#trash punk jam
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pawzngauze · 6 months ago
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Working on a game for the Trash Punk Jam being put on by Rev Casey and....
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The vibe this creates is AMAZING and I am so happy with the work I'm doing for this!!!
I think something I want to incorporate into this game is finding creative ways to avoid using dice. I think something most TTRPG makers don't know is despite the culture around TTRPGs in prisons, a lot of them can't be played due to dice being banned. I want to make this game ACCESSIBLE.
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weepylucifer · 1 year ago
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it's beautiful to picture the anodic dance club as like, the new hot spot for the young people of martinaise to hang out and all bond with each other and have all their different worldviews mingle and create new things... but lbr chances are half of those people are going to end up just not really liking anodic music. like, thanks for keeping the pale hole contained or whatever but this music blows
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smileyfacebandit · 1 month ago
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theunderestimator-2 · 3 months ago
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Lux Interior & Chopper Franklin, last ever bass player to record with The Cramps, backstage at The Paradiso, Amsterdam, where they performed on Sept. 18th, 2003, about a week after Johnny Cash had passed away (here in a photo captured by Arjan van den Berg and published in 'Oor' Magazine issue Nov. 2003).
Scott "Chopper' Franklin had started out as a Black Flag teen roadie, learning guitar & bass and jamming with anybody that he could. In Hollywood he crossed paths with the infamous Rick Wilder and began playing bass for the notorious punk rock outfit The Mau-Maus, then later joined the trash rock outlaws The Joneses. He relocated to New York and after having met Lux Interior and Poison Ivy, he eventually joined the Cramps in 2002. He did several tours and recorded the final Cramps studio album “Fiends of Dope Island”. After performing with various bands, he has been playing with the goth americana band Heathen Apostles for the past decade.
(via)
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the-badger-mole · 1 year ago
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AU Bot Plots
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Zuko is a fantastic pianist. A prodigy from an impressively young age, and in another family, that might mean something. Zuko breaks his neck trying to prove to his business tycoon father and budding politician sister that his piano playing isn't just some easily dismissed hobby. He becomes world famous and has played for people of prominence that even his father couldn't get a phone call with. But it's still not enough.
One day, his father says something awful, and Zuko has a crisis when he realizes that he built his entire career to win the approval and love of a father who refuses to give it, and he walks away from the piano altogether, becoming a recluse (who works sometimes at his uncle's tea shop when Iroh worries he's spending too much time alone). He meets Katara when she stops in to the shop. She knows who he is immediately and is surprised to find the world famous pianist working the counter at some random tea shop. They have a conversation and Zuko finds out Katara is also a musician. She invites him to an open jam session where her band will be playing. It's not a show, and anyone who is so inclined can join the band to play. Zuko is hesitant because he's still got some issues around music and performing. Still he's intrigued and he goes to at least watch the performance.
It Is AWFUL!!!
There's no real rhyme or reason to anything that's being played. It sounds like disjointed songs being played all at once. The 'performers" don't all have the same skill level, so there's a fantastic drummer keeping time to a guitarist who only knows two chords, and the person on the keyboards just went through an awful break up and is taking it out directly on the keys. Katara is playing the bass, but the levels are so wonky that Zuko feels her playing more than actually hears it.
Zuko leaves, vowing never to come to this slaughterhouse of sound ever again. But of course, he does come back. The sound is awful, but the people didn't demand too much of him. The ones that paid him any mind at all were really nice. The next time he comes back, Katara offers him the drum sticks. He reminds her that he plays the piano, but Katara insists he gives the drums a try. After a few timid whacks at it, he starts to hit harder and harder and harder until he's just pummeling the drums without any consideration for actual musicality. He stops when he breaks the snare drum and realizes that he's crying. He runs away, and Katara follows him to make sure he's okay. She tells him that what he's feeling is the point of her little musical club. It's not about sounding perfect, it's about working out emotions through the music.
