#the wheel of time origins
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fishalthor · 6 months ago
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the wheel of time: origins - requested by anonymous
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rystiel · 13 days ago
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well… that explains why his teachers expected him to be able to read those meaningless blobs they’d always be writing on the board #safedriver
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down-in-dixie · 1 year ago
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dingdangit · 5 months ago
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this was the dialogue right
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blu3berrydraws · 9 months ago
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--- Are you talking yourself out of something or into something, Sokka?
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beneathsilverstars · 6 months ago
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been thinking about the differences between SASASAP and ISAT lately. because looking just at ISAT and the two hats ending, you'd think loop went through the exact same house as our siffrin, but looking at SASASAP, it's different. it's mixed up. it's obviously a condensed prototype.
but. that doesn't have to mean it's a different universe entirely.
maybe that's just what happens after a thousand loops.
the house warped in act 5. siffrin lost their shit and the house got changed and corrupted, far past its baseline king uncanniness. so it wouldn't be too out-of-the-question for it to be able to warp in more subtle ways as well, due to a more subtle breakdown.
like a jpeg uploaded and downloaded a thousand times, siffrin changed, and the loops changed. over a thousand loops of efficiency, the house got more efficient. rooms combining. items moving. data compressing. and of course, run in a changed house, the script changed as well. it did so slowly, one bit at a time, over a thousand loops of zoned-out half-listening – and by the time siffrin would have noticed each difference, they were already used to it. (and in the moments that they did look at a room that was less familiar than it should be and realize that they had no idea where to find the key, well. that's just classic siffrin, isn't it.)
through sheer repetition, siffrin was corrupted, and the loops and the house along with them. all purpose lost, all signals distorted, until finally they couldn't recognize the meaning in any of it. it was all noise and despair.
so they made a wish. and the loop restarted. not just a reboot, but something more complete.
the data was backed up onto a star – a guide, a warning, a reference – and the loops were factory reset. and for the first time in a thousand loops, siffrin woke up to a clear mind and the crisp sound of birdsong.
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wormspoor · 7 months ago
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(greet your husband’s ex with a menacing aura)
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sugawara--san · 7 months ago
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i j love todoroki. he really saw deku and bakugou fucking off to who knows where and immediately followed bc even tho he had literally zero clue what was going on he knew thing 1 & 2 would need his help
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vulpixenthusiast · 1 year ago
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Selene in The Wheel of Time S02E03
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legionofpotatoes · 22 days ago
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I know the discourse well is poisoned and no one hates bioware games more than bioware fans, but I am just 🫠 having so much fun with veilguard it's unreal. It is selfishly the dragon age game I always wanted. with less emphasis on cRPG, a more focused story, curated mission based design that spotlights the high fantasy stuff, slowburn structure with companions, significantly less sidequest bloat, and a fully real-time action-oriented combat system that isn't riddled with the growing pains of previous titles. when I first played origins I imagined something almost exactly like this as my ideal version of a sequel; and it was one of those dirty, selfish thoughts that I knew was disrespectful to the then-established DNA of the thing, but I can't help but feel giddy about having it here and now. like down to the shift away from the childishly dark tone and to something more inherently flexible with a baseline aspirational quality. I hate aesthetically depressing games so much. am I not alive right here and right now already
When I say "aesthetically" there though I do mean it. I'm fully on the opposite side when it comes to tone and positions expressed in the story itself. I am just not including that in my analysis because I am not done yet - so please no spoilers! I think I am where most people consider to be the second act, and I definitely have my gripes with the narrative framework and some of the optics, but I won't put the cart before the horse and will see how it wraps things up first. Above that level, in terms of how it presents itself, of how it plays, of how it balances its core pillars - it is such a bioware-ass game and I could not be any cozier in it. So grateful it exists
