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#unicorn#plush#plushie#plushblr#soft#pink#aesthetic#kidcore#gold#blue#quest for acacia#c.c. adelaide#alicorn#pegasus#mermaid#narwhal#fantasy#middle grade#bath bomb#sparkle#teal#purple#white#cozy#self care#self love#kit#gift ideas#freshly brewed :] <kits>
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Livestream Recap, TangoTek, 6-17-24
((In which Tango does redstone, makes a lot of steamy puns, and plays straight man to the comedy stylings of Mrs. T and his own chat. Also there is Twag.))
4:43 Tango opens the stream with a warning for “excessive burping.” He just gulped down a burger as he hit “start stream” with eruptive results. He thanks subs and donos, then asks Chat how they are doing. He decides to chop down a bunch of acacia trees while he talks with Chat about what everyone’s been up to. He did not play much block game last week, but this week? So much. Last week was bad, but this week is going to be better!
6:30 A chatter mentions Jimmy’s current obsession with Tango’s swag (or “Twag”). Tango is aware of it, he is amused and baffled. He says he has very little twag. But Jimmy is great and Tango loves hanging out with him. They need to find a new game to play together.
7:10 Tango starts to talk about the stream and how it’s going to be STEAMY today, gets immediately distracted by a large dono. Another chatter talks about Jimmy and how he is mad at Impulse for calling him 30. Tango thinks that’s funny too. Jimmy’s just a pup, and 30 is not an insult. Mrs. T streamed yesterday, everyone should encourage her! PearlescentMoon raids into the stream. Tango is very proud of Pearl’s new redstone endeavors! In chat, Cleo reminds Pearl that main quests should not be done all at once, it’s time to make room for side quests. They both plan on side-questing with games in the Gaming District.
10:00 Back to the title! Pearl and Impulse have done redstone all day, it’s time to get Redstone in this stream! All the grates are going to have steam coming out from them now! Chat asks about playing Wordle, Tango suspects that the game is currently being messed with and may not be playable. Chat says it’s ready. Tango explains his plan for campfire-fueled steam grates in the factory. Pearl tells Tango he can play if Chat doesn’t spoil him. Chat is sad that “Twag” is not a five-letter word.
13:00 Impulse raids into the chat, so now the Chat is doubly full of all the server’s redstone fans. Chat tells Tango that Impulse did redstone _and_ science today. Tango assembles a box of supplies for today’s job. The factory is not turned on, but it might be good to turn it on since Tango will be hanging around. He’s nervous to turn it on and that’s not good. He talks about Trial Chambers coming up and how he might not actually have needed to make a copper farm. Trial chambers are full of copper and tuff and good things. He talks with Chat about the ins and outs of trial chambers. In the background, a Skizz scream indicates the end of another zombie pigman.
18:15 Tango believes copper needs to become a more integral part of redstone, far beyond copper bulbs. Maybe even plumbing for fluids, though that would be a big step. He heads down into the guts below the factory. Chat thinks Tango is aiming for Create Mod in Vanilla, Tango shushes them and whispers “that’s the goal.” Tango has a new design for steam grates, so he’s going to rip out the one he’s got and dig out a bunch of space for new ones. Chat asks to see “The Hole” (the hole through the bedrock he and Zedaph made). It is now cleaned up and safely behind a door to avoid accidental Void entry. Tango did some off-stream ceiling building, but he needs more decoration on the walls.
20:40 Tango begins deconstructing his old redstone, then immediately stops doing that and goes upstairs to brainstorm steam grate locations with chat. Chat is full of fun and impractical ideas for decorations, and some good ideas as well. He digs some more. He is surprised and pleased to get beacon bonus to his digging.
23:50 Mrs Tango arrives. She made a salad. Chat is happy to see her! Her stream went well yesterday and her TBR (to be read) pile has doubled. Tango doesn’t know what TBR is and gets mocked for it. She force-feeds him some salad. He declares it “Ceasar-y?” It’s good. He would eat it. He will not eat it, because it is hers. Mrs. T asks if Chat wants to know what her favorite game is. Tango says it is so sad and cringe. She says it’s “How to Make My Husband Crazy.” He thought she meant the phone game she plays 50 hours a week, which is called Gossip Harbor. Chat likes both of those games too.
26:00 A little cheatycam action tells Tango that he has less room than he’d hoped without destroying his already-existing redstone. Mrs. T offers helpful commentary as he falls into an underground lake. Tango says someone should open a sponge shop (he has the sponge permit.) Mrs Tango tells him he has “Skibidi Ohio Rizz.” Tango looks like he is forcing himself into an out-of-body experience. Chat is howling. Tango says Mrs. T is highly resistant to the Twag. A chatter asks what Twag means, and Tango says if you know, you know (and if you don’t know, you’re not missing much.) Chat is happy to explain Twag.
29:00 Tango continues excavating and says that anyone who truly wants to understand Twag has to watch Jimmy Jingles’ stream. He doesn’t know why they call him Timmy. Tango doesn’t call him Timmy. Tango finally finds a part of his basement that is not already stuffed with redstone. He is happy. He flexes by throwing all his mined stone right into the guts of the collection system.
31:10 Tango discovers a single lit copper bulb in the floor and can’t remember why it is there. He examines it and says he has to know. He digs up the floor around it. It is just one lit copper bulb in the floor. He is confused, but chat remembers that it was for lighting the water pool, back when this was a water pool. Tango thinks about decorating the area, but admits he will never come down here.
32:30 Time to actually start building some steam machines! Tango gathers up the bits he needs and notices there are lots of people on the server today. It makes him happy. Chat is excited because some of their Tango plushes are starting to arrive. They want to know if Tango will play Wordle. He might, later. Right now it is time to turn on the factory! He does so, while cheering about how copper bulbs are amazing. Another piglin dies with a scream. Tango complains about static electricity in his office. Chat suggests grounding his chair. He asks how to do that, Chat suggests calming words and slow breaths, either that or taking away its electronics and not letting it leave the house.
38:00 After one false start for forgotten campfires, it’s time to head back downstairs! Tango doesn’t know when HC will update to 1.21 but they will probably talk about it at the next meeting. He has a little screenshot of the design he’s working with for the steam grates. He talks with Chat about the problem he’s having with the factory needing 90 seconds to cool down from “on” to “off” without breaking it. He’s going to have to work on that. Tango lost his redstone box.
41:40 Time to find the redstone box! Chat tried to remind him he left it upstairs, but he was oblivious. He collects it and back downstairs! He talks about grate design with chat. He doesn’t like open grates, but both water and magma underneath have their virtues. They both look pretty cool.
45:00 Tango says he’s going to get started doing something. The “Oh my god!” horn plays. Gem must be nearby! Tango calls out for her, but she does not make an appearance. Tango begins laying out the first set of grate redstone. The horns have a radius large enough that Gem could be “oh my god”ing at someone else. But her timing was excellent.
47:00 Tango builds a redstone machine! It looks cool. He promises he will explain it when he is done. Chat asks if this is the new clank module. Tango says last night in bed he was thinking about the Decked Out 2 redstone and how much of it was still in his head. He misses it, and is getting a little itchy for a new redstone project. But there will be NO Decked Out 3 this season.
50:00 Chat asks “Decked Out 3 Season 11 confirmed?” Tango says it’s pretty much already been confirmed, but we’ll see. He goes up top to get buckets and flint and steal, realizes he’s going to need a lot of flint eventually. He checks on the factory minecarts, all is well. Tango loads up the new machine he has made, showing how it will alternately light or extinguish the fire to make randomized bursts of steam through the grate. He makes a much more comprehensive explanation that is beyond the ken of the recapper, but the upshot is that it works and is going to take a ton of flint and steel.
55:30 Chat attempts to help optimize the machine, possibly by replacing flint and steel with fire charges. Each flint will light the fire 64 times, each stack of fire charges will do the same. The big efficiency in this case is that fire charges can be stolen from Impulse, which is much more Tango-efficient than laying down a bunch of gravel and hitting it with a fortune shovel.
