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lesbianjennette · 2 years ago
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im thinking abt wmmal again specially lp verse..... they way that neither of the girls in lp wldve made good empresses... like its a point (? if im rmmbrinf correctly) in the story that lp!jennette was not a good empress, but lp!athanasia wouldnt have been either. shes meek and demure, and while smart still had limited education was not brought up to be the empress. neither of them were, one was forgotten and one was raised as a pawn.
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hoziersong · 11 months ago
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rat…ᘛ⁐̤ᕐᐷ
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mmiirage · 3 months ago
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a VERY belated drawing for the 10th anniversary of over the garden wall 🍂
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shanklin · 23 days ago
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Okay okay but thinking about one of the things that finally gets everyone to realize they messed up in that Relativity Falls AU being when Stan points out that for all they say Stan never visited them, they never visited him either. And maybe if they had they would have noticed something was wrong.
Selfish Shellfish AU - Masterpost
YES!!! That's about what I had in mind.
I've been thinking about Ford, Mabel and Dipper going to New Jersey to find Stan and investigate what really happened. 
Stan wouldn't just kill Filbrick and then disappear right? There must be a different explanation.
But as it turns out no one in the neighborhood is actually surprised at that turn of events.
Filbrick pulled Stan out of school and has been working him to the bone, forcing Stan to not only work at the pawn shop but also other part time jobs. No one is sure when Stan actually slept.
And the way Stan was always bruised up and injured even though he quit boxing a long time ago.
At least the bullies stopped bothering with Stan when it became clear that he wouldn't react to anything they did and just take it.
Interviewing the neighbors be like: “Oh that poor sweet boy. He would always help me carry my groceries upstairs. Good riddance that Filbrick died! He had it coming. I’ve tried to call the police on him but they just came out shaking that bastard's hands instead. Pigs, all of them. I hope he made him suffer!”
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jubileedeeznuts-posting · 2 months ago
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the people’s princess
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peridots-pixiwolf · 1 year ago
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry#peridots-described#< NOOOO THAT DOESNT SHOW UP THERE'RE TOO MANY TAGSS.......
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i-dreamed-i-had-a-son · 2 months ago
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Look I am all for trauma-fueled deeply unhealthy relationships between male leads but I feel compelled to say (with absolutely no malice) that that is not what is happening in Squid Game. In-ho is being deliberately manipulative in every instance in which he interacts with Gi-hun. He doesn't refrain from killing him at the end because he can't bring himself to shoot him, but because the whole point of playing in the games is centered around breaking Gi-hun down mentally. And while In-ho is certainly deeply invested in doing this to Gi-hun, his framing at the end of Episode 7 is intended to serve as a wake-up call: for as nice and understanding as this guy has made himself seem, almost everything we see from him is a lie. He was never going to have a change of heart. To fail to recognize that is to make the same mistake Gi-hun did, but even more willfully since we actually know In-ho is the Frontman. And that's exactly what the show wants us to do!
From the beginning, Gi-hun has served as the audience stand-in. We empathize with him, we root for him, we share his beliefs in the possibility of change. But we are given information he doesn't have; we know that In-ho is the Frontman. And even though we know this, we know this guy is able to shoot his own brother, we want to like him! We want to believe in him, to think that maybe something about Gi-hun or the reality of the games can change his mind! And the show weaponizes this intentionally. Through his character, the show does to us what In-ho himself does to Gi-hun: punishes us for our optimism. It wants us to feel silly for ever believing that In-ho would change, just as In-ho's point is that Gi-hun should have known the games would end the same.
So for as much as I usually love reading doomed yearning into character dynamics, I don't think it works here. In-ho doesn't have any particular love for Gi-hun--the show just wants you to believe he might.
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nabaath-areng · 2 months ago
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I have way too many alts that I keep to myself (which is why I generally refrain from posting them), but I'm going to ignore that habit for a moment just because I'm feeling particularly insane about this guy.
