#the assets are from the game and are edited!!
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I love this thought process. One thing that I can think of to explain it is the multiverse is like a MMORPG, a massive multiplayer server, where each individual universe is the respective player's "home world". Like how in some games you can have your own private world or base that other people can visit if you so choose. Only you can edit your own world and can't touch anyone else's, unless you exploit hacks or something. Outcodes or similar anomalies could then be described as NPCs that don't have a "player home world", or only have one because their backstory demands it. Still, it brings up the question of what happens if a player gets into the server's files themselves? Would it be as simple as them gaining no-clip or infinite-damage attacks, or could they do something more sinister? Another thing to ponder is some AUs rely more on game mechanics than others, (say, for example, Something New as apposed to XTale or Dreamtale). Some AUs could be described as more "organic" than code-based. Some AUs are made from real life or DNA, others from assets and algorithms. The multiverse itself is just this conglomeration of code and life, or maybe its just the midway-point between these two extremes and acts as a gateway to have the AUs interact. I dunno. Having a fandom build off other people's work without communication between creators can make amazing stuff but also a lot of inconsistencies like this.
the player’s existence in undertale aus are very strange to me. for example the player canonically exists in something new, which is canonically a game like undertale is iirc (given that killer’s code was changed), and simultaneously so does the multiverse which is out of the player’s control. and it just got me thinking. like.
everything can be found in a game’s files and then tweaked to your heart’s desire. that’s what happened with killer. but when others enter an au, do their ‘contents’ also get added to that au’s game’s files? are they now editable? is going into an au where the player is known to have a high influence on the world a risky thing to do? if nightmare went into an au where the player is known to change things to fit how they want, could nightmare be changed? or would he be immune?
thinking. of things. really tired edition
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Messy Foyer Main Menu Override
I've been thinking about this since the new main menu premiered, and it's finally ready! This was kind of wild, since it included me doing parts of modding I have never done before. But I am very happy with the results. Thank you to LunarBritney for providing the work to disable the online backgrounds, which is included with this mod.
Download Here (Patreon) Public Access: 24/02/2025
More information below the cut!
Notes:
Replaces the EA default main menu
Six different backgrounds to choose between
Two different base packages to choose between that override tab and text colors
Please note that for households larger than 8 if you use mods for this the game will not generate a household image, and will instead use a placeholder. This is not something that I can affect!
I have also included a template if you would like to make your own main menu in the same style as mine. I ask that you do not include my files though, but rather link back to this post. If using another main menu background than mine, you will need one of the Main Menu Override - xxx BASE.package files, as well as the Main Menu Override - Household Size Adjusted.package file. You do NOT need the household size file if you're using my backgrounds from this post.
Base package does not give the option to hide the household portrait. I'll include a file for this in a future update for use with other backgrounds.
There is a slight light box that is especially visible when using the black background from removing the horrible line that the original background has below the logo and tabs. I couldn't get it to disappear entirely without f*cking up the store page somehow (wtf I know??), but if I figure it out I will update the files. For me this is much better than that blue-ish line that was there before. Same unfortunately goes for the horrendous dark green text on the tabs, I could not find the asset that controls this, but will update if I ever do.
See the options for backgrounds below! Pictures were taken with most of Reshade turned off, and edge smoothing on. May look different depending on what Reshade preset you use.
Light vs Dark Base:
Black:
White:
Bright:
Green:
Pink:
Moody:
Known conflicts:
LunarBritney's 2025 Main Menu Readjusted: Most of her mod edits the same parts that my mod does. You could use her household size adjustment file with only my base packages though.
Vyxated's Main Menu Mods: Some are fine, like Hide News in Main Menu, but ones that also edit the gameentrylauncher file will be incompatible.
How to install:
1. Unzip files.
2. Choose a base, either light or dark, and place in your Mods folder.
3. Choose a background file, remember you can only choose one, and place in your Mods folder.
4. Done!
⋆⁺₊⋆ ━━━━⊱༒︎ • ༒︎⊰━━━━ ⋆⁺₊⋆
General Terms of Use:
Do not steal.
Do not reupload.
Do not link behind adfly, reupload to Simsdom or anything like that.
Recoloring is allowed, but make sure to link back to my original creation and do not monetize my creations by early access or permapaywalling.
#sims 4#the sims 4#sims#the sims#simblr#ts4#sims 4 screenshots#maxis match#cc finds#my cc#sims 4 override#overrides#sims 4 main menu#main menu override#ts4cc#ts4 cc#ts4ccfinds#ts4 cc download#sims4cc#sims4#ts4 custom content#sims 4 cc
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This is them to me
#mystic messenger#mysme#mm#saeyoung choi#mysme 707#mysme seven#mysme zen#hyun ryu#prince's talk tag#this took longer than I expected BUT i did find out a good chunk of the assets were available as pngs#like the emojis and the heart text bubble#HOWEVER they didn't have the regular text bubbles saved?? why?? bc they're boring?? but i needed them!#i had to edit them from game screenshots which was annoying but I did it#im sure this has been done before but i wanted my own so here we go#the thing about a thing being around for a while is a good chunk of the jokes i think about making have probably been done before#but i made this bc *I* wanted to see it the way I saw it in my mind and I had fun and that's what's important!
