#that's why they're all hollow
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roseseatea · 11 months ago
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Yuma and Pokepals
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wulvercazz · 1 year ago
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👻Spooky💀
They're all out having fun, pretending to be normal teens because what else are they to do after having fought in multiple spirit-world wars? They're still just teenagers to some extent. Except they're also not. Ichigo less than any of them. Someone's taking pictures and suddenly they're all freaking out over the otherworldly glow on Ichigo's eyes.
What the vizards had never bothered to tell him (and he'd never experienced with the arrancar either) was that all hollow eyes reflect light like animals. No matter how human they looked and- well, it seems like Ichigo's got one more thing to hide from his human classmates on top of the fangs and the pointy ears 🫠.
Extra: Ichigo staring in disbelief at yet another inhuman bodily feature he wasn't aware of. =_=
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Ichigo now hides from all cameras, afraid the flash will make him look like more of a freak... too bad his friends are fckn insane and now it's become a game to see who can present more and better "cryptid Ichigo" pictures to the group. 🥴✨
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forcebookish · 1 month ago
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damn remember when ichigo went full hollow and orihime was terrified of him but when ulquiorra, someone she has only known as a hollow and kidnapped her by threatening to murder all her friends and spent her whole imprisonment intimidating her, asked her if she was afraid of him she said she wasn't
🙃🙃🙃🙃🙃
LIKE WHAT WAS I SUPPOSED TO DO WITH THAT????????
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prophecyoflunarflame · 4 months ago
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Things I found out today:
They do in fact address that Eternatus has poison in the pokemon manga
Apparently if you don't just kneel over and die from it, you instead become a jackass
Context:
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bunnihearted · 5 months ago
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superficial internet culture is so lame bc "being an angel" isnt about only having a pretty doll face and a thin body, it is about having a considerate mind and a gentle heart and walk the earth with care and love...
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nonuggetshere · 1 year ago
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PK: "...Kid..."
PV: "What? I'm just pointing out the obvious."
PK: "You're being a little shit is what you are."
WL: "Well, they're not wrong–"
PK: "Don't enable this."
(ID start: A picture of The Pale King, The White Lady and the Pure Vessel from Hollow Knight as humans. They're all wearing matching golden roses, a pin for Pure Vessel, a hair clip for the Pale King and a corsage for the White Lady. The Pure Vessel has their hand at the head height of their father, laughing about his height with their mother, much to the displeasure of the king. End ID.)
They're making fun of the monochronic manlet
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dairyfreenugget · 7 months ago
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(Going insane boinkinh one AU in my head)
Hey hey hey
May I interest you in
(Slowly slides my FaaF AU towards you but void just Disappears without a trace one day before the accolade)
Teehee
#thylacines can talk#faaf au#i love this au very yummy. a very fun twist on how Flower's dynamic with their parents would progress afterwards#the vessels live but the void exits their bodies in quite a violent manner (extreme pain and literally throwing up an entire person worth of#void). Flower was on guard duty and theyre found barely conscious in a pool of rapidly evaporating void. passes out seconds later#PK also had the displeasure of experiencing extene pain and burning as void forced its way out through his skin <3 And his moulds all melted#and evaporated. after the initial shock wears off theyre hit with “Oh No#the vessel“ and rush to find them. Well somebody else was already looking for the royal pair about this#Flower wakes up dazed and in pain in their father's workshop. their stomach hurts their throat burns and they feel lightheaded. the entire#place is considerably brighter than they remember and in they can hear two faint voices in the background but theyre too preoccupied with#examining their now pure white hand in shock to focus on anything else. until they hear their mother say “My wyrm they're awake” and#suddenly their parents are by their side. Now the two have no idea what void leaving their body might have done to them. Are they still#hollow? are they still dead? do they understand anything are they sentient? or was what was done pernament even without the void? do they#have the mind of a child if their sentience was restored? or do they remember anything? So WL stays by their side and helps them sit up#while their father goes to grab his tools. She's trying to keep them calm and comfort them but theyre still too disoriented to pay her much#attention. Until their father checks their breathing and they yelp audibly from the cool metal contacting their skin and suddenly they seem#much more alert. theyve never experienced true coldness before. PK quickly apologises and tries to be gentler with them. Theyre breathing#properly and they have a heartbeat. And he just pauses for a long while just. listening to their heart beating. Many emotions to be had#after the exam's over he asks them point blank how theyre feeling. And Flower looks up at him still seeming a little