#trick science
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soarrenbluejay · 8 months ago
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Supervillains for a community. (Well, except those jerks over in Gotham, insular lot, but they’re they’re one problem) Of course they do- supervillains are a group defined by strong opinions and a willingness to see them through, often with a healthy dash of societal failures and trauma as a catalyst.
The fentons, while not active even on the online message boards, are well known and explosive when they do show up, full of fascinating insights and hours long rants on mad science on hair pin turns courtesy of that ADHD attention span. Bit of the cryptids you feel honored to bump into kind of deal. Besides, like a good quarter of the community as it aged, they’d settled down and had kids (not necessarily in that order) and taken it very seriously! Out in the middle of nowhere, where even the most fearsome government outpost members, the local branch of the IRS, quake before them in fear. Out of the way.
Reveal gone okay-ish, Danny moves to Gotham still to get some air bc now things are Akward and he landed that engineering scholarship which is loads better than any other college would give him with his track record. So- the mysterious Fenton children are finally crawling out of hiding! Everyone is psyched! And roll in to Gotham en masse to witness the fireworks!
Except Danny is Determined To Be Normal. He’s had enough of the throwing himself into harms way shit for a lifetime- he wants to be free to peacefully built Rube Goldberg machines and unintentional increasingly complex bombs to his hearts content. JAZZ, on the other hand- the coveted token Normal One, has finally snapped! She’s watched her baby brother she practically raised throw himself into danger over and over and could do nothing, and now that she’s exposed to this whole network of superheroes outside of small town Amnity, some of those uglier emotions are coming out. And boy is she pissed! And can’t afford to show it much while filing the paperwork to have Arkham legally razed to the ground!
See I love this idea of like, niches in superhero society. A villain the heroes know they can plop their kiddo down with for an exciting afternoon brawl while they take care of a particularly grisly case and come back to a few hours later ranting about some new life lesson and a new move they really want to try. A villain who has a functioning moral compass despite their somewhat batshit long term goal and you can contact to fuck with another villains’s plan so they can laugh at them and you can have an easy afternoon. One who pries up hostile architecture and fills in pot holes, idk man. Get creative here, there’s such potential!
So Jazz becomes a Training villain- someone the heroes know their sidekicks will walk away from in a fight 100% of the time, usually with some new lesson to ponder and only a couple of bruises. Sometimes even snacks!
She also absolutely ambushes mentors to check that they’re worth the kiddo, which they appreciate once they get over being jumped in a dark alley by a 7 foot Amazon trained force of nature. They are not used to being on that side of the jumping, it’s a little unnerving.
(Yes, she low key adopts Shazam upon checking in with him on cursory ‘is the main hero of this city and asshole’ checkin. Yes, the super clones get yoinked out from under Superman’s negligent thumb to go have a blast with Ellie. What about it?)
This however only encourages more assorted weirdos to crawl out of the woodwork. It’s not often one of their own forfeits their potential spot for the running of the coveted Most Normal I Swear prize, but when they do it’s bound to be good! But jazz is off hounding various heroes and punching the faces in of pedophiles and shit whenever there’s no cape within easy reach, and so is a mite bit harder to contact than Danny, who has innocently gotten an apprenticeship under a clockworker for access to their workshop and is gleefully going about doing nerdy shit with great abandon.
Plus this is Gotham. No one gives a shit if someone in the Mad Alchemist uniform and still smoking from their latest experiment pokes their head in a window to bother the local shrimp teen- none of the usual social rules apply, everyone’s crazy here! So everyone drops any and all attempts at masking and just acts their genuine unhinged selves, much to the alarm of the Bats and frustration of Danny.
Bc he cannot get these mfers to go. Away. Even liberal use of the creep stick has little effect when the interloper is calibrated for an opponent with super speed or laser vision or whatever, and he’s trying to maintain his guise as a Normal College Student Do No Investigate.
So he calls in the big guns. He’s not super active in the supervillain kids group chat ever since things in amnity calmed the fuck down post becoming King and then immediately using a loophole that says he will not take the throne until he is grown, as defined by finishing learning his trade a la the medieval standards Pariah set up. So he can just take his sweet ass time with his graduate degree and out of inter dimensional bull shit that much longer! Point is, he hasn’t taken the chance to rant over there in a while, so his Crazy friends are getting a lil worried.
The change to come over and shout at their batshit crazy but (mostly) well meaning parent AND see Danny? Score!
The bats, however, are getting awfully suspicious about this one kid that villains from all over the country are flocking to, especially young and upcoming ones as of recently! And he’s acting his engineering course- all the worst rogues are known to have flown through their PhD studies prior to Cracking. They seem to have a real problem on their hands with this Fenton guy.
