#sburb classes
Explore tagged Tumblr posts
Text
listen i know i said they dont have godtier powers but au where they do. list. listen. are you hearing me. mage of time ceruleanblood with intense and volatile emotions and low emotive knight of doom rustblood. its doomed yuri. its timed yuri. ill love you forever but we dont have that. and we never will. duty. knowledge. resignation to fate. a single moment between enemies/lovers to last an eternity the scorpion and the fly..........
#more doom in this relationship than your average invader zim episode#ive been so not normal about these two lately theyre so cray#theodochia#fikkit#fikkits psychic ability lets them see where an enemy has moved in the past and where they will likely move in the future.#godtier takes this a step further by letting them spin hourglass shapes to roll a specific person backwards in time and forwards in time#the hourglass on the tail of their hood lets them personally move in time i think#meanwhile#theodochia is knight of doom. defensive exploit class. her 'kiss of death' ability lets her see a person's doom#which gives her the potential to either trick an individual to their doom early or avert their doom through an exploit#i imagine the two are fighting because fikkit wants to save theodochia from fate#while theodochia must to complete it by dooming fikkit even though she doesnt want to....#during the fight they both bring out the full extent of their powers#fikkit keeps making different choices and cycling things back and forwards but nothing can prevent doom from coming to pass#giving fikkit and theodochia just a few eternal moments while fikkit has time stopped to spend with each other for the last time#before the scythe swings down.........#BWAH... DOOMED YURI...#yuri#fantrolls#homestuck ocs#bugstuck#buggy trolls#gold rule#technically not quite gold rule as itd be some kind of sburb au of gold rule but its fine LOL
111 notes
¡
View notes
Text
I don't think I ever posted the art / designs I did for my old broken Sburb Classes website separately so here they are!
#homestuck#classpects#sburb#homestuck classes#homestuck classpects#these are so old wow#like I said in the past they aren't really OCs. just designs!
372 notes
¡
View notes
Text
I think the hardest part about classpecting this group is going to be that I've read the whole manga but only half the show has come out. I'm going to avoid spoilers to the best of my ability for the aniem-only folks.
I guess I might just have to imply some of the stuff for later lol.
Anyways, let's dive right in starting with Marcille Donato!!
Our elven friend here plays a very interesting role in the little group! With Falin's absence, she's the only mage in the party (I suppose you could count Laios one he starts learning) and she's also quite often the "Straight man" of the group, being the voice of reason amongst a bunch of weirdos. That being said she has her fair share of wackiness! For one thing, she specializes in dark magic! It seems she mainly knows how to make stuff explode, some healing spells, some miscellaneous buff magic, and then a whole bunch of forbidden mumbo jumbo.
She is shown to be both caring and intelligent and is instrumental on the quest to rescue Falin. Probably her most notable moment comes when she finally gets the chance to employ some of that illegal magic and revive Falin.
With that out of the way:
Marcille is...
A Bard Of Doom!!!!
One who destroys [Doom]/one who invites destruction through [Doom]
Now, if you're done laughing, let's dig into this a bit more. Marcille very succinctly fulfills her role as Bard Of Doom, give me a chance to convince you. Take a look at Falin's revival. Marcille brings her back from the dead by employing forbidden magic; but she doesn't just undo her death, she undoes a death that is by and far insurmountable. This resurrection, whether purely her fault or not, results in Falin becoming a chimera and falling under Thistle's control. Shortly thereafter, Falin decimates the combined might of 4 adventuring parties.
As fun as these huge, all inclusive examples are, I also quite enjoy the more minor aspects that allude to her classpect. They're everywhere! For example: Marcille's distaste for eating monsters. Senshi's focus on the dungeon as an ecosystem. Marcille's constant resistance to participating in cycle this showcases how she continually tries to destroy the aspect of Doom in herself. She keeps herself removed from the cycle of life in the dungeon as much as possible.
There are more examples later on and unfortunately, I can't really go over them without spoiling the hell out of people. It really is a shame, but that's just how it is. So if you're anime-only, you'll just have to trust me. And if you've read the manga, then I'm sure you can instantly figure out what I'm talking about.
Alright folks! That'll be it for now, look forward to more soon! I'm planning on going thru the rest of the crew soon as well as answering some of the asks that have built up.
#homestuck#classpect#sburb#classpect analysis#homestuck analysis#bard#bard class#bard homestuck#bard of doom#doom#doom aspect#doom homestuck#god tier#dungeon meshi#dungeon meshi spoilers#delicious in dungeon#manga#anime#mage#marcille#marcille donato#marcille dungeon meshi#elf
66 notes
¡
View notes
Text
We had a project in my digital design class to remake a movie-style poster for any movie/show/game/etc. and of course I did homestuck
#homestuck#homestuck fanart#john egbert#rose lalonde#dave strider#jade harley#homestuck sburb#redesign#kinda???#poster#made 4 art class. viewed by tumblr
23 notes
¡
View notes
Text
my personal subjective tl;dr of all the classes and aspects in homestuck, based on common elements shared by their users and some speculation
useful shorthand to help you find your own and understand what others' mean
21 notes
¡
View notes
Text
The 12 Classes of Doom.
âDoom is the Aspect of inevitability, destiny, fate, conformity⌠Doom Players are known to be good listeners, people who understand and will empathize, even if they donât know how to fix many issues. They seem to be okay with fate, with the way things work, with both contentment and pain. Doom Player Sollux knew that he was going to die, and he accepted it, knowing nothing could be done about it. Doom can be heavily emotionalâ.