58:00 With the visual effect working, it’s time for the audio. Tango has some sound files that sound like hissing steam, so it’s time to add a note block to the machine as well. He attaches it to the side of the new steam machine and considers the best sort of head to pop on it. In game chat, Pearl makes a suggestion about the redstone clock that might extend the time between puffs. Tango is confused for a minute about the complexities of Pearlstone, but they get on the same page and talk more redstone. Chat is a big fan of Pearlstone. Tango decides to use pillager heads. Chat suggests that maybe Pearl will help build Decked Out 3. Tango agrees that at the rate she is picking up redstone, she well might!
1:02:00 Tango and Chat do redstone stuff. Lighting the fire with fire charges is just a bit different than lighting it with flint and steel, but he gets it sorted. He uploads the sound file he wants and puts it on a pillager head, then waits. Chat fondly remembers that time they Rickrolled Tango by getting ahead of him on sound file uploading.
1:05:40 The machine triggers successfully. Tango workshops the sound with chat, then goes to “acquire” some fire charges. Chat reminds him to turn off the factory before he leaves. Tango is definitely going to put in some chunk loaders so he doesn’t have to hang around his factory and not play the game he wants. Chat reminds him that a certain Chat who shall remain nameless may have mentioned chunk loaders quite awhile ago and been ignored. They suggest TNT dupers will be next. Tango is firm in his NOPE.
1:10:06 With the farm fully off, Tango is free to move about the server. Time to steal! He dips into the nether and heads for Impulse’s barter farm. He and Chat continue discussing chunk loaders. Chat asks which will get a roof first, Tango’s factory or Etho’s base. Tango is noncommittal. The barter farm is bursting at the seams with fire charges, so it’s Tango’s lucky day. He fills up his shulkers with stacks of fire charges and realizes he should’ve brought more shulkers. He’ll have to steal more later. Tango heads home.
1:13:20 Back at home, Tango attempts (unsuccessfully) to organize his inventory, then goes back downstairs. He loads his steam machine with fire charges. The machine catches on fire. That could be a problem. Chat notes that fire tick is off, and so the fire charge will not actually light the campfire, it will just set a fire on the hopper. Tango watches the machine for one more go-round, just to make sure. Scar, in Twitch Chat, suggests that they should turn fire tick on. Chat thinks this is a wonderful and horrible idea.
1:20:00 Tango rebuilds the machine, but it doesn’t work. In game chat, Pearl celebrates getting Timed Mode working on Wordle. The redstoners celebrate with her. Tango moves a bunch more stuff around on the machine and makes plans to unsteal the fire charges later.
1:22:00 Tango disassembles the machine and reassembles it into the original flint-and-steel-dispenser configuration, declaring all the previous “a huge waste of time.” Chat maintains that nothing is a waste of time when he’s with Chat. Also there was science. Now Tango needs a lot of flint and steel.
1:25:30 Tango goes back upstairs. He doesn’t have a fortune shovel, so he has to turn off the factory again and go shopping. Chat points out that Scar sells gravel, but Tango needs flint. Nobody sells flint. Tango is getting frustrated, but gets clobbered by a thousand dollar dono and a simultaneous Mythical Sausage raid. Chat is so excited.
1:29:50 Tango reads the very nice message from the dono, while Scar flies around in the background and sprinkles flint all over his factory floor. Tango’s day has really turned around! Scar says “Watch this” in chat, which is possibly the scariest possible thing Scar could say, then does not successfully do whatever he planned to do. He says “ppop” and leaves.
1:32:20 Tango is confused but thanks Scar for the flint. He welcomes the raiders properly, thanks Sausage for the raid and explains that they came at an awkward brain-breaky moment for him. He introduces himself and says he’s getting steamy today. Sausage’s raider tell Tango that Ollie died in 30 Day Hardcore, got creepered only three days in. Tango is sympathetic. Chat finds it hard to believe that Jimmy didn’t die first.
1:35:00 Scar’s gift of flint lets Tango load the machine, now it’s time to watch the grate from above and see what it looks like. While he is waiting, Chat tells him the tragic story of Ollie’s demise, killed by a creeper by building a house for himself and Jimmy. It was so sad. “Noooo!” Tango cries. He thinks Creepers have to be one of the major causes of death in Hardcore, next to lava and falling. The steam effect triggers. The steam goes much longer than the sound, so either more sound or less steam is needed. Longer steam sounds are a project for another day, but this is close enough. It took only ninety minutes to make one, time to make more!
1:37:00 Tango chooses the location for the next steam vent. He then goes back to messing with the first machine. A chatter asks if Tango is family friendly. He says he is. Chat converses among itself about whether all the hermits are family friendly while Tango watches the machine for his timing change. It looks better, he is happy. He assembles another machine.
1:40:00 Tango has lost his armor stands, which makes it hard to assemble the machine. Chat points out that they are in the redstone box. A chatter suggests making one machine play the Skizz Scream instead of the steam noise so the factory seems more dangerous. Assembly of the second machine goes considerably faster than the first. Chat, sensitized by Ollie’s death, keeps getting jumpscared by the hissing steam noises. A chatter asks about capes, a mere 20 days late to the party.
1:44:00 FalseSymmetry enters the server, Cleo “OMG Hiiiii!”s her in chat. Tango finishes the second machine and loads it with flint-steel and water. Chat is laughing because someone got autocorrected to “armpit stand” Tango adds his audio player and uploads the second steam noise. The second machine tests successfully, so it’s time for more!
1:48:00 The crowded substrate of Tango’s basement makes a challenging redstone environment, but he eventually picks out a space for the third machine. He’s getting into a groove now as far as building copies of the machine. He stumbles into a little passageway and is confused for a minute, but it’s nothing he’s using anymore. Chat strongly suspects that Tango’s third machine is going to do some things to the trapdoors it is next to, but they don’t want to spoil the surprise.
1:51:30 Tango finishes the redstone of Machine 3 and adds the finishing touches. He breaks his redstone box and doesn’t successfully pick it up at first, then proclaims that is how one loses a redstone box. He uploads the third steamy sound and puts it on Machine 3. He wants to build three more machines on the other side of the factory floor.
1:53:00 Tango wants to do something different with Machine 4. It is next to another, different redstone device and can be activated by that redstone signal instead. He plays with the positioning of the campfire and the restone signal. He collects up some magma blocks to decorate with and declares his music “very eighties.”
1:58:00 Tango solidifies the location for Machine 4. He assembles Machine 4 partway, then pauses, not sure if it will work with so much other redstone around. Deciding on a strategy of bold adventure, he does it anyway. The resulting trigger mechanism is made mostly of observers and optimism, but Tango is pleased. He does more redstone tinkering, including running some signal through a magma block.
2:03:30 Machine four is done! A chatter asks if Tango got help from Mumbo for this design. Tango confirms that Mumbo actually does all Tango’s redstone for him. He also talks to Mumbo all the time, definitely. Tango admits that he talks directly to Mumbo once or twice a year. They like each other, but their paths simply never cross. Chat would like to see Tango and Mumbo do a big project together.
2:05:00 Tango realizes that Machine 4 takes up a lot of real estate he was going to use for Machine 5, but he thinks he can make it work anyway. He does more redstone! Chat is concerned that he has disconnected a minecart trigger. Chat also wants Tango to visit Big Ron’s. Tango doesn’t know what Big Ron’s is. ((Big Ron’s is one of the pretend shops in Mumbo’s base. It has been temporarily taken over by Grian and Gem’s mischievous snails as a pop-up shop to sell the diamond ore they stole from Scar’s Ore Mountain.)) Chat tries to explain, but they are very confusing. Tango is not caught up on server storylines enough to understand snail adventures.
2:08:00 Redstone work continues. Tango realizes he can’t do the thing with the thing there because of that, which is a verbatim quote for once and not the recapper’s lack of comprehension. Tango mentions placing a torchy down, making Chat nostalgic for Secret Life Torchy. Tango agrees that for one episode, Torchy was a legend. He finesses the design of the machine to make it fit better , then installs the noteblock and Machine 5 is done.
2:11:00 Tango finds a location for the last steam machine. He begin assembling Machine 6 while Chat amuses itself with dispenser puns and by mocking Tango. The last machine gets built very quickly. Tango listens to the steam noteblock sound and comments that when he makes Plate Up in Minecraft, that will be the food burning sound. He confirms that he will be trying to create Plate Up in Minecraft, or something similar at least. Chat thinks this is very twag of him.
