#the format and balance of characters is going to be different because tv is different from books
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i will say that about 80% of the discourse (and im talking the idiotic social media style discourse) in the iwtv fandom is perpetrated by people who don’t know how to safely and responsibly engage with the gothic horror genre and i don’t care if that comes across as pretentious because it’s true
#interview with the vampire#iwtv#this includes book fans who dickride lestat to an almost comical degree#because they don’t engage critically with that material#and im saying that as someone who enjoys lestat#so just to cover my bases here#all vampires are both victims and monsters to varying degrees#yes they’re all queer too#the format and balance of characters is going to be different because tv is different from books#people are allowed to like characters who did bad and evil things#because they’ve all done bad and evil things#welcome to gothic horror#leave people theorizing about devil’s minion alone#that’s a canon relationship in the books and an extremely popular one at that#you cannot escape it#if you can’t handle any of this take a breather and reflect on whether this sort of content is actually for you#you will not be able to shape this show into something that reflects your desires and morality#because it’s about vampires who kill people and have fucked up relationships#this has been a psa
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Miraculous WAS a good cartoon, right? There were the seeds and setups for something pretty special there, before it went off the rails (and claimed that those were the real rails all along, metaphor falling apart, whatever). Miraculous: Tales of Ladybug and Cat Noir was compelling enough that we still put our minds to talking about it long after new episodes cease to hold any appeal for us.
Are there other stories you used to like that turned out super disappointing, but some blorbo or plot line still won’t let go? Would you say there’s a factor that determines whether or not you stay motivated to make fanworks for a disappointing story?
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Miraculous was never a flawless show, but its flaws used to be a lot more understated, like, a whole lot. The thing about Miraculous is that the Miraculouses give us a really good story engine, there’s a good balance between school drama and superhero action, and we have a large cast of colorful characters. There’s something for everyone’s tastes. Miraculous was designed with a wide range of appeal on purpose and it worked. The early seasons also leaned into these strengths.
A big factor in this are the Akumas. We used to get a different Akuma in almost every single episode, with the entire episode plot revolving around the Akuma victim’s troubles and life. This format is very similar to the original Sailor Moon anime, where Usagi would meet an acquaintance or stranger who’d be targeted by the villains to absorb their energy or turn them into a monster. The Akuma victims getting such high billing also meant that having the classmates get targeted was a really easy way to showcase them.
The focus on resolving personal problems and misunderstandings also meant that the show had something to say about relationships. So many of the show’s problems are caused by miscommunication, especially for Marinette herself, that it functioned as a central theme for the series. With the inclusion of the Marigami arc, where Marinette learns to look past her personal wants to see Kagami as more than an obstacle for her happiness, and episodes like ‘Party Crasher’, where Nino and Marinette both realize they went overboard for Adrien, Marinette was clearly learning to be more considerate and aware of others. This was a very relatable, consistent and solid theme that made the show easy to get into.
But, like, these weaknesses in the writing team didn't come out of nowhere, hence why a lot of the problems were there from the beginning, like inconsistency. The difficulty the writers have seems to be in concluding stories and arcs. It often seems that the team knows how stories usually end, but they don't know why they end like that, so they just try to “subvert” the common conclusions because they might think, like many TV writers these days, that being clever is more important than being consistent.
‘Reflekdoll’ is such a good microcosm of how the writers have a hard time with completing stories, since everything alway comes down to ‘Reflekdoll'. Usually the power swap episode starts with the heroes not appreciating each other or their powers enough and ends with them learning to appreciate each other more, but, in ‘Reflekdoll’, the episode starts with Cat Noir saying he has the easy job and Ladybug calling him a jokester, and then the episode ends with Cat Noir “admitting” that he didn’t realize how much work being Ladybug is and Marinette "learning" that Cat Noir really is nothing but a clown that she never has to worry about, meaning they actually learned nothing, because the episode snaps its internal consistency in half in order to finish off with dialogue that reaffirms their female protagonist. In addition, Adrien actually learns that he isn't fit for important roles. Season five has concluded and they both still believe these things, despite us getting a redo with a more “proper” take on a power swap, so it wasn't that ‘Reflekdoll’ was a one-off parody of “what did we learn today?” episodes like The Owl House’s ‘Once Upon a Swap’ where the lesson is meant to be bad. It's just messy writing.
Part of the problem, I feel, is that all that potential and setup and successful episodes like Heroes Day made Miraculous so popular that the writers got too cocky and started including more stuff that they couldn’t actually write consistently or well. They thought the audience would consider anything they wrote good or they thought they had to reach higher levels of “hype” by including shiny new ideas to keep things from getting “repetitive”, like they phrased it in the London Special. All previous character arcs get dropped. Instead it’s all about creating moments that will trend on social media, either in terms of “twists” or romance scenes. So that was where they put their focus, on romance scenes and creating “surprising” twists and “subverting expectations”.
Another aspect of this cockiness is that seasons 4 and 5 are too ambitious for the writing crew’s skill level or writing style. The Miraculous crew, as I said, is good at writing isolated scenes and sometimes whole isolated episodes, when the episode is so simple that they don’t end up accidentally contradicting themselves by forgetting what they wrote for the beginning. This means that seasons 1-3 being mostly episodic with some recurring plot threads played to their strengths, but part of the hype for the retool was changing Miraculous to be more serialized, where the episodes have a proper viewing order, which is why Astruc was asking people not to watch episodes out of order when they kept being dropped whenever.
Yet, once again, most of the actual development in seasons 4-5 happens in the premiere and finale, just like in the more episodic seasons. The thing about a continuous plot is that you need to actually have a continuous plot that moves along every few episodes at least instead of the characters spending fifteen episodes faffing about before anything important happens again, basically just having a different status quo for one season, or having a single other plot-important episode in the middle of the season to fake having continuous plot progression, but that actually is just two status quos (like S5 being split into “Marinette tries to move on from Adrien” and “Adrinette are dating” status quos). In addition, several details get changed as the episodes progress, making what little continuity there is contradictory. The Miraculous crew can’t write a continuous plot because they can’t keep their details consistent.
The London Special gives us a lot of evidence that this is what’s going on. It’s almost as meta as ‘Simpleman’, with Alix making comments about getting a working formula but then needing to change things up to keep things interesting. She is literally describing how to write an episodic, formulaic cartoon, which Miraculous isn’t supposed to be anymore. Miraculous is being hyped up as a continuous story, but it’s being written like an episodic one, where character development takes forever to stick, if it ever does, and plot threads get dropped as soon as a newer, shinier idea comes along.
This is the thing with Astruc constantly defending people being confused over his writing with: “You’re thinking too complicated” or “Keep it simple”: he’s a simple writing guy. Give him a premise and a status quo and he’ll keep it going for several seasons. But he can’t deliver a more complex story or concept in a way that the audience can just instantly pick up on, which makes his favorite defense so silly, because the one making things needlessly complicated and shitting the bed because he can’t handle what he tried to tackle is Astruc himself. “The love interest is actually a human-shaped remote control robot made with a magical artifact and the remote control is his parents’ wedding bands, meaning Adrien was only not going to be controlled by them after they were dead or they decided to give the rings up, but this human and children’s rights violation isn’t supposed to make Gabriel and Emilie the villains but sympathetic characters instead while Adrien’s suffering isn’t supposed to be a concern” is not simple in my opinion, but maybe I’m the weird one for thinking that. Maybe I’m the weird one for thinking that the main villain of 5 seasons and 131 episodes getting to destroy the world is a villain victory, too. I should just “keep it simple” and consider it Marinette’s victory instead because the characters were smiling in the end (sarcasm).
Usually, when a show ends up flopping for me, there's a clear change in the show that just lets me go: “none of that happened, the show ended here”, like TMNT 2003 with Fast Forward and Back to the Sewers seasons. After the jump to the future, the plots became uninspired and the characterization became flatter. The show had already wrapped up its storylines before the retool, so I can just pretend the retool never happened and easily enjoy the original TMNT as the best Turtles cartoon that it is.
I think the problem with Miraculous in comparison to other shows that ended up flopping for me, is that Miraculous' problems make the good parts of the show retroactively unenjoyable to me. Adrien is a remote control robot that will never be truly freed, so his struggle for self-expression and freedom in the previous seasons becomes a Shaggy Dog story that could never have had a happy ending. Similarly, the love square scenes are hard to enjoy because Marinette’s flaws are vindicated instead of learned from. Nothing the pre-retool show sets up is delivered on, and when it is delivered on, it’s the worst possible way things could go because the writers wanted to “subvert expectations” or “keep things simple”. The post-retool show dooms the pre-retool characters, because the starting signs of that doom are already there, in all the character arcs they end up dropping. Miraculous doesn’t bother with concluding anything it sets up, it just moves on to the next shiny idea. You aren’t given anything satisfying to be content with before the show drops the ball.
I think a similar experience for me that didn’t ruin my love of fanworks was My Hero Academia. It was another new take on superheroes, but it also ends up delivering on basically nothing it sets up. Horikoshi is just throwing ideas around and dropping them just as quickly and neither the characters nor the world end up changing that much, despite the narrative screaming at us that change is needed. But those dropped ideas are really interesting, there’s a bunch of pretty neat story arcs at the start of the series, I am absolutely obsessed with Toshinori, and none of my other favorite characters are treated too poorly by the narrative in any egregious way other than a lack of screen time (singular scenes for the girls are crimes, though) so, like, I can still very much enjoy fanfics and comics and art that gives the spotlight to those ignored characters and fixes my other grievances.
