#shame on you square enix for not letting them kiss
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Very cute, nice job
for the cloti confession event <3 Cloud prepared some candies for his lil angel but first some hugging ━☆゚.*・。゚ ——— ✦ commissions ✦ twitter ✦ INPRNT ✦ Redbubble
#dawwww#cloti#tifa lockhart#cloud strife#ffvii#ff7#cuteness overload#why are they so cute#i love them#fanart#adorable#my babiiiiiiies#let them kiss already#themmmmm#they’re dorks and i love them#*dies from cuteness*#cloud#tifa#cloti is based#the one otp to rule them all#GRAAAAAAAH#uncle ben what happened#cuteness#no i’m not going to shut up about them#this is canon#DON’T MAKE ME REPEAT MYSELF.#shame on you square enix for not letting them kiss#seratonin acquired
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Werlyt & Gaius - a bunch of thoughts.
I am a little late to the party. I know. But I just finished the Emerald weapon and before I go to try out the „not Zenos“ weapon as in „Diamond“, I need to get my thoughts on the story straight.
Perhaps I have been spoiled by 5.0s brilliant MSQ and cannot appreciate the inherent beauty of at least decent writing any longer. But this felt so wrong and out of tune with the rest of the game. I started writing this 2 hours ago! I wanted to one in bed by now! XD But I had to get it out of my system… so….
Spoilers for the MSQ and Werlyt incoming??? And no I did not re-read this so not just spoilers but also writing errors incoming. -.-
The good
These fights are epic! I have only ever cleared the normal versions, but I loved those. They are amazing. The callbacks to Eula (her being a woman here! When did they discover that???), Regula (may he rest in peace) and Gaius himself in his prime were delightful. But I could do with a little less rotating, ok? A dragoon has positional, you know? And being allowed to pilot my very own mecha was like *chefs kiss*. On that front? Well done Square Enix!
I am also glad they were able to get another use out of Porta Praetora! That place looks amazing with the wide open field and the lake – and Ala Mhigo across it. It was one of my favourite Stormblood areas and I am always glad to return there. And of course… being able to visit the allied camp again… And Werlyt itself. It’s simply a beautiful place. It reminds me very much of southern Greece. If you’ve watched the movie Mamma Mia you know what I mean.
The music too was really nice. But I don’t think I’ll… you know… listen to it on repeat as I am doing with other parts of the soundtrack.
I’ve also loved how much amazing lore we got about Garlemald and especially the garlean military. And the military abroad. The way soldiers not from the mainland get treated. I love learning about these things.
Gaius
The man. The legend. The guy yelling in Prae.
He’s so very boring here. He has so much potential as a character and maybe I’m missing something, but all throughout this story he has been nothing but passive. He’s a reactive character in this storyline. You know. The guy who made deals with Lahabread (the d is intended), tried to take over Eorzea, lead a whole army, stood idly by as the moon dropped, almost died but then decided just not to die and then though „hm… I’ve got so much freetime now. How about I go and hunt some ascians?“ That guy is NOT a reactive character. He is active. He goes out of his way to make shit he wants happen. And in here? He seems too starstruck and devastated by his adopted kids actions to actually have one clear thought.
The only explanation I have is that he might have gotten hit in the head by something on his way to the ruby weapon. I get why he would rely on Cid for help, but the WoL??? The alliance? If you wish to be an ally and help or something, fucking act like it. You were a former legatus and I expect you to live up to your name – even after retiring.
And yeah.. I guess it’s hard having to watch your kids willingly, knowingly dying. But you fucking raised them. You are a big part of the reason to why they are in that predicament. So like… Aside from that I don’t even get why you are in this story at all.
And for the record: I’m not sorry for him. I’m just flabbergasted by all the bullshit we’ve been learning about him.
To be quite honest, I think this story could have worked just as well or maybe even better, if we got another man as the „hero“ of the story. I am talking about none other than our engineering, hammer-swinging, ex-enemy - of course talking about Nero!