2:15:10 Cleo raids into the stream. Tango misses Cleo and says they are the best Cleo ever to Cleo. They need to hang out sometime. Cleo’s chat is full of OMG Hiiii energy. The OMG Hiiii horn starts playing, which means False is probably nearby. Tango is so confused. Chat says it was a False Alarm. Tango sighs but has to admit that was pretty good.
2:18:00 Tango goes upstairs and gets all the last odds and ends he needs to load the farms, including a whole lot of flint and steel and a bunch of water buckets. He loads up the machines and gets them working. Chat asks if the water kittens are asleep, Tango says that the water kittens are stupid. He loads water buckets into the machines, then creates a bunch of flint and steels to load in as well. Chat warns Tango about a impending water leak issue, but Tango is doing math. He finishes doing math and fixes the block three seconds before the bucket deploys. Everything’s fiiiiiine.
2:23:00 Tango continues loading the machines, temporarily foiling himself with a magma block but recovering and stuffing the machine with firestarters. There is room for more flint and steel in the machines, but for now the amount he’s putting in will do. A chatter wishes for magma slabs, Tango agrees that it would be nice if there were slabs for pretty much every block in the game. Chat suggests TNT slabs, then reminds itself that those are called Etho Slabs. ((An actual “canon” block, from a Minecraft April Fool’s joke.))
2:26:30 Time to go look at all the steam! The machines do successfully produce steam. Tango wants more steam! But the radius of the sound is all wrong and he can’t hear steam across the room. He goes back into the machine and fixes all the sound-producing heads so the radius is more sensible.
2:30:00 Steam observation time. Tango and the chat like the new steam effects. He watches the room for awhile to see if one is not smoking and to see how often they smoke. He’d actually like a little more steam, more often. Machines 4 and 2 are being stubborn. Chat points out again that Tango broke the minecart activator on Machine 4 ages ago. 2 is a mystery. Eventually 2 and 4 both do run, drawing a cheer from Tango. He is very happy with the aesthetic of his factory floor.
2:35:00 Tango talks about future plans for decorating the factory. He loves doing redstone décor and ambiance work. Chat also likes the ambiance, though opinions are somewhat divided over all the steam noise. A chatter sends a message talking about their soft robotics project, Tango is curious what that means. Chat has lots of theories.
2:37:50 Tango calls the project done for now, he is happy. Chat is surprised to see Mumbo join the game. Tango teases him about the sign at the gold shop. Mumbo despairs that he is out of stock AGAIN. Grian wants to know who needs that much gold. Tango needs gold for powered rails. Tango’s next episode will be opening the shroomlight shop and building Fun Gus the monster, or building the steampunk blimp that will be the shell around the copper farm. Then there will be factory-building work. The guts of the factory are done, but it needs its building and lots of cool sound art to bring it to life. The factory will be an amazing and noisy place.
2:41:50 Tango decides to wrap up the stream. He is happy with the steam system even if it took longer than planned. No Wordle today, but he has all week to play that. Chat is not allowed to spoil the word! Tango raids into Fwhip and ends his stream.
#hermitcraft#stream recap#tangotek#mrs t#twag#that's tango swag for anybody who doesn't tune in to mister jimmy 'jiggles' solidaritygaming
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WAND WOODS, BRIEFLY
hello friends! today i thought i could bring you something that some might find a bit useful, since many in the hogwarts legacy fandom may be interested in defining the wandlore for either their original characters, or existing characters, but can't be bothered to read through all the wand woods, either because it would take too damn long, or you're for one reason or another not fond of using the Pottermore website
so here it is, from an (embarrassingly) long-time HP fan, all wand woods summarized, concisely, for you to easily reference whenever you like :)
Acacia
refuses to produce magic for the non-owner
unusual, compatible with the gifted
refined magic, peculiar temperament
Alder
helpful, considerate, likeable owner
best suited for non-verbal magic
Apple
suited to owners of high aims & ideals
well-loved, long-lived, charming owners
mixes poorly with Dark magic
associated with the ability to talk to magical beings
Ash
owners are stubborn & steadfast in their beliefs, but not crass or arrogant
loses power when passed down
Aspen
outstanding charmwork, often makes for good duellists
strong-minded & determined owners
for revolutionaries
Beech
for the wise beyond their years
not for the narrow-minded or intolerant
capable of subtlety & artistry in magic
Blackthorn
best suited for warriors
needs danger & hardship to bond with its owner
loyal servant, whether it’s used for good or evil
Black Walnut
owner of good instincts & powerful insight
loses power if owner is self-deceptive
flair in all kinds of charmwork
Cedar
calls for strength of character & loyalty
owners are not to be fooled or crossed should harm come to their loved ones
Cherry
possesses lethal power
if paired with dragon heartstring, must be used with self-control & strength of mind
Chestnut
attracted to those with gifts in Herbology, tamers of magical beasts & good fliers
with dragon heartstring, owners are overfond of luxury & material things
with unicorn hair, owners show predilection for matters of justice
Cypress
for the brave, bold & self-sacrificing
owners are unafraid to confront the dark flaws in themselves & other people
Dogwood
quirky, mischievous, of playful nature
looks for owners who can provide excitement
performs well in difficult situations
Ebony
suited to combative magic & Transfiguration
for those brave enough to be themselves
owners not swayed lightly from their purpose
Elm
owners with presence, magical dexterity & dignity
produces fewest accidents & foolish errors
sophisticated & highly advanced
English Oak
for good times and bad; loyal
demands partner of strength, courage & fidelity
Fir
the survivor’s wand
demands staying power & strength of purpose
favors owners of strong-minded & intimidating demeanors
suited to Transfiguration
Hawthorn
complex & intriguing owners
adept at healing & curses
at home with conflict & inner turmoil
Hazel
reflects owner’s emotional state
wilts after its master’s death
outstanding in the hands of the skillful
Holly
considered protective
works best with those who need to overcome wrath
pairs well with those in dangerous & spiritual quests
Hornbeam
talented owner with a single, pure passion
absorbs their owner’s code of honor
fine-tuned & sentient
Larch
hard to please & tricky to handle
exposes hidden & unexpected effects
Laurel
commonly paired with those who seek glory
does not tolerate laziness in its master
Maple
natural travelers & explorers
prefers ambition, not stay-at-home wands
shines with fresh challenges & changes of scene
Pear
best in the hands of the warm-hearted, popular
never in possession of Dark Wizards
quite resilient, appears new after years of use
Pine
users tend to live long lives
for the independent, individuals who are perceived as loners
enjoys being used creatively
will adapt easily to new methods & spells
Poplar
to be relied upon, consistent, and with integrous strength of power
chooses masters of clear moral vision
Red Oak
good duelling wand, for those with fast reflexes
light-of-touch, quick-witted & adaptable masters
often creators of trademark spells
Redwood
attracted to those with good luck
generally live exciting lives
Rowan
favors defensive magic
likes the clear-headed & pure-hearted
outstanding in duels
Silver Lime
performs best for Seers & those skilled in Legilimency
particularly handsome wood
Spruce
requires a firm hand
for bold spellcasters, with a sense of humor
loyal to their owners
produce flamboyant effects
Sycamore
eager for new experiences
ideal owner is curious, vital & adventurous
Vine
uncommon type
owners seek greater purpose & vision beyond the ordinary
Walnut
for the highly intelligent, inventors & innovators
may resist spells foreign to the nature of its master, unless they are sufficiently skilled
handsome wood, very versatile & adaptable
makes for a dangerous match with owners of little conscience
Willow
great healing power
often matched with owners with hidden insecurities
selects those with great potential, rather than those who believe they have little to learn
Yew
rare kind of wood
ideal match is unusual & notorious (whether as heroes or villains)
fearsome reputation in duelling & curses
owners tend to be fierce protectors
never chooses a timid nor mediocre mind
well, there you go! i hope it’s useful to you somehow :) i may end up reblogging to add a few notes on the wand cores too
also potential wand headcanons post soon for the HL characters? idk if anyone’s interested but i’m certainly thinking about it
#hogwarts legacy#harry potter#wandlore#wand woods#hogwarts legacy mc#hogwarts legacy headcanons#hogwarts legacy characters
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Apex Build 10 Is Now Available!
