#that was the main reason behind making my blog
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#not a vent but#sometimes it's weird to think about the fact that there are poeple put there#who like#actually enjoy seeyong my art#even perhaps look forward to me posting#and they actually think they like me#to the point they get parasocial with me#and they do it unironically#that there are regulars on my art blog#that there are people who wanna see my art and suggest stuff because they wanna see what i think#what *I* think#me! a fucking idiot with unsupervised internet access!#I'm just some guy#it's just now been hitting me#and i don't know how to feel about it#like ofc i like it#my art getting attention motivates me to draw more#that was the main reason behind making my blog#but like#there's a 1200 people here now#maybe more i haven't checked in a while#i have my own life outside of this#i have my highschool finals to pass this year#and dinner to cook#and there's just#over 1000 people just behind my phone screen#looking at a little cutout of me#and they like looking at me#and the stuff i post every so often#crazy
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brennan will really be like "is anyone gonna write six of the most tragic and fucked up teenagers in the whole world and their narrative foils having violent murderous beef with each other in a devastatingly teenage way and then tell their story through a series of unreliable narrators or" and then not wait for an answer.
#fhjy#txt#okay this part isnt going into main post but. because i finished the season late i only get to glimpse discourse that happened#and im glad. because i see a lot of “finally someone acknowledges the rat grinders are actually tragic and were manipulated” and#my reaction is always. brennan could not have been more clear about that. that is not a groundbreaking take.#the bad kids not taking the high road and sympathizing is not in any way a dismissal of it.#what happened to the 'teens in teen media have to make bad and stupid choices' crowd man? since when were the players real feelings and#reactions to being provoked by npcs mutually exclusive with understanding the reasoning and characterization choices behind them#this is a rat grinders appreciator blog. its also not a bad kids disliker blog.#i personally love it when my narrative foils react violently and mercilessly to each other. especially when theyre all like 18.#anyway. i dont like discourse but i sometimes feel like the very things i loved about fhjy were things that other people took as flaws#and i just wanna say. we love making the violent and cathartic choices here.#does not take away from a character's compassion and in fact makes kindness all the more meaningful in contrast.
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A heartbreaking, but very fun to RP and write, argument between Rook and the party wizard after finding out that Rook's beloved mentor was actually a corpse being controlled by the BBEG, and the wizard knew the whole time. Oh, and just seconds after watching the wizard violently "murder" said mentor. Like, tear into him with his bare claws and teeth, and then shatter all his bones with a sonic shock wave. :)
(for a bit of context, Kroko was the island where Rook got possessed and very narrowly killed Maka. He only survived because the archfey inhabiting his body intervened.)
[as per usual, transcript under the cut]
Rook turned aside and vomited, collapsing to his knees. The world around him blurred. He was vaguely aware of the others moving in the distance, talking in quiet voices. His breath came in heaving pants as he tried to grip onto the rough stone floor.
Footsteps, and a figure appeared at his side. “Are you okay?”
Maka. Rage flooded Rook’s mind. Without turning to look at him, he spat “Get the fuck away from me.” His voice came out broken and rough.
Maka ignored him and pushed ahead. “Rook, I’m sorry if my actions of keeping quiet has hurt you. But I did it because I didn’t want to get us killed. I wanted all of us to stay alive. The more time he was with us, the less time the Children were being our enemies.”
As Maka spoke, rage built up Rook’s body. Hot, white, blinding rage that filled his vision and mind until he couldn’t think of anything else. He hated Maka, perhaps more than he had ever hated anyone in his life.
Drawing his rapier, he turned to face him. “The more time he was with us. The more time he was with us?” Rook spat the words, venom filling his voice. “So you were just going to let that happen. To let Dr.-” His voice broke, but he plunged onwards. “To let him spend time with us. To let him spend time with me.”
Maka raised his hands. “I didn’t want us to die. Any of us.”
“You could have gotten rid of him. Told him to leave. Told us the truth.”
“And if I had? The Children would have been our enemies. Would have killed us.”
Rook shook his head. “You should have told us the truth.” He took a few steps forwards, driving Maka back with his rapier. “You hid that from us. That he was-” Again, his voice caught in his throat, unable to say the damning words. “You should have told me.”
“I wanted to protect you. All of you.”Rook cut him off, pushing him back further with his rapier. “You call that protecting us? You call this protecting us?” He spat at Maka’s feet. “Fuck you. I wish you’d died back on Kroko.”
#this is a few months old but I'm still really happy with it. The dialogue is as close to verbatim as I could get it from the session.#it's the fact that Rook can't even say ''Sigmar'''s true identity (Dr. Purity) out loud. He's been given undeniable proof but he still can'#make himself say that damning name.#morrigan.text#my writing#morrigan plays dnd#oc: Rook#campaign: the vanguard#campaign: black desert#dnd writing#for those of you who follow my main blog (thinking of two of you in particular) this conversation and the reveal that preceded it are the#inspiration and reason behind the checkmate render. Because Rook felt (with good reason) that he was being used as a piece in Maka's game.#and insanely enough earlier in the campaign Maka beat ''Simgar'' in a game of chess (based on dice rolls) and his played specifically#narrated that he used the rook piece to take ''Sigmar'''s king. Which is where the idea for the checkmate render came from.#I feel like I missed an opportunity to describe the blood that was definitely soaking every inch of Maka during this conversation.#Rook's mentor's blood to be specific.#maybe I'll include that if I ever come back and edit or rewrite this scene.
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I am the main provider of two loved ones/roommates that are both disabled, one with cancer, and the other still recovering from mono. I have missed a ton of work making sure they're getting to appointments and being advocated for in the hospital. I myself am not doing well, I am going through a lupus flare and struggling badly with my mental health.
We are behind on bills, our wifi got turned off for a bit last month, putting me out of work for longer than I otherwise would've been. The only reason we are housed now is bc a very supportive friend made sure we were able to pay rent. We don't have enough for food, bills, or medical stuff rn. We live in the south and truly need to be getting a name change and other legal stuff done too just for saftey reasons, but when we can't afford the day-to-day that is hilariously out of reach.


I post art at my art blog @theartistrans seen above. If anyone would prefer to help by buying something from there, most of it's for sale, and generally helping with this allows me to continue to be alive and making art.
Dm me for proof or details, but also vetted by @kyra45-helping-others who does scam busting on here
PP--$C--V--kofi--GFM for my roommate's cancer treatment
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June 14th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for second Q&A (August 30th)] | [Link to video recording for second Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Corinne Busche, John Epler, Matt Rhodes and Community Manager Katey were the devs that were there.
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Katey: Hello!
John: Hello.
Katey: Beautiful, your mic sounds beautiful. How's everybody doing?
John: Excellent. I, just as a headsup, I have some folks doing some service, in the next room so, if I, if you hear background noise, that's what that is.
Katey: No worries at all. Well I hope that everybody who's been waiting in here is really excited, because I'm super excited. I'm Katey. I'm the Community Manager. If you don't already know, you can usually see my name at the top of this Discord server. But I'm joined here with some awesome guests that I'll let introduce themselves. Let's start with Corinne.
Corinne: Can you hear me okay?
John: Yep.
Katey: Yep, we can hear you beautifully.
Corinne: Great, perfect. I'm Corinne Busche, Game Director of Dragon Age: The Veilguard.
John: Awesome. I'm John Epler, Creative Director of Dragon Age: The Veilguard.
Corinne: John!
John: Hello.
Katey: And then we've also got Matt Rhodes, who may be struggling to find the unmute button which is at the bottom left.
Corinne: Our, our resident artist-poet, Matt Rhodes.
Katey: I could unmute him, actually, I don't know if I can unmute him, but if he needs help, he can message me on the side.
John: The joys of being a giant nerd is I spend a lot of time on Discord anyway, so.
Corinne: Well there you go, right?
Katey: Fair enough. Alright, well, we have a ton of questions to answer. We probably won't be able to get to all of them today. You all have sent in so many really really great answers, sorry, questions for us to answer. And if we don't get to them today, we're hoping to be able to do things like this in the future. So without further ado, I'll get started. First question's a bit of a soft ball, I feel. If you could belong to any of the main factions shown in the game, which would you choose?
Corinne: I mean, listen Katey, you say softball, but like, this is hard! I’m gonna cheat, and I’m gonna give you two. So for fashion, the Antivan Crows, all day long. Their threads, you’re gonna love it. For vibes, though, like the ones that capture my vibe, Mourn Watch. Gimme those necromancers.
John: Those are good answers. I have, I have one for fashion, and also for, just general faction I’d like to be a part of. Veil Jumpers. Who doesn’t like a nice walk in the forest, y’know? Even if that forest is filled with horrifying monsters and terrifying anomalies, but yeah.
Katey: I love that. I know that Matt has a few technical issues – oh, he’s unmuted. There we go. Or maybe not. That’s okay, I think we can move on.
John: The Fade has taken Matt.
Corinne: That’s right, that’s right.
Katey: Yes. One quick thing, if you check your settings, the cog-wheel in the bottom left, make sure that your voice, like, your audio is all good. If you’re still hearing the music, feel free to maybe, force-quit Discord and rejoin by just joining the stage directly. And mute the music before you come in. Okay. I can move on to the next question for now. I’ve seen, so this question was from Acra. I’ve seen a lot of talk about only having two companions in your party instead of three for this game. What is the reasoning behind this and will we still get the same companion conversations and banter as seen in the previous Dragon Age games?
Corinne: Ooh, this is such a good question. Thankyou, whoever submitted this one. Yeah, I’ll guess I’ll start and then I’ll turn it over to John Epler. So, first of all, as you saw in the gameplay reveal, this is a much more intimate experience. We’ve pulled the camera in. For those that aren’t aware, the reason why is we want you to feel like you actually are in this world, right? Like, you’re walking these city streets of Minrathous, you’re looking up, seeing the buildings all around you, you’re a part of this place. So it’s much more intimate, and we believe as the narrative unfolds this creates a lot more immersion. Now, how that relates to companions is in doing this, we went back and forth on it a lot, but we actually found, with this perspective, having two companions, really allows them more visibility and presence. We’ve talked about the incredible depth and focus we’ve put on fleshing out these companions, they’re very fully-realized. So here, you really get to see them more clearly, you get to see them shine. When you see Lace Harding jump into the air and unleash a volley of arrows, you can only really get that because of that more intimate view. So I love the spotlight that’s been put on them. But, I think, in addition to the banter, one of the things that people are wondering about is, okay, but what about gameplay? So again, this has come about from our testing, working with the internal team, also our lovely Council of players. We just found that when you’re playing in the combat system, when you’re planning your strategies, two really felt like the right number to manage. So keep in mind, Rook has a lot of different types of actions, Abilities, individual attacks that are more fully fleshed-out than ever before. Timing and positioning matter a lot. So this really felt like the right balance to have. The number of inputs and actions we’re asking you as a player to take, including directing your companions, is higher than ever before. And I will also say, I engage with the companions, like I actively control what they’re doing more than I ever have before in any of the other three games. But John, I’ll toss it over to you for the banter. That’s kind of like the, we got a two-for-one there.
John: Yeah, yeah.
Corinne: I think that’s a, a great question.
John: So - it’s a great question, yeah. I mean honestly, I don’t think you could actually stop the writers from writing banter. I will say for myself, it’s, it’s one of the more light but fun things to do. You get to write little stories, little arcs between different characters. And I mean, The Veilguard is no different. Banter is still absolutely core part of it. You know, we’ve got global banter, you know, the general stuff that you get in all spaces, as well as mission-specific stuff. But, yeah, it’s definitely still a big thing. I think it’s, if anything it’s the most we’ve, we’ve ever done for pairings of companions. Beyond that we’ve also made sure, and I mean I’ve been on Dragon Age for a while, and I know there’s been issues, you know, things like, okay, well I don’t wanna miss this banter. So we’ve even added stuff like some interruptible and resumable banter as well, just to make sure that, because again, it’s a core part of the experience. Everyone loves hearing these companions talk to each other, everyone loves hearing these little stories and relationships develop over the course of the game and, as mentioned before, companions are the heart of this experience and banter is a big part of that, so, you still have it, it’s, if anything, like I said, you could not stop the writers from doing it even if we tried, so.
Corinne: That’s right, that’s right. Well, John, you know, listening to you speak, one thing that comes to mind, maybe people are wondering, with two companions in the field do I get less interaction between, that, like do I get to see my companions interacting in a broader group more often.
John: Oh -
Corinne: And, the way you’ll gather them around the kitchen table, there’s just so many of those moments where they’re all interacting with each other.
John: Well, I think –
Corinne: Those are some of my favorite parts.
John: Yeah, and I think, yeah, and actually that’s a, a good call, because I think the other side of it is, we’re not talking too much about your home or anything, but, we also want to make sure that they feel like they have a relationships and a life outside of just, the times you take a certain pair of companions out on the field. So we made sure that, they have those interactions there as well.
Katey: Love that. Let’s see. Um, Matt, are we, are we all set, are we good? Yes? No? Okay. I can continue and we can come back to some of your questions. Alright. So that, I loved the answers to those. How customizable is the backstory of Rook? Will we get to determine their past in the Character Creator? And that was asked by Briar.
John: Yeah, so. Absolutely. So, one of, each, Rook has six different backgrounds that you can choose from. Each of them is tied to one of the major factions in The Veilguard and each one sets out who Rook was before they recruited, were recruited by Varric, and. Well that sets out the broad events. As you go through the game, as you’re gonna have conversations, either with members of your faction, other characters, you can define, not just what those events were, but what they meant to you, what was your motivation, what was the kind of person you are as you build up Rook, because again, we wanna make sure that roleplaying is at the heart of this experience. And taking Rook, giving them, again, giving them background to ground them in the world but then letting you decide what that means and what that says about you is also a big part of it, so. And again, there are six different factions in this game, two which, anyone who’s played Dragon Age for a while will remember. You’ve got the Grey Wardens. You’ve got the Antivan Crows. We also have, in addition to that, we have four new ones, because we’re in northern Thedas. We have the Veil Jumpers. We have the Mourn Watch. We have the Shadow Dragons, and we have the Lords of Fortune, so. Again, a lot of different options, a lot of different background, and a lot of opportunities to really define what your, who your Rook was, and who they are now, so.
Katey: Amazing. Will crafting return? If yes, has it been improved over the system in Inquisition? Asked by Some Dude.
Matt: Testing.
Katey: Oh hey Matt!
Corinne: “Some Dude”, is that, I’m gonna assume “Some Dude” is a username. Great question.
Katey: Yes.
Corinne: Welcome Matt, the lovely Matt Rhodes.
Matt: Testing, testing.
Corinne: Welcome, welcome, hello. Alright, so, will crafting return? You can absolutely improve and customize your gear, yes, that is a big part of RPG progression, so yes you can improve and customize it. I will say, though, it’s different this time around, and it does get into spoiler territory, so I, I’m gonna be a little bit cagey about it, but there might be a mysterious entity that assists you with that that’ll be an important part of the narrative.
Katey: So mysterious.
Corinne: Oooh!
Katey: Matt, I’m gonna actually go back to our first question so that you can answer, so everyone knows.
Matt: Thank you.
Katey: What faction, what faction you would choose if you could choose one for yourself?
Matt: Absolutely, oh, for me it’s definitely the Lords of Fortune. I’ve had a chance to try out a bunch of them, but I think I’ve finally settled on them. And it’s largely just because pirate-barbarian is just such a great combination of elements, so. Treasure-hunting plus beaches and palm trees and all that stuff, it’s a, it’s a really good mix, so that’s kinda my default.
Katey: I think I’m with you there, for sure. How about this one - this one was definitely asked probably amongst the most in Discord. Axolotl asks, can we kiss or romance Manfred the skeleton?
Matt: Uh, I, I would say, not that skeleton, but we’re not saying no skeletons.
Katey: I love that answer.
Corinne: This is my favorite answer so far.
Katey: Alright, so I’m gonna get back on track here. Alright. What, what were some of the development considerations that you had to take into account to ensure that this new game flows and functions with prior games, and Dragon Age Keep, if Keep is being utilized?
Corinne: Ooh, that’s a good one too. So, first of all, I would, I would point everyone to, we did an interview with IGN that goes into some of the details there, so, like, if you want a deeper dive on it, check out that article. But just to summarize, we have taken a different approach on how you import your decisions this time around. It’s now actually been fully-integrated into the Character Creator, and kinda serves a dual purpose, to be honest. I, I playfully, it’s not called this in-game, but I playfully think of it as ‘Last Time On Dragon Age’.
Katey: I love that.
