#this feels like the old days of when i played kh2 first then kh1 and spent YEARS never having played recom lol
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It looks like the plot in G.U. is starting to bring in things from the anime now and I was wondering if I should watch it before playing any further but from what info I could find, there's soooo much more to it than just one show and there's a whole watch order list and spoilers to be mindful of and oooh my god. What have I gotten myself into???
#not to mention the whole 'havent played the first game' thing#i mean. i would say its fine now that i know kite and balmung and orca are previous game characters. plus those emails from the start#for me it adds a mystery of wondering what happened to them if it really is them and not just lookalikes#tho i guess for other people seeing them again is more emotional than mysterious#this feels like the old days of when i played kh2 first then kh1 and spent YEARS never having played recom lol#but id say g.u. does a good job of creating a mystery rather than confusion if you didnt play the first game#i dont feel lost at all. and apparently its recommended to only watch some of the anime after part 2 anyway#so i guess im good???#its just. my god theres a lot im gonna have to get to huh.#am i even gonna be able to find all these mid 2000s shows and ovas and what are these movies people are talking about???#.hack is MY mcu lmao#personal
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The Big Bads of Kingdom Hearts (Divergence)
Xehanort - Big Bad of KH0.I (as Master Xehanort/Terra-Xehanort), KH1 (as Ansem & Xemnas), and KH2 (as Xemnas), major villain in CoM (as Ansem), XIII Days (as Xemnas), KH3D, KH3, and KH5. Easily the most iconic and ever-present KH original villain in the series, Xehanort was the greatest enemy to Sora and his friends. We see him in many forms: as a human, a superhuman, a Heartless, a Nobody, a memory specter, a data copy, and a Hollow Replica carrying his heart's entire essence that ultimately fuses together with a demonic god of darkness. Even after he's dead, his machinations create new trouble in the form of his Replica bastard son turned Ephemer clone who draws power from Nothingness. Had Xehanort's canonical trajectory matched this, all of him might have placed among the best video game villains instead of among the worst.
Maleficent - Major villain in KH0.1, KH1, CoM, KH2, Encoded Worlds, KH3D, KH3, KH4, and Pandemoniac Heartless Parade.
While Maleficent can never secure the position of THE Big Bad in any story, she's the Mistress of All Evil for a reason, and such a thing would feel too constraining for her. She stands as the arch foe of the Destiny Trio and all Disney good guys who've allied with them, and is always seeking ways to claim higher power, having involved herself with all major forces of evil to besiege the worlds. Even after getting ousted in KH0.I, after her own death in KH1, and after seeming to lose all power in KH4, she proves you can never count her out.
Marluxia - Big Bad of CoM, Major villain in KH2, XIII Days, and KH3.
One of the less remarkable Big Bads in the series as he only exists to service larger plots of Organization XIII and the Dark Seekers, yet in some ways this makes Marluxia all the more impressive for what he is. Much like CoM itself, he didn't need to go as hard with his plots and the style in his villainy, but he sure does and we love him for it.
Saix - Big Bad of XIII Days, Major villain in CoM, KH2, and KH3.
Saix is in the same boat as Marluxia and unfortunately has less luck when it comes to being a Big Bad, as no matter how much he may try otherwise, he's always in the shadow of Xemnas. That said, he still makes for a creepy and compelling antagonist you love to hate.
Pete - Major villain in KH2, XIII Days, Encoded Worlds, KH3D, KH3, KH4, Pandemoniac Heartless Parade, The Missing Links, and KH5.
The closest Pete comes to Big Bad status is playing the de-facto main antagonist in Encoded Worlds, but even that's at the behest of Maleficent and he's easily outdone by a computer virus. His major villain status comes from being a minion who also happens to be the Disney Castle crew's sworn enemy. Following Maleficent's power loss, he even gains a partner in the treacherous Duke Mortimer.
Chernabog & The MCP - Major villains in KH1 and KH2 respectively. Chernabog is, like Darxomnious, a demonic deity of darkness who, once situated at the core of End of the World, became a benefactor to Xehanort and the Heartless, but he is only encountered in a single boss fight (though he resurfaces as a nightmare boss in 3D and yet again in KH5). The MCP is more prominent, being the Arc VIllain for the Space Paranoids world that's directly tied with Hollow Bastion, essentially the digital counterpart to Terra-Xehanort who's even implied to service Xemnas himself, though he hates all other users.
Darxomnious & Master Luxu - Big Bad of KH3, Major villain(s) in X, KH3D, and The Missing Links. Darxomnious is the aggregation of the darkest of all hearts, the progenitor of all Darklings, and the overarching Big Bad of the second saga just as Terra-Xehanort was of the first. Master Luxu is the old master whose heart and mind has been tied directly to the dark god and who acts as his vessel in leading the XIII and directing the Dark Seekers movement. While both perish by the end of KH3, we see a fairy tale take on Darxomnious in X and fight a spectral memory of both him and Luxu in one route of The Missing Links.
Hades - Big Bad in Pandemoniac Heartless Parade, Major villain in KH0.1, KH1, CoM, KH2, XIII Days, Encoded Worlds, KH3D, KH3, and The Missing Links.
He's...well, he's Hades. What more need be said?
Judge Frollo - Major villain in KH3D, KH4, and The Missing Links. Frollo debuts in KH3D as the main villain of one of the penultimate worlds (voiced here by Earl Boen rather than Corey Burton) and gets defeated in the world's collective shared dream, which led to him being stripped of all authority upon the world's waking. Finding a way to flee his world, Frollo resurfaces as one of the most primary villains in KH4 (now voiced by Timothy E. Brummund) who conspires with the Lost Masters to exploit the Demi-Deterged and purge the worlds of all he considers sinful, even when it only grows and enhances his own heart's darkness. He's killed off for real, but makes one final appearance as an illusion to be vanquished in The Missing Links.
Master Narix - Big Bad in KH4, The Missing Links, and KH5. Narix is the third saga's overarching Big Bad and essentiallly the final boss of KH Divergence, as my imagination just can't extend past KH5. Narix, by nature, is a Contrasting Sequel Antagonist to Xehanort, basically Master Eraqus' moral absolutism and ideals of light supremacy taken to the furthest extremes, as he seeks to dismantle and reassemble Kingdom Hearts so as to eliminate all darkness across not just the World but the multiverse ('cause you know we had to go there at some point), all costs be damned. In doing so he ironically creates an evil force called "blight", light that's been perverted to the point where it works in tandem with darkness. Narix is only seen once in KH4, then becomes a more prominent enemy in both The Missing Links and KH5 along with the order he and his subservient Lost Masters leads, the Luminous Vanguard. Following Neodarkness and Evanessé, he's KH5's very final boss.
Vanitas/Neodarkness - Major villain in KH0.1, KH3D, KH3, KH4, The Missing Links, and KH5.
Vanitas is a major villain in KH0.1 and in KH3, with a phantom image of him being utilized by Xehanort in KH3D to spread nightmares. However, he doesn't come into his own until he embraces the fact that he is a perfect manifestation of darkness itself, which allows him to evolve into Neodarkness, the dark entity who takes Darxomnious' place as ruler of all dark hearts and evil beings. What's neat about Neodarkness is that, unlike Darxomnious, he's not strictly evil all the time, he's more a Chaotic Neutral who acts for his own amusement. Along with Narix and Evanessé, he's one of KH5's final bosses.
Evanesse' - Major villain in The Missing Links and KH5.
This would be "Xehanort's Replica bastard son turned Ephemer clone who draws power from Nothingness" I mentioned before. When Xehanort was in his new Replica body and planned on becoming a god by merging with Darxomnious, he secretly used the knowledge of Xion's creation from one cursed timeline as a blueprint to create his own Hollow Replica he planned on reincarnating his human heart into, but as Darxomnort was destroyed, this never happened. It ends up being Ephemer's heart that gives life to this Replica, creating the tortured and nihilistic Evanessé who seeks to find his own aim and place in the world before ultimately deciding he wants everything around him to disappear into Nothing, hence his thematic name. Along with Neodarkness and Narix, he's one of KH5's final bosses.
King Magnifico - Major villain in KH5.
Magnifico is sort of like the MCP of KH5, being the Arc Villain of a running subplot. We're told he's in competition with Yen Sid because he wants to seize ownership of the Mysterious Tower and relocate it to be Rosas-adjacent, and the Wishing Star he's on the lookout for is one of Ephemer's allies throughout the game, but we only meet him in person upon actually visiting Rosas, where he's faced down and defeated. His inclusion in the game not only makes sense given the timing, but due to the fanbase he's garnered over in Japan. He's also a parallel to Narix, a man in white whose good intentions have given way to selfishness and power-lust that he can't even recognize.
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i'm in some sort of Mood about finishing the kh series (for a given value of finished) since I've been playing it since kh1 on ps2 a million years ago but instead of dealing with that i'm going to write my mini retrospective of the titles based on my replay
rest below the line
kh1
story - 7/10. it wasn't the most interesting but it was the first and laid the groundwork for the series. maleficent had a lot of screentime which is always a big plus. love her evil ass. it's also the start of the 'kairi never gets to do anything ever and gets kidnapped every time she tries' persisting problem in the whole series
gameplay - 6/10. feels a bit clunky now in comparison to some of the newer ones. it was harder than some later ones, but mostly because of wonky control issues and not great boss fights. but it's very playable and fun still. mushrooms do a little dance and shake their butt at you. i will never not feel nostalgic about traverse town music. THANK GOD YOU CAN SKIP THE PRE FIGHT CUTSCENES ON RETRIES NOW OH MY GOD YOU DON'T UNDERSTAND THE ONE BEFORE THE DARK RIKU FIGHT WAS LIKE TEN MINUTES AND BACK IN THE DAY YOU HAD TO REWATCH IT EVERY TIME AAHHHHJHHH *i am tranquilized and removed from the room*
re: chain of memories
story - 8/10. i love the focus on the organization 13 internal drama. bitches are running around bad mouthing and killing each other. larxene is a constant joy. marluxia is pretty and goes swish swish and makes flowers. axel was an instant fave. zexion is a shitty twink and i do so love shitty twinks. there was some disney stuff too i guess
gameplay - 2/10. the first time i played it my brother was crashing at my apartment and watching me play and got very into making cool deck combos. so i had him do that for me and i did the combat and the fun sibling shenanigans got me through it. this time i quit after thirty minutes and watched the cutscenes on youtube. it's just so repetitive and meh
358/2 days
story - 7/10. that's too many soras! put some back! story was a bit slow at times but i did enjoy seeing the daily life of the organization and axel/saïx handling their divorce so so well. needed more demyx
gameplay - it's packaged as a movie now so i did not replay the game and can't fairly rate it. i remember it being not the best combat but not terrible for a ds game
kh2
story - 8/10. it would get higher but the fact the beginning is incomprehensible if you haven't played com and 358 loses it some points....i had not played com when i got kh2 and boy howdy. it made more sense on the replay of course and yeah it's a good story. obsessed with how maleficent remains one of the main recurring characters in this series and just Does Shit from time to time because why not. god forbid women do anything etc. also the gay divorce continues to go terribly. saïx is handling this so well i say as he goes into berserk mode again. needed more riku screentime tho
gameplay - 9/10. huge upgrade from previous titles. it was very fun and fluid. the form shifts were a great addition. there were a lot of options but it didn't feel overwhelming or like it disrupted combat. my only real complaint was it felt a bit too on rails at some parts... like cutscene, battle, walk three steps repeat. oh and i hated the gummi missions but i am a gummi hater in general. oh also antiform was amazing. sora can turn into a feral creature... as a treat
birth by sleep
story - 10/10. fuck i love birth by sleep. aqua my beloved daughter who is the most terrifying keyblade master ever. terra my troubled son who got fucked over by shitty adults on an hourly basis. ven the thousand year old little kid who has never caught a break once. also hey it's xehanort and he also has ex husband drama. only note is that aqua should get to say fuck
gameplay - 10/10. the command deck was right up my alley and command forms were the best form gameplay they've done. i loved how all three kids had a unique style and abilities. i loved melding cards and gems to make new cards. i enjoyed playing monopoly. i thought it was the best game in the series when i first played it and that remains true
re:coded
story - 6/10. it was okay? it was largely a rehash but did add a few things. my friend and i kept saying welcome back alvis whenever data riku used a computer so that was fun
gameplay - this was also presented as a movie in the bundle so i won't score it. i don't even remember how it was from way back when i played it
dream drop distance
story- 9/10. the games that switch between multiple perspectives seem to be my favorites and i think it's partly that it makes the story more interesting. the time traveling norts were a bit wtf but that's just an inescapable part of the series. inspired me to get twewy which i will be playing next. MEOW WOW!!!!!
