#them through the ages
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70s cult wifey and her freshly turned fledgling
#vtmb#vampire masquerade bloodlines#vtm#tremere#my art#olav#she plucked him straight outta med school#this was just an excuse to draw olav in disco fashion#bc his entire playlist is 70s#also doodled them in 90s and early 2000s fashion so.#i will clean those up too....#them through the ages
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every time the wardens do something fucked up i like them even more. this isn't about any game specifically but all of them. i fucking love the knockoff night's watch, i love that they guzzle nasty ichorous darkspawn blood that you'll die from 1) now or 2) in thirty years and how they don't tell their recruits until it's too late and the damage is done. i love their secrets and corruption and their heroism in the face of primordial darkness. i love warden leaders and warden recruits trying their best and the infighting that inevitably happens when they disagree.
#it's so funny bc back in '09 i fucking hated the wardens. hated duncan#i loved the setting but i was SO resentful that i had no choice but to drink darkspawn blood & be a warden#and it wasn't even something that i worked into my characters. it's just that i as a player hated the restriction#but over the years all their fuckedupness and heroism has made me adore them#now i have a tabris brosca & aeducan who are Wardens through and through. even if it means different things to them#grey wardens#dragon age
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Damian and the Dumpster baby.
Damian was doing patrols, with a bit of a minor rescuing and feeding the strays animals until he heard a noise from a dumpster.
Tonight was going to be a storm coming, and he rather check up on the strays, feed them, fixing any of the secure hiding places he put out for them for rain occasionally, and try to smuggle 1 or 6 into the barn again without Father knowing. Alfred can keep a secret sometimes.
Jumping on the edge of the dumpster to see a plastic bag tied up on the pile of trash with something squirming inside, alive obviously. Oh if this another group of puppies, he going to find the culprit himself and break their kneecaps and arms this time.
Easily untying the plastic bag and opening to reveal.. a little baby.
Not a kitten or a puppy, a living breathing human baby, cut and tied umbilical and a pale with a unique birth mark in a shape of a lichtenberg from his tiny hand fading to his chest.
This..
This was out of Damian's comfort line.
He had dealt with saving animals, people, children, hell even toddlers. He never dealt with a baby before much less a newborn.
He could panic later as he hear the sounds of a storm brewing. Carefully picking up the baby by the back of the head and and by the body, using his cape to as a blanket to cover the obvious nudity of the baby. Climbing onto his Red Robin theme Doom Buggy.
Taking care of a baby is no different then taking care of a baby animal, right?
.....
.....
.....
.....
He got caught after 5 month and a half by Alfred during feeding Danyal time, while scolded him about hiding the baby instead of coming to him.
He had a good reason to though, last time he told Alfred about the last newest addition, Bruce sended the Jafar the Ligor to a sanctuary. He still felt betrayed by that.(even though now Jafar is happily spending his days with the other mixed big cat breed but still)
He done a good enough job taking care of Danyal, even though he had to secretly look up baby stuff, medicine, clothes, a soft bedded cot and diapers.(the smell was much less worse then the sewer) he considered himself a great care-taker.(even though in the back of his mind, he feared that he might had unlocked that genetic adopt-bat bait traits that Dick warned him about)
Damian had gotten.. a bit attached, considering the idea of putting danyal in orphanage or a foster care wasn't ideal afterall the corrupted ones that Father and him had broken through over the years left a bad gut feeling if he had actually gone through with his plan. Danyal was one of his babies, only not covered in fur, scales, or a shell.
And he didn't do everything all on his own, Cass was the only who figured it out, kept it a secret and help out.. then steph found out... and Jason, Tim and Duke unfortunately found out after Cass and steph snuck danyal in the manor for a nice bath.
