#there is more than one Rauru after all
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Hmmmm, king of the Gerudo asks 🤔
I remember you were working on designs for the old sages and stuff, do you have any thoughts on their characterization and the like?
Oh yes! I already kinda explained this but I want their personalities to be opposite from the champions!
The water sage has a more bold and confident personality, which makes her the leader of the group. She’s very loud and sarcastic which contrasts Mipha’s more quiet and sweet persona
The lightning sage is very cold and harsh, and she’s not afraid to insult people. She speaks her mind and she doesn’t care how blunt it is. Urbosa is more warm and caring and watches her words at times, especially around those she cares about. This lightening Sage tho? Not so much
The fire sage is very soft spoken and gentle, which i know is NOT at all how he is in the game but I’m honestly tired of all gorons acting the same. I know Yunobo is different cuz he’s a more timid guy compared to the bold Daruk and Darunia and Darbus, but I need more different gorons. So yeah he’s a very gentle and sweet guy. He’ll give you a nice hug cuz he knows you’re squishy and fragile while Daruk will unintentionally break your back
And the wind sage is a chill guy. Very slow to anger and is very encouraging to everyone. He doesn’t seem like a sweet guy but he really is. He’ll easily push you out of your comfort zone if needed to (but enough where you grow more confidence in yourself). Revali is a very complicated guy and feigns confidence to hide insecurity. And he is not chill. He gets annoyed super easily and berates everyone around him (except the princesses, he likes them).
But yeah! Obviously they’re more three dimensional than this but that’s the gist of it!
#might throw in some romance to add some drama :3c#anyways honestly I might name them after the divine beasts#like the lightning sage is Nabooru#cuz canonically Naboris is named after Nabooru#but there could be more than one 👀#there is more than one Rauru after all#and the water sage could be Ruto. and the fire sage could be Darunia#the wind sage will have to be something different tho#hm#could be Medlo or whatever#idk#I’ll figure it out#asks#totk#king of the Gerudo
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totk really is one of those games that make me go "ok thanks for the characters, setting, and general plot, but ill take it from here <3" because the entire historical timeline had so much potential for interesting and nuanced story telling but they just went with the old zelda story formula and YES thats how theyve always done it but botw was such a reset in terms of gameplay that they couldve overhauled how they handle story in totk. but they didnt
#ramblings#all the races swearing fealty to rauru made me so uncomfortable#like yeahhh ganondorf evil or whatever but also. hey. why is the one leader fighting for the independence of his people. the evil villain#am i just not getting something here am i insane#my first thought when i heard about ganondorf returning was 'wow they could turn him into an actual character' AND THEN THEY DIDNT#its been half a year i feel like the honeymoon period is over. totk was kinda mid. im sorry#it was alright but it just. didnt grab me. at all#botw was interesting because it was new but totk made me yearn for the older zelda formula#though tbh. im always yearning for the older zelda formula. i grew up on oot & twilight princess#you hype up ganondorf so much you make him look like THAT (no im still not over this) and then you just. do what weve always done#this happened in twilight princess. it happened in oot. it happened in ww. hell if you count demise it happened in skyward sword#IT HAPPENE.D IN THE FUCKING HYRULD WARRIORS SPINOFF#'oooh noooo the great evil has returned' WEVE BEEN HERE EVERY TIME. DO YOU KNOW HOW MUCH POTENTIAL#heres the gerudo having a man born and making him king as is their custom but they spend years in fear that he will be monstrous#here they are after all these iterations of ganondorf afraid to even have kids out of fear that SOMEONE will bring the new great evil#heres a child recently given the throne despite being barely more than a baby always treated with fear by everyone around him#ARE YOU SEEING MY VISION????#the curse is right there. do something with it. oh my god#i KNOW zelda games are just simple heros journeys but pleaseeee i need food#you dont have to make ganondorf nice just. do something with him im so tired of the evil guy caricature#i like guys who are plain evil but i like them more when they have some fucked up motivation beyond taking over the world
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Uselessly reminding you that these things are all canon in TOTK:
- Riju is super short for a gerudo her age, but still way taller than Link
- Link has a pet koi fish (or multipul depending on how many pools you put in your dream home)
- Being able to name the piss horse golden horse implies that Zelda had not given it a name yet. Perhaps because she’s a perfectionist and must think of the perfect name, or because she rescued the horse very recently before totk, but fell in love with it so quickly that she just had to have a picture of it in her house.
- The amount (and quality) of paintings done by Princess Zelda points towards her being very artistically talented, which is not something shown in botw. Perhaps this is a sign of her feeling more free and comfortable to be herself.
- Link has 8 ear piercings in total
- Link is still very short, but, it’s easier to see his muscle definition than in botw, meaning he did actually grow like a normal person just not… vertically.
- In the original Japanese text, Zelda calls the Hateno house “the house” instead of “my house” 👀
-The elemental armor headgear will allow you to dye Link’s hair at the dye shop.
- Originally, I thought Link could see the koroks in botw because he was only 17, and that koroks sorta worked like the picori, in that only kids could see them. However, he can still see them in his 20s. So, the games could be implying that he sees them because he was raised as one of them in a past life, and that part of his soul is still connected to the forest.
- The game likely takes place around 5-6 years after botw, because there are quite a lot of new child NPCs, none of which look or act young enough to be considered toddlers.
huge spoilers under the cut
- Link was canonically a furry zonai in a past life, but he’s noticeably less humanoid than Rauru or Mineru. Link has a tail, digitigrade legs, and even dew claws. Meanwhile, Rauru and Sonia have no tails and are plantigrade. This makes me wonder if zonai started intermarrying with mortals long before Rauru met Sonia, which could account for the more human-like traits.
- Link being a zonai at one point finally makes it 100% canon that Link does not need to be reborn as a hylian. It is entirely possible that he could have been a gerudo at some point, or may even be one in a future game.
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Something I love about the memory of Zelda and Sonia in the German dub of TotK...
(Translation: And your Link, too, is surely awaiting your return.)
Sonia uses the phrase "dein Link" ("your Link") here, which in German is a common phrase to indicate the belief that someone might have romantic feelings for another person. And the way Pauliner Weiner (Sonia's German VA) delivers this line very much indicates that she is indeed teasing Zelda a little here! Sonia ships Zelink confirmed!!
But wait. There's more!
(Translation: May one ask who this Link is?)
Rauru definitely notices this too! His tone, as well as the use of the very specific article "dieser" ("this") indicate as much. If he was simply curious about who Link is in order to follow the conversation, he would more likely use the phrase "Darf ich fragen, wer Link ist?" ("May I ask who Link is?"). He is also teasing Zelda a little here.
Zelda's reply is also very sweet! While her first two lines are nothing special (she is essentially just recapping the events Breath of the Wild, as well as what led up to it), it gets interesting once Rauru reacts to her description, once again in a somewhat teasing manner (indicated by both the delivery and the language of the line):
(Translation: Oh, a hero you say.)
To which Zelda replies with:
(Translation: Link is the most steadfast and fearless knight who ever existed.)
(Translation: Yes...)
(Translation: He is so strong...)
That last line is pretty much the same in English, but Julia Casper (Zelda's German VA) does an amazing job making it sound like Zelda is not only admiring Link throughout this entire short monologue she is having, but like she is talking more to herself than to Rauru and Sonia, almost like she forgets they're there for a moment because she is thinking about Link. I really loved this little touch!
Also note that Zelda is not explicitly talking about physical strength in the last line (although she might be. It isn't clarified, leaving the interpretation of what kind of strength she is talking about up to the player).
(Translation: ... and on top of it all, he has a good heart!)
This last part seems to be directed at Rauru and Sonia again. But we're still not done!
After Rauru remarks that Zelda seems to think highly of Link and that the way she's talking about her knight makes him want to meet him, Sonia agrees and delivers a final line that, once again, makes it very clear that the two of them are engaging in a little bit of good-mannered teasing in this scene (both from what's actually said here and how Paulina Weiner delivers the line):
(Translation: Chivalrous, and full of gallantry...)
(Translation: Don't make us so curious, Zelda!)
And then they all break out in light-hearted laughter.
All in all, I really love this scene! Huge respect to the German VAs, who did an absolutely stellar job (not just in this scene, but for the game in general - especially Julia Casper!).
#The Legend of Zelda#Tears of the Kingdom#TotK#LoZ#Meta#Legend of Zelda#LoZ Meta#Analysis#LoZ Analysis#German#German dub#Zelink#Zelda#Sonia#Rauru#Currantlee here#Currantlee translating
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Theory that solves(?) "founding of Hyrule" timeline inconsistencies:
Origin of Hyrule no. 1: Skyward Sword. Zelda, Link, and the Skylians settle the surface world at the game's conclusion. Notably, their dress looks nothing like the Zonai era.
Origin of Hyrule no. 2: Tears of the Kingdom. Rauru and Sonia are the king and queen who founded Hyrule. Notably, Zonai mechanisms and architecture greatly resemble the pre-Skyward-Sword-era Lanayru mining tech and symbolism, though Skyward Sword's art direction is more cartoony than TotK, so that has to be taken into account.
That's where it gets cyclical. If TotK's forgotten era came first, then:
Zonai influence should be ALL OVER Skyloft
The Gerudo should not exist, because they're (implied to be) descended from Groose, a Skylian; at the very least, there should have been a whole Gerudo culture in the Sky
Where did the Secret Stones go?
We should have seen Zeldra flying around in the sky, let alone Dinraal, Farosh, and Naydra
But if Skyward Sword came before all things Zonai, then:
The Lanayru Mining Facility (assuming it to be Zonai in origin) should not exist
Hyrule should have already been founded by Rauru's time
Of the two, Skyward Sword being first on the wild surface makes more sense. But if that's the case, there are even more questions:
Where did the Secret Stones come from? Are we to believe that Hylia gave them to the Zonai, since the Golden Trio have already left the Triforce and departed?
What about the Zonai themselves? They supposedly descended from the heavens. Were they just up so high that the Skylians couldn't find them? Did Hylia cleave the ground twice? Did they spontaneously appear up there like mice in grain bins?
Why is there a whole Temple of Time with bells that Rauru, one of two of the LAST of his species, woke up and went to sleep to? In fact, why is there an entire kingdom's worth of structures already built before the Sky Reckoning?
My solution:
The Zonai did exist pre-Skyward Sword, and did descend down from the sky ages ago. They built the Lanayru Mining Facility, utilizing the power of Timeshift Stones in their work. This is not Rauru and Mineru's era.
The Zonai are among the people that stay behind to fight Demise alongside Hylia, while the Skylians were sent up to Skyloft. The people of the Surface are entrusted with the Secret Stones as weapons against Demise, with the caveat that they keep them hidden. That's why they're called Secret Stones despite being well-known to Ganondorf in TotK, it was PARAMOUNT that Demise not know he could get any stronger.