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mostlysignssomeportents · 6 months ago
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Against Lore
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For the rest of May, my bestselling solarpunk utopian novel THE LOST CAUSE (2023) is available as a $2.99, DRM-free ebook!
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One of my favorite nuggets of writing advice comes from James D Macdonald. Jim, a Navy vet with an encylopedic knowledge of gun lore, explained to a group of non-gun people how to write guns without getting derided by other gun people: "just add the word 'modified.'"
As in, "Her modified AR-15 kicked against her shoulder as she squeezed the trigger, but she held it steady on the car door, watching it disintegrate in a spatter of bullet-holes."
Jim's big idea was that gun people couldn't help but chew away at the verisimilitude of your fictional guns, their brains would automatically latch onto them and try to find the errors. But the word "modified" hijacked that impulse and turned it to the writer's advantage: a gun person's imagination gnaws at that word "modified," spinning up the cleverest possible explanation for how the gun in question could behave as depicted.
In other words, the gun person's impulse to one-up the writer by demonstrating their superior knowledge becomes an impulse to impart that superior knowledge to the writer. "Modified" puts the expert and the bullshitter on the same team, and conscripts the expert into fleshing out the bullshitter's lies.
Yes, writing is lying. Storytelling is genuinely weird. A storyteller who has successfully captured the audience has done so by convincing their hindbrains to care about the tribulations of imaginary people. These are people whose suffering, by definition, do not matter. Imaginary things didn't happen, so they can't matter. The deaths of Romeo and Juliet were less tragic than the death of the yogurt you had for breakfast. That yogurt was alive and now it's dead, whereas R&J never lived, never died, and don't matter:
https://locusmag.com/2014/11/cory-doctorow-stories-are-a-fuggly-hack/
Hijacking a stranger's empathic response is intrinsically adversarial. While storytelling is a benign activity, its underlying mechanic is extremely dangerous. Getting us to care about things that don't matter is how novels and movies work, but it's also how cults and cons work.
Cult leaders and con-artists know that they're engaged in mind-to-mind combat, and they make liberal use of Jim's hack of leaving blank spots for the mark to fill in. Think of Qanon drops: the mystical nonsense was just close enough to sensical that a vulnerable audience was compelled to try and untangle them, and ended up imparting more meaning to them than the hustler who posted them ever could have dreamt up.
Same with cons – there's a great scene in the Leverage: Redemption heist show where an experienced con-artist explains to a novice that the most convincing hustle is the one where you wait for the mark to tell you what they think you're doing, then run with it (scambaiters and other skeptics will recognize this as a relative of the "cold reading," where a "psychic" uses your own confirmations to flesh out their predictions).
As Douglas Adams put it:
A towel has immense psychological value. For some reason, if a strag (strag: non-hitch hiker) discovers that a hitch hiker has his towel with him, he will automatically assume that he is also in possession of a toothbrush, face flannel, soap, tin of biscuits, flask, compass, map, ball of string, gnat spray, wet weather gear, space suit etc., etc. Furthermore, the strag will then happily lend the hitch hiker any of these or a dozen other items that the hitch hiker might accidentally have "lost". What the strag will think is that any man who can hitch the length and breadth of the galaxy, rough it, slum it, struggle against terrible odds, win through, and still knows where his towel is is clearly a man to be reckoned with.
Magicians know this one, too. The point of a sleight is to misdirect the audience's attention, and use that moment of misattention to trick them, vanishing, stashing or producing something. The mark's mind is caught in a pleasurable agony: something seemingly impossible just happened. The mind splits into two parts, one of which insists that the impossible just happened, the other insisting that the impossible can't happen.
You know you've done it right if the audience says, "Do that again!" And that's the one thing you must not do. So long as you don't repeat the trick, the audience's imagination will chew on it endlessly, coming up with incredibly clever things that you must have done (a clever conjurer will know several ways to produce the same effect and will "do it again" by reproducing the effect via different means, which exponentially increases the audience's automatic imputation of clever methods to the performer).
Not for nothing, Jim Macdonald advises his writing students to study Magic and Showmanship, a classic text for aspiring conjurers:
https://memex.craphound.com/2007/11/13/magic-and-showmanship-classic-book-about-conjuring-has-many-lessons-for-writers/
There's a version of this in comedy, too. The scholarship of humor is clear on this: comedy comes from surprise. The audience knows they're about to be surprised when the punchline lands, and their mind is furiously trying to defuse the comedian's bomb before it detonates, cycling through potential punchlines of their own. This ramps up the suspense and the tension, so when the comedian does drop the punchline, the tension is released in a whoosh of laughter.
Your mind wants the tension to be resolved ASAP, but the pleasure comes from having that desire thwarted. Comedy – like most performance – has an element of authoritarianism. You don't give the audience what it wants, you give it what it needs.
