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productiveandfree · 6 months ago
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Maximizing Your Productivity to Explore Alternative Investment Opportunities
Alternative investments are a strategic way of diversifying portfolios beyond traditional stocks and bonds. However, to navigate these options, you need to increase your productivity. Hence, this article explores how to effectively manage your time and resources to capitalize on the unique opportunities presented by alternative investments.
Strategies for Enhancing Productivity in Alternative Investments
Alternative investments represent a class of assets that fall outside the traditional categories of stocks, bonds, and cash. They are vast and varied, each offering distinct characteristics and benefits within a portfolio. For instance, real estate includes investing in residential, commercial, and industrial properties. It is often praised for its low correlation with traditional financial markets, providing a cushion during periods of stock market volatility.
Private equity is another popular alternative to stocks and bonds, and it involves investing in companies not publicly traded on a stock exchange. These include venture capital investments in startups, growth capital for expanding companies, or buyouts. Private equity is known for its potential for high returns, albeit with higher risk and longer investment horizons.
Other alternative investments worth looking at are commodities and hedge funds.
The next step might be knowing where to access these opportunities. Fortunately, digital platforms provide access to a wide range of investment funds previously available only to institutional investors or those with significantly high capital.
Here are ways to maximize productivity so you can reap from the alternative opportunities you find.
Time Management Techniques
Two valuable techniques are prioritization and batching tasks.
Prioritization involves ranking investment activities based on their potential impact and urgency. For instance, you can prioritize due diligence on a new private equity opportunity that’s about to close funding rounds and schedule a routine check of stable, long-term real estate assets later. This technique ensures the most time-sensitive and potentially rewarding tasks receive immediate attention, optimizing the allocation of effort and resources.
On the other hand, batching tasks refers to grouping similar activities to reduce distraction and increase efficiency. You can dedicate specific blocks of time to analyze market trends across various commodities or review performance reports of multiple hedge funds.
It minimizes the mental load and administrative overhead of switching between different tasks. As such, it speeds up the investment analysis process and improves focus, leading to more insightful investment decisions.
Technological Tools
There are comprehensive data analytics and research tools for assessing the viability and performance of complex investment options like hedge funds and private equity. You can use these platforms to gather market data quickly, compare fund performances, and conduct deep dives into financials without manually compiling information from multiple sources.
Another powerful tool is investment management software to consolidate your investment portfolios in one interface. It offers risk assessment features and scenario analysis to help you manage and adjust portfolios easily in response to market changes. For example, you can use these tools to simulate the impact of economic shifts on real estate investments, allowing for proactive strategy adjustments.
Outsourcing
Leveraging external resources can bring specialized expertise and additional capacity to your investment strategies. For instance, consulting firms specialize in market analysis and due diligence, providing deep insights into specific industries or markets.
Further, financial and investment advisors offer personalized advice tailored to individual investment goals. For example, an investor interested in commodities might use an advisory service to understand the timing and scale of investments in precious metals or energy resources, balancing their portfolio based on risk tolerance and market opportunities.
In addition, by joining investment groups, you can access larger, more capital-intensive opportunities that might be beyond your reach independently. This strategy is common in private equity, where investment partnerships pool resources to buy out or invest in larger enterprises. It often leads to higher returns due to economies of scale and shared expertise.
Tips to Maintain High Productivity
The dynamic nature of alternative investments necessitates regular reviews of investment strategies. This periodic assessment allows you to respond to changes in market conditions, regulatory environments, and financial goals.
For example, if you invested in private equity, you can reassess your commitment to various funds based on performance metrics and market outlook and adjust your contributions or exit positions to better align with current objectives. These reviews help you stay proactive rather than reactive, enabling you to manage your portfolio more effectively.
In addition, effective stress management is essential for maintaining productivity and decision-making capacity. Techniques such as mindfulness, structured downtime, and physical activity can help manage stress, leading to clearer thinking and better overall health.
Additionally, the landscape of alternative investments is continually evolving, making continuous learning a critical component of an investor’s strategy. For example, keeping abreast of advancements in blockchain technology might inform decisions regarding investments in digital assets or real estate tokenization.
Conclusion
Alternative investments offer a compelling avenue for diversifying your portfolio and accessing potential high returns that are generally uncorrelated with traditional stock and bond markets.
However, the benefits of alternative investments come with the necessity for proactive management and continuous engagement. You can navigate the complexities of these diverse asset classes by implementing the strategies discussed, such as regular strategy reviews and leveraging technological tools.
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yuri-for-businesswomen · 8 months ago
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im not autistic but i believe in their beliefs (because i share like 80 % of symptoms typical for autistic women with yall)
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hermitshell · 12 days ago
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why does minecraft roleplay make me feel the grief of a thousand suns !!!
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little-p-eng-engineering · 9 months ago
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Little P.Eng. Engineering: Piping Stress Analysis and Supports Design for Power Plants as per ASME B31.1 in North America
In the world of power generation, safety and reliability are paramount. Power plants play a critical role in supplying electricity to homes, businesses, and industries across Canada and the United States. To ensure the seamless operation of these facilities, various standards and codes are in place, with ASME B31.1 being one of the most important. In this article, we'll explore how Little P.Eng. Engineering specializes in piping stress analysis and supports design for power plants, adhering to ASME B31.1 guidelines. We'll delve into the significance of this expertise and its impact on power plant operations across North America.
Understanding ASME B31.1
ASME B31.1, officially titled "Power Piping," is a widely recognized standard developed by the American Society of Mechanical Engineers (ASME). This standard provides guidelines for the design, construction, inspection, and maintenance of piping systems in power plants, including fossil fuel, nuclear, and geothermal facilities. Compliance with ASME B31.1 is mandatory for power plant operators in North America, as it ensures the safety and reliability of piping systems under various operating conditions.
The Importance of Piping Stress Analysis
Piping systems in power plants are subjected to a wide range of stresses and loads, including pressure, temperature variations, vibrations, and seismic forces. Failure to adequately analyze and address these stresses can lead to catastrophic failures, resulting in downtime, safety hazards, and financial losses. Piping stress analysis is the process of evaluating how these stresses affect the integrity of the piping system, and it is a crucial step in ensuring the reliability of power plants.
Little P.Eng. Engineering employs a team of experienced engineers who specialize in performing comprehensive piping stress analysis for power plants across Canada and the USA. Their expertise in ASME B31.1 compliance ensures that every analysis is conducted with the highest level of precision and adherence to industry standards.
Supports Design in Compliance with ASME B31.1
Properly designed and implemented supports are essential for maintaining the structural integrity of piping systems in power plants. ASME B31.1 outlines specific requirements for piping supports, including their design, material selection, and installation. Little P.Eng. Engineering excels in the design of piping supports that meet ASME B31.1 standards, ensuring that power plants operate without compromising safety or efficiency.
The company's approach to supports design encompasses factors such as thermal expansion, weight distribution, and the prevention of excessive loads on equipment and structures. Their engineers use advanced software and modeling techniques to optimize the support system, ensuring that it can withstand the stresses imposed by various operating conditions.
Benefits of Working with Little P.Eng. Engineering
4.1. Compliance Assurance
Little P.Eng. Engineering's primary focus is to ensure that power plants in Canada and the USA are fully compliant with ASME B31.1. Their team of experts has an in-depth understanding of the standard's intricate requirements, ensuring that every project they undertake adheres to the highest industry standards.
4.2. Safety Enhancement
By conducting rigorous piping stress analysis and designing supports that meet ASME B31.1 criteria, Little P.Eng. Engineering enhances the safety of power plant operations. Their comprehensive approach minimizes the risk of pipe failures, leaks, and other potential hazards, ultimately protecting both plant personnel and the surrounding environment.
4.3. Increased Reliability
Power plant downtime can result in significant financial losses and disruptions in energy supply. Little P.Eng. Engineering's expertise in piping stress analysis and supports design minimizes the likelihood of unexpected failures, contributing to increased reliability and operational continuity for power plants.
4.4. Cost Efficiency
Efficient piping systems and well-designed supports can also lead to cost savings in the long run. By optimizing the design and minimizing unnecessary maintenance and repairs, Little P.Eng. Engineering helps power plant operators reduce operational costs while maintaining high standards of safety and reliability.
Case Studies
To illustrate the practical application of Little P.Eng. Engineering's expertise, let's take a look at a couple of case studies from their portfolio:
5.1. Fossil Fuel Power Plant in Alberta, Canada
Little P.Eng. Engineering was engaged to perform piping stress analysis for a fossil fuel power plant in Alberta, Canada. The analysis revealed potential issues related to thermal expansion and vibration. The engineering team designed and implemented supports that addressed these concerns, ensuring the safe and efficient operation of the plant under various operating conditions. As a result, the plant experienced reduced downtime and enhanced reliability.
5.2. Nuclear Power Plant in New York, USA
For a nuclear power plant in New York, Little P.Eng. Engineering conducted a comprehensive review of the piping support system to ensure compliance with ASME B31.1. Their engineers identified several areas for improvement, including the reinforcement of supports to withstand seismic forces. By implementing these enhancements, the plant achieved greater safety and compliance with regulatory requirements.
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Conclusion
Little P.Eng. Engineering's specialization in piping stress analysis and supports design as per ASME B31.1 is indispensable for power plants across Canada and the USA. Their commitment to compliance, safety enhancement, increased reliability, and cost efficiency makes them a trusted partner in the energy industry. With a proven track record of successful projects and a team of experienced engineers, Little P.Eng. Engineering plays a vital role in ensuring the continued operation and success of power plants in North America. Collaborating with such experts is not just a choice but a necessity in an industry where safety and reliability are paramount.
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Meena Rezkallah
Little P.Eng. Engineering
Piping Stress Analysis
Structural Integrity
Engineering Expertise
Thermal Expansion
Industry Standards
Cost Efficiency
ASME B31.1 Compliance
Power Plant Safety
Piping Supports Design
North American Power Plants
Fossil Fuel Plants
Nuclear Power Plants
Geothermal Facilities
Power Plant Reliability
Power Plant Downtime
Vibration Analysis
Seismic Forces
Compliance Assurance
Safety Enhancement
Supports Optimization
Regulatory Requirements
Case Studies
Energy Industry
Operational Continuity
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Engineering Services
Pipe Stress Analysis Services
Located in Calgary, Alberta; Vancouver, BC; Toronto, Ontario; Edmonton, Alberta; Houston Texas; Torrance, California; El Segundo, CA; Manhattan Beach, CA; Concord, CA; We offer our engineering consultancy services across Canada and United States. Meena Rezkallah.
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deconstructthesoup · 16 days ago
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You can tell I'm a weirdo worldbuilder because one of my favorite parts of Junior Year (the Fantasy High season, not actual junior year, that was my personal hell) was learning about how the Adventuring Academy actually worked
Like, in the first season, it was all high school movie tropes, and we rarely ever saw the Bad Kids actually attend class. The most we got from the academic side of things was, well, Porter and Jace, as well as the list of staff towards the end of the season. And Sophomore Year was about a long-scale, actual school-sanctioned quest, meant to flesh out the greater world of Spyre.
But my god, every time we learned a new teacher's name, every time we learned how the academic structure worked, and every time the downtime mechanics came into play, I was on the edge of my seat
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lilyprettyremy · 3 months ago
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Mastering the It Girl Life on Campus/ at school : Confidence, Class, and Style
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On-Campus Essentials: Sophisticated and Ready to Conquer
Structured mini tote – Think sleek and polished. Choose something that says "I'm on my game" while fitting your essentials: a slim laptop, your chic planner, and a pair of sunnies.
Signature scent – A travel-sized luxury perfume, like Byredo or Le Labo. It leaves a lasting impression without overpowering.
Hydro flask in a neutral tone – Hydration, but make it aesthetic. Bonus points if it matches your outfit.
Protein bar or matcha to-go – Snacks are essential, but we’re keeping it elevated. Opt for a protein bar with clean ingredients or a homemade matcha latte in a reusable tumbler.
AirPods Max or sleek earbuds – Perfect for tuning out the noise between classes with a curated podcast or chill playlist, keeping your energy cool and collected.
In Class: Own the Room with Confidence and Intelligence
Effortless note-taking setup – Digital is where it’s at. Use a tablet with a stylus for sleek, organized notes that sync across all your devices. Bonus: it looks high-tech and minimalistic.
Command attention – Sit where you can engage, but it’s not about the front row anymore—it’s about being present and prepared. Contribute thoughtfully when needed, and stay poised.
All-in-one app for organization – Ditch the old-school planner. Use an app like Notion or Google Calendar to sync your schedule, assignments, and deadlines. Effortlessly keep everything streamlined and on point.
Refined confidence – Instead of always speaking up, choose your moments wisely. Command attention through well-thought-out points that showcase your intellect, not just participation.
Breaks Between Classes: Elevate Your Downtime
Mini face mist – A refreshing face mist with a subtle scent keeps your skin hydrated and glowing, giving you a post-class refresh. Think Tatcha or a rose water mist.
Quick mirror check – Always have a compact mirror to do a quick hair and lip check. It's about looking polished and put together without effort.
Reset with movement – Walk around campus to stay energized, but with intention. Pop in your favorite playlist, take in the surroundings, and use this time to clear your mind before the next task.
Digital declutter – Use breaks to clear out any unnecessary tabs, update your notes, or respond to quick emails. Keeping your digital life tidy is the new version of looking organized.