Basically, it’s a question of whether or not the things that made you stop loving the show made it harder to still love the things you used to love about the show. If you can just say: “the story stops before that happens/the character starts acting like that”, then it’s easier to enjoy the fandom. Also, like, if the bad thing that happens is directed at your top favorite character or relationship, the one thing you tune in to see, then it’s going to make you too mad to just ignore or forget about.
Adrien was the number one thing about Miraculous that I loved above all else. So when most of these awful creative decisions made it harder to enjoy him, I had to ask myself: “What am I willing to put up with?” and the answer was: “Not this sentinonsense!”
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Hey, thanks so much again for being an invaluable resource!!
So I’m rewriting my fic from scratch again (OTL) and the plot is going to be rather complex. After some major on-foot travel (with appropriate timeskips), three different types of climax will happen around the same time, all caused by two well-meaning villains and their ‘gangs’ as it were. The 3 main OCs will have 2 canon side characters be a lot of help, each group hopefully with about 50/50 importance.
With this, what are certain factors in general writing I can be more lax about versus those I should tackle more carefully?
(Hopefully I asked this well haha, hopefully not too specific.)
Fan-Fiction: Things to Keep in Mind While Rewriting
1 - What Type of Story You're Writing - Just as with original fiction, there are all different types of fan-fiction stories. As with original fiction, fan-fiction can be character-driven (centered around internal conflict), plot-driven (centered around external conflict), or a combination of both. The story you're describing is likely a combination of character-driven and plot-driven, so you may want to keep Basic Story Structure in mind while re-writing.
2 - Canon Format - While you certainly don't have to follow canon format when structuring your story, it may be worth considering. If the canon source is a TV show, you may want to structure your story like an episode, season arc, or mini-arc within a season. If the canon source is a movie, you may want to structure your story like a movie. And, if the canon source is a book, you may want to structure your story like a novel.
3 - Avoid Over Complication - You have a lot going on in your story... three main characters, two villains with their own gangs, and three separate climaxes. It's not that this can't work, it's just that it's going to take some effort (and maybe a little trial and error) to make it work well. Most stories have only one climax, though sometimes the "dark night of the soul" plot point is thought of as a pre-climax or false climax. But three different climaxes happening at the same time is a lot. The one way this might work is if they're all related/stemming from the same event. Otherwise, you're dividing the reader's attention so much that none of the climaxes can have much impact. You may want to consider combining two of the climaxes into the main climax and use the other one as the pre-climax/dark night of the soul beforehand.
4 - Consider Reader Expectation - If you're going to post this story and care about people reading it, you may want to think about what readers will expect from this story based on things like canon, popular fan-fiction, and stories you've written in the past. While you definitely want to surprise and wow the reader, it's also a good idea to do so while not straying too far from their expectations.
5 - Just Do Your Best - When you ask what factors in general writing you can be more lax about versus those I should tackle more carefully, my best answer is if you want this story to be good, you should tackle all aspects of writing carefully. Things like story structure, plot, character development, description, pacing, balance of dialogue/action/exposition, world building, etc. aren't things you pick and choose. They're all critical pieces of a well-told story. However, it's also important not to overthink any of it, because when you let yourself get too bogged down in worrying about plot, story structure, world building, etc., all it does is hinder your ability to write, which isn't helpful either. So, all can do is be aware of all these things and how they work, then do your best to deliver on them based on your current ability as a writer, the needs of the story, and the expectations of the reader. :)
Have fun with your story!
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Today I’m going absolutely bonkers thinking about stories where the medium itself becomes so interwoven with the narrative that the two are inseparable and the story borderline unadaptable into other formats.
Lately I’ve been playing a lot of Portal and listening to the Malevolent podcast for perhaps the third time, and as any slightly obsessive fan who desperately wishes for more when I run out of story I find myself thinking ‘man someone should adapt this into a movie/tv show/novel/etc’. And then I stop and think, ‘wait a minute, how?’
How could you possibly adapt the puzzle aspect of Portal into anything other than a game? Sure you could make some cool action sequences out of it, but that would get old quick, and you never get any chance to solve the puzzles yourself. And how could you adapt it without them, when the tests are a deeply intrinsic part of the narrative? You would end up with a vastly different story.
And Malevolent. Malevolent! Rarely have I experienced a story that so masterfully not only gets around the limitations of its medium, but uses them to their full advantage. How do you explain your lead constantly speaking out loud to themself (since the dialogue-only format doesn’t allow for internal monologue)? Why, put a possessing entity into their head, so that they’re literally never without a conversational partner! How do you fit visual descriptors into the story, since characters explaining their surroundings out loud would be weird? Make one of them blind and the one possessing him his seeing-eye entity, of course!
How could you possibly adapt any of that into, say, a movie? Having the entity describe visuals the viewer can already see would be distracting, but having him not do it would break suspension of disbelief because why is Arthur not constantly bumping into things? Of course, you could remove the blindness, but aside from being a shitty thing to do it would also remove the delicate balance of power between him and the entity that forces the two to co-operate.
I’m thinking about these two stories especially because it’s where my obsession lies right now, but there are lots of examples of similarly interwoven narratives and medium. Think of epistolary books, webcomics with animated images and music, webnovels so adapted for a digital format with links and gifs and layout that actually printing them would take away from the experience (everyone go read What Football Will Look Like in the Future and An Unauthorised Fan Treatise right now, you can thank me later), or other podcasts that give their narrator an intrinsic reason to speak and describe everything aloud, such as The Magnus Archives and The Mistholme Museum (which I need to catch up with, by the way). It drives me insane! The medium is the message!
#malevolent podcast#portal#long post#nella talks#this isnt me saying that this type of story is inherently better than stories that dont enmesh themselves with the medium in this manner#or that the stories mentioned in the post are wholly and entirely unadaptable#just that youd end up with a fundamentally different story#anyway. the way different mediums work and how narratives have to twist themselves to fit them is utterly fascinating#and one of the reasons i find the rise of ttrpg streams so incredibly cool#we're basically living through the birth of a new storytelling medium! how incredible is that!#now if only people could learn to actually keep the medium in mind when analysing and theorizing and writing meta#i swear we wouldnt get half as much discourse in the critrole fandom if more people realized#a story told through a ttrpg is going to be fundamentally different from one told through another more traditional medium
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Urchin and the Heartstone
We’re going back to Mistmantle, baby!
Today’s review is The Mistmantle Chronicles, Book 2: Urchin and the Heartstone. This was published in 2006, written by M. I. McAllister and illustrated by Omar Rayyan.
Content warning: this review will mention vomit and ableism (again)
This is the first sequel I’ve reviewed. I was not very detailed about the plot in my first review, but this one will get more in-depth. I’m also not going to explain the premise as much since I covered that in the last book.
In this book, the protagonist Urchin is kidnapped and brought to another island called Whitewings. All the while, the Heartstone that Mistmantle needs to crown a king is missing.
I really liked this book’s focus on the difficulties of running the island. The Heartstone is missing because of the bad guy from the last book. And some of the problems on Whitewings are caused by all the soldiers that Mistmantle exiled at the end of book one. It felt like the right balance between new challenges and connecting to the first book. It’s not as simple as replacing a bad king with a good king.
This book had two issues that the first book also had. For one thing, the middle bit is kind of boring. There’s a lot of “character A B C finds out that character X Y Z is doing something”. And we have to talk about the number of characters.
During this book, I started writing a character guide on a bookmark. It was simple things like “Whittle, training as lawyer and historian”. By the end, my scrap of paper was running out of space, with 18 characters, and I was still having double-take moments near the end of the book.
I wonder how this would go over as a visual format. Comics, TV shows, etc tend to be able to get away with more characters.
One other issue I have is with the A and B plots. For a book called “Urchin and the Heartstone” it’s not really about Urchin doing anything with the Heartstone. It’s moreso a book about Urchin, which also has some parts about the Heartstone. Because we had Urchin kidnapped on an entirely different island, it was very hard to care about the Heartstone search on Mistmantle. It sort of just deus ex machina’s itself into appearing, once he’s back home.
And speaking of deus ex machina, the bad guys' castle sinks into the ground at the end. There's no final confrontation.
Urchin is kind of a MacGuffin in his own way. People on Whitewings want a Marked Squirrel, so they take Urchin because his fur is mostly white. He's central to the plot because the bad guys decided he was central to the plot. It does make me wonder why the cover doesn’t show him that way, though. He’s pretty obviously a plain red squirrel on the cover.
All that said… I loved this book. It’s an excellent sequel to an excellent book!
So, let’s list some of the great things.
For one, the reunification at the end of the book really is delightful. Too many characters or not, I love this cast. And it’s so heart-warming to see the whole island celebrating the heroes’ return. After he spends so much of the book trapped alone in a tower, Urchin “was back among animals who hugged you and squashed up beside you and didn’t mind much what you smelled of”. D'aww.
Another cute image is children making snow-squirrels with tails that fell off.
I also think it’s very notable that this book doesn't have many evil disabled people. So often in children’s books, especially in animal books, villains have scars or mental illnesses. There is some of that, but it’s much better than the average story in my opinion.
Ableism, or generally fear of difference, is always a villainous trait. Urchin is called a freak on Whitewings, even though his fur is just a different color.