âDoom is a poetic Aspect, and itâs extremely interesting, although rarely depicted in the comic. A Doom Playerâs struggle might be about acceptance, a doubt about how it all is supposed to work. It is realistic and skeptical, not always pessimistic instead. Doom can be stability, having an outlook on life that is healing in their own way. I have heard from a Doom Player that âthe Life-Doom Aspect pair is the facet of a person that deals with healing. While Life heals through change and improvement, Doom heals through acceptance and adjustmentâ. This difference is sometimes described as âthe vent friendâ (Doom) and âthe advice friendâ (Life). Life is the opposite Aspect to Doom, and it is serving and helpfulâ.
Sburb Players each have a combination of an Aspect and a Class. Aspects are understood to represent what a playerâs goals and actions in life are caused by. A Class is within an Aspect and understood to represent the way they deal with their Aspect.
The Sburb Classes are Maid, Page, Mage, Knight, Rogue, Sylph, Seer, Thief, Heir, Bard, Prince, and Witch. (Lord and Muse*)
(*Classes Lord and Muse seem to only be possible in either Cherub society or in two-player sessions. They are very absolute and itâs rare for a human to identify with their descriptions. I will have to leave them out here and only write about the remaining twelve :)
Adding the Classes to the Aspect of Doom will result in twelve God Tiers. My analyses of them are as follows:
1st God Tier: Witch of Doom
Witch is the Active Class of manipulation. Witches are known to âcontrolâ their Aspect, both literally and figuratively. A Witch of Doom, specifically, would be one of the most repressed people in their lives, always shutting off what should be natural (though they would not be blind to it, theyâre not naive about what fate is supposed to bring, they simply no not want to accept that it is true). Witches are characterized by rebellion, and Doomâs rebellion is against fate, the condemnation, sometimes even death. It is impossible to escape from your Aspect but they try their best, but does escaping from destiny not end up becoming your destiny?
Witches of Doom are the most frightened of Witches, but theyâre also probably the strongest. I can see them being good liars, and pretty optimistic people, maybe trying to hide the realism or nihilism that might be building up inside them, begging to be seen. They would want to appear more as a Life Player, be helpful and free from destiny and/or suffering. It is through accepting suffering that they will become well-developed Doom Players.
2nd God Tier: Heir of Doom
Heir is the Passive Class of manipulation. Heirs are known to âinfluenceâ their Aspect or through their Aspect, both literally and figuratively. An Heir of Doom, specifically, would passively manipulate fate in a way that might be shown as âcopingâ, maybe tricking themselves and those around them into believing the opposite of the truth, for example, that everything will be okay when in reality they know it wonât. It can also be the opposite, if they are mostly negative; they could bring people to believe that a perfectly safe and fine situation will actually end in great tragedy. They donât do this on purpose all the time, though, and unlike Witches, they have more control of that power. Itâs not only their way of dealing with fate, it is also what they are naturally inclined to do. The challenge in an Heir of Doomâs life would be not being in control of what is to come.
Heir of Doom is a canon Homestuck God Tier. Mituna Captor is the character that holds that title.
3rd God Tier: Mage of Doom
Mage is the Active Class of knowledge. Mages are known to âunderstandâ their Aspect or through their Aspect, both literally and figuratively. A Mage of Doom, specifically, would be aware of everyoneâs fates and their own as well. I guess in a non-fantasy world that would be through âconnecting the dotsâ and great observation skills. Mages are the most aware of where they are and of what their Aspect means, so Mages of Doom would be completely accepting of, you know, acceptance itself. In subtle cases they might be realistic people who donât try to defeat their doom, and in extreme cases they might be people who are completely in peace with the fact that they are going to die. It will depend from Player to Player, but Doom will usually have a connection with suffering. Mages of Doom would be understanding of everyoneâs suffering, maybe the perfect empaths. Their mind would never be focused on fixing the inevitable, they only accept it as it is; because if itâs meant to go this way, itâs for a good reason. They donât go against fate.
I like to believe a Mage of Doom would read this and go âyeah. Guess Iâm a Mage of Doom thenâ.
Mage of Doom is a canon Homestuck God Tier. Sollux Captor is the character that holds that title.
4th God Tier: Seer of Doom
Seer is the Passive Class of knowledge. Seers are known to âstudyâ their Aspect or through their Aspect, both literally and figuratively. A Seer of Doom, specifically, would analyse fates and what they might be, what might be hidden behind them, what the reasons for them might be⌠They are analysts, like every Seer, but of what wouldnât really appeal to others; of death, suffering, drama, the inevitability of many aspects of life. Seers of Doom would be really interesting people with many interesting hobbies. I can see them, like some of the Time Players, enjoying collecting bones, or rocks that not everyone would notice on the beach. They are probably drawn to endings, and I mean this in the most innocent way. I can connect Doom and Time pretty often, because both overlap when talking about finality; Time for the rush reason and Doom for the fate reason. Does that make sense? Seers of Doom might be really good at understanding how something is going to end, studying situations to figure out motives. What differs them the most from Mages is that they would watch from afar and not feel as intimate with destiny as Mages would.
I donât know why, but âMary On A Crossâ by Ghost gives me Seer of Doom vibes.