The war ends. Just about every civilization is obliterated by it. The Zonai retreat as far from Demise's seal as they can to lick their wounds. They take the sages' Secret Stones with them, so as to not be caught unawares and lose them to Demise when he eventually reemerges.
Skyward Sword.
The evil is defeated, the Skylians come down to the Surface. That's the signal that it's safe to return now. Shortly after the Skylians officially start to settle, the Zonai, who know how things work, help them build a proper civilization.
Time passes. The Surface is officially a bunch of scattered clans with varying degrees of territory. People are content, though nothing is particularly efficient. The Skylians take on Zonai fashion and building styles as generations pass. The Zonai themselves dwindle.
Rauru, married to the leader of the Hylians, looks to unite the scattered clans under one banner in the name of prosperity and shared resources, idolizing the pre-Skyward era where the gods walked the land. He and Sonia officially name the place Hyrule, and any clan that signs treaty with them is considered within its borders. Mineru, meanwhile, has made her first construct models based on the Lanayru Mine Robots of old, which add to the appeal of joining Hyrule as its subkingdom territories.
Tears of the Kingdom, Zelda's first 12 memories.
Between the Master Sword going back in time and Zeldra's ascent, Zelda and Mineru get to work with as many constructs as possible to protect the Sky Isles they plan to send upwards. They need a TON of Zonaite, and recycling is a priority, leading to the gachapon machines.
Zelda knows enough about her kingdom that she knows where the land is particularly rich is where the people of her time settled, and Zonaite is shown to enrich soil greatly. This is why all the old Zonaite mines are underneath the towns in modern Hyrule, despite changing geography through other eras, and Tarrey Town's new-ness.
Zelda ascends.
The secretive Sheikah clan, having seen the Blood Moon's rise when the Demon King took power, realize that Demise isn't, in fact, all gone. They decide this means that their job serving Hylia isn't truly done, and return to help the fledgling kingdom as best they can. They bring the knowledge of the Master Sword of Skyward Sword days with them.
Ganondorf first shakes the seal he's under without form, leading to the first Calamity and the initial rise of Calamity Ganon. This is 10k years before BotW. This is also the first documented use of the Master Sword to seal the Demon King away, recorded in the tapestry.
The Sheikah are forced to abandon their technology. The Yiga/Sheikah split happens.
Literally all the rest of Hyrulean History happens after this.
Breath of the Wild.
Tears of the Kingdom.
#totk#botw#skyward sword#theory#loz#zelda#timeline shenanigans#things make a lot more sense if you divide the zonai into TWO eras instead of one#also FINALLY i have a reason why there are mines under Tarrey Town. like all the rest were iffy as is but TARREY#that thing was built SIX YEARS AGO and I BUILT IT#long post#bee attempts to make sense of zelda lore by eating all the wrenches nintendo keeps throwing into it
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the new zeltik video finally pushed me over the edge and made the connections between the bunch of details i noticed throughout totk seem more significant than i already thought they were. by myself i was hovering around these connections i came upon like “is this anything?” for a while, but after the video i was like “ok this is something”
alongside the theme of hands, i also noticed a secondary and more minor theme of blood and siphoning/circulation
most importantly
rauru rips into ganon’s chest with his bare hand like a badass to bind ganondorf’s heart, suck away and purify his dark magic. (btw and Not importantly ganondorf still has rauru’s finger holes in him and it’s pretty funny)
gloom seeps out from organically branching root-like structurs in the depths. if you watch closely you can see gloom slowly move inside them. they all seem to lead back to gloom’s lair where ganondorf is absorbing them. this is very evident in the cutscene where you finally make it to ganondorf himself and they show a close-up of this through thicker branches of these “gloom vessels”
gloom sucks away vitality from a person. fittingly, whenever a heart container is damaged due to gloom, you hear a heartbeat. gloom hands visibly siphon this vitality in more of a physical way. if you watch them they will sort of grotesquely pulsate when sucking the Juices out of link
is gloom ganondorf’s dark-magic infused blood? when the edge of the master sword cut mummydorf’s face, instead of blood it oozed gloom which boiled after making contact with a chip of the sword. rather than being magenta gelatin like malice, gloom is red and flat, staining surfaces like a liquid
phantom ganon is made entirely out of gloom. the compendium says it’s made from “the demon king’s own flesh and blood”. the dark clumps left behind from the gloom spawn/phantom ganon (with the depths talisman on them i guess to turn it into gloom antibodies lol??) also pulsate like monster guts
my idea is that this all goes back to those roots that pump this back to ganondorf to revitalize him. he was siphoned by rauru, now he siphons others to revitalize himself. there’s a lot of details put into this no way it isn’t connected
btw i didnt notice it at first but the landing pad for gloom’s lair is shaped like a heart like actually. it shouldve been stupid obvious
the gloom system is like a reverse circulatory system. instead of nurturing the periphery from a central location, it drains the periphery and delivers the nutrients to a central location. so like, oops! all veins. apparently after writing this i found an identical point from a forum post made ONLY YESTERDAY
“real world cardiovascular systems deliver vitality to the rest of the body from a centric location, while Gloom drains vitality from its surroundings and delivers it to a centric location”
and this “nurturance” line of thought made me remember how I thought at one point that the lightroots look a bit like hearts and the big roots are like the vessels. it wasn’t really a significant thought at the time until I made these newer connections. if we put them into my analogy, they would be the opposite to the gloom vessel system since they deliver light from the surface and emit it to the periphery (the surrounding area). i associate light with rauru, and he healed/nurtured link, so there’s just parallels and another reason that made me think of the lightroots. also the lightroots heal gloom-damaged heart containers
there are more minor but supplementary details such as
the sound of a heartbeat is featured very prominently in the E3 2019 teaser, and is literally the first noise in the game itself as the opening screens play. so it’s literally the first experiences we have with the game, both the game itself and in the meta about the game.
gaining an essence from a goddess statue, the heartbeat was not in botw (and of course neither was the miasma emitting from link’s entire body every time)
the gloom in link’s body reacts to every shrine of light blessing he absorbs into his arm and the joycons themselves pulse using the haptics
probably more shit i missed lol
the whole thing doesn’t really mean anything significant to the lore at all but neither does the hands theme. but it’s just definitely a pattern, potentially a minor theme, and deliberate choice in setting tone. i think it’s Something. im not a heavy zelda theorist tuber or anything but i’m very observant of patterns and i like to share them for deeper appreciation and contemplation/discussion
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random thought about the memory system
a big difference between why botws memories worked so well but totks didnt is mainly bc in botw, there wasnt that much plot, you kinda knew what was up by the time you left the tutorial, all memories serve you just as well as link, sending you around a hyrule you dont know, the few scenes of main characters do a good job of giving you an idea of who they are, but the majority is focused on zelda and link, why she acted to cold to him at first and later became friends, the characterization being not jsut in memories but also in how people remember them, their diary etc, when you meet their ghosts theres a familiarity to how they talk to you, they know and care about you, its like giving you late friend one last visit; getting memories out of order really doesnt hurt that characterization and overall it really just serves to flesh out the past and what made this world the way you see it now but mainly it gives you characters
in totk, its ... the main plot driving thing, you are here for the story now more than the world bc you know the world already, besides the sages stuff (that isnt much either besides some legends that apprently were always a thing but never popped up until now), its basically the entire plot and it all hinges on it, its trying to be both plot and character introduction AND characterization, which it simply cant do; we already know zelda and what shes like, but its like the game itself doesnt know what to do with her now, she doesnt do anything, she stands around listenign to strangers talk, whenever she says anything shes dismissed or it simply doesnt matter, the most she does is go around to faceless and nameless sages of old we dont know nor care about in a damn near copy paste scene begging them to help link of the far future somehow even tho they really have no reason to and then she swallows a stone bc she has literally no other choice; fleshing out the past doesnt work either bc this past is so far removed from anything of the world and people you know that theres simply no meaningful connection to make you really care, there are no characters alive that knew the people of old ...except mineru and rauru are still there, but then dont tell you shit, theres so much you dont know about them, their world or history and they dont tell you anything bc *gestures vaguely* ?? even ganondorf only says some standard villain stuff that tells us pretty much nothing about him nor rauru, no one in your time asking you who the hell that ghost powered robot is? no she sits in her robot somewhere deep underground (how does she even get out of there at the end, she needed you to drive her around to her own temple after all) given how straight up obsessed hyrules entire population is with sonau stuff they sure dont do anything with a literal person from that time and then at the end she jsut goes poof, welp, guess we will never, sure, fine keep your secrects; getting the memories out of order destroys literally any kind of story that was there, like it wasnt predicatble from like memory 3 to where it would go (predicable can be good but in this case its boring as hell) anyway
.. theres more i could talk about but this is already longer than intended and i want to do other things but this with my evening, you probably heard most of my problems with this game in my rants by now anyway
#ganondoodles talks#ganondoodles rants#zelda#totk#i dont quite know why i suddendly wanted to mention this#also too tired to add my equally long tag rants lol
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“Wow I hope BotW gets a sequel someday…” - my TotK summary <3
It’s been a year, and honestly. I did not complete that game at all. I watched lets plays and cutscenes in youtube and a few playthroughs of my friends. And every time, my regret of buying this game grows ever so slightly. I know I sound mean and harsh but I prommy I got nothing against ppl who actually enjoyed TotK. This is more of my personal experience of how my excitement playing this game completely burned me out less than halfway through the game.
Gameplay
I’ll start with gameplay first, as I have issues with it. Let’s start with the physics of the game itself. Ngl, there was a small worry in the back of my mind when I realized there would be in-game physics and that you have to rely on those said physics. I personally don’t have a good experience with game physics and they usually tend to frustrate me. Which somewhat happened when playing the game. It didn’t happen too often, thankfully, maybe because the zonai parts didn’t tend to last long. Speaking of Zonai parts and builds
I wish building Zonai stuff was a bit more fun. Or at least give us more time to experience our builds. We already have a disadvantage by having a limited amount of batteries that you have to slowly upgrade throughout the game. So, seeing that one of your Zonai pieces starts to flash and disappear is annoying. I understand we can obtain more zonai parts throughout Hyrule, but I wish it lasted long enough. Also, the fact that you can’t really travel a lot in many of the builds, oh how disappointing it was to build a cool Zonai truck with big ass wheels but get frustrated that it couldn’t pass through a few bumps on the road. I feel like the Hoverbike is the best Zonai build of the game.
