#q has a death wish.
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wontivity · 2 years ago
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i don't forgive. i hold grudges. so you best BELIEVE the moment dream lets us off the leash he has us on "in the name of love," i am tearing out peoples THROATS. so help me god.
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swordheld · 1 year ago
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hi! your blog is one of my favourites and i absolutely adore reading your thoughts. my grandfather recently passed away and it feels like i lost myself with him. how do i continue living after this? there is this constant weight on my chest and it feels like an emptiness has made a home inside of me. how do i go on when it feels like the world crashed on my shoulders?
hello, love! this is so very sweet and kind of you, and i hope you're treating yourself gently and kindly right now - there aren't words for a loss like this. that heaviness is difficult, and hard, and painful. it's okay if things don't feel okay, right now, or even soon - i think that's something that a lot of the people i know that have gone through similar grief feel: like they should be able to get back to a relative 'normal' in a [insert far too short period of time].
but it's okay if it hurts. that's where i'd like to start. you're allowed to feel that emptiness, that world-crashed feeling that goes beyond words, beyond time. don't feel like you have to rush this to feel some sort of better. things get easier with time, i promise you this, but sometimes painful feelings are important to feel, too. cry, scream, feel your emotions. they're a part of you. grieve.
it's perhaps a little silly, but when i think about death i always think about a couple of space songs: mainly drops of jupiter by train and saturn by sleeping at last. there are perhaps others that speak to the emotions better, but these two have always hit something a little deeper for me, and are popular for a wide-reaching reason.
and while personally i don't know much about grief like this, i do know a lot about love; and i think they're a lot of the same thing.
the people we love are a part of us, and this is why it takes from us so deeply when we lose them, because it does feel like we've lost a part of ourselves in the wake of it. but it's because they were so central to our experiences of living - our lives, that the separation introduces a hollowness - a place where they used to be. a home that now goes unlived in.
an emptiness, like you said.
but just because they're not here physically, doesn't mean he's not still there, in your heart, in your life, your memory. you can hold him close in smaller ways, as well: steal a sweater, or cologne/scent for something a little more physical and long lasting for remembering. hold onto the memories you cherish, the things that made you laugh, the ease of slow mornings and gentle nights. write them all down, slide a few photographs in there, go through it and add more when you miss him. keep them all close, keep them in your heart.
you're not alone, in this. he's still there, with you, it's just - in the little things.
he's with you in the way you see and go about your daily life, in doing what he liked to do, in the ways he interacted with the world that you shared with him. the memories you recall fondly when the night is late or the moment is right and something calls it into you like a melody, an old bell, laughter you'd recognize anywhere.
but i think, perhaps most importantly above all others - talk about him. with your family, your friends, his friends, strangers; stories are how we keep the people we love alive. the connections they've made, the legacies and experiences they've left behind, and so, so many stories.
how lucky, we are - to love so much it takes a piece of us when they go. grief is the other side of the coin, but it does not mean our love goes away. it lives in you. it lives in everyone who knew him, in the smallest pieces of our lives.
the people we love never really leave us, like this: they're in how we cook and the way we fold our newspapers, our laundry, in the radio stations we tune in to and the way we decorate our walls, our photo albums. they're in the way we store our mail, organize our closets, the scribbled notes in the indexes of our books. the meals we love and the drinks we mix, the way we spend time with one another. they've been passed down for generations, for longer than history - and we are all the luckier for it.
think about what you shared with him, and do it intentionally. bring him into your life, like this, again. whether it's crosswords or poetry or sports or anything else. if one doesn't help, try another. something might click.
i hope things feel a little easier for you, as they tend to do only with time. i hope you find joy in your grief, even if it is small and hard to grasp at first. know that your hurt stems from so much love that there isn't a place to put it properly, and that it is something so meaningful and hurting poets and storytellers have been struggling to put it into words and sounds that feel like the fit right for eons, and that it is also just simply yours. sometimes things don't have to make sense. sometimes they just are - unable to be put into words or neat little sentiments, as unfair and tragic as they come.
but i promise it will not feel like this forever. your love is real. and perhaps, on where to begin on from here - i think it's less on finding where to begin and just beginning. and you've already started. you've taken the most important and crucial step: the first one. wherever you go, after that, from here? you'll figure it out. you always have, and you always do. it'll come, as things always do. love leads us, as does light - and you're never alone in your hurt. in your grief, your missing something dear to you. i think if you talk about it with others, you'll find they have ways of helping you cope as well - and they have so much love of their own to spare, too.
as an aside, here is the song (northern star by dom fera) i was listening to when i wrote this, for no other reason more than it makes me think of connections, and love, and how we hold onto the people we love and how they change us, wonderfully and intrinsically. it's a little more joyous than the others i've mentioned, and plays like a story, and it made me think of what is at the core of this, love and stories and i am here with you, and maybe it'll bring you some joy, if you'd like it. wishing you all my love and ease 💛
#q&a.#birdsong.#wishing u gentle ease; the death of a loved one is near inexplicable to put into words and i hope you take care of yourself gently <3#i hope this will make u laugh: when i was a tiny child in middle school there were times i would go outside in my tiny suburban cul de sac-#in the rain and sing along to my lil ipod nano and i only remember doing this to drops of jupiter. can you imagine going out to get the mai#after a long day of work and you just hear this kid singing train in the streets. in the RAIN.... it makes me laugh like i really.#i really thought i was so cool and deep and emotional ghjkd but i find it v funny that i only remember it w/ that one train track.#and saturn just. it's my fav s.a.l. song for a reason. that slow violin opening? the piano coming in gentle and easy?#it feels like light. like hope. like something new - a dawn after the long dark. that beautiful things can begin again even where#it hurts. and there is nothing more human than a sentiment like that.#how rare and beautiful it is to truly exist. what it is to be alive and get to be here and live with other people. with those we love.#i think your grandfather was so lucky to be able to know you. to have you in his life for the time you had together.#i'm no spiritual person; but i like to believe when you're thinking about him? he's thinking about you too.#the second law of thermodynamics (physics nerd mode) is that no energy has ever been created/destroyed since the beginning of the universe.#so it has to go somewhere - it's that carl sagan quote of 'we're all made of stardust'. because we are. we used to be stars; planets; etc.#i think it's why i think of these space songs - because they're a part of everything; once more; when they go. us and everything else.
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three-headed-monster · 2 months ago
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i need to do a full twitter break cause i swear to god, the dumbest idiots in the world exist there
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fantasy-the-final-frontier · 4 months ago
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2x18 “Death Wish” has everything:
Janeway hearing the name “Q” and immediately calling red alert
Cameos of Q and Will Riker from TNG
Thoughtful discussion of the ethics of an individual’s right to suicide and assisted suicide
Multiple instances of Q calling attention to the fact that Janeway is a woman, generally in ways that feel sexist or heteronormative but likely wouldn’t have been clocked as such in the 90s
Isaac Newton is called as a witness
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lullabyes22-blog · 4 months ago
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"I think the cycle only ends when you find the will to walk away."
Got a lot of Q's for this in my inbox. Figured I'd just address them here.
tw: mentions of suicide, suicidal ideation
Re: the ending of S2:
Jinx did not die.
She symbolically killed her old self, and with it, her last ties to the past that imprisoned her. She understood that for her sister to move on and live her life - be happy without guilt - she'd have to renounce the bonds that held them together.
Her talk with ghostly Silco was the 'sign-off' she'd been waiting for, ever his dutiful daughter. Throughout S2, she kept hoping he'd haunt her, and in doing so, offer some impetus given her aimlessness. Maybe just straight up boss her around, and tell her how she's supposed to exist now that he's no longer there to be a (subversive if loving) guiding hand.
But it was the promise of time (as represented by Ekko) healing old wounds, and the courage to feel, as she once had - a hopeful child with a hopeful future - that allowed Jinx to commit impetus to action.
Her blimp-ship in the climactic battle is a tribute to Isha - but also to the child in Jinx's own fractured psyche: Powder. She's letting both little girls have one last hurrah before she takes care of business - and cuts off the last oaths, duties and commitments that bind her to a past whose parameters she's outgrown.
Better still, she knows she's got the capacity to outgrow them.
That was the point of Jinx's arc with Isha, and why, no matter my misgivings on Isha's character herself, I found Jinx's trajectory towards a more nurturing and fun-loving figure more life-affirming and positive than the straightforward 'Daddy's Villain Goes Postal' shtick.
It's even why there's a minigame titled Jinx Fixes Everything. It's Jinx, struggling and stumbling, as she tries to rewrite her narrative, and finds in herself the capacity to do good.
To fix things that seem irreparably broken.
And to understand why she's reached this stage, we've got to let go of our tendency to project our own stuff onto Jinx (precious meow meow, unrepentant terrorist, manic pixie crazypants, edgy hot psycho) and acknowledge the purpose she plays in Arcane's thematic structure.
Jinx's character comes off as a death-seeker, and that's no shocker. She is hounded by terrible guilt and loss. She's got blood on her hands, and ghosts on her heels, and no matter what she does, she can't seem to be rid of them. Her inner mind's fractured, her mannerisms ooze pure chaos, and she seems a creature of pure feral impulse and no mercy.
That's the Jinx we're accustomed to seeing in S1 - except that's also both the front she's most likely to put on during that timeline, and the persona that is necessary for her to inhabit to survive, as Silco's daughter and his top enforcer.
Then Silco kicks the bucket, she symbolically fulfills his dream by shooting at the Council HQ, she accepts that she must inhabit this path of shadows and loneliness (as symbolized by her starkly decorated chair in the tea party scene), she accepts the fragmented push-and-pull between past and present, and...
And now what?
Silco's given her a semblance of direction for six years, and he's gone. Vi, the sister she'd hoped would return, and whom she'd hinged so many childishly idealized hopes on, is herself traumatized, and afraid of what her sister's become.
Jinx has her shadows and her loneliness. Jinx is traumatized. Jinx is suicidal.
But Jinx is still, whatever else, alive.
And all living things need connections.
That's why we as the audience enjoy her little found family dynamic with Isha and Sevika. It's Jinx, taking the first tentative steps to reach out to people beyond Silco and Vi, and realizing, wow, she enjoys the pay-off.
And all throughout S2, we see Jinx growing more and more comfortable in this newfound space - even jealously guarding it at the expense of Zaun's liberty, and Silco's wishes, because she can't bear to lose what she's found.
And what she finds empowers her enough that, when Warwick shows up, she's actually willing to reach out to Vi, and call upon their family connection, because Jinx is learning the value of bonds, not as baling hooks of guilt, but as buoys to carry her forward.
That's the story Jinx's relationships serve to tell in S2. Each one shapes the choice she makes in the finale. Until she learns to accept the past (Vi), to lay the monsters to rest (Silco and Vander/Warwick), forgive herself (Caitlyn) trust that time heals all wounds (Ekko), and hope for happier new beginning (Isha), she'll never trust herself enough to just seize the chance.
Jinx's culminating arc is not about death, much less self-erasure. It's about resurrection, and embracing the sublime chaos of a freed mind, and a lightened spirit. That's what she craves beyond simple death, and what her baptism by fire, blood and riverwater, has been about.
Each trial grinds her down into someone else. Someone new.
Someone closer to who she is meant to be, rather than who she's expected to be.
That's why she's so glad to make the sacrifice for Vi. She's not dying as an act of self-immolation. She's giving her sister - the one who's proven she'll never give up on her - the ultimate gift, and showing Vi that she deserves to live.
She needs Vi to live, so Jinx, the persona, can finally die.
"He (Silco) didn't make Jinx. You did."
She's basically saying, "I love you, I will always be with you, but you are no longer responsible for my actions. Please move forward with your life, and grant me the choice to do the same."
It's two sisters embracing everything they've meant to each other, acknowledging the pain weighing them down on both sides, and welcoming the new so they can each slough off old paradigms and live life as a whole person - or at least take steps to remembering what wholeness feels like.
That's the reason the show's final shots linger on the Hexgate tunnels, Jinx's monkey bomb, and the aircraft.
It's the show's way of reminding us that Jinx has ascended to a different version of her identity - one removed from the past that haunted her. It's Jinx, finally striking out alone, away from the sister whose memory she clung so desperately to, and who was, in turn, horrified by her hand in making Powder a monster (perceived guilt or real, fandom may debate ad nauseum) due to past mistakes and abandonment.