5th God Tier: Thief of Doom
Thief is the Active Class of stealing. Thieves are known to âtakeâ from their Aspect and through their Aspect, both literally and figuratively. A Thief of Doom, specifically, would take advantage of their own ideas of destiny to try to benefit other areas of their life. I see the stealing classes as the most unrelated classes to their Aspects, it is harder for me to figure out who is a Thief or a Rogue, but I can tell that most Thieves are tempted to steal âfor themselvesâ. This has never meant they are self-focused or self-fulfilling, it just means they are less naturally inclined to sacrifice themselves in the name of others. Thieves are usually very comfortable in their Aspects, not ever doubting it, and instead taking every chance they have to perfect it. In a concrete way, a Thief of Doom would, for example, use otherâs pessimistic moments to lecture them about it, showing off their certainty in whatever destiny they believe is coming to them. Being comfortable in their Aspect, they would not be affected by suffering as much, they would feel at ease with pessimism. They are confident that if it is the right thing, itâs going to benefit them one day.
6th God Tier: Rogue of Doom
Rogue is the Passive Class of stealing. Rogues are known to âredistributeâ their Aspect or through their Aspect, both literally and figuratively. A Rogue of Doom, specifically, would be either defined by sweetness or by incapability. Let me explain, Rogue is a Class that is described to be giving, and with this particular Aspect, it could mean sweet but also dangerous things. A Rogue of Doom might be a great listener, giving away their time to empathize with people or make them feel heard at least, but they might also have extreme sides, like (taking the Aspect more literally) leaving their fate in othersâ hands or even being killed by them, due to their own incapability to center their Aspects on themselves.But this being said, every God Tier has macabre interpretations that are not great to think about, but this one stood out to me. Being a Rogue of Doom doesnât guarantee that a person will leave their destiny up to others, but it facilitates it.
7th God Tier: Knight of Doom
Knight is the Active Class of utilizing. Knights are known to âhandleâ their Aspect and through their Aspect, both literally and figuratively. A Knight of Doom, specifically, would be the biggest stereotype of Doom, pessimistic and used to suffering and being in the middle of the action. âThe actionâ, in the Doom Aspect, can mean death of relatives, for example, and a Knight of Doom might be used to dealing with that. (This characteristic is also present in Knights of Time!) Otherwise, it can mean constantly having to handle and/or explain inevitability to others. Knights might not be the biggest fans of their Aspect, but they will accept it and not even complain that much. This is an interesting fact in Doom too, would they accept⌠acceptance?
The song âAs the World Caves Inâ reminds me of this God Tier.
8th God Tier: Page of Doom
Page is the Passive Class of utilizing. Pages are known to âriseâ their Aspect or through their Aspect, both literally and figuratively. A Page of Doom, specifically, would carefully and sometimes accidentally deal with the sensitive topics of suffering, death, finality of all things. It will all naturally come to them, in a way they really have no control or awareness over, and they will accept and accept and just handle everything because thatâs the only thing they can do. Differently from Knights, they might feel like theyâre useless in relation to the inevitability of change. Their main challenge will be learning how they are balanced in whatever chaos of destiny is happening around them. Pages have the potential of being the strongest Class when they learn the patterns of how they deal and how they should deal with their Aspect. I can see a Page of Doom just feel like they are following and not adding anything to the world, because things always happen without their input so how are they affecting anything? (If thereâs any Page of Doom reading this, itâs not true; we are all affecting the world.)
9th God Tier: Maid of Doom
Maid is the Active Class of construction. Maids are known to âcreateâ their Aspect or through their Aspect, both literally and figuratively. A Maid of Doom, specifically, would create their own fates! Maids are MADE of their Aspect, Maids of Doom are made of destiny and the ideas of suffering and comformity! Though it is the Active Class of construction, it is also a Class that serves, so it is also important to note that Maids of Doom would do anything to benefit destiny, whatever it might be. They are not the class that knows, they are the class that is.
I find Maids of Doom interesting, because how do you create something that to most others, just comes along on its own? Well, Maids have their technique of building, they will do what it takes until they feel like they are doing their job in a satisfying way. A Maid of Doom might be obsessed with living a perfectly spontaneous life, if that makes sense. They are attending to fate and building themselves from it!
10th God Tier: Sylph of Doom
Sylph is the Passive Class of construction. Sylphs are known to âbuildâ their Aspect or through their Aspect, both literally and figuratively. A Sylph of Doom, specifically, would passively work with fate in order to make it easier to deal with, and then build upon it. I can see them as controlling and bossy about the Aspect. To use a random example, I can see them getting angry at someone who gives them advice, because that is not how Doom works. Itâs inevitable and unchangeable, and it is the right thing to follow. I always see Sylphs as possessive of their Aspects, like they are the only ones who can take care of it, even if abstractedly. A Sylph of Doom would make their own interpretations of what their doom should be (maybe even macabrely, how their end should be) and will live their lives with those opinions very close to them at night.
11th God Tier: Prince of Doom
Prince is the Active Class of destruction. Princes are known to âwreckâ their Aspect and through their Aspect, both literally and figuratively. A Prince of Doom, specifically, would seem pretty edgy. Theyâd want to be as positive as Life Players, but would fail miserably and fall back into their inevitable pessimism about inevitability. Unhealthy Princes try to escape from their Aspect, and everyone starts unhealthy. They would be constantly worried and angry at their own destiny, and would be awfully aware of it (Mage is the Class of knowledge, but Prince is the one of awareness!) despite their attempts. Destruction can be literal, in this case it might be breaking objects related to fate, like breaking the weapon that is trying to kill you, âbiting the hand that feeds youâ.
I like to use the song Call Me What You Like by Lovejoy for this God Tier. Especially âIâm not paranoid, Iâm a realist; I know youâre gonna kill meâ. I also like to say that, while fate is the correct and natural thing to most Classes, to Princes of Doom, it is the wrongest path of all.
