#that probably wasn't great
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I got home from school around an hour or two ago. I now feel tired and exhausted, possibly because this was my first day back to school in a while. Also probably because i read a lot. I finished the lost hero, and i have like 10 different notes in my phone now about it. So maybe i'll turn them into posts, before i completely give in to the mental exhaustion a long day at school provides me. And tomorrow, I start in on reading the Son of Neptune. So i think i'm making decent progress.
#i read a lot today#also felt like i had to pee for a while but held it all day#that probably wasn't great#but now i'm just tired#so i might just lay down and try to relax#even if that means falling back into my sedentary routines again#school#high school#schools#school days#autism#asd#neurodivergent#autistic#adhd#actually autistic#my thoughts#audhd#tired#tiredness#the lost hero#heroes of olympus#hoo#hoo series#pjo hoo toa
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i know it will never happen but i so desperately desire an origins-type playable backstory thing in all games but especially veilguard. i feel like it added so much depth to origins and made you feel instantly connected to your character in a way that gets lost in games like inquisition where you fill in the blanks as you go except for the bare basics. like, i do enjoy the freedom to willy nilly decide where a character was before the events of the story from a creative perspective, but the playable origins were just so good! especially when you go back to where your warden is from and can engage differently with the arcs there
#i'm so sorry to anyone who hates da that follows me lmao i will keep stuff tagged#i'm probably going to be so annoying about this new game even if i hate it aofijeoijw which is probably likely#maybe i'll actually get around to replaying the other games now. we'll see#i had started origins but just wasn't feeling it bc tbqh it's just a bit clunky and none of the romance options really speak to me anymore#morrigan is great but i feel like she doesn't fit the character i wanted to play afoweijaoi and leliana scares me in dao lmao#i get such ick from overly religious characters faowiejfao#like i like her and cass in theory but in reality i want to run away screaming#it's different if the fake religion isn't overwhelmingly christianity-based but the da one is#and it makes me feel like there are bees under my flesh#dragon age#*dykeposting
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Oh, but what happens when Dipper and Mabel are finally 17? What happens when the older twins look at them and it finally hits how young Stan was? What happens when Ford looks at them and sees them as kids and not almost adults? What happens when they finally have to confront the fact that they were just like that? That their faces were still round and soft and had acne and were so so much younger than any of them remember? What then?
#bye an sanity#I mean they'll probably have a revelation of sort but there's nothing to do about it anymore#like it happened#they worked through it#it's just another painful reminder that the past wasn't great#gravity falls#pines twins#stanley pines#stanford pines#stan pines#ford pines#grunkle stan#grunkle ford#dipper pines#mabel pines
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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yeah so it turns out "aibou" is. not. really used for romantic partners.
#og post#my art#Ace Attorney#AA#The Great Ace Attorney#TGAA#Dai Gyakuten Saiban#DGS#yujin mikotoba#herlock sholmes#susato mikotoba#i probably shouldn't tag kazuma he's just kind of there#homumiko#shipping#yaoi#i want everyone to know that i drew this before checking that the term used in dgs for homumiko was actually aibou#playing with fire i was#i knew that aibou wasn't romantic though. i fact checked that a long while ago and was devastated 2 learn u can't read into it like that#now im taking everyone down with me#dgs spoilers#dgs 2 spoilers#tgaa spoilers#tgaac spoilers#tgaa2 spoilers#look away spout#I FORGOT THE SPOILER TAGS
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So.
Act 5, huh?
Oh, and that.
"You can start breakdown now."
Finished the game couple of days ago and had some thoughts I needed to process a little. Like. Yes.
So anyway I actually didn't plan this and just wanted to redraw some sprites to just make sure I understand how to draw Siffrin correctly (still working on that!)
What did I learn from this? How fun it it to draw on a canvas that literally doesn't let you draw with colors without some layer cheating when necessary. Never tried it.
The beans. Sleeping beans.
Basically what happens when you want to sleep AND draw. Draw characters sleeping on your behalf.
Doesn't help, but at least it's cute.
I have no idea what was going on in my mind as I drew this. Feels like a fever dream of 'I want to sleep' at 4 am and 'Hm...' of thinking random things
Also that phone craft sign. Still too funny to imagine. I had to.
