#shiren the wanderer: the mystery dungeon of serpentcoil island
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satoshi-mochida · 15 days ago
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The Steam version of Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island releases today. It is also available for the Switch.
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dragaorpg · 6 months ago
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Shiren the Wanderer: The Mystery Dungeon of Serpentcoil recebe novos conteúdos gratuitos
A Spike Chunsoft anunciou hoje que o RPG roguelike Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island recebeu uma segunda atualização de conteúdo gratuita. A atualização, que já está disponível, adiciona vários novos recursos, incluindo o personagem jogável Tatsumi Shiren e mais andares de masmorra para uma exploração mais profunda. Novos recursos adicionados a Shiren the Wanderer:…
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coalcarnation · 9 months ago
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when you force an innocent monster to be your sacrificial stand-in, via disguising staff
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lf01er-blog · 9 months ago
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My first finished run
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thefreecheese · 6 months ago
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The 2024 Games I've Played
This week brings us to the close of June and the halfway point of the year. In previous years of this website, we would usually discuss the topic of “Game of the Year So Far” where we would look at what we’ve played and what stood out. In the most recent seasons, we’ve moved away from an emphasis on current games and broadened to cover a much wider range of experiences. We rank the games we…
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hardcoregamer · 1 year ago
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Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island Offers Fans a Refreshing Focus on Fundamentals
Such has apparently been the case for the most recent entries in this series as well and is what the team at Spike Chunsoft are most directly addressing with its next installment: Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. We were recently able to have good hands-on time with the game, and it’s looking like the developers’ efforts on that front are paying-off. This new Shiren offers a lean and focused roguelike, dungeon-crawler experience, one that’s likely to please longtime fans and serve as a no fuss jumping-on point for newcomers.
Take a look!
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geekcavepodcast · 1 year ago
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Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island Announcement Trailer
Shiren the Wanderer and Koppa the talking ferret's newest roguelike dungeon crawleris heading to Western audiences. The trailer remarks that this latest game will bring the Shiren franchise "back to basics." You die, you lose everything, and the dungeons are procedurally generated.
Spike Chunsoft's Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island hits the Nintendo Switch on February 27, 2024.
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castleinthemist · 4 days ago
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Still technically a couple more weeks left of the year and I was hoping to try and finish at least one or two of these before then but ah well...
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Anyway here's my end of year game list. If you've been following me for a while it probably isn't too surprising to see what's on here. My main rule for end of year lists is 'have to have finished it' but there's a couple of games on here that I like what they're doing enough of, and that i've played a fair bit this year, that lets them make the cut.
Without further ado:
1000xResist A blend of 3d visual novel meets simple adventure game all wrapped up in a bombastic sci-fi story of clones existing under the ALLMOTHER and everything that entails that and the world they live in. Excellent stuff. Really excels at understanding the medium it has chosen to tell its tale in (even if it is light on the gameplay). High contender for my goty if I did those.
Seabed I've said it before and I'll say it again: A mystery, yuri visual novel that makes use of quiet mundanity to propel its tragedy to a staggering effect. Entwines the day to day lives of the women it focuses on to make for a fairly comfortable read if often mysterious one that builds itself up well.
Super Junkoid A romhack of Super Metroid, Super Junkoid ( I really should've played Junkoid first) is just an absolute blast of a game the entire length though. Nails the atmosphere that makes SM while very much doing its own thing with it and recontextualises abilities in such a fun way. Likely one of my all time faves now.
UFO 50 Just awesome. Awesome game that is a collection of games. Still making my way through them and will probably be for a long while but what I have played has been such an exciting mix of things. Designed for designers sake in a way. Exploring the medium through a lense of 80s video games for explorations sake.
Cataphract OI Did a mini-review of this in attract mode but I'll echo some thoughts on it here: Really engaging with the mechanics of an RPG and recontextualising them in such a fascinating way - frontline/backline positioning in battle, command based menu for exploration, a constant push-and-pull of risk-reward due to the time limit. Really creates this sense of desperation that's so excellent. Didn't get the chance to finish it because it is quite hard but I'll def come back to it.
