#they have some similar elements but they're very different
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emma-is-swaggy-and-epic · 3 days ago
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Happy valentine's day, i've been getting into sonic.exe lately so here's my rendition of an amy.exe
Watch the SPEEDpaint here!!! [LINK]
LORE UNDER THE CUT!!! (CW: mentions of gore and unreality...kinda, there's a TLDR at the end)
A few years after sonic CD was released, a strange cartridge for the game was created. Seemingly: the game had a mind of it's own; with it having strange anomalies such as aggressively telling players to stop controlling sonic after playing through the first few levels, weird reddish blobs of pixels could be seen in the background that look almost like gore to some people (though what they actually are is unclear due to them being few and far between and seem to be slightly obscured by various background elements) and a notable lack of other characters or enemies. Strangely though, the most well known anomaly related to this version of the game is an unusually distorted version of amy rose; as the years went by and the game became more accessable to the public via online emulators, many have reported her appearence changing more and more as time went on. When the cartridge was first discovered: her design mostly stayed true to her original, classic look though as years went by, she started looking more similar to her modern design (more notably so after rips of the game were posted to the internet). Occasionally, the altered version of amy would appear mid-gameplay and deliver threatening messages to the player about how she hates them, how they're getting in her way, etc. When played using an emulator, the game is known to install viruses onto whatever device the player is using in that moment. When the game was ripped, it was revealed that the name of the file was simply "phantom.exe"
What nobody knows about this version of the game, is that the cartridge was special in the sense that the world inside it was sentient; unlike the other versions of sonic CD: this specific cartridge had contained the actual classic sonic universe as a whole and the game was just a front, almost like another dimension that you cannot enter. All of the anomalies listed were the result of a strange event within the universe; with amy coming across the phantom ruby and it corrupting her, causing her to become a murderous fiend with a jealousy problem. Due to the unstable nature of an entire universe existing within such a tiny object like a game cartridge: amy has become aware of the fact that she is in a video game and is immensely jealous of the player for controlling sonic, although due to them living in another universe, she knows she cannot harm them so she just installs viruses onto their computer instead. After the game was ripped onto the internet and was exposed to a more modern culture than one from the 90's, amy's design and mannerisms slowly became more similar to that of the version of her in modern sonic games.
TLDR: there exists a version of sonic CD where the classic sonic universe just....EXISTS inside it (like the actual one, not just a game) and in that version of the universe: amy found the phantom ruby, it corrupted her and now she's a yandere and the game is now fucked up. Also amy is aware she's in a game and is jealous of the player for controlling sonic so she puts viruses on people's computers
In all honesty, i kinda just had two different ideas for what i wanted this to be. I wanted to make an EXE that is SOLELY self-contained and doesn't involve evil world-destroying gods possessing video games and entrapping souls like most EXEs i've seen (some of my favorite EXE/sonic horror AUs are starved eggman and sink sonic BECAUSE of this subversion) but at the same time: i was VERY married (no pun intended) to the idea of taking inspiration from old loveletter computer viruses and the whole haunted game schtick so i tried to mash them together as best i could, resulting in a sort of doki doki literature club/undertale-esque AU for lack of a better description. While yes, i am aware that yandere!amy rose isn't exactly an ORIGINAL idea (hell, i saw a fairly popular fanfiction called "amy.exe" with that EXACT premise) i mean.....i was (unfortunately) a yandere simulator fan as a kid so i kinda have a soft spot for yanderes, y'know? Besides, what else could you do with amy? You could probably do something with the fact she's into tarot cards but that'd probably get culturally insensitive REAL fast...
If i'm being completely honest, i only threw in the "amy's design and mannerisms changing due to being exposed to the internet" thing because i like amy's modern design more than her classic design and i wanted an excuse to make something based on it lol. Speaking of which: i actually had a tough time getting the preportions right on this, i've drawn sonic characters before and i usually have a tough time with the preportions since the sonic artstyle is so much different than mine and y'know....if the characters aren't drawn in a style that looks even VAGUELY like the sonic artstyle than it's just NOT a sonic character!!! (Also fun fact: amy's design in this is vaguely modeled after a creepy haunted doll bc i LOVE those things)
While doing research for this AU i realized i actually know a lot less about sonic lore than i thought lol, this is my first REAL attempt at writing horror so i hope it's not TOO terrible!!! (And, more importantly, that this makes sense to anyone who ISN'T me) anyway....again, happy valentine's day!!!
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literaryspinster · 1 year ago
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Yes I've read Battle Royale, yes I think it's better than the Hunger Games, no I don't think that means that The Hunger Games has no reason to exist.