The MSQ has long established that his research into the Ultimate Weapon had been taken, twisted and turned – Estinien had to experience this first-hand. I’m not saying that Nero was in need of a redemption arc and I cannot remember if these weapons were of his creation or even stem from anything he did, but it would make so much more sense for me, to have him confront his past in the garlean military like this and be responsible for the death of his former colleagues. Soldiers that he served with, whom he faught with. Give me Nero and them working together to get the weapons going and him bonding with them as his pilots to a degree. Comrades. Not that strange familiar bond that Gaius appareantly has with them. … Scratch that: Let Gaius be the father figure. Him being that wouldn’t change Nero’s relationship with them, but maybe his with Gaius as his superior.
The story wouldn’t even need to try and redeem Nero: He has already gone through major character development with the MSQ and the Omega raid tier. It would simply be Nero, confronted with the things he created, hopefully instilling more morals and a sense of responsibility for his creations. Heck: Let Cid yell at the guy! Seriously! Cid sticking around to help out would make so much more sense if it was Nero instead of freaking Gaius! Cid hated the guy! He might be a professional, but he is not one to torture himself by staying around a guy he (as far as I know) detests.
Make Nero the central figure and give Cid and Gaius the roles of „angel and demon“: One desperately trying to reach out to his old friend, reminding him why they became engineers and trying to make him realise that he can’t just run around designing weapons and leaving the scematics for everyone to read; while the other has trouble letting go of his imperial past and is struggling to see the errors of his ways – if Nero was wrong, than he (Gaius) was wrong too -and of course they did all of this for their home, to further their cause, and to bring peace to the savage lands of Eorzea, who had been fighting amongst themselves for so long… You get the point.
And you could still have these gundam themed fights. But I think everything would make so much more sense in general.
But speaking of which-
The children
I do not truly care for any of them. And that is a shame: I do think there are great characters and dynamics hidden behind these very few cutscenes. When they were first introduced I was wondering why I was suddenly watching „heartwarming“ cutscenes of my foes as children – until I realised that I was supposed to care and that they were supposed to make me feel pity for Gaius. I was supposed to feel bad for him, because they died and he blames himself. But while their fates so far have been gruesome, I cannot say that I am sad they died. They chose to die as they did. There were a myriad more options. And they chose that.
Actually. Their whole story makes me feel like they were huge masochist from the very beginning. They could have just run away and gotten help from someone more competent than them, but they stayed in an abusive military arrangement just so nobody else got hurt?? Please. Use your brains next time. And for the Berserk-like torture scene? I mean. I get what was implied here. But was it necessary? As a writer myself I follow the rule that torture and sexual violence should never be used in a story, unless it must be in there for the story to work or to bring across a vital point important to the story or it’s moral (or if you are writing porn and you are into it – but we are talking official in-game content here). But the violence towards these „children“ seems unnecessary for the plot and the violence of their deaths by piloting the weapons is already gruesome enough. Sometimes it’s better to leave things like this out – the emotional torture of feeling stuck and having a martyrs complex would have been enough here, I think. If the rest of the story had been well written at least.
(I believe my utter lack of sympathy shows how little character developement they had. I love tragic characters, who choose to suffer for the good of other people – even better if those people don’t even like them. It’s just my thing. And those kids are just… well.)
Their reasons and especially why they were making Allie out as the one who would need to survive was also just… weird. Like. I feel like 75% of what happened would not have happened, if they actually talked to each other, used their brains and had done something about their problems. But no…
These characters are also so exchangeable with basic anime/j-RPG character tropes… I only remember Alfonse, Rex and Allie – because I just did the Emerald weapon. And right afterwards I thought, „huh. So… Fullmetal Alchemist?“ Which brings me to my third point …
…the story at large.
„Pacing is a virtue“ or was it patience..? Anyhow: The author of this story should have had more patience with his story and characters and taken a bloody break! And I am not talking about the obvious blunder of „How is Allie feeling?“, „she is in shock and you cannot talk to her“ turning to „oh yeah if you are careful you can talk to her now“. I mean. WTF. That was MAYBE 10-20 in-game minutes of dialogue.
But everything was moving so very fast – and not even in a good way. There are few things better than a fast paced, action rich story about a group of young people trying to safe (their) world. But if you try to cram in two expansions worth of character development and story telling into about two hours of content each patch.. Well, then you get whatever the hell this is.
