#seeing how different creative teams take a design and twist it to make it something new and different but still familiar is SO COOL
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Quick traced ref study of my favourite Big Mean Queen in all her beautiful iterations.
#Brief disclaimer!#The 2012 design is traced from multiple images#and the 2025 design is traced from the teased images of the toy which I edited to have a closed mouth#I've got a lot of feelings about adaptations and remakes#both in general and specifically in regards to httyd#and maybe I'll talk about them some day#(probably after the Live Action is out and I've seen it)#but I cannot lie#I LOVE when adaptations/remakes bring their own unique takes to creature designing#seeing how different creative teams take a design and twist it to make it something new and different but still familiar is SO COOL#to be a slightly negative nancy for a moment;#I think that's why the Live Action Toothless really isn't doing it for me#he's just too similar to what we've seen before#but I'm loving the designs for all the other dragons#They feel like they mesh pretty well with the real world environments and actors#they feel cohesive amongst each other#AND they manage to walk that tightrope between being recognisable but still bringing something new and unique to the table#I can absolutely see why I lot of people don't like some (or all) of these redesigns#it's all just a matter of personal taste after all#But I really like them#anyway normal tags time#httyd#how to train your dragon#httyd:ls#how to train your dragon live spectacular#httydla#how to train your dragon live action#httyd live action#the red death#red death
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Porewit - Day 36
Race: Wilder
Alignment: Dark-Neutral
May 10th, 2024
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Slavic mythology is weird. Very weird. Due to a lack of concrete sources, many demons and gods featured throughout have very little to work off of, and many appear only in offhand references throughout various texts. Among those gods, however, one shows up that has caught the interest of many scholars- the Wendish deity, Porevit.
Due to a lack of sources, there isn’t much to work off of regarding this god- two fragmented books are all that remains of this deity, and we don’t even know what he was the patron OF in the mythos. All we know about him is that he was depicted with 5 heads and no arms. However, what does his SMT design have to do with the few descriptions we have of him? Is this just another case of ATLUS taking serious creative liberties? No. Not at all. There’s a twist to this demon- a strange choice of localization.
As it would turn out, Porewit in SMT isn’t based on the enigmatic slavic god in question, but rather, something completely different.
All that we know about Porewit in the series is that he was ‘a beast that breathes fire, causing havoc in towns and the mountains.’ Later on, it describes the ‘sacrificing of cows and sheep.’ What can we do with this information? We can extrapolate. As it would turn out, we can trace the origin of this monster further into slavic territories, deep into Yugoslavia, with a completely different name. Fōbi.
According to Yugoslavian lore, this monster was a beast with 7 heads that had fire billowing from each one, responsible for destruction and eating a police officer in the 1950’s. Apparently, people once would rush to its altar to sacrifice cows and sheep in order to stop its rampage. We’re getting warmer! Literally!
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However, there’s yet one more twist to add to this tangled mess, and probably the most baffling of all.
The Fōbi literally does not exist.
"World Magic and Sorcery" is a book written by Toshiya Nakaoka in 1968, a book describing the monsters and witchcraft from, well, all around the world! In this book, a peculiar monster sticks out- the exact same one we’re describing here, depicted as an actual bit of mythology. However, from what literally anyone can tell, Toshiya partook in a little bit of an activity known as, you know, LYING???
There are literally no other documentations of the Fōbi anywhere! A few scholarly texts have come out since then that reference it, but all of them reference back to, as it would turn out, WORLD MAGIC AND SORCERY! I’M LOSING MY FUCKING MIND!
I kid, I kid- this has been fun to research, but dear god has it also been frustrating. With all of this explained, though, we can finally, finally get into the demon proper. Porewit’s design takes a lot of inspiration from the Fōbi, as one can predict- several heads spitting flame is a perfect description of this demon, and it all checks. With the depictions of the Fōbi that exist, we can finally see the resemblance of this monster. What makes it even funnier is that, in Japanese, Porewit is actually called フォービ, effectively meaning Fōbi! Why the hell did the localization team make Porewit into Fōbi? I have no idea! Regardless, in spite of how confusing this has turned out to be, I really do enjoy this demon’s design, and this demon was fun to research. A special thanks to the SMT wiki, Bogleech, and especially dijehtranslations’ wordpress blog for making this far less of a headache to research.
In conclusion, fuck this demon.
#shin megami tensei#smt#megaten#persona#daily#oh my god this one was#AUGHHHHHHFHGHH#why is it named porewit.#why. why is it named that.#it's nothing even like#remotely related?? to the slavic god????#JUST CALL IT FŌBI!!!#JESUS CHRIST!!!!!!!
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Get Creative with Mystopia: The Ultimate Sandbox Experience
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Mystopia relaxing sandbox game about building that is coming to both Linux and Windows PC. Thanks to the creative talents of developer Last Minute Studios. Working to make its way onto Steam. Big news from Last Minute Studios – they’re releasing a demo for their new game, Mystopia, on July 18th. Mystopia is all about kicking back and getting creative. It’s a relaxing sandbox game where you can build your own worlds and brew magical potions. The twist? Everything is inspired by witchcraft from all over the world. Due to create using blocks that bring a bit of magic from Europe, Japan, China, and more right to your screen. You’ll never run out of things to discover or build in this native port.
We would love to add Linux support...
According to the Last Minute Studios email reply, half of the development team uses Linux. They also tested earlier versions of the title on two systems a few weeks ago. It worked really well. So they were planning more testing soon, which seems to be finished. And, as a result, the developer has updated the Steam page.
Mystopia - Steam Announcement Trailer
youtube
Now, here’s how Mystopia gameplay works: as you play, letters pop up in your world. Open them, and you’ll find all sorts of blocks. These can be anything – a piece of ground, a plant, a magic hat, even something as wild as an octopus leg. There’s a whole variety waiting for you. Building in Mystopia is very flexible. You can design your world any way you want – there’s no wrong way to do it. Whenever you’re happy with your creation, just take a screenshot and share it with a click. Every world you make feels unique.
Let’s talk about some of the features:
Discover Blocks from Different Cultures: The blocks you find are inspired by witchcraft from around the world. You could come across a Gong from China, a Torii gate from Japan, and so much more. Each block adds a little cultural magic to your creations.
Design Your Dream Worlds: Get creative and build your world however you like. There are no rules, just endless possibilities. Snap a screenshot anytime and share it with your friends. Each world you make is its own cozy corner of Mystopia.
Use Potions for Mystifying Effects: Potions add another layer of magic. Each potion does something unique, and you’ll want to try them all. Mix items you find in your world in the cauldron to whip up all sorts of potions.
Track Your Progress: Keep an eye on your achievements in the Collection Notebook. Then check out all the potions you’ve discovered in the Potion Book. It’s a great way to see how far you’ve come.
Remember, the Mystopia native demo is due to release on July 18th. Don’t forget to Wishlist on Steam so you don’t miss any updates. Get ready to dive into a world of endless magic and creativity. The relaxing sandbox is coming to both Linux and Windows PC.
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Top Restaurants to visit in Burnaby, BC
Burnaby is a vibrant, diverse and dynamic city that offers something for everyone. It’s a great place to live and visit, but you may not realize how many great restaurants are located here. We’ve put together a list of some of our favorite eateries in the area so that next time you’re planning a trip to Burnaby or just want to try something new, you won’t have to travel far.
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Myst asian fusion
The dining space and accompanying lounge bar at MYST were very carefully designed to bring together the three key elements of contemporary décor, cutting edge style, and modern Asian cuisine. A Taiwanese restaurant located in the heart of Vancouver, the ambience at MYST communicates a feeling of urbanism and stylish luxury.
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To complete the MYST experience for our Vancouver and Burnaby customers, our Asian fusion cuisine is artfully prepared to heighten each diner’s sensations. Our menu items are creative and accompanied by a wide selection of artisanal beverages and fancy cocktails on par with the fare served at some of the most elegant restaurants in the world. MYST allows diners to enjoy the ultimate of luxury.
B&D Authentic Viet Cuisine
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B&D is your local authentic Vietnamese restaurant. We offer a traditional taste from Saigon, with a modern twist. We believe each one of our dishes tells a story about our heritage that we love, care for, and take pride in. We want to share these stories and show the community there’s more to Vietnamese cuisine than just “Pho”, the famous beef noodle soup. We strive for great customer experience and hope to see you soon!
Me-n-Ed's Pizza Parlors
Today, the Me-n-Ed’s name is synonymous with perfectly crafted pizza, topped with quality fresh ingredients and a blend of six real cheeses, and served in family-owned restaurants - the same way we started, in 1969! Real pizza made with real love. That’s Me-n-Ed’s. Me-n-Ed’s success is 100% thanks to our loyal customers and the staff who still make our signature dough from scratch every morning – pressed 100 times in custom-made rollers and shaped by hand for a light and crispy taste that’s had families coming back for generations. Me-n-Ed’s has always been about community, and we’re proud to support many causes that make a difference – from youth sports teams and schools to charitable organizations and more. We’re happy to give back to the communities who’ve made us everything we are.
If you want the best painters in Vancouver, look no further than AZ Painting Ltd. The team at AZ Painting Ltd. is dedicated to providing high-quality painting services that will make your home or business stand out from the crowd. Our skilled and experienced painters will ensure that your paint job is done right, and on time.
AZ Painting Ltd. 7235 18th Ave, Burnaby, BC V3N 1H4 1(778)231-6622 https://azpaintingvancouver.ca/ https://www.google.com/maps?cid=16146290806850359373
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Winter 2021 Anime Worth Watching!
Since 2020 basically sacrificed itself to give us the most stacked anime season of all time, I’m currently buried under the weight of almost 20 shows airing per week. So for anyone who’s looking for some anime to watch this winter, here’s some first impressions! I’m speed running my list this time by only talking about the new shows...because otherwise this would be my great American novel.
If anyone’s interested, I have master lists for both 2020 anime and 2019 anime, because there’s no shortage of fun things to find.
New Shows!
And before anyone asks, So I’m A Spider, So What? isn’t on here, because CG spiders freak me out.
Cells At Work Code Black: This...less comedic spin off of Cells At Work (made by a different studio) takes the wholesome concept of Osmosis Jones meets cute anime girls and turns it on its head. In this much more depressing version, we follow a rookie red blood cell who works in the body of an overly stressed, alcoholic smoker who puts every strain on the body imaginable. I love Red Blood Cell AA2153 and his co-workers, but man am I glad we get the regular Cells At Work airing this season too, because I need something fun and uplifting after seeing my sweet son go through hell every episode.
*Heaven’s Design Team: Have you ever wondered how God came up with some of the weird ass animals that live on this planet? Like, what’s the deal with giraffes? And why can’t we have dragons and flying horses? Well this is a comedy about the engineers and designers in heaven creating the new animals that are going to inhabit the Earth. That’s it, that’s the show. It’s kind of in the same vein as Cells At Work, having comedy blend with a surprising amount of educational information. If you want something light and funny, this is the show for you (though I don’t think it needs to have full length episodes). I’m just hoping there’s an episode about how the hell the platypus was created. Also it’s the only new one available on Crunchyroll.
Horimiya: A romantic comedy about a girl named Hori who fits the image of a perfect queen bee and a quiet bespectacled boy named Miyamura who never makes an impression at school. When the two meet by chance outside of the classroom, we see that Hori is practically raising a younger brother by herself, and Miyamura is actually a sweet guy who happens to be covered in tattoos and piercings. This show is an exercise in breaking down the images people have of others in their minds, and it’s a concept that really hits home in a fun and meaningful way. Honestly, this has become one of my immediate favorites. The characters have great chemistry, and I can’t wait to see more of them!
Monster Incidents (Kemono Jihen): When big shot Tokyo detective Inugami is called to a rural town to investigate a series of strange animal deaths, he finds a mysterious boy with the nickname Dorotabo who has been shunned by the other children in town. As the detective gets closer to Dorotabo, he discovers that there may be more...inhuman secrets to the boy than he realizes...and Dorotabo discovers that Inugami has some secrets of his own. This is a hard show to sell without spoiling the first episode, but it had twists and turns that kept me engaged from start to finish. I’m really interested to see where the plot goes, because I thought this was going to be something totally different just from the PV and series summary. If it plays its cards right, this could be a great paranormal detective show!
Wonder Egg Priority: A psychological drama about a girl named Ai who starts having dreams about a mysterious egg that promises to give her what she wants most in the world...a true friend. Before long, she begins to see how the dream world and reality are tied together, and trippy antics ensue. It’s hard to say more without spoiling anything, but I had to go back and add this one in because I made the mistake of thinking it was an OVA when it’s actually a full series. And what a series it’s starting out to be. This anime has all the psychological discomfort of a Satoshi Kon product with the beauty and style of something from Kyoani (even though it’s made by Clover Works). It’s really one of those anime you just have to see to understand.
Sk8-∞ (Skate the infinity): An original skateboarding anime from Bones, featuring a typical sports anime protagonist who takes a new transfer student who has never skateboarded in his life under his wing. Together they compete in dangerous races and take the skating community by storm. The character designs rival Appare Ranman’s in outlandish creativity, and I can smell the main characters’ ship dynamic a mile away (considering they’re exactly the same as the protagonists from Robihachi). If you’re looking for some wild and crazy fun with top notch skateboarding animation, don’t skip this!
2.43: Seiin Koukou Danshi Volley-bu (Seiin High School Boys Volleyball Club): Yes, it’s another volleyball anime. And no, it’s not just a clone of Haikyu. This story follows Yuni Kuroba, a physically built but emotionally weak teenager who finds out his childhood friend Hajime is moving back to their hometown for high school. Yuni discovers Hajime has become an exceptional volleyball player and they join their school’s volleyball club hoping to turn the unknown team into a rising star. If anything, this anime is much more like Stars Align or Free, where the sport is a backdrop for letting the characters explore their personal problems. Or at least it seems that way after the first episode. I went into this show ready to throw it in the trash because how could anything compete against my beloved Haikyu, but I found myself really enjoying the dynamics of the main duo and I’m curious to see what the rest of the team is like.
And speaking of sports anime rip-offs…..I can’t believe I’m including this but…
Skate Leading Stars: The show where the animators clearly wanted to design another throw away idol anime but saw how popular Yuri On Ice was so they decided to make whatever the hell this show is instead. It revolves around a fictional team sport called skate leading, and we follow the world’s most insufferable main character, a former figure skater named Kensei who wants to return to the ice and join his school’s skate leading team after he finds out his childhood rival is going to compete in the sport. Look, this show is just trashy enough to get a certain type of audience hooked, and it mainly has to do with the best boy of the winter season, Hayato Sasugai, the aspiring team “coach” who pulled most of us into watching this show with his punk appearance, snide comments and smug personality. He’s basically the lovechild of Izaya Orihara and Shizuo Heiwajima in a high school sports anime setting. The show treats itself with the perfect amount of sincerity to get away with being absolutely ridiculous most of the time without making you feel like you’re watching it from a dumpster...like Try Knights. You will know after one episode whether this show is for you. All I can say is, Hayato is worth the watch, and I haven’t seen any 3D animation used for the skating scenes (yet) so that’s a win for me.
Honorable mention:
Jobless Reincarnation ( Mushoku Tensei): Yet another isekai where the main character is hit by a car (big surprise) and gets reincarnated into a fantasy world...but he happens to remember his previous life and narrates himself growing up as a jaded adult. I’m only including this because it looked amazing animation wise, and I love the opening where getting hit by a car and dying is actually traumatic. And I love the protagonist’s parents (who are retired adventurers who just want to bang all the time). But honestly...the main character is the fucking worst, and I don’t know if I want to keep watching it because of how creepy and weird he is. Like...he’s the hit on your fantasy mom as a baby kind of creepy and weird. But for anyone who wants a cool looking isekai that had an amazing PV, it’s worth checking out.
Continuing Series!
Because the real gold of the season is in all the established anime getting their next seasons, I’m just going to list some of the things that are also amazing and definitely worth checking out if you haven’t already (because I’ve already talked about most of them at some point and don’t know what else to say).
Attack On Titan season 4
The Promised Neverland season 2
Beastars season 2
Log Horizon season 3
That Time I Got Reincarnated as a Slime season 2
Re: Zero season 2 (second cour)
Dr. Stone season 2
Cells at Work season 2
Osomatsu-san season 3 (second cour)
Higurashi New (second cour)
Jujutsu Kaisen (second cour)
Not to mention all the shows I don’t watch that everyone else loves...like World Trigger (which I have seen quite a bit of, but long shounen shows are too much for me now) Quintessential Quintuplets, and Non Non Biyori.
So there’s just some of all the anime airing this season. Hopefully, someone can find something they like. Here’s to a great year...well, of anime at least...
#anime recommendations#anime worth watching#dr stone#the promised neverland#that time i got reincarnated as a slime#beastars#cells at work#cells at work code black#log horizon#horimiya#monster incident#kemono jihen#sk8 the infinity#2.43: seiin high school boys volleyball club#re: zero#skate leading stars#heaven's design team#jujutsu kaisen#higurashi new#wonder egg priority
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I think a slight tweak to how magic works could have also helped the weirdness, lean into the idea that 'magic is inherently mixed and cant be categorised'. So, have the coven system be so narrow that joining one coven can harm the very coven you joined because lots of magic is mixed or not in any coven. For example, make it so plant witches cant summon water, and struggle to control ‘beast’ like plants, or auditory illusions need some bard magic to be effective, or non-Emp coven witches can’t use power blasts or possibly basics like levitation.
This could have alleviated the issue of Gus and Willow benefiting from the one-track system, because they still take on a giant handicap even WHEN they have specialist magic, because there is an inherent interconnectedness in ALL (or at least a sizeable chunk of) MAGIC.
In other words, the grey areas and weirdness of the coven system could have been actually relevant and have a purpose rather than just not being very well thought out by the writers because it was kind of just an allegory for ‘the system hates freedom man!’
I really like this idea actually. It even plays into Adventure in the Elements concept of magic being everywhere and in everything. Hell, it plays into the Titan being the source of magic because it is all the interconnected parts of his being which could explain some REALLY funky interactions. It actually even explains why the Emperor would want a coven at all that can do all types of magic because as it stands, non-specialization just makes you a weaker witch.
But at the same time… The show would have to be consistent on literally ANY element of its magic. How long did it take you to come up with that concept? To try to consider more than just the basics of magic? For someone like me who's mind is too fast for its own good and a fan of fantasy, I've LITERALLY come up with magic systems that interconnect and have a base in something like that within 30+ minutes. Would it need refinement? Sure.
But TOH doesn't even have a base. I've actually described TOH as a show that dislikes fantasy in a way as to be maliscious and show that it's better than it (I know people call TOH a horror comedy but I call it a subversive, fantasy comedy instead, especially since much of its humor relies on pointing and laughing at fantasy elements and usually tired or unimpressive twists on them. The leader of the titan trackers and Amity's boss actually be a stoner hipster dude despite his design come to mind immediately. Or "Magic comes from the heart!" which is probably the only reason bile sacs exist since they never matter again). It's either malicious… Or it sees fantasy as a kid's thing so why do you have to take it seriously? You don't have to explain magic, it's magic! So how could it be important? How could it play into character arcs? What could it do?
