#theory xenoblade
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I really like the Theory and Praxis quest lines across Xenoblade 2. The party first encounter them as merciless thieves stealing core crystals, who the party oppose on request of the Mor Ardainian military. The party later fight against them at the end of the first quest and Praxis returns to her core crystal, whilst Theory gets away.
The dynamic between Theory and Praxis is interesting as they had grown close over time, enough to consider each other sisters. Praxis loses all her memories after being resummoned by the main party. Theory struggles with the idea of the one she loves forgetting her and instead desires to be bonded with her again.
Theory wants to kill Praxis' driver so she can be sent back to her core crystal then reunited again. In her mind this is the only way she can reunited with her beloved partner again. The way she struggles between her hatred towards her driver, but also the abusive dynamic he has towards her and why she acted the way she did.
Praxis and Theory's old driver was a heartless man who only cared about his own self interest. He abused them both into following into his own desires. When they were together they were able to be fine with this. However, when she lost Praxis, Theory began to feel trapped in this dynamic, her sole desire to make things back to how they used to be.
After struggling to make Praxis remember her, Theory ends up killing her own driver in an attempt to break free from the toxic chains she was binded by. Praxis began to feel attachment to Theory again, even if she doesn't remember her in the way they used to be, she begun to love her on her own terms in her new life.
When Theory was resummoned she forgot Praxis in the same way Praxis forgot her beforehand. Praxis decides to be patient and rekindle the dynamic they used to have. They learn about human dynamics and relationships across their time with their new drivers.
Praxis begins to become attached the idea of a sibling dynamic, it's a way to make her feel human and an individual detached from the way blades weren't ever allowed to be like that. Theory began to feel the same way towards Praxis again over time when she saw Praxis' genuineness.
I love Praxis and Theory as it depicts a close dynamic like the way Akhos and Patroka were. Blades who become attached to a human dynamic in a way to feel like they aren't alone in the world. It's also sad, as it proves Jin's points on the way that blades aren't allowed to have their own culture.
#xc#xc2#xeno#xenoblade#xenoblade 2#xenoblade chronicles#xenoblade chronicles 2#praxis#praxis xenoblade#theory#theory xenoblade#praxis and theory#akhos#akhos xenoblade#patroka#patroka xenoblade#jin#jin xenoblade#shin#shin xenoblade
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To those of you who still love the first three Xenoblade Chronicles games like me...
If Xenoblade 2 was made into a TV show, I think that Rex would have 2 Blade teams.
Top team being...

Pyra, Blade Nia, and Roc
All three of these Blades hold a very important piece to Rex's life in very different ways.
His second team being...

Pyra, Praxis, and Theory
I get that a lot of you would think these two eyepatch Blades shouldn't go on Rex, but let's be honest, if the game was also a show, Rex would have these two Blades. Praxis would be a go-to Blade for Rex, as she's the only other person besides him who loves salvaging! And Rex would have to take Theory as well, so that the whole problem that happens between these two in the game gets avoided from happening again.
Anyway, I think these two Blade teams are good for Rex. If you have similar or opposite opinions about where you would put Praxis and Theory, you can tell me, but please be nice about it.
#rex xenoblade#pyra xenoblade#Roc xenoblade#nia xenoblade#Praxis xenoblade#Theory xenoblade#xenoblade chronicles 2
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These were just some sketches I did one day for practice. We have Best Girl Bernie from Fire Emblem, Jahy-Sama from Jahy-Sama, Shamiko from Machikado Mazoku, Praxis and Theory from Xenoblade Chronicles 2, Mega Man (again) from Mega Man Star Force, Anya from Spy x Family, and Nezuko from Demon Slayer.
#my art#sketch#fe3h bernadetta#jahy sama wa kujikenai#shamiko#praxis xenoblade#theory xenoblade#mega man star force#anya forger#nezuko#Best Girl Bernie#I'm also proud of how smug Jahy looks#Could've done better with Anya though
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"Why would they bother editing the cables in the cranes in Future Redeemed if it was simple asset reuse it must be they're refreshing them for Xenoblade X Switch Port" THEORY REAL



#CRANE THEORY REAL!!!#xenoblade#xenoblade chronicles x#xcx#xenoblade x#xcxde#future redeemed#it is next level coping to count the lines on a 2D background element you can only see by breaking the camera
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The Praxis and Theory Post


Ok so I’ve been sitting on this one for a while, because frankly I have been too busy or tired to write anything super long. Then Xenoblade X happened and that’s been eating away all my free hours now. Anyways I know I need to get this out otherwise I’m gonna lose all my thoughts on it, so here it is.
