscene where you and susie happen to find Monster Kid from UNDERTALE (or someone resembling them) and an owl kid in front of the door. The owl kid is pressuring Monster Kid to (presumably) break inside, telling them that they don't want to be a wimp like Kris. Does this imply that Kris is connected to this strange door somehow?
The ending. You know what I'm talking about.
Did Kris actually rip out the SOUL (I say "the" because I'm not entirely sure it's Kris') and knife because they wanted to eat the pie? Did they only eat the pie because Toriel caught them?
Why did they look at the player? Are they sick of being controlled? Is that why they freaked out after the Spamton fight? (later)
Anyway, now we're at chapter two.
DELTARUNE Chapter Two was released on September 17th, 2021. 17. Entry Number 17. Sound familiar?
Asriel's part of the room is different from the last chapter. I don't think this means anything sinister, but I think it means Kris notices different things about the room as the story progresses. My theory is that it will become more sinister in each chapter.
Ralsei getting super excited to see Susie and Kris after a day. As in he has separation anxiety and it breaks my heart. not anything suspicious but it makes me sad so it's on the list.
Kris and Susie's rooms. Ralsei REALLY doesn't want them to leave. Seriously get this boy a therapist. Or a stuffed animal. SOMETHING.
Kris having to gather everything from the storage closet so that people appear in the Dark World????? Why??????????????? They had to do the same thing for the computer lab too.
The golden door. I don't trust it.
How/why the heck did Noelle and Berdley go into the Computer Lab Dark World? I don't see either of them just walking into pulsing void doors without Susie.
Apparently the knight has been gone for a bit and can corrupt people's minds? The king in the first chapter doesn't seem like he can be redeemed but Queen just seems,,, not bad, but a little crazy. I wonder what happened.
Then again, name ONE person in this franchise without trauma.
Spamton.
Horror doesn't bother me. Spamton? Spamton bothers me.
SPAMTON. ENOUGH SAID.
A Kromer is a type of hat invented in the '70s. Nobody named Mike is associated with it, that I can find.
SPAMPTON. HOW DO I EVEN DESCRIBE IT.
HIS SONG IS THE ONLY ONE WITH WORDS.
The way he asks Kris is they want to be a heart on a chain their whole life. Like, dude, no wonder they were screaming after the fight.
WHERE DID THE YELLOW HEART COME FROM. YELLOW MEANS JUSTICE. WHY DOES JUSTICE APPLY.
Kris screaming after the fight and the player not being able to hear it. Don't you dare tell me that's just how the game is designed. There are sound effects characters make throughout the game. None that I can think of apply to Kris, apart from when they rip their soul out.
Ralsei brushing off the Spamton fight. Either that's his coping mechanism or he was trying to shut Susie and Kris up to protect them from... something. I'll touch on that in a minute.
According to Queen, DETERMINATION is a key factor in creating a fountain.
Also according to Queen, Kris, Noelle, and Susie all have DETERMINATION SOULS.
Ralsei freaking out about Berdley making a fountain implies that he may also have DETERMINATION. Why I'm bringing all this up will make sense soon.
How was Noelle able to cast Snowgrave... a spell that she, according to her, didn't know?
The Snowgrave route is so twisted.
You manipulate Noelle into killing Berdley and then, when you get back to the computer lab and investigate his corpse, the text box says that he doesn't seem to be awake. As if you're in denial?
Burgerpants recognizes you. Not Kris. As in the player.
The ending. I don't think I need to describe it. Kris is very methodical without the SOUL. (I say "the" because, again, I'm not 100% convinced it's theirs.) I'm saying this about how they left clues that someone broke into the This proves that they are NOT a mindless, vengeful husk.
HOW DID THEY MAKE THE FOUNTAIN WITHOUT THE SOUL INSIDE OF THEM. DID THEY FEED THE SOUL TO IT AFTERWARDS? IS THAT WHAT THAT WAS?
Another point I would like to make is my theory that Ralsei knows much more than he would have us believe. I might put this into a different post because I have yet to gather my points into a coherent bullet point list, so keep an eye out for that.
Anyway apart from Toriel and Susie being VERY heavy sleepers, I think I've gone through everything. I have a few theories.
1. Kris is possessed by the player and figured out that they could make a fountain from Queen and related to Spamton freaking out about freedom. They then decided to make a fountain going by the logic that "this would tick the player off." This is one of my top theories that assumes that the SOUL is theirs.
And 2. Kris is possessed by both the player and the knight. I think the formless voice at the very beginning of the game is the knight, and they somehow needed the player to possess someone with DETERMINATION. If so, then why Kris? We know from Queen that Noelle and Susie, and maybe even Berdley also have DETERMINATION. The most plausible thing I can think of is the fact that human souls are stronger than monster ones.
I do think that the popular theory (about the one that suggests that the Dark Word is nothing but a figment of a child's imagination, and the events that occur in said Dark World are simply children playing with toys) has been thoroughly dashed due to Berdley's murder in the genocide route of the second chapter. Unless he's not dead. Regardless, how the events (or lack thereof) that occur in the second chapter play through the next will be interesting, especially considering Toby's announcement about how there will be one ending to the game. So either Berdley isn't dead, or he will be.
Aaaand I think that's it! Sorry for the long post; let me know your thoughts and if I missed anything!
#deltarune#deltarune chapter 2#deltarune theory#deltarune theories#deltarune chapter two theory#deltarune chapter two theories#snowgrave#pipis route#deltarune snowgrave#video games#indie game#deltarune spoilers#ralsei#kris#susie#undertale#sans
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Goretober 2022 Day 19: One Mans Trash
[BEGIN TRANSCRIPT]
The fourth time we met, I found them sitting in a box.
I’d been going through the motions for around… 4,000 years then, I think? It was getting harder and harder to keep track of the exact number….
I’d been doing my usual thing- hopping, living, fighting, dying, hopping again… it was… getting a little boring, if I’m being honest. Things were starting to get repetitive and blur together... I was having a hard time keeping details straight. Most of the time it really didn’t matter, though. People just thought I was kinda spacy, or that I was making some sort of joke when I didn’t know about some huge thing in the current-universe zeitgeist… I learned not to get myself down about it. How was I supposed to know when nobody had bothered to tell me? It was interesting to see the different things people could come up with, anyway- I was always receptive to retrying something that was the same, but a little different, just to mix up the monotony of immortality…. Well, almost always…. You get what I mean.
[chuckling] Larry gave me such a hard time when I didn’t know what they- it, was....
Lisa had called us up at the house and told us that she was cleaning out the lost and found box for the apartments, and if we wanted to, we could come look through it before she chucked it in the church donation bin. We weren’t about to pass up free stuff, so we went to sift through the trash and see if we couldn’t find some novelty treasures.
