#space combat
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Alpha Omega, Avalon Hill's game of tactical ship-to-ship space combat. Earlier editions were published by Battleline in 1977, then Avalon Hill in 1980, both in plain black boxes. The 1982 box art above is signed by Mark Wheatley, the comic artist who founded Insight Studios in Baltimore, MD, in 1978. Art for the game's counters used photos of Valiant Enterprises' Stardate 3000 miniatures.
#Alpha Omega#Mark Wheatley#Avalon Hill#space combat#sci fi#board game#Battleline Publications#1970s#alien#spaceship#space
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Wing Commander III: Heart of the Tiger
Orchestral music swells as we are presented with the game’s title (accompanied by a tiger’s roar) and… actor credits!? Big names too, including Tom Wilson, Malcolm McDowell, and none other than Star Wars’s Mark Hamill as the star. Before long, a giant ship emerges from a jump point. With pointed, asymmetrical edges, it’s not unlike a giant mechanical claw, and it enters orbit over the homeworld of the Kilrathi Empire: Kilrah. A Confed commando team has been captured in the Kilrathi capital, led by none other than your beloved Jeannette “Angel” Devereaux. Brought before Prince Thrakhath and the Kilrathi Emperor himself, she remains defiant. On the planet Vespus, Col. Christopher Blair (that’s you!), examines the wreck of the TCS Concordia alongside James “Paladin” Taggart. You have once more lost the carrier you called home, and there is no news of Angel’s whereabouts. Admiral Tolwyn reassigns you to the TCS Victory, an old rust bucket quite unlike the top-of-the-line Concordia. On the way over, a news broadcast states that despite Confed’s statements to the contrary, the war is going badly for humanity, with rumors of a plan for an emergency evacuation of Earth. But your assignment to the Victory will prove to be much more fateful than you initially thought…
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#wing commander iii heart of the tiger#wing commander#origin systems#electronic arts#ea#space sim#space combat#fmv#pc games#3d0#playstation#hardcore gaming 101#maru malandra#review#video games#retro games
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Anime-inspired arcade space combat game Rogue Flight announced for PS5, Xbox Series, Switch, and PC - Gematsu
Publisher Perp Games and developer Truant Pixel have announced Rogue Flight, an arcade space combat game inspired by 80s and 90s anime. It will launch for PlayStation 5, Xbox Series, Switch, and PC via Steam in late 2024.
Here is an overview of the game, via Perp Games:
About
Rogue Flight is a breathtaking arcade space combat game inspired by the landmark style of 80s and 90s prestige anime. Traverse the Sol system and join a flight force voiced by a veteran cast, featuring Japanese talent from Sailor Moon, Neon Genesis Evangelion, Gundam, Naruto, and One Piece, and English voice talent featured in Overwatch, Fallout 76, League of Legends, and Marvel’s Avengers. Jump into true stylish arcade action with a huge host of spacecraft upgrades, game modes, and multiple narrative paths.
Story
It’s been three years since the world burned. It was ARGUS; the interstellar watchman system given control of the Solar Defense Force. In a secret facility deep beneath the surface of the Earth, the last vestiges of humanity prepare to launch a daring counterattack. Take control of an advanced light space fighter and face hordes of enemies in a last-ditch effort to destroy ARGUS and restore peace to the Sol system.
Key Features
Featuring a retro 80s to 90s analogue video art style inspired by the golden age of prestige anime.
Stylish high-speed arcade action set across nine unique stages spanning the Sol system.
Utilize incredible aerial acrobatic maneuvers coupled with a dizzying array of weapon types.
Experience a branching narrative path with multiple endings.
Choose from standard arcade and unlockable roguelite game modes which offer greater risks and even greater rewards.
Personalize your aircraft from over 100 unlockable liveries, as well as 24 badges with multiple color and style combinations.
Customize your loadout from over 40 unlockable aero designs and 40 unlockable weapons from multiple classes with upgradable attributes.
Featuring an original soundtrack featuring renowned video game sound design duo Fat Bard, additional music by Rinn, and an original opening theme with stunning vocals by J-Pop artist Itoki Hana.
Fully voiced in English and Japanese by veteran casts, including English talent from Fallout 76, Overwatch, League of Legends, and Marvel’s Avengers, and Japanese talent from Neon Genesis Evangelion, Gundam, Sailor Moon, Naruto, and One Piece.
Unlockable extras, accolades and more.
Multiple difficulty levels for every player skill.
Watch the announcement trailer below. View the first screenshots at the gallery.
Announce Trailer
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nebulous: fleet command
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I should reinstall
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Cabin Pilot – extended theme – storyline, encyclopedia!
Game is about a flight with a space fighter with style of 8 bit computers. Something like BBC Micro, Spectrum, Electronika, MSX, Korvet, Okean, Sintez, PC Vesta. With style of those computers, that were in 80s.
Game has a point of view from a cabin. That’s, I can say, that it is a simulation and arcade, at the same time. You are a pilot. And during your missions you will be at the different planets. In desert, jungles, above the ocean, in a forest. You have a select from a 5 cabins. So, you can select a different front view! You shoot with a laser. Pew-pew, as in a Star Wars. 5 types of enemies. For diversity. Level duration is about 1 minute and a little more.
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And, I am about a final moment in development. I was very involved with this development. And little make a bigger project in size. I add a text side. With description of what is going on. It is a storyline. And a description of planets, you will be there. And even more – a thing, that I called - Encyclopedia. About description of enemies.