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icewindandboringhorror · 2 years ago
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my personal Media Genres tier ranking and also Neopets Species tiers. put together in the same post just due to being adjacently related because they're on the same website lol
links to the specific tier makers: Media Genres --- Neopets
#(might have to right click open image in new tab to zoom and see some of them. tumblr always makes screenshots tiny)#Also I think this is why I have trouble finding things to watch/just don't watch media very often since I'm so so so hyper specific and#particular that I just end up disliking or neutrally not caring about like.. SO MANY things ghfg#Even being aware of my particular-ness I was still surprised to see how many were in the 'dislike' and 'not care' categories lol#Also it is so so so hard being an Action and Romance genre hater YET being a Fantasy and Historical genre lover ghhjb#EVERY fantasy story is also an action romance.. every historical story is a romance.. ouch oof taking psychic damage always#KIND of like how I LOOOOVE point and click mystery puzzle games but I also generally dislike the horror genre#but many point and click puzzle games I used to see would have horror elements or be 'scary' in some way#and it's like HHRgghh.. I just want to navigate a creepy old dilapidated mansion collecting secret codes from books but NOT in a scary way!#just like I want fantasy & historical content but NOT in an action romance way!!#Also.. NEOPETS.. I think my two favorites are both one of the most common choices and also one of the least lol#like EVERYONE loves aishas pretty much. I think they even won a favorite neopets poll on tumblr. But then nobody talks about vandagyres#or even cares about them (seemingly) and they have like so few clothes or good options because they're just irrelevant apparently#also I know it seems very uncharacteristic for the neopet that's basically A Cat to not be in my favorites but I just gjhjhbj#the eyebrows of the wocky bother me. it doesn't match everything else. Even in different paintrbsuh colors it will be#nice and cohesive and pastel or something and then two big dark lines. I aesthetically love thick dark eyebrows on people it just looks wei#rd on a cartoon cat. ANYWAY.. fun to think about#I love ranking things always#also curious to know if anyone has similar opinions... my fellow vandagyre lovers.. and action movie haters.. cutthroat kitchen fans.. :0c#AND as someone tired of romance in general & ESPECIALLY cardboard cutout cishet romances. yes I would of course like to see more lgbtq+#stories in media etc. The genre is just not placed higher because so much seems to be Modern Young Adult Romance which of course I hate#those themes lol.. We need some drama comedies with a cast of gay 300yr old elves in victorian costume. please.. ghjgj.. (and like ACTUAL#300 yr olds. NOT 'is immortal bt still acts like an irrational 15yr old bc plot'. what abt jaded eccentric elder romance? hmM? lol) ANYWAY#always manifesting a 'high fantasy historical mystery comedy drama satire psychological character study (with vampires)' into existence lol#if I could make a tv show set in my world... the sheer power I would have.. and nobody would watch it because it would have NO action or#romance (at least none that was serious/was not framed as lame/goofy/comedic) & would have intricate complicated worldbuilding and be very#VERY broadly unmarketable.. but I would finally have a show that meets my tastes lol
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madegeeky · 1 year ago
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Epic Free Games (til 17 Nov 2023, 10am ct)
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Earthlock is an indie developed, adventure RPG inspired by the classic 3D RPGs of the late 90's, with a fresh take on turn based combat and character progression.
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Survive and thrive in a post-apocalyptic future — resources are scarce, but opportunity calls! Build the ultimate disaster proof colony, protect your colonists, and restore civilization to a devastated world.
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tealvenetianmask · 3 months ago
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Visual Parallels: The Full Moon and Mastermind
It's mad scientist mode time ya'll.
The visual references to other episodes in Mastermind are wild. People have already beautifully pointed out how the duet sequence references Blitz's "Truth Seekers" hallucination and "Just Look My Way," and makes the two inner worlds mesh.
"The Full Moon" is also heavily referenced. I first noticed it in this shot of Stolas . . .
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Which is repeated quite similarly a few times in the trial scene, and looks a lot like . . .
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The camera angle (if there were a camera) is pretty much identical.
This made me realize that the whole sequence (the duet and Blitz getting pulled away afterward) has them positioned with Blitz facing Stolas and Stolas's back to Blitz, with a similar distance between them to what we see in "The Full Moon."
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And as I rewatched both, I saw more and more.
An attempt by Blitz to touch Stolas, and Stolas not turning around, having already decided his course of action.
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(Is anyone noticing a similar color palate yet?)
And a forced exit, based on a decision that Stolas makes:
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So this very well might show that Stolas is holding a lot of the power in their relationship. But also, the similar elements in these scenes aren't identical- they simply rhyme.
There are some interesting differences with Blitz's physical expressions of desperation. Even though he's set away from Stolas against a bright red background when he's expressing himself in both.
In "The Full Moon," well . . .
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He's guarded. His hands spend a lot of their time in fists. He's moving toward Stolas but not giving all of himself until it's too late.
But in "Mastermind . . .
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It's like he's drawn by a magnet to Stolas while being forcibly pulled away. He's fighting the forces that would keep them apart, that would harm Stolas. He's fighting with everything he has. His hands are open the whole time he's fighting. The walls are gone.
Doors are also interesting in their contrast.
In "The Full Moon," we see Blitz bursting into the room like this:
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In "Mastermind," the door behind Stolas serves as Blitz's exit point, but the camera angle, again, is very similar . . .
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I don't know what to make of this one, honestly, except that these moments seem to reverse each other. I think there COULD be symbolism here (barriers and who creates them), but I'm not sure there's enough evidence that it's intentional like the others.
Now for a few key things "Mastermind" has that "The Full Moon" needed. Our boys weren't ready yet, but now they are.
Obviously the duet . . . but did you notice that their movements synchronize too? They're not looking at each other, but literally and figuratively, they're in tune.
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2. Eye contact. FUCKING EYE CONTACT. It's so brief you could miss it.
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There's recognition there. They each see that the other feels the same way.
Even though Stolas never turns around, and still has A LOT to learn about Blitz, they meet at the core of the matter. "Harriet, don't get on that train. It's going to London, and I CANNOT BE WITHOUT YOU."
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tossawary · 1 month ago
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There has to be a term already for when stories accumulate this... "narrative debt" that they end up not paying back. When stories fail to stick the landing when it comes to character development or thematic development, a mismatch between what the beginning of the story apparently constructed and what the final scenes ultimately ended up being.
I want to compare it to "The Empty Mystery Box Problem", almost, where the story lays on twisty element after twisty element to pull you into some great mystery, only to ultimately reveal that the writers never had a cool explanation for any of this and were pretty much just jerking the audience around to keep them watching for as long as possible. It has a similar feeling of investing your attention, only to get nothing satisfying and to feel betrayed for caring.
There's a disconnect between author and audience. A sense that perhaps the author, who has their own visions in mind, is not even aware of what they ended up depicting in the execution. As an audience member, I do sometimes have to ask myself, "Was I just projecting my own arcs onto this while the author wanted to do something different? Am I upset just because I didn't get the resolution I anticipated?" And sometimes I come to the conclusion that, no, if the author always intended for the story what they claimed, then they did it badly, and the parts that I found resonant were definitely there, just... perhaps done accidentally and/or carelessly.
Like, let's say that there's some show that ends up depicting a protagonist who has substance abuse issues.
The show repeatedly shows the audience that the protagonist feels dependent on alcohol, we see lots of shots of them drinking, often at very inappropriate times. As the plot goes on, the show even appears to be showing us the consequences of this addiction, in that the character's relentless over-drinking apparently negatively affects their job performance, their love life, their relationships with friends and family. The character is miserable, perhaps even explicitly expresses some of their depressed feelings, and it seems obvious that taking a known depressant is a big part of this tangle. There may even be some looming threat that if the protagonist doesn't get this issue under control or get help, there will be even more serious consequences.
