#then finally redraw the silly little image of them all together at the end of the graphic novel heehee
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soggedupfrog · 4 months ago
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My Edward and Lydia designs :3 I enjoyed the clown themes they had in the graphic novel so I added some of that into my designs, Edward has spades/clubs patterns and Lydia has Hearts/Diamonds patterns ^_^
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elecman108 · 2 years ago
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It’s finally done. I’m... feeling a little emotional, honestly. All my D&D character references are now “recovered”, as in redrawn completely, from my broken SSD whose files were all lost.
I... I just want to sit back and put my head in my hands. [Cont’d]
This... It’s every character I have made for D&D since I started playing. The first two I designed - Miri Evenwood and Cecillia - down to the most recent two - Zarris and Joy - all together, all forms, all types, all everything, all at once. I’m just... This was so much work and effort.
When I lost the original file with all these guys in it, I thought that was it. Nothing. But I do post my art here and on Twitter, no? I saved what I could off here and there, and the quality of these guys was... bad. Like, really bad. Most of the pictures I downloaded looked like this:
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Fuzzy, illegible, and most details lost. Some were better quality, but...
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...the image compression of being uploaded to Tumblr or Twitter was... difficult to contend with. I did have some I shared on Discord, however, those were a little more to work from.
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I had some sketches, linearts, in-progress images, and some poor-quality finished works. All out of order, all wildly differing in quality. I sat back and had to think, what could I even do here? My character references, all lost to an SSD that Windows Recovery corrupted the data off of. That was probably the end of the story.
But I am stubborn.
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I started to redraw them. Why did I start with Ezra, Axel, and Blaze? I don’t know why, but I’ve held these three close to me. And then I started making the basic line art for each other character, either completely by scratch (see Verda here) or with a crunchy, fuzzy, off-my-twitter-or-tumblr reference to work from.
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With each new character I drew the lines for, with each finished reference, I felt like the task ahead of me was monumental - impossible at times. Work got stressful, life got in the way, and whenever I had a few minutes to myself, I was putting character after character through the redux machine and redrawing them by hand.
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Some stayed incomplete for a while. Some were started and finished within a... week, reluctantly. I spent a lot of time looking at what I’d done so far, and then back at the ones I had yet to finish or start. At a certain point, I felt like I had given myself a task that I would never complete - a problem I could never solve. Maybe I would’ve given up after a certain point.
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But then I didn’t. I refused to give up. I made notes for myself, I reviewed old notes saved to my old phone that barely worked that told me which of my unsaved list I had later dropped or redone. I kept drawing these characters, and about at this time I realized something.
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I had been making D&D characters for almost a decade. Some of these guys are from that time - Miri and Cecillia, namely - and some had been in-progress for years before I actually ended up using them - Blaze and Axel came to mind - and here they were. Again. After I had initially lost them.
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This was something that gradually made me better at drawing. This was history - my own personal brain’s history, at least - and I was doing everything I could to ensure I kept it. Not only was I determined to have at least one single full-body reference of each character I could ever use in D&D, I remembered my original goal when I was drawing these guys.
One of each race and class combination. Of course, a silly goal, but it allowed my creativity to flow and make some genuinely cool characters. I would always look back on these guys and smile, and now I can do that again - and add more.
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And the satisfaction of lining them all up in a colour order was so good.
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So yeah, from October to December. So much work, and the payoff was absolutely worth the effort and time that went into it. Through every burnt-out evening, from days I spent stuck on the couch unable to move through the pain to days I spent here and there and back again. Through each hour worked at my job, to each our I worked at home and doodled these guys. They’re here again, and they’ll see me through.
And I encourage you to design your own characters. I use D&D as inspiration for these, but I have others, after all...
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But at least these references are more stuck towards their names than their full outfits, fuck’s sake. These were my May-August project of recovering files so... This year’s been certainly interesting.
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thisstableground · 4 years ago
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Hello! I wanna start drawing again and I'm really fond of your style, I was wondering, do you have any drawing tips? ❤️
okay sorry this took a couple days to reply to because i wanted to think about it, but i think my main advice is to divide up your artistic time into practice and art. this drawfee video on how to practice effectively explains it really well (this section is at around 13 minutes, i haven’t watched the rest of it yet bc it’s a long vid but i bet there’s other good advice in there too): practice is input, drawing is output. practice is learning new information about things you don't know how to do – you're not making a final piece. 
practice is things like:
experimenting with different ways of holding the pen/pencil. holding a pen/pencil for drawing is different than how you'd hold it for writing – you want to hold it higher up, and use looser arm movements. different angles will give different effects (see here). holding a pen for a tablet is different to both a traditional pencil and a writing grip. if you have a tablet that picks up on palm contact, try getting a drawing glove so that you don't have to hold your hand at an unnatural angle. draw different lines and shapes and get used to the different effects you can make.