Corinne: Right? Now, when I talk about its dual purpose, it’s been ten years since the last Dragon Age game released, so it serves as a refresher on critical events as well as allowing you to re-make those decisions that are critical to you. The thing I love about it is, it’s very highly visual, it uses the familiar tarot card aesthetic, so it’s actually really visual and playful experience as you go through it. It is very much important to us that it’s built into the client, though. You can play this game entirely offline. No connection. You don’t have to link to your EA accounts, like that’s been a really big request. So, the refresher plus make those decisions in-client, I think we’re all pretty happy about that. I don’t wanna spoil anything by revealing what decisions you can import, like, look, y’all don’t want the spoilers, but I will say, it’s been a really interesting creative intersection for us, because on the one hand, this is a whole new adventure. You’re in northern Thedas, these locations that you’ve literally never been to before. So that affects some of what will matter and what we’re not using this time around, as far as decisions. But obviously there’s some very, very clear connections to existing characters. It’s no secret that the Inquisitor, our dear Inky, is gonna show up, so, that’s, that’s a factor.
Katey: Peachy asks, will this next game be an open-world game, or is it just contained to Tevinter?
John: Yeah, that’s a great question. So, you are in northern Thedas, but the game only begins in Minrathous, it doesn’t stay there. I’m, I think one of the most exciting things for me, honestly, and again, to Corinne’s earlier point about spoilers, I don’t wanna get into too much spoiler detail, but getting to go to, and work with the art team, work with the narrative, work with the design team to build out these locations that we’ve talked about. Places that characters have referred to as where they’ve come from, places that characters, obviously, in previous games, have hailed from, has been absolutely exciting. So, it’s, you do start in Tevinter, you do start in Minrathous, but again, that’s not the entire game by any stretch. So yeah.
Corinne: Yeah, and the first half of it is, is it an open-world game? We’ve gone back to what we believe delivers the best, most curated –
John: Mhm.
Corinne: - intense narratives. So, this is a hand-crafted experience, it’s mission-based. Now, these locations can open up. You can go back, solve mysteries, do some really great side-content. Not fetch-quests, not grind-quests, some really great side content.
John: Mhm.
Corinne: But, I wanna be clear. It’s, it’s a really curated, hand-crafted experience.
John: And just to, just to bounce off of that very quickly. The most important thing for us, to what Corinne was saying about hand-crafted, obviously we’ve talked about how, you know, narrative, story, characters, are the most, are critical to us, and this has allowed us to build these experiences in a way that emphasize that, extremely long, while still, again, tying into the story threads and the story beats, so.
Katey: Awesome. TastefulToxel wants to know - will the companions have unique specializations like Dragon Age II, or will it be the same ones we will have access to as the player in like DA: Origins, or Inquisition?
Corinne: Oh, cool. Hey TastefulToxel. Yeah, so, cool question. I think the best way for me to describe this is that, yes, our companions will have Abilities that are truly unique to them. But also, the companions do fall into the archetypes of mage, rogue, and warrior. Like, for instance, you might be surprised to hear, because she has a bow, but Bellara is, in fact, a mage, and I, I love that. So, some of the Abilities, the bulk of the Abilities of the companions are based on their own unique personality. Like, Neve is the only mage that is an Ice Mage, so you get distinct Abilities for her. But, because she’s a mage, she does have access to Abilities that all the mages share, like Time Slow. So we really like the balance there. It’s like a good mix of representing their archetype, their class, and also their distinct specialization or personality, whatever you wanna call it.
John: Yeah, actually, I would actually say the word ‘personality’ is a really great one because that’s, again, each of these characters exists, each of these characters have a history, have a story of how they became who they were, and part of that was finding that intersection between narrative and gameplay, and making sure that, again, we, we serve the needs of gameplay but also allow these characters to breathe and exist as their own people, not just in conversation, but out of conversations, as well.
Corinne: I would also say as part of that core mage kit, healing spells are there, so any of your mages, you wanna make ‘em a healer, do that.
Katey: Lunasoul Darkmoon asks, will The Veilguard have tactical combat still?
Corinne: Ooh, such a good one, such a good one. Okay. Yes! Combat gets quite tactical, like, obviously this is an evolution of the combat system, and I talked about immersion, wanting you, to put you in the world, like you’re actually living and existing in it, but it is very tactical. And, I will say, we have a robust difficulty system. The tactics are increasingly important the higher difficulty level you go. So like, look, if you’re showing up for a highly tactical experience, I would crank that difficulty level in particular. But I wanna make clear, I’m, super, I wanna make sure I’m super clear in my answer. You saw the gameplay reveal. Our pause-time tactical mode is not overhead. It stays close to Rook. It does allow you to cycle between targets, both in and out of combat, there’s a reason for that. As the game progresses, and you didn’t see this in that opening hour of the game, but it’ll display strategic information on the enemies, so like, what are their vulnerabilities, what are their elemental weaknesses, their enhancements, what are they resistant to? So your type of Abilities, learning into elemental gameplay, matters a lot. I’d also say, this is a long answer, it’s such a good question – tactical decision-making also takes the form, I would say this is front and center, of coordinating your Ability usage between Rook and your companions to create synergies, or really devastating – we call them – detonation combos. So, let me give you a couple of examples, because it can be a little hard to visualize, so hopefully this helps. So one of the tactics that I personally enjoy in my own builds, I just recently played as a Veil Ranger, I love it, it’s one of my favorites. If I’m fighting Fade-touched enemies in Arlathan, I like to use Bellara’s Galvanized Tear to pull enemies together, it’s like a gravity well. You then Slow Time with Neve and, Slow Time affects the world around you, but it does not affect you, so you clump them up, you Slow Time, and then with Rook, I come in and do, like a devastating AOE or damage over time spell or Ability, and it’s even better if it’s a lightning-based Ability, because the Fade-touched in Arlathan are vulnerable to that. So there’s so many layers of coordination and strategy and tactics. Now we did talk about the devastating, like, detonation combos, honestly, that’s probably one of my favorite features, because that’s when you’re really leaning into explicit teamwork between your companions and Rook, or, the companions together. So when I, when I build out my team and I’m going into a mission, I try to ensure that I have at least a couple of possible synergies, detonation combo synergies within my team. Might be between Harding and Neve, or it might be between Neve and me, or it might be both. So here, I would go into battle, I’d pause time, open the Ability Wheel, get information on the enemy, and the Wheel will actually tell me that there is a synergy combo, you might have seen a screenshot that says “combo available”. It will remind you of those synergies between companions. You can queue both of those Abilities up at the same time, go, close out of the pause-time menu, they’ll both execute, both Abilities will happen, then the detonation AOE happens, applies debuffs to all the enemies in a radius of it, it’s so satisfying, it’s so satisfying, I can’t wait for y’all to see it. But the interesting thing is that too is a tactical choice. I’m choosing to use my companions to do that, and that means, in that moment, I’m not using them to heal me, or to give me that defense bonus, or to knock an enemy off a ledge, so it’s about the opportunity cost. I, I could spend the rest of the session talking about this, I, apologies for being long-winded, but this is just one of my favorite parts of, of the game.
Katey: That was a great answer. Can you choose Rook’s pronouns? If yes, being, is being non-binary an option? And also, how detailed is Character Creation?
Corinne: Hell yeah you can select your pronouns! Absolutely. You can actually select both your pronouns and your gender, because those are related concepts, but they’re not actually the exact same thing, so. It’s really cool. Yeah, you can be non-binary. We have they/them, she/her, he/him. Yes, emphatic yes. How detailed is the Character Creator? Oh my goodness, y’all. Like. Very! I don’t wanna give away too much just yet, but it’s very, very deep. It has been revealed, it’s out there in a couple of articles, about the focus on hair, the focus on skin-tones that are done respectfully, full-body customization, hell yeah, we love to see it. But we’re, we’re gonna, we’re gonna come back, we’re gonna show you a lot more on Character Creator, but we wanna make sure we have the time and space to, to do that.
Katey: Will there be a Photo Mode in-game?
Corinne: So that is something we’re actively looking into. We know there’s a tonne of interest, so stay tuned on that one. But we are very much looking into it.
Matt: I can add to that, is a feature that is, that, we like, we like the idea of, and, and, it’s not just player-facing but internally, it’s a really helpful thing for us as we’re, as we’re building things out to have that so it’s, it’s, we’ll let ya know.
Corinne: Yes, yeah, absolutely. We, we are as geeked on that possibility as you all are.
Katey: A lot of people were asking about Abilities. This one is from Clemmy. Abilities, I don’t think I saw this answered yet, but are we going to be limited in how many Abilities we can pick from the Wheel?
Corinne: Ah! Yes, yes, yes. So, Ability Wheel does have a capacity. You have to choose which three Abilities you wanna bring for Rook, which three for one of your companions, and which three for another companion. And what I, what I like about this is there is, kind of, an emergent gameplay depending on who you and your companions are coming into the mission with. Now the reason for that is, it actually creates really interesting balance of strategizing, having to do that strategy about your kit, your combat kit, before the mission. And then the tactical decisions once you’re in the field in combat, deciding what to do. But, I do wanna clear one thing up, because, while there are three Ability slots for Rook, there’s so much more than that. Other actions that you can perform directly from the Wheel include, you’ll have an Ultimate Ability, associated with your class or your specialization, so there’s variance there. There’s a type of items that you’ll get that function like Abilities, they’re typically like buffs and enhancements in form of Runes. So you’ll control that for Rook and/or the team from the Wheel. You may have also seen that you can direct which targets your companions will focus on, but what you might not know is that a lot of the companion gear really synergizes with that directing your companions. When you issue those commands, that too will proc based on the gear they have equipped. Really interesting and strategic effects. They can be more Ability-like, more, like, procced effects, there’s just so much from the Wheel, that once you get in and see everything working together, becomes more and more apparent.
Katey: We have another question from TastefulToxel which is, will Fireball and Cone of Cold be back as skills, or as spells in Dragon Age: The Veilguard?
Corinne: Ohh, I love, all these combat questions, really good. So Fireball and Cone of Cold aren’t specifically back, however, their successors are. Frost Nova and Meteor. So these serve the exact same combat role and function as those other Abilities. I would also say, it gives ‘em quite the glow-up, so. Meteor in particular, like, so satisfying nuking a group of darkspawn with a well-placed Meteor, it’s really wonderful.
Katey: What accessibility features are available? I would love to know if there’s an arachnophobia mode. Will there be mod support?
Corinne: Oh my goodness, arachnophobia. I am wicked afraid of spiders too, my partner always laughs at me. I’m just terrified of them. That said, that’s one we’re going to save for a little bit closer to launch before we’ll go into full details about accessibility features. But I do wanna assure you, we’ve spent a lot of time thinking about this topic so you can play the game in a way that really works for you. I’m, I’m excited to share that with you when the time is right.
Katey: So this one is from a username named Cookie. How long is the time-skip from Inquisition to The Veilguard? I know we’ll probably get more info on this, but I’m so curious.
John: Yeah, so, anyone who’s paid attention to Dragon Age, and I can say as somebody who’s been on Dragon Age since Origins, timelines are always a little iffy. They change, and they morph over development as we see how long events taking. But, for The Veilguard, we were actually pretty consistent from the start. It’s been about ten years since the events of Trespasser. As you may or may not have noticed, Varric’s become a little bit of a silver fox. I know, I’ve heard, seen, I’ve seen a lot of comments on that on social media, but, yeah, ten years. Solas’ ritual is taken time to set up and you’re kinda coming in at the end of that hunt, so.
Katey: Siddy is asking the hardest-hitting question which is, is Solas still bald?
Matt: Yeah. I mean, if you’ve watched the gameplay thing, we can all confirm, yes, Solas is still bald, Solas is still Solas. We’ve, we’ve, I really, I really like how Solas has turned out this time around. I will say, here’s a comment on this specific question that’s gonna sound like a non-sequitur, but, once you get a chance to play it a little bit more, maybe you’ll see it. In Thedas, ancient elves, they go bald when they’re like millennia old, so. Solas wasn’t always bald. So if you were to end up, end up seeing what Solas looked like in the past, things might be a little different. You’ll have –
John: - Now, now that said, I’m sure some of you are wondering what happened to Solas’ wig from Tevinter Nights. I’m sure he still has it somewhere, so.
Katey: He’s just taking care of it elsewhere.
John: He’s just taking care, it’s, it’s his most important possession.
Corinne: The Pride there, huh?
Katey: I have another one for Matt. This is, will we be able to, will we be able to change companions’ appearances and outfits, or are they fixed, similar to Dragon Age II?
Matt: Yeah we, Dragon Age II was, we loved how the followers turned out in that but it was, it was sad given, given our constraints that we had to keep them with just one, one basic outfit. So we really tried to make some space for them this time around. So they’re, they still have, kind’ve iconic color palettes and things like that, but they do have a wider range of appearances that you can, that you can find for them. Some, some are just cool, but then there are some that are tied directly to their, to their narrative and just kinda what’s happening in their life.
Katey: Another one for ya, which is, will we be seeing or visiting Kal-Sharok? It’s, and, Tyrant says that they’ve been obsessed with it forever.
Matt: Yeah, me too. I, I will say, what’s, what’s been really cool, so in previous games, we’ve kind’ve alluded to this before. It was a lot of fun to hint at the locations that were off the map, the mysterious places that you weren’t gonna go, you weren’t going. And so you could just bring in some props or some characters, a piece of art, things like that, and you know, even Tevinter was only vaguely hinted at and then we would just add drips and bits and pieces, so that stuff was really fun. In The Veilguard, we’re actually getting to visit, most, like a whole lot of those locations that had only been hinted at for real, so you actually do run around Tevinter and a bunch of the other locations that we’ve revealed. But this also means, like, we’re not completely filling out the map, and so that there are actually new things that we can start hinting at, that we can start drip-feeding, and so, it’s, it’s kind’ve fun. I’d say, yeah, for what we can show of Kal-Sharok, and, and other locations, it’s just, there’s, there’s more to do.
Katey: Awesome. MrFightmonster118 asks, will the dialogue wheel slash options be similar to Inquisition and Mass Effect: Andromeda in the sense that it’s more tone-based?
John: Yeah, so, we have a number of different types of wheels in our game. All the dialogue wheels are based off the same principle. Anyone who’s played a Dragon Age game remembers what they look like. In Dragon Age: The Veilguard we have tone wheels which are, you know, again, roleplaying your character, picking consistent tone. We also have emotion wheels where you can pick specific emotional reactions. And choice wheels which are, I don’t have a strong emotional or tone tie here but I do want to make a choice based on what I do. Investigates obviously return as well, but. We do want players to understand as much as possible what it is they’re going to be picking, and understand, and again, choice and consequence is fun, we wanna make sure the choice is clear, even if, again, one of the best parts about consequence is making sure that’s not entirely clear, so.
Katey: How extensive are Rook’s decision trees for dialogue going to be with the companions and also with NPCs throughout the game?
John: Huge. I mean, again, it’s a Dragon Age game, we wanna make sure you have choices, we wanna make sure you can choose both your roleplaying but also choose outcomes of conversations, choose how events unfold, so, I mean, again, it’s a Dragon Age game, we wanna make sure that we also react to decisions you’ve made, so. For example, you may be talking to a follower who is an elf, and if you yourself are an elf, obviously you’re gonna have a different perspective on events than someone who’s not an elf. Sometimes that means different conversation options, sometimes that’s going to mean entirely deep dialogue trees, as well as based off decisions you’ve made throughout the game so, again, making sure that the game feels like it’s noticing what you’re doing is a huge part of how we’ve written out the dialogue wheel, or dialogue trees, in this game.
Corinne: Blueberry has a question for Corinne. It was mentioned that there will be, that we will be able to romance who we like. Does that mean that all companions are romanceable by all player characters regardless of race or gender, as it has been in the past?
Corinne: Yeah, yeah. So, we have talked about this in some of the interviews, I’ve seen a few articles about it, so I’d recommend everyone check out those articles. But let me just give you a quick overview. Each of the seven companions have full romance arcs and they are romanceable by all genders, absolutely. But something that’s really important to, to us on the team, so I wanna make sure that we clarify and just double-down on, that doesn’t mean playersexual. And if anyone’s unaware of what we mean by that, it doesn’t mean that they can form or twist their identities to who you the player are, like they, they won’t suddenly have a preference for men or women based on what you’re playing, right? Instead, they have their own fully fleshed-out identities, they are true and authentic to that. So in this game, they are all pansexual, with their own histories of romance. Sometimes you’ll hear about preferences, or things of that nature. And what I really love is, if you don’t pursue a romance with them, they’ll actually build their own romances with each other. So, in one of the interviews I talked about Lace Harding and Taash getting together. I give that example because honestly, it’s one of my favorites. I’m gonna put a question back to the community, though. I’ve heard we’re going with “Laash” for that ship-name? You tell me, like, what is that ship-name?
Katey: That one just rolls off the tongue, I feel like that works. This next question is from FallenArtesia. What are the markings on the faces of the elven Warden and Veil hopper?
