So I'm well aware this is probably a case of "it isn't that deep" but I love looking at all the fiddly little accessories and bits and bobs of Hoyo designs and trying to justify them. Sampo's is particularly funny, because. What even is all that dkkxjdkd
His outfit has so many straps wrapped around him, like they're restraining or holding something in to keep it from bursting at the seams, and not all of them look like they're even connected to anything! But I'd like to think they are useful in certain situations, like if Sampo takes a hit out in the Fragmentum from one of the monsters.
He's hurt, his arm is bleeding, but he is ALMOST done, he just needs a couple more things to fulfill his quota to Natasha and he doesn't want to turn around and go back now. So Sampo frees a strap from his shirt, winds it around his arm above the cut, pulls it tight with his free hand and his teeth. He'll treat it properly in a minute, once he's done scavenging.
There's also the strange chains that resemble snake spines. Given how they're way longer in his splash art and the way they wind around-
I'd like to think they can extend somehow, and Sampo can use them to scale heights. Firefly clocks him as a covert fighter without even being within 20 feet of him, so it would make sense for Sampo to have ways to get around that don't involve usual/obvious methods, like stairs. Think assassin skill sets.
He's also the only one known to be able to get between the Underground and the overworld, and while he's pretty tight-lipped about his method, having some sort of device to help traverse vertical heights is probably insanely helpful there.
And the little metal ornaments across the backs of his wrists! You can see it a bit better in his reference sheet (everyone say thanks @/dragaliareferencearchive!) as opposed to his splash art-
they aren't flat, they stick up a bit off his arms. And so I wonder if Gepard has ever gone to arrest Sampo, and found that they interfere with his handcuffs haha
The ornaments don't match, the one on his right wrist is actually shorter and doesn't extend down to the back of his hand. Which probably doesn't make it nearly as annoying for handcuffs as the left one, but it would make sense for Sampo to have them like that, since he seems to be right-handed! I think a certain proficiency in being ambidextrous is necessary to dual wield daggers like he does, but. Sampo uses his right hand to
hold his blade in his splash art
throw his blade in his skill
play/show off with his dagger in his idle
lob smoke bombs in his technique
cross over his heart when he bows
and to flip his bangs during the cutscene where he saves the trailblazers from Bronya
So a shorter guard on his right hand would help him keep his wrist's flexibility to be able to do all that unimpeded (loving the thought now that Sampo is naturally right-handed and still better with it, but he practiced constantly with his left until he could do things passably ambidextrous).
I also love them because I wonder if they're in the perfect place to help block a hit, along with the chain wrapped around his left forearm.
Like I love the image of a hired killer soundlessly sneaking up behind Sampo in some shady dark alley, knife sloooooowly raising, and then all at once, they strike!
And instead of feeling the blade sink into his back, they get the unpleasant resonating of metal-on-metal shivering up their arm and rattling their bones, because Sampo has turned around at the last second and raised his crossed his arms to let the knife glance off the guards on his wrists.
And the mercenary is left to realize that oh, they are fucked.
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Hi, how did you learn to draw Steve's physique?
Ohh what a complicated thing to answer...
When it comes to how I learned to draw anything, it's hard to say anything too specific since it's always a culmination of many years of assorted study and practice... but I can try to do my best to explain some of the biggest things that helped me learn, some tips I keep in mind, and maybe at least some places to start/delve further.
(just a little disclaimer it's not like my drawings here are going to be 100% medically accurate.. they're just to illustrate concepts!)
The main thing about learning various physiques is understanding anatomy. Which feels obvious, but I don't mean proportions; these are important, but perhaps more important is understanding the skeleton and how it moves and learning where muscles connect to bones and where fat grows on the body. When you understand how these function on a more mechanical level, depicting form and movement in a way that feels natural comes in tow.
For instance, understanding things like the pronation and supination of the radius and ulna, as well as the fact that muscles can ONLY contract or relax, will help you understand a bit better which muscles will be flexed and which will not while someone moves. It's inherent to the positioning based on the structural makeup of the body... It's not like you NEED to memorize all the muscles and bones, of course, but understanding and gaining at least a passive familiarity with the concepts really helps.
In tandem with this concept is the way parts of the body flow into eachother. Muscles ALWAYS come in groups because they can only contract. Whatever muscle is there to lift something, there is a muscle on the other side to pull that bone back down. What this results in is a series of straight edges next to curves, which gives us a lot of really lovely "s curves" and dents and folds and so on and so forth just naturally occurring.
I would suggest at least learning the "bony landmarks", which are bones (usually) visible on the surface of the body. things like the iliac crest, the great trochanter, the 7th vertabrae, the acromion process... These can be used to help you understand the parts of the body as angles and relationships, rather than trying to remember lengths and sizes, which vary immensely... (since you asked about steve, he can be our model... also study these on your own don't just take my word for it haha, these are the ones I personally keep in mind)
I've done the same thing with body hair... learning where it grows and in which directions... It helps me make up variations without needing reference, because I have a set of rules I can follow.
The biggest thing that helped me understand all this on a much deeper level was my ecorche course. I sculpted this guy. We started by sculpting the entire skeleton to understand the bones, and then we added muscles on top. Not every single muscle, of course, but the "artistic muscles" AKA the ones which directly affect the surface of the body. Doing this let us see where muscles connect, because we would make a shape, put it on the bone where it actually goes, and then you get to see how other muscles overlap that.