disoriented. and then#they lower their hand to their stomach and mutter 'My tummy hurts...a-and my throat burns'. It's to be expected after the way the void#left their body. so he goes to grab them some water and meds and they also ask for food and a mirror. And after he returns they just stare#at themself in the mirror and pull on their bangs for a while then blurt out 'I have your eyes' when PK asks if everything's okay. And he#and he almost chokes up as he replies 'Yeah...Yeah you do'. Flower eventually spins a lie that they remember everything but its all distant#and blurry. Like they were not aware until now. They figured it'd be better to not break their hearts#And now the three have to figure out how to be a family while PK is also scrambling to find a new solution to the infection#oops i meant to only give a brief rundown in the tags which is why it was in the tags. but i got too invested KDHDKFB
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medicinemane · 4 months ago
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I don't know... horrible things happen all around the world and it's not a competition
Atrocities are committed against multiple groups in multiple parts of the world at the exact same moment, and none of them erase each other. They all matter, all the people in this world who are being brutalized matter. There shouldn't be any line you draw where one group doesn't actually matter as much as another
You're welcome to prioritize your energy towards helping one group or another, but what's not ok is invalidating or dismissing people who are actively being harmed
Same goes for trying to figure out which social group has things worst (and lets be honest, always using a US lens)
Like... maybe the important thing is to prop each other up and help everyone get on their own feet rather than trying to... pick fights about if physical disabilities or mental illness are less respected (I'm trying to pick a more absurd example but sadly I've seen exactly that argument happen before). Maybe it doesn't really matter and what matters is helping who we can when we can
I'm tired of it, I'm just fucking tired of it. Support people, champion them when the world is just brutalizing them, but you don't need to throw a single other person under the bus to do that
Which seems to be an absolutely impossible lesson for people to learn
#I won't say anything else on this; but I will say that to me one of the groups that it feels like is most forgotten is Syrians#including by me if I'm honest#I don't know what's currently happening in Syria... but... my understanding is it still hasn't really gotten better#assad is still brutalizing people last I had heard#so rather than saying anything else I'd prefer to simply focus on some people it feels like were forgotten back during Obama#and... and have remained forgotten#and I'm sorry I can't do more to help with the suffering in the world#but... you notice what I'm not having to do here?#I'm not having to throw a single other person under the bus#I'm able to just focus on how much I wish for Syrians to be ok (which is a hollow gesture on my part in many ways I think)#and I can keep all the focus on Syrians rather than throwing anyone else under the bus or doing any whataboutism#and that's literally all I'm asking of you fucking people#don't downplay human misery to try and make your thing seem more important#they're both fucking important... they're all important#there's so much suffering I can't even keep up with it#there's so much of it that I can only name without knowing the details; Congo; I believe Sudan is still suffering; Haiti#I don't know how things are in Ethiopia right now... I can't keep track#and none of these situations and the horrible things they're dealing with; things I haven't even been able to follow#none of it detracts from and of the issues I am following more closely#I don't need to compare them and say 'well it's not as bad'; because... bad is bad and any is too much#and nothing I say here will do a damn thing; no one'll hear and even if they did they'd ignore it or get pissed#that's what my evidence shows me about how people behave#but suffering isn't a competition; the correct amount is zero#and... perhaps I'd have more tolerance if I hadn't watched how you behave with stuff#...the worst part is the person I adore who... man... I wish I could just get them to really think through their words#they mean well; they're coming from a place of love; but I just haven't been able to paint the picture for them of the harm#and I'm flawed; I don't have all the answers; I could be wrong here#but... can you at least see why I feel that maybe we shouldn't pit misery against each other#that the people suffering have more in common with each other than opposed and... maybe westerners aren't fucking helping#eh... too fucking drained thinking about this; end of tags
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currymanganese · 1 year ago
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My take on what I've seen a lot of people commenting on whether or not Claire returns in S3 is that Claire Bear doesn't return in S3. For the simple reason that the character was not even developed, and she left the same way she appeared, abruptly and in a way that no one will miss her. I do think she will be mentioned if she appears it will be at most a farewell scene with carmy, but if not that she will never come back. She fulfilled her purpose. 🥸
Based take anon, I hope to God that you're right. I'll breathe such a sigh of relief if you are. If they bring Claire back to flesh out her character and her relationship with Carmy more, it'll feel like they'll be cutting into time that could be better used to explore characters and dynamics that we were already interested in since season 1 yet again.