experimenting with different ways of moving your hand. a general rule to follow here is the bigger the shape, the more of your arm you should use to draw it. a lot of people draw primarily with just their fingers or wrists moving because they feel more control there, which is great for fine detail work but doesn't translate well to bigger sweeping shapes, and thats where you end up with wobbly lines or having to draw several scratchy lines instead of one smooth curve. if you want more confident lines you need to draw from the elbow, or the shoulder. it takes some getting used to but it's definitely worth it for keeping your drawings lively instead of stiff, and your wrist will also feel less strain.
learning to draw basic 3 dimensional shapes. boxes, cylinders, spheres. just draw a whole lot of them from different angles.
learning how to break down a complex form into basic shapes. a good way to do this is tracing – tracing has a bad rap as being stealing, but as long as you're not uploading a traced image and passing it off as your own it's a great way to train your eye to understand how forms work together, particularly for something complex like anatomy. draw over an image and break it down into basic shapes. then try to copy those shapes onto your own paper without tracing. do it over and over until you're better at it. (this method of redrawing is called iterative drawing, it's a great practice technique). 
theres broader practice and then narrow. having a mix of both is good: quick sketching a whole figure some days, other days really focusing in on like “this is how a nose work”. go with what feels right in the moment.
and then the output, the actual drawing, is when all this practice pays off - these are your pieces that you work on to show people, or the things that you want to make, this is where you chase your creativity and passion. keeping them separate really helps to stop your art feeling like a chore and keeps you from overworking your full pieces (incorporating too much practice into your creative art); it also stops you stagnating or becoming frustrated with your lack of improvement (not practicing enough).
you don't have to be super strict with yourself about when to do which thing; you'll probably go through phases of doing a lot of practice, and then phases of doing a lot of drawing.  if you're really struggling with one thing, that's often a sign that you need to do more of the other to balance things out.
other advice:
learn to be bad at art. this is good during practice with things like timed figure drawing or whatever where you just don't have time to make it good, but it's also good in drawing/creating: just letting yourself make “bad” or silly or quick things for the fun of it or to get an idea out. nothing has to be perfect and the earlier you learn to be bad at art the quicker you'll get good at art, and the more you'll enjoy it too
to expand on that, while tablet drawing is great, i've found that i improve a lot more rapidly  when i do at least some of my practice a) on paper but also b) in pen or marker or paint, anything non-erasable. the ability to undo and erase infinitely in digital art is great for full pieces but doing your practices in pen means you're forced to be lot less precious and so you learn quicker how to be more decisive and confident with your lines because whatever you put there, you’re stuck with it.
if you're stuck, try something completely out of your comfort zone. use different materials, restrict yourself to a specific colour palette, ask for prompts, set a timer. sometimes there's just too much choice about what to do and it can be paralysing: giving yourself a totally arbitrary restriction can actually push you to be more creative and to get out of a rut (recommending more drawfee here, their random shapes challenge videos are a really good example of this)
you don't have to find your style. it'll find you. it's good to observe what you like about other people's art and try to consciously think about it, it can be really good to ty and mimic those elements yourself during your practice, but for your actual drawings you don't need to think about your style because as your ability improves it will come out naturally.
this applies mostly to traditional, but try to have your paper tilted slightly rather than flat on the desk – i prop my hardback sketchbooks up on a book. if you have your paper flat then you're more likely to get a little bit of a perspective distortion from top to bottom, especially if you're working from a reference, because you're looking at the paper from a different angle than you're looking at the reference so it can look fine when you're drawing but then when you look at it head-on it's just a little off. it also makes it easier to not hunch up over it and get a backache.
FLIP THAT CANVAS. i don't know why this works but its a time-honoured artist technique for making sure that there's reasonable symmetry especially for drawing people: draw your picture out, then flip it. you'll be able to see a lot clearer where the proportions are off. make changes, flip it again, keep doing that. it's harder with traditional media to do this but if you have some tracing paper you can turn that over, or just take a photo of your work and flip that.
a little frustration can be good if it’s motivating you, but if it's so much that you're tearing up your drawings or wanting to quit, you either need to change up your approach for a while or you need to take a bit of a break. i  know people say you have to draw every day and if that works for you then do that, but personally, i don’t: i go through phases of drawing all the time then not at all for a few weeks, and that works better for me than forcing myself to work on it every day and i often come back to it a lot better because i’ve given all the practice time to actually sink in. breaks are an important part of learning, whether its hour or a day or a week of just walking the fuck away from the sketchbook and doing something else.
stretch your arms and wrists often, especially if you're drawing for several hours. here's the routine i use, it’s only ten minutes but it makes a big difference. and if you've overdone it and your hand or wrist or back is hurting, don't push through it. drawing is surprisingly physical and i’ve fucked my hands up real bad several times not listening to a slight ache and having it turn into full on RSI
i hope some of that helps! there are a lot more specifics i could get into about a million different things but the overall gist of this is that you should be aware of all the different options you have and can dabble in, and try to find a balance of learning and creating that allows you to improve without sucking all the joy out of it.