The ending of Arcane isn't tragic. It's deeply hopeful, and serves as a reminder that no matter how damaged you think you are, and no matter how monstrous the world finds you, there are still ways to come back to yourself - or to walk the path toward a new you.
Jinx is symbolized by crows. Jinx is shown with firelights emerging from her mouth. Jinx is depicted holding a torch like Janna ushering in the winds of change.
Thematically, Jinx is change.
And the best way she can embody that change is to write her story, and make it her own.
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felassan · 4 months ago
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Dragon Age Day 2024 – Developer Reddit AMA (Q&A session) – compilation post
Introduction: “Happy Dragon Age Day! John Epler and Corinne Busche are here to answer your questions for the next ~2 hours. Looking forward to chatting with everyone. We won't be able to get to all questions, but hoping to get to a good mix!”
I gathered the questions and answers from the AMA together in this post, as the AMA has now concluded. The rest of this post is under a cut due to spoilers and length.
Q: "If you could’ve developed DLC, what — and/or where — would you have wanted to explore? Would it have been a new locale with a complementary, self-contained story or something that adds to the main plot and teases the future?"
Corinne Busche: "On the gameplay side, I had a thought about adding a new class option, which is directly related to the environments and story. I've always wanted to revisit the Bard, and I've long felt in the context of Veilguard the best way to handle player-controlled blood magic would have been to build a unique 'Blood Mage' class for it."
Q: "Can we look forward to more lore-supplementary material, for example World of Thedas vol.3?"
John Epler: "With all of the lore reveals in DATV, another World of Thedas is something we'd absolutely love to do. That said, they're complex beasts and require a lot of work from a lot of people, so I can't really promise anything, but it's something we're interested in, at least."
Q: "1. How exactly did Solas's blood magic manipulation of Rook work? Did he only alter Rook's perception to make them think that Varric was still around, or did the blood magic actively prevent Rook from reacting to Varric in a way that would have given up the ruse to the other characters? 2. What is the state of Southern Thedas after the events of DAV?"
John: "Solas' magic caused Rook to see Varric when he wasn't there. Originally, of course, Solas wanted Varric to keep Rook more off-balance - but the thing about the Fade is that things don't always work the way you expect or want them to. As for the state of Southern Thedas - it's been pretty radically altered. The balance of power has shifted, but even those who rode out the storm of the Gods' blight better than others are still reluctant to start anything as the whole place is in rough shape."
Q: "When looking back on DAV, is there any part you wish that you could have spent more time on?"
John: "For me, it's about the Antaam and their split from the rest of the Qunari. There are elements of that story in both the Crows content and in Taash's personal quest, but in a dream world, having the Ben Hassrath as an additional faction (albeit, one you don't know if you can trust) would've been nice."
Corinne: "And for myself, I certainly share some of the desires the community has. Going deeper on romances, and more choices to import. I love our choices and consequences in the game already and maybe we could've added a few more on the scale of the Minrathous/Treviso choice, that significantly alter the remainder of the game. I think we learned how to make that work within our gameflow and content structure, so I look forward to being able to lean in on these beats more heavily. That said, no artist or creator is ever going to be completely content with their work, and even so when I take a step back and look at the game as a whole, I'm extremely proud of what were able to accomplish."
Q: "Can we get confirmation on what happened to the other Evanuris? Will we get any more lore? Shame we didn't hear a whole lot about them besides essentially being behind the previous Blights."
John: "We haven't been SUPER specific about this, but at best the other Evanuris are a shadow of their former selves, and at worst they're dead. The death of their Archdemons, particularly when they were still trapped in the Fade, caused enough magical feedback that it broke their minds and bodies. A couple may have survived as shells, but they aren't in the same state as Ghilan'nain and Elgar'nan."
Q: "Will we get at least anything post launch that via free updates that further expands some story elements? Will rook continue to be the main protagonist going further??"
Corinne: "We've been continuing to improve upon the game post-launch through various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content. Whether Rook will return in the future, well it's just too early to say :)"
Q: "The marketing for the game claimed that choices not imported from prior games wouldn't be overridden. However, certain dialogue from characters like Harding seemed to establish certain canon events from previous games that were not locked in. Is the intention that a hard canon is being established from DATV forward?"
John: "Ultimately, there's still no intention for there to be a hard canon going forward. These games have been going on for 15 years, though, and with all of the previous games to remember, as well as developing this one, there are absolutely places where we unintentionally suggested there was a hard canon (the one I've seen specifically is that Isabela is always assumed to have joined Hawke's party). I'd say those are oversights and not part of a deliberate strategy. While there are definitely some smaller decisions we will likely never revisit, I want to keep those other choices alive and relevant in the future, and with the state of Thedas the way it is at the end of DATV, I don't really think there's a way forward that DOESN'T involve bringing some of those bigger choices back to the forefront."
Q: "Was there anything at risk of being cut from the game that you fought tooth and nail to keep in?"
Corinne: "Oh, absolutely. There are always those things in game dev that are at risk due to scope and deadlines. There were 3 big ones that immeadiately come to mind: The Transmog feature, the Lords of Fortune Hall of Valor, and Haunts questline. I'll throw in Photo Mode as well, but that was one that we always knew we'd like to do, and had to dig deep to find the time and resources for it."
Q: "Is it set in stone that we will not be getting DLC?"
Corinne: "Correct, our focus was to tell a complete story with the release of Veilguard. Beyond the quality of life improvements and a couple new armor sets we're doing to support the game, we won't have any new story or gameplay content coming to the game."
Q: "Are there any plans to try and increase character saves on console to more than 3?"
Corinne: "This is something we've investigated, but because this touches our save file architecture there are no plans at this time to increase the limit."
Q: "Are you planning to make another Dragon Age after this one ?"
Corinne: "There are so many more stories yet to be told, and threats to defend against, within Thedas, but that's all we can say for now as we don't have anything new to announce."
Q: "With the polarizing nature of this iteration of Dragon Age, how did the media attention affect the team as a whole and the morale leading into and post launch?"
Corinne: "This is a tough one to answer, because it's so personal and specific to each member of the team. So let me say this, we've seen that with each Dragon Age release there has been a passionate, and sometimes polarized, response. When you consider how invested the players are, the nature of reinvention in the franchise, and the commitment to inclusivity, it makes a lot of sense to see the broad array of reactions. What I can say is that the team is really proud of what they have built, and the positive critical reception it's received. Within the team, we've been sharing all of the wonderful letters, fan art, and anecdotes from the players, and listening closely to the constructive criticism. That's really where we focus our attention."
Q: "Could you comment on current logic of Lucanis romance? Him leaving PC because of a certain choice does not make sense, because right after that he picks up the romance arc with Neve, who did exactly same choice. Was it intentional, or are we dealing with a broken plot flag or oversight?"
Corinne: "Lucanis is a deeply passionate individual, and rightly or wrongly, can't overlook that it was Rook's decision as the leader of the Veilguard to support Minrathous, when so many lives were bound to be lost in Treviso. It hasn't dimmed his passions, which is why he ultimately still pursues Neve, but it does come at the cost of the fledgling romance with Rook. As with all people, Lucanis is complex in the way he internalizes his experiences, and this is one he couldn't look past."
Q: "Are there any comics or books planned that are set after the events of DAV?"
John: "Ancilliary media is always tricky but personally I'd love to do more in that space. I think the ending of DATV leaves the world pretty well open to a number of different stories and exploring how the dynamics of Thedas have changed after the events of DATV is, IMO, a really fun path to go down."
Q: "Can we see Sandal in the future Game/DLC?"
Corinne: "That's an interesting possibility to explore. Especially given what we've learned in Harding's quest line and the awakening of her powers through her connection to the Titans. It's a really fascinating side of lore, but like we've mentioned already we don't have any new story content coming to the game or anything further to announce."
Q: "I want to give a shout out to John, Corinne, and Trick in particular. What a great group of people who clearly love this series! Would love to know about their canon Rooks/romances and their playthroughs" 
Corinne: "At this point I've done so many playthroughs it's difficult to keep them all straight! If there was one that I'd say is my "canon" however, I'd say it would be my Shadow Dragon Qunari Rogue, named 'Rin'. She was a Veil Ranger who was always a bit quick on the draw, chose to save Minrathous, selected Maevaris for Archon, and romanced her one true love: Taash! Ultimately Rin and Taash agreed that Taash should honor their life as a Rivani, before we defeated the gods, redeemed Solas, and sent him off into the fade to be with his own true love: The Inquisitor. <3"
John: "Qunari mage Rook who's romancing Harding. He's the handsomest Qunari in Thedas, and that's a burden he bears every day. I'd also just add that while I appreciate the kind words, a game like this couldn't come together without a tremendous number of people, far more than are active on social media. So shout out to the whole team for the hard work they've done."
Q: "Can we hope to see something related to Awakened Darkspawn in the future that the franchise has? (As in prequels or new instalments.)"
Corinne: "Difficult to say. I've always been a fan of the rare cases of Awakened Darkspawn, but if they were to turn up, it would need to be because they were right for the story."
Q: "My question is - what are your plans for upcoming patches? Do you expect that they'll mainly be bug fixes, or is there a possibility that there could be content patches? And if so, any chance for more interaction between Rook and the companions, since that's top of many of our wishlists for the game right now? (Lucanis in particular for me :) but every one of us has their own favorites!)"
Corinne: "I'm so glad you enjoyed it!! I believe we've responded to another question about the post launch plans, but let me include some of that information here as well. We're currently focused on various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content."
Q: "Where does Andraste and the Maker fit into the world of Thedas given all that was revealed during Trespasser and Veilguard. We obviously know the whole story about the Evanuris and their role in shaping the world as it is, the Black City, the Blight, etc. Is The Maker just a human mythology that sprang up to explain this? Does The Maker still exist?"
John: "That's a weighty question. I do think there are some questions we should never (and likely will never) answer completely - I think the moment you reveal everything there is to know about a fantasy universe, you start to lose some of the mystery that brought people into it in the first place."
Q: "Are you going to add new armor or skins as you added the Mass Effect one?"
Corinne: "We actually just dropped the new Hawke-inspired armor, face paint, and body paint, as of today in celebration of Dragon Age Day!! Really hope you enjoy! I know for me personally, it's going to be my go-to transmog armor from now on."
Q: "What features/storylines were left on the cutting room floor? Followup if you're feeling generous: How was the development of Veilguard viewed internally, and was the majority of the studio satisfied with the time given to develop the game?"
Corinne: "Tightening up content and making cuts is a tough but typical part of game development. A few of the biggest cuts we had to make were trimming down the Faction story arcs, and letting go of a few explorable spaces. There were also a few areas, like blighted Weisshaupt that we could've returned to and explore. In both cases however, I believe we rightly opted to let go of these quests and areas in favor of increased focus on the quality of the existing Faction quests and exploration areas and shipping a high quality performing experience."
Q: "After reading the Dragon Age: The Veilguard book I noticed the jurassic tortoises didn't make the cut into the game, they were also teased in the initial teaser trailer from a few years ago. Any particular reason they were cut?"
John: "It's less about them getting cut and more that they just never moved far enough ahead to be a part of the game with full animation sets (combat, locomotion, etc)"
Q: "Is there any hope that you'll be announcing official mod tools, or a toolset like Dragon Age: Origins?"
Corinne: "No, we don't have any plans for official mod support."
Q: "My question is >! where does Solas/where do Solas and the Inquisitor go off to at the end if he’s redeemed? Back into the prison he made or just the fade in general?"
John: "We're leaving that ambiguous on purpose, but given that the Fade is shaped by dreams and thoughts, I think it's fair to say that the section of the Fade that Solas and the Inquisitor end up in is a lot nicer than the Fade that Solas gets trapped in with the other two endings."
Q: "How do you think Veilguard sets up the future of the franchise? Where would you like to take it from here?"
Corinne: "I'm sure it won't surprise you when I say we riff on this topic a lot! What really captures my imagination now that we've resolved some of the mysteries pertaining to the blight and the Elven gods, is exploring the aftermath of this crisis in a deeply destabilized Thedas. As you can imagine, given a blight of this magnitude, and the revelations of the Elven gods, it's going to have long lasting geo-political implications, and there will be those eager to take advantage of the situation. Not to mention, there is so much yet to explore in the nature of the the Dwarves and Qunari, and their relationship to the Titans and Dragons respectively."