The Praxis and Theory questline in Xenoblade Chronicles 2 is basically a microcosm of everything the game does well and everything it does poorly, and I find it super interesting as a result because it reaches so close to greatness, but stumbles in just a few key areas. Even with its faults I still think it’s one of if not the best questline in Xenoblade 2.
The quest line is split into 3 separate arcs, with the first one being the “Core Crystal Hunters” quest that you accept from the informants. Already we are at one of the pitfalls of Xenoblade 2! Wow that was fast! The informants are touted at the beginning of the game as having important information, but the game does not really let you know what kind. For the first 4 chapters, they are practically irrelevant, and nothing of use really comes from them save for their initial use in Chapter 2. If you stop by them, they will only be selling badly worded tutorials on certain game mechanics, a problem this game suffers from immensely (but that’s another story altogether). However, randomly around chapters 4 and 5, the game decides to drop at least 2 blade quests that can only be accessed if you check the informants: one for Kassandra and the other for Praxis and Theory. If you don’t check everything rigorously like I do (since the informants are often out of the way and not on the main path) or simply think those informants are worthless due to how bad they are shown in the tutorial to be (much like pouch items tbh but that’s yet another story), you will never come across this quest.
Anyways, if you did grab the information, you then have to travel to a very specific place in Torigoth in order for the quest to trigger! The game does not tell you this either, so you are left on your own to find it. You also have to have at least 10 core crystals on you but that you usually do have. The place is also somewhat out of the way, but not impossible to find if you just spend some time running around the city. It is then that you will be ambushed by Praxis and Theory, and the quest begins.
I don’t have a whole lot to say about the first arc of this questline, as it’s pretty standard stuff. A quick recap with some of my thoughts sprinkled in should suffice. So you fight them off, then continue to be concerned about the hunters like the JRPG protagonists you are, then you go and talk to the military about trying to stop them. You decide to spread rumors using the Merc group. By the way I hate the Merc missions they feel like mobile game mechanics, and they rely on the gatcha system which also sucks. I could rant about those but that’s not why we are here, so let’s move on. The Merc group spreads our rumors, and then we have to go to the secret meetup spot where we are supposed to ambush the hunters. But WHOOPS! Turns out we’re the ones being ambushed!! In a kind of interesting turn of events, we get played like a book and have to fight our way out. Also I really actually like the VA who did the main villain of this arc. He has some really good line deliveries and you REALLY learn to hate him especially later down the line. Thieving Waldemar, you were peak, bro. So you beat them and then all of a sudden Praxis just dies. Her driver got killed by the support squad and therefore she’s back in her core. Waldemar realizes they aren’t winning this and tells Theory to run as we grab the core crystal. Theory is kinda pissed about it but ends up following through and leaving. The first hints of something deeper, aside from the visual notion that they’re related in some way.
Overall I think the first arc is just fine. It’s a good enough quest and it’s got some intrigue to it, but nothing super special. What it sets up for tho I actually really enjoy.
So you eventually are able to awaken Praxis as a blade for yourself, and she joins the party! Good for you, she’s a decent water blade and fun to use. She’s also lost all her memories of her previous life, and she’s much more peppy and upbeat rather than a murderer! That’s awesome and I’m sure won’t come into play later! So you put her on the team and start grinding away at her affinity chart.
After a few chapters, you’re suddenly at chapter 7! No Pyra, no Mythra, so your party’s looking a bit weak at the moment, and you wanna go get some of your blades powered up. Luckily, Praxis has gotten herself to the 4th level of the affinity chart, and she’s got a quest: Blade Sharp Memory! This is the second arc of the Praxis and Theory questline, and my favorite of the three. Now earlier I mentioned she lost her memory when she reawakened. Well that’s about to come into play! This quest really takes advantage of the way Blades work and it’s super cool.

So you’re just casually walking around in Fonsa Myma looking for the quest, and all of a sudden you get a spear thrown at you! What the heck bro! Who did that! On the spear is a note, simply telling Praxis to do something that she has no clue about. This leads into a normal sidequest objective of collecting an item, then going to Gormott. Once you get to the specified place in Gormott, you are greeted with ANOTHER spear thrown at you! How fun!! This time it’s more sidequests, but Praxis is confused! Who could be doing this, and why are the fixated on her? So the party has to tell her about her past and her time with Theory. Upon learning what she was, she’s mortified, but at the same time understands that that was the old her. She also doesn’t remember Theory at all but the party surmises that they should play along with her game until they figure out what to do next. Just their luck, because they are told to go to Mor Ardain where what do you know, ANOTHER SPEAR!!! This time though, it’s accompanied by Theory herself, who has come to ask Praxis if she remembers anything about her past life. Theory really really misses Praxis, and has done all of this as a way to try and get her to remember her past life, especially her time with Theory. She’s so desperate she’s gone out of her way to recreate exact situations just to try and trigger something that helps her remember. But that’s not how blades work. Praxis tries to tell her that she doesn’t remember anything, and as a result, Theory just tells the party to come to Judicium where they can finally put an end to this.