So, we've spent aaaaall of this screentime dwelling on this obvious character problem, but then... well, one way for the story to handle it poorly is to just not handle it. It's just never really addressed. A potentially great character arc about someone struggling with addiction just fizzles out because the plot climax takes up so much space that you think... maybe the writers... somehow forgot that they made unhealthy alcohol dependence an enormous part of the character's life? Maybe???
Like, there's not even a visual cue at the end that the character is now making an effort to tackle their addiction or something. There's not even a single line of dialogue in the epilogue to tell us that the protagonist went through rehab and they're sober now or something. What you may have read as a very serious problem just vanishes overnight. A story element that ate up aaaaall that screentime just never gets any satisfying resolution.
I'm not saying here that I need to see the story handhold a character through the rehabilitation process. It's not a requirement that all characters overcome their addiction by the end of the story. Sometimes, a story ends a little sadly, yeah, or is an outright tragedy. Sometimes, one problem is solved and another sticks around. I just think it's disorienting when I THOUGHT that the story was trying to actually say something about substance abuse, they spent all this fucking time showing us scenes that revolved around that element, and it turns out that the writers were like, "Oh, yeah, I guess! We weren't really thinking about that as a serious problem. We mostly just had the protagonist drinking all the time because it looked cool, and I guess that part ties in pretty well with how they were fucking up their life, actually, but we dropped it because we didn't think it was important."
The OTHER way for a story to handle an arc like this poorly is to do a total reversal at the end. The author is not only blissfully unaware that they have been telling a nuanced story about substance abuse until now, they don't even think that addiction is real. The ending yells really loudly: "Not ONLY is this character's drinking actually NOT a problem! It helps them save the day! And also every other character has been super mean to them about this; everyone else needs to grovel at the protagonist's feet and apologize for saying super mean things like, 'Don't you think it's inappropriate to show up drunk to a child's birthday party?' Because the WORLD would have ENDED if the badass protagonist hadn't been doing the objectively correct thing of being hammered all of the time."
At which point, the only thing to do is leave the show behind, because caring about it is a waste of time. But it's hard to stop thinking about it because the show paid all of this time... into a narrative element that felt SO obvious and crucial and like it was going somewhere... and it was an accident??? Like, the story was good when it was making all of these interesting promises, until the end came around and it turns out that it couldn't pay the bills and/or never had any intention of paying.
"The Empty Mystery Box Problem" except the box is wide open the entire fucking time and there's cool stuff in it, but the writers apparently aren't paying attention to the box or what they're putting in it!?!?!
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renzanix · 2 months ago
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Yippeeeee here's the first batch of voice designs! Notes and explanations under the cut
Hero: The main guy himself! As LQ's constant inner conscience, I wanted him to look basically identical to him. The only significant difference is the silly little hair (feather?) swirl on his head, because @/ justcherryqwq's animatics were the first voice designs I ever saw and Hero just looks wrong to me without it now.
Smitten: Hearts hearts hearts hearts hearts- A bit on the nose maybe but he would most likely approve. I tried to make his body shape reminiscent of disney princes. Definitely the biggest voice. Very fluffy and soft to best keep his Princess warm :3
Hunted: One of the littlest guys to convey how small he feels compared to his Princesses (Beast and Den). Scrangly fellow covered in scratches and bite marks. His plumicorns are made to look more like animal ears and his cheek fluff like whiskers. He has the same glowy eyes as Beast does. Little teeths.
Paranoid: My beloved lanky guy. I adore this silly so much, he was one of the first voices I ever met. His plumicorns, wings and feathers in general are all quite sparse and messy from how much he stress-plucks. I wanted his frame to look like a toddler could kick him over. He needs sleep. I'm definitely not the first person to design him with multiple eyes (both as a reference to his route and as a way for him to keep watch better) but I'm not sure who originally came up with it.
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And some more headcanons I have for them!
-When Hero gets nervous or morally-conflicted about what they're doing, he covers his face with his wings. In PatD it seemed to be LQ's default way of standing but I think it really suited Hero's reluctance with the situation.
-Whenever you betray the Princess in his routes, Smitten's eyes become literally heartbroken and he gets mascara tracks similar to the Princess in HEA just to make it extra dramatic. I wanted to design a heart shaped chest scar for when he rips open your chest in the Damsel route, but it's not like he's ever with us again after that.
-I fucking love the Den route where Hunted goes feral. Yeesss my silly go feel powerful for once! Obviously an increased amount of scars, cat slit eyes and big ol' teeth.
-Paranoid's pupils can change heavily based on what's happening. I like to imagine that when he's doing the whole "Heart, lungs, liver, nerves-" thing, that his eyes are closed in concentration, and the moments he's interrupted they're startled opened with frantic heartlines. He has less eyes opened when he's calmer, and more eyes opened when he's panicking the fuck out. Very rarely does he have the usual two eyes only.
Anyways I *have* been browsing other people's voice designs for weeks now, so if there's any design elements that look similar to anyone else's, I probably subconciously yoinked it from them. Please feel free to let me know if I copied something so heavily that it deserves a credit, because I really cannot understate just how many voice designs I've been going through and have lost track of.
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waokevale · 2 months ago
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Some Dwarf headcanons, since they're extremely underrated and deserve more love. (And lore)
I imagine them to be humanoid, but at the same time, very creature-like. Don't get me wrong, I love the idea of them just being like Marvin from Looney tunes and straight up having a pitch black face, but I wanted to play with something different. :>
They have thin fur but it does very little to protect them from the cold.
They have night vision and are nocturnal.
They can see very well in warm light, but struggle seeing shades of green.
They regularly visit floor 100 to keep up their ancestors' tradition of Lava eel fishing.
Speaking of lava eels, I'd like to imagine they eat them whole, like that one quote from the Canon-Friendly Dialogue Expansion mod.
They can survive in insanely hot temperatures and are relatively unharmed by lava, but they struggle a lot during Winter.