John: "To riff on what Corinne is saying - I think, for myself, I'd love to look at taking it down from 'end of the world' to 'the world is changing, how do you adapt and react'. The balance of power has changed, and the Sword of Damocles that is the Evanuris and the Blight is no longer hanging over the world. What does that look like? Who's on top now? And with all the revelations brought up in DATV, what does that look like for the Dwarves, or the Qunari?"
Q: "1) I've seen people that they believe Andraste was a vessel for Mythal because of a comment Morrigan makes about a previous vessel falling in love with an Almarri Chieftain. Is this the case or was she talking about Flemeth? 2. About the Executors, is their manipulation more on the level of leaking information to select people to guide events, or is it more along the lines of "Loghain suspects that Cailan wants to ally with Orlais, let's stoke his hatred by having him see/hear events that remind him of what they did." 3. Lastly, are there any plans to let us visit Kal Sharok proper in any future games? It was great getting a small glimpse of the Dwarves from there and see an outpost but would love to see the actual city!"
John: "I think I'm going to have to keep the first question a mystery for everyone. :) For the second, it varies. The Executors are very mysterious and, more importantly, incredibly risk averse. They attempt to manipulate events in the most subtle way they can manage. Sometimes that means leaving a particularly inflammatory document on the right desk. Sometimes it means stoking existing fears and doubts. Not everything they try is successful, in part because of how unwilling they are to put themselves at risk. For Loghain, it would have been incredibly subtle. He's smart, strong willed and, in his own way, loyal to Ferelden to a fault. For others, it would've been different. I'd love to do more with Kal Sharok as there are some interesting stories still to tell that involve them, but we don't have anything to announce as it relates to future games."
Q: "If you could make one of the faction leaders a party member in the next game, who would you choose?"
Corinne: "For me, it would absolutely be Evka and Antoine (you have to bring them as a couple, right???). They've come to have place in my heart, and I would love to know what the future of the Wardens looks like. That said, a couple of runners up: Maevaris Tilani, and a reprised companion role for Isabela, would make me very excited!"
Q: "Did you expect so many players to be so thirsty over Emmrich? He is the best player in the game for me, thank you for his lovely presence."
Corinne: "I mean, we definitely had our suspicions. Within the dev team, we are also fans of the game, and what we found was that some of us were very drawn to, and quite vocal about, our resident necromancer. There's something so endearing about his gentle demeanor and that juxtaposition of necromancy as a force for good and reverence, that makes him really compelling."
Q: "I wanted to start out by saying I love this game, but one of my major questions is: What happened with the Lords of Fortune? They have significantly less content and reactivity than the other factions with Rook not even commenting on things that they would already know like Isabela explaining what "Pulling a Barv" is. Similarly, the Lords don't have a theme for the Lighthouse OR colorways or even a real faction quest line like the others have. Were they intended to be a different faction (a qunari/tal vashoth one maybe) and it got swapped late? Where they just added late when time/budget was already running low? Was it determined that fewer players would pick that faction so less resources were allocated? I feel like there's a reason as to why since the difference between playing as a Lord and playing as any other faction feels really extreme."
Corinne: "We always knew that some of the factions needed to have a larger presence in the overall story than others, so when we approached our content planning, we took that into account. They are inherently assymetrical. That said, I think there is a lot of interesting material to now work with in regards to the Lords of Fortune and the Rivain Coast if that's right for another story."
Q: "What was the motivation behind writing the Inquisitior's missives and the ultimate fate of southern Thedas? Is that an area you are likely to revisit in future games? T his question is the result of a lot of discussion that's been had in the fandom as of late and one to which there's no definite answer, but I'm curious: as developers and writers, what features and qualities do you believe make up Dragon Age's core identity?"
Corinne: "Around the time we approached Alpha, we realized that this blight, and the impact of the gods on all of Thedas was so much bigger than what the player would see in the north. We felt this was a natural opportunity to have the Inquisitor serve as that connection to the events happening in the South, to show that the entirety of Thedas was impacted, and the Inquisitor was not one to stand idly by. Sometimes I daydream about exploring the parallel adventures of the Inquisitor in the south while these events are unfolding in the north. That could be a really fascinating tale and perspective. Regarding Dragon Age's core identity. Well, that's a big question and one that will mean different things to different people. I can tell you that internally we've always stood-by the mantra that 'Dragon Age is an experience about people'. That is to say, the setting serves as an opportunity to really explore the depths and motivations of characters during times of crisis, joy, and companionship. Another that I reflect on frequently is how Dragon Age has become a franchise where each game has been different in its approach, and while it can make these titles challenging to develop, it also creates an opportunity to keep the franchise fresh."
Q: "What was the reasoning behind only making Dock Town an explorable area in Minrathous, rather than a combination of areas of the city, such as where the upper class lives?" [I think this comment was edited at some point after posting hence some of the answer below seeming unrelated]
John: "Given the state of Thedas at the end of DATV, Minrathous has become the diplomatic hub for the entire continent. While we could, to some degree, avoid references to the Divine and Ferelden's leader by virtue of this game taking place in Northern Thedas, I don't think that would be possible (or satisfying) going forward. There will, as always, be some choices that we won't reference, but others are, I think, going to be required to tell a coherent story in the future. Focus, more than anything. We originally had a few areas in Minrathous but rather than spread our resources thinly across multiple areas, we chose to focus on Dock Town and make sure it felt coherent and cohesive, as well as doing our best to stamp out any bugs we found. If we ever revisit Minrathous (which I'd love to do), I think we'd spend more time in the other districts. Both Harding and Davrin have specific, non-quantum reasons for being willing to sacrifice everything to stop the gods. For Davrin, he saw Weisshaupt fall - and he had his own opportunity to heroically sacrifice himself taken away. For Harding, she's been on this quest for nearly a decade, and she saw Varric, her friend and mentor, fall. Neve/Lucanis could have worked in either slot but that multiplies the complexity even further - and Neve already was earmarked for the wards."
Q: "During development, did you plan for a cameo of any companion from previous games that ultimately got scrapped? If so, may I ask who? And on this topic, has an appearance of the Hero of Ferelden on the table at any point? Is there a reason they haven't appeared since Origins?"
Corinne: "Thank you so much for the kind words! Glad you enjoyed! While not a companion, for a long while Charter had a role in the game. Ultimately we felt this wasn't the best fit and decided to move away from her appearance. In some cases, the opposite was true, where we added former Companions. Bringing back Isabela was a relatively late call, but we did feel we had the right role for her to fill within the Lords of Fortune. I often think about the role the Hero of Ferelden might play. It's a challenging one due to the choices the player may have made, not to mention how we handle giving them a voice that matches player expectation given they were a silent protaganist. But I do think there is something there, and I would like to explore it, if we can find the right story to tell."
Q: "If an elf were to, say, exist in the Fade for an extended period of time, would they regain the elven magic (if not already a mage) and immortality? 👀 And if, hypothetically, they one day returned to the physical realm, would those qualities persist? (Tried to be as unspoil-y as possible!)"
John: "I think, at this point, no one really knows what's going to happen to an elf who spends an extended time in the Fade. In part because the Elves of today and the Elves of Solas' past are not really the same at all. But also, the Fade has changed since Solas was a spirit. So while he may have theories, he can't say anything for certain."
Q: "Throughout the game there are many hints at a new storyline involving the past of the Qun, The Devouring Storm, and the involvement of The Executors. In what capacity can we expect this new narrative thread to be explored (novels, comics, next game)?"
John: "I think that if these story elements aren't at the core of any new material, they're at the very least going to exist on the periphery. The story of the Evanuris is done - the gods are dead (or imprisoned) and Thedas is in a state of flux and uncertainty. I imagine that whatever happens next is going to be a surprise to everyone, including the people of Thedas."
Q: "I was wondering what happened to the forgotten one and why was he scared of the eye does that mean something or is it just him say that he is scared of going back into the fade"
John: "When Anaris is defeated, he's sent back to the Void. What's there isn't something anyone really knows, but if you read the other Codex entries scattered around Arlathan, it's clear that Anaris has touched something far darker and more dangerous than he expected, and now it has his scent, so to speak."
Q: "Compared to previous installments, Dragon Age: The Veilguard makes an effort to de-centralize the moral complexities of Thedas (i.e. the softening of the Antivan Crows, the lack of slavery seen in Tevinter, etc), instead focusing on choices based on character arcs instead of politics and/or morals. Is this shift an intentional one? If so, should we expect these kinds of character choices to be the new standard for Dragon Age games?"
John: "What worked for DATV isn't necessarily what's going to work for the future. Particularly with Thedas left in the state it's in - the balance of power has shifted dramatically. The South is suffering and the North isn't doing much better. Even those who may have forgotten past prejudices and put aside their differences in the name of stopping the gods are now being faced with a very different world than when they began this fight."
Q: "What other player choices from Inquisition and/or Origins & DA2 would you have liked to have implemented if you had more time and resources? Also, what characters would you have wanted to bring back?"
John: "Well of Sorrows. I think that's the biggest one - and we had some ideas for what we wanted to do with it. Unfortunately, making games is rarely a straight line endeavour, and some of the challenges we ran into required us to scrap that choice. I'd have liked to do more with the Divine as well, though with how little we touched on Andrasteism in this game I think it would've been a bigger challenge than expected. I think Fenris is the easy answer, but it's also the real one. Given his history, his relationship with Dorian and Mae could've been fun to explore, particularly depending on how you left him in DA2. That said, the challenge always does come down to 'quantum' - if a character could be dead, you can't make them load bearing, so they end up relegated to a cameo."
Q: "Is there a canon reason (maybe in some supplemental stories) that explains what happened to Fen'Harel's agents? Are some of the Dalish clans still working for Solas? What are the Arishok and the rest of the Qunari doing while the Antaam are conquering parts of Thedas? Does their absence in veilguard imply that they secretly approve of their actions or are planning on using them to their benefit? The faction of crows we interact with is very heroic and often puts aside their role as assassins in order to protect Treviso's citizens. Does their altruism create fiction between them and the other factions, who might see them as weaker or idealistic? What are some of the other factions like?"
John: "Solas' experience leading the rebellion against the Evanuris turned him against the idea of being a leader. You see it in the memories - the entire experience of being in charge ate at him and, ultimately, convinced him he needed to do this on his own. And his own motivations were very different from the motivations of those who wanted to follow him - he had no real regard for their lives or their goals. So at some point between Trespasser and DATV, he severed that connection with his 'followers' and went back to being a lone wolf. There are Dalish clans who are sympathetic to his goals, but even there, there's an understanding that he's too dangerous to have a more formal connection with, and that he will, ultimately, sacrifice them to his own ends if necessary. The Antaam no longer recognize the authority of the Arishok. Part of why they've split into warring factions of warlords is that they felt his adherence to the Qun (which he still adheres to, even now) was holding them back, so they organized what I'd describe as less of a coup and more of a 'choosing to ignore his orders' and launched their own attack on the mainland. Absolutely. I don't recall if this exchange made it into the final game, so apologies if not, but it's very clear that the faction of Crows you interact with is the 'idealists' of the bunch. The rest of the Crows, on the other hand, are far more pragmatic and willing to work with whoever emerges on top of the pile. Illario's far more representative of the average Antivan Crow than either Teia or Viago, and it's only Caterina that kept him in check this long."
Q: "What led to the player Quanari appearance compared to the Antaam, who look like Quanari from the previous game. Was it an armor modeling issue or just a design choice?"
Corinne: "To be honest, it's both. First let me say that when you have a character creator with the breadth of sliders and options for both head and body, that does create some constraints that you need to work within. We felt this was ultimately a good trade-off for the player, to ensure they could get the full range of face and body sliders that the other lineages were afforded. Also, we viewed the player-created Qunari as a continuation of the style of player-created Qunari in Dragon Age: Inquisition, which in both games, differ from some of the other forms of Qunari we've seen."
Q: "Having reviewed some of the game files, I'm curious about what the "dreamer" mechanics would've looked like? Would there have been dreamers on every map? Would it have just been a dialogue or would we have been able to see/experience the memories/dreams the dreamers are stuck in?"
Corinne: "We explored the idea of Dreamers at several points in developement. I believe the instance you're referring to was a mechanic in which you could encouter a Dreamer in the world, and then also encounter their corresponding consiousness in the Crossroads. We would have used this as a way to encourage a "back-and-forth" set of optional quests and mysteries to encourage exploration and discovery. Ultimately we abandoned the concept because mechanically the Crossroads Gates and corresponding Champions were providing a similar experience in driving the player from the Crossroads, out into the world, and then back to the Crossroads again."