Gaius is a very interesting character and while I did not understand why they needed to bring him back in 4.4 (?), I do see how he could be a good asset for endwalker. And his involvement in 5.0 with Estinien was just a dear delight. So I am not opposed to learning more about him, to watching his character grow and changed with time. But I am not ready for badly written content of which 50% get told by suddenly induced echo-sequences. I mean – weren’t there rules for the echo at some point???
I’m not sure which one of the devs said it, but the feature that let’s you play an NPC is super convenient for them to tell the story, because before they could only show what happened where the WoL was.
And that’s just it. Rule number 1 in writing anything is „Show don’t tell“. It feels like they literally turned this one around for these cutscenes. While Valens torture and diet-Fandaniel-routine were very much „show“, the rest of the story was one long cutscene of exposition: We get exposition by Cid, by Gaius, by echo, by Gaius and his crew again, then by Allie. Before having to watch scenes we are not there for.
BTW. Dear square Enix: Your writers are capable of writing amazing villains, antagonist and despicable assholes. You don’t have to write „asshole, must die“ on Valens name card. And I also think the „WoL, strike here“ sign above his head was a tad bit too much. Nuance, dear writers. Nuance. Or perhaps I just got spoiled by these last few foes in the MSQ.
When I said I wanted to just be able to punch a bad guy for once and not feel bad about it, I did not mean this! I meant that I just wanted to play training dummy with Danny-Boy.
(Oh! And as far as I’m concerned you can just… sideline Gaius … „would be killer“ and the lady? Make them targetable NPCs with Dialoge to read. Let them stand somewhere accessible and comment on the latest developement. But ffs don’t give me hour long speeches about how you are going to kill Gaius if he does something you don’t like. The guy could and would wipe the floor with you if he felt like it. -.- So. Please. Shut up.)
Conclusion
Basically. I have to finish the Diamond weapon. But I doubt it will change my perception of this story line even in the slightest.
To be perfectly honest though … bringing Gaius back, having this story with and about him, forcing a sort of redemption ark here. It feels like they are really „grooming“ him to be a morally grey ally in Endwalker, with perhaps a big part to play in the endgame. At this point I wouldn’t even be surprised if they pulled a GoT and made him „King in the North“. Or if they had him die a heroic death to save the world, but especially his country. And to do so they need us to think his sacrifice means something. Or that he is the right person to lead Garlemald into a new future (I don’t think he is). But: For one, neither we (the players) nor the characters need to find him worthy of throne or death by heroism for his sacrifice/ascension to work. To be a useful tool for the story, only the other garleans who might oppose the alliance and scions need to deem him or his sacrifice „worthy“. And only they. And Ishikawa-san has all of 6.0 to accomplish whatever the hell she needs him for. He did not need to be the center of his own botched redemption ark. If that’s what they wanted to do. Or maybe I’m looking at this all wrong and all they wanted was to give the writes in training some literal training grounds to test their abilities.
But! On a positive note: I have yet to be told that raids and other side content are canon to any degree. So when playing the next story quests I’ll blissfully ignore all that happened in Werlyt and if it get’s mentioned (because they do that sometimes when you’ve done certain content) I’ll just ignore it.
Happy ignoring! Also: GIVE ME MORE NERO CONTENT!
#I am having feelings#You may blame me and you may hate me for this#But i had to get this out#I actually like Gaius as a character a lot#But in this??? Nah#ffxiv#sorrow of werlyt#FFXIV werlyt#gaius van baelsar#cid nan garlond#nero tol scaeva#Valens van Varro#Final fantasy xiv#shadowbringers#ffxiv shadowbringers#shb spoilers#sorrow of werlyt spoilers#5.2 spoilers#5.3 spoilers#5.4 spoilers#5.0 spoilers
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Galemont Talks About: Things That I Recall From E3 Conference (now that they’re over)
These are a collection of things that I mainly remembered the most in regards of the 2018 E3 Conference and my thoughts on it. They’re all a combination of things that I both like and not really like. Either way, all of these are my own opinions and spins on it.
Disclaimer Note #1: Yes, I like video games. No, I don’t/can’t play them or rather to an extent that I can play MAJORITY or ALL of them. Why? Because I’m poor -- so I might as well revel around other people’s emotions and mine (makes me sound like a vampire or something).
Disclaimer Note #2: I won’t include the sideshows or extras (e.g. Nintendo Treehouse). I am going to state things based on the things that are presented at the conferences.
