#rogue of blood
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astrovenomous · 7 months ago
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well i think everything's back to normal so i got some excited news!!!
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im making a classpect picrew!! wanted to make one for a very long time now and finally got my hands on it!
for now there are all classes done except for bard!currently working on it) and muse & lord!
some hairs and additional clothings are also there
ok i think that's all. I'll keep y'all updated (if anybody's even interested in it lol)
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arachnidsgrippysocks · 7 days ago
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8ehold my 8eloved little losers in their god ro8es
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vampzzz64 · 5 months ago
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Mob is most likely a blood player because of how important the people in his life are to him. He represses his emotions and psychic abilities because he is afraid of hurting Ritsu again and because Tsubomi became bored of him. No matter what he always thinks of others before himself, so much so that he literally will not fight back. Only when he is in his ??? does he become the aggressor. Even then he struggles against himself and begs those around him to hurt him so that he can stop hurting them. He is extremely trusting and caring. He sees the good in those around him and actively tries to release that goodness. During his fight with Teru he does not fight back and gives Teru advice. He tries to help Teru before he helps himself. He guides and he leads. He gives his abilities to Reigen briefly because of how much he respects, trusts, and believes in his master. He would do anything to protect the people he loves. Shigeo is selfless. He would sooner let himself bleed than anyone else.
Similarly to Roxy, a rogue, he harnesses his aspect and gives it to others. However, similarly to John, an heir, he has immense power that he gains through his aspect. Shigeo puts his all into remaining passive and in a sense “good”, and in extension into his aspect. Shigeo is a blood player that embodies his aspect.
Ritsu is a void player because of how often he is overlooked and perceives himself to be less than Shigeo. No matter how grand his own achievements are, they’re nothing compared to what Shigeo can do. He is constantly mistaken for his much stronger brother. He thinks he exists only as mob’s underwhelming little brother. Ritsu somewhat resents Shigeo for having psychic abilities when he doesn’t. He wants the one thing he can’t have more than anything in the world. He hates the emptiness that is his life. He tries to fill the void by studying, playing in sports, joining the student council, etc. He’s like a black hole in that way, mindlessly consuming but never able to be satisfied.
Similarly to Eridan, a prince, Ritsu aims to destroy his aspect with a deep hatred towards it. Once he unlocks his psychic powers, he immediately gets a massive ego. Being self centered is seen in princes. Both Dirk and Eridan think the entire world revolves around them, albeit in different ways. Ritsu is a destroyer class and Mob is a passive class. They couldn’t be further apart from one another. Throughout his arc, Ritsu realizes that he is no better than anyone else because of what he has. He learns to accept being “ordinary”. He moves from despising his aspect to learning to accept it. Initially a destroyer, he ends a “normal” boy. (I say ��normal” because he’s literally an esper,,,). Ritsu is a void player that seeks to destroy his aspect.
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homestucksimplified · 8 months ago
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The 12 Classes of Blood.
"Blood is the Aspect of bonds, relations, friendship or relationship or hatred, anything that holds the idea of people connecting and interacting. Blood Players usually strive for community, craving the unity of people, thriving on groups of friends, families, rioters getting ready to protest, anything that ties the bloods together. They can have a hard time adjusting to freedom, preferring the value of the attachments in their life. Their view of the world is very interesting, mostly focused on the association between people, even the disharmonic ones".
"Blood can be literal, in the sense of a Blood Player’s path having to do with their care or lack of care for a sibling or parent, but it can also be about friends or lovers. They can attempt to form unity whenever they can, that might be their way of dealing with the world. They have a thought that “everyone has the same blood”. Blood is the opposite Aspect to “Breath”, which is focused on freedom and detachment".
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Sburb Players each have a combination of an Aspect and a Class. Aspects are understood to represent what a player’s goals and actions in life are caused by. A Class is within an Aspect and understood to represent the way they deal with their Aspect.