Matt: So there’s a, quite a few, probably, I think, easily more than we’ve done before, tattoos from various, various cultures. We’re bringing the vallaslin back, of course. But there’s, yeah, ton of different options, especially when we’re, again, going into all these new regions. Each, each area has its own kind’ve visual language for that. But yeah, we are bringing the vallaslin back and then a couple of the characters have them, but we’ve kind’ve customized them a little bit, they’re a bit more specific to their personality.
Katey: And this is a question for all of you. What are you, what are you as a developer most proud of about the game, and what are you most excited for players to experience when it’s out?
John: Ooh, that’s a good question.
Corinne: Isn’t it?
John: Corinne, you wanna go first?
Corinne: Yeah, sure. Gosh. So I suspect for most of us, myself included, it is really gonna be the depth and authenticity of the companions, journeying along with them on their arcs, learning about their hardships, what they care about, being by their side, that, that authenticity is just so good. They all feel like my dear friends. But, I have to say, the closest runner-up for me, has to be the Character Creator, has to be. That Character Creator, the makeup options, the range of sliders. I’m a qunari fan, so even just the, the way you customize the horns and combine that with the really great-looking hair. Character Creator has to be my, my, like very close runner up.
Matt: Oh yeah. For me, I would say, as far as, what, what I can say I’m most proud of on this one, the, I can speak for the art team. We worked incredibly hard to make the story more visible than ever. Games are a visual medium, but, you know, it’s, sometimes it’s easier to do things in text format or written in a Codex somewhere or alluded to off-screen. But we really leaned in to trying to make sure that every design, prop, character, environment, the VFX we’re choosing, everything, all, all these choices, were putting the story on-screen so that you can really see it unfold. And I think, having worked on all of the Dragon Age games, I would say Veilguard represents one of the best attempts at that we’ve made yet.
John: I’m gonna cheat, because I’m going last and I get to do that when I go last, and kinda combine both Corinne’s and Matt’s answer. Honestly, the companions are, for me, the absolute highlight of, just, being able to work across all the disciplines, building characters who look and sound and behave in very specific and characterful ways. These are the deepest companion arcs we’ve ever done. Not just on Dragon Age, but at BioWare in general. Each, each companion has their own story arc, you can go through decisions you can make, they really do take center-stage, and I think, as you play through with them you see the care and love that the team has put into each and every one. I mean there’s, there’s moments in each arc that make you cry, make you angry, make you excited and, and the way that they integrate into the story as a whole is just, for me, something that’s been really fun. Finding ways to bring these characters together, finding ways to make this, this narrative, this story of, you know, you need to put together a team and stop the end of the world, it’s just been absolutely exciting and thrilling. And again, you see the team’s love in every single piece of it. As for what I’m most excited? For me, I’ve been, I mean Dragon Age has been part of my career, part of my life for literally the last decade and a half. I’ve worked on it since Origins and there’s something about The Veilguard that feels like a amazing mix of, novelty but also familiarity. It’s like coming home in a way that I think is going to be very exciting for people who are existing Dragon Age players, but there’s also so much here that’s just new and exciting for people, new players and old players alike. And going to parts of the word, seeing things we’ve never seen before, and just getting to take this amazing world, this amazing series and expand on it and build on it in ways that have just been, honestly, an absolute thrill, the best part of my career. And I’ve been in games for seventeen years now, this has been the absolute highlight for me, so. That’s what I’m excited about.
Corinne: John, that was, that was such a good answer, and I just, I just wanna “yes, and -” that. It, I so completely agree with you. There’ve been times in the companion arcs where even, knowing exactly what’s going to happen, we work on the game, with some of these decisions, I, I’ve had to set down the controller, let out a heavy sigh and go “oh my god, what am I gonna do here?” Yeah, the depth of them is wonderful. And, I do wanna say, I, I’d be, I wanna put this out there, when we talked about as a developer, what are we most proud of, can we just give a big shout-out to the dev team? I am so proud of them. This team has poured their heart and soul into this.
John: Absolutely.
Corinne: Anyone from BioWare who’s listening in, thank you so much, y’all are just the best.
John: Hear, hear.
Katey: I absolutely love that. I knew that question was going to have some of my best, some of my favorite answers, and it delivered, so thank you three. This one’s a fun one. Why does Varric have dark hair now? I feel like John mentioned this a little bit earlier, but.
John: Just for [inaudible].
Matt: He’s been, he’s been adventuring for a while now. His hair is, is more gray, but he’s been in very dark scenes so far, so. We’ll see him in some more contexts.
Katey: In this question, we actually took from Tumblr, because there were a few really good ones in our ask box. Will the Inquisitor be appearing in the flesh, or are we just choosing their major Dragon Age: Inquisition decisions?
Corinne: Alright! Yeah, yes! They will. The Inky does appear. We know how attached y’all are to the Inquisitor, I’ve seen the love for your OC. Yes, the Inquisitor shows up. Now, we, we’d already confirmed that in a few places, so, let me just say, you can also customize them, includes some of our new customization options, yeah, they’re gonna show up and they’re gonna be your Inquisitor.
John: And I think, I think beyond that, I mean, the story of Solas and the story of the Inquisitor, obviously are tied, they’re tied together as much as any story, so. It would have been strange for us not to bring them in for this one. They have, they’re gonna be a part of the story, so.
Katey: Will there be any planned DLC? Just curious, as I always love the DLCs. Oh, and transmog armor. This one came from Lavell.
Corinne: Oh, heck yeah, good question. So, right now, our focus is entirely on the quality of the game. Like, it’s so important at this stage for us to be all-in, all attention on, just, finishing this game and delivering on the quality, the promise of it. So honestly, like, that’s all I can really say about it. We’re 100% focused on this being the most complete game we can make it. I will say, kind’ve related to that though, and I just wanna underscore this, I wanna emphasize it. There’s not gonna be any microtransactions, there’s not gonna be any battle passes, you don’t have to connect online, our focus is making this the most complete singleplayer game we possibly can. Now, this was kind’ve a two-for question, I love when we do that. Will there be transmog? Hell yeah. I’m the kind’ve player that, that believes fashion is the real end-game. Yeah, there’s a transmog system, absolutely, it’s sick.
Katey: And then this next question is from Scott. I was asking if any of the characters will be explicitly asexual, or on the ace spectrum?
Corinne: So good. Such a good question. So, look, I’m just, I’m gonna be really forthcoming with y’all and a little bit vulnerable here. I’m ace, I’m a gray-ace, I don’t mind sharing that, I’m kind’ve public with it. I will say though, that none of our companions this time around are explicitly ace. When we look at the characters, their motivations, who they are, we always assess, like is, is this the right time? This time it wasn’t. But what I will say for everyone on the ace spectrum out there, I would love to represent an ace relationship sometime in the future when it feels like the most authentic fit for a companion, when we can do it best. Oh, and I do see some questions, you know, some questions, what do we mean by ace? Asexuality. We often refer to it as the ace spectrum.
Katey: Can mage Rook do blood magic? Will blood magic be a skill tree separate from regular magic?
Corinne: Okay. Um, this gets a little spoilery, so let me just say, Rook has some pretty good reasons to avoid blood magic. Rook is not gonna want to be interested in that. But I will say, the mage skill tree is packed with all kinds of spells, traits and perks to give you a ton of flexibility in your magic. Gonna go off-script just a little bit, because –
John: Oh no.
Corinne: I’ve seen, like, can you tell us about the specializations for mage? I’m not gonna tell you the deets, but there is a necromancer one, there is an elemental one, and there is one that’s actually more of like a combat mage, it’s my favorite.
Katey: Can we name the griffon? We also have a griffon emoji now in this Discord server.
John: Excellent. So, someone on your, in your party, again, spoilers, may have already named the griffon, but, don’t worry, Assan is a very good boy, so.
Corinne: All these griffon emojis are, y’all are killing me.
Katey: Yeah, I love that, griffons in the chat. Let's see. Will we have a camp/home/headquarters that we’ll be able to customize?
Matt: Well this time around, in Inquisition you had Skyhold. In this case you have a headquarters called the Lighthouse. More to be seen on that. But, it’s, it, narratively it, it serves kind’ve a different purpose but also the same purpose. As far as customization goes, there are elements of it that change over time, and some things that you can adjust. I, I don’t know how much we’re really going into that at the moment.
Katey: This one is –
Matt: But yeah, I would say, it’s like, there’s some, it, one thing I like about it is it definitely does start to feel very much like a home over time.
Katey: Sorry for almost cutting you off there Matt. We have another very hard-hitting question, if I'm, if I do say so myself.
John: I love this one.
Katey: We need to - Same. We need to know, does pasta and noodles exist in Thedas? Thank you.
Matt: Well, and I’ll take it as a chance just to geek out about worldbuilding, because, again, we’re, The Veilguard for us is a really kinda dream opportunity to go to places that we’ve only ever heard reference to, or we’ve seen hints at. And so, in going through the worldbuilding process and trying to, trying to build these places out, not just as neat things from the IP but also as, you know, if you’ve, if you've read about this stuff, if you’ve been following along, you’ve got your own version of it in your head. You’ve imagined what it might be like, you’re, and probably hoping for something spectacular. And our brains are always far better at creating this stuff than any game developer, any artist, or anyone can really do justice to, so you really have to swing for the fences to make something very satisfying and exciting. You know, is, that can be everything as big as architecture and landscape and biomes and ecosystems, but it does get into things like art and culture, costume design, and also food, and this time around we did, you know, that was one of the many things that we, that we did, looking to, just to try to catch the character and the feel of a place to make it feel believable and lived in, so. That’s my really long answer for, yeah, I’m sure, I've, at least one place does have pasta.
Katey: I loved that. This next question is from Spectre Karro. Are we getting a mabari?
John: Ooh, that’s a good question. I will say, you’re spending most of the game in the north of Thedas. Mabari are not nearly as big of a thing up there, so. In this particular instance, no, you will not get a mabari, sadly.
Katey: Honestly, I should’ve pulled this one up to where we answered the first question about the griffon, but, can we pet the griffon?
Matt: You, I’m really sorry to have to be the one to tell you – nah, I’m kidding, yes you can. But it’s not even just petting the griffon. I’ve, this isn’t a spoiler, I think you can actually, I’ve actually hugged the griffon, so, that feels like, even there, a step up. Yeah.
John: There’s lots of opportunities to interact with the griffon.
Corinne: Can we see, can we see Assan in chat if we wanna see him in the Lighthouse hanging out?
Katey: Assan in chat everybody.
Corinne: Assan in chat, alright!
Katey: I love it.
Corinne: Okay, y’all this was so important to the team too. Like, this is the team’s like, just such huge support for this feature, so props to them.
Katey: This one is from Coriander. Will we get to see any of the Character Creator before the game releases?
Corinne: Yes, yes you will. We’ve got a, you’ve probably seen, we’re laying out a roadmap for, you know, what we’re gonna show and when we’re gonna talk about, so, yes you will see it as we get a little bit closer to launch.
Katey: And then we’ve got this question which is, will we be able to play as a qunari, dwarf, elf, or human?
Corinne: Hell yeah, hell yeah you will. All four, and all four have that full-body customization. I already talked a little bit about, I mean listen, I’ve always loved the qunari. I will say in Dragon Age: Inquisition it was hard to get a good-looking qunari hairstyle, so yes you can play as them, you can customize them, the horn options are rad, the hair options are rad. And also, I guess related to this, your lineage gives you a lot of really unique dialogue options, so that’s a really lovely aspect of choosing your lineage as well.
John: Yeah, I would, so to actually just to bounce off that, to an earlier question about backgrounds, each lineage, there, depending on the lineage you choose and the background you choose there are some specifics call-outs to, for example, if it’s the Mourn Watch, the Mourn Watch being a faction from Nevarra of mages, you play as a dwarf, obviously your experience in that faction is going to be different than, say, a human or an elf, so. There are also specific call-outs tailored to those combinations and, with again, giving, the intention of giving each lineage their own little flavor as to how they're, they fit into that faction as a whole.
Katey: Okay, John, I’ve got a question from someone named Joe for you. Where is Barkspawn and is he okay?
John: That’s a Great question. Barkspawn is safely gnawing on a bone next to a fireplace somewhere in Ferelden, don’t worry, he’s fine. You may question, ask yourself, but John, it’s been so long, in which I say, mabari live exactly as long as they need to.
Corinne: Getting into the deep-cut questions now.
John: Deep-cut questions, yeah.
Katey: Yeah. We are really speedin’ through these. Let’s see. Will Rook have a set of default name?
John: Yeah so, Rook’s last name is defined based on their faction, again, we wanted to tie that into your backstory, but also, there’s a, that’s a name generator that can give you a selection of first names. Obviously if you want to make your own first name, that’s definitely something we support as well. If you’re somebody who maybe has a little bit more difficulty coming up with a name, so for example you name every single character “Bob” because that’s the only name you can think of, we also give that opportunity for that generation, so.
Katey: I definitely always have trouble coming up with what I wanna name my characters, so that’s great. This next question is, when will the voice acting cast be announced?
John: So, we worked with a lot of very talented actors on this one. I am super excited to talk about the voice acting cast. We’ll be talking a bit more over the summer, we’re not quite ready to announce names yet.
Katey: And I think we have a similar answer to this next question, which was, will there be a Collector’s Edition? When can I pre-order?
John: Yeah, same answer, we have, we’ll talk more about the different editions of the game soon.
Katey: Are there any special musical guests writing the sound-track? Will tavern songs return.
Corinne: Oh my goodness, yeah. There are tavern songs. And huge credit to the audio team and performance teams because they’re pretty great. There’s one in a little tavern in Minrathous called The Swan, and the song you hear there might just, it might be, it’s up there, it might just be my favorite of the tavern songs.
Katey: Let’s see, are there any – ope, I have just asked that one. What are the required PC specs?
John: Much like the other two, we will have more information on required PC specs soon.
Katey: Saph from the Discord server noticed that two, Dragon Age II’s main theme from the soundtrack brought back much of the iconic thematic material of Origins’ main theme, but I heard less of it in Inquisition’s. Can we expect The Veilguard’s main theme to recall more or less of that original thematic material than Inquisition?
John: So we’re not, we’re not quite ready to talk about music yet in specifics, but in broad strokes I can say the process for us is always the same. Working with the composer, working, figuring out themes, figuring out what kinds of elements we want to keep, tying specific elements to, maybe specific characters. It’s a really in-depth process and a really collaborative process. We have some fantastic audio people on our team that have done an amazing work, amazing job, working with composers, and, with the team as a whole to make sure that, again, we said earlier about cohesiveness. Making sure that the music feels like a cohesive part of the experience.
Katey: And this one, I see is also for John, but I think anyone can answer this. When writing the overall story of this game, what themes did you want to have as the prominent focus?
John: I mean again, it’s interesting, so it’s interesting, because when we were writing these games, and this has been true on every Dragon Age I’ve been part of, what you start with and where you end up aren’t always necessarily the same. Sometimes you start writing out a theme, you realize actually it’s more interesting if we attack from this angle, or maybe if we twist it a little bit. I will say for Dragon Age: The Veilguard, from the beginning one of the biggest themes has been regret. How regret’s shaped peoples’ lives, how people deal with their regrets, how people maybe move past their regrets and, each of the characters, you know, the stories as a whole, have elements of this tied throughout. We really wanted to have that thematic, that cohesiveness to the game’s story and the game’s writing so.
Katey: And I know that, you know, we’ve, we've kind’ve already answered this a few times, but can we play as dwarves and does the world react to your race and backstory? Probably be good to just directly answer that one.
John: Yes you can play as a dwarf. Yes the world does react to your race and backstory. And, again, you’ll have unique dialogues or unique conversation options based on that, on that backstory and as well as that race.
Corinne: I’ll give you a little nugget here, because I saw it scrolling through real quickly. Do you have beards, like. So when I think about can I play as dwarves I think about, do we have glorious fantastic beards? Hell yeah, we do.
John: Yeah, I can say, as somebody who plays a lot of games with character creator, the beards on, I don’t know what magic the character art team did for the beards, but they feel like a beard should feel like, it’s great. They look awesome.
Corinne: Just saw somebody say “it’s beard time”, I love it. It’s beard time!
Katey: Will our heroes and companions leave us if we go against their wishes?
Corinne: Oh my good – do y’all just love pain? Do you want us to make you cry? If you go against their wishes, if you make decisions they don’t like, I will tell you, you can piss them off, you can, they might not agree with you and they, they will take some time away. That said, this is the biggest threat to Thedas we’ve ever seen, so they’re, they are always gonna be willing to show up to defend Thedas but, yeah, you can piss them off and they’ll leave for a minute. As it relates to them showing up to defend Thedas, well yeah, they will, unless…
John: No spoilers Corinne!
Corinne: Aughhh, I’ll leave it there, I’ll leave it there.
John: No spoilers.
Corinne: Okay, alright, alright. But they want it!
John: Yep.
Matt: Don’t try to stop me, Smee!
Katey: This one’s a fun one about some inspirations for the game. Dracanmo would like to know if any songs, books, movies or anything have had inspired any of the writing for the characters?