#silvis side characters#<--- been a while since i used that tag despite intending it to be for this specific type of char#i basically like to play sandbox with concepts for both screens and writing so they tend to become surprisingly developed#even if i end up not touching them again once im satisfied and have gained the outlet i wanted#... this guy and another connected to him has been unusually persistent however. surprisingly so. LOL#maybe i should post them more``??? but for some reason that feels weird cause what if i just dont use them again!!#idk why i feel like im setting up expectations i need to hold. literally no one is putting pressure on me to do anything its ALL in my brai#i mean its a bit because i know i got too much and thats overwhelming and therefore its not like i expect anyone to keep track of them LOL#im regretfully cursed with too much inspiration for too many things at all times and i will make it everyone elses problem just for a bit#anyway the reason i dont intend to make this one a more major oc for use with other people (for the time being at least)#is because he's so HEAVILY tied to another side character of mine in a way where im not sure they can be separated from each other.#actually you can see him now i realize its the viera in the first shot lmao!#i forgot to mention his name is yuzuru and thats about as much as ill inflict on anyone right now <333#i promise you i dont JUST have male midlanders as unbelievable as that might sound. anyway-#ffxiv#final fantasy xiv#hyur#midlander#ffxiv screenshot#gpose#gposers#ff14#final fantasy 14#nabaath-areng
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soren-apologist · 3 months ago
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i feel like people who say ike is a mary sue/gary stu in radiant dawn don’t realize that fe10’s supposed to be the ending of his arc as a character, where he’s reaching the very last part of his development.
at its core, fe9 is a coming-of-age story; ike goes from being a hotheaded, impatient teenager to a much calmer, more mature version of himself after having the responsibilities of handling a mercenary company and later an entire army thrust on his shoulders at far too early of an age. as such, while fe9 on its own initially seems as if it’s an entire character arc, we actually get to see how ike further grows into himself after 2 years of peace and coping with the events of the mad king’s war, a privilege that remains extremely uncommon for most fire emblem protagonists.
the ending of part 2 introduces us to a 20-year-old ike, now having physically grown up to match his personal growth from the start of fe9. while a more mature version of himself, he never turns on the morals and ideals that make him who he is, having decided to leave the crimean court to return working as a simple mercenary because he knows it’s where he belongs. despite this, however, he still finds himself dragged into conflicts and subsequent positions of power he doesn’t want. even though all he wants is a simple life as a mercenary, he still willingly chooses to take on the role of a general of sanaki’s army because he’s just not the kind of person to turn away someone in need, especially when he’s quite literally the only person qualified to fit the role asked of him (commanding armies of both beorc and laguz).
to clarify, ike isn’t already over with his character growth by fe10– he’s just nearing the end of it. while it’s a lot more subdued, you can absolutely still see the stubbornness and sass that characterized him in fe9; he’s still backtalking the enemy commanders he fights and giving people in positions of power above him a hard time whenever they do or say something he doesn’t like.
on that point, even as the “mature” version of himself, he honestly still kind of puts his foot in his mouth a few times there. it obviously never reaches the extent of him snapping at the entire council of begnion because they were being rude to elincia, but instances like this, where ike could have literally gotten himself and his entire army killed if he had genuinely offended dheginsea, whether through death-by-black dragon king or getting thrown back into the kauku caves:
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or this, by which point in the story he’s so tired of everything that when oliver decides to defect from his own forces to the greil army, ike’s just like “eugh” and says right to oliver’s face that he’d rather fight and kill him then have his support as an ally, something he probably shouldn’t be doing (and most likely wouldn’t if it wasn’t oliver asking) considering there’s a very finite number of people available to fight ashera:
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(i can’t entirely blame him for this one though, because, again… oliver)
or, hell, even this, where ike is standing directly in front of ashera who is about to kill everyone in the tower and turn the entire world to stone, to which his response is to tell her to pick a god and pray:
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…are all pretty good instances of ike not always managing to catch his tongue. i mean, if nothing else, you can’t deny the guy’s got balls of steel, but shit-talking pseudo-immortal beings entirely capable of killing him on the spot probably isn’t one of the wisest decisions out there. still, though, it actually matches his fe9 characterization pretty well; in both games, he tends to snap and say or do something ill-advised when he’s frustrated and believes someone else is in the wrong in some way. the main difference between the games is the extent to which ike reacts, though, as now he’s a little calmer even when angry, and no longer charges headlong into danger like when mist and rolf were kidnapped or when facing the black knight for the first time. he’s still making some questionable (bad) decisions here and there, it’s just now they’re a lot less severe than they used to be, and he’s grown up enough that he doesn’t need titania to lecture him whenever he does something dumb anymore.
besides this, the main thing ike is still dealing with in fe10 is his tendency towards self-effacing behavior— and yeah, on its own “too nice for his own good” does sound like the sort of flaw a gary stu would have, but in this case it genuinely does affect him. he’s constantly bending over backwards to help those in need, even when his own kindness is constantly shooting him in the foot and leaving him to deal with even more problems. it actually coincides with his tendency to speak before he thinks, because as a person he just can’t sit by and watch as someone or a group of people is treated unfairly, even if it means getting himself wrapped up in a mess he could have avoided by staying quiet.