There was a lot of what you’d expect in there- some old moth-ridden coats and hats, cheap umbrellas, a few mismatched shoes and random papers… we thought our quest would be fruitless, until we dug to the very bottom and saw a pair of heart-shaped keychains sitting together in the dust.
“Oh, shit, no way! Check it out…!”
Larry plucked one of the keychains out of the box. It was purple with a small, bat-shaped charm attached to the loop mounted in the side.
“I haven’t seen one of these things in forever!”
“What is it?”
“Dude, come on…”
“What? What is it?”
“...It’s an S.O., dude….”
“An ‘ess oh’…?”
I picked up the one that Larry had left in the box and turned it over. Its scuffed-up plastic shell was pink with white buttons, and it had a little scratched up screen in the middle. There was a strawberry-shaped charm attached to the loop mounted in the side.
It looked… really familiar….
“You can’t be serious, man… It’s an S.O.- you know, a ‘simulated other’...? They were the big thing around Christmas a few years ago…?”
I’d only been hanging around in that timeline for about a year at that point, so I wasn’t up-to-speed on the hot holidays trends of seasons past.
“Uh… oh yeah, I think I’ve heard of those…”
He rolled his eyes and then looked his over for a second.
“Dude,” Larry snickered, “… let’s start em up, it’ll be hilarious…”
“Uh, okay…?”
I watched Larry tap on the heart-shaped button below the screen. A sing-song tone played. He tapped one of the side buttons. Another tone. A few seconds later, he threw his head back with a laugh.
“Holy shit, awesome! I got me a keeper, bro, look-”
He turned the keychain around to show me. There was a little pixelated bust of a bored-looking girl with heavy eyeliner and choppy, blunt-cut bangs bobbing on the screen. A speech bubble with a skull, then ellipses, then a purple heart came from its mouth.
“Ahaha, got me a hot goth g.f. on the first try! Nice…” I had to admit, she did look like his type, in a lot of different timelines….
“Alright Sally, your turn. Let’s see what ya get…~”
I imitated what I’d watch him do with my own keychain. I tapped the heart-shaped button, a sing-song tone played, and a selection screen came on:
It's been a while!
>Continue
>New Game
Larry told me to select a new game. I did. The S.O. icon faded in and stayed in place for a second. When the ellipses beneath it reached four dots, another tone played, and a little pixelated bust appeared on the screen. It had dark hair, styled in braids, pale skin, huge eyes with long lashes, a little button nose, a big crooked smile with two pixels that I assumed served as lip piercings…
A speech bubble with an exclamation point, then a heart, then scrolling text came from its mouth.
Deja vu came over me. My heart fluttered and my stomach sank. I realized then why the keychain looked so familiar.
The text read:
Hi, I’m Mitch, your new S.O.! It’s nice to meet you 💕
>Continue
>New game
…. There they-.... it was….. I’d found them again, in a sense… they had been waiting for me right under my nose, sitting in the dark, and now, they were right here, in the palm of my hand… [traces his palm with his fingers]
Larry looked at the screen and said, “Hey, she’s kinda cute… you wanna keep her, or do you wanna try it again?”
He had no idea how loaded that question was….
“Uh, yeah, I’m… I think I’m gonna stick with this one.”
“Nice. Ha, look at us- we have giiiirlfriends now! Ahahah…” He dangled his S.O. by the chain and laughed, jingling it around like the toy it was.
“Dude, we can go on fuckin’, like, ‘double dates’ and stuff, show off our ‘ladies’… oh man, this is gonna be a riot…”
I said, “Yeah, this’ll be… a lot of fun.”
I cradled my S.O.-... I cradled Mitch, in my hands, and held it as gently, and as firmly, as I could. I wiped a little of the grime from its screen, and another heart emoji came from its mouth….
It was them, and as usual, it felt the same… just a little different.
[END TRANSCRIPT]
#goretober2022#the staycation 🏡💙#videogame!mitch#tw unreality#tw death#tw unsanitary#tw objectification#meet the fishers
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A BEGINNER’S GUIDE TO ICON MAKING ( part one: making base icons )
in this tutorial, i’ll be demonstrating how to make base icons! i’ll follow this tutorial up with how to edit these base icons into more highly edited roleplay icons.
this tutorial includes how to pick an icon size, picking screencaps and batch exporting.
WHAT YOU’LL NEED !
- adobe photoshop (i use ps2022) / editing softwhere with similar functionality
- screencaps
WHAT TO DO !
1 ) decide what size icons you want to make
i use 75x75 px icons when i’m making my own. some people prefer smaller icons and some people like larger ones. i’ll be putting a comparison between different icon common sizes here so you can see how they look!
for this tutorial i’ll be making 100x100 icons (since i’ll be using icons i’m making for an icon pack as an example)
in photoshop you’ll want to create a canvas in order to start making your icons. to do this you’ll go to new file and you’ll get a pop up window that will look something like this!
on the right you’ll see i put a red box around the settings i use.
[ image description: width: 100 pixels, height: 100 pixels, resolution: 300 pixels/inch, color mode: rgb color 8 bit, color profile: srgb iec61966-2.1, pixel aspect ratio: square pixels]
when you’re ready, click create!
2) start uploading your screencaps !
when it comes to choosing which screencaps to turn into icons, it’s best to pick the ones that show a clear expression on your faceclaim’s face with minimal evidence of movement (by evidence of movement i mean fuzziness, whether or not your fc is mid blink ect)
i like to select multiple at once to load into ps and resize them all and pick the best ones.
when it comes to picking screencaps to icon, i try and get a variety of expressions and positions. i don’t tend to icon full body scenes. midshots and close ups are the best for icons especially since icons tend to be pretty small so you want details to be as clear as possible. i also tend to brighten dark scenes just while i’m uploading them to see whether they’d even be salvageable as an icon in future editing. if they look too grainy or distorted than the scene is too dark and i tend to skip the entire scene.
i had to resize the life out of this gif to get it to upload, but this is generally how i pick screencaps to icon.
ones i know won’t work, i don’t usually resize just so i remember to delete them and i examine the icons as i go.
i tend to upload my screencaps in bursts (one or two rows at a time, sometimes less than that rather than all at once just so my brain and computer can keep up)
3) sharpening, resizing again if needed ect !
i’ll then go through and sharpen all the icons with a sharpening action! i didn’t do that in the gif in the previous step just to make showing the process of picking screencaps to use easier, but if you squint you can see my actions panel at the top there waiting for me.
at this point i’ll also adjust positioning and resize anything if needed.
4) repeat steps two and three until you’ve iconned all you want to icon!
i do the whole episode i’m iconning before i export, but when i’m iconning movies i’ll export them in two or three batches.