For example, what's Ebra's last name? Has Ebra immigrated to the US alone, or has his family joined him? If he lives in the US alone, is his family in Somalia still alive, is he close to them? Do they depend on him for remittances? Did they die in war or civil unrest or some other tragedy? Does Manny have kids and a last name of his own? Is Angel in college part time (like I headcanon him to be) and does he see dish washing as just a temporary thing until he breaks into the career he actually wants?
Will Tina find out that Syd's mom is dead? Will that affect the way she interacts with Sydney? Will she develop a maternal bond with Syd? Are any of the restaurant's staff undocumented immigrants? Will they have to help each other secure documentation? How will Marcus's mom's death affect him? Will the restaurant's staff band together to support him emotionally? Will Carmy step up and become a true friend/ older brother figure to him? Will Syd, Marcus and possibly Carmy grow closer together over commiserating over each of them coping with the death of one parent (if Carmy's father is in fact dead)?
What was Syd and Carmy's childhood like? Does Syd still have friends from the CIA? What is Syd's extended family life like? If her Dad is second generation Nigerian American, has Syd ever visited her family in Nigeria? Is she close with her mother's family? Is Syd her grandparents' oldest granddaughter? Has she ever gotten a taste of the oldest daughter experience, despite being an only child, because of having to mind younger cousins at family get togethers?
What was her love life and business like? Does Syd do her own hair to save money? Will she start wearing her hair in different styles more regularly when she is more financially secure? Will Syd get a share of equity in the restaurant when the business becomes profitable? When will Mr. Adamu meet Carmy and what will he make of Syd and Carmy's relationship? Where does Mr. Adamu work? How does that impact on how much quality time he got to spend with Syd as she grew up, if he's still in the same field that he was in when Syd was a child? Did Syd have any behavioural struggles that she dealt with as a young child before she was old enough to understand her mother's death? Did Mr. Adamu ever have her referred to a clinical child psychologist when she was a little girl? Does Syd go to therapy, or does she want to herself? Is Syd depressed?
Has Carmy ever struggled with suicidal ideation before? Has he ever made an unsuccessful attempt on his own life before, perhaps as a child or an adolescent? In his dream in episode 1, why did Carmy tell the bear on the State Street Bridge where his brother killed himself, "I know, I know...." What secret pain does Carmy know about that even we, the audience, are not privy to? Why was cousin Michelle so worried about the impact of Donna's behaviour on Carmy's mental health in particular? Why did the older relative/ acquaintance at Cicero's kid's party so freely assume that Carmy was the one that killed himself and not Mikey? If Carmy has been suicidal himself before, in addition to his survivor's guilt and avoidance of Donna, was this another reason he could not bear to attend Mikey's funeral, if he had to attend and face his own mortality and the fact that his brother's body in the coffin, or ashes in the urn could have easily been him?
Was Carmy ever institutionalized before? If so, does it explain his apparent severe internalized stigma against mental illness ("I'm a fucking psycho!") and him seemingly having an aversion to seek out any mental health care beyond attending the Al-anon meetings? Will Carmy ever go to therapy? Will he ever learn to love himself? Will Syd and Carmy ever realize they have deeper feelings for one another? Will Carmy allow himself to accept Syd's feelings for him if she reciprocates his?