gameplay - 9/10. flowmotion was really neat and fit the style well. i loved the pokemon aspect so much you have no idea. i was a little sad you couldn't meld command cards but it would have been Too Much with all the other stuff going on. a few fights near the end had some really dumb mechanics (the type where when you look up a guide it just says good luck) but there were also some excellent ones. i do think it lost a little something in the port because the stylus on 3ds was important. however there is nothing is quite as satisfying as seeing meow wow hit xehanort with giant bouncy orbs so I'm willing to forgive it a lot
union x/back cover/dark road
story - 9/10. i was shocked how much i enjoyed the story of these. i got very invested and i was only watching the cutscenes, not playing. really interesting world building and the master of masters was an instant fave. one of the only kh titles that passes (barely) the bechdel somehow. also could be retitled as kh: dead kids, because boy did a lot of kids die! extra points for maleficent managing to set major events in motion twice and being very eh whatever about it. love her for that. and the backstory of the xehanort/eraqus divorce, of course. i love a good divorce
gameplay - didn't play this one, just watched ELEVEN HOURS of cutscenes. no longer available which is hilarious considering how much important lore is in it that is referenced in kh3. hopefully they make it into a single player offline game someday with better gameplay
fragmentary passage
story - 8/10. very short but filled in some gaps. i love aqua so i was predisposed to love this one
gameplay - 8/10. it felt like a rough draft for kh3 and that meant it didn't have all the annoying extra crap kh3 added in and played pretty smoothly. i liked the little puzzles. it was a unique game and i enjoyed it more than i expected
kh3
story - 6/10. the fact i had to sit through entire disney movies worth of cutscenes brings the score way down. we did not need to see 3 musical numbers in frozen. if i wanted that I'd watch the movie. i just wanted to play the damn game. the majority of the game is sora got benched and has to get his groove back which was very disappointing for the climatic finale to the series. once i got into the end game though it was much better (i would rate the later game stuff way above a 6 which just makes my frustration with earlier stuff worse). re:mind added in the bits i felt were missing and i came away satisfied overall with the wrap up. axel/saïx had divorce arc three and then got back together finally 🏳️🌈🥂🎉. xehanort/eraqus also got back together as they fucked off to be gay in the afterlife. finally we are free of the norts (OR ARE WE???) and the master and the foretellers are slated to come back next from the looks of things. maleficent continues to hang out in the wings waiting for opportunities to #girlboss and I'm excited too see what cataclysmic events she sets off next
so that's it. i did watch the brief melody of a memory scenes but there wasn't too much new there. i may watch the cs from the missing link beta at some point. otherwise it's back to my life long journey of waiting for the next title to drop
gameplay - 5/10. ugh. i bought the game when it came out but between the full length disney movies and the over saturated gameplay gimmicks i didn't get far. this time i powered through and by the end i was enjoying it for the most part because I'd figured out what things to ignore and how to avoid them. attractions were the worst addition to gameplay ever. everything was too flashy. way too many instances of being locked in a "cool" transition animation instead of actually doing combat which broke up the flow of things. i missed the command deck and how much it let you customize your play style. i didn't like the keys being locked to command forms as much as the bbs forms since it meant if you had a keyblade with better stats but hated the special on it you were kinda fucked. this became less of a problem as the game went but was still annoying. overall felt like a step back from the others. they tried to do too much. oh also why were there ten thousand instances of having to learn new controls for some new mini game in every area??? just let me hit things i am begging you. it really felt like they went for cool spectacles over satisfying gameplay
general notes on all of them: i enjoyed the story much more this time due to being able to play them in order. the fact they all released on different platforms originally made the complicated story even more confusing since i couldn't afford to buy a new system every time a new one came out. i really hope they veer away from that practice in the future but i kinda doubt it especially since they've got another mobile game lined up already. while the disney stories were fun early on it felt like the story outgrew them (except for the characters who were in the main story as well like mickey and maleficent) and they were kinda a drag by 3. i doubt they can move away from those since they're the whole gimmick of the series but it would be better imo. deeply worried they'll start bringing in newer disney acquisitions.
one of my biggest complaints about the series has always been how few female characters there are and how little many of them are used. it got slightly better later in the series but overall was still not great, especially for kairi. i kept wondering if they added stuff for her in re:mind due to complaints about this.... the dlc felt like an apology for several things tbh. aqua was great but she shouldn't be the only one and even she got upstaged in kh3 when she's supposed to be the third most powerful keyblade master. weirdly enough maleficent was probably the best written female character. really wild how much she wove into the plot and affected events so much without even trying to (especially in union x). she should fire pete though (i think she should hire demyx)
I'd like to see them let you play as characters other than sora more often since that was always really neat (he's had a billion games to himself now). I'd love a kairi and aqua game but i can imagine square and disney both clutching their pearls over female protagonists
something i noticed was that playing them when i was older i liked sora much better. when i started the series as a teenager i found him annoying. as an adult i have more sympathy and tolerance for teenaged boys who are Going Through It. growth or something
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i came into the fandom post-kh3
then ig lemme give you some perspective from someone who grew up with the series.
so base kh2 was my first kh game. im not sure how, since im pretty sure my family owned kh1 first, but it was. as a kid coming into this with absolutely zero context from the prior games, kh2 was not only understandable, but became one of my favorite games. the flashes of memory recapping the plot in the prologue was enough information for me to get the gist of what had happened before, and kh2 is written in such a way that it can both stand on its own and serve as a satisfying finale to the kh1-com-kh2 trilogy. this game set a standard for kh numbered titles.
the next game i played was base kh1. i couldnt beat kh1. i tried multiple times over the years, but each time i would get stuck at the lion head fight in agrabah. i still respected kh1’s story, even if i didnt get to see hollow bastion until i finally played the hd remake following kh3s release.
com was a title i was aware of. my family owned the walkthrough book for it but not the game itself. all i knew about it was that it was for gameboy, it features card games as the gameplay system, and that sora ends up in a bubble flower because of namine. as a kid, it was pretty obvious that handheld + vastly different gameplay system = spinoff, and that wasn’t a negative but a statement of fact. (honestly, i find it weirder that you associate “spinoff” as being equivalent to “bad”.) as such, while i was curious about com, i didnt feel like my experience in 2 was affected enough by this knowledge gap to go out of my way to play it.
i literally did not know about days. maybe it was cuz i didnt have a ds.
i was aware that bbs existed. i couldnt play it tho cuz i didnt have a psp. i think i was aware that it was a prequel series, maybe that it was connected to the keyblade graveyard seen in 2’s ending (remember i owned base kh2, so lingering william didnt exist), and i definitely had the misconception that took place back in the Ancient Times™️ when keyblades were common. (unironically, finding out years later that it was set only 10yrs in the past was very disappointing) so ancient history + following a completely new cast + handheld = spinoff, a really cool sounding spinoff that i wouldve probably played had i owned a psp, but nothing close to a console seller in my child eyes.
ddd i was not only aware of relatively close to release, but i had a 3ds and was hyped to play a sora-focused spinoff… and then i got pinpoint spoiled that its about sora and riku taking their mark of mastery exam and riku passes while sora fails. i decided in that moment that that was all i needed to know and wrote the game off. literally never found out about the dream eaters or any of the time travel nonsense, hell i still didnt know old man xehenort even existed. it just made so little sense to play a game that ends with the protagonist failing, and even less that sora would fail a keyblade mastery test while riku passed, so i skipped it.
i had a friend that played the mobile game back when it was a web browser game. she tried to get me to play it, but i think i was either still mourning the death of pixie hollow/toon town or was busy with other stuff.
re: coded im p sure i got as a christmas gift in like 2014? it was definitely after the web browser game came out, because i remember checking out the character editor thing included and thinking it was neat that you could make a web browser character. it was straight-up not fun to play, and the story wasn’t compelling enough to make me finish it.
0.2 i knew for being a tech demo and having a silly-long name. i didnt play it cuz i wasnt interested in paying full game price for a tech demo.
by the time of kh3, i knew a lot of the general story beats for the games i had missed (still not the time travel plot—apparently i had intense blinders on for ddd lmao), and i was so hype for a new mainline title. i didnt bother with playing any of the titles i had missed, because i didnt own them, because why would i do homework for a video game, and because kh2 had taught me that the numbered titles can more or less stand on their own.
kh3 doesnt stand on its own.
im sure thats obvious to you, having come into the series post-kh3, and likely already cognizant that all of kh was connected and going to culminate in 3, but that wasn’t obvious living through the releases, especially for someone who was a more casual fan.
so in response to your question of “why do kh fans ignore games they find irrelevant to the plot”, historically its got a lot to do with the accessibility of these titles and little to do with the “plot relevance”. now that things like the all in one package exist, making the entire series experienceable on one platform (plus or minus two ds games), people ignoring the titles between 2 and 3 is way less common. but back in the day, the general consensus was that most of these games were generally worth it if you owned the system it was on, but weren’t console-sellers. and that’s reflected in my own experience. i played (or wouldve played, rip days/ddd) all the games the were on systems i owned that i was aware of.
Y'know now that I think about it, the kh fandom seems to have a huge problem with ignoring or disliking games they find "irrelevant" to the plot. I came into the fandom post-kh3 so I can't say I know how the fandom's changed over time but.. it's kinda ridiculous to me tbh. Because from what I read it sounds like most people hated/ignored BBS and 358/2 days because they were "spin-offs." (Which is dumb anyway, like, even if hypothetically KH3 didn't exist and they were just spin-off characters- Why is that a bad thing? Why should you treat them like they don't matter? Why do some people think the characters from those games don't matter because they only care about the fate of the Destiny Trio?) And even still people consider Chain of Memories irrelevant because "Oh Sora forgets everything anyway, all you need to know is that." And then they consider Coded/Re:Coded irrelevant because "It's all data anyway." And THEN they consider DDD irrelevant because "All you need to know is the Xehanort time travel stuff in the finale." It's so weird to me how some people can claim to be invested in these games yet only care about the numbered titles. It can't be because they care about Destiny Trio that much if they consider titles including them to still be irrelevant.. So what is it then?? Is the concept of a spin-off inherently bad to these people? Like, sure, if you're thinking of the BARE MINIMUM KNOWLEDGE then yes I would agree you don't need to know much about those games beyond what I listed.. HOWEVER, that does not mean it's good to only go into the games with that knowledge. If you truly care about this series and its characters, you would value the ways those games expand on their characters. And even if you don't.. If you're only going into these games with the idea of "vaguely understanding the plot" but the plot alone. Not the characters. If all you care about is "How did Xehanort revive other versions of himself?" And not the buildup for the characters and how these arcs affect them, y'know, as characters..
I just don't understand how you can go into these games like that and still have fun with it. Like sure if I'm into a series where I appreciate the worldbuilding but there isn't much to the characters I can get behind that. (And I mean that in the sense of games with blank-slate protagonists, not to say the characters don't matter to me, but that the characters don't have much personality to get attatched to.) But in a story like Kingdom Hearts where it is about the characters, and the story is just how the characters choices affect each other- I dunno man. I'm not sure of the right words to explain what I'm trying to say but it just feels so dull and boring to only care about that in a series, and especially a series like this. I could go on and on about the ways those games affect the characters and the story more than those little one-sentence quotes.. And sure, maybe I will in addition to this, but that's not the point I'm trying to make here. Even if they didn't affect the story, even if they were solely character-building, or even if they barely served a purpose at all beyond a couple of scenes.. It shouldn't devalue the entire experience as irrelevant. (Chain of Memories I kinda get disliking due to the combat LMAO but aside from that + some people do like the combat-) The games are more than story alone. They're more than gameplay alone. And they're more than characters alone. All aspects of the game come together to create an experience, and if you want to devalue the entire experience as a bad game, because you find it irrelevant due to it not fulfilling your specific preferences of what you want out of these games- Then I have a hard time believing you appreciated this series at all to begin with. Also a hard time believing you have good media literacy or even care about having any but hey that's a topic for another day am i right
#also just for posterity i did finally play through the entire series in 2019#including the movie in 2.8#and days#thanks to the all in one package#but thats not really relevant to the history of people ignoring it#since its a way more modern take for the kh fandom to frown on anyone who hasnt played the entire series#bc of the all in one package#truly a double edged sword#kingdom hearts
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Why I Wish the Sea-Salt Trio Had Not Been Reformed
"Kingdom Hearts is not too realistic, but I do want my players to grasp a sense of reality from it as well. For example, I'm sure you had friends when you were young, a good group of friends, but as you grow older things change and it doesn't always stay the same.” — Nomura
I don't dislike what the sea-salt trio added to the story, nor do I think it shouldn't have been created in the first place. But I do think that reuniting these three had a detrimental effect on the story. It felt very forced and it also took away a bit of the sense of realism that past KH titles had.
Nomura stated in a recent Q&A that he was very hesitant to revive Roxas and Xion, up until the very end. He originally had come up with a scenario where they did not return. But due to the fans’ opinions being so strong, he felt like he had no choice but to bring them back. Here is why I think he was so hesitant to resurrect them, and why I wish he had gone with his original story route instead.
“Kairi, who was a tomboy in KHI, became a little bit more mature in KHII. She changed a lot outwardly since at that age girls grow a lot faster than boys, but her lively personality didn't fundamentally change. Enough that 'with Riku and Sora gone, right now Kairi is the strongest person on Destiny Islands' is an actual premise. I like the scene in KHI, when she watches the sunset with Sora, and tells him not to change. I thought it showed very well her anxiety and loneliness over how as we get older we find a distance growing between us and our close friends.” — Nomura
Xion was Kairi the way Sora remembered her. In essence, she was the young Kairi from KH1. But that girl doesn’t exist anymore. The real Kairi is different now. She’s matured physically as well as emotionally. With Sora and Riku gone, she became the strongest one in her friend group. She spent the last year waiting, worrying, and being lonely. Kairi gets a new outfit and cuts her hair in KH3, symbolizing that she has changed even more.
Lea has also changed. He may not have a new outfit, but (at first) he has reclaimed his old name. He is no longer “Axel” but fully human, and he is trying to go back to being the person he used to be before joining the Organization. It was interesting to see a more emotional Lea interact with an older Kairi, while still maintaining the same chemistry he had with Xion. Their relationship was the same in some ways, but it was also different. Kairi related to Lea on a more adult level and it felt like their relationship had evolved beyond 358/2 Days.
“It’s a place of lies Naminé made from his own memories, but, maybe, that’s the real Roxas. Not clad in a black coat, but playing with friends his own age, laughing, eating ice-cream, wandering around—like Sora.” — Axel
The interesting and realistic conflict between Axel and Roxas from KH2 was also completely swept under the rug and left unaddressed. As Roxas matured, he wanted to know who he was as a human and live his own life. And more than anything else, he wanted to be a normal kid with friends his own age. That was why he left Axel’s side. It was the entire premise behind his summer vacation prologue in KH2.
