#that trilogy was great
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oh wait holy fuck how did I miss this
Legend of Lara Croft??? Lets go (and lets hope its good)
is it just me or am i getting really heavy tlovm vibes from it? like name and animation wise. not complaing, i love the style
#the legend of lara croft#netflix#tomb raider#lara croft#that trilogy was great#loved the exploration#was ass at the combat#i suck at shooter games lmao#there's a reason i switched to bg3#turn based combat my beloved#know the animation will fucking slap though#powerhouse animation#they did the first castlevania show :D#im curious what they'll do with lara since its set after Shadow#possibly east asian mythology???#yeah bois lets go
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Obsessed with characters who portray themselves as worse than they are. Who are lying to everyone including themselves about it. People generally assume if someone's lying about themselves they're trying to look better but sometimes they're trying to look worse. They attribute agency to where they had none, add intent to accidents, try to convince everyone that this is something they did instead of something that happened to them.
#this is about tenko bnha#but it is also about dahlia ace attorney#watch the nezumiVA videos on ace attorney trilogy they're great#anyway dahlia saying she (at like. 6 years old) apparently convinced her father to abandon her sister. hmmm#also everyone including herself thinking of her as the manipulator in control with terry when she was 14 dating a 20 y/o#anyway these characters both did do terrible things but feel the need to pile on more and remove nuance from where it exists#to convince themselves that this is what they really want. that they chose this.#it's about the loss of control it's about being a victim feeling worse than being a villain#at least if you were the bad guy you had autonomy#shimura tenko#shigaraki tomura#dahlia hawthorne
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I did something
#ace attorney trilogy#ace attorney fanart#ace attorney#phoenix wright ace attorney#phoenix wright x miles edgeworth#phoenix wright#miles edgeworth#maya fey#susato mikotoba#kazuma asogi#great ace attorney#ryunosuke naruhodo#naruhodo ryuichi#mitsurugi reiji#wrightworth#pheonix wright#narumistu
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Athena Cykes 👾
#artists on tumblr#artwork#digital art#digital illustration#fanart#ace attorney#ace attorney apollo justice#ace attorney trilogy#phoenix wright#phoenix wright ace attorney#athena#athena cykes#athenacykesaceattorney#aa trilogy#aa#aa athena#aa apollo#spirit of justice#aa spirit of justice#aa athena cykes#great ace attorney#ace attorney fanart#ace attorney investigations#ace attorney athena#athena cykes fanart#aa fanart#aa fandom#ace attorney game#my art#art
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#i don’t agree with everything in this article ftr—-#like this is fast paced analysis that aims to be witty first it’s nothing super insightful#acolyte and sequel trilogy analysis in particular a bit scattered#but this line . kinda great synopsis of why we’re cooked#star wars
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i think theres a deep uncanniness to luke skywalker. i think that even before he was trained there was just this eeriness about him. maybe sometimes the sand would part for him to walk through. maybe sometimes he pulled off maneuvers that were physically impossible or survived crashes unscathed when they shouldve killed him. maybe sometimes hed answer questions before you asked or look into your eyes and read your soul. maybe sometimes hed glow brighter than the suns and singe the air around him. maybe hed make the hairs on your neck stand up. maybe his smile would melt and the primal part of your brain would start screaming that youve just awoken a predator.
the skywalkers are all incredibly powerful but unlike most force sensitives they arent going to lose their strength if theyre untrained because the force is literally Part Of Them. i think if left alone it would fester in little moments that leave you unnerved, make you want to keep your distance. but at the same time theyre so good and captivating that you cant help but want to be closer
#cryptid luke skywalker my beloved#baby's favorite little headcanon#“Luke Skywalker. 19. Full human” by samvelg#and#“wonderterror” by peradi#on ao3 do great jobs exploring this i highly recommend#:3c#luke skywalker#lukesguyliker#star wars#original trilogy#princess leia#leia organa
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he does not give his boyfriend a fucking break like chill out fruity man
#ace attorney#aa trilogy#ace attorney trilogy#miles edgeworth#phoenix wright#ace attorney: apollo justice#apollo justice trilogy#aa1#ace attorney justice for all#ace attorney trials and tribulations#the great ace attorney#ace attorney investigations#aai1#aai2#ace attorney dual destinies#ace attorney spirit of justice#games#mine
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#EDIT: i forgot fear street?! shaaame. shaaame.#midnight mass remains one of the best pieces of horror media I've ever consumed hands down#grotesquerie isn't even that great most of the time#but i'm eating up the priest guy and sister megan#grotesquerie#ahs asylum#midnight mass#the devil all the time#frailty movie#the witch#the vvitch#loustat#iwtv 2022#fear street trilogy
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Aragorn & Boromir in The Lord of the Rings: The Fellowship of the Ring.