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I've been playing Cris Tales.
#Cris Tales#cristales#Crisbell#Willhelm#Maestro Willhelm#ct willhelm#ct crisbell#edit#idk the tags for these I haven't finished the game and dont want spoilers by looking#I couldn't find the graphic assets used in the game so I had to make a less detailed version of the text box from scratch#the sprites and background are from the game
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the murder of sonic the hedgehog spoilers.
#💌 paii's art#sonic the hedgehog#the murder of sonic the hedgehog#tmosth#sonic edit#already posted this on twitter might as well do it here too#thanks to this i learned how to rip assets from games myself#it was a nice learning experience altho it made my laptop crash a bit hehe
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Not me using anime face claims because I'm lazy and didn't feel like editing irl images because editing with real people is so much more annoying to me
Lavender FC: Kiryu Tsukasa(im@s) Percy FC: Keito Hasumi(Enstars)
Full Collection
At nearly 14k words I have completed Microfic May 2024!
While completely ignoring the whole microfic part um- anyway~
I had a lot of fun doing this challenge and feel like I've improved a lot because of it! even though it's a bit hard to tell since the order the fics went up and the order they were written in is pretty mixed up.
Thank you very much to the hosts of the challenge!! @microficmay I know its the last year you're hosting this so I'm happy i got the chance to participate!
Individual Links and Fic Summaries and Such Below The Cut!
Also keep an eye out for the five marked with a "🪻" Because that means I consider them my favorites c:
🍎 Day 1: Create
Characters/Ship: Molly Weasley & Percy Weasley
WC: 312
Summary:
Percy accidentally staying up far too late to make a shirt for his teddy bear Tallyton.
🍐 Day 2: Warmth
Characters/Ship: Percy Weasley/Oliver Wood (Perciver)
WC: 290
Summary:
Percy brings Oliver home with him and Oliver is confused that something that was always there is suddenly not.
🍎 Day 3: Horizon
Characters/Ship: Lavender Brown
WC: 97
Summary:
Lavender is dying and she knows it.
🪻Day 4: Decision - Wand for a Kiss?🪻
Characters/Ship: Stan Shunpike/Percy Weasley (Stercy)
WC: 820
Summary:
Percy was going to miss his soulmate when he had to go back to Hogwarts. So, he chose to stay home while his family went to Egypt. To be able to spend time with him.
🍐 Day 5: Dreams & Reality - Once you decipher it, what will you see?
Characters/Ship: Lavender Brown/Luna Lovegood
WC: 240
Summary:
A few weeks before you find your soulmate they'll start haunting your dreams.
🍐 Day 6: Flare
Characters/Ship: Fleur Delacour/Bill Weasley
WC: 71
Summary:
Bill is distracted.
🍎 Day 7: Innocuous - Are you sure he would like that?
Characters/Ship: Fleur Delacour & Molly Weasley
WC: 248
Summary:
Fleur and Molly are present shopping for Percy.
🍎 Day 8: Will - I'll bid my farewell to you without saying a word
Characters/Ship: Percy Weasley
WC: 538
Summary:
Percy had only a single hour to change things, to bring Fred back to his family. Another Percy decides to do something to get Fred back for his family at his own detriment fic.
🍎 Day 9: Agony
Characters/Ship: Colin Creevey & Dennis Creevey
WC: 122
Summary:
Dennis will return to Hogwarts even if he has to grit his teeth to do it.
🍐Day 10: Rise & Fall
Characters/Ship: Lavender Brown/Fleur Delacour (fleurvender)
WC: 206
Summary:
Fleur can feel herself being pulled towards her.
🍎 Day 11: Curse
Characters/Ship: Lavender Brown
WC: 298
Summary:
'Her scars don't define her.' Is what they keep telling her but it's difficult to believe it.
🪻Day 12: Vivid - Our path, dyed in blue.🪻
Characters/Ship: Dennis Creevey/Percy Weasley (Denperce)
WC: 736
Summary:
Until you first kiss your soulmate you will only see colour in the places that they have been, on things that they've touched. Dennis only sees colour for the first time when he enters Diagon Alley.
🍎 Day 13: Talisman - Talismans & Rabbits
Characters/Ship: Lavender Brown
WC: 499
Summary:
Lavender needs to find the right item to use for a new assignment.
🍎 Day 14: Humility
Characters/Ship: Percy Weasley
WC: 74
Summary:
Percy thinking about something Penny said once.
🍎 Day 15: Nothing & Everything - Spacing Out
Characters/Ship: Dennis Creevey
WC: 216
Summary:
Sometimes it's easier to just feel nothing.