The Sburb Classes are Maid, Page, Mage, Knight, Rogue, Sylph, Seer, Thief, Heir, Bard, Prince, and Witch. (Lord and Muse*)
(*Classes Lord and Muse seem to only be possible in either Cherub society or in two-player sessions. They are very absolute and it’s rare for a human to identify with their descriptions. I will have to leave them out here and only write about the remaining twelve :)
Adding the Classes to the Aspect of Blood will result in twelve God Tiers. My analyses of them are as follows:
1st God Tier: Witch of Blood
Witch is the Active Class of manipulation. Witches are known to “control” their Aspect, both literally and figuratively. A Witch of Blood, specifically, would believe themselves to work better under stress, with second plans, with a strong sense of security, but their most productive moments will be those in which they decide to be free and “go with the flow”. Being the rebels against Blood, they would be deeply interested in exploring how they could break rules of conformity, even the ones they planned for themselves. They don’t like leadership, they don’t want to be responsible for other people; they are followers of change even when they don’t mean to be. They have very complex relationships, whether romantic or platonic, but not complex as difficult, and rather as “interesting to explore”. Their connections to others can be of heavy weight to them, as they sometimes doubt they are the right thing — they can love their best friend deeply but wonder all the time “do I really? Should I just leave them?”, for example. Blood Players tend to be chaotic, but I see Witches as the most collected of the lot. In regards to society, I can view them being into anarchism even if only as an interest of study.
2nd God Tier: Heir of Blood
Heir is the Passive Class of manipulation. Heirs are known to “influence” their Aspect or through their Aspect, both literally and figuratively. An Heir of Blood, specifically, would be the connecting link between people and situations. This is one of the coolest God Tiers, because Heirs become their Aspect somehow, so they would be inspired into inspiring relationships and unity, for example introducing people to their biggest passions, changing lives even when they don’t mean to, by helping their friends find themselves in what they were always meant to be doing. An Heir of Blood would have a lot of friends and probably be highly sociable and open-minded. Their challenge in life can have to do with low self-esteem in romantic surroundings, and maybe a belief that all of their friends are more interesting than them. Still with that, Heirs of Blood will be thought of as great company. They may pursue jobs related to inspiration and guiding other people.
3rd God Tier: Mage of Blood
Mage is the Active Class of knowledge. Mages are known to “understand” their Aspect or through their Aspect, both literally and figuratively. A Mage of Blood, specifically, would be really experienced with all forms of social interaction and/or close connections. They would be the friend that solves the issues and that takes the lead when it is time to make a decision involving somebody else (needing to talk to a figure of authority to help with something within the group, for example). I see Mages having confidence in what their Aspect represents, so they would know what they are doing, but, at the same time, it is said that Mages “suffer” from their Aspect, and I like to believe that is because they are too self-aware of it. So this would be the bad part, they would perhaps feel like they already know everything and refuse to take advice from others when it comes to their friendships or familiar bonds. And of course, since Blood also talks about binds, these Mages could also be knowledgeable in politics and social issues, naturally good at talking about it.
4th God Tier: Seer of Blood
Seer is the Passive Class of knowledge. Seers are known to “study” their Aspect or through their Aspect, both literally and figuratively. A Seer of Blood, specifically, would be fairly observant but retracted from social interactions. They would be the “judge instead of the participant”, and make up for what they lack with rigorous practice. In Blood, that means yes, they would constantly force themselves out of their comfort zone and challenge connections and bonds. They could be the most routine-based person in the Sburb session, and the most to-themselves person in the friend group. I think Seers are really interesting because they show signs of their Aspect even in childhood! I mean, all people do, but Seers do in a particular way.
Seer of Blood is a canon Homestuck God Tier. Kankri Vantas is the character that holds that title.
5th God Tier: Thief of Blood
If you read into Thief of Blood I suggest you also read into Rogue of Blood — I wrote them together as one.