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cryptocism · 5 years ago
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If you don’t mind could you explain a little more about the universes and storylines in your video? i love Tim and Kon but i haven’t read many of the comics cuz i just don’t know where to start
sure thing! most of them are references to specific comics so i can list em here (once i finish searching up the specific issue numbers)
so it starts off in preboot with tim and kon’s very first meeting in Superboy/Robin: World’s Finest Three, wherein tim gets shot out of a canon and kon swoops in to catch him. they beat metallo and poison ivy together (with a lot of bickering) but still it’s the start of a beautiful friendship
jumping over to Young Justice issue #20, there’s tim taking off his mask for the first time (and hes still not able to be totally open about his secret identity but still, big ol show of trust)
skipping wayy ahead (past all of young justice and most of teen titans) to Infinite Crisis #6, wherein kon fights superboy prime and fucking dies in the process. tim is uhh appropriately quite sad about this. he changes his costume to match conner’s colours, goes to the superboy memorial in 52 #51, and in Teen Titans #34 it’s revealed that he’s been trying to re-clone kon in the titans tower basement
then it’s the new 52: tim is putting together the teen titans, kon is a cloning project from NOWHERE (some evil lab thing) and uh - ok im gonna be real i only really skimmed the new 52 teen titans because i didn’t really like it, but i do know that in Teen Titans (2014) #12 there’s an incredibly heartfelt scene between tim and kon immediately before kon sacrifices himself to save the day. again.
then its off to a new universe with the young justice cartoon! and despite the fact that both tim and conner appear in the show they never once speak to each other or have anything to do with one another. maybe they fistbump like... once? idk it was weird but they’re not really friends, just teammates.
then its rebirth babey! 
tim “”””dies”””” in Detective Comics #940, gets saved by the future-evil-batman version of himself in #965, and then future-evil-batman-tim tells him to tell conner he’s sorry in #966 but tim doesn’t know who tf that is, since his memories of kon got messed with
there’s a couple flashes of the different universes, the reunion in preboot when kon comes back to life in Red Robin #9, some stuff from n52 idk they fight a lot, young justice - again, still not really friends, but they have each others backs in a fight.
back to the reunion in preboot, but more like the one in Adventure Comics #3 because it hurts me heart, and then a lil flashback back to the good ol days when they were just silly teenagers in dumb costumes doing their best. they find home in each other anyway im emo
then its pretty exclusively rebirth Young Justice with tim getting zatanna to do some brain magic so he can remember his friends in the flashback in issue #5, kon getting lost in space in issue #3, and then finally reuniting when kon breaks tim out of gemworld prison in #4
the penultimate fractured image is a combination of all the universes with lil tidbits from specific comics that i do not remember right now but alas. most of them are redraws of specific panels that i liked.
then the last image is... basically what i wanted to happen in the rebirth young justice series where they just like.... idk hold each other and marvel at the fact that they found one another again, knowing that they’d try to find each other in every universe, because even if they arent best friends they’ll still always mean something to each other no matter what. basically the lemony snicket letter to beatrice. very much the “on purpose. on purpose i am going to love you” vibes. but more like “on purpose i will love you even if the universe tears us apart again and again, until the end of time i will find you and i will love you, even if i don’t remember, and even if i don’t know why, i will still love you in whatever way i can for as long as this time will let me”
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sleepymarmot · 6 years ago
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A couple of months ago, after finishing COUNTER/Weight, I spent about a week in a total hangover, relistening to scenes and having feelings. I took some notes, but procrastinated posting them, and then finally got distracted. But, a) I hate leaving things I intended for tumblr unposted, even if they have value only for me, and b) I also hate posting things out of order, and there's a big TM liveblog incoming. So, here's a bunch of really random thoughts about C/w from past me.
The gnosis virus did go nowhere huh. I was hopeful for a minute when one of the finale intros mentioned it, but that was it. What was the purpose of that arc even. [Note from present me: Lol. At least I feel better about this one!]
Oh, and the patch AuDy left never reappeared either. And the idea from the faction game that Aria's images owned by EarthHome/Petrichor transmit Rigour code… That's the flip side of the coin. On the one hand, it's really cool to see the creative process – on the other, it sometimes feels like you're listening to people write a script for the tv show, but only get to see a half of the finished product. It's fascinating to see the universe grow organically and the players to come up with new ideas and get excited about them – but that means numerous retcons, some of them not even presented as such, because the creators forgot what the previous revision was or didn't thought it was important. It's a unique feature of the medium that player choice directs the narrative and it's not bound by railroading – but that means some roads lead nowhere, and some branches dry and fall off.