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thydungeongal · 4 months ago
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I saw your post on DnD having no consequences besides death and was wondering what systems you know that aren't like that,and how they accomplish it.
Really love your stuff btw!
First one that comes to mind is Fate. The way Fate achieves it is simple: instead of having death as a consequence, in Fate if your character gets taken out of combat (which will happen if they take Stress and they have no more Stress boxes to take that Stress and you don't elect to take a consequence instead) they're simply Taken Out. There's no countdown to death, the character is simply out of the conflict. And should the whole party get wiped in a conflict that simply means that they failed to achieve whatever it was they wanted to achieve in that conflict. This means that players can lose individual conflicts but the story doesn't end there. In fact, the game in some ways encourages losing in conflicts, because it can be a source of character development (via Extreme consequences which can only be taken once every now and then and that actually change one of the character's Aspects, basic building blocks of the character). Fate also allows, as far as I remember, simply conceding a conflict, meaning that characters lose the conflict but at least they get out mostly without consequence.
Blades in the Dark is another one: BitD is about doing heists and during heists characters can suffer a wide variety of consequences, including various degrees of injury. The important thing is that BitD allows players to declare that their characters are withdrawing from a heist whenever they want. This means that they get no payoff and go straight into downtime, and still have to deal with the various consequences like heat and entanglements. So, players basically always have the choice to retreat. (And in fact this is something that is very similar to older editions of D&D: before cyclical, individual initiative became the norm, characters would take turns together, and between rounds of combat players could decide that their characters would retreat. It wasn't of course automatic and there was a chance of pursuit, but there was a quick escape button available to players.)
QuestWorlds is another one that allows for players to define what their characters' goal in a given conflict (called Sequence) is, and allows for either retreating (and thus failing to achieve the story goal) as well as simply losing and failing to achieve the story goal with added consequence. QuestWorlds is very similar to Fate in how abstract it is in modeling conflict. QuestWorlds also models difficulty rising with every success since it seeks to model a certain type of narrative structure. It's a fascinating game imo
That's just a few though, and there are countless others as well.
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wandamaximoffsbadgirl · 6 months ago
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(Are your requests just closed to fics or headcannons too? If they’re closed to both ignore this and have a nice day 💕)
I love all of the dom WandaNat x sub fem reader dynamics
SoftWandanat x reader
MeanWandaNat x reader
Soft Wanda x Mean/Strict Natasha x reader
The list could go on
But there is something so specifically alluring about Mean/Strict Mommy Wanda x Lenient (not necessarily soft) Natasha x reader
Like I can’t explain it but that dynamic of them specifically is just so * chef kiss *
Anyway can I please have Strict Wanda/Lenient Natasha x reader headcannons 🤭
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Thank you for this request! I love the idea of all different Wandanat x reader HC, but there truly is something about strict/lenient Wandanat that gets me~
Strict Wanda
-Wanda’s strictness primarily stems from her protective nature. She’s been through a lot and wants to ensure you’re safe at all times. She sets clear boundaries and expects you to follow them to avoid any danger.
-If you're involved in any superhero activities, Wanda will insist on rigorous training sessions. She believes in being prepared for anything and wants you to be at your best.
-Wanda ensures you maintain a healthy lifestyle. She monitors your diet, encourages regular exercise, and makes sure you get enough rest. She might even use a bit of her magic to help you recover from minor injuries or fatigue.
-Despite her strictness, Wanda is incredibly affectionate. She rewards your adherence to rules with loving gestures, be it cooking your favorite meal, giving you a massage, or simply cuddling with you on the couch.
-Wanda is particularly strict about the use of magic, both hers and yours if you have any abilities. She teaches you about the dangers and ensures you use your powers responsibly.
Lenient Natasha
-Natasha’s leniency comes from her deep trust in you. She believes in your ability to make good decisions and only steps in when absolutely necessary.
-Natasha gives you the freedom to explore and experience life but is always there to guide you if you need advice. She shares her own experiences to help you navigate tricky situations.
-Natasha loves spending relaxed, quality time with you. Whether it’s watching movies, going for a late-night drive, or just hanging out at a café, she enjoys the laid-back moments.
-Natasha values open communication. She encourages you to share your thoughts and feelings with her and is always ready to listen without judgment.
WandaNat
-With Wanda’s strictness and Natasha’s leniency, you get the best of both worlds. They balance each other out, providing you with both structure and freedom.
-You feel incredibly safe with both Wanda and Natasha. Wanda’s strict measures and Natasha’s vigilant yet relaxed approach ensure you’re well-protected from any harm.
-You have an amazing support system with them. Wanda’s nurturing nature combined with Natasha’s encouraging attitude ensures you feel loved, supported, and motivated.
-They plan a mix of adventurous outings and relaxed downtime. You might go on a thrilling mission one day and have a cozy movie night the next, keeping your life exciting yet balanced.
-Despite their different approaches, both Wanda and Natasha share an unconditional love for you. They cherish you deeply and are committed to your happiness and well-being, each showing their affection in their unique way.
NSFW Headcanons!
Strict Wanda
-Wanda's strictness extends to the bedroom. She loves taking control and ensuring that you follow her lead. She finds pleasure in directing you and seeing you submit to her desires.
-Wanda enjoys teasing and denying you. She takes pleasure in building up your anticipation, making you earn your release. She might use her magic to heighten your senses or keep you on edge longer.
-After intense sessions, Wanda is exceptionally caring. She ensures you feel loved and comforted, providing gentle aftercare to help you relax and recover.
-Wanda enjoys incorporating her Scarlet Witch persona into your intimate moments. The sight of her in her costume, commanding and powerful, adds an extra layer of excitement.
Lenient Natasha
-Natasha loves exploring new things in the bedroom. She encourages you to express your desires and fantasies, creating a safe space for experimentation.
-Natasha’s approach is more relaxed and seductive. She enjoys taking her time, using her skills to build up a slow, sensual experience that leaves you breathless.
-Natasha likes incorporating toys and tools into your intimate moments. She’s knowledgeable and confident, making the experience thrilling and adventurous.
-Natasha enjoys whispering sweet nothings and dirty talk in your ear, her husky voice adding to the allure and intimacy of the moment.
WandaNat
-The dynamic between strict Wanda and lenient Natasha creates an exhilarating experience. Wanda’s dominance and Natasha’s playful nature complement each other perfectly, offering you a variety of sensations and experiences.
-With Wanda’s magic and Natasha’s skilled touch, they enjoy bringing you to sensory overload. Wanda might use her powers to enhance your senses while Natasha teases you with her hands and mouth.
-They are both very attentive to you, taking turns or working together to ensure you feel adored and pleasured. Their combined efforts make you feel like the center of their world.
-Above all, Wanda and Natasha’s intimate moments with you are filled with love and affection. They prioritize your happiness and satisfaction, making every encounter a deeply emotional and fulfilling experience.
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novlr · 10 days ago
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Could you please give some tips to maintain flow and pacing in fiction writing?
Before diving into the tips, let’s briefly define what we mean by flow and pacing:
Flow
Flow is the smooth progression of ideas, scenes, and events in your story. It includes:
Logical development of ideas and themes.
Seamless transitions between scenes.
Natural event sequencing.
Organic character development.
Well-timed information reveals.
Appropriate emotional progression.
Getting the flow right immerses readers in the story so they can easily follow the narrative. It’s the invisible thread that unifies all aspects of your writing, ensuring each element contributes to the whole.
Pacing
Pacing refers to the speed at which your story unfolds and how quickly (or slowly) you reveal information to the reader. It’s a vital element of any narrative that affects the rhythm and tension. Effective pacing keeps readers engaged, controls the emotional impact of your story, and helps maintain momentum.
The most important considerations in pacing include:
Story rhythm: The overall tempo of your narrative can vary from fast-paced and thrilling to slow and contemplative.
Information reveals: How and when you disclose plot points, character backstories, and world-building details to your readers.
Tension and release: The balance between building suspense and providing resolution or relief.
Scene and chapter length: The structure of your story at both micro and macro levels can affect how quickly readers progress through your narrative.
Narrative focus: What you choose to emphasise in your story and how much time you spend on different elements (e.g., action, dialogue, description, introspection).
Both these elements play together to create an immersive and entertaining experience for readers, so it’s important to get them right. But how, exactly, do you do that? Here are some tips!
Vary sentence structure and length
One of the most effective ways to maintain flow and control pacing is by varying your sentence structure and length. This technique helps create rhythm in your prose and prevents monotony. Here’s how:
Mix short, punchy sentences with longer, more complex ones.
Use sentence fragments for emphasis or to quicken the pace.
Use compound and complex sentences to slow things down and add depth.
Start sentences with different parts of speech (nouns, verbs, adjectives) to keep things interesting (academic writing will tell you not to start a sentence with “and” or “but”, but I’m here to tell you it’s fine to break those rules!)
Use paragraph breaks strategically
Paragraph breaks are often overlooked but are a powerful tool for controlling the flow and pacing of your story. They provide visual cues to the reader and can be used to emphasise certain story points or create suspense.
Use shorter paragraphs to increase tension and quicken the pace.
Use longer paragraphs for descriptive passages or to slow things down.
Create single-sentence paragraphs for dramatic effect or to highlight important information.
Master the art of transitions
Smooth transitions between scenes, ideas, and events are essential for maintaining flow in your writing. They help guide the reader through your story without jarring interruptions.
Use transitional phrases or words (e.g., “meanwhile,” “later that day,” “across town”) sparingly. Clarity is best, but it’s easy to overuse them and turn them into crutch words.
Use sensory details to bridge scenes (e.g., describing a sound that carries over from one scene to the next).
Let your characters’ actions or thoughts link different parts of your story.
Create thematic connections between scenes or chapters.
Balance action and downtime
A well-paced story strikes a balance between action-packed scenes and moments of introspection or character development. This balance helps maintain reader interest while giving your narrative necessary depth.
Follow intense action scenes with quieter moments of reflection.
Use introspective passages to build tension before action sequences.
Weave character thoughts and feelings into action scenes for added depth and character development.
Avoid long stretches of either pure action or pure introspection, as it can be either overwhelming, exhausting, or boring for readers to have too much of the same tone.
Control the flow of information
How and when you reveal information to the reader is a critical aspect of pacing. Carefully controlling the release of information can create suspense, maintain mystery, and keep readers engaged.
Use foreshadowing to hint at future events without giving everything away.
Employ flashbacks judiciously to provide backstory without disrupting the main narrative.
Reveal character motivations gradually throughout the story.
Create mini-mysteries or subplots to maintain reader interest between major plot points.
Use dialogue effectively
Dialogue always seems easy, but it’s difficult to do well. But when it is done well, it’s a powerful tool for controlling pacing and maintaining flow in your story. It can quicken the pace, provide character development, and convey important information.
Use short, snappy exchanges to increase tension and pace.
Write longer conversations for character development or to slow things down.
Intersperse dialogue with action beats to maintain flow and provide context.
Vary dialogue tags and consider using action instead of tags to avoid repetition.
Create a rhythm with scene structure
The structure of your scenes can greatly impact the flow and pacing of your story. By varying scene length and intensity, you can create a rhythm that keeps your story moving smoothly.
Alternate between long and short scenes to create variety.
Use scene breaks or chapter endings to create cliffhangers and maintain suspense.
Vary the intensity of scenes, following high-tension moments with calmer ones.
Consider the overall arc of your story when structuring scenes, building towards climactic moments.
Show, don’t tell
It’s the most common writing advice for a reason. And it all boils down to using sensory language to enhance a reader’s experience. It turns a list of plot points into a story. Sensory details can enhance flow and pacing by immersing readers in the world you’ve created. However, it’s also important to use them wisely. It’s not about showing everything but showing what you need to at the right time for the best effect.
Use vivid sensory details during important moments to slow down time and increase impact.
Use brief sensory descriptions to quickly set the scene without disrupting pacing.
Choose specific, evocative details rather than providing exhaustive descriptions.
Vary the senses you appeal to, not just relying on visual descriptions.
Mini info-dumps work
Knowing when to summarise events or passages of time is often overlooked, but it’s an important part of pacing your story. While in general info-dumping is frowned on, sometimes it’s a necessary part of plotting. Not every moment needs to be shown in real time; sometimes, a brief summary can help move the story along.
Use short info-dumps for less important events or time passages.
Info-dumps can bridge gaps between key scenes.
Combine an info-dump with scene-specific details to make it feel more natural.
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her-devils-advocate · 9 months ago
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Selfish risks
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pairings: Levi Ackerman x (GN!) reader
genre: domestic fluff
summary: In the peaceful downtime spent together, Levi decides to risk asking an important question.
word count: 1,435
ao3 link: https://archiveofourown.org/works/54159382
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The Scout headquarters is silent, most of the survey corps members have already taken themselves off to bed, greedily getting as much rest as possible before the next mission creeps up on them. Everyone has been working hard, with both training sessions and squad meetings running longer and longer each day, almost as if each scout could sense something approaching.
The wind howls outside the stone structure, rustling the leaves and causing the windows to rattle. You shiver despite the loud crackling of the fireplace inside your office, the amber flames fighting to keep the chill away.
The warmth and ambient sounds of nature do their best to lull you to sleep, exhaustion tugging on your eyelids as you force yourself to work through the night. A bad habit that you had picked up from a certain captain.