So could they have done better with their magic? Sure. And I do actually like the idea of theorizing about it. If you all want to throw me asks about one possible magic system or the like, please do! I like making concept pitches and I like fantasy.
But also you ask "Could they have done better with their magic?" and I pause and ask if it would require a different creative team. This is a team who decided that none of Luz's glyphs would actually play into her character or arc. This is a team who decided every main character literally looks like just a basic ass human plus elf ears. This is a team who struggles to find fish out of water stuff in the human realm without the characters being dumb as rocks because their fantasy world is so much like the real one except things have more teeth. This is a team that will make a throwaway joke about bile sacs and then have the literal source of all magic for witches never come up again. This is a team that doesn't consider the fact that Belos has been surviving off of Palisman for literally centuries and then suddenly had none to eat while stranded on Earth, where there's no magic, in his transformed state, after being blown apart, for MONTHS, and it has literally zero repercussions to his strength. Or the characters who are used to have magic inherently around them to feed off of.
So… At the same time that it's interesting to discuss what magic COULD have been in TOH… It's also frustrating because it's a part of the story that feels like everyone but the creators cares more about. I mean, every time I talk about this show, it feels like I find another way to say "The magic in this is bad". My one show war on magic post still didn't include how they wanted to stop a spell that drains magic and kills people by augmenting it with a curse that… drains magic and kills people. And why is that the solution to the Day of Unity when that's such an obvious plothole? I mean… It makes Eda lose an arm, angst about a coven sigil despite already not having magic (which affects Eda so little in S2, I had another author tell me they took that plot point seriously until I reminded them that neither Lilith or Eda had magic anymore and no inkling as to how or when the curse could be lifted) and… It sounds good if you don't think about it.
And that's most of the magic in TOH. If you don't think about it, the concepts sound good and fine. They're first draft concepts though that aren't then given to an editor, or likely in this case a show runner, who should be keeping the lore of the show in check and be able to say "Hey, why doesn't Darius a spell circle when turning into his abomination form? The spell circle is the most important part of the spell, as we've claimed."
And sorry that this has gone off the rails. I've discussed before that I don't like claiming "I could have written this better" because there is a LOT that goes into creating a concept and criticizing and refining a concept is a lot easier than when you're in the weeds of a concept and having to also make a story work. But like… A lot of TOH's magic stuff isn't complicated. It's barely anything. And yet they still fuck up basic allegory, like making your character's moment of realizing they wish to be accepted by who they are and their personal identity be physically represented by a SNAKE SHIFTER that… Anyone who is actually caring about these elements should stop and go "Okay, try again. Actually think about what you're doing instead of what looks cool, makes it easy or is funny gag with implications that will bite us."
So it's just… It's exhausting seeing someone like you actually even consider mixing magics, consider coming up with a way for the Coven system to legitimately make weaker witches outside of "They can't cast as much" (because in most media where characters commonly have magic, they don't specialize already -_- ) when I struggle to believe that even crossed the creator's minds.
Because you're right. The coven system is first treated almost like it's not meant to be serious. Like it's as much a parody of Harry Potter Houses as Grudgby was made into a parody of Quidditch (and kind of Flyer Derby too as they have derivatives from different parts of Quidditch so good job on creativity). After all, there's SO MANY COVENS! But like… What magic can the baking coven cast? Is there a way to actually refine your magical ability so much as to make it so you can cast spells as niche as some of the covens we're told and presented about?
No. Despite this genuinely being the backbone of your plot, the backbone of your main villains biggest scheme that they have worked on since coming to power… It's at first one big job fair joke. Sure, they mention the nine covens but can you even name all nine? In the main cast, you only have three represented, four if you count the EC by the villain. If we go outside of that to the supporting cast, EVENTUALLY the twins add healing and beast keeping and Odalia adds oracle (though honestly calling any of them supporting cast is a stretch with how little time they get). Construction comes from FUCKING MATT who shows up in a meaningful way in THREE EPISODES and for one of them doesn't seem to have ANY type of magic. And then you have potions which no one represents except Boscha and incredibly vaguely Eda but is also the coven that you look at and go "How… How is that a coven though? Even Luz can technically make potions because it's cooking, not casting."
sigh If I keep going like this, I'm only going to get more and more cynical about the general creation of TOH and its creators inability to plan and that's no fun. So instead I'll say this:
You do not always need your magic to be cohesive. Much of TOH's magic works FINE, even if it could be better. It looks big, impressive, and it does its job of getting an episode's plot from point A to B. But it's unwillingness to decide if the magic was important and had rules or is just flavor and is used for spectacle leads to some really bad problems for it, especially when it clearly feels so poorly thought but is also poking fun at other forms of fantasy.
All in a show where the pitch from the end of the first episode is "I want to learn to be a witch." And that journey never matters. (Part of this being rambled like this is I got two asks that just had my mind buzzing so instead of sleeping I fidgeted until I made drafts for both of them. I try not to play favorites though and so respond to asks in the order I receive them. This blog was finished being written at FOUR IN THE MORNING!)
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See series finale spoilers below cut:
Before I started the episode I said out loud that if somebody has to die, it has to be Baba. The family wouldn't be able to deal with or overcome any other death. But it was still heartbreaking - his final goodbye with Haniwa, his whispered goodbye to Maghra, how Kofun was the only one not warned, only realizing it as he saw his dad swing that sledgehammer. I'm not ashamed to say I cried like a little baby. Nor am I ashamed to say I cried through Maghra's speech to dead Baba. Or how my tears switched into happy tears when Maghra told that Haniwa and Wren had gotten married and we got that glorious footage of them both in their wedding attire, covered in flowers.
But to be honest, I started crying already well before Baba's dead, when I didn't expect to. When Maghra and Sibeth met on the battle field. When Maghra started to recite the words to the Dream a Little Dream of Me and Sibeth joined in. I absolutely LOVE Sibeth as a character - not the person she is, but how interesting and complex she is - and how her ending highlighted the twisted family bond that not even two overthrowings and 18 years apart could destroy completely. Her death was better and more satisfying that I could have ever imagined. Ending a character like her in a satisfying way isn't an easy task, so I really applaud the whole writing team and creative staff for making the impossible possible.
And the ending - oh how I want to have books or something to see how Haniwa and Kofun continue building the future in their very differing ways. I was so happy they didn't try to force Haniwa to suddenly change her values for something as mindless as "it's what papa would have wanted." Hell no! She's her father's daughter - passionate, quick to lash out, preferring to take action rather than sit idle and wait for the politics to play out. Kofun has always taken more after his mother, so I just loved how both of them had endings that were true to their characters, and not some "well let's try to wrap it up and just have them all live happily ever after with all the world's problems suddenly solved."
I just finished the finale but I already miss the series. I'm pretty sure that as soon as I have the chance I am first going to rewatch the third season and then the whole thing all over again - all three seasons of it.
There were too many talents involved to even mention all of them, but the actors, the writers, the directors, the audio and visual designers, production teams, the fight choreographers, the blindness trainers, and just everybody involved did such an amazing job with the series that I can honestly say that it's my favourite - and remained so even after the finale. Which, to be honest, is a rarity these days.
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My BlitzStrike Twins: Headcanons and Shenanigans~ [probably with a bit of my M&M kids thrown in just for fun]
So today I got a couple of fantastic asks about Blitz and Striker as parents, and since there seemed to be a pretty positive response to them--and because @helluva-simp is amazing and encouraged me to be brave enough to write this up--I thought I’d go ahead and make a full post of my headcanons for these two little devils. I really do love the hell out of them and hope you guys enjoy hearing about them too!! <3 <3
Twist’s and Ty’s full names are Twister and Typhoon but literally nobody calls them by their full names ever so they like to make the joke of “the ‘-er’ and the ‘-phoon’ are silent”
Ty is actually the older of the two [though not by much] but everyone thinks that Twist is because his name is always called first. It’s always “Twist and Ty” [or just collectively “Twist-Ty”] instead of “Ty and Twist”. Ty honestly doesn’t mind that much as far as following after his brother goes, just don’t make the mistake of trying to label him as the younger of the two. There are a lot of things Ty’s perfectly content to let Twist take the lead in, but having the title of “the older twin” is just going too far.
Twist and Ty are mirror twins, meaning that they’re mostly identical except for a few key things: 1. Twist is left handed and Ty is right handed, 2. they both have heterochromia but Twist’s eyes are Left: Red | Right: Green-Gold whereas Ty’s eyes are Left: Green-Gold | Right: Red, 3. Twist has a birthmark on his right hand and Ty has his birthmark on his left hand--and yes when you put the two marks together, they form a design not unlike the heart shaped one on Blitz’s forehead :)
Both of the twins are incredibly agile, but Twist is faster and Ty is more flexible
Striker affectionately calls Twist “Whirlwind” because of said fastness
Blitz affectionately calls Ty “Noodle” because of said flexibility
.....Though it should be noted that it’s not all fun and games because Twist is CONSTANTLY crashing into things or tripping over his own two feet from going too fast, and Ty is so flexible that he’s able to contort himself into positions that honestly make both of his parents throw up a little in their mouths with the split-second panic of “OH GOD OUR BABY WAS BORN WITHOUT BONES!!” DX DX They’re both usually just fine tho!! :D
As noted in an earlier post--but I want to say it here too--Twist’s first word was “Bang!” and Ty’s first word was “Fuck!” Twist was the first one to talk, though, and it made Striker and Blitz second guess the context of his first word by the time Ty said his. XD
Another thing that was noted in another post but I want to put it here too is that Twist and Ty have incredibly high self esteem and both Striker and Blitz wouldn’t have it any other way
Twist is dyslexic and so gets easily frustrated when he has to read a book, but he love love LOVES the hell out of stories.....and so Ty is almost constantly making up random stories to tell him
This actually also works out well in Ty’s favor because Ty’s attention span is about as short as Blitz’s patience and he has a lot more fun telling stories than he does sitting still long enough to read the ones that other people made up unless it’s a book about something he’s reeeeeeally interested in
It’s also made Ty hella good at bullshitting on the fly, which I think most of the older/adult members of his family wish he was a lot less convincing at
Twist knows how to lie and is a natural at acting, but his flair for the over-dramatics tends to give him a way a lot easier than his twin
They both have what I’m calling a “hierarchy of obedience” within their family which really translates into a range of “eh I can think about maybe listening to this person sometimes” to “oh SHIT I need to listen to this person 5 fucking minutes ago”. For Twist, his hierarchy of obedience is: Millie --> Blitz --> Striker --> Loona --> Moxxie. For Ty, his hierarchy of obedience is: Loona --> Millie --> Blitz --> Striker.....and Moxxie doesn’t even make the list for him because honestly I’m pretty sure Ty just naturally tunes him out most of the time and not even fully on purpose. As he puts it: “You just have one of those voices”. XD
Ty can sleep literally anywhere and on anything. I’m pretty sure there have been mornings where Blitz and Striker have to play the game of 'Where the hell is my kid??' because they THOUGHT that he went to sleep in his bed like their other child did but NOPE they go into their room in the morning to get them out of bed and are just like, “.....Twist where the hell is your brother??” and Twist just gives an innocent shrug and says, “I don’t know--probably on the roof or something.” u3u and goes out into the kitchen to make himself breakfast--and then two seconds later Blitz and Striker hear him calling out “NEVER MIND! HE’S IN THE OVEN!!” and that starts off a whole new kind of panic because they know damn well that Twist’s favorite thing to have for breakfast is cinnamon rolls XD
Twist’s laughter is infectious--this really cute witch-like cackling that just bubbles out of him in the most adorably genuine way when he’s that delighted about someting
Ty does this adorable thing where--when he sticks his tongue out at someone--he flicks it in a very snake-like fashion and even gives the tiniest of hisses in lieu of a raspberry when he does it
Ty also manages to twist himself into the most uncomfortable-looking positions when he sleeps but rest assured, he’s never been more comfy
Twist’s tail never stays still. It is constaintly flicking to and fro, back and forth, swishing and swirling like a cat’s tail, and he loves flicking it in front of people’s faces to get their attention
Twist in general doesn’t really stay still very often but the one time he did was when Ty broke his arm--and then he spent almost every moment of the day and night plastered to his side because he knew it was driving Ty crazy not being as mobile as he usually is while having to wear a cast
The twins really don’t ever go that far apart from each other. If you look and only see the one, you can rest assured that the other one is around somewhere nearby and it’s probably not a good sign for you if you can only see the one.
Ty is much more of a biter when it comes to self-defense and Twist always goes straight to using his claws
Twist is the outwardly more protective twin and is vicious with his words when defending his brother. He will force every last ounce of moisture out of your body from how hard he makes you cry.
Ty, on the other hand, will fuck you up hard physically if you try to hurt his twin--and Lucifer himself would not be able to save you if you actually do hurt his twin
As they get older, and their sexualities and gender develop and grow, Twist would discover that he’s a nonbinary he/they homosexual panromantic and Ty would discover that he’s a genderfluid he/she pansexual homoromantic
The above being said, both Twist and Ty wholeheartedly say “fuck you and your gender norms” from a very young age and well into their teenage and adult years, with Twist enjoying painting his nails and Ty carrying all of his stuff around in a purse--and they both have a preference for wearing high heeled shoes [Ty because he just likes being tall in general and Twist because he likes being specifically taller than his parents because it drives them crazy XD]
Twist and Ty’s best friend is “Missi” [Moxxie and Millie’s eldest daughter, Missile] and she’s honestly an absolute hero for putting up with as many of their shenanigans as she does
Whenever they go out on family outings, Twist is that kid who just NEVER wants to leave--and so Blitz usually, after spending ten minutes of trying to get him in the damn van and Striker even using his Dad Tone (TM) and that not working, will just be like, “Alright kiddo, I tried playing nice. You asked for this.” And he puts his fingers to his mouth and whistles with a, “Loona Sweetie? Fetch.” >3 And Loona gets the BIGGEST grin on her face and Twist gets the biggest “oh shit I’m so fucking screwed” look on his face and Ty--who’s honestly probably very awkwardly coiled up in Striker’s arms because after a long day of family fun he’s tired af and decided that he doesn’t want to use his limbs anymore--just kind of looks over at his twin and says, “I believe in you, but also maybe try to run faster than last time” u3u
I think that they would both love their Auntie Barbie a lot and she would have soooooooo much fun teaching them different circus tricks--especially how to yeet each other back and forth on the trapeze XD
I also think that their Auntie Barbie would really love just how close they are.....and probably inspire her to make up for lost time in her relationship with her own twin too
For some reason I can’t shake the thought of the twins being great at acapella and I have no idea why but I’m also ttly here for it XD
In school, I feel like Twist’s favorite class would be Art [he loves to paint and happily makes all kinds of messes with his “expressing creativity”] and Ty’s favorite class would be P.E./Gym [because he loves testing the limits of his physical body]
Family game nights are always fun in their household because usually what happens is Twist and Ty team up against Blitz and Striker, and while they’re in the middle of duking it out, Loona ends up getting a monopoly on every street and is just like, “Pay up fuckers.” u3u
Moxxie and Millie both love and hate babysitting for the twins because on the one hand, they love them to pieces and love seeing how well they get along with their three kids, but on the other hand.....the twins keep finding Millie’s strap on and putting it on their middle child [Mark]’s head and calling him a “cockicorn” XD
Ty’s favorite food is ramen noodles and Twist spent three weeks [and probably set their kitchen on fire at least twice] learning how to make them with JUST the right flavor profile that he knows his brother likes the best
While I think both of the twins know that they can talk to their dads about anything, I think that they still keep their most personal thoughts reserved only to themselves and each other
Twist’s favorite type of weaponry tends to be more of the flashy ‘sharp and pointy’ kind whereas Ty’s favorite type of weaponry tends to be more of the aggressive ‘point and shoot’ kind. However I honestly kind of think that in terms of what they’d use themselves in the field, Twist’s primary weapon of choice would be a whip [though he would definitely have some throwing knives and handheld revolvers in his back pocket too] and Ty’s primary weapon of choice is honestly poisons. Assume that everything this kid has that he throws at you--be it a knife or a bullet or even a fucking cannonball--is poisoned somehow.
They both definitely play wrestle like Blitz and Barbie did as kids.....and just like Blitz and Barbie, they also get their horns tangled together more than once and need to have someone come rescue them. There’s almost always a photo taken that gets posted to Voxtigram first tho. XD
There are plenty more headcanons where this came from but I feel like this is already waaaaaaaaaaaaaaaaaaaay too fucking long so I’m going to go ahead and stop here for tonight!! If you guys are interested in hearing more about these two, please please please feel free to let me know and I’d be happy to write up a Part 2 to this, or just overall write up a quick little oneshot with them in it, or if you want to send me specific questions about them that I can answer, feel free to do so!! Thanks so much again and I hope you guys have as much fun reading these as I did writing them up!! <3 <3
#vizowritesheadcanons#BlitzStrike twins#ocs: Twist and Ty#BlitzStrike#Striker x Blitzo#Blitzo x Striker#Helluva Boss AU where Blitz and Striker are parents#I.M.P. family fun#kid AU
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Rate the Champions
Based off of and inspired by @gale-of-the-nomads and @nerdasaurus1200 rate the akuma,for @beebeebombam Lady Fairy AU,or in this case,the blind butterfly girl herself and her champions. According to wha I’ve learned from posts in bee’s posts on the tag,many of the champions like Alya as Lady Wifi,Max as the Gamer,and Nate as Illuscreator aren’t all too different from canon in tems of their abilities and design. mostly just my way of giving some attention and notice to this AU,which for a guy like me who’s pretty recent into coming into this fandom,but coming to know enough,it’s a fun and sweet AU especially for the fact it gives poor Nooroo much better than what he’s got in canon.
serously,poor little guy,and this is like the only gif I ever find for him. So let’s begin with the blind butterfly princess herself
Marinette Dupain-Cheng,blind but as in canon,a girl with a big heart and a deep sense of empathy,wielder of the moth/butterfly Miraculous,Paris’ maker of heroes Lady Fairy
Design: A+ it really plays up th butterfly theme and motif,her mask being a blindfold is a very nice touch that serves to highlight and remind of her condition. The shades of purple and indigo work well to give a outfit that is as graceful,elegant and posied as the animal its based on and suits her name,coming off like a figure out of a fairy tale plus such glitter and sparkle
Powers: A,it’s the butterfly/moth brooch,as in canon it grants the wielder the ability to empower others and make them superheroes. Of course in this AU it’s made to be used as intended,unlike Gabriel’s selfish,wreckless evil purposes. Especially as unlike Hawkmoth,lady fairy serves more to focus on her champions’ positive emotions,guide them and motivate them rather than force control and obedience into being her puppets and twist and manipulate them at their lowest points. while it’s stated that the moth miraculous can utilise both positive and negative emotions,I feel focusing on the positive makes for a better contrast to how Hawkmoth always seeks out the negative. Bee of course adds a sweet touch to how the wielder can see through their chosen’s eyes,allowing the blind marinette to see the world she normally wouldn’t be able to due to her blindness,giviing her a growing appreciation and love for her city,her loved ones and the colours of life.
theme (As in their gimmick):A.the name,motif and design of the outfit all work together,making her seem like a figure from a court of nobility from a fairy tale
Effectiveness:A.when all seems grim,always know if you have a strong heart,this sweet soul will give you the means to do what’s right,because she believes in you. as a true butterfly wielder should.