So we all go to Judicium and, turns out, our old buddy Waldemar was in on this. He was letting Theory try this to get her back, but he never really put much stock in the idea of it working. Instead, he planned to lure us out here and kill is to retrieve Praxis that way, basically doing the same to us what we did to them. That’s a really cool parallel actually. He also seems to think Theory’s been focusing too much on getting Praxis back, but is also USING her feelings to make her fight even harder so that she can be with her sister once again. Hes basically using Theory as a tool for his own revenge and gain, and Praxis tries to get her to see that but she’s having none of it. So a fight breaks out and it’s honestly a really hard fight. The enemy team is built really well and without Mythra for that party evasion buff it gets kind of hard actually. But we do end up winning, and then the cutscene plays out. Waldemar is getting even worse, insulting Theory for not being good enough, and just generally being a bad person like we all knew. The way it’s written is actually really good, because he has a stake in this same as Theory herself. He wants Praxis back specifically for the power she brings, she wants Praxis back because she cares for her. They have differing motivations and the rift over the course of the conversation just grows and grows, as Waldemar just keeps putting Theory down while Praxis tries to convince her not to fight. Even though she doesn’t remember Theory, she knows she was someone important to her, and doesn’t want Theory to be burdened by this man any longer. Eventually, it seems she finally gets through, and Theory decides to take the life of her own driver, thus killing herself in the process. Praxis holds her as she dies, telling her they’ll stay together when she reawakens. This ends the quest.
And yeah that’s my favorite part of the questline. It’s got the highest stakes, the most tension, and it builds on the ideas that Xenoblade 2 tries to explore really well. I especially like the clash of philosophy that’s shown in how Praxis and Theory are treated when they are separate. Theory is manipulated and toyed with by her driver for the sake of ultimately increasing his own strength. Praxis is supported by her driver and allies, and they take on the challenges that Theory puts to them as a team. When it’s time for her to understand where she comes from, they tell her and allow her to form her own judgements on Theory and what to do next. Getting support from and relying on friends, working together, all great things the game emphasizes show up here. The way that the quest ends is really great too. Even though it’s obvious that killing the driver is the only way we are going to get Theory back, the way that it’s executed is super well done and a natural consequence of both the world that the characters are in as well as the development of the characters up to that point. I could nitpick about how this one driver and his two goons are basically so good they can stand up to 4 of the most powerful drivers in the world and Tora, but I’m very willing to ignore that because it is an interesting story.
So then we get to the third arc of the questline. This arc includes a quest and some heart-to-hearts, covering the resolutions to the storylines of Praxis and Theory, and how they move forward.
We nabbed Theory’s core crystal after the end of the last quest, and eventually she’s ready to awaken as well! Welcome back, Theory! She’s still uptight, but has a certain protective air to her manners, especially around Praxis. Praxis is doing the best she can to be close to Theory, because that’s what she wanted before she died. This isn’t really going as planned, though. In the heart-to-heart “Rough Diamond”, Theory is annoyed at Praxis for trying to coddle her, but she eventually comes around to it somewhat by the time of their last quest together.
The last quest, “Theory and Praxis” (great name guys, really good), sees them trying to repent for their crimes they committed in their past lives. I like how this deals with that aspect of the games world, how does it work when blades have a massive shift in personality as a result of a change of drivers? This quest shows us one way it could go. I have less good to say about this quest than the last one though. It’s again more generic sidequest-y stuff with less of a hit at the end than the second quest. The story basically follows Praxis and Theory as they are recognized by a father in Fonsa Myma and attacked by local mercenaries because they assumed they were still criminal blades. They eventually realize the truth, but it leaves an impression on both of them. Theory just kind of accepts this as a label she’ll have to live with, but Praxis (who has been with the party longer and thus would be more proactive) decides to make things right if she can, and have Theory help her. The quest then again gets pretty standard, with that really being the only highlight aside from the ending. After they go and bake cookies for the children of the town, they pause to reflect on the good they’ve done. It’s a nice bonding moment for them, but I feel it would have been better if elements of the last heart-to-heart they had, “Sisterly Love”, was rolled into it. I get why they had it be separate, because it might have felt like it came a bit too fast as a turn-around. I feel like it could have been done with maybe some mandatory change of location to signify that some time has passed.
