sleepymarmot
sleepymarmot
Don't wake me up
141K posts
She/adult/Russian | My edits | My text posts | Liveblogs and reviews | Doctor Who sideblog Current fandoms (October '24): Interview with the Vampire, Dragon Age (#veilguard spoilers), Doctor Who, TES, Friends at the Table, The Magnus Archives/Protocol, Star Wars, Disco Elysium. Less current: The Untamed, Star Trek, Mass Effect, Marvel.Avatar: art by iguanamouth.Really bad at answering asks/replies (sorry!) Reblogs and likes are always welcome.
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sleepymarmot · 8 minutes ago
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Scout
The last one for now, feat. my second fave in Veilguard <3 absolutely love her character and design.
Available in my shop as keychain, print and sticker 💜
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sleepymarmot · 38 minutes ago
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↳ THE WAITING STONE
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sleepymarmot · 1 hour ago
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dwarf ingellvars are very important to me
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sleepymarmot · 2 hours ago
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her ass is not listening
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sleepymarmot · 2 hours ago
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Everyone can neutralize mages you don't even need a knife. You just hold their hands and kiss them on the mouth. Easy shit.
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sleepymarmot · 3 hours ago
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Now that's a blast from the past!
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sleepymarmot · 3 hours ago
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No change in the post count this week. I'm not very surprised. I will be surprised if the counter doesn't go 70 posts down next Friday.
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Caught a round number for once!
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sleepymarmot · 12 hours ago
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who put all these dramatic bitches in the same room
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sleepymarmot · 12 hours ago
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AVOWED ☀ Sargamis, Oracle of Eothas
"Do you wish it had been you who was made a saint?" "God help me... I do."
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sleepymarmot · 12 hours ago
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Do I wanna know why there's the infamous St. Waidwen x Eothas erotica in Sargamis' room? 🤨📸
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sleepymarmot · 13 hours ago
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LMAO THESE DIALOGUE OPTIONS
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sleepymarmot · 13 hours ago
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When the Emperor sends not just his weird little guy but his dangerously weird little guy
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sleepymarmot · 13 hours ago
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Godspeed, brother
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sleepymarmot · 14 hours ago
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I'm ruining this fucking man
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sleepymarmot · 14 hours ago
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Ngl, this line goes kinda hard
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sleepymarmot · 14 hours ago
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sleepymarmot · 15 hours ago
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Spoilers for the "Dawntreader" quest. It's the best one in the early game, so I recommend playing it unspoiled.
Finally, a quest with a variety of roleplaying options, including one that fits the character I wanted to play!
One of my big problems with the game so far is that the backgrounds sounded like interesting, three-dimensional, morally grey characters, and in the actual game that potential evaporates in favor of the Generic RPG Protagonist Personality.
Here's the image that the Court Augur description gave me: a loner who didn't connect with people in their youth because they were ostracized and also felt like they were above everyone, and didn't connect with people after gaining the Emperor's favor because they didn't need to anymore, and also felt like they were above everyone even more. A weird village witch, then a grey cardinal. Unfortunately, in the actual game so far, you don't get to speak strangely and have "unsettling manner", and even Augur-specific lines seem to showcase your lore knowledge rather than give you a chance to be offputting. The closest thing you can do are the dialogue options to stay quiet and glare, which I took enthusiastically at almost every opportunity. To actually engage with the game instead of skipping every sidequest, you have to act like a generic hero instead of a self-absorbed nerd.
Naturally, I was delighted by the quest that gave me a lot of lore relevant to the Envoy's personal storyline, and an opportunity to express how I feel about it. Do I remember correctly that the Envoy hasn't met another godlike before, or maybe at least since most of them disappeared? Because this was the first time in this game I was emotionally affected, and consequently, I played it like it was the first time my Envoy felt like she was talking to someone like her (either in the Living Lands or even in her entire life).
So, obviously, neither she nor I gave a fuck about the expedition team this guy sacrificed. It didn't even occur to her to have some kind of ethical disapproval towards that. Frankly, as a player I also thought his plan made sense, and was blindly relying on the dialogue options to provide a lore explanation for why it wasn't possible. Thanks to them, I aced the conversation on first try, without the need to reload and experiment. And when it came to the final decision in it, it took me only a few seconds:
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Only after I left the location and handed in the quest did it occur to me that the first two options would probably be more fulfilling to the man who desired redemption. On the other hand — those two are the Good options. And picking the suboptimal, personal, more selfish one is exactly the kind of roleplay I'd been missing in the rest of the game, isn't it?
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