#lord of the rings#the fellowship of the ring#aragorn#boromir#heroic death#2001#peter jackson#i'm not crying you're crying#sad#viggo mortensen#sean bean#arrows#farewell#brothers in arms#emotional#lord of the rings trilogy#early 2000s#cinema#movies#2000s#great scene#goodbye#lotr fellowship#le seigneur des anneaux#tender#honor#la communauté de l'anneau#lotr trilogy#the lord of the rings the fellowship of the ring#great movie
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Thinkin about Great Ace Attorney so i re-did this meme with Herlock Sholmes!
Hope you enjoy this silly drawing, and have an AWESOME day!!
#herlock sholmes#sherlock holmes#great ace attorney#yujin mikotoba#tobias gregson#dai gyakuten saiban#I was actually specifically thinking about Arsene Lupin but that and Sherlock and Herlock are very linked#if you're wondering about the meme its from pirates of the Caribbean#also desperately wishing for a third GAA game but it has cases with young herlock + mikotoba like how the original trilogy did that with Mi
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I think a lot about the Concept of ‘choices that matter’ in video games. Like, in terms of what it is that makes a choice ‘really matter’, what do we perceive as a choice that matters or has a consequence, how do different games with different amounts of branching or non-branching storylines play with those ideas… Especially because Undertale is one of my favorite games of all time, and it has often been hyped as ‘a game where your choices REALLY matter’ and… honestly, I dunno if all of this hype was fully conducive to Undertale. Because the way it handles the concept of Video Game Choices is actually a lot more interesting and complex than that simplistic descriptor makes it seem.
Because Undertale actually has a lot of choices that ‘don’t really matter’! Lots of dialogue choices and silly little decisions that on a first playthrough seem like they’re some sort of moral choice or a branching plotline but end up always leading to basically the same result regardless of what you do!
And the game doesn’t really try to hide the fact that these choices are kinda 'Fake'. I mean, on a first playthrough a player might assume there’s gonna be some Massive Consequences for picking the ‘wrong’ drink on Undyne’s date, but the game’s narrative expects for there to be multiple playthroughs and pretty much every Choice that Doesn’t Matter is peppered with that Undertale brand of wacky character-focused humor that inherently makes the moment memorable. Papyrus leading Undyne straight to you no matter what you do is basically a cross-timeline running gag.
On some level I see this as a sort of gag that serves as meta-commentary about the expectations around Choices That Matter in Video Games. As in, a lot of games have their Moral Choices happen in clearly easily marked ‘this is a Moral Choice!’ moments within the story, while the actual gameplay (and any violence the player might cause as part of said gameplay) is basically entirely divorced from any element of narrative-branching and doesn't effect the story at all. Undertale basically entirely inverts this dynamic; the most important factor for which Route you’re own is how you handle your FIGHTs, and what seems like clearly-marked and obvious Moral Choices are just goofy insubstantial minor changes in dialogue.
But also… there is also a level where you must ask yourself ‘what does it mean when we say that these choices Don’t Matter’. I mean, it’s not like they didn't change anything about the game, the Player still made the character say that other thing, the choice probably led to an alternate piece of dialogue, probably a joke with a call-back at the end of the game… The line between a one-off joke and an actual story-changing moment can be a little blurry if you look at it too deeply.
For example, near the end of the Waterfall part of the game, the Player is given the choice to save Monster Kid even at the risk of having to face down Undyne.
Pretty much anyone who isn’t deliberately trying to be an asshole is going to rush to save them and obviously that includes the Pacifist Route Players. But you can actually leave Monster Kid to die without it 'mattering' in the sense that it wouldn't divert you from the Pacifist Route. Undyne saves them instead of you, and ends up with slightly less HP for her battle (which might Matter for Runs when you try and FIGHT her but obviously not in Pacifist Runs) and… by the end of the game, during the extremely happy True Pacifist Ending, they still clearly remember that you abandoned them and are upset by it.
So… does saving Monster Kid ‘matter’ or not? On one hand, choosing not to save them mostly just changes a few lines of dialogue but… these lines of dialogue kinda recontextualize this happy ending and the Player’s actions in general. Despite the True Pacifist Ending otherwise portraying the Player/Frisk as a kind-hearted and brave hero... they still did this undeniably cowardly (and perhaps even cruel) act to one of their friends .
Was running away and leaving Monster Kid to die a brief but significant moment of weakness that the Player regrets and has cost them what could’ve been the start of a lovely friendship? Or is that simply that being a True Pacifist was always more of a matter of pragmatism rather than ideals? Were they only acting as a Pacifist to get that promised 'Best Ending', and only Monster Kid has an inkling they are not as heroic or kind as everyone thinks they are?