They are ectothermic or 'cold-blooded', their internal body temperature is similar to that of a reptile, hence why they're especially uncomfortable with cold temperatures.
Winter is actually when their kleptomania is at its highest peak. Due to the scarceness of supplies and foregables and their need to eat a lot more to keep up their body warmth.
They sleep very little and can't hibernate, so instead they have to rely on eating a lot more food than usual, since they burn energy insanely quickly.
Unlike shadow people, they become independent from their guardian a lot quicker. They mature quicker too, but they live significantly shorter. (Still about 20 times longer than a human though.)
They used to keep many stonefish pets throughout centuries, but gave up on raising them after the 53rd one died. (Yeah those don't exactly live very long...)
They were created in a laboratory, which soon thereafter came to ruin. – They don't remember anything of this time and don't know the whole story of their origins.
They're one of the youngest living members of their species.
They of course consume minerals on regular basis; those are very rich in elements which Smoluanu require to survive.
To be able to easily break open said minerals, their teeth are extremely sharp. Almost as hard as diamonds, although they don't use them very often and would rather grind them up with tools.
Their bone structure is at least 5 times harder than that of a human, except for their skull, which is their only true weak point. Hence why they only need to wear protection for their heads.
They have rat-like paw-pads on both their hands and feet to protect them from rough terrain, though they chose to wear clothes over them.
Part of the reason why Smoluanu wear clothes and helmets is to disguise themselves from their enemy. No shadow fiend has ever seen a Smoluanu without their disguise, or so they say...
If it were to come to that a Smoluanu has been spotted without their helm by a void spirit, they would immediately have to kill them. If it was a group of brutes however and they were cornered, they'd be forced to blow both themself and their enemies up.
Dwarf has been collecting the helms of their fallen brothers and sires and keeping them on a shelf as mementos and as a sign of respect for them. They sometimes bring tokens, which remind them of the fallen person and place them inside their helm.
They hope that one day, they'll be able to recover the lost secrets of their ancestors' technology. That's why they appreciate when the Farmer gives them artifacts. It makes them feel closer to their ancestors' history and adds another puzzle piece to their theory about them.
For now though, they like to tinker and make small gadgets, usually nothing as ambitious as Maru, but they sure are trying. ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯
That's all I have for now. 👍
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olderthannetfic · 1 year ago
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Now I'm wondering how countries like Japan and China teach literacy.
Since kanji / hanzi don't really have that much in the way of phonetic elements, they kinda have to teach them by memorization and I don't think they have many reading comprehension problems over there.
(Although both countries do have supplementary phonetic writing systems in the form of bopomofo and pinyin for China, and the kanas for Japan)
--
FAVORITE SOAPBOX TOPIC UNLOCKED!
RELEASE THE KRAKEN!
It's a little closer to teaching vocabulary than spelling, but the same kinds of principles apply: You teach the building blocks, like the traditional radicals, which aren't so different from teaching Latin and Greek roots in an English class for English speakers.
And, as a matter of fact, lots of those radicals do predict pronunciation, just not in every single case. They can also be clues to meaning, but again, not absolutely consistently. Many characters have a sound-cueing radical on one side and a meaning-cueing radical on the other. It's just that only some are still useful in the modern day, while others are more like the English word 'plumbing' where knowledge of Roman lead pipes explains why this word comes from the one for lead, but the root probably wouldn't help a kid learn the word in the first place.
One similarity to teaching phonics would be teaching students to tell very complicated and similar characters apart: you want to help a student spot all the little building blocks of the character and then spot the ones that are different, not just glance at the whole character and get a general overall vibe. If you do a whole look-based approach, too many characters are too easy to mistake for one another.
Remembering a bajillion Chinese characters is hard if you're trying to memorize them in a year and not all of elementary school, but I think people who don't read them underestimate how many component parts there are and how approachable they can be if you start by learning fundamentals, not just memorizing a few individual characters as though they have no relation to anything else.
They're actually pretty systematic, just in the way that English spelling is with its overlapping systems and historical artifacts, not in the way that highly regular Spanish spelling is.
Having taken a lot of Japanese classes, I will say that Japanese as a foreign language textbooks often do a piss poor job of this and totally do teach kanji in a sight words-y way... But my Mandarin class started with important foundational concepts that served me well in Japanese later even if I bombed out of Chinese class at the time.
Can you tell how irritated I am by all the foreign language learners who think characters are sooooo hard when, really, it's just their crappy textbook? Haha.
They're moderately hard in the way that learning a full adult spectrum of vocabulary is hard, but people do that for foreign languages all the time. The countries that use characters do tend to make sets that are smaller for certain kinds of applications, same as we have things like simple English wikipedia, but a literate adult will always know lots more, whether it's from their career in engineering or their predilection for historical romance novels.
Uh... anyway, the answer is "Bit by bit in elementary school, just like in any other country".
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p1utofairy · 1 year ago
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PAC: your upcoming relationship 🎀🫧🎆
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pile 1 🧸 —
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ok so i immediately heard let the light in by lana del rey ft. father john misty! this is a very passionate relationship pile 1 wow. your person is very patient, attentive and willing to put you first no matter what. the dynamic will be similar to allie and noah's but minus the toxicity…there's a push and pull but just enough to keep each other engaged and entertained. i'm hearing a lot of witty playful banter, you grinning until your cheeks hurt and not being able to keep eye contact because they give you butterflies. i'm feeling some gemini influence in this pile hmmm communication will be really important between the 2 of you. i think you both are very similar when it comes to your interests and values but have a different approach to how you handle your feelings and express your emotions. you may be a bit more hesitant or resistant to sharing how you feel in hopes of keeping the peace but i feel like your person will encourage you to speak your mind instead of bottling it in. this goes for any scenerio as well, they want you to be able to step into your power and not dim your light for anyone or anything. your person could have prominent water/cancer/or 4h placements because they give nurturing vibes. i just heard "I JUST WANNA SEE YOU SHINE, CAUSE I KNOW YOU ARE A STARGIRL." you mean everything to them. even if you two were to have a disagreement, they'd probably be a bit moody at first but at the end of the day they'd want to talk it out and make up with you. (and i heard make it up to you) they'll never want you to go to bed angry at them or vice versa, this person is very mature and doesn't like to cut corners when it comes to their relationships. this person has an "all or nothing" type of mentality, when they commit themselves to you that's it. all they see you is pile 1, awww it's so sweet. you're gonna have lots of fun with this person.