🍐 Day 16: Squabble - None of Their Concern
Characters/Ship: Fleur Delacour/Bill Weasley (Bleur)
WC: 249
Summary:
Bill and Fleur like inviting others into their bed, some of the Weasleys find that weird.
🍐 Day 17: Worthy - To Be Good Enough
Characters/Ship: Marcus Flint/Percy Weasley (Flintley)
WC: 484
Summary:
Marcus is a fuck up but he's working on it.
🍐 Day 18: Healing - Pamper Me
Characters/Ship: Dennis Creevey/Percy Weasley
WC: 715
Summary:
Dennis wants to be pampered more. Percy wants to finish his work.
🍐 Day 19: Impatience - Listen To Me
Characters/Ship: Marcus Flint/Percy Weasley (Flintley)
WC: 901
Summary:
Tutoring Flint was typically an easy affair. When he's more interested in the clock and window then the words coming out of Percy's mouth though, not so much.
🪻Day 20: Push & Pull - Together with the waves, could we become happy?🪻
Characters/Ship: Lavender Brown/Fleur Delacour/Bill Weasley (Lavebleur)
WC: 632
Summary:
Lavender feels like she barely even knows herself anymore. Acting out in ways that seem to make sense in the moment but feel so cruel later. Luckily, she has someone around who understands what she's going through.
🍎 Day 21: Idle - Everything Changes
Characters/Ship: Percy Weasley
WC: 157
Summary:
Percy never liked moving.
🍐 Day 22: Precious - Every time we talk, "I like you" just loops in my mind
Characters/Ship: Lavender Brown/Parvati Patil (Pavender)
WC: 268
Summary:
Lavender loves days when the dorm is empty of everyone but the two of them.
🪻Day 23: Mistake - Gossip Club🪻
Characters/Ship: Angelina Johnson/George Weasley
WC: 970
Summary:
A normal night in the Weasley-Johnson household. Gossip and cooking just go so well together.
🍐 Day 24: Elation - Doomed From The Start
Characters/Ship: Colin Creevey/Percy Weasley/Oliver Wood
WC: 737
Summary:
Magic will always want you to meet your soulmate and sometimes to achieve that, rules that are known to be true have to be bent a bit. Oliver and Percy handle finding their third differently to say the least. The right answer isn't always so clear cut though.
🍎 Day 25: Day & Night - No Way of Defying The Waves of Time
Characters/Ship: Percy Weasley
WC: 522
Summary:
Percy got a great deal on this house, now if only it wasn't haunted.
🍎 Day 26: Vex - Who Do You Think You Are?
Characters/Ship: Fred Weasley & George Weasley, Remus Lupin/Percy Weasley
WC: 804
Summary:
Fred and George never thought of themselves as protective but learning that your brother's soulmate doesn't seem to want him would make anyone a little angry.
🍎 Day 27: Dandy - He's Not Blind
Characters/Ship: Roger Davies & Percy Weasley
WC: 355
Summary:
Roger is more observant than people give him credit for.
🍐 Day 28: Fetching - Masked Savior
Characters/Ship: Roger Davies/Percy Weasley
WC: 1,103
Summary:
Percy has to agree to social events to keep his family off his back, but he accidentally bites off a bit more than he can chew.
🪻Day 29: Thrall - Touching Those Petals And Asking For Their Name🪻
Characters/Ship: Sirius Black/Percy Weasley (percius)
WC: 599
Summary:
Sirius hates being at Grimmauld Place. Drowning himself in alcohol and avoiding thinking about it too much by roaming around the house.
🍎 Day 30: First & Last - That Time Dudley Almost Let his Daughter Fly Away.
Characters/Ship: Dudley Dursley & Daisy Dursley
WC: 588
Summary:
Daisy Dursley has had bouts of accidental magic in the past, but flying? Floating? He really thinks she's going to be the death of him one of these days.
🍐 Day 31: Fulfilment - Promise
Characters/Ship: Fleur Delacour/Bill Weasley (Bleur)
WC: 110
Summary:
Bill is thinking too much again.
#percy weasley#lavender brown#dennis creevey#Oliver Wood#Marcus Flint#sirius black#colin creevey#Dudley Dursley#roger davies#luna lovegood#fleur delacour#bill weasley#Flintley#perciver#Stercy#Lavebleur#Bleur#pavender#persius#Denperce#Roger Davies/Percy Weasley#fleurvender#Both standing images are from their respective games all other assets used were from Pixbay#It's been awhile since ive done an actual edit edit but im pretty proud of it i think it's cute#i may have accidently merged the bg too early and now kinda want to change the color of just the room but can not so thats fine ig#chose to use Lavender and Percy because they have the most individual fics if i had a good Dennis Anidol fc id probably have added him to#microficmay2024#hp fanfic#harry potter fanfiction#hp fanfiction
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touchstarved menu art hits different
#i like to stare at it while listening to rock and metal#u kno like an insane person#also THIS IS A SHITTY EDIT I DIDNT RIP FROM THE ASSETS DONT COME FOR ME. LOOK AT THE TENTACLE LOOP ON THE RIGHT I AIRBRUSHED SO BADLY#hoping they officially release this logoless as bg because it goes so fucking hard#touchstarved game#also this made me realize leanders monster form's eyes are PURPOSEFULLY GLOWING like none of the other forms' eyes do that#WHAT THE HELL IS WRONG WITH HIM
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I think when I have everything like, worked out, I might post the absolutely insane system I use for campaigns, like.