5) batch export your icons!
go to file –> export –> layers to files
[ image description: destination: folder name here, a button that says browse, file name prefix: blank, visible layers only is not selected, file type: png-8, include icc profile is selected, png-8 options: transparency is selected, interlaced is not selected and trim layers is selected, the cursor hovers over a button that reads ‘run’ in order to demonstrate clicking it ]
where it says destination and then browse you’ll make a folder for your icons to be in.
go to browse –> (choose/create your folder for the icons to export into) –> open –> run
i leave file name prefix blank
your files will now export and a notification will pop up when the exporting process is done!
#base icon tutorial#editing tutorial#photoshop resources#icon tutorial#rp icon tutorial#*[ editing tutorials ]
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the art of timing [satoru gojo]
summary: your boyfriend is acting odd on your birthday. you find out why sooner than you’d like. word count: 0.8k warnings: gn!reader, gojo gets bullied (affectionately) a/n: every time i think i don’t like gojo that much i’m reminded that a) i’m attracted to morons and b) he’s literally in my icon. anyway, here’s more self indulgent bday fluff!!
Your boyfriend is more hyperactive than usual today. You suppose this should have been expected, given that it’s your birthday, and he has a tendency to go all out. Still, you can’t help but feel that something unusual is going on with him today.
“Hey, hurry up! We can’t miss it!” Satoru calls after you, urging you to pick up the pace. Brushing off the peculiar feeling, you follow the tall man. His hand finds yours as he guides you through the crowded fair; it certainly wasn’t your first choice to attend the fair, but your boyfriend has a frightening talent of convincing you to do just about anything. The line to the ferris wheel appears before you and the white haired man rushes to cut in line so he can make it on the ride. A few frustrated people gripe about him passing them, to which Satoru yells, “‘Scuse me, this is an emergency, very special person coming through!” You don’t have the chance to scold him for his behavior because, before you know it, Satoru has made it to the front of the line. The attendant doesn’t seem to care, ushering you and your boyfriend into the last available cart.
Once the ride begins, Satoru seems to relax a bit, easing into his seat. “Do you remember when we first met?” He suddenly asks.
Your brow quirks upwards. “Yeah, I do. We were still students, I was busy training, and you kept bothering me.”
“I did not bother you. I was helping you,” Satoru argues.
“If constantly distracting me with dumb jokes is your idea of helping someone, I don’t want to know what you’re like as a teacher,” you quip. “You were so arrogant. You still are.”
“Ouch,” he says with a pout.
You ignore him and continue speaking. “But you’re sweet, too. You have a habit of helping me before I even realize I need it. I didn’t want to go out for my birthday, but here we are. It’s been nice.”
The man smiles at your softening voice; he can never get over the warmth he feels when your voice changes so wonderfully, so different from your usual teasing tone. He knows he wants to spend forever with you if it gives him more chances to hear you speak to him that way. The small box in his pocket reminds Satoru why he’s on this ride in the first place, and he takes to peering out the window of the cart. Your eyes follow his gaze to the sky outside; the sun is low on the horizon, bathing you in golden light. The clouds look fluffy and pink against the darkening atmosphere. “It’s beautiful, isn’t it?” You wonder aloud.
Satoru hums, clasping the box in his pocket. “Yeah. Like someone I know.”
When your head turns back to Satoru, your eyes widen at the sight. The box is still closed, but you know there’s only one thing that could possibly be in there. Your heart hammers in your chest. “Satoru—”
“Listen,” he starts, fingers preparing to open the box. “We’ve been together for years and I still can’t get enough of you. I know I can be a bit much sometimes, but there’s no one else I’d ask to put up with me like you have. So, if you will—”
Before he can open the little box, you leap forward to close your hands over his. “Don’t you dare open that,” you say breathlessly. “Please don’t tell me you’re proposing right now.”
Suddenly nervous, Satoru tries to hide his disappointment. “You… Don’t want to—”
“I do!” you yelp. “Of course I do, but oh my god please don’t propose on my birthday,” you practically shriek, voice rising by several octaves in your haste. Upon seeing Satoru’s perplexed face, you sigh, trying to explain yourself more calmly. “Today has been perfect. I want to be with you for however long you’ll have me. I just want this to be special. I want another day to look forward to every year that doesn’t happen to coincide with my birthday,” you tell him.
Satoru takes a moment to process your words. “So… As long as I don’t propose on a holiday, you won’t reject me?”
“Don’t say it like that,” you mumble, feeling the tiniest bit guilty at the way his shoulders deflated. “But yes, that’s the gist of it.”
There’s a pause, and then a wide grin appears on your boyfriend’s face. “Well, that’s good. This means I have another chance to catch you off guard.”
The thought of Satoru being prepared to propose at any moment terrifies you, but you mask your horror with a scoff. “Oh, please. I could tell something was up with you all day. You can’t hide from me.”
“I guess we’ll just have to wait and see,” Satoru challenges. He leans forward to close the space between you with a heartfelt kiss. “I love you,” he says.
You mirror his actions before cupping his face in your hands. “I love you, too. Even if you have terrible timing.”
#dove writes#c: gojo#gojou satoru x reader#gojou x reader#satoru x reader#satoru gojō x reader#gojo x reader#satoru gojo x reader#jjk x reader#jujutsu kaisen x reader#jujutsu kaisen imagines#jjk imagines#anybody else repulsed by the idea of someone proposing on ur bday or is that just me
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Relationship with Stray Kids
➣ CHAN ☾ dachan
daeun is chan’s baby and the fact that she’s only two years younger than him changes nothing
really really dependent on his approval. especially on mixing during the first few songs for skz
skz has a completely different sound to what daeun was used to, and changing her production style to mirror that was a challenge
there are a lot of clips in the first few episodes of the survival show of daeun sidling up to chan with a notebook in her hand
and them sitting beside each other on the sofa while they worked
you can find dozens of ‘Bang Chan doing the Proud Dad smile because Daeun existed’ videos on youtube
its a very common occurrence
hence why daeun hates hates hates being told off by him
its never anything serious
but she always feels so guilty afterwards, and then she’ll cry and then chan feels guilty
and it’s a whole guilt-fest
so daeun usually tries to avoid having to be told off
now that doesn’t stop her from telling him off
can and will drag him out by the ear if he stays in his studio for too long
that’s a lie
she’ll just stand in the doorway and pout until he saves his work down and leaves
works every time
sorry but this man loves to pick her up?
its a problem
girl isn’t even hurt or tired just piggybacks
always
he said he likes to carry her because he knows that she dances in heels for so long so her feet must hurt more than theirs does
YEAH-
FAN FAVOURITE MOMENT.
chan walks at the end of the group, we all know this. but the one time he wasn’t, was when daeun was the second last getting out of the van, and had to dip back in to snag the bag she had left behind. already three strides into the building,
chan - upon realizing that he had seven heads in front of him, and not eight - spun around in a circle, eyes wide and shoulders pushed back as he tried to peer over the crowds. when he spotted daeun, he took her bag from her hand, snagging her hand in his other one, and refused to let go of her until they made it safely into the venue.