Your relationship with him over the years within the scouts had caused a few of his mannerisms to rub off onto you, for better or for worse. You’ve found that the recruits you are tasked to train tend to listen to you more after you picked up Levi’s “don’t test me” expression. However, you have caught yourself clicking your tongue in displeasure a lot more as well, much to the amusement of all those nearby to pick up on it.
The frantic scribbling of your pen grows louder as you try to rush the piles of paperwork towering before you. A small rumble breaks the silence as your stomach protests, unhappy with the dedication to the mountain of paper causing you to skip dinner accidentally.
You are so engulfed in the moment that you almost miss the gentle creaking of the door. You raise your head only to be met with tired silver eyes cutting through the shadows of the room. 
Levi slowly shuts the door before pausing, simply watching you sign your name and toss the pen to the side, ignoring the halfhearted glare thrown your way as it rolls across the desk and onto the floor with a small clatter. 
You stare at him for a moment, waiting for the small lecture about making a mess, even if it is in your own space. A lecture that, surprisingly, never comes.
"Shouldn't you be sleeping?" He says instead, his voice is gentle, yet you can sense the small reprimand within his words. 
"Curfew doesn't apply to squad leaders and higher, I thought you knew that?" You shoot him a playful smirk that only grows with the withering look you get in response.
"That's not what I meant and you know it."
"I know, there's just... so much to get through and I figured I would power through most of it while you were in the meeting with Erwin and Hange. Which seemed like a good plan considering how long it took."
Levi lets out a long sigh as he walks towards the armchair by the fire, flopping down onto the worn fabric. You smile at the sight, at how carefree and unguarded he lets himself be around you. 
A sight some could never think to imagine when it comes to the aloof captain, but you know him better than most.
You get up from the desk, groaning slightly as your muscles scream in defiance. A sign that you have been cooped up on the uncomfortable wooden chair for far too long. The sound causes Levi's head to snap in your direction, only relaxing again when he notices you are in no real pain.
The sight makes you smile, even with everything he has to handle within the Survey Corps, he still always makes sure to look out for you as well. Even when he doesn’t need to.
His eyes track your every movement and you see a myriad of emotions swirling through them: exhaustion, concern, wonder, adoration and love all mix with the flickering amber of the fire within the gunmetal of his eyes.
He shuffles to try and give you some space beside him in the small armchair, only to frown in frustration and pull you into his arms instead. You rest your head in the crook of his neck, straddling his lap as you bring your hand up to run through his silky hair.
"Interesting meeting?" You whisper into his neck, not wanting to break the peace that has settled over you both. Something you both rarely get to cherish, yet heavily deserve.
The only reply you get is a small hum, he tightens his grip around you and peppers your shoulder with small kisses.
"Four-eyes has a new experiment they want to try out. Apparently, it's fundamental that Erwin lets them capture more titans for it." Levi says with a small grumble, his voice slightly muffled by your shoulder, clearly unhappy to remember what had held up the already late meeting for so long.
You go to open your mouth to speak, only for his low voice to cut you off instantly.
"And no, you're not helping them with whatever shitty plan they have in mind. You need to stop letting them drag you into their schemes so easily." He punctuates his words with a small flick to the centre of your forehead.
You let out a light laugh, the action sending a shiver across Levi's skin.
"How did you know I was going to suggest helping Hange?"
"I know you too well."
"That you do." You kiss his jawline, slowly moving towards his lips, leaving a trail of feather-light kisses as you do. He sighs when your lips finally meet his own, his eyes flickering shut briefly as you part. 
"Marry me."
Your eyes widen briefly, shock and excitement rushing through you, you are almost certain you had misheard him if it weren't for the slightest blush covering his cheeks and the determined look in his eyes.
"Is that an order, Captain?"
He huffs out a small laugh, his eyes flicking up briefly before he reveals a small ring from the pocket of his jacket. A proud green jewel sits atop the thin silver band, your breath catches as it glints in the firelight.
"I could make it one if you wanted. I got fed up of waiting for some perfect moment or whatever that traditional bullshit is. There are no perfect moments in this world, not when titans could eat us at any moment." He pauses for a moment, his usually stoic voice faltering with emotions as he tries to hide his face from your unwavering gaze.
"Or so I thought until you made me experience peace in these moments with you. Then I realised that every moment where we are alive together is a perfect one."
You stare at him with wide eyes, not noticing the stream of tears running down your cheeks until you feel his calloused hand brush them away with a softness you couldn't begin to imagine.
"The thought of having someone to lose scares me, but you've made me realise that marriage or not, loving you has been a risk I've been taking for a while now. Might as well make you officially mine while we have the chance."
You let out a watery giggle as your hands dance along the fabric of his shirt, smoothing out any creases that dare to cling to him.
"You know, most marriage proposals don't have the implications of a horrible death woven into them."
"That's clearly where the poor fuckers are going wrong then."
Levi's eyes are soft as he watches you, his lips finally quirking up into a small smile as you let out an undignified snort at his comment.
"Yes, I will marry you." 
You don't miss the way his shoulders drop with relief, nor the genuine joy that shines through his eyes. He delicately takes the hand you wordlessly offer him, taking his time to slide the ring onto your finger.
“Good, I want to risk being selfish. Just this once.”
You beam at his words, heart heavy as you place a soft kiss onto his lips before throwing your arms around his neck to pull him as close as possible. His arms quickly wrap around your lower back as he holds you tightly, his head resting against your chest. 
He can almost sense the approaching comment from the way you jiggle with pure, albeit restrained laughter.
“Is it green to match our capes? Don’t get me wrong, love, you choose very well. A fact I’m sure you already know, but…is that the reason?” “Shut up.”
The laugh you give him in response warms both of your hearts more than the now-dying fire could manage.
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byoldervine · 8 months ago
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The Trick To Writing Filler
(TL;DR at the bottom)
Filler is when you spend a chapter padding the length of your story between plot-related events. Filler chapters have little to no impact on the overarching plot and can be self-contained, and thus in TV shows filler episodes are often reran the most as people unfamiliar with the show can casually watch without being confused without the knowledge of prior plot beats
So with the chapter being largely self-contained and acting outside of the plot, what do you use to make the filler chapter engaging? I’m going to use filler episodes from Avatar: The Last Airbender to provide examples
1. Worldbuilding. Zuko Alone depicts Zuko’s travels taking him through an Earth Kingdom village and becoming acquainted to the family that allows him to stay with them, especially their young son. He learns about what the Fire Nation’s impact on this village has been; destroyed houses, families torn apart, constant robbery and other abuses of power and injustices. And even after Zuko defends the villagers and his new friend, he’s venomously cast out from the village by even the little boy because he outed himself as a firebender. This episode explored the impact of the war on the people of the Earth Kingdom, the victims of war that have no involvement in it and no way of defending themselves from it
2. Character exploration. In The Beach, we learn more about Mai, Ty Lee, Azula and Zuko and how their own traumas and personal upbringings have impacted their personalities. For Zuko this is part of a turning point for him, but for the girls it’s more to understand why they are the people we’ve gotten to know over the seasons, especially Ty Lee and Mai. The episode also serves to showcase how Azula and Zuko are so out of place being just normal teenagers; Azula has no idea how to talk to her peers and no identity outside being Princess Azula of the Fire Nation, while Zuko’s hotheadedness and jealousy issues lead him to lash out and be far too confrontational and controlling for his own good. This episode isn’t really used to develop these characters, or at least not the girls, but instead explains and showcases their behaviours and the reasons behind them
3. Character development. Going back to The Beach, Zuko does indeed receive development rather than just character exploration like the girls do; he comes to understand that he’s not just angry at the world or angry in general, but angry with himself. This is a notable turning point for Zuko’s redemption arc, because he now understands fully that he truly regrets betraying Iroh and sacrificing his new start in life in favour of returning to the Fire Nation. He might not yet be fully decided on turning his back on Ozai, but without this moment I don’t know if he’d have gotten there, or at least not as quickly as he did
4. Relationship development. Sokka’s Master has a C plot of Aang, Katara and Toph all being rather bored and lost without Sokka’s presence. The A plot exploring Sokka’s feelings of inadequacy and uselessness in comparison to such powerful and formidable bending masters being contrasted with the Gaang unable to function without him already speaks volumes about their dynamics, but looking deeper into the C plot also shows how much value Sokka really does bring to the team; structure, planning, humour, a quick wit, strategic moves. The Gaang always supported Sokka and never seemed to view him as expendable outside of the occasional teasing, but having it acknowledged so clearly and plainly that they can feel a little aimless and flat without Sokka and being so delighted when he returns really shows us the kind of value Sokka brings to this team and brings us and the characters to further appreciate it
5. Downtime. The Ember Island Players depicts the characters taking a break to watch a comedic play based on their wacky adventures, only to be largely underwhelmed and displeased by how they’re portrayed. There are no stakes to this episode and barely any plot, just the Gaang taking a breather as they react to a bad play. This chance to relax and watch something inconsequential is just as important to the viewers as we’ve got the show’s finale in the next four episodes, which will be very plot-driven and intense. The Ember Island Players also has the additional viewer bonus of recapping the events of the show right before it all ends, giving the viewers time to reflect on the journey they’ve gone on with these characters. In order for the stakes to feel high and the tension to rise, there has to be downtime where there are low stakes and low tension; if things are intense all the time, the moments that are supposed to feel super intense will just feel average in comparison. Resetting that intensity right before such a big event while still acknowledging the looming threat coming soon will feel like the calm before the storm and allow your audience to soak it all up like the characters are
Wow, did I just go through all that without talking about Tales of Ba Sing Se? I’ll save that for another post if people are interested in more
TL;DR - filler provides a moment to breathe, reset the intensity levels the audience are experiencing and take a chance to step away from the external conflict (the overarching plot) in favour of worldbuilding and the characters within your setting. Small moments can amount to something big, and can help make large scale decisions or plot twists feel more build-up and in-character
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armageddon-generation · 5 months ago
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Empire of Death was bad and cemented several fundemental flaws in this season.
I watched this in the theatre, and the contrast between everyone's excitement before Empire, and their universal disappointment leaving the theatre was super disheartening. I'm gonna try to articulate my problems with episode, and how they're linked to fundenental structural issues of this season.
SPOILERS BELOW:
Sutekh
The moment the UNIT characters died the story was robbed of any stakes. (Also? Kate and Ibrahim?? During Pride month?? Disgusting)
Sutekh was pointless, big CGI spectacle who was barely there. Saying he's been latched onto the TARDIS since Pyramids of Mars was such an asspull. Why couldn't he have latched on during Wild Blue Yonder? wouldn't that make much more sense??
You're telling me the guy who holds all life in contempt is invested enough in learning the identity of Ruby's mum he willingly reveals himself??
And then they defeat him by dragging him through the Vortex just like before, which it's been explicitly stated *didn't work* last time? He just *lets* Ruby leash him??
The 'death of death is life' bit, and the idea of the Doctor representing life as a Ying to Sutekh's Yang, is a cool concept just jammed in there with no real buildup or depth.
The issue is bringing Sutekh back takes so much effort- a literal, clunky clipshow of Pyramids of Mars, a whole episode spent building up to the reveal of a silly anagram entirely unrekated to Sutekh's previous appearance. And it just... amounts to nothing. What a silly way to cap off a season meant to be jumping-on point for brand-new viewers.
Mel was just takingup space. Pointless.
Ruby's Mother
I don't have a problem with the *concept* of Ruby's mum being normal. I really like the idea thematically. The execution was terrible.
First of all it leaves so many unanswered questions (why the snow? Why was time changing? Why was she shadowed? Literally just for the sake of the mystery-box?) and represents the worst thing about this new era- RTD using fantasy logic to handwave any logic at all, and just do whatever he wants without properly justifying it.
Second, I *hate* how easy and simple and neat the reunion is. Ruby seems incapable of getting angry with anyone. She has never once argued with 15, or Carla, or anyone besides that one moment in 73 Yards. She has never expressed any kind of negative feeling towards her mother for abandoning her. And it's fine for her to reach that conclusion! It's just bizzare we never see Ruby struggle with her feelings beyond the shallow goal of wanting to find her.
(Also Carla? Has nothing to say?? Just welcomes that woman in with basically no comment? Carla is a 2D cutout of a person, used as a plot device and otherwise relegated to the single character trait of I Love My Daughter. The children yearn for the ilk of Jackie Tyler, Sylvia Noble, even Francine Jones.)
15 & Ruby
The emotion behind 15 & Ruby's split felt entirely unearned because we've never seen their bond develop. They never argue, never disagree, Ruby hasn't learned anything about herself or grown or changed. The closest we got to that is 73 Yards, which was undone. She was already brave and kind and musical and sure she loved her adoptive family when we met her in Church on Ruby Road.
Similarly, 15 tells us Ruby encouraged him to talk about family in a way he never has, but that was in what, two moments across the season? And they seemed random, unrelated to Ruby being with him. New viewers will assume 15 is just that open anyway- he was discussing fatherhood with a dead man's hologram- and old viewers assumed trauma-dumping was just a new trait of 15's personality, not Ruby-specific.
The problem is we're told Ruby & 15 are best friends but it isn't earned. I liked 15 crying initially but both he and Ruby do it so much (15 cries about 5 times in this one episode) it loses its impact and I'm becoming numb to it. There is no contrast, no downtime.