John: I mean, honestly, the thing about art is, art is always a synthesis of your own experiences both in the real world but also the art you consume, the art you pay attention to. I don’t think that any characters have what I would describe as, this character was a direct reference or direct inspiration but, I mean, yeah, they’re all inspired by the things that we do, the things, both, again, in the real world, and also in the media we consume. And you’re gonna see elements of characters that, yeah, the things that we’ve enjoyed, the things that’ve shaped us, show up in these characters. I think, for me, it’s, it comes down to, and I, I, writing is a deeply, can be a deeply personal experience, so even if you don’t intend for it to be the case, things, parts of you are going to show up in your character, I think that’s true for all the characters in The Veilguard. And, you know, sometimes it’s, exploring, exploring the, y’know, things that, about yourself that you may like or may not like, and it’s also about exploring things about characters that you like or don’t like, so. That’s kinda my long-winded way of saying yes, it’s impossible to not have that happen when you’re creating art. But I wouldn’t say that there’s one where you can say, oh this is this character, this is this character.
Katey: What was the thinking process behind making Harding a companion this time around? Was she always going to be one or did it evolve into one because she was such a lovable character?
John: Ohh, yeah. So Harding, I mean. When we released Inquisition, it was impossible not to see the love that people had for our murderous girl next door dwarf. She’s always been a fan favorite obviously, but I think beyond that, it’s something that there, that Harding’s writer wanted to explore. There was more of a story to tell there, more perspective, and beyond that, Harding obviously has a strong connection to Solas, and to the, to Varric, and to the events of the past ten years, so. I wouldn’t say it’s always been, but I’d say Harding’s probably one of the first ones we settled on as like, yes, this is a character we want and the writer had a story that they wanted to tell with her, so, it just made sense.
Matt: You know, I think actually, to piggyback on that, that’s something I hadn’t really even thought about that much, but, and it’s not a huge part of her character, but, she tends to be one of the people that have the most insight into he was.
John: Yeah, that’s exactly it, that’s exactly, and yeah, that’s a great way of looking at it too. It also provides you with a little bit of that, that perspective. For players who’ve been around, you know, who played with previous Dragon Age games, but also for new ones, who was Solas? What kind of character was, was he?
Matt: Yeah.
John: Yeah, it’s a great, it’s a great, using characters to provide windows onto the world is honestly one of my favorite things.
Matt: And, and when I say was, I just mean, in Inquisition.
John: Yes, that’s, that’s exactly it, yes. Thank you for correcting that.
Matt: Yeah.
Katey: And what approach are you taking to quest and world design in The Veilguard?
John: I think for us it just comes down to relevance and narrative heft. We want to make sure that each quest provides either a perspective on the world or perspective on the characters, or feels immediately and obviously relevant to what you’re, what you’re doing here. You’re here to save the world and, again, at the end of the day, one of the things that we heard, we heard loud and clear, was some feedback about how relevant, or in this, in our case, not relevant, previous quests have felt, so for Veilguard, we really wanted to make sure that these quests felt like something that you, somebody faced with the end of the world would believe was necessary and important. So, again, there’s quests of all sorts and sizes, but all of them share that same feeling of, this is the kind of thing that The Veilguard would do. This is the kind’ve thing that my hero would do, especially faced with the end of the world.
Corinne: Yeah, that’s, that’s really good John. That’s so right. I would just, again, double-down on how hand-crafted all the quests are, and whether, whether you’re doing, like, the main story, or you’re journeying with your companions, or you’re out exploring and you encounter a mystery. Everything’s handcrafted, intentional. We spent a lot of time listening to what y’all said, and of course everyone has slightly different tastes, but, you know, you’re not gonna be gathering shards in the Hinterlands. Everything is built with intention, and, you know, a dev there lovingly handcrafting the experience.
Katey: Are there any locations in the game that can only be accessed by making specific story choices?
John: So I don’t wanna get too much into spoilers here because this does start getting into spoiler detail, but I will say that locations can fundamentally change based on decisions you make. Some of the parts of the world that you go to, you can have, the decision, the choices you make have an impact on how these spaces exist and develop, so, yeah, and again, don’t wanna too many into, into story spoilers, but, your decisions do impact how the world shows up.
Katey: And will we be able to control our companions in combat through tactical mode, or if the PC, or player character, gets KO’d, like in previous games?
Corinne: Right, so. If Rook gets KO’d, your player character gets knocked out, this time around it is time to re-load your save, or better yet, the companions have really interesting progression, you can spec them out to be able to revive you, but that’s, that’s if you’ve invested in their own progression and what they can do. And that said, I, I mentioned this earlier but I, I personally spend more time in the nature of this combat system when everything comes together, interacting and directing the companions than I have in any of the other games, so, like, like that, that interactivity between them, once you play it you’ll see how, just engaged the team is.
Katey: A user named It’s Sarah said, my real most important Dragon Age question is, will Solas still occasionally or dramatically speak in iambic pentameter?
John: You know, I was, I actually spent a little bit of time trying to figure out if I wanted to answer this question in iambic pentameter and then I very quickly gave up. Massive kudos to Patrick who, who always writes Solas so well. Again, Solas is a returning character, it’s the same Solas you know and love, or hate, depending on who you are. Same writer, so, I think, this has been, the answer is, well of, yeah, it’s Solas.
Katey: Will our decision of who in particular was left behind in the Fade be important?
John: So, while that decision does not show up, that – sorry, let me, restart. Not for The Veilguard. That decision doesn’t show up here. Now, that said, that doesn’t mean that’s that’s not a decision that will ever be important in the future, so. Again, not for this one, though.
Matt: I’m glad to hear you say that, John, because one of my favorite stories was Bob getting stuck in the web in reboot and it just feels like -
John: That’s a, that’s a deep cut!
Corinne: Very, that’s a deep cut.
John: Holy smokes.
Corinne: My goodness.
John: The sound of my childhood.
Katey: Will we have mounts again? If so, any hints to what types we’ll have?
Matt: So no, no, mounts, excuse me. Mounts were, they were, they addressed a need in Inquisition that we don’t have in Veilguard, and you’ll see why, when you get to play.
Katey: LightningStar asks, how is the side quest design? Will they be mostly story-based, or will there be a lot of radiant quests or resources or Power, like in Inquisition?
John: We talked about it a little bit earlier, but, no, they are all hand-crafted and story-focused. Again, narrative, the companions, not just the companions but the characters in the world as a whole are so much at the core of The Veilguard that, anything other than hand-crafted quests just felt like it would be a disservice to the game we were building.
Corinne: Yeah. And maybe, we can clarify as well, because, like Power was such a divisive mechanic in Inquisition. There’s no mechanic like that that blocks your progression until you fill a bar, right, like that’s just not a thing in this. You have the autonomy to engage in these, these quests as you like. There’s no, like, y'know, grind-out gates before you can progress.
John: That’s right, yeah. Again, we wanna make sure that, again, that doing this content feels as natural and part of the logical flow of the story as possible.
Katey: So, it looks like we only have time for three more questions, so I’m going to get through those. With this next one, is from someone named Jason. Will there be a similar system to the War Table missions?
Corinne: Ooh, interesting. So, we haven’t talked much about the player’s base, the Lighthouse. And we’re gonna save that for a beat, but what I will say is that the Lighthouse, your headquarters so to speak, it has its own unique purposes and functions this time. So that’s an area that we’ll, we’ll leave for you when we talk more about the Lighthouse, and then when you have a chance to hop in, you’ll be able to see what those unique purposes and functions are.
Katey: If there is dual-wield for warriors, will it rely on dexterity or strength?
Corinne: Ah, okay, yeah, yeah. So we did wanna bring dual-wielding back. It is part of the rogue kit this time. So warriors are really focused on mighty two-handed weapons, can’t wait til you see, when you swing and connect with those weapons, there’s, there’s a real heft to it. And then of course sword and shield, so. We’re leaving the dual-wielding to the rogues, but you, you can see just, the amount of hits you can get in in rapid succession dual-wielding as a rogue is really satisfying.
Katey: And the last question that we’re able to get to today, is, what have been some of the challenges and advantages of working on a single, on a single game for so many years? How did you sustain the work in yourselves and the process?
John: That is a fantastic question. I will say for myself, I’ve often joked, and I don’t know how much of a joke it actually is, that when this game is out and I suddenly don’t have to keep all these pieces of game and lore and story and everything straight in my head, I’m suddenly gonna be able to speak Latin or something because there’s gonna be a ton of brainpower freed up. But for me it’s just, you know, it's, the thing that keeps me sustained is just knowing the game that we’re building is the right one. Knowing that the beats are coming together, and knowing just how much people care about this franchise, care about these games, and how excited people are going to be when they get to see the fantastic work that the team has, has been doing. And that really is, I can say, I’ve been on this project since the start, and even today, I see things on a daily basis, I’m like holy – smokes, sorry, I almost swore, I can’t believe what the team is doing, I can’t believe the, how good this looks, I can’t believe. Because it’s a huge game. There’s pieces that I, I don’t see every piece of the game every day so, I get pleasantly surprised on a daily basis and that, I will say, you know, confession, sometimes if I’m having a particularly long day, I’ll spend about an hour late at night just watching cutscenes coming in, watching the work coming together and just, sitting back and being like, holy smokes, I cannot wait for someone who hasn’t seen this every day for so long as I have to experience this and just be blown away by the work, so.
Corinne: It's, it’s been very real, hasn’t it? And, and I will just say, speaking on behalf of the dev team, everyone’s working so hard, they’re putting so much passion, so much of themselves into it. Like this is a franchise they truly love, and seeing your support, cheering us on, it’s just meant a lot to them, so, let me just say thank you to all of you.
Katey: And I wanna say thank you to you three for taking the time to do this. I know that it matters a lot to the community to be able to, you know, get some time with you guys and, you know, make sure that some of their dying questions are, are answered, so thank you so much for taking the time out of your day to do this. For anyone who’s still listening I promise that I’m that I’m working on a way for these questions to be immortalized somewhere. Stay tuned for that so that you don’t have to worry about this, just, you know, disappearing into the ether. So, stay tuned, thank you all for your time. Anything else we wanna say before we jump off?
Matt: Thanks everyone.
John: Thank you. Yeah, I’m super excited to show more of this and, yeah, this is gonna be, hopefully this is the first of many of these opportunities to talk to you all directly. Again, it’s been a while, and getting to talk about this game has been absolutely exciting. I know for myself, as well for the rest of the team, so thank you all.
Corinne: Just thank you, it’s, the Dragon Age community, how much it means to you, how much it means to us, it’s just wonderful to see you all so invested and excited to come here and talk to us. Thank you again, truly.
Katey: We'll hopefully do something like this again soon. Okay, cool, have a great day everybody! Talk soon!
John: Bye y’all!
Matt: Bye.
[source: The dev BioWare Discord Q&A on June 14th]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#solas#feels#lgbtq+#1k+
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“autistic people’s interests not ‘restrictive’ that be pathologizing language!!!” n then cue example of low support needs level 1 autistic with PhD n it’s like
so right now be in extreme fixation stage of something that stick around long enough be call special interest
extreme enough that it overrode my main special interest for 4+ years. just like that.
here what “extreme” mean:
am active do that special interest moment am wake to moment go sleep. constant. as non stop as possible.
sleep about 2-4 hours a day, n sleep at all because human body need sleep. this be 3rd or 4th night in row where do not go sleep until 6am, 8am, wake up at 10 AM, 12PM. AM NOT TIRED. just want do Thing (ppl who know me irl follow this account so shouldn’t admit this or else get concerned spam but brain even too occupy abt that right now. shh.)
btw this lack of sleep probably reason trigger my GI issues. n it really bad. it look like dysmotility, stomach, intestine, maybe, who tf knows. eat 2 bites for “breakfast” before feel like too full will throw up from be stuffed, but even by dinner time maybe stomach growling but not hungry n can’t eat more than another 2 bite. which then cause severe constipation. etc etc etc whatever. know my lack of sleep definitely contribute to it n idk if go catch up w sleep will fix it or if that be trigger worsen episode that gonna stay for while. even with these consequences, no, can’t go sleep. Can’t.
also my eyes blurry from constant use (bc need for do Thing) n lack sleep. will am be able go sleep? no.
basic activities of daily living (ones that can do) too boring to do. spend time eating chewing, that be time away from Thing. minute or two of go bathroom take too much time away from Thing n am almost rushing back so can do Thing. push off get help shower because that take precious time away from Thing. n upset about interruptions. can’t handle interruptions. can’t handle anything be pull out from my lil world of Thing. do those bADLs not pull me out my internal world of Thing. zero attention elsewhere. most ppl even level 1 & maybe even some of 2 autistics not understand what mean by “too bored by bADL to do them” n they think it just spoiled not want do it but no
this be busiest time of semester (online school). have 3 finals this week n already behind (haven’t studied for 2). it not matter. nothing got done. try listen to audio n 20 minutes later realize been zone out somehow thinking abt Thing again. try open up something link really just few clicks n spend 30 minutes because “oh website loading let me just go look at Thing real quick” n 30 minutes pass bc cant stop. my brain occupied. any information need memorize for school for other things simply not fit no space bc whole entire mode on Thing.
write this post fucking painful bc just NEED get back to think about this thing bc write this post be interruption n in fleeing moments (minutes) of can think about other things been thinking abt write this post. if post sound extra confusing or frantic that because am frantic get back. again reminder this blog (disability) be part of MAIN SPECIAL INTEREST FOR FOUR PLUS YEARS it just get kicked off like that. use to check tumblr multiple times day n now go DAYS without check tumblr. n coincidentally this be time be one of post escape containment so get constant notif one point to 2k before cleared it. now again probably another 2k
hope this post fucking make sense bc brain too occupy to think abt write anything that unrelate
haha fuck! me!
okay to reblog this incoherent post in fact please do bc autistic interest can be EXTREMELY restrictive. it can be this level of restrictive AND MORE. can make you genuinely not able do ADLs n cause health issues from things you not doing n you suffer from it but it not change anything
#what#loaf screm#actually autistic#actuallyautistic#level 2 autism#level 3 autism#high support needs#high support needs autism#long post
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Hi!
I don't know whether it is best to ask here or on the blacktabbygames blog, but since you're the artist behind Scarlet Hollow and Slay The Princess, I thought it might be best to come to you.
I know there's an artbook coming out, but ever since I found out everything is drawn traditionally, I just can't stop thinking about it. You've mentione dlearning digital painting for Reese's art in his toom in one of your posts, and his art is gorgeous! You definitely know your way around a digital painting program. Is there a specific reason why you predominantly use traditional art though? Is it mostly a preference, is it because it adds to the atmosphere of your games in a way digital art can't capture, is it genuinely faster for you??? I've never heard of traditional art being used in games before (at least to this degree) and as someone who approaches digital and traditional art very differently, it fascinates me.
Sorry if this has been asked before and I didn't see it. If this will be explored in the art book.... well, gotta prepare some spending money, don't I?
Have a wonderful day!
Hi there!
What a thoughtful question. I actually hadn't touched on the "why" in the art book, because I forget that this is unusual (especially in games,) so I've now included a little blurb about that! Thanks for asking this question, because I was definitely going to glaze over that aspect of the art XD
I think the main reason I prefer traditional is that it's what I've always used. I didn't have the funds for a tablet growing up and didn't see much use for one when I had a cheap scanner, ball point pens and computer paper readily available (I have since developed more expensive taste in paper and pens...) I obsessed over the way traditional linework was done and tried to emulate it, and it's always brought me so much satisfaction to improve at that!
I'll go ahead and post my little blurb rather than rephrasing it, fortunately the art book has more selling points that my Traditional Art Wisdom so I'm okay spoiling this:
"There’s something about traditional media that feels warm to me. The artifacts, the roughness, the energy of the lines all feel different in a way that makes the art lively. Too much can be changed with digital art, you can spend forever perfecting one line. Whereas traditional makes you commit at a certain point, accepting the imperfections that betray the human behind the page."
This also ties into why I don't do traditional paintings and scan them for, say, Reese's art... I don't like painting ToT it's stressful! You can always paint over mistakes, but I also haven't been building my skills in that department, outside of painting the occasional sculpture, which is half-done already since it's a 3D piece. Never been a big fan of the messy arts, anyway. Even graphite was pushing it....
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My first and only statement on all the accusations
Hello, I’m sure most of you are aware of the accusations about me and some of the stories I posted on my account. This post is not only an apology post, but an accountability post that details everything that happened from beginning to end. Everything will be here, so I will not be making more posts about this unless it’s to direct to this one.
Adding a tw now for suicide baiting, death threats and mentions of razors. So sorry but it must be included.