Personal enjoyment: A I’ve seen maybe one or two,if not near half a dozen fanarts based on kwami swap with Mari as the butterfly miraculous wielder. This is my personal favourite of the bunch in terms of concept and design.
next we come to the villain of the story,grand iceking douchebag and shitty parent,the socially reclusive bastard Gabriel Aggreste,aka Le Paon,wilder of the peacock miraculous,which I assume isn’t as damaged as it is canon Design- A,very sinister and classy,but different and unique compared to his hawkmoth outfit,but just as enigmatic. has a somewhat sens of style and class to it,which makes sense given peacocks and their natural flamboyance and Gabriel’s status as a fashion designer
Powers- A.as in canon,the peacock brooch is similar but different to the buttefly in that rather than use someone’s emotions to empower them,it takes a partciular emotion they’re feeling and gives it a shape and form,granting the wielder a soldier they can command and control. making it range and very in terms of its shape and form. And unluckily,one needn’t be willing for gabriel to create a sentimonster,not that he cares,fitting given his self serving goal.
Theme- A,sinister yet classy looking individual,with an ability to enforce his will on others,much like he enforces and exerts control over his own’s son’s life. it’s one thing when hetting akumatised twisted you into being evil,but one can barely imagine the horror of being taken advantage of at your emotional low,watching as your anger,or sadness,etc are given the form of a monster that will tear all of paris apart to fulfill a mad man’s goals
Effectiveness - A. like in canon,gabriel is just hiding away,unseen by all of Paris as he keeps his sense tuned for someone at their emotional low,looking to control them much like how he controls his own son’s life. because what he believes in and thinks are right matter most,and for the ones he loves,or passes for love,all of Paris will suffer long as he gets what he wants
Personal enjoyment of the akuma-Be it the moth or the peacoc,Gabriel is as he will always be,a cold distant selfish man whose misguided sense of love and family will burn the world.
Nathalie Sancoeur,personal assistant to the villain himself,in this Au for the heroes day battle,wielder of the ladybug,which garbriel has in his possession. yes he’s halfway to this goal,which raises the stakes Design- A,similar but different to canon,a more villainouse edge thanks to the black sections,and seems to hide nathalie’s identity
Powers- A,it’s the ladybug miraculous,one can only shudder to think hw it works when not wielded by a non heroic wielder.
Theme- Unlike in canon,this is not a heroic ladybug. I’ts Nathalie doing what she thinks is right,which is helping her boss achieve his goals. not helping that she seems to love him and all
Effectiveness - hard to say as we will only see her once in the finale arc,but the ladybug miraculous on the side of devils? weep for paris
Personal enjoyment-n/a
Sabine Dupain-Cheng,Mari’s wonderful mama,aka Scilla Design- A,an elegant look and design that fits and suits the motfi of her daughter,fitting given what her powers in this form do.
Powers- A. simple but effective,she can boost and enhance others’ powers,in this case able to increase Mari’s Miraculous’ abilities as catalyst did with scarlet moth,enabling her to create multiple champions. from a lady to a queen fairy,now able to lead and command her warriors on the field of battle.
Theme- A,really plays to the sparkly classy fairy tale motif of her daughter
Reason for Akumatization-Aor championisation in this case,as bee establishes Sabine’s always known her daughter has been a hero,and given the situation in heroes’ day,how could she not want to help
Effectiveness as an akuma- A,the results speak for themselves
Personal enjoyment of the akuma-A,compared to Nathalie and Hawkmth,it’s a nice little take in reminding us how like in canon,Mari has a wonderfu bond with her parents.
Luka,Kagami,Rose and Juleka,aka Distorter,Riposte,Princess fragrance and Monster Witch
Design- A+,very more heroic takes or twists on Luka,Kagami and Rose’s canon designs,while Juleka’s is very suiting and fitting for her given her goth vibe and motif,with the eyees of coruse referencing Reflekta. makes sense esp as reflekta was more about standing out and getting attention.Rose’s and Luka’s looks are tweaked just enough to not seem like palette swaps whie Kagami’ is less silver samurai,more superheroic samurai knight
Powers- A,Riposte’s hardly needed changing or tweaking compared to her design.Distorter meanwhile is more about using sound as a weapon which can have some unique applications. Juleka’s abilities obviously needed an overhaul,as there would’ve been no way of making a heroic take on reflekta’s powers. here of course it’s more about a means of combatting a sentimonster that creates its own army,while Rose’s is more about helping out and aiding others,akin to healer type chars in rpgs and games like overwatch and team fortress 2
Theme- A,you got a heroic samurai magical girl,a disney princess with a perfume gun,a musician who can truly make music a weapon,and his perky goth sister witch,what’s not to love
Reason for Championization-can’t rate per se,but given this Au and the nature of th buttrfly,Marinette wouldn’t pick just anyone to be her champions
Effectiveness as a champion- A,chat is lucky to have this backup no doubt
Personal enjoyment of the champions-A,be it simle tweaks and overhaul of the designs,to whole new design and powersets,creative aspects like this are what I love about this AU
Nino,Alix,Sabrina,Ondine,Ivan,Mylene,aka Bubble Boy,Timestealer,vanisher,syren,stone warrior and braverator
Design- A,Nino’s is a very welcome change of pace compared to the sentient popsicle blowup clown doll from canon and play to his own personal music hobby,Alix’s is more heroic take on her canon form that still playsup the futuristic rollerblader,Sabrina and Ondine’s hardly needed much changing,though Ondine does have some tweaks here and there,like an additonal fish feature or accessories. Ivan’s livesup to the name,making for an opposing contrast as Stoneheart,while Mylene obviously needed something different,as Horrificator is likely more sentimonster material design wise.
Powers- A+,bubbler’s design was whack,but the powers as seen were definitely something,vanisher and syren’s hardly needed much adjusting either. Stone warrior of course,basically takes his stoneheart’s powers and applies them more to a heroic means.mylene’s of course is very suiting for her,an inverse to how horrificator gained more pwer and size from others’ fear of her,she takes others’ fear and inverts it into bravery.which as bee mentions,is very handy for heroes’ day. Alix’s powers of coruse,are more about taking someone’s speed to add to her own,rather than taking someones life to able to go back in time.
Theme- A,vanisher needn’t be said,but the rest are either simple but effective tweaks and adjustments on familiar designs,or something more original and memorable in its own right
Reason for Championzation-see above for previous champion pic set.
Effectiveness as champions- same as above
Personal enjoyment of the champions-same as above
Doll Angel,the Lady fairy Au’s equiv to the Collector,combining aspect of the Puppeteer akuma.
Design- A,it plays to the same soft color palette and elegant classy fairy tale design of Mari’s outfit as Lady Fairy,minus the butterfly motif. Which makes sense of course as the goal of this form is throw off any traces or connection to her secret identity. The wand of course adds to the theme,and like with her lady fairy outfit,the masks adds a nice hint of mystery and highlights as a reminder of her blindness in this au. Given this is her equivalent to collector,it does the job.
Powers- A. As bee states,it’s similar but different to puppeteer,as well as her miraculous powers. It has the personal touch of utilizing a set of items that are very personal to Mari,in many ways representing how much she cherishes and values the friends in her life,many of whom have been made her champions,so unlike puppeteer it doesn’t force them into their forms and be controlled by her. But rather uses the dolls themselves,who serve as her sort of,rpg companion team. The detail of being able to see brought her dolls’ eyes serves a nice callback to how as lady fairy she sees through her champions eyes
Theme- A,as mentioned in design,it plays to the fairy tale motif,but like collector it’s different enough 8n terms of ability and design in throwing off the fact she is the butterfly miraculous wielder.
Reason-A,obviously as well as helping out her favourite cat,the reason for making herself a champion is key to throwing off that feathered bastard off of her scent. After what Gabriel pulled in canon as the collector,what’s good for the goose and all…
Effectiveness - A. Like with the collector,it clearly serves its goal and purpose.
Personal enjoyment of the champion-A+ the sweetest design for the sweetest girl in all of Paris.
#miraculous#lady fairy au#lady fairy#butterfly marinette#butterfly!marinette#kwami swap#nooroo#marinette dupain cheng#miraculous ladybug#beebombam
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April’s Featured Game: Nobody's Home
DEVELOPER(S): oates ENGINE: RPG Maker MV GENRE: Survival Horror SUMMARY: After a night of extreme drinking and partying, you wake up in stranger's bed to discover... Nobody's Home.
Buy the game here! Our Interview With The Dev Team Below The Cut!
Introduce yourself! *oates: Hi, this is oates! I'm a pixel artist and game developer, I've started making games with rpgmaker in 2016 with VX Ace and now currently using MV for recent projects. Previous projects I've worked on were the FNaF-inspired Souls-like One Night at the Steeze, my first rpgmaker game and it's prequel, the FNaF-inspired roguelike No Delivery. Other games I've worked on include the fangames Day Dreaming Derpy, made in VX Ace and Spike's Day Off, made in MV and the latest in a series of previous fangames previously developed on Adobe Flash.
What is your project about? What inspired you to create this game initially? *oates: Nobody's Home is largely based on my experiments to find and apply horrific elements in modern situations or phenomena. The scenario being explored here in Nobody's Home is the aftermath of some crazy party. Sound design is especially important when crafting a horror scenario, so I often look to music to draw inspiration. Much of the atmosphere and house design was inspired by music and imagery associated with '70s yacht rock (a sub-genre of soft rock). Another important note is a lot of the general mood and 'weirdness' was inspired by a band I listen a lot to, Dance Gavin Dance, specifically their "deathstar" album. However they have a tendency in all their albums to switch genres mid-song, often going from their post-hardcore sound to funk, pop, and even rap; aside from that, some of the subject matter covered can range from disturbing to unpleasant to nonsensical, but combined with the amazing music, it creates an experience that pulls the listener in all different directions. It got to the point that I was naming events in the game after some their tracks so I had to be careful not to inadvertently make a fangame haha But there are some easter eggs in Nobody's Home that were intentionally left in, and I'm fairly certain players have identified it already.
How long did you work on your project? *oates: I used much of the same framework left over from my previous project No Delivery for this development cycle, so the hassle for setting up asset pipelines was very much mitigated. I started in earnest, making assets back in January this year so it took roughly 2+ months to finish development for this project.
Did any other games or media influence aspects of your project? *oates: Aside from the previous music inspirations, I was really intrigued with the way Resident Evil 7's Beginning Hour demo was able to pick up where Konami's cancelled PT left off in terms of survival horror games to look forward to back in 2017. Prior to later updates, the initial demo really only included a few set pieces, basic item interaction, and almost no puzzles from the full game. It was largely able to pull off scaring players from almost atmosphere alone (if you exclude the Jack Baker and ghost encounters). It was later in the full game that it was able to show off it's metroidvania-esque design to its fullest. After my previous project, I wanted to step away from roguelike design for a bit and focus a little more on an exploration-based experience, so I took a few notes from the way RE7 and RE2: Remake handled map design and progression.
Did you come across any challenges during development? How did you overcome or work around them? *oates: I was coming off a severe cold last year and it took most of January for me to recover, so it was a little hard to start full-on development immediately like I normally would on top of other career matters. And looking at events today, it's even more imperative that developers practice healthy habits during development.
Did any aspects of your project change over time? How does your current project differ from your initial concept? *oates: I've had the idea for Nobody's Home as a concept for a while, but filling in those gaps with actual gameplay between centerpieces was a big variable. I went back and forth between the turn-based item combat from the previous project to cutting out combat entirely. While I didn't implement it, I also brainstormed a few concepts for overworld action and combat ala Zelda, but it seemed too complex given the time frame I set for myself. Eventually I settled on a middle ground between full combat and separate encounters, with "enemies" acting as essentially a toll gate. The rest of the game followed suit with various tolls and "mouse traps" for the player to trigger at their own behest. This wasn't necessarily the design I had in mind at first, but it helped to concisely fill a relatively small location with specifically "deadly" content.
What was your team like at the beginning? How did people join the team? If you don’t have a team, do you wish you had one or do you prefer working alone? *oates: I largely work solo for both development and art, but I do regularly work with a few musicians for an original soundtrack. I first started working with other composers for the fangame Day Dreaming Derpy, where after the initial demo was released, I received emails from a few musicians volunteering to contribute some tracks for the game. In all, the original soundtrack contained 9 tracks in total, with 3 tracks from each composer; each of them doing an amazing job and, in my opinion brought the project back then to a higher degree of quality. This was how I met some of the composers I still work with today and they all have some really great work! TheNGVirus @NGVirusNG1 Kaminakat @thekaminakat dRedder @HornyGremlin
What is the best part of developing a game? *oates: It's a toss up between the initial brainstorming/research and the first run-through when you have your desired maps linked together. For the brainstorming, it's pretty fun to learn about subject matter you want to do justice to as well as stretching your creative muscles for the first time in service to a certain concept. However this obviously wears off when you devote too much time to a particular concept, but it's still enjoyable nevertheless. For making that run-through, it doesn't necessarily mean to have all the events implemented, but to experience your game the way players will experience it for the first time does give a sense of completion/cohesion to what you, as a developer, are trying to accomplish. It essentially puts what you're working on into a different perspective for you.
Do you find yourself playing other RPG Maker games to see what you can do with the engine, or do you prefer to do your own thing? *oates: I do keep an eye out for what other rpgmaker projects are doing, and to see what others can do with the engine helps get the creative juices flowing; it's also fun to try to mentally reverse engineer how certain mechanics or effects were made. And it's always great to see fellow devs showcase what's possible with the engine.
Which character in your game do you relate to the most and why? (Alternatively: Who is your favorite character and why?) *oates: Nobody's Home has a relatively small cast of characters, whom you do interact with but never see, this is largely to done to create a sense of "un-relatability", but if I had to pick a character, it'd be "car guy", the guy you find stuck in the car. They have a good line, " ...there'd be a good reason for this, but there isn't..." Story of my life.
Looking back now, is there anything that regret/wish you had done differently? *oates: There were a few areas I would have liked to expand on or add, specifically- the attic + roof, the front lawn, behind the walls, and an entire second floor. Unfortunately that meant potentially adding more questlines and NPCs while the first set of questlines were pretty interwoven so it would have been way more complex, also again, given the time frame I set, it would have extended the development cycle way beyond what I had time for. But if I had implemented those extra areas, the game's length would also go way beyond the 30 min - 1 hr it takes to complete the game as it is now.
Do you plan to explore the game’s universe and characters further in subsequent projects, or leave it as-is? *oates: I'd like to do both really, each installment of the VCRPG line of games is definitely a stand-alone story, or an isolated incident, but I would love to explore the aftermath of the game's events and how the passage of time ravages and twists the story into urban legend. I like to treat places and environments like characters as well, capable of making memories, being misunderstood, preserved, destroyed, and ultimately capable of change.
What do you most look forward to upon finishing the game? *oates: Both the fan reaction and free time honestly speaking. Once the development cycle finishes and the game is published, your work isn't really finished as there's always a chance someone's feedback can apply to immediate changes or patches you can implement, even during the release period. Marketing is also another large step to take into consideration after release, this includes tweeting, sending keys for lets plays, etc. Watching playthroughs is also a really good way to collect data on what parts of your design fall through and what fail to land. But after all that is said and done, some free time really helps the brain recuperate.
Was there something you were afraid of concerning the development or the release of your game? *oates: Just whether or not I handled the game's subject matter tastefully. Like horror cinema, everything done is in service the the themes and message of the piece as a whole.
Do you have any advice for upcoming devs? *oates: The game engine is essentially a tool, and like any tool you can find plenty of creative ways to get the same result. And don't be afraid to research whatever it is you need help with, it also helps to be specific with what you want.
Question from last month's featured dev @moca-pz: If you can collaborate with any game developer in the world, who would it be? What would be their role(s) and what would be your role(s)? *oates: Game developer I'd like to work with: Hidetaka Miyazaki His role: Story Lead and Director My role: Drinking buddy Game we're working on: SciFi Souls
We mods would like to thank oates for agreeing to our interview! We believe that featuring the developer and their creative process is just as important as featuring the final product. Hopefully this Q&A segment has been an entertaining and insightful experience for everyone involved!
Remember to check out Nobody's Home if you haven’t already! See you next month!
- Mods Gold & Platinum
#rpg maker#nobody's home (game)#nobodys home#nobody's home#game#rpgmaker horror#pixel horror#horror game#indie game#gotm#game of the month#oates#gotm 2020#2020#april#april 2020
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Indie Game Spotlight: Mutazione
We’re ready to spill the tea in this week’s Indie Game Spotlight. Mutazione is a mutant soap opera in which neighborhood gossip meets the supernatural. The player joins Kai as she arrives in the mysterious community of Mutazione to care for her ailing grandfather. With her, you will discover scenic hangouts, magical gardens, new friends, and old secrets…the people of Mutazione can survive an apocalyptic meteor strike, but can they survive their own small-town dramas?
Hannah Nicklin is the CEO of Die Gute Fabrik and the narrative designer and writer on Mutazione. We spoke with her about animation styles, the truth in storytelling, and the nature of communities. Ready? Let's go!
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How did the team come up with the animation style in Mutazione?
The creative vision for Mutazione has been developing for much longer than is usually the case for games, having been in Creative Director Nils Deneken’s imagination for over a decade. He has whole notebooks filled with his beautiful illustrations and designs, going back years!
When looking back at early concept art, the designs seem to have arrived in Nils’ mind fully formed. It’s very much what you see in the game now. He draws influence from anime, comics, and illustration, and is interested in weaving nature and the natural world into his work. Our very talented animators (Esben Modvig and Anne Louise Laugesen) worked from Nils’ mock-ups to help bring his world to life. Esben and Anne Louise were both new to animating for games, and we think that helped us maintain a fresh feel for the animation—unburdened with ideas about how games ‘should’ look.
We’ve heard that there are musical plant gardens—tell us more!
When you travel to the community as Kai, you believe that you are going there to help care for your ailing grandfather. But it quickly becomes clear that he has other plans for you, like introducing you to several magical musical gardens.
Alessandro Coronas, who composed and designed them, was influenced by sounds from nature, as well as ambient music—in particular, Brian Eno’s Music For Airports. In the game, you can gather seeds and plant them in the gardens, adding their sounds to the symphony of all the other plants there.
Different plant families play in different harmonic keys, so you’ll experience a variety of moods, textures, and emotions—from melancholic orchestral instruments in a minor key, to tranquil acoustic guitars in a major key. In order to progress through the story, you must tune each garden in a specific way.
Sometimes you might like to move on with the story, but you can always return to adjust the tuning, and if you want some background music while you take a break from the story, you can just sit in ‘listen’ mode and enjoy your unique ambient composition.