Thief is the Active Class of stealing. Thieves are known to “take” from their Aspect and through their Aspect, both literally and figuratively. A Thief of Blood, specifically, would not be as evil-sounding as their title suggests, but they would be or make themselves seem overly powerful within their Aspect. Thieves in general tend to depend a lot on their Aspect in a way to strengthen themselves, and with Blood that may be done by engaging in self-serving relationships, whether romantic or platonic. I feel like it’s important to state that not! all! Thieves! are! selfish!!! But acting in their own interests is part of their unique pattern of Aspect handling. Again, Thief is the Active Class of stealing, so these would bring Blood to themselves, benefit from connections and structure in a way that is focused not on a clear objective but rather on the overall feeling of the Player. Stealing Blood is just something they do, because they were built to do just that.
If this is too abstract for you to understand, I’d suggest that you are not a Thief of Blood. But in any form, I hope this finds them.
6th God Tier: Rogue of Blood
If you read into Rogue of Blood I suggest you also read into Thief of Blood — I wrote them together as one.
Rogue is the Passive Class of stealing. Rogues are known to “redistribute” their Aspect or through their Aspect, both literally and figuratively. A Rogue of Blood, specifically, would be hard to notice. They would showcase a lot of power, but much less evidently than the Thief would. Likewise, their connections would be mostly selfless, even to the extreme point of lacking focus on their own person. But remember that not! all! Rogues! are! selfless!!! It’s just a theme in their pattern that they handle their Aspect with focus on the outside world. In a Blood way, that would mean the Rogue would be active in helping society, maybe taking that as their objective in life. Parades, sure, but I’m thinking mostly protests, even if silent activism that changes humanity little by little. Sometimes they’d think they are wasting their time and should be focused on other things, but that is just the questioning that will always be present in their lives. They are doing the correct thing, just usually not in the right quantity.
7th God Tier: Knight of Blood
Knight is the Active Class of utilizing. Knights are known to “handle” their Aspect and through their Aspect, both literally and figuratively. A Knight of Blood, specifically, would feel a strong sense of duty that they should use their Aspect in the best way possible, possibly creating pressure on themselves. They tend to be into leading and/or handling other people, following the knowledge that their Aspect is their objective in life. Outside Sburb, this can mean this Knight is the best person in a group when it comes to having empathy and being understanding. We see that in Homestuck, with Knight of Blood being one of the most well-explained God Tiers. They are unable to ignore their duty, but of course they also make mistakes relating to it, they are as imperfect as every other person. We see the Knight of Blood being the center of all relationships, but still failing at their own because of said imperfection.
Knight of Blood is a canon Homestuck God Tier. Karkat Vantas is the character that holds that title.
8th God Tier: Page of Blood
Page is the Passive Class of utilizing. Pages are known to “rise” their Aspect or through their Aspect, both literally and figuratively. A Page of Blood, specifically, would feel like they lack talent in handling other people and social dynamics, but in reality, just be held back by their own insecurities and feelings that they are insufficient. If they tried to apply effort into their Aspect, they’d find all the potential they have, understanding their place and their destiny. A realized Page will happily utilize connections, routine, revolution, everything in its own place, and will even uplift others in their own Aspects, but only after defying their limits. Pages can be the center of a Sburb session. Sometimes everyone depends on them so they all can be their best versions.
9th God Tier: Maid of Blood
Maid is the Active Class of construction. Maids are known to “create” their Aspect or through their Aspect, both literally and figuratively. A Maid of Blood, specifically, would at first not believe in their talents. Unlike Pages, they are creators, not users of the Aspect, and so their relation to it depends on more than facing their limits. A Maid of Blood will be a pushover in the beginning, and have to fight to find a relevant place in relationships and gatherings. They might even be built up by others, depending on them before emancipating themselves. But this characteristic doesn’t mean they are inferior to others, it simply means their initial challenge will be finding independence in their Aspect. A Maid of Blood will follow advice and whatever others say is the right way to handle connections, I can see that as accepting what anyone does, following their therapist’s relationship advice without hesitation, go through life accepting the minimum thinking that is all they deserve. The thing with them will be realizing they are not made to only follow. Realized, again, they would be great bosses, good at controlling people, changing minds, inspiring.