Q: "The hair physics in the game are incredible. When did the studio commit to improving the hair options/physics, and was there any conversation/debate over that? Bad hair has been a staple of the franchise, so this was a delightful change to see."
Corinne: "Thank you so much! We heard the fans loud and clear, when it comes to character customization, that we needed to step up our hair game. This tech was something our engineers, character artists, and technical animators were all deeply passionate about (as you can tell!). So all of that combined it was a relatively early decision to invest in."
Q: "Some of the companions’ questlines left me craving more lore! For example, how did Valta end up as the Oracle and how does her gift differ from Harding’s? How did Zara manage to get Lucanis possessed as a rogue? Are there any other Forgotten Ones like Anaris actively trying to make their way back to the world? In short, might these questions be answered in the next Dragon Age game or additional media, or are they purposefully left open?"
Corinne: "I'm so glad these stories have their hooks in you! We have to leave some threads to tug on for future stories. ;-)"
Q: "(Spoilery question) Do elves or dwarves exist beyond Thedas?"
John: "That's a great question - and it's actually one that Bellara herself asks. I think 'what lies beyond the sea' is one of the most interesting spaces to explore in Dragon Age and whether the same people exist there is something that... well, I have some ideas, but I don't want to get into spoilers."
Q: "What happened to red lyrium? It feels like it was all but forgotten after DAI, even though it is blighted lyrium, and it felt like it would have made perfect sense to dig into its lore and workings a bit more since Ghilan'nain is the mother of the blight, and now knowing what the ancient elves did to the titans for lyrium.Red lyrium caused a lot of grief over the games that feels is just up in the air now, I'm curious if it was written out for the sake of a different narrative. Sortof connected to my previous question, if red lyrium is now not so significant in the lore/missing from it, why did the two gods need a specifically red lyrium dagger after losing Solas' purified red lyrium idol one? How does one purify something/someone of the blight itself?"
John: "Red lyrium is still present in DATV - it's how Ghilan'nain and Elgar'nan are able to craft their dagger, after all, and it ties directly into Harding's personal quest - but at a certain point it felt like it wasn't serving much of a purpose 'out in the world', so to speak, that the Blight wasn't already serving. It made a lot more sense in DAI, where you had the Red Templars who were directly using it to gain power, but without them in the picture, we chose to lighten the emphasis on it for DATV. Particularly in a game where the connection and threat of the Blight is so much more immediate, with the gods out in the world."
Q: "How did you get the hair physics to do all that?"
John: "A lot of tremendous work from character art, programming, tech art and tech animation. I'm sure I'm missing some groups but, yeah, the hair really is incredible. I've been on DA since DAO and I recall the (fair) critiques we got of our hair post-DAI. It was incredible to see it come together."
Q: "Where does Emmrich sleep? He’s the only one without a bed in his room lol"
John: "He sleeps standing up, like a horse."
Q: "which of the three/four endings do you find the most thematically satisfying? in regard to solas and/or rook (because i’m not sure the answer is the same for both!) & why isn’t rook invited to the book club?? sorry this is my villain origin story, why is my beloved emmrich enabling this social ostracism. does rook canonically hate to read?"
Corinne: "As a Solavellan, I personally love the Redeem ending with the Inquisitor/Solas romance variant. I cried my eyes out at the end of Trespasser, and now that they can finally be together to know the joys of their love makes me so happy."
John: "I'm a big fan of Outsmart, largely because I think there's something deeply satisfying in outsmarting someone who is very confident about their cleverness and spends a lot of the game reminding you of it. That said, I will admit that the Solavellan ending is deeply moving, even for someone who, at one point, wanted to fight Solas like a Yakuza boss. As for why Rook's not invited - it's entirely an attempt to avoid forcing roleplay on a character that may not fit your idea of Rook. Some people's Rooks may not have the connection to the team that would let the book club make complete sense. That said, I totally get why people wish their Rook could be involved."
Q: "TLDR: ll some classes be buffed? Iirc in an interview corinne (i think? I dont remember where or who), said shield toss got nerfed cuz it was waaaay too strong. Having playing the game now with pretty much all classes, will there be some balancing changes? I definetely dont want shield toss to be nerfed again, i love it soooo much, but its definetely waaaaaay above everything else i managed to build so far."
Corinne: "We're definitely monitoring class balance, and have generally taken the stance of "buff not nerf". That said, we're finding pretty good viability for all of the specializations, with the right supporting skills, gear, and companion builds. So in terms of priority that's lead us to largely focus on addressing properties on skills and gear that were not functioning as intended. I don't want to dismiss your feedback here though - I'll take a moment to dig deeper into our Veil Ranger data and see how those builds are comparing specifically. Glad you're enjoying the shield toss builds. That playstyle was definitely one that we were very excited about supporting!"
Q: "Why did Assan have to die with Davrin in the Ghilan'nain choice?"
Corinne: "Turlum is a powerful bond. There was simply no way Assan would have given up on Davrin so easily. Hope is a powerful force when it comes to the people you love, and sometimes we risk everything for it."
Q: "Something that has me confused. When Bellara/Neve are blighted but help use the blight to stop Elgarnan and at the end when all the blight in the area died and they were cured of the blight. How did they get cured? Is the blight itself now curable? Also, how did Solas manage to cure the red lyrium idol of the blight so he could have it back to it being the normal lyroum dagger?"
John: "When Solas bound himself (or, depending on your ending, was forcibly bound) to the Veil, it severed the connection that the Blight had to the waking world. The reality is that the Veil has been leaking ever since the Magisters first entered the Black City, and the dreams of the Titans gave it its terrible and awesome power. Now that the Veil is fully repaired, the Blight lacks that motive force, and being so close to the epicenter of that change has stripped the Blight in Minrathous of its vitality. It's calcified now - dead - and Bellara/Neve no longer suffer its effects. If they'd been anywhere else, further from that epicenter, it would've likely been different and they still would be looking for a cure. But without that power behind it, it's less dangerous and deadly than it's ever been before. So while it isn't generally 'curable', it's less of a short-term death sentence than it has been previously. As for how Solas cleansed the idol - another ritual. This one was much smaller scale, but a lot more dangerous."
Q: "What lead you to the decision to step away from active conversations with the companions as in previous Bioware games, where you can initiate them at any moment and ask exhaustive questions?"
John: "For us, because of tech limitations, it became a choice between exhaustive investigate conversations, or letting the companions move more freely around the Lighthouse. With the kind of experience we were going for, one where seeing the team grow around you is paramount, we felt that seeing them interact in common spaces (and in each other's rooms) made more sense."
Q: "I have just one very important question: what are your thoughts on Solas and Rook as a pairing? Their chemistry and interactions were a highlight in the game for me personally and I need to be able to sass and then kiss that egghead."
Corinne: "Oh gosh, you and me both! I'm not sure any of us could have anticipated how notable that chemistry turned out. And what excites me is how this relationship is something that could be developed even further."
Q: "I was wondering if it would be possible to see Cassandra in Nevarra interacting with Emmerich or Zevran in Antiva interacting with Lucanis? I understand that there a danger of turning any game into a cameo fest that would only appeal to old school fans but I did miss them. Especially as we had Isabella and Dorian in Rivain and Tevinter. To make the question a little more general what are the chances of seeing pre veilguard companions in any future iteration of dragonage?"
John: "I think the joy of the kind of 'fresh start' that the end of The Veilguard gives us is that, if we do make another game, we're no longer spending so much of the early game not only onboarding players into a new story, but also onboarding some of them (namely, those who didn't play DAI or don't remember it) into the story that leads up to this story. And part of what that allows you is more opportunity for returning characters who are meaningful, because their past is less likely to be narratively load bearing to the story. People who recognize them will have a moment of recollection, and people who don't won't be any more confused by the experience."
Q: "How did Jowin achieve the rank of First Warden? Was he ever deserving of the kind of respect Davrin seemed to have for him?"
John: "By the time you meet Jowin in DATV, he's become a political creature more than anything else. Which makes sense - after what happened to the Order in Origins, I think there was an internal realization that they had to spend more time making nice with the leaders of the various countries so no one would ever do to them again what Loghain did back then. But he didn't get that position entirely due to his connections. He was a fearsome warrior and a brave Warden in his own right, saving people and winning against impossible odds time and time again. He's older, though, and is still fighting the last war in his mind. Internally, we always described him as the general who was a brilliant tactician back in his time, but war has changed so dramatically and he refuses to keep up. I think he was deserving of that respect, though - and if you choose to talk him down (which very few of you seem to have done) you'll get a glimpse of the man he used to be."
Q: "If Solas ritual succeeded, what would have happened to the elves? And to the human? The art book make it look like they just drop dead but solas dialogs don't seems to go in that direction"
John: "I think the reality is that even Solas couldn't properly answer that question. In his mind, there would be some pain and suffering, for sure, as everyone adjusted to the raw magic now pouring into the world and the demons everywhere, but eventually everyone would live surrounded by magic and possibility. Immortality would be possible as well, and you can't make a world saving omelette without breaking a few eggs. I also think Solas is a gifted liar to everyone, including himself. Deep down he knew that the ritual was going to result in large scale casualties, but he saw it as an acceptable price to pay to fix what he saw as his mistake."
Q: "Unlike the last game, there were 2 fewer Companions, a rouge, and a warrior less, if it was up to you what sort of characters would fill up those two spots? and also if you could have a character from earlier games temporarily join you for a single quest who would you choose? with the exception of Bioware games which RPG game is your favorite"
Corinne: "Oh gosh, well I'll answer some of questions 1 & 2 together... I would have loved to bring back Fenris, either as a cameo or to fill that Warrior slot. As for the Rogue role, I do think something akin to the Saboteur Specialization would have been an interesting style for a Companion. Favorite RPG outside of BioWare games, well I'll give you three in order: Baldur's Gate 3, then Xenogears, followed by FFXII."
Q: "What happens to the lighthouse and the crossroads after the end of the game? Do the Veiljumpers claim it?"
Corinne: "Good question! I actually daydream about this one a lot! Does Rook, assuming they survived, continue to reside there given what they'd been through with Solas? Is stewardship returned to the Elven people? One thing has always been true for me: The Lighthouse existing as it does is intrinsically linked to the Caretaker, and I doubt we've seen the last of them."
Q: "My questions are mainly centered around the game's lore. Dragon Age Veilguard seems to have established a very elf centric past for the world as well as the races populating the world. Current state of the Titans, the Blight, the Old Gods, and some other things I may be forgetting, they all have links and origins to the Evanuris and the rest of the elves. In future installments, can we hope for other races to get more attention with respect to this? Because right now, it feels that most of the biggest mysteries of the universe as well as circumstances leading to the present state of the world, are a result of the elves... T o me, the magic system in Veilguard felt very different from the other games in the series. When Bellara mentioned stuff like 'recalibrate the matrices', 'readjusting energy flow', etc., it felt more scifi than fantasy. None of the past Dragon Age games had this kind of talk and it felt too big a leap for going from Southern Thedas to the North, especially considering none of the Northern characters in past Dragon Age games spoke like this either. This was one of the few instances in the game that felt immersion breaking to me. Can you guys help reconcile Veilguard's magic system with the magic of the past games?"
John: "I do agree that the elves have had their place in the sun at this point. We're never going to stop telling stories about the elves, but I think there are plenty of interesting stories to tell in Thedas where the Evanuris are tertiary characters at most. I think that's a fair reaction, but I'll answer the question in two parts. First - Bellara assumes she knows everything about magic. She probably knows more about the way ELVEN magic works better than anyone else in the world who isn't an Evanuris - but that doesn't mean she actually knows how magic itself works. The thing about the Evanuris is that, ultimately, they were able to take a very specific type of magic and shape it into doing what they wanted. But even their understanding of magic was only skin deep. Bellara and Emmrich get into this a little bit in their banter, but so much of the rest of the world - the magic of death that the Mourn Watch wield, for example, or the magic of the deep Fade that Bellara feels when she does some of her experiments in the lighthouse - is not the same as Elven magic. Even the magic that Tevinter wields, the magic of the Southern mages, is different from what the Evanuris used. The magic of the Evanuris is powerful but it's sterile, and it's constrained. So while the Evanuris have made magic work in a way that's more predictable and understandable, it's not the only kind of magic out there, and even then, I'd say they understood it at a very surface level. People were confidently describing how the natural world worked back in the 16th century. Very few of them were right."