It's a bit harder to make peace with something that could have easily been developed more within the existing plot of the show. How come there's a player character whose consciousness consists of three different people in various combinations, but nobody seems to be curious how that works? No PC or NPC ever asked “Which one of you is speaking right now?” or something. The final episodes made a lot of things clearer, but it still felt too little, too late. Hard not to be reminded of that gripe about certain two characters sharing one character sheet one of whom was left underdeveloped and half-forgotten… Both are very ambitious concepts that require a double amount of work from the player, so I feel bad complaining they weren't realized to full potential, but…
Speaking of L&D… I still want to know how the hell did that one engineer all by herself design 4 gods, one of which became a basis for technology that was advanced even for the civilizations 80,000 years later? This woman singlehandedly surpassed any technological achievement of humanity before and after. Who Is She
I saw a “Wake me up: before you go go / when september ends / wake me up inside” meme and thought “heh, this sounds relevant, which member of the Chime is which?” and it already made me sad, but then I realized that I'd never actually heard the september song and looked it up and. The lyrics fit so well. What the fuck. It's an old song everyone keeps joking about. Why is it appropriate for a legitimate fanmix. What. I guess the word “September” will never be the same again for me.
I looked up the rules for Firebrands, the game used for the finale. Oh my, challenges for the dance minigame are so overtly romantic when you see them in a list together! Imagine this cast of characters having to answer to “do you place your hand upon my elbow, shoulder, waist, or hip?” lmao. Also I didn't realize “May I?” was part of the rules for “stealing time together”. (And I found out there's a party version of that minigame with bug-themed challenges. I might have dug too deep…) "Tactical skirmish" is a really fascinating concept, I've never seen such a masochistic combat system! Really faces the player with the violence they're inflicting: sure, you can always fight on, but are you ready to live with what you'll have to do? But for it to work fully, you need a lot of non-expendable NPCs on both sides. The one with the most likeable team wins! (Like Mako did.)
I'm relistening to Three Conversations and it's pretty interesting that Ibex has a bunch perfectly lifelike android bodies, right? There is no such technology seen anywhere else. Did Righteousness develop and privatize that? Are they so complex that only a Divine would have enough computing power to successfully mimic organic life? Can Aria convince Righteousness to help her perform on stage without leaving her duties? Also, like with AuDy, I wonder how Ibex & Righteousness' consciousness works. Is it a single mind, spread across every body he has, or even anything Righteousness is running on, having a bunch of different conversations at once if he needs to? Or is the original Ibex just gone, and what's left is a personality imprint hanging on to the connection to his still living body, imitating his former self like the automated recording Cass saw wore his face? In other words, has Ibex completely fused with Righteousness, or assimilated and destroyed by it? Does he not exist anymore as an independent singular being, or does he not exist at all? Most info indicates the former, but there was also “You’re not in there anymore” “No”.
If Orth and Jace are anime fans with their Kingdom Come and Panther, then Ibex is the guy who's way too into dinosaurs or paleontology. It's as if the heads of various confessions were called Triceratops, Stegosaurus etc. and only one of them knows wtf that means, and also he compares his Divine to… Were there scavenging dinosaurs? I'm looking at an article that suggests T. Rex might have been a scavenger, so yeah he would compare Righteousness to a goddamn T. Rex.
Hey what do you think is the most thematically aproppriate part of the Hieron anime for Orth to watch alone at night during the Kingdom game. What's the best thematic parallel for when he turns off the episode and thinks he made a mistake. Do you think that he once, after a long day and a long month and maybe a long year of feeling helpless and doomed, sits down for a distraction but ends up sobbing “How could they let this happen to Mother Glory”
On Joypark, there are definitely statues of Eidolons, ancient and holy, that were repainted and repurposed as Hieron deities. Imagine a giant Greek or Roman style marble statue of Apote – and it’s painted over as Samot, with an anime face and in really bright plain colors like these “reconstructions of original coloring” that actually only use base colors so they look like cheap action figures.
I was reading Austin's top ten games of 2016 list on Waypoint and he gave first place to The Sprawl! Aww!