Only reason Dick didn't found out because everyone know he can't keep a secret away from Bruce's ear for long after found out Jason's new girlfriend was the new therapist in Gotham, and telling Bruce would feed his adopt-holic again and he end up having baby fever. (Tim didn't tell him what that word meant but he did look it up in a baby care guide book for new parents. And EW)
They were going to wait it out til Danyal was at least toddler age before sneaking him in the manor to gatekeep gaslight girlboss Father into thinking he already adopted him. (Steph's words, not his)
New post <-
#dpxdc#dc x dp#danny phantom#dp x dc#dp x dc crossover#dc x dp prompt#dcxdp#de aged danny#damian found a dumpster baby#a human baby considered an baby animal to Damian's mind#he tried to raise him in the barn#unfortunately Cass see through him#then most of the batfam started to help#surprise them on how long it took alfred to found out#he knew all along and just wanted to see how they react to baby care#alfred been sneakily placing baby related books and ads to help#while bruce is majorly busy with crisis over at the watchtower with Constantine#danny is the ghost king#alfred pennyworth#damian wayne#damian inherited the adopt gene but he denied it until it caught him in the form of a baby#reincarnated danny fenton#does danny remembered his life or not#that up to yall#dp prompt#dp x dc prompt
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dad seb dad seb dad seb 💕
#I AM ON MY KNEES FOR HIM U DONT UNDERSTAND🧎♀️🧎♀️🧎♀️#GRAHHH I dont even want kids and im giving myself baby fever#also why is the concept of a man coming home from work so attractive like......huh#also im living vicariously through seb by having him bite lewis' cheeks LMAO grrrrr hes like MOCHI#hogwarts legacy#sebastian sallow#sebastian sallow x mc#sebastian sallow x oc#sebastian x mc#choccyart#clora clemons#lewis sallow#celeste sallow#also it doesnt matter how old clora and seb get as adults i will always be drawing them the same LFMAO#we can just chalk it up to wizard age since they live longer#and no matter how old seb gets i will not be drawing him with a beard or anything ever im sorry i like my men like i like my coffee#clean shaven
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Just wanted to stylise a little.
#dragon age#dragon age the veilguard#DAtV#emmrich volkarin#DA Manfred#my art#it just came out of nowhere and I had to see it through#even tho I still don’t have proper references for them#ahdjbd#BioWare can we get more refs for art and cosplay sake#thanks#also included his little mole now cos I just found out#also#these two would be terrible on sneaking missions#skeleton going clank#and his jewellery jingling around#nahhh#ahah#overdid the lighting again damnit
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Dragon Age: The Veilguard info compilation Post 1
Post is under a cut due to length.
There is a lot of information coming out right now about DA:TV from many different sources. This post is just an effort to compile as much as I can in one place, in case that helps anyone. Sources for where the information came from have been included. Where I am linking to a social media user's post, the person is either a dev, a Dragon Age community council member or other person who has had a sneak peek at and played the game. nb, this post is more of a 'info that came out in snippets from articles and social media posts' collection rather than a 'regurgitating the information on the official website or writing out what happened in the trailer/gameplay reveal' post. The post is broken down into headings on various topics. A few points are repeated under multiple headings where relevant. Where I am speculating without a source, I have clearly demarcated this. if you notice any mistakes in this post, please tell me.
as this post hit a kind of character limit, there will probably be at least 1 more post. :)
Character Creation
CC is vast [source] and immensely detailed [source]
We will enter CC straight after Varric's opening narration [source]
You are given 5 categories to work your way through in CC: Lineage, Appearance, Class, Faction, Playstyle. Each of these has a range of subcategories within them. There are 8 subcategories within the "head" subcategory" in "Appearance" alone [source]
Lineage dictates things like race (i.e. human, elf, dwarf, qunari) and backstory [source]
Backstories include things like factions. Factions offer 3 distinct buffs each [source]
There are dozens and dozens of hairstyles [source]
There are separate options for binary and non-binary pronouns and gender [source]
"BioWare's work behind the scenes, meanwhile, goes as deep as not only skin tones but skin undertones, melanin levels, and the way skin reacts differently to light" [source]
CC has a range of lighting options within it so that you can check how the character looks in them [source]
There are a range of full-body customization options such as a triangular slider between body types and individual settings down to everything from shoulder width to glute volume [source]. There are "all the sliders [we] could possibly want". The body morpher option allows us to choose different body sizes [source]
All body options are non-gendered [source]
They/them pronouns are an option [source]
Rook can be played as non-binary [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Special, focused attention was paid to ensuring that hairstyles "come across as well-representative, that everyone can see hairstyles that feel authentic to them, even the way they render" [source]