12th God Tier: Bard of Doom
Bard is the Passive Class of destruction. Bards are known to âdeconstructâ their Aspect or through their Aspect, both literally and figuratively. A Bard of Doom, specifically, would not purposefully ruin fateâs plans, but would definitely cause that ruin. Think of the term âback to blackâ, and the inevitability of going back to old patterns and to what happens spontaneously. Bards have a hard time accepting their Aspects, and can go through weird and unbelievable phases with it. This particular Bard could have a complicated relationship with the fact that everything ends, and other times that some things are infinite, they might at one time be okay with death and at another lose their minds about it. Regarding fate, they donât know theyâre against it, but everything they do works in favor to annulate it. Like Princes, they might prefer the idea of belonging to the opposite Aspect (Life), being more positive and less complicated and ever-changing.
#sburb#god tier#classes#doom#witch of doom#page of doom#mage of doom#knight of doom#rogue of doom#sylph of doom#seer of doom#thief of doom#heir of doom#bard of doom#prince of doom#maid of doom#homestuck
113 notes
¡
View notes
Note
DurationPrince here.
Still In the Outside of Time Bubble, but I started to make progress. I can almost feel the bubble starting getting weaker.
But another thing I questioned...
I got the prince role, the one that actively destroys. And yet I really didn't DESTROY time in my session, yet I presume my role coefficient is at least decent considering I'm still alive
My abilities don't really destroy time: my "Causing stuff to happen faster", just manipulate it to end faster, [In The End] just manipulated time to go from Infinite to Zero. Hell my Berserk trigger just put me in a bubble instead of destroying
Sure all of it ENDS time, but not through destruction but through manipulation of time to end faster.
In addition, I rarely encountered time corpses or other temporal MEs, something a prince of time SHOULD have at least a good amount of
Then how is my role coefficient is still maintained?
While Princes are categorized as a "Destroyer Class", their actual definition is "one who brings to an end". Destroying something does count as bringing something to an end, but it's not the only way to end something. It's just the go-to for most people because 1) physically obliterating things is very cathartic 2) Princes very powerful offensive abilities and it's also fun to blast those around 3) some people are just not very imaginative. Princes and Bards do also have support and non-combat abilities, including psy-buffs, which would "bring an end" to someone's ongoing mental ordeal or otherwise immediately reconcile an issue they're going through.
"Making things happen faster" causes them to come to their conclusion faster, and as I've posited before, the bubble is probably meant to help you "bring an end" to the various stresses you've been though, in an environment where there is no ongoing thing to worry about, and which will have taken place in an instant from everyone else's perspective. This is also, by the way, the Less Bad Option. Time-based Berserk Triggers tend to spell existential metaphysical devastation and injuries that can't be fixed. Who's to say that if it didn't focus inward on giving you time to think, it would have spread outward as chunks of the entire universe experience accelerated entropy, so they stop being something you have to worry over? Or maybe it just turns into Time Lasers, that's still really bad.
11 notes
¡
View notes
Note
I was recently reading about heirs and how their aspect protects them.
So my question is: how far will the aspect try to protect the heir before it fails?
According to canon, *very* far.
We see John receive an unprecedented level of freedom -- freedom from the narrative itself -- in order to protect himself and his friends. The other two canon Heirs don't fare quite as well, but they also didn't give as much to their aspect in return.
By the time John gets unstuck from canon, he's saved a planet from a radioactive firestorm, ascended to God Tier, Scratched a session, and traveled across reality itself to another universe. He also completes his planet quest before gaining full control of his powers.
Maybe if Equius had progressed as far, the Void would have shielded him from Gamzee; if Mituna's session had gone according to plan, perhaps Doom would have befallen the mysterious threat before he had to burn himself out fighting it.
Basically, the stronger a Heir becomes, the more their aspect will do to protect them; if an inexperienced Heir tries to rely on their aspect without really understanding it, they will probably fall through.
#heir#homestuck class analysis#sburb class analysis#classpect analysis#homestuck#homestuck analysis#sburb analysis#mod squarewave#anonymous
111 notes
¡
View notes
Note
hey im still playing an old version of sburb that only has the 14 classes and 12 aspects, and i keep seeing stuff on here abt other ones like the grace class and mist aspect?? i tried to find the changelog but i just cant access it for whatever reason. not interested in updating, just curious about the new classpects!
I was halfway through bazillion of explaining words written here when someone hacked and slashed some cables and my computer went dead, and nothing saved, so. You are going to get the links to the posts where I had already explained it.
Here are the remaining 10 Classes.
Here are the remaining 12 Aspects.
Knock yourself out.
Very, very tired Gear out.
#sn tech support#sburb#sgrub#classpect chart#class explanation#aspect explanation#well brief explanations but still explanations there are layers to everything
10 notes
¡
View notes
Text
Hmmm... I should attempt at the Bard Class.
Classes and aspects that aren't with any of the human kids is difficult because we don't follow their stories as closely, and sadly for me, I can't get a very good idea of how their Medium world contrasts their home. I do feel like I have a good idea on the story of a Bard though, so let's give it a shot.
There are two phases in a Bard's story. Let's follow Gamzee Makara, a Bard of Rage, for this. The first phase is where the Bard will act completely inverse to their aspect. Gamzee was more aligned with the hope aspect. He was kind, believed in Juggalos, and he wasn't murdering everyone he saw.
In the second phase, Gamzee has a breaking point due so the nightmares from inadequate sleep and goes on rage-induced murder spree where he kills Nepeta Leijon and Equius Zahhak.