How did the team approach the design of characters and their backstories?
When I joined the project over three years ago, the broad brushstrokes of the story were very much in place from Nils’ original vision. As the writer and narrative designer, being handed the story-world of Mutazione was a huge gift for me because it felt like it already really existed—our task has been less one of invention, and more like we are recording a history that has already been written. With an excellent and dedicated team, we’ve been able to take those first ideas, and develop and structure them to create something full of dramatic twists and turns, with rich characterisation, in a lush, hand-illustrated world.
That said, I did a lot of work on shaping the characters' emotional journeys, making sure that none of them felt like a stereotype. I wanted them to be defined by their complexities, so there are no 'goodies' or 'baddies.' only characters whose troubles and traumas are complex because everyone has darkness and light inside them. I think the key to writing an ensemble-driven story is to make sure that every character has evolved in some way by the end, even just a little.
Is there any juicy drama in the game that was inspired by real events?
Despite the supernatural elements, the stories within the community are the stories of every community, everywhere: unrequited love, meddling family members, old secrets, relationships breaking down, and lovers finally finding their way to one another. It's a story that deserves to be told, with humour and honesty.
As a writer, I try to be alive to the truth of the stories I'm working on— whether that's drawing on my own experience, exercising empathy, or speaking with someone who might know more about a particular situation than I do. For example, my brother helped us playtest the game. His training as a bereavement counsellor really helped me compose a convincing journey for a character who is revealed to be dealing with a tragic loss in the past.
vimeo
What do you hope people will take away from Mutazione?
We’re trying to create experiences in games that draw on references outside of games, and so we aim for a form of storytelling which is mature, complex, and unique when compared to the typical ‘hero’s tale' that consists of one character moving through the world, and a world that revolves around their quest. It’s a trope we inherited from film and theatre and is designed for a shorter experience and an era of kings and emperors.
In games, we often tell longer-form stories, and the problems and concerns we face today are collective, not individual. It’s vital for us to think about how we exist as a series of communities, and how we might find a better balance, both within those communities and as part of our environment.
Mutazione is about the messy, joyful, breathtaking act of living with people—not just alongside them, or through them, or in passing. It’s the kind of story I feel privileged to be a part of telling. We have used our resources to create a lively ensemble of voices, and hope this will strike a chord with audiences around the world.
Who’s ready for some drama? Mutazione will be released on September 19, 2019! Visit their website for more info on how to get an alert when it’s live.
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What would a good pr look like for you? Or, are there any principles you would suggest? I'm genuinely asking out of curiosity, cause we see so many things done badly (in a movie related industry), that even someone inexperienced like me can notice it all. You don't have to answer this if you don't feel comfortable, of course. Have a nice day :)
Hi there! Thank you for asking and for being so kind while doing it. I don't mind talking about this at all, don't worry 😊
I'm going to try to not take too long to answer but I already know I'm going to fail so I apologize in advance 😉 (edit after writing it: it's enormous, i'm so sorry. Hopefully, it's interesting. I'm crossing fingers for it to be at least readable 🤞).
Disclamer before I even try to start: I'm not a pr person (why do I even bother opening my mouth then? Idk either). I've already said it before but I always like a little bit of context, so. I'm not a pr person but I've studied (for about 3 seconds) fields close to pr or even directly related to pr in college, worked more or less close to a pr department (for about 3 other seconds) and have now been working... for let's say the other side of one fence for at least a good 5 minutes. I'm not close to pr people but I can see some effects of what they're doing on a regular basis. It's not pretty clear but i'm just saying that even if I'm not a pr person, I've been evolving around the field for a while, and even more than that, I've been watching (too) many public people from up close for way too many years. That doesn't make me an expert obviously, but I think it makes me at least someone who knows where to look and how to look in most cases. Obviously I won't say too many stupid things.
Ok, that being said.
In theory, a good pr move is a pr move that: a) reach its targeted audience in the way that was planned b) improve or doesn't hurt the image of the person/brand and c) make the people/entity who give the person/brand money happy (or at least, isn't hurting the rich people/brand's values). Some pr are more specifically designed for one or two of these goals, the three being the perfect combo.
I've said it before but it's always a important reminder that just a pr move not being good for me doesn't mean it's not a good pr move at all. It's most likely mean that I'm not in the targeted audience.
About principles... Again, I'm not sure if I can give a straight answer but, it's what I like about public relations. For me, even if of course you can learn things in theory, the beauty of pr is to completely adapt to the client. Trying to transpose pre-existing patterns on different people or different brands is not doomed to fail but, still in my opinion, very limited. So the only important principles for me are, a) to know (and respect) the audience you want to talk to and b) to not twist too much the identity of your client (whether it's a person, a person that has become a brand, or a brand).
The b) yet, is still debatable. If your client (person/person-brand/brand) is either shy or boring or extremely detestable or all of the above, you can think the only way to make them catchy is to completely twist them. For me, it could have been a good idea until... a few years ago. Before social media, twisting a nature for public image purpose could work. Before social media, public entities and audiences weren't talking that much together, so it was doable. Say I was an asshole singer in the 80's. All my pr people had to do is to make sure I appear somehow lovable during the 5 weeks a year I was promoting something (while all I was doing is around 2 things on tv, 3 things on radio and 5 things on written press) and I could be an asshole the rest of the year and nobody would know nothing about. At worst, someone would have a bad experience with me, but that someone would just talk about it to their four friends and two parents and that's about it. Or it would be a vague rumor, but no one would care that much. Like many things today, social media has changed things. Many public person have social media accounts, which means twisting the nature of the client is... way more complicated and more likely doomed to fail at some point. Of course you can be a public entity and not have any form of social media presence. First, it's going to be rarer with time because in the majority of the cases, it's shooting yourself (or your activity) in the foot. But even more importantly, not having social media account for yourself doesn't prevent you from their effects, because everyone else around you has social media accounts. Say I'm still an asshole singer in... say a post-covid world because otherwise it's too complicated. I'm still doing that 5 weeks promo tour to present my new album but this time, my agent is documenting everything on their own social media accounts to promote their own selves and work (because unlike me, they're smart and know social media are part of the business). During that tour, the media I'll interact with will probably be more plenty than the ones I would have met in the 80s because there are way more media than before. Every one of them has their own media accounts, for which they're going to create social media content (of backstage,...). Even more, some media are only social media based and will propose mostly content based on my personality. Remember that one person who had a bad experience with me in the 80's but had mostly no consequence? Now that person can share this with their 135 followers on Twitter who all have a RT button or on a post on their Instagram account and tagged their story on my account (if I have one) or on every fan account or on my agent account or on my mom account or everywhere people go when they want to lurk/stalk content about me. And well, you know the Internet, if 100 people knows, everyone knows. Even outside of my 5 weeks promo, every person I meet can morph into a viral story on the Internet. Which let me circle back to what I was saying in the first place. In a time where the flow of content is almost non-stop and the (media) public place is almost everywhere, having a pr strategy based on something dramatically opposed to who you are is tricky and not really viable in a long term. Especially when, in my opinion, you can work with everything in pr. You can adjust certain things, choose to hide some other parts, highlight other without changing everything. If you're good enough, you can make the most boring person relatable to an audience and work from that. I think the easiest way to make pr works is to based it on something real. Even if you then make it ten times bigger for public purpose, starting from something real makes everything easier.
When I wrote the post earlier, about public relations being interesting, I was mostly referring to what I see happening on Twitch and with streamers lately (if you're not familiar with this universe yet, just imagine a youtuber who only is only making live content and who mostly live on paid subscriptions from viewers instead of advertisement). It's nothing revolutionary, but I do appreciate the predominant transparency I hear in some of them. Yet again, because of the nature of their activity, transparency with their audience is in itself a good pr move. When you've spent 9hours a day, 6days a week live streaming for an audience without any edit or filter, transparency is often required. But still, it was really refreshing to hear that guy, who is and has been considered as the number one streamer in France for many years having that kind of speech. He was explaining how this thing he did hadn't making him earn any money but was good for his image and how that other thing he did was for money and many others things like these. And you find out that thing that could be badly perceive by the audience (such as doing something for money when you are supposed to have a job of passion) isn't at all perceive as so when you're explaining it to the audience and why you're doing it, where the money goes next and what you're going to do with it, etc.
What I like about pr is that, the possibilities of creativity are endless. Especially now, with all the new (that aren't that new anymore) technologies and the internet and the social media and the fact that everybody with a smartphone or an internet access is reachable from anywhere in the world. When I see something as the Travis Scott event on Fortnite and I see that you can virtually gather together 28 millions of people from all over the world for a concert (especially during a global pandemic), it's like, fucking mind-blowing and absolutely genius in so many levels. When we talk about pr, I wish people would think about stuff like events like that instead of just a set up lie or something to mislead the audience or something. But it also comes from pr people and teams and from public people themselves to not see pr as a mean to an end (selling something to an audience, making some rich people happy, etc.) but as a science as much as an art, and an occasion to produce something interesting, exciting and to create emotions.
Have a nice day/everning/night as well, Nonny. Thank you for stopping by 💜
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Heroes are made by the path they choose
Previous | AO3 | Next
___________
Chapter 7
Marinette returns to battle having merged Longg and Plagg. She confronts the Akuma, whose name is unknown, and invokes the power of the Lightning Dragon, the AT field is activated again, but manages to crack enough so that she, using the sword, pierces the shield (perhaps she used a bit magic to enhance the impact force). Chloe jumps behind her and the two fall on the Akuma, just then the chirp sounds again and more mist appears, this time surrounding them all.
They hear voices, they can't see anything and, although for some it's almost heartbreaking to hear, they can't be distracted. Paris depends on them, they may not all be useful at the time, but they never know what could happen.
"Cataclysm!"Marinette wastes no time and, accustomed to Talia's voice, does not stop from her main mission.
Soon, the bark cracks and begins to light up as it seems to expand... there is no butterfly anywhere.
By the time he realizes it, the crust has exploded, staining everything twenty kilometers away from a liquid that looks like blood.
And where the golden diamond was, now there is a kind of worm floating above the Luxembourg Palace.
____________
Just Robert @PoorButterflies
What the fuck?
#WTFParis
Ladybug come back @ LadybugHero_89
PEOPLE! THE ANGEL EXPLODED! It was quite a scene from NGE, will the heroes be okay?
Little Little Sun @ ErasmusLS_564
My sister sent me a video of the exact moment the Akuma exploded, how shocking.
[Attached Video]
#AngelInParis #WTFParis
_____________
Felix feels numb, the scarlet liquid completely covering them. The big problem is that due to the strong smell of metal, he knows it's blood, but that is only part of the matter, what makes him annoying is that it was hot and it's making him sick, not in the sense of feeling disgusted, it's as if the blood was poisonous.
"Guys?"He barely recognizes Luka's voice before falling to his knee as he tries to make his limbs listen to him.
It's a moment of stupor, but the next thing he registers is that a whiplash sends him and Red Fox flying from the building where he was (destroying the construction on the way). It crashes into one of the statues at the University of Paris, La Sorbonne, and then falls to the ground. Nathaniel suffers the same fate, but ends up knocking down the spire of the dome and falling to the other end, within the grounds of the university.
He feels stupid, if he had anticipated it, he could have put the shell on at least the two of them and not seem like a pathetic hero attempt. It feels like an amateur, it's a shame. How could anyone think it would explode?
"If it wasn't so terrible, I'd be excited to fight an angel. Luka, the second chance. "
Return.
Felix watches Marinette and Chloe jump over the Akuma when the AT field falls. At those times, communications sound.
"Kagami, go to Felix's side, now. Felix, put on a shell! The Akuma is going to explode. "Kagami obeys immediately trusting Luka's words, he must have used the second chance. As soon as the girl is by her side, he activate the shell, just in time.
"Cataclysm!"
And the Akuma, in effect, explodes bathing everything in a blood red liquid, inside the shell it's seen how it seems to boil and evaporate, but Felix notes that it considerably weakened the protection of his shield. If they had been hit directly by the liquid, it would have caused a lot of damage.
He look in the direction of the Akuma, there is no longer the rhombus, there are no signs of Chloe or Marinette either, but he doubts that they have exploded, perhaps they were only thrown away. Take note of the Akuma's new look and the interesting metal plate on what he imagines is the head. Not that he finds much shape in what looks like a giant silver-colored noodle, although he understands that it may be a worm.
"He will attack in your direction, separate."
Felix deactivates the shield and the three jump in different directions, just in time to avoid a whiplash from the Akuma's tail.
"Rakkīgāru, we will cover you. "Nathaniel speaks the moment he activates his power. "Mirage. "
Kagami pulls away a little, allowing the two boys to fight. Between the three of them they should be able to take down Akuma, correct?
"Lucky Charm!" When activating her power, a tight suit with a very curious design falls into her hands, she has no idea how a suit would help them defeat the Akuma. What would Marinette do? She turns to battle, ready to cope. They must reach the alleged akumatized object.
"A suit? "Felix questions, looking at him curiously. Is it really a suit will give them victory?"
"It's a Plug suit... what? I didn't watch the series, but I do know about the suits because I wore them for inspiration. "Red Fox jumps as the illusion fades and the Akuma's tail slams in his direction. "Well, the illusions don't seem to work much. "
"Anything to mention about the suit?" Felix leaps at the worm and hurls the shield directly at the metal plate, only to find another AT field. "Really? "He growls annoyed when he sees his shield bounce off and it's lost in the sea of fog.
"Those suits have instruments for monitoring the health condition, and it also allows for increased synchronization with the Eva... which we don't have. "
"Well, let's be creative."What else can that suit do?"
"I think it can inflate, I saw that it looked round in an image of a red-haired girl."
Felix only listens to them without really understanding. The whole situation is simply disastrous.
____________
Héctor de Troya @EpicAdveturerHector
Hello? Can someone explain what is happening at the Luxembourg Palace? There is a giant worm!
Adrien A. @AdrienAgreste
We were arriving home from the airport when the police owed us to an Akuma shelter just as it explodes. Since when is the butterfly active?
Shinji @AllOrNothing_
@AdrienAgreste The new Hawkmoth seems to hate fashion, he almost didn't send his first Akuma at the opening of fashion week.
Just me @LonelyA_loveless
Apocalyptic scene, blood littered the entrance to the Akuma refuge in Saint-Sulpice. Let's hope the heroes finish quickly.
____________
Miraculously, as they talk about the properties of the suit while avoiding attacks and watch the Akuma destroy the Luxembourg Garden, they come up with a plan to traverse the new AT field. That includes distracting him with the blissful ball-shaped suit (they figured out how to turn it into that) while Ateliade uses her powers to drive the Akuma's powers insane, hopefully, being something so harmless, he doesn't consider it a threat, especially since monkey powers are not such a common knowledge.
Ateliade falls onto one of the shattered ceilings with her already summoned power, her evil smile only telling her that she's excited to join saving all of their butts. Normally the strategies are made by Marinette, but the Akuma had very specific abilities from a very specific program that only Pegase had seen.
However, this has given them a much clearer idea that this new butterfly user is much more committed to destroying them. In addition to their victims not shouting that they want the prodigies, they seem willing to tear them apart and then take the jewelry. If Felix is honest with himself, he only talks a lot about how his uncle like villain was so nefarious
If this works out, Felix will pay everyone's drinks and give Damian a Great Dane, all because he has no faith in the blissful plan, but it's the only thing they could think of where they could wear the suit.
Five minutes later, the suit by itself would have been a fiasco, but Nathaniel decides to use his power again (thus activating the timer) to simulate that the suit was one of them, that generated the perfect distraction for Ateliade to launch what it seems a plush bunny that, without being a real surprise, collides with the AT field, but, by the nature of the monkey's powers, it makes the shield go crazy.
Now, they have to really figure out how to get through that without being cut in half by the crazy AT field.
Atelaide is crazy enough to do it, using her stick to propel herself using the craziness of the shield. She manages to fall on the worm's head and, while he twists to get rid of she, she summons her power again (the previous one fell into the mist), this time it looks like a plush ball and only drops it.
This time the Akuma writhes, the butterfly mask appears as the worm crashes into the Luxembourg Palace. After several more movements and leaving the building reduced to heaps of rubble, a purple butterfly flutters out.
Felix takes that as a sign that as soon as everything is fixed he will order the best liqueurs and distribute them to everyone on the team. Now where can he get a Great Dane?
___________
Shinji @AllOrNothing_
He threw a stuffed animal at him and the AT field went crazy! What the hell with her powers? It's great!
#EpicVictory
Rayn @TheGreatestWorld
Oh lord, bless the Lord. The cure was launched.
Ladybug come back @ LadybugHero_89
Everything is fine, the heroes are leaving. I don't blame them, they managed to defeat the Akuma who was a fucking Angel from Evangelion. Have you seen the series? Not? Whatever, fucking Akuma.
____________
Luka is not feeling well, not until Marinette is on the MT and the first thing he does is hug her. He also hugs Chloe, although the blonde is more reluctant to accept the show of affection. Knowing they were left in the bloody blast twice, leaves him messed up.
"We are fine, thanks to you." Marinette smiles at her best friend, Luka became her support and, when she decided to form the MT, she already knew that she wanted him back in the team with Kagami. They were the first ones he sought out and began to explain the plan.
"Mother." Damian approaches her, is not wearing the mask and has removed his gloves. He's confused, he woke up a few moments ago, but until he heard voices he didn't move.
"Damian!" He's not prepared for the strong hug in which his mother catches him, but he accepts it stunned. All the others leave the room immediately, especially when they see that the child seems about to break.
Damian leans against her after overcoming his initial surprise, letting her hug him as much as she wants. He closes his eyes and just lets himself feel strange when he perceives his face getting wet. She releases him, but keeps him by the shoulders; she also sheds a few tears.
Marinette was aware that the cure would heal him, but seeing him barely alive was shocking, worse still when she heard Talia's voice again.
"I'm happy that you're fine." She smiles and wipes the tears that are running down her son's cheeks. This time, he embraces her again and leans against her to take him in her arms, h'es no longer of age, but he doesn't want to get away to her.
"Let's go home, mother."
"We will, I just have to talk to Felix." She adjusts him in her arms, adjusting him to look for Felix.
She doesn't have to walk much, Félix is returning to the room. They both had the same idea, he smirks.
"It seems that we resume activities tomorrow, may I suggest you take one of the computers of here? That way you don't have to come every day, you can focus on your work. "
"Marc to stay in charge of communications while the others divide the work. I trust you… And thank you, Felix. ”She places a hand on his shoulder and then goes looking for Max to return them home.
Felix only sees her disappear down the hall making a little eye contact with the boy, noting the disturbance in his eyes.
__________________
Chloe B. @BourgeoisQueen
Two Akuma in one week, do you want a medal, butterfly gross?
Marc @MarcAC_twt
Can Hideaki Anno please sue our villain?
Alix @TheLostHeroBunnix
@MarcAC_twt He must take responsibility for art theft!