There is a reason I don't tag these posts dnd. This is held up by the fundamentals of bullshit and how much my brain can cook up and that's it.
Turning to the group of ppl who have played dnd and ppl who have never touched a ttrpg in their life: two of you will suffer greatly. It's the ones with experience.
My system basically priorities story and role play, then puzzles and exploration, then combat. I mostly cut out rests because like boo boring don't care. Combat? Much quicker, I hate numbers and don't want a turn to take 20 minutes. There's type advantages. I built a bloody type system.
I just reuse the same worldbuilding but in different spots. I made a silly Agency that works for literally every scenario and WILL be using them for such, thank you.
But yeah a lot of it is just me making a plotline and npcs, giving players their mission and telling them to make a character on call with me so we can live discuss what works, and based on that call and what type they choose I create their skills and abilities. They are always free to recommend things to me on how they see their character, and I take inspiration from there.
Like upcoming campaign? I gave them their roles beforehand since it's a shorter one and to keep it balanced. As I worked on the story, maps, and assets, they would hop on call and we would talk about their character. I put a human/hybrid (catgirl side of the chart) rule in due to the world they were playing in, and each player has found a way to work with that.
Currently the party is a lesbian swordswoman lizard-hybrid, a mage with a tree arm, an Irish man ready to throw hands, a nonbinary Healer that has an emo aesthetic and a giant hammer for their normal attacks, and a shark hybrid chef that throws pancakes and hot oil like Mr. Game and Watch.
Skills are balanced with cooldown rates instead of mana or whatever because I did not want to deal with that. The cooldown is how many turns you must go for before you get your ability back. You roll a d20 for everything, damage is predetermined so like it's just a crit/miss chance you roll for.
The 2 that have played dnd quite a bit hate this system. The 2 that play rpg games and have never touched a ttrpg think it makes perfect sense. I'm having fun. Everybody is stoked to start. Nobody really knows what to expect except for me, and I think that's beautiful.
#its honestly on them if they havent figured out yet that its a time loop campaign.#ive been talking about my time loop time travel kick for MONTHS#the short campaign is testing the new system and some new players because if it works im using it for a longer one.#campaign is based on isat tma several mario rpg games undertale and more. plus things from previous campaigns#we will be recording the entire thing and editing it to go on youtube :)#im working on assets for the played campaign#but like after that? video assets#i might have to look for artists to commission#its going to go crazy hopefully#i rambled for so long about my system you guys have to understand i cant talk about this campaign with anyone#because they are all in it#so haha. tumblr. none of them use tumblr. or know my account.#why did i decide to make so many npcs ._.
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🎧 Audio source: @/sam_ivey on Tiktok 📷 Official comic strip: Tsukito / Scans: @/Kaleidion
#persona 4#yu narukami#adachi tohru#marie persona#ive realized it makes it sound like she means hes a sxual predator BUT this is abt her instinctual reaction 2 ameno sagiri/bad vibes.#if u kept seeing this get posted n deleted n reposted 2day its bc i keep making mistakes. like a cropping issue. n mistakenly having marie#call him by name when she doesnt rly call him yu iirc.#souji seta#my edits#my video edits#yu 'i believe in our bond' 'dw marie hes a good guy hes my friend ^^' 'good boy' narukami. anyway anthology comics my beloved.#fun fact the lil yellow ! n music notes (but not the twinkles) r Actual Assets from the og p4 game courtesy of Spriters Resource lol
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thinking about this god damn quote every time jack gives brick heart eyes which is always
#top 1 articles that tore me asunder#brick saying he feeds off jack's energy...🥺#and it was from 2009!!!! they'd only worked together for a couple of years at the time!!!!!!!!#I should make one of those long form edits that weave bits of text and pics/gifs jfkhskf gotta beef up the old man yaoi assets out here#2024 resolution is to beef up my tag for:#jack and brick's greatest hits#brick's resolution must be to bump into jack more than ever bc he's really giving it his all these last few games :')#I wish they didn't cover the next few seconds w the promo animation bc jack was literally like 😍😍😍 ajdbjfdk#find you someone who loves you like jack loves brick#who constantly tells you you're so smart and handsome and have a beautiful fucking SOUL
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I slept in and just woke up, so here's what I've been able to figure out while sipping coffee:
Twitter has officially rebranded to X just a day or two after the move was announced.
The official branding is that a tweet is now called "an X", for which there are too many jokes to make.
The official account is still @twitter because someone else owns @X and they didn't reclaim the username first.