The real Roxas was the boy in the data Twilight Town, not the boy in the black robe. And the real Roxas had forgotten about Axel and made other friends. The Roxas that Axel knew was long gone. A lot of fans saw Axel’s obsession with Roxas in KH2 as a display of close friendship or maybe even true love. But I don’t think it was ever Nomura’s intention to depict it that way. I think he viewed Axel as a broken person who was unable to cope with his loneliness. His emotional dependence on Roxas was a character flaw, not something we were meant to romanticize.
“I was afraid of that... Everyone grows up—and grown-ups always forget. First you'll forget what it feels like to be young, and then you'll forget about me.” — Peter Pan
In KH3, Lea assumed that Roxas was Ventus, the same person he met way back when he was a kid. In KH3D, he went looking for Isa, not Roxas. While he was training, he never mentioned anything about bringing Roxas back. He had apparently accepted that Roxas, his “best friend” in the black coat, wasn’t coming back. He was looking forward to reuniting with Ventus instead.
“Way back when I was a kid, I met this other weird kid. Somehow we became fast friends. Never saw him again— nearly forgot about him, too. Then I met Roxas. Couldn’t believe it. The two of ’em were identical. Oh, I didn’t tell Roxas. Didn’t want him to go vanishing on me, too. The kid’s name was Ventus. He’s one of the lost Keyblade wielders we’re looking for. Think he’s still got me memorized?” — Lea
Their friendship would be different from how it was before. Ventus had his own best friends from his human life. But that was okay. It didn’t mean he’d forget about him or that he’d disappear from his life for good. Lea seemed like he had grown beyond his KH2 self in this scene, like he had faced some of his fears and become stronger and more mature. And that progress was undone later on, once he realized Ventus didn’t remember him and the whole “bring Roxas back” subplot became his sole focus once again.
“Talking to Roxas and Xion always brings back memories of my human life, back when I was a kid. It's a weird sensation. I ought to be able to share all this with Saïx, but I just don't feel like it anymore. It's strange, but I'm content with just missing what's gone. I'm not the one who changed. You did.” — Axel
In the next cutscene, Axel acted rather strangely. He made a point of telling Saix that he wanted to bring everyone back, but especially Roxas, even pointing his ice cream at him for additional emphasis. Then Saix mentions his lack of tear marks. Axel looks away, then claims he doesn’t need them anymore. But his response doesn’t sound very convincing. Why did Nomura write the scene this way?
I think it was the most subtle way he could depict it, but his intentions all along were to show that Axel’s obsession with Roxas in KH2 had less to do with how close they were, and more to do with his relationship with Isa. Axel wanted to prove to Saix, and also to himself, that he had a new best friend now and he didn’t need Isa as much as he did when he they were kids. He’s not a crybaby and he’s outgrown those upside-down tears. His behavior was very childish. As if to deliberately signify character regression.
As soon as the sea-salt trio reunited, everything instantly went back to how it was in 358/2 Days, despite how much all the characters had changed since then. In fact, the Roxas and Xion in KH3 were literally time-travelling from the past. Xion was always a past version of Kairi anyways, so her presence clashed with the real Kairi. Roxas was back in the black coat again, implying that this Roxas was essentially the one from before the prologue of KH2. And Lea went back to being called “Axel”, a name he had left behind in KH3D, specifically in preparation for the reunification of the sea-salt trio. It was hard for me to feel happy because the trio felt like such a relic of the past. The resolution felt disingenuous and almost sickeningly sweet.
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I really want to share my experience with KH and how I got into it since I know everyone’s stories are so unique. KH is the one and only passion I’ve had that carried from my childhood well into my adulthood. There are things I liked as a kid that I still like now. But nothing touched me to the degree that KH has. And it’s amazing to me just how long it has stuck with me. It’s amazing to me that I still think about it literally every day of my life. So here’s my very long, unnecessary, personal story.
I had just started middle school and became very close with my new friend (we’ll call her Jessica for the sake of privacy). Jessica lived right up the street from me, and we would go over to each other’s houses every single day after school and play video games. I wasn’t much of a gamer myself. I always had video games growing up, but I was never really good at them and didn’t take it too seriously. Jessica had a burning passion for video games, though. And that’s just how we bonded.
Jessica had Sora’s crown necklace. And one day, I asked her what it was. And I guess she had the realization that we play video games together every day, and somehow, I didn’t know about Kingdom Hearts. She demanded I go over to her house and play because “it’s a Disney game,” and I was “sure to love it.” Once Friday hit, I went to her mom’s house and started playing. I had very little experience with Japanese culture or anime. I was never allowed to watch or play Pokémon, Yu-Gi-Oh, Dragon Ball, Naruto or anything of the sort. I had a very toxic impression that anime was “bad” and therefore, I was highly disgusted by Japanese animation. When Simple and Clean started playing and I had to sit through that trippy opening sequence, I was very turned off towards KH. I thought this was gonna be about Disney movies? I thought this was about Disney princesses? Not anime boys. I voiced my discontentment, and Jessica’s mom said to me, “Just play until you meet Donald and Goofy. That’s when the game actually starts.”
I don’t know if it was the combination of both Jessica and her mom forcing me to play or if I genuinely enjoyed playing it or if I just felt pressured to say I liked it. I don’t remember exactly what I was feeling after having met and Donald and Goofy. But apparently, I told my dad about it, and he immediately bought both KH1 and KH2 for me.
I remember really struggling to beat Riku in the race and thinking I had to win. It was very difficult for eleven-year-old me who was (and still is) very bad at video games. It took me about two years to finish KH1 simply because I milked it for all it was worth and really took my time exploring every single inch of every world. I loved that game. And it holds a very, very special place in my heart considering it was the first video game I ever completed by myself. In the time that it took for me to beat KH1, Jessica moved out of the city and we lost touch. I never got the chance to tell her just how much Kingdom Hearts meant to me. We barely had the chance to bond over it at all since I fell in love with it in slow motion. But I still think about her every now and then, think about how much this silly little game still means to me, and I wonder if she still loves it too.
It took me about a year to finish KH2 for the same reason. I played and played and played those games like I’ve never played a video game before or since. Neither one of my sisters played Kingdom Hearts. And none of my friends did either. I had absolutely no one to talk to about it, which is really why I remained oblivious to any “spin-offs” that had been or were currently being made. I grew up in a very sheltered home where YouTube and the internet was not allowed to be explored (not to mention that YouTube barely had much footing at the time).
I had made my own binder cover with images from KH and paraded it around school proudly, waiting for the moment that someone would recognize it and strike up conversation with me. It finally happened one day around 2012 when someone said, “Have you played Birth By Sleep?” I said, “No…?” because I had never heard of that. And they said, “Oh, that sucks. I guess you’ll never know who Roxas really is.” (Because people were theorizing that Roxas was Ven’s Nobody at the time.) Of course, I freaked out, and decided to look up this stuff on my own. I found that Chain of Memories, 358/2 Days, and Birth By Sleep had all been released and that I had no clue what their stories were about at all. Panic set in as I realized they were all on different consoles. Even though I already had a GBA, a DS, and a PS3, my silly child brain thought it was completely illogical to ask for video games. I never brought it up with my parents. And I basically forced myself to suffer. I thought, “I have to know these stories. But I can’t play these games. I’ll have to just watch cutscenes and read Wikipedia articles.” And that’s exactly what I did, lol. I braved the world of YouTube and looked up KH cutscenes and consumed the games in that fashion, especially since Let’s Plays were still a very new and foreign concept. (And people who did Let’s Plays were typically very vulgar and inappropriate, and I was a good child, lol.) The exact same thing happened when Dream Drop Distance was released. I remember walking around Best Buy with my dad and seeing the poster. He said to me, “Do you want that game?” And I didn’t want to be a burden. I didn’t want my dad to have to spend $60 on a video game plus however much the 3DS was. And I knew I wouldn’t play any other games on the 3DS except DDD. So I said, “No, it’s just a spin-off. It doesn’t matter to the story. And 3D makes me sick.” So he didn’t buy it for me. And I forced myself to suffer in the same way, watching cutscenes on YouTube and silently wishing I could’ve just played it myself.
In 2013, the only thing that mattered to me was the official announcement of KH3. Honestly, that announcement rang so loud it my ears, it drowned everything else. I somehow managed to miss the fact that 1.5 was released even though its trailer was coupled with the KH3 announcement. I literally didn’t even realize 1.5 was a thing until the end of 2013. And I had this incredibly dumb thought that it was gonna cost hundreds of dollars because it was “three gaming experiences in one package.” Stupid dumb little Lea who had no idea how to navigate the internet or any information. I still had this idea that the KH “spin-offs” were unavailable to me due to money (even though I already had a PS3. Seriously. Stupid dumb little Lea.) So once I learned about 1.5, I decided the best way to consume it was once again through YouTube.
Enter: SkywardWing
I found his Road to Kingdom Hearts III series and watched the hell out of it. Every morning before school while eating breakfast, I’d watch the most recent episode he uploaded. Finally, I got to see what Re:Chain of Memories gameplay looked like. Finally, I got to the heart of 358/2 Days. Finally, I was able to live vicariously through Sky. Finally, I had someone else to “interact with” about KH. Even though I am a very passive lurker and rarely comment on videos or interact in large ways on the internet, I felt like Sky was a friend. I’d readily consume every single theory or fun video he’d make leading up to KH3. And of course I watched the other Key Keepers as well, but none hit as close to home as SkywardWing. Without him, I genuinely wonder if my love for Kingdom Hearts would’ve eventually tapered off. Waiting for KH3 was such a long process, I wonder if I would’ve eventually lost the love and passion if I didn’t see his videos on my feed every day.
In April of 2014, I was having a very bad week. It’s a long story and not worth telling here, but the tipping point was when my friend was trying to help me out and asked if I wanted to go to a drive-in theater with her and her family to see the new Captain America movie. Captain America is my favorite superhero, and I always wanted to go to a drive-in, but this week in particular, my mom had an iron grip on me and told me I couldn’t go. I genuinely don’t think I’ve ever been so mad at her, especially considering I was plenty old enough to make my own decisions. My dad must’ve felt really bad for me because he went out and bought 1.5 for me completely unprompted.
When 2.5 released later that year, I didn’t have to ask my dad for it. He knew how much I loved 1.5. Of course, KH2 got put on the back burner. I played BBS first. Do you know how long I had been waiting for the opportunity to play that game myself? Aqua, Terra, and Ven felt like old friends who I hadn’t seen in years. That’s still one of the most magical memories in my life.
Some time passed, and my sister’s husband introduced me to his friend who really loved Kingdom Hearts, and he became my boyfriend. Kingdom Hearts was the glue that kept the two of us together. The relationship was not healthy, but I really clung to the fact that he liked Kingdom Hearts. I didn’t have any friends who played these games. I didn’t know anyone who cared anywhere near as much as I did. It was so important to me that my boyfriend played them and enjoyed them as much as me. I didn’t wanna let that go, so I held on much longer than I should’ve. We were dating when 2.8 came out, so he came over to my house and played with me because we were both incredibly excited. My boyfriend and I broke up shortly after (thank goodness). And cue more impatient waiting for KH3.
By 2019, I was dating a different boy. He had never played KH a day in his life, but he respected that it meant so much to me. He came over on release day and happily watched me play KH3 for hours. I’d give him the controller during the mech segments in Toy Box because he loved first person shooters. That day will forever be etched in my heart. That was the day I had been waiting for for so long. I don’t think I’ll ever forget it and all its emotions.
I look back and find it silly that I was dating one boy when 2.8 came out and then a different boy when KH3 came out and now I’m not involved with anyone. I sometimes wonder if I’ll be with someone else whenever KH4 finally releases and I laugh to myself. I can count on one hand the amount of people I’ve personally met who have played these games. And none of them had long-lasting impacts on my life except for Jessica and my initial introduction to the series. I am once again at a point where I don’t have anyone in my personal life to talk to about it. But making this blog and reading y’all’s posts has been monumental. I love hearing what everyone has to say, everyone’s experiences and opinions. This silly little video game means so much to me. And I’m glad to know I’m not the only one who feels this way.
#doubt this will get any notes but here’s some personal info about my life and kh experience#maybe I’ll make a follow up to this post because I really didn’t even say half of what I wanted to#no joke y’all this silly video game changed my life#kingdom hearts#kh#long post#personal story#personal
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KH: What is Namine Really?
See also my other post: KH: What is Repliku/Riku Replica Really? https://dahniwitchoflight.tumblr.com/post/649102821124440064
Since I’m continuing my sudden Kingdom Hearts kick sparked by me rewatching all the cinematics for all the games thus far lately and watching all the story cins for KH UX since that’s gonna be relevant to the next games
I just feel I have to re-make this post about what Namine really is, because calling her Kairi’s Nobody has never made sense from the start when you think about it
When Kairi loses her heart in KH1 in the beginning, her body and soul specifically doesn’t get transported to the world that never was like all other nobodies, it’s stays in the realm of Light because Kairi is a princess of Heart, we know this, we see Riku lugging around her corpse throughout the whole game, we keep tabs on it constantly up until the point Sora gives Kairi back her heart and Kairi is re-completed again
KH1′s lore will state that it’s at this moment when Kairi is recompleted that Namine was born, but from what?
Sora’s Body+Soul became Roxas, they make it clear in KH2 that Sora and Roxas is a half and half deal, and when they go back together Sora is complete again.
But in KH1 the only reason Sora was able to maintain his form, was because his Heartless maintained his strong will
Kairi couldn’t have done the same, because as a Princess of Heart she had no darkness, so she couldn’t have had a heartless form
so if Sora’s Heart = Sora
Sora’s Body+Soul = Roxas
Kairi’s Heart = Inside Sora’s Heart
Kairi’s Body+Soul = An Unconscious Kairi
So literally what is left of Kairi to make Namine?