The game uses strand hair technology borrowed in part from the EA Sports games. The hair is "fully-controlled by physics," so it "looks even better in motion than it does here in a standstill" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
In CC we will also be able to customize/remake our Inquisitor [source]
A core tenet of the game is "be who you want to be" [source]
There are presets for all 4 of the game's races (human, elf, dwarf, qunari), in case detailed CCs overwhelm you [source]
Story
The story is set 9 years since Inquisition [source]
The Inquisitor will appear [source]
Other characters refer to the PC as Rook [source]. This article says they are "the Rook" [source]
The ability to import our choices from previous games is fully integrated into CC. This will take the form of tarot cards - "you can go into your past adventures" and this mechanic tells you what the context was and what decision you want to make [source]
The prologue is quite lengthy. A narrated intro from Varric lays the groundwork with some lore and explains about Solas [source]. In this Varric-narrated opening section, the dwarf recaps the events of previous games and explains the motivations of Solas [source] (Fel note/speculation: this sounds like this cinematic that we saw on DA Day 2023)
What happens first off is that Rook, who is working with Varric, is interrogating a bartender about the whereabouts of a contact in Minrathous who can help them stop Solas. The bartender does not play nice and we are presented with our first choice: talk the bartender down or intimidate them aggressively [source]
The first hour of the game is "a luxurious nighttime romp through a crumbling city under a mix of twinkling starlight and lavish midnight blue" (Minrathous) [source]. The game begins with a tavern brawl (depending on dialogue options) and a stroll through Minrathous in search of Neve Gallus, who has a lead on Solas [source]. Minrathous then comes under attack [source] by demons [source] (Fel note/speculation: it sounds like the demo the press played is what we saw in the Gameplay Reveal). Off in the distance is a vibrant, colorful storm where Solas is performing his ritual. [source] Eventually we come upon Harding. [source] and Neve. Rook and co enter a crumbling castle, where ancient elf secrets pop up, "seemingly just for the lore nerds". [source] Then we teleport to Arlathan Forest, have a mini boss fight with a Pride Demon, and there is the climactic confrontation with Solas. After a closing sequence, at this point it is the end of the game's opening mission. [source] (Fel note/speculation: So the Gameplay Reveal showed the game's opening mission)
The action in the story's opening parts starts off quite quick from the sounds of things: the devs wanted to get the player right in to the story. because, “Especially with an RPG where they can be quite lore-heavy, a lot of exposition at the front and remembering proper nouns, it can be very overwhelming.” [source]
BioWare wanted to make the beginning of Dragon Age: The Veilguard feel like the finale of one of their other games [source]
Rook's Faction will be referenced in dialogue [source]
Minrathous is beautiful, with giant statues, floating palaces, orange lantern glow and magical runes which glow green neon. These act "like electricity" as occasional signs above pubs and stores [source]
The story has a lot of darkness tonally. These dark parts of the game contain the biggest spoilers [source]. However, the team really wanted to build in contrast between the dark and light moments in the game, as if everything is dark, nothing really feels dark [source]
Our hub (like the Normandy in ME or Skyhold in DA:I) is a place called The Lighthouse [source] (Fel note/speculation: I guess this screenshot shows the crew in The Lighthouse? ^^)
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Decisions from previous DA games will be able to be carried over, it will just work a bit differently this time [source]. The game will not read our previous saves. For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
Characters, companions, romance
Varric is a major character [source]
Every companion is romanceable [source]
BioWare tried to make each character's friendship just as meaningful, regardless of romance [source]
If you don't romance a character, they may end up romancing each other [source]
There will be some great cameos [source]. Some previous characters are woven into the game [source]
Companion sidequests/optional content relating to companions is highly curated when it involves their motivations and experiences [source]
We could permanently lose some companions depending on our choices [source]
Our choices can influence if characters get injured and what they think about us [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
Each companion has a very complex backstory, their own problems, and deep motivations. These play out through well-fleshed out character arcs and missions that are unique to them but which are ultimately tied into the larger story [source]
We will make consequential decisions for each character, sometimes affecting who they are in heart-wrenching ways and other times joyously [source]
Gameplay, presentation, performance etc
Each class (warrior, rogue, mage) has 3 specializations. The ones for Rogue are duelist, saboteur and Veil ranger [source]. (Fel note/speculation: Veil ranger reminds me of Bellara. Maybe this is her 'spec' too?)