The logo is 𝕏 which is the Unicode character Unicode U+1D54F so the logo cannot be copyrighted and it is highly likely that it cannot be protected as a trademark.
Outside the visual logo, the trademark for the use of the name "X" in social media is held by Meta/Facebook, while the trademark for "X" in finance/commerce is owned by Microsoft.
The rebranding has been stopped in Japan as the term "X Japan" is trademarked by the band X JAPAN.
Elon had workers taking down the "Twitter" name from the side of the building. He did not have any permits to do this. The building owner called the cops who stopped the crew midway through so the sign just says "er".
He still plans to call his streaming and media hosting branch of the company as "Xvideo". Nobody tell him.
This man wants you to give him control over all of your financial information.
Edit to add further developments:
Yes, this is all real. Check the notes and people have pictures. I understand the skepticism because it feels like a joke, but to the best of my knowledge, everything in the above is accurate.
Microsoft also owns the trademark on X for chatting and gaming because, y'know, X-box.
The logo came from a random podcaster who tweeted it at Musk.
The act of sending a tweet is now known as "Xeet". They even added a guide for how to Xeet.
The branding change is inconsistent. Some icons have changed, some have not, and the words "tweet" and "Twitter" are still all over the place on the site.
TweetDeck is currently unaffected and I hope it's because they forgot that it exists again. The complete negligence toward that tool and just leaving it the hell alone is the only thing that makes the site usable (and some of us are stuck on there for work).
This is likely because Musk was forced out of PayPal due to a failed credit line project and because he wanted to rename the site to "X-Paypal" and eventually just to "X".
This became a big deal behind the scenes as Musk paid over $1 million for the domain X.com and wanted to rebrand the company that already had the brand awareness people were using it as a verb to "pay online" (as in "I'll paypal you the money")
X.com is not currently owned by Musk. It is held by a domain registrar (I believe GoDaddy but I'm not entirely sure). Meaning as long as he's hung onto this idea of making X Corp a thing, he couldn't be arsed to pay the $15/year domain renewal.
Bloomberg estimates the rebranding wiped between $4 to $20 billion from the valuation of Twitter due to the loss of brand awareness.
The company was already worth less than half of the $44 billion Musk paid for it in the first place, meaning this may end up a worse deal than when Yahoo bought Tumblr.
One estimation (though this is with a grain of salt) said that Twitter is three months from defaulting on its loans taken out to buy the site. Those loans were secured with Tesla stock. Meaning the bank will seize that stock and, since it won't be enough to pay the debt (since it's worth around 50-75% of what it was at the time of the loan), they can start seizing personal assets of Elon Musk including the Twitter company itself and his interest in SpaceX.
Sesame Street's official accounts mocked the rebranding.
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MORE DEBUG OBJECTS
By poular demand, here are the rest of the prop and miscellaneous objects enabled for decorating! I don't have any pics right now, but the full list of objects is below the cut, and each package is merged by expansion pack.
As with my other debug objects, these can all be found under DEBUG > MISC. The catalog names are often something weird, because I haven't edited or added any strings.
These objects are technically not CC, it just allows you to access and decorate with objects that are already in game. Therefore you can uninstall these overrides, share worlds and lots using them, and they'll still remain wherever you've placed them.
Also, if you have a default replacement for any of these props, for example a plate default, then the object will also be updated to reflect that.
I highly reccomment using this in conjunction with my S3DT mod, since some of the objects are half sunk into the ground by default.
DOWNLOAD HERE
Object List Below
BASE GAME:
Guitar Case
Amplifier
Bottle Spigot (unused asset)
Child Ladle
Child Mixing Bowl
Cutting Board (slots do no work, unfortunately)
Fire Extinguisher
Fire Poker
Fire Lighter
Hammer
Bartending Bottle Prop
Ice Cream Cone
Microwave Meal
Paper Plate
Screwdiver
Sponge
Toilet Brush
Wedding Ring
Wrench
WORLD ADVENTURES:
Canteen
Chopsticks
Dig Site Brush
Flour Bag
Fortune Cookie
Map (looks like plain parchment)
Nectar Glass
Nectar Tray
Pamphlet
Pickaxe
Pungi (snake charming instrument)
AMBITIONS:
Chisel
Fire Axe
Blowtorch
Chainsaw
Detonator
Gnubb Bunny
Gnubb King
Junk Pipe Piece
Magnifying Glass
Notepad
Shovel
Tape Measure
Tattoo Gun
Triangle Ruler
Walkie Talkie
LATE NIGHT:
Drink Shaker
Drumstick
Party Glass
Round Party Glass
Bartending Bottle Prop
Juice Can
GENERATIONS:
Envelope
Love Letter Envelope
Cheap RAM Disk
Expensive RAM Disk
Beaker
Rolled Diploma
Flashlight
Game Controller
Greeting Card
Round Flask
Sparkling Juice (champagne)
PETS:
Hoofpick
Adult Pitchfork
Child Pitchfork
Plastic Pet Food Bowl
Cat Hunting Chip Bag
Cat Hunting Feather
Cat Hunting Leaf
Dog Treat
Foal Bottle
Horse Brush
Litter Scoop
Pet Brush
Stick (for playing fetch)
Freezer Bunny Ice Cream
Kitty Litter Pile
Rainbow Ice Cream
(forgot to do the chocolate ice cream, sorry!)