Consider that Kairi has one thing that Sora does not have, a Heart with a Pure Light inside of her, and not just any Pure Light, the thing that makes her a Princess of Heart, and as of KH3, this Pure Light, one of seven Pure Lights, can and do move on to different princesses
The princess from KH1 are the old holder’s of the Pure Lights, the Pure Lights moved on to different princesses in KH3, while the originals still remain full beings pure of heart even without the Pure Lights, the Pure Lights are just a special thing that exists within them that can be passed on to others
but in KH3′s Kairi’s Pure Light stays within her Pure Heart, now why would that be?
A Pure Light, one that specifically cannot exist inside a heart filled with Darkness
Consider that, way back in KH1, when Kairi’s Heart first entered Sora. Sora had Darkness in his heart just being a normal dude, and the Pure Light could no coexist within it
So when Kairi’s heart enters Sora’s, the Pure Light crosses through Sora’s heart and then is ejected somewhere else, Castle Oblivion, and then continues to exist, as Namine
Consider that even though KH1 says Namine and Roxas started to exist at the same time, when Sora Released his Heart and became a Heartless,
We see Roxas’s origins, and he’s a complete zombie, barely existing at the start of Days
and yet Namine the first we see of her in Chain of Memories, seems to have already existed and already gained her own desires and feelings by the time CoM has even started
The whole game is put into motion, because Namine was manipulated into changing up memories to become friends with Sora and Riku
When you consider the timeline with Days, that would have to mean in a very short period of time
Namine would have to appear in Castle Oblivion, be found by Org 13, grow enough of a personality to want things, specifically, the feeling of loneliness, demonstrate her power to change memories in some way, and be manipulated into starting the plot of Chain of Memories, all while Roxas is still basically a zombie
To me, it just makes more sense to say that Namine existed at an earlier point than Roxas did
All this together, I believe Namine is what happened when Kairi’s Pure Light got dipped into Sora’s Memories way back at the start of KH1
and since as of Days we know a full heart can be seeded by nothing but a sprinkling of scattered memories as it’s origins, Namine’s Heart must have grown the same way
Also, it explains why Namine’s so pure white themed and has blonde hair, that can’t really be explained by a connection to Sora’s heart, because he’s a brunette, and even Ventus’s/Roxas’s hair isn’t as Light as Namine’s
But wait you say, A Pure Light can’t make a person, there’s nothing of substance to even make anything there
But DiZ himself explains that Namine is a special nobody, less then a nobody, less then nothing, the most fleeting of all the fleeting shadows
and then yknow, Vanitas is a thing
If all Vanitas is, is a manifestation of Ventus’s Darkness torn apart from him
Then why couldn’t Namine be a manifestation of Kairi’s Pure Light?
Consider also, that of all the people who could be said to be a part of another person, or a special other half, Vanitas and Namine are the only ones given special unique true names, when everyone else, even Xion, is given an anagrammed X name, from “No. i”
and they are the only beings that come with their own unique color schemes, specifically Black for Dark Vanitas, and White for Light Namine
and the only beings that have unique special powers stemming from their unique origins
Vanitas powers over dark emotions, stemming from how the darkness in hearts contain their negative emotions
Namine with her powers over memories, because shared memories are the pieces of light inside hearts that connect different hearts to each other
and then the final nail in the coffin for me, is during the prologue for KH Union X, when Kairi’s Grandmother is telling baby Kairi about the legends of the age of fairytales, when she gets to the part about talking about the “Pure Lights that exist in the hearts of Children” remaking the world
Namine’s Theme starts playing, ever so briefly, even though Namine is nowhere pictured in this scene or has anything to do with this story
Except, if you consider her Origins as a being made from a Pure Light
https://youtu.be/z6NVTZlqw1k?list=PLPCJnwphQDQcJOkD9OsmxxMHX7YHE4WP2&t=70
and since Namine is still within Kairi for all of KH3, Kairi’s “Pure Light” remains within her as well
So that’s my theory and I’m sticking with it
Namine is thematically and symbolically basically the full opposite of what Vanitas is
A dark flavored Sora made from ripping all the darkness out of a person’s heart
and a light flavored Kairi made from the Pure Light inside Kairi being ejected from a person’s heart
but while Ventus becomes half a being without vanitas, since the darkness is part of his own Heart, Namine can exist outside of Kairi, both being full beings of their own, since the Pure Light is something external that Kairi’s heart held onto for a time, and is something that she can live without *EDIT*
one last thing as well, to do with how Kairi went from Radiant Garden to Destiny Islands and how Namine ended up in Castle Oblivion when she was first born
when BBS Sleep came out, Kairi met Aqua and Aqua cast a spell on her saying “One day when you’re in trouble, the Light within you will lead you to the Light of another”
and people were content to assume this means Aqua is the reason Kairi ended up in Destiny Island’s one day since the spell took her to see Sora/Riku the keyblade duh
but then, Melody of Memory came out, and it was revealed that actually Terra-Xehanort purposefully kidnapped Kairi as a child and he sent her directly to Destiny Islands
so then, what was the point of Aqua’s magic spell?
well, for one, it was cast on “The Light” within Kairi, which this theory posits went on to become Namine
and well, Namine as the Pure Light had to end up at Castle Oblivion one way or another when she was first ejected from Sora and Kairi’s Hearts right?
So what if when Destiny Island’s fell to darkness, and Kairi’s heart went inside Sora, That’s when Aqua’s spell triggered for the Light Inside Kairi, and it sent that Pure Light to another “light” one that Aqua knew: Ventus!
Who at this point was sleeping inside the transformed land of Departure aka Castle Oblivion
Therefore, when Namine was “Born”, Aqua’s spell triggered and she landed somewhere near Ventus’s hidden room in Castle Oblivion
Ta-Dah!
~Things mean one thing in the present, and mean a different thing in the future!~
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hi! what's your favorite disney world in kingdom hearts (across all games)?
oh this is hard because i think im one of 10 people who genuinely really loves them too... i think i'll just answer one per game to the best of my ability (skipping the ones i dont remember as well OTL)
kh1
either neverland, halloween town, or monstro. but i also feel like i must defend deep jungle from the haters (even though i 100% understand where it comes from)
kh2
i really think timeless river is just so so fun. but i also think beasts castle has such a rad atmosphere and great music, love that the field music is literally called "waltz of the damned" + belle does some violence! AND HALLOWEEN TOWN TOO I LOVE especially in final mix!! i just really like christmas stuff. sorry. but i also have to be defensive of atlantica because of music rythm game. sorry to the rest of you but darling poopsies come to my rescue will always make me laugh. maybe if u had some finny fun.
bbs
this one is probably the easiest for me to answer its DEFINITELY enchanted dominion i love the atmosphere and the music in it. plus i just really like sleeping beauty. though i do love disneytown for feeling very nostalgic for me (i loved toontown the game when i was little and the old toontown area at disney world!) and i think it has a great version of neverland (i need to replay days though to properly judge it)
dream drop distance
THIS ONES THE HARDEST FOR ME I LOVE ALL OF THEM SO MUCH. ugh i just think ddd really nailed atmosphere so well like i love how all the levels are designed, but i might have to go with country of the musketeers because ive always adored that movie and never expected it to come up in anything again especially not kingdom hearts!!! it was the world i was most excited for before the game came out and idc if it makes no sense im so glad that it's there. that being said pranksters paradise (especially on sora's side) and symphony of sorcery are also extremely good, i really like that your attacks in that world make instrument noises.
khux
well i think some people disliked it but i did enjoy the wreck it ralph world because i always liked the first movie! it has a special place in my heart for reasons i wont get into right now. also glad that this version of beasts castle actually had gaston
kh3
this ones also hard because they put a lot of love into these worlds... i love monstropolis and toy box and olympus and corona though. i do wish they did more with the hundred acre woods though (especially because my favorite pooh character, lumpy, was there!!!) and san fransokyo (bh6 is also special to me tbh). i did also enjoy the caribbean but uh, i kinda had to rush through my first play through because i had to go back to college so the crab and boat thing really frustrated me at the time, but i can at least separate the party member from his actor LOL
sorry this is definitely a longer answer than you were expecting i just have a lot of thoughts about kh and each kh world OTL ive been playing these games for as long as i can remember so its hard to have favorite anythings...
#asks#anonymous#long post#i hope this is coherent lol#if u asked for my favorite world period i would just say twilight town but OTL#im so normal about this i promise
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Theory: What if Twilight Town was a “World Created for Those in Need” just like Traverse Town was?
I was playing KH3, just walking through Twilight Town as one does, when an NPC said something that struck me as odd; “We haven’t screened a movie in years.” You’ve probably heard this line yourself before, and isn’t it just peculiar? If this is supposedly the same twilight town as the one “not that long” ago in KH2, then why would the town suddenly be doing things it doesn’t normally do? Why do they have all these cool, new festive town things like movie nights and town-wide game? Why do they suddenly have businesses opening up that weren’t there before that causing a big hub-bub in town, even going as far enough as make it as a feature in their local foodie newspaper, Picky Palettes, if Twilight Town was always a busy, trendy place?
So, it got me thinking; how long has Twilight Town even existed? New world’s pop up all the time in KH so it’s not surprising that we don’t know about it already, but even in KH2 it does seem to just, pop up out of nowhere. None of the original worlds we had visited were anything like Twilight Town. They were all old and rustic, lived in and aged. Even Destiny Islands is an obviously settled place with the well-loved attachments of the beach like the shack and the treehouse. Traverse Town was obviously a once bustling city that had wound down into a cosy corner of districts. The lights are fuzzy, the cobblestone is worn down, and a mature feeling lingers in the air as you walk down the street that have seen countless faces over the many years. Hollow Bastion is literally a crumbling, ancient castle on its last legs, struggling to keep the last of its threads together.
But Twilight Town? Twilight Town is new and fresh. It has new kinds of transportation, tall buildings vastly different and modern than those of KH1, they’re fashion forward and cool, and they’re even the first game to really introduce us to computers and technology. It’s pretty obviously supposed to be the first step towards a new age kind of world, and in my eyes that makes me think of it as young. It has unique and refreshing concepts, propelled forward by it’s youth. There’s an air of independence and rebellion that old worlds simply don’t feel like.
So, what does this have to do with being like Traverse Town? Aren’t they so different?
In aesthetic and age, yes, but I believe that their purpose is in fact the same.
Roxas is a fresh heart and is in need of shelter. He leaves Sora in a world on the brink of light and dark and is left alone and weak in a dark, scary, and empty realm. Worlds for this exact purpose exist to shelter hearts in need; the sleeping worlds.
Maybe for some reason years ago, Twilight Town was a new and young world. Maybe it’s placement in the galaxy put it closer towards the oncoming darkness (because I think of the spread of darkness among the worlds like a rolling storm shrouding them in darkness or like the Big Bang only instead of spreading out from its old core and creating life it was destroying it) and it fell to darkness, causing it to sleep in the Dark Realm, waiting for a purpose or rescue to come back
We know that worlds can go years, decades, and likely years longer before they can be brought back to the light. So, maybe twilight town resided in the darkness until a heart that needed it could bring it back.
Introduce Roxas. He is a heart stuck between light and darkness and has no where to go. What more perfect place for a heart in limbo to go than a world in perpetual twilight, the limbo between day and evening?
Now, what does this mean? It means that by Roxas saving it, he unfroze the world’s stopped time and slowly it started to progress. Twilight Town is literally a whole world opening it’s eyes for the first time after a long sleep. Things like movie nights are a marvel to them because it really has been such a long time since they had them, decades or possibly even longer since they were excited about a new restaurant. Twilight Town could be, chronologically, hundreds of years or even more than a thousand years old yet it still retained itself in that time, and isn’t that quite fitting for a boy with the face of someone who’s lived for hundreds of years and still had retained who he is?
So yeah, basically, Twilight Town could have once been a sleeping world and it is the world perfectly matched to the kind of person Roxas is.
#kingdom hearts theory#kingdom hearts theories#kingdom hearts#og#think about the music too it is the very sound of sleeping worlds it’s so relaxing and calm#perfect for you to fall asleep and dream to#oh my god twilight town is a sleeping world#kh roxas#Roxas kh#twilight town#twilight town gang#sea salt trio#sea salt family#sea salt gang#sora kh#I’m only tagging the sea salt tt stuff is bc I want ppl who like twilight town to see it#sleeping worlds theory#twilight town theory#twilight town is a seventh wonder of its own#also it being a sleeping world bc sora was literally ASLEEP#this is too deep god#kingdom hearts 2#kh2#kh2 roxas#kh3#kingdom hearts 3#this is messy whoops maybe I’ll try to edit it neater later
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Okay, so now that that's out of the way, here are all my thoughts on the khmom
So starting out, I know some were hoping this was the big Kairi game, and I'm sad it didn't live up to my hopes in that regard, but we also have to remember that Nomura said in interview before it came out not to expect too much, and then we learned that the story mode is an average of 10 hours.
As a fandom we need to remember that KHMoM was never advertised as "the big Kairi game", so while you can be sad that the game didn't live up to your hopes and dreams, Nomura did not "basically" tell us we were gonna get a big Kairi game and then let us down. With all due respect, this game is only a "Kairi game" in the sense that she's on the front cover and the story cutscenes at the end show her side of searching for Sora. Even the advertisements and interviews about this game were mostly focused on the rhythm game aspect, so besides cutscenes, the only talk about Kairi was the change from Chirithy to her doing narration
Now let's continue on keeping in mind that this is all my opinion and analysis, and there are various opinions out there.