The Downloads folder in my phone gallery is funny bc it mostly consists of every freely available f@tt map and also that one photo of Tristan Walker (because I tried to redraw it, very unsuccessfully). I go check a map and every time am met by Ibex just. staring at me. It's unsettling
Some of the many options for how Apostolosian gender could have been presented:
Apostolosians prefer to be addressed by the most neutral available human pronoun, represented as "they" in English, because the human languages don't have anything close enough
Apostolosian pronouns are represented in English by a set of real-life common pronouns and neopronouns
There's a list of Apostolosian pronouns and they're just used in English verbatim (Really impractical because the players need a cheat sheet, but the most fair)
Humans apply human genders to Apostolosians. Apostolosians may be offended, may find it convenient, or something else
As Austin said in the post-mortem, the Eidolon system is not gender. It's represented in English by titles/honorifics/etc
Any of the above, and the creators are aware of the difference between personal pronouns, grammatical gender, and social gender
And that’s not even touching the core problem of what the concept of gender in a futuristic, techonologically advanced society would look like. Yes, I'm complaining about this for the third time but I'm just. So tired of native English speakers' takes on gendered language. They could have made Apostolosian gender look like anything and they made it look like that fucking mess... God, I really hope TM is good enough to make me forget and forgive the experience of listening to “he... sorry, they” for 100 hours. [Note from present me: Well… mostly]
Here’s my take on this: eidolons in Apostolosian language are absurdly broad noun classes with associated classifiers (which fits both the idea that they’re gender but not actually, and that each of them is a patron to several unrelated aspects of life) Apostolosian: the word “(Apo)thesa” is used to refer to people who follow the corresponding eidolon, as well as for counting buildings, heavy machinery, military units, specific strategies and tactics, log entries, historical documents and chronicles, history textbooks and monographs, and eras :) Human: what the fuck
Very critical, imaginative worldbuilding in which 80,000+ years into the future humanity somehow has 21st century gender and 21st century capitalism! TBH, I find any sci-fi set in the far future inherently silly – we can’t really imagine the future technogy and its effect on society. But it feels like C/w barely even tried, and to hear it boast about “critical worldbuilding” is kinda strange. I assumed that meant they build the world critically, not that they recreate modern society or some aspect of it and criticize that! It’s just another Star Trek then! And it was already clear right during the setup when they said “We don’t want Star Trek aliens” and immediately created Apostolosians.
I haven't seen a single piece of fanart with Taako and Mako. Come on, does nobody want to see these two next to each other! Especially considering the outfits artists like to put Taako in!
I really don't understand how and why people do fandom activities on Twitter and Discord where the creators also have accounts. It gives me so much secondhand embarrassment. I can barely peek at Twitter posts before running away. Old-fashioned opinion apparently but I strongly believe the main fandom space and the interaction-with-original-creators space should be separate. I need a space where I can voice my opinions, especially negative ones, with complete freedom. I need to be able to say exactly what's on my mind. But I wouldn't want any of the people on the podcast to read something unfiltered like my complaints above. Being in the same space as the source content creators obliges any decent person to be diplomatic and constructive. And the creators, in turn, need a space where they don't come across complete randos yelling at them about something they said in a podcast three years ago. I'm already feeling uncomfortable because hearing to strangers pour their hearts out for hundreds of hours gives me way too much insight on who they are as people. Of course, nothing’s stopping them from lurking on Tumblr or AO3 and even reading this very post, but a platform where they have official accounts is still a different thing! I even feel uncomfortable talking about the podcast creators using their first names so much. To my ear, referring to a total stranger by first name, especially if it's a shortened form, sounds so rude! I'm not their friend, I don't have that right! But, of course, writing something like “Mr Walker” in my liveblogs would have been even weirder, nobody does that...
Is it a common experience to not even think about fanfiction after listening to Hieron, but going straight to AO3 after C/w? I feel like since Hieron is still a work in progress, writing/reading about it is stepping on the GM&players' toes, and C/w is finished so it's like they gave us the keys to the playground, it's the fandom's turn now. This story has so much blanks and they must be filled! In one of the early episodes they joked that something cute they said would encourage people to ship Mako/Cass and I was like "Bold of you to assume they aren't already" and, indeed, I was right and it's the most popular C/w ship on AO3. Too bad I’m so indifferent to it…
It’s a shame we never had a full scene with Ariadne or even learned what they were up to during the finale.
I still don't understand how Ibex went from “evil CEO” to “leader of a proletarian revolution”, these sound like completely opposite concepts to me
I probably have talked about this too much and have pretty much given up on ever getting a clear picture due to all of these reimaginings but… Righteousness and Voice… Ibex takes Righteousness out of Mako but he still has Voice, that was pretty much openly stated, correct? So how does that work? I’m guessing Righteousness is hidden somewhere in Voice’s code. But if so:
Did Maryland know? On the one hand, she’s too competent not to. On the other, why would she ever allow or accept that?
How did Righteousness not get corrupted by Rigour too? Maybe it did, but broke off the connection with the rest of itself to contain the damage? Or maybe, on the contrary, it kept in contact and was sending intel to Ibex the whole time? But in that case he would have provided more help in the finale.
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finsterhund · 7 years ago
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Finsterhund’s 2017 Summary of Art (and by extension, the rest of my life)
I’d be lying if I said that 2017 wasn’t an incredibly difficult year for the easily excitable finsterhund but it was also a very productive year for my art. I’m not going to deny that. A lot of issues came about that pushed me really hard, and I did break, but I mended too. I grew stronger in some ways. My writing took a nosedive and I’m not sure how to repair that, but my art, well... this is the first time I’ve ever done one of these. That should speak for itself.