Rule of Rose Where do I even begin with this one? Miserable and mostly boring to play, actively trying to not let you finish it? An absolute gut punch of an ending that's like the final twist of the tragic knife? I wouldn't change a single thing about it. Abrasive and wholly cohesive for it.
Anthology of the Killer One of the funniest games I've ever played. Brilliant in execution and critique. Really a joy to watch it strengthen through each game of the anthology. Play as BB the zine-maker looking for her next scoop and get into scooby-doo style chases from the horror-of-the-week. A weaker game would allow for fail states in the chase sequences but this game keeps it rolling and often gives you a good joke to boot. Another high contender for my goty (if i did those).
Prey (2017) In some way I can see why people bounced off of this title (I did initially too) but it's such a fucking awesome game in how it plays and the overall Talos I space station and its open world within (and outside of!) that's it's a blast to wander around it. Just that real excellent Arkane world stuff they do ya know? Trolley problem the video game. I love how it quietly tracks choices and actions you make and do (and not so much love how it tosses that out right at the end to give you a lame dichotomous choice).
Shiren the Wanderer: Mystery Dungeon of Serpentcoil Island The sixth game in the long running Shiren Mystery Dungeon series (you may be familiar with that title from the Pokemon spinoffs), Shiren 6 is a return to classic Shiren form bringing in more approachability to newcomers for the wonderfully emergent rouglike gameplay of these "mystery dungeons". A real feast of a game that will have you full for a very long time. High contender for my nonexistant goty.
Drakengard Probably one of my favourite things I played this year for its cohesivness. They really wanted to make a great game and they made a mostly janky one. Kusoge game of all time. 100%'d this game which is not something I do often or at all for any game, and especially noxious to do for a Yoko Taro lead title but I think it made me love it all the more to see it through to the end. Surprised to see no-one has really taken "Ace Combat but with Dragons" as a game premise and ran with it.
ZeroRanger Finally finished this one. Fun as hell shmup/stg that just really is a love letter to the genre. True ending took a good while to get to and now I'm trying to 1cc it. Just one of those games that knows what it is and does what it does super well.
Helen's Mysterious Castle Another RPGMaker game that plays with form and really excels at making a fun and unique combat system. Battle feel like this snappy back and forth as the game displays all turn order information with a "wait" system that ticks down per action allowing you to make quick judgement on which weapons or abilities best suit the moment.
Ys: Ancient Ys Vanished Omen (aka Ys 1) Played the EGGCONSOLE port of this, which is the PC-88 version of the game (no translation). Damn, bump combat is so fun! The level design is really engaging even when somewhat tricky and the story elements are so very there and classic feeling - there's a lot this game does well and very solidly that makes it a extremely fun rpg/adventure romp. Also the final boss is the equivalent of a DVD screensaver and I love that.
Thirty Flights of Loving Despite being a longtime fan of Gravity Bone, this game and Quadrilateral Cowboy I had somehow never actually played Thirty Flights of Loving? Well I did this year, and it is still such an exciting, short vignette of a game. Best credits drop. More games need to make use of jump cuts. .
Ringlorn Saga Now this is actually a title I haven't finished just yet and, to be honest, it took me a few tries to really get into it - I'm not even sure I like it *that* much. Yet I came back to after playing Ys and getting more comfortable with bump combat; Ringlorn Saga takes more inspiration from Hydlide than Ys but it's got a great sense of classic rpg overworld exploration to it, and does just enough interesting things that I find myself continuing to drift back to it.
Dread Delusion Another title I haven't finished (I really thought I would've by now but alas), and while there are aspects of the RPG'ing I wished it did more strongly or with more player expression, the acid fantasy world of the floating Oneiric Isles is such a engaging and oddball-yet-so-classic sense of place that it's hard to not enjoy it. Can't wait to unlock and airship and travel to the giant floating nautilus with the city built within it.
The House In Fata Morgana I was of two minds about this classic visual novel for a long time, dispersing my playthrough with month long breaks between chapters, only to eventually lap up the home stretch of the final few chapters of the game earlier this year. I think it is a title I will enjoy exponentially more on a re-read. A must read for tragedy enjoyers.