ELECTRONIC ARTS (EA)

Frankly not the most memorable for me. They mentioned not much from EA other than sports games like Fifa, NFL, and NBA (ones I remembered at least), Battlefield V, Command & Conquer Rivals, and Anthem to name a few.
I kind of like how the folks at EA are somewhat self-aware on what they’re doing when talking about Battlefield V, stating that they want to depict their own image of WWII; though that’ll probably start a conversation for some folks I can imagine. It’s a bit of a downer for me considering that people are applauding at the information that there won’t be any lootboxes. Whether or not this will be true is beyond me.
Anthem looks interesting, to say the least. Though it’s such a shame that they didn’t mention, let alone, showed much. So with that being said I can’t say anything and even be very excited about it. We’ll see how it’ll go.
MICROSOFT STUDIOS

Lot’s of games. They showed off first party games like Halo: Infinite, Gears 5, and Forza Horizon 4. Ori and the Will of the Wisp was pretty neat and made me somewhat interested in trying out the Ori series.
The reveal of Devil May Cry 5 and Jump Force was very wild! The rumors that I often hear regarding DMC5 since last years Game Awards were very enticing, it was very cool to see it actually be true on E3.
Seeing Jump Force was surreal, especially when you’re watching Naruto, Goku, Luffy, and Frieza beating up each other in a hyper-realistic depiction of New York City’s Time Square; the shot of Ryuk and Light from Death Note is pretty wild too--would love to see what other Shounen Jump characters to be revealed there.
The trailer for Sekiro: Shadows Die Twice looks very slick, kind of expecting it to be shown here especially after the teaser during the Game Awards.
The Amazing Adventures of Captain Spirit looks charming; a story that sets in the same universe of Life is Strange makes it interesting in my book. The game’s also free.
I’m super glad that Studio MDHR is making an expansion for Cuphead! It has always been a dream of mine to for Cuphead to have an expansion of some sort and I’m actually really excited that it’s real! They even made Ms. Chalice a playable character so that’s cool!
The game Cyberpunk 2077 was almost thought to be a myth until now. It’s essentially one of those games where you heard it and you’ll never know when the game will actually be released or revealed again; so seeing it back up again is pretty cool especially with their own flares for an introduction. Hopefully, it won’t go off into dark again.
BETHESDA

What’s the deal with that big dude during the Rage 2 presentation? He was like silent for a straight 15 seconds or something, some said that maybe his prompter bugged out? Who knows. Most of the presentations there were a little awkward, though it’s probably because most of them aren’t exactly used to standing in front of a big crowd or something.
Speaking of awkward, the Andrew W.K. live performance was whacked. He didn’t sound good there if I have to be honest, I don’t think most of the audience were jazzed about it too.
Wolfenstein: Youngblood was interesting, DOOM: Eternal caught me by surprise. Most of the other games shown there were interesting but didn’t really move me a lot.
Frankly speaking though despite the often awkwardness, there were some funny moments as well. Todd Howard’s presentation was a fun one to me; he was very self-aware of the jokes that went all over about him. I’m glad that Fallout 76 was expanded more in this conference because it was showed on Microsoft’s; it’s going to be an online multiplayer experience but apparently, it’s pretty divisive among folks, I personally think it’s neat--the nukes, however, is probably going to be a little sketchy in my opinion.
They also announced Elder Scrolls VI. Well, I say announced, it’s basically a tease; then it’s over.
DEVOLVER DIGITAL

Same thing they did last year: a satirical shitshow that makes fun of the conferences. It’s pretty fun, but admittedly I kind of got bored with it and I just want to see games more than them losing their minds. I say that because most of the jokes they do are basically beating on the same old topics that have been talked by folks for so long. Their conference is basically a self-contained story-arc, this one being the continuation of the previous one and I’m sure they’ll probably continue it next year.
They did show some games. 3 I believe. A battle royale shooter (I think?) called SCUM, a frenetic and comical platform shooter called My Friend Pedro (the one I’m most interested), and something called Meta Wolf Chaos XD which is a remaster of the cult favorite FromSoftware game of the same name. I’ll probably need to look it up on that more, looks fun.