SHOWTIME:
CD Case
Record
Golf Ball
Juggling Pin
Microphone (grey)
Snack Bowl
Headphones
Golf Club Average
Golf Club Expert
Golf Club Old
Firefly Jar
FireflyJar Lid
Juggling Knife
Magician Sword
SUPERNATURAL:
Fly Swatter
White Glove
Bonehilda Key
Alchemy Bowl
Alchemy Package
Beehive Smoker
SEASONS:
Horseshoe
Child Rake
Adult Rake
Barista Bar Cup
Egg Hunt Basket
Trick or Treat Basket
Carving Knife
Fruit Punch
Hot Beverage Cup
Stack of Hot Dogs
Love Letter
Pie (from eating contest)
Snow Cone Syrup
Soccer Ball
Tissue
Spooky Day Candy
UNIVERSITY:
Clipboard
Red Juice Cup
Art Scanner
Bonfire Logs
Candy Bar
Cold One
College Letter
Energy Drink
Manilla Envelope
Macot Plushy
Ping Pong Ball
Ping Pong Paddle
Mistletoe (unused asset)
Protest Banners (3 versions)
Protest Flyer
Smartphone
Soda Can
Paint Sray Can
Suitcase
Whiteboard Eraser
Whiteboard Marker
ISLAND PARADISE:
Broom
Coconut Drink
Cold Beverage
Grim Reaper Trident
Pineapple Drink
Rescue Tube
Glass Bottle Pool Bar
Pool Bar Juice Can
INTO THE FUTURE:
Microphone (black)
OIl Puddle
Stardust
Paper Bag
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some graphic design resources cause im bored and itching to write something but i cant write anything i'm happy with--- anywayssss
unsplash for lots of royalty free pics
heres a cool site to learn how to pair fonts together
heres another site to learn kerning [spacing]
in fact heres a bunch of games to help u get better at graphic design stuff
some free online video editors x x x
color accessibility resources :]
savee.it - like pinterest but for designers!! unfortunately it has a save limit for free users but u should still be able to browse it for inspo i think?
some free fonts
aside from coolors i really love adobe color!! it has color palette generator [triads, monochrome, complementary, etc.], accessibility tools, palettes+gradients extractors, and color palettes inspired by trends within diff industries.
make moodboards online for freeee i miss u polyvore
spline and womp for web based 3d design! + blender of course [go make that donut!]
we all know and love them: photopea [photoshop but free and on a browser?!] and canva [no introduction needed im sure]
upscale the resolution / quality of pics it says anime but it works really well with most stuff like video game screenshots [gets rid of hard edges/pixels]
typography inspo
more color palette generators [already meets accessibility guidelines]
filmgrab - a curation of movie scenes 💕
here's another one but for color palettes from films
more inspo and tutorials
cargo - for web design stuffs
an archive of BRANDING GUIDES
free online zine hosting
milanote - very very useful for organizing creative projects :D kinda like a mix of notion and pinterest ? [its basically notion but more visual]
a collection of free luts
lots of pngs for editing
freepik - lots and lots of free design assets.
flaticon - lots of flat icons / vectors. i haven't used this in a while, but it was free last i checked
in case u need more help pairing fonts go here and here
idk ilu all have fun!!!!
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HOT GAMEDEVS DON'T GATEKEEP
Inspired by this post by @midwinterhunt, here's a compilation of all the game dev resources I have come across, most of which I use fairly frequently. Most of these are free, some are paid but fairly cheap. Feel free to add your own resources. ✌️
Important reminder: When using basically any works or programs someone else created in your games, make sure you thoroughly understand the licenses and terms it has been shared with. If you don't know what the terms are, reach out to the resource and ask. Don't be lazy about this; it's not only dishonest but it can come back to bite you.
Engines
Unity - Best suited for mobile and multi-platform.
Unreal - Tailored for shooters and high-fidelity experiences.
PICO-8 - Virtual console for simple games
Godot - Open source and free!
GameMaker - Good for 2D games
Bitsy - Great little engine for making simple games and experiences
Construct - Never used but have heard nice things
Scratch - If you've never coded before, this is the best place to start. Great for young devs and those who want to get their feet wet.
Adventure Game Studio - Best suited for adventure games
RPG Maker - Best suited for top-down classic JRPG style games
Twine - Text-centric games like Interactive Fiction
Assets
OpenGameArt - Many assets, various licenses, and plenty of CC0 content.
Unity Store - For Unity only. Some free.
Unreal Store - For Unreal only. Some free.