At some point it comes out that Katara knows who Zuko is because she is also a gifted classical musician. Her instrument is the cello, but she never made it as far as Zuko. Then she discovered the guitar and experimental trash punk and never looked back. She is also part of a band that plays actual music and actual shows, too, which Zuko gets to go to at some point. Katara's band is surprisingly (to Zuko) very good. The music is still pretty unconventional, but it's...recognizable as music. Skillfully played music.
The story ends with Zuko coming to terms with his trauma around trying to please his father with his career and rediscovering his genuine love for the piano. He returns to the classical music circuit, and is occasionally joined by his girlfriend, Katara, on cello, when she's not recording with her band
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vintagerpg · 8 months ago
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The squares still ain’t gonna save the day. This week on the Vintage RPG Podcast, we’re continuing our talk with Anthony Meloro about Mystic Punks! This is Part the Second, so be sure to check out last week’s jam to get the full experience. On tap: the imminent Kickstarter for the multiplayer Mystic Punks RPG, the majestic art of Benjamin Marra, trash culture, the healing power of reefer and so much more!
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lurkingintheback · 10 days ago
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So I was trying something for the Tabletop Game Jam going on, but this is way over 200 words. Still liked the concept, so here's this one while I work on another!
Lemonade Mogul: The Corporate Warfare Card Game
A competitive game for three to five players. Might be able to play it with two, but you're probably going to have more fun flipping the table if there are more people on the other side of it. When a group of kids get the exact same get-rich-quick scheme idea to get them through the summer, tensions get high. There isn't enough room in this town for three, let alone six competing lemonade businesses, and you little Timmy/Suzy/Brook, are not going to be the one getting your hopes and dreams bought out or destroyed.
Materials Needed
Three to Five Players!
One deck of Lemonade Mogul themed cards! (Roughly about thirty cards divided into ten Location, Benefit, and Hazard cards)
Play Money! (Real Money not recommended for games with strangers, exes, or any small lemonade stand owning urchins with a mischievous glint in their eyes and nothing to lose.)
A notepad to keep track of winning bids.
Lemonade! (Optional, but who wouldn't want a refreshing glass?)
Playing the Game!
Lemonade Mogul starts with each player being given an equal small amount of play money, hazard cards, and benefit cards, along with one location card at random while the remaining stacks of location cards, benefit cards, and hazard cards each lie face down on the table. Each player is given some time to look over their cards before the first location card is turned over; revealing one of the places you can sell lemonade at!
Or rather, could sell lemonade at. The first thing you have to deal with is the Bidding Phase.
Bidding Phase: Each location card has their own perks and drawbacks; and each one gets you just a little more money each turn, depending on how much the card states. However, locations can be bought by other players if they have the same amount of money as the winning bid. Though players don't get additional money from new location cards on their first turn, each location provides passive benefits; or passive drawbacks. Maybe that country club provides you with a lot of money, but you're having to spend more time there and can't draw other locations. Maybe that graveyard doesn't provide you with much money, but the local necromancer's a big fan of your lemonade, and he'll sic zombies on one of your competitors every three turns to keep them busy. Maybe the church protects you from THE BOGEYMAN.
Development Phase: Now for the fun part. This is where you slam down your benefit cards or toss a hazard card at someone else. Maybe you trash a player's location, preventing them from getting money from it for another turn. Maybe you get a big sale from a wealthy eccentric old lady covered in cats who thinks your small business is the bee's knees. Maybe you commit insurance fraud; discarding a location for a big sum.
Some benefit cards exist only as counters to specific hazards or benefits (siccing the cops on a fraudster and forcing them to drop the location without a cash boost, exorcising the ghost in your refrigerator sent to stall you from getting your money, ensuring your lemonade stand has a clean bill of health), while other benefit cards specifically just benefit you or another player.
Despite the fact that there can be only one Lemonade Mogul, you're free to use your benefit cards on another player's behalf; or work with them! The competition is as friendly or as unfriendly as you make it.
Hazard cards meanwhile, are legitimately just hazards you're throwing at one player for a turn. Though you can only toss one (usually, unless the card has different rules) at another player, you're free to gang up with other players on someone. Maybe you're summoning a spooky ghost to haunt a competitor's fridge to halve their income via taking up their time, or you've tricked a gang of angry punk rock fans into thinking that your opponent hates the indie band they like, and they're trashing the location. Some hazards only last for one turn, while others are perpetual until they've been handled.