Duelist gameplay involves a sharp combination of dashes, parries, leaps, rapid slashes and combos [source]
Faction-related buffs include being able to hold an extra potion or do extra damage against certain enemies [source]
Individual strands of hair were rendered separately and react remarkably to in-game physics [source]
Playstyle settings include custom, distinct difficulty settings for options as granular as parry windows, meaning "players who might fancy that playstyle but typically struggle with the finer points of combat can give it a go" [source]
Combat mechanics is a mix of real-time action and pause and play. Pausing brings up a radial menu split into 3 sections: companions to the left and right, Rook's skills at the bottom, and a targeting system at the top which helps get in focus on certain enemies. [source]. In the pause system you can queue up your whole party's attacks [source]
Tapping or holding the shoulder button pauses the game, allowing us to stop the action and issue orders to companions [source]
There is a system of specific enemy resistances and weaknesses [source]. Weaknesses and resistances plays a big role in combat and abilities are designed to exploit these accordingly [source]. An example is that "one character might be able to plant a weakening debuff on an enemy, and another enemy might be able to detonate them" [source]
There is a vast skill tree of unlockable options [source]
You can set up specific companions with certain kits, e.g. to tackle specific enemy types, to being more of a support, or as flexible all-rounders [source]
Healing magic returns [source]
Abilities can change together with elaborate results, e.g. one companion using a gravity well attack that sucked enemies together, another using a slowing move to keep them in place, and Rook using a big AOE to catch them all at once [source]
A shortcut system lets you map a few abilities to a smaller pinned menu at the bottom of the screen [source]
There are class-specific resource systems. For example, Rogue has "momentum", which builds up as Rook lands consecutive hits [source]
Each class will always have a ranged option [source]
Rogue Rook can do a sort of 'hip fire' option with a bow, letting you pop off arrows from the waist [source]
Warriors can throw their shield at enemies, and can build an entire playstyle around that using the skill tree [source]
There is light platforming gameplay [source]
The game runs on the latest iteration of the Frostbite engine [source]
The game targets 60 fps
On consoles it will feature performance and quality modes so we can choose our preferred visual fidelity [source]
The game is mission based [source]. Some levels that we go to do open up, some with more exploration than others. "Alternate branching paths, mysteries, secrets, optional content you're going to find and solve." [source]
Everything is hand-touched, hand-crafted and highly curated [source]
Some sidequests and optional content is highly curated, especially when it involves the motivations and experiences of the companions. In others we may be investigating for example a missing family, with an entire open bog environment to search for clues and a way to solve the disappearance [source]
Gameplay, presentation, performance etc continued, after the above bullet list hit a character limit
There is sophisticated animation cancelling and branching. Gameplay is action-like, and the design centers around dodging, countering, and using risk-reward charge attacks designed to break enemy armor layers [source]
The dialogue wheel returns [source]. It gives truncated summaries of the dialogue options rather than the full line that the character is going to say [source]
The bonds Rook forges with companions determine how party members grow and what abilities become available [source]
For stuff pertaining to previous games/choices, players will not have to link their accounts [source]
We can play the game fully offline [source]
There are no microtransactions [source]
The game itself is not as cell-shaded in look as the first trailer looked [source]
[☕ found this post or blog interesting or useful? my ko-fi is here if you feel inclined. thank you 🙏]
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#lgbtq#video games#long post#longpost#solas#mj best of#mass effect#character death cw#injury cw#update: there is now a part 2 and 3 and 4 of this post#tumblr unfortunately wont let me edit the link to them into this post for some reason thought sorry :<#you will have to browse through my more recent posts to find them#thanku to dreadfutures who also let me know about the accessibility tweet in this comp :>
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played DA2 for the first time and romanced the possessed bisexual poor little meow meow who's totally down for firebombing a walmart
#handers#dragon age#dragon age 2#dragon age anders#marian hawke#dragon age hawke#I FINALLY played through the entire thing! after so many times starting and then getting bored lol#I have genuine trouble deciding if I like Origins or Inquisition best but 2 is definitely on the bottom for me lol 🥲#but I do like Anders :)#I want more of this miserable little man#also I'm never sure anymore whether I wanna post single pictures or sets of them. idk#all the other DA stuff I've been drawing lately has been Origins stuff. or memes. so this doesn't really fit? so#seems like it should be by itself?#idk idk idk idk idk#anyway I've been doing lots of loose sketchy stuff and experimenting with brushes and it's been nice :)#trying my best to just...... be softer on myself#my art#description in alt text
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Prompt 339
So erm, Danny might’ve fallen through a portal. And might have no clue where he is right now.
