#the artstyle was fun and the characters were actually so good!
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shy-sapphic-ace · 5 months ago
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I JUST FINISHED CARDCAPTOR SAKURA WHAT AM I SUPPOSED TO DO WITH NY LIFE NOW 😭💕
#oh my gosh I am so in love with this cute lil show#I loved this so so much! (okay the next few tags are going to be me gushing about this show)#and it’s SURPRISINGLY queer for a kids’ anime from the 90s??#anyway Sakura and Shaoran are so cute :)#and Touya and Yukito are also so cute!! <3#but also? Yue/Touya/Yukito is canon in my heart#Touya gets two boyfriends for the price of one :)#oh oh and a canon nonbinary character!! that was pretty awesome#really though if I ignore the few weird ships this show is like perfect!!#so cute and happy and really well-made#the artstyle was fun and the characters were actually so good!#TOMOYO MY BELOVED#she’s perfect and I love her with my entire heart#her and Sakura are so so cute (but not as a ship cause. cousins)#and I just learned that Tomoyo and Meiling is a ship and I’m?? kind of in love with that idea??#oh and one more thing— that scene where Sakura tells Yukito she has a crush on him?? FUNNIEST THING EVER#she says ‘I really like you…’ and he’s just like ‘oh you like me just like your dad? :)’ and then. he was right#I just thought that was sooo funny#and THEN she said ‘oh so you’re in love with my brother?’ and he just said ‘yeah :)’#and then she gave him her blessing#urghhhh cute#really though Touya and Yukito… the boyfriends ever <3#when I started watching this show I was looking for something happy and fun with a bit of gay#and that’s exactly what I got <3#plus a few bonus beloved background characters I’ll always love <3#cardcaptor sakura#(my beloved)
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joydoesathing · 3 months ago
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IT NEEDS TO BE SAID!!!
Joy… Lets just… appreciate your brain.
Like, in OG tnmn if a guys is wearing a tie, you manage to put in in the gender bend’s design (Agnes’ necklace, W’s necklace, Izabelle’s scarf, Francis’ dress she wears under the milklady coat, arlenes scarf etc etc)
You stick to their OG colour pallete! Like how Martins tie has the polka dots (ref to Margerettes dress) and Raffael’s Hawaiian t-shirt!
Hair. THE WAY YOU DESIGNED EACH CHARACTERS HAIR. I LOVE IT!
THE WAY YOU DRAW SHOES. I COULD NEVER!
You actually stick to like, 50s fashion. Like, accurate 50s fashion.
Your artstyle itself is just gorgeous
They just LOOK like their genderbend’s genderbend. You can easily tell who’s who without confusion
Character design isn’t even the SURFACE of your creativity.
YOU MAKE EXTREMELY GOOD LORE FOR YOUR CHARACTERS!!!
Im being fr, you’re a really good storyteller.
You see the characters as real life people with actual stories and views.
YOU DO RESEARCH!!!!!! THIS IS ONE OF THE THINGS I APPRECIATE THE MOST! You actually research and understand facts about the 50s and its customs and what they considered normal!
Something else I like about the characters is that they’re realistic, yes I’m extremely delusional and want Frances x Nacho to be together but they aren’t exactly made for eachother, which is why they aren’t together. WHICH MAKES SENSE!
YOU WOULD WILLINGLY CHANGE A CHARACTER’S LORE IF SOMETHING NEW IS DISCOVERED IN THE GAME! I’m mainly talking about Dr. w and Michael, you changed their age (27 to 36) when the th project document got solved, and you said youd change some things up abt Wil’s lore again in campaign mode
Okay, so this might be controversial but… I really appreciate how You didn’t draw NSFW of Nacho x Frances. Yes, they’re your characters and you have to power to draw whatever you want with them (chelsea in the corn outfit lmao) But you chose not to draw NSFW of the 2. FRANCES WAS SEVENTEEN! Imho, you made a good decision.
YOU ACTUALLY UNDERSTAND ALL THE BIASES! Martin was judged because of his eye, Wilma was judged because she was a WOMAN, and Anatolii is judged because of not having a mother and glenn and arlene are judged for their race.
THE CHARACTERS ARE REALISTIC! NONE OF THEM HAVE A ‘PERFECT’ LIFE. THEY ALL HAVE FLAWS AND PROBLEMS THAT THEY’VE FACED. I WOULD LIST THEM ALL BUT THAT WOULD TAKE FOREVER!
Okay thats chap 1 of me talking abt how much i appreciate ur au.
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❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
My heart cannot- thank you for appreciating the effort that i invest too much into the characters 💗
when I made this AU, I initially did it for making genderbent designs for them but afterwards i thought that it would be more fun for the neighbors to have they're own individual traits and detailed stories!
i value putting in all my effort I can give to make sure everyone is their own character at the end of the day.
not to be judgemental but i kind of find it very unsatisfying when there's only certain neighbors that are given so much emphasis and detail and the rest are treated like "props" or their personality, dialogue, actions and drive are solely built around the certain character/s with a lot of detail to make them look better or have story development while the "prop" characters themselves remain stagnant with no interesting traits to them or only one-dimensional traits
and honestly for me, i feel like the characters would be more interesting and fun if they were kind of realistic ,aka have some kind of character development and have faced struggles and biases on the way, so that from there, the neighbors, while coming from very different backgrounds and lives, can still connect, empathize and make bonds with each other via similar struggles in their lives :))
so in conclusion: my enthusiasm for making genderbent designs for them + wanting all of them to be actual characters with character gave birth to what is known as my genderbend au. it became my little isolated platform in the tnmn fandom where i can go crazy with these expectations and wants for the neighbors without necessarily conflicting with the hcs that people have for the OG neighbors
(also I don't mind if you make a whole ass list)
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evilfrogcereal29 · 2 months ago
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Last drawing of the night, I'm actually so fckin happy with this one THEY LOOK SO CUTE, its so rare for me to like something I make. I did use this ref off of Pinterest, and the second I saw it I was like "oh thats NiktoKrueger.." and just HAD to draw them (ref + credits & thank yous below the cut♥️)
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Even tho I drew everything myself I still feel weird like... Not Crediting my inspos... Cause if it were not for them I probably wouldn't of started this account or started drawing & writing again. My designs for them are like a mix between (not tagging them because idk if they like that and I don't wanna bother them and fill up their notifs anymore than they probably are. But you should absolutely go check them out pls they make content 1000% better than mine) @/cerosin-bis's and @/unhingedpolycule's designs, and I draw a lot of inspo from them in general because their artstyles and the way they portray not just NK but any cod characters or non-cod characters is just sooo good. This community is so talented in general, everyone inspires me in little ways, and I've been having sm fun interacting with content and posting it on here, and the ppl are so nice. Thank you to everyone who inspires me and sticks around to see what I make ^w^ it means more than you realize♥️
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tentakilly · 3 months ago
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Unpopular opinion but the SCP community thinks so objectively(as in one way) that a subjective(as in creative) explanation is immediately disliked or hated because it isn’t the normal sci-fi jargon.
(Rant/vent)
For being an extremely talented community of authors and artists and for being the world’s biggest collaborative writing project this community really, really hates a creative idea or observation that doesn’t fit a pre established cannon(just classic its always just classic).
A couple years ago on the SCP subreddit there was a kid asking how reality bending works there was over a hundred comments explaining the sci-fi world building and the op repeatedly responded to those comments with confusion they just kept explaining. When a commenter came in and explained it like it was an artstyle that comment and the ops comment thanking the commenter for helping them understand were downvoted into hell. You had to sort by controversial to find it.
A while back there was a post about how they didn’t understand SCP-3999 and wanted a little bit more explanation. All of the notes were filled with people explaining there hatred for the story and why it was bad. When the op kept asking for why the hate I other than it wasn’t scary they got shat on for it.
A while back on an old now dead account I commented on an SCP power scale meme(making fun of power scaling) that we could have them try and scale Darling Pink(and actual scp) because magical girls are allways a power scaler’s weakness(an actual problem in power scaling communitys). This joke was met with so many people going like “you can’t do that 682 solos” in a non joking way.
Speaking of 682 someone a while back said that there headcannon for it was that it was a thought experiment and that comment was met with so many people going “wrong 682 is an actual creature”.
One time there was a conversation about how there was this really good tale(forgot wich one) but a lot of people didn’t finish it because it was really long and wasn’t the kind of story they enjoyed. That conversation was met with “just finish it” and “if you don’t like it/understand it just read it better”.
Would you believe me if I said that all those examples came from my experience. This god damn “community” nearly killed my passion for art and writing on several occasions because I thought differently than everyone else.
Just like I’m belittled and looked down upon irl I’m mocked for thinking differently here no matter the site. It’s been like this since I joined the community at 10. No one bothered to ask if the questions came from an insecure child and mocked her relentlessly. Telling her, her art was bad and wouldn’t improve. Telling her she didn’t deserve to have her art seen by the world.