pile 2 ⭐️ —
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love you like a brother, treat you like a friend, respect you like a lover. OOOO pile 2 your person is very suave, they know exactly what to say and when to say it. i feel like they light up every room that they walk in & could definitely charm the pants off of anyone. it might be hard to take them serious at first or you may question if they're serious about you because they seem to be very friendly or more experienced. but i'm hearing that you shouldn't judge a book by its cover, because although this person may give player vibes they’re actually a sweetheart at the core. i can see this person having a really bright smile, they'll love to make you laugh and put you in a good mood. you will bring a good balance to them, they need stability and you're exactly that. they're very confident and extroverted but deep down they feel like no one really sees them except for you. i'm hearing infrunami by steve lacy so maybe some of you already know this person. it honestly does give a good friends to lovers vibe. i can see you two texting a lot, going on little dates and having random/deep conversations about any and everything. maybe lots of discussions about movies? i'm hearing some of you really love cinema. i think you'll definitely see this person in a different light as you get to know them, compared to your first impression of them. it’s like when andie was putting ben through all those hoops until they went to visit his family in staten island…and once she saw him in his element/who he truly was at the core she realized her feelings for him. yeahhh this is super cute pile 2, i dig it.
pile 3 🍬 —
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heyyy pile 3, right off the bat i keep hearing the word CUTE. like maybe this is what people will think when they see you and your person together? you two are absolutely made for each other, i think your inner child will really come out when you're around this person. i can feel the excitement, the giddiness and anticipation you two will exude when you're in each other's presence. i heard "like a kid in a candy store" lol that's adorable. power trip by j. cole ft. miguel is playing…yeah it's very much THAT. i feel like you both will pinch yourselves thinking is this real??? your person is gonna make you feel like you're on cloud 9 hehe i see them getting you flowers, writing you cute little messages on sticky notes and gifting you thoughtful things that you may have mentioned in passing but didn't expect them to remember. i feel like you (and maybe even your person) have been waiting/yearning for a connection like this for very a long time, i get an almost lonely energy. like you've been single for a long time and now you feel whole/complete. the intimacy between you two >>> not even just sexually but intellectually and emotionally! you're gonna feel so safe and comfortable with them. your person is very sentimental and they will never take a moment shared with you for granted. i see polaroid/photobooth pics of you 2 being all close and cutesy :) this person might be a little lowkey/reserved in nature but you definitely bring them out of their shell. the scene where jenna says “arrivederci” and is so giddy when matty responds back with “au revoir” is coming to mind. AH y'all are gonna be so goneeeeee pile 3 i love it for you.
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spinji · 5 months ago
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It's weird to me seeing so many people surprised over Billdip shippers that liked/made young twink Bill art are now the same ones shipping Billford and liking and making art of Bill as an old man. Literally the definition of "growing up with your tastes".
Billford is everything i wanted from Billdip but more canonized (and old), basically. I still have a lot of fondness from that time.
I do agree with the people that consider shipping Billdip in the early days as self indulgent and self insertive. I was also one of those people that was first exposed to the series around Dipper's age and I would be lying if my affinity for the pairing didn't have some element of self shipping with Bill. This is why a lot of people made this jump to a pairing that better reflects their maturity level while maintaining that enjoyment of Bill. I think that's part of the secret sauce that makes the new Billford content to compelling to long-term fans; on top of it being chillingly well written.
Where I chafe against this discussion is how dismissive the tone tends to be when bringing this up. People say they used to ship Billdip as if they're talking to a pastor about their sins in order to cover their ass and sound more desirable to the greater internet.
To me Billdip and Billford have very similar but distinct energies, one holding a lot more weight and tragedy while the other is chaotic and tense. There might be a lot in common with your new best worst thing and your old toxic ex but they're still different experiences and they're facinating dynamics in both cases.
My whole point in comparing the two is that you don't have to be scared of what you did in fandom a decade ago. If your tastes have changed, that's fine, and very normal, but a quick turn that anyone still drawn to Billdip is a disgusting predator is just cowardice. As if the crazy people will care if it's older because it's still an unhealthy and unbalanced dynamic with an immortal, immoral monster.
Do I prefer Billford to Billdip now? Yes! But I shipped them both back then and I ship them both now.
Do I prefer the Billford fandom to the Billdip fandom? Hell no. Because some of you really can't pull the stick out of your ass and realize that you are living proof that fiction doesn't directly mirror your personality. You shipped Billdip and you're fine, so quit lying and saying everyone else is a monster for doing the same.
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loz-furbies · 5 months ago
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Zelda ages based on when their games came out. Welcome to the team EoW Zelda!
Characters and design thoughts under cut:
For starters, I did a similar Zelda piece a few years ago and ran into the problem that I can't really draw anything else than anime teen girls, which is kind of a problem in a drawing where half the characters are above 20 and their age differences are the whole point. And in addition almost everyone is supposed to be royalty with very similar clothes too. But in my defense, in general it can be pretty hard to tell the ages of 25 to 40 year old anime women anyway.
I needed a reference for the body proportions in order to even get started, so I quickly thought "who is an anime woman who doesn't look like a teenager", and used Yor's character sheet for assistance. The younger characters' proportions are a little inconsistent, since I couldn't choose if I would look at realistic growth chart or go with the anime look (where teens and children are often shorter than they would be in real life) so the result is this weird hybrid.
Four Swords (December 2, 2022) & Four Swords Adventures (March 18, 2004) - Chronologically they are different Zeldas even though they use the same promo art/character design, so I used the promo art design for the original FS Zelda and drew the FSA Zelda based on her sprite. There's not much to these designs, they have very little going on in terms of story or personality to use as inspiration and their character design doesn't offer much anything original when compared to the other more well known Zeldas either. Their only distinct element is the big red hair bow, but I thought it would look too childish when they're supposed to be in their twenties here.