There’s also a pattern where the priests of islands have some kind of disability, like Brother Fir on Mistmantle having a limp. Juniper is another priest-like squirrel. He was hidden away from the culling because of his turned-in paw, and he also has a lung condition.
Generally, I admire that McAllister tells a solid good-versus-evil story. There’s powerful imagery of dust, decay and death for the bad guys. But, there are still gray areas, such as Scatter the squirrel deciding to be loyal to Mistmantle instead of Whitewings. That doesn’t mean she’s automatically innocent, though. The book doesn’t put everyone into a box of either good or evil, and it doesn’t completely ignore someone’s problems if they’re on the side of good.
I do feel obliged to address the inter-species biases… But frankly, I think this book handles them excellently! There’s a moment early on where a squirrel says otters and moles would rather be in the water, or underground, than rule the island. That got my hackles up.
But, after a second reading, it’s not the text itself saying that. It’s the characters. They’re not treating that opinion as fact.
Later, there’s an attempted coup by hedgehogs. I was very surprised about how firm the book is about their “hedgehogs are the only ones who should be in charge” rhetoric. Basically everyone, hedgehog or not, shuts them down immediately.
I appreciate that because, in real life, there are biases. There will be prejudice, and it’s more realistic to show people working through it than to show none at all.
Also, it’s cool that the dynamics vary over time and in different places. Whitewings has moles, hedgehogs and squirrels, but no otters.
A cool piece of worldbuilding from this book was the way the Heartstone works. It jumps out of your hands unless you’re worthy. Also, the reason people can take mole tunnels between islands is that the tunnels predate the water. Cool! Wind Waker made me love anything where the current world is just a flooded version of the old one.
This book had swans, like the last one. But here they are basically mounts. I don't even think we directly hear dialogue from them, even though last book had an island ruled by swans. Weird.
Also, I am pretty sure these guys are human-sized with human lifespans. But, they mention a dead sparrow on a kind of stretcher, at one point. Not sure what that means. Are sparrows the same size as the people? A human doesn't need a stretcher to carry a dead sparrow.
One final note, since I talked about it in the last review: an early chapter of this book had a squirrel throwing up. Wow… they don’t just have human abilities of language and tool-making, they can also vomit like us…
My rating: 4
Overall rating: 4
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Fic: Six Things That Changed Because They Were In A Sedoretu, and One Thing That Didn't
Six Things That Changed Because They Were In A Sedoretu, and One Thing That Didn't (7929 words) by Beatrice_Otter Fandom: Battlestar Galactica (2003) Rating: Teen And Up Audiences Warnings: No Archive Warnings Apply
Written for: @tielan in Sedoretu Exchange 2023
Relationships: Lee "Apollo" Adama/Kara "Starbuck" Thrace, Anastasia "Dee" Dualla/Kara "Starbuck" Thrace, Sam Anders/Kara "Starbuck" Thrace, Lee "Apollo" Adama/Sam Anders, Sam Anders & Anastasia "Dee" Dualla, Lee "Apollo" Adama/Sam Anders/Anastasia "Dee" Dualla/Kara "Starbuck" Thrace Characters: Lee "Apollo" Adama, Kara "Starbuck" Thrace, Anastasia "Dee" Dualla, Sam Anders
Additional Tags: Alternate Universe - Canon Divergence, Sedoretu, Alternate Universe - Everyone Lives/Nobody Dies, Happy Ending, Polyamory, Podfic Welcome, Don't copy to another site Summary:
what it says on the tin
On AO3. On Squidgeworld. On Dreamwidth. Rebloggable on pillowfort.
Betaed by iberiandoctor With an old-school fandom, I figured why not go for an old-school format?
Fic wittering and explanation of a sedoretu behind the read-more.
sedoretuex has revealed, and I can now reveal that I wrote TWO stories! (I have not yet had time to read any stories but my own--I have been really busy this January--but I am planning on making my way through the collection soon.)
My second story for this exchange was a pinch hit for tielan that I had been eyeing for treat purposes since the beginning, because our tastes are very similar and every one of her ideas was amazing and absolutely a story I wanted to exist. But there was a problem! Each one of those stories, my feeling was "I want that to exist, but I don't know if I can do justice to it."
Here were my main options:
1) Relationship and prompt I have written for tielan before (MCU, Steve/Maria/Natasha/Bucky, the previous fic being Look Clear and Calm)
2) Really interesting relationship and prompt from a TV show I've only seen sporadic episodes of (Simon Basset/Anthony Bridgerton/Daphne Bridgerton/Kate Sharma (Bridgerton TV), The oldest son and oldest daughter of the Bridgerton family finding and settling on a sedoretu husband and wife for their familial quartet. In the middle of the season. With the ton looking on.)
3) Relationship I requested myself and would really like to se done, but I requested it because I'm not sure of my ability to write it and the canon is a TV show I haven't watched in almost 2 decades. (BSG, Lee/Kara/Sam/Dee)
4) Relationship I already wrote for this ficathon for my original assignment. (Star Wars Legends, Luke/Mara/Leia/Han, the other fic being Dawning Understanding)
And these were just the top four. There were 13 requested quartets and I could have written 10 of them! I was spoiled for choice! Honestly, it was a little bit paralyzing.
But in the end, I went with BSG, and decided that Wikipedia would have to be enough canon review. And it really did write itself; everything poured out. As always, for me, Dee was going to have a major role and survive; I love her and she was done so dirty by canon. Her death was the first time I got incandescently angry about a fridging because I could see it for what it was. And of the relationships in this foursome, Lee/Kara is my least favorite. (I am glad that in Kara we got to have a female character who was fucked up and messy and not punished for it or considered 'whiny,' but at the same time, there were a lot of other fucked up and messy female characters on that show, and a lot of the other character arcs interested me more than 'cosmic destiny + will she and Lee ever get their act together.' But I know that Lee/Kara is tielan's favorite! So as I was plotting out each section I had to restrain myself: how much Dee was too much? What could I find to say about the other three? Because if I was writing it for myself, the balance would have been very different. (But I think it would have been a weaker story, less balanced.)
A sedoretu is a specific organization of a poly marriage created by Ursula K. Le Guin in her short story "A Fisherman of the Inland Sea" aka "Another Story" available in a 1994 short story collection of the same name. It includes four people and specific arrangements of the relationships inside it. All people have a "moiety" that is considered as inherent as gender; the two moieties are Morning and Evening. Sex with someone of the same moiety is considered incest. The expected relationships within each sedoretu are: The Morning woman and the Evening man (the “Morning marriage”) The Evening woman and the Morning man (the “Evening marriage”) The Morning woman and the Evening woman (the “Day marriage”) The Morning man and the Evening man (the “Night marriage”) (i.e. two homosexual and two heterosexual pairings)
Here is the Fanlore explanation of it and the E2 explanation.
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jilly's week in review?
I guess or something. Idek y'all, I was gonna try and do reviews but then I just rambled about what I did instead, so this is clearly gonna need a format revamp next week
anyway
READING
Finished Daughter of Witches
and also St. Peter's Fair, which I had started AGES ago and sort of lost track of, but I'm doing the January Challenge on TheStoryGraph and couldn't decide what to read next but needed to get my pages in, so I went digging for random shit and I have read it before and watched all the Cadfael mysteries so it's not like it was hard to get into to finish it so I could save my streak.😅
Read A House with Good Bones (on purpose from start to finish in one day!) because T. Kingfisher/Ursula Vernon is absofuckinglutely one of my favorites. (There's a thought here about my occasional forays into the horror genre, and how some horror is almost kind of cozy because it's about protecting what we love from what we fear, and that is very much a Kingfisher kind of thing, but that might need a new post and a more functional brain to figure out where I'm going with that.)
Listened to a little bit more of IT while doing housework; I'm not great at audio books except when I'm driving, but sometimes I can manage a little (and I didn't want to distract myself from dishes by picking up a new book instead). Stephen Weber is an excellent narrator btw, for anyone who's curious.
WATCHING
The husband was sick last week, and I was only sort of doing shit either, so he kind of just put the TV on and let it go and I definitely will not manage a nice list with links like I did with books. There was some M*A*S*H, (oh, I did finally watch the special that recently came out on Hulu), and RoboCop (largely because Thing 1 gave the husband the new game for Christmas) and several different Predator movies of various quality, and a bunch of other stuff I am not thinking of at the moment. I know I picked a couple and watched them myself but with everything else I can't remember what?
Also some Mythbusters when Thing 2 picked something to watch for awhile, which is pretty much always entertaining even when we're like: your sample size is nonexistent and just because you can't do it doesn't mean someone who knows what they're doing couldn't have done it so are you SURE you should have busted that? 😅
PLAYING
I got Garden Story for Christmas and got through the quest-lines and realized I was quite far away from all the upgrades, so I've been periodically poking at it and trying to get my villages/tools better before trying the Final Boss. I have had a good time with Concord though, it's fun, I'm just not sure the leveling functions, such as they are, are paced/balanced quite right? 😅 (Or perhaps I'm just Bad At Fighting In Cozy Games? This does seem to be a bit of a trend tbqh, probably why I liked Wylde Flowers' lack of combat so much.) I also have found VERY FEW of the memories/weird achievements so that's a thing I'm probably going to have to look up hints for soon-ish...