Season Structural Issues
I think the biggest problem is Season 1's storytelling priorities. It's much more interested in selling *the show* (look at our big budget! And guest stars! And how flexible our format is! Musical episode! The Beatles as props! Bottle episode! Indie folk-horror! Black Mirror! Gay Bridgerton!) it forgot to put effort into developing and investing us in its characters. I liked a lot of the individual stories this year but in retrospect a lot of them feel like they're wasting space that needed to go to essential character and theme setup.
These skewed priorities, combined with the cut down episode count, really impact the pacing of the season. Ruby and 15 were barely together! Even in Rogue they were seperated for most of the story!! We only loop back to a flashback of 15 meeting Carla in Rogue!
This is made worse by the baffling insistence on a 45-minute runtime. We know key sequences were cut from almost every episode, with highlights including:
The Gobin King invading Ruby's flat and her banishing him with scratchcards in The Church on Ruby Road: Her missing 'companion saves the day' moment!
Refrence to the Toymaker in The Church on Ruby Road, which was itself referenced in The Devil's Chord. 'I told you about the Toymaker when we first met' sir, objectively you did not.
The TARDIS jukebox playing the Sugarbabes' Push The Button in the opening scene of Space Babies, hastily cut around in the final edit. This is the setup of a running joke still in the episode, and part of the story's climax. The first encounter with the Bogeyman was also longer, with 15 taking particular interest in its skin
Extended scenes in Abbey Road from The Devil's Chord, including an apparently significant speaking role for Cilla Black, according to her annoyed actress.
Cut dialogue from The Devil's Chord explaining the musoical number was caused by Maestro's power lingering, and that banishing them undid everything they'd done. Fans inferred thos based on the rules established in The Giggle, but again, new fans haven't seen The Giggle and were left clueless.
An opening sequence for The Legend of Ruby Sunday where 15 & Ruby meet Susan as a nanny in 1947 America, a blue-skinned waitress, and an astronaut meeting a colony of giant, sentient ants. At the end of this we actually see 15 decide to go to UNIT for help. In the broadcast version he just sorta shows up.
Really what Empire of Death exposed to me is how emotionally hollow the season was. I enjoy the exoperimentalism, but not at the cost of character. And then in the finale Russell reverts to almost a parody of his RTD1 finales, with the nonsense logic and lack of consequences. All the worst bits of Last of the Time Lords and The Giggle put in a blender.
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utilitycaster · 9 months ago
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maybe a slightly unpopular opinion but I love how this season of D20 is about the boring day to day of high school along with all the usual mystery and hijinks. I like how after the wacky chaos and Spring Break Vibes we have to see the characters actually balance all their high school responsibilities, and I love the downtime mechanics. I like how all the running gags from season 1 - D20's first season - are getting fleshed out and explored and made serious, like Fig attending barbarian classes and Porter not liking Gorgug. I like how on some level the party is just exhausted from spending all summer saving the world instead of doing dumb teenage things. I like how the structure of D20 means that we actually do play out the long-term consequences of some of the party's victories that would have been in the endgame of most campaigns (eg: Adaine killing her terrible father). I like how Kristen's story especially echoes this, with her being told that she has to get good at the less flashy stuff, not just the huge miracles. also I definitely think Jace, who was killed by Aguefort very early in the first season, killed Yolanda.
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dogtoling · 15 days ago
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General life- and blog update , since I assume at least a few people might have been wondering where I've been and what i've been up to recently. I obviously haven't been posting or drawing much this year in general. This will probably be an important post if you care about stuff on this blog, and I already rambled on Sheezy, but that site isn't very populated yet and it's also very good at hiding journals so let's just ramble again...
The summary of this post if you hate reading: I'm heavily considering just stepping away from Splatoon. That decision obviously would affect this blog (mostly, my OCs, which is kinda most of the blog at this point). I don't think the blog itself will go anywhere, and I'll probably use it for something in the future... alternatively i'll cherry pick stuff from here into an archive for people who like the worldbuilding.
Longer post under cut:
So what have I been up to this year? The answer is quite simple: NOTHING. Like, actually absolutely nothing. Aside from Art Fight, this has probably been one of my worst art output years of all time, which is really frustrating. That's between my horrendous mental health and depression chasms this year and a complete lack of both focus and inspiration (which can also get chalked down to the depression to a degree, yeah). So the very real reason to why there hasn't been much activity on this blog this year is because I just haven't Done Anything in general.
Now because I know there will be a few people who think "that's fine! you shouldn't judge yourself based on productivity!" you're right! I also agree. However the issue for me specifically is that most (if not all) the time I spend NOT drawing or creating, I spend sitting around wishing I could start drawing or creating, because that is like the 1 thing that keeps me sane on this freaking earth. Unfortunately coming up with OC scenarios in my head doesn't really result in output I can feel fulfilled by in any form as much as I wish it did, lol.
Now; The Issue. It doesn't take a genius to see that if you spend 9 months trying to finish like a dozen OC pages that you COULD do in a week or 2 if you wanted to, then there's probably more than just the problem of executive dysfunction (even though that's at least 60% of it for sure). Obviously my other major problem is that I live by imaginary rules and structures that make sense, but aren't actually useful at ALL in reality and are more than a hindrance if anything (the mental to do-list in my head that says i can't do X until I've done Y doesn't do very much if task Y takes 10 months and I also don't want to do it, and it also has no structured ending).
How does this tie into stepping away from Splatoon, you may ask. Well, the issue is that I have foreseeably fallen out of love with the series. Which isn't exactly news lol. Currently, I'm not even sure i will get the next game, if and when the time comes. Yes, the loss of interest is also expected, given that Splatoon 3 has ended and every fandom has this kind of downtime and lukewarm in-between-titles period. But the truth is that modern Splatoon (almost 10 years old!!!!) is tangibly different from the way the series was back when I fell in love with it. That was Splatoon 1, and while the series has improved in a lot of aspects and is thriving, it's grown in a direction that I just don't really like. Splatoon 3 had the most freaking horrendous, immersion breaking story mode they could've done, then they followed it up with a DLC story that was pretty cool but also compounded a lot of my fears about the series' future and played into every single thing i do not want Splatoon stories to be - fully character focused, random fucking villain, mundane event that's unrealistically world-threatening just because a kids video game needs a scary climax even though it's immersion breaking AGAIN, the whole thing taking place in cyberspace and thus offering basically no worldbuilding even though there is SO MUCH WORLD. I COULD GO ON.
The gist of it is that nowadays, rather than playing Splatoon and being inspired and excited at what comes next, I mostly find myself dreading what dumbass plot they will do next to throw a wrench in the otherwise good stuff. And when that's like THE main approach I have to what's supposed to be my favorite series, it is HARROWING. I can't even really blame the game for this; the story is NOT its selling point, the developers probably do their best to get the bits to us that they really want to tell, and at the end of the day the game is unfortunately a product. Worldbuilding for Splatoon is fun to a point. It's less fun when in order to actually write or create something coherent, instead of filling in the blanks, the blanks are 90% of the freaking thing. At that point you're just better off making something of your own instead of being anchored onto an IP that gives more problems than answers and occasionally shoots you with like a machine gun. Working in the realm of Splatoon is frustrating because more often than not, the questions I have ARE NOT MINE TO ANSWER, and the likelihood that the specific-ass questions I need answers to will ever be actually addressed is really low.
Tying this back to my OCs. Obviously I love my OCs more than I love myself which admittedly isn't that high of a bar but you get the point. The problem is that I spend a lot of time mulling over worldbuilding that, again, frankly isn't mine to do. Because if I want it to be Splatoon, then it should be mostly accurate to how Splatoon is! But the problem with that is that there's really not THAT MUCH worldbuilding in the series that you can work with, and most of the core game mechanics are just abstract enough that it's actually horrendous to try and come up with workarounds and ways for things to make sense that don't require just constructing a full knockoff version mirror dimension of the game and saying fuck everything that's in place here because Inkopolis Plaza literally has no roads in or out of there and I have no fucking idea how that's allowed when your only option is to jump the fence (or, nowadays, take the train which also isnt connected to a street as far as I remember). Between the face value issue and the lack of REALLY IMPORTANT worldbuilding, like - I will always come back to this - THE INK TANK'S FUNCTION 10 YEARS DOWN THE LINE - there's a goddamn ocean of plot holes and things that end up being obstacles to creativity rather than inspiration. I feel like I'm pretty solidly at the point (and have been for a while) where hanging onto Splatoon is really only contributing to creativity block and frustration with lack of freedom and the ability to actually do things.
So I guess those are my reasonings that I've put together just sitting here for the time being. The TL;DR is that I wish I could just do stuff without Splatoon's canon getting in the way, which is a really stupid problem to have if you're making Splatoon OCs. I feel this frustration extremely strongly every time I have to work with actual bigger aspects of the world; we still don't have an Inkopolis map, we don't know what the world around Inkopolis looks like, we don't know what the wilderness is like aside from Just Normal Forest and Desert and very few snippets as to what modern wildlife MIGHT be, I still don't know how the fuck the Inklings teleport to the goddamn arctic ocean to play a turf war at Shipshape Cargo co. These are all actually really important things if you're trying to establish a setting in any kind of storytelling that's outside of immediate city bounds (and even there, you need to know the layout of the city and its important areas). Also a fucking mutant bear and a baby salmon and a squid not wearing suitable gear went to space and fought on a rocket in space. These are some things that would give me peace of mind to not have to deal with in my own writing, probably.
So where do we go from here? Unsure. I haven't really made a decision on this front yet, though right now I'm leaning more towards actually going ahead with trying to do my own thing. That will result in obvious design and setting changes for my OCs whenever I get around to it. This blog probably won't go anywhere (again, unless I impulse delete it during a mood swing like i've almost done on like three separate occasions this year), but it will probably get less use, and I will probably end up making a new blog to post about whatever I end up doing once I get to a point where it feels like it makes sense. There's a chance that I will delete this blog and put all the interesting stuff on an archive blog for the people who are here just for the worldbuilding. My actual true passion for a long time now hasn't even been Splatoon anymore, it's just been cephalopods. I'm kind of done having Splatoon get in the way of the cephalopods, as thankful as I am that it introduced me to them...
If you read this to the end heres a treat for you = 🍪
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rose24207 · 4 days ago
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Safe Place
Summary: feeling exhausted, Lando calls his girlfriend for a night to allow himself to relax.
TW: None!
Genre: Fluff
A/N: English is not my first language. I hope you enjoy it though! Requests are open and welcome :)
Masterlist
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It had been a long week for Lando, bouncing between the simulator, press events, and endless meetings with his team. You could tell he was running on fumes when he texted you earlier in the day:
Lando: Pizza, blanket fort, and Mario Kart tonight? Just us. Need my favorite person.
How could you say no to that?
When you arrived at his apartment, you barely had time to knock before Lando opened the door, his messy curls and soft hoodie giving away just how much he was embracing his downtime.
“There’s my favorite human,” he said, pulling you in for a warm hug. He lingered for a moment, resting his chin on your shoulder before stepping back and giving you a small, tired smile. “Missed you today.”
“I saw you yesterday, you sap,” you teased, though you couldn’t help but smile.
“Yeah, well, yesterday wasn’t this,” he said, gesturing dramatically to the living room.
You peeked around him to see chairs, blankets, and cushions already scattered everywhere. “Let me guess—you’re making me build a blanket fort with you?”
“With me? Babe, you’re the master builder here,” he replied, grabbing your hand and tugging you toward the chaos. “I just gather the supplies. You’re the genius behind the architecture.”
For the next hour, the two of you constructed what could only be described as a masterpiece of childhood dreams. Lando insisted on fairy lights, arguing they were “essential for the vibe,” while you focused on making sure the fort didn’t collapse if he decided to dive into it—which he did.
“Lando!” you shrieked as he flopped into the middle, nearly taking down an entire side of the structure.
“I’m testing the stability!” he defended, poking his head out from under the blankets with a cheeky grin.
“You’re testing my patience,” you muttered, though you couldn’t hide your smile as you crawled in after him.
Once everything was perfect, the two of you settled inside, legs tangled as you shared a blanket. The fairy lights gave the fort a cozy glow, and Lando’s hand absentmindedly played with your fingers as you leaned against him.
“This is nice,” he said softly, breaking the comfortable silence.
You tilted your head to look at him. “You okay?”
He nodded, his eyes warm as they met yours. “Yeah. Just... it’s been a crazy week, and I needed this. Needed you.”
Your heart melted a little at his words. “Well, lucky for you, I’m not going anywhere.”
“Good,” he murmured, pressing a kiss to your temple.
The rest of the evening was pure chaos in the best way. You destroyed him in Mario Kart—twice—despite his protests that the controller was “clearly broken.” He tried to distract you during the final round by tickling your side, which nearly resulted in a full-blown pillow fight.
“Admit it!” he shouted, holding a pillow aloft as you scrambled behind the couch for cover.
“Admit what?” you called back, barely able to contain your laughter.
“That I let you win!”
“Never!” you yelled, launching a pillow his way. It missed by a mile, but the attack gave you just enough time to dart back into the fort.
Lando followed, collapsing beside you in a fit of laughter. He pulled you close, his arms wrapping around your waist as you both caught your breath.