10th God Tier: Sylph of Blood
Sylph is the Passive Class of construction. Sylphs are known to “build” their Aspect or through their Aspect, both literally and figuratively. A Sylph of Blood, specifically, would be very dependent on relationships and order in their life. Their favorite things in life will be concerts, parades, football games, anything that brings people together with one common goal. They will thrive in situations where they have to deal with others, be good at community, or at least like community a lot. I can see them not being very patient, however, for example when something disrupts this sense of union that they crave. They can get frustrated more than the other Blood Players, because they are the ones who feel they should be the ones doing the building. They will also be extremely hardworking when it comes to helping others, since Sylph is a healing Class and Blood is a people Aspect.
11th God Tier: Prince of Blood
Prince is the Active Class of destruction. Princes are known to “wreck” their Aspect and through their Aspect, both literally and figuratively. A Prince of Blood, specifically, would be a complicated person to deal with, but mostly because of things that can be fixed. Princes are the opposite of Maids, so they are usually self-obsessed and self-confident; they know they are meant for / can’t escape / must act on their Aspect (their destiny). But for that reason they also aggressively hold their Aspect, in a way that might make them seem overbearing to people around them. When healing, a Prince of Blood will crave stability in social dynamics, believing that they would be completely fixed if only they had the friendship / relationship / community / family that they deserve. And they will heal from that, from perhaps creating their own community / family / etc. and building their destiny, positively seeing their Aspect.
12th God Tier: Bard of Blood
Bard is the Passive Class of destruction. Bards are known to “deconstruct” their Aspect or through their Aspect, both literally and figuratively. A Bard of Blood, specifically, would challenge themselves a lot, always defying the rules of their Aspect, which for Blood can mean they would estrange themselves from the people who care for them, escape from situations they feel comfortable in, etc. In general, they are estranged from their Aspect itself. It’s a complicated relationship to their Aspect because they are destroying it, even if passively, so this Bard’s challenge would be being taken away by Blood, expressing it way too much, believing they are too into relationships to the point where they abandon them, believing if they are too comfortable they must withdraw, and other situations of the sort.
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starlit1daydream · 4 months ago
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reposting from twitter
Veronica Sawyer is a Rogue of Blood with a Dersite sway
Heather Chandler is a Witch of Life with a Prospit sway
Heather Duke is a Thief of Mind with a Dersite sway
Heather McNamara is a Page of Breath with a Prospit sway
Jason Dean is a Prince of Doom with a Dersite sway
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giftofclasspects · 11 months ago
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hello there!
blood playlists are below the cut!!!
maid of blood
page of blood
mage of blood
knight of blood
rogue of blood
sylph of blood
seer of blood
thief of blood
heir of blood
bard of blood
prince of blood
witch of blood
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our-fav-hs-char · 4 months ago
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Which is the cooler aspect?
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homestuck-hell · 11 months ago
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Shadya Hornik, Rogue of Blood, Derse
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She/Her
Became a rainbow drinker but is still stuck in the caverns
Not much variety in her diet unless she were to drinks from grubs
Has a macabre air about her
Land of Coffins and Rainbows
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beetroota · 7 months ago
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Me and the gang
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tavtiers · 5 months ago
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A hypothetical god tier for Jamie McCrimmon from Doctor Who: the Rogue of Blood.