Marie @MarieLenoir
I hope everyone caught up in the fog will be encouraged to receive mental health care, anyone who comes to @AgapeClinicParis will have a free consultation and if you decide to follow regular sessions I will pay for the first three months.
Polaris Vermilion @Elgato_Solaris
Did you see Paris will soon be @MarieLenoir. Trembles @BruceWayneOfficial, you have competition!
Dick Grayson @TheFlyingGrayson
Who is @MarieLenoir and why is she mentioned so much with B?
Tim Drake @TimDrakeW_
@TheFlyingGrayson You damn heathen, how can you not know when I mention she three times a day?
Dick Grayson @TheFlyingGrayson
@TimDrakeW_ Isn't what you mention Lady Black?
Roy @RoyHarperQ
@TheFlyingGrayson @TimDrakeW_ She's the owner. Marie Lenoir, Oliver has two of his exclusive outfits. He says they mention them a lot together because last year she adopted a nine-year-old boy and racks up philanthropic projects at the same rate as Bruce.
Tim Drake @TimDrakeW_
@TheFlyingGrayson @RoyHarperQ And she has black hair and blue eyes, I wouldn't be surprised if the kid had any of those characteristics.
Roy @RoyHarperQ
@TheFlyingGrayson @TimDrakeW_ Rumors say that his eyes are green.
Jason @IAmYisus_XD
@TheFlyingGrayson @TimDrakeW_ @RoyHarperQ Gossipers.
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How Nike’s Turning Play Into a Lifestyle for Kids
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According to NIKE
Jumping rope with a garden hose. Holding a squat while you create a secret handshake with your bestie. Hanging from monkey bars as you see LeBron James get quizzed on his second best sport.
You must be watching Playlist.
The episodic Nike YouTube series, now entering its ninth season, launched two years ago with one clear goal: “We wanted to show kids that sport, at its core, is all about play,” says Jessa Moon, Global Brand Director for Nike Kids. “It doesn't have to be soccer or football or traditional sports — it can be a mash-up or something totally wild and different. We wanted to inspire kids to think about moving their bodies in all kinds of ways and having it be about joy as opposed to winning or competition.”
Hosted by kid athletes like 13-year-old skateboarder Sky Brown and her 9-year-old brother, Ocean, a typical Playlist episode takes kids through fun and funny movement challenges, ratchets up the silliness with sound effects and slapstick gags, and includes appearances from star athletes like Russell Wilson, Mo Farah, Bebe Vio and the aforementioned King James — all of whom are game to be goofy and show off their inner kid on-screen.
Season after season, the series has grown its presence and audience, fine-tuning on its primary channel, YouTube, and streaming across Instagram, TikTok and Snapchat. Playlist has also found its place in the Nike digital ecosystem, alongside its adult counterparts like the Nike Run Club and Nike Training Club apps, proving that Nike offers not just product, but also day-to-day service and benefits to all its consumers.
The constant throughout, says Moon, is that all Playlist episodes are rooted in fun, because when kids are having fun, they’ll be naturally motivated to move.
For parents, inspiring kids to want to move is more important — and harder — than ever. Today, only one in five kids get the physical activity they need to be healthy and successful. Parents also have even more on their plates, often acting as a child’s cook, chauffeur, stylist, teacher and coach within the course of day. Playlist is one way Nike sought to help solve this universal problem by providing resources that get kids and their families to enjoy movement together, improving the relationship and bond between grown-up and kid, and setting kids up for a lifetime of healthy habits and movement that they could one day pass on to the next generation.
Doing that meant understanding that the words “play sport” have tension built into them, says Rami Jabaji, VP of Kids Global Brand Management. To today’s kids, explains Jabaji, sport can feel too structured, too competitive — high stakes, yelling coaches, parents pushing them into it. “They feel disconnected from its benefits, from its joy,” says Jabaji. There’s another kind of tension too: Gen Alpha is the most dedicated to activism, yet the least physically active. That’s partly because they don’t fully resonate with today's definition of traditional sport, says Jabaji. “While young kids naturally enjoy movement and play, it’s the moment when sport takes a turn — when it becomes too structured and rule-bound, not based in freedom and discovery — that kids start to opt out, and they trade physical activity for sedentary screen time,” he says. “The screen provides them with a tool that fulfills their needs in a deeper way than sport does.”
How do you solve for that?
“Our answer was, ‘We have to make sport fun again,’” says Jabaji. “We have to anchor it in play and get back to why kids fell in love with sport in the first place.”
More Ways Nike Serves Kids
Cool Gear, Just for Them Listening to what kids need to move and play and solving kid-specific challenges are hallmarks of Nike Kids product design. That’s reflected in extended sizing, gender-inclusive apparel lines, and gender-inclusive shoes like the new Nike Air Zoom Crossover. The kid-informed basketball shoe features a last with room in the toe box for growing feet, a snug fit and support around the ankle, and a playful “Game Mode” written on the tongue.
Coaches Who Make a Difference Sport is uniquely positioned to help kids handle stress and thrive when the environment is fun, inclusive, and served up by caring and trained coaches. That’s why Nike partnered with ICOACHKIDS to create an accessible, approachable series of coaching essentials that preps anyone to be a volunteer youth coach. The ICOACHKIDS coaching essentials are free and available on the Nike Training Club App and Nike Run Club App in Europe, the Middle East and Africa; if you already have one of the apps on your phone, click here to check out the essentials now.
Nike is also the founding partner of The Center for Healing and Justice in Sport (CHJS), a nonprofit organization fueling a movement to bring research-backed, healing-centered sport training to youth coaches across North America. “A lot of young people who show up to sport experiences may be treading water in other parts of their lives,” says CHJS founder Megan Bartlett. “We prepare a coach to create an environment in which kids can feel like they belong, feel seen and feel safe.” Nike is training its store employees who serve as Nike Community Ambassadors to coach kids in their communities and offering the training to its North America Made to Play partners, Nike employees and consumers. Learn how to get involved here.
That began with putting the kid at the center of every decision, a foundational part of Nike’s new approach to its kids business. Jabaji’s team dubs it “kidvision,” or the idea that kids see the world not as it is, but as it could be. “It’s an innovative lens, a creative lens, a more inclusive and accessible lens,” he says.
Take a screen, for example. Look at it through the eyes of a kid, and they don’t see a negative device. They see a portal into a world where they can be anything they want to be. And that’s where Nike saw opportunity, says Jabaji. “We can meet kids where they are and convert that time into healthy and purposeful movement and activity, and ultimately create a deeper connection with sport.”
Evolving with the World
Playlist was an instant hit on YouTube, notching millions of views. When the pandemic hit, the team knew their series had to step up. “We were in the middle of our third season, and we thought, ‘We know this content is critical for kids, now more than ever, but how do we bring it to them in a way that resonates with what they’re going through?’” says Moon. They found the unlock in shifting the entire show to an at-home model, with kid athletes like Brown leading a new content pillar called “Shake-Ups,” creative home-based challenges that throw a zany twist into traditional exercises like planks or squats.
Since then, the team’s moved to an entirely remote-capture model, asking kid hosts and pro athletes to film themselves in their homes, where you inevitably see their kitchens, pets and real-life snafus and interruptions. “It feels more raw and personal, and it’s allowed us to expand globally; recently we’ve included kids in Barcelona, Chengdu and Guadalajara.”
The most rewarding part for Moon has been seeing the social element of Playlist unfold. “We’ve found that most kids are watching it with their siblings or their families. They tell us, ‘Hey, I watched Playlist with my sister, and then we went on and made our own secret handshake,’ or ‘I watched it with my mom and we went out to the backyard and tried to jump rope.’” That aim to strengthen the familial bond and inspire everyone to move? As a Playlist host would say, “Knocked it outta the paaark!”
Doubling Down on the Future
Kids will continue to fuel creativity within the brand when, later this year, Nike introduces the Nike Play Council, a group of young athletes and creators who all share a passion for making sport more fun, accessible and inclusive, and who will help bring Gen Alpha’s vision of sport to life. “It's our opportunity to literally give kids a seat at the table and co-create the future of sport with them,” says Jabaji. The confirmed council members: Sky and Ocean Brown, Brazilian kid skateboarder Rayssa Leal, kid football player Lorenzo Greer (aka Tekkerz Kid), and kid drummer Nandi Bushell (aka “the Most Badass Drummer in the World,” according to drummer Dave Grohl). Each member of the Play Council will consult and collaborate directly with Nike and also help inform and expand the future of the group. While Nike has always been committed to listening to the voice of the athlete*, the Play Council ensures that young athletes’ voices are heard loud and clear.
According to Jabaji, channeling that voice has been Nike’s greatest win in its new approach to its kids business. “If you look at the world through the eyes of a kid and put them at the center of your work, he says, “the potential of what it can unlock is limitless.”
*If you have a body, you are an athlete.
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For definitely no reason whatsoever, in response to nothing specific, can you rank the DC Multiverse Earths and tell us a bit about why each is in its place on the list?
Were this in response to an article, I could assure that I generally enjoy the writer’s output perfectly well from what I’ve seen and was absolutely baffled by the bizarrely selective research that went into it. Anyway, I hope you feel guilty enabling the amount of work I put into this truly ridiculous task by the end.
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Cliff notes for the relatively uninitiated: that gorgeous monstrosity up above is The Map Of The Multiverse from the miniseries Multiversity, presented as a series of concentric circles bordered by the ‘Overvoid’ that all of reality is suspended in (and framed in such a way as to make clear it is the white of the pages comics are printed on). You go inwards from the borders of creation - moving moreso with each sphere from abstraction to the realm of the physical - to the Monitor Sphere in which once lived the near-omnipotent, now nearly extinct Monitor race that observed and maintained the multiverse, into the Sphere of Gods where the various beings of myth and divinity dwell, and into the innermost sphere where ‘we’ live. The 52 Earths you see within aren’t the whole of the multiverse but the ‘local’ 52 worlds, with infinite other Earths dwelling in their own dimensional pockets; all these universes actually exist in the same three-dimensional space at the same time but suspended in a higher-dimensional substance called ‘the Bleed’, and vibrating at distinct frequencies. Also there’s a ‘Dark Multiverse’ that’s cosmologically speaking ‘beneath’ the map, disintegrating half-formed potential realities that new proper universes are culled from. There’s a lot more to it than even all of that, but that’s enough to explain what’s up with these.
My ranking here is obviously subjective, but mostly comes down to a mix of ‘how cool is this Earth’, ‘how much would this Earth be worth using again’, ‘how well does it work in the context of being part of a shared multiverse’, and ‘do I seriously see creators unearthing any of this Earth’s potential down the road’. Also, Earths 24, 27, 28, 46, and 49 aren’t here, as they’re among the 7 Unknown Earths on the map that were left behind for future creators to define; 14 and apparently 25 have since been revealed.
64. Earth 14
A worthy bottom-place entry, Earth 14 is at the top of the Multiverse Map, and is shown as physically different from the other Earths, seemingly vibrating as if in two places at once; map co-designer and illustrator Rian Hughes suggested in an interview the intent was that this was where new universes entered the multiverse. Instead, ending up the first Unknown Earth to be revealed after the doors were opened to other creative teams, it was shown as a generic dystopian world home to a ‘Justice League of Assassins’ that were quickly dispatched by a generic cosmic threat. A monumental tribute to contextual ignorance and creative laziness.
63. Flashpoint
This is one of several Earths I’ll touch on that exist in neither the ‘local’ nor Dark Multiverse, but has directly crossed over or been framed in reference to the currently operating version of the DC Universe and so is probably worth a mention even if I’m not going over every Elseworlds and Imaginary Story DC has ever published. Another dystopian world, in this one an attempt by The Flash at fixing a change to history resulted in an Earth torn apart by war between Aquaman and Wonder Woman, where Cyborg was America’s greatest hero and Kal-El was held captive his entire life in a military bunker rather than becoming Superman. Aside from the prospect of a Thomas Wayne who became Batman when Bruce was gunned down as a child rather than vice-versa - resulting in him being pulled into a recent Batman run after this worlds’ destruction, the reason for this Earth’s inclusion - absolutely nothing of value came of this or the stories tied into it, such that astonishingly in spite of being the impetus for one of the biggest DC reboots of all time with theoretically an entire revised history to play with, essentially no one cares about this anymore.
62. Earth 1
The site of DC’s standalone, bookstore-market oriented ‘Earth One’ graphic novels. The incredible tunnel vision of marketing these for that purpose with titles that exist in reference to their multiversal structure aside, the Green Lantern book is the only one of those I’ve heard about being even kind of good; the rest top out at an interesting failure in Wonder Woman, with a standard forgettable failure in Teen Titans and truly flabbergasting misfires in Superman and Batman. Even Multiverse Map co-designer and writer Grant Morrison described this Earth in a blurb as having a history ‘in flux’, implicitly permitting the reader to believe it’s something else if they really want to, but as it stands in spite of the theoretical wide-open possibilities the foundations have already been built on salted Earth.
61. Watchmen
Home to the cast of characters of Alan Moore and Dave Gibbons’ seminal miniseries. Crossed over with the DC Universe 30+ year later in Doomsday Clock, which clearly intended to set up this world as one ripe for future stories and development rather than a singular text, but instead misinterpreted, stripmined, and otherwise nuked essentially everything that might have had one interested in exploring it further in the first place (in spite of the source text’s very definitive conclusions to all major narrative threads and characters). The only reason this is not ranked even lower is the possibility that the upcoming, as-yet untitled Watchmen project by Tom King and Jorge Fornes might manage to dredge something out of this.
60. Earth Negative 11
The first of the Dark Multiverse Earths here, a gender-flipped Earth where Bryce Wayne generically altered herself into an Atlantean in order to do battle with Aquawoman and the forces of Atlantis. As the Dark Multiverse worlds we have seen thus far are described as being borne of Bruce Wayne’s fears, it’s odd that as opposed to the ‘want of a nail’ scenarios shown on all others, this includes the additional twist of making Bruce a woman, yet does nothing with that. Anyway, this is a very clear product of the Dark Multiverse’s debut in Dark Nights: Metal wanting an evil Batman to correspond to each member of the Justice League, and it’s the oddest, most perfunctory of the lot.
59. Earth 34
Home to the heroes of the Light Brigade, defenders of Cosmoville, this is an Earth meant to evoke the classic creator-owned superhero comic Astro City. However, as Astro City is itself made up of archetypal signifiers yet isn’t meta about its usage of them, being defined by its storytelling principles rather than the shared universe it builds up in the background, there are essentially no stories to be told here that couldn’t be told with the regular heroes of the DC universe. Which is a shame, those are some neat character designs.
58. Earth Negative 12
A Dark Multiverse Earth where believing Wonder Woman killed in a battle with the war god Ares, Batman took up the deity’s helm in hopes of redefining war, instead being corrupted by it and becoming an unstoppable monster. There’s basically nothing here.
57. Earth Negative 44
A Dark Multiverse Earth where a computer program meant to replicate Alfred after the butler’s untimely death, attempting to protect its charge, takes control of Batman by way of mechanizing him and turns Gotham into a digital nightmare. A little more on-point than the previous entry, but still not much here.
56. Earth Negative 22
A Dark Multiverse Earth where Batman is finally pushed into killing the Joker, but the Clown Prince of Crime secretes a particularly potent Joker Toxin upon his death that corrupts the Caped Crusader into a second Joker known as The Batman Who Laughs, who slaughters his way across his universe before ultimately making his way to the ‘main’ DCU. The prospect of a Batman/Joker combination is interesting, but an origin for the ultimate corrupted Batman ‘he got drugged into going bad’ falls short.
55. Earth Negative 32
A Dark Multiverse Earth where Bruce Wayne moments after his parents’ deaths was judged worthy of a Green Lantern ring, but having only his hatred of crime rather than the discipline and morality he would come to develop becomes the murderous terror of the underworld, with even the Corps unable to stop him when he manages to force the darkness of his heart through the ring into ‘dark constructs’. Another ultimately throwaway Earth, this at least illustrates the properties of the Dark Multiverse in an interesting way: the constructs he creates aren’t something that’s ever been indicated as being possible or even sensible with the ‘real’ Green Lantern, but as this is a world literally made of nightmares that’s irrelevant.
54. Earth 39
Home to the United Nations superspies the Agents of W.O.N.D.E.R., who operating using super-technology with eventually deleterious side-effects. A pastiche of the obscure T.H.U.N.D.E.R. Agents, it’s hard to imagine anyone with much to say about them wouldn’t simply wish to write an actual comic about them under the current rights-holders, though the concepts described in Morrison’s provided information are enticing.
53. Earth 41
A riff on several of the superheroes published by Image Comics over the years, they’re worth having around for the occasional heroes of the multiverse groupshots for your big crossover comics and Dino-Cop turned out to be charming, but it’s doubtful someone with a big Spawn story in them for instance would use Spore as their outlet.
52. Earth 9
All I know about this is that this is a ‘what if superheroes really changed the world’ Earth, and when those are a dime a dozen, the additional conceits of the names of the various characters not at all corresponding to their traditional backstories and attributes, and being the brainchild of creator Dan Jurgens, are far from enough to sway me. I understand there are some fans out there who may heartily disagree, to be fair.
51. Earth Negative 52
Another Dark Multiverse throwaway Earth, this time one where a Batman shattered by losing his various partners taps into the Speed Force so that he can finally be everywhere at once to stop all crime. This is distinct however in that he achieves this by defeating The Flash, chaining him to the hood of the Batmobile, and driving it so fast their atoms explode and merge, which is thoroughly rad and gets it big-time bonus points next to its contemporaries.
50. Earth 37
An Earth based on the DC works of creator Howard Chaykin, its conceit of being a world that progressed technologically far faster than our world but culturally remains decades behind us is interesting, but I’m not much of a fan of his work that I’ve read and most of what’s been drawn upon here doesn’t seem to have much of a following.
49. Earth 30
The world of Superman: Red Son, where Kal-L landed in the Ukraine and grew up to become leader of a global Soviet Union, before realizing he had deformed humanity’s development and faking his death. Leaving Earth in the hands of a Lex Luthor who while still very much a bastard found public approval in America for fighting Superman, Lex ultimately led Earth into a utopia that over time fell into complacency and became its universe’s version of Krypton, Jor-L (Luthor’s distant descendant) and Lara sending their baby back in time to survive and establishing a predestination loop. While several elements of the DC Universe are present in a limited capacity that could in theory be expanded on, Superman and Wonder Woman are the only superheroes of long-term note and both their stories are very much concluded, seemingly leaving little to do here except have the Superman with the hammer and sickle logo show up in event comics.
48. Earth 6
The world of the Just Imagine Stan Lee Created The DC Universe series, where the father of the Marvel Universe rebuilt several DC figureheads from the name and a few pieces of imagery up. The results were mixed at best, but a series of gorgeous artists involved in the projects mean the characters certainly look interesting even if it’s hard to imagine creators going back here in any meaningful capacity.