This helped me, perhaps, more than anything else. But I also didn't just start with this course, I had been drawing for years before I even took it. I had been in school for years before I took it. Not that I think it wouldn't be helpful to someone just starting out, but I do think that the more you know going in, the better an in-depth course like this will help you and stick with you. Classes are also expensive, though so I'm not really like... recommending you pay potentially thousands of dollars to take one... But it did help me a lot, personally.
I also, of course, have done many figure, gesture, and master studies...
These just help you quickly gain a stronger understanding of generalized anatomy, and gives you real life examples of and practice with of how people move and balance.
What all this does when combined, is gives me a very solid ability to depict movement and form in a way that feels relatively natural from my subconscious without the need for reference.
The rest of how I've learned to draw his physique is honestly mostly just stylization. I understand the body, and this is how I am depicting it for his level of musculature.
And as I move into depicting him in other ways, either moving in comics or in animation, realistically rendered, or extra stylized, these concepts inform every step of that process for me! When he keeps the same/similar relationships between parts, he gets to still look like himself.
It ALSO really helps when putting clothes on, because the way cloth falls and bunches and lifts is all directly related to the form it is on... So the more you understand that form, the more you can depict clothing and movement in a way that feels natural.
This is all, of course, true when I draw anyone, you asked about Steve so I'm trying to mostly show with him! But because I'm just drawing from raw information of general anatomy rather than trying to study one body type at a time, it allows a lot more "give," I think!
Like, here's most of the cast from TTA so far... actually, they're not as varied as I thought they were nevermind LMAO ignore this part
But, it also makes monster and alien design much easier! It's a lot easier to come up with non-human anatomy when I understand human anatomy, because I can manipulate the knowledge I have...
There is infinite more to study in the world of anatomy... The complexity of the human body goes extremely deep. For our purposes as artists, we need only depict a fraction of it, but more information rarely hurts the process.
I'm sure there's something in here that's wrong on a technical level, I'm mostly going off of memory. But that's kind of my point - I understand enough generally and conceptually that when I am missing something and need to find reference for it, I understand what I'm looking at. It's much easier than trying to learn AND draw at the same time.
I hope even one thing in here helped you! Sorry it's so long.
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Prompt: Fictober: "I don't think they will accept this."
Fandom: School Bus Graveyard
Summary: The kids are all going over homework. Tyler has some comments on Ashlyn's handwriting.
Content Warnings: None that I could think of!
Words: 302
Tyler’s eyes looked over the paper at the breakfast table; first, his eyes went over the printed questions from Mr. Walter—they were the same as the other papers that everyone had—then, his eyes went over the scribbled handwriting underneath.
To him, it was all nearly impossible to read.
“So.” He said, flipping the paper over to look at the back of it. “This is your paper…”
“Yeah, what about it?” Ashlyn raised an eyebrow, the bags under her eyes even more noticeable from the morning sunlight that streamed in from the window. “Me, Aiden, and Ben all did the homework this time, if you didn’t and you want to copy off of one of us, then you can.” That’s what we always do, at this point. She tacked on silently. If one of us doesn’t get a chance to do the homework, the others just… Copy and re-word stuff.
“No, Taylor and I did ours.” He shook his head, sliding the paper across the table and towards her. “Your handwriting, though. It’s pretty bad.”
Ashlyn could feel her brow twitch just a bit at the comment. Of course it was bad. Her hands hurt. Her head hurt. She could barely see straight from exhaustion. “Okay, and? You said that about it before. You don't have to say it again.”
“I don’t know if they will accept this, though. It's worse than usual.”
“Hey, my handwriting’s ass, too. Way worse than Ash’s unless I really focus on what I'm writing.” Aiden said, pulling his paper from his backpack. “I bet yours is just as bad.”
“Ben’s got the neatest handwriting out of all of us, I think?” Taylor said, a small smile pulling on her lips. She nudged her brother. “Really. Your handwriting isn’t that neat, either, Ty…”
“Yeah, yeah. Whatever…”
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I... don't think I've ever participated in a ship week before? Or even made serious ship art? But I'm very fond of JE and I really wanted to. Other things I am fond of: TMA vampires! So I made Jon one. If you're wondering how that works... I'd say don't worry about it but I actually have several ideas.
Jon was always a vampire, he's just a weird, more sentient mutant. Elias wants to study him.
All TMA vampires are sentient, they're just also too hungry to care about things like morals or leading a regular life outside of feeding. Jon is different, Elias wants to study him.
Jon is currently in the process of being turned (just because it hasn't been observed in-universe doesn't mean it couldn't have happened). Elias wants to study him (but if he's not careful his fun new science project WILL eat him).
Art under the cut (along with the refs I use for them).
Also kept in a sketch of vampire Jon that I was proud of. I don't usually work with that angle (or with any kind of poses, which is. hmmmm.) so I'm really happy with what I managed there actually.
Too tired/busy (college move-in day is tomorrow and my cat had to get vaccines in today) so I didn't go for much of a background beyond "vaguely implied wood floors."
Also yes it is very important that Elias hold Jon's weird freaky vampire tongue like that. For science. And no other reasons.
Here are their refs! Elias has one hand on Jon's back/shoulder and the other behind his back because I didn't want to draw hands. They're anthro because I don't want to draw humans (furry). Jon is a tortoiseshell cat, Elias is a common genet (because when I thought of Elias designs my mind immediately went to my tiny toy Civet for reasons that are beyond my understanding). Also gave Jon a file folder because I thought he should have one.
(bonus message from my cat Jenny, who found it necessary to walk across my keyboard while I was making this post: bn nnnnnbngh)
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