And then there’s the Snowman ‘quest’.
A free healing item given early in the game, with your mission being to carry it along in your inventory for as long as you can without ever consuming it. The only reward you will ever see from it is a few lines of dialogue…
But for many, it is more than enough of an incentive to preserve the Snowman’s Piece. You can do whatever you want with the Snowman without it ‘mattering’ in terms of Ending or consequences. You could carry it through all of your adventures with care and kindness... or you could eat it while he can’t see you and then go back to him and tell him that you ‘lost’ it and then get another piece and eat that as well, you could eat it right in front of his face, horrifying him.
And much like with Monster Kid, you can STILL get the True Pacifist Ending after doing that, all that would change is a few optional pieces of dialogue from the Snowman…
And a total recontextualization of the Player’s behavior and the ending. The Snowman sees the Player as a cruel and heartless person who is just pretending to be good so they can be liked - the way they acted with this immobile, powerless Snowman who could do nothing for them and their reputation reveals their true self. And he says their friends will realize that too one day...
Doing a True Reset on the Pacifist Ending is, by definition, a (almost) consequence-free action and yet it changes future Pacifist Routes immeasurably. Turning the Player into a Hypocrite doing the exact same thing they were trying to stop Flowey/Asriel from doing - trapping all of their friends into a time-loop so they can play with them forever while never actually letting them to enjoy freedom on the surface, simply because they are not willing to move on or put their friends' wishes and agency above their own. Nothing in the game actually changes, not one character can even suspect that you did something like that, and yet for the Player - this choice makes the entire Meaning of the game flip on its head.
Even the most famous and heavily-toted Big Consequence in the whole game - selling your soul to Chara after completing a Murder Route… mostly what it does is just… recontextualize the ending of the Game.
As a game, ‘Undertale’ is very much about the ways in which a Player engages with a game can radically recontextualize it. The huge chasm of difference between the Pacifist and Muder Routes is just the most literal example of it. But, in a way, even the tiny little Dialogue Options - where the lack of real choice and consequences is Obviously a Joke - matter. Because of the way they can recontextualize the Player Character’s behavior.
(Okay, maybe not this one, but hear me out…)
Do you trust Papyrus to not betray you, even after you spied on him with Undyne?
Do you have the integrity to admit you forgot something or got it wrong even when there’s no consequences for just lying about it?
Are you a hypocrite for trying to get Alphys to be truthful with Undyne only to then immediately turn around and lie to Undyne yourself?
None of these choices matter for the ending, some of them don’t even get, like, a call-back joke or anything, but… if you are engaged in this story as a narrative, if you are invested in these characters as if they were people, if you are honestly trying to be the best person you can be, if you are trying to self-reflect at the way you approach this game… even the silliest little dialogue option can suddenly be imbued with deep implications and you can make them matter.
Undertale is one of the best demonstrations of this concept, but this is absolutely not exclusive to it. For example….
‘Ace Attorney’ is pretty much as far away as you can get from a ‘branching narrative’ within the video game sphere. It is a heavily-linear Visual Novel where 70% of the time it won’t even let you talk to random characters at anything but the exact order it expects you to and any ‘Bad Endings’ are basically just glorified Game Over Screens. (... because this is the Internet and something something piss on the poor, I should probably specify that I am talking about ‘Ace Attorney’ because I love Ace Attorney and these are neutral descriptions of the game and not complaints. There’s nothing wrong with a game being linear.)
If there’s any Dialogue Choice in AA, it’s generally a very basic ‘right answer-wrong answer’ choice between Progress and a Penalty, or a total non-choice that just gets you to the same final result regardless. Except… Well… as we just talked about, getting to the same final result doesn’t necessarily mean a choice is ‘meaningless’, does it?
There’s actually a lot of great storytelling moments where Ace Attorney, despite its otherwise strict linearity, uses this exact sort of recontextualizing mindset I’ve talked about with Undertale to make choices with some really powerful emotional impact…. Even if technically, the ending is the same ending. It can be something as basic as ‘even if picking this Wrong Answer doesn’t get me a penalty, it still embarrassed my character and disappointed my friends/rivals and thus I feel bad for picking it’. Consequences as recontextualizing your character as more incompetent than they should’ve come across at that moment.
And then there’s moments like the iconic ending of ‘Justice for All’. That moment before Franziska bursts into the Courtroom with the case-making evidence and saves the day. The moment where it seems like Phoenix really is gonna have to pick between protecting his best friend and carrying out a rightful sentence.