(I did finish Potion Permit last year, which is great, I recommend it whole-heartedly: the potion building mechanic is usually pretty solid, it has good characters, a nice aesthetic, I did actually mostly have fun rolling around and fighting things/gathering stuff, but I did reach the end of the main quest and then go... huh, is that it? just because it, yk, kept going after the finale but there didn't seem to be anything there beyond like, a couple personal quests that needed materials I couldn't unlock until the end.)
MORE ENTERTAININGLY I THINK, we did also play some board games
Paint The Roses is QUITE HARD with only two people even if you stick to the medium level whims; or maybe I'm just not that smart?!? We did in fact survive without getting our heads' chopped off by the Queen of Hearts, but we legit guessed the last two puzzles so. Dumb Luck™️ is not nearly as reliable as actually figuring out how to plot your plants better.
We did Escape the Dark Sector (with more people this time, tbf) on our first try though! That was pretty delightful. It is atmospheric and potentially almost deadly without feeling too awful at any point! Also I got to punch a tentacle monster!
Mice & Mystics can go dramatically bad if your dice aren't on your side and you do like, one stupid thing to compound that, and then if you're invested enough to start over you can suddenly realize you've been moving tiny plastic mice and bugs around the table for like four hours and still only got through the first chapter... but not regret it at all because you like your mice and are very proud of them for finally making it!
Can you tell we like co-op games? 🤣🤣🤣
(I did also do some rearranging so the game room was comfier, so like, win/win I adulted and played!)
THERE WAS NO WRITING OR CROSS-STITCHING OR PAINTING OR ANYTHING ELSE THIS WEEK, so uh. Clearly my balance of activities is bonkers and I should maybe get off the couch/game chair(s) a bit more often.
#jilly spam#jilly reads#jilly has a gaming problem#favorite shows#I guess for the brief MASH mention?#I can definitely recommend#a house with good bones#for feels and family dysfunction and weird/terrible magic shit and a Vulture and terrifying roses!#plus some interesting tangents on how batshit people can get#including historical examples!#(not that historical)#that makes no sense sorry I'll stop now#tag spam#week in review#will probably need a better tag for that too#but that is a problem#for tomorrow!jilly
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The writer's strike and franchise fatigue: two heads of the same coin?
Context: I'm shamelessly reposting a comment on a popular webforum where someone posed the question "What's next for Star Wars?" that prompted a lot of discussion about the whats and whys of what's working, what isn't, and of course everyone's favorite hobby: performing yet another autopsy on the Sequel Trilogy. I declined to go there in favor of speculating on the production side.
Ultimately I think the future of Star Wars requires Disney to do what a lot of franchise owners have been resistant to doing for various reasons: allow their creative teams a wide latitude to fully develop their ideas without unnecessarily harsh deadlines tied to quarterly earnings reports. Now that isn't to say that projects can fail on their own merits.
I don't know for a fact that Book of Boba Fett was timid, awkward, and boring because the showrunners couldn't make a cut that worked with the time and resources allotted, but we were mostly all impressed with Rodrigues' work on Mando so we were cautiously optimistic that a Cool Gangster Drama with Boba Fett could be a thing. So what the hell happened? Solve that mystery and I think you ensure that Star Wars has a future.
Looking at another popular "Star" franchise, we see a lot of similar problems with uneven writing and what seems to be differing opinions both inside and outside the franchise as to what exactly it means for something to carry that name. What sort of stories can you tell? How do you tell them? Can you have a point of view character or does it always have to be ensemble? Can you deconstruct the setting only to reconstruct and reaffirm it in the finale without losing the fans?
What explains "bad" writing? Coercion by the studio? Writer inexperience? Showrunner inexperience? A failure to find the right balance between modernizing the storytelling of a franchise without it becoming illegible as part of that franchise or to cling so hard to fan service that it is afraid to experiment and becomes a less interesting and murkier Xerox of itself?
Something that I found fascinating in the discourse around the writer's strike is that the format of streaming TV with its short seasons has turned everyone involved in these productions into gig workers. Unless you're one of a half dozen showrunners who have helmed widely acclaimed franchises, modern tv has become severely siloed on the production side: writers have limited opportunities to learn directing, editing, and show running. They also have limited opportunities to see how their work translates to the screen when it lands in the hands of directors, actors, set decorators, and FX artists.
If you add up all of the live action Star Trek shows produced to date, you end up with 8 seasons of streaming that equal roughly 4 seasons of broadcast era TV. Which means that under the old paradigm, a traditional TV show would only now just be airing its second "good" season. Which, shockingly enough, maps very neatly to attitudes about Strange New Worlds and Picard Season 3, and to a lesser extent Discovery season 4.*
*To the extent it will ever be allowed to make a second impression, which is another seeming "problem" of the streaming era that needs addressing since any "failed" first season is very likely to result in a sub-franchise that is going to get cauterized and forgotten about given the era of a permissive financial environment for funding additional seasons and permitting a production to recover and learn from their mistakes is pretty much dead and gone.
Were I Disney, given these realities, I would probably fund 2 or 3 "stables" of Star Wars writers and production teams. One for light hearted action comedy, one for "serious drama," and a third for something more esoteric. Maybe a fourth for big budget tentpole films. Keep them employed and give them opportunities to develop their tradecraft.
Don't be so quick to slash and burn a dud, use failure as permission to experiment. If nobody cares about Book of Boba Fett anyway, why not take some risks and see if some writers who are claiming they can turn in a second season that can "fix" the first season by turning the stories that go nowhere or are halfhearted into the first chapters in more meaningful stories? People already tend to avoid series that have only one season anyway and become ever more likely to do so the more time passes without more seasons so you're just throwing away your investment by not trying to salvage it.
This is incidentally why I'm not antagonistic towards the prospect of trying to rehabilitate the Sequel Trilogy. The Prequels are poorly made but were rich in potential. That potential was not left on the table, it was exploited until we can no longer separate the Prequels as they originally stood from all of the tie in media that added depth and nuance to the setting and storybeats.
So were I Disney and I have all of these props and set pieces in storage doing me absolutely no good, then of course it will eventually be time to try to make the Sequel Trilogy good. Maybe do some Director's Cuts and then build out the universe to make it feel less claustrophobic and less overtly a bigger, louder, dumber rehash of the Original Trilogy.
#star trek#star wars#the mandalorian#book of boba fett#star wars sequel trilogy#star wars prequels#star trek discovery#star trek picard#writer's strike#disney
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Do you think it’s possible for the enemy book series to ever be adapted in the future ?
i really want to say yes.
we have a really strong trend of adaptions going on. and especially after the success of the last of us, i think the interest is definitely there. plus, since there’s so many books and they’re so long, there’s plenty to go off of!
but that’s also part of the problem. adapting such a long series would be way better off in a tv format vs a movie format (think of manga to anime). if we’re going live action, then it becomes even harder bc actors age and the characters not so much.
though small, another problem is how the ages differ depending if you’re reading the american version or the british version. the british one (the original) has everyone over fourteen/fifteen contract the virus. but the american one has everyone over sixteen. it’s a minor detail but still might be important depending on who’s making it.
the biggest problem might just be the amount of violence. i mean, it’s a series where the only ones to survive are the kids and the adults literally become your worst enemies. of course there’s going to be violence. literally so much violence. i can think of so many death scenes that were so terrible and gorey that they still stick with me years later. not to mention trying to get sickos looking scary but not overly touched. and the twisted kids?? i’d love to see them. there’s a delicate balance in creating the sickos that the last of us did really well.
not to mention that most of the fear (and realism, i’d argue) comes from not knowing if certain characters will make it out of their situations alive or not. the lack of plot armor keeps things interesting and tense and it’s one of those things that makes the series so special. plus every book focuses on specific groups of kids and has a lot of pov switches in order to better tell the story, which isn’t bad, just a thing to point out. the lack of a sole character might turn away potential investors, either financial or attention wise, because it would be harder to promote. think of the hunger games with katniss.
the only thing i’m not sure about is how popular the series is, in both america and overseas. i discovered the series on accident when i picked up the sixth book off the recently released section in the library back in 2015, got halfway through before i realized it was part of a series, and then started the whole thing for real. most of the people i’ve talked to irl haven’t heard of it but that might just be because horror novels aren’t their thing. i was pleasantly surprised to see so many people online love it tho.
overall, i’d say the chances of the series getting adapted are about 50/50. i think the idea has to be pitched by someone with influence to really get the whole thing moving. there’s so much potential in it, tho, and i’d love to see it happen. i’d do it myself if i could!
#i would honestly love to make the series myself#i have so many ideas for it#(someone please ask me my ideas about it. there’s not too many but they’re interesting i promise)#and i think it could be so good#even if it only reaches a small amount of people at first it could go big#my love for this series is endless#as is the heartbreak it causes me#this would be a good time to say i haven’t finished the series yet#TECHNICALLY#ITS JUST THE LAST BOOK AND I PROMISE TO FINISH IT THIS YEAR#words#btz.txt#asks#the enemy charlie higson#the enemy series#thanks for the ask!
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multiple? how many jttw movies come out in a single year does no one get the equivalent of superhero fatigue?
Oh yeah, I made a list in the past 10 years about the different adaptations of Six Ear, but as for Xiyouji movies/shows in the last 10 years at least... around 350. 2017 and 2020 were the largest increase in moves. And this does include future moves and movies that are said to come out but not sure when.