He fell into an alleyway! Right into a dumpster! Which isn’t the worst thing he’s fallen into but still. Ew. Well, Dad should be able to find him and bring him back home! …Right?
He shakes out his itchy fur and scales, already impatient and bored in the single alley despite it only being a few minutes. What’s a realms hatchling to do but explore? Well, besides taking care of his shed, but it’s too dry where he is anyway. Maybe he’ll find a lake!
Hm. He can’t understand what anyone is shouting or freaking out about. It’s like they’ve never seen a dragon or something, geeze! Oh well, he’s on his way to find water, he’s not built for the desert…
#Prompts#DCxDP#DPxDC#Ghosts Are Dragons#Danny is Not Ghost King#He is ghost prince through Clockwork adopting though#Implied Dark Ages ship#Danny is baby but the size of a horse#Space Core Danny#Ras finds a baby dragon & instantly offers water#This is the man who runs the most aggressive ‘we speak for the trees’ group ever#Who has a main belief of no life being more important than another including animals#Very emotional old man who cried when he had to put down his pet wolf#And who punches animal traffickers & stabs them too#Tiny small child Damian is Delighted for this to happen while he was having Grandfather time#Aka Ras with a toddler sling killing poachers & doing shopping
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Teen titans: year one is so funny because it’s literally like:
Donna: I want a boyfriend! 💞🌸😘
Wally: Robin isn’t *that* great or whatever.
Roy: shit I totaled green arrow’s car!
Dick: the man I’ve thought of as a mentor-father is keeping me chained next to him while simultaneously pushing me away. He is my prison warden and my savior. He treats me like a child, but expects me to be a man. Despite struggling for more independence, I still desperately want his approval. The pressure he put on me as a child meant I grew up too fast. Now, I far outpace my peers and am isolated from them. Despite their company, I feel lonely. At the end of the day, I only have Bruce and his morals. If I’m not perfect at all costs, everything as I know it will fall apart. The responsibility of leading a team is too great for me to handle, not because it is hard, but because it’s puts me at odds with Batman. I don’t know who I am without him. All of this is leading me to the brink of a mental breakdown that will quite literally alter the DC timeline as we know it. Bruce is breaking my heart and, in turn, I’ll be forced to break his.
Garth: wut. the. FUCK is a squirrel!!?!?
#I love the limited series I want more#don’t get me wrong I know the lore I know they’re all struggling in their own ways#all of them are going through it#but dick is whiteknuckling it around Batman the WHOLE time#Dick: I think I would like a friend actually? someone my age to talk to#Bruce: I think emotional support wards should stfu actually#but Garth for sure steals the show#aqua lad is so worth the read#aqua lad#teen titans: year one#dick grayson
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Aziraphale is a guardian.
We left him at the end of s1 with the knowledge that apocalypse was still coming. He'd saved the world for that day, but Heaven was still bent on destroying it. The ones with the power to burn everything were still inescapably loveless. It really looked like he and Crowley alone of all the Earth-walking beings would fight for the world.
And he loves the world so much. The opening scenes of him in the record shop, buying his Shostakovich 78s? The warmth toward Maggie and her music and her heart? The generosity, and the delight in the shared understanding, and the pleasure in the discovery that he could make her life better? That he could spare her pain, give her a little more time with her joys? He knows how fragile those are.
He wants to give that to the whole world.
He wants to believe he can lift the doom hanging over them all, banish it permanently. He is desperate to believe it. Even if he wasn't longing so fervently to be seen, approved, affirmed by God's word (I was so undone by his jealousy as he watched Job speak to her) -- even without that I can't imagine him not wavering at Heaven's offer, faced with the chance that he could use all Heaven's might to guard the world again and get it right this time.
And then he's offered that power with apparent warmth, and feigned approval, and the shameless claim that at last they understand. They hear what he's been trying desperately to tell them as long as he's lived in the world. They're telling him that he's finally made his point -- that they are proud he's tried so hard for so long.