Consulting the wiki (give me a break it's been a while đ) it seems Cronus Ampora has had similar phases. One where he follows a prophecy where he is destined to kill Lord English, and a second phase where he does not.
While Cronus when we see him is acting more within the hope aspect by believing he has rizz, I wonder if this is more of a default subdued state. After all, in Homestuck 2, Gamzee was not on a rampage before he was murdered. Then again, what would a hope-rampage look like? I have no clue. Thinking Cronus have a chance with any woman he sees feels like mania to me, I suppose. It is important to consider that the alpha trolls' stories were cut off before the game could end and emotional arcs might not have been concluded.
In Homestuck 2, whichever of the kids is a Bard will be leaning heavily into an aspect that has already been used (life, breath, heart, or hope).
#homestuck#homestuck 2#classpect#sburb#class#gamzee makara#homestuck gamzee#cronus ampora#hs cronus#homestuck cronus#classpect analysis#bard#bard of rage#bard of hope
14 notes
¡
View notes
Note
What's your thoughts on the Page of Doom? I really ike your blog so far :)
woohoo my first request on this blog !!
so lets start breaking everything down :
page : one who is exploited by or through their aspect
doom : decay , rules , control & sacrifice
so how do these mix ?
actually not that badly ! basically a page of doom would be VERY passive , , because itd all lead to a very , , doom bound person , , particularly so !! so basically theyd be very with the flow in how they act ; very much a helper ( which is in my opinion the best role for a doom player ) , someone who wouldnt have much control over what happens to them to their dismay , , say , they would have a particular lack of rules & control which would be very detrimental to them in the session in the beginning of course as is customary for pages , , but again as a page they would grow through their aspect .
theyd be , , to put it lightly , , not very stable , , and would probably be scared of their aspect because they would not understand the great power that it could imply , , but of course they wouldnt ! its hard to grasp how powerful a fully realised page and thats fair , , itd be a spectacle to behold !! but for now theyre a complete pushover and not particularly responsible , , opting to just , , ignore their aspect due to thinking theyd fail if they tried .
being such a troubled classpect , i think they would just do everything in their power to be someone they are not , , having an idealized version of themself that theyd try pretty hard to live up to , , id joke about it being doom guy but itd actually work pretty well as to how a page of doom would want to be like , , being recklessly destructive and tearing through everything that stands on their way blinded by their wrath , , but eventually coming to terms with their way of being and even embracing it !
powers :
again , , no flashy names sorry not sorry
well , , itd be hard to say honestly , , but based on jake ( the page of hope ) theyd be stupid powerful !
id say theyd be able to be engulf everyone in a specific radius in doom , , making them either decay slowly , , like some fucked up poison effect in pokemon , , or making them be more prone to sacrifice , , say maybe to the pages advantage ?
although thatd be on a higher level , , onto the easier stuff :
theyd be more than a healer a support , , being able to give great advice on what to do , , overall being able to lead surprisingly well when they allow themselves to
theyd also be able to break things without meaning to , , id say theyd be clumsily powerful in the beginning , , then later on making it more intentional as they realize all the power they have
overall thoughts :
they would be a great member in any session , , as tends to happen with pages !! just be patient and dont lose hope , , , , id even go to saying that this classpect is powerful in a way so magnificent it is hard to properly understand , , mainly due to how unexplored the doom aspect is in canon , ,
#classpect analysis#homestuck#classpect#doom aspect#homestuck classpect#page class#page of doom#homestuck class#homestuck aspect#classpects#homestuck analysis#sburb#sillyposting#ngl i loved doing this holy cow
7 notes
¡
View notes
Text
How I think you act online based on your sburb class:
Thiefs: the uncontrollable need to blog their every action
Bards: it is in their nature to post cryptic shit that probably means nothing (but it could also be about YOU)
Seers: the curse of always writing something to long to be comprehensible no matter how hard they try
Knights: forced to live with the knowledge that spreading misinformation is so evil (but also so fun)
Rouges: cosmically destined to only take and post selfies to blurry to be recognized as selfies
Princes: no mater how they may claim to be taking a break from social media you will always find them posting again within the next 24 hours
Withes: so grately comited to the bit that they have lost sight of themselves
Heirs: the inability to post something that wonât end up on a subreddit dedicated to the cataloging of cringe
Pages: the inability to see a hate comments and not respond
Mages: no one knows what theyâre hiding from, not even they, but anonymity is the highest priority
Maids: the tragedy of shitposting on such an advanced level that no one will ever understand
Sylths: burdened with the duty of ruining the fun for everyone by not getting the joke
#made by a thief who has to fight for his life to not post about his every grocery purchase#homestuck#classpecting#sburb#sburb class#homestuck meme
5 notes
¡
View notes
Text
Next up is Laios!
The leader of our somewhat intrepid heroes! Laois is best known for his love of monsters. It'd be a lie by omission to leave out his autism. It's quite apparent not just in his monster obsession, but in his social life and peculiarities with different sensations. But it's most obvious in his special interest; which makes sense as that just so happens to be at the forefront of the story. It's why the story is even able to happen. What would've happened if Laios didn't know all he did about monsters? Or frankly, if he just wasn't eager to try eating them?
More secondary information about Laios, funny as this is to say, is that he's one of the front liners for the party. He's courageous and tough. He's versatile and quick-witted. He's resourceful-
And he's kind.
So, with that out of the way:
Laios is....
A Knight Of Light!
One who exploits [Light]/protects with [Light]
Listen. It's not my fault that all of these knights keep getting a knight class!