A Rogue of Blood is among those who use paths, drive, and passion. They are motivated by others to steal connection. (x) The Rogue of Blood lacks self control and has a strong sense of responsibility. (x) They are the Free Spirit Promised, defined by reckless connection. (x) Their opposite is the Thief of Breath. Their inverse is the Knight of Breath. They share their personality with the Prince of Heart. The Rogue of Blood would quest on a planet similar to the Land of Cubes and Blood, reigned over by Hera (Goddess of Marriage Vows) or Prometheus (Deliverer of Civilization). They would rise to ascension on the wings of mosquitoes. (x)(x)(x)
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en8y · 7 months ago
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[IMAGE ID: three horizontal flags with nine stripes; each flag has the blood aspect symbol in the center; a red slash with three droplets falling from it. it is outlined in dark red. the middle stripe is twice as large as the rest of them, which are equally sized. the first flag has these top three colors: dull green, warm grey, and dull yellow-orange. the second flag has these top three colors: medium green, dark cool green, and deep purple. the third flag has these top three colors: bright purple, bright cool pink, and bright teal. each flag has these bottom six stripes: dark red, off-white, dark red, medium-dark red, dull red, and medium red. END ID.]
bloodasirogue: a gender connected to being a rogue blood; this gender is connected to the blood aspect, blood aspect aesthetics, rogue aesthetics, chaoticness, and xenzh genders!
bloodasylph: a gender connected to being a sylph of blood; this gender is connected to the blood aspect, blood aspect aesthetics, sylph aesthetics, elemental, airy, or ethereal aesthetics, and nadelvinity!
bloodaseer: a gender connected to being a seer of blood; this gender is connected to the blood aspect, blood aspect aesthetics, fortune-telling or prophetic aesthetics, and oracrinity!
@radiomogai @liom-archive @obscurian @drowntowns @electrosaccharine @plutobie @honey-makes-mogai
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yourfaveisclasspected · 11 months ago
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TWILIGHT SPARKLE is a ROGUE of BLOOD!
Requested by anonymous!
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arachnidsgrippysocks · 2 months ago
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forgot to share her two or so weeks ago look at my weird and fucked up 8ug
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godtier-sprites · 3 months ago
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Rogue of Blood (for a friend)
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random-classpect-ideas · 1 year ago
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Concept: a rogue of blood who can do a perfect Spamton impression.
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techtakesoff · 2 years ago
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With asks open again, i humbly ask for your thoughts on the rouge of Blood?
And thoughts you shall recieve.
The Rogue of Blood
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Okay but imagine someone coming up to you and just taking the blood out of your body.
Rogue - passive stealing class, one who steals aspect, or steals through aspect for others.
Blood - control over blood and bonds between others.
The Rogue of Blood is one who steals Blood, or steals through Blood for others.
The opposite of a Rogue of Blood is a Page of Breath.
The Rogue of Blood is a very interesting classpect when it comes to what they can do. They can steal the bonds of others and give it to someone else, basically re-assigning friendships. They are a very weird matchmaker in this sort of sense.
Down to more personal things, I think that the Rogue of Blood would be very open to pushing their friends into getting new friends. They're the friend who introduces their friends to each other and tries to get them to mesh well together (and it doesn't always work.)
Rogues are defined by a percieved lack of their aspect. They believe they don't have it, when they do. They think that they suck at the skills relating towards their aspect.
And as such, a Rogue of Blood probably believes that they aren't good at friendships and being a good friend. They probably think they're too pushy or invasive or nosy, when they really aren't. They tend to overreact to someone stating how they feel about certain things, and I wouldn't put it past a Rogue of Blood to have had RSD at some point in their life.
They want to be a good friend, but in their eyes, they're always screwing up somewhere. They think that every mistake is a lot bigger than it is, and sometimes they might even blow it out of proportion because of this percieval.
And as a result this can actually be quite annoying. But with time and practice, the Rogue of Blood will find their strength. They are naturally good at mediating and managing their many kinds of bonds, and are a good friend to go to solve a dispute.
I also see them as being VERY overprotective of their friends, and if one of their friends has a toxic partner, I can absolutely see the Rogue of Blood breathing down that person's spine and trying their damndest to get their friend out of that kind of shit.
They read like someone who pack-bonds easily with things, and even inanimate objects. Someone who spent their childhood playing with toys and creating their own little intricate webs of relationships between their toys.
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