The Ultrahand is fun when trying to solve puzzles or merge random items. Fusing weapons, on the other hand, is my favorite thing in the game. There’s something really satisfying about fusing a really powerful weapon together. I really don’t mind that the weapons are breakable if that means I have a spot to make a strong weapon. Weapon durability never really bothered me. Both games push you to explore around to look for weapons. I think it would be boring if they weren’t breakable.
The shrines are a big improvement from BotW's shrines. I wished there were more challenging Shrines over the many King Rauru blessings. I can't really say much about the dungeons as I only completed two out of the five. But I think there was a bit to be desired; it's almost a Zelda dungeon.
Sage abilities. I want to speak to the game designer who thought it was a great idea to activate the sage abilities with the same button you click to pick up items on the floor. A total downgrade to the way you’d activate the Champion abilities in BotW.
Rupees. I would like to speak to the game designer who thought it was a great idea that you now have to manually press A to pick up rupees from the floor rather than casually walking in front of it to automatically pick it up. From my previous point, do you know how many times I’ve tried to pick up rupees only for Tulin’s ability to fly them away from me?
The sky islands, ohh boyyy, finding out that they had to reduce the amount of sky islands is disappointing, but I understand in a game design aspect. BUT it is disappointing that the game was advertising itself for the sky islands, only for there to be very few in the final. Like remember back in 2021 when they were advertising SkSw HD, and then i think a year later a totk teaser dropped and Link was falling from the skies? Good times ❤️
The Depths: I enjoyed the Depths a bit more than the Sky Islands. But it does get boring after a while if you’re not there to fight monsters or look for treasure, which is also disappointing. I love the OST descending down a chasm and entering the depths. Also, don’t get me started on how frustrating it is to use Zonai builds there compared to the surface or sky islands.
I think those are all my thoughts on the gameplay. I still have a few more issues with it but I feel like it mixes with the story so lets get that over with
Limitation vs Freedom
My biggest issue with this game is that it gives you the freedom to do whatever you want. However, there is still a story attached, and the story still wants to play out linearly. So, we have a game that grants you total freedom on how you want to play this game, but the story is still linear. But even if you decide to experience the story while doing dungeons and shrines. The game doesn't update with the piece of information that you discover.
The Dragon Tears are a really flawed way to experience the story. Zelda's memories are scattered across Hyrule; the number of times I've seen ppl say they accidentally got the tears out of order cause they thought it was similar to BotW's way of getting the memories. Basically, if you happen to be near one memory, you might as well get it cause it'll get annoying to go back and forth. Only to the person's shock, they got a cutscene meeting the Queen and King and then going up the Hebra region as that's the closest memory from the previous one. Just to see Queen Sonia dead on the floor.
What also bothers me is that the game doesn't update when you make a discovery in these memories. For example, I found out that Phantom Ganon can transform into Zelda in the memories and walk up to the NPCs in hopes of a change of dialogue. But getting nothing, walking up to Purah, Tulin, then Yunobo, and seeing no change of dialogue got really tiresome. It's as if the game doesn't believe you're smart enough to connect the dots.
Also, for people who decided to explore and get the Dragon Tear memories before entering any dungeon. There is very little change of dialogue, suddenly the game strangely punishes you by not letting the npcs acknowledge what you just discovered. While it's not an actual in-game punishment, you're stuck with characters asking a million questions that you already know of. Suddenly, the game's freedom to do whatever you want gets put to a halt because you decide to have the freedom to experience the story however you'd like.
NOW I get to move the part that I’ve been waiting (dreading) for!!
Lore
Sheikah Tech…I don’t care how simple the explanation is on why they are gone. It is probably the dumbest explanation I’ve seen. The fact that it wasn’t even questioned in-game and by the developers baffles my mind. How does it vanish in thin air? Their explanation is that the Calamity no longer exists doesn’t make sense to me either. The Sheikah tech has been there for more than 10k years but only in a dormant state. I don’t want to ask any more questions, or I’ll be here all day, but it drives me up a wall how the lore of the Sheikah got shafted to the side for the new stone technology aesthetic. Speaking of which-
Zonai in general. The fact that WE DONT EVEN GET LORE from the Zonais aside from being viewed as gods is sooooo ughhhhh I wish there was more. Why are there two remaining Zonais? (This probably got answered tbh but idc to look) Who’s the ancient hero and how come he looks like a Zonai or just in fact a different race we’ve never seen before?
Draconification…god. I have many thoughts and also many thoughts about the secret stones. It is an idea that I find interesting and could’ve worked for me. If it didn’t contradict itself in many aspects, as in how becoming a dragon, you will lose your sense of self. I think it would be a nice foreshadowing of the fate Zelda could’ve had. I think making the other dragons take a role in that and expand on it would’ve worked. Idk I think instead of implying it, it could’ve been expanded and shown a lot more severity of the situation.
Apparently I don’t got much on lore, but you know what I got much of????
STORY
This one is going to be a FAT one so bear with me. God where do I even begin here, I'm going completely omit the part where the game feels like it’s gaslighting you through the npcs cause I feel like everyone knows that.
My biggest frustration with this game is that it has such interesting story concepts and cinematic moments. But I can’t but feel like these moments were there first, and everything else was built around it. However, whatever suspicion I feel about how they created this story, only to my shock and horror that there isn’t a credited group of people in the credits, only an outside team (company?). Before I continue, I think it’s dumb when people say TLoZ didn’t have much of a story when previous Zelda games had a storyline to follow (OoT, MM, WW, TP, fucking…even Link’s Awakening, and more). So yes, TLoZ does have stories. It’s not just about the dungeons if I'm being honest.
What I find so odd is that Monolith Soft has games such as the Xenoblade games, where the latest game of that series does have a credited team of writers. Hell, BotW had two credited writers. But I won't go far speculating why they decided to hire a company outside the team to write TotK; it is only interesting to me why they did that. Since there really isn't a solid team of writers, I will focus my issues on Fujibayashi as a story writer; after all, he is the director of this game. And I've seen multiple interviews after the game's release where he explains a lot of the game's "lore" and story that should've been easily explained in the game in the first place. I think this will be me sharing my opinions rather than critiques... boy where do I even begin...
Sages—the ancient sages, not counting Mineru, are pointless. I felt no connection seeing the Ancient Sages meet their predecessors. Can't believe Age of Calamity made me feel more strongly about the Champions meeting their predecessors than the ancient sages did. - I also think they really don't share anything important. Maybe the first time, yes, but you could easily remove their cutscenes and just have Mineru explain how everything went down, and nothing will change. - Now, to the present Sages, I can't really say much, sadly. Tulin and Yunobo were the only characters for whom I completed their quests, and I enjoyed their character arcs, especially Yunobo's. If I could pick up TotK again, I would try to do Riju's arc, as it seemed really fun to play from the playthroughs I've seen my friends do. I don't really care for Sidon. Before I dropped the game, I was going through his quest and got really irritated fast for many reasons that I have mentioned here previously.
King Rauru and Queen Sonia – There has never been a character that I've enjoyed where I think they deserved much better than what they were there for. I get it; Sonia was only there as the character to be killed off to move the plot forward, but oh my god...I could've saved her. I wished we could've seen her more involved in the story than just standing by Raruru's side. - King Rauru, my brain turns foggy when I think of this man, and sometimes there are too many words to explain my issues. But to water it down, I feel we centered ourselves too much on these characters who don't even affect the main protagonist to some degree. Sure, King Rauru first appears at the beginning to show you his magic hand abilities. But I guess I was hoping something like how the previous TLoZ games had your companion help you throughout your journey and are the key fact of many things in the story (Midna and KotRL appear in my head when I mention this).
Zelda—sighhhhhhhhhhhhhhhhhh. I think this game would've been 10x better if she had been the protagonist. I know it probably wouldn't make sense because she turns into a dragon by the end but Idc. What frustrates me about Zelda is that she's given very few options. It's a war or nothing. It's becoming a dragon or being stuck in the past forever. I guess that's the tragedy of her story, but instead of me feeling sad, it frustrates me.
Link—Oh god, here we go. Link has a very small role in this, and you can disagree with me. But how is it possible that this is one of the few Links that has little involvement in the story? Link just happened to stumble into a bigger mystery than it already was. Link didn't even prove himself to Ganondorf why he's a threat to him aside from the first cutscene and Rauru.
Ganondorf - .........I hope this is the last time we see Ganondorf in the series. I know that sounds shocking, but if Fujibayashi is going to take the lead in storytelling for future games, I don't want him to make another iteration of Ganondorf. To me, Fujibayashi works better by making completely new Zelda villains. Ghirahim and Kohga are perfect examples. Ganondorf in this game was so underwhelming and disappointing. He never directly confronted himself with either Link or Zelda. Gameplay wise, he's great, but the story? What is he doing here? Literally, it feels like they only brought Ganondorf back because people questioned about Ganondorf back in BotW.
Conclusion
There are many aspects of the game that I enjoy; however, in my case, the bad outweighs the good. That's why this game frustrates me: There was a lot of potential to be seen. There is probably more for me to say that I'm either intentionally leaving out or just forgetting cause there are many things. Happy one year TotK 🎉🎉🎉
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Okay SO. Theory Rush after finishing Tears of the Kingdom. Go.
The Zonai are said to have descended from the heavens to help found Hyrule. I can think of another race that descended from the heavens. Do you guys think the minish are native to the Zonai sky islands?
Does the Depths set look a little familiar to you? This along with Josha's theory that people once lived down there, I wonder if the interlopers were present in the Depths before being banished to the twilight realm.
The architecture and robot designs from Skyward Sword have a distinct Zonai look to them! So that leads me to believe the Zonai were the race that created the Lanayru Mining Facility.
It might even be that the Past from Skyward Sword is indeed the time period that Zelda was transported back to! Maybe the legacy of the kingdom of Hyrule goes back even further than the fight between Hylia and Demise: though I admit the early appearance of Demon King Ganondorf throws a wrench in this theory.
About secret stones and the amber relics in Skyward Sword: I want to say there's a connection between them, though amber relics don't seem to be as rare and important as secret stones, (we find them in abundance in Skyward Sword and they don't do much). Of course, i haven't played SS in a while so if they have any more significance it's escaping me at the moment. For the time being I'd like to think ancient hylians might have carried them around as good luck charms to emulate secret stones of their own.
The Legend of the Great Sky Island mini quest in has the construct telling us that the island was supposed to be where a hero will one day awaken to defeat the Demon King. I know our Link wakes up on this island, but there's definitely something eating at my brain about the Great Sky Island being related to (or perhaps even IS) Skyloft, and that the awakening of the hero is referring to Skyward Sword Link. (This potentially supports the theory that the Past in TOTK predates the war between Hylia and Demise)
There's a pretty good chance that Rauru and Sonia's child could have been named Zelda, after the sweet time traveling girl they practically adopted :) the first princess of Hyrule named after the last princess of Hyrule.