“You’re lucky I love you,” he said, grinning as he nuzzled his nose against your cheek.
“I’m very lucky,” you agreed, resting your forehead against his.
The night ended with the two of you snuggled under the blankets, sharing slices of pizza and swapping stories. Lando’s hand never left yours, his thumb tracing lazy circles against your skin.
“Thanks for being my safe place, Y/N,” he whispered as he started to drift off, his head resting on your shoulder.
You pressed a soft kiss to his curls, your heart full. “Always.”
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Thank you for reading!!
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jetii · 2 months ago
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Event Horizon
Chapter Eleven: Normalcy
Chapter WC: 11,172
Chapter Tags/Warnings: none
A/N: This chapter is 95% dialogue, and yes I could’ve cut it but…I didn’t want to.
Previous Chapter | Next Chapter | Join the Taglist | Masterlist
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After a fitful sleep, one fraught with nightmares, you wake early the next morning. 
You’ve taken to writing down your dreams when you wake, no longer confident that the nightmares are truly that and not something more prophetic. After Felucia, you know better. 
You don't write down much, just the barest of details, and a vague recollection, but it's enough. And, when you read them back, a pattern emerges. Ever since you awoke in the medbay, you've been dreaming about golden fields, dust and smoke, and a searing pain in your chest so intense, you wake up gasping. 
There's no one else, just the grass, and the dirt, and the wind, and, above it all, the feeling of something horrible about to happen. It's the same every time. Over and over again in a loop, and you're growing tired of it. And despite your efforts, you're no closer to understanding it.
You haven't told anyone, and you're not sure what to do with the information. So, for now, you've decided to keep the details to yourself, at least until you figure out what they mean.
You set the dream journal aside, and you dress quickly, slipping into a fresh pair of robes and leaving your quarters to resume your duties at long last.
Overnight, there was a fire in the Undercity, and the Council dispatched you to investigate the issue. It's far from the first time such an event has occurred, and after a quick debriefing, you head out. The fire had originated in the abandoned warehouse district and had spread to several nearby structures, making cleanup tricky. You spend the better part of the day assisting in the recovery effort and meeting with the survivors, taking note of their injuries and asking questions where you can.
The next few days pass in a blur of activity, and, before long, you've forgotten about your conversation with Obi-Wan and your evening out together. He doesn't bring it up, and neither do you, and the two of you continue on, acting like nothing ever happened. 
It's not exactly a healthy choice, but some things are better left unsaid. It's not like either of you have had the time to talk about it, either. There's always something going on, and the War keeps everyone busy. It's easier, and safer, and the Council doesn't need any more reasons to scrutinize the two of you. Well, mostly you, but you were doing your best to make sure you were on their good side.
By the end of the week, you and the Coruscant Guard are able to catch the arsonist. A local crime boss, known for his use of black market chemicals, had set the blaze in an attempt to cover up the evidence of his operation. You bring him and his crew to justice, and after a long debriefing with a Senate committee, another subcommittee, and then the Council, you're finally dismissed.
With the issue resolved and your report completed, you find yourself with some unexpected downtime. And for the first time in a long time, you're able to enjoy a bit of a break. 
It's still early when you decide to go for a run, and you're out of the Temple and onto the streets in no time. The weather is mild, and the sun is shining, and despite the constant buzz of the traffic, it's pleasant. You've missed running, the only thing that seems to actually clear your head these days, and it's not long before you're lost in thought, the city fading into the background.
It's been weeks since the incident on Felucia. And since then, you've barely had a chance to process what happened. In fact, aside from the nightmares, the only time you've really been able to stop and think was the night you and Obi-Wan snuck off to the cantina. 
Now, as you jog through the city, the air crisp and cool, and the noise of the world dulled, the memories come rushing back. The conversation with Rex in the woods, the pain of the explosion, and the way the Force had screamed at you. You'd been trying to forget, but, somehow, the memories are clearer than ever. As though the alcohol had stripped away the fog, and now, all you're left with are the images.
The war has intensified in recent months. More troops, more missions, and the losses have only increased. Every day, there's a new report of another battle gone wrong, another platoon lost, another planet captured. 
It's getting harder and harder to keep up, and you can only hope that when you return to the frontlines, you're ready. You can’t afford to let yourself panic as you did on Felucia, and the consequences of your failure would be even worse.
The thought makes you grimace, and you force yourself to run faster, pushing the memories away. There's no use dwelling on what's already happened, and you need to focus on the present. And on what’s yet to come.
Your run takes you through the Upper Levels of the city, and as the day progresses, the crowds thicken. Soon, the streets are full of people, and you're weaving between them, ducking and dodging, apologizing under your breath. 
You’re not sure where you’re going, but you keep moving, not paying attention to your surroundings. Until, eventually, you stop in front of the clone barracks.
You look around, and when you realize where you are, a frown tugs at your lips. The building looms in front of you, and you stare up at it, more than a little stunned. You hadn't intended to come here. Or maybe you had. You're not really sure.
Wiping the sweat from your brow, you watch at the entrance for a few moments before shaking your head. There's no reason for you to go inside, and there's certainly no point in bothering him. He's busy. So are you. The two of you don't need to worry about the other. And you certainly don't need to complicate things.
"General?"
You jump and turn. Rex is standing a few feet behind you, his helmet tucked under his arm. He looks exactly as he did the last time you'd seen him, only this time, his eyes are wide, and his cheeks are flushed.
"Captain," you say, smiling. You wave and nod toward the barracks, trying to keep your voice casual. "I didn't expect to see you here. Are you on leave? I thought the 501st was still stationed on Devaron."
Rex doesn't respond, his gaze drifting down momentarily before he quickly refocuses on your face. He looks a bit startled, and more than a little flustered. 
It's only then that you realize you're still wearing your workout clothes, a sleeveless shirt and shorts that reveal quite a bit of your body, your windbreaker tied around your waist. You're not really one for modesty, but Rex has never seen you like this. In fact, none of the clones have. And it's obvious that he's struggling to keep his eyes on your face. 
Your cheeks heat slightly, and you cross your arms, arching an eyebrow. 
"Rex?"
"Yes?" he mumbles. His widen before they snap back to yours, his hand rubbing the back of his neck. "Sorry. General. It's...you...look good—healthy. Healthy. It’s good to see you looking healthy."
"Well, thank you," you say, your amusement growing. He looks so embarrassed, and yet, he hasn't stopped staring at you, and it's making it hard not to laugh. You shift your weight and tilt your head. "Are you alright?"
"Oh, yes, sir," he stammers. He blinks a few times and clears his throat. "I'm fine. Just wasn't expecting to run into you. Here. At the barracks."
"Right," you chuckle. You take a deep breath and shake your head. "I was just taking a run. Got a bit lost. Guess I was distracted."
"I see."
"Mhm." 
The two of you stand there for a few moments. You're not quite sure what to say. Rex is cute when he’s flustered, but the tension is awkward, and you can tell he's not comfortable. So, after a few seconds, you force a smile.
"Sorry, I didn't mean to interrupt your morning. I'm sure you have a lot to do,” you say, giving him a friendly nod. You glance over at the barracks and then back at him. "I should get going."
"No, no, you’re not interrupting," he assures you quickly, and he shrugs, his eyes meeting yours. “I was actually on my way out."
"You're leaving?"
"Yeah," he replies, and he gestures to the door. "We got in last night. Just finished debriefing. They're giving us a few days of downtime. Figured I'd take a walk, see the city."
"Ah.”
You look down and fiddle with your jacket, biting the inside of your cheek. This is exactly why you shouldn't have come. Things are too complicated, and you're making it difficult. 
You let out a quiet sigh and look up. He's still staring at you, and he seems genuinely happy to see you, his eyes bright. He's always been so kind, and attentive, and respectful. And he's never once asked anything of you. He's just...Rex. Rex, who treats you like a person, and not just a Jedi.
And, selfishly, you like that. You like having someone who doesn't see you as an asset, or a tool, or a weapon. Someone who isn't afraid to challenge you, and who makes you laugh. Who gives you his full attention and doesn't look at you like a disappointment or a disaster waiting to happen.
While it might be the height of foolishness, and you know that nothing can come of it, it doesn't mean you have to cut yourself off from him completely.
“Would you...like some company?" you ask slowly, a shy smile tugging at your lips. "On your walk."
Rex blinks, his eyes widening, and a hint of red creeps up his cheeks. He looks so surprised, and a little pleased, and a warm feeling blooms in your chest.
"I'd be happy to show you around," you continue. "If you'd like. I know the city pretty well."
He opens his mouth and then closes it. He looks a bit like a fish, and, again, it's cute. Really cute. You find yourself smiling wider, and you wait patiently, the awkwardness dissipating and your confidence returning. 
When he doesn't say anything, you roll your eyes. 
"Unless you don't want to hang out with me, and then I'll leave you alone. You know, I can take a hint. I won't be offended."
Rex chuckles and shakes his head. "No, I...would love some company. But you must have better things to do."
"I'm off duty.” You shrug. "And I've been meaning to get back to the city. Besides, you could use a guide. The last thing you need is to get lost in Coruscant. Not a great look for a representative of the Republic."
"Right," he says, laughing. He takes a step toward you, and he smiles, his eyes warm. "In that case, lead the way."
You grin and turn, heading down the walkway. Rex falls in step beside you, and you set off down the street, a comfortable silence settling over the two of you. You lead him down several winding pathways, weaving through the crowds, the buildings towering over you. The sun is high overhead, and the air is warm, and the city is filled with noise, the hum of the traffic, the sounds of the people, the buzz of the air.
You point out various sites and monuments, telling him a little about each, and Rex listens intently, his eyes moving from one structure to the next. He doesn't ask any questions or press for details, and he seems content to let you ramble, his gaze focused on the city.
You continue like that for a while, chatting and strolling through the streets. The city is beautiful, and it's nice to have a bit of a break. A chance to do something, anything, normal.
As you walk, you sneak glances at him, watching him out of the corner of your eye. He looks a bit more relaxed, his shoulders less tense, but you’re starting to notice he’s making a concerted effort not to look directly at you. 
You wonder if he thinks you haven't noticed, but it's impossible to miss. Anytime he catches your gaze, Rex looks away, his cheeks turning pink. It's not a bad look on him, but you'd be lying if you said you didn't find his efforts to cling to professionalism as frustrating as they are amusing.
You decide to take pity on him and put on your windbreaker, zipping it up to cover your exposed skin. As soon as the fabric is covering your chest, his shoulders drop, and his eyes flick back to yours. He smiles, and you smirk back before turning to point out a statue. The conversation resumes, and his gaze never leaves your face.
You spend the next hour wandering the streets and taking in the sights. It's been a long time since you've gotten to enjoy a day without the weight of responsibility and duty, and even longer since you've been able to show someone around. You almost forgot how much you love this city. Or how much you used to.
At one point, Rex stops and tilts his head, looking up at the tall spires of the skyscrapers, the sun shining down on him. He looks so relaxed, so peaceful, and it makes your heart ache. He doesn't get a chance to do this. None of them do. They're constantly fighting, constantly at war, and, if it weren't for the fact that he was wearing his armor, he would look like anyone else out for a stroll.
He deserves this. To feel normal. To live a life that isn't dictated by the needs and wants of others. To know freedom, and happiness, and joy, and love. And you don't know if he ever truly will. You hope he will. But the chances are slim, and it's hard not to feel a little guilty.
"Something wrong?"
You blink, realizing you've been staring at him, and you smile. "No, I'm fine."
"You sure?"
"Yeah." You look around, taking in the scenery, and you try to distract yourself. "It's just...been a while since I've been able to do this. I forgot how much I loved this city."
"I can see why," he says. "It's beautiful."
"Yeah," you agree. "It is."
You watch him as he takes in the cityscape. He looks so at peace, and so carefree, and the sadness that had overtaken you disappears, replaced by a different kind of ache. An ache that you're all too familiar with. One that you've felt more than once since you were brought back together.
You push it aside and clear your throat. 
"So...where to next? Got any place in particular you'd like to see?"
"No," he replies. Rex turns his attention back to you and grins. "Just thought I'd follow your lead."
"Are you sure?" you tease as you nudge him with your elbow. "You don't have a hidden desire to visit the Museum of Fine Arts? Or the Opera House? You haven’t lived until you’ve seen an all-Bith performance of the Cantina Cantata. It's a Coruscanti classic."
"Ha, ha," he says dryly. "Very funny."
"What?" you ask. You bat your lashes in a show of innocence, and he scoffs. "It's a legitimate question."
"No, thank you,” he says, rolling his eyes, and he gives you a look. "I'll pass. Unless, of course, you want to."
"Force, no," you groan, and Rex lets out a laugh that has your heart fluttering. You smirk and start walking again, glancing at him from the corner of your eye. "There is one place I'd like to go, if that's alright with you. Are you hungry?"
"Starving," he admits with a sheepish smile. "We've been eating rations for two weeks straight. Haven't had real food in ages."
"Perfect."
You're getting close to the industrial district, and you take a left down an alley. It's a narrow path between two towering buildings, and the air is hazy, and there's a smell of smoke and fuel. The street is mostly deserted, and you're careful not to trip over any loose stones or stray bits of scrap. 
It's not the best area of the city, but, if there's one thing you've learned, it's that the best places are often in the worst neighborhoods. And this one was the best.