Godot Asset Library
Jean Moreno's Toon Effects - Some of the best effects available on the Unity store. Unity only but I've used them in basically every project.
Steamworks.net C# Wrapper For Unity - Unity only C# wrapper for integrating Steam compatibility to your game
Itch.io - Plenty of free art assets and game dev resources
Kenney - Kenney makes tons of open-source assets for devs to use.
Art
Mixamo - Generates rigs for your humanoid models and lets you apply a library of free humanoid animations to them. Super helpful for prototyping. Adobe.
Blender - Free, open source and fully featured 3D program.
XNormal - Free offline normal map generator
Normal Map Online - Free online normal map generator
Crocotile - Cheap tool for building 3D models from sprite sheets
MagicaVoxel - Free voxel modelling tool
Piskel - Free online sprite drawing tool
Aesprite - Paid sprite drawing tool
TurboSquid - Not always great quality, but can be good source of free placeholders.
Textures.com - Limited texture downloads per day but free for personal use.
Pexels - Free stock photo resource. Most are free for commercial use. Check licenses.
Clipstudio - Good for illustration or graphic design. One time payment.
GIMP - Image editing program a-la Photoshop. Free.
Audio
Audacity - Free and fully-featured DAW/audio editor.
sfx.me - Free 8-bit synth-style sound effect generator for games.
CastingCallClub - Easy forum to find amateur voice talent for your project (p.s.: you should pay them).
FreeSound.org - Free sounds, searchable by license. A go-to for my audio needs.
Incompetech - Royalty-free music by Kevin McLeod.
Scott Buckley Music - Royalty free with conditions. Generally more on the cinematic side of things but very good stuff!
SoundCloud - 'Search -> By Track -> Filter: Use Commercially' leads to songs posted with allowance of commercial use. Always reach out to the artist to understand their terms and confirm that it's okay to use with your project.
Project Planning
Keymailer - Handy for mailing keys to influencers (don't expect a lot of traction unless you're paying for some of the features though).
Trello - Kanban board. Great for organizing tasks, managing bugs, etc. Free.
Notion - Private text and wiki page editor. Good for project organization, note taking, and fleshing out ideas. Free.
Obsidian - Alternative to Notion, with similar features.
Miro - Free whiteboard for organizing thoughts, images, brainstorming, etc.
Wave - Free Bookkeeping site. Great for keeping finances organized.
#gamedev#game development#game dev#indie games#indie game#gamedevelopment#indiegames#indiedev#indie dev#game developer#resources#blog
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It's been a lot of work over a lot of time but I think I can finally share this...
PMD:EoS, but with all of the starters!
...Including Grookey, finally!!!!! 🥳
Introducing PMD: Expanded Sky!
This is a public mod available to download now! It adds in all starters from unova all the way to paldea, as well as zorua, axew and rockruff, and allows evolving eevee into sylveon.
Speaking of which, fairy type has been patched into the game! Disarming voice replaces milk drink and moonblast replaces judgement, which was unused.
Some non-traditional starters are no longer available as hero options in this due to lack of space, but are still available as partners. (Skitty can be chosen as a hero in version 1.0.0 only, so download that version instead of the latest if you wanna use her! Riolu and Shinx are available in version 1.2.1 and below)
If one of your faves was taken off the hero roster (eg vulpix, skitty, riolu, munchlax, etc), I have a tutorial here on how to quickly edit the patched file to put them back in :)
Several regional variants have been added! Alolan Raichu, Alolan Marowak and Hisuian Typhlosion are now available as potential evolutions for their respective base stages.
Partners across both rescue team and all three versions of explorers are available too, including Cubone, Munchlax, Machop, Vulpix, Riolu, etc
Sprites and portraits are courtesy of the brilliant PMD Sprite Repository and the many incredible artists who contribute to it!
Credits for all improvement patches, sprites and portraits are included in the download, as well as an explanation on how to patch the game and the full starter list.
The mod is split in two versions to accommodate all the partners - MIDDAY version and MIDNIGHT version. The download includes both, as well as the tool required to patch your game! You'll need a clean US copy of pmd eos at hand.
A full list of moves learned by newly added Pokémon can be found here, as well as info on how to evolve them and their IQ groups.
If you run into any issues, feel free to drop me an ask or DM and I'll see how I can help/what I need to fix!
You can find the download for this rom hack here!
Edits/updates noted under the cut:
(27/04/23)
The overall mod now has a name - expanded sky! Reflected earlier on in the post.
I've been informed that the included patching tool (XDelta) doesn't work on mac, and after some digging around and discussions in dms we found this tool works for Mac instead.
Added graphics to the post displaying which heroes and partners are part of the hack.
(11/05/23)
Added link to learnset compilation for all new pokémon.
(17/05/23) Version 1.1.0 has been released!
Sobble is now a starter, replacing Skitty (Skitty is still accessible by downloading v1.0.0 on the download page). Sobble is also now a partner in MIDNIGHT.