Will any of The Bear's new staff get deeper characterizations of their own? Will Tina's son, Louis, begin working at the restaurant after all in the future, perhaps as front of house staff, or maybe as a dish washer if Angel leaves for better things? Will Gary ever return to a sports related career, perhaps by getting certification to become a coach? What will Fak's job duties be going forward, besides being a general repair man?
Was the restaurant's storefront getting shot out in Season 1 a one-off incident, or was it a warning of things to come because of the Berzatto family's ties to Cicero? Will any of Richie and Mikey's old drug clients come by to raise hell at the restaurant because they can't get their fix anymore? Will they pay back Cicero in time? Will they win their Michelin star? Will the business go under?
Will Nat enjoy motherhood? Will it bring her closer to Donna, if Donna sobers up and joins a rehabilitation program, or will it be the final nail in the coffin for their relationship if loving her own child will allow Nat to fully understand the depths of Donna's cruelty towards her and just how much she was failed as a child? How will Pete navigate fatherhood? Will Carmy grow closer to him as he sees and admires the way that Pete cares for his niece or nephew, and his sister? Will Carmy ever have a desire for a family of his own?
Will Carmy repair his relationship with Syd and with Richie? Will Richie win over the respect of his ex-wife and daughter? Will Richie learn to mind proper boundaries between himself and the Berzattos? Will they kill Donna off in Season 3? Start the season off with a funeral that crushes Marcus (his mom's), but ultimately cements his found family's support for him and for each other, and end the season with a funeral (Donna's) that Carmy, Nat and Richie heartbreakingly find freeing?
There is so much rich material that has yet to be explored with this show and these characters and their interpersonal dynamics. However, if the showrunners wanted Claire to remain as a part of this tapestry in the long run, then imo they should have written her to be as compelling as possible from her introduction in order to match the rest of the show's energy, instead they wrote her like the odd one out.
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neonpigeons · 5 months ago
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I feel. so bad most of the time. and I know it's because my needs aren't being met. I'm always understimulated because doing anything is a monumental task. there are things I want to talk about cuz it's what my brain is insane over but I have nobody to talk about it with cuz when I do, people don't respond. I feel so lonely and stupid.
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imminent-danger-came · 4 months ago
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how would you rank the ninja from worst to best based on the ninjago seasons youve seen?
Nya and Wu are the best, everyone else is the same to me
#Conceptually. Loyd; Garmadon; and Kai are interesting.#However later seasons of Loyd and Garmadon are so. They were kinda nuked#Like what do you MEAN Garmadon wasn't capable of having compassion or caring for Loyd (crystal king part 2). Like#Garmadon loved Loyd. That was a pretty important aspect of s1-2#like hello#What#the other ninja feel kinda the same to me for the most part? Especially in dragon rising. Specifically in dragon rising.#All of their one-liners have no distinct character voice. They're interchangeable. I'm going mad#Nin//jago compels me in a ''why is this so bad'' way. Or maybe it's that Sea Nya was so good compared to everything? idk#Like why was there something like that 14ish seasons in a fairly bland show. It boggles me. I'm boggled#I actually didn't watch any other part of Seabound.#In my experience ninja//go is best experienced by watching the finale/payoff#So you can fill in the set-up in your head.#I also watched a sort of edit about nya on youtube. Which gave me more context for her character#I need to stop doing a deep dive into ninj//ago like this doesn't interest me at all. I'm losing my mind. I must ignore my dark curiosity#Of wondering ''is there anything else like sea nya'' and the answer being no#I'm crying at how bad oni Loyd was like truly#Uhhhh Cole's stuff with grief wasn't awful? Or doesn't seem to be?#just like. Serviceable I guess#I'm going to be driven mad by ninja//go this shit is just. I can't even describe how I feel rn#It's so mush. It's hollow. It has nothing I like about stories or animation in it.#And I don't mind crazy lore! I'm a kh fan! But the lack of underlying logic. It makes me feel disoriented#It's like watching natla where every new line feels like it wasn't written with the last in mind#Like I guess if people like the characters????? Like that's it that's all you have#Like THIS is the show people are talking about when they're saying something is just a ''kids show'' you know#Why am I doing this this was a show made to sell merchandise it literally does not matter#I guess since the ninj//ago fandom and the lmk fandom are so closely connected I just see stuff for these characters all the time#ninjago critical#anon#asks
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little--ghost · 1 year ago
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had a desire to draw how all of them stand while idle
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waywardsalt · 1 year ago
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my grievances with botw
Breath of the Wild is... undeniably a fantastic game, but it is very genuinely not the kind of game I like, and since I started playing it I’ve been enjoying it less and less so... I have a pair of problems with it that I’d figure I’d go into, as well as some stuff that, while weak in botw, were executed better in past loz games.