First I just wanted to say, no I wasn’t avoiding any of this. When this all started I was still in the middle of finals week, and I don’t live on tumblr 24/7. I had to focus on my finals to ensure I can get my degree and graduate. That was my number one priority. If anyone was blocked or comments were restricted during that time, it was my mostly my irl friend ensuring I wasn’t consumed by tumblr and could focus on my finals. I was already under a lot of stress and she offered to take over until I was finished with finals.
I was also getting death threats (people telling me to skin myself I alive and to jump). So she was ensuring that when I returned to my own blog, I would not see such triggering content. I have a history with suicide attempts and this was necessary for my mental health. The appropriate people were unblocked and remain unblocked to this day.
I always intended to make a statement, I just prioritized my real life first. It also took time to craft the post you are seeing now. I wanted it to be authentic, no misinformation, and well written.
So, as far as plagiarism goes, yes I did plagiarize specifically 3 of zombiekillerbiceps stories. I can’t actually remember the names of them and the author has removed their account from the site. But on my end specifically “Getting Closer”, “Edge of Control” and “Thrills” were not my own writing. Before they deleted their account I had already reached out via dm and apologized. We came to an understanding. I do not know why they deleted their account but they essentially said in DMs they accepted my apology and wanted to put this behind us but they were very hurt that I had copied them.
Edit: I found the post they made calling me out and will attach it.

As far as His Watchful Eye goes, the only plagiarism that took place was specifically the first chapter of it and only the first chapter. The first chapter of Something Permanent and His Watchful Eye are very similar. The remaining 13 chapters are my own writing and ideas. I have already reached out to @explorevenus and apologized. She has responded and made her own statement regarding it if you want to go and read it.
The only reason it was in anon is because this account (dollgxtz) is my side blog. I couldn’t figure out how to send a non anonymous message without exposing my main blog, so anon was the best thing. I didn’t want people sending death threats too that one too. I should’ve put my username in the anon, but it was already very late for me and I hadn’t slept in about 26 hours. I just wasn’t thinking very clearly and for that Venus I am also very sorry.
@manika-whims (the person that first wrote about all this) will remain blocked and some of her followers because I do suspect it was that group of people telling me to die. Manika wrote a very long post as she was upset that I “mischaracterized” Xavier in His Watchful Eye, called me a bitch and a loser because of a fictional man in a fictional story, and I will not entertain such immaturity. Full stop.
One of the anons that sent the suicide bait also called me a bitch and a waste of space. It was just too similar.

I also got this one. It’s too graphic to show the entirety of it.

I apologize for the plagiarism. But I will never apologize for writing characters the way I do or for writing dark content. It’s just not that serious. After she posted that I started getting these death threats and more.
You had every right to call me out for plagiarism Manika, but I stand my decision to keep you blocked. It had nothing to do with plagiarism accusations or me hiding from them, but I do believe you egged on your audience to come attack me over a fictional story and for that reason you will never be unblocked. I’ve attached screenshots below of the entire exchange. This is not to deflect from my own actions. This is simply to explain why she is blocked. She will say it’s because I was trying to hide from this but that is not true. I am just very sure the death threats came from her or her audience. This isn’t to say that she absolutely did but just in case, for my own mental health and safety I had to have them blocked.






Now that that’s discussed, I would like to address my readers and any future readers of mine. The plagiarized stories “Getting Closer” “Thrills” and “Edge of Control”. have been deleted and will remain deleted. Those of you asking for copies, please do not. They are not my writing nor my own works. Any remaining single work story on my blog is my own work and 100 percent my own ideas. My masterlist has been updated to reflect this as well.
When I first made my blog and posted those stories, I was a very insecure writer. I did not think I was truly capable of writing or making a good story. I did those things out of insecurity and not feeling good enough. But as time went on, I began to create my own stories and realize that I can write if I put my mind to it. These are not excuses, only explanations. Nothing excuses my behavior.
If you want to defend me, that is your own choice. I ask that you do not though in terms of plagiarism because I ultimately did plagiarize and that is 100 percent wrong of me to do. But in terms of AI usage accusations, these are not true. I have never and never will use AI to write.
I have spent countless hours writing chapters for His Watchful Eye, pulled all nighters, and even lost sleep making this story. I have timestamps in google docs that show me editing and writing my own story. I didn’t even know AI had advanced to the point that you can write fully blown novels. But make no mistake, Ai checkers are not reliable. I had an incident in my first year of college where a paper I wrote got flagged for 77 percent ai generated content. That paper was written 100 percent by me over countless hours and still got flagged. It was a very scary time in my life and for that reason alone I will never use AI.
If you want to unfollow me, please do so. If you want to block me, please do so. I would never hold that against anyone and am not mad at anyone for doing so. Just don’t come in my anon box telling me to jump, don’t message me rude or disgusting messages telling me to die. I am a human, I am a real person behind the screen. What I did was wrong but you are no better telling someone to kill themselves. Please just block me.
All in all thanks for reading. If you unfollow, thanks for being here. If you don’t, thanks for being here. If you want to be removed from any taglists, please just message me. You will not be blocked. Just removed from any future taglists! I have vowed to only post 100 percent of my own content from here on out, so if you stay I can promise you will only be reading my own work.
I am no longer the insecure writer that I once was, I now know my abilities and am confident enough to make my own stories. I have a 240,000 word fic out right now, I genuinely am still shocked I have done that. Writing has become a joy for me and I will not stop now. I should’ve never been afraid to make mistakes or be bad at it. I’m sorry to the people I hurt, my readers, and anyone reading this in the future. I am still growing and learning from my mistakes, and this has been the biggest lesson I will never forget.
Plagiarism is wrong and hurts authors. If you are reading this and have done so as well, please rethink your decisions and take them down, just as I have done.
I love interacting with you all, when you send me asks and messages about HWE or any of my original single fics. It is amazing getting to explain stuff or gush with you guys over the things that I have truly written. I truly love being an author and want my future as one to be honest and communicative.
The comments on this will be monitored, but not restricted. Voicing your thoughts is okay as long as they are respectful and not a direct threat to me or anyone’s life. Questions are okay as well and I will answer to the best of my ability. Please no:
insulting me or any of the people mentioned in this post (manika, venus, zombie, etc)
death threats or suicide baiting anyone
I want this to be a mature and honest discussion, and that can’t happen if I allow such comments. Despite what has been said about or to me, I do not want to replicate any insults/drama on my own blog. You can voice your displeasure or opinions without name calling.
Same goes for any messages or anon box messages you all may send to anyone involved here. We are all real people with feelings. Keep that in mind please before you message anyone.
We all make mistakes. Without mistakes, we cannot grow as people. It’s what we do after we make those mistakes that truly attest to our character. And this is what I’ve chosen to do. Lay it all out for my readers and the rest of the LADS fandom to see, apologize to the people I hurt and only write my own stories from here on out. Thank you to the readers and friends who approached me with kindness and encouraged me to keep writing authentically. And thank you all for reading, I wish all of you the best in life 🤍
-Umi ૮꒰ ˶• ༝ •˶꒱ა ♡
Edit: The first chapter of His Watchful Eye had been rewritten shortly after this statement was released. It now reflects my own writing. That was the only chapter that had ever been plagiarized. All other chapters reflect my own writing and ideas, now including chapter one.
Just putting this here to clear up accusations in the reblogs. I never claimed that either author was okay with me plagiarizing off them…I simply apologized and linked to Venus’s original statement. I stated Zombie accepted my apology, but was never okay with the plagiarism. Venus never accepted my apology, and that’s okay. I even told her I understood and that I didn’t expect her to. I’ve never expected anyone to be okay with what I did. I did everything I could to remedy the situation and that was it.
I apologized, deleted the stories, made a statement and reworked what I needed to. Everyone’s feelings on this are still 100 percent valid, and it’s totally okay to still be mad at me for this. I never expect Venus or Zombie to ever truly forgive me. However, let’s not spread misinformation. Reblogs are off from this point on to prevent the spread of misinformation. If you want to further discuss, you’re welcome to make your own posts. Thank you. ☺️
#umi rambles#love and deepspace#love and deepspace sylus#sylus x reader#sylus#lads#his watchful eye#dollgxtz#love and deepspace smut#sylus x reader smut#l&ds smut#lads smut#lnds#l&ds#love and deep space x reader#xavier love and deepspace#l&ds sylus#lads fic#love and deep space smut#lads sylus x reader#lads scenarios#love and deepspace zayne#rafayel love and deepspace
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PAC : Your Year 2025- Advice and Predictions.
(Please Read My Pinned post *IMPORTANT NOTE* before selecting a Pile.
❤️ All dividers on this blog are provided by @uzmacchiato ❤️
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Please Note: It's just a general reading so please take the finances part of the reading with a grain of salt just like other parts of this reading. Take your decisions wisely, I, @tarotofhope and @tarotforpeace will not be responsible if you make decisions based on my readings. I have not included health(though I wanted to first) in here because I'm afraid if I mention any serious things like surgery and illness, you guys might take that seriously and also because it's a general reading, I don't want that to happen. Deck Used- Osho Zen Tarot
Pick an Image by meditating and selecting the image you feel called to. You can be attracted towards more than 1 image. If you are not able to select maybe this reading isn't for you.
⪩⪨ Pile - 1 ⪩⪨
LOVE -
Cards: The Miser(4 of Pentacles)
You'd like to keep a good distance from love this year. Either you recently came out of a relationship(most probably last year), or you've always remained single(by choice or not). There is a sense of fear with the 4 of Pentacles here, that the person may turn out toxic, and if this happens, you might lose your precious peace of mind and soul, somehow they might become an hindrance, so you try to stay away from love as much as possible. For people who are single by choice, especially, you guys really enjoy being single. For people who are already in a relationship, you guys are staying private and reserved as much as possible.
CAREER -
Cards: Past Lives(The Moon)
You guys are being advised to not let your past hold you back, if there were any negative experiences in your last job, it's not going to repeat itself. You're also being told to make good use of your talents(with past lives, It makes me think of Ketu which is the South Node, which talks about talents and gifts you inherited from your past lives). You don't need to hide yourself anymore. Get out there and show what you're capable of.
FAMILY -
Cards: Morality(Queen of Swords) clarified by Suppression(10 of Wands).
Your family might have burdened you with a lot of responsibility and stress, like somehow your family is the reason for your low self-esteem, lack of confidence, bad mental health, any or all of these. Somebody's pushing you to go over your limits. Someone has too high expectations from you. But this year, you'll find the courage to stay back and fight for yourself. If you don't like to do something, you'll say so. Just because someone is family, you'll not allow them to take advantage of you anymore.
FRIENDSHIP -
Cards: Trust(Knight of Cups)
You'll be placing your focus on trust this year, in friendships. Unless you find someone you can really trust, you're not going to make new friends, which also means that you're also going to analyse your current and old friends' behavioural patterns. You might want to leave some old mean/toxic friends behind because of this. Though I cannot say whether your friends are actually toxic or not, it might just be your perception of them as per your circumstances. Trust has become your main criteria for accepting people and their friendships. You're available but not open, not to everyone.
FINANCES -
Cards: Friendliness(2 of Cups)
Those of you who are into partnerships or teamwork, this year is going to be good for money. You're being advised to make more connections at workplace and in general too, it will be good for your work. Surround yourself with like-minded people but also be careful of two-faced people and backbiters.
FOCUS -
Cards: Playfulness(Page of Wands)
You're being advised to loosen up a bit and do things that make you happy. Don't let life take you by the neck and drag you into a pit of darkness. You need to enjoy a bit and don't let your surroundings have a negative effect on your mind. Focus your mind on happiness and getting out of things that drain your mind.
That's all I got for you, my dear Pile 1.
Love, light, peace and hope to you .🌼🌺🌸🪻
⪩⪨ Pile - 2 ⪩⪨
LOVE -
Cards: Turning In(4 of Cups).
You guys might also be attracted to Pile 1, so if you want, you can check that pile too. You guys have the similar urge like Pile 1, to remain single or atleast not get involved in love this year. With the 4 of Cups, I'm seeing that this decision of yours is by choice, half of this group have had negative experiences in love earlier while the other half of you are enjoying being single currently. You're trying to find out about yourself more and your rich inner self. You're more involved in self-care activities currently.
CAREER -
Cards: Integration(Temperance)
You guys are being advised to have balance in your work life. Either you're taking free time too much or working too much. With integration here, you're also advised to be more co-operative and involve yourselves in teamwork, this year.
FAMILY -
Cards: Totality(5 of Wands)
You might be in an argument with some of your family members or maybe even, not in good terms with someone in your family. There may be disagreements and conflicts so you're being advised to take your decisions wisely, not in rush or rage.
FRIENDSHIP -
Cards: Ripeness(9 of Pentacles)
Your friendships will be good this year, it's almost like you've worked so hard in the past years on being a good friend, being trustworthy and loyal in friendships, so you'll be on good terms with your friends. You can rely on your friends and they can rely on you.
FINANCES -
Cards: Transformation(Death)
Your finances might take a turn this year, either you'll start earning money from a totally different source if you're already working(so it can mean change of jobs, change of location). For some of you, it can be that you've resigned or retired, so there is a change in the flow of money. This might look like a necessary change which cannot be avoided, I'm saying this because of the intensity of this card.
FOCUS -
Cards: Change(Wheel of Fortune)
You're being advised to focus your mind on whatever change this is, don't restrain yourself from it, don't try to push it back, it might look like a divine intervention, but if you're meant to do it anyway, you'll also be helped by your guides to get through it.
That's all I got for you, my dear Pile 2.
Love, light, peace and hope to you .🌼🌺🌸🪻
⪩⪨ Pile - 3 ⪩⪨
LOVE -
Cards: Slowing Down(Knight of Pentacles) clarified by Clinging to the past(5 of Cups).
You're going slow in love, you're calculating, analysing, measuring every aspect of what a love relationship can offer, what you like and dislike, not wanting to repeat past mistakes again. Some of you are in a dating phase and meeting new people, while others of you are stuck with thoughts of your ex or toxic relationships. So some of you are not giving chances to new people. You're being advised to look forward in life, move on and think of the good things you possess.
CAREER -
Cards: Sorrow(9 of Swords) and Politics(7 of Swords)
You look tired of your job, you might not be happy with your workplace, colleagues or seniors. There might be discrimination, low compensation, overtime work with no proper pay. The overall energy of your work environment is draining you, it seems. You're being advised to leave if you can, and if not, you can lessen your stress by extra-curricular activities.
FAMILY -
Cards: Innocence(The Sun)
The Sun card here, gives a positive energy. Your relationship with your family is going to be very good, you might even go out on family trips this year. There is an environment of enjoyment and playfulness. People are supportive and understanding. They are going to be like a stress-reliever.
FRIENDSHIP -
Cards: Suppression(10 of Wands)
You're either feeling like you're the one who's taking all the efforts in your friendships or you're being burdened with too many expectations from your friend/s. You're being advised to communicate and solve the problem and if they're doing this even after communicating about it n number of times, you need to take your leave.
FINANCES -
Cards: Projections(7 of Cups) clarified by Intensity(Knight of Wands).
You're being advised not to take rash decisions when it comes to spending money. You're also being too indecisive about different things on which you want to spend your money, so you're putting your money impulsively into too many things, things you might further realise you do not need. So spend wisely.
FOCUS -
Cards: Trust(Knight of Cups)
You're being advised to focus on building trust within friendships and relationships. Also, If you're being offered a romantic proposal, do think about it. You need to focus on your relationships this year, on how to make them better. You're advised to be more open and accepting in terms of love.
That's all I got for you, my dear Pile 3.
Love, light, peace and hope to you .🌼🌺🌸🪻
⪩⪨ Pile - 4 ⪩⪨
LOVE -
Cards: Postponement(4 of Swords).
Actually, it's funny how so many of the piles here got 4s for love(except the 4 of Wands), I think everybody just wants peace in life or be accepted just as they are, no drama of adjusting with new people. Coming to your reading, you want to be out of the picture of love this year, you don't want unnecessary new drama in your life. People are too full of expectations and that's exhausting. Maybe currently you're trying to make things easier in your own life. You're tired of people, I think, so you want to be left on your own. Maybe you're also waiting for the right person to come in, so you're just focusing on yourself this year. Those who are already in a relationship or married are taking a back seat, not being on social media too much, minding your own businesses separately.
CAREER -
Cards: Aloneness(Hermit) clarified by Playfulness(Page of Wands).
You might either be into a monopoly business/work or you work alone/self employed. I can see that you're also happy with whatever it is that you do, you enjoy your work. You're happy to manage everything on your own.
FAMILY -
Cards: The Burden(6 of Swords) clarified by Trust(Knight of Cups).
Your family thinks you're like a burden to them or they're like a burden to you or both(it can be due to physical health, mental health, control issues, strict-behaviour etc..). Your family and/or you guys might feel like cutting ties with each other but you guys might still be staying together or are in a toxic connection with each other. There's a lack of trust, acceptance and love here. I know this part of the reading is sad, but if you're going through it, I wish you all the luck. These issues are not the ones to suddenly generate, if they're present, that means they were already there since a long time.