To this day I’m scared of posting officially on the wiki dot because i know my art and stories will get mocked relentlessly because they’re different. Because they’re mine. Because they’re a part of me. You guys nearly killed apart of me because you couldn’t handle a very obvious child’s questions about the story and world you built together. Because a child was looking for a place to hide from the world that was hurting her and you failed her and made her actively scared of participating in a community that’s supposed to be collaborative. The community that raised her.
My oc Toby Miller. I’ve posted about him only once compared to the rest of my SCP ocs and that’s because he’s so deeply connected to my struggles of being understood that I’m afraid of taking about him despite him being the main character because he will be called stupid. He will be mocked for being different than all the other official characters. He will be belittled and be nothing more than a dumb kids oc.
Yall can’t look beyond a surface level understanding and when people’s interpretations of a story vary vastly you get mad and kill there want to participate. It sucks.
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iridescentis · 5 months ago
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tumblr headcanons for my girls <3
Constance
Fandom girlie FOR SURE
Her blog is so cute and coordinated
Doesn’t use her real name, probably goes by a cute nickname
Absolute fandom sweetheart the people love her
Probably a writer and super self-critical about it
Also could be a fanartist with an adorable artstyle
Her askbox is CONSTANTLY full
Survived many shipping wars and is always getting into heated arguments (which she secretly enjoys)
actually super popular like a big blog in the fandoms she’s in
I think she went through ALL the fandom phases. superwholock, rise of the brave frozen tangled dragons, the whole thing. multifandom queen <3
her url is probably the name of one of her fav characters + like a cute word or something
Penny
Obviously has a seven up fan blog
I think she has a main blog that’s just all kinds of posts about them and a side blog for like. daily seven up gifs or something
She DEFINITELY wrote imagines
HATED shipping like no johnny moon is gonna marry her not one of the other boys DUH
her url has to be something like penny-moon
fought SO HARD when the fandom started to die and people were mocking it she came out SWINGING
then proceeded to write SEETHING posts about JK-47 and verbally beat the shit out of the new fandom
Deactivated when people realised who she was when a video of her attacking JK-47 gets leaked and she gets spammed with asks and dms
starts a new blog like a girlblog type of thing with aesthetic pinterest pictures and lesbian yearning (she 100% writes imagine style pining posts about tammy)
stops with fandoms and it just becomes like her public personal diary
has a small circle of good friends that are constantly spamming the dash with ridiculously long reblog chains
if ricky has tumblr at all they’re probably mutuals and don’t even know
goes by a different name, maybe a noun or something from mythology
Talia
if you don’t believe that she was the most tumblr girl to ever tumblr girl YOU ARE LYING
1000% posts selfies with song lyric captions
can and will fight everyone on any subject, she starts fights on a random tuesday just for fun
electra heart girl through and through radioactive is her song and she is a primadonna girl she will not be told otherwise
loves her soundcloud ass rappers <3
brags about dating a famous rapper and will argue with ANYONE who says shit to mischa
uploads videos of herself singing
she definitely was part of several heritage posts
either the closest you could get to being tumblr famous or just acted like she was despite having like 10 followers
absolute icon <3
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mahoutoons · 7 days ago
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reviewing all the magical girl anime i watched this year
2024 was a year i got into lot of media. i decided to expand my horizons by watching more magical girl anime because i realized compared to some mg fans the amount of mg anime i've watched is relatively few. so i set out to make a long watchlist of mg anime and out of those, i've finished a few. so i'm going to review all the magical girl anime i've managed to watch this year. i'm counting magical girl anime that came out this year, and old magical girl anime i watched this year.
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magical girl anime that came out this year
wonderful precure
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lets start with this year's precure season. wonderful precure was a show i never thought i'd like as much as i did. to be honest i didn't really care for the theme of animals and i wasn't as invested in it at first. i wasn't one of those "it has no physical fights therefore its BAD!!" people but i just wasn't drawn in at first. but it ended up surprising me with how well written it was. mayu's and yuki's episodes in particular were really good. komugi was lots of fun to watch. and i actually ended up liking the m/f romance that i was skeptical about. satoru was a wonderful addition who helped in his own way despite not being a precure and his relationship with iroha developed naturally and was so sweet that i ended up being drawn to them. these last two episodes in particular have been... well, wonderful. i know precure gets into dark territory sometimes but i didn't expect them to cover the topic of a pet dying, which can be so devastating. and episode 45 is probably my favourite in the franchise so far. i'm surprised that i ended up liking this season MORE than hirogaru sky (probably helps that there isn't a baby taking the spotlight from more interesting characters). wonderful precure is a cute and fun show with some heartwarming moments and while i'm excited for an idol themed season next year, i'll be sad to see komugi, iroha, mayu, yuki, and satoru leave.
himitsu no aipri
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this is... a mixed bag for me. initially, i was excited for this show because it gave me aikatsu friends vibes, the artstyle was nice, and it was the first idol show i'd watch as it was releasing. it started off pretty strong too and had the potential for some good story beats with the mystery of who tsumugi was. but... it was very slow paced for my liking. i don't mind slow paced, more slice of life stories, but aipri was not meant to be like that. it really felt like nothing was happening in a bunch of episodes. and it lacked that dramatic flair common to all pretty series. i will admit, i adored mitsuki and himari's friendship. and its also not disappointing in the yuri department. ig another thing that makes this show such a mixed bag for me is how long the subs take to drop, which just.. makes me lose interest in the show. but maybe that's a skill issue on my part.
acro trip
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probably my favourite show released this year. there wasn't a single episode where i didn't laugh. chizuko is such a cute lesbian bby and her fangirling over berry blossom was adorable. berry herself was really cute, and i love how she acts like a normal teenage girl despite being idolized by chizuko (example, when she didn't let chroma see her hair because she cut her bangs a milimeter too short and was self conscious), and chroma was such a girlfailure of a villain, i love him and i didn't expect that doomed yaoi between him and mashirou. all three mcs were such a joy to watch. i honestly can't think of anything bad to say about this show other than it was too short and needs another season.
magilumiere co. ltd.
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a unique take on the genre, where being a magical girl is a job and all the mcs are adults working for a small startup company. it certainly did come out at the right time as this is the year i dealt with Adult Struggles so the mcs were more relatable to me. i enjoy the bond between all of the employees at the company. and i do enjoy those little jabs at capitalism they make with koga's character, with him seeing a profession that's supposed to help people as only a profit making scheme. i'm really glad its confirmed for a season 2.
mahonare
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this is the prettiest show released this year, no exaggeration. the pastel colouring and the storybook feel of the show makes it such a joy to watch. its definitely one of the more slower paced shows released but the unique characters make up for it. this show gives me little witch academia and witch hat atelier vibes. i would say that the slow pace of the show works against it being only 12 episodes because there's so many story beats set up that would be unable to complete in a small timeframe without feeling rushed. so i hope this show gets confirmed for multiple seasons.
the magical girl and evil lieutenant used to be archenemies
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i only watched one episode of this show and i did like what i saw back then. i almost supported the main couple... until i found out that byakuya was a teenager and shun was a grown adult and then all my interest in the show went down the drain. i wanted to pick it up again but from what i heard its.. not that great. so definitely one of the weaker shows released this year
old shows that i watched this year
full moon o sagashite
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this show is what i'd call "almost perfect". the themes of what it means to live and how to live your life knowing you don't have long to live? touching on how the music industry is not a squeaky clean place and how certain people will play dirty to get on top? the dilemma of the shinigami who grow an attachment to mitsuki, who they're supposed to reap the soul of in a year? and the added detail of mitsuki being a mere child? also the amazing music? it has all the ingredients to be a perfect show. the one thing holding it back from being a 10/10 anime is the FUCKINGGGG ROMANCE! there is not a single romance in this show that isn't problematic! i can excuse mitsuki having a crush on eichi because she's just 12. but there is no excuse for eichi, a 16 year old boy, falling in love with a 10 year old girl. and don't get me started on takuto fucking kira. it wasn't enough for him to fall in love with a 12 year old, but said 12 year old was his FORMER BANDMATE'S DAUGHTER! HIS DEAD BANDMATE'S SICK DAUGHTER! if i was aoi i would rise from the dead to beat the shit out of takuto for that. and its not like its a minor thing i can ignore, the romance plays a major part in the series. full moon would've been perfect as a show about living your life to the fullest with the little time you've been given if it just got rid of the awful romance. one thing i will say, that episode with the old man who can see the shinigami and knows he's about to die? its one of my favourite anime episodes period, no exaggeration, its such a beautiful episode that embodies everything i love about the show.
wedding peach
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i'm sorry but this show was a chore to get through. i wasn't expecting anything progressive because its a show released in 1994. but even then i really didn't enjoy watching it. i can complain about how heteronormative the show is but i'm gonna excuse it because again, it was released in the 90s. but for what it is? its still such a BOREFEST. for a show all about romance, none of the main couples interested me. yosuke was just another jerkass love interest i just couldn't get into. takuro gave major incel vibes during his whole arc and was only slapped with hinagiku because he couldn't get momoko. yanagiba was probably the most interesting but that's not saying much since i couldn't get invested in him either. but the thing that bothered me the most was how shallow the friendship between the girls felt. see, this is a genre where female friendships are front and center and given just as much importance as romance. but in wedding peach, i didn't feel like the mcs were friends. they were willing to throw each other under the bus for some guy and the only time their friendship comes up is when the plot needs a power of friendship moment. its definitely not the worst mg show i've ever watched but its not one of my favourites either. i feel if i watched this show as a teenager i probably would've liked it more.