Oh I should probably mention what happens in Sisterly Love as well. It’s pretty simple as most heart-to-hearts are. Theory finally expresses the same kind of bond that we saw them having under the core crystal hunter’s care, but this time in a much healthier environment. She’s finally come back around to Praxis, and even calls her “sis”, which is something she said she wouldn’t do in Rough Diamond.
Overall, the quest has some really high highs and some mediocre bits that keep it from really being great. I think the second arc really stands out as the highlight of the story, with the first and third being necessary set up and resolution with some interesting parts along the way.
But, what did I mean when I said that it was a microcosm for Xenoblade 2 as a whole? Well basically I a lot of both what makes Xenoblade 2 good and what holds it back in this quest. It’s got a very interesting overall concept, especially when it comes to the bond between the two main characters. This is shared with the game as a whole, where I think the IDEA of what blades are, especially the Aegis, and how they bond with humans is super neat. I also think that the villain has some very interesting qualities too. As a villain he seems pretty standard for a side quest but when you think about it there’s a little bit more going on, even if he’s got a horrible outlook. He’s never portrayed as sympathetic though, unlike a lot of the main villains in the base game, but at least there’s some depth to him that you wouldn’t usually see in a sidequest villain.
As for the ways it falls short, there’s a few. Id like to mention the voice direction being of mixed quality, especially in the emotional scenes. This is a persistent problem in the game itself, especially earlier on but it still certainly exists even into the late game. It really ruins the mood for some of the most important scenes and just barely manages not to take me completely out of the Theory death scene. It got close, though. I also feel like the third quest is rather underwhelming compared to the first two. It focuses less on Praxis and Theory understanding and coming to terms with what they were and more on how they can atone for it. This really lifts a lot of the emotional weight that the second arc of the story had, and while I don’t think it was a HORRIBLE ending by any means, it could have been so much better if they were able to reflect more on what they did and how the world sees blades like them. Maybe it’s just my flair for more introspective stories, but I really wish we got to see more of that than the cookie making. This also is a problem that is persistent for me in the game as a whole. The story takes all of these really interesting ideas, lays them out on the table for us to see, and then decides to not focus on any of them for the time that they would need to truly hit home. I blame this partly on early game not being very good at sticking to a particular tone or theme. With the exception of Chapter 3, the game doesn’t really pick out what it wants to explore until chapter 5, and it feels like a lot of the time it’s introducing new ideas faster than it can keep pace with them. I feel this quest has a few ideas it wants to explore deeper, but only gets to really talk about one or two of them, the rest getting left half-baked in favor of generic sidequesting and THAT STUPID MERC GROUP TIMER I HATE IT.
Anyways, that’s my conclusive thoughts on the Praxis and Theory storyline in Xenoblade 2. I probably have more to say and to be honest my feelings have shifted a bit since I first drafted my idea for this post over a month ago. Maybe if people want to point out things I can talk a little more about them, or if they don’t then that’s fine as well. In the end this is all just really my opinion on the quest, and if you disagree that’s cool, that’s the cool thing about literature.
Oh yeah and I just discovered that I can save drafts (I’m a bit stupid!) so I’m gonna work on some more posts like this, probably about Xenoblade since that’s my autism thing but maybe I’ll do something on another series as well. We’ll just have to see!
(I can’t find the source for this art but I had it saved from like 5 years ago so here it is)

#xenoblade chronicles 2#xenoblade 2#xenoblade chronicles#xenoblade#rant post#praxis#theory#long post#long reads
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I get that his questline is presumably over with his lv 20 unlock quest but what the hell ass snuff is Teach/Oleg's deal. there's no way this man is a regular tenth term Guy.
even in a setting where institutional knowledge basically doesn't exist, how the fuck do you cultivate two wholly disjoint martial reputations by the age of twenty when you're born at ten. how do you convince one of satan's middle managers to back your redemption arc for the apparent price of "don't talk about the past"
there is a voice in my head that sounds like how I assume MatPat does that says it the most sensible theory is that he's somehow ex-Moebius
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Xenoblade 4 hint from Monolith Soft Recruitment page?
So Monolith Soft announced their RPG recruitment for a while back, and I'm surprised NOBODY has brought this up because I feel this RPG recruitment by Takahashi might give a hint about the project he's actually working on, and especially about the future of the Xenoblade series.