After over three years, I have finally completed Build 10 of Apex! This is planned to be the final feature release of Apex as a Pokémon fangame before converting it into my own original IP (more on that another time).
As for this build, you can now continue the story of Apex in Chapter 5 by exploring the western half of Abbadon, including the sprawling Megiddo Plains, the touristy beachside town of Ys, the sleepy floral town of Eden, and much more! Check out the changelog below for a full list of additions and changes, comprising the largest changelog so far.
As always, you can get the game either through the launcher (recommended) or assemble the game yourself through manual downloads on the blog.
If you want to report bugs, discuss the game, share theories, or praise me (please do, I worked very hard on this), please visit our discord server.
That's all for now, everyone. Thank you so much for your patience and support!
Here are all the changes and additions in Build 10!
Additions
Content
The Megiddo Plains, Ys, and Eden areas are now open to explore! Continue Chapter 5 with a deluge of new content, including some surprises!
Levitate system overhaul. Pokémon that formerly had the Levitate ability now inherently levitate based on their species. See the wiki for more details.
Pokémon that normally evolve due to trading now evolve when leveled up in Assiah. Any required held items are still needed.
New fast food items that are cheaper versions of strong healing items, but lower your Pokémon's EVs randomly when consumed.
New item: Inn Coupon. Exchange these tickets at any inn for a free stay!
New trainer classes: Zangs (male and female), Priest, Pirate, Surfer, Action Kid (Beach), Tourist, Sunbather, Beach Bros, Sightseers, Salaryman, Rancher, Florist, as well as some special encounters.
Four new musical tracks, courtesy of new composer DSTY.
New Artifact is now available! Complete the Great Canal dungeon to acquire the Hydrophobic Disc to cross calm waters.
New custom move: Grim Word, a low-power special Dark move that lowers the target's Sp. Def by 1 stage.
Everyone is here! With the exception of most legendary Pokémon, every single species up through Generation V is now available in Apex!
New questline events! Hang out with your favorite NPCs.
New ghosts to battle, including three difficult challenge ghosts for extra Keystones.
Features
Artifacts now give badge boosts. War God's Hammer: Attack, All-Seeing Eye: Sp. Attack, Quantum Mirror: Speed, Geos Gauntlets: Defense, Hydrophobic Disc: Sp. Defense. For existing save files, use the associated artifact in the overworld to permanently enable the respective boost.
Added Not-So-Crazy Fesiq to Old Jul'far Ruins as a dung merchant.
Added ambience to Sagaxis Forest, Mt. Belial Upper, Shrieking Cliffs, and Acacia Lake.
Added an Ether to RevTex Textiles 1F in the generator room.
The protagonist now remarks on the flickering lights in RevTex Textiles Front Office for context.
Added an Escape Rope to RevTex Textiles B1F.
Added a healing area and some flavor to the entrance area of Acacia Temple (not available in Hard Mode).
Wild/bred Pokémon now have a 5% chance to spawn with their hidden ability.
Added in-game trades and gift events for exclusive species. Check the wiki for details.
New TM Kid quest is available after acquiring the Hydrophobic Disc.
Added visible items to Sagaxis Forest.
Luvdisc now evolves into Alomomola at lv30. The two species have been rebalanced and given updated movesets to match.
Eevee can now evolve into Glaceon in Crystal Channel Upper.
Nosepass can now evolve into Probopass in the Adamantine Palace.
Added messages when entering maps with a Pokémon with a location-based evolution in that map.
Added Lucifer's Notes #2 to Altar of Truth.
The Guru of Potential has been added to the Amon Desert. Visit him to draw out your Pokémon's latent potential.
The Experience Share can now be purchased in the Rosemary Market in Acacia Town. It's relatively expensive, so you'll have to weigh your options!
Added Eviolite to Acacia Tunnel.
A Soothe Bell is now available from a new NPC in Nysa Indoors.
Added ancient runes to text for lore purposes. This should improve clarity for puzzles that rely on ancient runes.
Larry now answers his phone.
Tweaks
Aegis Facility
Added a hint to the door to Aegis Secret Room.
Added support struts to the elevator on Aegis 1F.
Swapped locations of the Elevator Key and Max Revive in Aegis 2F Rooms for better visibility.
Vahram Temple
Added additional hints for the Vahram rune puzzle.
Braziers in the Vahram and Cliff tilesets are now fully impassable on the bottom tile for better consistency.
Acacia Town
Opened a previously unused house in Acacia Town.
The Thornwood Inn in Acacia Town begins charging for lodging after the player enters Jul'far. No more warping back to Acacia Town for free heals!
The Puzzle House is now accessible immediately upon visiting Acacia Town for the first time.
Jul'far
Added more path blocking to help keep players from getting lost.
Added a new bandit encounter with Bandit Logan.
Added some new visible items, one of which only appears during the raid.
The Camerupt Cart that goes to the Old Jul'far Ruins now cannot be used until after the player has visited the ruins, to prevent skipping the entire desert.
Added a hint if the player tries to enter the Jul'far Town Hall through the front door during the bandit raid.
Hard Mode
Items cannot be used from the bag during battles (except Pokéballs, as normal).
During the Jul'far raid, Bandit Captain Kurt now only appears on Hard Mode.
Granny does not heal the party.
Holly stops healing the party after defeating the Cloaked Elder in Acacia Temple.
Other
You can now forfeit trainer battles outside of Hard Mode by selecting Run, but beware the losing cost!
Official starters can now only be found at level 5 in the wild.
Player name entry now supports up to 10 characters.
Stick renamed to Leek to match Gen VIII+ naming.
Scratch Cards now use fixed randomness to determine the prize (if any), so they can no longer be save-scummed. A unique message has been added if the jackpot is won.
Improved visual quality of in-battle rain animation.
Reduced visual intensity of overworld snow animation.
Deerling and Sawsbuck now appear in different forms based on location. Mt. Belial area: Winter form. Verdant Path area: Spring form. Acacia Secret Hollow: Summer form.
Updated new game scene flow. Quickstart option renamed and now defaults to Sarah instead of Griffen, and some suggested character names have been changed.
Switched locations of the TMs for Rock Smash and Brick Break and adjusted TM Kid's dialogue to match. If you already have one but not the other, you will get the old drops.
Disabled entry message from Mold Breaker ability.
Small tweaks to Nascene Suburbs layout to make skateboard pathing a tad easier.
Added visual details to Jagged Cavern B1F. Side path is now blocked by breakable rocks. Added a shortcut usable with the Quantum Mirror.
Ladders in cave/temple maps have more outlining for better visibility.
Battles with Larry now use the Rival Battle music.
Balance
Levitate overhaul
In addition to those species which formerly had the Levitate ability, the following Pokémon now levitate: Beedrill, Venomoth, Magnemite line, Mew, Scizor, Celebi, Dustox, Castform, Shuppet, Glalie, Froslass, Munna line, Solosis line, Vanillite line, Escavalier, Elgyem line, Lampent, Chandelure, and Volcarona.
Ability changes as part of the Levitate overhaul
Gastly line new abilities. Base: Cursed Body, Stench. Hidden: Bad Dreams.
Koffing line new abilities. Base: Forewarn, Aftermath. Hidden: Serene Grace.
Misdreavus line new abilities: Base: Shadow Tag, Frisk. Hidden: Prankster.
Unown new ability: Base: Technician.
Hydreigon, Vibrava, Flygon now use the same ability or abilities as their pre-evolved forms.
Duskull now uses the same ability its evolved forms.
Solrock, Lunatone new abilities: Base: Sturdy. Hidden: Magic Guard.
Baltoy line new ability: Base: Magic Bounce.
Chimecho line new ability: Base: Soundproof.
Latias, Latios new ability: Base: Cloud Nine.
Bronzor line abilities shifted: Base: Light Metal, Heavy Metal. Hidden: Heatproof
Carnivine new ability: Base: Chlorophyll.
Rotom new ability: Base: Motor Drive.
Uxie, Mesprit, Azelf new ability: Base: Filter.