➣ MINHO ☾ mieun
actually attached at the hip?
genuinely
like, no one was going to peg the very intimidating and sullen looking-fellow with the bubbly bitch with pink in her hair and yet:
✨besties✨
it’s comical
minho’s dry humor perfectly balances with daeun’s unique blend of absolute buffoonery
they have a lil tradition before they go onstage of exchanging bracelets
yes, they have matching bracelets
it was minho’s idea and yes, stays freaked out
it’s like a little, ‘see you on the other side’ thing
because lord knows daeun spent hours upon hours running herself ragged in practices until all hours of the night
and minho Wasn’t Having It
so the bracelets are a little. U Got This. from him
really doesn’t like it when she cries
to the point where he’ll do absolutely anything to get her to stop crying
it was then, that daeun discovered that minho gives god tier hugs
God. Tier.
minho and daeun cuddling when they’re drunk? more likely than you’d think
they’re hilarious together, and probably one of stays most preferred ships with daeun and any of the boys
the twt threadfics here are Legendary
the most popular one is a coffee shop au - where daeun is a struggling literature grad, and minho is a long-suffering night shift worker
absolutely does not tolerate any kind of hate towards daeun - verbal or otherwise. he blew a fuse the first time she trended for sexy pictures someone had taken of her at a fansign
daeun had to tell him it was fine twelve times before he calmed down
FAN FAVOURITE MOMENT.
daeun pulled down her skirt again for the nth time, shifting uncomfortably in her seat. she had her ankles tucked behind the leg of the chair and her hands folded over her lap to try and prevent anyone getting a glimpse up further into her skirt than was strictly necessary, but was - ultimately - doing a poor job of protecting her modesty.
leaning over, minho took a glance at daeun shifting uncomfortably in her seat again, and shucked off his jacket - leaving him in a thin t-shirt in the cold breeze. before daeun could protest, he had laid the jacket over her legs, tucking it in and then sliding his hand in between hers and holding it tightly over his own lap.
➣ CHANGBIN ☾ dabin
same age siblings !
both being in the ‘99 line, and with daeun originally training to be a main rapper than a vocalist
they were pretty comfortable around each other having spent so long training in each other’s presence
in fact
they even performed a duet together for one of the monthly evaluations
that was when they really became friends so to speak
daeun fell asleep during one of their rehearsals on the floor of the studio
and changbin couldn’t just, leave her
so he ended up staying with her the whole night
was she embarrassed in the morning? yeah. and then changbin told her off for not prioritizing sleep more, and then she was more embarrassed.
now in the group, their dynamic settled into something extremely comfortable
when daeun was first introduced to the boys as a team, changbin was the only one she was completely comfortable rooming with
his studio? nah, their studio
did daeun sit in on a lot of the 3RACHA work prior to debut? yes, solely because she wanted the experience, and changbin said she could stay
it is actually his studio, but there’s a small collection (read: four) of soft pillows in the corner of the room for daeun to sit on as they work
according to her, she works better on the floor
changbin can’t find it in him to refute the argument, so he always ends up down there with her, with sheets sprawled over the carpet
when he started working out, he started taking daeun to the gym
swole buddies
except daeun wasn’t allowed to build muscle and just had to run on the treadmill the whole time and changbin wasn’t made about that. he wasn’t.
FAN FAVOURITE MOMENT.
changbin and daeun being the mafia when playing with skz and neither of them being able to look at each other without laughing. every time they’d make eye contact, daeun’s lips would twitch up, and changbin would have to turn away to cough into his arm lest he give himself away.
ultimately, they lost - much to the chagrin of the pair, who wailed at their loss and proceeded to drink their sorrows away with the coca cola that they were sponsored for.
product placement at it’s finest, even if it was a metaphor for alcoholism.
➣ HYUNJIN ☾ dajin
lil beans
babies
awh
not at the start but now, yes.
he was wary around her, at first because hyunjin knows he’s attractive and the Last Thing He Wants is a groupmate that has a crush on him
so he was a bit, cold and aloof with daeun at the beginning of the survival show
he didn’t want to give her the wrong impression !
but then
then
daeun apologized to him in her video message after her elimination for ‘upsetting him, and making him feel like he couldn’t be comfortable around her’ and dear god
hyunjin’s heart = broken. destroyed. shattered into pieces.
he still feels Very Guilty about this sometimes because he knows that his attitude towards her played a huge part in her feeling alienated and not like she belonged in the group
daeun tells him it doesn’t bother her but he knows
they talked through it though
good communication besties
A+
he doesn’t call her noona though
he did, once upon a time, but then daeun felt weird because realistically, there’s only four months between them and that’s not enough to make her any more of a noona to him than he is a hyung to jisung and felix?
they have a little rountine now, when either of them are upset
they pack up all the emotions for a little bit
into a little box
get out a laptop (doesn’t matter whos)
and just cuddle, with some blankets, and a terrible show or movie that they’re not really watching until the person is ok to talk
arguably the most healthy friendship you will ever find
therapists around the country are giving standing ovations
FAN FAVOURITE MOMENT.
felix padded into hyunjin’s room to shake the boy awake, before catching sight of an already-awake daeun wrapped in his arms.
“noona?”
“help-” she gasped out, patting frantically at hyunjin’s arm that was firmly wrapped around her middle. “he won’t let go. it’s been an hour.”
felix bit his lip, trying to stifle the laugh that was threatening to burst out. “i don’t know, you look pretty comfortable.” he began backing out the door.
“felix. lee felix. lee felix you come back here!” the harsh whisper-shouts echoed down the hallway after the giggling boy.
➣ JISUNG ☾ jidae
partners in crime
probably have committed some crime together at some point but there’s no proof so chan can’t yell at them for it
they met when daeun first sat in on the 3RACHA meetings
did someone say: soulmates
changbin is convinced that the angel choir played when they first locked eyes
like this
jisung kicked the angel off of daeun’s shoulder and now it’s just him and the devil racking up reverse-brownie points in daeun’s conscience
he’s been a wonderful influence, truly
to be fair though, daeun did attempt to convince him to stop eating ramen every day (to a varying degree of success)
to no degree of success actually. she just takes him out of the dorm to eat it now, but chan doesn’t need to know that bit
daeun? did you mean: jisung’s pillow?
anywhere, any place - he just flops down onto her
many head pats
they are both givers and receivers
no words spoken only HEAD PATS
the comfort is exchanged through osmosis
jisung is wholeheartedly against her ever getting a boyfriend
Absolutely Not. she is theirs, and he will glare at anyone else who dares to Look At Her
nap buddies
they get a combined total of negative six hours of sleep per week so they always end up napping together
it’s very cute
FAN FAVOURITE MOMENT.
less of a ‘moment’ and more of a series of events that STAY found hilarious?
we all know han jisung’s iconic converse. they’re legendary. unofficial skz merch.
right well, daeun was seen wearing them out and around a few times by fansites, and one of them asked had she bought her own pair after seeing jisung’s at a fansign.
daeun laughed and said no, they were almost the same size in shoe so she just borrowed his.
daeun stole jisung’s shoes.