"You sure this place serves clones?" Rex asks warily as he follows you. He's looking around the alley, his hand resting on his blaster. "Seems a little rough."
"Trust me," you tell him. "This place is great."
The alley ends abruptly and you're greeted by the familiar sight of the small diner. It's an older building, and it's been there for a long time, a relic of the old days. The rounded durasteel walls glint in the afternoon sun, the neon sign blinking in the window, and the door is open, the sound of conversation spilling into the street. A few patrons are standing outside chatting, their eyes watching the two of you, but no one says a word as you enter.
"Hi honey," a cheerful voice calls. A waitress droid wheels over, her round eyes shining. "Welcome. Welcome. What can I get for you today?"
"Table for two, please," you say. “Thanks, FLO.”
"Right this way," she chirps, and she spins around, heading toward the back of the diner. 
You nudge Rex, who's looking around the room nervously, and you nod your head toward FLO's retreating form. "Come on. She won't bite."
"I've never been to a place like this," he mutters as he follows you, staying close. "It's so...normal."
"That's kind of the point," you laugh. You glance over your shoulder and give him a reassuring smile. "Everyone deserves a little normal."
"Fair enough." He takes a deep breath and gives you a half-smile. "Thanks for doing this."
"Of course," you say.
You follow FLO to a booth at the back, and you're about to slide into the seat across from him when a large shadow falls over the table. Rex tenses immediately, his hand moving to his weapon, and you whirl around, expecting the worst. But, instead, you're greeted with the wide grin of an old friend.
"Hi Dex," you say warmly. "Long time no see."
You wince as you're immediately wrapped up in a hug, four arms squeezing you tightly and lifting your feet clean off the ground.
"Hey kid!" he booms. "How the hell are ya?"
"Good," you squeak. "And yourself?"
"I can't complain," Dex says. He releases you and sets you back on the floor, his hand on your shoulder to keep you from toppling over. "Can't complain at all. How've you been? Haven't seen you in forever."
"Busy," you reply with a shrug. "You know how it is."
"Always working," he sighs. He looks around, his eyes landing on Rex for a moment before focusing back on you, a frown bisecting his face. "Where's Obi-Wan? Not used to seeing one without the other."
"Offworld," you explain. "The war’s keeping him busy."
"Ah," Dex says. "And this is...?"
He nods toward Rex, his eyes narrowed and his mouth set in a hard line. Dex isn't an aggressive man, but he's no pushover either, and he doesn't suffer fools. You have no doubt that, should the need arise, he's perfectly capable of taking care of himself. And you're equally certain that he won't hesitate to put a few bolts in anyone who threatens his customers.
"This is Rex, captain of the 501st Legion," you tell him. "My friend."
"Your friend," Dex echoes. He stares at Rex for a long moment, his gaze scrutinizing, before he grins and offers one of his hands. "Dexter Jettster. Welcome to Dex's Diner."
Rex hesitates before he takes the offered hand and shakes it. "Thanks. It's a nice place."
"It's a dump," Dex laughs. "But it's mine. And it's been a good place for years."
"Well, it's a great dump," Rex replies. He looks around and grins. "Very welcoming."
"Glad to hear it," Dex chuckles, and he glances down at you and gives your shoulder a squeeze. "Don't be a stranger. You’re always welcome. You tell Obi-Wan, too.”
"Thanks, I will." You smile and watch him go before turning back to Rex. "You good?"
"Yeah," he says. He lets out a deep breath and gives you a wry grin. "For a second there I thought he was going to throw me out."
"Nah," you tell him. You slide into the booth, and Rex does the same across from you. "He has a very strict 'no questions asked' policy. As long as you're a paying customer, he won't bother you. Unless, of course, you're bothering someone else. Then he'll break your legs."
Rex snorts. "Noted."
FLO comes back with two menus, and you both order your caf, the droid zipping away on a squeaky wheel.
"You two are close," Rex says, his eyes scanning his menu.
"Dex? Yeah," you agree as you do the same. "He's a good friend to have."
"I meant you and General Kenobi."
"Oh." You're taken aback by the question, and the tone in his voice. There's no judgement, no accusation, but the statement still manages to catch you off guard. You set your menu down and meet his gaze. "I suppose we are. Why?"
"Nothing," he shrugs. He glances at his menu and then back at you. "It's just...the two of you seem like a good team. That's all."
"We've known each other a long time," you reply, not entirely sure what he's trying to get at. "And we're good friends."
"I've noticed," Rex says quietly. His expression is guarded and unreadable. He's not being hostile, and his tone isn't rude, but the conversation feels oddly...tense. You desperately want to reach out and sift through his thoughts, but you don't, your curiosity not enough of an excuse to cross such a line. So you wait, your hands clenched under the table, your eyes searching his face for some clue as to where this is going.
Rex seems to sense your apprehension, and he sighs. He puts his menu down and leans forward, his eyes fixed on yours.
"You're different around him," he says carefully. "Around everyone else, you're..."
"Distant," you offer. Your voice is soft, and a bit sad. You're not proud of the fact, and you're not sure how else to describe it. "Unfriendly. Cold. Difficult. Take your pick."
Rex is quiet for a moment. He's not judging, and he doesn't seem angry. In fact, if anything, he looks a bit hurt.
"I was going to say intimidating," he corrects, frowning. He tilts his head. "Is that really how you see yourself?"
"Isn't it how everyone sees me?" you challenge.
"I don't."
"Liar.” You scoff. You lean back in the booth and arch an eyebrow. "We barely know each other."
"I think I'm beginning to understand you pretty well," he argues. "And I don't think I've ever met someone more selfless or compassionate." 
"You should get out more."
"Seriously," Rex says. He sits up and holds your gaze. "I’m not the only one who thinks that way. Everyone else, they just...don't know you well enough."
"You don't know me at all," you tell him. "Not really."
"Maybe not," he says. "But I'd like to."
You stare at him, unable to believe what you're hearing.
"Why?"
He's silent for a few moments, his brow furrowing. His jaw is set and his eyes are focused on the table, his fingers tapping against the surface. Finally, he looks up at you, and he sighs.
“Because I think it’s important to know who you're fighting beside," he explains. "And I'd rather die knowing the person standing next to me."
"That's a pretty bleak outlook," you mumble. You can't argue with the sentiment, but the words still sting. You've never been much for talking about yourself, and even less for sharing personal information.
You pick up your menu and hide behind it, pretending to look over the lunch options. "And there’s not much to know."
"I find that hard to believe." Rex reaches out and gently pulls the menu down, his eyes meeting yours. "Look, I didn't mean to offend you. Or pry. I just—"
"I'm not offended," you say, and you shrug. "Just surprised."
"Why's that?"
"It's just rare to hear someone say they'd like to get to know me," you explain. You pause, and then, after a moment, you decide to continue, "Most people either already know who I am or don't want to know. There's no middle ground."
"That's unfortunate," Rex replies. He picks up his menu again and looks it over. "And unfair. You're not all that bad."
"Not all that bad," you repeat with a small smile. "I'm flattered."
"You should be," he says. He glances up at you, and his face is serious, but his eyes are shining with mischief. "I'm an excellent judge of character."
You chuckle, and the tension breaks as FLO returns with two mugs and a carafe of caf. You manage to persuade her to leave the pot, and Rex can't hide his delight at the first sip, his eyes closing as he takes a deep drink, a content sigh escaping him. You bite your cheek in an effort to disguise your smile as he practically moans.
"I take it the stuff in the mess hall isn't as good as this?" you tease.
"Nothing's as good as this," he murmurs. He opens his eyes and gives you a sheepish grin. "Sorry. It’s been a while since I've had a proper cup of caf."
"I can imagine," you laugh, and you nod toward the pot. "There's plenty more."
"You're my hero," he jokes. He picks up the carafe and refills his cup, taking another sip, his eyes fluttering closed again. He shakes his head and smiles at you. "Best cup I've had in a long time."
"I'm glad you approve," you say as you pour your own drink and spoon sugar into it, trying to hide your amusement. 
You're not sure why, but you like watching him enjoy things, even something as simple as a mug of caf. There's something sweet and charming about it, something almost innocent. He's seen far too much for someone his age, and yet, he still manages to hold onto his optimism and his spirit. He's not jaded or cynical. He's a good person, one of the best you've ever met, and you're finding it hard not to admire him. 
You pick up your mug and lift it in a toast. "To proper caf."
"Proper caf," he echoes. He knocks his cup against yours, and the two of you drink. He sets his mug down and leans back in his seat. "So, what do you recommend?"
"What do you like?"
"Honestly? No idea," he answers. He gestures toward the menu. "I'm a bit out of my depth here. Never had real food. Only rations, or whatever the mess serves."
"Right," you say. You take a sip of your caf and scan the page. "How about I order a few things, and we can share?”
“That would be great,” he says, sounding relieved. “Don’t want to embarrass myself.”
“Oh, please," you snort. You wave a dismissive hand and give him a smile. "No worries. It'll be our secret."
You flag down FLO and order, and Rex falls silent, his gaze focused on the window, his thoughts seemingly elsewhere. The droid wheels away, but he doesn’t look back over. He takes another drink and sighs, his fingers drumming the table, his brow furrowed slightly. 
You tilt your head, waiting, and he lets out a breath, his expression becoming neutral as he turns back to you. 
"If I ask a question, will you answer honestly?"
"Depends on the question."
"Fair enough."
He drums his fingers on the table again, and then he squares his shoulders and clears his throat, his eyes focused on your face. His expression is calm, but you can feel a hint of apprehension. Whatever he's about to say, he's nervous. And that makes you nervous.
"The last time we spoke, you seemed certain that the Jedi Council was going to punish you," Rex says slowly. "And you knew how they were going to handle Ahsoka. Like you were speaking from experience."
You stiffen and take a sip of caf, avoiding his gaze and hoping that he doesn't notice your sudden discomfort, but it doesn't take a genius to know that you've been caught off guard. And that you're not particularly keen on talking about the subject. 
You'd thought you'd done well to avoid the topic of your past indiscretions during your time with the Order, but apparently, you hadn't been as subtle as you'd hoped. Rex was too smart for that. You should have known better.
"That's not a question," you tell him. It's an obvious deflection, and the way his eyes narrow makes it clear that he's not buying it. But it's a deflection nonetheless, and you're not inclined to give him an honest answer. 
"Would you be willing to answer if I asked it?" Rex asks cautiously. He hesitates, and you can feel him probing, trying to gauge how receptive you are. 
You give him nothing, your face a carefully constructed mask of polite indifference. It's the expression you'd perfected as a youngling, and the one that has served you well for years. It's kept people from asking questions, and it's kept you from having to answer them. 
Rex seems to recognize it immediately, and he lets out a breath, a rueful smile on his lips. He leans back in his seat, his eyes studying your face, his jaw clenching and unclenching, and he lets out a low chuckle.
"What?" you ask, your brow furrowing.
"Nothing," he says. He shakes his head and shrugs. "Just starting to understand why you and General Skywalker get along so well.”
"Meaning?"
"Meaning the two of you are both stubborn," Rex chuckles, and he picks up his mug and takes a sip. "He does that same thing, the whole stone wall routine."
"Does he?"
"Yeah."
"Good for him."
Rex scoffs and shakes his head again, but he doesn't say anything, his gaze drifting back to the window. There's a slight crease between his brows, and you can tell he's debating whether or not to drop the subject.
“Look,” he starts. He turns back to you and meets your eyes, his face serious. "I can tell you're not comfortable talking about it. I just...want to know what to expect. What I can do. How I can help."
"I don't need your help," you tell him. It's a knee-jerk response, one that has always been your go-to, and you know it's not exactly true. You sigh and shake your head. "I mean...it's not that simple."
"Okay." He nods, his face patient, his eyes kind. "Can you explain?"
"It's...complicated." You hesitate, and you pick at your nails, staring at the table, your mind racing. You're not sure how to begin, or where to start, or what to say. How to put into words the shame and guilt and regret. You open your mouth, and the words are there, but they're stuck in your throat, refusing to budge.
Rex watches you for a few seconds, and then he sits forward and picks up the carafe, pouring more caf into your mug. You blink, the spell broken, and he pushes the cup toward you along with the sugar you’ve been using.
"Here.”
"Thanks," you reply, grateful for the interruption. You add the sweetener, and stir, your eyes on your mug. 
"It's okay. You don't have to tell me,” he says softly. His hand is resting on the table, his fingers tapping the surface. "I'm sorry. I shouldn't have pressed."
"It's not that I don't want to," you tell him, the words tumbling out. “Well, okay, it is, but...not for the reasons you're thinking."
"Then what are they?"
You sigh, and you rub your eyes, the exhaustion from the night before settling in. You don't want to lie, and you're tired of secrets, and he's been nothing but understanding and supportive. If there's anyone who might understand, it's him. 
"I'm just...not a very good Jedi."
"You can't be serious," Rex says. He looks appalled, and a little indignant. He shakes his head, and his mouth presses into a thin line. "Of course you are.”
"Hardly." You scoff, and you gesture vaguely in the air, not meeting his eyes. "I have a very complicated relationship with the Council. One that involves me doing the opposite of whatever they want me to do. On multiple occasions."
Rex smirks. "Another thing you and General Skywalker have in common."
"Maybe," you admit. "But I've been on their shit list longer than he has."