There is a giant dragon skeleton in the Gerudo Desert Depths, big as or even bigger than Farosh, Dinraal and Naydra. It is my belief that this mystery dragon became a dragon ala Secret Stone alongside the three aboveland, but was killed at some point in the Depths. I don't know what four people decided to become dragons, but my strongest theory is that Dinraal, Farosh and Naydra are the draconified forms of the oracles of the Golden Goddesses, Din, Farore and Nayru. So who is this?
Seeing as the Lightroots underground are activated via Zonai hand terminal and each Lightroot lies directly beneath a shrine on the surface, I think the Lightroots are extensions of these shrines, having grown straight downward to light up the underground. This is probably obvious but I just barely figured this out 😅
Since Rauru, sage of light, and a new Temple of Time are in this game, I want to think that this person and location are more than just Easter Eggs to Ocarina of Time. I think that the sage from Ocarina of Time was named after King Rauru, though I'm not sure whether him being the sage of light would have been a coincidence or a direct inspiration.
What I do think is that he indeed did put the triforce in that very same Temple of Time and all the sky islands went to the Sacred Realm until Tears of the Kingdom, when they came back to earth and appeared in the sky. That's just a theory but why else would the sky islands be reappearing as if from nowhere?
Speaking of which, there were floating masses in the sky in Minish Cap, namely great big stone temples and fortresses. Minish Cap takes place during the early days of Hyrule, which would be pretty much right after the Zonai descended. Perhaps the Zonai are the Wind Tribe mentioned, and the people we see in game are their descendants, who look much more hylian than Zonai due to being crossed with full hylian genetics over the generations?
Anyway I need to retouch up on my Zelda lore to make sure I'm getting the details right, (that, and i haven't yet 100% the game so i may be missing some totk context), but I HAD to post my thoughts and get them out there! I'll add on later if I think of any more, in the meantime feel free to brainstorm!
#totk#tears of the kingdom#totk spoilers#tears of the kingdom spoilers#botw 2#botw 2 spoilers#just covering all my bases#totk theory#totk thoughts#totk meta#loz#legend of zelda#the legend of zelda#loz totk#wicked.loz
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TotK Link
Okay, I know not everyone has played Tears of the Kingdom, nevertheless finished (I know I haven't), but I just have brainrot that I need to spread.
And I now have the platform to do so >:)
So, of course, Spoilers under the cut!
CW: Yandere, TotK spoilers!
・❥・So, this can go two ways. One, TotK Link is Wild who was taken mid-adventure with the other Links. Or, two, this is an entirely different Link, kind of like Calamity (AoC Link-- there are some great headcanons about him -> Here! Go check them out they are so, so good.).
・❥・I like both ideas! But, let's talk about the second option.
・❥・So, imagine, the chain and Reader are coming through a portal to this new Hyrule. Or, well, they think it's new. It's oddly reminiscent of Wild's Hyrule only...bigger. There are islands in the sky, holes covered in what appears to be malice in the ground. People are more abundant, there are towers standing, glowing a welcoming red rather than the golden towers in Wild's Hyrule.
・❥・It's so different, but yet so familiar.
・❥・Now, it's evident that this Link is a little more...Feral. Look at his hair and tell me otherwise, you can't. This man had won. He had won, gotten his victory over the Calamity and was supposed to have the rest of his life to settle down. But he didn't. It was ripped away from him once more. Not only that, but he was thrown back to square one. Gloom now riddled his veins making him feel like he was newborn fawn stumbling out of the Shrine once more. So he's probably livid. Angry with Hylia and fate, and Ganon and and and-
・❥・He has no patience left to offer.
・❥・Zelda was supposed to have unlocked her sealing powers, no? And she did nothing. Actually, that's a lie. She used them to save herself. He was left dying again and she saved herself. After he destroyed the Master Sword, the only thing that made him anyone, protecting her. Destroyed his arm. Destroyed himself. And she saved herself. Rauru had to protect him. Had to save his life before Zelda did.
・❥・So, yeah, he's a little less...companionable. He had to save someone who wouldn't give two shits about him again. He thought they had improved their relationship, but he guesses not. Betrayal runs deep in his gut, igniting a fiery inferno that burns on spite.
・❥・And the worst part about it? Everyone around him is praising that damned Princess. For the bare minimum. Showing them a recipe, building a school that should've been there years ago, hell, even just having a horse got her praise out the ass.
・❥・He was tired of it.
・❥・People stay out of his way a lot more. He wears a look that promises some form of harm should someone cross him, and he's more than willing to deliver. Because now, it's not just the one land of Hyrule. Now he has to deal with the Sky Islands and the Zonai creations. Now he has to deal with the depths and all of those creatures which just bring back the gloom he dispels. And he's so over it.
・❥・Now, picture if you will, Reader falling through the portal, separated from the chain, scared and alone. Reader thinking they're in Wild's Hyrule, but his doesn't quite look like this, does it? Reader thinking that, hey, at least they're hidden and in a forest, only Oh Sweet Goddess Above-- THE TREES ARE MOVING-
・❥・Reader doesn't know what to do because THE TREES ARE COMING AFTER THEM, they were forbidden from having a weapon (Because why would they be separated ever? They were there to protect their sweet reader? why would they need to burden themselves with a weapon when the Links could fight for their honor?), and THE TREES WERE ATTACKING THEM-
・❥・But, here comes their knight in shining armor- or some sort of blue tunic. Honestly, the tunic was styling if we're being honest; the open back and split sides along the hips? (Iykyk)
・❥・The trees are taken care of easily and the blond is turning to look at reader.
・❥・Reader just knows. "...I'm gonna guess your name is Link?"
・❥・And while on the outside, all he gives is a simple nod, it's anything but simple. You, this gorgeous being that he just so happened upon, recognized him. It seemed that without Zelda parading him about like some show dog for all of Hyrule, people didn't know who he was. but you? You did? You knew who he was? And the way you were staring at him was like you knew what he had done. The sacrifices he had given. And you were thankful and appreciative. Which was all he asked for.
・❥・You then thank him (You THANKED him) for saving your life and explain that you had been separated from your group. (Group? You had a group? And they just...let you out of their sight?) He offers to help you look for them and you eagerly accept.
・❥・Now, he latches onto you pretty quickly. Your already used to all the Link-isms so he isn't much different. The silence, the constantly guarded exterior, your used to all of it. And it just convinces him further that you're perfect for him.
・❥・Eventually the rest of the chain do pop up. But this Link isn't convinced their safe, after all, Ganon could make puppets out of everyone. Whose to say their not puppets or Yiga? It's better to stay with him, can't you see that?
・❥・The chain obviously have a different opinion on the matter, Legend all but Demanding you back. Hyrule and Four try to placate this Link, while Wild, Wind and even Twilight are trying to think of way of just scooping you up and running. Sky and Warriors are trying to barter with this Link (What does he want? Fairies? Potions? Money? They could have it all should he just give you back). Time is the only one to recognize that this is still a Link. He still wants what's best for you. That doesn't mean he trusts him.
・❥・If Fierce Deity and First are int he group at this point, they too are probably either trying to manipulate explain to this Link that they are in fact your aforementioned group or are just barely holding onto the shred of sanity left thats stopping them from simply doing away with this obstacle.
・❥・But this Link, like all Links, is stubborn. Not just a regular stubborn either. He has learned the hard way that if he wants something, he's going to have to fucking cling to it to keep it. And he's not losing you. Eventually they explain the situation after a bit of your pestering and he loosens up, just the slightest, to take in their words. That doesn't mean he lets go though. Oh no, he just lets them meander closer without threatening a flame throwing at them.
・❥・He's sort of indifferent to Wild, I would think, since they're kind of the same person. He was just dealt the shittier hand.
・❥・When asked where Zelda is, he simply points up (Maybe her name is Natura? Idk, I'm uncreative). He does not elaborate. They don't ask him to.
・❥・Now, it's obvious you have just claimed this Link. He's yours. Sorry not sorry. It's just a matter of taking him with you. He's insistent on not leaving your side. The Demon King isn't actually doing anything, other than unleash monsters the people of his land are already familiar with. This is obviously a new threat and he's a Link isn't he?
・❥・In terms of names? Maybe he's the hero of the Zonai because Tears of the Kingdom doesn't really give us much to work with. Maybe they call him both Zonai and Sage. I like Sage, so I'm going with that.
・❥・The way he fights is fast and brutal, delivering hits that dissipate his enemies own mobility before delivering a fatal last hit. He's a unit of a man, probably like Twilight, if not a little smaller. (Have you seen the shit he has to lug around? Mans is built.) Same height as Wild though, just more built.
・❥・As for the type of Yandere he is? He's on you. Constantly. He is hovering over you because anything and everything can be ripped away from him in an instant, as Hylia as so helpfully shown. He is making sure nothing gets the chance to get closer to you. And he's using his new abilities to do so. Wild is probably interested in the abilities and the arm and the tech, since his Hyrule, after Sage's, is the most technologically advanced.
・❥・He's inspecting your food, checking your person every time you disappear out of his sight for a second, snarling at people who attempt to talk to you.
・❥・The group have to keep him in check like an untrained puppy.
・❥・Oh, but how he laps up the attention Reader bestows upon him. He is such a cuddle hog and he knows it, smirking smugly at the others while you hold him close because oh how his arm hurts so badly, didn't you know? Oh, how the gloom has him feeling absolutely rotten, please can he just lay with you for a while? Just until he settles back once more? Pretty please?
Anyway, those are my thoughts for now, feel free to add your own!