yume no crayon oukoku
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i'm honestly not sure this counts as a magical girl show but some people do count it as one so i'm including it here. i really enjoyed this show. i love that the main character was really flawed and the point of the show was for her to get rid of her bad habits. it made her feel more real despite the show taking place in a fantasy kingdom with talking animals and objects. and i like how she never completely gets rid of her bad habits either, because she's a child and she can't become perfect overnight. and although i'm tired of jerkass magical girl love interests, something about cloud endeared me. he reminded me of syaoran li from cardcaptor sakura, who's my favourite mg love interest ever. and the villain for the first arc was hilarious, every time he was onscreen was a joy to watch. the show did remind me of ojamajo doremi in a few ways, but when i looked it up yume no crayon came out before ojamajo doremi so, i feel maybe ojamajo doremi was inspired by this show. but anyways this was a cute, feel good show and i enjoyed it.
kamichama karin
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this is the most chaotic magical girl show i've ever watched and i loved every minute of it. of course many people know it from THAT frame, but the show itself is as chaotic as the infamous frame makes you expect. the story is just all over the place and normally that would make it frustrating, but there's something so charming about kamichama karin that just makes it work. the plot twist was just a whole mindfuck but that's what i'd come to expect from the show. the villain made for a lot of funny moments in the show. i realize i've become picky about magical girl main couples though because i was not feeling karin and kazune at all. i've grown tired of jerkass love interests, and kazune fits the "guy is an asshole to girl because he likes her" trope which i've come to hate. and his sexism really dampens my enjoyment of the show. i get that he's a child but still. but kazune's jerkishness wasn't so much of a problem that i couldn't enjoy the show because he does seem to grow out of it by the end.
machikado mazoku
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and finally the most recent show i've finished. i have to say, shamiko and momo are already one of my favourite mg ships. i really enjoy how they care for each other despite shamiko declaring multiple times she's momo's archenemy. the story was also pretty interesting. i did enjoy how it was the demon girl who had the cheerful personality while the pink magical girl, who we expect to be cheerful and friendly, had a more withdrawn personality before she met shamiko. the mystery surrounding sakura was also interesting. i'm definitely gonna check out the manga someday. i need more shamimomo in my life.
and that's all the magical girl shows i've watched this year. here's hoping next year i have the time to get into more shows.
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koeal · 7 months ago
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I accidentally deleted an ask where someone asked for some art tips (whoever you were anon, I'm so sorry)
But I made this post still
All I ever posted here was fanart, so I will mostly focus on characters
1. Work on anatomy!
And from experience I know how hard it is to actually find out how to learn it, so here is little example
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While knowing these few fun facts, you can experiment a lot!
For example, while people's eyes grow untill early 20's (around 8 milimeters since they are born), noses and ears never really stop growing. So while drawing babies - you can draw their eyes bigger; and while drawing elders - the bigger would be their ears and noses
1.2. Look for shapes!
Another example, because I don't know how to explain it
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If it looks hard to you, don't worry, there are many tutorials online that will guide you!
2. Always have a reference!
And if you can't find a good one, I recommend taking picture of yourself! No one is going to see it besides you, right?
I also recommend tracing the reference first in shapes, boxes, as a stick man or whatever you prefer and then trying to recreate that sketch on a clear canvas
3. Follow many artists!
Just visit their page every so often, what is it that caught your attention? The way they color, the way they render? Maybe amazing backgrounds, awesome perspective? Some little details they put on every piece of art they make?
Maybe try using few of these on your art as well!
Also, it's pretty convenient in other ways as well - on platforms like Tumblr they can reblog art they like, and it's more likely for you to see more artstyles and techniques; on places like YouTube they often post speedpaints and tutorials you can take a look at!
Well, these are the main ones, but I will write some other things I can think of:
↳ While rendering, lower opacity of your brush
↳ Sometimes you can try to challenge yourself to use 1. As many brushes as you can or 2. As little brushes as you can (If you are new to art, it can help you find your favorites!:D)
↳ It's good to study a bit of everything - hands, neck, shoulders, back, feet, arms.. You get what I mean!
But it's nice to work on some other things from time to time as well! Try drawing a strawberry, a bunny, some flowers!
↳ If you can't understand how something works, try looking at human skeleton and muscles!
↳ While shading, color of your shadow will be on the opposite side of color wheel from the light (that means if your light is yellow, your shadow will be purple)
↳ Don't be afraid to step out of your comfort zone! Try new things, experiment!
I wasn't sure what type of tips you were asking for but I hope I helped at least a little<33
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oddygaul · 4 months ago
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Zenless Zone Zero
Well, I’ve been playing the shit out of this game, so fair warning, there will be significant brainrot ahead.
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Overall, I really dig it. I’m a huge mark for character action games, and well-done life sims tend to suck me in; Zenless Zone Zero is nailing both those aspects pretty damn well. In fact, it’s nailing them well enough that… how do I put this… it starts to slip into the territory of being A Good Game Generally, rather than just a gacha. And while this is a big accomplishment for ZZZ, this also puts it into direct conversation with other full-price games, resulting in its gacha elements causing more friction than Honkai Star Rail’s ever did*.
*I’ll be comparing this to HSR a lot, because I play way too much of both and they’re made by the same developer. I recognize that it is pretty odd and potentially even problematic to A / B compare them when I could be looking at the game through the lens of, you know, Gaming At Large. But hey, that’s why this is a subjective journal and not a holistic review blog! It is what it is.
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So, the aesthetic of this game fuckin rules - it’s like, late 90s to early 2000s VHS-core. The main characters run a Blockbuster, for Christ’s sake. Presentation-wise (and systems-wise, and, hell, music-wise), ZZZ is obviously borrowing a lot from the Persona series, but like… great? I’d love it if more things cribbed that style and made it their own, from the confidant hangouts, to the small but comfy explorable areas, to the dynamic menus with edgy character poses. The character design itself is all superb, all the way down to the crowd NPCs - some the shopkeepers here have cooler designs than the main characters of some other games. Even aside from the designs, ZZZ is doing a lot with lighting and color desaturation that really lends it its own unique vibe. They actually have a cohesive artstyle in here! wild.
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The presentation of the story is also killer. Sure, a decent chunk of the conversations are just models lip-flapping at each other - although they at least emote and pose a bit here, unlike the Star Rail dialogue scenes with their demure princess waves. In the main story, though, we get not only a heap of fairly lengthy cutscenes, but also this really cool comic panel-style presentation.
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I feel like there was a bit of a trend in the PS3/360 era of games to present a game’s story in this comic panel / storyboard style. I understood the motivation: games increasingly demanded a more involved, consistent storytelling approach, rather than the ‘One big rendered cutscene at the beginning and end’ they used to get away with, and the generation’s increased visual fidelity meant that doing even basic, in-engine cutscenes took a lot more resources to make something half-decent. In Spyro the Dragon on PS1 you could get away with a fun little 15-second gag with a barely animated polygonal yeti or whatever; in the PS3 era, you were going up against tryhards like Metal Gear Solid 4. Amidst this landscape, the pitch of having your illustrators pretty up some storyboards and put them in the game sounds like it’d save a lot of work - plus, consoles were finally outputting a high enough resolution that this sort of flat image wouldn’t be compressed to hell.
Thing is, I always kinda hated that approach. In some cases, I think that’s the popular opinion - I fuckin love Bayonetta, but I don’t think I’ve ever seen anyone defend its weird slideshow cutscenes. Even in games where the execution is perfectly fine, though, it rubbed me the wrong way. I think of Infamous - objectively, the art’s solid and fits the tone of the game, and the motion graphics aim to capture some of the dynamism typical cutscenes would provide. Despite all that, it still feels cheap to me - all of the panning, effects, and graphic imagery feel like they’re trying to polish up something that inherently doesn’t fit.
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In ZZZ, though, I’m loving every one I come across. It’s obviously still done for efficiency reasons - there’s already a handful of characters that exist only in these panel scenes, saving the team the effort of having to model and rig them. But the freedom this allows for staging and storytelling is huge; the characters are more expressive here than anywhere else in the game, and we’re able to see situations with huge crowds and new locales much more often than would be possible in typical cinematics. And the illustrations are genuinely good, too - full of character, cool poses and creative compositions/angles.