Let's start with Kairi, since most of this game is about her. I haven't played the game myself yet (I watched cutscenes for now), but although it's sad Kairi herself wasn't part of any teams (which honestly makes sense since she wasn't a main character focused on in any of the games as much as those chosen for teams. KH1, CoM, and KH2 really were Sora, Donald, and Goofy, Days really was our sea salt trio, wayfinder trio was obviously the main protagonists for BBS, and even though Sora was in DDD, Sora is already on a team and Riku got a bigger charactsr focus in that game, so why not include the dream eater pals. And then honestly kh3 was Donald and Goofy and Sora again), at least we get her in the end. And her getting a small playable section at the end honestly makes sense considering the cutscene portion is the part of the game about her/following her/focuses on her, and she's been getting better as a keyblade wielder.
Now, this section shows us the pink flower thing from remind, and I'm even more convinced that it isn't her heart. For one, in remind, it was used in kh2 fashion, like an object to create a pathway to the next world or in this case Kairi herself. Then, in this game, while she's sleeping and in the final world, she finds it and it breaks apart. If it was Kairi's heart, would it make sense for it to break apart inside of her and not have an affect on her or her body? And what convinces me more is that after you collect all these pieces of the flower with Kairi, she clutches her head and has a memory moment.
What is the pink flower thing, then, you wonder? Well tbh I wonder too, but I had a thought. It's not essential enough to her state of being to be her heart, but it's definitely a part of her or a representation of part of her. My thought is that it could be a semi-physical representation of her memories or a physical metaphor of her state of being at the time it shows up. For example, in remind, it could have been scattered pices of her memory, because we remember that in kh3 they learned that a person (like Roxas, Xion, etc) couldn't completely come back or wake up from wherever their hearts were until their memories were returned to them too. So if the flower is representative of her memory, it then would make sense why it needed to be gathered, why it made Sora feel Kairi, and why it can also act as an object related to Kairi that can pave a path to her. It could also be a metaphor for her state of being at the same time since just like the flower, Kairi's body is shattered. This also makes sense for KHMoM, because if it's partly a metaphor representation of Kairi's state of being, then her "state of being" in this case refers to her repressed childhood memories and the links in those chains of memories that have broken apart. And so if the flower is representative of her memories, it would make sense that when she gathered all the pieces she remembered these memories because it brought these repressed memories to light and essentially pieced them back together when she gathered the heart pieces. If not because the flower has to do with her memories, at least in this case, why else would she remember repressed memories after gathering the flower pieces?
Continuing on from here, when Kairi holds her head and begins to remember, we get this interesting turn of the camera that flips Kairi and her reflection in the water before transitioning to the memories. I don't know much about camera techniques, but it definitely symbolizes or means something.
So we get the memory of Apprentice Terranort taking young Kairi (I honestly laughed when it showed him reaching for her just because of that "gimme your phone" meme) and it transitions to showing the scene with Kairi in one of the pods. This scene tells us a few things. For one, somehow, Apprentice Terranort knows about "unreality" or what's essentially a parallel universe to the KH universe, you can somehow get there with a strong enough connection to it (like using someone who's from there like Riku did or your heart resonating in some way with someone there. For example, if Kairi's poh heart resonated with a keyblade wielder from the alternate universe instead of Riku on Destiny Islands). It also may tell us that it's possible that Apprentice Xehanort knew the stuff we learned in the kh3 ending with the Luxu reveal would come to pass. Obviously Xehanort knew by doing what he did with Kairi that he would cause Sora's disappearance, but since we know (from Dark Road I think?) that the ancient wielders went to another world and all that, we know the stuff with Kairi was his final plan, and we know Xehanort got his peaceful death, I don't think Xehanorts final plan with Kairi was a ploy for him to do more summon kingdom hearts or a petty go at removing Sora since he might win. More than likely this "final plan" has to do with preventing a possible future and setting things up accordingly. Apprentice Terranort told 4 yr old Kairi her mission as if it's success would affect the future of the universe. And on one hand it makes sense because they needed a keyblade wielder to defeat the heartless and restore the worlds and lock their keyholes, but what if it's double meaning is that making sure the worlds last past that is dependent on making sure "the keyblade wielder" would also be in the position to prevent a future crisis? Because I doubt Quadratum is gonna only be important for getting Sora and coming back. This place is gonna have some significance, and if preventing or battling the crisis also hinges on the Keyblade wielder going to the alternate universe as Xehanort's backup plan to balance the worlds or keep them safe, then the foretellers, Luxu, the box, and that whole thing are more connected to what's happening in the alternate universe as we would've thought. Anyways, to sorta summarize that, I think that Sora had to have ended up in the Alternate universe to give our main crew a chance of dealing with something big, and if Xehanort couldn't make a new world with the keyblade, he at least had to make sure Sora could be in the right place to make sure things happen as they should to save all the worlds.
Then we get Kairi faced with the man in a cloak who's revealed to be Xehanort. This part also honestly made me laugh because we knew it would be Xehanort, but also on behalf of those who insisted it was MoM (no offense to them btw because I get their thought process. It just kinda made me laugh). I liked this sequence in the khmom trailer (especially in og Japanese because what Kairi says there is better put), and I like it because it essentially serves as Kairi facing her fear and the one who changed her fate head on, channeling all those thoughts and feelings and letting them out. So, whether or not this Xehanort is real or fake, Kairi takes him head on.
Now the fight sequence has a variation of thoughts on it, and here are mine. For one, I spent this whole sequence being so excited because she was fighting so good and hard to the best of her ability. Second, this is memory Xehanort created from her heart, so I like the explanation that he too is influenced by her personal fears and doubts, mainly an insecurity and doubt in her own abilities. So the reason Xehanort is so easily able to catch her keyblade and dodge hits from her (the first time he grabbed it I honestly thought he would insult her and snap it like Xemnas did with Lea) is because no matter how much she wants to defeat him, deep down she doesn't believe she's strong enough, and so here leads into when she turns into Sora.
Now, to preface, if the literal explanation of this from Nomura is "Kairi isn't strong enough so Sora's sleeping heart sensed her danger and possessed her to do the boss fight for her", then I think this sequence is 1000% bad, unnecessary, and people have every right to be mad. However, my thoughts on this scene is that it also has to do with her memories and anxieties. Remember that memory Xehanort says that everything in this specific version of the final world was created by Kairi's heart. And so if her doubts are on her own strength, my thoughts are that it was these doubts and feelings of inferiority that had her become Sora (or a memory Sora more specifically) because she doesn't believe she can win or beat Xehanort with out him yet. In other words, she still felt dependent on him, so in that moment her heart responded by temporarily turning her into Sora to reaffirm her fears (like when she was losing against xehanort) and beat Xehanort for her. If this is true, then that gives some depth to Kairi's character in how she currently percieves herself as of khmom, and maybe how she believes others view her. And with Xehanort's comment, I think it may reaffirm that this Sora is a projection. Because if Sora came there through his bond to Kairi, then there's no reason Kairi would've disappeared or there's no reason why he wouldn't have talked or just something. So then, Xehanort's line about Sora being where his voice cannot reach them has a double meaning. The first is that this Sora that fights memory Xehanort does not speak (and also he's fighting like a controlled puppet without a will of it's own like, did you see his soulless face?), which affirms to him that Sora is in the alternate universe, and the second may be that he realized it's a version of him from Kairi's heart (just like he himself is), and he being there instead of the real Sora affirms that Sora's bonds in this world have broken and he couldn't have been there himself, meaning he must've been in the alternate universe (if not dead, which Xehanort knows he isn't because he knows his final plan with Kairi).
Side note, also during the earlier battle with Xehanort, Xehanort told Kairi she wouldn't find Sora in her heart and that the key to him is in memories long gone. And part of my reaction to that is that I felt validated and angry, because we've been saying that Kairi wouldn't find Sora through the search of her heart and dudebros and s/ks and the like said that we were thinking about our ship and being misogynistic in thinking Kairi wouldn't have that role, and then Xehanort himself, created from Kairi's heart said "You won't find anything here". My other reaction was to "memories long gone", and it honestly made me wonder if it meant that Kairi had some of Sora's memories in her heart that he lost and they're not there anymore, or that the key to Sora is memories of his he not only lost, but are literally missing and in someone no one can reach currently (like within Yozora or something)
So anyways, Xehanort gives Kairi a clue about how to find Sora through that line referring to the alternate universe (again it being brought up in the future for a different thing is why I think Apprentice Terranort gave his speech as a double meaning in the past), and she finally wakes up where the whole lab crew work it out
As for AtW and crew assuming the alternate universe is fictional, that may or may not be true. They worked it out by saying "The opposite of our reality is unreality or fiction", but we also know that could be referring to a parallel universe, meaning both universes could very much be real. As for Yozora telling Sora "this isn't the real world", I'm not gonna go far into it as others have, but if Sora is theoretically inside Yozora's heart, hence how he can visit him in his dream, then Sora is technically not in the real world, but the alternate universe is in the real world. And if the alternate universe is a fake world, it's not impossible, but it's still odd to me how Yozora would be self aware that the world he was born in wasn't real.
Forward from here, Riku enters, Kairi and Riku have their leads to Sora (tbh one of my hopes was that Kairi and Riku would have a real talk about the odd status of their friendship and how it's honestly not great, but maybe it'll happen in the future), and Fairy God Mother magics Kairi and Riku and herself into the final world (sorry this is a bit passive aggressive, but no, we knew that Riku wouldn't need to dream dive into Kairi's dreams to make it into the final world so they could get to Sora). FGM then starts talking about the final key, alerts the two teens about the hearts in the final world, and takes them to Nameless star. It was about this point I literally had a moment over how beautiful Kairi and Nameless star's respective voices sounded because they both sounded so pretty. This is also where they learn that shibuya in the other universe is named Quadratum (haha another square reference I see, square😂), and FGM says that you can get to the other universe with the power of waking and Nameless Star's strong dream and will. I honestly can't wait until we get to see Nameless star for real and hear her name. It's honestly so sweet that Riku wanted to make her dream come true (in like a "Riku is so nice and sweet" way, not in a shippy way) and was also willing to help her not just because she could lead him to Sora.
Then, FGM informs the crew that this is as far as she goes, and leaves the rest to Riku. This is another widely opinionated section of MoM's story, because here Kairi expresses her wishes to go and is ultimately rejected. I have seen people rant about how Riku is a misogynist and explain this scene as if Riku literally told Kairi "You're too weak", shoved her aside, and called her useless, but here's an analysis of the scene with some of my pov. That part wasn't nearly as bad as people exaggerated it to be. When Kairi expressed her wish to go, Riku literally stuttered, failing to actually say she can't. He didn't even really say anything before Kairi sighed and was like "I know". So to say Riku is misogynistic for that?😬 Also, this is a completely new universe, one where Yen Sid didn't even let Mickey Mouse follow, and as FGM said you have to have the power of waking to get there. Kairi is strong, as memory Xehanort said, but she's not to master level (or at Sora or Riku's level for that matter), not strong enough to deal with a whole new world, especially since her only real experience was being plunged into war just after some training (like Sora and Riku got this whole experience starting with dealing with low level heartless and getting used to it all, and they had been practicing and self teaching themselves how to fight since they were kids, to which Kairi did not), and she doesn't have the power of waking, so no matter how much Kairi wants to go with Riku, as he was trying to tell her and failing, it's not possible for her right now. It's like how Sora wanted so badly to join Riku and Mickey in the RoD on saving Aqua, but he hadn't regained his strength yet and didn't have the Power of Waking. Example one of the Kingdom Hearts fandom's double standards: Sora being denied access to also go to the RoD to save Aqua because he doesn't have the strength or PoW is fine, but Kairi being denied access to also go to the alternate universe with Riku for the same reasons is Misogyny🙄.
And also on Kairi's rejection to go with Riku to the alternate universe, I felt like this moment was a parallel to kh1 that showed that Kairi is beginning her character development. In kh1, Kairi insisted to go with Sora to save Riku, and Sora outright said she would be in his way so she couldn't go (idk what it says in the jp version), and after being told this, Kairi accepts her situation and resigns to wait on the islands for Sora to return with Riku. During this whole time she also makes no effort to train. However, in this moment in khmom, when Riku fails to stutter out "No", Kairi very visibly and audibly is frustrated when she says "I know". She's been here before, but it says something that her being left like this, waiting to the side, isn't something she wants anymore. She wants to go, and she's frustrated that she still can't. And I know this came off to people as "Nomura is just shafting Kairi again", but in my opinion if he wanted to toss her aside, he wouldn't have done this. He would've had her okay with Riku going by himself from the get-go and had Kairi just kind of go "well, back to training with Merlin again". Heck, if he really wasn't doing anything with her, he would have just left her while FGM and Riku met Nameless star in the Final World. But what he did was present us a Kairi that is strong, but knows she needs to be stronger. He gave us a Kairi that is visibly frustrated in knowing she can't help her best friend. And her response after accepting she can't go currently? She takes the initiative to train under Aqua (a real keyblade master), meaning that she really wants to take the steps to get stronger now, and she tells Riku that one day she'll stand by him and Sora (not just Sora). The girl has resolved to take her own path and take real responsibility for her training so she never has to stay behind again. It's showing Kairi's shift from "Sora and Riku are leaving me behind and I'm struggling to catch up so I try to make sure they come back to me or I do the bare minimum to still be around them" to "I take control of my own destiny, and I'm gonna close this gap myself, by my own efforts, not by waiting for them to do something". I'm fully aware Nomura could still shaft Kairi, but I truly feel like this little we got in khmom is the beginning of her development as a character. And I feel this way because while remind at times arguably came off as pandering to people who wanted K to do something, khmom, taking into account all the things Nomura could have done instead of what he did, felt more genuine, and actually made me hopeful and excited for her character and what she does in the future. Also, example two of the Kingdom Hearts fandom's double standards: Riku struggling to tell Kairi she can't go with him (and him not actually saying it) is considered misogynistic by this fandom, but Sora in kh1 bluntly telling Kairi she would be in his way and therefore couldn't go is "UwU he's protecting his love! So cute!"🙄
Anyways, going forward, I'm so excited to witness some actual development for Kairi amd seeing her interact with the wayfinder trio! Like training with Aqua? Yes!