Perhaps the first thing I want to talk about here and to remind everyone about, is that Knights exist in sessions void of their aspect. Tbh sometimes I think I should probably try to work that into my little descriptor above at some point; and then I remember it sort of is already. That's the in the "exploit" part. The Knight gets a lot out of a little. How this exists in Dungeon Meshi, is that nobody is really taking advantage of the dungeon as it exists. Laios sees it for what it is, and because of that, our heroes are able to progress through the dungeon despite not having a penny to their name. Part of it fr me too is that when Laios loses his sword he picks up another one that a lot of people would refuse, or at least kill the monster inside it first. And Laios's insistence not to proves a boon! Also, probably the fault of Dave, but whenever I think about how a Knight should work I always look right to their weapon. How do they get the most they can out of this by exploiting their aspect? Kensuke is a great answer to me.
Would Senshi have even joined their party if not for Laios? ... Probably not? But more likely is that no one else would've let him join their party. Which I guess we do know to be true as he'd been living in the dungeon alone for years. Senshi really was a diamond in the rough and I don't think I can understate that. He's just weird. That's really the only " bad " thing about him; and Our Boy Laios here of course sees that as a positive! Laios learning healing magic lets Marcille shine. Despite a lot of people in the story really not liking Chilchuk, Laios wants him in the party and lets him work as he sees fit. I can't think of a boss I've had that would've been fine in the same scenario. And you know what? It lets Chilchuk thrive! He turns out to not just be great at what he can do but also puts his best foot forward even when he doesn't want to do things. He's always emphasizing his role as a noncombatant, which Laios takes in stride, but when push comes to shove he's throwing a dagger into the eye of a Red Dragon. He could've ran!
Now you might be thinking: "Gee, this sounds an awful lot like a Blood player or maybe a Hope player."
And- well, you're not wrong exactly. There's an argument to be made for each of those. But I want to ask you: "What is Dungeon Meshi really about?" To me, it's about the deconstruction of the dungeon. What actually is a dungeon? Is it really just a setting that only exists when our heroes are inside? How does it function? What happens to all of the monsters after the adventurers leave? Where does the treasure come from? Why are the monsters the way that they are? What happens to the traps after they've been sprung?
These sorts of questions have been largely ignored or hand-waved by storytellers and dungeon masters for years and years. And that's ok. But it doesn't mean you have to do that. As we can see, there are so many wonderful answers to be found here!
And really, who better to explore all of this than Laois?
#homestuck#classpect#sburb#classpect analysis#homestuck analysis#laios#laios touden#dungeon meshi#delicious in dungeon#knight#knight class#knight homestuck#knight of light#light#light aspect#light homestuck#manga#anime
31 notes
¡
View notes
Text
bitcjes will wish to be put in a fantastical horror situation to escape their current life because at least everyone else is experiencing the horrors the same as them and the bar for being well adjusted will be so low that theyâre actually above average in competence
8 notes
¡
View notes
Text
The 12 Classes of Blood.
"Blood is the Aspect of bonds, relations, friendship or relationship or hatred, anything that holds the idea of people connecting and interacting. Blood Players usually strive for community, craving the unity of people, thriving on groups of friends, families, rioters getting ready to protest, anything that ties the bloods together. They can have a hard time adjusting to freedom, preferring the value of the attachments in their life. Their view of the world is very interesting, mostly focused on the association between people, even the disharmonic ones".
"Blood can be literal, in the sense of a Blood Playerâs path having to do with their care or lack of care for a sibling or parent, but it can also be about friends or lovers. They can attempt to form unity whenever they can, that might be their way of dealing with the world. They have a thought that âeveryone has the same bloodâ. Blood is the opposite Aspect to âBreathâ, which is focused on freedom and detachment".
Sburb Players each have a combination of an Aspect and a Class. Aspects are understood to represent what a playerâs goals and actions in life are caused by. A Class is within an Aspect and understood to represent the way they deal with their Aspect.
The Sburb Classes are Maid, Page, Mage, Knight, Rogue, Sylph, Seer, Thief, Heir, Bard, Prince, and Witch. (Lord and Muse*)
(*Classes Lord and Muse seem to only be possible in either Cherub society or in two-player sessions. They are very absolute and itâs rare for a human to identify with their descriptions. I will have to leave them out here and only write about the remaining twelve :)
Adding the Classes to the Aspect of Blood will result in twelve God Tiers. My analyses of them are as follows:
1st God Tier: Witch of Blood
Witch is the Active Class of manipulation. Witches are known to âcontrolâ their Aspect, both literally and figuratively. A Witch of Blood, specifically, would believe themselves to work better under stress, with second plans, with a strong sense of security, but their most productive moments will be those in which they decide to be free and âgo with the flowâ. Being the rebels against Blood, they would be deeply interested in exploring how they could break rules of conformity, even the ones they planned for themselves. They donât like leadership, they donât want to be responsible for other people; they are followers of change even when they donât mean to be. They have very complex relationships, whether romantic or platonic, but not complex as difficult, and rather as âinteresting to exploreâ. Their connections to others can be of heavy weight to them, as they sometimes doubt they are the right thing â they can love their best friend deeply but wonder all the time âdo I really? Should I just leave them?â, for example. Blood Players tend to be chaotic, but I see Witches as the most collected of the lot. In regards to society, I can view them being into anarchism even if only as an interest of study.