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if everything actually had to be modeled, there's no way we would've gotten Legally Blonde Nicole
Plus, the cutscenes are constant, and boy do I love the animation here. It feels so rare nowadays for a high-budget game to do stylized 3D animation of this ilk. Your biggest budget games are all going for the cinematic look, and pushing realism as much as they can - and while I know an immense amount of work and craft goes into animating something like The Last of Us, boy, I just could not care less about something so lacking in flair*. Even bigger properties that use a stylized artstyle these days, like Breath of the Wild, still tend to lean towards fairly naturalistic animation. Zenless Zone Zero’s cutscenes, on the other hand, spin and stretch motherfuckers around like we’re back on the PS2, are filled with forced perspective, and I am absolutely living for it. It’s not even reserved only for bombastic action scenes, either - we get honest to god character acting-focused conversation cutscenes.
*Seriously, take me back to the Naughty Dog that animated Jak & Daxter. Jak’s hero animation is top tier to this day
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Of course, the combat animation slaps too; each of the playable agents is absolutely dripping with character. Even characters whose designs initially left me cold won me over once I saw the amount of care put into their movement and combo strings. It’s honestly shocking to me that this is the same studio that made Genshin Impact, a game I dropped after about 2 hours because of how lifeless all the animation felt*. Unique run cycles for every character, actual non-human designs, the flourishes everyone has when stopping mid-combo to snap them back to idle, the absolute synergistic audiovisual bliss of the parry… it’s really impressive stuff from a young team.
*Same studio in name only, totally different team, I know, but still
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Mechanically, I have some mixed feelings about the combat as a whole. Zenless Zone Zero is, without a doubt, aiming to present complexity and depth as a team battler - that is to say, it’s more about team synergy, tag combos, and knowing who to use when, rather than soloing as any particular character. Nonetheless, I really would’ve appreciated individual characters having a bit more depth to their movesets; a jump, a launcher, cancels, anything. As outstanding as all the animation work is, there’s some characters that only have a normal attack string on square and one special attack on triangle. Like, sub-Dynasty Warriors level of complexity here. It’s rough.
This is where ZZZ’s gacha nature gets a bit ugly: so far, more complex kits and skill expression are mostly locked behind rarity, which is kind of scummy. In Star Rail, for the most part, 4-star characters are defined as such due to their numbers: they still have mechanics and complexity, they just aren’t tuned as high as the limited characters. Hell, in some cases they have more complexity. Ruan Mei is an almost incomparably stronger unit than Asta, but Ruan Mei’s play pattern is fucking boring: you use skill every three turns when it runs out. Asta, meanwhile, basically has her own risk & reward minigame that demands more thoughtful SP management.
In ZZZ, on the other hand, the lower-rank characters straight up have less going on in their kits. Nicole has like… one tech, sorta. Anby has one single animation cancel to chain her normal into her special quicker. Lucy’s only skill expression is choosing whether to tap special or hold special. Meanwhile, Zhu Yuan, a limited character, has a normal string that bounces between melee and ranged attacks, can be dodge-canceled at any point in the combo to branch into variations of the string, and a hold-normal attack string that’s completely different and has the same branching dodge-cancel tech.
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It’s one thing to lock raw damage and meta viability behind a gacha, but locking the characters that are mechanically more interesting to play straight up sucks. If I hadn’t been lucky enough on the standard banner to pull exactly the two characters I find the most mechanically satisfying, I don’t know that I’d still be playing - and this is the point where ZZZ begs comparison to other, non-live service character action games. Sure, it’s probably not fair to compare a random A-rank’s moveset to Devil May Cry V’s iteration of Dante, a feature-creeped nightmare of a kit 3 console generations in the making. But what about Sengoku Basara Sumeragi, my personal character-action GOAT? By all accounts a mid-budget title, yet it offers 40 full characters chock-full of more unique mechanics and animation cancels than you can shake a stick at.
Fuck, can we please get a new Sengoku Basara? Please? I’m desperate out here. I’ll take anything, y’all.
There’s also the inherent issue that plagues every action RPG (usually deftly avoided by the character action genre), which is the delicate balance of player success depending on the numbers vs actual mechanical skill - a balancing act made even more noticeable due to the gacha genre-standard of characters taking weeks of grinding to level up. This is a topic for another day, but suffice to say, a big part of the reason Honkai Star Rail works for me as a very pretty version of Cookie Clicker is because of the Autoplay option. In Zenless Zone Zero, if you’re not willing to grind out the same mob fight for a week or two, you’re gonna hit an endgame roadblock of doing chip damage to a boss you’ve mechanically mastered because you’re underleveled, and boy, that never feels good.
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For all those issues stemming from the gacha, I will say, it’s great that the story missions let you use the characters that are actually supposed to be present for those missions, even if you don’t own them. Aside from how nice it is to have an opportunity to put the whole roster through their paces, it goes a long way for actually getting invested in the story. Honkai Star Rail’s storytelling is a hot mess for many reasons, but it’s always particularly jarring rolling up to a sidequest at like, a local theater troupe with a wanted space criminal, the sitting president of a completely different planet, a ten year old child, and a shirtless cyborg cowboy, none of whom have canonically met each other; ZZZ’s approach sidesteps this issue. The proxy angle even provides a pretty valid diegetic explanation for why agents that don’t know each other might be working together.
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Now that we’ve sort of meandered back to the story after talking about animation led us on a long detour - the story is surprisingly solid. In particular, I really appreciate how straightforward the writing is. I don’t know if the issue lies with the original text or the localization, but Star Rail’s dialogue, even in simple missions, tends to be incredibly meandering and overstuffed; ZZZ is a lot better about letting all its characters talk like actual humans. It also helps that the plot so far is a lot more grounded, and spends more time focusing on each faction’s group dynamics rather than the overarching plot. These games live and die by their characters, so leaning into those strengths is a smart move.
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Zenless Zone Zero is, unfortunately, fully in line with Hoyo’s weird conservative politics - in particular, 1.0 and 1.1 are absolutely stuffed full of copaganda. With how many safety regulation jokes they made at the construction company, I initially hoped they’d lampoon the police faction a bit, or make a commentary on how comically heavily armed New Eridu’s police force are. In a vacuum, Zhu Yuan shouting combat lines like “Stop resisting!” or “Freeze, hands up!” while blasting someone with her gigantic, ‘JUSTICE’-emblazoned rocket launcher shotgun feels like it ought to be satire. Every time we talk to the officers, though, it’s just line after line about their solemn duty to protect the people of the city, how essential and important they are for the community, and so on and so on.
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This wholehearted embrace of the world’s current power structure is something Zenless Zone Zero approaches in nearly the exact same way as Star Rail. In both games, your playable character is someone that’s sort of operating outside the law - in Star Rail, as the maverick organization that is the Astral Express, while in ZZZ you work as an illegal proxy. Despite this setup, any time the protagonists come into contact with a governing body, they are no less than thrilled to help them enforce the will of the law.
In Star Rail, you aid the local governments (one of which is an undemocratic monarchy) in committing massive cover-ups to hide their failures from the populace not once but twice. In ZZZ, you aid the police to an obsequious degree - playing along with them to not arouse suspicion is one thing, but helping them organize a fucking community day on Sixth Street? Fuck that. Hell, said community day is even shown to initially be DOA because none of the local residents trust the police - and you best believe we get two full scenes of the MCs changing the resident’s minds, resulting in them spouting shit about “Oh, it was our fault for judging the police too harshly - they really do have our best interests at heart!”
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is it tho
There’s an argument to be made that the N.E.P.S. are a little different, given that they exist in a post-apocalyptic world with monsters popping up every day - and ZZZ’s copaganda is certainly a little less flagrant than something like Spider-Man helping the NYPD install civilian surveillance networks in Insomniac’s Spider-Man. And, sure, perhaps this can help excuse why they post fully armored, rifle-wielding soldiers in the Lumina Square DMV, and provides some justification that their existence is more helpful than the real world’s civilian-murdering property guards.
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Thing is, though, at every turn you’re hit with dialogue and situations which make it clear that, no, they’re the normal cops. Every other sidequest seems to involve calling the N.E.P.S. in on somebody or helping with an investigation, and for every time we see them handle ethereal activity, there’s two instances of them being called in for petty property theft or something similarly minor - even the playable character has heaps of dialogue choices threatening to call the police on someone*. Much like Star Rail’s reactionary politics were strangely at odds with the ‘blazing a new path’ ideals of the trailblaze, Zenless Zone Zero’s obsession with the police puts a damper on its underground, counterculture aesthetic.
*Including a case where both options threatened this, leaving me without a non-narc dialogue choice.
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illustration by Lv01KOKUEN
And finally… I don’t know where to fit this in, so I guess it just goes in its own little section at the end here. Lots of people, myself included, have touched on the Persona inspirations - and they’re certainly significant. One thing I’m surprised I haven’t seen anyone mention as a huge influence is Yasuhiro Nightow’s Kekkai Sensen / Blood Blockade Battlefront. From its sense of style to its worldbuilding, ZZZ damn near feels like fanfic to me. Hell, it’s right in the name - BBB? ZZZ? And this is on top of the dimensional crossover / big city vibe, the retro fashion, the different factions. Victoria Housekeeping might as well be Libra 2.0 - Von Lycaon is a damn near perfect 50/50 expy of Klaus and Stephen Starphase. And then Belle / Wise, who assist these powerful fighters in a noncombat role just like Leo, also turn out to have some sort of special magical eyes granted to them by untold powers from within the dimensional rift??