Finally, there's the Buying Phase; the point where players can look over previously bid locations and buy them out; putting their play money back in the pile and swiping the location card. It doesn't matter how much money the player has; as long as it's at least a dollar more than the winning bid, it's their own! The objective is to buy out every location the other players have; if a player runs out of locations and can't bid for any more, they're out of luck and on the buying player's team; though they can still play hazards or use benefits, any money they've made is funneled directly towards the player who bought them out.
All you've got to do is buy out everyone else; then you'll take the coveted title of Lemonade Mogul!
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shutupthepunx111 · 1 year ago
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mp100 band au is this anything
i have an idea for an au for a fic that i will probably never write ok yall tell me if this is trash
(it would be ritsu-centric, i think, but im not sure)
so instead of ESP, mob is a guitar ingenue and is insanely talented, and ritsu is very, VERY jealous of this and wants to be in a band so hard.
reigen is running a shady record label or venue (cant decide which) and becomes mob's mentor/manager, essentially teaching mob how to actually perform onstage as well as play music (because reigen can't play for shit but ill be damned if he isnt flashy as hell)
teru has a band that he sings lead for, but mob gets a lot of buzz and so obviously he gets angry and they have a lame 2000s movie battle of the bands and then decide to join up and form their own band
mob and tsubomi used to play music together when they were younger, and that's how mob got into it in the first place - tsubomi plays bass and wanted somebody to jam with, mob immediately volunteered
shou is in a rly tough punk band, and his dad owns a large corporate conglomerate (think clear channel or livenation or iheartmedia) so shou decided fuck this etc etc and rebels against him (he plays drumsb fucking obviously)
he and ritsu meet when ritsu is tending bar at one of mob's shows, shou starts trash talking mob and ritsu is like uhh hey. dont fufkcing do that and anyway he gets roped into shou's band
eventually they all form a band together. im unsure where serizawa and tome fit into it all but you know.
lots of this is actually inspired by the song ride the vibe by dim wizard:)
thats it thats the idea!
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shadowoffandoms · 2 years ago
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I’d like to blame @/ashwii for showing their own version of TMNT, thus me making my own /j
So! Yeah! My own TMNT! Woo! Short synopsis is that this takes place in 2037, because futuristic stuff is my jam.
TL;DR: I mashed 2012 with Rise and this spawned out of it.
Leo: He’s a yellow bellied slider and is the second oldest (15)He’s 6’2 in height, being the tallest, and he’s very cocky and confident in his leadership skills (he’s not)! Very respectful though and sometimes patient (emphasis on sometimes).
Donnie: The twin to Leo (denies it) but is the third oldest! Standing at 6’0, he’s a southern painted turtle, and is the second strongest out of them all! He’s much more sarcastic (on purpose and on not) and is a giant lovable dork when allowed to infodump.
Raph: Surprise, he’s the youngest (14)! He is hotheaded sometimes, but it’s mostly rare and he’s just very…quiet. He for the most part rages internally, and he looks up to Leo a lot. He’s the strongest out of all the turtles! He likes to gloat to Mikey that yes, he might be younger, but he’s still taller! He is a northern red-bellied cooter.
Mikey: And thus this leaves Mikey as the oldest (16)! He’s the shortest (out of the turtles) at 5’8, and he’s a total goofball! He loved to goof off and is a very irresponsible older brother, though he cares deeply for all of his brothers and does look out for them when he can. He’s the local therapist, essentially. He’s also a spotted box turtle!
Casey Jones: GOONGALA! Casey is 16, and is 5’6 in height! He’s a vigilante, living among the streets for the most part, but he has a younger sister and dad waiting for him at home! He’s a but if a troublemaker, but knows when to pay attention and go serious when needed. (Fun fact: his mask is a Jason mask he found in the trash! He painted on all the cool marks.)