#and thank god for that reboot away from live service horseshit they were pushing. this is the most offline ass game in ages. bless#anyway no one is allowed to reblog this because people here aren't normal and I am afraid of spoilers#but I cant pretend not to adore every second of Beef Hilda Mercar and her adventures as a shadow dragon reaper#I have her fully invested in shield throws. that shit couldnt bounce better if zagreus was tossing it#also everyone is so pretty 🫠 this is the first time for me in a bioware game where like#purely aesthetically. i feel targeted and manipulated. these people feel designed around my tastes it's so embarassing#text#dragon age#okay I gotta mention one more thing. it is a very specific ass peeve I have#their dialogue system has never felt as.. nimble in their frostbite titles. something about the constant fades in and out and click delays#it all feels insecure on the engine-end side to me. maybe I am dumb. but veilguard also has this issue#like the original 2 DAs and the unreal engine mass effects had such snappy and frictionless selection-to-dialogue feel#and their frostbite titles I swear to god some greare is missing in the wheels there. here too. it is a LITTLE annoying since this is like#my favorite part of engaging with their games. it's not a huge issue but I have grown keenly attuned to it#inquisition had horribly bad delays in response selection. andromeda had those godawful delays in starting and ending convos#and those things are still somewhat present here albeit to a lesser degree. it feels like a streaming thing#idk. I do not make games. but I think that shit needs to feel smoother
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highladyluck · 2 months ago
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I just imagined "Selene" dressed in an outfit entirely composed of red flags
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mariyekos · 4 months ago
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Can't remember if I've talked about it here or just in fic wips, but I like to HC that Dante is Actually Cursed levels of unlucky. Like, it isn't just that he *seems* kind of unlucky based on his circumstances, he's "loses 85% of the time on a 50% chance" kind of unlucky. He *will* consistently get tails 8 or 9 times out of 10 when flipping a coin and trying to get heads, or rolll a 1 or 2 five times in a row when playing a game where you want to high roll (reasons to destroy the DMC4 Dice, anyone?)
Lady and Trish actually discretely kept track a few times and did the math to come up with this number before telling him. They noticed it mostly applied to things that depend on pure luck/random chance like games with draws and rolls and so on, but he's had enough weird cases of being dealt a bad hand by fate that they're pretty sure it impacts everything to some extent. Dante mostly takes it in stride though, deciding that there's nothing he can do about it so he'll just do as he pleases. So what if he has crummy luck; he'll make up for it with skill. Or just take advantage of it. Maybe at some point he and the ladies go to a bar where they egg him into joining a game where they bet against him because it's pretty much guaranteed he'll lose and they'll profit big time. (Unless of course the "bad luck" comes in the form of him doing uncharacteristically well to the point that Lady and Trish lose their money because Dante suddenly couldn't stop rolling 6s. Bad luck comes in many forms, and some of them can seem good on the surface!)
Nero, on the other hand, is a "wins 70% of the time on a 50% chance" kind of guy because a ton of his skills are named after gambling stuff. Yes Dante has the Jackpot phrase, but otherwise he doesn't have the same sort of skill list so I think it would be hilarious if both Dante and Vergil have terrible luck while Nero's somehow wraps around to being pretty lucky. I think Dante would find it funny while Vergil would (not-so-) secretly be jealous.
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clearancecreedwatersurvival · 9 months ago
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Fuck it I’m adding some belated propaganda for both of my favorite ginger jesuses
Rand
-he’s a shepherd!!!!!!!!
-both the christ allegory AND the antichrist allegory because he’s god/the universe’s specialest guy (unfortunately for him)
-has multiple sets of stigmata and symbolic unhealing wounds
-arguably the text indicates that he is the reincarnation of actual factual Jesus of Nazareth
-knows for basically the entire series that he will have to sacrifice himself to save the world
-as his arc nears its zenith he goes around constantly causing miracles, reshaping reality around him
Gideon
-daughter of god (important: god sucks)
-the pool scene baptism where she metaphorically cleanses her closest companion of her sins
-sacrifices herself and is later resurrected by god
-her early life has the equivalent of the massacre of the innocents wherein she is the only survivor in a mass murder of children
-she’s also got some christ wounds of the kind that would get a medieval illuminated manuscript writer particularly horny
Feel free to add more propaganda for either!!!
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art-is-kayos · 3 months ago
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Being tiny has its consequences.
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moxyphinx · 1 year ago
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MARIA DOYLE KENNEDY as ILA in THE WHEEL OF TIME S1 “What greater revenge against violence than peace? What greater revenge against death than life?”
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ofthebrownajah · 3 months ago
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