"And what have you done to earn that?" he asks. His tone is light, but his words are direct, and a little pointed. He's not judging you, but he wants an answer. A real one. And you're not sure you can give him one, but you try anyway.
"I...have a lot of opinions. And I'm not very good at keeping them to myself, as you know. The Council doesn't appreciate it, and neither do some of the other Jedi."
"That's hardly a crime," he points out.
"Maybe not," you concede. There's a moment of silence, and then you take a deep breath and let it out slowly. "There's...something else."
"Something else?"
"It's not just the opinions."
You fiddle with the spoon, trying to find the right words, trying to figure out how much you should tell him. But the truth is, you don't want to have any more secrets. You trust Rex, perhaps more than you should, and the idea of sharing this particular secret with him is oddly appealing And maybe, just maybe, it will help.
"I'm...not always in the best place, mentally," you finally confess. You keep your voice low, and your eyes on the table, afraid to look at him. You've never said the words out loud, you’ve never had to with Obi-Wan, and he’s the only one you’d ever spoken to about this. The only one still alive, anyway. "Obi-Wan's been...kind enough to overlook it. For the most part."
"For the most part?"
"He has his limits," you explain. You run a hand through your hair, your eyes still downcast. "There are certain things that are...not permitted. Or rather, certain ways that Jedi shouldn't behave. And, as far as the Council is concerned, my behavior has crossed that line on several occasions."
"What sort of behavior?" Rex asks quietly.
"You mean besides arguing with them and disobeying their orders?" you counter.
"Yeah."
You hesitate. You've come this far, and you know you've already said too much, but there's no turning back now. You take a deep breath, and you push aside your pride and your anxiety, your eyes meeting his.
“This doesn’t leave this table, alright? If I tell you, it doesn't go any further. No one can know. You understand?"
"Of course," he agrees immediately. "I won't say a word."
You take a long drink of your caf and let out a sigh, your gaze falling back to the table. It's now or never.
"When I was a youngling, I was apprenticed to a Master," you tell him, keeping your voice low, even though the diner is mostly empty. "Her name was Yaddle. She was one of the High Council members. By that point, I’d had a...history. Of trouble. Of making trouble. I was a handful."
"A handful?" Rex asks, and the corner of his mouth twitches.
"Oh, yes." You roll your eyes, and you can't help the smirk that crosses your face. “Starting fights, running off, talking back, getting in the way, breaking rules. Anything and everything I could think of to get attention."
"And why would a kid like that be apprenticed to one of the most important people in the entire Order?" he asks. "Didn't anyone else want you?"
"No," you admit, and you laugh, a bitter, hollow sound. "Not really. Most people didn't want anything to do with me. The Masters all thought I was too much of a problem. Too difficult."
"Why'd she take you?"
"I don't know," you confess. “At first, I thought it was a punishment, but...after a while, I realized it wasn’t. She genuinely wanted me. And she was the first person who did. I mean, really wanted me."
Rex nods, his face solemn. "What happened?"
"She died," you answer bluntly. You stare at the table and shrug, your eyes burning, and you bite the inside of your cheek. "After the Naboo incident, I’d gone to attend the funeral of Obi-Wan’s Master. She was supposed to come with me, but she said she needed to stay on Coruscant. She said she'd catch up later. But later that night, I felt it. The moment she was gone. I just...felt it. It’s hard to explain if you haven't experienced it. The severing of the bond."
"That must have been rough," Rex murmurs.
"It was," you agree. You swallow hard and look up at him, and the concern and sympathy in his eyes almost breaks you. "And the worst part was, no one believed me. They told me it was my imagination, or a trick of the mind, or a hallucination. But I knew what I felt. She was gone.”
"That's terrible," he says, his voice quiet. "I'm sorry."
"Don't be. I can’t say it was entirely unwarranted." You let out a bitter laugh and take a drink of your caf. “After she was gone, I was...angry. Really angry. And the Masters and the Council were so busy trying to keep the Order together, no one paid any attention to me. Which meant no one noticed when I started investigating. On my own."
"Investigating what?"
"Her death." you say. You finish your caf and set the cup down, turning it between your fingers, and you let out a long breath. You glance around and lower your voice even more, and Rex leans forward, his brow furrowed. "It was murder. I know it was. I managed to find a few clues, but nothing concrete, and I…”
You trail off and stop, suddenly unable to continue. Your mouth goes dry, and you feel sick. You know what you did. You know what you've done, but saying it out loud makes it real. It means you're acknowledging the worst thing you've ever done, and, while you've done some terrible things, this was different. This was personal. And it hurt. More than anything.
"You did something." Rex's voice is soft, and gentle, and there's no judgement, only understanding. You don't deserve it. You know you don't. But it's hard to ignore the warmth that fills your chest. You nod, not trusting yourself to speak. "What was it?"
“It wasn’t intentional. It wasn't like I'd planned to do it. It just...happened," you explain. Your hands shake slightly, and you curl them into fists to steady them. "Obi-Wan and I had an argument, and I stormed out. I went off alone to the Undercity, and I was angry, and hurt, and...and I wasn't paying attention."
"You weren't paying attention?" Rex repeats, his brow furrowed. He sits forward, his eyes narrowed, and his mouth is a tight line. "What do you mean? You weren't paying attention to what?"
"I let my guard down," you tell him. You hesitate, and then continue. "I should've known someone would be after me. After what happened. But I was too busy trying to figure out what to do next that I didn't even think..." 
You trail off and close your eyes. You can feel the tears threatening to spill over. You open your eyes and force yourself to meet his. "I was tricked into entering a trap. By the time I realized it was a set-up, it was too late.
"I found some of Yaddle’s things planted there, and then I was attacked. They used the Force to restrain me," you say evenly. "They put me in a chokehold somehow. I couldn't move or speak or fight back. They told me that I should've stayed away. And then, they..."
Your throat closes and your chest tightens as the memory flashes across your mind, as fresh as the day it happened. You can feel the cold, damp air of the Undercity, the pressure around your neck, the sound of their voice in your ear, the taste of blood in your mouth. 
The rage and fear and shame are just as strong as they were back then, and you have to clench your hands into fists to stop them from shaking, the urge to scream and break something almost overwhelming. You take a few seconds to calm yourself, and when you speak again, your voice is hoarse.
"They tried to kill me," you say. "And something inside me…clicked. A power I didn’t know I had. I lost control. I nearly collapsed a building on us both. The attacker escaped." 
You pause and take another deep breath. "I don't remember much after that. I was barely conscious. All I could think about was getting out. I don't know how I made it back to the Temple. I only found out later that some civilians were caught in the collapse."
Rex doesn't respond. His jaw is clenched, his mouth set, and his eyes are focused on you. You’re taken aback by his reaction, the force of it a surprise. You had expected sympathy or concern. Pity, maybe. But not anger.
"What?" you ask.
"How long ago was this?" 
“I was twenty, so...about ten years ago."
"Ten years," Rex repeats, his expression darkening. "You've been carrying this around for ten years?"
You sit back and fold your arms across your chest, watching him. You can’t help but feel defensive, and more than a little irritated.
"You seem upset."
"You almost died," he snaps. He lets out a huff and shakes his head. "Someone set a trap for you, and you almost died."
"That's generally what happens when you're careless." You try to keep your tone light, but the look he gives you is fierce. His eyes are hard and cold, his jaw tight, and his shoulders are tense. He's furious. You frown. "You're not mad at me, are you?"
"What?" Rex asks. He blinks, and his face softens slightly. "No. No, I'm not angry with you. I'm just...concerned."
"You don't need to be."
"I think I do," he counters, and he leans forward, his eyes searching your face. “Who was it? The person who attacked you?"
"I don't know," you say honestly. "I never saw their face. But I have a few theories that I’m still trying to confirm."
"Any suspects?"
"One."
"Care to elaborate?"
"Maybe."
Rex's frown deepens, and he leans back, his expression wary. "What aren't you telling me?"
"A lot." You shrug, and he rolls his eyes, which makes you smile. "I'm not trying to be coy. There's just a lot of information that isn't relevant to the current situation. Or your job."
"I disagree."
"You would," you scoff. You sit back and cross your arms over your chest. "Look, this is...really hard for me, okay? And I'm not exactly eager to relive the whole thing. Especially with someone who could easily report me."
"I wouldn't," he says, quick and earnest, and his brow furrows. “I gave you my word, and I intend to keep it. But, if there's someone out there who wants you dead, we should be aware."
"There are a lot of people who want me dead," you reply with a huff of laughter. “That comes with being a Jedi. We tend to piss people off."
"This was personal," Rex argues. He sits forward, his eyes narrowed, and his hands folded on the table. "You said the attacker told you that you should've stayed away. They knew you."
"I did."
"Which means they're likely connected to your investigation into Master Yaddle's death," he points out. “Potentially even the murderer themself.”
"Maybe."
"So who do you think it was?"
You give him a long, hard look, and he meets your gaze. His eyes are unflinching, and his jaw is set. He's not going to back down. And, even though you know you shouldn't, you can't help but admire him for it. He's stubborn and tenacious, and it's hard to refuse him. Harder than you'd like to admit.
You sit forward, folding your hands in front of you, and your voice drops to a low whisper. “Dooku.”
"Count Dooku?" Rex repeats. He blinks, and his eyes widen. He glances around, leaning forward and keeping his voice low. "Are you serious?"
"Yes."
"Dooku," he whispers. His mouth sets in a grim line, and he shakes his head. "That's...that's a pretty serious accusation."
"I know." You sigh and lean back, running a hand through your hair. "Look, I've had a lot of time to think about it, and it makes sense. Dooku has the resources and the ability. Plus, he has a personal connection to Yaddle, and he was missing from the funeral the night she died, despite Qui-Gon being his Padawan. The only thing I’m still shaky on is the motive.”
"That's a solid theory,” he admits, his tone resigned, as he rubs the scar on his chin with his thumb. “On Geonosis, you wanted to go after him. I stopped you.”
“Yeah, well, it turned out to be a good call." You snort and shake your head. “If I had, I'd be dead. He probably would've killed me before I even got close."
"Still," he insists. He takes a deep breath, and he studies your face. "So what happened next?"
"Next? I tried to forget it ever happened. And, for a while, I succeeded," you answer. You can't keep the bitterness out of your voice. "I didn't tell anyone. Not the Council, not Obi-Wan. Nobody."
"Why not?"
"Because I didn't have proof. I had a necklace and a few vague memories."
You shrug, and he raises an eyebrow, clearly not convinced. You let out a frustrated sigh, and you drop your gaze to the table.
"It was easier, alright? I was afraid. If I told them the truth of what happened, and the power I used, they'd send me away," you confess. You pick at your nails, and your voice is quiet. "The Council was already looking for a reason to get rid of me. If they found out what I'd done, that I'd nearly killed civilians, even if it was an accident...I’d have been expelled or sent to rot in the Citadel."
"They'd do that?"
"Without hesitation," you tell him. "They're not exactly big on second chances when it comes to the Dark Side. And they were already convinced I was going to fall."
"That's absurd."
"Is it?" You glance up at him and smirk. "They were right, in the end."
"Don't say that."
"Why not? It's true."
"No, it isn't."
"Rex—"
"No," he says firmly. He reaches out and gently tugs your hands away from where they're picking at your nails, and he squeezes once before dropping them. "Whatever happened, whatever you did, it doesn't define you. You're a good person."
You bite the inside of your cheek and shake your head. "I’d hold your applause until the end."
"I'm serious."
"So am I," you snap. You sit forward, your hands curling into fists. "You're acting like I didn't do anything wrong, or that I'm somehow an innocent party in all this. I’m not. What I did was terrible. And the consequences were severe."
"I understand, but—"
"You don't," you say flatly. "You can't."
He opens his mouth, and you hold up a hand, stopping him. You take a deep breath and close your eyes, forcing yourself to calm down.
"Sorry," you murmur. You rub a hand over your face and shake your head. "This is a lot harder than I thought."
"You don't have to explain anything," Rex says quietly. His voice is warm and soothing, and when you look up, his eyes are kind. He offers a small smile, and you try your best to return it.
"I know. But I want to."
"Are you sure?"
"No," you sigh. "But I'm doing it anyway."
Rex nods, and you let out a breath. You can feel the anger and shame and guilt still simmering below the surface, but it's tempered by his reassurance. 
"So," you continue. "Where were we?"
"After the attack," he answers, his eyes on your face.
"Right. Well, things were...awkward, to say the least," you admit as look out the window. "For a while, no one would talk to me. They avoided me, or looked the other way, or pretended not to see me. Which was fine, I guess. I wasn't exactly keen on talking to anyone either."
"What about General Kenobi?"
"Obi-Wan? No. Not really." You hesitate, and then you shake your head. “Actually, no. Not at all. He didn't say a word to me."
"That doesn't sound like him," Rex remarks.
"No, it doesn't," you agree. You can't hide your bitterness, and Rex seems to notice.
"Did he say why?"
"Not at first. We didn't really speak to each other for the next decade, actually," you say, your tone dry. "We kept our distance. He was busy training Anakin, and I was busy..."
"Busy what?"
"Busy trying not to lose my mind," you answer, your voice hollow. You swallow hard, and force yourself to look him in the eye. "The isolation was hard. No one wanted anything to do with me, and I was...paranoid. I thought everyone was watching me. Waiting for me to slip up. So I kept my head down. I did my duty. I served, I waited.”