So -- the ending is shattering. It is maddening. It's utterly unfair on Crowley. And I didn't see it coming, and yet.
Aziraphale is a guardian. He really will have to see for himself that power won't love what's good; there is no way to make the world safe forever.
#crowley already knows it#has known it for ages#has fed off aziraphale's hopefulness and tenderness and love for as long#to keep himself out of despair#if aziraphale can make it through whatever disillusionment comes next with his courage and his tenderness intact#it will be so much more sure#he'll have so much more to give crowley#but even if it shatters i know crowley will hold it all to give back to him#they keep each other soft in the end#jkafdkjlfdsakl;fd;lak;dalfkjj; i'm helpless to the radiance of their goodness to each other#aaaanyway them's my first thoughts#good omens 2#good omens#go s2#good omens s2
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"i have a sister now! thank you, granpa! we are going to do so much stuff together!"
(trans masc newborn shado btw. tag as ship and ill kill you)
#im so done. they deserved so much better#im getting atatched to maria now and its#its not easy. shes basicaly a pure white girl but also a completely blank canvas#yet im so. shes so.. i hc those earings are a gift from her parents they gave her jjst before she moved to the ark. she always wears them#she was a human being with her own identity but neither her granpa (the person that raised her) nor the narrative treats her as such#there had to be some fucked up shit she went through psycologicaly that not even shadow got to know#its actually painful for me to draw her not happy. its too much#also shadow is trans masc and just a few days of age thats why maria calls him “sister”#sth#sonic#sonic fanart#shadow the hedgehog#maria robotnik#nov.aart
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Vivienne's fear being 'becoming irrelevant' isn't something that's linked explicitly to her pride, no matter what Solas says about her (and the irony of Mr.Pride himself saying that should not be lost on you), it reveals what and who Vivienne truly is.
She's a survivalist.
Because we don't spend as much time in the Free Marches or Orlesian circles, we don't get to experience what being a mage is in these cultures. In Ferelden and Kirkwall, a mage is a lesser being without freedom no matter what they do--but in the Free Marches and Orlais specifically, mages are commodities that are given freedom so long as they play an entertaining enough role. They can explore the world if they have a noble patron, if they catch the right person's eye. They are, in a way, two sides of the same coin--refusing mages agency and forcing them to relay on higher powers. Vivienne lucked out, as sad as it is, when Bastion fell in love with her; she found someone who was contrarian enough to recognize her as a full person and also someone with power that could help her rise through the ranks. This is not to say that Vivienne on her own wasn't an exceedingly talented and intelligent individual--by nineteen she was already the youngest full fledged mage in Circle history and she was skilled enough to make herself an enchanter. But, I can not emphasize this enough, none of that matters if she didn't also play the Game and impress enough people.
Vivienne could have been the most brilliant mage in the history of Thedas and it means nothing if she was overlooked by nobility.
So when Bastion made her his mistress, she gained not just a lover but also a means to an end. Now she can use her magic to protect herself. Now she can roam where she wants and not be question for it because she's Madame Vivienne. Now, she can walk into the Orlasian court and belong there.
And what happens? Celene notices her and makes her the Court Enchanter, a position that has always been the equivalent of a jester. Vivienne took that title, ignored that it was essentially a glorified insult to who she is, and made it a position of power. She made the Court Enchanter into an advisor, a political rank. She had done the impossible and made mages an actual political entity in the Orlasian Court, something that wasn't seen outside of Tervinter (not counting what players can do under very specific conditions if they made mages in DAO and DA2).
All that, however, only continues as long as the court recognizes her as something worth their attention. Vivienne needs to maintain her act as Madame De Fer, The Lady of Iron, the Court Enchanter, The Jewel of the High Court, because the second she just becomes Vivienne, it's over for her. The assassins coming raining in, her name gets devoured by rumors and gossip, and she'll be found dead at bottom of the stair case with a dagger in her back if she's lucky.
So of course when the Circles fall apart during the Rebellion, she clings to that Loyalist Mages to maintain that structure--of course she moves her pieces to the Inquisition, knowing that if the Circle DOES fall, she at least as another place for herself and mages latch onto--of course when she hears that Celene replaced her with a new Court Enchanter that appeared out of no where, she grows to resent Morrigan.