So, first time, in terms of such games, I program a simple game menu. Two episodes. At your choice. With different stories in each. And different planets. You can turn on or turn off a sound. And visit encyclopedia, which gives description of enemies space ships.
Science fiction component – it is, for example, description of planets. So, here it will be a planet-ocean. And planet-jungle, planet-desert, planet Cyan. About it named, after the background color. It will be there a forest and plains.
A whole screen with circle of different colors. Green circle - it is planet-jungle. Blue circle - it is planet-ocean. And a text about a planet.
Encyclopedia is made same way. It is not long. About a 5 pages. Because of 5 enemies in game. About every enemy – a little text and a picture. It is two types of rockets, 2 types of small space ships and one normal space ship. It is more dive into the atmosphere. I want a lot to write these.
A storyline has two episodes. First episode has four levels. In a medium, level length is about one minute long and a little more. Second episode has 3 levels. And they are two different stories. Story with a sci fi action movie style. About a pilot.
In first episode you are a rookie, new pilot. And first time, you are sent to different planets. First, you are arriving to a rather calm planet-ocean. Where your first mission - it is patrol. In a second mission rocket attack awaits you. So, you shoot enemies rockets there. And next – two more missions, and you are sent to different planets. Planet-desert, planet-jungle. Ancient planet-desert, for example.
Second episode shows, already, a more experienced pilot. And he is sent at once into more hard mission. At one planet. Planet Cyan. Planet of forests and plains. And, it will be there a rather big scale battles. It is more hard episode. So here, there are more enemies at the screen. So, only 3 missions are here, they are harder. And lots of enemies. So, here, it is something like, big scale battles, you take a part into them. At the itself, a frontline. And, enemies are performing attack. A full-scale attack all along the frontline. And, later, it is, already, goes a counter-attack. Story has action movie style. With a text screens.
You can play this game with imagination. And to create with your imaginations some part of the game. So, it can be even more interesting.
This game will be released in terms of new version Basic Pascal Pack games. This game and some more games will be in a new version Basic Pascal Pack. As soon as I will have several complete games. All of them will to be in a new version Basic Pascal Pack. And a new version Basic Pascal Pack will be published for download.
Basic Pascal pack - whole pack of games and programes, written with basic and pascal. It is retro. With each game and program there is a page at author`s website. There are aditional information, descriptions, pictures, arts.
Basic Pascal: http://www.dimalink.tv-games.ru/packs/basicpascal/index_eng.html
Itchio: https://dimalink.itch.io/basic-pascal GameJolt: https://gamejolt.com/games/BasicPascal/773385 Website: http://www.dimalink.tv-games.ru/home_eng.html
#retro game#retro computers#8 bit computers#80s#star wars#space shooter#arcade#simulation#star fighter#space combat#laser#sci fi#science fiction#planets#space#encyclopedia#textscreen#storyline#gamedev#devlog#ms dos#8 bit#jungle#forest#desert#ocean#msx#spectrum#pc vesta#sintez
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Starfinder 2E Narrative Starship Combat
This week we convert Narrative Starship Combat for the Starfinder 2E play test. Come get your space battle on!
#starfinder#paizo#Starfinder 2e#Narrative Starship Combat#Starfinder 2e play test#Starship combat#Space Combat#Starship Battle#Narrative Combat#Space Dog Fight
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GenesysRPG tonight!
Time for some tense space combat tonight! A Letnev dreadnought tries to subjugate their colony, which is rebelling beneath the leadership of an awakened Titan of Ul! Letnev refugees are fleeing the brown barren planet while the titan, an anti-ship cannon, and the party's red scout destroyer try to defend the planet from the black dreadnought overhead.
Be sure to catch our GenesysRPG session tonight, starting at 8 EST on Twitch! Moreover, it could end up being one of the last few sessions depending on how things go...
www.twitch.tv/noblecrumpet
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By Theo Bouvier
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Stellar Conquest (Frank Kelly Freas' 1979 color art for Metagaming's boxed 3rd edition, originally appeared in monochrome on the 1975 1st and 2nd editions; Avalon Hill published a 1984 edition with new art)
#Stellar Conquest#Frank Kelly Freas#sci fi#spaceship#board game#Metagaming#space#4X game#Kelly Freas#space combat#1970s
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daily NMS screenshot #2 - the destruction of a sentinel freighter with my best starship, taken fairly recently
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Loading screen for Extermination Shock digital/photoshop 2024
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I'm on his six ..... fracking toaster!
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Earlier this week, there were reports that Israel shot down a missile headed for Eilat. What wasn’t reported immediately was how it took down the Houthi fired missile.
The missile in question was apparently a Qadr-110 missile, which is an improved version of an Iranian ballistic missile called the Shahab-3A.
The missile in question was intercepted by the Arrow-2 missile outside the Earth’s atmosphere. This makes it the first time there has been space combat outside of drills in the 1980s (a USAF F-15 shot down a satellite to test an antisatellite missile) or science fiction.
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There should have been a Halo space combat game. Now if I did it you'd play an Elite pilot and the game would start with limited customization, because it is canon that just changing the settings on your ship is heresy, and have you fighting humans. The mid game twist would be the Brutes starting to kill off the Elites and your pilot joins up with the humans. So then the customization explodes as you not only become allowed to tweak your ship however you see fit but have access to the all the human ship classes and weapons as well.
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