47. Earth Negative 1
A Dark Multiverse world where Superman turned on humanity for reasons unknown, and Batman deliberately infected himself with the ‘Doomsday Virus’ to gain the properties of the hulking monster and defeat his former friend. Now numbed to human emotion and vulnerability, this Batman hopes to spread the virus as to make humanity similarly indestructible, as well as shield them emotionally from what he has come to see as the false hope Superman represents. This Batman didn’t end up a major figure in the same way as The Batman Who Laughs, but the conceit is killer and I hope someone picks up on it one day.
46. Earth-52
A universe somewhere outside the local 52, a ‘remnant’ of sorts of the main DC universe circa 2011-2016 prior to cosmic revisions resulting in the current setup. A world where superheroes had emerged approximately 5 years earlier and home to lots of dudes in very dumb battle-armor, most fan-favorite stories from this era have been carried forward into the current history, and its unique version of Superman under Grant Morrison - a socialist crusader in a t-shirt and jeans who battled corrupt institutions and cosmic supervillainy in equal measure - was depicted as set loose from his world after 2016′s continuity changes as a defender of the multiverse. While a significant part of DC history both in-universe and publishing-wise, there wouldn’t seem to be all that much left here worth exploring.
45. Earth 2
A world where Superman, Batman, and Wonder Woman alone represented the first wave of superheroes, they nobly fell in battle repelling an invasion of Earth by Darkseid. In time a new generation would emerge that were modernized, youthful iterations of the Justice Society of America, the superhero team predating the Justice League in DC’s publishing history. While the logline’s an interesting one and the successor to Superman Val-Zod debuted to some acclaim, for the most part this reinvention didn’t end up received well by either new or longtime fans, and a last-minute overhaul where this bunch was transplanted into a rebooted world without superheroes probably didn’t help. You still see them in crossovers and there are promising concepts, but this world seems basically dead.
44. Earth 50
When Lex Luthor ascended to the presidency and soon thereafter executed The Flash, Superman snapped, executed him, and took over the world alongside his allies as the Justice Lords, until they were ultimately overthrown by way of a parallel universe Justice League and a repentant Lord Batman. A Better World unequivocally rules, but given this is supposed to be those specific versions of the Lords rather than a new iteration, it’d be weird to see them up against any universe other than the DCAU. And, well...
43. Earth 12
The DCAU, currently world of Batman Beyond and a future Justice League. The DCAU, you may be aware, extremely rules, but is also somewhat redundant in this context - the ‘regular’ DCU already has all its core components without too much aesthetic differentiation, and there’s already frequently a Batman Beyond in the future of said universe. It has its unique attributes that make people love it, it’s cool that it’s here, but on the macro scale it’s too clean an adaptation to bring much to the table to crossovers and whatnot, and you’d never see any further stories told there otherwise as really being part of the DCU cosmic landscape so much as a comic tie-in to the TV show.
(Also it’s odd this is placed here with the Justice Lords Earth as if to go ‘it’s secretly been part of the 52 all along, you just never noticed when it only crossed over with the one other!’ when there were two other parallel universes in the DCAU.)
42. Earth 43
A nightmare world haunted by the once-heroic, now vampiric Blood League, the obvious potential would be for this world to function as DC’s equivalent to Marvel Zombies. Recently however DCeased has come to fill that position, and while this world in practice if not concept skews more closely towards that source material as the former heroes still have vestiges of their old personalities - in theory distinguishing it as its own spin worth keeping around - it’s hard to imagine most takes on ‘Justice League but monsters’ won’t come out under the DCeased banner for the foreseeable future.
41. Earth 40
A world of pulp villains made to oppose Earth 20, these guys are simple but a hoot.
40. Earth 35 aka the Pseudoverse
More analogues to analogues, this time of the Awesome Comics characters largely defined by Alan Moore in Supreme. This opens up the promising vista of ‘DC if it were designed by Alan Moore’, but in practice as demonstrated by his work with both DC and the analogues these mimic, that would just be...well, good DC comics, which you don’t need a whole extra universe for. The notion of this as a universe artificially created by Monitor ‘ideominers’ however both gives it a unique place in the multiverse, tackles its status as a pastiche in a unique way, and gets back to ideas of the power of imagination in both Supreme and Moore’s other works, so it’s likely there could be something to be done here.
39. Earth 11
A bit of a study in contradictions. This is seemingly a rather straightforward ‘gender swap’ Earth with Superwoman, Wonderous Man, and so forth. Also, its version of Star Sapphire implied it’s not subjected to constant crises in the same way as the main universe it mirrors, maintaining a greater degree of consistency in the process. At the same time however it’s mentioned that the Amazons rather than leaving Man’s World for Themyscira shared its technology and philosophy with the world, changing it forever, suggesting a far different world from what we’ve seen in glimpses here. Until it decides one way or another whether it’s a simple mirror to the regular DCU or a radically different take, it hovers in a state of uncertainty.
38. Earth-2 aka Earth Two
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The original version of Earth-2, home to the DC Universe of the 1940s with aged versions of Superman and company and the original Justice Society of America. The first take on a DC universe that would progress in something resembling ‘real time’ rather than keeping the headliners as perpetual twenty-to-thirty-somethings, this was also the birthplace of heroes such as Power Girl and Huntress. I’m of the perhaps controversial opinion that this is a concept that was explored better in later takes: there’s a sense here that the largely forgotten follow-up generation eventually introduced, with the exception of the two heroes mentioned above, will never really matter in the same way as their still fully-active predecessors in spite of ostensibly taking over the family business, meaning you never quite actually get what you want here, which is to see a DC where things meaningfully change and move on - well into his middle age and his mentor’s death long behind him, Dick Grayson is still Robin. Add in the odd, ignominious demise of the original Batman and its Superman’s odd eventual fate - which slide from bizarre to intolerable if you accept the frequent implication that these are meant to be the original versions of them from the 1930s - and I can’t help but think the enjoyable high concept was never realized as well as it could be here.
37. Earth 4
The Earth of the characters of Charlton Comics who would go on to inspire Watchmen, this initially seemed like one of the most promising worlds after its debut in Pax Americana drew perhaps the most pronounced critical acclaim of any single issue in the past decade as the site for creators with something to say to work with Watchmen without actually touching that property. Now, however, Watchmen itself is in the mix: most wouldn’t reasonably go here while the material they’re truly referencing is now freely available (especially those simply wanting to draw fan attention by visibly playing with those toys, the way Earth 4 sidestepped) even though that world itself is now massively compromised past the original text, and with the ‘Watchmen Earth’ no longer an option and the characters themselves - if cleaned-up, more mainstream versions of them - existing in the DCU proper, this world’s role seems to have been largely stripped from it. I have to imagine there’s still potential here for those with the talent and commitment though.
36. Earth 44
A world where in the absence of natural superhuman beings, Doc Tornado created a Metal League of robot superheroes to protect the Earth. A promising concept definitely worth a few stories.
35. Earth 15
Once a perfect universe destroyed in a rampage by another Earth’s Superman, it was artificially reborn through the will of Countess Belzebeth - a cosmic vampire - as a copy of the Prime universe with the Green Lantern Corps replaced by Belzebeth’s despotic Blackstars, the uncertain and bitter heroes of this universe warped through the lens of Belzebeth’s perceptions of them had no chance against her forces. While its inhabitants are a bit samey what with all life having been subsumed into the diamond will of Blackstar Controller Mu, the idea of a conceptually weakened DCU being turned into an army against the rest of the multiverse makes for a terrific threat, and the prophecy of the ‘Cosmic Grail’ (a Green Lantern power battery lost somewhere in the multiverse) and that the First Lantern of the multiverse Volthoom hail from its original incarnation lend it some extra mythological weight.
34. Earth 32
A mashup world hosting the likes of the Justice Titans, Young Justice International, and the Doom Society. A world that’s home to Aquaflash will probably never have an ongoing all its own, but plenty of stories, miniseries, and even a brief line of comics have been based on mashup characters before, so there’s plenty of proof of concept for this being able to endure.
33. Earth 23
An Earth where Batman (naturally) is the only white guy on the Justice League, and Superman is not only President of the United States in his secret identity as Calvin Ellis, but the leader of the multiverse-spanning superteam Justice Incarnate. It reads like Morrison trying to do his idealized take on an ‘Ultimate DC’, a more diverse and politically engaged superhero landscape that doesn’t scale down its big ideas in turn, and if I were ranking it at the time it was introduced it would go much higher. The problem is that its version of Superman is modeled after Barack Obama, and that guy isn’t President anymore (and for that matter his legacy seems to grow more complicated by the year). As a result the vibe goes from triumphant to wistful mourning if not outright bitterly ironic, and that’s a needle that would have to be threaded before doing any substantial work here.
(Also, since several Justice Leaguers here rather than being made black are replaced with various black counterparts they’ve had over the years, that means Wonder Woman here is the 70s Amazon Nubia. And, uh, that name is something that would have to be...something.)
32. Earth 19
Steampunk superheroics; superhero period pieces are usually fun, and this is built on a foundation of pretty Mike Mignola art (though confession that I’ve never read Gotham By Gaslight), so sure, this one has potential.
31. Earth 18
Same as above but cowboys instead. This gets extra credit because cowboys mesh better with superhero conventions, and the additional twist of this world being frozen in history by the Time Trapper, forcing them to approximate modern technology with 19th century resources.
30. Earth 31
A post-apocalyptic waterworld where humanity is protected by Captain Leatherwing and assorted other pirate superheroes. Another ‘superheroes but in another genre’ setup, the post-apocalyptic, environmental twist makes it unfortunately more relevant than its peers, though I don’t think it’s quite the best end of the world as we know it on the list.
29. Earth 42
Home to the adorable, innocent world of the chibified Little League...secretly robots unwittingly enacting an endless stage play for the malevolent being known as the Empty Hand, running scenarios of his devising in preparation for a coming war with the rest of the multiverse. It’s a neat little multipurpose world, able to be played both as amusing contrast, or as parody whether light-hearted or cynical, in their endless ‘playtime’.
28. Earth 7
Formerly home to counterparts of the heroes of Earth 8, it was shattered by the Empty Hand’s forces and its desiccated cities made his throne, the zombie hordes that were once its champions his armies. The ‘Ultimate Marvel’ to Earth 8′s Marvel proper (and now Marvel Zombies), the idea of the broken remains of the cool version of the cool superhero universe as the lair of the ultimate evil has a certain appeal.
27. Earth 52
The last of the Earth 52s on this list, this newly added 53rd core Earth is home to Frank Miller’s Dark Knight books. Much as the reception to it over the years has become...mixed, at best (for my money Dark Knight III is the only one that’s not at least bad in a very interesting way, and even it still has its moments), the surprised generally positive reception to the most recent entry in Dark Knight Returns: The Golden Child suggests there’s still life in this oddball corner of the cosmos yet.
(Fun fact: this was Earth 31 in a previous version of the multiverse, and Morrison intended it to be included as such in Multiversity - hence why Earth 31 is made up of inky scratches on the Map - but Miller requested he not since he wanted to keep his domain separate from DC’s ongoing storylines. Instead he agreed later to Scott Snyder and Greg Capullo’s use of it in Dark Nights: Metal as DKR is famously Snyder’s favorite comic, bringing it in as Earth 52.)
26. Earth 47 aka Dreamworld
Where the Love Syndicate of Dreamworld dwells, baby: all is groovy. It’s incredibly specific in both era and theme, but a psychedelic universe with heroes to match invites tons of possibilities.
25. Earth 10 aka Earth X
It’s the Nazi Earth that sucks. It has superheroes who unnervingly are about as well-intentioned and effective as the standard set in the New Reischman, opposed by the few remaining dregs of the Freedom Fighters led by Uncle Sam; only their Kal-L, Overman, once Hitler’s weapon, truly understands the scope of the atrocities that led to their ‘utopia’, having grown a conscience too late and ever-aware that no feat in the present can ever redeem the oceans of blood on his hands. You can do horrifying introspective stuff with them as in their Multiversity chapter, you can tell Freedom Fighters stories like the recent miniseries, or you can just have the Justice League show up to fight the Nazi Justice League. A Nazi world is a standard one in multiverse stories for a reason, you don’t get easier targets.
24. Earth 5G
The DC universe that’s...sort of here and sort of not. Doomsday Clock and other upcoming stories appear to be shifting us over to this, but in most of DC’s line of titles the leap hasn’t taken place yet. As we haven’t seen the bench of successor heroes apparently primed to take over only so much can be judged, but the vast changes suggested by the new ‘official timeline’ that’s been leaked suggest a bizarre attempt at incorporating as many of their editorially-favored biggest hits as possible into a bizarre selective mishmash, without particularly serving the status quos any of the constituent characters said history is meant to bolster (with the exception of Wonder Woman, now framed as the first superhero, which would at least be interesting and a deserved bolster to her profile if there were any particular impression her new standing would be meaningfully followed-through on), while also not only reinstating the mutually destructive retcon of the JSA as preceding Superman, but taking the absurd extra step of actively presenting them as his inspiration. Of course we haven’t seen it in practice yet, and at the end of the day good stories will surely still be told here, but the foundations here are about as shaky as they’ve ever been for the ‘core’ DCU as a wholehearted capitulation to placing dotting all the i’s and crossing all the t’s over the actual narrative logistics of making a shared universe function smoothly.
23. Earth Negative Zero aka Betwixt
A world where those whose senses of self entire disintegrate fade away to seeking to feed on those still well-defined, this bears similarities to the realm of Limbo where ignored superheroes reside, but with just enough conceptual differences and a hellish, malleable twist that makes it the best thing anyone’s come up with to date to do with the Dark Multiverse.
22. Earth 48 aka Warworld
While its iconography is rooted of all things in castoff characters from Crisis On Infinite Earths and no-hopers from Countdown To Final Crisis, the actual conceit here of a world where literally everyone and everything is a superhero that operates by superhero rules, a world built by the New Gods as defenders of reality, is wide-open and tantalizing.
21. Earth 38
Another major shot at a DCU that aged in real time, this version has its own idiosyncrasies but far more of a sense of forward momentum and meaningful change, with the original Superman and Batman still leading the pack one way or another but successors to both them and the rest of the heroes truly stepping up. Also the predominant hero of the 21st century is Knightwing, the grandson of both Superman and Batman who has only partial Superman powers but also Batman training, which is just really cool.
20. Earth 3
The good ‘ol classic evil mirror universe, where strength is the only law, the forces of evil always win in the end no matter how bright the day may become, and thus the Crime Syndicate operates as it pleases. It’s never quite as interesting as you want it to be - its villains are largely one-note - but its warped societal and cosmic rules, and that each character has a handful of twists on the mythology of their counterparts rather than being an exact (if morally inverted) duplicate, means it could easily one day come to live up to its obvious potential in the right hands.
19. Earth 21
Here, most superheroes were forced into retirement after World War II by McCarthyist paranoia, but at the dawn of the 1960s the few remaining and a new generation are emboldened to step back into the light, spearheaded by the Justice League of America. DC: The New Frontier is a modern classic, with a direct standalone follow-up virtually out of the question; as it doesn’t quite lead into the world of the actual 1960s DC Comics either, its sole function in its capacity as a world in the multiverse is as a 60s ‘period piece’ Earth. Given that’s where most of the architecture of DC as we now know it was built however, that’s hardly a problem.
18. Earth 26 aka Earth C
Funny animals are fun, and in a superhero universe that means you get superhero funny animals, courtesy of Captain Carrot and his amazing Zoo Crew. What’s not to love?
17. Earth 22
While time has somewhat dimmed the acclaim that originally surrounded it, Kingdom Come and its tale of a Superman coming out of retirement alongside his allies to try and reign in an out-of-control new generation remains a landmark moment in the genre, and in many aspects still holds up. Unlike many stories of its stature this world has always played nice with the mainline universe in terms of guest appearances and crossovers, including works by the original creators Mark Waid and Alex Ross, and as the most iconic and conceptually expansive work to date set in a DC universe that has joined in the march of time, that makes it a prominent and useful one to have around.
16. The Antimatter Universe of Qward aka The Reversoverse aka the Anti-Verse
The original dark flipside of DC reality, this has occasionally also played home to the Crime Syndicate - and their best stories by far, to boot - but mainly serves as a home base to the Weaponeers of Qward and occasionally Sinestro. While largely unexplored it has a massively central place in DC’s cosmology and the birth of the multiverse, the glimpses of a society of pure evil in early Silver Age Green Lantern and JLA: Earth 2 are far more fun and interesting than anything seen in Earth 3′s history, it’s about to get even more room under Morrison to find definition, and as the ultimate mysterious Forbidden Realm of the DCU the possibilities could be essentially endless in the right hands.
15. Earth-1985 aka Earth One
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The DC universe of 1956-1986, and the dragon an entire generation of creators have spent their livelihoods chasing as the ‘classic’ iteration, as evidenced by one of them flat-out confirming it still exists somewhere out there. While that makes it frequently redundant when the main DCU is trying hard to mimic its feel - a few divergent notes such as Maggin’s idiosyncratic take on latter-day Superman and its version of Jason Todd aside - the prospect of a DCU that remained in that mold forever to a greater or lesser extent even if time may have moved forward could, in principle, free the main universe to go off in wildly different directions, knowing this image of DC always exists in its own space to return to when so desired rather than actively turning the current status quo to face backwards.
14. Earth 17
The Atomic Knights of Justice quest across the radioactive landscape of Novamerika in a world decimated by nuclear was in 1963 in search of Earth 15′s Cosmic Grail, their only hope against the coming of Darkseid. A mashup of the Justice League with the protagonists of one of the most fascinatingly bizarre comics of DC’s Silver Age in the Atomic Knights, a mythic quest, and most relevantly “What if Fallout had superheroes?” leaves this feeling like it’s just waiting for its moment to shine.
13. Earth 8 aka Angor
Known across the rest of the multiverse as the protagonists of the Major movies and comics (as opposed to the sub-imprint Essential Major reflecting Earth 7), in actuality the non-actionable champions of Angor - the Retaltiators, the G-Men, the Future Family, and The Bug, among others - are as real as any other superheroes, and while they struggle under the weight of both mistrust by the general public and frequent in-fighting, they’ve thus far protected their world from threats global, universal, and multiversal alike. The Big Two having stand-ins for each other is a longstanding tradition for good reasons: it not only allows for crossovers where the legal stars don’t align (and adds an extra fun shock of recognition whenever the reader realizes what’s happening), but provides each of them an ongoing version of those archetypes to play with within the confines of their own narrative, whether as contrasts or bending them to fit the tone of a very different shared universe than they were originally created for.
12. Earth 16 aka #earthme
The world where every sidekick, super-son, successor, and short-lived ‘new generation - of HERO!’ at last seize their moment in the sun...in a world already saved by their predecessors, with little left to do but lap up lives of super-celebrity and wish for one, just one little alien invasion or immortal tyrant to justify their existences for them. The best of DC’s futuristic/what-if-time-mattered alternate Earths in my opinion, taking to its logical conclusion the notion as stated by Morrison in interviews that as the Justice League will stick around as long as there are evils that need fighting, the ever-present promise of the torch being passed could only ever truly, permanently take place in a world where the job was already redundant. Playing as it does with in-universe history, real-life publishing realities, celebrity culture, generational divides, and the question of what being a superhero even means sans the usual confrontational justifications, it’s by its nature only going to become more expansive and interesting a commentary as time goes by and the regular DCU goes through its cycles of reboots, rebirths, and returns to form.