SQUARE ENIX

Not really intrigued with it to be perfectly honest. Some of the things that they showed there have already been shown during the Microsoft conference (Kingdom Hearts 3, Just Cause 4, and Shadow of The Tomb Raider). While they did somewhat expand on it a bit, it kind of lost the impact that I think it could’ve had.
They announced an expansion of sort for Final Fantasy XIV Online along with a crossover with Monster Hunter World, showed Dragon Quest XI, and a new title called Babylon’s Fall by Platinum Games that is basically a teaser. Speaking of teasers, they also teased another new title called The Quiet Man; which admittedly has the strangest trailer.
Somewhat disappointed that they didn’t show anything about Final Fantasy VII Remake. It’s been so long since they announced it and showed a gameplay footage of it. Hopefully, they’re doing alright because the longer it goes on like this, it might become stale.
UBISOFT

The things that they showed there feels rather unsurprising because I kind of expected the things that they would do at the conference.
Kind of happy that they showed their new Just Dance game as their first thing, that way they cut the fluff and make the rest of the show focus on larger titles. There’s also a dude who tripped himself into a television.
Beyond Good and Evil 2 showed a new cinematic trailer, featuring Jade--but evil or something. The presenters said they want to show a gameplay footage but they showed very little. Joseph Gordon Levitt popped in and talked about putting people’s creative work into Beyond Good and Evil 2 (at least, that’s what I recalled)--didn’t really go into details on the incentives though.
For Honor got a new update featuring Chinese warriors into the mix, and they’re making the game available for free to grab for a limited time until June-18-2018.
Tom Clancy’s The Division 2 was showed again but explained a little more there, it looked interesting despite feeling like another generic rpg shooter. It looked interesting, they mention how they’ll do season updates throughout the year for free and I thought that’s cool. I do hope they’ll do well on this one.
Starlink: Battle for Atlas was showed a bit more again there and good golly they made a surprise with Star Fox crashing the scene, especially making Fox McCloud being playable with his Arwing. Pretty slick. Yves Guillemot even made a surprise by giving Shigeru Miyamoto a gift and I thought that was adorable.
The DLC for Mario+Rabbids Kingdom Battle that features Donkey Kong was shown there, looks neat but didn’t show much, it was explained in further details during the Nintendo Treehouse though.
Assassin’s Creed: Odyssey was announced there and it’s surprising to me considering that Origins was out since last year. It looks pretty I’ll say that much. You can also play between two characters in the game: Alexios and Kassandra. It also looks like they’re making the game very action rpg-esque, kind of like Origins.
PC GAMING SHOW

This flipping conference went on for WAY too long. 2 hours for crying out loud! I also fell asleep halfway through or something because many of the things they showed there weren’t fascinating to me.
Satisfactory won the award for the punniest game title.
Lot’s of SEGA games are coming to PC, ones that caught my attention being Shenmue I & II and Yakuza Kiwami and Yakuza 0.
Untitled Publisher, a publisher that’s new to me announced 3 new indie games--2 of which I found the most interesting: Bravery Network Online and Overwhelm.
The game Maneater is basically a game about you being a shark and I have an iffy feeling it’ll shed a bad light on sharks for the public (I hope not).
Took so long for them to show Ooblets, a game that I’m very excited for, showed a new trailer though it showed some things. Wished there was more though.
SONY

The conference kicks out with The Last of Us: Part 2. Ellie is pissed as hell and I have no idea why and I’m scared. She also kissed a girl so that’s something. It kind of caught me off guard because I didn’t follow the previous game and its DLCs, so the whole information of Ellie being a lesbian is pretty new.
Resident Evil 2 Remake is revealed and it looks slick. The fact that Capcom released and announced games lately that actually looked cool as heck is wild. Hope it goes well for them in this one as well as DMC5!
This year’s E3 Conference showed off not one, but THREE samurai games; two of which were shown off in Sony’s conference: Ghost of Tsushima and Nioh 2. Not complaining, they all look slick.
Kingdom Hearts 3 also appeared in this year’s E3 Conference not once, but THREE times as well at different conferences. I should’ve mentioned before that every trailer did show something different, with the one in Sony having the most difference. It looks like Kingdom Hearts 3 is going to have Ratatouille and Pirates of the Carribean joining in.