Also, not to be passive-aggressive, but I know a number of S/Rs who would like an apology for being told that believing that Riku would be the one to save Sora was us reaching and being delusional and thinking Kairi wouldn't go is misogynistic🙂
Anyways, besides that, Soriku endgame actually?! Like Sorikus and Riku stans how you feeling about all this? Like, can you believe we were right when we said Riku would go save Sora? Can you believe in the same week we got confirmation Riku would be the one to go save Sora, we learned that there would be three sets of Soriku Nendoroids? Like we just keep on winning and honestly that makes me so happy. I honestly can't wait to see not only Kairi's training and possible future development, but also Riku's journey! This may have just been a bridge game, but I'm so excited!😊
#khmom#melody of memory#kingdom hearts melody of memory#khmom spoilers#melody of memory spoilers#kh spoilers#kingdom hearts spoilers#kingdom hearts melody of memory spoilers#long post#mentions of Misogyny
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Hi so I'm interested in getting into the Kingdom Hearts series but I dont know which games to start, which games to avoid, and whether or not some of the games are canon or not. Could you help me please?
So the best thing you could get if you want to get into the series is this. (ignore the price tag Amazon has on it you can buy it at Walmart for like $20). It includes every game/cutscene movie in the series (except for the mobile game and the recently released Melody of Memory). Either way its the perfect collection to get you caught up to speed (I got caught up back before this complete collection existed so back then there were two collections you had to buy before they compiled them into just one lol). Either way, it includes basically every single thing you’ll need to get the (almost) complete story of KH. When it comes to what you’ll want to experience with it, here’s my take on things (in order of how you should play/watch them and what they are in that collection):
Kingdom Hearts (full game playable in the collection): Absolutely MUST play, its a great game and its story is the most simple in the series, very fun and charming and sets up some of the major characters (namely our main Destiny Trio) very nicely. Even if its not the first timeline wise, you’ll want to start with KH1 because of how it introduces the series and its concepts and characters in the most simplistic of ways
Chain of Memories (full game playable in collection, but honestly? I recommend just watching the cutscenes online its NOT fun to play through in my opinion): Again experience the story of this one at least. Its the direct sequel to KH1 and its where things start to get... kind of confusing. To fully understand what happens in this one, you may have to revisit it more than once, I’ve watched through it twice now and I’m still fucking baffled by a lot of it tbh but it sets up 2 so for that its worthwhile I guess?
358/2 Days (Cutscene Movie in collection); So you can watch all of the cutscenes in this one on the collection in a few hours. Its a pretty touching and emotional story focused on the Sea Salt Trio though it does have some... kind of confusing tangents in it too tbh. Either way its well worth the time to look into to learn more about certain characters, as well as the inner workings of Organization XIII
Kingdom Hearts 2 (full game playable in collection): MUST play, its fantastic tbh. Its often cited as the fandom’s favorite for a reason; it builds a TON on what KH1 set up, offers some really fun Disney worlds, and its plot is absolutely fucking batshit and I love that about it. Highly recommend this one for some of the character moments in it especially there are some really funny, really touching, and really heartbreaking scenes in this one, its a wild ride
Birth By Sleep (full game playable): MUST play though its kind of not that great to play in my opinion? Then again I suck at KH games so I might not be the best to ask in that regard XD Its story is great though, focusing on the Wayfinder trio and their absolute tragic backstory. Speaking of backstories, this a prequel, set like 10 years before KH1, something important to keep in mind going into it to avoid confusion (though you do see younger versions of some characters that show up in the “present” games so I suppose that helps lol)
Re:Coded (cutscene movie): Ugh... honestly? You can skip this one, it adds fucking nothing and its boring as hell to get through. If you really wanna sit through it, feel free to but its mostly a big old confusing waste of time if you ask me, one that doesn’t really add much to the story at all.
Union Cross/KHX/Back Cover: Ok so this is where it gets really confusing. Union Cross is the KH mobile game which I don’t recommend playing because from what I’ve heard its very grindy and basically its “pay to win”; so instead, I recommend getting caught up on this one through watching the “cutscenes” or reading through a plot synopsis online; This is another prequel, set waaaaaay before any of the other games and it has some... stuff thats significant mostly for the sake of KH3 and whatever will likely come after it more than anything else; Its story is... fine. Confusing as hell, but fine. Back Cover is a movie that’s on that collection that tells the story of the Foretellers and its boring as shit but I would recommend at least knowing what happens in it to understand the story of the first Keyblade War.
Dream Drop Distance (full game playable): Absolutely recommend this one, its a delight to play through and has a really fun (but also hella fucking confusing) story (confusing is a word thats very often used to describe KH for a reason XD); Its set after KH2 and follows Sora and Riku and its basically building up towards KH3 and elements that show up there. Again, highly recommend this one its one of my favorites of the bunch
Fragmentary Passage (full game playable): Though that game is only like 2 hours long. This is sort of another prequel though its also set during KH1 and you play as Aqua, who I’m in love with :) It was kind of made as a KH3 tech demo and that’s why its so short but its pretty fun and its story is compelling enough to keep you going as it continues building the way towards 3
Kingdom Hearts 3 (full game playable): Absolutely play this one; I may have my problems with its story, but its a hella fun time gameplay wise and its story has... its moments where its not fucking stupid. Though some of it is fucking stupid and I just have to deal with that :) Anyway KH3 is the conclusion of what’s called the “dark seeker” arc, which is really just the arc where we have Xehanort and the Organization as antagonists, tho knowing this hell series I’m sure they’ll all fucking come back someday :P Anyway its the culmination of a lot of things throughout the series and while some ends aren’t tied up the best, others are beautifully here. Totes recommend even if I personally have a very love/hate relationship with it ^_^
Re:Mind (bonus online purchase): This isn’t a game but its KH3′s DLC and it likely isn’t included in that story so far set. It basically adds more onto KH3′s ending and sets up for whatever game will come next after it (and also sets up MoM)
Melody of Memory (not included in set): The newest game in the series and a rhythm game at that; its largely just a recap of past games and their events, but the gameplay is really fun and addictive, plus KH music slaps. It does have about 15 minutes of brand new story content tacked onto the end of it, which again, is setting up for whatever game likely comes next, but if ya wanna skip it, I wouldn’t blame you, its waaaaaaay too expensive right now, I’d honestly just wait for a price drop :P
Dark Road: This is another mobile game and it basically tells Master Xehanort’s backstory; I personally haven’t looked into this one because I don’t give a single fuck about that asshole’s history but ya can if you want more context into his character I guess :/
And those are all the KH games. There’s a fucking lot of them and I hate them all. I also love them all. I basically love/hate this entire hell series,, so much so that I decided to write a shitty angst fic about it (which I highly recommend if you do actually go through all of the KH games, Keys to the Kingdom is basically an AU of KH3 and also sort of a “fix it fic” of sorts XD its a good, tragic time all around XD (forgive the shameless self promotion)) Anyway, enjoy the insanity that is KH!
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Your post on how fans who were first introduced to Namine in CoM might have had more negative feelings towards her, in comparison to fans who first learned of her from KH2, reminded me of my recent posts on how fans who first met Riku in KH1, CoM, and Days took longer to trust him and warm up to him. I know I wasn't too fond him until after I learned he redeemed himself in KH2. Though there were a few fans who shipped SoNami after CoM.
I agree. For the longest time, R*iku and N*amine were in the same boat for me. I hated R*iku for all he did in KH1 (but now I of course realize that was unfair, and this fifteen-year-old kid was somewhat being manipulated by M*aleficent and X*ehanort), and when I learned you could play as him at the end of C*oM... I was not happy. And only started playing it, because I thought there was probably going to be important stuff there carried over into KHII (because I think at this point, I’d learned there was going to be a proper sequel to K*ingdom Hearts for the Playstation 2, that took place after C*oM). And I started to be okay with him in C*oM... but I don’t think he really won me over until I saw all that he did for Sora in K*HII. Then D*ays happened, and I was like, “Whoa. What he did to R*oxas and X*ion was messed up”, but I think I’d come far enough with him then, that I didn’t start hating R*iku again for it. But on a side note... man, do I wish this would all be dealt with. I kind of hate that these games act like N*amine owes R*oxas and Xi*on an apology for what she did--and feels guilty about it--but R*iku doesn’t... As I’ve said, I have some issues with how R*iku’s redemption arc was handled now--and think N*amine’s was actually done better--but I still love it and him.
As for N*amine... I hated her for trying to steal S*ora from K*airi, and trying to make him a puppet for the O*rganization most of C*oM. Even her heel-face-turn didn’t do much for me. And when I kind of felt bad for her when she was crying at the end of C*oM, I was annoyed at myself for being weak. My hatred for her carried over into K*HII, where I maybe liked her a little better because she wasn’t doing anything to hurt our heroes (but was rather aiding them). But I was also convinced that K*HIII was going to have R*oxas and N*amine as the villains, or something, after they finally decided they didn’t want to give up their lives and decided to try and possess Sora and Kairi’s bodies... so, yeah. I still didn’t like her (or R*oxas, for that matter. I loathed him for taking S*ora’s place in the prologue, and how I felt the narrative tried to somewhat paint that S*ora didn’t know suffering while he did). 3*58/2 Days made me finally fall in love with R*oxas and kind of like A*xel (I also came to adore X*ion, and shipped her and R*oxas together)... and thus N*amine just kept seeming worse and worse to me, when I thought about what she did to R*oxas and X*ion (and I won’t lie that there was a stupid part of me that didn’t like her for being a “boyfriend stealer” again, in my eyes. And yes, I know/knew that K*HII came first, before N*omura had ever even thought of X*ion). I still didn’t even like her as far as C*oded--partly because I played it, and am still traumatized by the Eliminators--and felt like “All of my pain in this game was because of you, N*amine! Because you put the H*eartless--the “hurt”--into this digitalized version of the Journal, in order to test S*ora!” And I just couldn’t help feeling N*amine caused more problems than she solved. And, while you could argue that she didn’t write in the J*ournal that she wanted S*ora to also save her along with everyone else, it also bothered me that she didn’t object to seeing herself shown as one of the ones needing saving. Because... as wrong as this was (I know that now), I kind of didn’t think she deserved to be rescued... and thought that if she really sorry about all she’d done, maybe she should think she should be punished in some way, like in not being allowed to come back.
I don’t think it was until D*ream D*rop Distance either came out or was coming out, that I finally came to be okay with her and now I love her (but I’m certainly not proud of how long it took... or any of this); and it was when I finally realized I was victim blaming and being misogynistic that my opinion changed... and that, deep down, I actually thought she was a really good and nuanced character (and had for a long time) and had just been lying to myself.
...I’m so glad I’m not like this anymore. For the most part, I think I’m one of the best people when it comes to really not hating on any female characters ever... but even I’ve done it a few times (mainly when I was younger), and N*amine was definitely my worst offense with it. Ugh.
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I propose this simple Question
First: why I ask this. Since the infancy of the KH fandom all the way back from KH1, I noticed this simple trend one that picked up tremulously after kh2. No this has nothing to do with shipping. Also to note; I have genuine curiosity if anyone else notices this and this is from my perspective and experience with dealing with the Kingdom hearts fandom. Others may have very different accounts but others (that I have asked) have indeed noticed this as well in my own view. I am not aiming to stir up hate or discourse. I aim for peaceful fandoms. However, this subject is something I see no one ever addresses and well... maybe breaking a status quo or ‘unspoken rule’. I hope this can be a reasonable discussion where I can learn another perspective or some people may notice it and just go... “Oh yeah. That is a thing.” To which the question at hand. “Why does R*ku always have to be cool?”
(Disclaimer I do not hate this character. This question is not hateful. It is not anti or whatever. I mean exactly what I say. I will not be tagging this in the R*ku tab to prevent any misunderstandings. I ask others do the same. Anyone who reblogs this with hate is in no way associated with me.)