Famicom Detective Club: The Girl Who Stands Behind (SNES remake) With news of the new Famicom Detective Club title, and my love for murder mystery adventure games, I had been keen on playing this classic duo of games for a while. Sadly there isn't any fan-translations of the first game, and the official remakes are a bit pricey for my liking so...fan-translation of the 2nd game it is! It's solid, likeable, got a good mystery and payoff. A few weird interactions to progress the story brings it down a bit but otherwise I had a blast with it.
That Which Gave Chase Remember a few games ago how I said I wish more games had jump cuts? Well this game delivers! Surprising in-depth-yet-simple-enough-to-grasp sledding controls, That Which Gave Chase builds a tense narrative as you sled through the Arctic with your guide, chasing something he is after. Introduces new gameplay bits in short enough bursts to never really be boring and nothing overstays its welcome (I played this some short time before Mouthwashing came out and it does several similar things but I think it does those things "better")
Judgement Silversword 2024 Year I Really Got Into Shoot 'em Ups. A classic, simple yet really understands how to make the player feel good at it. Still need to finish it haha
Crow Country Nice, solid survival horror game. Its real strength is the ability to play in a classic survival horror mode or choose an "adventure" mode, where the puzzles are deliciously substantial enough that it can do something like that and still be cohesive as a game. Not anything super excellent but I did really enjoy my time with it. Highly recommend if you're looking to dip your toes into the genre (but might be a tad but scared of horror) due to the adventure mode.
Breath of Fire V: Dragon Quarter I would've preferred to have finished this to speak about it as a cohesive whole but like goddamn dude. Shit rules. Likely to be abrasive to many people due to the limitations it places on you, yet deeply conscious of how you will be replaying it, BoFV is a game that is set in a oppressive world where the main three party members are trying to escape upwards to something better. Every aspect of this game is in lockstep with it's mechanics and theme. Pure gold that's so rare to get. Batting for some really risky changes that I think it nails well.
Dishonored Death of the Outsider After Prey I was on a bit of an Arkane kick and decided to do a no powers re-playthrough of Dishonored 2. That was heaps of fun and led me to finally try and properly play Death of the Outsider, which, for whatever reason, I seemed to have never stuck past the first two levels for. It's like a real distilled essence of the Dishonored games, mechanically - Billy has less abilities and you can't upgrade them but I think it allows for some tighter design in the game. The narrative, like 2, is a bit whatever though. Also, it has a extremely fun bank heist level. We love a good bank heist.
Fate/Stay Night Technically I played Ultimate Blade Works and Heaven's Feel, the last two routes this year and like...it's Fate what do I need to say about it? It's a classic visual novel for a reason. I played the fan re-translation of the first two routes with the final route being the older fan-translation of it. Keen to check out the recent official release properly even if it doesn't have the classic music in it :(
Sephonie I'm a bi fan of Analgesic's games but I avoided Sephonie for too long since it's a platformer (and I'm not particularly fond of them). It asks for patience to understand it and, much like the way the scientists in game come to understand the island of Sephonie, you too with find much rewarding here if you spend time with it. I think due to it being a very non-standardised 3d platformer, and really playing around with the form of those, it strikes a good balance of "newness" and comfort for me. There's this playfulness about it with the way you unlock new abilities that almost makes it feel metroid-like in a sense...I find the puzzle game while linking with creatures really fun too, quiet calming if anything.
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boobachu · 10 months ago
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Hey PMD fans
If we want another Pokemon Mystery Dungeon, we need to buy Shiren the Wanderer to prove to TPC that it will sell.
Straight from the devs themselves (1:44:09) So please give Shiren the Wanderer 6 a try when it comes out tomorrow if you can afford it, giving it high sales will send a message.
Just thought I'd mention it to PMD fans who have never tried SMD or even CMD. If Spike Chunsoft can show that SMD6 sells well, PMD5 or a remake of PMD2 might be in the works.
Link to digital @Nintendo
While physical definitely exists aunno where that is.