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I’m here for it, don’t get me wrong - love Nightow. But that can’t be coincidence, right?
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solunstell · 1 year ago
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List of bsd headcanons
Dazai:
Has bpd. A lot of his traits remind me of my friends with it
He some kind of trans. Nonbinary. Transfem. Transmasc. Idk he's megender lmao
He's described as appearing very youthful in the first two light novels. I imagine that once the events of the main timeline start picking up though, with all the time stopping or slowing abilities that *dont affect him*, he actually ages faster than the other characters. I draw current dazai with small wrinkles, which also hints at stress and stuff
Also, I imagine current dazai getting tanner as he works in the light, as well as getting more prominent freckles.
Round/doe eyes because that is part of his appearance in my opinion. Seeming unsuspecting and innocent, especially during his mafia days
Bad eyesight in his right eye from being under the bandages for so long. Saw this headcanon and loved it
Similarly, beastzai has bad vision in general
I always call No Longer Human an anti-ability in my head, fun fact
He loves to touch other people. Not a fan of being touched by others unless asked
I draw him with red eyes in color, and usually black eyes in ink (inconsistent artstyle my beloved)
Aroace spectrum
heavy sleeper. Very
Chuuya
FRECKLES and tan from sheep days
He likes to be close to other people more than actually touching. Presence over contact
That shade of eyes that changes colors in the light (but I use a grey base lol)
Also some sort of trans, but in a different way than dazai
Brownish red hair. Not blazing, not just brown
That man is AUTISTIC
One time instinctively kicked a friend with his ability active, expecting them to dodge cuz he's used to dazai easily dodging. They did, but they were SO CLOSE to getting hit. Imagine a confused face like wtf why you try to kick me
Light sleeper, but every now and then sleeps like he just learned how to close his eyes
A lot of his jokes go over people's heads because they expect him to be serious and his voice just doesn't change between serious and not serious
Ranpo
Autism plus adhd ftw
Aroace spectrum
Poe
He/they vibes
Anxiety
Gay af
I can 100% see him being into knitting. Imagine the guide plus ranpo all in matching sweaters
Loves baking. Sooooo bad at it
Lucy
Bi (with a lean towards girlies) she/it
VERY good at baking
But she won't share :(
Atsushi
Anxiety, so much anxiety
Aroace spectrum vibes
Very easily idolizes people and then gets surprised when they actually like being around him
Akutagawa
Aroace spectrum
Autism cuz he is so mecore sometimes
Very trans vibes from me
(I like to imagine him having tourettes cuz I have tourettes and I am Not projecting)
Atsushi (special kitty hearing) and jouno being the only ones who can hear some of his tics. He will be horrified that anyone notices them
Wait no actually I'm gonna incorporate that into my belief system. That's canon now
Mori
Genuinely cares about a lot of his workers, but not all of them
He gives great bonuses for birthdays
He absolutely loves vtubers if bsd were in a modern setting. Rip mori. He'd have also loved vocaloid lmao
Ozaki
Masc energy. Fem energy. Ooh I can see ozaki with any pronouns and identity
Kinda person to accidently either overpack or underpack. Always has painkillers, never has a pen
Ridiculous memory. Incredible gift giver. Would get someone something months or years after overhearing them say they wanted something once
"Whyd you get me a hairdryer?"
"You said you needed one. I saw it and thought of you."
"...that was months ago. I got a hairdryer already."
"..." *takes hairdryer back* "sorry wrong person. I don't have my contacts in my bad"
She has perfect vision
Kunikida
Trans vibes. In any and every direction
Adhd af
Will always conveniently have room in his schedule when Aya wants to go do something and needs someone to go with her. No, he's TOTALLY not frantically writing and erasing things, get your glasses updated
You can usually count on him to continue the bit cuz he won't realize there is a bit occurring
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project-sekai-facts · 1 year ago
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Hey there! Thanks for all your hard work. I wanted to send something that would hopefully be fun and a break from the asks. What are your fave cards for each character (and why if you want to explain)? :D
no problem :) and thank you for the break haha
this is kinda long bc of the amount of images so i'll put it under a readmore. note that my reasoning kinda ranges from "it's pretty" to <ramble about art>.
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Before Thinking About It (Live with memories)
This set is really pretty but Ichika definitely has the best card in it. I love the stars and the little fish things swimming about.
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Rainy Distance (First Star After the Rain)
No I do not care that this was her first 4*. How can people say the old sets are bad like have you SEEN the Stella set? It's absolutely beautiful.
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Because You're Our Dear Friend (Unwavering Feelings, Now Put Into Words)
This set is so pretty!! It’s one of my favorite perm sets. Honami's is definitely my favorite though because the twinkly stars really take it up a level.
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The Right Path for Me (Colorful Festival)
Shiho looks really cool in this one and I love the artstyle. I like the sign that just says "sign".
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For "Your" Sake (Let's Deliver! Hopeful Stage)
Another really good Year One set! I love the angel theming with Minori and giving her actual wings was such a cool idea. Faito faito Minorin!
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Perfect Premonition (Connecting Painful Hope)
I vividly remember when this leaked it was a big day for MMJ fans. She looks really cool in this card and I like the sort of rockstar aesthetic it has. Easily my favorite card for her
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To You Who Wants To Be An Idol (Colorful Festival)
One of my favorite cards in the game! The aesthetic is really cute and reminds me of pop art. I love the details on the eyes as well
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With the Feeling of Shooting a Thousand Arrows (Draw Your Bow in This White World)
I still can’t believe that this set is perm it’s absolutely stunning. Easily Shizuku’s best card, she looks so ethereal here
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Kaleidoscope of Footprints (Colorful Festival)
I love the colors and the art on this one. It’s really unique and definitely one of my favorite fes cards. Again I love how her eyes are drawn and colored.
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Past Excitement (Colorful Festival)
This is An’s most recent 4* with neon lighting i just want them back. Also the Nagi-inspired hairstyle ueueueueue
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The Reason Behind the Words I Was Told (Find A Way Out)
I love the emotion on this one like it carries really well. Honestly it’s not the prettiest or most interesting card ever but it resonates ygm. You can really feel his joy and passion in this one.
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Feelings That Were Buried (Colorful Festival)
Ough his fes is so good. The symbolism as well like music is really important to Toya and it’s a huge part of his life but he's keeping this specific part behind a curtain for now. The fact it’s in the part of his fragment sekai that isn’t as derelict as the rest- it hurts.
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Receiving Your Inspiration (A Sorrowful Farewell at the Curtain Call)
It was really close between this and Torpe but ultimately I chose this one. It’s really bright and warm compared to Rui's dark and cold and Nene's in-between and I think that's why it sticks out to me.
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An Irreplaceable Smile (Smile of Dreamer)
Yumekawa sets are always some of my favorites and this set especially. Imo this is also the most “Emu” card so far like it’s so fun and colorful and imaginative
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Dazzling Dream Stage (Colorful Festival)
Mary poppins nene!! Like I said with Emu this is probably one of the most “Nene” cards to me, she needs more stuff that has that classic musical theatre kinda vibe.
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The Right Words to Throw (At This Festival Colored By Twilight)
I think this whole set was really pretty but this one is probably my favorite from it. I like the references to previous wandasho events and looking at this after Curtain Call just hits different yk
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Flowerbed of Memories (Carnation Recollection)
Like I said with Akito this one is about the emotion. I think it captures the event story really well like if you have background context you can see all the connections to the Yoisaki family and Kanade reminiscing about that warmth.
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The Silence That Only You Know (Draw Your Bow in This White World)
I had a really hard time picking my favorite but I think I’m gonna go for her archery card as well. I already said it but this set is great and I love the details in the background of this card as well.
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Through Pain and Misery (On This Blank Canvas, I Paint)
I remember really well when this one leaked because it was around the time I started actively playing the game and I’m still in awe about it. It looks so good for a permanent card and we have never gotten another card like this.
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Making Chocolates With Children (The Gentleman Thief's Thrilling White Day!?)
Not the most impressive choice but white day sets go hard. I love medieval/fantasy AU and this card is really cool. Also convinced that the artist does not know how heavy flagpoles are.
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At Least, to Me (2nd Colorful Festival)
I love the victorian mad scientist look she’s bringing to the table. Also I like lore.
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Sending My Singing Voice (On This Blank Canvas, I Paint)
Another emotion card. Rin being the one connected most to Ena and the way she’s embracing the art is so !!! It’s such a warm card as well you can really feel the way Ena feels about her craft.
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Cheering For You (Colorful Festival)
The artists went all out for Kagamine fes the art looks so good. I don’t really have much to say about this one lol
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Chalkboard Cherry Blossoms In Bloom (Sakura Across SEKAI, Interconnecting Our Feelings)
I love the colors on this one it looks so pretty; pink and purple palettes look so nice. Also leo/need with stars always a plus.
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Reassuring Warmth (Get Over It.)