2nd God Tier: Heir of Blood
Heir is the Passive Class of manipulation. Heirs are known to âinfluenceâ their Aspect or through their Aspect, both literally and figuratively. An Heir of Blood, specifically, would be the connecting link between people and situations. This is one of the coolest God Tiers, because Heirs become their Aspect somehow, so they would be inspired into inspiring relationships and unity, for example introducing people to their biggest passions, changing lives even when they donât mean to, by helping their friends find themselves in what they were always meant to be doing. An Heir of Blood would have a lot of friends and probably be highly sociable and open-minded. Their challenge in life can have to do with low self-esteem in romantic surroundings, and maybe a belief that all of their friends are more interesting than them. Still with that, Heirs of Blood will be thought of as great company. They may pursue jobs related to inspiration and guiding other people.
3rd God Tier: Mage of Blood
Mage is the Active Class of knowledge. Mages are known to âunderstandâ their Aspect or through their Aspect, both literally and figuratively. A Mage of Blood, specifically, would be really experienced with all forms of social interaction and/or close connections. They would be the friend that solves the issues and that takes the lead when it is time to make a decision involving somebody else (needing to talk to a figure of authority to help with something within the group, for example). I see Mages having confidence in what their Aspect represents, so they would know what they are doing, but, at the same time, it is said that Mages âsufferâ from their Aspect, and I like to believe that is because they are too self-aware of it. So this would be the bad part, they would perhaps feel like they already know everything and refuse to take advice from others when it comes to their friendships or familiar bonds. And of course, since Blood also talks about binds, these Mages could also be knowledgeable in politics and social issues, naturally good at talking about it.
4th God Tier: Seer of Blood
Seer is the Passive Class of knowledge. Seers are known to âstudyâ their Aspect or through their Aspect, both literally and figuratively. A Seer of Blood, specifically, would be fairly observant but retracted from social interactions. They would be the âjudge instead of the participantâ, and make up for what they lack with rigorous practice. In Blood, that means yes, they would constantly force themselves out of their comfort zone and challenge connections and bonds. They could be the most routine-based person in the Sburb session, and the most to-themselves person in the friend group. I think Seers are really interesting because they show signs of their Aspect even in childhood! I mean, all people do, but Seers do in a particular way.
Seer of Blood is a canon Homestuck God Tier. Kankri Vantas is the character that holds that title.
5th God Tier: Thief of Blood
If you read into Thief of Blood I suggest you also read into Rogue of Blood â I wrote them together as one.
Thief is the Active Class of stealing. Thieves are known to âtakeâ from their Aspect and through their Aspect, both literally and figuratively. A Thief of Blood, specifically, would not be as evil-sounding as their title suggests, but they would be or make themselves seem overly powerful within their Aspect. Thieves in general tend to depend a lot on their Aspect in a way to strengthen themselves, and with Blood that may be done by engaging in self-serving relationships, whether romantic or platonic. I feel like itâs important to state that not! all! Thieves! are! selfish!!! But acting in their own interests is part of their unique pattern of Aspect handling. Again, Thief is the Active Class of stealing, so these would bring Blood to themselves, benefit from connections and structure in a way that is focused not on a clear objective but rather on the overall feeling of the Player. Stealing Blood is just something they do, because they were built to do just that.
If this is too abstract for you to understand, Iâd suggest that you are not a Thief of Blood. But in any form, I hope this finds them.
6th God Tier: Rogue of Blood
If you read into Rogue of Blood I suggest you also read into Thief of Blood â I wrote them together as one.
Rogue is the Passive Class of stealing. Rogues are known to âredistributeâ their Aspect or through their Aspect, both literally and figuratively. A Rogue of Blood, specifically, would be hard to notice. They would showcase a lot of power, but much less evidently than the Thief would. Likewise, their connections would be mostly selfless, even to the extreme point of lacking focus on their own person. But remember that not! all! Rogues! are! selfless!!! Itâs just a theme in their pattern that they handle their Aspect with focus on the outside world. In a Blood way, that would mean the Rogue would be active in helping society, maybe taking that as their objective in life. Parades, sure, but Iâm thinking mostly protests, even if silent activism that changes humanity little by little. Sometimes theyâd think they are wasting their time and should be focused on other things, but that is just the questioning that will always be present in their lives. They are doing the correct thing, just usually not in the right quantity.
7th God Tier: Knight of Blood
Knight is the Active Class of utilizing. Knights are known to âhandleâ their Aspect and through their Aspect, both literally and figuratively. A Knight of Blood, specifically, would feel a strong sense of duty that they should use their Aspect in the best way possible, possibly creating pressure on themselves. They tend to be into leading and/or handling other people, following the knowledge that their Aspect is their objective in life. Outside Sburb, this can mean this Knight is the best person in a group when it comes to having empathy and being understanding. We see that in Homestuck, with Knight of Blood being one of the most well-explained God Tiers. They are unable to ignore their duty, but of course they also make mistakes relating to it, they are as imperfect as every other person. We see the Knight of Blood being the center of all relationships, but still failing at their own because of said imperfection.
Knight of Blood is a canon Homestuck God Tier. Karkat Vantas is the character that holds that title.
8th God Tier: Page of Blood
Page is the Passive Class of utilizing. Pages are known to âriseâ their Aspect or through their Aspect, both literally and figuratively. A Page of Blood, specifically, would feel like they lack talent in handling other people and social dynamics, but in reality, just be held back by their own insecurities and feelings that they are insufficient. If they tried to apply effort into their Aspect, theyâd find all the potential they have, understanding their place and their destiny. A realized Page will happily utilize connections, routine, revolution, everything in its own place, and will even uplift others in their own Aspects, but only after defying their limits. Pages can be the center of a Sburb session. Sometimes everyone depends on them so they all can be their best versions.