#fanart#sketch#my art#isat spoilers#isat#siffrin#siffrin isat#isat loop#in stars and time#I also tried to draw the Party too! But that one sketch is too rough yet!#And I'll probably never post it it was fun to draw them tho#Anyway I had /thoughts/ playing Act 5#Not great ones too! I would rather they stayed where I would never even know they exist#But I had to while playing so I did#So it took some time to just sit with everything also I spend a lot of time just doing achievements#One left! The annoying one.#NG+ is fun too#I'm still surprised by how much I enjoyed it#Like 'staying until 6 am playing 10 hours straight' kind of enjoyed#From 'hm I wonder what's it about' to 'yeah I cried multiple times so I think it's allowed to live in my head too'#I got sick multiple times on related and unrelated reasons while playing and planning to play that wasn't fun#Anyway it's cool have some sketches because I couldn't stop drawing last night#I love drawing characters being emotionally in pain but that requires specific mood and music to go with#And not overdoing it#Like when drawing first one 'Aishite' was on loop the whole time#It's b&w too! Red layers are added with 'paste' magic love that
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I'd often wondered why Terry Pratchett decided to name Moist von Lipwig... that. Then yesterday during lunch I was telling someone about Discworld and they asked what some my favorite books were and I made the mistake of starting my answer with "Well, I love the Moist books", and for a few seconds they gave me this look of utter bewilderment that wordlessly said "what the actual FUCK are you doing to your books", and in that moment I just knew why Pratchett decided to name him Moist von Lipwig
#this is a joke btw i mean i really had this convo but i am aware that probably wasn't the reason#or maybe it was? it's a great name but also so chaotic#discworld#moist von lipwig#gnu terry pratchett#terry pratchett#nym's posts
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Well my date liked Hellraiser so much I got dicked down 👍
#Probably for reasons mostly unrelated to Hellraiser but he really did love the movie#We went out for dinner then hit up an arcade bar before going back to my place. Had so much fun. He's great#The only downside is we talked after sex and he mentioned while he is into deeper emotional/romantic connection than just a fun casual thin#But he's not interested in a committed exclusive relationship unfortunately. I wasn't surprised cuz he's a real social butterfly#But I was slightly disappointed. His reasoning for being reluctant abt commitment was really understandable though#So idk! I think I'm fine with it cuz idk if I'm ready to commit to a relationship either#We have such great chemistry both physically and w our senses of humor n conversations and he's so hot and thinks im hot#I'm just gonna see where this goes#Oh also he did eat me out also
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gently places the Gale and Croissant dolls in a little box and VIOLENTLY SHAKES IT
Also here's what Karlach was right about if you forgot.
| First | | Previous | | Next |
[[ All Croissant Adventures (chronological, desktop) ]]
[[ All Croissant Adventures (app) ]]
#heeheehoohoo rubbing my little goblin hands together#what do you get when you put a guy with horrible self worth together with someone who has big imposter syndrome#we see how Gale deals with positive attention in the game#I wanted to give Croissant's pov bc my gosh how intimidating would it be to have this guy with huge main character energy-#-utterly devoted to you#once again I unintentionally made great choices for my own enjoyment by 1) being a wizard and#2) giving Croissant a bg that wasn't particularly of note#ANYWAY SORRY FOR RAMBLING AGAIN THERE WILL BE MORE OF THESE PROBABLY#HAPPY HOLIDAYS LMAO#bg3#baldur's gate 3#croissant adventures#tav#gale#gale x tav#comics#breadweave#gale dekarios
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I think the world is so wonderful... (Patreon)
#My art#Handplates#UT#Papyrus#I have not been able to get this idea out of my head for like - days now lol#It's only solidified the more I read! Heck!!#I dunno if I was necessarily hoping that reading further would point me in another direction but no now this is one of his songs lol#I really like Rugrats Theory actually :) The song of course it's lovely but I even have some nostalgia for the creepypasta haha#Been a while since I read it tho so that's probably just the soft haze of memory talking lol#But the song is still great! I'm partial to the English cover but I like the original as well :)#There are just so many fun lyrics! Especially for Papyrus specifically#''Everything I've been told I believe and yet people that I love just leave'' Gasterrr#''I think I'm old enough to understand so there's no reason to hide from me'' Sanssssssss#Once I returned to the scene of Sans trying to lie to him I just fjdslahfd these lyrics would Not leave me alone lol#I'm also Extremely partial to the second verse surrounding blindness and willful ignorance - his vision problems literal and metaphorical!#I wasn't planning to start a Handplates playlist but I guess by this point it's kinda too late haha#I also tried a different style of shading for this one ♪ Trying to style match a bit hehe#It's fun! Scratchy - tho some of that is from still using my usual brushes lol#I was Very inspired by watching the comic creation playlist - so cool! Very fun to watch and pick up ideas hehe#I knew I forgot something lol dang it - forgot the dash between WDG-2#S'what I get for using pre-plates references :P#For just a quick little thing I'm fairly pleased overall tho :)
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Machete has parents?? I'm not familiar with their actual lore, so I've been imagining Machete as a desolate victorian orphan boy
Everyone has parents, he didn't materialize out of thin air (or evolve from a crumpled napkin).