Minish Cap (November 4, 2004) - There's not a lot MC Zelda that I could use for inspiration. But then I remembered that a while ago I wrote about how the pointy hat Queen Ambi wears should be used more often, so I thought I should put my money where my mouth is and draw it here, since Zelda does wear a red cap for a couple seconds in MC. In general the MC Zelda and both FS Zeldas are at a little awkward age for this picture, since they're too old for youthful child designs but not really old enough for more mature queenly designs either.
Skyward Sword (November 18, 2011) - Her design is based on her concept design, which I assume is meant to be her casual look and not the ceremonial costume she wears in the game.
Ocarina of Time (November 21, 1998) - I decided that age-wise she makes the cut of when I start using updos. Why do the Zeldas have such similar canon hairstyles anyway, it was surprisingly boring to work with them. Still not sure about the curls though, my fancy dress design artbook that I used for inspiration had so many cute curly hairstyles but I couldn't really use any here because I worried the characters would become unrecognisable. But since OoT Zelda had some curls in her "sideburns" she fell victim here.
Hyrule Warriors (August 14, 2014) - HW Zelda has a distinct enough design from the other Zeldas that it gives a lot of elements to work with, though her age here limits it a little since she's too young for bikini armour. Also because HW is a spin off, I also considered including the Cadence of Hyrule Zelda, but that led to the realisation that it would have opened the doors to CDI Zelda as well. Which I guess would have been fine, but this is already a pretty wide drawing full of adults, so while a Cadence of Hyrule Zelda would have been easy to fit on the front row, I couldn't justify adding even more adults just for the CDI games. So only HW is included because I've played it and actually like it.
Zelda 1 (February 21, 1986) - The original Zelda is at an age where it's a little awkward how there's little difference between her (38 years old) and OoT Zelda (25). But I couldn't think of any anime that would help me as reference here, and I don't think she's old enough to have that "this character is getting old" wrinkle under her eye (you know the one).
Echoes of Wisdom (September 26, 2024) - I think she looks a bit too old here to be a zero-days-old newborn but work with me here.
Breath of the Wild (March 3, 2017) - She's actually at the age where her mum died, poor girl. She's very refreshing to work with since her look is so different from the other Zeldas.
A Link to the Past (November 21, 1991) & A Link between Worlds (November 22, 2013) - Originally I also had the Oracles Zelda in this since she does have a unique design, but then again I consider the Oracles Link to be the same as in aLttP which ought to apply to Zelda as well, plus the design isn't unique in any interesting way and is just a combination of the OoT & aLttP designs, so in the end I just gave the Oracles Zelda sprite's hair buns to aLbW Zelda. Overall having to use the essentially same design for both aLttP and aLbW Zelda wasn't much fun, especially when neither really offers anything notable in terms of story or personality, but at least they're pretty far apart when it comes to age.
Twilight Princess (November 19, 2006) - I haven't played her game so I don't know a lot about her (other than reading the manga which didn't give me anything to work with either) and she's also close to her canon age (?) here so she ended up looking pretty similar to her canon design.
Spirit Tracks (December 7, 2009) - This was a tough one because technically ST Zelda does have a lot of elements to her story and character that could work for a redesign, but not really for the purposes of this picture. Anything train related is more of Link's thing, and anything ghost related doesn't really fit either since she's not supposed to be a ghost at this age. And as for the Phantom, I got the impression that while she learned to appreciate it, she didn't exactly like using it, and that personality-wise she would prefer not to go on another similar adventure. So In the end I just replaced the regular armour parts many Zeldas have in their designs with the Phantom armour and used the ghost palette for the rest of her look, and I kind of like the result. Her personality looks a little out of character though but I couldn't resist the opportunity to draw this with Grandma Tetra.
Wind Waker (December 13, 2002) - I haven't played WW so I'm not sure how accurate this is, but drawing her with the pirate design definitely added some much needed variety to this picture. I really like her twirly hairstyle in canon, but I also really wanted to draw her with short hair, so it had to go. Maybe ST Zelda can style her hair in a twirl when she gets older to compensate?
The Adventure of Link (January 14, 1987) - Really don't know what happened here, not particularly happy with the end result. I prefer to draw the Zelda 2 Zelda with her sprite design because just reusing the OG Zelda design is boring, but I really should have kept it closer to that since now she's practically unrecognisable.
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gumbootillustrations · 6 months ago
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UGH I FUCKING FINALLY FINISHED THIS
so yeah, have the divine warriors of the second war of the magi!!
more deets n closeups under the cut :3
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aph!! i like to think that although the incarnations of the divine warriors r generally pretty similar, they do have some minor differences. for example, whereas the matron of the first war of the magi (irene) had one of the sets of wings on her head covering her eyes, the matron of the second war (mcd!aphmau) has both of them held back. this is bc whereas irene had lost her humanity (and therefore the ability to connect with mortals), aph hasn't - and, therefore, her eyes are open to the struggles of humanity. additionally, i took a lot of inspiration from honkai impact 3rd for these designs - in aph's case, i was inspired by elysia's herrscher of human: ego battlesuit and how it looks like a wedding dress (which a lot of folks have interpreted as an expression of her love for humanity, which is smth i want to convey w aph).
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i think my favourite part of aaron's destroyer form is his seal (the thingy behind his head like a halo). i wanted to rlly play into the whole destroyer/devourer aspect of his abilities and domains, and i thought a black hole would fit perfectly! it also sort of (unintentionally) plays into how i see the dynamic between the matron and the destroyer and how they're both mirrors of each other; whereas the destroyer, well, destroys (and his black hole devours everything in sight), the matron creates and nurtures (seen in how aph's seal is almost like a white hole). i also wanted his armour to look a lot like the armour that shadow knights wear, albeit without all the spikes and spines and whatnot given that he isn't a shadow knight himself (shad's destroyer form from the first war probably looks a lot more similar to traditional shadow knight armour).
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i'm lowkey suuper proud of how travis's keeper form turned out (even if i had to go back right at the end n fix it bc i forgot to add his tail 😭). i wanted this form to sort of be a mix between a high mage and a rogue: whereas the keeper embodies knowledge and magick, travis himself is a prankster who relies on cunning and trickery to gain the upper hand on his opponents. as a result, he's the only one who doesn't automatically manifest a weapon when he shifts into this form - instead, i feel like he chooses to rely more on magicks and witchcraft during combat.