Cresselia new ability: Base: Serene Grace.
Tynamo line new abilities: Base: Shed Skin, Static. Hidden: Volt Absorb.
Cryogonal new ability: Ice Body.
Move changes
Increased Gyro Ball PP from 5 to 10.
Raised accuracy of Gunk Shot from 70 to 80 to match Gen VI+.
Shadow Ball power increased from 80 to 90.
Drill Peck and X-Scissor now have an increased crit chance.
Constrict power increased from 10 to 40.
Leech Life power increased from 15 to 40.
Pin Missile power increased from 14 to 25 to match Gen VI+.
Luster Purge and Mist Ball power increased to 80 and PP increased to 10.
Pokémon changes
Raised Riolu's starting happiness from 70 to 100.
Gothita line is now Psychic/Dark.
Gothita line gains Unnerve as second natural ability.
Steel type is no longer resistant to Ghost and Dark moves, as per Gen VI+.
Torkoal, Wingull, Roggenrola, and Vanillite lines gain their GenVII+ second abilities.
Ice type no longer resists Grass.
Stat changes
Stat buffs from Gens VI and VII have been added.
Sunflora base Sp. Atk and Sp. Def increased by 20 each, bringing its base stat total up to 465.
Mightyena base stats increased: +10 to Attack, Defense, and Speed, bringing its base stat total up to 450.
Farfetch'd gains 20 base stat points in HP, Defense, and Speed, and 10 in Attack, bringing its base stat total up to 447.
Spinda base stats increased, +30 to HP, +10 to Speed, and +20 to Defense and Special Defense, for a new total of 440.
Whismur line has 10 base stat points moved from Attack to Special Attack.
Growlithe line has 5 base stat points moved from Special Attack to Attack.
Sableye gains base stat points: 30 to HP, 20 to Defense, and 20 to Special Defense, bringing its base stat total up to 450.
Rebalanced Cacnea line's stats. Lowered Sp. Attack and Speed by 10 and increased Defense and Special Defense by 10.
Corsola stats modified. -5 Attack and Speed, +10 Defense and Special Defense, +20 Special Attack and HP. New total: 460.
Ariados stats increased. +20 to HP, Defense, and Special Defense, +10 to Attack. New total 470.
Spinarak/Ariados now learn Megahorn at level 51/60 and now learn Psycho Cut instead of Psychic.
Beedrill stats increased. +10 to HP and Attack, +20 to Special Defense, and +35 to Speed. New total 470.
Butterfree stats increased. -5 to Attack, +30 to HP and Special Defense, +10 to Special Attack and Defense. New total 470.
Beautifly stats increased. +10 to HP, +20 to Attack and Special Attack, +25 to Speed. New total 470.
Ledian stats increased. -5 to Special Attack and +75 to Attack. New total 470.
Dustox stats increased. -5 to Speed, +10 to Special Defense, +20 to Special Attack, and +30 to HP and Defense. New total 470.
Kricketune stats increased. +3 to HP, +4 to Special Defense, +30 to Attack, +29 to Defense, +35 to Speed. New total 470.
Parasect stats increased. +5 to Attack, +20 to HP, Defense, and Special Defense. New total 470.
Marowak stats increased. +5 to Speed, +20 to HP and Attack. New total 470.
Purugly stats changed. -1 to HP, +8 to Attack, +11 to Defense, -4 to Special Attack, +6 to Special Defense, -2 to Speed. New total 470.
Chimecho stats increased. +5 to Special Attack, +10 to Special Defense. New total 470.
Dunsparce stats increased. +5 to Attack, +25 to Defense and Special Defense. New total 470.
Girafarig stats increased. +10 to Special Attack, +5 to Speed. New total 470.
Tropius stats changed. +1 to HP, -8 to Attack, +17 to Defense, +8 to Special Attack, +13 to Special Defense, -1 to Speed. New total 490.
Treecko line has had its Special Attack and Attack base stats swapped to now favor physical attacks.
Relicanth stats increased. +15 to Special Defense. New total 500.
Lanturn stats changed. -8 to Attack and Defense, -2 to Speed, +9 to Special Attack and Special Defense.
Learnset changes
Electrike and Manectric now learn Thundershock at level 7.
Absol now learns Focus Energy as a starting move.
Solrock now learns Zen Headbutt instead of Psychic, and now learns Flare Blitz at level 57 and Morning Sun at level 61.
Lunatone now learns Ancientpower instead of Stone Edge, and now learns Shadow Ball at level 57 and Moonlight at level 61.
Farfetch'd now learns Drill Peck instead of Air Slash at level 49, and now learns Focus Energy at level 16.
Grimer line now learns Poison Fang, Bulldoze, Poison Jab, and Night Slash instead of Sludge, Mud Bomb, Sludge Bomb, and Fling, respectively.
Gothita line now learns Dark Pulse at levels 53/58/64 respectively, and now learns Grim Word instead of Faint Attack.
Misdreavus, Gastly, Drifloon lines now learn Grim Word instead of Payback.
Litwick line now learns Grim Word instead of Imprison.
Yamask and Spiritomb get Grim Word as an egg move.
Umbreon, Murkrow, Girafarig, Purrloin lines now learn Grim Word instead of Assurance.
Oddish line now learns Grim Word instead of Natural Gift.
Swapped Ancientpower and Power Gem in Corsola's moveset, and it now learns Hydro Pump at level 57.
Butterfree, Beautifly, and Dustox now learn Psychic at level 50.
Ledyba/Ledian now learn Bug Bite instead of Silver Wind, Mega Punch instead of Swift, and X-Scissor instead of Bug Buzz, and now learn Drain Punch at level 50/60.
Dustox now learns Poisonpowder at level 15 and Air Slash at level 55.
Bronzor and Bronzong now learn Curse instead of Imprison.
Tropius now learns Leech Seed instead of Bestow and Dragon Pulse instead of Natural Gift.
Deerling and Sawsbuck can now learn Zen Headbutt by Move Tutor.
Venusaur can now learn Earth Power by Move Tutor.
Durant now learns Screech instead of Metal Sound.
Difficulty/Game Balance
Lolita Fayte's Ralts initial level lowered from 18 to 15.
Lolita Esmerelda's party initial levels lowered from 15 to 13. Added an additional rematch.
Elder Gerald's party levels lowered from 16 to 15.
Snow Angel May's party levels increased by 5.
Slight rebalance to encounter levels in RevTex. Max level reduced by 1 on 1F and Front Office and min level raised by 1 on B1F.
Lowered max encounter levels in Acacia Lake and Acacia town by 1.
Slightly raised Beldum's capture rate (making it easier to catch).
Reduced price of Pokeballs and Great Balls to 1000 and 2000, respectively.
Scratch Card price increased to 1000.
Fixes
Fixed Aegis warehouse minecart puzzle unintentionally completing while the minecarts are still moving. Minecarts must now stop on the correct positions to count.
Fixed Lolita Amelie using the wrong battle sprite.
Fixed an issue where, during the egg event on Shrieking Cliffs East, if the player catches the Braviary instead of defeating it, the whole event starts over. (Reported by Yasik)
Fixed Vahram 5F North button still considering the rock in the hall to the south of it to be blocking.
Fixed missing collisions on Vahram lava rocks.
Fixed a stray masking tile in the Bandit Hideout.
Rival name in Unknown Dungeon is now loaded dynamically from variable and not from static strings, which could cause inconsistency.
Fixed note 28 being inaccessible in XENO Corp. Server Room. (Reported by mflamel101)
Fixed a bug in Essentials where if the player was facing a water tile, but that tile wasn't otherwise passable, the game would let the player begin surfing on their current tile instead.
Fixed broken Love emote animation (finally!).
Fixed impassable stair railing tile in RevTex B1F blocking wall sign.
RevTex facility now properly sets cave flags on entry.
Fixed a typo in Note #18.
Fixed a movement bug with Mori in Murmur Tower 3F when playing as Sarah.
Fixed mismatched wall tiles in Nysa Indoors.
Fixed tile layering issue with wall/desk phones in the Indoor tileset.
Fixed inconsistent glowstick radius when changing maps (finally!).
Fixed incorrect BGM volume level in Aegis 2F Bathrooms.