In some months it was difficult to pick which one. I decided against choosing ones that may have been partially rotoscoped (such as my reaction images and most memes) and also because I tend to draw too similar to reference images I use. So no redraws of blurry HoD concept art or stuff.
January: [x]
This was supposed to be the picture for holidays 2016 but I’m a lazy earth boy who must’ve been slacking off because I finished and posted it right on January first! I remember at the time I was really proud of this one, and spent a lot of time on it. It was drawn traditionally and then scanned and digitized in GIMP... yes gimp. Fishy loved it and that made me happy. Nowadays I can pick apart so many flaws, especially in Andy. The lines look so shaky! Maybe I’ll redraw it for January 1st 2018! Assuming I don’t slack off again.
February: [x]
It was hard picking one from this month because I didn’t really like my drawings from then. Here’s art in paint of Red Spot eating a burger. I used to draw him with food when I was hungry for a while. Mmmmmm borger.
March: [x]
This is the month things started to take a nosedive. There was lots of good things happening, but some bad stuff too. A few new problems arose, but at the time the biggest was I found out my birth mom was being evicted and I would have to help her clear the old house. THAT old house. I retreated heavily into my artistic comforts and drew a lot of pictures of Red Spot being comforting and supportive to Andy. Red was created for that purpose after all, and Andy being a character I so closely identify with ended up being the comfort I needed especially then. Despite its crudeness in ms paint I do love this picture and should redraw it in Sai at some point.
April: [x]
The trials I had to face were unreal this month. The Wannabe War(tm) is well underway, and the time to return to the old house rapidly approached. I drew like there was no tomorrow, and these paint pictures were the best. Smoother lines, and more detail. When the time came to face that house things got ugly. Mom hid that my dog Jack had been dead for over half a year and broke the news only when I became distraught when I arrived and he didn’t come when I called him. My fixation on the “monkey’s paw” that was ruining everything I ever wished for started around here, and I kept breaking down. Bad regressing back to before I left that place happened. But something else did too. I DIDN’T. STOP. DRAWING. I drew more and more. Choosing to bring my laptop allowed me to make more pictures. A lot of Red Spot and Andy comfort ones, some mean little immature vent comics, and memes. Lots of memes. I was able to do the job I went there to do and returned home exhausted but VICTORIOUS. My art? Well I think I actually improved a lot then. It was predominantly due to surviving in spite of everything and the sheer volume of cruddy little paint drawings. I didn’t want to pick a mean comic and already had one ms paint Andy and Red picture in this line up so here’s a surprisingly detailed xenomorph queen being licked by a prequel era character who is a massive spoiler. Not only were both characters very complicated to draw, but I’m genuinely shocked I was able to draw an xenomorph at all.
May: [x]
After the painful embarrassment of April I tried really hard to relax. I was still really scared and anxious about the Wannabe incident, but it had more or less turned into a post-arms race stalemate where he wasn’t really doing anything and I just had my weapons of mass destruction pointed at him with my grubby little orange paw over the launch button which is where things have been ever since. My art took a relaxation break, but it was still steadily getting better. Late May I wanted to come up with a reason to actually celebrate my birthday (June 3rd) so I did a silly little “June is International Heart of Darkness month” post featuring Red and Andy sharing a slice of chocolate cake. I went on to say that June 3rd was “International draw heart of darkness fan art” day (real smooth you egocentric mutt) but I thought it’d be a good way to actually celebrate the day but make it about the video game that gave me a reason to live another year instead of about me aging, as I openly hate that I grow older.
June: [x]
A few of my friends drew HoD stuff this month, but a lot of my friends were busy due to jobs, school, life, etc. We used to be a lot more active in 2015 and even in 2016 so this did hit me pretty hard. As a result, I become very frustrated and out of spite decide it’s finally time to test my “new toy.” I don’t remember when Kale actually gave me his old tablet, but in June I finally install its drivers, get a copy of paint tool sai, and draw a lot with it. At first I hate these pictures and go back to paint whenever possible. There’s something wrong with my copy of sai and windows 10 doesn’t like the drivers. But I push myself, and I start to make more pictures of Andy, Whisky, Red Spot, etc. Not a lot of my early Sai pictures ever got posted or even made it past the inking stage, but one night I just couldn’t sleep so I drew Andy cradled in the crook of Red’s wing and got it to the flat colors stage.
July: [x]
I try to calm down. it’s a good month I think. Not much happens. It’s the month I finally give myself a new fursona. I decided that Red Spot isn’t “me” and I can’t use Andy in furry communities so I come up with a solution. It... it’s just Andy as a doberman. It’s a little orange doberman that wears a red bandanna and Andy’s hat... Doberman Andy. But he’s cute, and I can draw him, and so I do draw him. And he helps me get better at drawing in Sai.