on that whole “shooting himself in the foot” thing, it’s important to keep in mind that the “rewards” ike receives for his kindness are more often than not things he doesn’t actually want. as a smaller example, his good looks, bravery, and gentle heart are constantly getting him attention from women when he himself has no interest in their flirting, to the point it makes him uncomfortable. as a much larger example, ike doesn’t want to be a wealthy nobleman, but he still accepts the title of lord to help elincia, and chooses to hold it for a year and a half after the war for the sake of giving legitimacy to her newfound regency over crimea. after this, he finally manages to give up his title and return to running the greil mercenaries, only to be contacted by bastian after a few months and have to go into hiding for the sake of launching a surprise attack on ludveck’s rebel army. he’s then immediately drawn into the begnion-laguz alliance conflict, something he’s actually okay with because he’s being contracted as a mercenary commander and not a general, except that as soon as their army combines with crimea and sanaki’s forces he’s promptly guilt tripped into being a fucking general again. after, like, 2 weeks of commanding sanaki’s army, they accidentally set off the apocalypse, and now ike is the general of the army facing off against literal god. when all of this is said and done, he still doesn’t get what he wants— a simple life as a mercenary— because now he’s known across the entire continent as the radiant hero, the savior of tellius. after everything he’s gone through, he doesn’t even get to have the quiet life he wanted because he’s simply too impactful of a person to be forgotten by history. ike doesn’t want fame, riches, and women; he just wants some relative peace and tranquility, something he is continually denied while the former is frequently pushed upon him.
ike’s ending is where i personally believe it marks the true conclusion of his arc as a character. like a lot of other people, i wasn’t initially sold on the idea of him just up and running away from the continent forever, leaving behind loved ones like mist and titania. after thinking it over a lot, though, i eventually realized it’s actually a very fitting ending for someone like him. the unfortunate truth of the matter is that, no matter what, if ike had stayed in tellius he never would’ve gotten his true happy ending— his fame as a general would have followed him forever, and it’s almost guaranteed he would have found himself dragged into yet another conflict he didn’t want to be a part of, something he himself definitely seems to be aware of.
as such, ike packing up his belongings and taking off either alone or with someone dear to him was actually the best solution to this perpetual dilemma; after years of pain and struggle, finally finding a way to escape the world that had ripped away his childhood and demanded so much out of him must have been cathartic. no longer was he the radiant hero, savior of crimea and tellius— now he was just ike, a traveling mercenary, and that was all he wanted the entire time. it’s also part of why i like the idea of him going with soren so much, as anyone else, including ranulf, would still have ties back to tellius, and could potentially come to regret leaving permanently in the way ike wanted to (hence why someone like mist could never be an option). with soren, however, all he wants is to be at ike’s side, regardless of wherever it takes him. in fact, i’d even argue the two of them leaving together is the best-case scenario, where they both can get exactly what they’ve always desired. as ike and soren get to finally escape the world that had caused them so much grief together, they actually both attain their happily ever afters, living the lives they always wished they could have had.
at no point is ike ever a “perfect” character; at his very core, he’s a person who refuses to stray from his moral compass, something that causes him to make as many mistakes and brings as many issues as it does successes. in fact, it’s so prevalent of a trait it stands as one of the themes of fe9, where even as he grows from a stubborn child to a calm, mature adult, he never loses that earnest belief in doing what’s right. as such, while it can be easily mistaken as doing so, path of radiance was never meant to contain the entirety of ike’s development as a character— it was merely intended to portray his growing pains as he gradually develops into the person who would one day be hailed as the radiant hero. mirroring this, radiant dawn stands as the very ending to this story, in which his selflessness finally grants him a tellius at peace and the freedom to seek out his own happy ending. he was never meant to go through an entire, second arc in this game— he was simply finishing the one he started four years ago.
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majorproblems77 · 5 days ago
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If your seeing this, hey! (including slightly more stressed me probably.)
I put this in my queue thinking that, oh you might just need to let people know that its good to take a moment sometimes.
But writing it, looking at this and seeing these words written, (I have this queued for the week my dissertation is due.) I realise that there may be blorbo's or It may feel like your going at like 100 miles an hour.
But just sit a moment, take a breath. Remind yourself that you are capable of doing it. That you've made it through every day of your life before this one. And you'll make it through this one too.
Remind yourself, cause I have to remind myself sometimes, that it's okay to ask for help. Even if the depression tells you no, even if the anxiety tells you no.
It's okay, it'll be okay in the end.