➣ FELIX ☾ daelix
stop they love each other so much
felix said once in a vlive that he finds daeun really comforting to be around because she’s so calm
‘calm’
he had a lot of anxiety about debuting because of what jyp said to him upon his elimination *angry noises*
so daeun tried her best to alleviate as much of his worries as possible
even if that meant sacrificing her own sleep to sit with him in the kitchen and talk things out
sorry i’d like to revisit the point that They Love Each Other Very Much
felix says that he was worried about leaving his sisters behind, so having another noona was really comforting to him
daeun absolutely has an australian accent when she speaks english now and it is completely felix’s fault
he’d actively correct her pronunciation to make her sound more australian because he thinks the accent is so cute on her
aggressively cute together
you will get a toothache if you watch them for too long
someone stop them they’re so adorable
he likes to give out random compliments to see how red he can make her face go before she whacks him to get him to stop
the results conclude: a pretty nice cherry-cheeked colour
felix really lives up to his koala nickname when he’s around daeun
will latch on and will not let go until he has to
you thought chan loved felix? now see: chan watching daeun and felix
pain
its so painful he just smiles like everything is right with the world and it IS because felix and daeun are there and aaaaaAAAA-
FAN FAVOURITE MOMENT.
a sad moment, but one that features in every compilation of daelix’s interactions anyway. when daeun’s name was called for her elimination, she closed her eyes, taking in a deep breath and schooling her face into something impassive. the boys were all staring at her with devastated looks on their faces, but nothing was matching the look that felix was giving her from his position right by her side.
he choked out her name, stumbling forwards into her arms as she caught him and wrapped him in a hug. felix apologized profusely for being the one in need of comfort, while daeun just ran a hand over his hair and told him it was alright, she was alright.
➣ SEUNGMIN ☾ daseung
protector of daeun’s sanity
she has One (1) well behaved dongsaeng and its kim seungmin
it’s not that he’s less likely to act out than the others, really. it’s that he’s the least likely to die while doing it, so that = most well behaved, in daeun’s books
daeun likes to squish his cheeks
no reason
other than, soft cheeks go squish and seungmin lets her so why would she forsake this golden opportunity
now if he wants to sit on the couch beside her he has to resign himself to cheek-smooshing
also cheek kisses, rarely. usually when daeun’s intoxicated.
the boys had figured that both of their personalities together would just merge and create an even more chill environment
calm²
but NO
pemdas
it cancelled out
they’re not Chaotic but they’re certainly not Calm
it’s a unique vibe that can only be described by this -> link
sorry
scholars but minus the education
profound visionaries but they’re blind, type beat
have the combined brainpower of the librarian gary from that one spongebob episode but they choose not to utilize it for the memes
in all seriousness though, they’re very comfortable around each other
seungmin struggled a lot with confidence during their debut months, and daeun was the only person who really knew the full extent of it all
there was a Hefty Amount of nighttime talks on daeun’s bed under blankets stolen from the living room
FAN FAVOURITE MOMENT.
seungmin can sing, we all know that. but stray kids’ style rarely allows for full ballad songs on an album, so seungmin being given the opportunity to perform ‘Love Poem’ on Kingdom was truly a blessing in disguise. (the disguise being daeun’s re-occuring vocal nodules that left her unable to perform).
after the performance, seungmin had barely taken a foot off the stage before he was being tackled by a teary-eyed daeun, who immediately buried her face into his shoulder to stop the cameras getting a good look at her crying.
“n-noona?”
“you can sing.”
“yeah?”
“you sing so beautifully, minnie, oh my god.”
➣ JEONGIN ☾ jeondae
the first thing you have to realize about daeun and jeongin’s relationship is that both of them can be the Biggest Babies in the world
now with that out of the way
jeongin ADORES daeun
im sorry did someone say ‘noona who wholeheartedly finds it impossible to say no to him’?
i think they did
he doesn’t take advantage of it, persay
but he Does and Will use it to others detriment - especially during games
“jeongin! you told me you weren’t the mafia! i believed you! this is a betrayal!”
she’s so so smitten with him and everything he does
it is virtually impossible for her to be mad at him
he just gets a little scowl and then a soft flick on his ear at the PEAK of scolding
is the world’s worst enabler for All His Bad Ideas
often complains that he’s growing up too fast and it isn’t fair that he’s taller than her now
which he’ll then respond to by resting his elbow on her head and leaning on her, so. it never goes down very well
daeun checks his micpack for him before every stage
every. stage.
daeun is the only person who is allowed to coddle him as much as she does
hyunjin is Bitter and daeun is Smug
jeongin needs help with schoolwork? daeun would do it for him if she had been any good at school either, but alas
FAN FAVOURITE MOMENT.
chan stepped into the kitchen, camera in hand.
“what are you doing?”
daeun and jeongin shove his backpack off the table, the coloured permanent markers rolling off immediately after, two black ones uncapped in their hands.
“NOTHING”
chan looked pointedly at them, and then to the backpack that had slid underneath the table. there, written all over the straps and the front pocket were small drawings, ranging from dinosours to the words (written in very terrible handwriting, so he couldn’t be sure which one of them wrote it): “skool suks!”
chan looked over to the pair. they scrambled off the chairs, abandoning the evidence in their break for safety.
#*daeun.relationships#stray kids#stray kids imagines#stray kids au#stray kids additional member#stray kids 9th member#female kpop#female!kpop#stray kids female member#stray kids extra member#stray kids additions#kpop additions#kpop#kpop oc#stray kids female addition#stray kids reactions#stray kids scenarios
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Guide to that elusive “PS1-pixelated-lowpoly”(but not really)
With the videogame playing population growing up we've finally broke from pixel-art nostalgia into the broadly called "low-poly" nostalgia. On closer look this broad categorization gets further described as “PS1 pixelated textures low-poly”, which is a bit better, but still is a really broad and a pretty wrong description of this style that’s so dear to a plenty of game-playing and game making individuals these days. I’ll try to dive into some of the technicalities and examples of this style in the attempt to find it’s characteristics and some actual technical requirements to meet this style.