(small shoutout to @zeldanamikaze for encouraging this and having some points that i agree with and had some examples that i hadn’t thought about much initially)
Again, Breath of the Wild is an objectively impressive game, and I’m not trying to sit here and convince you that it’s a bad game. I’m just trying to point out things that detracted from my enjoyment of it, especially compared to my enjoyment of other Zelda games.
Before I get into the big stuff, I’ll just shoot off some quick little things that I think could’ve been improved:
- The dungeons generally felt like glorified shrines, and while they had cool mechanics and ways to access them, they were short and more or less pretty simple and all have similar visual and musical identities.
- Side quests and their rewards didn’t feel worth doing half of the time. I barely remember any notable ones off the top of my head and the longer ones just gave mostly generic rewards, which I suppose makes sense considering the limited amount of truly unique items in botw.
- Seeing the same enemies over and over again made the combat feel more like a chore than something to really engage with, not to mention that there is hardly any difficulty scaling beyond just making the enemies more durable.
- The story is fine, but in my experience, even seeing people go into more detail about the meanings of events, I never really cared for the events or the characters presented, since you don’t actually have to directly interact with any of that to play the game. Hell, you don’t even need to interact with the story at all to beat it, so the focus certainly doesn’t feel like it’s on the story.
- It would be a lie to call the soundtrack bad, but it’s sparse usage makes it hard to truly appreciate and the fact that most of it is meant to be more atmospheric generally makes them a bit less interesting to listen to on their own, though I will admit there are some fantastic tracks in botw, usually being some of the boss themes.
- While the Sheikah slate runes are cool, they feel very bland after a while, especially compared to the varied items seen in previous games. They’re good tools for an open world, but not much fun otherwise (the bombs were good though, since they had a variety of uses).
And that’s the quick stuff- again, mostly courtesy of @zeldanamikaze, since these are the examples I’ve seen her mention.
I have two big points that kind of encapsulate why I dislike this game and still adore the older games, that being: the minigames and the items and their relationships to dungeons.
Breath of the Wild is a very different game than what came past it, and I am very aware that it is a vast departure from those other games for a reason. However, this leads me to view it not only simply as a game not up my alley, but also as kind of inferior in some aspect to those previous Zelda games. Breath of the World is first and foremost an open world game, seemingly putting a focus on gameplay enjoyment above all else (not to imply that the ‘else’ is bad because of this, but I do think that the ‘else’ suffers in comparison to other Zelda titles.)
It may also be worth mentioning that the other Zelda games I have played is the following: LoZ NES, Link’s Awakening (Original and Remake), Ocarina of Time, Majora’s Mask, Phantom Hourlgass, Skyward Sword, A Link Between Worlds, and Triforce Heroes. I have also played both hyrule warriors games as well as loz 2, wind waker, and minish cap, none of the latter 3 i have finished or currently have access to.
1: The Minigames
Minigames are common in Zelda games, so of course botw has a few scattered around it’s world. Botw’s minigames are very different than the minigames seen in past Zelda games, mostly due in part to the limited array of items and unique gameplay gimmicks available in botw. Botw’s minigames usually focus on different forms of archery, gliding, or rune usage: all things integral to normal gameplay. At best you get rupees or cosmetic items from most minigames.
Botw’s minigames are just slightly altered situations of normal gameplay. The bowling is just using stasis except this time the game has a special little arena for it. Pretty much all of the archery games are either just counting how many deer you can kill or if you can just hit some targets on horseback. There’s one race I can think of and one gliding activity I can think of.