I will state the positive traits about R*ku. He has had the greatest character arc out of all the Kingdom Hearts Characters. A great redemption arc from his lowest to blooming into practically a whole new person in his own struggle against his KH1 self. He’s loyal to his friends. Smart. Gets along with Mickey and Yen Sid. Mellow. Saved Kairi and Sora. Knows what he has done. He’s honest and shares his concerns with others. Since KH2 he has always been trying to help Sora in the best of his ability. In acknowledgment of his misdeeds in CoM and Days is very good and we see a character who has genuinely f’d-up and his trying his best to move past that by helping his friends despite the limited resources offered to him. ^These are very good traits for a character to have. Any character. Besides his one time self in KH1, what else is there to him? What can be addressed as a flaw or criticism of him? (I approach characters as even though a character goes through a development arc, does not mean they are void of flaws. No one works like that. Not characters or actual people.) I say this. I love Sora and Vanitas in the Kingdom Hearts fandom. However, I am not afraid to draw them doing stupid or silly things and point out they have various of unfavorable flaws. Sora is utterly dense and I hate the fact how he was portrayed in DDD but I accept it and I will drag him along pointing out that fact. It is part of his character. He’s a dork (and not always in a good way). He impulsive and is kinda a mess of a human being. He's stubborn in the worse ways and volatile. Vanitas appears to be on the surface a straight up evil villain. As far as the games go, he is just utterly vile in his contempt for the characters and his actions have brought suffering and misery to various of characters. (though there may be other traits that could set for his own arc) (I still love them both) But note how none of these flaws listed above are ‘endearing’ or even remotely positive. They are problems, that hinder the characters and those around them. These are persistent traits even though both Sora and Vanitas have mellowed. Sora far more than Vanitas. I just do not see this done with R*ku. I rarely (they do exist but in comparison to the likes of Sora, Org XIII, even foretellers, or Roxas [who could be compared to be as “badass” as R*ku], its rarely ever there) I don’t see anyone talking about Riku doing dumb stuff. Being silly or being the butt of a joke or just not, not being good. Example of the latter: When there was talk about Sora cooking in KH3, rarely did I see that, ‘oh, Sora learns how to cook and becomes very good at it’ and most I see ‘R*ku is already a fabulous cook’.... what about Kairi? What about even Lea? Aqua? There is no mention of these other characters being good at cooking. R*ku is usually A.) always the cooler looking one, or must be made to look cooler and B.) always be the better or best at something. I know that is kinda the thing in KH, that R*ku is talented and gifted as a person. As for the coolness factor, Nomura does this as well. Sora gets a keyblade, R*ku gets an edgier cooler keyblade with more details. Riku gets the powers of both light and darkness. R*ku gets the Keyblade Master title. R*ku gets actual growth in his body. He gets the more competent companion (Mickey). I am not saying these things are detractions or upsetting, they are just there and be defacto, cooler than other characters. He becoming edgier and emo was a good play on Normura because back in early 2005′s people thought that was cool and hot. Silver hair is automatically an attractive trait and western audiences love a person with a muscled body like R*ku’s. I don’t blame fans for being appealed to his character. But I suppose I am getting off-topic. Why do fans keep feeling compelled to make R*ku perfect? When people make fanart of him like say a monster form or pirate outfit, they always make it more detailed, edgier or just cooler than anyone else who would be drawn that way. He always looks more impressive than an original canonical design when other characters are drawn or written in ways that are not as impressive or equally the same to a canonical design/form/power. Has the cool wolf animal companion or the cooler weapon, the more detailed designs etc etc Even Axel who is a badass assassin can be silly or dumb-looking. Heck, they even did that in games. They made Axel failed and acknowledge it. I see Aqua who is awesome in design and badass moments, be criticized for her flaws that persist and others who wish to see her have more moments of weakness even with what we have seen in 0.2 Xion who has had a great arc in Days (Character arcs don’t always have to be a positive development) doesn’t get the coolness factor. Roxas who is probably the second most popular character still is known as a goofy boy who thought he could fight heartless off with a stick. That’s hilarious. The most notable thing about R*ku recently that wasn’t cool or badass or edgy was his infamous “WHAT?” response to Mickey in Kh3. And that was one thing. Only really that. But how Mickey worded it, anyone would have done the same. And I noticed that people use what Mickey said “Aqua is like Sora’ is a way to poke fun at Sora by implying that Aqua is like a dense 15 year old. (Again these are just observations I have made over a decade worth watching the Kh fandom). In talks with other people who are Sora stans or other stans, there is nothing but a lot of talk about R*ku being really good about things. Being superior to Sora, or Kairi, or Aqua and Terra. Over Roxas. Giving Axel two keyblades is never done, but people have given two to R*ku. I get it, people who love characters like to do so much with them. I do the same. I just... never seem to regard the characters I love as perfect as others see R*ku. Also... I just don't see anyone criticizing him (I mean criticism in actual acknowledgment of his character and not hating on said character). Or taking about traits or flaws that are not endearing “He cares too much about his friends” is not really that bad of a flaw in consideration. A lot of people would prefer to have that over say... anger issues. What about the fact he falls back into following the orders of others or doesn’t often decide things for himself?... What about Minor flaws? I just never see them in regards to these characters. Alright, so these are my observations I have made over... 14+ years of watching this fandom. And I want to ask, why do fans see him as such? Besides the only reason being for them is “I like him.” Has it just become such a normal thing to make R*ku better? Is he really that good of a character than he is so universally loved? Or is the backlash of actually criticizing R*ku and seeing that maybe, making him too perfect is... not doing favors for him? An arc is just that, an arc. Doesn’t mean a character is perfect or done with. Doesn’t mean those flaws that persisted in him, are gone. Make your favorite character silly, or doing something very dumb (that does not even have to do with shipping), or put forth of what you would like to see improve in this character or express more about their flaws and their struggles. I love pointing out the negative traits in all my characters because I like seeing their struggle and how that makes them interact with new nuances in other characters. Maybe it's a running joke that R*ku is ‘Mr Perfect’ in the Kh fandom and I am just not seeing it. But it's daunting and just kinda rubs me the wrong way that all these characters in Kingdom Hearts have so many nuances to them and the one who has the best character arc so far in KH is regarded as... ‘Perfect’ I would like to know your opinion and if anyone else who is not a R*ku stan notice this, or is it just me and my own personal bias? (anything said above is in no way should ever be used to promote hate against R*ku or even bash him. In no way, I want to make others hate R*ku. I do not blame people who love this character to portray him in a superior way over everyone else. My address is that I just see this all the time. And I was wondering... why is it so widespread? Not even Axel who has a great redemption arc gets this.) (also another things is the whole sexgod R*ku that is also about however that may go into shipping and that I will not poke a stick at)
#kingdom hearts#character development#just a question#i wish to hear opinions#no bashing#no character hate#fuck antis#fuck character bashing#be mature people#positive and supportive enviroment
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I’m sorry I am replying late, but... I genuinely have problems answering this appropriately.
You see, I look at Sora and I am happy. Just seeing his face makes me happy and I could gush about something he did and said or just the way he looks all day, but your ask made me think. Yeah, why do I love him so much? Can I even explain it? Is there an actual reason?
(Warning: Long post is long. Tons of screenshots. You have been warned)
It’s everything about him. It’s the fact that I got to see him grow in the last 12 years, from a 14 year old awkward and goofy but cute boy to a 15/16 year old handsome young man who had to mature far past his age with everything he has been through. But his personality is just so delightful, too.
He is a funny person:
He has sass:
He radiates confidence:
But despite being thrown into these crazy adventures and being forced to make very adult decisions and having to fight the fight of adults, he still retains his childlike wonder:
Actually, he really keeps the child inside of him alive and it’s precious how playful he is. It’s also telling how we get to see more of this playful side after he’s been nearly norted :/
It’s like he is trying to live life to the fullest now - and he is so genuine and uninhibited about this. Not to mention downright precious:
He’s the type of person people like to surround themselves with, he shines as bright as the sun with only a smile:
But most of all?
It’s his love.
Sora has practically become a symbol of love and hope in this franchise.
He is always ready to help people despite not even knowing them:
He is even ready to help somebody who attacked him prior. He can immediately tell Elsa was just scared and doesn’t hesitate to protect her:
And he doesn’t leave Riku behind even though he turned into a villain right before his eyes:
Heck, he’s even friends with a bunch of stuffed animals!
And gladly so, he is even super upset when he suddenly vanishes from the Winnie the Pooh book cover, indicating that his connection to them might have been harmed:
And if that wasn’t sweet enough - can you picture a 15 year old boy starring in a musical just to cheer up his mermaid bestie? Because that’s what Sora absolutely does:
And don’t even get me started on how sweet he is to little creatures and kids!! He even tends to crouch down to their level to make them comfortable:
Just look how sweet he is to Hiro who clearly looks up to Sora:
Upon witnessing Will’s death, Sora freaks out and goes to punch Davy Jones because he is done witnessing unfair deaths:
But not only Will - Sora has such a big heart that seeing Flynn die shortly after meeting him devastates him as well:
And when he is revived, Sora is more than relieved, so relieved in fact that he has to hug Donald and Goofy:
It’s so rare to see a male protagonist be so openly affectionate with his friends in general and it’s such a fresh breath of air:
He also doesn’t hesitate to show tears of relief and happiness:
(okay, he was a little flustered about that xD)
And he is so incredibly selfless, too, willing to give his life for Kairi:
He even expresses the wish to help Strelitzia Nameless star despite barely clinging onto life himself, if that isn’t selfless, I don’t know what is:
Sora insists that his friends are his power and he values them most:
And he pretends he is alright just for their sake, not allowing his sad feelings to surface if he can help it:
He even goes as far as to doubt his own self-worth without them:
And it’s the connection to them that shows Sora ultimately that everything can have a heart and he acknowledges it:
And of course, one thing that gets overlooked a lot: His love for Kairi. How he started out crushing on her, but still feeling so protective over her that he just had to share a paopu with her, no matter how, as long as he did it before Riku could:
He promised to return back to the Island with Riku in tow, but he can’t hold his promise. Sora feels guilty about it and doesn’t even have it in him to rejoice until she hugs him first:
And in KH3, they finally confess their feelings for real, by sharing a paopu fruit:
She is his light.
Their love is so sweet and wholesome and innocent and it just melts my heart when I look at them. Sora is so clearly in love and it suits him so well:
Needless to mention that Haley Joel Osment’s performance for him just adds to the richness that is Sora’s character. Without him and the emotions he is able to emote, I doubt Sora would have such an effect on me. In fact, I didn’t originally play the English version of Kingdom Hearts and while I always had a fondness for Sora, I only really fell in love with him in the last years, when I played KH1 and 2 FM for the first time, when I got to play CoM and BBS for the first time and especially now in KH3, his arguably best performance since KH2. With every scene, my love for Sora just grew.
Also, how can you not squeal at these images?
He’s the good this world needs. The unconditional love, the happiness, the helpfulness. If more people were like Sora, I truly believe this world would be a better place.
I’m sorry, I don’t feel like I did a good job at explaining at all ._. I also don’t feel that I remotely did Sora justice :/ There are so many other people who’d be more eloquent than I am, sorry ><
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Imo Kingdom Hearts could have been a lot different if Disney was never involved or if it was it's entire own francise with no crossover with FF or Disney, imo that would have been great. Since KH1, the Disney-worlds had barely to no connection or revelance to the main-plot anymore, Sora just travels to the worlds because he can, in KH1 there was more at stake in those worlds too, now they just feel like filler, as much as SE has tried up untill KH3.
Well, “Quadratum” means “Square”. It’s possible that Nomura wants to move away from Disney worlds and focus more on Square worlds. Although I like the Disney worlds, and think they help give the series a unique identity, I can understand that Disney is a is large, powerful, greedy corporation. And Nomura’s relationship with them has changed over time.
It’s telling that instead of coming up with a new plot that gives us a good reason to travel to the Disney worlds again (the real ones, not data worlds, memory worlds, dream worlds, etc.) he’s sending Sora and Riku off to a new alternate dimension based on Versus XIII—a Square property. It may indicate that he’s tired of Disney worlds and they will be getting less focus from now on.
KH1
As the series has gone on, the implementation of the Disney worlds has become worse and worse as Nomura has struggled to come up with reasons to travel to them. I think you’re right that KH1 did the best with incorporating the worlds into the plot. Sora was trying to seal all the Keyholes, giving him a good reason to be in each one. He was looking for Riku and Kairi, which was a more personal goal. And then you had the seven princesses and the villain alliance. And each world contributed to the overall theme of the story.
KH CoM
Pinocchio: Gee, Riku, don’t you have a Jiminy like I do? He’s my conscience. He’s taught me all kinds of important stuff. Maybe you just need somebody to show you what’s right and wrong.
Jiminy: Sure. You can’t shoulder all your problems alone, ya know. You must have somebody–a friend you can talk to?
In CoM, the Disney worlds were pure filler. Only existed for gameplay. On Sora’s side, the story within them was almost the exact same as it was in KH1. Even on Riku’s side, the Disney worlds were pointless. For instance, the whole Monstro level in KH3D could have happened in Re:CoM, since it’s basically reliving Riku’s memories from KH1, but having him make a different choice that time.
KH2
Iago: I wanna be a good friend, like Genie, but I can't do anything to help you. What kind of a friend is that?
Sora: Oh, no---it's not like that, Iago. Friends don't have to "do" stuff. As long as you have fun hanging out together, that's all that matters.
In KH2, the worlds are a mix of new and old. But they’re not really important to the plot. Sora’s just looking for Riku and the King, they’re not there, you participate in the movie’s plot, then move onto the next one. All the actual story happens in Twilight Town, Hollow Bastion, or TWTNW. Each world usually has a theme and a moral lesson, but it doesn’t always relate to Sora that much, so they feel filler-ish. In the second half, the organization appears in the worlds, which makes them a little more relevant to the story. But not much. They were still fun levels, though.
358/2 Days
Roxas had a good reason to go to the worlds, to collect hearts for the organization. I don’t mind if the Disney worlds aren’t directly plot-related, as long as there’s character development in them. I like that they took certain worlds from KH2 that felt like filler and expanded on the main theme of them, contributing to character development, particularly for Axel. For instance, in KH2′s Agrabah, the moral lesson was: best friends don’t have to be “useful”. This idea doesn’t have much to do with Sora, though, so it felt kinda pointless to his quest.
If you didn’t need me, then I no longer held meaning. However, reality is different. It wasn’t about whether I was needed or not. If I could just connect to others’ hearts, that would be enough.
But it was implied that this idea was very relevant to Axel’s memories of his past and his best friend.
“Because they copied my powers, the Keyblade’s power, and then they didn’t need me anymore— is that it?” Roxas spat.
He couldn’t bring himself to confirm it.
“I guess you felt the same way, huh, Axel?”
At those words, something wrenched in his chest, and he could hardly breathe. No, not me. I wasn’t thinking like that. I would never. “That’s not true. You—you’re my best friend.” The words spilled out of him.