FRIENDSHIP -
Cards: Transformation(Death).
You might have recently ended a friendship and in the process of finding new friends. You don't need to extend relationships unnecessarily which are not going to stay. If you're almost on the verge of ending a friendship(which has turned bitter), then please do it without doubting yourselves any further. It would be good for all the people involved in this connection.
FINANCES -
Cards: Courage(Strength)
You might have earned money with a lot of efforts and courage, so you're proud of it and you're using it decisively. I'm not saying that other people do not put efforts, It's just that people of this pile might have faced extreme difficulties in regards to their career and have worked tooth and nail for getting a certain job, their job might have asked a lot of them and they gave it. Like just for example: A woman who is not allowed to work but wants to make her own career, starts working after too many fights and arguments with family, maybe even leaving them.
FOCUS -
Cards: Politics(7 of Swords) clarified by The Master.
People of this pile are very intuitive and aware, so you will know when somebody is attacking you or stealing from you or taking advantage of you, you just need to stay that way.
That's all I got for you, my dear Pile 4.
Love, light, peace and hope to you .🌼🌺🌸🪻
⪩⪨ Pile - 5 ⪩⪨
LOVE -
Cards: Ordinariness(8 of Pentacles) clarified by Sorrow(9 of Swords).
You're just a simple person who needs very simple things in life. So, same goes with your love life too, you just want things to work out and you're not afraid to put the required efforts in your relationships. You've been tired of people wanting too much from you, in love. Maybe you're also simple with your looks, makeup and fashion but people always want you to wear a certain way, look a certain way, so you've gotten uncomfortable and tired of this. You might be working on yourself currently but not to entertain people, just for yourself or you're just focused on your career this year.
CAREER -
Cards: Understanding(Page of Cups) and Creativity(The Empress).
Just as I've mentioned above, you might be focused on yourself or your career. Your career might be of creative nature and you feel like you've found your people and place. Doing what you like best, putting your all in it. People really admire your work and passion. You really feel understood and appreciated for your work and you're happy with it. You might even come up with more creative ideas for your work.
FAMILY -
Cards: The Master.
The Master card suggests that you're very aware of yourself. You know how to be the master of your own life, how to tackle things on your own. Maybe you've always felt lonely, misunderstood and unappreciated by your family. You might have realised that you're enough on your own. This year, you might think that you don't need anybody. It might be that you understand and support your family but they take you for granted. You're also not afraid to call other people 'family', people who feel more familiar and are more understanding than your own family.
FRIENDSHIP -
Cards: Mind(Page of Swords).
You'll be very defensive when it comes to friends too. You don't want people who make you go crazy in the head, who make relationships complicated. You think you'll be better off alone. You'll only make new friends when you find someone really reliable and trustworthy. You feel like you've had enough of people calling themselves 'friends'(iykyk).
FINANCES -
Cards: Flowering(Queen of Pentacles).
Your finances will be good this year. You'll have money for all of your requirements and with your mind completely focused on career and money, you'll be able to handle your finances properly too.
FOCUS -
Cards: Clinging to the Past(5 of Cups)
You're being advised to count your blessings and leave the spilled milk behind. There's no use of crying over previous relationships or friendships. They came as a lesson, learn from them and move on. Everything will not stay forever. Some of you also feel guilty for something, try to make peace with it by doing the right thing always and helping people and animals. For a few of you, if you're grieving the passing away of a loved one who's passed away long time ago, you're advised to make peace with it and stop hurting yourself. Live life righteously for them.
That's all I got for you, my dear Pile 5.
Love, light, peace and hope to you .🌼🌺🌸🪻
Thank you so much for being here. I post PAC readings once every week. Do love and support by reblogging, liking or following.
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#astrology#divination#spirituality#spiritualgrowth#tarot divination#pick a card#tarot pick a card#tarot pac#pick a pile#pick a picture#witchy#witchblr#new year 2025#tarot reading#daily tarot#tarotblr#tarot
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yapping about my drs ❕❕
okay so this was a request from one of my moots to do this so yeah!!
i have no clue where to start but i’ll talk about some of my desired realities that i shift to but probably mainly non group shift ones so personal ones 🫦
INFLUENCER
- this is one of my most recent drs i’ve been scripting and not gonna lie the main reason i’m shifting here is because of my man 🤭 he cosplays gojo... so you probably know as to why but besides the point, i was raised a nepo baby and younger sister to meghan thee stallion. i am a content creator, influencer (duh), fashion designer and i live with my s/o in the upper east side of new york🗽. i scripted that my first shift will be during christmas eve because who wouldn't wanna experience the city that never sleeps during the festive season and with your partner 😩 it’s gonna be the dream. i have a mad crazy friend group but i love them all because we’re so hot, cool and sexy. i did script that megan’s parents are still alive in my dr so let’s not worry about that. 💀 i dreamt about this dr a couple of times actually and about my s/o 😍, a couple of my friends. really looking forward to this dr.
OUTER BANKS
- i think i shifted here like twice or a couple of times but didn't realise it because i did mention to y’all about chilling with kiara and sarah, another time i did find myself surfing like literally just living the life through the waves and my ass thought it was a dream. looking back i doubt it was, in many instances to be honest. in this dr i am the sister to kiara and my s/o is pope 😌 i grew up a kook but i transitioned to a pogue when i joined the others. i’m the reason behind kiara and sarah making up and i’m close with rafe since kiara and sarah were best friends and probably would have sleepovers together. i scripted that cleo’s lesbian lmao 😭 you know why. i wiped the plot out a little and also made everyone graduate already so that school is out of the way when hunting for the gold.
AVATAR: THE LAST AIRBENDER
yep, i have an atla dr yay! in this dr i’m the oldest sister to kiara and sokka. i’m a waterbending master and my s/o’s zuko??? enemies to lovers kinda vibe. definitely part of the gaang and i’m shifting here because atla is part of my childhood. i have the ability to also create ice and other powerful combat skills so i can't wait to experience this universe.
LEGENDS OF KORRA
i also have a lok dr because why not, i’m the little sister to korra the avatar but i’m gonna prove to everyone that i’m also capable to make a difference and i scripted that i can blood bend.. so ain't no one gonna touch me as well still being able to water bend. my s/o is bolin because he’s so underrated for real.
THE ORIGINALS
in this dr, i’m a hybrid so vampire and werewolf and an adopted mikealson. i live in new orleans and my parents are rebekah and marcel even though their not my bio parental figures because they are already dead 💀. also hopefully i can survive when dahlia comes in because i scripted that my first shift will be during season 2 😓 well shit wish me luck y’all. at least i’ll get to see baby hope aw.
FAME
i have a fame dr because i love attention 🥰 my main profession is being an actor and i’m known for my role in the vampire diaries. i also play robin in the one piece live action and act in many more projects, a nepo baby in this dr too because almost all my family members are well-known. my s/o is caleb mclaughlin? he plays lucas in stranger things and our characters in the show dated so that’s how our relationship sparked.
TWILIGHT
i love talking about drs so yeah i have a twilight dr where when i first shift, i’ll be human but i get turned by a villain in order to send the cullens (my friends) a warning like it’s “game on” so i’m gonna have to mentally prepare myself because i’m gonna basically die 😭 lmao. my s/o is jacob because i’m team jacob simple and it’s a slow burn 😀 woop woop.
ROYAL
I guess this blog will be updated regularly because I have a new and quite recent dr I just finished scripting like the other day. this reality is basically me being a soon-to-be queen princess and thinking about if the one piece live action × royalty had a mashup?? yeah, it's that. I'm shifting back to the 1600s-1800s which is where this dr is set, so I'm really excited about this one.
SOME OTHER DRS
waiting room - i plan on permashifting here, chill, script, feel free, play with my cat, breath fresh air.
better cr - a better version of my cr and my s/o is jiung from p1harmony, i live with jenna ortega, i attend a boarding school in london, i also model.
wednesday - i’m the sister to bianca and my s/o is kent, i’m a siren and psychic medium.
fate: the winx saga - it’s so underrated i see no one shift here but it’s like the winx live action adaption on netflix, the only dr where i didn't script an s/o.
ateez - my s/o is san and i’m the only female and 9th member, main rapper, performer and maknae.
streamer - i go by lemonpie and my s/o is cory kenshin 😚.
victorious - grew up watching it and i’m andre’s sister.
soloist - i’m a k-pop soloist in this dr and my s/o is blackpink jisoo (yes I’m wlw) she’s so 😍😍😍.
singles inferno - this is a dating reality tv show but at the end of it i end up with wonho (ex. monsta x) i’m besties with song jia.
GROUP SHIFTS
not gonna lie they piss me off if they don’t put the damn effort
one piece (anime) - so far my most enjoyable one is the one piece (anime) shared dr because we talk almost everyday. anywho my s/o is sanji ahhh my vinsmoke baby! i’m the little sister to the asl brothers and my devil fruit is similar to aokoiji so ice ect. i am part of the straw hats and joined them during the alabasta arc.
kard - the k-pop co-ed group basically, me and the person barely talk so you see why i prefer my personals drs.. yeah. my s/o is enhypen’s jay 😍 and my positions are sub-rapper, sub-vocalist, producer and maknae. i’m always a maknae in k-pop group drs for some reason 😭.
the legacies - person dipped on me and didn't even fill any of their sections so! i’m poly with hope and josie, i’m a werewolf and witch.
harry potter - i’m the head girl of slytherin and my s/o’s draco, i scripted fred’s death out. also shifting to the half-blood prince era.
teen wolf - i’m a tribrid in this dr so i’m gonna be unstoppable!
the vampire diaries - a bennett witch, cousin to bonnie.
one piece (live action) - i’m a phoenix hybrid in this dr and also part of the straw hats, grew up around shanks.
romance - umm this dr ticks me off low-key because the person that i’m group shifting with ghosts me 😝 i didn't script an s/o for a reason i’m just gonna ditch them for jonathan daviss 💀💀💀 like imagine fumbling manon (I'm shifting as manon from katseye in this dr) i don’t want that person as my s/o anymore and like we’re “friends” here, miss me with that shit.
my hero academia - the group shift is dead bro no one is fucking talking in the group chat, one of them quit shifting, the other i was pfp matching with changed their damn pfp without telling me. script ain't finished too, they all called it a day. and y'all wonder why i don't wanna join no group shift no more.
this was lengthy but y’all asked to yap about my drs other than jujutsu kaisen which you already know about that dr and spill some tea so i did exactly that, i hope you enjoyed and this better not flop, i spent hours typing this 🥳.
@angelic-daiquiri
there has been minor positive changes to some realities that i shift to i.e the romance dr is now a shared one with my platonic soulmate who does put effort in the group shift (i kicked the inactive one i complained about out) and i didn't end up with JD (jonathan daviss) that is my best friend, my s/o is currently the love of my life (dominic fike) and i couldn't be happier.
#shiftblr#reality shifting#shifters#shifting community#desired reality#shifting antis dni#shifting#anti shifters dni#permashifting#group shifting#shifting to desired reality#shfting motivation#dr dreams#law of assumption#shifting storytimes#jjk shifting
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hi art im a BIG BIG BIG BIG BIG BIIIIIIIIG (big) fan of your in which series i literally reread them all the time to feel Something lol. but have you ever thought of making a masterlist of the drabbles in timeline order?? ur obviously not obligated to since it’s your blog and im sure it’ll take a while. but just thought it’d be cool to read their story in order! :-) luv u
hi hi!! i sorted out the plot-driven drabbles in timeline order with a few other sprinkled in there off the top of my head which i also think would be cool for u to read but doing all the drabbles would take me forever i’m sorry 😭🫶🏼 (maybe soon! or i’m thinkin’ when i leave the blog to wrap things up :p) but thank youuu sm for all the love and interest in the iw!couple it really means a lot to meee 🥺 <3 and i hope this helps for now!! <3 ilyyy



in which drabbles from their first meeting leading up to them moving in together + some bonuses! ★
> in which music waters a wilting flower on a chilly autumn night
> in which you sacrifice your strawberries and eyelash wishes for the boy knocking at your door
> in which you always get what you want and jungkook is dying to kiss you
> in which jungkook kisses you for the first time
> in which jungkook says i love you for the first time
> in which jungkook doesn’t understand you sometimes
> in which you say i love you to jungkook for the first time
> in which your boyfriend, jungkook, gives you a concussion
> in which jungkook misses you before he even leaves
> in which you drive jungkook mad but you make his heart beat
> in which you come home tipsy and jungkook is upset
> in which you always come home to jungkook
> in which jungkook won’t tell you what’s wrong and you get emotional motion sickness
> in which leaving the past behind is not as easy as forgetting, and you want to be everything jungkook wants to know
> in which jungkook is giving up on you but you have so much love left to give
> in which you don’t want to give up jungkook (even when he gave you reasons to, even if they give you reasons to)
> in which you want to turn back the clock and jungkook wants you to stay
> in which moving in together is a herculean task and jungkook teaches you how to fold his underwear
> in which you’ve found comfort in laying on top of jungkook and you just… won’t let go
> in which the sweet ache of yearning metamorphoses into the art of intimacy and knowing
> in which your period cramps bring you to tears but jungkook’s gentle hand is warm
> in which you wake up in the middle of the night without jungkook by your side
> in which jungkook likes cooking late at night
> in which you and jungkook go on a spontaneous drive
> in which jungkook loses you in the grocery store
> in which for you, jungkook would commit crimes and his mother would peel oranges
> in which jungkook doesn’t mind you waking him up— he just wishes it’s not in the middle of a good dream
> in which you and jungkook visit your hometown and a typhoon welcomes you
— main in which masterlist! ★
#bts masterlist#jungkook fluff#jungkook angst#jungkook smut#jungkook drabble#jungkook scenario#jungkook one shot#jungkook x reader
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{ this was inspired by this lovely art by @maatdraws . I've seen this art so so many times and always wanted to write a little something for it! And now i finally have! I hope that's okay!!!! and i was encouraged in the tags by @bananahoneycomb so they're getting a tag as well! Thanks for the encouragement! I just needed that little push! 💚 this is my writing blog by the way, hi hello! My main is @sugarcookiesteve }
Trans Eddie Munson with References to sexual activities so, 18+ only please! Make good choices!
Eddie's got his pants up and zipped, his shirt dangling from his teeth, when he hears Steve move behind him. Before he knows what's happening, Steve's sleep warm chest is pressed agaisnt his back, gentle arms wrapping around Eddie's middle, his cheek nuzzling into Eddie's shoulder.
"Where ya goin?" Steve mumbles, his voice thick with sleep. Eddie's heart is pounding in his chest. Which is ridiculous. He shouldn't be this nervous. Not with Steve. They'd been sleeping together for months now. But he feels his palms start to sweat as Steve tightens his hold, just a little.
"Um... home?" Eddie says, like it's a question.
"How come? Don't wanna sleep here? Is my bed uncomfortable?" Steve asks. And Eddie knows he's teasing. Only asks so many questions and talks so much when he's fully awake, and aware of what he's doing. Eddie's arms fall to his sides, shirt clasped in a trembling hand, Steve still plastered to his back.
"You're bed's... fine." Eddie mumbles, wishing Steve would just let him leave. He doesn't wanna do this. Not right now. He just wants to go home and curl up under his own covers and wallow in his self pity. Like he does every time they do this.
"Why do you always run from me?" Steve whispers, soft and sweet, presses the words into Eddie's shoulder with a genlte kiss.
"Wha- I'm not-"
"You never stay. You're always gone in the morning. Or before... sometimes. I wake up and you're gone." Steve moves his lips slowly over Eddie's skin, not kissing, just... gliding. His lips are warm, his breath warmer where it ghosts across Eddie's neck as Steve noses into his hair.
"I'm sorry." Eddie says, Steve tightens his hold, hands curling around Eddie's sides now, wrapping him in his warm embrace.
"You don't have to be sorry. Just," a sigh.
"Just tell me what I'm doing wrong?"
And he says it like a question. Like he needs the answer to this thing that keeps taking Eddie away from him.
"You're not doing anything wrong. It's me. I just... you don't want this. Me. Not really." Eddie breathes it into the dark room, his skin boiling as his heart thunders against his ribs. Steve's nose rubs agaisnt his ear.
"I don't? Oh. Wish someone had told me that." Steve's teasing again. Eddie can feel him smiling into his shoulder.
"Steve-"
"Didn't I invite you over? Make you dinner?" Steve asks, his fingers moving slowly over Eddie's ribs, it makes him squirm a bit.
"Well yeah...but-"
"And after we ate dinner. I ate something else, pretty thoroughly, I thought." He feels Steve shrug against him, his cheeks flushing for a whole different reason now.
"Just because you're obsessed with eating me out doesn't mean-" Steve snorts into his shoulder, cuts him off.
"I'm not obsessed. I just wanna make you feel good." He feels Steve tense then, for the first time since he'd sidled up behind him.