This makes sense, considering that there are a handful of other non-minigame activities to engage in, but these minigames feel... hollow. None of the minigames feature gameplay exclusive to those minigames or feature gameplay only used in certain parts of the game. They all make use of readily available mechanics in botw, so they’re like tests of skill- but otherwise not really any worth giving a second-thought unless you want to see how good of a glider or archer you are or grab some extra rupees.
But they aren’t very... worth it or generally fun within the context of botw. It’s just another way to do something that is available to you pretty much all game. They don’t feel unique, they just feel like a task.
Previous Zelda games (obviously) have archery minigames and allow you to use archery when you get the bow and from that point onward. And yet the archery minigames are made unique from the rest of the archery in the game; ocarina of time’s archery minigame is simply just shooting at targets, but the possible rewards and the simple fact that not often are you going to be continuously shooting arrows at enemies make it a bit of a novel experience within oot. The minigames in past zelda games take advantage of the items and area-specific mechanics: they usually include item-exclusive mechanics like bombchu games, or take advantage of more specific mechanics, like the minecarts in skyward sword, the masks in majora’s mask, or being able to control gongoron in phantom hourglass.
They also gave genuine rewards- empty bottles, quest items, ship parts, new masks, heart containers or pieces, kinds of stuff that are hard to get and very valuable. They’re worth doing for reasons outside of just a little activity. The minigames in other Zelda games do really enhance the experience by taking advantage of situational mechanics or giving a unique usage for some items.
You can probably get every item in botw without playing all of the minigames. They have little actual purpose. But in other zelda games, they have a purpose in the greater game and provide novel experiences within the game.
2: Items and their relationships with the dungeons
Obviously, compared to past games, botw’s ‘dungeons’ kind of sucked. They’re fine in a vacuum, with interesting gimmicks and the like, but they’re really little more than glorified shrines with four different-but-similar bosses at the end.
In my opinion, one of reasons why the divine beasts just... fell flat compared to other zelda dungeons is the lack of unique items in general. The runes in botw are cool and useful but you get them at the start of the game and never get anything new. You are give every tool you need to beat all of the dungeons the moment you finish the tutorial.
Older zelda games’ dungeons being tied to their respective items is a big part- to me- of what makes those dungeons so good.
Obviously, the theming, musical themes, and larger layouts and more varied puzzles make them objectively better experiences, but the way they interact with item acquisition makes the whole thing even better. 
Even in a link between worlds, where you can get every item whenever you want from Ravio, each dungeon is still tied to one of those items, and one of those items is needed to successfully complete that dungeon.
The dungeons in past Zelda games are practically complex tutorials on how you can use your new items. They are where those items shine and they are designed so that those items are used to their fullest potential within. And then you must then use that item to defeat that dungeon’s boss, and you usually have no chance of beating that boss if you don’t make use of the dungeon’s associated item. It’s like a final test for the item, seeing if you know how it works enough to complete the dungeon and use it against a boss’s weaknesses.
The most recent example, and probably one of the best, is needing to use the whip to tear off koloktos’ arms in the ancient cistern, but the classic scenario of the bombs for king dodongo works well enough, and the bosses of majora’s mask requiring you to understand how the transformation masks work. There are definitely some bosses that require no use of dungeon items (moldorm in the tower of hera, either ghirahim fights), but the item’s usage is still showcased prominently in their dungeons.
Outside of the dungeons, too, the progressive acquisition of items makes more areas and secrets available to you, giving a much more palpable sense of progression through those games’ worlds.
In botw, you get every tool the moment you are released into the rest of hyrule, so while figuring out what to do with those tools can be fun, the sense of progression is dampened by having every item from the start and nothing you gain beyond that being needed for anything aside from a nice little ability to make things easier.
I’m not really too sure exactly why I never found botw fun the way everyone else does, but I think lackluster minigames and the general lack of items that aid a sense of progression are parts of it.