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slimereader · 10 months ago
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Yesterday I started playing shiren 6 (Shiren the Wanderer: The Mystery of Serpentcoil Island). So far, it has lots of classic shiren goodness that I know from shiren 1 and 3 (I met Asuka!). However, I do find the rules of gameplay to be significantly more difficult than other mystery dungeon games like Pokemon, Torneko, and even shiren 3. I'm not sure how far I'll be able to get, so I do think it's kind of cool how the side plots progress as you die a bunch of times lol.
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bitrise-co-in · 10 months ago
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I am ready to admit my mistake. Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island isn't the first Shiren game I've played. Tried Shiren the Wanderer on Wii, didn't get it and moved on quickly. The same might have ha... netgainers.org
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satoshi-mochida · 1 month ago
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Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island coming to PC this winter - Gematsu
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Spike Chunsoft will release dungeon RPG Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island for PC via Steam this winter, the company announced. A specific release date and price will be announced at a later date.
The base game will feature all free updates previously released for the Switch version. The paid downloadable content “Plus Pack�� will also be available at launch, as well as the digital original soundtrack, which features 109 tracks totaling over 330 minutes.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island first launched for Switch on January 25 in Japan and February 27 worldwide.
About
Advance the story by speaking to characters and completing dungeons! Explore a wide range of dungeons each with their own unique difficulty!
Story
A few months after their previous adventure in Tsukikage Village… Shiren the Wanderer and Koppa, his talking ferret partner, received a vision of a distant land and a girl in distress. It led them to the mysterious Serpentcoil Island. But they’re not alone. Rumors speak of lost pirate gold hidden away within the depths of Serpentcoil Island, and a powerful monster at its highest mountain peak, said to hold an exquisite treasure in its belly. Adventurers and warriors have flocked from all over the realm, eager for a chance at fortune. What is the connection between the mystery girl and the monster? What is the truth behind the secrets and treasures scattered throughout the island? A new adventure for Shiren and Koppa begins!
Key Features
The “Mystery Dungeon” Awaits! – In the Mystery Dungeon, the layout of its many floors, the tools you obtain within, and the presence of both friends and foes are different every time you enter. The situation changes each time, so it’s up to you to prepare and adapt to unexpected challenges as they appear. Arm yourself with knowledge of the dungeon’s threats, collect useful resources, and gather allies to make it through. Strive to reach the dungeon’s deepest depths and highest summits!
Convenient Gameplay Features – Take advantage of useful features designed to make your experience smoother and more enjoyable. Important functions include being able to assign multiple projectiles and magic staves to a hotbar for ease of access or the ability to track your own steps on the mini-map.
Online Rescues! – Should a player collapse in the middle of their dungeon adventure, they can call on other players for a Rescue to get them back on track. Rescued players can pick up right where they left off without losing any progress. There are plenty of new online features to expand the range of gameplay.
About the Downloadable Content “Plus Pack”
Ten new dungeons will be added to the adventures of Shiren and his companions on Serpentcoil Island. In addition, you can play Sacred Tree as Shiren’s partner Koppa and the swordswoman Asuka! You must progress through the story in the main game Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island in order to unlock these gameplay elements.
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8bitdigi · 13 days ago
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Review | Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island  (PC)
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island has players embark on a relaxing but challenging quest.
Welcome to Serpentcoil Island As the year comes to an end, there is still room for unique games to come onto the scene. Some are familiar titles while others will offer a unique experience. One such title that I got to recently play is the PC version of  Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. A JRPG with roguelike elements but also offering a relaxing experience. For…
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coalcarnation · 8 months ago
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the most terrifying dungeon has arrived
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midasgutz · 16 days ago
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holy shitttttt shiren the wanderer mystery dungeon of serpentcoil island is coming to pc!!!!!!! you have to buy this shit!!
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gplayr · 27 days ago
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Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island for PC launches December 11 The PC version of dungeon RPG Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island will launch via Steam on December 11 for $39.99, Spike Chunsoft announced. The base game will feature all f... https://blog.gplayr.com/shiren-the-wanderer-the-mystery-dungeon-of-serpentcoil-island-for-pc-launches-december-11/ #DungeonRPG #KadokawaCorporation #PC #ReleaseDates #RPG #ShirentheWandererTheMysteryDungeonofSerpentcoilIsland #spikechunsoft
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