Please note that these aren't ALL solely Xiyouji productions as there are documentaries, crossovers, and other Xuyouji-related content but it's not always the plot of the movie. If you want an average of how many Xiyouji films come out a year the number has skyrocketed ever since the early 2010s with the invention of web movies that don’t have to be released in theaters, but there have been up and down years for sure.
The thing is Xiyouji it’s just that kind of story that can be interpreted in so many different ways from thriller, drama, romance, comedy, action, martial arts, futuristic, or even just symbolism. It’s one of those things that is just easily ingrained into anything because it’s just such a universal piece of literature that could touch any kind of interpersonal issue. That’s what makes it such a fantastic piece of literature as it’s so flexible with its interpretations and its relatability to anyone that it’s very hard for people to get tired of it because there was a different interpretation for every generation.
Not every Xiyouji fan grows up with the same kind of Xiyouji right now you got your 1986 fans and you got your 1996 fans and you even got your 1999 fans who all grew up with different TV shows of Xiyouji and they are all considered fans but they all have a different lens of how they were introduced to the story. I could go on about how the flexibility of storytelling can transcend so many generational gaps that I feel like other franchises miss.
The problem with superhero movies is very long and repetitive and at this point in stagnates, it’s very much just a Cash grab rather than focusing on the story or plot, like, of course, people are tired of superhero movies, because… they aren’t that good (some are great yeah but the standard has lowered to just cameos) And don’t get me wrong. There are plenty of Xiyouji movies that are absolutely terrible. But at the same time, there were plenty of movies that are fantastic! BECAUSE THERE ARE SO MANY.
This is where you were introduced to new characters, and you have a set of limited time to care about these characters. The advantage of Xiyouji is that you already know these characters, and if you don’t, you already know the character archetypes, and you know what you’re getting into. It’s that kind of simple format that gives it such an advantage over a lot of other movies that you can go straight into the plot without having to give too much exposition or background the characters as you are able to move freely of how these you want these characters to be interpreted. Again, I could go on about the creative liberties that directors and producers have had with Xiyouji and how so many creative minds can come together and create new adaptations of Xiyouji while still making it feel fresh at the same point.
At this point, it just goes to the credit of the artists and writers that put so much care into the craft and how it can fill so many different genres like drama, comedy, action, adventure, mystery, romance, and even thriller! It can be a tragic epic tail or an absolute comedy and neither would be wrong! But a true masterpiece is able to balance them both in my opinion. Xiyouji movies can be created for kids, adults, teens, anyone really depending on what kind of version you are given. And not everyone even hast to like the same media that is being produced. To me that there’s another advantage that if you don’t like one interpretation of Xiyouji I promise you, there are over 900 other media that you can consume if you want to be introduced to the story.
This is just turned into me gushing about Xiyouji but yeah, I fucking love it and I’m glad that so many movies get to be made of it and that everyone has a chance to enjoy it.
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do you have tips on how to write fanfiction? this is a list of what a struggle with,
dialogue
character writing
writing from POV(point of view)
do you have tips?
Ummm, I'm basically talking out of my ass when I try to give other people advice, but I'll try my best here.
DIALOGUE
One thing I do is before even attempting to write a characters dialogue I write out guidelines and rules for how they might speak. Like, imagine you were a tv show writer and you were about to hand your character off to another writer, you write them like "they sound like this, they don't sound like this, they wouldn't say this."
Example: Michikatsu is incredibly polite and formal in his dialogue almost to the point where he sounds stiff. Michi's dialogue should sound like Gojo's dialogue except Gojo takes an aggressive authoritative tone and Michi takes a passive aggressive one. Michi babbles about his special interests and personal thoughts and doesn't notice when other people aren't listening. Michi's rarely up front about anything. Michi’s incredibly flippant, if you insult him too his face he’ll usually laugh it off. etc. etc.
Write out a summary of the entire conversation first before you even start to attempt to write it, don't just sit at a blank sheet of paper with a plan and attempt to pull a conversation out of thin air. I think a lot of people ignore that a big part of writing is planning and prep work.
You can write a conversation in script format first for a first draft, and then go back and add the prose and in between bits for a conversation earlier. Also it's way easier to edit the dialogue in script format.
POINT OF VIEW
So like number one you have to pick a perspective for your story and stick with it. Don't use first person perspective if there's nothing really unique about being inside of the character's head or there's nothing added by their first person narration and personal insight. Third person limited means you have watching from the back of their eyeballs, you can't describe the character like a camera floating around them. Third person omniscient you can jump anywhere but you should try to be clear when you are switching between perspectives in a scene.
You have to strike the right balance between physical description of the characters environment around them, and then thoughts and feelings of the character themselves. One thing I say is like, picture you are a director for a movie and try to decide where you think the camera should linger when you're writing up prose descriptions.
A third person omniscient narrator should be perspective, but if you're writing a third person limited narrator then every person in the whole world has a personal bias to their thoughts. Their thoughts and opinions should not be considered objective facts because a lot of characterization can come from where their biases differ from the truth. Every character should also start out with like a "Wrong" opinion, or a "Wrong" way they see the world, or just a mistake in their understanding that can be corrected.
This goes hand in hand with: Fictional characters are liars.
CHARACTER WRITING
Write meta and character analysis for your own characters. One thing I always do before I start any story is write character profiles like they were characters in a databook with long summaries of their personalities, and like relevant parts of their backstories. If you're writing your own character then like, this is your time to shine. Try to think clearly about what you want the audience to understand about the character. If you're writing someone else's character, then think about your personal thoughts for the character. B/c if you're writing fanfic like the goal unless it's an au is to write as close to canon as possible but literally no matter what you are going to be writing your personal take on the character.
Always think of your endpoint for the character first, because the whole story is the journey there. If you don't know where you are going you're just going to meander. Umm, a really basic way to describe character arcs is a want versus need conflict, what they think they want versus what they actually need. So your goal is to get them to realize what they need.
OCS INTERACTING WITH OTHER CHARACTERS
For OCS interacting with other ocs I do not have a ton of advice other than you should try to picture how interacting with this person would be in real life. Like characters can be drama queens and have tragic backstories, but imagine if they were just a person in your friend group. Would they be passive aggressive? Would they be annoying? Would they be a downer? They helps with personal interactions with other people.
Also in general try to think about what you want to get out of the scene by these two characters interacting. Do you just want it to be funny? Do you want the audience to learn something about these characters? LIKE That's a big focus in general. What does the audience learn here? What does this add to the story?
For OCS interacting with canon characters. I am all about OC Love but my best advice here is just like ocs interacting with other ocs you should try to use the OCS themselves to demonstrate character traits the canon characters have. Like, forget they are an OC for a moment, pretend they are a canon character just write them the same way you would write Itadori and Megumi interacting. However, the added caveat is you have to introduce and OC and exposit on them enough the audience understands their personality b/c they can't use their knowledge of canon characters as a reference material.
Also in general just like any canon character if you are putting them in a story you should ask yourself "What is the purpose of this character in the story? What do they add to it? Why do I want to include them?"
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i think something else that's pretty frustrating about rwby right now is that they keep to a web series format with varied (and often quite short) episode lengths, with the scope and breadth of the story right now requires something more uniform--or at least episodes longer than 18 minutes to tell reasonably.
not that the writing would necessarily improve had they more space to fill given how poorly they use the time they have now, but we are constantly seeing 20-24 minute episodes where you know going in that 6-8 minutes are taken up with credits&the OP, meanwhile the plots keep getting more complex rather than less and the cast keeps growing, but one of the excuses i see trotted out a lot is lack of screentime to give all these plot elements and characters the breathing room they need, except that lack of screentime is also a choice.
it's not like this is a primetime tv show ruled over by a network with demands to meet. they could've had explicit queer rep from episode 1 if they'd wanted, and similarly, they could have chosen to up episode lengths enough to actually encompass the story they decided to tell once the stakes amped up at the end of volume 3 and it was no longer a simple fighting anime with no stakes or real narrative to dig into.
idk, it's just frustrating to see all the bits that have potential in the plot they keep spinning, except every one of them ultimately winds up dropped in favor of the next shiny new plot point, and it feels like at least some of that is because they keep the episodes so few and so short when there's no real reason for it.
Yeah, I tend to lean more towards your second paragraph: unless you know what you're doing to fill that time, simply tacking on an extra ten minutes to each episode (or however much) isn't going to automatically result in a better written story. I'm sure we could all point to 15-20min series (particularly anime) that balances a large cast and complex plot better than RWBY does, as well as 45min-1h shows that severely stumble despite having double the opportunity to develop things. As we saw in Volume 8, a lot of the time we have is already taken up by questionable content. Moments like hanging out in the mansion are low hanging fruit at this point, but we also have battles like Penny vs. Cinder. Other than a battle with questionable entertainment (it's obviously a matter of taste, but I'm not very invested in shots of Maidens chasing each other through the air), what did that scenario accomplish?
Neither Pietro nor Maria died, even though the former could have been a way to permanently kill Penny without making her human and it's clear at this point that RWBY isn't very interested in writing the latter.
Revealing that Maria still fights didn't lead to her being a key resource in the finale — again, the story forgets her.
Cinder losing the battle and being injured didn't change her trajectory in any way. She just does what she has since Volume 4: getting up, tracking down a hero, fighting them. I'd feel differently if the rooftop scene with Watts had led to something, but the point is Cinder ultimately didn't have a change of heart.