Let’s start with the obvious, calling it PS1 low-poly is wrong, mostly because the same games were release on Nintendo 64, Dreamcast and PC. More so, games released later can be put into the same category, plenty of NDS or PSP games fit into the same style and adhere to the same economy principles. The only real surface level thing unifying these games is the game size, that is, the games came on CDs. The advent of a DVD format really changed up how the games look, so the graphical style we’re talking about here is called CD-3D in smaller circles.
First let’s look at the games that fit the criteria would give you some information to describe the style, textures are obviously small enough to have visible pixelation (hidden by texture filtering) and models are obviously low-poly (that is around or less than 500 triangles for a character), but let’s see what doesn’t seem so obvious. Here’s Spyro and Crash, fan favorites
Both games check both points we’ve noted before, but what’s not obvious to an untrained eye is that these games both extensively use Vertex Color, the thing you’ll notice more and more in other games we’ll talk about. Vertex Color is absolutely simple, each vertex of a mesh can be assigned a RGBA value and they’re then linearly blended with other vertex colors. Notice how in Spyro the yellow and purple light is placed on places where texture is repeated, following that you can eyeball where the wireframe is and then you’ll see that the vertex color is used to simulate lighting. Crash himself is filled with Vertex Color, it’s a cheap way to avoid using textures, while having some control over the color of the thing, instead of it being a solid chunk. If you search-engine around you can also find some really fascinating notes on the development of the original Crash and the tricks they’ve pulled! The more ingenious way to use Vertex Color is to take a look at Spyro skyboxes:
Notice how the clouds are diamond-like in shape and are linearly gradiented to the next point in the wireframe.
Vertex color was used extensively and fell off with the increasing complexity of the meshes, delegated mostly to technical masking of stuff like foliage, it’s still a powerful tool for lower triangle counts.
Textures
Now, let’s talk about the textures. Pixelated textures look nice and crisp these days, at the age of 1080p being the norm, turning texture filtering really makes the games look crisp and feel right
Quake 1 is a perfect example of CD-3D style, often undeservingly forgot in discussions about this style.
But this makes us forget that the textures were often authored with texture filtering in mind. Careful step gradienting to make textures seem smoother after being filtered is a craft in itself.
Texture filtering is not bad in itself, some games look better without it these days, because of the display resolutions, but it’s still a valid tool to apply, it can help push low-res texture a bit higher and produce a softening effect make those 4 pixels into a round circle or improve a visual effect.
Of course, some games took a deliberate approach of avoiding smudged look, like Megaman Legends, for example.
Via a very deliberate texture economy and unwrapping the developers were able to produce very crisp and pixel perfect textures (slightly warped by the infamous PS1 rendering), that look absolutely astounding when you render the game in a modern resolution. Pixel-aware UV Unwrapping, is being used in most games that are considered the pinnacle of CD-3D style, this technique is so powerful, that it was used to great effect in PS2 era games, PSP games and even modern games like Guilty Gear (for a different effect though). Let’s take a closer look,
As you can see, our character is unwrapped in square pieces in such a way that a straight line on a texture will produce a straight line on a model. While Vagrant Story is an absolutely perfect in execution of this technique, it’s also used in a same way in Megaman Legends
While I couldn’t find a reliable tool that works with modern 3D modeling software to allow pixel perfect alignment, just using a UV Checker will produce great results. This method also requires some thought put into your topology before unwrapping, but it’s strong point is that you can make changes into your unwrapping and geometry easily, making little tugs won’t break the whole thing.
As you can also note, Vagrant Story textures are authored in a single atlas, while Metal Gear Solid separates this atlas into smaller chunks like this:
Allowing for easier unwrapping, since you can unwrap into the full UV space and then change the size of the texture to scale your results. The other important thing is that you probably want your characters in a T-pose when you’re unwrapping, since this allows for easier use of normal based unwrapping, considering your model would be authored with 4 to 8 sides for limbs and torso it could be box unwrapped and then tweaked for optimal results.
Silent Hill 1 used the same technique, and is also regarded as one of the best looking PS1 games.
While this is the best practice for this kind of look, it’s absolutely not required, Quake 1 used a really loose flat unwrap:
But it’s still looks bloody amazing in the end.
While the topic of using UV Unwrapping for crisper result is endless I’d also love to bring your attention to a certain Jet Set game
It also uses the same technique as Megaman Legends, but it tops it off with some cel-shading, producing crisp, stylish and iconic look.
Here’s some technicalities: Character textures are usually 256x256 for main characters, 128x128 for other characters, character usually have ~100-120 colors per full atlas. MGS breaks down the atlas into chunks so each chunks is usually 8 colors. So when authoring textures, make us of Indexed Color image mode or Save for Web.
Now let’s move from character textures to
World textures
Universally regarded as best looking CD-3D games share the same trait, not only the characters look amazing, but the environments too. Despite hard limitations, the environments look very much affected by lighting. A lot of the times this is achieved with this one simple trick that was only improved with modern technology. That is, a lot of the lighting is baked into the textures
While this limits you on the amount of lighting scenarios or makes you produce more same-ish assets this certainly elevates the look. While nowadays baked lighting is not something that exciting, it’s also being done on a separate “layer”, so there’s no need to make a separate texture for every lighting scenario, however the resolution of a lightmap should not be higher than your texture, to not produce a cheap and uncanny effect. You still want to bake some fake lighting into your texture, which contradicts the rules of PBR, but since you’re not using normal maps, rules of PBR should not apply in the same way.
The other important tool to use, is the one we’ve talked about, that is, Vertex Color. Vagrant Story uses to great effect, while it’s environment textures don’t have lights baked, they use vertex color extensively to create a variety of moods and lighting scenarios.
Using best texturing practice, Vertex Color and making sure your lightmaps are matching resolution to your textures will produce the best results.
Now let’s talk why I don’t advise using a lot of normal maps for this style. The simple answer, it’s somewhat difficult to produce a normal map that will work with an unfiltered look, but it’s somewhat manageable to do it if you’re using texture filtering. The issue arises when you try make your normal maps unfiltered, this will make your result either a mess or a bunch of visual noise. If you’re trying to make sharp pixel-perfect textures and then will try to make normal maps to match you’ll get very harsh results. The only way I can see it working somewhat nice is to make a normal map that’s less detailed and then use it texture filtered to give some volume to your objects, while not trying to chase pixel details.
The suggested method is to do a rough sculpt -> bake it down -> use ambient occlusion and other masks to author a texture map with more details. Then use a detailed texture and less detailed normal map for optimal result.
As a closing thought, let’s talk about the
Meshes
A lot of the time you can visually trace the wireframe of things, this makes it easy to pin the style as “low-poly”, but how lowpoly it really is?