"Do you not like it? I won't do it anymore if you don't. You seemed like you did, so I kept doing it." Steve's voice is quiet in his ear. Eddie drops his shirt and finally touches Steve back, his hands moving to cover Steve's arms where they're wrapped around his middle.
"No. I- I love when you do that. It's not. Ugh!" He sighs, frustrated. Steve moves again, quick and agile. His hands move to Eddie's chest, fingers moving deftly over the scars there.
"It's this isn't it? You think I don't want you because of this?" Steve breathes, his hands and voice gentle where they touch Eddie. And Eddie can't speak now, his throat is burning with the tears that are threatening, because of course Steve would fucking get it. First guess too.
He settles for a nod. His teeth sunk into his bottom lip to stop it from trembling. He feels Steve nod in return and then his arms are wrapped around Eddie again, holding him close, his nose tucked behind Eddie's ear.
"Eddie." He whispers it, Eddie's chest rumbles at the way his name sounds in Steve's mouth, the way it rolls off his tongue full of longing, like he wants to say...
"Yeah?" Eddie breathes, his body trembling.
"I love you."
It's the first time he's said it. He's wanted to, before now, Eddie had seen it, in his eyes. But he'd always made a joke, or changed the subject, or kissed him so he couldn't get the words out. But there they were. Hanging in the quiet of Steve's room, hanging in the warmth that Steve was pressing into Eddie's body, like he couldn't let him go.
"I love you too." Eddie whispered, his voice shaking. Steve turned him them, fast and nimble in a way Eddie never seemed to able to pin down. His fingers gently tucking Eddie's hair behind his ears.
"Stay. Please?" Steve asks, his hands moving down, his thumbs moving over Eddie's scars before his fingertips settle on the waistband of Eddie's pants. Steve's eyes drop down, and then raise back up, looking at Eddie through his lashes, a question in his warm brown eyes.
Eddie once again can't find his words. His throat clicks when he tries to speak so he nods again. A little frantic. And then Steve is smiling. And the thunder in Eddie's chest calms. Because that's safe. That smile. Steve is safe. Always. And he wants Eddie here. Not just for sex. But for all the other dumb shit they get up to too.
Steve nods back, a mirror to Eddie now. And keeps smiling as he unbuttons Eddie's jeans and helps him out of them. Both of them laughing when Eddie's foot gets stuck and he nearly topples over.
When Steve has them both back under the covers, his arms wrapped around Eddie again, face pressed into Eddie's back, his hands resting over Eddie's heart, Steve whispers sweet words into Eddie's skin. And Eddie feels himself falling. Falling further in love. Falling asleep. Falling for Steve over and over as he presses kisses into Eddie's neck and tells him that he loves him. All of him. Always.
#ive seen that art so so many times and always wanted to write something and i finally have#steddie#steddie fic#my writing#my fic#steddie ficlet#steve harrington x eddie munson#mine#steve x eddie
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Where was this “censorship is bad” attitude when it came to the confederate flag. Or does this only apply to pedophilia.
Anon, I know you aren't actually interested in the answer to this question, because if you were you wouldn't throw it into my inbox like an accusation while hiding behind the mask of anonymity, but I'm going to treat this question like it was sent in good faith, because I think the issue with this argument is that people aren't willing to apply nuance to situations and to paint everything with the same brush.
I'll be honest, this question DID trip me up. I feel that these situations are different... but WHY? I'm going to make an attempt to answer, but do keep in mind that I'm a white woman and that readers of color would be better able to articulate the arguments here, but I don't want to burden them with responding to this as they have already spoken up and have had to defend their presence in this fandom more than they have had to already.
1. Tagging/Consent:
The fic featuring Joel and his daughter was tagged with all appropriate warnings. Readers could read the warnings and determine whether they wanted to read the fic or not. The themes (that most, including me, would find disturbing) were communicated at the top, and if someone ignored the warnings and continued to read and be upset by the content, that's on them.
The use of a confederate flag (as a tired and harmful stereotype of "southern" aesthetic) was NOT tagged. Readers did not know about the existence of disturbing/upsetting content because they were not warned. Readers were unaware and could not consent, and as a result some of those readers very politely (AND PRIVATELY, AHEM) asked that the author remove the reference, explaining their reasons. Things escalated when the author refused.
Alternatively, the author could have kept the reference in and tagged it as "the main love interest is a piece of shit racist" and then people could have decided if they wanted to interact with it.
2. Audience response
These two situations were met with a very different response. It might not FEEL different to those blogs that feel they are fighting for taking disturbing and/or harmful content off of the internet right now, but it is, I promise.
In the case of the confederate flag: first, the author was messaged privately and asked to remove the content. They refused. Then, several posts were made explaining the harmful history of the confederate flag and why it's inappropriate in a fic that isn't tagged appropriately warning the reader of racism. At no point did anyone "call out" people who interacted positively with the fic. No one made lists of people who liked it and called them racists. People only attempted to point out WHY it is harmful, AND educate others on the history of the flag, because as many people pointed out, non-Americans don't necessarily have the same context.
Now, in the current situation, that's not what happened. To my knowledge, no one reached out privately to the author about it. (BUT once again I must refer you to point 1, where this was tagged appropriately with warnings and any reader should have been aware of what they were consuming). The reaction was to publicly call out not just the author, but everyone who had interacted with the post, and then started picking fights with others who were adding commentary. The "I'm just raising awareness" argument falls on deaf ears because that's NOT what is happening. If that were the case, no one would have posted screenshots of my blog and insinuated that I, as a mom, abused my own child. I let that one go in the interest of keeping things civil, but that is a personal, inflammatory attack on me and does not fall under the guise of "raising awareness." This WAS meant to incite a negative response towards specific people in the fandom and we all know it.
3. Miscellaneous thoughts
I read the post detailing Tumblr's terms of service and it wasn't entirely clear to me whether fictional content involving minors is included on the list of violations to the ToS, and frankly, it doesn't really matter to me. The fic was taken down, and from screenshots of the original fic, it looks to me like the author was internationally trying to be inflammatory, which is their perogative, and I'm not particularly bothered that the fic was taken down. I'm not crying "boohoo, censorship!" because I want to read it or because I think incest is good, actually.
So it was removed. But is writing it a crime? No, it's not. Just because something may violate a website's ToS doesn't make it a crime, and people are throwing around that accusation regarding this fic, and it simply isn't true. That's where I got involved, because I'm a precise and literal person and I like it when things mean what they are supposed to mean. That fic wasn't illegal. Gross? Sure. In bad taste? That's up to opinion, and mine is yes, but my opinion on whether it's yucky or harmful does not make it a crime, nor does the fact that it violates the terms of service of Tumblr dot com. I chimed in because words like "illegal" have specific definitions, and this does not meet it.
Thanks for the question, I do hope you read and think about my response, and if anyone else has anything to add regarding the difference between these two scenarios, I'd welcome the discussion because I'm sure there are nuances I've missed.
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i really don't like how Riordan wrote Octavian in HOO. during SON, it really seemed like he had something planned for him, some backstory or reasoning for his actions, but when he saw the way fans hated on him he decided to just make him a laughingstock. he's supposed to be this powerful guy, Hazel even says so, and he's supposed to be able to talk the senate into almost anything, and yet we don't see any of this past SON. and the hypocrisy for him! with Luke, people forgave him even though he tried to literally destroy Camp Halfblood, gr00med children, and obviously did not care if his own allies got killed. his main reasoning was "I don't think my dad cares about me so I'm just gonna injure and/or off dozens of children!". Octavian does try to destroy Camp Halfblood (which I'm not gonna say is okay, bc it isn't) but he has an actual reasoning! his home had been attacked and the people who did it just ran away with no explanation. yes, Leo had been possessed, but nobody even told Octavian that! so his rage was absolutely reasonable. and he actually cares about his allies. he waits to attack several days to a week just so the onagers would arrive, that way there would be no casualties on his side. plus, it seems like people just ignore the fact that he was manipulated by Gaea and was obviously having a mental breakdown near the end. it's constantly brought up in arguments for Luke like "he was manipulated by Kronos!!" but when a similar thing happens to Octavian, nobody mentions it or seemingly cares.
Note: OP has a negative opinion of Luke and of some fans differing reactions to Luke and Octavian as antagonists. However this is not a fandom complaint or character complaint blog. It is a book complaint blog. This ask was sent before that point was clarified. Please try to limit complaints and discussions to what occurs in the source material only.
Yes, I agree. I tried to make a list of your points below for clarity.
during SON, it really seemed like he had something planned for him, some backstory or reasoning for his actions
It did seem that way. There are a lot of implications behind Octavian and not much fact.
It is implied he was raised in New Rome. This means he was raised in a culture that promoted suspicion of/aversion towards greek demigod culture. (You can see this aversion in the way people/the laeres react to Percy when he arrives at CJ.)
It is implied he has prophetic powers.
It is implied that he is unwell/unstable. It's implied he is being manipulated by Gaea.
It is implied that public opinion of him is favorable.
It is implied he wants to go to war, specifically against greek demigods should they exist, though he should have no proof of their existence.
It is implied that he killed Gwen.
It is implied (in TOA) that he has a connection to the triumverate.
None of this is ever explained/explored/given more detail. Why does he believe Apollo supports him? What is the extent of Gaea's influence on him? Why does he angle for war before the attack on Rome even happens? What does he know and how?
he's supposed to be this powerful guy, Hazel even says so, and he's supposed to be able to talk the senate into almost anything, and yet we don't see any of this past SON.
Given every implication above, he should be powerful, or competent, or at least have the backing of competent people. We never see that. We never know why he makes the decisions he does and how he accomplishes his goals is almost never shown or explored.
Octavian does try to destroy Camp Halfblood (which I'm not gonna say is okay, bc it isn't) but he has an actual reasoning! his home had been attacked and the people who did it just ran away with no explanation.
Octavian was pretty clearly angling for war even before the attack, but certainly that cemented the legitimacy of such an action in his mind. Yet from SoN onwards Rick treats Octavian as a complete joke. Which honestly, I do think Octavian is funny, but I also think the story would have been better if I believed Octavian was a legitimate threat. And I don't because he basically disappears from the narrative at this point except to exist as some sort of omnipresent boogieman. None of his actions, motivations, or reasoning is ever explored. Any shadow of substance he had in the previous books is flattened. He becomes completely two dimensional.
It's hard to even be mad at people for not seeing the legitimacy in his attack when it's the result of Rick completely ignoring his character. After SoN he basically only exists to create a sense of urgency in completing the quest.
and he actually cares about his allies. he waits to attack several days to a week just so the onagers would arrive, that way there would be no casualties on his side.
I mean, this is largely supposition. The narrative heavily implies the wait for the onagers is because he wants to win with overwhelming force. But you are right that his compatriots safety could be the reason he wants to win with overwhelming force! But we don't know, because again, he was never fleshed out!
plus, it seems like people just ignore the fact that he was manipulated by Gaea and was obviously having a mental breakdown near the end.
It's pretty clear he was being manipulated. I think one thing it's easy to forget is that all these characters are teenagers. Octavian is a child. He has been put in a position of responsibility that should be reserved for an adult. It's hard to think Octavian is 100% evil or that he 100% deserves to die. EXCEPT that Rick has prevented us from being allowed to see him as a real person. He has made him feel like a complete caricature of a human being. And even then, it still disgusts me that Rick made his death a complete joke, something to laugh at.
If Rick was trying to say that "people who think this way are a joke" he should have shown us more of Octavian's thoughts. He should have given us the oppurtunity to see the point he was making by laughing at him.
Instead we have the implication that there was more, and no answers. He never even gave Octavian a last name. I do not like Octavian as a character, but everything about how he was written is sort of fucked up.
#pjo hoo toa#pjo#hoo#toa#riordanverse#rrverse#percy jackon and the olympians#heroes of olympus#trials of apollo#octavian pjo#octavian hoo#pjo critical#hoo critical#everything annoying#initial response
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🔱Secret Lullaby {Poseidon x Goddess!Reader}🔱
Repost of my original post from my old blog.
God, just looking at him makes me want to kiss him 😍
~~~~~~~~~~~~~
You sat in the middle of your greenhouse, patting a small bunny that hopped in your lap. You watched the past few rounds of ragnarok with sad eyes, feeling dread inside.
Being the God/Goddess of peace wasn't easy.
You love humans and everything on Earth, as it is your home. Before you went to Valhalla, you used to live in a forest where no human dared to set foot in unless If they wanted a death wish.
Of course, you never brought harm to humans but you eventually left after Zeus found you and offered you to live with the gods.
Being the secretive being you are, you agreed but only if no deity disturbs you when you wanted to be left alone and to never let them know of your secret place.
So far, no God or Goddess has ever found your greenhouse. Even if they bothered to try, they couldn't find it. This was due to one of your masking spells, which was more effective to deities compared to the humans.
Thinking back on how the gods have tried to get answers out of you, but failed due to your ability to slip away fast enough. Those thoughts escalated to your past, where you were once filled with joy.
With your mother, who had lost her life to another God.
"I miss you, mother. So very much."
You thought, wiping away tears that slowly trickled down your face. You looked down at the bunny, who looked up and sat up. It leaned against your chest, trying to lean its face towards yours. You lifted the small bunny up and felt its face nuzzle yours, an attempt to cheer you up.
"Ah, thank you. I feel better now."
You cooed softly, patting its head with a sad smile. You felt something nudge your leg, something hard. You leaned forward to see a small harp near your right foot and a grey bunny pushing it towards your foot.
You held your hand over the harp, watching it levitate towards your hand. The grey bunny hopped on your right leg, nuzzling your waist while the white bunny copied the grey bunny.
"Such cuties."
You mumbled softly, watching them get comfortable on your lap and stopped to lay down. Your fingers hovered over the strings of your harp, slightly shaking from the sadness building up.
"Hope you're hearing this, mother..."
You muttered under your breath, strumming your harp slowly. Closing your eyes, you let yourself drown in the melodic music from your strumming. You opened your lips to sing quietly.
Soon, the animals in your greenhouse started to gather around, watching and listening to your voice. Then, the plants started swaying slowly to the music. At the end of the lullaby, a voice brought you out of your thoughts.
"What are you doing?"
Your eyes shot open at the sudden voice, growing wider when you saw who it was.
It was none other than Poseidon, the Sea God himself.
You stared at the God before you, internally panicking, mainly about how he knew of your greenhouse. You placed the harp down nervously, fiddling with your fingers.
"I-I was just playing a lullaby. Umm, how did you find my greenhouse?"
You squeaked out, feeling yourself shrink smaller when the God took a few steps forward, not too close to you.
"... It wasn't hard to follow you. I've known for a long time."
He answered, his emotionless face along with his voice sending chills down your spine. You knew very well he never speaks much to any being, even to his brothers. So him speaking to you now of all times baffled you. Truth be told, he has spoke to you more times than anyone else. But hearing him ask about your main hobby was strange.
The reason behind that was most likely because you were a Ruler, the Ruler of Nature.
"So you have. Never expected less from you, of course."
You spoke, gripping your clothes so tightly. Poseidon raised his eyebrows slightly, his shoulders dropping.
"....."
He kept silent, staring down at you with his dull eyes. Your head was down, but you knew he was staring. The sound of his boots clicking away got your attention. You held the bunnies close to you, standing up from your seat.
"See you, Lord Poseidon."
You whispered. Poseidon stopped at the entrance of your greenhouse, giving you the side eye glance.
".... Goodbye."
Those was the last words he let out before leaving. You stood in silence, a confused look on your face.
"What just happened?"
#record of ragnarok x reader#record of ragnarok poseidon x reader#ror x reader#snv x reader#poseidon x reader
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caramel pie | J.P
summary: james smells caramel pie on the amortentia potion
james potter x fem!reader
word count: 3.750 content: teeth rotting fluff, angst warnings: crying, reader blushes notes: one thing about me is i love me some amortentia fic with a side of james fluff ughh also i listened to glue song by beabadoobee while writing this :) p.s i accidentally posted this on my side acc so if anyone wanna be mutuals my main blog is @beastofbrden :)

- Someone please, kindly remind me why I decided that continuing Herbology after the O.W.Ls was a good idea? - Y/N huffed out, sitting at the Gryffindor table for lunch.
The four boys sitting around her laughed.
- Learned a lot today, uh? - Sirius asked, ironically.
- Oh yeah, loads! We had to feed toad flesh to those terrible toad-eating plants. For some reason, mine just didn't feel like eating it without regurgitating it all back on me!
The boys went hysterics, and even the girl couldn't help but laugh along.
- There's still a little piece there - James pointed. - Here, let me take it out for you.
He took out a small chunk of toad flesh off her hair.
- Well, may I remind you, Y/N, that no one told you to keep up with Herbology. We all dipped from it while we could and no one else has pieces of toad on our hair - Sirius noted, clearly getting a good laugh out of the girl's toad disaster.