Needing to defend Cinder certainly didn't impact Emerald's decision to leave. She barely seemed to remember that Cinder has been her primary motivation since she came on screen.
Being threatened by Emerald didn't impact Penny's reception of her into the group. She's laughing along with everyone else at Emerald's 'joke.'
So what was the point of this fight? To damage Amity? They could have done that with some hand-wavy, sci-fi, "Something has gone wrong!" explanation. Or better yet, actually keep the rules consistent and have the group try to launch an unfinished communications tower, resulting in disaster. Given RWBY's difficulty in following up on ideas, so much — like this fight — feels like filler. If we gave RT more time, they'd likely just write more filler. Though yeah, the short episode length is one hell of a limitation, ultimately I think the problems run deeper. More needs to change alongside a (potential) increase in length to result in a better written show.
As a kind of side point though, asks like this always blindside me with how staggeringly short RWBY is. I mean, we've obviously been discussing that, but I when you tally up all of Volume 8 you've got less than four and a half hours of content — and that's including the intro and credits! That's at the most two movies' worth. It's been on my mind lately because as someone in the RWBY community and as someone using the RWDE tag, it's pretty hard to miss the influx of trolling in that space. With that comes the endless demand to "just watch something else" and my immediate thought to that is always... I do? I'm watching, reading, and playing a hundred other things because the latest season of RWBY is an afternoon's worth of content that came out eleven months ago. Outside of new or returning fans, no one is actually watching RWBY. They're participating in the RWBY community, which is a completely separate activity made up of a multitude of different enjoyments: talking with other fans, writing metas, enjoy fanart, reading fic, theorizing about Volume 9, etc. The fact that many fandoms have participants who never watched (read, played) the canon highlights that these are very distinct types of enjoyment. So there's this weird disconnect between what some fans are doing for a hobby and the demands that other fans are making of them — to cease a different hobby. I could better understand that demand if RWBY were a Supernatural-length show where someone was forcing themselves to get through another 45min episode out of 23, out of 15 seasons, hating every second of it, but even if you're currently unhappy with the show, keeping up with RWBY is a really quick binge. "Go watch something else." I am and I have been since I got into RWBY five years ago. My desire to participate in the community is entirely separate from my desire to watch the canon because I did that already and, considering the hiatus, I will be waiting indefinitely to do it again. As is often the case, RWBY is the only fandom I've been in where "go watch something else" is seen as a legit bit of advice (accusatory demand, really) when it's abundantly clear that watching is no longer the activity everyone is hanging out in these spaces for.
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Hey Leaque! I know you watched the new Justice League movie and I was around when you were doing the very first DC movie reviews back in the day. I would absolutely love a review of this one if you have the time :)
i've been a fan of Snyder's universe from day 1 so i understand this might be considered an off-balance review already, but i want to note that i didn't come in wanting the film to be good or willing to see it as good despite actual impressions. i wanted to watch it as the Justice League movie i was supposed to get back in 2017, the same one i was willing to not watch for years if it meant Zack Snyder got to finish his vision even later down the line
i was actually as neutral as i could possibly get because at this point i don't have any real emotional involvement in whether this version of the DCEU continues or not. WB execs have done some fucked up things with the treatment of the cast/ray fisher, so i take this as Snyder's DC trilogy and nothing more (which makes it bittersweet for me but that's a different topic)
heavy spoilers follow
it's incredibly comic book-like. i remember typing the exact same words back in the Dawn of Justice days: it doesn't read as a superhero film a la Marvel but as a comic book film. each frame could be a realistically painted comic book frame; the dialogues would fit freakishly well if they had to fit speech bubbles. the damn scene overlaps and changes are heavily reminiscent of a comic book. better yet: of a Justice League comic book. if you’re familiar with comic book events where big things happen and it affects everyone, this is how this reads
it’s a heavy film but it’s not hopeless. i’ve been seeing reviews pop-up already: “ZS’s Justice League film is twice as longe and twice as hopeless” is the maybe verbatim title of most articles. the one thing i kept thinking throughout these four hours is how much hope this is filled with. we’re dealing with a post-superman world that was shaken by the loss of a beloved superhero and you see batman, the #1 comic book superhero known for brooding and darkness and all things sad and bad, be the loudest, most hopeful person in the film, trying to get a team together to save the world, and later on being two steps from literally screaming that bringing back superman is what should happen no matter the cost because of his faith and hope in winning. did we watch the same film?
in the same vein, the 4 hours seem like a stretch until you realize each part has an actual purpose that introduces or ties in important aspects related to the film’s one purpose: take down Steppenwolf and Darkseid. i don’t believe any scene was wasted on useless information. it can get tiring in the way watching a shot tv series gets tiring: it does NOT get boring at any point
such wonderful character arcs. seeing each of the team’s personalities and quirks, the way they clash with each other, the way it makes it all work so goddamn beautifully. the way they click because they just keep interacting so much? Whedon’s cut didn’t give me a team, it gave me five different people in costume that were forced to sort of work in the same vicinity as each other. Snyder’s cut gave me a version of the Justice League that worked so flawlessly together by the end of the film it felt like a dance. felt like comic book page spreads
right before the epilogue they all pose together in the rising dawn, clark included, having won. super reminiscent of the JL cartoon intro. i cried a bit
J’ONN J’ONZZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! DO YOU KNOW THE AMOUNT OF SPECULATION ABOUT GENERAL SWANWICK BEING THE MARTIAN MANHUNTER BACK WHEN MAN OF STEEL WAS RELEASED???? VINDICATED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
listen to me. i need to make this clear. listen. j’onn. j’onny boy. the way he’s designed and cgi’d..........the adorable frown............the kind smile......................his obvious need to make others feel better and to simply help......................i love him
his interaction with bruce only comes in the end and it’s super brief but seeing those two still not know how the hell each other works even in film format is hilarious. bruce having accepted aliens and magic and shit is the new norm after like 20 years of only having to deal with the joker attempting to rob neon green hair dyes or some shit is so much bigger of a character development than i ever expected, especially coming from BvS where he’s just a stupid fat-bat-carrying onion
i wasn’t a big fan of Suicide Squad’s joker portrayal but we get to see him at the end of the film while we’re seeing a possible future where lois lane has died and superman is best friends with darkseid playing tic-tac-antilife equation. Snyder somehow managed to turn jared leto into a disgustingly legit comic-faithful joker. dont’ ask me how
in the same scene they mention jason and his death
: - (
we see a few bits of some green lanterns in some scenes, one from the past and one from a possible ultra dark and edgy darkseid future. still convinced bruce simply willingly did not go looking for hal, which, fair
they cut out the fish joke bruce tells arthur when they first meet which immediately turns the whole film into a 1/10 for me
ben affleck’s bruce wayne and batman continue being my favorite on-screen batman iteration to date. we finally move from the usual dark lone soldier version Hollywood is relentlessly giving us into one that belongs with the Justice League. incredibly heartwarming to see
there’s a scene when the JL are first assaulting Steppenwolf’s base and they’re all fighting parademons and shit and there’s a moment where you see batman fighting the Space SWAT From Hell alone and the way he moves? the way he flows from one position to another and another like i’m watching a damn comic book animation????????? sir????????????????????
barry allen saved them
like, literally, barry allen saved them. superman was back and everyone was ready to dance one final time and they were all going ‘steppenwolf fucking SUCKS’ and steppenwolf was crying to darkseid and then the motherboxes did their thing and they all were obliterated into star dust and then barry allen was like ‘bitch i told you i need FRIENDS’ and turned back time and now they’re all okay again :o)
darkseid @ batman through his magic spacetime portal: i’m gonna get your ass one day soon and take you back in time and you’re gonna eventually bring about the end of the world by having every dark twisted batman invade your universe because you inspired them
batman:
batman:
batman: i haven’t read Rebirth bro
i know i’m forgetting stuff but that’s the gist. hands down one of the best comic book film experiences i’ve ever had. with an aside to barry allen being more of a mix of barry and wally, everyone feels incredibly faithful to the source material. also batman definitely killed like, at least 400 parademons in one night, but pest control doesn’t count
(like. he straight up obliterates them)
(pulls out a batbazuka on them)
(amazing)
#Anonymous#asks#zack snyder's justice league#zack snyder's justice league spoilers#JL spoilers#justice league spoilers#/ long post
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Advice for New DMs
I’ve been lucky enough to have DM’d a weekly game for over a year now and I’ve had conversation with people irl and online about how they think about DMing but aren’t necessarily too confident in their own ability or don’t even know where to start. So here’s some things I would suggest to get started, things to keep in mind and advice about general stuff. Here we go;
1) Familiarise Yourself with the Rules. You can read the DMs Manual or the Player’s Manual for rules. You can find rules explained everywhere online from Roll 20 to DND Beyond. But if you don’t like reading, and I get that cause the thought of reading a 200+ page instruction manual on how to play a game does sound daunting, I would suggest watching or listening to Actual Play Shows. If you watch like a few episodes of Critical Role or Dimension 20, you kind of get the basics of DnD. That’s really all you need to start DMing, just the basics like “what which Dice do”.