August: [x]
The month of the solar eclipse! Me and my friend were going to go down to the US to see it together and... nope... that plan fell through. It makes me a brat, but that’s okay because I can just draw six hundred thousand drawings of Andy. That’ll help me feel better. I ended up having a sabbatical from my blog after some people on tumblr began to bother me and I put up a drawing of Andy’s shoe so nobody could go in. This is an MS Paint picture! Sadly, I’ve stopped really drawing in the program. I like how I did Andy’s face even if his hat and hair weren’t the best.
September: [x]
I return from my sabbatical and begin to spam my tumblr with Andy drawings I’m making in paint tool sai. The quality and style of Andy in these pictures varies drastically as I try a whole manner of new things. At one point I make a post that has five color pictures of Andy in it. It’s slowly becoming difficult to pick which picture I wanted to put here. Not because I didn’t like any, but because I liked too many. SMOL Andy was probably my favourite of the bunch. I made him more chibi and cute than I normally do. It was on accident but I thought he was too cute to go back and make him more on-model.
October: [x]
I was supposed to do an Andy version of Inktober but I guess the extreme amount of Andy pictures was a September thing because I burned out relatively quickly. I had some drama involving a prototype disc and also ended up having to pay way too much extra money every month until further notice but it’s a relatively calm month all things considering. The way I drew Andy in this art isn’t particularly stellar, but I love what I did with Red’s mouth and nose. I wanted to show that the way I draw Red improved too.
November: [x]
My chronic pain gets worse for no good reason, I get a very disturbing creeper threatening me online, and I’m generally depressed, but I’m drawing. That’s good. I start a new revolutionary technique when I rely almost entirely on the cinematics as reference and don’t reference other cartoon styles whenever I can when it comes to drawing Andy. I enjoy the result. Drawing him in a cute penguin-themed suit made my day. It was so hard to decide which one to pick this month. I loved so many of them.
December: [x]
Like November, but somewhat better I think. I’m still drawing Andy a lot, with Red coming along for the ride too. This one I tried to draw Andy in a more Disney-like style. I love how I did his face and freckles. The drawing of Whisky from the same post is great too. I look at a lot of my newer drawings and feel genuinely pleased with the result. I think I actually am improving, and whilst I think it is due a lot to getting sai and a tablet, it can also be because I’m becoming more skilled and getting more practice as well. Lets hope the new year brings us smooth sailing, lots of fun, and happy times our way. HoD will be 20 in 2018 and I’m ready to bring the subject of my love and joy a great two decade celebration.
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altermidgard · 8 years ago
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Star Wars Custom Playmat 100+ Characters
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Just make it look cool.
Right. Anything specific you wanted?
Not really...Just get as many characters on thee as you can.
Challenge Accepted.
Yes today on the blog, one slightly vague choice of words leads to the most characters ever on one of my mats. Not by a small margin either, especially if you include vehicles (Which I do, objects are objects in programming) I'll be going over the phases of the mats design from concept to colouring telling stories as I go. We've got a lot to get through, so lets jump right in to my latest Star Wars mat.
0 To 30
Thirty is a nice number, I've done mats with around that before, there should be enough space for everyone and more importantly it should be enough slots to cover all the main hero's and villains.
Step 1: Lets make a list.  
If your playing along at home it's at this point you realise there might be a few more than thirty people in the Star Wars universe. It's Ok we can deal with this, we just have to organise everyone into some sort of hierarchy, most popular to least well known. OK, wow,  yeah still quite a few people in category one.
This is where I was at. Making lists. I've been making mats a while now, you get an instinct for how many and how large the components of the design need to be. Thirty wasn’t an arbitrary number, it's what I considered the upper limit for readable characters to be.  In first panel bellow that's how many names I finally settled on. There were many brave souls that fell by the wayside though and to be honest I wasn’t happy about it.
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31 To 60
Writing the names on a scrap piece of A4 set the trend for the majority of the sketching phase. Usually I would draw thumbnails, four to eight images on one piece of paper but in this instance I needed to go bigger sooner. The second panel shows the most readable of my early sketches. All the previously names characters are there plus I'm starting to think that if I can get them all in at this size with extra space to spare there might be room to add a few more. Circles for heads is all they get right now but it might work. It just goes to show though. Until you actually start on something properly you cant know how its going to turn out.