Fixed some missing tree top tiles on Mt. Belial Upper.
Removed text referring to "someone's PC" when receiving Pokémon through events.
Fixed a script crash when attempting to fight the Frozen Prince.
Fixed incorrect barrel tiles in Puzzle House Challenge 2.
Fixed Snarl incorrectly flagged as a physical move.
Tweaked dialog with Sayaka on Mt. Belial Upper to better match lore.
Fixed legendary encounter events not using the same generated Pokémon for the battle and the post-battle distribution, which could result in minor discrepancies.
Fixed legendaries missing their summoning sigil where the ball icon should be in the summary screen.
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Theories on the marauders and the Valkyrie's experiences getting their wands and also what their wand would be (if you have any knowledge of woods, lengths, cores, and flexibilities)
okay this is a genuinely interesting ask and therefore i went and lightly documented myself on kinds of wood, cores and lenghts that wands have and who and why they suit certain individuals:
james potter — fir wood (demanded staying power and strength of purpose in their true owners, and favoured owners of focused, strong-minded and, occasionally, intimidating demeanour). dragon heartstring core, 11 inches long.
remus lupin — english oak wood (demanded partners of strength, courage, and fidelity. powerful intuition, and affinity with the magic of the natural world, with the creatures and plants). unicorn hair core, 10 inches long.
peter pettigrew — chestnut wood (curious, multi-faceted wood, which varied greatly in its character depending on the wand core, and took a great deal of colour from the personality that possessed it). unicorn hair core, 9 inches long.
sirius black — ebony wood (impressive appearance and reputation, highly suited in combative magic and transfiguration. happiest in the hand of those with courage to be themselves. non-conformist, highly individual or outsiders. perfect match was one who holds to their beliefs, no matter external pressure, and not be swayed lightly from their purpose.) dragon heartstring core. 12 inches long.
mary macdonald — hazel wood (often reflected their owners emotional state. worked best for a master who understood and could manage their own feelings. capable of outstanding magic in the hands of the skilful). phoenix feather core, 10 1/2 inches long.
dorcas meadowes — acacia wood (unusual wand wood, often refused to produce magic for anyone other than their rightful owner, it also withheld its best effects from all but the most gifted witches and wizards) dragon heartstring core, 11 3/4 inches long.
lily evans — alder wood (ideal owner was not stubborn or obstinate, but often helpful, considerate and most likeable. seemed to desire a nature that was markedly different from its own, if not precisely opposite). unicorn hair core, 11 inches long.
marlene mckinnon — aspen wood (generally strong-minded and determined, more likely than most to be attracted by quests and new orders; this was a wand for revolutionaries. accomplished duellists). phoenix feather core, 10 1/2 inches long.
#i don’t know about flexibility because i haven’t found much information on that topic buut if you want to add anything feel free to!#also unicorn hair is for less strong wands but stable and reliable whereas dragon heartstring is stronger but more unstable#idk much else but!!!! i hope this semi makes sense#james potter#remus lupin#peter pettigrew#sirius black#mary macdonald#dorcas meadowes#lily evans#marlene mckinnon#asks#anon asks#wandlore#also idc if these aren’t canon aligned </3
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game concept art 2023 - EARTHSHINE - part 1 - characters
This is part 1 of my campaign design project from my concept art course last year, called EARTHSHINE!
I designed all these concepts for a top down space fantasy alien RPG called EARTHSHINE, inspired by Undertale, Deltarune, and Omori. The aesthetics were based on sci fi and retro futurism, pop art, black light photos and arcades, and a spacey aesthetic in the vein of Super Mario Galaxy and Slime Rancher.
In a reverse Solar System populated with aliens, many are racing to claim the empty planet, Earth. But no one seems to be consulting its moon, Luna, who's people adore it as part of their culture.
Dawa, an alien from Luna, is on a quest to claim Earth for their home, meeting new companions Ferni from Mars and Destiny from Mercury along the way.
kofi // instagram // artfight // bluesky
More info about the characters under the cut!! vv
PLAYER CHARACTERS
DAWA - Dawa is a humble farmer living their life with their mother on her lunar grape farm. They're quiet and have a tendency to throw themself into work and hobbies. Because of this they come off as anti-social. Dawa can be blunt and snarky, but they just say what's on their mind and will act on an idea if they're certain of their goal. It’s why they left home to confront the leaders about the planet they orbit, as they feel their home and the locals should also have a say in claiming it. Dawa is an ambush and heavy hitter, using their strong legs and quick movements to immobilise their enemies.
FERNI - Ferni is the owner of the Aresi Cosmic Curio Shop. She's taken up the role of a historian, and her first job is to learn about Earth from the locals on moons and Mars. Ferni is a fountain of energy and incredibly sweet, but she can be an overwhelming presence. It only takes someone slightly mentioning anything Earth related for her to go into a full information dump. Upon hearing about Dawa's quest, she immediately tags along, eager to learn about the Earth's history. She's a little too excited to fight battles, but at least she has the spirit and the heart! She’s good at targeting faraway targets,and earned the role of wild card.
DESTINY - Destiny is currently one of the only small spaceship drivers on Mercury aboard the Wings of Felestian Spaceship. Destiny takes on an older guide role for the team. She's highly sociable due to the nature of her job, but is very comfortable hanging back in the ship alone. She's resourceful and has a habit of proposing new ideas and upgrades for the ship. She plays support over communications for the team, offering advice and updates when she can. Generally a charming, reliable presence.
NPCS
LEADER ACACIA - Leader Acacia, or just Acacia, is the Leader of the Jovian Colonies, a proud and stubborn alien with a penchant for snapping at others. Despite the slightly arrogant demeanour, they are under a lot of stress due to the arguments they have been having with the Captain of Neptune about Earth. Other Aliens have unfairly painted them as cocky, while Jovians mainly see them as just a stressed, if not a little goofy leader, who enjoys a cup of tea in their spare time.
CAPTAIN BERA - Bera, or Captain Bera, has certainly made a name for herself among the solar system. She commands the raging Seas of Neptune aboard her submarine. One thing that makes her a fierce leader, is her competitiveness, which drives the other planets' leaders insane in her sheer confidence over her right to claim Earth. Bera's actions are as bold as her thoughts, yet despite her reputation, she seems to be well respected by the people and her crew.
KEEPER PLASMA - Keeper Plasma is notoriously mysterious. They were a respected figure amongst the Solar System, but nowadays very few know of them. Those who do engage describe a rather bitter and reclusive person. Plasma has been asked what their opinions are on the Earth space race, and it's always been the same answer, "Petty squabbles are none of my business.". They're a keeper of knowledge and history for the Solar System, so there could be information not even the great leaders know of.
#concept art#character design#earthshine#my art#video games#hii so i was feeling self conscious about posting these like... 10 month old drawings from school.#but since i put them on art fight i might as well post all of the campaign here!!#there's more coming like assets and creatures so ye :3#i should really draw these guys more....#oh and their names#dawa#ferni#destiny#leader acacia#captain bera#keeper plasma
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11 for Acacia? :)
BIG BIG VEILGUARD SPOILERS - ESPECIALLY THE ISLE OF THE GODS QUEST AND ITS RESULTS
codex prompts: 11. your OC’s description of their game’s events
Acacia's journal - Day ??
(translated from nevarran)
Need to focus.
We don't have much time and I can't go mad now, that'll have to wait.
THINGS THAT ARE TRUE:
- Elgar'nan is in Minrathous
- So is Solas
- Solas is fighting Elgar'nan (with the Shadow Dragons)
- Solas trapped me in his "prison" to free himself
- I was in there for days weeks? UNCLEAR
- Solas was stuck in there for SEVERAL MONTHS
- Solas is weaker than me *
- NOBODY HATES ME OR RESENTS ME **
- Taash calls me Taarala now
- everybody's ready to get this done
- Lucanis is alive
- Taash is alive
- Emmrich is alive
- Neve is alive
- Davrin is alive
- Bellara hasn't been found yet
- Lace is dead
- Varric is has been dead.
*not factually proven. yet.