11. Pocket Universe 54471
Exactly what you see: Superman made a little pocket universe a half mile wide to go fishing in and he was gonna take Bruce and Dick there for the former’s bachelor party, and he knows about and/or created at least 54470 others. It’s absolutely delightful not only in its own right, but as an opening of the door to what the multiverse can mean in DC comics as a sci-fi idea generator beyond riffs on existing properties, while still being presented with a distinctly DC sense of playfulness.
10. Earth 45 aka Earth 45™
The origin of one of the best Superman villains of all time in Superdoomsday - the Superman idea in a world without him brought to life but twisted by committee into a murderous living brand - a horrifying corporatocracy standing for all Superman and company are meant to stand against, and an enduring threat with the world still in shackles and those in power still able to dream to life whatever vision they please of absolute power to be wielded in their name.
9. Earth 36 aka Terra
Justice 9, the defenders of Terra - or I suppose Justice 7 now after the losses of Optiman and Red Racer, though how long does that matter in a superhero universe? - is the most interesting of the direct analogue groups for my money. Technically speaking they’re another twice-removed set like 34 and 35, standing in for the heroes of Big Bang Comics, but given my understanding is that there’s no major “Like the DC heroes, BUT” twist in that book the way Astro City and Supreme have other than a retro ‘good old days’ bent (which definitely isn’t the case here with at least two queer members), Justice 9 basically function as direct analogues for the Justice League...in the same comics as the Justice League. To me, that’s actually fascinating: one of the most useful elements of stand-in characters like this is the ability to tap into the iconic power of archetypes without the familiarity surrounding the actual figures, in the way Planetary for instance uses just enough distance from the source material to make a couple dozen decades-old pop culture touchstones feel completely new, and this implements that approach to the material to the DC characters with heroes who can actually themselves team up with DC proper. As many approaches as could be taken with that though, that potential alone probably wouldn’t be enough to shoot it this high up the list if not for a major additional factor: in the same way that in the old-school DC universe the heroes of Earth-1 had comics reflecting the adventures of the heroes of Earth-2 long before learning they were real in another universe, DC Comics are published on Earth 36. Aside from the neat trick of putting our leads in the same position as the Golden Age heroes, it means Justice 9 grew up with the Justice League as their heroes in the same way as us the audience before becoming heroes themselves, and then they grew up to learn they were real. These folks absolutely deserve to become multiverse standbys.
8. Earth 51
The Earth where all Jack Kirby’s ideas live as a single cohesive world and adventure. No further justification is needed.
7. Earth 13
A world of occult danger where DC’s traditionally superheroic magical figures such as Zatanna and Deadman are given the full Vertigo horror treatment, while the more intimidating and morally dubious figures such as Etrigan and John Constantine get logos and codenames. Not only an expansion but an offputting inversion of one of DC’s most acclaimed corners, this oddball bunch could bounce off of the capes and tights crowd as easily as your Shadowpacts and Justice League Darks, in ways no other team from any corner of the multiverse could.
6. Earth 20
Pulp champions of a 21st century that remains aesthetically moored in the early 20th, of the handful of Earths converting DC standbys into different genre territory in the local 52 the homeworld of the Society of Superheroes hits hardest, given the role the likes of Doc Savage and The Shadow played in that time shaping the conventions of superheroes as we know them. Add the wealth of concepts presented in their oneshot and the decision to hew away from the traditional Justice League riffs of parallel Earths, and of all the truly new worlds introduced in Multiversity, Earth 20 is the one that most feels like it could support an ongoing all its own.
5. Earth 29 aka Htrae
You gotta have Bizarro World. You just gotta.
4. Earth 33 aka Earth Prime
The in-universe representation of our very own pale blue dot. Whether it’s the birthplace of Superboy Prime where assorted DC creators had to deal with a visiting Flash and Superman throughout the 60s and 70s, meta games with the various incarnations of Ultra/Ultraa, a looming threat yet also victim in need of rescue through the eyes of Justice Incarnate, or the unwitting home of the ‘Superman’ or ‘Batman’ of Kurt Busiek’s off-center takes on the characters in Secret Identity and Creature of the Night, over the years DC has shown a decent amount of restraint in not going back to this particular well too often unless someone has a really clever tale to tell, and as a result it has maybe the single best batting average of all the ‘parallel Earths’ that have been regularly returned to by DC over the years. Give yourselves a hand, folks!
3. Earth 5 aka Thunderworld
Home not to ‘Shazam’, but Captain Marvel and the Marvel Family in all their glory, a technicolor world playing by the rules set down by Otto Binder and company where a superhero can literally battle planets and the most dangerous villain of all may be a very, very mean worm with glasses, a place of dream logic and childish innocence even by the standards of superhero comics. Captain Marvel at his best is one of DC’s most iconically potent players yet many seem to agree that much of his woes in recent years have come down to trying to find a unique space for him in the DCU proper. While I don’t know that it’s at all impossible to make that work, it’s certainly true that Marvel as he was originally presented doesn’t quite make sense in that world, whereas back in his own he keeps a flavor entirely unique to himself and his partners, whether for solo adventures or teamups with the heroes of the other worlds, playing it straight or examining some of the unsettling implications established by Thunderworld or finding a new way to make it work. Much like Bizarro World, it’s simply a locale the place doesn’t quite feel whole without.
2. Earth 25 (?)
While I’m a bit dubious on it definitely being Earth 25 in the core 52 based on interpretation of an offhanded line from Mr. Terrific (it has a multiverse all its own!), the fact of the matter is that America’s Best Comics came roaring out of the gate as proof of its own title, and basically didn’t stop until it ended. A couple after-the-fact Tom Strong miniseries (containing perhaps the most singularly cowardly hack move in the history of shared universe comics in undoing the end of Promethea) can’t detract from the core ABC lineup being made up of some of the most singularly clever, gorgeous, and heartfelt superhero titles to hit the stands, pretty much the platonic ideal of what you want books like these to look like. If this universe can hang around in any capacity at all until someone god willing picks them up again in a big way, it’s a win in my book.
1. Earth 0 aka Prime Earth
The extant version of the main DCU for at least a little longer, it really does feel like more than just about any version before it - at least for my money - they finally got all their ducks in a row, albeit right before blowing everything to hell. Most of the stories you really want to still have some sort of weight for the major characters are still in play to be built on, and most of the stories that clearly needed to be dropped are dropped. The cosmology’s fleshed out and expanding, the big names mostly work as they should ideally work while still heading into new territory, the JSA is mysteriously somehow around in the past without interfering with the primacy of Superman and the Justice League as the first known superheroes (a mystery that will never be resolved now due to the current reboot; damn shame) and the Legion of Superheroes have a new coat of paint, and there’s room for stories cosmically massive and intimately personal and utterly bizarre throughout the line rather than there being a single overriding idea of what these books should be. It may not be the perfect DC Universe by any means, but it’s a real, real damn good one, and of course without that thing, none of the rest of these universes would have been there in the first place.
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Thief's Ambition
Velvet Dilemma
Every thief needs the right tool for any sort of job. But what would happen if one of your resources isn't what they seem to be? Long post. Warning: Suicide Attempt, and mentions of abuse
They say reality and imagination are two sides of the same coin. Reality being ruled by laws and sciences to present what one calls 'normal', a limited perspective. Imagination however, is without restrictions if someone has the willpower to create or dream, limitless potential.
Information or to be specific, Digital Code' held both treats of reality and imagination. Rules to stabilize the unlimited potential of someone's creativity and what could be created is endless. Sometimes, one's design could break those boundaries. The results are determined by the creator. Whether it will lead to paradise or pure ruin. Only they can decide.
Le Blanc, a small but humble shop located in Yogenjaya, Japan. This cafe owned by Sojiro Sakura, is quite famous for their delicious curry, extraordinary coffee and friendly atmosphere. It is also the temporary home of a specific teenager. A young man whose choices can affect the world around him in large ripples. His name was Ren Amamiya.
The boy was around 15 years old, hair was a pitch black nest of curls, eyes a mysterious obsidian that shone brighter through the lens of his false glasses, a soft balance built with some growing muscle to his form, and stood about 5'7 in height. A pure black gakuran fitting snugly on the young man's body paired alongside black pants and nicely made boots as he carried his slightly large gray school bag over his shoulders.
His destination was Le Blanc, taking his time by walking down the sidewalk and glanced around to take in any important details. It didn't seem that anything would catch the boy's eyes since Yogenjaya was more of a rural area. That was until an abnormally tall structure crossed his line of sight.
Not too far from where he was, Ren could make what had to be a hotel. Around 5 stories in height and from how clean it seemed, the place was obviously new. Halfway down the large infrastructure was a soft magenta sign that read: Hotel Nexus. The name rings some bells in his head.
It was a new hotel that recently opened up before he came. Great service, fair prices and quite a selection of accommodations for anyone's price range. He heard some of the teachers and even students at his school raving about it.
Ren didn't really notice that he entered his destination until his nose was greeted to the bitter scent of coffee beans and spice of curry. His caretaker Sojiro Sakura, a rough looking older man with dark brown eyes, black hair in a man bun and beard, was in the middle of serving a few customers. Thus, the teen walked up to his room which was in actuality, a spacy attic.
Placing his bag on the bed, the raven was about to start on his homework when a voice spoke out. "Thy trickster." A soft, suave yet slightly distorted male's nearly made the boy jump if he didn't know who this voice belonged to. Not even the first few days in Tokyo did the teen come across the path of the supernatural.
"We need to have a discussion. Thee might have a problem." The voice explained much to Ren's utter confusion. If by instinct, the raven took off his glasses and held it out. Blue flames suddenly manifested on the frames, sparks spewing out to the attic floor in 5 different spots before the fire extinguished.
Each spark burned brighter as they grew in size but didn't spread across the wood surface like any normal fire. The smallest stood barely a foot in size while the largest being a shocking 15 ft all around. Suddenly, the fire sputtered out as five different creatures now sat before the young boy.
A large black horse that had two long teal horns, crimson eyes and white mane, a small brown haired pixie with butterfly wings wearing a blue one-piece and gloves, pink skinned imp with small wings and wore a belt with a large stinger positioned at an inappropriate place, and a jack-o-lantern headed creature wearing a dark blue robe, witch's hat, and white gloves holding a lantern.
The last being was not only large but vastly different from the others. Sitting slightly uncomfortable on the floor was a dapper gentleman-esque black and crimson demon.
Black leathery hide, pitch black mask for a face as fire highlighted the long spindly devil horns than just painting fiery eyes or the wicked smile, razor sharp black claws and angelic ebony wings that spawn from his lower back. The demon's clothing consisted of a black corset tuxedo held tight by red strings, white fancy cravat, a short crimson coat with long sleeves, collar and coattails, red armor mimicking dress pants covered the legs which ended with knife blade heels, and a tall black top hat stitched at the back with red strings.
Despite the five demons sitting before him, Ren wasn't afraid of their presence. After all, why would he be scared of his own Persona and one of the reasons he is still alive? From the information given by various sources, these beings were born from thoughts of man and assist those who awaken or earn their power.
His current Persona team consisted of Bicorn, Pixie, Incubus and Jack-o-Lantern. Ren couldn't forget his main Persona either, the one who answered his call and shared the same rebellion in his soul, Arsene. Seeing all five here meant there was something going on especially from the looks on their face.
Bicorn looked very irate, well, more than he usually was, Pixie was a mixture of concern and worry, Incubus had his arms crossed alongside a large scowl on his face and Jack-o-Lantern looked like he wanted to disappear. The only one who didn't seem upset was Ren's dapper devil, the flames of the mask were in a soft simmer, almost if he was sheepish. Things had to be wrong if the Legendary Phantom Thief didn't have his signature grin.
"Is everything ok? Arsene said you guys wanted to talk about something." The raven politely asked, it may not look like it but Ren did care for his Persona. Although, not all of them were on the same level as his rebel heart but… Out of the bunch, it was Incubus who spoke up.
"Here's the problem boss, none of us are getting fused!" And the teen's train of thought came to a stop like a broken record. "What?" The word just came out of his mouth as if he was on autopilot. Quite a reasonable reaction for when you considered Ren's current situation in full.
Stuck on probation in a foreign place, his future walking towards a foretold path of ruin, the twisted desires of his gym teacher manifesting as a cognitive place and these very creatures before him holding a key to his salvation. That also included fusing them to create a more powerful Persona.
"Normally we don't have any opinions when it comes to fusion. Previous Wild Cards before you had done the process thousands of times. However, this time there's two issues that we cannot accept! And no amount of bribery will change our opinion!" Bicorn huffed, scraping a hoof across the ground.
That actually convinced Ren even more to listen to their problem, especially when he considered the new information given. If there had been others like him, why wasn't he notified? And what was different about the process of Fusion if Persona used to not have an issue?
"Alright. Can you tell me these reasons for omitting fusion from the Velvet Room?" His inquiry seemed to relieve some of the tension for the group of Persona. The teen could only guess it must be rare for Wildcards to tend to their needs. Or it must have been quite a long time since a Persona User like him appeared.
"Sure dee-doo, bossman! First off is the Fusion Methods! Persona are fused in many different ways, some by dancing or even tarot cards. Executions aren't one of them. Despite some Persona being created from evil legends, the fusion tools were always humane and fair for all participants." Jack-o-Lantern spoke up, the fire in his lantern burning brighter with each word.
Ren easily agreed with that reason. His first time actually being able to use the Fusion was a very unsavory experience. At that time, he only had just Arsene and Pixie. To see Igor and his assistants unveil those large guillotines made him feel like he was back at that Palace thing.
Seeing shadows of people being tortured like slaves already made him a bit uncomfortable but the 'Fusion Tools' were enough to leave the room with a poker face just to hide a grimace. "Yeah, I can see your point. Don't know how a guillotine isn't even supposed to do that."
That also raised another question as he had a feeling what the second reason really was. Pixie only solidified that very thought. "Our second reason is the Velvet Room itself, to be precise, Igor himself. You see, out of many Personas, I am usually the one Wildcards tend to acquire first." A look of nostalgia sparked in her eyes.
"This means that I am often fused quite a lot so I've been around Igor. Despite looking a bit crooked, the man has an aura of a gentleman and has this mischievous but kind air around him. Something that makes the Velvet Room comfortable for both Persona and Wildcards but…" A nervous and saddened look was quick to mark the fairy's face.
"...that isn't the Igor we know. This one is cold and has this aura of cruelty hidden underneath. And it's not just him but both Velvet Room attendants feel off too. It's almost if both girls are like broken dolls, scraps of a toy remade into two different copies."
The room went silent for a bit as Ren processed all this information. Persona who's been summoned or recruited a lot, Veteran he'll call it, could feel when something is off with the Velvet Room. It would explain why Arsene didn't seem that bothered unlike the others, since he was new to the whole thing.
Now that the teen thought about it, Igor and his attendants seemed very quick to introduce the Fusion mechanic… too quick. If something was indeed wrong with the Velvet Room, then it would be best to limit his usage. Ren couldn't just stop using it altogether and none of them had issues with the Register/Summon option.
"Alright. I won't use the Velvet Room for fusion. If you guys think the place is off and Igor can't be trusted, then I'll trust your judgement. Problem is, how can I perform Fusions now?" The Persona he had now, excluding Arsene, can't really grow powerful enough to deal with any future Palaces.
Stronger Personas were needed if he was going to avoid this 'ruin'. His main Persona then spoke up. "How about you search for a mage? Thou passed one earlier today." Wait what? Ren looked at the Curse Type with a mixture of disbelief and surprise.
There's a mage, someone who practices actual magic, in bloody Tokyo. Pixie spoke upon her User's look of befuddlement. "Practicers of magic do exist, master Ren. They are rare and tend to stay hidden amongst the locals. You can easily guess why. Some even treat Fusing or Summoning Persona like an exam to know if one is ready for the next level of magic."
The raven haired teen let out an intrigue hum from the explanation. If he can find the mage Arsene sensed earlier then they should be able to help with his Fusion problem. "Where did you sense them anyway?"
Ren couldn't believe the stroke of luck he got. Apparently the person he was looking for happened to be in Yogenjaya, specifically the new Nexus Hotel. Once school was over for the day, he quickly made his way towards the place. It was honestly bigger in person than seeing it from Le Blanc.
Various trees with interwoven branches formed a path to the hotel similar to a green red carpet, two fountains paired with benches on each side of the fountain and the centerpiece was a peculiar statue. An 8 meter giant of scrap metal carefully melded together to form a lizardman wielding a large microphone stand like it was a guitar and on the plaque it stood on read: Welcome to Hotel Nexus.
There are even a few stalls set up for local vendors to rent and sell merchandise. 'This hotel feels like a homey place to stay in. No wonder a lot of people Shujin talk about it.' Ren thought while looking at the large statue with intrigue. He could see a lot of work was put into it from the V shape horns, beak like snout and even intricate design on the stand.
Even a non-artist can see all the work, effort and dedication put into it. "What do you mean it ain't for sale?!" A brutish shout immediately ripped the boy's attention. Obsidian eyes soon look at a scene forming to his side between a large portly man and someone around his age.
The girl had cyan hair with a silver frohawk at center, emerald green eyes bearing black v shaped marks underneath, and a thin elegantly curved body around 5'6 in height. Her clothing consisted of a black shirt, short red long sleeved jacket, dark blue cargo pants and white high tops.
What got Rens attention was the peculiar device hanging around her neck, it looked like one of those pocket pet toys but merged with a walkie talkie. Pure silver with red buttons and a black strap for string. She honestly looked very annoyed.
"It's like I said to your boss a million times before. Hotel Nexus isn't for sale! My family and I worked hard to make this place so no way in hell we're giving it up. I don't give a damn how high the food chain your boss is, the answer will be no!" Ren could practically feel the venom in her words from the fifteen distance.
Something that amused Arsene since the Curse Persona was laughing. 'It seems that fiery young lady is the mage that thou been looking for. Such strong rebellion radiating brilliantly alongside her magic.' The raven continued watching the scene unfold.
He had to agree with Arsene on the fiery term since the girl literally growled at the man before her. "Get outta here and tell your boss he can choke on his own balls!" The poor employee went running off in seconds with his tail between his legs. Adjusting his fake glasses, Ren decided to approach the cyanette once she took a few deep breaths.
Now that he was closer, the young man could see flecks of gold and silver in those emerald eyes as the girl saw him. "Hey there. Sorry if ya saw the commotion. I'm usually more professional but guys like that tend to grind my gears." She then put on a polite smile.
"My name is Hokuto...Shoutmon! One of the owners of Hotel Nexus. What can I do for you?" Ren couldn't lie, that was the oddest last name he heard in his life. Or the fact that her teeth were razor sharp just from the smile given. Knowing it was rude to stare, the raven haired teen spoke.