"Waited for what?"
"An opportunity." You let out a slow breath, and you can't stop the bitterness from seeping into your words. "Turns out, that opportunity was the Clone Wars. You know what happened on Geonosis, but later, before we were…reunited, I was sent on a mission. I encountered the man who lured me into the trap, and, when I realized it was him, I...lost control. Again."
"You lost control." Rex frowns, his eyes narrowing. He leans forward, his hands on the table, his gaze locked on yours. "What happened?"
“I left my charge to track him down. He didn’t have much to offer, just that he was paid anonymously to lure me into the Undercity." You rub your temples, the memory flashing through your mind. "While I was interrogating him, the Senator that I was protecting was attacked. 
“I hurt people that day saving her, and when I returned to Coruscant, the Council decided that enough was enough. They suspended me from duty and placed me under constant supervision. I was a liability, and an embarrassment. They told me that, if I continued to act like a child, I would be treated like one."
"That's harsh."
"It was fair," you say, and he scoffs. "They didn't trust me. I didn't trust myself. I was angry and reckless and out of control, and I hurt the people I was supposed to protect. The only way I could protect anyone was by staying out of the field and away from the war. I'd failed. I'd let my emotions get the best of me, and it had almost cost me everything."
"That doesn't make it right," he argues. "What you did, losing control, it was an accident. They shouldn't have treated you like a criminal."
"I was a danger," you remind him. “And the Order can’t afford to have unstable Jedi. It's our job to maintain order and peace. We can't do that if we can't control ourselves."
"You weren't dangerous. You weren't unstable," he argues. He takes a deep breath, and when he speaks again, his voice is softer. "You were scared. I may not be a Jedi, but I know what fear does. It's a survival instinct. And, sometimes, the body does things to protect itself that the mind doesn't understand. You weren't in control of yourself. It was an accident."
"It doesn't matter," you reply. You sigh and run a hand through your hair, a wave of exhaustion washing over you. “We’re supposed to be able to control ourselves. Our feelings, our actions, our thoughts. We're trained to use the Force, it's not supposed to be the other way around. What I did...what happened...it was wrong. And it can’t happen again. Not ever."
Rex falls silent, his brow furrowed, his eyes fixed on your face. After a moment, he nods, and he sits back in his chair, letting out a long breath. 
"Okay."
"Okay?" you repeat incredulously. "That's all you're going to say?"
"Yes," he answers. His mouth twitches, and his eyes meet yours. "What did you expect me to say?"
"I don't know," you confess, and you can feel a small grin forming. "Kinda expected you to lecture me, honestly. Maybe argue with me a little bit more."
"Do you want me to?" Rex asks, the corner of his mouth turning up in a wry grin when you roll your eyes. "Because I can. You seem to enjoy arguing with me."
"It is fun," you admit, and his lips curve into a full-blown smile, his eyes sparkling. "And you are good at it."
"That might be the nicest thing you've ever said to me."
"Don't let it go to your head."
"Too late." He chuckles, and it's such a genuine sound that you can't help but join him. The tight knot in your chest loosens slightly, and you let out a breath, a wave of relief washing over you.
You feel lighter, as though a weight has been lifted from your shoulders. There's a quiet calm in the air, and you allow yourself a moment to relax. You can't help the small flutter in your chest when Rex’s eyes meet yours, his smile bright.
He looks younger when he smiles, the stress and tension gone from his face. You like seeing him this way. Happy and relaxed. It suits him.
"Thank you. For trusting me,” Rex says, voice soft and sincere.
"Well, thank you for listening." You take a drink of caf and smile at him over the rim of your cup. "And thank you for not judging me."
He shakes his head. "You don't need my judgement. You're doing enough of that yourself."
"I am not," you protest. He raises an eyebrow, and you scoff. "Okay, maybe I am. But only because it's true."
"Maybe," he says. "But, if you don't mind me saying, it's also unnecessary."
"I do mind,” you mutter. "I was reckless and arrogant and stupid, and a lot of people got hurt because of it. Including me."
"You made a mistake." He shrugs, and his smile fades, his expression becoming serious. "Everyone does. That doesn't make you a bad person. Or a bad Jedi."
"Then what does that make me?"
"Human."
You snort, and you take a long sip of caf, trying not to roll your eyes. Rex chuckles and ducks his head. "All right, that was cheesy, I'll admit. But it's true. That's what makes us different from droids. We're flawed. We make mistakes. It's how we learn."
"Some of us more than others."
"True."
"You're being too nice to me," you tell him, only half-joking. You finish your caf and set the mug on the table, folding your hands in your lap. "You're making me uncomfortable."
"I'm not," he argues. He tilts his head, studying you. "I'm being honest."
"Same difference."
Rex huffs, exasperated, and his eyes roll up. "Why does everything have to be a fight with you?"
"It doesn't," you say. You smile, and it's a real one. "Just most things."
He starts to reply, but FLO returns before he can, rolling to a stop beside the table with a tray floating beside her. It's overflowing with food, and the smell is incredible. Your mouth waters. You're hungrier than you realized.
"Here you go," she chirps. She lowers the tray onto the table, and she starts unloading the plates. Rex's eyes are as wide as yours, and the both of you sit in stunned silence, watching as the diner droid arranges the food with a flurry of mechanical arms. "This is the breakfast platter, the lunch platter, and the dinner platter. Enjoy."
"FLO, wait," you call, but the droid is already rolling away. "There's way too much food here."
"Not a problem," she says cheerfully. She stops and turns around, her mechanical arms whirring. "Anything for you, honey. You just let me know if you need anything else."
"Thank you," you say, smiling. She lets out a pleased beep and rolls away, leaving you alone with Rex and more food than either of you could possibly eat. "Wow."
"Wow," Rex echoes. He's staring at the table, his eyes wide, and you're pretty sure you've rendered him speechless. He shakes his head, his mouth hanging open, and he meets your eyes. "Is it always like this here?"
"I mean, yeah, but this is a lot, even for her," you say. You glance at the tray and let out a low whistle. "She must really like you."
"Lucky me," he mutters, and you snort. He frowns at the pile of food, his brow furrowed, and he glances at you. "So, how are we doing this?"
"You need a strategy for everything, Captain?” 
"No."
"Then stop stalling," you tease, and he fixes you with a flat look. "Just try what looks good. If we can't eat it, she'll pack it up. Don't worry."
"Right," he says. He hesitates, and you roll your eyes and snatch a slice of toast from the plate. "How are we splitting this?"
"I don't know. You pick first, and I'll grab whatever's left." You take a bite of the toast, and Rex gives you a long look. You shrug, your mouth full. "What?"
"Nothing."
"Then quit looking at me and eat."
He sighs, but he reaches for a bowl, and for a few minutes, the two of you eat in companionable silence. You keep an eye on Rex, watching him from the corner of your eye as he tries everything FLO has given him. His expression is thoughtful, and he takes his time, trying to decide what he likes best. He's savoring every bite, and every time he takes a sip of caf, his face relaxes, his shoulders sagging. 
It's kind of endearing, in a weird sort of way. And, as you watch him, a small, traitorous part of your mind wonders if it'd be so bad to have this every day. This quiet. This calm. You quickly banish the thought, and you shove another piece of bread in your mouth.
You can't think like that. You can't allow yourself to become attached.
You don't realize you've been staring until Rex looks up, catching your eye. His cheeks flush and he puts down his fork.
"Sorry," he says, a little sheepishly. He gestures vaguely at the food. "I didn't mean to—"
"Don't be sorry," you cut in. You shake your head, and the words come out without your permission. "It's cute."
Rex's eyebrows shoot up, and he lets out a short, sharp laugh, the corner of his mouth turning up in a half-smile. "Cute?"
"Yes," you say, and you try to sound confident, but you can't quite keep the edge of embarrassment out of your voice. You duck your head and take a bite of fruit, keeping your gaze focused on the table. "Relax. You're fine."
"If you say so."
"I do."
You can feel him watching you, and you resist the urge to hide behind your hands. Instead, you take another bite, and you're careful not to look at him, afraid you'll make things even more awkward than they already are. You can still feel his eyes on you, and the heat rises in your cheeks, your ears burning.
"So," you start, the silence suddenly unbearable. "Any big plans while you're on shore leave? Aside from eating.
"Not really," he admits. He takes a long drink, and he leans back in his seat. "I was just going to rest, honestly. Catch up on reports. Maybe spend some time in the sims."
"You can't just spend a day relaxing?" you ask. He shrugs, and you can't help but smile. "What do you do for fun?"
"Fun?"
"Yeah." You gesture vaguely in the air, and you tilt your head, watching him. "Like, something that doesn't involve work."
"Oh." Rex frowns and stares at the table. His expression is thoughtful, and you get the sense that no one's ever asked him that question before. He meets your eyes and shrugs. "I don't know. I read, sometimes. Watch the holonet. Train. Nothing exciting."
"You like to read?"
"I like to learn," he says. He gives you a half-grin, and he picks up his fork, poking at the scrambled eggs on his plate. "You can learn a lot from military history. And there's not much else to do on a starship other than train or sleep. Reading's a good way to pass the time."
"Fair point."
"What about you?"
"Me?"
"Yeah," he says. "What do you do when you're not on duty?"
"Honestly? The same thing as you," you confess. He snorts, and you shrug. "I'm not exactly a social butterfly, if you haven't noticed. Most of my free time is spent in the library, or the Temple gardens."
"I have noticed."
"Well, there you go."
Rex smiles, and he shifts in the booth, stretching out his legs. His knees brush yours under the table, and you ignore the rush of warmth that courses through your veins. It's strange. He's wearing armor, and the touch should be cold, hard, uncomfortable. Instead, it's the opposite. His armor is warm and solid and sturdy. Comforting, even. 
You shift your legs away from his. You need to stop.
"Tell me," you start, and Rex glances up. He's still smiling, and he's watching you intently. You gesture at the empty plate in front of him. "Was that better or worse than the rations?"
"Better," he answers immediately. He grins, and his eyes meet yours, soft and bright. "Definitely better."
"Good." You smile back, and you can't help but be proud. Your foot nudges his under the table. "I'm glad."
"Thanks for this," he says, nodding towards the tray of food. His gaze meets yours, and his voice is warm and sincere. "For bringing me here. It's...it's nice."
"Of course," you say. You duck your head and try to ignore the sudden rush of warmth in your chest. You swallow hard and focus on the table, pushing down the feeling. "We can come back again, if you want. There's plenty more I can show you. If you're interested."
"Yeah?"
"Yeah."
"Okay," he says. His smile is gentle, and he tilts his head. "I'd like that."
"Me, too," you say. You smile back at him, and his lips twitch. His foot nudges yours, and, this time, you don't move away.
The rest of the meal passes quickly. You finish eating, and the two of you sit for a while longer, chatting about everything and nothing until the sun begins to dip lower behind the buildings towering over you.
Eventually, though, it's time to leave. You pay for the food, ignoring Rex's protest with a quip about the Republic’s illimitable pocketbook, and you head outside into the late afternoon sun. The street is busy, filled with the bustle and noise of people going about their lives, and the two of you stand on the sidewalk, unsure of what to do next.
"So," Rex starts, and he rocks back on his heels, his hands clasped behind his back. He looks awkward, almost nervous. "I guess I should go."
"Yeah," you say, and, despite the fact that you've been telling yourself all day that this is a bad idea, your heart sinks. You gesture vaguely toward the Temple looming in the distance. "Me too. I've got some things I should probably deal with."
"Right."
The silence stretches between the two of you, and neither one of you moves. After a few seconds, Rex clears his throat, and he meets your eyes.
"Thank you again. For bringing me here," he says, his voice soft. "And for the food."
"Don't mention it," you reply with a small smile.
You look down at the ground and kick at a stray stone, trying to bury the sudden pang of sadness. You'd had fun. More fun than you'd had in a long time, but you're not naive enough to believe that this is something that can happen again. Your schedules are far too erratic, and you're not sure you can trust yourself around him. The brief physical contact is already beginning to wear on your resolve. 
"I'll see you later then," you tell him, forcing a casual tone.
"Later," he agrees. 
He takes a step forward and hesitates. For half a second, you think he might hug you, which is a ridiculous thought. He wouldn't. And you certainly wouldn't let him. But there's something in the way he's looking at you, the way his eyes flick down to your lips, the way his hands flex at his sides. 
For a moment, everything feels frozen. Neither of you move, and neither of you speak. The noise of the crowd seems distant, and the world falls away. It's just the two of you, standing there, waiting. Waiting for something, anything.
And then Rex nods stiffly, his hands resting on his hips, and he takes a step back. "Take care, sir."
"You too, Captain."
You turn and walk away.
When you finally make it back to your room in the Temple, you flop down onto your bed, your head buried in the pillow. You let out a long sigh and close your eyes, the sound of Rex's voice still ringing in your ears. 
He'd been kind and charming and sweet, and he'd listened to you and laughed with you and made you smile. And, for a brief moment, you'd forgotten all about the war, the Order, and everything else. You'd just existed.
It was stupid. You were stupid.
But you'd had fun.
It'd been nice.
Really, really nice.
"Shit," you mumble into your pillow. You roll over and stare up at the ceiling, and you groan.
This is going to be harder than you thought it would be.
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