Q: "I need to know about companion approval! I understand how companion bond rank works as it is well explained and visible in-game, but I cannot seem to find a good explanation for approval. Are the two linked? What effect does approval/disapproval have in the game? Is there something I'm missing in-game where current approval level is visible and I just haven't found it yet? PS: Spellblade Supremacy"
Corinne: "Yes! They are linked! Approval does contribute a small-to-moderate amount of progress towards your Bond. Disapproval is a small negative, but it's important to note that your Bond cannot de-level. Overall however, the surest way to advance your Bond is by helping the Companions with their personal quests. Also, really glad you enjoyed Spellblade as much as we did! The gameplay team really outdid themselves with that Specialization."
Q: "I'm mostly wondering if/how the griffons can be saved as a species since there's only one surviving clutch. It seems like a lack of genetic diversity would doom them to re-extinction, but I'm hoping there's a lore-friendly way to overcome that."
John: "It's funny you say that because I keep thinking the exact same thing. I can't remember exactly how much genetic diversity you need to have to make a species viable but I am sure it's more than just the clutch of eggs you saved from the Gloom Howler. But in a setting with as much magic and mystery as Dragon Age, I think that's probably the least of the problems the Griffons are going to face going forward."
Q: "With the ending showing a cured Neve/Bellara is that implying that the Blight outside of the Fade has been cured? If so, do Wardens no longer hear the calling, and what does that mean for the Kal-Sharok dwarves? Especially curious about this since DA:I implied the HoF was searching for a cure to the calling. In the concept art book it seemed like there were plans to show us more of Minrathous/Tevinter than just Dock Town. Curious to know what changed and if we will ever have an opportunity to return to other areas of the city?"
John: "The Blight is forever changed. It's less perilous and less virulent than it was before, and whatever motive force was coming through the Veil to empower it at the end of the game has been severed. That said, it still exists in some form, and not everyone is going to be cured in the same way. Beyond that - the Wardens no longer hear the whisper of the Calling, but right at the edges of perception, they're hearing something. What is it? Great question. With how long this game's been in development, there are things that have come and gone over time as we shift the project's scope and direction from one type of game to another. Originally we did have more of Minrathous built out for the player, but we chose to focus on making Dock Town feel meaningfully full of content instead of creating more areas just to put nothing in them. I will say that, for me, I want to revisit Minrathous in the future. I don't think we gave it enough time and there are multiple other stories that can be told both in it and with it. Particularly with the way the game ends, its importance in the world has only gone up, as it's become the diplomatic hub of Thedas, and thus a place of even greater importance in the world."
Q: "Maybe someone else can answer this question but why does Mythal’s essence relieve Solas of his guilt in the romanced Inquisitor ending when in his memories, she’s objecting to what he’s doing? Since winged dragons are female, does that mean the Archdemons/Old Gods are female? I noticed they’re labeled as male on the wiki and was unsure if it’s not updated or Old God followers assumed or were told they were male. I understand if this might pose as a logistical nightmare but would the devs consider polyamorous and/or open relationships instead of monogamy if they haven’t already? Given how diverse sexuality is in Thedas, I’m surprised there aren’t more instances of poly/open relationships. I miss going to brothels too"
John: "People grow and change over time. Mythal's essence - and in particular, the fragment of her spirit that Morrigan carries, that she got from Flemeth - is not the same Mythal who he knew millennia ago. Centuries of living in this world and being around the kinds of people Flemeth found herself around - the Hero of Ferelden, Hawke, the Inquisitor - changed her views, and made her realize her own culpability in turning Solas into the kind of person he is now. Correct, all Archdemons are female. Elgar'nan, of course, doesn't really care what reality is, only what HIS reality is, and so he's quite happy to see Lusacan as simply being an extension of himself and, thus, male. Something about Elgar'nan that we only really show in the ending is that he is, in truth, just as scarred and blighted as Ghilan'nain, but he uses a portion of his magic to always look handsome and regal, because his ego really is that big. Polyamory is something we've talked about doing before, and it's something that I know the writing team was into, but rather than simply turning it into a 'you can have multiple romances' toggle we wanted to be sure we did it respectfully and properly."
Q: "Does Solas know about the Executors and will he ever appear again in future games (similar to Morrigan)? Was there ever a point that the Inquisitor was considered as the main or secondary protagonist for this game? It was interesting to have a person with no knowledge about Solas–a cunning, ancient elven god–try to track him down especially when that anonymity did not work in their favor anyway (Solas knew about Rook for a year prior to meeting). Was 'rook' initially an alias for the Inquisitor, which they'd utilize to stay under the radar in the north, away from Solas' agents eyes and able to track him down because they knew him well (ex-companion/friend/lover)? Like was this idea ever discussed at the table or suggested by writers but trunked for xyz reasons? Idon't know if Trick Weekes will see this but I just wanted to tell them thank you for writing Solas-- in a HEA ending, what do you think they're upto in the prison? (besides the obvious)"
John: "Solas knows more about the Executors than he's let on - in fact, he knows more about the Executors than any other living being, including the other Evanuris (though I suppose they're not technically living beings anymore). But even he isn't entirely sure what they're up to or who they actually are. Their paths have crossed before, though - beyond the Tevinter Nights story that they briefly show up in. As to whether he appears again - I think it's fair to say Solas' story is done, at least for now. Even back in early development, the protagonist for this game was always going to be someone other than the Inquisitor. I don't recall if, in those early days, we ever discussed the possibility of bringing them back - the struggle with having the same protagonist game after game is that you really do paint yourself into a corner. Either it becomes prohibitively expensive to account for branching, or you ultimately underserve the very people you're bringing them back for. Rook was always the protagonist, though in very early days Rook had a number of other potential monikers including Shrike and a number of other bird names that I do not remember."
Q: "Why aren’t the Tranquil ever mentioned or depicted in the game? Correct me if I’m wrong but I’m pretty sure the word tranquil isn’t used even once. Have they been retconned? During development was there ever a conversation about potentially including a Solas wins ending? Where he succeeds in tearing down the Veil either because you let him or because you fail to stop him? I know I’d be curious to see what Thedas would look like afterward."
John: "Tranquility still exists. While not unheard of in Tevinter, the reality is that it's a far more common punishment in Southern Thedas than it ever was in Tevinter. In Tevinter, in particular, it's used more of a tool of political vengeance - but generally, only against a mage who is utterly without allies or political power. All the Tevinter mages you encounter in DATV, including Maevaris, still have some clout and subjecting them to the rite would be a huge expenditure of political capital for very little gain. Better to leave them alive and stripped of their formal authority. We had a few conversations about some non-standard game over endings, actually - anywhere from 'player takes too long in the Prologue' to an out-and-out 'yeah you know what I think I'll help Solas' conversation choice early on. What we released in the game I'm happy with though, as there are already multiple different endings you can get depending on your choices in the game."
Q: "Any chance we're going to get any behind-the-scenes content? I CRAVE a high-quality video clip of Zach doing mocap for Assan."
Corinne: "You never know! We do enjoy sharing new content from the game on our social channels so follow along in case something pops up."
Q: "What was your favourite region/area to work on (whether that be writing quests, level design, or any aspect)?"
Corinne: "For me, it was definitely Arlathan Forest. The team had so much fun with the exploration, the environmental storytelling, and the strange magic manifesting in the area. In particular I remember the first time I saw people that had been twisted into trees showing up in the area, I was taken back by the inventiveness of the team in capturing that beauty in horror. I must say, I also found the sightlines in the area absolutely gorgeous. It was really fun to watch it develop."
Q: "What are these called? [link]"
John: "Tadpoles is the name we use internally."
Q: "are telemetry surprising you in any regard?"
Corinne: "The biggest surprise for me in the telemetry is that the Save Minrathous/Treviso choice is basically split 50/50. We were all anticipating that saving Treviso would be the clear winner, but I'm happy to see it's not so cut and dry."
Q: "Did you ever thought that players would be addicted to having Rook barrel through crates and chests? There should be an Achievement for non stop barrel rolls lol."
Corinne: "Oh 100% yes! In fact, originally wide-spread destructibles weren't really planned for as a part of the game. We found with our particular take on combat that it just felt reaaaally good to smash the few destructibles that we did have. I think I spent the better part of a year putting in constant requests to make more and more things smash and break apart - not to mention the ability to roll through them! I'm glad to see I'm not alone in my obsession. Let's go break things!!"
Q: "1) Was there any plan with Radonis during concept period? 2) What more about Neve's family can you share? 3) Is there a parallel in the way Solas sacrificed the world to restore the elven world and Celene burned Halamshiral to save Orlais from a civil war? (Trick Weekes p l e a s e)"
Corinne: "At one point we did toy with having Radonis make an actual appearance in the game. In fact, if Minrathous falls to the Venatori, we had discussed having his execution on display, but we ultimately chose not to pursue this."
John: "For Neve, I'll have to ask Neve's writer, as I don't recall off the top of my head. For the question about Solas - I think it's less a direct parallel and more that Dragon Age is a series where major players sometimes have to make incredibly difficult decisions that may NOT necessarily be the best decision, but it's the best for them at the time - true for both Solas and Celene."
Q: "I just want to know... do the other companions also think Davrin's a hunk? Do you think there are companions who were rooting for a Rook x Companion romance as it was happening?"
John: "I think the different companions have different relationships with Davrin. Bellara, for example, sees him as almost a big brother - someone who she has a unique connection that she doesn't share with the other companions. Neve sees him as a fellow professional, who hunts monsters in much the same way as she does, just that his monsters are a lot more literal. As for who's rooting for a romance - I think Bellara is just excited whenever people get together. She's a huge romantic and a believer in happy ever after, so she's going to fully support whoever of her friends get together."
Q: "Please humor my newfound Nevarran cuisine obsession - it seems, based on the menu at the Lords of Fortune bar, that Nevarra is majority vegetarian ("want it Nevarran-style? Ask to leave off the meat!" or something like that), and we know Emmrich is a vegetarian. But Emmrich also reveals his father was a poor butcher. So, my questions - Who is eating the meat produced by Nevarran butchers if Nevarra is vegetarian enough that other countries equate Nevarran = veggie? Do butchers largely cater to non-Nevarran immigrants or visitors? Are the Mortalitasi/Mourn Watch entirely vegetarian (would make sense, just because of being put off by being around corpses all day, and their reverence for said corpses)"
John: "While Nevarra is a primarily vegetarian country, that doesn't mean everyone who lives there is a vegetarian. Nevarra attracts plenty of students and scholars from around the world, given its unique connection to the Necropolis and the specific magic tutelage that the Mourn Watch offers. With that in mind, its cuisine is going to be pretty broad across a number of different cultures and regions - and for some of those cuisines, meat is absolutely a very big part of it."
Q: "My biggest question is this: if Solas had been released by Mythal before Inquisition started, would he have let go of his plan? Was service to her all that was motivating him? Or would he have decided to continue with his plan until the inquisition showed him that the modern world mattered?"
John: "The latter, I think. It took the confluence of everything that's happened to him in the time since he woke back up to get him to where he needed to be for the Redeem ending. Guilt and regret motivate Solas."
Q: "When I’m writing, I tend to listen to music that goes along with it. Did any of the Devs have songs they listened to that they felt tied into the game or the characters?"
John: "I can't speak to the other writers necessarily, but for Bellara I listened to a LOT of Aphex Twin. There's something about the ambient weirdness that really worked for me as I was writing her character (to the point that one of their songs is my most listened song in 2024)."
Q: "Are rivalry paths abandoned for Bioware games? What made you design approval/bond in a way that only goes up?"
Corinne: "Oh definitely not! Rivalry will continue to have a role when the story calls for it. In the case of Veilguard, we conceived of this threat being so large, that your companions would commit no matter the cost. This afforded us some unique opportunities, like being able to tie the progression of the Companions to your relationship with them."
Q: "What are you as a team most proud of and are there any plans for a NG+ Update ?"