"My name is Ren and I happen to be new in the area. I was hoping you can answer a few questions for me." Best to have some honesty if he was going to even get the cyanette's trust. Hokuto merely kept a polite look on her face and stayed professional to even her posture.
"Sure, what questions do you have? Need any help finding a room or are you interested in renting a stand? Or is it more personal?" Childlike curiosity brimmed in the emerald eyes of the Nexus' heiress that made Arsene laugh in his human partner's head. 'Might as well answer her, dear Trickster. Can't keep a young lady waiting~'
Ignoring the obvious flirt, Ren decided to be a bit straight forward in his response. "Can you help me with a little school project of mine? I'm supposed to ask people a set of words and how they felt about each one for my psychology class." He even pulled up a pen and paper to make it more convincing.
If she was really a mage, then he had a feeling Hokuto would be more comfortable with masking a risky topic such as this. Plus one class did ask for a Do-Your-Own assignment for homework today. The Shoutmon woman tilted her head a bit, mild confusion crossed her face before shrugging. Didn't seem that bad to her so why not oblige the boy?
"Sure, I don't mind. It's honestly a bit refreshing but I get to choose a few words too. That way it'll be more like a game, and who knows, ya might get some extra credit." Ren nodded his head and had a smirk on his face from Hokuto's unexpected reply. He even had a good word to start with.
"Alright. My first word or to be precise, words is 'Velvet Room'." The cyanette hummed a bit hearing the word. An inquisitive look on her face as she mulled the two words over in her head a bit. It took a few more seconds before she gave an answer.
"Intrigue and wonderment comes to mind but oddly also caution. Something as fancy as 'Velvet Room' has to have something dark or sinister in the undertone. Kinda like the story of Hansel and Gretel with the witch's house being made of sweets." The teen and Persona understood the reason behind that, even if the 'caution' part sounded more instinctual.
Not everything that glitters gold meant was good. "Alright, my turn. The word I choose is Tamer." Hokuto said with a cheery tone. It was his turn to tilt his head at the suspicious pick. Being a Wildcard did fit with the word since Ren had to befriend or 'tame' multiple Persona than just one.
"Adventurous, enlightening and carefulness. Being a tamer means you are potentially risking your life at befriending a living creature that can do harm if you aren't careful. Achieving a bond is also a reward in itself from how much you learn and grow with the experience." The raven haired teen could feel the warmth of his Persona's happiness and admiration blanket his heart.
Hokuto also seemed really happy about his response too, almost if checking something off in her head. "That's one way to say it. Now it's your turn again." Ren already knew what he was going to ask for this round. "Okay. My next word is Persona with a capital P." The cyanette mulled over the peculiar word in her head.
Something about it felt odd, like a primal instinct of sorts but she couldn't really guess why. Placing a hand on her chin, the young woman gave the boy an answer. "Since it sounds like a living creature, I would say wonder and bewilderment. Unknown life tends to bring tons of questions alongside the possibilities of their uniqueness."
Ren hummed at the answer while writing it down on paper. He would admit that he didn't see the next word coming though. "Your next word is Digimon!" Confusion immediately covered the raven haired teen's face. Did he hear that right? Digimon? Was it short for something like 'Digital Monster'?
"Taking a random guess here but the only thing that comes to mind is curiosity. I've never heard of a term like Digimon before and it makes me wonder what the concept truly is. A game or maybe a brand series that's focus is around collectible creatures under the same name."
It was the only reasonable Ren could actually think of. He'd never heard of 'Digimon' before and would have done some research later on. The teen was ready to ask his final question when the sound of a ringtone went off. Hokuto had pulled out her phone, a look of mild horror crossing her face in seconds.
"Seriously?! I'm sorry but I have to cut this conversation short. Got to close off one of the guest bathrooms and call for a repairman!" She quickly turned on the heel of her feet before taking off into the hotel. All Ren could do was blink as his objective was now out of reach.
'An unfortunate setback. However, thou at least have the mademoiselle's location. We would just need to visit another time.' Arsene whispered in the raven's head, the young man let out a sigh. He'll have to make do with the Persona he had for now.
The next day… Ren was sitting in his seat like usual. Getting stared at by most of his classmates and teacher with the appeal of a convict. An irritating normal when you had your criminal record and reason for being transferred thrown out to the entire school as if it was a newspaper.
It also sucked that his teacher, Mr Uchimaru, was an asshole who likes to harass others when they answer one of his surprise questions wrong. Ryuji texting him in the middle of the class and Morgana talking in his bag either. Even if no one could understand the not-cat, they could still hear his meows.
His mind however went to a grinding halt upon the words of his classmates. "There's someone on the roof! Is she going to jump? Suzui Shiho?" Dread immediately filled his heart upon the name. Suzui Shiho was one of the upperclassmen who was being sexually harassed by his current target, the gym teacher Kamoshida.
He was out of his seat in seconds and ran straight for the hallway window for a better look. A better view was needed to see if it really was Shiho. Obsidian eyes widen in absolute horror upon the sight of the brown haired teenager standing at the ledge of the building.
'No… Dear god, please don't…!' The girl jumped off the roof, Ren's heart dropped to his stomach while his classmates screamed. Shiho was about to hit the ground when familiar light blue hair came into sight as someone caught her falling body in time. Ren immediately ran down the halls of the school, to get outside and see if his senpai was alright.
The teen caught sight of Hokuto Shoutmon holding the girl tight to her chest, Shiho was nuzzled into the hotel manager's neck in tears. "Shh. It's alright. Just let it all out. I don't know who hurt you but there are people in this world that still care about ya. Think about them, not ya tormentors."
Hokuto's strong upbeat voice was now a soft comforting whisper while she rubbed the suicidal girl's back gently. Emerald eyes looked into Ren's obsidian ones with mild surprise. It was probably the fact she didn't know he went to school here either.
"Shiho." The raven turned his head to see one of his classmates running towards the two girls. Ann Tamanaki, the platinum blonde girl with green eyes and her hair in two ponytails who was also Shiho's best friend by what he saw from their interactions. The hotel manager turned her head over to the blonde.
"I'm guessing you are a friend of hers? Do you know her parents' numbers? This poor girl needs all the support she can get right now and I need to call the suicide hotline. We were lucky enough that I was able to catch her in time." Hokuto let Ann hold Shiho but not before the pigtailed girl said a grateful teary 'Thank You'.
The cyanette then looked at Ren. "I don't know who broke that poor girl's will but I do know one thing. If that fucker shows their face, I'll do everything in my power to knock em off their pedestal. No one deserves this for another bastard's sick pleasure. They say eyes are the window to one's soul, her eyes are that of a victim on their last string."
Shiho's parents immediately came over along with an ambulance and a few cop cars to check on the frazzled brunette. Hokuto had left after they questioned her on how she even found Shiho. Apparently the hotel manager was heading towards one of the markets nearby, a coincidence that managed to save his classmate's life.
It also meant that Kamoshida needed to be dealt with before someone else breaks. There is the expulsion deadline too, since confronting the man in righteous anger was a dumb idea. Whatever the case, the perverted PE teacher needed his heart changed. And the only solution was the man's castle, nestled in the school's Metaverse.
The Metaverse was a physical plane created through the unconscious cognition of people, a place between reality and imagination. Palaces were an area created from the large distortion in a person's heart, something that reflected a dark mindset. Kamoshida's Palace was that of pure unadulterated lust.
A medieval castle filled with statues of himself or various girls around the skin that displayed their innocence in a perverse manner, echoes of male students were seen as slaves that were beaten meticulously, and the distorted version of Kamoshida flaunt through the castle as it's disgusting lustful king in nothing but a crown, heart shaped boxers and a fluffy red cape.
Through these halls was the key to stopping this man's twisted heart and the consequences to follow if they failed. Within one of the hallways, a large cluster of knights were gathered in a tizzy. Empty blue masks staring at a pile of molten gold, various statues of the Palace's Ruler melting into a golden soup in front of the culprit.
The suspect's body was shadowed by the large blaze behind them. "How dare you destroy the visage of our King Kamoshida?! You'll pay with your life wench!" One of the knights howled as all brandished their large blades. Feminine laughter came out of the figure alongside their appearance, emerald eyes glared down at the mass.
Ren was running as fast as he could, the teen helping a tired Ann with assistance from two others. The clothes the four of them wore were very different from what they wore in the real world, an attire created through the power of their Persona and rebellious souls.
The raven had a white domino mask bearing a black flare around the eyes, long black leather jacket paired alongside a bulletproof black vest, crimson gloves, black Italian leather pants, and black leather boots. Ann's entire was a full red leather blend suit that displayed her elegant lithe form, a red mask with cat ears, red stilettos and even a fake cat tail that seemed to move on its own.
Then there was Ryuji Sakamoto, a spiky blonde with brown eyes and Ren's first ally he made. His outfit was a metal skull shaped mask, a black suit bearing a metal spine plate along his back, red tie to a black bulletproof vest, black Italian leather boots and red gloves bearing metal knuckles.
Ren couldn't forget their odd party member Morgana either. A 1'6 ft tuxedo cat-like being with a form comparable to a bobblehead. Slightly large head with black fur on the top half of the head imitating a mask to the white bottom part, a yellow bandana scarf around the neck, a black body with white paws, white feet and white tip tail, and a brown fanny pack around the waist.
The two males were helping keep Ann steady, the platinum blonde was exhausted from summoning her main Persona. "We're almost at the exit, just need to go past this hanger." Morgana stated, his childlike male voice stern and strong. Smell of burning metal hit everyone's nose, all eyes were on the growing smoke that began to seep from an adjacent hallway.
"What the hell? Is someone else here because I don't think Kamoshida's knights are stupid to burn the castle to the ground?" The blonde was right but who was it. Getting into the Metaverse, much less a Palace, required the Metanav app. Without the mysterious phone app, no one could enter this place unless brought here by accident.
A familiar voice then reached Ren's ears. 'Thy Joker, that sounds like young Hokuto. It appears our acquaintance is making good on her threat to Madame Shiho's abuser.' Arsene spoke within the raven's head. It was an odd coincidence that the hotel manager was in the same corridor leading to the exit.
The group of four turned into the hall to see an army of Kamoshida's knights cornering Hokuto. None of them were blind to the gold statues of the Palace ruler burning behind the young woman, a sight that made Ren's main Persona purr in delight.
"Ain't that Shoutmon-san?! Did she get dragged in by accident like I did?!" Ann couldn't help the worried tone within her own voice. The not-cat of the group whistled at the destruction. "That girl isn't normal. It takes extreme heat to melt solid gold like that."
Ryuji guffawed at the amount of damage that the cyanette did by herself. "Talk about a one woman demolition crew! Maybe she can help us after we help her." The group was taken aback when Hokuto began to laugh at a guard's execution threat.
"A King you say?" The cyanette scoffed, her hand grasping the device around her neck. Morgana quickly notices the peculiar device. "I'm getting weird vibes from that gadget. Whatever it is, that thing is letting out a lot of power!" All three humans looked at their smaller teammate in surprise before facing Hokuto.
Something big was about to happen. "All I see is the evidence of a pervert who loves to harass those more innocent than him. It's time these trophies of sin burn and I'll light them ablaze with the fire of my soul!" A light purple aura circled around Hokuto's opposite hand.
The peculiar sparkled and moved in an inhuman but familiar to digital code if given a physical shape. The next words Hokuto said proved to Ren and his friends just how unique she was. "Let's do this Shoutmon! Biomerge!" Pure gold fire burst forth upon Hokuto swiping her hand across the device.
All of the guards had to jump back upon the massive blaze that now engulfed the teenage girl, her shadow growing amongst the wall of flame. For a second, the masked raven saw something familiar move within the fire. The visage of the Hotel Nexus Statue crossed Ren's mind.
"Hope you're ready!" Hokuto's voice boomed from the blaze but it was very off. There was a mechanical tone to it and all of Ren swore he heard another voice overlap, a scratchy, growlish young male one. A large gold armor leg and boot with a silver stripe going down the center alongside a back spike heel stepped out from the blaze.
What followed was a giant 16 ft armored beast, a golden dragon man that looked vaguely similar to the statue back at the hotel. Giant V shaped horns adorn the head alongside the golden tusk on the cheeks to form a pseudo helmet to the silver beak like muzzle of the dragon, a rounded chest plate that held two holes on opposite sides of the flat front, curved pauldrons leading to black wire hose that connected the slimmer arms bearing three fingered hands.
On the upper back was a helm very similar to the statue and that gold alloy went down the slim waist except for the silver circle on the stomach. And the part that showed this was once Hokuto was the bright emerald eyes burning with righteous fury.
"Cause OmniShoutmon is going to bring the house down!" Hokuto or OmniShoutmon bared her two fists in a boxer's stance as she let out a battlecry. Her eyes then flitted over the group of four, a look of surprise crossing the dragon's beakish muzzle. Something one of the guards noticed as he turned around to see the small group.
"The intruders are still here?! This rebellion will be squashed before it can grow!" Every knight began to shudder in an unnatural manner, their bodies immediately collapsing into streams of black and crimson shadow. The shadowy streams immediately rose up to form various Jack o' Lanterns, Incubus, Bicorn except for one.
One had transformed into a large knight in silver armor, ruby red angelic wings sprout from the back, their red skin face held a solemn stare as they held a large broadsword in front of them in a religious manner. Ren recognized that type of Shadow from a previous encounter, it was an Archangel.
"Mona and Skull, protect Ann!" With a flair, Ren pulled off his mask as blue flames swallowed it and Arsene materialized from the fire. The sight of the Curse Persona made a wild smirk run across OmniShoutmon's muzzle. "Knew there was something special about ya! Let's get to know each other after we toast these suckers with the melody of our burning souls!"
Orbs of pure sun yellow flame ignited the draconic being's claws, emerald eyes burning bright with something akin to passion. "Hard Rock Soul!" Both small suns doubled in size and with a howl OmniShoutmon tossed them with incredible force as if they were baseballs.
A large blast of fire exploded forth upon the two projectiles hitting one of the smaller Shadows, the intense heat burning groups of the ones that held no resistance to ash. Ren took the opportunity to strike the twisted monsters with their guard dropped by the blast.
His boot struck an Incubus from a high jump kick, he used the Shadow to spring towards a Jack O' Lantern stabbing his razor sharp straight into the pumpkin demon's skull. The raven then spun midair to send his hooked opponent straight into a small cluster of Pixies and quickly turned to a group of Bicorn.
"Eiha!" Red tinted black energy manifest between Arsene's claws, the Curse Persona morphing it into a short lance. The personification of the gentleman thief quickly threw into the head of one of the black stallions. The beast let out a painful neigh in response before exploding into a redfish black bonfire that grasped a few other Bicorns.
Some enemy Jack o' Lanterns lob multiple fireballs with a swing of lanterns, Pixies shot out bolts of lightning from their fingers and a herd of Bicorn went into a stampede covered in harsh wind magic. All of them were aiming for OmniShoutmon, who smiled maliciously at the attack.
"I am an inferno born of passion, baby!! You can't extinguish my soul that easily!" The draconic being leapt off the ground, arms spread out whilst her golden body flew through the air almost if riding on an invisible current. Hokuto swept past the lightning in a barrel roll, weaved through the onslaught of fireballs before going into a condor dive whilst bearing her horns.
"Mach Rush IV!" She picked up more speed as OmniShoutmon went straight to the herd of Bicorn with the intent to run them down. Looks of shock crossed the horn horses as every single one quickly found themselves bouncing off of the dragonoid then crash disgracefully to pieces. What was worse were their green horns easily shattered then sent off into rapid fire sharpnel, whatever wind magic on them now struck down multiple allies.
The only three non-combatants watched the scene in utter shock. "Holy shit! Hok- I mean OmniShoutmon completely wrecked that stampede like it was nothing!" Ryuji remembered how much of a pain those specific Shadows were but to see them being wiped out so quickly was insane.
"I think it's because of that weird armor all over her body. Doesn't seem like any kind of material that can be found in the Real World or even the Metaverse." The not-cat has seen very peculiar things in the metaphysical plane before but he didn't think whatever material that armor was made from one of them.
"It's not just that. Before she changed, she said 'Let's do this, Shoutmon.' What if Hokuto-san wasn't saying her last name but someone else's?" Ann's words hit her two companions like a truck. Joker had also caught what the platinum blonde and things started to click in his mind.
The thought swirled in his mind whilst sliding under the large blade aimed for his head from the boss Archangel. She wasn't really alone when they had conversed earlier. Hokuto had someone or something alongside her, a Persona perhaps? Could it be…?
Joker glanced at the once human, his eyes widened in mild horror when he saw the Archangel spread out their wings. A warning signal for a powerful attack. "Look out OmniShoutmon!" The dragonoid immediately spotted the aforementioned threat and her response was surprising.
OmniShoutmon stood her ground, a burning yellow aura burst from the brilliant gold armor. "Hamaon!" The angelic shadow pointed his blade at OmniShoutmon, a large blast of bright light erupted the steel straight at her. It was at this point that the observers realized an important detail about the former human's armor.
There was a purpose to those two holes on the chest. "Flamethrower, yeaah!!" Fire burst forth from the chest holes alongside OmniShoutmon's war cry, large golden streams that clashed with the blast of light. Both attacks struggled to swallow the other, a battle of attrition in physical form. Letting out a loud roar, the fire from OmniShoutmon doubled in size as she put more power into the attack.
In seconds did the two blazing streams engulf the light in its entirety before swallowing up the Archangel and their allies in a massive bonfire. With the last bits of fire out of her chest, OmniShoutmon fell to her knee panting roughly.
"*pant* Damn did that asshole have some power. Using Flamethrower like that just takes the air out of your lungs. *whistles*" The dragonoid pants, her eyes now settled on the group of familiar faces. Ren had run up to the former human with Arsene offering his hand so the Persona could help her up.
OmniShoutmon took the assistance without hesitation, a smile on her beak like muzzle. "Thanks big guy. I have a feeling you aren't a Digimon, but I do know that I like those knife heels." The Curse Persona raised a non-existent eyebrow before letting out a hearty laugh.
Ren couldn't help shaking his head albeit agreeing with the statement. That definitely solidified this was indeed Hokuto among some other things. "As much I love to continue this chat, I believe it's best to move it to outside the confines of this castle." Arsene's suggestion didn't go unnoticed to everyone.
It made no sense to stay any further in their current state, plus there were a lot of questions that needed to be answered about their draconic ally rather than just their next possible move. Ren did know one thing, he had a feeling his life was about to get flipped over once more. For good or bad was up to debate.
And that's it. Felt Digimon would suit more into this considering DNA Digivolution, Biomerge and Spirit Evolution is a thing. Hokuto's last name isn't Shoutmon if you hadn't noticed. Last name is undecided at the moment. I did add some personal headcanons than just giving the Persona actual personalities. Persona is in personality after all.
Until next time folks!
#crossover#fanfic#au#oc#digimon#omnishoutmon#persona 5#persona series#persona#persona 5 royal#digimon oc#ren amamiya#p5 arsene#persona 5 joker#digimon digital monsters#tales of sonicasura#sonicasura#long reads#arsene (persona 5)#arsene
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