I remember wanting to see more of Death Stranding and know what the heck the game’s about, and they showed some gameplay footage during the presentation. Still have no clue what it’s going to be about though.
There’s a weird looking game called Control, something to do about a girl with a gun who has telekinesis. Looks minimalistic and clean; it might be good too.
Spiderman features a handful of villains beating up on Spidey in the end. It’s a gameplay footage and oddly I don’t feel that intrigued by the trailer for some reason.
NINTENDO

Surprisingly not a lot of big games were announced on Nintendo Direct. I’ll say it here and now that the majority of the Nintendo Direct is mainly for the new Super Smash Bros. Aptly named as Super Smash Bros Ultimate. Needless to say, a lot of people were happy and so was I; though I’m surprised and mildly sad they didn’t show anything about Metroid Prime 4.
The first thing they showed was a mech game called Daemon X Machina. I first thought it was Armored Core, but the surprising part is I somewhat half-correct. The game was actually made by the same people who made Armored Core! Pretty funny to me considering that the design of the mechs in Daemon X Machina and Armored Core looked very similar. The trailer was wicked sick too so I’m sold.
Xenoblade Chronicles 2 got a new DLC called Torna: The Golden Country that is available this September, and Fire Emblem: Three Houses is also announced to come out next year. So I’m sure the fans of those series would be very excited.
Pokemon Let’s Go Pikachu & Eevee got a small spotlight there, but it’s mostly on the accessory Pokeball Plus. Turns out, every Pokeball Plus comes with a Mew for free inside; which to me is basically a way to make people want to buy the accessory then (that’s marketing ploy right there). This is interesting to me because it reminds me of the message in the last Let’s Go trailer that mentioned: “you’ll meet a special Pokemon”. This could either mean Mew or something else. So we’ll see.
Fortnite is on Switch, not a surprising thing to me and I think it’s good for the game and the devs who made it. I personally think Epic Games deserve the success with their game in my opinion.
Overcooked 2 is coming soon and now features online co-op which is great! Killer Queen Black looks interesting and my personal favorite Hollow Knight is finally out the day the Direct was on! If you’re into metroidvanias I highly recommend Hollow Knight very easily--the game is generally worth having as well in my opinion.
Super Mario Party was also revealed and I’m genuinely happy; it would feel weird for a Nintendo console to not have a Mario Party game. It also has a Goombah as a playable character there too!
The Direct also bust out a montage of games; the ones that caught my attention were Dragon Ball FighterZ, The World Ends With You, Splatoon 2 Octo-Expansion, Wastelands 2 Directors Cut, Megaman 11, Paladins: Champions of the Realm, Arena of Valor, and Ninjala.
Now for the big one. Super Smash Bros Ultimate. The announcement was great and crazy long, and you can definitely tell that Masahiro Sakurai and the devs were busy when they made this game. It’s essentially a port of the Wii U, but it’s brand new and it adds so many things it might as well be a new game. The game’s biggest feature is the fact that they’re having ALL of the characters throughout the history of Smash Bros. ever; being someone who got introduced to the series since Brawl, seeing Snake and many other old characters was super cool.
They also showed off new characters as well. Princess Daisy is finally in Smash and that was very exciting to me; she’s treated as something called Echo Fighters, which is a fancy term of a character that is a clone but with some variations (other Echo Fighters being Lucina and Dark Pit). They showcased Inkling and what they can do, and in the end, they announced Ridley from Metroid.
END
And thus concludes the many things I found interesting in 2018 E3 Conference. I think this year’s E3 Conference has been rather modest as so many of the games are mainly coming out next year--and these are the ones that are meteoric as well. As to who won E3, well that’s beyond me, especially considering all the factors on what makes someone win E3. If you’re talking about the number of games revealed, I’d say Microsoft. If regarding the games released in 2018, I’d say Nintendo. Either way, I just want to see great games that are fun for people to play with. If the anyone can have a good time and be genuinely happy with a game; then that’s a win in my book.
#E3#2018 e3#EA#electronic arts#microsoft#microsoft studios#bethesda#devolver#devolver digital#square enix#sony#sony games#pc games#ubisoft#nintendo#video games#games#galemont talks#writing#text#text post#long post#post#i know i should probably written all the games mentioned here in the tags#but come on#HAHAHA
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