#linked universe#linked universe x reader#yandere linked universe#yandere linked universe x reader#legend of zelda#linkeduniverse#loz#Lu x reader#yandere legend of zelda#yandere legend of zelda x reader#legend of zelda totk#tears of the kingdom#tears of the kindom spoilers#But imagine him!#He would be so loving#because he knows what its like to lose everything#and he remembers it all#just wanna give him kithes
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hcs for Link, GO!
cw: mention of possible self harm; mention of injury
spoilers for totk events & end of totk
okay so i’ll be doing these for botw/totk link since he’s the link i feel the most familiar with
also i’m sorry that this list ended up like 8 miles long lol & believe me i had to restrain myself a lot
- transmasc (he/him or he/they)
- aroace
- sleeps on his back
- NOT a morning person. he likes his sleep & has trouble waking up sometimes (so many ppl seem to hc him as an early riser but i just. don’t see it lol. i think he’s the kind of person who woke up from that 100 year nap asking for 5 more minutes)
- /can/ talk, chooses not to. when he speaks his voice always has that quiet scratchy quality to it like he hasn’t used it in a while
- likes having his hair brushed
- his hair is full of leaves & at least 4 different sticks at any given time
- loves puns. the stupider the better
- likes dressing pretty. he doesn’t get the chance to do it often & most of his clothes are caked in blood & sweat so it feels good to look nice occasionally
- #1 questionable food enjoyer
- big gremlin energy
- naturally warm hands
- probably has a sweet tooth
- a bit of a hoarder. a habit he picked up from being alone in the wild for so long
- favorite fruit- apples
- probably musically inclined & would be good at playing an instrument
- loves animals (also great with animals)
- really spontaneous & gets distracted easily
- his arm doesn’t magically grow back post-totk. after the end of the events of totk, he is missing his right arm up to the bicep & has heavy scarring around his right shoulder, basically the same area where the zonai tattoos were when he had rauru’s arm
- heavily scarred in general. this one is basically canon, but i figured i’d include it since link’s character model doesn’t have any visible scars (even tho robbie in botw mentions needing to see link’s scars as proof that it’s really him. give link visible scars nintendo u cowards)
- self conscious about his scars, especially the ones from pre-calamity era that he can’t remember how he got them. they’re a constant reminder of the missing part of his life
- (totk) extremely uncomfortable with having rauru’s arm attached to his body. he hates that it is not his own and it feels alien and strange to him even tho it still operates as if it’s a part of his own body. borderline wants to self harm bc he does not want “his” arm that does not belong to him- hates the sight of it but has to deal with it because of its usefulness to him
- doesn’t do well in social interactions that involve more than 1 other person. /maybe/ 3-4 if he knows them Really Well
- extremely uncomfortable with being known as the hero of hyrule actually
- moderate to severe insomnia. he’s been through a lot & has a ton of nightmares as a result
- definitely has some degree of ptsd
- feels extremely guilty about all the ppl he can’t remember from 100 years ago— he regrets their deaths, but more so than missing the people themselves, he feels guilty that he can’t even remember them to mourn them properly. complicated emotions surrounding this, he doesn’t like to talk about it.
#dae answers#botw link#botw link my beloved ❤️❤️❤️❤️❤️❤️#botw link headcanons#totk link headcanons#i’m rly rly sorry it took me so long to answer this#i was so excited to answer & all my hc’s have been written out for weeks but idk life has just been Happening & uhhhhhh here we are
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It's been really interesting to see all the takes on the end of TOTK.
Some people seem perfectly happy with the ending as is. I'm one of them! I'm so happy that Link and Zelda finally get to look forward to a future where Ganondorf is gone and they can choose how they want to live. It makes me cry with the best of 'em.
A lot of people seem to be pretty happy with it but think Zelda should have kept some draconic traits. And I get that too, for a number of reasons! Everything from "trauma doesn't just vanish and there should have been something remaining" to "it would invalidate her sacrifice for them to just disappear" to "it would just look cool".
My personal take on it is, yeah, it'd be cool and it would add gravitas to her sacrifice- but look at the fanart! The Dragon Zelda plotline already has unbelievable gravitas as is. She spent millennia enduring mindless suffering she probably couldn't remember the source of or fully comprehend.
Zelda remembers sensations from her time as a dragon- the fact she was asleep, how it felt right before she woke up (like a warm, loving embrace ;-;). Some part of her memory is probably deeply rooted with that pain still.
So why, why, WHY would Sonia, Rauru, and Link- arguably the three people who love Zelda more closely and personally than anyone else across time and space, in this canon -leave her with dragon traits, if they have the power not to? Why would they make her remember millennia of pain every time she looks at her hands, or looks in the mirror? Are the marks on her soul not enough? Must she live in a body that would mar her happy ending and remind her of her eternal suffering for the rest of her life- for all of time? Would she have even remained mortal if some of the dragon had been left in her? Could she have had the life among her loved ones, the life helping Hyrule alongside Link, that she wanted?
And besides, if we (and by we I mean my undiagnosed-but-autistic-trait-littered brain) look at the game mechanic that turned her into a dragon- secret stone inside body = dragon. Secret stone not inside body = no dragon. If the recall rune removed the secret stone from inside her (she has it back at the end of the game and we ALL know Link took that thing up to the highest Sky Island he could reach so no mortal is ever freaking getting to it), there shouldn't be any dragon left. It wouldn't make sense to put Zelda through a bittersweet or half-victory in the end. It wouldn't have felt as clean and joyful, and wouldn't have been the payoff Link and Zelda have earned after all their work and fighting and sacrifice. Zelda has been given another chance to be what she always wanted to be: free.
I don't see a reason to pour more trauma on these kids- the ending wraps up the story very solidly as it stands, and so I don't personally subscribe to the "zelda should have had dragon traits" concept.
It does look cool tho.
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Hey there, I wondered if Tears ever gets insecure about his arm, scars or possibly even his height. Like I find his height absolutely perfect and adorable but he is smaller than most other people and it might bother him?
So I've been wondering how he acts when insecure and what would be a good way to comfort him. I would just hold him and try to convince him of all the good qualities he has. As well as petting through his hair. Making him feel loved and secure. And honestly an extraordinary arm isn't that bad, it doesn't affect who he is after all.
I wonder if that would help or he'd need some other form of comfort. Or maybe to be left alone. Anything from an answer to hc's to a short story or even deletion is fine! If you even have time and are willing that is!
Have a great day! <3
I absolutely loved this request, thank you so much for it - I've gone with three different possible scenarios for why he could be dealing with feeling insecure and some headcanons for how you could help him feel better about himself after each one <3 There is one major one I left out but the issue regarding his memories will definitely be explored some time soon!
honestly exploring tears is just so fun, it's nice tearing into his different layers :3c headcanons under the cut!
[masterlist]
due to his prosthetic
✦ This is the easiest of his insecurities to deal with, as it only really tends to show itself when his phantom pains act up.
✦ he’s long used to having lost his arm by the point that you meet, having had to figure out a replacement for when Rauru’s arm faded after his second quest was over.
✦ despite that though he still isn’t used to the ricocheting pain he gets once every so often, less now than when he was first still drowned in gloom but still just as debilitating.
✦ He just needs to taken away from other people and shown affection, reassured that his is a benefit rather than something people only pity him for.
✦ it’s all he really needs in those moments of vulnerability, when he can feel the flesh being shredded from his none existent bone.
“Wouldn't it be better if there was some way to just have my arm go back to how it should be? That way I wouldn’t be such a burden when he decides to haunt me again.” “Sherbert whatever do you mean? You aren’t a burden for this, why even consider it?” “The whole group has had to come to a stop just because of this stupid pain and I know you’ve seen time getting pissed off with me for the things I can do with it.” “Time’s just an old man who’s worried about your safety, he means no harm with it. Wars got the rest to come to a stop for the same reason, not because you’re a burden, but because we care for you.” “But If my arm wasn’-” “Your arm is part of who you are. And I wouldn’t have it any other way, I love you for you Li, don’t even waste your energy thinking otherwise.”
✦ another way to help him through these patches is more to do with also indulging his love for learning about your home, or well more to the point - stickers. Giving him ones with meaning and that he thinks are pretty help him to work his confidence back. Because it wouldn't be possible without his arm!
due to his height
✦ This comes out even rarer than his doubts about his arm, and only due to a very specific scenario and that’s if you’re talking about Earth's beauty standards - how taller people are often seen as more attractive.
✦ If you aren’t quick to say otherwise he’s going to assume that’s what you think too, it’s going to do a real number on his self esteem - because the thing is, he never really cares about what other people think about him, it simply doesn’t even register as something he should be worried about before he met you outside of the memory issue but that’s a whole other thing
✦ this is the first time that something that REALLY has never been an issue for him becomes a big problem, if you aren’t aware of why he’s feeling like this then the sudden shift will come as a surprise. As he starts to avoid you and tear up whenever you see him before leaving. The rest of the chain mention that they’ve seen him tinkering with things but no one has seen exactly what it is.
✦ the reason it came up was possibly from another member of the chains jealousy of how close the two of you were before this, or simply another villager trying to get you to go with them ‘because why wouldn’ t you want a tall handsome guy?
✦ the sooner you can catch on and comfort him the better, as it’ll give it less time to get stuck in his head that you aren’t comforting him because it’s true, and it’s harder to tell himself that it isn’t while you’re pretty much confirming it
✦ but when you finally do get through to him that you don’t care about his height? That you aren’t secretly judging him for being so short? He’ll have a little moment where he breaks down, he’s been avoiding you for so long… and for what? All that time with you he’s missed over such a ridiculous reason will haunt him for at least a few days.
“Tears? Link what are you doing? You’ve been avoiding me for nearly a week now. And - are those?” “I, no I haven’t been ‘avoiding’ you, just, I’ve just been busy… yeah.” “Were you just making those stilts this whole time? Is that why you’ve blanked me, seriously?” “I just - I, that - in the village.” “Hey, hey lilac there’s no need to cry love, I’m not angry, I’ve just missed you. You don’t have to tell me why, it’s just worried me.” “It - that guy, what he said - I just, wouldn’t you prefer someone taller?” “Well someone taller wouldn’t be you love. And I couldn’t even imagine being with someone else.” “R-really?” “Really darling.”
✦ he'll be impossibly clingy and almost showy after the fact, to the point where other people start getting concerned about how close he's getting - but it's not like he's hurt anyone else over it yet but if the villager who planted the idea in his head ever appears again then, well who would blame him..?
due to his sexuality (haha demiromantic asexual tears hc stepping innn)
✦ This is a bit more of a unique one, because it isn’t something he’s had to put all that much thought into before, it’s just never come up, but when he hears how some of the others talk about relationships he starts to have doubts about himself.
✦ He simply doesn’t feel things that the others have described and the things that he has felt happened so much slower than how they said it did for them. He simply can’t help but question if there was- is something wrong with him.
✦ He only started to fall when he was good friends with you, not the instant connection that he heard that time had with malon, or twi with midna. He doesn’t want you the person who he loves more than his own life to be with someone who he’s starting to think as so broken. If he can’t feel love ‘right’ then how could he hope to treat you right?
✦ If he learns about this being normal, about the fact that other people share the same things as him, that he has flags that can use to show off his identity? It’s the biggest relief that he’s felt since meeting someone who treated him like a person.
✦ once he’s gotten it through his head that he’s not broken, and that he doesn’t need to be worried about not being enough for you. You accept him for what he is and aren’t trying to make him change. It’s something he very very rarely gets to experience, and it definitely helps him feel even closer to you in the end
✦ some of the biggest comfort he gets is you just accepting him and letting his feelings progress at his natural rate, it’s one of the best things he could have hoped for.