** asked them, i believe them.
#please note i don't write often#also please note I'm actively looking for a voice for acacia so#this is basically a list of spoilers but i think acacia would write stuff down like this.#to the point simple no frills#especially at this point where they're very frazzled by the whole fade prison thing#oc: acacia ingellvar#datv spoilers#dragon age: the veilguard spoilers#veilguard spoilers#bees write#!!#dav#codex prompts
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AF24 attack for @somberine!!!
[ID: A digital drawing resembling a stained glass work of a character with messy brown hair in a ponytail wearing a three-eyed bird mask with red markings, a grey button-up, a red tie, three waist belts, a short-sleeved red coat, and bandages on both arms. Behind him is an ornate circle with names reading clockwise "Blaise," "Firenze," "Monica," "Acacia," "Ch," "...on," "Max," "Rose," "Chance," "Anthony," and "Quest," all with roman numerals below. Quest's name is at the top, the twelvth listed, and is cracked with yellow light shining through the cracks. Quest's eyes, mask, and hair show those same cracks, resembling a crown of thorns made of light. Behind all this is ornate red swirling details bordering the figures. /end ID]
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Whats your fav metal bands and fav rappers ?
I have to make a list. These go in no specific order & do not include all, just kinda what i always have lately in my playlist.
Metal:
The Acacia Strain
Job For A Cowboy
Limp Bizkit
Deftones
Gojira
Tool/A Perfect Circle
Raged Against The Machine
Amon Amarth
Emmure (guilty pleasure)
Nine Inch Nails
Lamb of God
Killswitch Engage
Slipknot
The Fall of Troy
Dethklok
Rob Zombie - White Zombie
Rap/Hip Hop:
Wutang (also solo wise: Raekwon, Method, Ghostface Killa)
OutKast
Tribe Called Quest
MF DOOM
Q-Tip
Nas
Kendrick Lamar
Mos Def
Kanye - Ye - Whatever he is now
Schoolboy Q
N.E.R.D
DMX
Three Six Mafia (guilty pleasure)
OLD old The Weeknd (not his new shit)
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ㅤoc x oc connections: love interests♡
an open oc x oc interaction post with all of my characters looking for a love interest at the moment
preference for mutuals and matching story lines! (many of these are quite adaptable though, and don't have any super specific stories yet)
if you’re interested in any of these ocs, please feel free to message me via dms, asks, or comment on/reblog this post directly!
currently available ocs: 9
hphl/victorian
alphonse edevane (intro post)
bisexual
a couple of years younger than olyvar yaxley
professor of ancient runes
wealthy background
half-blood
ravenclaw
researcher, explorer
studious, socially awkward, prefers books to people, sweetheart
riddle era
charlotte quinn (tag)
bisexual (not actively aware of this)
born 1924
pureblood
slytherin
prefect and head girl
older sister of stephen, aunt of bessie and camron
star pupil, compassionate, sheltered childhood
will go on to have at least one child
melinoe volta (tag)
bisexual (i'm leaning towards a female love interest for her though)
born 1923
slytherin
part of the influental volta crime family
enemies with the larkspur family
morally questionable
wants to inherit the company but dad said no girls allowed
marie-rosalie larkspur (tag)
bisexual (leaning a bit towards a female LI for her as well)
born 1927
ravenclaw
part of the influental larkspur crime family
artist
enemies with the volta family
frederica "freddy" of alderly (tag)
bisexual
born sometime in the early 1930s (ish)
firstborn child of edward of alderly and jocelyn somerset
gryffindor (only sibling with magic)
half-blood
has a wicked sense of humour and shirks her duties like her dad
oldest of four children but is more often than not doing her own thing and letting her younger brother edwin take on the role of the oldest sibling
next gen
mia morris (tag)
lesbian
born in 2002
gryffindor
muggleborn
moves to the uk from america with her little brother
likes hockey and quidditch
imogen everlane (tag)
bisexual
born 2005
half-blood
ravenclaw
creative, plays the guitar and sings
kinda weird
will get you into all sorts of situations
has a younger sister (about 5 years younger)
acacia malinda (intro post)
born in 2008
bisexual
slytherin
daughter of verna malinda and merula snyde
little sister of roe malinda
angry
troublemaker
classmates with lily luna potter and hugo granger-weasley
aada aarnintytär (tag)
born in the 1600s
immortal
on a quest for vengeance for the past 400 years
bisexual
ancient magic and other shenanigans
dubious morality
#it's time for the MARRIAGE MARKET#come get yalls wife#or alphonse#oc x oc connections#i decided to make a separate post for love interests to make it a bit less confusing#not inclusing the new founders era twins in this yet because they don't have names lol
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Fic rec: The Quest for Blood Valley
(Or, How Acacia Pines Very Nearly Got to See an R-Rated Movie, and Dipper Tried to be a Responsible Adult and Failed)
---
I don’t know how an very-AU next gen kidfic manages to capture the feel of the show so well, but seriously, this feels like it could be an episode of Gravity Falls. It’s wonderful and absolutely hilarious and I love it.
Look at this:
G-Grunkle Stan sighed and leaned forward. "Look, kids, I'm gonna level with you. If you'd come to me first, then I absolutely would've taken you to see that movie. I love bloody, age-inappropriate horror flicks. But your mom said no."
"But-"
"Hey, better to ask forgiveness than permission. Because if you ask permission, and your mom says no, and your G-Grunkle takes you anyway, and your mom finds out, she gets mad and doesn't let him babysit anymore, and then he doesn't get to take advantage of the 500 channels on her TV. And it's a dark day when you have to watch TV at your own house and pay for your own cable. That's a life lesson you've gotta learn."
"I can't believe this," Acacia said, tossing her laser pointer aside and storming off frustratedly. "I absolutely cannot believe this."
"It's a cruel world, sweetie," Stan called after her. "Cable is expensive and it's a cruel, cruel world."
#too much fanfic??#i just really wanted to share the quote#gravity falls#transcendance au#fanfic#fic recs#the quest for blood valley
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Hi Acacia! 💕
What about these three for the fruit ask game 🍇🍏🫐?
Hi Lola! Thank you so much for your ask!! I'd be happy to answer these for you 💖
🍇 Is there a particular scene/episode/book/etc that you want to just write a million fics about, over and over? Which one?
This is a difficult question for me because I think, in general, I'm more of a "missing scene" writer where I prefer to use my fanfictions to fill in plot holes and/or explore things that the canon didn't (i.e. how did certain characters react to certain events or how did these two characters even become friends with each other in the first place?). I also write a ton of post-canon fics resolving those loose ends that the endings of things left open to interpretation. For instance, I have written a lot about Finral and Langris repairing their brotherly relationship in the future and resolving to break the cycle and be better parents to their own kids someday.
I'm not sure I have a lot of fics that take place during a specific scene we actually got to see happen in the canon. I have written a few that take place during scenes we know happened/that were talked about but just happened off screen (i.e. "2AM" [OMORI]) or scenes that were (heavily) implied to have happened ("Faulty Wires and Empty Spaces" [YTTD]) but aside from a few brief moments (like the flashforward at the end of my Finral/Finesse fic "I'll Be Waiting") or "A Mixer Mix-Up" (which is a time-travel fic that takes place entirely during Finral's mixer at the beginning of BC) I don't think I've really written a lot of fics that take place during a specific scene, chapter, or episode of anything.
That said I think I'll just answer about what scenes have had the biggest impact on me and my writing and (totally showing my bias for my beloved Spatial Mage Brothers) I'd have to say Langris and Finral's face-off during the Royal Knights Exam and especially that extended flashback of their childhood is probably the big one for me (Shout out to Finral's childhood flashback in the Underwater Temple Arc too!!). Related to that is, of course, its continuation during the Elf Arc where the brothers face off again and, especially, that moment Finral finally gets through to Langris and we get to see how vulnerable and lonely he is.
Even though I don't think I've ever really written a fic that takes place during these events (at least not one that I've posted anywhere 😅), I think these two instances really shape how I interpret both Finral and Langris as characters and also how them and their relationship with each other.
🍏 Is there something you overuse, whether it’s a certain phrase, trope, or piece of punctuation?
