#they are just the realist
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otometrashqueen · 2 years ago
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They just look so good together 👀 😩🥺
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bixels · 1 month ago
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As gen-AI becomes more normalized (Chappell Roan encouraging it, grifters on the rise, young artists using it), I wanna express how I will never turn to it because it fundamentally bores me to my core. There is no reason for me to want to use gen-AI because I will never want to give up my autonomy in creating art. I never want to become reliant on an inhuman object for expression, least of all if that object is created and controlled by tech companies. I draw not because I want a drawing but because I love the process of drawing. So even in a future where everyone’s accepted it, I’m never gonna sway on this.
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lackadaisycal-art · 1 year ago
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I'm getting so sick of major female characters in historical media being incredibly feisty, outspoken and public defenders of women's rights with little to no realistic repercussions. Yes it feels like pandering, yes it's unrealistic and takes me out of the story, yes the dialogue almost always rings false - but beyond all that I think it does such a disservice to the women who lived during those periods. I'm not embarrassed of the women in history who didn't use every chance they had to Stick It To The Man. I'm not ashamed of women who were resigned to or enjoyed their lot in life. They weren't letting the side down by not having and representing modern gender ideals. It says a lot about how you view average ordinary women if the idea of one of your main characters behaving like one makes them seem lame and uninteresting to you.
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wanderingibon · 4 months ago
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anya deserved so much better
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platoapproved · 7 months ago
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louis + cruelty
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ink-the-artist · 12 days ago
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whats wrong with my dog bruh 😂😭
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worlds collide
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aethersea · 7 months ago
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another thing fantasy writers should keep track of is how much of their worldbuilding is aesthetic-based. it's not unlike the sci-fi hardness scale, which measures how closely a story holds to known, real principles of science. The Martian is extremely hard sci-fi, with nearly every detail being grounded in realistic fact as we know it; Star Trek is extremely soft sci-fi, with a vaguely plausible "space travel and no resource scarcity" premise used as a foundation for the wildest ideas the writers' room could come up with. and much as Star Trek fuckin rules, there's nothing wrong with aesthetic-based fantasy worldbuilding!
(sidenote we're not calling this 'soft fantasy' bc there's already a hard/soft divide in fantasy: hard magic follows consistent rules, like "earthbenders can always and only bend earth", and soft magic follows vague rules that often just ~feel right~, like the Force. this frankly kinda maps, but I'm not talking about just the magic, I'm talking about the worldbuilding as a whole.
actually for the purposes of this post we're calling it grounded vs airy fantasy, bc that's succinct and sounds cool.)
a great example of grounded fantasy is Dungeon Meshi: the dungeon ecosystem is meticulously thought out, the plot is driven by the very realistic need to eat well while adventuring, the story touches on both social and psychological effects of the whole 'no one dies forever down here' situation, the list goes on. the worldbuilding wants to be engaged with on a mechanical level and it rewards that engagement.
deliberately airy fantasy is less common, because in a funny way it's much harder to do. people tend to like explanations. it takes skill to pull off "the world is this way because I said so." Narnia manages: these kids fall into a magic world through the back of a wardrobe, befriend talking beavers who drink tea, get weapons from Santa Claus, dance with Bacchus and his maenads, and sail to the edge of the world, without ever breaking suspension of disbelief. it works because every new thing that happens fits the vibes. it's all just vibes! engaging with the worldbuilding on a mechanical level wouldn't just be futile, it'd be missing the point entirely.
the reason I started off calling this aesthetic-based is that an airy story will usually lean hard on an existing aesthetic, ideally one that's widely known by the target audience. Lewis was drawing on fables, fairy tales, myths, children's stories, and the vague idea of ~medieval europe~ that is to this day our most generic fantasy setting. when a prince falls in love with a fallen star, when there are giants who welcome lost children warmly and fatten them up for the feast, it all fits because these are things we'd expect to find in this story. none of this jars against what we've already seen.
and the point of it is to be wondrous and whimsical, to set the tone for the story Lewis wants to tell. and it does a great job! the airy worldbuilding serves the purposes of the story, and it's no less elegant than Ryōko Kui's elaborately grounded dungeon. neither kind of worldbuilding is better than the other.
however.
you do have to know which one you're doing.
the whole reason I'm writing this is that I saw yet another long, entertaining post dragging GRRM for absolute filth. asoiaf is a fun one because on some axes it's pretty grounded (political fuck-around-and-find-out, rumors spread farther than fact, fastest way to lose a war is to let your people starve, etc), but on others it's entirely airy (some people have magic Just Cause, the various peoples are each based on an aesthetic/stereotype/cliché with no real thought to how they influence each other as neighbors, the super-long seasons have no effect on ecology, etc).
and again! none of this is actually bad! (well ok some of those stereotypes are quite bigoted. but other than that this isn't bad.) there's nothing wrong with the season thing being there to highlight how the nobles are focused on short-sighted wars for power instead of storing up resources for the extremely dangerous and inevitable winter, that's a nice allegory, and the looming threat of many harsh years set the narrative tone. and you can always mix and match airy and grounded worldbuilding – everyone does it, frankly it's a necessity, because sooner or later the answer to every worldbuilding question is "because the author wanted it to be that way." the only completely grounded writing is nonfiction.