As you can see from the picture, there's a background with a simple gradient color. At first glance, it might not mean anything, right? BUT when you notice the colors of the gradient, they are strikingly similar to the Trinity Processor's color-coding. There's red (Ontos), green (Pneuma), and dark purple (Logos). There's also a hint of dark blue, but I'll elaborate on that later.
First, let’s start with the striking red. The red gradient bears a strong resemblance to Ontos’s core! The palette and gradient feel nearly identical, featuring that distinctive scarlet red with an orange-ish glow.
Next, we have the green, which closely matches Pneuma’s core. The shade leans toward a vibrant emerald green, making the similarity hard to ignore.
Finally, there’s Logos. This one is a bit trickier to spot because the purple is very dark, blending into the dark background and almost camouflaging itself. However, upon closer inspection, the hue is undeniably close to a deep purple, resembling Logos’s core.
Based on this picture, we can speculate that the "RPG" game Takahashi is developing might be Xenoblade 4. Could it focus on the Trinity Processor? It seems plausible, especially considering Takahashi’s comment in the XB3 artbook ~Aionios Moment~, where he mentioned that "he couldn't explain why Malos is in N's sword yet."
Among the Trinity Processor members in the Xenoblade trilogy, Logos is the only one who hasn’t had a game centered around him. Even Xenoblade 3 leaned heavily on Ontos and Pneuma’s stories.
There's also interesting color in the picture that you can see below, there's tiny hint of blue light
I wonder what this could mean. It might not be anything, but let’s take a wild guess.
From Monolith Soft’s 25th Anniversary video and the pictures of their office shared on Twitter, it’s strange how prominently they placed KOS-MOS in the spotlight. Sure, it could just be an homage to their first games, like Xenosaga, but it’s odd that they include KOS-MOS only and not other IPs.
I’m not suggesting we’ll get a Xenosaga remake or Episode 4. Given how Bandai Namco operates these days, that feels like a pipe dream. Contrary to what the fandom thinks, I don’t buy into the theory that Nintendo will buy the IP or fund remakes. That’s not how Nintendo typically operates, especially in their current situation. Plus, Xenosaga has blatant religious references (it literally has actual Jesus as a character & character recites freakin' bible scripture) no way Nintendo would touch that (as evidenced by how some religious references were omitted in Xenoblade 2 localization).
Now, back to the topic. I speculate that this “blue” connection might tie into the blue light falling to Earth in the ending of Future Redeemed (FR). I have a strong feeling that in XB4, we might see a character reminiscent of KOS-MOS 2.0 (basically akin to Saber face in Fates series), Monolith Soft might introduce a female character with blue hair, robotic traits, or a story/personality that nods to KOS-MOS. Alternatively, it could involve remnants of KOS-MOS, like her core or programming, reimagined as a weapon, relic, or machine central to the XB4 story.
If the leaks about Monolith Soft’s new game codenamed ''Project Legacy'' are true, this idea might fit perfectly with the potential XB4 theme: exploring the “legacy” of Klaus and his world. While the Klaus saga might be over, parts of his legacy—like the Trinity Processor and Origin—are still around. Origin especially feels like a magnet for conflict, practically begging for villains to emerge. Someone definitely want to control it.
Reminder FR hinted at space faring humans still existing in Klaus’s world—there are space colonies out there. In the Xeno series, the existence of Earth (a.k.a. Lost Jerusalem) has always been incredibly significant. The FR radio scene essentially confirms that XB’s world is connected to Lost Jerusalem, and the fact that it alludes to space faring humans is pretty important.
“What could this mean?” The next game might delve into the importance of the Conduit (I doubt the Conduit/Zohar is completely gone), space faring humans (!!!), and the Saviorite—artificial humans mentioned in Xenoblade Chronicles 2 and FR (in Xenosaga, it's Realian). The Trinity Processor, Origin, and the mysterious blue light could all play major roles.
So many questions, but these things will definitely be highlights in the next game. I predict the villain might be from space—now that Earth is back, the humans in space might discover it sooner or later.
I’m also sure that Malos/Logos will play an important role! Logos is the only member of the Trinity Processor who hasn’t had his own game or a "human" partner to unlock his potential. The idea of seeing a Logos Ascended form a la Pneuma, possibly an alter ego for Logos/Malos and a Trinity Processor reunion? Gosh, it’s so exciting!
Personally, I hope Xenoblade 4 is set thousands of years after the events of XB3. Frankly, I’d prefer that Mythra’s child doesn’t become the protagonist or even a relevant character, as it might undermine the message of XB3, IMO. Instead, they could establish Mythra’s child as a historical or influential figure—someone whose legacy or actions significantly impact the central conflict in XB4.