Zorua/Zoroark's moveset has been tweaked slightly
Base forms of all new starters can now be found in Oran Forest, and can be recruitable in the post-game. The new fire starters can also be found in Giant Volcano.
Extra portraits and sprites were added for Cubone, Psyduck and Machop. Like the rest of the new assets in this mod, these were imported from the PMD Sprite Repository, and credits are on the title screen and in the readme.txt.
Extra credits + more in-depth instructions for patching the game included in the readme.txt.
(18/05/23)
Added a link to a tutorial on swapping out heroes for others already existing in the game.
(22/05/23) - Version 1.1.1 has been released!
Fixed genders for female starter options on the quiz. Updated Fuecoco to use new portraits and sprites. (Credits to Garbage)
(23/05/23) - Version 1.1.2 has been released!
Female starters from gens 5-9 can now evolve correctly (save for starters who don't have evolutions in the game yet - these are listed in the text file in the download)
Rockruff can now evolve, and Midnight Lycanroc's evolution method has been fixed to use the Lunar Ribbon as intended.
(15/06/23) - Version 1.2.1 has been released!
In 1.2.0, a second version of the mod was included in the zip compatible with melon emulator, and potentially others that were having issues with saving.
Fairy gummis were also made available as mission rewards and shop items.
There's a couple more things that can be seen in the changelog including bugfixes, but the main other thing promised was that Froakie and Litten can now evolve directly into Greninja and Incineroar. Due to an evolution flag not being set this ended up untrue, but has been fixed in 1.2.1.
This post claimed dazzling gleam is in the game, but it should've said disarming voice.
🆕 (10/03/24) - Version 1.3.0 has been released!
Dusk Lycanroc, Drizzile, Inteleon, Grookey, Axew and Fraxure have been added, as well as Alolan Raichu, Alolan Marowak an Hisuian Typhlosion.
Axew replaces Shinx in the hero roster, and Grookey replaces Riolu. Additional portraits and sprites added for starter evolutions, including vanilla starters. Sleep animations have been copied over to EventSleep/Laying/Wake animations if missing.
Greninja erroneously had the same moveset as Froakie. This has now been fixed.
Credits are no longer displayed on the title screen.
Sprite, portrait and patch credits can now be viewed by talking to a Cyndaquil NPC on the crossroads.
Evolution help can also be accessed by talking to this same NPC.
🆕 (23/05/24) - Version 1.3.1 has been released!
The uhh. Grovyle problem. Yeah. That should be fixed.
(Grovyle was missing several sprites as a side effect of trying to add new ones, due to his unique setup in the vanilla game as such an important npc. His sprites should now be reverted to a functional state, rather than leaving him to walk fowards on the spot all the time).
An issue present from the start that caused the game to freeze while advancing floors in dungeons occasionally should now be resolved.
#pokemon#pmd#eos#pmd eos#rom hacks#I'VE BEEN WORKING ON THIS FOR SO LONG... REALLY HOPE U GUYS LIKE IT#pmd expanded sky
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The Wayhaven Chronicles—Update 24/May/2024
Well, I should probably start the update by saying that the first demo section will be released tomorrow for the $5+ tiers on Patreon and publicly late next week! :D
It is a short section, only being Chapter One, but a lot of the work went into the behind the scenes and coding stuff, so hopefully it will be running super smooth! It’ll be a good thing to see if this new editing system is working, and also if all that intense work that went into the cleaning code, changing character creator, etc has paid off, hehe!
While I was waiting for the readers’ comments to come back in, I really went hard on Chapter Two this week. This new keyboard has made the world of difference, and I’ve been able to type pretty much back at the speed I was before. It feels soooo good!
I am getting tempted to go back to a bit I’ve already written and add in a Unit Bravo POV section though. It’s not a planned scene, but I think it would really fit in well. It’s just that it’s already quite a linear chapter (A LOT of setting up the story for what’s to come), so I’m not sure about adding in another section where the reader can’t pick a choice.
I’m definitely back and forwards on adding that in at the moment.
There’s something about Book Four that is feeling…different. Not the way it’s written or anything, just, well, I always put everything I am into all my works, but Book Four is drawing even more from me, and I’m pushing myself and digging deeper than ever before to really put my all into it. It’s feeling really special in many ways already!
Next week, I’ll be working on getting all the text and graphic assets Hosted Games needs for putting Book 4 on the Steam wishlist. Seems good timing with the first demo release!
I’ll also be pushing on with Chapter Two. I’m really hoping to get it finished next week. It’s a big one with a lot going on which will really make for an exciting next demo section… ;D
I can’t wait for you to try out the demo! It’s like Book Four is really coming to life now I’m finally getting to share it with you all, hehe! :D
#the wayhaven chronicles#asks#interactive fiction#unit bravo#twc detective#romance#vampires#update#twc book 4 demo#the wayhaven chronicles book 4 demo#twc demo#demo release#choice of games#hosted games#dashingdon#creative writing#choicescript
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