9th God Tier: Maid of Blood
Maid is the Active Class of construction. Maids are known to âcreateâ their Aspect or through their Aspect, both literally and figuratively. A Maid of Blood, specifically, would at first not believe in their talents. Unlike Pages, they are creators, not users of the Aspect, and so their relation to it depends on more than facing their limits. A Maid of Blood will be a pushover in the beginning, and have to fight to find a relevant place in relationships and gatherings. They might even be built up by others, depending on them before emancipating themselves. But this characteristic doesnât mean they are inferior to others, it simply means their initial challenge will be finding independence in their Aspect. A Maid of Blood will follow advice and whatever others say is the right way to handle connections, I can see that as accepting what anyone does, following their therapistâs relationship advice without hesitation, go through life accepting the minimum thinking that is all they deserve. The thing with them will be realizing they are not made to only follow. Realized, again, they would be great bosses, good at controlling people, changing minds, inspiring.
10th God Tier: Sylph of Blood
Sylph is the Passive Class of construction. Sylphs are known to âbuildâ their Aspect or through their Aspect, both literally and figuratively. A Sylph of Blood, specifically, would be very dependent on relationships and order in their life. Their favorite things in life will be concerts, parades, football games, anything that brings people together with one common goal. They will thrive in situations where they have to deal with others, be good at community, or at least like community a lot. I can see them not being very patient, however, for example when something disrupts this sense of union that they crave. They can get frustrated more than the other Blood Players, because they are the ones who feel they should be the ones doing the building. They will also be extremely hardworking when it comes to helping others, since Sylph is a healing Class and Blood is a people Aspect.
11th God Tier: Prince of Blood
Prince is the Active Class of destruction. Princes are known to âwreckâ their Aspect and through their Aspect, both literally and figuratively. A Prince of Blood, specifically, would be a complicated person to deal with, but mostly because of things that can be fixed. Princes are the opposite of Maids, so they are usually self-obsessed and self-confident; they know they are meant for / canât escape / must act on their Aspect (their destiny). But for that reason they also aggressively hold their Aspect, in a way that might make them seem overbearing to people around them. When healing, a Prince of Blood will crave stability in social dynamics, believing that they would be completely fixed if only they had the friendship / relationship / community / family that they deserve. And they will heal from that, from perhaps creating their own community / family / etc. and building their destiny, positively seeing their Aspect.
12th God Tier: Bard of Blood
Bard is the Passive Class of destruction. Bards are known to âdeconstructâ their Aspect or through their Aspect, both literally and figuratively. A Bard of Blood, specifically, would challenge themselves a lot, always defying the rules of their Aspect, which for Blood can mean they would estrange themselves from the people who care for them, escape from situations they feel comfortable in, etc. In general, they are estranged from their Aspect itself. Itâs a complicated relationship to their Aspect because they are destroying it, even if passively, so this Bardâs challenge would be being taken away by Blood, expressing it way too much, believing they are too into relationships to the point where they abandon them, believing if they are too comfortable they must withdraw, and other situations of the sort.
#sburb#god tier#classes#blood#homestuck#maid of blood#page of blood#mage of blood#knight of blood#rogue of blood#sylph of blood#seer of blood#thief of blood#heir of blood#bard of blood#prince of blood#witch of blood
49 notes
¡
View notes
Note
So the Flesh aspect... Does it like, have a different name if another species gets it? Like, for trolls is it Chitin, cherubs it's Bone, something like that?
Not that I've studied their anatomy much, maybe they both do have flesh I dunno. My point still stands though, what does the game do if it has to deal with a species where it's iconography is incomprehensible to them?
Would a species with no sense of sight still have the light aspect? A species with no hearts still have the Heart aspect?
And don't even get me started on the classes, there's no way that concepts like "Mage" and "Clown" and "Bard" are universal constants or whatever.
Trolls have flesh, it only turns chitinous when they become adults, from what I understand.
Speaking of Trolls, they've provided the answer for this. No, the game doesn't adapt at all. Take Hope for example. It's associated with the Angels. Angels suck ass, because SBURB's Angels are screechy flying worms that turn you into a superpowered fundamentalist whackjob and are part of the game's most annoying quest, but the association between Hope and Angels makes a sort of sense from a human perspective. Or at least, a human-that-has-certainly-heard-of-Christianity perspective. Hope is thematically about rejecting all outcomes you don't desire, so holding out for the best possible outcome, which tracks with the idea of weathering the sinful material world and achieving a state of heaven, which has Angelic connotations. It's also why Hope's symbol is those angelic wings.
Most Trolls however, and I've seen/been told this very consistently, culturally hold Angels to be avatars of death and destruction, not hope and salvation. Now Trolls do have a religious mythos rife with symbolism, of course. Or at least the purple ones do. But it's Clown-based, and all the other Trolls tell me it's mostly a shitpost gone out of hand, and I think even the purplebloods do it out of habit. Lo and behold, Clowns do not replace Angels, or in fact have any significant presence in the game whatsoever, outside of "sometimes someone prototypes something clownish and the entire Session suffers from it because the Underlings get speed-buffed and Jack Noir goes Sovereign Slayer ASAP". So no, the game does personalize and tailor itself to the players in many different ways, but they don't conform to cultural iconography all that much. Outside of that which it appropriates seemingly randomly (the Denizens seem to consistently be named after Greek figures but also the Gnostic Yaldabaoth is here, for some reason, also the Underlings seem drawn from mythology but then there's Liches from D&D, make it all make sense).
Bards are a universal constant though.
8 notes
¡
View notes