April O’Neil: She’s very punk and is age 15! She’s very much a rebel has been in and out of jobs, all for her parents, of course. She’s the gremlin sister the turtles never knew they needed! She takes inspiration from old stuff from the 80s and early 2000s era for music and closing wise.
Agh, anyways a fun little thing I made up is that Mikey dipped everyone’s masks in neon paint so they all glow in the dark now. (The whole aesthetic is Neon and Punk if it isn’t obvious, trying to go in that direction.)
Here’s a doc if you want to take a look at all the other characters lined up!
Asks are encouraged bc pls I’ve been brainrotting about this for too long.
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fabiansteinhauer · 1 year ago
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Format it
In treuer Vollständigkeit beschreiben die Herren Daft Punk, dass das Protokoll der Bilder zu einem kleinen Teil im Sehen, Blicken, Bilden, Zeigen besteht und im übrigen im folgenden:
Buy it, use it, break it, fix it, trash it, change it, mail, upgrade it Charge it, point it, zoom it, press it, snap it, work it, quick erase it Write it, cut it, paste it, save it, load it, check it, quick rewrite it Plug it, play it, burn it, rip it, drag it, drop it, zip, unzip it Lock it, fill it, call it, find it, view it, code it, jam, unlock it Surf it, scroll it, pause it, click it, cross it, crack it, switch, update it Name it, read it, tune it, print it, scan it, send it, fax, rename it Touch it, bring it, pay it, watch it, turn it, leave it, stop, format it
Buy it, use it, break it, fix it, trash it, change it, mail, upgrade it Charge it, point it, zoom it, press it, snap it, work it, quick erase it Write it, cut it, paste it, save it, load it, check it, quick rewrite it Plug it, play it, burn it, rip it, drag it, drop it, zip, unzip it Lock it, fill it, call it, find it, view it, code it, jam, unlock it Surf it, scroll it, pause it, click it, cross it, crack it, switch, update it Name it, read it, tune it, print it, scan it, send it, fax, rename it Touch it, bring it, pay it, watch it, turn it, leave it, stop, format it
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putonmyfavoriteshow · 1 year ago
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The drama of the 2.10 Roller Jam really hits. Like Jazmín showing up in the same costume as Ámbar after all the times she tried to show her, Adrenaline showing up to surprise everyone but also carrying all their baggage with Fer trying to get Matteo and Ramiro trying to prevent it and also Pablo seething in the bg, and Matteo and Luna seeing each other since the “reveal” (even my usual Lutteo hating self is sat for it)
Then the costumes? The Ramiro/Matteo/Gaston three musketeers, Jim & Yam’s Yin and Yang, Roller Bands punk costumes, Luna also just looks stunning (in the most unbelievable trash art Mora put together but we’ll suspend our disbelief)
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reckonslepoisson · 2 years ago
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Sorry Ma, Forgot to Take Out the Trash (1981), Hootenanny (1983), The Replacements
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Before the Replacements mellowed out a bit (but only a bit), they were simply a very solid, slightly-more-melodic-than-most punk band. These first two albums are jam-packed with exciting, fresh and bright punk tunes – it’s no wonder these guys would become the masters of all that’s catchy.