Characters in Vagrant story average 500 triangles per character. Characters in MGS go from ~450 for minor characters to ~650 for major characters. So 500-600 triangles is a solid baseline for a main character in a third person game.
This limit brings out some great restriction for every aspiring 3D artist. You have to know your limb deformation techniques (search-engine “Limb Topology” and browse around the polycount wiki to find some great examples and deformation ready examples), but as you might’ve noticed, some games decided to not wrestle with skinning and deformation and straight up detached the limbs or even made their characters out of chunks. This is perfectly noticebla if you compare the OG Grim Fandango and the remaster, where they botched the shading and you can see the bits in all of their glory.
Another easy example is Metal Gear Solid. Characters arms are separate from their torse, but this is covered with other geometry or they’re of the same color and shaded closely.
This way of doing it was used in a number of other games and allows for unlimited range of motion, while not looking weird.
It’s easy to fall into the trap of adding more triangles and loops, but if you’ll follow the rule of “if it doesn’t add to the silhouette, you don’t need it”, you’ll keep to the style. Zoom out often and if an edge doesn’t add anything from the distance and is not critical to the deformation in a character, you really don’t need it.
These principles are so solid they’ve been alive for decades, in fact, one of the best looking PSP games “Peace Walker” sticks to these principles very closely, for example this soldier is just around 1500 triangles
Spilling out of the “low-poly” territory it’s still made with the same economy principles used in CD-3D style, making use of every bit of texture and every triangle available.
Here’s another game of Metal Gear variety, Metal Gear Solid 2 is a direct heir to the design philosophy of MGS1, perfectly pixel-aligned unwraps allow for crisp detailing:
Another honorable mention goes to Animal Crossing on Nintendo 64
Animal Crossing combines meshes and sprites masterfully, uses pixel-aligned UV unwraps and makes up their own trick when creating landscape.
By unwrapping the repeating texture on each triangle of a hexagon they create these smooth patches of sand without the need for big or unique textures. It’s only 64x64 and 9 colors, but the mileage you can get out of it is insane!
And this honestly sums up the CD-3D style perfectly, it’s the style governed by economy. There’s no need for insane textures for sharp lines, and millions of colors for smooth gradients. Now of course all of these are not rules, but recommendations, you can certainly bend the rules and improve on some aspects. Before we go, here’s some more pictures to get you inspired.
#playstation#psx games#psx#nintendo 64#low poly#3d#retro aesthetic#pixelated#gamedev#dreamcast#cd3d#retro
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SWTOR: New Player Combat/Survival Tips
If you're familiar with SWTOR, these are things you probably know backward and forward. Think back, though: when you first downloaded and started playing, were they all so obvious - particularly if you didn't play similar games/MMOs before? Here are ten things I wish I'd known when I started playing SWTOR. If you're a newbie, hopefully they will help you too. 1. Take a picture of your abilities bar.
There are several bugs in various areas that will inadvertently unlock your abilities bar, sending your carefully arranged abilities scattering in all directions. You may accidentally unlock the bar yourself, or forget to lock it again after adjusting something.
Take a photo of your characters' abilty bars. Use the screenshot function in the game. Use CTRL+Print Screen on a PC. Take a photo of the screen with your phone. Whatever works. That way, if a character's abilities go floating, you will have a reference guide to put everything back in its proper place.
2. Kill the healers first.
In a lot of fights, there will be medics or other NPCs who heal their colleagues as you're fighting. Needless to say this can complicate your fights.
Sometimes the medics really will have nameplates that say 'medic.' Other times they won't. You have to learn to pick them out of the crowd. They usually hang toward the back of the mob, as opposed to the other NPCs who will charge at you. They are also often weaker and don't have gold or silver tags. You may spot them fiddling with a scanner device in their hand or casting Force healing toward whoever you're fighting. Look at what your own healer companions do, and learn to recognize it - and then take out the healers first.
3. Learn what your interrupts are.
Every character is given at least one 'interrupt.' This is an ability that, as the name would suggest, can interrupt a cast or an action being taken by an enemy NPC. If you use this skill, you stop the enemy from doing whatever it is trying to do to you.
How do you find out what your interrupt skill is? Click P. Now click on the first entry, and scroll down the list to browse your abilities. Click the second and do the same. If you mouse over each ability, you will get a text box that tells you what they do.
Every class and advanced class has their own interrupt(s), and the icons often have different meanings with different classes - so do read the descriptions.
Once you have found your interrupt, make sure it's on your ability bar. How? Unlock your ability bar with the small padlock on the left. Put your cursor over the skill you want (you can only do this with abilities that are NOT marked as "passive"). Put the skill on the ability bar. Lock it by clicking the padlock again.
I tend to keep my interrupts and stun breakers on the far right side of the bar so I always know where they are immediately.
4. Learn what your stun breakers/cleanses are.
Every character also has at least one 'stun breaker.' This is an ability that will break a hold that an enemy NPC has on you or cleanse a negative effect they've given you. you want to know what this is and have it on your abilities bar ready to go.
How do you find your stun breaker (s)? See above.
5. Learn what your stuns are.
As the name would suggest, these are skills that momentarily stun or incapacitate an enemy so they stop fighting you. If you're having trouble in a fight, stunning them for a second can help you take a breather.
Find them and put them on your ability bar by following the instructions above.
6. Know if your character has heals, and what they are.
Some advanced classes, notably Marauders, really don't have any good ways to heal themselves in battle. Others, like Sage and Mercenaries, have a lot of heals for themselves and others. Find them. Add them to your abilities bar.
For the characters that have a lot of heals, like Sorcerers, Scoundrels and Operatives, I find that it helps to keep them all in one place - in my case, on the left hand abilities side bar.
7. Use your Heroic Moment.
Heroic Moment is a special set of abilities you can call upon. You can get eight of them in total. They are awarded when you finish each class story for the first time. They include an orbital strike, a kick, Force lightning, and more. You will also be slowly healed for the entire two minutes the Heroic Moment is active. The abilities will appear in a special bar above your regular abilities bar - use them as you will.
If you're having trouble in a fight or fighting a boss, do not feel shy about calling on your Heroic Moment. You can only use it once every five minutes. If you have a boss fight coming up, don't feel bad about hanging back for a moment to let it cool down.
8. Repair your gear whenever you can.
Your weapons and other gear get damaged as you fight. As it wears down, it's less effective at both offense and defense, and your fights will become more difficult and longer. Repair it whenever you can. You will know if you need to repair your gear if the "repair all" button is lit up when you are interacting with a vendor. Invest in the Legacy repair perks, which allow you to summon a field repair droid. Buy the Legacy perk which places a repair droid on your ship. As you are out and about, remember just about any vendor can repair your gear, not just the ones marked as medical droids.