But he lost contact with them early on and doesn't remember much of anything about them. Machete was a sickly kid and his family was going through a rough patch at the time, they were constantly struggling to find the time and funds to care for him. Child mortality was high and it was starting to look increasingly likely that he wouldn't make it. He was around three or four when they left him at the closest monastery that accepted foundlings and he hasn't heard of them since.
#it was child abandonment but I don't think they did it out of malice or anything#monasteries often functioned as hospitals and/or orphanages and his parents hoped it would give him a better fighting chance#sending children to monasteries to be raised as oblates wasn't uniquely uncommon#and it worked he was well looked after there and probably wouldn't have survived otherwise#but of course being separated from your family isn't great for a child's psyche in any situation#answered#anonymous#Vaschete lore#in modern au he has a better but still complicated relationship with his parents#he's not super close to his brothers but they get along fine#so not victorian (different era) and not an orphan (his parents aren't dead they just chose to sever ties with him)
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How are Wingdings’ cooking skills?
They're okay, he's usually good at following the recipe
But if the instructions aren't specific enough then it will go wrong...
He finds cooking a little stressful, so he would rather not
He doesn't have time for that stuff anyway
#I meant that in the sense that#if the recipe tells him to add a little bit of sugar he won't know what a “little bit” of sugar is#and he doesn't like that#you kinda need to improvise and assume some stuff when cooking and he's not prepared for that yet lol#He u n d e r s t a n d s how cooking works!#it is methodical and also artistic#but he doesn't find it as interesting as building machines#now THAT''S his prefered cooking#answered ask#I forgot I was answering this ask and it's been in drafts for idk how long eikofiedf srry#Then there's Papyrus! who would probably also do good when cooking if it wasn't for Undyne's instructions! which!!! aren't super great!!!#those might burn your house!!!!#Papyrus please get Toriel to teach you about cooking and baking
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SHIMIZU HIROYA as Hanma Shuji Tokyo Revengers 2: Bloody Halloween - Destiny (2023)
#tokyo revengers#tokyo revengers 2#tokyo revengers live action#trlaedit#tokyo revengers 2 bloody halloween#jmovie#filmedit#jdramasource#shimizu hiroya#hanma shuji#userdramas#asiandramanet#mymymy#this prob looks atrocioussss on mobile but lolol DONT CARE#this was for meeeeeeeeeeeee#his younger look was great too but thissss look.... top tierrrr#i told myself before watching the sequel that his look wasn't gonna probably be that good the 2nd time... I WAS WRONGGGG#just perfectionnnnnn#the suit with the earringggg/glasses combo... THE BLONDE CURL#FANTASTIC IN LIVE ACTIONN#HIroya was just perfect ahhhh i lovedd him and his little scenes
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Edwina in TwoSet Violin Vs Davie504 live battle concert 2023 (x)
My name is Edwina, and I’m here to fight for Violin-chan!
+ bonus, with Maid Brett & AnimeBassMe
#miss edwina!! i missed you!!#actually I still can't believe they got a better wig for Eddy#the first one is still probably my favorite. It gave her a lot of messy character. but she deserves this better one#edwina#twoset violin#twosetviolin#eddy chen#brett yang#davie504#*mine#I'm very happy it was on yt full and in great quality!#I still have somewhere downloaded their virtual tour but I wasn't watching their videos during these newer concerts
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Ruthlessness
#don't piss off the puppet#you'll immediately regret it#thought i'd finally post this lil mini animatic i did for practice a few weeks back#would probably change a few things now but eh ¯\_(ツ)_/¯#anyways#i love drawing p going feral AHA#feel free to uh#insert whoever into the blank character's spot lol#the only loose storyline this has is that someone thought messing with P's friends was a great idea#it wasn't#lies of p#lop#neowiz#p#pinocchio#lies of p pinocchio#lop pinocchio#echosong971#art#digital art#fanart#lies of p art#lies of p fanart#animatic#song source is linked in the title btw <3
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i'm doing really great at writing just about all of juno's story except the chapter that should be published next so. have some future funsies w/ Brother Cato
#fanart#ocs#wh40k#juno vaeyncaria guilliman#cato sicarius#robute guilliman#magnus the red#magnus and rob r discussing yvraine in the beginning there#in case that wasn't clear#magnus is the first uncle juno meets and yes it is completely on accident#as many things magnus related are#this is more of a tts flavored magnus tho so don't worry juno is not in too terrible a danger#mags is just gonna be insufferable for the next...um#forever probably#also juno is like 1-2 y/o here#so don't worry about the way sicarius is holding her she's having a great time#the only person she doesn't eventually get squirmy for is mom dad or varro 'most favoritest brother ever' tigurius#sicarius makes a good jungle gym tho
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