I think it would be more interesting if the protagonist of XB4 came from outer space rather than Earth. This could offer a fresh perspective on space faring human society, including their politics, culture, and way of life—something we know very little about. It would also be fascinating to see a protagonist experiencing cultural clashes or value conflicts with the people of Earth. Of course, Malos/Logos should play an important role, perhaps as the protagonist’s “Blade” or companion.
As for the protagonist's gender, I don't bother with it. If it’s a girl, I’d like her to be stoic—different from someone like Shion Xenosaga. Maybe she could be a researcher or an artificial human soldier. If it’s a boy, same with a girl but he's more mentally broken or menhera, to occurring joke that how Malos/Logos is always drawn to edgy, broken men in Japanese meme LOL.
I also want to see Pneuma as a potential antagonist or hostile entity. We’ve already seen other Trinity Processor members (Ontos-Alpha and Logos-Malos) become villain, but Pneuma has yet to take on an evil or antagonistic role. It would be intriguing to explore this side of her, especially since her philosophy and what she represents could make her the most cunning villain among her siblings—something akin to Miang from Xenogears.
Ultimately, I hope this game allows Takahashi to tell the story he’s been envisioning, maybe the ''imagined'' of Perfect Works Episode 6 or Xenosaga Episode 4. And hope we get chaos expy too!
Anyway, thanks for reading my ramblings! Please remember, this is just my analysis and speculation—none of it should be taken as fact. Regardless of what this project turns out to be, I’ll always be excited for Monolith Soft’s games!
#Monolith Soft#Xenoblade#Theory#Speculation#Takahashi Tetsuya#Trinity Processor#Xenoblade 4#Project Legacy#Malos#Logos#Pneuma#Ontos
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U G H H H H

#xenoblade chronicles#i am so mad#i have been a staunch disbeliever of “Malos is inside N's Sword” theory for ages#because it felt like there was no real evidence aside from a purple glow (which Moebius already has lots of)#but then the motherfucking ARTBOOK had to say he's back#How? Why? WHO KNOWS AND WHO FUCKING CARES#I HOPE ALL Y'ALL MALOS SIMPS ARE HAPPY#BUT THERE'D BETTER BE A GOOD EXPLANATION FOR THIS SHIT BESIDES “HE WAS POPULAR SO WE BROUGHT HIM BACK”
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noah and mio are great because mio turns out to be the kid of previous protags, probably the beloved niece by proxy of the entire cast of 2, maybe royalty (I personally hc Nia's queen position as more of a politically elected one Ala Star Wars prequels so YMMV) and then Noah is just. some kiddo. and they become inexplicably intertwined for a thousand years in the time loop
#in general im not too fond of trying to hc anyone who isnt canonically related to a previous party member as being someones kid or whatever#sometimes I like to think x was friends with x back in pre aionios times but like idk. im wary of fandoms tendencies to make everything fit#into a nuclear family mold but Noah especially. I have seen a few cute arts but as an actual writing choice/theory? nah man. no thank you#he was just some kid and I like it that way. random people getting caught up in fate beats legacy stuff every time!#tho i dont mind mio bc first off the writers of 3 were conservative in only making one character a legacy kid#and also bc it is very adorable to think about baby mio and her family and how much they love her gah. muah#xenoblade#mio#noah
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scattered and messy thoughts i have about xenoblade series and its future
(spoilers ahead)
Origin/Aionios is gonna be a key point in future Xenoblade games for sure. Just like the integral nature of the Trinity Processor, Origin will be extremely important as well. There's still a lot of mysteries about Origin, like how Takahashi won't elaborate on its true nature, and likens it to a "virtual world," say an alternate reality.
Xenoblade 3 tied 1 and 2 together but also sets up the stage for the future, all of it is about learning to let go of the past and face the future with uncertainty.
Aionios is a new manifestation of everyone who lived in the old worlds. We learn that some people manifest as themselves, while others manifest as items. These manifestations are different aspects of their will -- how can they change the world? That's what Takahashi says, anyways.
So to break it down we have:
Logos/Malos in N's sword, who later becomes one with Noah. It's interesting because N is all about "protecting the present" while Malos was all about "destroying the world/status quo." Actually, Noah in the first place has a similar role to Malos and Torna, so I like to think Malos still has that "rebellion" in him even though he's aligned with N -- remember in FR where N's help was absolutely needed to take down Alpha. I think Malos was with N even before he became N, so at some point Malos' ideals aligned with N and he lent him strength -- but N fell from what made him Noah.