Corinne: "Gosh, there are so many ways I could answer this. And I think the answer would differ depending on who on the team you were to ask. So let me just say this: The creation of any game of this scope, with a team this large, is kind of miraculous when you consider all the knowledge, coordination, discussion, and expertise required. So broadly speaking, what I'm most proud of is the way the team came together to pivot and be true to BioWare's roots of creating great single-player party-based RPGs, and delivered such quality and stablity. I'm also quite proud of how player-first the effort was; Everything from being Steam native, to no Denuvo, to no micro transactions. We mustn't take for granted what monumental task it was to make this happen. There are individual features and experiences that I know we are all proud of as well. The character creator, for example, was a really big one for us. We've long sought to put the control over player-characters in the hands of the fans, and this is the game where the team believes we've best done that. In fact, it was central to one of our creative pillars "Be who you want to be". As for NG+, that's something we discussed, but at this point we don't have any plans to support it."
Q: "Can you go into more detail of Spite’s role in Rook and Lucanis’s romance? Did you expect everyone to want to romance Vorgoth?"
John: "Spite gives Lucanis and Rook privacy whenever they're being intimate. This was, I'm sure you'll be surprised to hear, a consistent topic of discussion as we planned out some of our romance scenes - is Spite watching? But no, he wanders off and reads a book (or whatever demons do for fun). At this point I am not surprised about anyone y'all want to romance. Sentient fog bank? Sure"
Q: "Looking further, what parts of Thedas you personally want to explore more (regardless if that will or will not be implemented in the future games)? Maybe specific time periods?"
John: "I don't think it's any secret that I find the idea of 'what lies across the sea' to be fascinating. It shows up a lot in Bellara's content - what happened in the parts of the world that weren't Thedas? But Kal-Sharok is another place I'd love to spend more time in. It has a very unique relationship to dwarven culture, and particularly in a post-DATV world, it feels like it'd be super interesting to get more time with them."
Q: "What made you decide to remove greatswords as an option? It's one of The fantasy weapons. Why did you choose to have a "convergent" design, gameplay wise, of classes? What i mean is that all classes have a melee option, a "parry" of sorts, amd a ranged option, with warriors throwing a nonexistent shield when 2h. Usually, in an rpg, different classes have different capabilities and limits, to make them feel more diverse. What made you choose otherwise?"
Corinne: "Originally when we concieved the 2-handed weapon stance for Warrior we did want to include Greatswords. We moved away from it largely because the movement set when swinging a large blade diverges quite a bit from what you'd see with an axe or a hammer. Ultimately we felt, given the number of bespoke animations and transitions it would take, that the time is better invested in other areas of the experience. Regarding the classes, we opted for a unified control scheme and baseline set of actions each could take (e.g. every class having a ranged attack for example) for several reasons: 1. In knowing that each class has a similar core set of actions, it allowed to better design the encounters, levels, and missions with a greater level of variety. If Warrior, for example, had no ranged attack, a large number of the missions would have much more egregious constraints on what we expect the player to do. 2. It allowed us significantly more space to play with the types of builds and breath of the skill tree. We're all very proud of how this played out in practice, and in our view created a high degree of divergence. 3. Given the real-time nature of the gameplay, it's a benefit to lean into the muscle memory the players have already established on prior playthroughs"
Q: "Hi I'm non-binary and the ability to be non-binary in this game was really special and made me feel seen in a way no game has before. In addition---TAASH! "NUFF SAID. Love em! My question is: how did you get so much past censors in 2024? How did you deal with localization? Was EA supportive of the push for more representation? Do you think we can see more diverse companions like Taash and our own player character in the future in Bioware games? I am a little worried about the backlash to Taash and the player character, especially right now. It is scary to think about going backwards after you've just achieved this amazing thing for video games. Thank you so much for making me feel so loved playing a video game, this game gives me so much hope and joy for being a trans gamer and nerd and person. I know there's a lot of hate but for me it means the world."
Corinne: "I'm so glad Taash meant so much to you, and so many others! There are two mantras we often refer to within the team: 1. We believe stories are better when they reflect a large variety of relatable experiences. 2. Games can be a reflection of the teams that make them. Taash's journey and support we had in bringing it to life, was something everyone on the team wanted to do and was invested in. It was a story and experience we wanted to tell that made sense in this time and place. I wont lie, it wasn't easy. This is a delicate subject, deserving of respect, that is deeply personal to so many. We didn't want to mess it up, especially for those it would mean the most to. We were fortunate to have a lot of support through internal and external partners to ensure we were handling this story with care, and of course the talented writing and experience of Trick Weekes. It lead to a lot of edits, localization challenges, and some rewrites. But as the old adage goes, nothing worth having comes easy."
Q: "If Solas is bald because the ancient elves just go bald during their immortal lifespans, then why does Elgar’nan have hair?"
John: "I think maybe it's more accurate to say that Solas lost hair because of stress. Elgar'nan, on the other hand, doesn't feel stress - he makes other people feel stress. And, honestly, Elgar'nan is incredibly vain. Something that doesn't show up until the end game is that he's also very vain. The reason he doesn't look blighted and corrupted throughout the game is he uses a portion of his magic to remain looking the way he does."
Q: "In the DAI trespasser DLC elves saw the crossroads different from the other races. Why was that not the case in this game?"
John: "The Caretaker gets into it a little bit, but while the Crossroads in Trespasser were 'peaceful', the Crossroads in DATV are under assault by the gods."
Q: "If you could start DAI or DATV again, what would you change/add/remove? Could you share with us the most emotionally difficult moment to achieve in DATV? And the easiest? Favorite moment?"
Corinne: "One of the most difficult moments to land was actually the prologue. It sets up a lot of context for the player, and evokes a lot of big feelings. We did many revisions on it before we found the right balance of pacing, information, and tension. In my experience, prologues always are among your most reworked content"
John: "Absolutely the Varric twist. There's always a balance of trying to leave hints for the players while not having them guess the ultimate end game of it, and it's INCREDIBLY hard to make that judgment yourself, because you KNOW what's coming, and all you can see is 'how could anyone NOT get that this is coming?' But I'm happy with how it was received and how it landed. The actual conversation with Varric at the end, though - that one was a gut punch."
Q: "So… does Bianca know?"
John: "Yeah. Harding would have gotten word to her."
Q: "I'm curious to know two things, both Solas related: -What happened to his followers? Presumably they weren't /just/ following him and were on board with the revolution that he represented. -What was his plan past making a new prison and transferring the two Evanuris? It sounds like still an eventual tearing down of the Veil but how was he actually mitigating the risks across Thedas? (Presumably with that network of followers)"
John: "Essentially that. Keep the Evanuris imprisoned, tear down the Veil, and then Solas was CERTAIN everything would get better, even if some people had to, tragically, die. One of Solas' defining characteristics, of course, is that he overestimates how successful his plans are going to be (if you listen carefully to the argument between Solas and Varric in the prologue, Varric makes this exact point - everything Solas has tried ended in disaster, so why wouldn't this as well?) As to mitigating the risks - he had a few things going on, but as to how effective they would've been, I think it's safe to say that it wouldn't have worked as well as he'd hoped."
Conclusion: "We've answered everything we can for now, thank you all so much for your questions and the love for Dragon Age!"
[source]
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laterreurofficial · 8 months ago
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LT Doodle Stream Recap/Questions!
(Part 1/Part 2)
Hello everyone! Wisteriasymphony here. Yesterday the LT hivemind had the wonderful experience of our first doodle stream together!
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For the purposes of cataloging all of the questions we answered on our stream (because somebody doesn't know how streaming works yet *COUGH COUGH*), I'm going to be answering them all here!
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La Terreur takes place in 2002, and the events of the timeline last about a year. Of course, it's a retrofuturistic cyberpunk-y 2002, which explains later developments like the alliance ring and so on.
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They're the same au! Miracle Exposure has just been a tag Silu has used to categorize talking about the effects of the miraculous, but it all happens within LT.
Hawkmoth is already a pretty solid design as is. Shadowmoth and Monarch will probably get overhauls later on, but why fix what isn't broken? Hawkmoth is already just the right amount of gross and creepy and fancy and bald, so no need to revamp that.
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The consensus to far is that Felix arrived before the quarantine was instated, but he could easily have bribed officials into letting him into Paris if he needed to. The quarantine is mostly to keep people in, and if some idiot with a death wish high-paying member of the british aristocracy is willing to give money to a dying city just for a ticket in, then why wouldn't they let him?
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@gaussiansphere put it quite nicely in the stream when he said that the heroes aren't trapped in Paris physically, but mentally. There's nothing theoretically stopping Ladybug from blowing a hole in the defenses of Paris and going on the run, but she has a moral obligation to protect her city. Everyone else feels roughly the same way, though we did discuss the idea of having the concept of migration fit Max better by virtue of his big goals in life involving getting out of Paris.
Also, the miraculous will likely be passed out differently. We're not following exact episodes, only storylines.
On a similar note....
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Ladybug will probably alternate who she gives all of the minor miraculous to multiple times over the course of the story. She would find it ridiculous to pass them out to people "for keeps", as @sillysiluriforme put it, and before a certain point in the story will favor adult holders over teen holders. (Not saying why this changes though heehee, spoilers.)
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MUCHAS GRACIAS!!!!!!!!!! Los ships no son un foco de La Terreur, pero.. Adrigaminette 100% mejor del mundo JAJAJAJA XP. de lo contrario es lo mismo que el canon.
Opinions de los kwamis hacia sus portadores es q los ven como niños. Son indiferentes a la humanidad en realidad. Los kwamis también los vicios q usan sus portadores para obtener. (Adrien huele a tabaco Y queso apestoso :/ Marinette no se afectada porque Tikki quiere el sabores dulces en su vaporizador).
#wispanol arc hehe. also YES you saw that right English audience, the kwamis are smokers. Marinette has to ask Luka's bandmates for vapes because the closest bodega to her house is run by a sweet Chinese grandma who her mom likes talking to, so if she bought from there she'd be absolutely screwed. Adrien just buys all of the tobacco as Chat, though.
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We're not planning on having Aspik show up in LT, at least as far as we have planned. If he did, however, his rat eating desire would definitely go through the roof. He'd probably try and time his rat-eating specifically for when he's Chat Noir, just to make things easier for himself. (Until he eats one as Adrien by accident and has to live with the mental baggage for the rest of his miserable little life...)
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Well.. there are a lot of characters that really don't need redesigns! Or where redesigns would be extremely minimal. Marinette's dad only really needs to get proportional legs and then that's it, and the same philosophy extends to most of the other minor characters.
Here are some of @clemnoir's designs for the rest of the class, though!
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In fact, her lovely annotations somewhat answer another question we received....
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We haven't figured out everyone yet, but the scholarships group so far is: Kim, Max, Ivan, Rose, Nathaniel, and Mylene. Adrien, Chloe, Sabrina, Alix, and Marinette are all paid tuition.
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There could be! The ancient miraculous are indeed destroyed, much like the infinite amount of others like them, Bearinette and Lambdrien are just explorations of what it would be like if they hadn't been. The bear and lamb miraculous are not canon to LT, nor would any future ancients be. If we get any good ideas, you'll see them.
[wis is biting all of her fingers to prevent herself from talking about the coyote....]
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The big issue Marinette has with being Multimouse is that she's no longer respected as the leader, at least as much as she's used to. Because she sees Ladybug as more of a responsibility than fun superpowers, her side effects are more psychological by consequence, whereas Adrien's are more physical. She also feels some sense of jealousy towards Scarabella, as well as general insecurity over not being the leader when she's Multimouse... but despite this she continues to use the Mouse Miraculous more often than in canon just for the sake of "training" Alya.
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Silu dice muchas gracias!!!!! ...No conocen sus identidades fsgdss. Exposición al milagros del raton causa disocociación, duplicación no literal para Marinette jajaj. (Pero, no puedo decir si dos Marinettes aparecen en LT..... tal vez, tal vez no? huummmm)
Tambien, ellos comiendo ratones en privado. Nadie los trae en su almuerzo. Todos ellos tratan con sus síntomas en secreto.
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Violence and misery and horror and class dynamics. I'll get into it more in Part 2, but characters' relationships to power is a huge part of this AU, both of the magical and non-magical variety.
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isa-ghost · 8 months ago
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Thinking about how Day 1 of the egg event, as soon as Phil and Missa paired up, they immediately hit it off.
Thinking about how they spent the entire first day locked the absolute fuck in, watching Chayanne like a hawk, teaching him things, spoiling him with a pool and music and crops and armor, communicating with each other seamlessly whether it was in English or Spanish.