#hehe silly boyyyy#love himbbb#linked universe x reader#yandere linked universe x reader#yandere linked universe#link x reader#yandere link#lu tears#totk x reader#totk link#loz x reader#moss✦writes
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Tears of the Kingdom's underwhelming narrative had rich potential
I'll preface this with a confession: I have not played Tears of the Kingdom. As a matter of fact, I haven't played any Legend of Zelda. I simply never had the opportunity while growing up, so my interest in the series has always been satellite. As such, I do not have the perspective of someone who has. My opinions are formulated entirely in what little I have seen or sought out. I'm coming at this with the perspective of an outsider looking in. But I'm not looking for a fight. My aim isn't to bash the new hotness out of jealous spite, or to convince people to feel bad about liking this game that, I've otherwise heard, is really fun. The reason I care, even though I'm not a part of the fandom, is that we all deserved better.
This is a much anticipated sequel to a smash hit from one of the biggest names in the industry, sold at a whopping $70—and having watched for free a YouTube compilation of all the cutscenes pertaining to Ganondorf, the much advertised central antagonist of TOTK, I felt robbed. This was my legitimate reaction:
Disregarding all my other feelings for a moment, I was dumbstruck to see a Nintendo game—released in our year of 2023—use what is essentially the same cutscene four times while explaining the backstory. I recognize TOTK has modular progression, allowing you to reach the Sages in whatever order you please. But once you've seen the first one, the other three will offer you no more valuable information. I'm willing to stretch my suspension of disbelief pretty far, yet even I recognized on first viewing how formulaic the Sage cutscenes are. It wrenched me out of the story.* Hearing different perspectives about the same events can and should be interesting, but the Sages relating these events barely qualify as characters—possessing neither names nor even faces, thanks to their uniform masks of Zonai design...
* I'll acknowledge: Within universe, there is reason enough for the Sages to repeat what is essentially the same story to their respective successors to apprise them of the situation. I can certainly see Link having to sit through the same spiel several times so everyone is on the same page. But it felt really unnecessary as a member of the audience. And unlike their BOTW counterparts, the Four Champions, the Sages don't stick around long enough to endear themselves any further, instead passing their abilities and function onto their successors.
… Which, I feel, represents the Ancient Past Storyline as a whole. Despite the number of bodies involved, no one felt alive. Queen Sonia—this continuity's founding mother of Hyrule, where divine power is explicitly matrilineal—amounts to nothing more than meat for the fridge to motivate the real star of the show, Rauru. Everyone else, including Zelda and the other Sages, are merely bit players in the conflict between him and Ganondorf. But it's a conflict without teeth. Ganondorf displays nothing but a mad, naked lust for power. Opposing him is Rauru, the quintessential Good King and benevolent god figure who would never abuse his power, but would sacrifice it all to seal away the evil invader who killed his beloved martyr-wife. There is no interrogation of the 'gentle' imperialism Rauru represents. His way is textually presented as the only righteous way. The world of this continuity revolves around his legacy and its preservation; anything else is not merely deviant, but indicative of evil. Only someone with the blackest of hearts would oppose this order. The narrative requires Ganondorf to be nothing less than the epitome of evil.
Which is… really disappointing, to say the least. Because I happen to like Ganondorf. His character and his place in the mythos have always been the forefront of my interest in the series; forget Link or Zelda. Naturally, I was drawn in by TOTK's marketing about Ganondorf's return as a human antagonist after a 17 year long hiatus. Given how much of a reinvention BOTW was for the series as a whole, I was disappointed back in 2017 to learn that Ganondorf existed only as a mindless force of primordial evil. "How lame," I thought, "but I guess it's not really Ganondorf." Calamity Ganon was just that: Ganon. And Ganon's always a full-blown monster, divorced from any nuance possessed by his OOT, WW, and TP selves. Then the first teaser for TOTK dropped, placing Ganondorf the man (if a little worse for wear) front and center. Intrigued, I enjoyed the explosion of enthusiastic fan art that followed, as well as the speculation regarding the role he would play. Surely, he would be more than a one-note villain! My expectations rose as Nintendo revealed more about him. His new design didn't immediately scream Dark Lord; and in his first speaking role, he draws attention to the fact that he has returned (within universe and meta-wise) and he has a vision for the world. I couldn't want to see the final product! Yet here we are.
It's a strange thing to fixate upon, when I don't have any skin in this game. But I'm passionate about storytelling. I enjoy rich narratives with nuanced characters, and I respect those that fully commit to the ideas they present... whereas stories that try to have their cake and eat it too, well, those pique my interest as well. Whenever I see untapped potential, my writer's mind cannot help but ponder the age-old question of "What if?" And I intend to do just that, in the cut below (this rant is long enough as it is).
Of course, no amount of brainstorming can change the reality of a product. A ship's structural flaws only become apparent once it's left port, but there's no recalling it then. Nonetheless, there is value in the discussion. We should always critically analyze what corporations give us, desiccating their products to discern the messages (whether intentional or not) contained within—especially when the product is aimed toward a young audience that might not have the cognitive tools to decipher those messages for themselves. Even if we cannot affect change in a monolithic company like Nintendo, we can still draw lessons from their missteps to improve our own writing.
If I have such grievances with TOTK's story, why bother with a rewrite? Because:
Playing within the limits of another's sandbox can help to build creative muscle.
I believe TOTK has all the right ingredients for a compelling story, if this new series wasn't so afraid to challenge its narrative roots the way it has its gameplay.
A few more things to note: I am not a professional writer, nor am I a veteran of the series. I'm working strictly with what TOTK brings to the table. I'll make no efforts to reconcile the continuity errors between BOTW and TOTK (though it deserves mentioning), or even attempt to fit this in a single cohesive timeline with the rest of the franchise. I am not that brave lol. What I propose below is simply how I would use these toys; YMMV. I hope this inspires discussion more so than congratulation or wordless agreement (though my ego will accept compliments all the same, especially since it took no small amount of spoons to organize my thoughts like this). As Ganondorf says:
A Modest Rewrite of TOTK's Ancient Past Storyline
Zelda is still flung to the past, but she awakens not to a picturesque golden age under the magnanimous rule of an infallible demigod. Instead, sadly reminiscent of her own age, the land lays in ruin, in the immediate aftermath of its own calamity. But this isn't the fault of Ganon. The blame lies solely with the Zonai.
The Zonai were understandably viewed as gods. A people who live up in the sky on floating islands, in possession of miraculous technology (including killer robots to protect their interests!), and magical artifacts that in the wrong hands can unleash cataclysmic power? A civilization as powerful as theirs doesn't suddenly end without a very good reason. Yet as far as I know, no explanation is provided as to why Rauru and Mineru are seemingly the last of the Zonai. No mention is made of a rival power that could've taken them down; certainly none of the terrestrial races. Remember, the Zonai were seen as gods. If you were to ask me? A civilization with that great of a power at their disposal, and apparently so much of it that Rauru has four more Stones (not including his own, Sonia's, or Mineru's) to pass out as he sees fit... can only destroy itself.*
* I know the Zonai are depicted in text as a purely enlightened and benevolent race... but as far back in the franchise as OOT (which TOTK draws a lot from), not even Hyrule—the standard by which all civilization in LOZ is judged—was above a civil war, orphaning Link. War Within LOZ clearly isn't waged solely against primal forces of evil that can, must, and should be destroyed. And that's good! A story is made richer when even the Designated Good Guys can fuck things up, when characters are allowed to contain multitudes—good and bad qualities!
Power does not defuse conflict. It only escalates the scope of destruction once it's unleashed. So, for whatever reasons the Zonai gave themselves then clung to, they started fighting each other. Using their flying machines and automatons, battles were fought upon and between their sky islands, the detritus of war raining down on the lands below—the inhabitants of which can do nothing but watch as a war rages in heaven—until finally the full power of the Stones is unleashed in an exchange that guarantees mutual destruction. The sky islands all plummet to the earth, wreaking mass destruction. This is the world Zelda finds herself in—where the land has been cracked wide open, the skies are choked with dust, and no one gets along... so unlike the world she knows.
Zelda still comes into the care of Rauru and Sonia, but Rauru is merely Sonia's consort—he holds no power as king. It's evident from the start that Sonia is steering the direction of Hyrule—a humble territory in this age—in this tumultuous time, although Rauru is backing her. It's thanks to Sonia that Rauru and Mineru survived the fall of their sky island, brought back from the brink of death. It was during this time that Rauru fell in love with her; and to repay her, Rauru revealed that, between himself and Mineru, they have three intact Stones (a small homage to the Triforce since it doesn't matter in this continuity) with which they can secure Hyrule's place in this brave new world. Importantly, this isn't portrayed as any more righteous than a nation acquiring a clear advantage over its rivals. Indeed, Zelda's thrown for a loop to learn that in this era, the other races like the Gorons and the Zora aren't merely independent from Hyrule but have a history of conflict—something she never learned in her history books. And tensions are only rising, as these rival nations find Stones of their own after much scavenging, shifting an already fraught balance of power. The gods are dead, their empire shattered—yet slivers of their strength remain, for those daring enough to claim them. By using one of these Stones, a tribe could secure its borders, reclaim ancestral land... or conquer new territory. This is where Ganondorf enters the picture.
This Ganondorf is still a villain, but there's room for nuance. He's ruthless and prideful, and certainly antagonistic toward Hyrule; but the narrative respects him as much as his fellow monarchs. He cares about the success of his people, because his entire identity is shaped around being their king. Remember that a male is born to the Gerudo only once in a hundred years. Ganondorf is but the latest in a lineage of kings, with the heavy burden of expectation that carries—he has a legacy to uphold or surpass if he can help it. And ever since he was a boy, he envied the easy lives and green lands of Hyrule, so as a man he has made it his personal ambition to conquer it... but at every turn, he has met his match in Sonia, who is every bit as skilled of a commander and a magician. The two of them have clashed so many times that they've become the most intimate of enemies, hard pressed to hate each other because they both know what's at stake. For years, they've been evenly matched... but the downfall of the Zonai changed everything. In spite of the Gerudo's best efforts, they haven't been able to find a single Stone to make up for the fact that the crash of their local sky islands kicked up terrible sandstorms and drove monsters from their usual habitats. The Gerudo are more desperate than ever. Then Ganondorf learns that his oldest enemy is housing two living Zonai underneath her roof, and has a total of four Stones at her disposal. He cannot battle Hyrule as before, lest he risk annihilation—if not by Sonia's hands, then another tribe that is more willing to coup de grâce a decimated competitor, or they might perish to monsters, or the desert might finally claim them, the dunes swallowing up their bones and burying their accomplishments. He could bend the knee—throw himself at Sonia's feet and hope for the best, sacrificing Gerudo independence to share in Hyrule's bounty. But his pride will never allow that.