Pyra and Mythra as Matthew's gauntlets and Noah's sword sheath. These two have known their entire lives as being a "weapon," and I think they serve to contrast Malos' role in some ways, but also there's parallels. There's one thing about being born as a weapon and not wanting to cause destruction, but this time Pyra and Mythra choose to be weapons for a specific cause -- for their own volition. They would be willing to fight for a better world, and being the weapon of Matthew and Noah is how they choose that. I also think it's cute they choose to be the weapons of their (indirect) descendants; like they're looking out for family. And also especially since Malos was taken by N to the side that neither Malos nor Pyra/Mythra would want to fight on, I like to think it's their Sibling Duty™️ to fight against Malos again for a good cause.
Fiora (and potentially other Xenoblade 1 party members) as Lucky Seven. It's just personal conjecture, but I don't believe it's just Fiora in that weapon. I know Riku often lies, but watching that scene again I don't think he has any reason to lie in front of Shulk specifically when he says "everyone is right here." (Or maybe they also became Monado REX?) Either way, Lucky Seven being the will from Xenoblade 1 party and being the strongest weapon in the game makes me think to 1's ending again -- how everyone has a little bit of the "power of creation" in them, everyone has a little bit of "defining the future" in them. Noah wielding that as his weapon, and Lucky Seven basically being THE defining weapon that destroys Flame Clocks and liberates Aionios and has so much to it symbolically... Noah being all about facing the future and going into the future... It's just very fitting.
In the case it's only (or mainly) Fiora, she also parallels Pyra/Mythra/Malos since she also has a Monado & connection to a god.
Noah wielding both Pyra/Mythra and Fiora/XB1 cast is a unique coming-together of both worlds, in a way that they want to fight for the future. When Noah conquers N, he also gains Malos' will as well, and in the end Malos gets to fight for what he's always wanted to after being held down by N for thousands of years.
A as a manifestation of Alvis' emotional side. I feel like this is more self-explanatory since this was very much touched upon in FR, but A's existence lends more to this whole "manifestation of wills" in Aionios. This is also another thing about how the same person might be able to manifest in multiple ways.
Dromarch potentially being the Cloudkeep. Staying by Nia's side and protecting her. Very Dromarch of him 👍
The scene about Taion's pocket watch being passed down from Nimue to himself, and how the watch is representative of memories and time. This new lore info makes you think who the watch represents. If I had to take a guess, I want to say Brighid -- that's her whole thing after all, she records memories in her diary between her reincarnations/resets. Maybe it isn't Brighid, but it's nice to think about and it lines up nicely.
Another important thing, the flutes. Building more upon "two worlds coming together" and "items hold a person's will and memory," its exchange becomes more important. We already know the wills of Crys and Miyabi are within those flutes, but what about potential people from "the old world?" The flutes are meant to send off the dead (and liberate people from the cycle in the process.) My current gut feeling is Lora & Haze, I couldn't tell you why though. As for people from the Bionis-Mechonis side, similarly I'd have to think Dunban... or maybe Tyrea? Tyrea makes a lot of sense to me... On that note, alternatively, this "means to liberate people & retain sentiment and important feelings within soldiers" maybe from the Alrest side it's Jin? He was always a more peaceful person in the first place, and the color contrast between Jin and Tyrea makes more sense to me... IDK where I'm going with this. Someone with better thoughts than me should talk about this. Need to brush up on my Tyrea lore too...
Origin is interesting as a virtual world, in how its administrator can do whatever it wants. Alpha saw Origin as a means to create new life and leave the old world behind, while Z sees Origin as a plaything to keep the aspects of the old world in his hands. And yet, despite administrators, despite control -- the people of Aionios still prevail to move towards the future.
I think it's interesting the gold motes are confirmed to "ascend" a person's soul -- free them from the cycle Z set up.
Aionios overall is still a mysterious world; things work in ways we're not entirely sure of. Things make sense and yet they don't at the same time. Things that Takahashi would prefer to elaborate in an actual game setting in the future than a simple interview. What is Aionios in relation to the future and past of Alrest and Bionis-Mechonis?
At the core of all things, Origin still probably propels the new Bionis-Mechonis and Alrest. Also, Matthew and other City people will eventually be born into the post-Aionios world.
I think things that happened in Aionios will eventually have a counterpart in the new worlds, or strongly influence it. We already see a hint at the ending that Noah found Mio again.
I think what's going to happen is that we'll get to see the two worlds, as their "separate" selves, interact like that. How those worlds will interact with each other given their shared running on Origin and the events of Aionios, is yet to be seen.