Thinking about the way Phil lit up like a Christmas tree hearing Missa play guitar and sing.
Thinking about how even once their schedules completely desynced, they left each other doodles and notes and gifts, or talked to Chayanne, Crows, or Missasaurios about each other.
Thinking about how not ONCE did Phil ever get upset *at* Missa for being absent. About how he'd lament he missed him instead.
Thinking about how quickly Goddess of Death took to Missa and immediately hit the He Has Two Hands button about her husband.
Thinking about how fiercely Phil would defend Missa whenever it came up, regardless of who brought him up.
Thinking about how quick Phil was to do his best to catch Missa up to speed about chaos on the island.
Thinking about how Phil never once indulged Missa's guilt about being absent, insisting he never moved out, that he was family, that they were (platonically) married, that Missa more than deserved him and the kids.
Thinking about how at the events where Missa wasn't there, Phil at some point would mention wishing he was around or wanting to show him pictures.
Thinking about how if Missa showed up in anything showed on movie nights, Phil would light up the same way he did when Missa would play music or sing.
Thinking about how Missa could be SO out of the loop, but the first person he'd go to, cling to, and/or think about would be Phil and Chayanne.
Thinking about how Missa had one-sided romantic feelings about Phil, never got to roleplay out any of it *with* Phil, and STILL q!Phil knew q!Missa was in love with him, and never expressed anything negative about it.
Thinking about how no matter how much time passed since they last saw each other, Phil always called Missa his (platonic) husband.
Thinking about Phil getting possessive of Missa towards Bagi.
Thinking about Missa instantly welcoming Lullah into the family.
Thinking about "My Missa."
I'm not aromantic, but thank you ccPhil and ccMissa for (unintentionally or not) giving people such a healthy and sweet QPR-coded relationship, even when you couldn't stream together.
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writing-fanics · 5 months ago
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Alastor is a girl dad and u can’t tell me otherwise. If he were to have a kid with his s/o when he was alive he’d absolutely adore his little girl. You’d name her after his mother
her always cradle her in his arms when she cried while u were asleep. He’d help feed her when u are fussy or cranky. He’d help out anyway he can.
He’d sing her to sleep while rocking her in his arms.
If she has a nightmare and comes into your shared bedroom, he’d immediately place her in between the two of you and place your hand on her stomach
Alastor would always make her favorite foods on special occasions, he wished his mother was here to see her grandchild. He loved telling stories of his mother to his daughter.
whenever his little girl was sick he’d be worried not panicked though unlike you. You’d be worried sick staying by her bedside rubbing her hand and helping her eat and drink.
Alastor would give anything to see you and his little girl again but the two of u were angels and he definitely isn’t looking for any redemption even if it meant seeing the two of you again.
he liked the power he had here even if it kept him away from his family. All he had now was the locket tucked underneath his clothes a picture of his love and daughter smiling
maybe one day he might see you again maybe..
[updated added]
oh and alastors wife and child died in a car accident they were hit by a car when crossing the steeet it had swearved in traffic
Already knowing alastors backstory from old Q/A and fan theories knowing he was shot in the head in a dog related accident
He found out who caused the accident and murdered him which inevitably lead to his death
Alastor would be a wreck internally when he heard news of your death as well his daughter. He’d force a smile on his face despite inside he’d be screaming wailing.
You were absolutely everything to him he never once thought he’d actually settle down. Then he met you and absolute gem. And he grew to love you. Eventually asking to court you then marrying you not long after.
when you found out u we’re having a baby u we’re estatic and when he held his little girl for the first time. he couldn’t be happier.
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tobi-smp · 1 year ago
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things I still mourn we never got full animatics for:
The Pit, god do I wish there was an animatic for the pit. Especially one that highlighted the horror of it. we got animatics for wilbur bringing up the pit in the custody battle, But Never The Pit Itself
The Tower, The Tower, Dream Tearing Logsted To Pieces And Killing Mushroom Henry And Tommy Desperately Saving His Pictures Of Tubbo And The Quiet Horror Of Him Building Up And That Realization At The Top And Tommy Choosing To Live we got plenty of animatics that showed the Visuals, but never the specifics. I genuinely think if sad-ist had made a full animatic of this scene it would've changed the timelines
tommy and ranboo meeting ! the prank they played together, tommy keeping the allium ranboo gave him in Their chest. the way this came back after tommy's death was So So Good come OOOON
TOMMY AND DREAM AT THE TOP OF THE OBSIDIAN GRID, BIG Q WATCHING THE WHOLE THING AND REALIZING IN THAT MOMENT THAT THE MONSTER HAS IT IN FOR TOMMY SPECIFICALLY, HIM GOING TO BOTH TOMMY AND TUBBO AFTER TO GIVE THEM ADVICE TO STAY SAFE (AND THE WAY THIS COMES BACK IN THE DISC WAR FINALE, QUACKITY FRONT AND CENTER TO SAVE THEM FROM DREAM, THE WAY THIS COMES BACK DURING THE PRISON ARC, QUACKITY ONLY STARTING TO TORTURE DREAM AFTER TOMMY DIED) "Couldn't you have just done it to me?" "You're too fun :)"
The Entirety Of The Original L'manberg Revolution, Just Like All Of It. there's so little of the specifics for that one and there's SO MANY GOOD MOMENTS THAT WOULD BE INCREDIBLE TO HAVE HIGHLIGHTED
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jariten · 3 months ago
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2024 Year roundup! (Part 1)
As usual I won't write up anything for titles already featured in a monthly roundup unless I've read more volumes since then.
じゃあ、あんたが作ってみろよ (Jaa, Anta ga Tsukuttemiro yo), Natsuko Taniguchi
あかり (Akari), Marco Kohinata
A子さんの恋人 (A-ko san no Koibito), Akino Kondoh
平家物語夜異聞 (Heike Monogatari Yoru-kun no Hanashi), Fuyuko Kurosaki
多聞くん今どっち!? (Tamon’s B-Side), Yuki Shiwasu [Trans. Amanda Haley]
三文小説集 (Sanmon Shousetsushuu), Tamaki Segawa
ボールアンドチェイン (Ball and Chain), Minami Q-ta
ひらやすみ (Hirayasumi), Keigo Shinzo [Trans. Jan Mitsuko Cash]
In my quest to find high school romcoms to fill the gap Kieta Hatsukoi left I followed my fascination with fictional idols. Concepts like Uta no Prince-sama and Idolmaster is interesting in how they produce idols and an alternative form of idol otaku culture, but what about fiction that aim to be relatable but also wish fulfillment to those who are deep into stan culture, or its Japanese equivalent: Oshi-culture (Oshi more or less being the Japanese equivalent of a Bias). Tamon's B-side begins when our heroine Utage, who has a near religious love for her bias: the wild and fanservice-y Tamon of F/ace, not only forms a direct and personal relation to him, she not only learns that his private self is a self-hating, gloomy, near suicidal at all times young man who despite his massive popularity believes himself to be nothing more than a mold spore infecting the earth. Utage is determined to make the people's prince gain confidence and stop wanting to leave this mortal coil at any given time. The series manages to capture the fearsome consumerist machine that fans participate in, the elaborate social codex they operate under, but also captures the conflicting nature of romantic fantasies involving your bias. Because in oshi culture your oshi belongs to no one but the fans as a collective. And whats a religious zealot to do when her deity gets attached to her. All while being a really fun comedy that plays on exaggerated slapstick and emotional extremes. Really hoping the anime adaption brings some fun music to go along with the series bc the official stan twitter accounts are already so fun.
I need to paraphrase a short review I saw for Sanmon Shousetsushuu: "I thought the lady novelist was pretty nasty but the guy is a piece of work himself". Imagine watching your father die a really horrible death, but the way he died is so ridiculous your trauma is never taken seriously. Our protagonist has been a laughing stock his whole life because of his failed comedian father whose life ends with a failed stunt in an aquarium shark tank. But one night he hooks up with a woman who rather than laugh at his story cries. She disappears in the night and years later he finds out she has made a whole career off of his life story. This begins a twisted love/hate affair between the eccentric novelist and a "wild dog". Love nasty adult romances where neither party needs each other for anything but still can't leave each other alone I think there's something beautiful in that. The included one-shot while a bit saccharine with its conclusion I also found pretty satisfying in its portrayal of twisted attachments.
And want to report that Ball and Chain (first chapter has been scanlated!!) as well as Hirayasumi are not losing steam after the great first volumes for each series. Can't wait to read more in 2025!!
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allfearstofallto · 1 year ago
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Diluc for E, L, Q, R, S?
- 🍓
Thank you for the request!! Writing for Diluc is always fun, cause out of all of the yanderes, he's actually one of the nicest!
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Exposed: How much of their heart do they bare to their darling? How vulnerable are they when it comes to their darling?
Diluc knows that you're not with him because you want to be, it was a tough pill to swallow at first, but he knows it's the truth. He takes this in stride and still respects your wishes, he won't make you get to know him.
For most, Diluc is a man of few words. He speaks when necessary and doesn't let the air be filled with forced idle chatter. But for you he is an open book. Everything about himself, he'd be willing to tell you, but only if you choose to know it.
Love letters: How would they go about courting or approaching their darling?
Truly a gentleman at heart and a man of honor as well, Diluc will actually court you. Flowers, chocolates, expensive jewelry, the whole nine yards. Money has value, but he has too much of it anyways. But time is what he lacks.
His business is his life, but he cares more for you. Work takes up most of his day and he's busy protecting Mondstadt at night. Any time he has, gets eaten away, meaning that you grow father and farther from him. That's why he needs you with him constantly.
Regret: Would they ever feel guilty about abducting their darling? Would they ever let their darling go?
Regret is a word that he knows all too well, but the feeling of regret he feels towards you is physically painful.
The first night he almost considered letting you go. The way you begged, cried, and pleaded. The way you told him that you wouldn't be angry at him, that you'd forgive him and you wouldn't tell a soul. These were all lies obviously, he knew that, but a part of wanted to believe it.
He doesn't let you go, even if it hurts him knowing that as the days go by, you hate him more and more. At night, he begs you not to forgive him. He wants you to hate him for what he's done and he hopes that eventually, that hatred will give him the push to set you free.
Stigma: What brought about this side of them (childhood, curiosity, etc)?
Despite being born into affluence, Diluc's life wasn't one filled with ease. Everything he lived for, felt like a lie, especially after the death of his father and the loss of what he thought was his brother. He could play things up well and pretend that he wasn't affected by these things, but everything has a time limit.
You felt real. Honest. Like you wouldn't lie to him. And if you ever did, it wouldn't be out of malice. What started as a little crush quickly developed in an obsession, limerence with the idea of what you were.
Diluc knew that what he felt for you was love, when he realized that he was no longer protecting the city of Mondstadt. He was protecting you. The city could burn down to ashes for all he cared, as long as the flame didn't burn your skin.
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dunmeshistash · 4 months ago
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Greetings, Mr. Meshi!
This is perhaps a bit of an unorthodox question, but one that has been bothering me for an unreasonable amount of time.
Now, here's the thing: I OBSESS over Marcille outliving everyone she holds dear. It's a theme very close to me, but even beyond that I just find it to be one of the most interesting elements of Dungeon Meshi's story for me personally. I've written an embarrassing amount of lengthy essays on it that will never see the light of day - that's how obsessed I am over this specific element of her character. But, there's something that bothers me...
A lot of poignant stories and artworks that tackle this topic get comments on 'em whenever Falin is the subject of aging, each one some variation of "Everything points to Falin having an extended lifespan after her revival!" which... Seems weird to me?
I don't know why this bothers me so much, but setting aside my personal annoyances, I don't remember anything pointing to this at all. At least, nothing concrete.
I don't know if this is a question you'd want to answer or not, but since your blog is a hub for all sorts of opinions and headcanons, I'd love to know where this line of thought could originate from.
I really wouldn't blame you if you didn't answer this question, though. Part of me feels I'm just asking this because I want to see if others share in my confusion or not.
Rrrregardless, though! Lemme take the opportunity to say that your blog is delighful. Love it! Also, that mushroom man with the funny face that sometimes responds to you with lengthy essays is also really cool. Everyone is cool. At least here on the northern hemisphere! It is smack dab in the middle of fall, after all! Coolness all around! Stay frosty! Or don't! Maybe warm up at a fireplace. I don't know!