2) Know your Players. DnD is a collaborative game and all good collaboration necessitates some base understanding of who you’re collaborating with. You don’t necessarily need to know the people you’re playing with very well, but just enough to get where you can decide whether these people are chill to play with. So say if you’re gonna be playing a horror/scary campaign and you know one of the people in mind for playing isn’t too into horror- maybe don’t have them play cause it will make them uncomfortable. That example is perfectly fine but it delves into extremes when you’re dealing with people who are just difficult. You can look up online and find tons of stories relating to bad dnd experiences with just rude, shitty people. I would like to clarify that by saying that these experiences aren’t a DnD problem- it’s a social group problem. If you hang out wih a shitty person they will inevitably do shitty things, and honestly its better that a shitty outburst occurs at a controlled environment such as a DnD Game than say a house party where all sorts of shit could happen. So know your players. If they’re cool people, they’ll make cool players. If they’re kind of shit heads, they’re going to cause a lot of issues and not the fun kind. Know the difference between “shenanigans” and “open disrespect” because you as the DM put a lot of work into the game, if the players don’t respect that- maybe don’t play with them. No dnd is better than bad dnd
3) Know Your Game. This rule helps a lot if you are familiar with lots of DnD shows, which gives you a frame of reference for the type of campaign you wanna run. If you wanna go big dramatic epics with a lot of strict survivalist rules, Critical Role is a good place to reference. If you wanna go for balls to the wall humour with a lot of heart and emotional moments, NADDPOD is a good place to reference. You want a proper scary campaign, watch Sophomore Year from Dimension 20- it is primarily a comedy show but when they do drama they do DRAMA. Knowing your players allows you to know the game better. It took me quite a while in my own campaign t realise “Oh I’m not running a CR game, I’m running a NADDPOD game” and ater I realised that I was able to play it better. Know the game, know the genre, know what you and your players like and enjoy and try to maximise that fun.
4) Preparation. DMs do a lot of preparation whenever they intend to run a game. I would argue that the amount of preparation you want to do should be equal to the amount of time you’re willing to spend. Sad fact of life is that DnD, and other activities with friends, are all dependant on IRL scheduling. A campaign can fizzle and die out at a moments notice, not all stories get finished and if you wanna start any creative process that’s a reality you have to accept. I’m a creative person, I do quite a lot of writing and stuff on the side so when I do prep for DnD I don’t want to spend too much of my creative juice on a project that only six people at a table will know about compared to one that would feature a larger audience. Also if you have a busy schedule you might not have time to worldbuild, so short cuts help. So in those respects I don’t see anything wrong with being lazy. There are plenty of websites online where you can randomly generate maps, towns, characters- you name it. You don’t need to spend hours on end developing streets of a city that no one will walk down or lore behind businesses no one will ask about. You just need to be familiar enough with the history or your world, its vibe and tone in which you can effectively improv the rest. I’ve been DMing a game now for well over a year, I spend less than an hour a week doing prep. I write a few bullet points for stuff to bring up in the session, I make a brief map for encounters, I’ll look up monster stats, maybe draw up some homebrew and heroforge pictures of the NPCs- that’s it
5) Improv. I think 90% of DMing is pure improv. Depending how well you know your players and their characters, you can predict certain behaviours. So if you have an NPC say or do something that you know will gaina certain reaction from a player, that’s something you are certain about. Everything else however can be improv based. Players will surprise you. They’ll do weird dumb shit and they will do really cool game breaking shit. You have an NPC who was supposed to be a big villain? Well the PCs all teamed up and with an effective strategy, that NPC is now dead. It’s the lay of the land. The goal with prep is to have enough prepared that you can effectively pull stuff out of your ass with no issue. Improv isn’t necessarly difficult, all you really need is to listen. When a player responds to something and you feel its worth rolling for, have them roll for it. If tey roll well, tell them they did the thing. If not, tell them they didn’t. If the thing they asked for is impossible, tell them it’s impossible. You can come up with all sorts on the fly
6) DND isn’t like TV/BOOKS/MOVIES. DND is a weird medium of entertainment. Its a collaberative game where you all make a narrative, but a lot of strange stuff happens in between. Like if youre watching a movie or a show or reading a book you might think to yourself “why is this character spending twenty minutes talking to this waiter that genuinely isn’t that interesting?” or something like “why did the main villain die five pages in?” DND doesn’t follow a beat structure or format. Plot armor doesn’t fit here, it’s all decisions and luck- that’s it. Don’t be dissapointed in your work in regards to storytelling. Don’t worry about plot holes or inconsistencies, just focus on player engagement. If the players are having fun, then you’re playing the game right. You as the DM have to make sure that everyone is playing fairly and having fun. Treat your players equally, don’t be a dick, don’t be a pushover. You have to know what your players want, but also know what they don’t want. If your players like a weird NPC, have that NPC show up more cause they enjoy it. If your players discover an ability ot a magic object that left untouched will alter game play (e.g. one of my PCs recently gained an ability in which they gained the breath weapon of an ancient red dragon) that if used effectively could elminate all threat from any boss fight ever- don’t be afraid to NERF that. You need to be considerate about your enjoyment and the players enjoyment, its all in the balance.
That’s the main six points I have so far. If I have anymre I’ll be sure to add them. If anyone has any advice, feel free to add below. Hope this helps! Also; Brennan Lee Mulligan has a good podcast giving DM advice called Adverturing Academy. Has a lot of cool guests. The episode featuring Carlos Luna from Roll 20 is actually good career advice and gets me motivated just thinking about it. Definitely worth checking out!
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Hello tumblr. I have returned from a long period of inactivity, because I must bring the good word to the corner of the Star Wars fandom that used to be my main fannish home: there is a new era of Star Wars canon that was made just for our taste. It is called the High Republic.
WHAT IS THE HIGH REPUBLIC?
The High Republic is an giant multi-media project being carried out by the Lucasfilm story group to create a brand new era of Star Wars canon. It is set a few hundred years before the prequel era (so, a long time after the Old Republic era), in a period of peace and stability within the Republic. It currently includes several English language adult novels, a YA novel, two serialized comics, a manga, some short stories, and some short video blurbs published on facebook and youtube. A TV show for Disney+ has also been announced, but is a few years off. This project is unique in Star Wars, in that all of the different parts are being written together by one writing team, and are coordinated to tell a cohesive story. Also, what has been announced is just the beginning – they have stated that there will be three different sections of the High Republic, and everything we have had announced so far is just part one. As a note: this is an era for which there was NO pre-existing canon in Legends, so it is totally new territory.
OKAY, THAT’S NICE, BUT WHY SHOULD I BOTHER TO CHECK IT OUT?
There are SO many reasons why the High Republic is worth your time to explore. I will try to outline some of them here below the cut (without any significant spoilers).
IT IS A LOVE LETTER TO THE JEDI
This is the era for everyone who loves the Jedi and wants to understand how they got to the point they did in the prequel era. It shows Jedi at their best: saving people, working together, being completely in tune with the Force (in so many beautiful and original ways), demonstrating creativity and flexibility and being rewarded for it, actually thinking through the ethics of things like the mind trick, and DEALING with their emotions rather than repressing them. It shows us how the rigid Jedi culture was saw in the prequels was a corruption of something that was originally healthy and uplifting. Jedi in this era are allowed to be flawed, and to grow, and have a community that supports them in doing so. This is the Jedi culture so many of us created as fix it fic for the prequel era, but made canon.
IT IS AN ERA OF HOPE
There are some serious problems in the High Republic Era. Without spoilers, the era opens with a terrible humanitarian crisis, laid over the Republic equivalent of the New Deal from US history. We see a lot of examples of people doing their best to be good to each other, and working for a more just and kind galaxy. They acknowledge that things are not perfect, but people from many different backgrounds (Jedi, politicians, farmers, pilots, business people) work together to try and make things better. I don’t know about you all, but with the darkness we see in the world today, I NEED some of that optimism in my escapist media. The High Republic provides that.
IT WILL GIVE YOU FEELINGS
The existing material so far is structured to really let you emotionally invest in the characters and their struggles. Unlike with many eras of Star Wars canon, characterization is not sacrificed for the sake of plot (though never fear, there is PLENTY of plot). That means there is huge scope for empathy. I’m not going to lie; I cried within the first three chapters of Light of the Jedi, as did several other people I know. It is POIGNANT in a way that feels truly genuine.
IT IS FUN
The writing team understands that, in the end, Star Wars is space fantasy. If your space fantasy is nothing but serious, gritty grimdark, it becomes pretentious and unbearable. So, for all that there is some heavy content in the High Republic (VERY heavy content – the Nihil should really have their own content warning), it has many moments of levity that keep it from taking itself too seriously. For example, the High Republic made Jedi bodice rippers canon. Also, characters like Geode exist (yes, that rock there is a CHARACTER). The result is something which honors the spirit of Star Wars, and keeps you engaged without being tedious or ridiculously depressing.
THE WRITING TEAM HAS DIVERSE PERSPECTIVES
The main writing team consists of five people: Justina Ireland, Claudia Gray, Charles Soule, Daniel José Older, and Cavan Scott. You will note that includes two people of color, two women, and one out Queer person (in fact, one of the writers is all three of those things). This is a far cry from the white-cis-straight-man-dominated writing teams we have seen in the past. And when they bring in other people to the project, they make a point of looking for perspectives that aren’t represented on their team – for example, the manga is being co-written between Justina Ireland and Japanese writer Shima Shinya, and Ireland has stated in interviews that Shinya is taking the lead on the writing.