8. Make friends with at least one companion.
Your companions can be set to heal, tank or go on the offense (damage). The higher your influence is, the more effective they will be at any role. IMHO it's really worth it to work on getting at least one favored companion to influence level 50. Or as high as you can.
You can raise your companions' influence by giving them gifts they like, getting approval (or even disapproval) from them in conversations and cut scene choices, and sending them on crew skills missions. There are two Legacy perks - Legacy of Altruism and Legacy of Persuasion - that will raise the amount of influence you get from conversations and gifts. IMHO they are worth buying.
8. a. Use Presence stims
Let's say you have a required companion for some content - something that annoyingly happens more and more. Let's say your influence with that companion is low. Buy a Command/Presence stim from the nearest medical droid. They're usually pink. These stims raise your presence level so your companion(s) will temporarily be more effective.
9. Get some datacrons
Datacrons are little magical cubes that you can find here and there on SWTOR's many planets, moons, and even the Fleets. Each datacron will permanently bump up your Mastery, Endurance or Presence stats slightly for all your characters and give you some XP and a lore entry, and those things are always helpful.
If you've read the guides for the datacrons you might be intimidated. It's true that some of them are so hard to get that you may spend hours trying. When I started playing SWTOR I didn't even try to get the datacrons because I was intimidated.
However, some of them are so easy to get that you literally just walk up to them. No jumping, no grouping up, no fancy tricks. Thus even if you do not have the desire to go on an ambitious datacron hunt, do try to get the ones that you can stroll over to or access easily.
10. Change your camera angle.
If you look at videos of SWTOR gameplay you will notice that people play from a variety of angles. Some are close to their characters, some are not. Different fights and area of the game may call for different angles. Play around and figure out what works best for you. Sometimes the right camera angle can help you see something that's making a fight tough and show you how to resolve it.
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Hi💕💕can I request a headcannon of the S boys attending university with their s/o . What is their major and such stuff. Thanks💕💕💕
Marisol: OMG I love this ask! Bear in mind I'm not American so this is from my very European experience of higher education haha
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SHU
- Shu studies Business and Management at an elite university because his parents tricked him into taking the entrance exams - Never does any work but consistently pulls 1sts in every single thing he hands in - Half of his classmates think he’s a legend and aspire to be him, the other half hate his guts and sincerely hope he fails - However, nothing was more shocking than the time you shared a class with him and by some miracle convinced him to attend with you every single week - The professor caught himself looking out of the window repeatedly just to check that pigs weren’t flying - Don’t misinterpret his presence as him actually paying attention, though - he spent the entire hour trying to distract you by sending you dirty texts in the middle of class - Shu doesn’t do any extracurriculars because he’d honestly rather sleep, but has been to a couple of events that you’ve dragged him along to (would never admit that he enjoyed the experience though)
REIJI
- Reiji is that one hot young PhD student you have as a lecturer once and becomes an icon in your year group - He's got a bachelor's and a master's in Law and Economics and his doctorate focuses on something arcane like the history of European taxation and its relation to the politics of Russia - Employers are practically lining up outside his door, but degrees are like trophies and you bet he's going to have all of them (or at least more than Shu, anyway) - Despite how stingy he usually is with his notes, which are probably more comprehensive than the course textbooks, whenever he sees you struggling over a concept he’s always on hand to give you some one-to-one “tutoring” - Even if you’re studying something he doesn’t know about, Reiji will literally go to the library for a week just to learn about it - He can’t have himself looking bad in front of his future spouse, after all - When you ask him about it he never admits it and always says that it’s something he’s learning for some project (you question the validity of this claim often but don’t have the heart to call him out)
AYATO
- Ayato studies Sports Science, there can be no debate - Also captain of the university's basketball team and puts 100% of his effort into that rather than anything that actually affects his degree - Does his dissertation analysing himself and adds loads of unnecessary comparisons between his basketball style and LeBron James, also emails his lecturers videos of him shooting hoops afterwards to really cement it (still passes though...somehow) - Ayato is the king of living life on the edge when it comes to grades - You’ll have to sit him down and give him a very strong incentive to persuade him to study, since he hates it so much - Hell, even looking at the textbook makes him feel itchy - if you didn’t know better you’d think he’s allergic to it - When he manages to pass the year, you better believe you’ll be an honoured guest at the most legendary campus party of the year
KANATO
- Kanato studies History of Art - That one kid that's always really obsessed with studying representations of death in the 1900s, also everything he does involves pictures of naked women in strange positions - Kanato has a decent work ethic and doesn’t skimp on studying when exams are near, but when he doesn’t get the grades he wants, he’s prone to anger - You become an expert in calming him down, but also an expert in helping him with his essays in order to avoid the situation in the first place - Kanato isn’t the biggest fan of going to clubs or most extracurricular activities - he’d much rather spend his weekends locked in his room with you than in a hall of smelly, sweaty bodies - But the one time you did manage to drag him out to one of Ayato’s post-game parties, he got roaringly drunk, nearly undressed you on the floor of the basketball stadium, then promptly threw up inside the university’s varsity trophy cabinet - You and his brothers unanimously agreed not to take him to a venue that serves alcohol ever again
LAITO
- Laito studies Modern Languages, specialising in 19th century French Literature - He’s actually really good at his degree without studying that much, which works out incredibly well for him considering that before he met you he spent 90% of his time in the club - Laito vehemently denies that he got a 95 in his first year because he slept with the professor rather than from his natural genius, but you’re not so sure - The two of you love going out together and have developed something of a reputation on campus - You’re banned from a third of the student accommodations because of how many times some poor assistant has caught you going at it in a cupboard or someone’s bedroom - You have no idea whether Laito is a member of about twelve different clubs or just knows every single person on campus, because he’s always getting invited to some sort of event - But you both treasure the evenings spent eating student discount pizza in front of Netflix - after all, what is university for if not that?
SUBARU
- I don't know why, but Subaru definitely studies something like Biology - One of those people that always talks about how much they hate their degree but every time you walk into his room past 1 a.m. he's studying some weird science thing - No matter how much you tease him he always denies it, and grumbles about being “forced to be here” by his parents - Subaru is definitely a nocturnal student and the only way you get him to actually get up and work during the day is if you bribe him to study alone, just the two of you - He also doesn't ever attend any of his classes no matter how much you nag him about it - A member of the boxing and MMA clubs but never goes to the socials, he only goes to sparring sessions so he can beat other people up - If you saw him blushing because he caught you cheering for him outside the ring, no you didn't see that, that was... uh... his opponent's blood
#Shu Sakamaki#reiji sakamaki#ayato sakamaki#laito sakamaki#Kanato Sakamaki#Subaru Sakamaki#headcanon#anon#sakamakisaywhat
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