- I just didn't want to hurt Sprout's feelings!
She sighed and brushed her hair with her fingers, only then looking at the food in front of her.
- Merlin, I'm starving! Could eat anything right now.
- Even toad? - Remus joked, sending the group on another laughing crisis.
By the time of dessert, Y/N started scanning the table for something. Clearly not finding it, her panic started showing.
- Oh no. Where's the caramel pie?
- They didn't serve any today - James replied, needing all the strength on his body to stay deadpanned. The other three boys were deep in conversation, and him being the one sitting closer to Y/N (as always) only he noticed the girl's agitation.
- What??? What do you mean they didn't serve any? In the six years I've been here they never not served it and I can't believe they chose today to…
- I'm just joking - James pulled a plate that was hidden behind the steak pudding, smiling playfully at the girl - Saved it for ya.
- James! I would go mad if they stopped serving this pie, y'know! - she let out a relieved breath.
- Nah, don't worry. They will keep serving it, or I would fight the elfs for ya.
- One day I’ll hide your figgy pudding, then we’ll see.
- You wouldn’t dare, missy.
James watched with a soft look on his eyes as the girl took the first bite of her favorite dessert.
- Thank you for saving me a piece, Jamie - she leaned her head on his shoulder for a moment to show gratitude. When she got closer, he smelled the vanilla scent of her hair and the caramel pie on her lips.

After lunch, the five went straight to Slughorn's classroom.
- Good evening, dears, good evening! Now if you could get up and get closer, I want to show you something!
The whole class shifted near the table Slughorn was sitting behind.
- Here, we have a very special potion. - He pointed towards a bubbling caldron full of a crystal clear liquid - Very tricky to make, very characteristic and perhaps one of the most dangerous we can brew. Can anyone tell me it's name?
Y/N's hand rose in the air.
- Yes, ms. Y/L/N.
- It's Amortentia, or simply the love potion. Since true love can't really be produced by any sort of magic, it causes more of a crush or an obsession.
- Correct. Ten points to Gryffindor! - Slughorn smiled.
- Nerd - James whispered, messing up Y/N’s hair.
- Sod off, Potter.
- You see, one of the most intriguing things about Amortentia is its scent. Everyone smells something different, because its scent is completely dependent on what each person feels personally attracted to. Now, who wants to come forward and tell me what it smells like?
No one volunteered. No wonder, since it's a very particular thing to simply say in front of a whole classroom.
- No one? I'll pick someone then. Let me think... - Slughorn scanned the faces around. - Ah! Mr. Potter, you will do.
James was caught by surprise. He had been distracted by the warmth radiating off Y/N, that was almost resting her head on his chest.
- Me? - he asked and pointed towards himself.
- Of course you! Is there any other Mr. Potter?
The whole class laughed as James stepped closer, his signature boyish grin splashed on his face.
- Now Mr. Potter, lean in and smell the potion.
James ran his hands through his hair and did as told. One single sniff and his smile fell off his face completely. The scent was unmistakable: vanilla and caramel pie. Vanilla body cream, caramel pie for dessert, everyday. He had the urge to see if Y/N wasn't standing next to him, but he knew she hadn't moved from across the table. He knew he had to lie. If he said what it smelled like to him, everyone would know it was Y/N's smell.
- So, Mr. Potter. Whenever you are ready to share.
He looked at where Y/N was. She was looking at him, just as well as everyone else. She looked relaxed, the potion's glow making her look specially pretty, angel-like. Think of something, fast. Something not at all related to what you are really smelling, something like...
- It’s wood and broomstick polisher.
- Very well then Mr. Potter. Looks like you've got a thing for Quidditch, uh?
The class laughed, and everyone looked convinced. James Potter, Quidditch captain, smelling broomstick polisher and wood? Fitting. James high-fived himself for his quick thinking, and let out a relieved sight. Now, no one would go around thinking the wrong things.

Later that night, in the common room, however, the potions class was almost burning a hole through James' head. Slughorn said Amortentia smelled of what attracted each person the most. Attraction was romantic, sexual attraction. But Slughorn had been pretty vague, hadn't he? He could've meant attraction in any context. It could mean anything. It could mean platonic love, right? If Slughorn didn't think much of James smelling Quidditch, it probably meant it could smell of anything the person liked a lot, right? But it was a love potion. That caused passion. And Slughorn said he had a thing for Quidditch. A thing. But he didn't have a thing for Y/N! He loved her, of course. Everyone knew she was his best friend, they did everything together and she was probably his favorite person in the world. Yeah, maybe he went to extreme lengths to see her happy, and yeah, maybe he was a bit too affectionate with her, but she was his best friend.
- Can't do homework anymore. - James was ripped off his thoughts by Y/N's presence. She threw her backpack at the ground in front of the sofa he was in and layed down - My brain feels like mush.
James looked at her. Her head was resting on his lap, and she looked extremely comfortable. That was obvious, since they always had been this affectionate towards each other. They both were very touchy people, and it felt natural to be in constant physical contact. James was always happy, eager even, to be like this with her. In a platonic way. Obviously. Today, however, her skin on his felt like it burned.
- How was it? - James asked, coughing to conceal the way his voice failed a bit in the first word.
- Homework? Awful. It's not that difficult, but it's too much. And it just seems pointless, you know? What will I actually learn from writing 19 inches about toad eating plants? Nothing, I tell you what! - The girl sighed and closed her eyes again - Just wanna go to sleep, really.
He didn't know what to answer. He normally would have made a joke about the plants, added more criticism about essays or something. But he didn’t even do his homework, with how paranoid he was. For the first time ever, he was completely speechless in her presence. Her eyelashes were resting peacefully on her pink cheeks. The light from the fireplace made her skin look more flushed, and her hair had a golden glow to it. She looked awfully pretty. James knew that, of course. She had always been pretty. But tonight.. when she moved her head a little bit, he smelled the amortentia smell. Vanilla and caramel pie, just as strong as it was that afternoon.
- You are way too quiet today, Jamie. - She opened her eyes and he felt something weird in the pit of his stomach - Ate too much pudding?
- Yeah, probably.
She stretched and yawned, sending another wave of vanilla and caramel pie to James' nostrils.
- Going to bed - she got up. Her hair was messy and the light from the fireplace behind her looked like a halo. - Night, Jamie.
She lowered herself and pecked his cheek lightly.
- Sleep well - her soft voice was way too close to his ear, turning James' legs into jelly.
He watched her going up the stairs to the dormitory, and the place she had kissed burned long after she was gone.

He had no reason to be this nervous for the potions class the next morning. Slughorn had already moved on from amortentia, since it was a difficult, dangerous and time-consuming potion to make, but James was half hoping the potion would be brought up again, and half hoping everyone would collectively forget about it completely. Slughorn didn't mention the potion again, moving on directly to Felix Felicis. He watched the whole class on the edge of his seat. He had decided he would ask the teacher about the potion just to calm himself down. Just to make sure. Everyone had been really concentrating on making the best draught of living death the whole period, but James just wanted the class to end so he could ask Slughorn and stop eating himself alive.
- Alright, alright. Congratulations mr. Snape on your draught. Truly outstanding! - Slughorn said, raising a round of applause - Class dismissed!
Everyone started to gather their backpacks and leave, but James made sure to stay back. He pretended to be very interested in a weird type of algae that Slughorn kept in a little ampoule. Just a few more moments and then he'll say that no, I don't have romantic feelings for Y/N and that i just really like caramel pie or something, and then i'll stop going mental...
- Gillyweed. - Slughorn’s voice dragged James off of his daydreams
- Uh? - James frowned in confusion, wondering what the teacher was talking about.
- The algae you're looking at, Mr. Potter. Gillyweed. Helps the person breathe underwater.
- Oh, yeah, right. Professor Slughorn, I was wondering if I could ask you something.
- Sure, my boy, ask away - Slughorn encouraged while distractingly stacking some parchments.
- I was wondering… about the Amortentia potion.
Slughorn stopped his movements and lifted his eyes directly to James.
- Oh, I see - He looked very amused, for some reason. - What were you wondering?
- Let's just say a friend of mine smells it and it reminds him of someone. It could smell like someone he just truly cares about, couldn't it? Like, it doesn't necessarily mean he's in love with the person that the scent reminds him of, right?
Slughorn's lopsided smile grew bigger.
- I'm afraid, no, my boy.
- What? - James felt like the classroom got three times smaller and hotter by the minute - But I smelled wood and polishing oil, and I'm not in love with a broom, am i?
- Mr. Potter, Mr. Potter... - Slughorn chuckled. - I think we both know you didn't smell any of that.
James felt his face getting warm and red.
- But, if you did, that would mean you have a crush on a Quidditch player, let's just put it like that. Amortentia is a very strong love potion, and we can only smell things in it that romantically attract us very deeply. Those of us that aren't in love with anyone would smell something quite abstract. But if this friend of yours smelled amortentia and recognized the scent as someone's, then boy do I have news for him. Does this answer your question?
- Hm, yeah, sure. - James agreed. He felt like he was gonna fall down from the absurd speed at which his mind was racing. - Thank you, Professor.
- Anytime. - James began to leave, completely out of it. - Oh, and Mr. Potter?
- Yes? - James turned around, hopeful that Slughorn would start laughing and admit he was joking.
- Tell your friend I wish him the best of luck with this new, blossoming love.
As James went out of the classroom and up into the common room, he deeply regretted not stealing that ampoule of gillyweed and swallowing it whole. That way, he could spend the rest of his days in the black lake with the merpeople. I bet amortentia wouldn't smell like anything down there, he thought.

For the rest of the week, James spent every waking hour trying to not think about what Slughorn said and what it meant, and he was succeeding. He kept himself busy with classes, Quidditch and even homework. He also did his absolute best to avoid everyone. He ate before anyone else and made sure he was far away from the great hall by the time he knew Y/N and the rest of the Marauders would go down to eat. In classes, he sat very distant and left early. He even pulled some pranks he didn't even feel like pulling on Filch to get detention in the nights he couldn't schedule Quidditch practices. He walked the halls in the invisibility cloak. Anything to keep his thoughts away from the big fire alarm going off inside his head. The only problem was that he missed Y/N in all of those moments. When he was doing homework, he missed the sound of Y/N's pen scratching the parchment next to him. While he ate, he missed the warmth of her body next to his, the satisfaction humming while she ate her pie . He missed laying down together after homework. He missed seeing her on the stands at practice. He even realized that the real fun in pranks wasn't the actual thing, but to see Y/N laughing hysterically afterwards. To put it quite simply, it felt like he was sleep walking all the time. He couldn’t go on avoiding her forever, but what he was gonna do, he had positively no idea.
Until Friday night.
It was late, and he had been in detention. Filch had made him write “I shall not turn the school’s trophies into pigeons” a hundred times, and his hand was hurting from all the repetitive writing. Normally, he would have complained, but this time, he was glad for the distraction. Enjoying detention, he thought bitterly while crossing the fat lady, I must be really going mad. His grouchy thoughts were interrupted by a sound. It sounded like.. crying. Or better yet, it sounded like someone was sobbing their heart out. He looked around the empty common room, but didn’t see anyone. He followed the sound to the sofa near the fireplace, where he and Y/N always rest after studying. Before you turned into a chicken.
Y/N was laid on the sofa, her face buried in a cushion, her whole body shaking with her sobs. James was flooded with panic.
- Y/N, baby, what happened? - he cooed, his voice altered with anxiety. Y/N never cried, except when something very serious happened.
Y/N looked up like she thought she was seeing visions.
- Jamie? - her voice was soft and shaky, her eyes were puffy and bloodshot red, like she had been crying for multiple hours. The hurt on her eyes broke James’ heart in a thousand pieces.
His mind raced with possibilities: maybe someone was mean to her? Maybe someone died? Maybe she was hurt? The thought of her being in pain panicked him even further. He sat down and pushed her into his lap, laying her head on his shoulder.
- Are you hurt, baby? Where does it hurt? Please, tell me.
She cried violently on his shoulder. He inspected her legs for bruises, but she seemed well physically.
- Y/N, tell me what’s wrong, I can’t stand to see you like this - he begged. - Did someone hurt you?
The question seemed to trigger something on the girl, because suddenly she was on her feet, out of his arms.
- Did someone hurt me? Seriously? - the tears streamed down her face, but her eyes glimmered with something new: anger.
James was confused, to say the least. He noticed that she was wearing one of his old sweaters, one that had vanished from his suitcase a few weeks ago.
- Baby...- he begged some more.
She looked as if he had twisted a knife on her wound.
- Don’t you dare “baby” me, James. Not after ignoring me like the plague for a whole week!
Oh. Oh. James had been so involved with his own confusion regarding the amortentia incident that he forgot almost completely that Y/N didn’t know what he was doing, or why. She was crying because he hurt her feelings. That was a lot worse than if she was crying because of another person: he could’ve gone out to kick said jerk’s ass. But if he hurt her, what was he supposed to do? Punch himself?
-Y/N - he cooed, apologetically. - Y/N, I…
She showed him her palm, urging him to stop talking.
- You don’t have to explain wanting to be away from me. I’m sure you had your reasons. But you could have at least told me that you wanted some space from me, or something, because I’ve been miserable, and…
She thought he wanted space from her. The sorrowful shaky breath that escaped her lips mid-sentence threw him over the edge.
- No, no, no… - he repeated while pushing her back into his lap - Oh my god, Y/N, no…
He caressed her hair while she sobbed violently on his shoulder. Her fists were closed tightly on his shirt, her tears dampened his neck, and he couldn’t recall the last time his heart ached this badly.
- Did I do something? Did I bother you? I’m so sorry.. - she whispered softly, like she was voicing what had been repeating in her head over and over again during the last few days. Her words were laced with anger, resentment, but, above all, hurt. He wanted to double over in pain.
- Listen - James lifted her chin up gently, forcing her to look into his eyes. - I’m the one who’s sorry.
The tears kept coming, but she was listening.
- I shouldn’t have avoided you last week, and it’s not your fault, okay? It’s my fault. I’m the one who got scared.
She looked confused.
- Scared? Of me?
James would have to confess what happened at Slughorn’s class. He had given zero thought about his messy feelings, and even though unraveling them in front of Y/N scared him endlessly, he would have to do it, because he could never let her think that he wanted space from her. That he wanted anything but to be close to her, at all times, if he could.
- Please - she asked, incisively, noticing his wariness. - Tell me.
He took a deep breath, feeling vulnerable, raw. As if he would undress himself fully in front of her.
- Remember Slughorn’s class about amortentia? - Y/N nodded, encouraging him to move on - He asked me to smell it, right, and I…
- You said it smelled like broom polisher.
- Well, yes. But I lied. - he decided to avert his gaze to the ceiling, or else he would never talk. - It was caramel pie and vanilla cream. So, I smelled… you.
Silence. A moment, two. He couldn’t muster the courage to look at the girl. He felt her hand grazing his cheek, urging him to look at her..
- Jamie… - She looked wonderstruck, and his heart seemed like it wanted out of his chest - Really?
- Really.
James was sure he’d never seen something as beautiful as Y/N after his response. She was smiling the biggest, most shiny smile he had ever seen on her face. Her eyes shined like gemstones at him, so soft he wanted to cry.
- Do you want to know what I smelled? - she asked, soft as a feather.
His heart somersaulted when she brought her face closer to the side of his neck. She whispered on his ear:
- I smelled… - She sniffed his neck once - Sandalwood - another sniff, followed by a chuckle - Broomstick polisher…
She distanced herself, looking deep into his eyes.
- And homework parchment. And fireplace naps. And figgy pudding.
His heart was hammering against his ribcage. Y/N smelled him. On the amortentia potion. Him.
- Y/N - James whispered, all warm and fuzzy on the inside. - Really?
She didn’t answer, just grabbed his hand, the warmth and softness of her skin overwhelming his senses. Placed his hand on top of the point of her chest where her heart was. Through the fabric of his shirt, he could feel her heart beating faster than a hummingbird's. She never unglued her soft eyes from his.
She likes him. Suddenly, all the thoughts he had been avoiding throughout the week came crashing down on him, like a dam.
James was an affectionate friend. He liked physical touch. But he never liked it half as much as he did with her. James was a thoughtful friend. He remembered things about his friends. But he remembered every single thing about her. He was a sensitive friend. He hated to see his friends suffering. But every time he saw her cry, it was like his heart was being crushed. James was an attentive friend. He loved spending time with friends. But when he was away from her, he couldn’t even function properly, like he was missing one half of him. Y/N is his best friend. But she is more, too. He loves her. But there’s something else: he is in love. Amortentia never lies, after all.
When his hands tangled on Y/N’s hair, he smelled vanilla cream. When he kissed Y/N’s lips, he tasted caramel pie.
#james potter x reader#james potter imagine#james potter fluff#amortentia#the marauders x reader#the marauders era#the marauders#fluff#harry potter imagine
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