I answered this here if you want to see the full discussion, but I certain fall into a lot of repetitive pitfalls as a writer. One I'd add to the list that I hadn't mentioned already is the characters "sigh" and "chuckle" all the time. 🤦♀️ It's in my quest to avoid dialogue tags, which I think I also tend to overuse, but yeah I need to get a little more creative in this category, I think.
Also, I think I've referenced the same song that reminds me of a particular ship in multiple different fanfictions about them. 😅 (But that's not for Black Clover so at least you are spared that one 😁)
🫐 What’s your favorite underrated thing in your fandom? (A ship that only you seem to write for, a character there’s almost no fics about, a trope that criminally hasn’t been written yet, etc.)
I answered this too, unfortunately (sorry about that 😅), but pretty much anything with Langris and Finesse whether as individuals or especially their dynamic with each other (regardless of whether it's in a romantic or platonic way) is a particular favorite but very underrated in my opinion. I think they're both really interesting and have an interesting relationship, and I feel like there is a lot of untapped potential there that isn't explored enough in the canon or in fanworks.
I'd also like to add Charmy in here too, and not just because Rillmy can be a little underrated as a pairing sometimes (though I certainly feel that way at times) but also because I feel like a lot of times Charmy is kind of just shoved into the background and played for laughs as a feral, food-obsessed gremlin and while she can definitely be a feral food-obsessed gremlin sometimes, I feel like there is a lot more to her and to her character than just that. I love exploring Charmy's friendships with the Black Bulls especially Vanessa and Finral and just kind of giving her a little more room to breathe as a dynamic, capable, surprisingly shrewd, and kind of snarky character who is honest but really loves her friends.
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Hello there,
So recently I just got back into the test fandom and I'm happy to be back.
I love your ocs for each dorm. Could you tell me who they are twisted from?
I'll wait 🪻
Happy to have you back in the fandom 🧡 so for this I'll just do for the canon dorms + ramshackle (but no Yuus). But if you want me to do my others feel free to ask and I'll happily do them ^^
♠ Heartslabyul ♥
Catherine Shire: Twisted from Alice (disguised as a cheshire cat with influence of the Looking Glass)
Lyss Carriedo: Self insert with influence from the mad hatter
Briar Rouge: Twisted from Miss Acacia from Jack and the Cuckoo Clock Heart
Akili Furaha: Twisted from the lion from The Lion and the Unicorn in Through the Looking Glass
🐾 Savanaclaw 🦁
Kiara Sarabi: Twisted from Zira
Lavi Keita: Twisted from Fuli from The Lion Guard
Cordelia Damiane: Twisted from Fawn and Belle
🦈 Octavinelle 🐟
Veil Aecor: Inspired from Greek Mythology(Python)
Lorelei Asara: Twisted from Amphitrite
Nereus Quariu: Twisted from Poseidon
Naia Leith: Twisted from the Jellyfish from Finding Nemo
🐍 Scarabia ☀
Nasira Salim: Twisted from Mozenrath
Idris Kashif: Twisted from The Cave of Wonders
🍎 Pomefiore 👑
Emery Jaeger: Twisted from the Heart Box
Odette Gelzer: Twisted from Odette from Swan Lake
Erasmus Onasis: Twisted from Patroclus
🔌 Ignihyde 💀
Galatea Hexis: Twisted from Hyacinthus
Loxias Pythian: Twisted from Apollo
Isidoros Proserpina: Twisted from Persephone
Kyrie Andino: Twisted from Hermes
🥀 Diasomnia 🐉
Lovette Sieglinde: Twisted from the spinning wheel
Ephraim Gelzer: Twisted from Ayden from Quest for Camelot
Averett Ikelos: Twisted from Gruff/The Never Beast and Beast
Etienne Inclementia: Twisted from spinning wheel needle
👻 Ramshackle 🐱
Des Carriedo: Inspired by Kingdom Hearts (Wayfinder Trio)
Nil Creare: Twisted from Mr. Mew from The World Ends With You
Amias Caritas: Inspired by Stalker's Tango Song
Ezra Crowley: Twisted from Diaval
Vida Mara: Twisted from The Coffin Occupant in the Haunted Mansion Ride
Rei Kouki: Non-Inspired
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Hi Lyra! Can you do Charmy x Rill and Vanessa x Finral for the bingo game please? And how about a Fairy Tail ship too (if you don’t mind) Alzack x Bisca? Thank you so much, dear 💖💖
Hiya Acacia, I hope you’re doing well 🥰! Of course I can, and ooo a Fairy Tail ship 👀? I would love too! I really need to rewatch that series one day, especially since 100yrs quest is coming out soon 😭!
Charmy x Rill:
Finral x Vanessa:
Alzack x Bisca:
#asks#acacia💜#my lovely mutuals#charmy x rill#finral x vanessa#alzack x bisca#ship bingo#thanks for asking!
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💥BRUTAL LIES OUT NOW!!! 💥
Available here: https://mybook.to/BrutalLies
Cover: Acacia, Ever After Cover Design.
As the story continues for Tia and her men, can her recently extended family support her in a quest for justice and peace. Or will their determination for vengeance be at everyone’s detriment.
A STORM is brewing, unveiling secrets and lies in its wake.
It will be brutal, but we’ll be ready.
Tia
They’re a brother down . . .
But I’m free.
Though, am I really?
How far do the lies travel? How many more secrets can we withstand?
With new allies by our side, we’re safe. But what happens when the lies unraveling become our downfall.
What happens when Lucas’s quest for vengeance turns brutal.
Can we all remain devoted forever?
*Brutal Lies is Book 4, you need to have read the 3 previous books in the series to understand the story.
This book is a MMFM Why Choose book with scenes some readers may find uncomfortable. Please check my website for a full breakdown of tropes and triggers.
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Rescue Team DX
Rescue Team DX is a game that means a lot to me. Not only was it the very first PMD game I truly played, it was the first Pokemon game I finished. Before this, I never finished a Pokemon game before.
I got it as a graduation gift from my siblings, and originally didn't have any plans on playing it, but after talking friend of mine in another community, who was a big fan of PMD, I decided to try it, and liveblog my experience to her.
Best decision I ever made in 2020.
It was the most emotion I felt about a game ever up until then. Closest thing to it was maybe Legend of Zelda: Spirit Tracks or Mario and Luigi: Dream Team.
Rescue Team DX was the first game that I actually cried at. When me and my partner were chased out of town, with Run Away, Fugitives playing...I legitimately teared up. And when my partner called out my name as I drifted away at the end of the game...I started full-on crying.
Compared to other PMD games, its story may be simplistic. But does that invalidate it as a story? Does that make its story any less worth telling? I don't think so.
It may not have the grand, time-spanning or world-spanning plot points of Explorers or Super, nor the fantastically-developed characters of Gates. But it has heart.
It has a tale it wants to tell, and that tale is one that resonated with me to my very core. It's a simple tale of finding your place in an unfamiliar world, but I love it with all my heart.
I think Rescue Team DX made a masterful decision in having the artstyle be similar to a picture book. It's a simple tale, one a child could enjoy, yet still has enough heart and care put into it to make a grown man cry.
DX embraces this with the artstyle, painting the world as if it was a bedtime story that you want to hear again and again every night. It feels like childlike wonder recaptured.
Does it have its flaws? Sure. The Mankey gang quest, for one. But a few too many treks through one dungeon isn't enough to sour the experience for me.
Rescue Team DX is something truly special to me, in that I could only ever play it once. I could never find it in my heart to start another save file, to erase the memories me and my partner had together.
Acacia the Chikorita may have just been pixels on a screen, but I cared for him. I cried over him. I wanted to hug him.
Sometimes, I do play a little more. Going on with my current team, and doing a few more rescues. But for the most part, Acacia lives on through my writing and memories.
Rescue Team DX is a story of coming to terms with an unfortunate event, and learning to make the most of what you have now. It's about learning to find yourself in an unfamiliar world. It's about growing attached to that once-unfamiliar world, and wanting to stay. It's a story about self-discovery.
And, in a way...given what I was dealing with at the time I first played it, it was exactly what I needed.
I love, with all my heart, Pokemon Mystery Dungeon: Rescue Team DX.
#pmd#pmd rambles#rambling#pmd rescue team#rescue team dx#rescue team spoilers#pokemon mystery dungeon#pmd spoilers
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