the problem is when you pretend that your entirely airy worldbuilding is actually super duper grounded. like, for instance, claiming that your vibes-based depiction of Medieval Europe (Gritty Edition) is completely historical, and then never even showing anyone spinning. or sniffing dismissively at Tolkien for not detailing Aragorn's tax policy, and then never addressing how a pre-industrial grain-based agricultural society is going years without harvesting any crops. (stored grain goes bad! you can't even mouse-proof your silos, how are you going to deal with mold?) and the list goes on.
the man went up on national television and invited us to engage with his worldbuilding mechanically, and then if you actually do that, it shatters like spun sugar under the pressure. doesn't he realize that's not the part of the story that's load-bearing! he should've directed our focus to the political machinations and extensive trope deconstruction, not the handwavey bit.
point is, as a fantasy writer there will always be some amount of your worldbuilding that boils down to 'because I said so,' and there's nothing wrong with that. nor is there anything wrong with making that your whole thing – airy worldbuilding can be beautiful and inspiring. but you have to be aware of what you're doing, because if you ask your readers to engage with the worldbuilding in gritty mechanical detail, you had better have some actual mechanics to show them.
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morganbritton132 · 5 months ago
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AU where Tim, age nine, walked three miles to his neighbor’s house, held up his bleeding hand to Alfred, and asked if he could please have a bandaid. He got stitches instead, and a hug from Dick, who squeezed him tight and asked, “Can we keep him?”
And then Tim never went home again.
He learns gymnastics with Dick and reads in the library with Jason. He shows Alfred how to reset the wifi and rambles on to Bruce about his latest obsession (shipwrecks), and he never sees his parents again.
Behind the scenes, there was a kid left alone in a mansion while a whole international incident played out. It included a kidnapping, a ransom, a failed hostage negotiation, and two dead parents never coming home.
It pokes at a wound in Bruce when he is told about the Drakes and he has always been productive in tragedy. He knows how to shove the hurt away and build something strong on top of it.
The adoption was seamless. The sell of the Drake Estate was effortless. The trust for Tim. The memorial. The scholarships in Jack and Janet’s names. Bruce does it all methodical and singleminded.
And somewhere. Somehow. They forget to tell Tim.
Sometimes he misses his mom and dad. He misses his old room and being alone in a big house, but months turn to years and he likes it here. He really does. He has brothers here and Alfred, and they say they’re his family. He likes that.
They said they wanted to keep him, so they kept him. Kept him forever.
Then Damian is there.
Tim comes home and there’s a new boy, about the age he was when they got him. Tim asks in a whisper, “Did they take you too?”
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bluegiragi · 4 months ago
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learning moment (part 1)
early access + nsfw on patreon monster!AU masterpost
more explanation under the cut
I think that so far, Soap has clearly demonstrated himself to be the more emotionally intelligent one of the pair, but it doesn't mean he doesn't still get frustrated at times. He's also just an emotional guy, and is working himself up a bit. This is a difficult topic for him to want to remain calm over, and there's a lot of factors contributing to his reaction.
One big factor is that he is a werewolf and he sees things through the eyes of his human side and wolf side. The shades of grey that Ghost sees in the Mexico operation just isn't there for Soap - to him, Ghost's 'pack' was under attack and he successfully defended it (this 'pack instinct' is something he shares with Price). The fact that his wolf now considers Ghost his in some way also contributes to his upset over having to read about what happened to him in such a clinical way. Werewolves can be kind of irrationally territorial, and although Soap is used to reading reports just like this, the fact that it's concerning Ghost (in probably the most vulnerable state of his life) is raising his hackles.
It's not a fight, because at the end of the day, Soap isn't mad at Ghost, just at his circumstances. But he's basically just asserting some emotional boundaries here with Ghost (who is, for what it's worth, I'd say a bit surprised and mostly bemused here.)
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wasyago · 4 months ago
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tango doodles
first you make up a guy and then you struggle to draw him correctly
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shoomlah · 1 year ago
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Thought it would be fun to see how I drew David Tennant 12 years ago vs. now
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sovamurka · 3 months ago
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I think that Jinx and Isha's relationship will parallel three separate dynamics:
1) Sibling dynamic - Vi and Jinx. Obvious parallel with Jinx being an older sister this time around. Perhaps it will make Jinx reminisce about her childhood and make her understand how much Vi actually loved her.
2) Parent/child dynamic - Where do I start? Jinx and her mom, Jinx and Vander, Jinx and Silco, Jinx and... Vi (yes, if you didn't notice, Vi was also a motherly figure for Powder after their mother's death). It will possibly make Jinx not just take responsibility but finally realise why parents protect their children at all cost and are ready to give up anything, including their own life.
3) Old/young self dynamic - Jinx and Powder - basically Jinx accepting and loving her younger self through Isha. It is the most important lesson she may learn, actually!
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hinamie · 10 months ago
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i'm on an itafushi kick and i am making it everyone else's problem
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tippenfunkaport · 1 year ago
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You know, it would be amazing if Hollywood learned the right lesson from the success of Nimona. Something like "Hey, maybe don't throw out a nearly done movie as a tax write off" or "people want queer stories" or even "don't be afraid to take some storytelling risks and be original" but you just know they're going to come away with some absolutely batshit takeaway like, "next time delete all the evidence and burn it to the ground so the gays can't make us look bad!"
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msaw · 3 months ago
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i cant believe tmnt villains are capable of feeling such hatred toward a group of silly kids. look at this
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look at their faces. look at their cute, happy faces enjoying pizza and company. LOOK. these villains wake up every day and think "yes, i want to do a violence towards these guys." HOOOWWWWW. i think id vomit if i accidentally hurt one of them
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