Love ya, (/pl) you can do this.
Major
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pralinesims · 7 months ago
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// Character asks
Tagged by @changingplumbob, thanks so much <3
Which OC is the first at a movie theater opening night for a movie they've been excited for?
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LMAO this question cracked me up when I first read it bc it immediately made me think of my cinema storyline, truth is out of that particular bunch, besides that specific setting without any obligations, I can only see Luca wanting to show up immediately at an opening night? He's a huge movie buff and always waits for new releases. Emilio wouldn't immediately need to see a movie, same with Aaron. Though it does depend per case. And for Vale, especially not. He usually rather waits for it to arrive on streaming services than to be cramped in a stuffy cinema, even if he does enjoy the movie theater soundscape. Outside of the cinema squad, I can see Gina and Devyn being really excited for new movie releases and wanting to see them as soon as possible.
Which OC is the pickiest?
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Definitely Vale, he is REALLY picky with most food and usually not up for new adventures, with exception when it comes to beverages, but yeah. He simply does not eat most fruit for example, and generally if possible, sticks to his safe foods. Besides him, Kaia is kinda picky aswell, not with her palate, but rather textures. She needs her meals buttery soft and/or smushed.
Which OC is the most stubborn?
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Aaron, I'd say. A lot of them are quite a stubborn bunch, but he definitely takes the crown. He does NOT budge on like, anything ever, if he's decided something has to be in a specific way, do not attempt to sway his opinions or change him. I'd also consider Emilio and Sharon the next contenders when it comes to stubbornness. If you'd put these 3 in a room and let them try to sort out an argument, you'd see the scenario of all of them wanting to have the upper hand and win lol.
Which OC looks like a pushover, but could actually kick someone's butt?
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Baby Maggie! She is surprisingly strong for being so tiny. Amazing at lifting weights, too. Amazing at crushing things. Usually accidentally, but she can build up quite some power.
Which OC is most likely to excitedly talk about hobbies?
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Absolutely Gina. A lot of things interest her, and she loves to share what makes her adore the things she does. If she's played a new game she's become hyperfixated on? Must tell her friends. Read a newly discovered manga that's considered niche? Must tell everyone so they know just how damn good and underrated it is. Drawn one of her friends? Mail that piece of artwork to them. In addition to Gina, Maggie and Emilio are probably the chattiest about their hobbies. Also while not on their level, you can easily lure Kaia out of her woodworks if you want her to read a birth chart, or simply talk about the beauty of some constellations.
I'm sooo behind tags and dunno who's done which ones, so I'm tagging everyone who's in mood to do this and also blabber some more about their OC's <3
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kaiserin-erzsebet · 2 months ago
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One of the hard parts about grad school (though I will not say the hardest part, since there are a lot of candidates for that) is realizing how little you knew before. The onslaught of information and methods and theory really does make you reflect on everything you knew before and how shallow it was.
I would go as far as to say that the end of undergrad was the height of my confidence in my own knowledge. A Bachelors makes you feel like you really know your shit by the end of it.
And then the first thing graduate school does is dismantle that feeling.
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goldentigerfestival · 4 months ago
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Genealogy of the Condemned/Convicted novel manga first chapter is done and ready to go!
You can read it here and here (second link is recommended for the notes page specifically).
Things to be aware of with this manga:
This is a short manga of six chapters. It doesn't cover even the entire childhood arc, let alone the whole novel.
Some lines are taken directly from the novel, while others were similar but not identical, and others were changed to fit manga style dialogue bubbles.
Not everything in the manga is 1:1 with the novel, but it's all pretty close.
I hope you enjoy!
Translation by me.
Scans by @suguelya.
Cleaning by Jenners and myself.
Typesetting by me.
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ironicsoap · 4 months ago
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you are expendable, you are not expected to return
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crystallizedkingdoms · 3 months ago
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okay yiik i.v is out so it’s time to say it again
please for the love of GOD and all that is holy, if you are going to completely shit on the game, TAG IT as anti yiik, yiik crit, or yiik critical. especially if it is in bad faith or you haven’t even played it! im not here to change your mind, but you guys Have to understand that there are fans of this game whether you like it or not, and fans across tumblr generally do not like it when you use the tag to fill it with negative opinions that are 95% of the time conceived from bad faith misinformation campaigns.
just Tag it as the tags above (or don’t tag shit at all!) instead of using our general fandom tags so some of us can filter it out, it’s basic tumblr etiquette. Come on
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reksink · 1 year ago
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Such Strange Slugcats
(feat. @attex 's amazing Enot design, hehe)
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