Like, Morrigan literally pops up out of thin air, makes herself invaluable to Celene, and then plants herself in the place Vivienne had to claw her way up to and create so she could survive. Would you not be resentful when your life's work is usurped by some random witch of the wilds because she happened to charm the Empress? Everything Vivienne strived for all whisked away because the court find a gem who glimmers ever so slightly more than Vivienne.
So yes, Vivienne fears becoming irrelevant because the world has made it so that irrelevance for an Orlesian mage means death.
#vivienne making herself into the most beautiful shining gem of the court#making herself razor sharp and blindingly glittering and audacious so everyone HAS to look at her whether she likes it or not#and then when she thinks she can step away and focus on the Inquisition to help her fellow mages here comes Morrigan#who may be just as glittering just as sharp just as beautiful but she does it in a more wild way that the court snaps its head to look at h#and Vivienne fears that she's about to lost everything#and she white knuckles her alliance to the Inquisition like a life line and hope this gamble sees her through#because the alternative is far too horrifying for her to entertain#and do not confuse all of that with Vivienne being selfish because she's NOT Vivienne is not pulling the ladder from other mages#she wants them to have her power but she's aware that if Morrigan pulls HER ladder than it's all over#and really why the fuck are we holding all that against Vivienne when this is how the world made her (a world that is canonically colorist)#so she could live and breath and be seen as equal in some measurement?#I mean if you can sympathize with SOME OTHER MAGES for how they navigate an hostile world I wonder why you can't do the same for Vivienne#unless there's a glaring reason why you wouldn't dare get to know her#writing#vivienne de fer#dragon age#vivienne#dragon age inquisition
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I would not ask you to rot for me. I would not ask you to die. You would be like blackberries, like blood. I do not dream of scrubbing those days away, the telling red and raw. But when the night comes and the crickets mumble, I hope you hear my name- throw open the window and search the dark. I hope you sleep like a blink, your dream forgotten, but somehow, the morning aches.
I hope you forgive yourself. I will haunt you forever.
#I've had those last two lines in my drafts for ages#This is at least something to string them together but will probably go through further drafts some day
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You: "What's your favorite video game genre?" Me: "Furry." You: "What?" Me:
#furry#video games#video game recommendations#indie games#furry games#Animal Insurgent Mercenaries#Beacon Pines#Fuga Melodies of Steel#Goodbye Volcano High#Gunfire Reborn#Laika Aged Through Blood#Lil Gator Game#Night in the Woods#On Your Tail#Pride Fighters#Super Lesbian Animal RPG#Them's Fightin' Herds
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i will never get over how genuinely fucked the tranquil are consistently treated throughout the dragon age games. like i know it's the Point. but. holy fuck.
the way they're treated as "not-quite-people", the way they're constantly put to the side, ignored, abused, and exploited for profit, the way they're killed over and over, especially in inquisiton, and the way it feels so brushed over. and it never really feels like the player reaction is Enough for what is going on in any situation surrounding them.
#dai#dragon age inquisition#dragon age#dao#dragon age origins#da2#dragon age 2#the tranquil#like yeah heres a group who are largely considered to be less than people because of the rite that has either been forced upon them#or they have been pushed into getting through fear of the harrowing. its totally for their own good. ignore the fact that the circles#need the tranquil to create enchantments to fund everything about circle life. ignore how the tranquil cant say no to anything you tell them#to do.#ignore how in dai the venatori were slaughtering tranquil for their skulls and not only is there no real reaction we can give as the l#player about this but we continue to use their skulls to find shards in a collection quest.#yeah. just ignore all of it.
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HYUNJIN | ONE KID’S ROOM EP. 07
#hyunjin#skz#stray kids#bystay#staydaily#skzco#a hot new bombshell enters the villa and this is his introduction video.#gifs#after making this compilation. i concluded that i hate making subtitles. i aged like 80 years while typing these down.#anyway…. i love u hyunebun so much i would go through the trouble again sigh#he has so many thoughts in his mind i feel like he’s forming them in behalf of me too since i have no space in my brain for#anything else than thinking about him#if your brain gets heavy i can borrow it for a moment.
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