#loz#legend of zelda#botw#salty talks#i feel like im swinging at a hornets nest by suggesting that this game isn't perfect#cuz everywhere you look this game is praised incessantly while its like. i think its fine at best tbh#because it's really not to my tastes#i highly prefer the experience that the other loz games provide and botw dropped off for me while i still enjoy those games#like. open world games arent really my thing and a game packed to the gills with just as much shit as possible is a major turn off for me#this was going to have three points but playing totk exhausted me mentally and i dont really care any more. i dont find these games fun#the tutorial islands felt tedious after a bit and like. idk. good game but i have yet to find myself actually having fun with it#it kinda feels like its fun in concept but the fact that it doesnt necessarily feel got to play to me and progress is slow and based on#like. slow exploration? its fine but its not something i actually enjoy. its not teh difficulty bc i like elden ring and hades n stuff#like. i have more fun with ph than totk. idk. playing totk was like. entertaining? but it kinda ust felt hollow to me#granted i just like. unlocked the first tower and did some shrines but like. idk. good game. i don't think i actually like it too much#i really think these two points kind of maybe explain why these games just fail to click with me#things in older zelda games have specific purposes and can be more situational than pretty much anything in botw/totk so far#it feels. better. to find an item that fits a specific purpose in older loz games. they're more gimmicky.#i feel that open world games (similar to botw/totk) are dragged down by the sheer freedom they allow to me at least#there's too much to do and you're allowed to do whatever so it all feels kind of. standard theres not much purpose to it#the tedium of botw/totk is much more grating than the tedium i experience in skyward sword's lanayru desert#because you HAVE to go through and figure out lanayru desert to continue the story get new items find new dungeons#botw/totk you kinda just get some items and maybe a lackluster quest or some fucking environment thing#long post#idk. im not too far into totk while writing this but rn in a weird way it and botw feel empty to me in a way i cant express#i enjoyed botw at first but after beating it and all it just felt kinda boring and unsatisfying to replay
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atomic-freezer · 1 year ago
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Vis with a variety of heads, pt. 1
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dream-eating-youkai · 1 year ago
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my personal Sims headcanon is that nobody chooses to move to Strangetown, but if you ever say something too close to the jughead speech you get sent there. It's like prison but with less human rights violations and only for quirky people.
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neverendingford · 1 year ago
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#tag talk#an hour into space odyssey and it finally gets good cause they introduce Hal#ten minutes after the person I was watching with gave up and went to bed.#Kubrick please this first hour was fucking boring as hell#I heard so much about how the cut between the apes to modern times is so good but genuinely I paused it and rewound five times while laughin#like... this? this is the scene transition I've heard people fan over?#anyway. I muted the movie audio and put Nyan cat and ancient aliens and stayin alive over different scenes and it was great#gonna hang on to the rest of the movie because Hal just murdered someone so maybe it's good enough to watch with someone#ngl this is why I sometimes prefer watching movies alone. I can watch a bad movie with no fear of what my companion thinks#I don't have to hold room for “oh no what if they're not enjoying it? what if they wish we were watching something else”#it always comes down to that damn social anxiety doesn't it#like. I'm not interested in watching cats 2019 really. though I've gotten part way through it with various people#but I genuinely think I could watch the whole thing if I were alone. I don't care enough to. but I think I could#because watching the cats movie with someone sparks that secondhand embarrassment and cringe#anyway go watch that contrapoints video on cringe and shame and social behavior policing it's pretty good#all this to say. 2001 a space odyssey is very very boring#like. it's slow but not in the way Jaws is slow. that one actually succeeds with the anticipation and suspense. space odyssey doesn't#maybe it's partly because I've read the book? (Arthur C Clarke sci-fi is mid that's my hot take) but I don't feel like that's it#there's just no suspense where there obviously is supposed to be. the grand symphonic music in the background feels paper thin veneer#it's a grandiose front to a hollow scene.#also the flight stewardesses supposed to be walking in zero g with velcro shoes are doing such a bad job of it.#literally the first scene we see the shoes they zoom in and we explicitly see her rebalance catch her weight#CATCH HER WEIGHT - IN ZERO GRAVITY?????#anyway. I'm mad about that
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