Same goes for TTRPGs: the game master's role is to deny the players the victories and treasure they want, until they can't take it anymore, and then deliver it. That's the definition of an epic game. It's one of the durable advantages of human GMs over video game back-ends: they can ramp up the epicness by "cheating" on the play, giving the players the chance to squeak out improbable victories at the last possible second:
https://wilwheaton.typepad.com/wwdnbackup/2009/03/behind-the-screen.html
This is so effective that even crude approximations of it can turn video-games into cult hits – like Left4Dead, whose "Director" back-end would notice when the players were about to get destroyed and then substantially ramped up the chances of finding an amazing weapon – the chance would still be low overall, but there would be enough moments when the player got exactly what they'd been praying for, at the last possible instant, that it would feel amazing:
https://left4dead.fandom.com/wiki/The_Director#Special_Infected
Critically, Left4Dead's Director didn't do this every time. As any showman knows, the key to a great performance is "Always leave 'em wanting more." The musician's successful finale depends on doing every encore the audience demands, except the last one, so the crowd leaves with one tantalyzing and imaginary song playing in their minds, a performance better than any the musicians themselves could have delivered. Like the gun person who comes up with a cooler mod than the writer ever could, like the magic show attendee who comes up with a more elaborate explanation for the sleight than the conjurer could ever pull off, like the comedy club attendee whose imagination anticipates a surprise that grows larger the longer the joke goes on, the successful performance is an adversarial act of cooperation where the audience willingly and unwillingly cooperates with the performer to deny them the thing that they think they need, and deliver the thing they actually need.
This is my biggest problem with the notion that someday LLMs will get good enough at storytelling to give us the tales we demand, without having to suffer through a storyteller's sadistic denial of the resolutions we crave. When I'm reading a mystery, I want to turn to the last page and find out whodunnit, but I know that doing so will ruin the story. Telling the storyteller how the story should go is like trying to tickle yourself.
Like being tickled, experiencing only fun if the tickler respects your boundaries – but, like being tickled, there's always a part where you're squirming away, but you don't want it to stop. An AI storyteller that gives you exactly what you want is like a dungeon master who declares that every sword-swing kills the monster, and every treasure chest is full of epic items and platinum pieces. Yes, that's what you want, but if you get it, what's the point?
Seen in this light, performance is a kind of sado-masochism, where the performer delights in denying something to the audience, who, in turn, delights in the denial. Don't give the audience what they want, give them what they need.
What your audience needs is their own imagination. Decades ago, I was a freelance copywriter producing sales materials for Alias/Wavefront, a then-leading CGI firm that was inventing all kinds of never-seen VFX that would blow people away. One of the engineers I worked with told me something I never forgot: "Your imagination has more polygons than anything you can create with our software." He was talking about why it was critical to have some of the action happen in the shadows.
All of this is why series tend to go downhill. The first volume in any series leaves so much to the imagination. The map of the world is barely fleshed out, the characters' biographies are full of blank spots, the mechanics of the artifacts and the politics of the land are all just detailed enough that your mind automatically ascribes a level of detail to them, without knowing what that detail is.
This is the moment at which everything seems very clever, because your mind is just churning with all the different bits of elaborate lore that will fill in those lacunae and make them all fit together.
SPOILER ALERT: I'm about to give some spoilers for Furiosa.
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FURIOSA SPOILERS AHEAD!
Last night, we went to see Furiosa, the latest Mad Max movie, a prequel to 2015's Fury Road, which is one of the greatest movies ever made. Like most prequels, Furiosa functions as a lore-delivery vehicle, and as such, it's nowhere near as good as Fury Road.
Fury Road hints as so much worldbuilding. We learn about the three fortresses of the wasteland (the Citadel, the Bullet Farm, and Gastown) but we only see one (The Citadel). We learn that these three cities have a symbiotic relationship with one another, defined by a complex politics that is just barely stable. We meet Furiosa herself, and learn something of her biography – that she had been stolen from the Green Place, that she had suffered an arm amputation.
All of this is left for us to fill in, and for a decade, my hindbrain has been chewing on all of that, coming up with cool ways it could all fit together. I yearned to know the "real" explanation, but it was always unlikely that this real explanation would be as enjoyable as my own partial, ever-unfinished headcanon.
Furiosa is a great movie, but its worst parts are the canonical lore it settles. Partly, that's because some of that lore is just stupid. Why is the Bullet Farm an open-pit mine? I mean, it's visually amazing, but what does that have to do with making bullets? Sometimes, it's because the lore is banal – the solarpunk Green Place is a million times less cool than I had imagined it. Sometimes, it's because the lore is banal and stupid: the scenes where Furiosa's arm is crushed, then severed, then replaced, are both rushed and quasi-miraculous:
https://www.themarysue.com/how-does-furiosa-lose-her-arm/
But even if the lore had been good – not stupid, not banal – the best they could have hoped for was for the lore to be tidy. If it were surprising, it would seem contrived. A story whose loose ends have been tidily snipped away seems like it would be immensely satisfying, but it's not satisfying – it's just resolved. Like the band performing every encore you demand, until you no longer want to hear the band anymore – the feeling as you leave the hall isn't satisfaction, it's exhaustion.