He grew up in the shadow of detached gods, was raised on tales of how they were the ultimate arbiters of truth and value—almighty in their judgment and unassailable—and he saw for himself that they would only ever come down to earth to indulge their curiosity about the quaint groundfolk or harvest what their sky islands could not provide, most notably Zonaite (of course they named it after themselves...) to fuel their miraculous machines, the secrets of which they refused to share with anyone 'because they weren't ready' and would in fact use those same machines to keep the groundfolk from overreaching. Ganondorf is the first king in generations to glimpse a sky—and a future—uncontrolled by the Zonai. Though he was raised to be a king, the very definition of absolute power and privilege, only now is he truly beholden to no one. Finally, he is free to shape his own destiny. And he's not about to relinquish that freedom on account of his dearest enemy getting in bed with a fallen demigod—no, not a god... the Zonai's civil war proved they are not infallible. Without their technology, without their precious Stones, they're flesh and blood, the same as anyone else. Mortal. And what is a man to a king?
Despite the bad blood between them, and the generations of strife between their peoples, Ganondorf is able to convince Sonia that he is willing to bury the hatchet for the sake of his people, that his desire to enter the protective embrace of her kingdom, given the dangerous new world they find themselves in, is genuine. His true intentions are not so painfully transparent, but still Zelda does not trust him. She can't stop wondering how this man becomes the source of the Gloom in her era, even if the hateful creature she encountered in the depths below Hyrule Castle hardly seemed human at all. But she cannot act on a suspicion of duplicity due to future events. So for Ganondorf's entire stint in Sonia's court, Zelda tries to weasel out the truth—and in so doing, builds a relationship with the future Demon King. Once Ganondorf catches on to the fact that Zelda sees right through him, it becomes a game of 4D chess. Who is this girl, a member of Sonia's court that he has never heard before yet is trusted enough to bear a Stone, and why is she so certain of his true motives? He's smart enough to suss out that it isn't simple bigotry. It's a fine line Zelda must walk, because she has a secret of her own—she hasn't told anyone that she's from the future, out of a rational fear of disrupting the past and changing history (but at the same time, she can't abide doing nothing, and these interests war within her).
Despite Zelda's best efforts, Ganondorf succeeds in his plot. In a single stroke, he eliminates an old enemy, deprives her nation of its leader and a Stone, and finally secures a Stone for the Gerudo. But claiming the Stone doesn't immediately transform him into an Almighty Demon King. The surge of power is great, but not so much that he's willing to engage three other Stone bearers—two of which are Zonai who of course have experience using them—so he wisely retreats, though not before telling Rauru: "No point in crying over this one. She's not the first victim of your arrogance. And we both know she won't be the last." He's made powerful enemies, but it's a battle he can fight on another day, and at least now he's on equal footing with the other factions and can take their Stones until he can finally conquer Hyrule. But Ganondorf severely underestimates the lengths Rauru will go for revenge. In killing Sonia, before Rauru's very eyes no less, he has made another enemy for life (and beyond).
Understand that Rauru survived the destruction of his people and their way of life. That's traumatic enough. But now, the person who saved his life, and gave it new meaning, is dead. Murdered. By someone he had come to trust. Because he put a target around her neck. He should have seen this coming, he should have listened to Zelda, perhaps then he could have stopped this. But it's far too late now. Before, he was content to merely support and serve—a just penance, he believed, for his small part in breaking the world. Now, he has a new purpose: To secure Sonia's legacy by any means necessary. He binds his fate to Hyrule, which will never be safe so long as Ganondorf lives. This isn't a wise and beneficent King of Light opposing a terrible darkness, but a grieving widower—who's also a skyborn demigod that just lost his one earthly tie.
After taking command as regent, Rauru does not invite the other races to a grand alliance; he brings them to heel through force. It's not enough for Rauru to immediately counterattack Ganondorf. He wants to destroy him, and what better way than to turn the whole world against him? Additionally, by consolidating the power of the Stones onto his side, he denies Ganondorf the opportunity to pick them off one by one. Zelda is witnessing history, the birth of Hyrule as she knows it, but there's nothing noble about it. It's simple imperialism, and she has to grapple with the fact that she's a beneficiary of it. If the peoples of Hyrule were united through bloodshed, does this invalidate the friendships she's made among those peoples in her present? She's confronted with deep questions which possess no easy answers.
Meanwhile, Ganondorf hasn't been sitting on his laurels. He sees Rauru is stacking the deck against him, such that even the Stone's power won't be enough to win the coming war. The Gerudo are outnumbered and outgunned. So Ganondorf turns to darker magics, begins to press monsters into service, etc. His search for ever greater power takes him into the Depths, where he finds a dangerous substance called Gloom. According to legend, it is the ichor of a demon god who was struck down long ago and sealed away in the bowels of the earth. It drains the life-force of whoever touches it, that much is certain... but Ganondorf reckons it is possible to access this stolen vitality to perform feats of magic hitherto thought impossible. Through his mastery of dark magic, amplified by the Stone, he is able to harness the Gloom. First he tests it upon monsters... then dissidents, those reluctant to oppose Rauru's growing army. He makes examples of them, siphoning away their life-force to show those who will not fight will still serve their king. But this barbarous act only creates more dissent among the Gerudo. Tradition appointed Ganondorf as king, but that doesn't mean they have to stomach his tyranny. Even if he manages to win this war, this new power could allow him to reign forever, and he just demonstrated how little their individual lives mean to him. Worried for the future of their people, Ganondorf's second-in-command, Nabooru, sells him out in exchange for clemency, enabling Rauru and his Sages to capture him. Instead of slaying him on the spot, Rauru declares his intention to haul him back to Hyrule for a public execution in Sonia's name. Nabooru insists on coming along; if the King of the Gerudo is to die on foreign soil, then one of his own should observe his passing.
Ganondorf doesn't respond well to this betrayal. After everything he sacrificed, they would still rather roll over and show their bellies—surrender their freedom and pride—to a foreign lord. Who are these people, to abandon the courage of their ancestors? These are not his Gerudo. Ganondorf disowns them, swearing vengeance upon these cowards even as he is taken away in chains. The journey back to Hyrule gives him time to brood on his destiny. He was born to be a king, yet the place of his birth has forsaken him while the rest of the world wants him dead. Most people would crumble, succumb to despair. But his pride will never allow that. He will keep fighting, like he always has. He will crush any opposition, even if it's the people who gave him birth. He will rule, even if he must reign as king of the undesired. There's a saying: 'The brighter the light, the deeper the shadow.' And Rauru has blazed oh so fiercely. To oppose him, Ganondorf must become nothing less than the King of Shadow.
At the moment of his execution, he draws upon the Gloom to transcend his mortal limits, finally becoming the Demon King. In this form, he's able to battle all seven of the Sages, but he's still not almighty. In theory, Rauru is able to slay him... but he chooses not to. Imprisoning Ganondorf isn't done as a last resort; Rauru wants him to suffer. "Killing you would be far too kind. I will make you wish you could die. You won't. I will hold you here. We will build our kingdom over the lands you tried to burn and pillage. And you will rot here, trapped in this moment, long after you have faded from its memory." And he sincerely believes that he'll be able to contain Ganondorf for all time—because he was able to ascertain that Zelda is from the future, after examining her Stone (his Stone, as it turns out) and piecing together her strange accent and unusual notions, even though she has the pointed ears of a Hylian. He doesn't understand the power, but he does take it as proof positive that his victory is guaranteed and Hyrule exists well into the future... without ever learning the whole truth of it. Rauru is directly responsible for the cycle of Calamity Ganon, as Ganondorf's resent and hatred transformed the Gloom into Malice.
Rauru's pride is an actual flaw, one that is fully explored in the modern day. Just like Ganondorf says, thousands of years passed in the blink of an eye; Rauru hasn't had any time to process his rage. He only saves Link to make him a vehicle for his revenge; sticking around past the tutorial as Link's spectral companion, constantly pushing him to ignore all distractions to destroy Ganondorf ASAP, yet unable to control him directly. In staying with Link, Rauru learns of his legacy; that he created a lasting kingdom, but harmed future generations by inadvertently creating Calamity Ganon—Ganondorf's disembodied anguish and hate, nursed over thousands of years. His selfish decisions created more harm than Ganondorf could have in a single lifetime. Just as the Zonai destroyed the world once before, Rauru managed to destroy it again and again. Hyrule no longer even exists as a kingdom, destroyed by Calamity Ganon 100 years prior. Yet Link continues to fight—not for himself, but to protect and help those he cares about as well as perfect strangers. Rauru gives a touch of the divine to Link, and in return Link reintroduces Rauru to humanity.
In contrast: Ganondorf broods in the Depths, alone. Although he still has a corporeal form, he's just as much of a ghost as Rauru is. He's more isolated than ever, having awakened to a strange world where nothing is as he remembers it. The geography is different, the flora and fauna is different, the people are different. Especially the Gerudo. They don't remember him as ever having been a person at all, believing the monster of their legends merely adopted the form of a Gerudo. But that doesn't sting as much as how tame they've become in his absence. These Gerudo have no fangs; they're fully in bed with Hyrule in every sense of the word, and it disgusts him. Nothing in this world is right. Everyone has forgotten their pride and their history; no one remembers a time when Hyrule wasn't be-all and end-all. Unable to accept this future, he terraforms Hyrule in the image of what it used to be, so it might become a crucible once more. The strong will adapt and survive, while the weak rightfully perish. He will create a world that rewards might and daring above all else.
Ganondorf is none too pleased to learn Link is running around with the arm of the man who sealed him for millennia, and assumes that he has become Rauru's puppet (even more hand symbolism)... but that's a key difference between Ganondorf and Rauru. Link essentially drags Rauru through character development, rekindling a sense of humanity within him. Ganondorf has no one to break him out of his rut. His only company down in the Depths are monsters and the Yiga Clan, who revere him as the source of Calamity Ganon—for his power and opposition of Hyrulian supremacy—but do not see him as person, a king in need of counsel. Ganondorf is more alone than ever, but he refuses to address this. To despair is to admit that the world has power over you, and he is the single strongest being in the world. Gods do not weep. And in that final confrontation, Rauru addresses Ganondorf: They're both ghosts of the past, stubbornly trying to shape the future to their liking; but the present belongs to the living. They both need to let go. But Ganondorf's pride will never allow that. To admit defeat is to admit someone has power over him, and he cannot allow it. It becomes clear to him that the only option left to him is to not play at all.