The player gets to pick between the two options, but Phoenix never gets to say his choice out loud before Franziska comes running in... and yet… he, and the player, still made that choice. Even if no one ever has to experience the consequences of your choice, even if the rest of the world has no idea what Phoenix Wright would’ve chosen if the Miracle hadn’t happened, we know what we picked and that knowledge of the choice matters. Because of how we feel about this choice and what it says about our interpretation of Phoenix… and about us.
There’s also a bit of this ludonarrative device in ‘The Great Ace Attorney: Adventures’. During “The Adventures of the Runaway Room”, when you investigate the Omnibus for the second time and start finding things that… don’t quite fit together. When you’re finally starting to make progress with proving McGilded’s innocence, while also maybe starting to notice that something is… wrong with these pieces of evidence.
The unchanging linear narrative of the game is that Ryunosuke does eventually realizes McGilded's trickery, puts truth ahead of victory in court and yet, despite his effort and good intentions - the case still ends with a false Not Guilty verdict. And yet, the Player has the choice to... tweak the details.
There are several points where Ryunosuke can object, where he can call out the inconsistencies even though they help his case, where he can support Van Zieks in his accusations of tempered evidence... or he can not. Not necessarily intentionally misleading the Court as much as subconsciously trying to ignore the inconsistencies in the name of trusting his client.
And yet… in the end it doesn’t matter. Maybe Susato calls out the inconsistency instead of him, maybe Van Zieks does, maybe it remains uncontested but... no matter what you do, the case will end with a Not Guilty verdict (I mean, I guess you can deliberately fail the game but that will not progress the plot), McGilded doesn’t seem like he held a grudge (in the few minutes he had left to live), and a few cases later - Ryunosuke would always be punished for his part at this false verdict.
So it doesn’t really matter what Ryunosuke did back then? Does it matter if he did his best and called out every single inconsistencies or if he kinda half-assed it until he (and the Player) had to? He’s still going to suffer the same consequences down the line. And yet….
And yet, I think there’s something so powerful about giving us that option. About knowing that Ryunosuke, and we, did try and do something about McGilded's dirty tricks- even if it didn’t work. Or alternative, knowing that there was more that Ryunosuke and us could’ve done even if it was not nearly enough. Even if in the eyes of the game and the British Justice system there is no difference, the fact that we know what did and what we could’ve done can radically change the way the player feels about all of the later scenes concerning the truth about McGilded’s trial. It can radically change the way the player interpret Ryunosuke’s feelings about it as well.
Because even though the game itself keeps playing along with the same script regardless, that trial had irrevocable consequences for the Player.
#undertale#ace attorney#ut#utdr#undertale analysis#undertale meta#ace attorney meta#the great ace attorney#under tale#tgaa#tgaac#dai gyakuten saiban#tgaa1#gaac#great ace attorney#aa2#justice for all#aa jfa#ace attorney jfa#farewell my turnabout#ace attorney justice for all#aa justice for all#phoenix wright#ace attorney trilogy#aa trilogy#phoenix wright trilogy#pwaa#phoenix wright ace attorney#gyakuten saiban
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neil looking at andrew threaten someone: my mom said i coudnt date gurls but she said nothing abt guys
#neil: LOOPHOLE#neil: GUYS I FOUND A LOOPHOLE#matt: thats great sweetie#aftg#aftg trilogy#neil josten#all for the game#andrew minyard#aftg hc#aftg headcanon#andreil#aftg fandom#ao3#aftg incorrect quotes#incorrect aftg#all for the game incorrect quotes#all for the game meme
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Snackoos!!
#ace attorney#ace attorney apollo justice#ace attorney trilogy#artists on tumblr#artwork#digital art#digital illustration#fanart#phoenix wright#phoenix wright ace attorney#rise from the ashes#great ace attorney#ace attorney fanart#ace attorney investigations#apollo justice#aa#art#emaskyefanart#ema skye#Ema#wright anything agency#detective#snackoo#emaskyefan#my art#ace attorney spirit of justice#apollojustice#aaapollojustice#aa ema skye#apollo justice trilogy
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Not my original content but too good not to share
#ace attorney#apollo justice#dual destinies#spirit of justice#phoenix wright#apollo justice trilogy#Apollo Justice is doing fine?#Valid reaction to Great Britain tbh
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Kitty love
#It took me a long time to draw this art#the cat looks great#pastel colors rule#all for the game#aftg#aftg trilogy#aftg fanart#aftg art#neil josten#art#artists on tumblr
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comrade dick gumshoe
#i love him#ace attorney#aa trilogy#ace attorney trilogy#phoenix wright: ace attorney#phoenix wright#detective gumshoe#ace attorney apollo justice#ace attorney justice for all#ace attorney trials and tribulations#the great ace attorney#ace attorney dual destinies#games#mine
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