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katelyn's design was lowkey the hardest to pin down. originally, i wanted to go for something that was suuuper inspired by roman armour and had a copper and teal/turquoise colour scheme, but it wound up feeling too magical girl-ish and i scrapped it. i've retained the roman inspirations, but i headcanon that her flames are so hot they burn blue, so i settled on a blue-and-white colour scheme w some purple elements. i think my favourite part is her gauntlets! i feel like she uses them as an extension of herself/another pair of hands to punch with. the blue elements also lean into menphia's association with the moon - in ashes, ashes, tu'la is based on the roman empire and, as a result, is where werewolves originate from, and with werewolves having such close ties to the moon.... yeah. i'll probably do a post on tu'la later on at some point.
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my blorbo
garroth's design is probably the one that's changed the least, but i'll still need to update his ref sheet anyway. i don't know if i conveyed it very well but the sort-of wing-things on his back are slabs of earth that can be shaped into a shield - originally i had him holding a shield but i wanted him to look a bit more divine warrior-ish so i retooled his design.
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the boy! i was tossing up between having vylad or dante fill the role of the wanderer, but i settled on dante as i feel like vylad fits better as a sort of weird guide sort of figure within the narrative. plus, i have a real soft spot for dante and wanted him to remain in the limelight a little bit - i love his dynamic with garroth and laurance and i wanted to explore that further. i sort of wanted to play into his whole red-and-blue colour scheme that we see in canon diaries, but bc kul'zak is a nature deity (specifically of the wilderness), i wanted to incorporate some greenery into his design. i hope i've done an okay-ish job here - overall i'm pretty happy tho, but i can't promise that there won't be any tweaks in the future.
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this is a redhead laurance propaganda spreading blog and i Refuse to apologise for it. i'd like to think that laurance's original colour scheme is similar to his justiciar form - lots of beautiful reds and golds and oranges to match the flames of his father's forge - but after he comes back from the nether with a Severe fear of fire he switches to the greens and browns that he's known for in canon. eventually he slowly begins to reclaim his fire and returns to the golds and oranges that he's introduced with (haha colour symbolism go brrrrrr).
but yeah. the special interest is special interesting. let me know if u have any questions!
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bianca-mii · 3 months ago
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Paul & Richard❤️
We all love pictures with our fav guitarists kissing or hugging, but I'd like to share some other, slightly less popular photos I find something truly special about:)
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Here they look SO MUCH alike. Almost like the same person one frame later. They're wearing matching outfits - black pants with extra belts, black jerseys, sleeves (Richard's a little longer and with red element, but with the red lighting on Paul too it's not much of a difference). They are in almost identical positions with the left leg on Richard's podium, their guitars are in a position in which you can't tell they're different, and most of all - they're rocking the same beautiful smile of pure joy of playing together.
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They look SO happy here. I don't know if it was raining (looks a little bit like it), but they don't seem to be bothered at all, they're so much like we don't care, the world is ours!
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Again extremely happy guitarists. Here not so much in the world is ours mode, more like the one is the entire world for the other. And nothing else matters...
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Now grumpy guitarists for a change. This pic makes me laugh so much. Aww babes, who stole your morning coffee? They BOTH look in such a bitchy mood:D
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This photo has such a strong bride and groom vibe. Only Schneider as the priest is missing;)
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That's probably only an illusion, but I got the feeling Paul shows a thumbs up while Richard is just about show s thumbs down. Also Paul is visibly pleased, while Richard has rather a scowl on his face. Would make a perfect picture for Richard's words "when I'm like NO, he always goes YES".
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Here with those little smiles they look like two schoolgirls gossiping during the break:D Richard obviously smoking, standing on a little stair (I saw the fuller version of this pic but can't find it now:( ), Paul standing on the ground. I've noticed a few times that when they stand next to each other, Paul tries to make himself smaller, as if he didn't want Richard to cone across as barely any taller than him. Also, they both seem to have their mouths open, I wonder how they decide which one talks and which is forced to listen at the moment. Paul probably has it easier because Richard has to take drags of his cigarette:D
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Guitarists in black with fans (there was a lady, similar age as the man in between, next to Richard, but I cut her off, sorry😶). I don't know where it's from, but I remember there was no other R+ bandmembers. Perhaps the guitarists flying somewhere together, just the two of them?😇
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Such an interesting shot. There's something about their faces that makes them even more attractive when you see them next to each other like this. They really are the match made in heaven...
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Ok, no Richard here, but that enhanced super charming smile was for him - Paul looked exactly where his fellow guitarist was sitting. I wish we could see Richard's face at this very moment too...
Edit: I remember no credits whatsoever, I'm really sorry;( please contact for credit if you're the author!
Edit 2: gif with Paul smiling charmingly to Richard by @mrsfitzgerald 🙂
Also, only 10 pics because tumblt doesn't allow more in a post:(
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felassan · 8 months ago
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Snippets. 🐺💜
The Game Informer article approximately covered the first 4 hours of the game. [source]
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Twitter user: "Please please please let me make a feminine shaped body with no chest, begging for non-binary to be something I can present not just a pronoun slap" Saira: "this will be entirely possible with the body sliders!" [source]
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''the characters you don’t romance WILL romance each other which can showcase different straight and queer relationships.'' [source] (So it's not only Harding/Taash, but more companion-companion pairings will be possible, and these will be diverse? ^^)
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the game will have Brazilian Portuguese subtitles [source].
the community Council, which had long-term fans of the series on it, also had folks on it who had never played a DA game before [source] (this is good! a good mix)
another detail was that they ranged in age from 20s-40s, unfortunately I can't recall the source for this rn but yea.