So long as some key question remains unresolved, you're still wanting more. So long as the map has blank spots, your hindbrain will impute clever and exciting mysteries, tantalyzingly teetering on the edge of explicability, to the story.
Lore is always better as something to anticipate than it is to receive. The fans demand lore, but it should be doled out sparingly. Always leave 'em wanting more.
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/05/27/cmon-do-it-again/#better_to_remain_silent_and_be_thought_a_fool_than_to_speak_and_remove_all_doubt
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turtleblogatlast · 10 months ago
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Been thinking about how Donnie and Leo’s insecurities juxtapose each other.
Donnie is insecure about his place in the family, but confident in who he is outside of it.
Leo is secure about being a part of the family, but thinks he’s nothing outside of it.
I think it’s a very interesting comparison that reflects their respective personalities, Donnie’s “Will all I have to offer be enough?” versus Leo’s “Do I even have anything else to offer?”
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thatsbelievable · 16 days ago
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datcravat · 1 year ago
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ghost trick: phantom detective
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neat-deadandlive-things · 11 days ago
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Happy Halloween! Have some delicious lab potions! One per person please!
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I'm sure nothing bad will happen if you drink it! Just ignore me as I stand here with a note book and pen and ask how you're feeling every 30 minutes!
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sesamestreep · 1 month ago
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sexy himbo jock interpretations of James Tiberius Kirk are silly and do a disservice to the character for a lot of reasons, not least of which is that it fundamentally ignores all the times in canon when Kirk is faced with a scientific discovery or oddity and you can see the effort it takes for him not to clap and skip with excitement. like in ‘the devil in the dark’ when Spock posits that they might be dealing with a silicon based life form and McCoy’s like “but that’s impossible!” and Kirk literally crosses the room to flirt talk excitedly with Spock about the prospect and how it could work! and what it would mean!
What I’m saying is, Kirk’s gotta be smart and a huge dork because how else could he pull a bad autistic bitch like Spock?
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blue-dissolve · 5 months ago
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A dancin' fool
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hierocherry · 1 year ago
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bpwvr scribbles… y2k high school au @ the gardening club + infatuated by one another <3
[ y2k lw design/au inspo from @/luciidagoat on tiktok ]
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mechieonu · 1 year ago
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but like maybe bill had a point if i saw a man that wasn't yet infected w The Horrors but was very clearly intending to run headlong into them I'd snatch him up and ruin him for anyone else too
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sluggybunny · 2 days ago
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had a dream last night about a shadowrun high school that featured several of my mutual's ocs?? lol and i wanted to draw saturn's weird outfit she was wearing in it because it was truly. a lot
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moon-buggg · 11 days ago
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trick or treat :0
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"They're for bunsen burner demonstrations but they should still be good- I think?"
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cant-think-of-a-good-one · 1 year ago
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Trick or treat
hi hello you can read my previous post to learn why i responded late.
you know i was gonna treat you with a link to rust but its every language
but then i remembered that i crocheted this:
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this is um i forgot how many rows of rule 110, the cellular automaton thing, crocheted. i think iwas gonna crochet more rows but i ran out of yarn.
if you dont know, what makes rule 110 so special is that it doesnt just make pretty triangle patterns. if you make the right starting row, you can make it compute anything !! its turing complete. you can find out more about that elsewhere since i dont know the specifics. but that is why i crocheted this particular cellular automaton. i hope you had a nice halloween :]
oh and here's unirust if you still wanted it anyways:
i dont use rust often but i think its funny
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thatsbelievable · 13 days ago
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respectthepetty · 8 months ago
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*rocking back and forth for the second time this week*
Color-coded boys in love get happy endings.
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Even if one of them is a robot.
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Which means this Pink Person and Blue Boy WILL get their happy ending regardless if they are considered human or not.
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Because it's science!
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DO YOU HEAR ME, ANTI RESET?!
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Color-coded boys in love get happy endings!
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horrororman · 19 days ago
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🎃 Notable films that were released on October 24th...
Tower of London (1962).
Eyes Without a Face (1962)(US).
Motel Hell (1980).
Trick or Treat (1986).
From Beyond (1986)(US).
Elves (1989)(video premiere).
Gattaca (1997)(US).
Scary Movie 3 (2003).
Halloween Night (2006).
Saw V (2008).
Let the Right One In (2008)(limited).
Cabin Fever 2: Spring Fever (2009)(Screamfest).
#horror
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