IT VALUES MEANINGFUL REPRESENTATION
That diverse writing team means a cast that looks WAY more like the real world than any other era of Star Wars we’ve seen, in terms of representation. There are multiple characters of color, who are both heroes and central to the story. There are at least five canonical queer characters to date (a MLM couple, an Ace character, and two NB character). [EDIT: Thank you @legok9 for letting me know about the NB characters]. Among binary gendered characters, there is a very even balance of men and women. The writing team has also stated that they will be incorporating more representation of disability in the works to come. And the story is so much better for it – representation is included here BECAUSE it makes for more creative, believable, and original storytelling.
IT IS ACCESSIBLE
Because of the multiple formats, and the fact that it doesn’t rely on you knowing any prior lore, the High Republic offers many avenues to engage for people with all kinds of needs. Know nothing about Star Wars canon and feel intimidated about catching up? The canon is all new in this era anyway, so you’re fine. Can’t handle flashing lights? No problem – the little bit of video content that exists is totally free from the strobing effects that caused seizure and sensory issues. Need purely audio content? You can still have a full experience of the High Republic with the gorgeously sound-scaped audiobooks. Don’t have the attention span for books or long movies? Then the comics are your friend.
THERE IS SOMETHING FOR ALL
Between the books aimed towards adults and teens (and their respective audiobooks), the kids books, the comics, the manga, the short stories, AND the eventual TV show on Disney+, there is going to be content in the High Republic that suits most audiences. And that is just what has been announced so far – there is still more to come for phases II and III. This isn’t Star Wars written towards one group or demographic – it is Star Wars for everyone.
DID I MENTION THE FANCY JEDI UNIFORMS?
Because cosplayers and fanartists? This is the era for you. We are getting Jedi in silks with elaborate gold embroidery. Jedi with jewelry other decorative elements. Even the practical field uniforms have tooled and embossed leather. If you want to draw or make Jedi that have some of that that sweet LoTR-esque high fantasy aesthetic, the High Republic has your back. (Not going to lie – I am ALREADY imagining the time travel AUs. Put Obi-Wan in fancy clothes!)
OKAY, YOU’VE SOLD ME. WHERE SHOULD I START?
I strongly recommend everyone looking to get into the High Republic (who is old enough to be on Tumblr) start with Light of the Jedi by Charles Soule. I alternated between the physical book and the audio book, and found it delightful in both formats. After that, you have a lot of options. You can read or listen to the audio book of the YA novel A Test of Courage by Justina Ireland. You can check out the currently running Star Wars: The High Republic comic from Marvel, or the Star Wars: The High Republic Adventures comic from IDW. Or you can skip straight to Into the Dark by Claudia Gray. Honestly, there is no wrong order to try out most of the High Republic.
IN CONLUSION
The High Republic is Star Wars written for people who DON’T want Star Wars to be a good ‘ol boys club for salty white dudes who don’t want to see anything but more of Luke Skywalker. It offers broad representation, and optimistic narrative, and whole bunch of awesome Jedi content. If you are someone who fell in love with Jedi in the prequel era, the High Republic will give you more of what you loved. And if you are totally new to Star Wars? The High Republic is here for you too.
So, go check it. And then go write fic for it (please, there are only, like, 14 fics on AO3, I am dying).
#star wars#the high republic#jedi#long post#recs#book recs#representation#seriously I cannot recommend this highly enough#everything about the high republic is so very tailored to what I love about star wars in general and Jedi specifically#also...sorry I had been absent here#I swear I still love you all#I just have limited interaction spoons these days and spend most of them on costuming stuff
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My thoughts about Raya and the Last Dragon because I want to talk about it so bad.
I did like the movie
It was a gorgeous movie like possibly the best Disney film when it comes to animation
With pretty compelling characters
God I adore Kelly Marie Tran’s voice acting
I did have some problems with the humor
Mostly Sisu it was very jarring to be in dystopian southeast Asia then hear about group projects
But for the most part, I think they did a pretty good job of balancing the humor with the most serious aspects
I brought my mama to see this movie and it was really sweet to see her eyes light up when she saw something familiar
She would just point at the foods and go “Look Satay, look Duran, look rambutan, look shrimp paste” as if she didn’t raise me on this food
Raya asking Namaari if she’s eaten is possibly the most Southeast Asian question I’ve ever heard
If you didn’t know this Southeast Asians really show their affection through food
At any and all gatherings we bring food
Food is a major part of our culture so its something I’m glad they got right
I really love Raya she’s such a thought-provoking character
And I love how she’s not the typical princess
Also, I don’t know about anyone else but her mindset is incredibly accurate to my family
The second I was out of the womb my family forced trust issues onto me
My mindset ever since I was little was “never trust anyone or anything new”
God I wish it were a tv show
Almost every single bad thing I have to say about it could have been fixed if it were a tv show
Obviously, I have other gripes with it like how it’s not even available to most of southeast Asia
And you cant really take multiple cultures and mash them together and go “boom representation!”
And I am sad that most of the voice actors weren’t even southeast Asian
The lack of southeast Asian voice actors paired with the smushed together cultures really made the representation feel very fake
Like “here’s you’re princess now you can stop complaining”
As someone of Southeast Asian descent, it kind of felt like a slap to the face
But back to my less heavy gripes with the movie
Making it a tv show really could have fleshed out the characters
I know we would have had to give up that gorgeous animation but I would have loved to see a more rough animation style if it meant more lively characters
Something a friend and I were talking about is all of their character development felt very rushed
Because here’s the thing Raya is an incredibly selfish character
During the entire movie, her main goal was to bring her father back
She really didn’t care about her people which was a really interesting thing to see because that almost never happens with royal characters
But anyway around the end of the movie when she was helping the people of Fang escape during the entire scene the only thing I could think was “but why tho?”
She was never given a scene before this where she could go “ah-ha! Maybe just maybe my father isn't the only person in the world that deserves to be saved!”
So when she was being the typical Disney heroine it felt very rushed and fake
Like she was only doing it because everyone else was
If these characters were given more screen time where they could spend time in the different lands and learn their stories then Raya’s journey could have had more dept
Like we could have seen it slowly go from “I want to bring my ba back” to “I want to bring this person back” and “I want this person to have their parent back” and “this family deserves to have these people back”
And so on and so on until she has a ten-page list of promises to people
I also think it would be interesting for her to lose some people she met and bonded with along the way
Obviously not from the main cast but maybe an ally she made through joint trauma
This would have made the end scene all the more heartwarming because all those people would be there for a reason
I don't think the found family lived up to their full potential
Because as cute as their dynamic was it felt very shallow at some parts
She had no reason to trust them and they never gave her a reason to and vise versa
So when they were all huddled together before turning to stone it kind of felt very shallow
Like don't get me wrong it was a sweet scene that made me tear up a bit
But could you imagine seeing them bond over the course of a season or two
We could have seen them fight side by side and help each other and make sacrifices for one another
And see them really grow into their roles of the older sister or the father or the little brother
Like I said it was a cute scene but it could have been so much more heartfelt
Another thing I want to point out is Raya and Namaari’s conflict
This was another thing that felt very rushed for me and something that could have been easily fixed if this was a show
Because here’s something that kind of bugged me Raya brought Namaari to see the dragon gem hours after meeting her
And yeah I know that she was 12 and she was trying to trust people because she wanted to help her father in his journey to make Kumandra a reality
But could you imagine how much more Namaari’s betrayal would hurt if she and Raya had bonded over the course of years
Like can you imagine watching Raya and Namaari grow up together to a point where they were inseparable
And then Namaari backstabs her and pulls the “in another world we could have been friends” line
I feel like that scene would have hurt so much more if they really knew each other
Another thing I would have liked to see is Raya through that six-year period
Just seeing her grow increasingly frustrated at not being able to find Sisu while also having an Aang and Zuko like bond with Namaari
Like year sure they fight and stuff but they also save each other from life or death situations
Because no matter what the other did they still care for each other
So if they decided to write them as lovers their relationship as a whole would have much more depth
Which honestly would have made the scene where she gives Namaari her gem piece more powerful
Because it kind of reaffirms what we all knew throughout the entire series that no matter what they say or do to each other they still to some extent trust one another
But in the movie again it felt really shallow I think my friend explained it best when she said it kind of felt like Raya was only trusting Namaari because Sisu told her to
There was no emotional backing there was no real reason to trust one another it just felt very rushed
Next, I wanna talk about Namaari
She’s one of my favorite things about this movie
Which is why it sucks that we don't get to see more of her
I think this movie did something really interesting by making the typical Disney princess Raya’s enemy for the majority of the movie
And what I mean by typical Disney Princess is she cares about her people to a fault
She did everything for her people she stole the gem because she thought it would help her people
She tried to stop Raya from collecting the gems because she didn't know her reasoning and she thought she might be a threat to her people
And she has such an interesting perspective of this story which I again really would have loved to see over the course of a season
I would have loved to see her watch Fang slowly fall apart and see her grow more desperate to save it
To a point where she would have to hurt Raya in the process even if she didn't want to
Because as she briefly mentioned Fang looks pretty but it has a lot of holes and I would have loved to see what she meant by that
Like how bad Fang truly was
Like I said most of my gripes about the movie were its pacing and how it would be so much better in a tv show format
But these are just my opinions y’all can love the movie or hate the movie
You can agree with me or not I’m just putting my opinions fully on display for all to see and judge
#raya and the last dragon#raya#namaari#I love these girls#I wish we saw more of their dynamic#wow this is long#like maybe the longest thing I’ve ever posted#which is saying a lot
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