"Last names are based on your faction. You can customize your first name, however." [source: the BioWare Discord]
"In-world - Rook is a nickname you're given before the events of the game, and it's what everyone refers to you as. It allows for other characters to refer to you in dialogue without awkwardly having to write around not having a defined title, while still allowing for name customization." Also, in the game, it is explained why we got the nickname Rook in the past. [source: the BioWare Discord]
"There are specific lines and dialogue options for different lineages, as well as different backgrounds, and classes, including at least a handful that are unique to lineage/background combinations. No specifics but we wanted to make sure the game felt reactive to the choices you made in creating your Rook." [source: the BioWare Discord] (lineage as in: human, elf, dwarf, qunari)
A user asked whether elven Rook is Dalish or City. Answer: "It'll depend on your background. As mentioned previously, certain lineages will have variations of that background that go into more detail where appropriate." [source: the BioWare Discord]
"Every faction is, ultimately, made up of people. Some good, some bad, and some trying (and failing) to do their best. So it's fair to say that different people in the world might have a different perspective on how the various factions fit in and what they're trying to do." [source: the BioWare Discord]
"Without getting into spoiler territory - Rook's a hero because they chose to be, not because they were chosen. Your choice of background fills in some of the details - and you get opportunities to define it further - but some things we leave up to you to fill in." [source: the BioWare Discord]
A user asked "In what capacity is the Inquisitor going to return? Can we expect something similar to Hawke’s return in Inquisition?" Answer: "This one you'll just have to wait and see as this is well into serious spoiler territory. But more generally, as I said in the Q&A - the Inquisitor's been part of this story all along, and it would be very strange for them to suddenly fall out of it."
"Much of what would have been abilities or “spells” in the past are now accessed in real-time from the core buttons on the controller! Mana Shield, Mage Beam, Bolts, Magical Blasts, Orb Toss, and Elemental Bomb. Not to mention the elemental types change depending on your weapon. It very much feels like casting spells, but don’t just take my word for it. I’m excited to show more Mage gameplay as we get closer to launch." [source] There will be quick buttons on the keyboard for PC people too. [source]
The Veil Ranger spec can be built around charged ranged attacks, lightning damage, and stagger [source]
Many builds are possible in the game and this is highly variable with gear and companion-set up [source]
At some point this summer, they will be showing more of the skill trees [source]
The music score has variation, flourishes, and great tavern songs [source]
Corinne: "everyone at EA has been incredible in their support for the game and commitment to quality. Hopefully we’ll have a chance to do it [Discord Q&A] again. In the meantime I watch the Discord comments fairly regularly, even if I don’t respond often." [source]
A user asked about cameos of previous characters. "Seeing the surprise appearances for the first time is half the fun! There are some good ones, but I’ll leave the discoveries to you all" [source]
On a post of the table team gathering picture - Corinne: "The moments where you gather the whole team like this are some of my favorites." [source]
When Solas shot Bianca during the prologue during SGF, "Some of the journalists in the live demo audibly gasped!" [source]
In combat there are primers and detonators [source]
Lots of beloved elements from previous DA games inspired the combat of DA:TV [source]
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jess-the-vampire · 9 months ago
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Professor Caduceia and Snakely
Checked out the storyboard for the deleted s1 episode "Homesick"
You can read it here : https://t.co/WpZJFWbR48
I just loved these cut villains, one whose design def seemed like it was given to raine when they got cut. (I wonder if the color palette was similar, but we don't have a reference to that so idk)
Thoughts on the cut episode below:
An episode where king and owlbert of all characters bond is kinda neat, especially since it provides owlbert himself a bit more character here.
The opening is def far different from any of the final ones we ever see in the series, in fact it feels like it should be taking place during the episode but it can't be given we see hooty from being sick to not being sick in pretty chronological order?
A focus on the healing coven was nice to see, especially since we never got that in the show itself, and get some idea of their powerset and what they do magic wise.
So Manny was an ambulance driver, and Camila was a nurse in this. People originally assumed camila was a nurse when the show started, and it makes me wonder if that was changed between seasons at some point cause clearly the crew decided to change her profession and it's unclear why.
you can use your palisman as a communicator? and an umbrella? I do think it's so weird that even at the very end of the show, they establish brand new rules for palisman. Like them being able to shapeshift into objects is straight up not explained and just sorta....happens in the show, like i feel like hunter would have no issue hiding flap if this is a thing. (It also kinda makes stringbean's ability slightly less unique) Like this is displayed in these boards, but they kept it even in the show itself, and i think palisman might need a proper rulebook.
On that same note, owlbert uses magic in this board, like we kinda knew palisman could do some magic without a witch, but this is the only time we've seen one use it to fight another witch that wasn't the batqueen. Like owlbert tries to full on blast people in this. I don't know if removing this episode makes this ability less canon in the world itself since they still can do magic in the show, it's just worth noting that palisman, according to this board, CAN fight back, even if they're not incredibly strong it seems. Certainly the kinda thing that makes you think on other episodes tbh.
This episode also brings up the idea that eda actually CAN and DOES bring human food to the BI, which never happens in the show, in fact luz implies she gets to eat very little options there, so this idea seems no longer canon?
The demon hunters at one point don't even seem to recognize owlbert as a palisman, which does not entirely make sense given they seem to be mostly common to the townsfolk, so I'm kinda glad for that plot hole being gone.
Caduceia makes it out like the emperor's coven forced her to teach? and she thought handing over a house demon to belos would get her out of teaching as if it were some kinda punishment or job she was made to do? I have questions
side note, house demons are called rare in this, like they're not common, not sure if this still applies in the final show, but yeah.
there's some very sweet moments in this with luz and eda especially, but also some funny moments, and some jokes that land a little less....i don't think we needed Caduceia to be kissing her snake like that from that angle, even if it was meant to be a little uncomfortable.
one reason i think this episode did get cut? we got a glyph in this
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a healing glyph, which has some ties to water based on it's symbol
i'm guessing since they kept the main glyphs element based, a healing glyph would of stuck out and been a bit weird. Like it just heals people, it doesn't produce water despite looking close to the alchemy symbol for water, and well....we already got ice so this would be redundent.
so yeah, this episode introduced a new glyph that saved them in the end so it would of come back in future episodes, but to keep it simple that would mean cutting the entire episode as a whole just to keep the four.
Since they enjoyed Caduceia's design so much, they must've repurposed it for raine somewhere down the line.
very fun insight into a scrapped episode.
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