My guess is we're gonna see more Fog being a major antagonistic force. And our protagonists have a motive to connect to the "other world" despite the risks; despite the Fog. Something to do with "completion" of the self, or "completion" of memories. Some integral parts of yourself might lie in the other world. For example, Noah and Mio are very important examples.
I think it'd be immensely cool if we had a system where we switch between Bionis-Mechonis and Alrest at certain checkpoints. Seeing a more "developed" and changed world for those two; especially since post-game Alrest is likely so different from the Alrest locales we're used to, there'd be so much more interesting things to explore.
Although the worlds are "separate" again, they have been interlinked and interwoven together in many ways... Who knows what Takahashi is cooking!
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Somewhat of a redraw of that one cutscene (with a conversation that probably happened lol)
#xenoblade chronicles 3#xenoblade#xenoblade chronicles#dawnhero isurd#this game has a grip on my brain and it is not letting go#fanart#my art#my posts#Also damn colour theory is wild and annoying
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rare blade posting
#digital art#fanart#digital illustration#artists on tumblr#xenoblade#xenoblade fanart#xenoblade chronicles 2#xenoblade 2#xc2#theory xc2#SwiperSketches
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But What If I Want To Talk About Games
Okay but what if I want to write all my rants and theories and AUs about my favorite video games on here? What if I did, huh? What if I wrote all the thoughts I have about Legend of Zelda, Pokemon, Xenoblade, and FE? Huh? What if I did?
#I want to#I want to so bad#I want to talk about it#xenoblade#fire emblem#pokemon#legend of zelda#fan theory#au
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In Xenoblade 2, I believe there was a monster called “The Infernal Guldo.” As the worlds approach each other, a Guldo that is in the Land of Morytha from ‘2’ is being projected to the opposite world; that’s the kind of phenomenon [occurring]. The Fog King, the black fog monsters, that’s what that’s all about. To put it simply, the two world have attached together partially, and the effect of that is a phenomenon in which you see the materialization of particles as a black fog. And when that is heightened, annihilation occurs. Quite a few of my staff might not know about this, either (laughs). And by the way, the woman on the ID card that the Guldo drops is from an ordinary woman. It’s not Galea
-Takahashi in the developer interview in the new Aionios Moments Xenoblade 3 Art Book
#xenoblade#xenoblade chronicles#xenoblade chronicles 2#xenoblade 3#xenoblade 2#finally I’m free#did not enjoy that theory personally and moreso that it got taken as fact by many#like first of all‚ Meyneth deserves better than that#second‚ Zanza and Rex would’ve had to kill her at the exact same time in both universes for that to even remotely work
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IM GOING. TO FUCKING EXPLODE.
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Xenoblade Mini-theory
Spoilers up to at least Future Redeemed.
Where Pyra and Mythra are:
I've generally assumed that Pyra and Mythra went into their core crystals to power origin like the trinity processor and that they would just pop back out once it was done, like how they re-emerge at the end of 2.
However, now I think they powered origin without going into their core crystals. This would explain why A (Alvis, Alpha, A, Ontos, whatever) was doing stuff within Aionios and Pyra and Mythra weren't. A was physically in the machine (the core crystal) while Pyra and Mythra weren't. This also explains how Rex quickly knew Alpha was a "heartless machine," because they weren't supposed to have an active presence in Aionios, like Pyra and Mythra. This also explains why Pyra and Mythra needed avatars from the beginning (Rex and Shulk), because they knew they could not exist in Aionios since they still existed in origin since they didn't go back to their crystals. Again, this explains why Nia was immediately the queen and why Pyra and Mythra could only ever have a loose guiding hand on everything, because they could not be in Aionios, since they still existed outside of their core crystals.
Now, I still think it's plausible that they just went into their core crystals and then popped back out. In this case, they could've just been busy running origin or something, as A still needs an avatar (though the character A seems to be a weird exception to the rules at first, similar to Noah and Mio) and they just had Rex and Shulk be their avatars and that's why they're not present.
Either way though, I now feel more confident that post-world's combining at the end of it all, Pyra and Mythra are fine since they either can pop out of their core crystals or have just not gone into them, negating the idea that they had to sacrifice themselves or something to power origin (I stand by that "I will see you soon, then" that Nia says while looking at THE picture meant that everyone is alive).
With all that said, I shall now think happy thoughts about Rex and Nia reuniting with their wives, Noah and the gang meeting Mio's strange strange family, the aegis gang hanging out (A, Pyra, and Mythra), and Pyra and Mythra reunting with Glimmer and Mio and their unnamed third kid (could be D, don't think so though, open to possible theories, but I think it's cleaner if they're just a nobody).
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