Probably my second favorite perm set after archery. I love space/sci-fi themed things and this is probably my favorite from that set. The colors are really nice and I like the lore implications of her solar system model
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What Arrangement Would Be Good? (Draw Your Bow in This White World)
Shocker I picked archery again. What can I say, this set fucks.
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tsunflowers · 9 months ago
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Extremely wild day in the Detective Conan fandom that I need to tell as many people as I can about. The latest film (which is currently only in Japanese theatres) has apparently revealed that Spoilers:
Shinichi Kudo (the real identity of Conan Edogawa from before he got shrunk into a 7 year-old body) & Kaito Kuroba (the real identity of Kaito Kid) are actually cousins (their dads each took a different family name when their parents divorced).
KaiShin/ShinKai has long been a very popular ship in Japan (despite the fact that the actual plot is very blunt about the girls each of them is going to eventually end up with). And when I say “very popular”, I mean in general, not just within the Detective Conan fandom. Shippers in the English-fandom are doom spiraling, while most other regions seems fine with it.
https://twitter.com/Kastoriaaa/status/1778761128224735264
(Because of seeing this tweet I specifically looked up “新快” and “快新” on twitter, and google translate is giving me the impression that the main reaction from Japanese shippers has been “cousins can get married, so it’s fine”. Side note: learning that first cousins can get married in Japan gives me some context for that gross thing in Ninninger where Yakumo apparently had a childhood crush on Kasumi and no one reacted grossed out to this information & just teased him about it.)
Anyways, regardless of if you think it is okay to ship cousins (I personally am not okay with it), the English fans saying that this revelation means the author suddenly decided to add this to spite fans and/or the author has been queerbaiting (since KaiShin/ShinKai merch makes a ton of money) are just wrong because:
Kaito Kid was the protagonist of “Magic Kaito”, the author’s manga before Detective Conan, and later got brought into Conan as a reoccurring character. From the start, and they have always had very similar faces and voices (they have the same VA)
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Even if you try to dismiss this as the wanting to give the VA more work & author’s artstyle having same-face syndrome (which to a certain extent he does), it has been explicitly acknowledge in-universe they are almost identical beyond their hairstyles.
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(Please forgive the official English translation of the manga still calling Shinichi “Jimmy”)So this is a reveal that has most likely been in the works for a while now.
This is is Shuichi Akai & Akemi Miyano. They canonically dated before Akemi was killed near the beginning of the series, and both are very important reoccurring characters to the plot (though in Akemi’s case it is primarily through flashbacks from various other characters).
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Like 5-10 years ago, the author revealed that their mothers are/were actually sister, and later explicitly confirmed at a fan panel that that means they are/were first cousins.
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(Note: afaik no single person in-universe knows both that they were related and were dating. Akai would actually probably be pretty bothered if he learned they were cousins, because he was born in England and went to study in America (and later join the FBI) while the rest of his family moved to Japan after his dad died, so unlike most of the main cast he would not have grown-up in a cultural where that is at all seen as okay.)
So setting aside the fact that Akai/Akemi demonstrates the author is more okay with kissing cousins than he should be, Shinichi and Kaito being revealed as cousins is not an act of homophobia to spite the fujoshis.
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I’m glad that you told me all this bc I’ve seen people freaking out but you’ve provided some context that I didn’t have before. now I think this is a fun reveal. they look the same bc this is what mr aoyama thinks is a good design for a protagonist and he’s decided to say in-universe they look the same bc they’re cousins. I don’t know or care about the ship so I think it’s cute for them to be related
also I feel like he can’t not know how big the ship is but I agree he probably did not make this decision just to spite shippers
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1000sunnygo · 1 year ago
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(1.6.2024) Mugiwara space vol. 17 feat. Kazuya Nakai and Kamiya Hiroshi highlights! I don't promise accuracy
Source (give it a listen if you have time! it has teasers to the new opening and ending)
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Kazuya Nakai - Zoro || Kamiya Hiroshi - Law
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-It's Kamiya's second time in Twitter Space, previously he was with Mayumi Tanaka (Luffy). He says that last time he babbled a lot thanks to Mayumi san's presence, even though he forgot most of it by now (hmm how convenient that you forgot this, kamiya san 🤨)
-Anytime One Piece (the 24/7 YouTube broadcast of the episodes) has 150M views and already in its 4th lap having completed broadcasting all episodes 3 times.
-The entire Space focused on the two voice actors reading out a heap of letters from the animation staffs about the Zoro vs King and Kid-Law vs Big Mom episodes.
-Kamiya jokes about being slightly younger than Nakai and calling him "Nakai-kun" instead of "Nakai san". Funny that Kamiya's career as a voice actor is actually longer than Nakai's.
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-The Zoro vs King finale had 20000 frames in the episode which set a record. The movements were a lot more fluid and film-level. After all, often it's considered overwork if it crosses 5000 frames in a TV episode.
- The animators themselves tried out new things. It seems in one of the shots, Wado ichimonji's direction was reversed from the manga's direction as a realistic correction. Cue jokes about Zoro (and King's) long (long) attack names. Also, anticipation for legendary Mihawk vs Zoro to match the quality.
- Cutting to Kid-Law vs BM, Kamiya commented that it was scary that the fluidity of movements was so good that it made him wonder if that level of effort was necessary at all (he said it's like a Disney movie).
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(in case you didn't know, this scene was indeed animated by an animator who worked in Disney.)
- Kamiya says it was both fortunate and unfortunate that Mami Koyama (Big Mom) wasn't there with them in the booth (she recorded her part separately). Both Kamiya and Nakai agreed that they'd give up immediately if they were to confront against Mami Koyama somehow.
- Kamiya also noted that Big Mom used "ore" to call herself in the final scene ("I am Big Mom") - exerting dominance 💪 her falling scene was intentionally animated beautifully.
- 1066 was animated by people all over the world, so the time adjustments and language barrier was a challenge. Episode director Henry thurlow balanced it well. In his letter, Henry credited the animation director for adjusting a variety of art styles from all participating animators. It was his first time directing a One piece episode, in fact it's the first time a foreigner has directed an anime episode. He thinks the episode was successful.
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- Kamiya was calling Kidd "the extra budget man" for having his complicated-to-animate attacks costing extra budget 💸
-In the final scene vs Misery, Kamiya was asked to ad-lib breathing sound for Law. Kamiya immediately said "sure, got it". Regarding this, Kamiya said he loves doing ad-libs, it adds a little more life to the characters.
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- Finally, announcement for the upcoming Egghead arc debut in anime (Nakai was exhausted of reading letters so Kamiya took over to read director Nagamine's final letter lol)
- The Egghead arc would appear in a new artstyle. Unlike the serious WCI and Wano, there's a more relaxed, "fun adventure" vibe for the future adventure island. And the animators are finally free from the torture of drawing Kaido's scales (and the kimono design patterns) so they're in a relaxed mood having escaped wano 🌞 and entering "the cool future where zoro has long legs and wears dove shoes" 👢✨
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-(letter cont.) "..Also, about a certain change in Law! What will happen to his voice? It's an interesting future!"
Kamiya: Well, I just finished recording that. My voice is still cracking 😎 *nonchalantly continues reading*
Nakai: is it okay to spoil like that??
(fr Kamiya would not share Law's role with ANYONE even if he turns into a woman huh)
And that's it for the highlight!
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hiraunia · 10 months ago
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With the final chapter of TCWKTM by @crinklytinfoil upcoming I have decided to celebrate with more doodles. YAY!
(Did I say upcoming, I meant release. Apperently I posted this 3 minutes after the last chapter updated)
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I don't know why I have decided that Shrike always wears those night vision goggles(?) now but they look cool at least(GOD I LOVE THEM).
I think I've finally gotten a hang of Dani's hairstyle for my design which is a blessing because in order from the easiest to hardest hair texture to draw is Coily>Straight>Locs>Wavy>Braids>Curly with a jump of times 4 from braids to curly(My hubris for giving Cyan short curly hair has and will continue to keep biting me in the ass).
Speaking of Cyan, I've also updated him. He always has eye bags now cause he feels tired now, more so than the start of the fic at least. Since, unless I've missed something, he's still wearing Black's suit I felt I should make it a part of his outfit. One of the issues I was having when I drew him though was that we still call him Cyan but he wasn't wearing cyan anymore which is an issue when I read the story but when I drew him it just felt odd. My solution to that hangup of mine was to keep the suit and belt black’s but give him the gloves and boots so there's at least some cyan still on him since I don't think it was ever stated that Johnny cut those off, there wouldn't be a reason to and they would fit him better than Johnny's anyways. He also isn’t wearing his backpack thing or helmet(not that I ever drew anyone with theirs anyways) since I figured they probably lost it or some shit. In this pic no one is wearing theirs but that’s just because I wanted them to look like they were chilling, Cyan straight up doesn’t have his.
Funnily enough this is the one that took the least amount of time to make, I started it yesterday and finished it like now though I do attribute that to a stroke of sudden inspiration that I was able to draw in my sketchbook so honestly most of the work was the coloring.