He swallows his Stone and becomes a dragon, but this doesn't lead to another boss fight (to compensate, the third phase would be a more classical Ganon fight; a friend suggested the name of "Scourge of Hyrule—Apocalypse Ganon"). Instead, in line with what was established earlier—that to become a dragon is to lose yourself to the process—Ganondorf ascends to the sky... and bears no more malice toward Link or Hyrule. He becomes the ultimate in power—immortal and at last truly divine—at the cost of his ego. He's still dangerous since he radiates Gloom, but he doesn't attack, just like the other dragons: an idiot god. He returns to the Depths out of instinctual comfort, but will occasionally surface and usher in a Blood Moon. And like the other dragons, you can harvest rare materials from him to make the best Gloom weapons or whatever. + Leaving Ganondorf in this state leaves a door open for fanatics to try and restore him in a sequel.
So, that's all I got
There's a lot of things I didn't address. Like whether the line of succession was broken with Sonia's death (so is Zelda descended from a relative of hers?), what sort of characters the Sages should be, or what Zelda does after Ganondorf is sealed away by Rauru (I'm personally not comfortable with her waltzing up to the Sages and in a stable time loop binding all the races to Hyrule), how weird the Draconification plot point is (and how Zelda is restored to her human form by Good Ending ghost magic), how Zelda is restored in this version (sequel hook same with Ganon?), how disconnected I feel Link is to the Ancient Past storyline as a whole, whether my version of Ganondorf actually ever learned about him, I didn't really dive into the aforementioned imperialist message in TOTK (others have already done so better than I), etc. Thing is, I'm not a professional writer. I do it for the love of it, and that's what this is. A messy labor of misplaced love for a franchise I've never played, all because I was upset they didn't treat my blorbo the way I like. You know how it goes. My brain didn't know when to let go, but at least now it's out there and not rattling around solely in my noggin, making an awful racket. Maybe now I can work on other things. If you've made it this far, cheers.
#legend of zelda#my writing#tears of the kingdom#tears of the kindom spoilers#rewrite#posting this now even if it could use another pass or two#kinda exhausted with the whole thing at this point#it's taken a lot of spoons over many days#ganondorf#rauru#zelda
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Do you have headcanons for the Ancient Hero?
Mine are that:
he’s Rauru and Sonia’s adopted son. He is the son of a Zonai woman and the Hylian son of a Gerudo (which are more commonly then Gerudo voes). Basically he’s half Zonai, 1/4 Hylian, and 1/4 Gerudo. He gets his red hair from his grandma.
As a kitten he accidentally tore off Ganondorf’s nipple. How? Rauru was trying to give Ancient a bath but didn’t notice that he had attached himself to Ganondorf’s nipple ring, at least not until Ganondorf was screaming in pain. Thankfully Zonai technology reattached his nipple and the ring.
Zonai have two names, one in animalistic growls and grunts and the other in Hylain when they’re older and have a grasp of the language. Ancient never got his Hylian until he was in his teens and it was Link. He hated it because of the fact it was chosen due to the Triforce marking he had.
Ancient saw Zelda (Flora) turn into the Light Dragon. He was only a kitten then but he wanted to help her one day return her to normal
During the first battle against Calamity Ganon, Ancient’s back got broken and this caused Calamity to sealed rather than destroyed. Zonai and Sheikah technology helped him walk again.
Ancient is very intelligent and helped create the Guardians and other ancient tech we see in Wild’s time. I got this headcanon from @ninma
He will steal anything shiny. He created the Sheikah Slate so he can store his shiny things after he filled all of his hiding spots.
I hope you enjoy theses. I also to see more Baby Ancient soon. Your art of him is so adorable.
THIS IS SO CUTE AND COOL! I'd love to see more of your Ancient Hero.
I'm gonna talk about Baby Aspect for this because if I talk about the one in Aspects I'll get into spoilers territory lmao
His parents are both Hylian/Zonai hybrids and in his era this is very common, so he's used to seeing a bunch of people who look like him
that said, he's seven, so he just doesn't question things like appearance. Are they friend-shaped? He will befriend them.
Yes, this includes unsuspecting monsters. He is very cute and catches them all off guard.
He speaks fluent Hylian as well as growl-purr-cat-language. Some of the older generations couldn't, but it's become the norm for everyone to be at least bi-lingual
When he meows it's the cutest damn thing you ever heard
He was born a few years after Flora became the Light Dragon, and she's already been mythologised by his time.
He doesn't have all of the tattoos/markings that he will when fully grown, but he does have them on his face. It's a painless and joyful ceremony that welcomes a child into the wider community and marks them with their family design, and it's really lovely. He's super proud of them and can't wait to get older and earn more.
His parents won't let him get his ears pierced until he's 12 and he's SO MAD
He loves fish so much. Especially cut into strips. And fried. In breadcrumbs. Fish fingers, he loves fish fingers.
Extremely susceptible to cuddles. Will fall asleep in your arms. Also purrs in his sleep. Extremely sweet. Actual bby.
Also oooooooooh you want more Baby art? Ask and thou shalt receive, watch this space!
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so, it’s confirmed that Zelda’s “Time” powers came from Sonia, and her “Light” powers from Rauru, but we know from other games that only the women of the royal family can use the “sealing” power inherited from SkSw Zelda. do you think this means that throughout history, the “Light” powers associated w the sealing are actually separate from the sealing ability? I just remember being really lost after that cutscene, cause even if Rauru somehow was a descendant of Hylia, he wouldn’t be able to use those powers, and the sealing of whatever evil is causing trouble always has a fancy light show with it lmao
So, this is a very complicated question with a very complicated theory to answer it.
We know that Sonia's primary, and, in terms of usablity, only power is Recall.
However, I do believe she's Hylia's descendant, not Rauru, despite Rauru being the one with the light/sealing power. Evidence on that here.
Being Hylia's descendant would make Sonia's birthright be a whole host of other powers, possibly latent, but more probably something that Sonia's never actually been in the right situation to use. Let's take a look at what Skyward Sword Zelda can do.
She can seal the Demon King-
-but only at the expense of her own life force being rendered inert while she does.
She can bless the Master Sword-
-but it's already as strong as it can get.
She has strong connections to time...
...but we knew that already.
Of these three powers, only one would be relevant to Sonia's skill set. The Master Sword can hardly be doubly-blessed, and the Demon King has yet to show his face.
More importantly, however, Skyward Zel's sealing power works MUCH differently to Wild Zel's.
Wild Zel's sealing is instantaneous, fueled by emotion, with seemingly no draining effect on her person.
When fully unleashed, her seal is as total as it is inescapable. It doesn't require her to put herself to sleep until Link can deal the final blow with the Master Sword. The closest thing to Skyward Zel's seal that Wild Zel did was in keeping the Calamity at bay for 100 years while Link slept. During which, it's heavily implied that she was conscious, given that she spoke to Link the instant he woke.
With Rauru, his sealing ability seems much more similar to our princess's, with only some key differences visually.
His right hand gathers light around it, and needs to be extended to fully function.
When the seal first activates, it forms a spherical shape, which is inescapable, albeit on a much smaller scale than Zelda's.
It's a little hard to see, due to the magnitude of Zelda's power, but it IS a sphere.
And although this act does cost Rauru his life, it usually doesn't. He's done this before, multiple times, as stated in Messages from an Ancient Era tablet A Pilgrimage of Light:
"The kyng was late y-come this aven, so maked the quene to sharen tales of hir lond, of shirines al grene yglouen. "Of erli daies sinnes Hyrules funding have diverse monstres hir reaume biseged ond assaylled. "Uncesinge in striffe, thei broughte to despeir folkes lyfen. Kyng ond quen ysete thamselue to bringen scurge to ende. "With might of light ond pouere, driven abak ybeen, ond the roial couple made thes shirines to selen him awei. "Thes holi selen ben yclept Shirines of Light. "Gret kyng, grete quen, y thank ye. Ye foughte whan y wer maiden-child, that y kude pes toknouen."
The translation, to the best of my efforts:
"The king was late to come this evening, so made the queen to share tales of her land, of shrines all green glowing. "Of early days since Hyrule's founding have diverse monsters her realm besieged and assailed. "Unceasing in strife, they brought to despair folks' lives. King and queen set themselves to bringing scourge to end. "With might of light and power, driven aback they been, and the royal couple made these shrines to seal him away. "These holy seals been called Shrines of Light. "Great king, great queen, I thank you. You fought when you were maiden-child, that I could peace to know."
Sonia and Rauru went around making the Shrines of Light that we find in present day and receive blessing from:
So, with the exception of the Demon King, who was so powerful that he could resurrect thousands of years later, Rauru's seal behaved like Zelda's—instant, fueled by emotion, inescapable, projected by the right hand, with no immediate toll on the user.
But what does this mean for Zelda's sealing ability? Despite behaving similarly, it doesn't look similar at all.
Let's look back at what happens when Sonia and Rauru combine their powers.
Rauru brings his hands together in a triangle shape, possibly invoking the same Triforce motif Zelda gives when she unleashes her power. The Secret Stone, which magnifies his light abilities, glows in a similar shade to Zelda's seal.
Sonia extends her right hand as her own tear glows. Despite it only amplifying her time power, her hand shows the same color Rauru's light gives off—as well as being in a spherical form.
Rauru draws in her power (and Zelda's, whose is a combination of both already and therefore adds no new properties) and forms a bright yellow light with a sphere around it.
It's better seen from this angle, where we can also see what looks like an inverted Triforce in the middle.
They're nowhere near the level of focus Zelda's Triforce has, but the triangles are definitely there.
And then it becomes a catastrophic force of power, able to wipe out an entire swarm of Molduga in a single hit.
Zelda's lineage's sealing ability is a culmination of all of this. It's Sonia and Rauru's powers combined, taking Hylia's seal, the Goddess's full power-
-and attaching that strength to something instantaneous and geared specifically to lock away darkness-
-by combining the power of time with the power of light.
Hylia's sealing power isn't Rauru's, but Zelda's is Hylia's AND Rauru's combined.
As a side note, this is also why I think, despite Rauru contributing his power, the magic remains only matrilineal. Hylia's descendants—meaning in this case, Sonia—are the only ones that carry her abilities. Rauru's power attached itself to Sonia's to create Zelda's, but Sonia's abilities—with or without Rauru's boost to them—can only be accessed by her daughters and granddaughters.
Strong enough to rival any magic in the world in sheer might, this later became known as the Light Force.
TLDR: Hylia's seal = Slow, nonlethal, exhausting toll, powerful, golden lightshow Rauru's seal = Fast, potentially lethal, concentrated, opposes Ganon, spherical lightshow Zelda's seal = Fast, concentrated, opposes Ganon, spherical (from Rauru), nonlethal, powerful, golden (from Hylia); a hybridization of both seals, the best of both worlds
#loz#zelda#theory#ask bee#totk#totk spoilers#skyward sword#minish cap#long post#really long post#words are hard and it's 3 am but i hope i'm conveying this right#basically rauru is what improved hylia's seal to the point that botw zel uses it with as much strength as she does
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