The next panel is a more comprehensive redraw, more thought gets given to the layout and how the eye will flow around the image. While the rest of the design process is one of refinement and addition it.s here where the design mostly comes together. That's actuality one of the nice things about doing these blog posts. Looking back and trying to explain your thoughts and processed to others gives you insights on your own work you might never have noticed, I recommend people try it  
Next up. Working on a light-box in pen gives me the opportunity to add even more detail. For some people this might not be the case but having that extra contrast and a finer point than most pencils really helps me out. The other nice thing about changing medium is that it alters the art style slightly. I'm making quicker more precise marks and it leads to a more dynamic atmosphere. The real trick will be trying to preserve that feel though the rest of the production
60 To 80
A different style again as I go digital. I'm using the airbrush tool and am less interested in line than I am the shape and weight of each object. It's also an early chance to test where the light should be coming fom. Where I've placed the vanishing point is causing a few hiccups. Triangular spaceships are especially hard to get right and a lot of their final placement has to do with that.
The silly thing is I could add more elements to the design. There's still plenty of room, think of the final total!. But no, at some point you have to take a step back and say 'this is a silly amount of work already and adding to it is going to do more harm to the design than good.
80 To,.. Who the heck knows.
I stopped counting at this point, didn't really want to know. We are almost there though. Most lines are either vertical, horizontal, or pointing at the vanishing point, I've got piles of spirals, and grievous's arms finally look right. Although Obi-Wan needs some work if they are going to duel. There are still questions to answer though. Things like what colour Lightsaber should Starkiller have and why is Luke's head not attached to his body. Enough sketching though, lets get started on the colouring,
Balancing the Force
I say colouring. What I mean is 'lets use a light grey to work out the lighting'. The grey will be easily overwritten so we have a bit of room to experiment and it keep me from doing the outlines first. Another option would be to use yellow, it just comes down to what tone you want your image to take on. There's a lot of ships and metallic in this piece so I went with the grey.
Notice how the left half of the image is always darker? Tha'ts intentional. By loading up on characters there's just going to be more dark there. Why have I done this? Because it offsets the big blob of dark on the right that is the Emperor and Darth. Basically I'm looking to balance the force. Its also why Luke and Leia are in white. That and so they are the main focus of the image I want the ye to start or end thee.
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It's a Trap
I don’t want to be using that many colours on this piece. With all the different people and objects here the composition could easily start to break up if everything got its own pallet. This stage then is about making sure that doesn’t happen, all the blues are the same blue, all the browns likewise. I think I even managed to stick with this rule all the way though which is good because it can be so tempting to just think, hmm what if I just add a smidge of this colour here?
I should really have added the ships at this stage though. You can already see how areas of the image I'm less sure about are falling behind the others in terms of how far along they are. (keep an eye on Darth for example)
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This is the Droid I was Looking for
I was tempted to stop here.
.
.
.
I don’t normally do pastel shades but this was working, all I had to do was come up with a background and...
… Yeah, no, space is dark, I've designed myself into a comer so we will have to keep going.    
If you have been wondering about why characters are where they are, beyond the timeline aspect, there were three other considerations.
1. Are you a bad-guy? If yes your probably a big floaty head the rest of the cast can anchor around.
2. Are you a hero? If yes, you probably have most or all of a body, good job you.
3. Are you someone I like? I'm colouring I don’t know how many people and have free reign, naturally your going to find that my preferences bleed into the design.
Yes that is why chopper is font and center.
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Space is Big, Like Really Big.
I found these glitter gel pens. No idea if they would wok on this material but if they did it would make colouring stars way easier. Not particularly economical, I used them up just on the background but the nice thing about them is that the glitter breaks up the colours and gives a sense of depth to areas that would otherwise be large and flat. Time will tell if the stars stay on the mat, But you have to experiment right, how else do you learn new things?  
I gave it an extra few layers of sealant just for go measure.
Back on topic. I might have gone a little hard on the quantity of red in Maul's face, it's started to spread. Luckily Thawn has darker hair so it's an easy fix but it's still a reminder not to get carried away.
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Mostly Harmless
Hey Darth finally has arms, The pose took some time to get right to be honest. It had to fit the existing upper chest and head and align with the vanishing point since its so close. In the end I fond a one that had the Lightsaber out horizontal and after that it was just a case of getting the other arm right. I went back and forth on the city scene, easing the buildings then adding them back in. something needed to be there to contrast with the stuff in front but I just wasn’t feeling it. turns out they just hadn’t been dark enough and making them practically black with little window lights was the way forward.
Almost everything is in now, but as usual I still have the eyes on most of these people to add. I also need to do something with the Emperor. He's the biggest thing on the mat, he needs a little more respect/detail than I have given him so far.
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The Final Frontier.
Add clouds to the planets atmosphere, make the stars and Lightsabers glow in the dark (glow under UV light actually) and just generally go around tiding up. I'm just about done here. OK applying the sealant and taking pictures comes last but close enough.
I guess I should actually count the number of things on the mat then. Just a sec...
110ish! Give or take. That's quite a big number, and not something I think I'm going to be beating anytime soon. Probably...
Next time, lets simplify things a bit huh.
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