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Drawing these guys just kinda being silly is so fun it's unfair, especially Purple. This man has done so much bullshit, I should shoot him on sight but the moment I pick up my pen he appears, the motherfucker! A pretty fun aspect of these purple are, as you can see, he's using Grey's skin. While I'm pretty sure in the story he looks the exact same I figured it would be more fun for drawing purposes to mix the two of them together to create some distinction rather than just drawing Grey with a purple suit.
My design for Grey had him as average height but more stout(at least comparatively for my artstyle) while Purple was a little more scrawny and tall which worked well for what I wanted to do. His bangs are center parted when Grey's bangs are gathered in the center. Also I drew their expressions differently, when it's Purple I draw his more bitter/sour, I decided that most of his expressions are squinty and tend to furrow the brows while Grey's are more, I'm not sure how to put it, genuine?
As you can probably tell I really enjoy trying to come up with the character's designs myself but I know when to throw in the towel and admit someone did better than me. I tried to come up with a design for Olive/Finch myself but I just could not come up with one I liked even equally let alone more than @krysmcscience 's design. They really captured their energy well so I’m just using theirs.
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Ayy, I drew my take on good old Johnny boy. I think I did a pretty good job making him look older without him becoming a mass of wrinkles.
Drawing Flayer's ship was pretty fun, I've been trying to draw backgrounds and objects more so it was good practice. We obviously don't know what it actually looks like yet other than it is made of flesh and metal so I definitely had to just make shit up. For these bitches sake I hope it's bigger than what I designed because it is going to suck otherwise. Just as I'm typing this I kinda already wanna redesign it though.
I went for something more simple based of the premise that ships are complicated and difficult to make; the whole thing is kinda supposed to look like the flesh is doing a lot of the work to keep it together to compensate for a lack of technical knowledge and skill but just now I remembered that Flayer was the head of the mechanics so she almost certainly has more than enough knowledge and experience to make a good ship on her own even without the flesh. Oh well, I can redesign it when we learn more. I'm keeping its face though, the face was a completely but incredibly happy accident.
Also, I find it interesting that the Imposter’s missions are usually about them destroying biomechanical technology but one of Flayer's named imposter abilities is to use her genetic material to create machinery that fuses artificial and organic material.
Bounus Doodles!
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I'm pretty sure these were all drawn sometime before the new year but they were all I had and I didn't want to post one image of doodles so enjoy them now.
While I am still proud of Brown and Devon making out I think my favorite doodle here is Cyan and his judgmental ass face. Why is he staring at Finch like, he is not in any position to but judging like that.
I also borrowed Kry's designs for Red and Umber, I couldn't help myself for Umber, it was just too perfect!
Not sure how I feel about my take on Skeld!White(Finnegan I CANT-). I'm not sure if it's just I'm so used to seeing Kry's design that anything else feels weird or just that I made him too baby faced and princessy. I tend to draw men that are very pretty and feminine so I think I went overboard when I tried my hand since he was usually described similar to how I would normally design a man.
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peculiar-potato · 7 months ago
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Among Us animated series trailer analysis post!
(+ a theory on who dies first and who the impostor might be!)
here’s the trailer if you want to watch it yourself :)
This is going to be pretty long, whoops.
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Firstly, overall impressions on the tone/artstyle!
I mentioned a lot about the art style and everything in my first analysis post, but I just want to reiterate that it’s fun and I like it, and I like seeing how they take details of the game and translate them into the show.
From what I can tell the tone seems pretty lighthearted, well, as lighthearted as a murder mystery can be. It’s a little silly but in a charming way- but with a slight hint of dread. Kinda what I expected.
I think there’s still probably a little way to go before the show is ready considering there were no voice lines in the trailer, and it seemed more like “these are the characters look how fun they are” then actual plot/scenes, but that’s okay I actually really like that we’re not really seeing any glimpses of the plot or voice acting yet!
Anyways, now to the actual trailer!
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So opening shot here is The Skeld. We already kinda knew it was going to be set there, but confirmation! At the moment I don’t think the planet/moon/asteroid thing behind them is important, it’s probably just to fill up the background, but who knows, it could be something!
Maybe impostor(s) come from there or something… or maybe it’s just a rock in space.
(My theories get better I promise)
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With this image, we finally have an answer to my question from last time- what kind of pizza do the beans eat?
I noticed immediately that there was prosciutto and arugula (a specific kind of bitter lettuce) on the pizza, and with a little googling and a few subsequent suggested searches, I managed to find recipes for fig and prosciutto pizza with, you guessed it, arugula and cheese. (There were multiple kinds of cheese it could be- goat, gorgonzola, mozzarella to name a few)
So those round things are figs. Who would have thought?
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Next up we see our first glance of the additional room they added to the Skeld for the show- the kitchen! And the first glance at a depiction of an impostor!
Yellow and Brown seem like good buddies. I wonder how long that friendship will last when impostor stuff starts happening.
My guess is the depiction of the impostor here is a bit more figurative- Nobody really notices them (expect one bean, but we’ll get to that later), and they just kinda seem to be lurking around being scary. Feels more like, idk the idea of an impostor than the actual impostor? I don’t know if I’m explaining that super well.
Maybe this is like the impostor checking out the crew before they start actually impostoring. Idk.
Also, seems like one shadow (although who knows honestly). Maybe it’s a sign of there just being one among the crew? …or maybe I’ve flipped the other way and am interpreting this too literally now.
Regardless, the impostor(s) do/does certainly seem very alieny.
(Alternate impostor conspiracy theories- impostor switches between crewmates/they’re all impostors (which would kinda defeat the purpose tho) or everyone’s just paranoid and there is no impostor (I feel like people would get disappointed by that though so they wouldn’t do it)).
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After that we head to navigation.
Here, Red is slacking off playing video games (oddly enough with a human in them- as someone pointed out in the Innersloth discord server, which has some interesting implications. To expand on that myself, it seems like a kind of ancient-civilization human, which is interesting. I tried to figure out what game this is with a reverse image search but I couldn’t, I wonder if it’s a real game or something one of the devs made or something else.)
Anyways Red receives a call from a shadowy figure, presumably a boss of some sort, and scrambles to look like they’re doing what they’re supposed to. The image looks kinda similar to how they’re animating the impostor, but this could be an intentional red herring or just how they’re showing an unrevealed character or an “everyman” type being. Regardless, vaguely ominous.
As for navigation itself, I like the vibes honestly. I want to go there. I love the little headslug bobble head and a lot of the details in the background. Can’t assign everything there directly to a task, but it does have the three consoles and the chair. Also I noticed the bright yellow sticky note- like the “dum” visor cosmetic! I wonder what those papers on the floor say.
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Next we’re in the cafeteria. (You can tell by the coloring of the wall, this is probably the vent near weapons)
A couple things I noticed here!
First of all, everyone’s very nonchalant about Lime venting. That seems to mean it’s established that Lime is an engineer like the role in the game (honestly I’m a little surprised a new role was included here!) and that the crew knows this and doesn’t think Lime traveling though vents is a big deal. Will this extend to other crewmembers? Will this put suspicion on Lime as things progress? Who knows!
Also, small thing here, but Cyan signs Orange’s waiver (on the clipboard they seem to carry with them everywhere) simply as “Cyan”. I assumed they would just be going by colors the whole time and not have names or anything, but this kinda confirms that.
(By extension, maybe colors aren’t even codenames or anything for them lore-wise, maybe their names are literally their colors. Also makes me think there may be just one of each color in the entire series if they sign simply as a color. Then again, here I am over analyzing small details again.)
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We follow Lime through a vent and into the reactor, which is being watched on the cameras by Purple.
I don’t have a ton to say about Purple, they just seem to be doing their job here. I do find it interesting that the shadow blocks out the reactor camera and then makes it malfunction (is something going to happen in there?) but it may just be a kind of moving the trailer forward type thing.
Also, side note, what’s Lime’s deal with the reactor? They run up to it and snuggle it with hearts floating above them. Engineer really loves their engine I guess haha. I know people have to have already been meming this.
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Next is a scene in the medbay.
They do seem to have the medical scanner in the background there, so I wonder if that visual task will ever come into play.
Also I see the MIRA logo on a poster in the background, so my guess is they are somehow under/related to the MIRA corporation.
Green is blushing as Blue checks their reflexes. I remember Blue’s character being described as very attractive, so it could be possible that everyone gets that way around them, or it could just be Green. Idk I’m not here to navigate the minefield that is shipping beans.
White is busy swirling around wine(?) until of course, the impostor shadow thing creeps in as with all the other scenes.
This time, however, someone notices. White.
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My guess is White is going to die, and they’re going to die pretty early on.
I was already kinda suspecting White was going to die first simply because of how their character is described. Rich, here because they won some kind of contest, seems to be a bit of a jerk. Feels like the kind of person who would die first idk, just a vibe I’ve had for a while.
Also, I was thinking that 11 is kind of an interesting number, especially considering there were 12 original colors. (Side note, my guess is they’re waiting to include Pink alongside Coral and Rose as “the pinks” or something if they add the new colors in a later season). I feel like maybe they wanted a main crew of ten (because that is what the original lobby size is and thus what a lot of people associate with the game), but needed someone to die early to set up the plot so they needed up with 11.