Pick(s): ‘Johnny’s Gonna Die’, ‘Color Me Impressed’
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whatilistenedtoatwork · 1 year ago
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From July 31st to August 4th, 2023
31-07-23
CULTURE “Africa Stand Alone”; COLDCUT “Philosophy”; DIO “Holy Diver”; JACQUES BREL “Ces Gens-La”; ARTHUR RUSSELL “Tower Of Meaning”; WORLD PARTY “Private Revolution”; MICHAEL KIWANUKA “Love & Hate”; SOUL II SOUL “Club Classics Vol. One”; THE HEEBEEHEEBEES “20 Big No. 2’s”; JOHN LEE HOOKER “The Blues”; MORRISSEY “Live At Earl’s Court”
01-08-23
SCARFACE “The Diary”; STEPHEN MALKMUS & THE JICKS “Real Emotional Trash”; KRAFTWERK “Autobahn”; PLANXTY “Planxty”; THE SUGARHILL GANG “Rappin’ Down Town”; PINK FLOYD “Atom Heart Mother”; MIKEY DREAD “World War III”; RICHARD THOMPSON “Daring Adventures”; OZZY OSBOURNE “The Ultimate Sin”
02-08-23
KIRSTY MacCOLL “Electric Landlady”; BEASTIE BOYS “Ill Communication”; THE ORB “The Orb’s Adventures Beyond The Ultraworld”; DINOSAUR JR. “Green Mind”; BURNING SPEAR “Marcus Garvey”; JOHN LEE HOOKER “Live At Sugar Hill”; TANYA DONNELLY “Beautysleep”; FATBOY SLIM “You’ve Come A Long Way, Baby”; ELVIS PRESLEY “Loving You”; THE JAM “The Gift”; MEGADETH “Peace Sells… But Who’s Buying?”; DINOSAUR JR. “Dinosaur”; PIXIES “Surfer Rosa”; GEORGE HARRISON “Gone Troppo”
03-08-23
D.J. SHADOW “The Outsider”; JULIAN COPE “My Nation Underground”; FAT BOYS “Coming Back Hard Again”; THE OYSTERBAND “Deserters”; JAMES BROWN “Hell”; DIANA ROSS & THE SUPREMES AND THE TEMPTATIONS “Diana Ross & The Supremes in The Temptations”; MUDDY WATERS “I’m Ready”; NEIL “Neil’s Heavy Concept Album”; SPEECH DEBELLE “Speech Therapy”; BEASTIE BOYS “Hello Nasty”; GRIZZLY BEAR “Yellow House”; THE COUP “Party Music”; DAFT PUNK “Alive 2007”
04-08-23
THE LIGHTNING SEEDS “Sense”; GOLEM “Fresh Off Boat”; THE SHINS “Wincing The Night Away”; BIG DADDY KANE “Daddy’s Home”; THE PRETENDERS “Pretenders”; MUDDY WATERS “Hard Again”; WENDY & LISA “Fruit At The Bottom”; MARTINA TOPLEY-BIRD “Quixotic”; BE-BOP DELUXE “Drastic Plastic”; LEONARD COHEN “Death Of A Ladies’ Man”; JACKIE WILSON “Lonely Teardrops”; LITTLE SIMZ “Sometimes I Might Be Introvert”; CICCONE YOUTH “The Whitey Album”
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howdoyoudorevue · 1 year ago
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This week, we went back 25 years to Killarney, Manitoba. A personal milestone for me; becoming friends with some of the best people I've ever known. Two of them made me a mixtape that changed the way I looked at music, and I felt it was too good not to share. Enjoy!
~joe
HERE'S WHAT YOU HEARD TODAY!
VINCE GUARALDI - Peppermint Patty (Show Theme)
LOU REED - Perfect Day Transformer, 1972
MOTHERS OF INVENTION - Flower Punk We’re Only in It for the Money, 1968
SLOAN - Penpals Twice Removed, 1994
LUSCIOUS JACKSON - Soothe Yourself Fever In Fever Out, 1996
BEN FOLDS FIVE - Kate Whatever and Ever, Amen, 1997
10,000 MANIACS - Stockton Gala Days Our Time in Eden, 1992
PORTISHEAD - Glory Box (Mudflap Mix) Glory Times, 1997
PEARL JAM - Brain of J Yield, 1998
SUPERGRASS - Cheapskate In It For The Money, 1997
SUEDE - Trash Coming Up, 1996
DANIELSON FAMILE - Pottymouth Tri-Danielson!!! (Alpha), 1998
THE NEW COMMUNISTS - Utopian Island Kisses & Thistles, 2000
This Week's Episode On... Apple Podcasts Spotify Podcasts Google Podcasts Podbean iHeartRadio TuneIn Radio This Week's Playlist On... Spinitron
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eulogyofus · 2 years ago
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EULOGY OF US, THE CONCEPT.