The story of Days was all about how Roxas and Xion help Axel remember his past and what it felt like to have a best friend (an idea that connects to CoM). And the Disney worlds at least contributed to that idea in a meaningful way.
“Set in a circus and playing off the story of Pinocchio, a puppet with a heart, and the Nobodies who possess no heart, we planned for a sad episode with Roxas and Xion looking for hope for themselves”.
I would have preferred Prankster’s Paradise as a world, though, instead of, say, Halloween Town. It sounds like Roxas and Xion would have developed more in that world and it would have been more relevant to the story. Plus, it would have been new. But I think Days did a decent enough job with the Disney worlds. At least Roxas learned something new when he went to them, spurring on interesting discussions with Axel about friendship, love, the heart, etc.
KHBBS
Bagheera: It was bound to happen. Mowgli is where he belongs now.
Three new characters. In each world, the character learned something new and developed slightly. The worlds were mostly new, too. I don’t have a problem with BBS’s Disney worlds. I do wish they would have kept the Jungle Book worlds in, though.
“Riku… Do you think Nobodies have a home? Somewhere we belong?” Naminé wondered.
Having a home, somewhere to belong, was one of the main themes of the Xehanort Saga.
Master Xehanort: Darkness that you channeled.
Terra: No, I succumbed to it. Just like when I stole Princess Aurora’s heart of light. I can never return home now. I’m a failure.
Terra felt like a failure, and that he could never return home. And Aqua was tasked with bringing Ven home. This world could have been really good in BBS.
Coded
Mickey: Yen Sid… I think we’re finally close to figuring out where Ven’s heart is.
Here’s where things start going off the rails. In Coded, Disney worlds are yet again retreads of KH1, only this time they’re data instead of memories. The whole purpose of the plot was to explain why Mickey sent Sora, Riku, and Kairi that letter at the end of KH2. But you didn’t really need a whole game of travelling through virtual Disney worlds for that, especially involving convoluted ideas like data Namine implanting bug blocks in the journal or Jiminy’s Journal embodying itself as Riku (WTF?). You could have just added a scene into KH2FM+ like the above one from the manga. When Mickey saw the photo of Roxas, he recognized him as Ventus. Then he tells Master Yen Sid about it later, leading to Coded’s ending and him writing the letter.
KHUX
Ephemer: The worlds we visit—the worlds of fairy tales—are nothing more than holograms. You know, projections. The light we collect there is actually this world’s light. To put it simply: There are lots of worlds, right? And they’re all connected by land. But it’s impossible to go around all of them. That’s why there’s a mechanism that projects those worlds here and allows us to collect Lux from faraway lands. I’m gathering information, trying to figure out how the whole thing works. My hunch is that the Book of Prophecies held by the Foretellers is what’s creating these holograms.
The Disney worlds were extremely boring to play through. More than any other KH game, they have scenes that are just copy/pasted straight from the movies. Your main character, since they are mute, has little involvement. They do not grow, change, or develop, after any of these worlds. They have nothing interesting to say and they can barely interact with anyone (Chirithy does it for you).
And all, except for Wreck-It-Ralph, are just retreads of plots that we already experienced in other games. The worlds are digital holograms of the future generated from the Book of Prophecies. It’s all a VERY convoluted excuse to have you play through the same old plots from the Disney worlds. AGAIN. Only with a FAR less interesting main character. Since this was supposed to be just a F2P gacha with little story, it could have been excused. But since KHUX has become so important to the main story, it is inexcusable how poor of a game it is.
KH3D
Sora: I get it now. After this, Pinocchio and Jiminy’s world gets dragged into darkness, and they end up cast into the sea between worlds, along with Monstro. And then…they end up in Traverse Town, and the belly of the whale. That’s when we meet for real. It’s like Master Yen Sid said–I’m in the dream Pinocchio’s world is dreaming. And that world will never be right again until it wakes from sleep.
I don’t have any real issue with a game focusing on the mark of mastery exam, where Sora and Riku travel through Disney worlds. Riku develops along the way in a satisfying way. It’s the first time you actually go to new worlds as him. The test was for Sora and Riku to acquire the power of waking, so they had to go to dream worlds. Fantasia was perfect for this idea.
But the concept of Sleeping Worlds is convoluted and confusing. They’re dream versions of the worlds? Who is dreaming them? The Dandelions? They’re stuck in a time loop of the past? But visiting the Sleeping Worlds doesn’t rewrite the present. So, are they connected to the datascape? Again, it’s so convoluted, because there really is no reason that Sora and Riku would have to go on another adventure in the REAL world. Again, I would have preferred Prankster’s Paradise in Days. Pinocchio would be a human, it’d be set in the present timeline so no awkward dialogue, and Honest John and Gideon would be involved, giving it more of a plot.
KH3
The game’s worlds could have been okay if Sora wasn’t just wandering about aimlessly. And if they had developed the power of waking better. The power of waking is essentially the power to wake a sleeping heart by connecting with it. It’s the power of love, basically. Most of the Disney worlds are about love. And also, a member of the organization appears in each one.
Dark Road
In BBS, it’s revealed that Xehanort wants to open KH to create a new world. But in KH3, he wants to reset the world. How is this different?
Nomura: The most essential part is that he thinks the current world is a failure, and wants to remake it.
I’m interested to know why Xehanort came to think that way (that the world should be remade).
Nomura: Initially, I wanted to dive deeper into the naive, untainted Xehanort who we see playing chess in the next installment (before KH3 was made), but if I did that, the dark seeker arc wouldn’t have ended (lol), so I decided to shelve it for now.
Wonderland is the only Disney world that has had a plot so far. But this was still the most interesting usage of Wonderland in the series, IMO.
Envy (Latin, invidia): Invi Gluttony (Latin, gula): Gula Lust (Latin, luxuria): Luxu. Anger, or Wrath (Latin, ira): Ira Greed, or Avarice (Latin, avaritia): Ava Sloth, or Laziness (Latin, acedia): Aced
The Foretellers are named after the seven deadly sins.
Nomura: As I was writing the scenario for Kingdom Hearts Back Cover, I was careful so as to make each character look neither like a hero nor a villain, however in the end it seems that only Ava was received as a good girl (laughs). At any rate, if you think of the story progression as a gun, where Ava is the only one with the capacity to pull that gun’s trigger, I’m not so sure about how devoid of sin she really is…
I think there were a lot of parallels between the age of fairytales and the Book of Genesis.
Pride (Latin: superbia) is considered, on almost every list, the original and most serious of the seven deadly sins. Out of the seven, it is the most angelical, or demonic. It is also thought to be the source of the other capital sins.
The MoM is probably really Darkness, the original sin, Superbia. And Xehanort has his Keyblade, becoming his successor. Pride was his deadly sin. He could never admit that he lost to Eraqus at chess because of his pride. In the Bible, the source of sin was the tree of knowledge of good and evil in the Garden of Eden. After acquiring knowledge of good and evil, he developed a god complex. Pride is the ultimate sin, where all the other sins originate from.
I need only play the role of a fool desirous of the Keyblade’s power.
Luxu is lust and Braig lusted for Xehanort’s power (as Luxu probably did with the MoM). The story in Dark Road is actually interesting. Xehanort is a FAR more interesting protagonist that the Avatar in Union X. As a wielder in training, he actually has a good reason to travel the worlds, and develops as a character along the way. I think Dark Road deserved to be its own real KH game, released on the Vita or 3DS a long time ago. It’s a shame it’s only a mobile game.
Anger is manifested in the individual who spurns love and opts instead for fury. It is also known as Wrath.
Pride is excessive belief in one’s own abilities, that interferes with the individual’s recognition of the grace of God. It has been called the sin from which all others arise. Pride is also known as Vanity.
Envy is the desire for others’ traits, status, abilities, or situation.
Gluttony is an inordinate desire to consume more than that which one requires.
Lust is an inordinate craving for the pleasures of the body.
Greed is the desire for material wealth or gain, ignoring the realm of the spiritual. It is also called Avarice or Covetousness.
Sloth is the avoidance of physical or spiritual work.
The story of Dark Road will likely be Xehanort encountering the seven deadly sins as manifested in Disney villains and coming to the conclusion that the world is too corrupt and needs to be reset. That is actually a decent enough plot and good justification for travelling through the Disney worlds. It’d be cool if they added new worlds. Maybe like Pocahontas, and Governor Radcliffe could be Greed, etc.
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The energy/vibe each KH game gives off for me:
(Turned out way longer than I expected so it's under a read more)
KH1- It's kinda creepy and I think it's mainly due to most people, including myself, playing it at a young age. There's a giant shadow monster right off the bat as the tutorial boss, a creepy figure in a brown cloak with a deep voice that you meet in a dark enclosed area that no one else should be in. The first new world you go to is permanently in nightime. Everything feels empty(but not in a bad way), like even with two others in the party you still feel alone and helpless. As cute as some of the Heartless can be, they all still feel creepy and lifeless in a way. Hollow Bastion almost has a haunted mansion feel to it and The End of The World needs no words to descibe its eeriness.
CoM- There's something oddly calm about CoM. Being in the white rooms of Castle Oblivion feels relaxing. Nothing feels urgent and everything is contained solely in the castle. It's sorta slow feeling I guess. There's lots of moments where characters are just talking. Even despite the obvious issue of Sora and Co. losing their memories it still strangely feels unconcerning.
KH2- I think because of the battle system it makes the game feel fast. Most movement and combat is fluid and easy. Fights are very action packed and flashy so it sorta feels like a fight straight out of an action film, adding to the fast-paced vibe of the game. Things are very familiar so it loses most of the creepy feel of KH1 and replaces it with action and more humor.
Days- I think it's sorta sad and melancholic. A big part of it is constantly being in the grey room before missions with the hollow music in the background. Everything is white and almost feels like the world is frozen with its inhabitants being foreign to the world(which the Org actually is). The other worlds have the same empty feeling as in KH1 which adds to the melancholy vibe. Adding in the story of a friendship being ruined just makes it worse, especially when you know ahead of time that things don't turn out well. The Roxas vs Riku fight feels like a final last stand that you know Roxas won't win but by God is he gonna try out of pure rage and spite anyway.
Coded- In a strange way I think Coded feels like learning, if 'learning' had a feeling associated with it at least. Most of said feeling revolves around Data Sora. He starts out as just a data copy of Sora but I feel through everything he learns, he becomes his own person and not just a data copy. There's also everything that Data Riku(i.e. the journal) explains throughout the game and eventually in the end when we learn from Data Namine that the hurting needs to be mended. I feel that learning all these things are a major part of the game's overall feel.
BbS- Despite it's downer ending BbS still somehow feels very cheerful and bright. The first thing that stands out is how much brighter all the models look compared to other games. There's a weird shine to everything that just screams 'bright and cheery'. A lot of the worlds feel like this too. Dwarf's Woodlands has the shiny diamonds and jewels in the mines as well as the brightness of the sky when outside and not in the creepy part of the woods. Enchanted Dominion also has it's own woods and the castle, which despite being empty, is still brightly colored. The inside of Cinderella's house and the castle are just as bright as well. It's daytime in the Keyblade Graveyard and Radiant Garden, not to mention how vibrant Radiant Garden is in general. And Disney Town is the most cheerful of all with it's upbeat music, overall Disney feel, the fun of the minigames, and sweet moment with the ice cream prize. The Command Board even adds to this. Everything is just colorful and fun in BbS, which probably makes the ending much more dissonant, but not in a bad way.
3D- It didn't feel like this the first time around since a lot of things went over my head for 3D, but looking back on it now, it sorta feels like there's an encroaching danger that gets closer the further you go, which is probably a perfect description of the game considering the further Sora goes, the deeper he gets lost in the dream. The feeling of going deeper into the darkness makes sense with 'dropping' being apart of the game. Even when you don't know where the story is going there's still a sense of worsening danger that no one, including yourself and your Dream Eaters, will be able to save you from. Even on Riku's end it's a similar feeling all the way up to the Ansem fight with him trying to drag Riku back into the darkness like he did once before.
0.2- This game feels almost old and antique in a way. I believe it has to do with the Disney worlds chosen for it and the overall dark lighting. There's even something about the models and their prototype feel compared to KH3's improved models. The worlds are all old movies. Snow White, Cinderella, Sleeping Beauty, these are Disney's earliest princess movies. The aesthetic of each world reflects the oldness of the movies they originate from. And the darkness consuming them along with the way each world feels like its being broken down by said darkness makes it all feel antique. Like an old vase that's seen too much in it's life as evident by all the cracks in it.
KHUX- I think the style kind of overwrites any other feeling the game could give me, sadly. Even when things get dark its still feels... cartoony. Like the whole game could be a cartoon. Of course, this doesn't lessen the impact of tough moments such as the war, Strelitzia's death, and every other sad or creepy moment we've had in the game. Cartoons can be still be sad even when they're cartoons, but it's still the most striking thing about the game for me.
KH3- This one really drives home the feeling of things ending. Of course, things aren't actually over, but so many plot points have been wrapped up by the end that some things really truly did, indeed, end. The whole game builds up to the final battle between light and dark and stresses finding Aqua in order to find Ven and Terra. There's focus on trying to get everyone back together and ready to face Xehanort in the final clash. Especially at the end of the game there was still the lingering feeling of things being over. From here on out things won't be the same as any of the other games. Everything is heading in a new direction, so in a way, the feeling of things ending is very much true. Kingdom Hearts isn't over, but many of the things we've been fighting for since 2002 are over.
#i just wanted to write it all down to have it all in one place i guess#kingdom hearts#kingdom hearts 1#kingdom hearts 3#kingdom hearts birth by sleep#kingdom hearts 358/2 days#kingdom hearts 2#kingdom hearts re:chain of memories#kingdom hearts re:coded#kingdom hearts dream drop distance#long post
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