Now, White being the first and only one to notice the shadow creeping around, and to immediately look terrified and be overtaken by it on screen? My guess is they’re the first to go.
One could also argue that this is an indication of them being an impostor, but idk that feels too obvious of a way to reveal that. (Also I have a different theory as to who it could be). My guess is we won’t know who the impostor is as the audience for a while.
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Finally we have this image. I have quite a bit to say about this one!
First of all, I just love this image in general. Makes me so happy to see all the beans!
Anyways, the impostor shadow thing comes in and covers the “not” in “we’re not dead” and I love that I think that’s fun. Also, again, love the falling apart blinds (why are there blinds on a spaceship?) and the balloons duct taped to the window.
We also see them eating the aforementioned fig and prosciutto pizza. There are also a lot of red spheres on the table, which I haven’t quite figured out yet. Fruits of some kind? Or decorations perhaps? Maybe all red gumballs? Whatever they are, Orange is holding one. There’s bologna or summer sausage or something near Brown, and a gray disk in front of it. Not sure about that either, looks kinda like a giant coin, or one of those round lights you tap to turn on and off. Red’s reading what seems to be a rule book (they really don’t seem prepared aha), and there’s also an image of a crewmate on the other side. I can’t tell if it’s supposed to be Pink or Tan.
Blue has a piece of paper with a skull on it which looks pretty ominous, and Brown is holding a knife, but I think those are just red herrings related to their professions. Blue’s a doctor and Brown’s a chef, and Yellow is also holding a cooking implement.
Also, once again, no sign of an emergency meeting button. (Unless the weird gray circle is related somehow?)
With that I was almost ready to wrap up the analysis���
but then I noticed something.
Idk if it’s just me but this image is giving the vibe of the Leonardo Da Vinci painting The Last Supper. I don’t know where my mind pulled this from, but I just kinda looked at it was like… wait this looks familiar. At first I thought it was just my brain making connections, but when you look at the two images right beside each other, it seems like a pretty deliberate parallel.
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If it is intentional… Orange is in almost the exact same position that Judas (the betrayer) was in in the painting.
Just saying ¯\_(ツ)_/¯
Maybe the red gumball thing made them an impostor /s
Also, just spitballing here, not really part of the theory, if Orange is working against the crew (either as an impostor or an accomplice), and they’re apparently affiliated with HR… what kind of implications could this have for the lore as a whole? Red’s probably just talking to their boss or something, but it feels ominous- what if MIRA (assuming that’s who’s in charge here) is in on the whole impostor thing?
But again, this is also kind of obvious of a hint, so I’m slightly skeptical of it.
Anyways, lots to think about with this, as you can tell I’m pretty excited.
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desultory-novice · 1 year ago
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So, I recently played Kirby's Star Stacker on NSO, and...
Well, I now understand why this version never released in North America (I want to send the screenshot soooooooo badly!) 😂
Ah, yes! Sorry about having media asks turned off! After some of the horror stories I've heard, I just didn't consider it worth the risk.
But yes!
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I love this image so much! Actually, I love so much about the adorable little cutscenes in Star Stacker! Meta Knight without his mask (...and gloves! You can see his little orb hands!) doing his darndest to still look like a cool tough warrior as he stands on the tallest possible hill (not that tall) and says "We shall meet again!!"
...Meta Knight... Oh Meta Knight... /positive
Now, then I assume there were probably many factors involved in Star Stacker not coming over to the west. It was released quite late into the SNES's lifespan for one, a year before the console was discontinued in NA. And it was a "remake" of a game that may not even have sold all that well the first time...
I hate to say it (especially as someone who values story and characters in video games) but an added "story mode" was almost certainly not considered a "selling point" to make it worth anyone's investment. Unfortunately, video games were still sold on their edginess to the teenage boy market in those days and a pastel-themed block matching game isn't getting any backing...
Grr...
Sorry. Just remembering how many good games my generation missed out on for stupid reasons. Games that I consider the best the system had to offer: Live a Live... Secret Treasure of the Rudras... Trials of Mana... Tales of Phantasia...
Ahem...
BUT the fact that Kirby and friends canonically go drinking at a bar if you lose probably didn't win it any points on its localizability and would have almost certainly caught the eyes of the VERY fierce, VERY determined censors of those days!
Of course, the funny thing about this is the bottle Kine is drinking from actually reads "Ocean Water" and is NOT alcohol! NoA wouldn't even have had to censor it, just translate it and you're clear!
...Although I'm sure if they had, rumors would have persisted for years that in "the original" Kine was actually drinking booze!
Maybe it wouldn't have mattered though, because Coo certainly looks ready to hit the hard liquor lined up on that shelf. ^_-
Actually, looking closely at the image, all the triangle motifs, I wonder if this is some kind of Dedede-themed Bar & Karaoke establishment? Seems they didn't bother rebuilding it after Kirby's infamously destructive singing voice wrecked the place!
...Man, there is something so utterly charming about the SNES era of Kirby! Star Stacker plays right into DL3's watercolor pencil artstyle and I love it and miss it, on occasion.
Unpopular opinion, perhaps, but I hope that our next Kirby game is not a big expansive mainline title but another "full-bodied" spinoff. Not a contentless fluff spinoff, like Dream Buffet or the 15 minute mini-games of the 3DS entries but something a little more comfy and fun, like Epic Yarn or Rainbow Curse! Something where you can have a bunch of characters reunite to do something silly and ridiculous like play competitive puzzle-matching or bubble-wrap popping (...or Air-Riding...) and pretend like it is serious business(tm)!
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qwertyprophecy · 8 days ago
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Hi! First of all, I'd like to thank you for making such a great little game. I absolutely love the concept of being the boss of a souls-like game and having to deal with a very determined, at first pathetically weak, constantly respawning player who just does not want to let go. I found many different elements in your game quite inspiring and wanted to ask a few (actually, many) questions about your general game development process, since my dream is to at some point create a small game that I could say with full certainty I poured my heart into and call mine. I did read all your devlogs I could find, yet I'm still curious for more. I apologize for the amount of words that will follow in advance.
For context: I have some programming experience in Unity (though only of a 3D game) and can do art adequately, although I've never tried doing stuff like pixel art, UI or sprite animation, so those concepts are quite foreign to me.
Regarding programming, how did you make the AI able to perfectly dodge your every attack to the point it gets annoying (besides obvious input-reading, that little shit)? What was the hardest thing for you to program that maybe you thought was never going to work and how did you approach overcoming those obstacles? And to flip it around, what were the *easiest* parts for you to program? Overall, how long did each part of the development process (art, writing, coding, music, etc.) take and what did you change most often? Also, what would you say about the experience of creating a game in Godot? I'd be interested in making a 2D game in it, rather than Unity, I think.
Regarding art, do you have some tips for sprite animation or animation techniques you've used to make it easier and to make it look good? What made you decide to settle on a pixel artstyle for this game? Would you recommend something for starting out in pixel art and sprite animation in general? Also, do you use some program specifically dedicated to creating pixel art? I'm *also* generally curious about the creation of your own assets for a 2D game, like UI and backgrounds or various objects in the scene, and making them all coherent visually (that particularly applies to UI work as I find the idea of creating a nice-looking UI quite difficult). I wonder, how many separate assets does the Queen's throne room consist of? Or is it all mostly a single drawing? I've never tried doing that before and would very much like to draw all of the assets for my game myself.
And regarding writing, what was your process for thinking up character dialogue and creating the 'voice' for the Queen and the Hero? I've seen you mention many rewrites and had to wonder just what was being changed the most. Was it the word choice, improving sentence flow, changing the overall story? Did you find it difficult to come up with what the characters should say? I enjoy writing some small things myself, though it never really turns into anything finished and is more of an assortment of half-started ideas and mostly just fun writing study for me in the end, and I'm always curious how writers manage to create interesting dialogue between characters.
I liked the fact you also made your own music for the game. I've been slowly trying to wrap my head around music theory recently with the goal of making one track for my game that I'd be happy enough with, so I know how tough it is to make something sound good without much know-how, lol. I enjoyed the music you made and it makes the game even more special knowing just how much effort was put into it.
Lastly and most importantly, what kept you going to eventually finish the game, since that is a point many games never even get to meet? Was it that you enjoyed the concept so much and wanted to see it until the very end or was it maybe a feeling it will all go to waste if you don't see it through? Both?
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I apologize for the amount of questions! If I could, I'd just open up your head and peek inside to get the answers, but alas I cannot, lmao. Please don't feel obligated to answer everything if it's too much. I'll be happy to learn whatever more you share about the process behind this game.
Really, it's one of those games that will get stuck in my head and I'll think about from time to time despite it being so short, and I'd say that's a great achievement! So once again thank you for making it, haha.
Hello, and thank you for activating my trap card! I've got so much Mortholme info ready to go, your excellent questions have prompted a write-up long enough that I'm turning it into a sort of post-mortem blog post. Just a moment!
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