Have you ever heard of Nirvana, Pearl Jam, Soundgarden, Alice in Chains or perhaps Green River? These iconic bands are known to be the soul of grunge music in its peak period of time back in the 90s and still relevant even after 30 years.
But hey— do you know about what's the meaning of grunge itself, then? How did it begins at first and how did the world getting involved? For that case, we'll explain and provide the answer for you.
The word grunge, means dirt or grime, it came to describe a genre of music, style of clothing, and people's lifestyle particularly in Seattle. The grunge music blends elements of punk rock and heavy metal, with typically angst-filled and introspective lyrics. This kind of music, often using themes such as self-doubt, abuse, abandonment, betrayal, social and emotional isolation, psychological trauma and the desire for freedom which represent the turbulences of youth in that era.
It all started by Seattle local band called Green River, which later continued around 90s with many bands joined major labels and describe themselves in self-deprecating ways, mostly as jokes, calling their band dirty, trash and you guessed it— grunge.
Later on, "grunge" went from a joke to a true description of a subgenre of alternative rock music characterized by distorted guitars, feedback, and heartfelt, sad lyrics.
With the impact of 90s Seattle's movement that still continues until today and influence many Punk-Rock-Modern music. Therefore, people around the world remember and called the movement as Seattle Sound or The Sound of Seattle.
Through this concept, we would like to invite everyone who's into the genre to reminisce this historical movement relishing it and left a deep impression in us, even after the death, it would still be remembered and would be written in our eulogy.
Eulogy of Us, 2023.
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dustedmagazine · 2 years ago
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Rigorous Institution — Cainsmarsh (Sentient Ruin Laboratories)
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Cainsmarsh by RIGOROUS INSTITUTION
On a first spin, this most recent release from the malcontents in Rigorous Institution sounds like Amebix in an impromptu jam session with Deathspell Omega — and anyone who’s familiar with the politics recently associated with Rob Miller and with some of the folks in the French black metal band may wish to leave the room, or vomit, or maybe break a few pieces of furniture. But before you trash the sofa, remember the sort of band Amebix used to be, back in crust’s halcyon days, and check out Rigorous Institution’s music. Blackened crust is an awkward neologism, at best, but the Portland-based band makes a compelling noise, combining black metal’s croaking, sulfuric blaze with a stomping, bashing punk sensibility.
Drop the needle on tracks like “Ergot” and “Criminal Betrayers” and you’ll find yourself immediately situated in atmospherics that recall the early Spiderleg 7” records: bleak, bitter soundscapes warmed only by Rigorous Institution’s palpable and convincing rage. But elsewhere on Cainsmarsh, the band has other tricks up its sleeve. The subtle synth tones that lurk behind all the bluster on “Earthrise” and “Laughter” are a smart addition, enhancing the drama without obtruding. The gentle, folkish acoustic plucking of the opening “Untitled” ditty is harder to read. An earnest acknowledgment of ancient, pagan orientations to the lifeworld? An ironized, parodic pisstake on exactly that sort of earnestness? It’s tough to say. The rest of the record is certainly awash in contempt and vituperation. There are no further folkie gestures romanticizing a cultural past. 
That’s a good thing, because Rigorous Institution is at its best when it rolls hard and heavy. The record’s title track may be the best thing on the record, especially informed by black metal’s imperious disdain for humanity; its loping, performatively huge signature riff has a grand malice that thrills. Vocalist Savonarola (yep) just about retches in disgust: “Every inch of this soil / Seeping with unjust bloodshed / Calling out for vengeance!” The trick is in the tones. Rigorous Institution could be articulating a sweeping gesture, suggesting massive ecological destruction; or a fantasy-oriented narrative, of swordplay and crushed skulls; or a political reference, to the mayhem in Portland in the summer of 2020. “Cainsmarsh” operates more allusively than allegorically, and the song is more effective for it. 
Cainsmarsh was originally released on vinyl by Black Water back in May. Sentient Ruin Laboratories has given the record a more extensive digital release, and the music sounds great. The cold vector of the mp3 ends up being a suitable format. Go figure. 
Jonathan Shaw
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