Hi there! Thank you for the kind words, I love reading other's opinions on what I post so I also love the additions by the mushroom <3
It's quite hot over here in northeast Brazil, send some coolness my way please I'm dying.
Your question isn't strange at all! And I don't mind answering anything (unless it's rude or sounds like shipping war bait) so don't worry.
(Decided to put the rest under a readmore, TLDR: Kui said "maybe so, right?" about Falin having a longer lifespan but I have arguments why I don't think this actually confirms it. Anyway if you're someone who likes the headcanon you might want to skip this post)
To be honest those type of comments bother me too because I also LOVE Marcille's struggle with mortality and sometimes "Falin will live much longer!" feels undermining of the lesson she had to learn. I don't mind it in the headcanon sphere where everything is allowed and happy endings grow on trees but when it becomes intertwined with canon it starts to make me a little disappointed.
Just a reminder of the lesson she has to learn
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She has to come to terms with the cycle of life and death, that something she wants (everyone to live longer) shouldn't be forced upon others just because it causes her grief. So, to me at least, Falin being made into something that will end up outliving other tallmen would undermine the message? In a canon sense ofc, if you're writing a wish fulfillment story then her living longer would have a different meaning, I just wanna be clear I have nothing against it in that sense, it all depends on what story you're trying to tell.
Anyway, actually answering your question that idea comes from the fact she was fused to a Red Dragon, and the fact her body has been affected by it, her sight was fixed and she grows feathers for example, so people theorize maybe her lifespan has been affected too. But we don't really know how long dragon's live so it's hard to say how much it would have been affected if at all.
It also comes from this answer Kui gave in a QnA
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Q: Would Falin have an extended lifespan after the whole chimera thing? A: Maybe so, right?
To me this reads as the usual non-answers Kui gives, like, "I'll leave it up to your imagination" but for other people this read as a confirmation of the headcanon, in another questions she answers "I hope so" about Thistle leading a happy life after having his desires eaten and it's even debatable if Thistle survived at all so I don't think those comments indicate much of canon (I'm that way about most QnA answers tbh, unless it's something inconsequential like confirming Mithrun's Brother's name or stuff about very minor characters)
Another argument I have against her having a different lifespan is Izutsumi, Izu has been mixed with a monster but continues to age at the same rate a Tallmen would, even tho she also has different biology because of the Great Cat she's fused with (ears, reflexes, eyes etc etc) she is still a tallman
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Falin isn't really the same thing as Izutsumi tho, I understand, but it's the closest example we have, if we believe the AB descriptions and demi-humans are really mixes between humans and monsters that's also another argument about it not affecting lifespan, since all of them are short lived and have an average lifespan of 55.
All of this *can* be dissmissed tho, the other demi-humans and beastmen are all mixed with mammal monsters and nothing nearly as powerful as a Dragon, so there is arguments to be made that Falin is different and that she *might* have an extended lifespan, all I'm saying is that there's no solid confirmation of it, it's fine to believe it but going around "correcting" other people saying it's a fact wouldn't be right I don't think, especially if you're saying that in a conversation about Marcille journey of death acceptance.
Death is a touchy subject and everyone is at different stages of their own journeys with it so I really don't want to judge those who would rather have Falin or even Laios live longer. I'm not really sure how to talk about this in the proper way, but I hope I didn't make anyone upset!
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mynameisjag · 6 months ago
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With Friends Like These
Chapter Two
Notes: DP x X-Men
The Fenton parents mistakes come back in the form of G.I.W working with the Friends of Humanity.
Decided to post this chapter here as it's own with the one on the A03 profile.
He should leave, he should go down to the basement into the portal, grab anyone that is willing to help him and get rid of the place that has his sister prisoner.
He should freeze it over, cold enough that it feels like it burns to touch, ice that sticks to skin, killing nerves, muscles…bury the tundra that beats in his own chest into theirs.
Yet…he continues sitting on the stairs that lead up to their bedrooms, face buried close to his knees and arms wrapped around his head.
Danny can’t leave…not until the men his parents have called are gone.
The hand full of agents in their home rushed in like a stampede, making their own demands, passing the blame around to anyone and everyone that wasn’t them.
His mom and dad are screaming back at them, his father’s loud voice seems to shake the walls with his anger…no one questions it…
One of the men had made their way over to him, another reason he couldn’t just go, someone had their eyes on him.
“Don’t worry your head off lad, we’ll get your sis back, girlie might be smart as a whip but she didn’t get it from no freakish genes, not with the way she pours herself over those books, right?”
If only this man really knew…the one with the “freakish genes” was the one he was talking to.
Danny hates him, hates them…and he feels the worse for it…
“They’ll probably just run some harmless test on her and she’ll be back before dinner, yeah?”
He’s lying, lying to protect what ever connection they’ve made with his parents, lying to protect himself…
“Look it this way, if she does have something, she’ll be taken care of.”
Danny is fourteen, not even a year dead, has traveled through time and space, has fought the worst of himself and tries his best to keep a balance between his worlds.
Danny is fourteen and he wonders what idiot decided to give him responsibility of overwhelming powers. What force would want to bless him, curse him, like this? In a world of heroes, he still finds himself facing things someone his age shouldn’t be up against much less someone his senior.
He is fourteen and he wants to hate the man in front of him as much as he and the others he came in with hate others that are different.
The ghosts that escape the Realms are far different then the ones that haunt the living in the shadows. His head might be down but he can still hear the whispers of those these men have lead to death.
They too are filled with an all encompassing hatred, moments of pain forever tied to these people, of agony of force forfeited life. The lingering essence of death too soon hangs off their shoulders like stained cloaks.
He weeps, the thrum in his chest calls out to a creator that he wishes he was ignorant about, he keeps his head down, the coldness of his tears still flowing and numbing his cheeks.
There is a hand on his back, quick little pats that are supposed to be comforting instead leave the feeling of prickly bug legs squirming under his skin, “Ah, lad, they did say ya was abit of a soft heart, bet all this talk about spooks and mutants got ya feeling all worked up.”
The man continues to linger, awkward in the way one doesn’t know what to do with a distressed child, before finally just leaving the teen on the stairs and heading back down to rejoin the others.
Danny can hear him whispering to one of the suits, they think he is too timid to know anything, that he’s heart condition renders him unlikely to get possessed because of the strain and that any powers he had would have been activated by now.
The G.I.W has taken him running off to transform as a kid that is terrified of the world around him and they probably want to use that because that is what they do. They use ignorance and fear to grow their ranks and spread their own fear and hate.
His parents are the same.
Not quick enough, they finally leave, pushed out by his Dad, rage thick enough that even base humans would be able to choke on it, his mother’s fury, just as strong but quieter as she joins Danny an the stairs.
She curls around him, whispering about how they will get Jazz back, they’ll figure this whole mess out and everything will go back to normal.
Normal hasn’t existed for him awhile now and what ever thin line his family had been balance on has finally broken. There is no going back to the false mask they had put on as a ‘happy family’.
The barrier has snapped, something finally gave and the one that is currently paying the price his older sister.
He wants rage, wants to fling his mothers poor attempts of comfort away from him and show them, those men, everyone what his anger brings.
…but he can’t…he can’t because he knows it will just make things worse if he rushes fool heartily in…this is not a singular enemy to beat and what ever moves and actions he takes will effect the future and it’s balance in permanent consequences that could potentially spell out a terrible future for…everyone…
Danny weeps, the slow dissipation of the agents haunted ghosts and their furious whispers echo, his mother’s empty words holding nothing that could help him and his father’s smothering rage lingers even as the man himself is now downstairs in the basement.
He weeps, he hides he brightened blue eyes that swirl with color green, he pushes down his anger in attempt to be able to think and he wishes that he was able to hate those responsible for everything guilt free…
Mostly he doesn’t want the feeling to consume him like it has everything else in his life…he doesn’t want to become his parents…
So he let’s his mother find her own comfort in trying to encourage him while he takes a moment to mourn…he can only afford this moment.
They don’t notice the storm outside, the clouds gathering, spinning slowly, darkening, the air becoming icy, snow already gathering on the outskirts of town…someone else notices though…
Pure white eyes watch the weather above, a frown on her lips before she raises her hand and dissipates the incoming danger, as though she did a simple clean swipe of the air. The sun shining once again, warming the area quickly, she turns her attention to her companion.
He crouches over one of the rapidly disappearing snow piles that had just started to form, eyeing a half form deer skull made of ice that was already melting away. It seemed to have been emerging from the snow itself, forming out of the coldness…
It’s teeth were wrong though…meant more for tearing apart flesh then the what a deer’s usual diet is.
It melts into slosh, slipping between his fingers, thicker then water…feeling more like the spill of fresh blood…it seeps back into the ground.
They glance at each other and without speaking, move forward into the town.
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wangxianficfinder · 8 months ago
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I'm in the mood for...
July 23rd
~*~
1. Hello :D
Itmf a few things
A. xy and wwx both getting adopted by the jiang clan and maybe xy helping to matchmake wangxian?
b. any wangxian fics where xy and wwx are besties
c. wangxian fics with songxuexiao as a bg ship
1A)
Growing from Mud by Aly_H (M, 147k, WIP, WangXian, XuanLi, SongXiao, SangYang, QingJue, XiCheng, Canon Divergence, Canon-Typical Violence, Somebody Lives/Not Everyone Dies, Adoption, Injury, YunMeng Jiang XY, Canonical Character Death, Slow Burn, Major Character Injury, Angst Angst with a Happy Ending, Wrongful Imprisonment, PTSD)
1B)
Debts of a Child by Hauntcats (M, 115k, WangXian, dark, YZY Bashing, Not Jiang Family Friendly, Angst and Feels, lots of anger, JC Bashing, not Jiang friendly, Angst with a Happy Ending, Content warning for icky spiders in later chapters.) wwx and xy are adopted brother as wwx leaves the jiang clan early on
🔒Tangled Threads by merakily (T, 5k, WangXian, Modern AU, High School, Humor, Armchair Therapy, Confused XY, WWX & XY Friendship, XY just has some teenage angst he's working through, this is basically a xy+aq buddy cop dramaas they try to figure out wangxian's whole deal, XY learns how to knit)
🔒 necromancy is a valid career path! Series by coslyons, Skadiseven (T, 41k, WangXian, XY & WWX & WN & WQ, Modern with Magic AU, Seattle, Necromancy, Found Family, Food as a Metaphor for Love, Gardens & Gardening, Mathematics, Running, Growing up) foster kid vibes
[Podfic of] Tangled Threads by Merakily by AuntieIroh (T, 30-45min, WWX & XY, A-Q & XY & SL & XXC, Modern, High School, Humor, Armchair Therapy, XY gets the therapy he deserves, Confused XY, WWX & XY Friendship, XY just has some teenage angst he's working through, this is basically a xy+aq buddy cop drama, as they try to figure out wangxian's whole deal, XY learns how to knit, Song: Angry (The Rolling Stones)) therapist rather than bestie but they like each other!
1C)
🔒 live from new york by varnes (E, 87k, WangXian, JYL/JZX, snl au, Slow Burn, Friends to Lovers, A Family Can Just Be The Staff Of A Popular Late Night Sketch Show, Pining, Getting Together, Modern, Happy Ending, Idiots in Love, and they were ROOMMATES, Frottage, Light Bondage, could not be lighter or gentler bondage) songxuexiao is very subtle but its there
Time After Time by ghosthouses (T, 4k, WangXian, SongXueXiao, High School, 80's Romance AU, Prom, Everyone Lives/Nobody Dies, Mutual Pining, oblivious wangxian, the xuesongxiao is mostly background, fixing love triangles with polyamory, lwj in a suit)
Violet Spider's Choice by tkbenjamin (M, 62k, WangXian, XiYao, SongXueXiao, XuanLi, JFM/YZY, Canon-Typical Violence, Canon Divergence, Fix-It, Kid Fic, Yin Iron, Good Parent JFM, Good Parent YZY, JGY Redemption, XY Redemption, WangXian Get a Happy Ending, LWJ Spoils WWX, No Underage Sex, Everybody Lives, Murder gremlins)
~*~
2. Please help, oh wonderful FicFinders! This is an ITMF request: any fic that is really harsh on Madam Yu but does NOT include Jiang Cheng bashing. Especially if she suffers some comeupance for the way she treats WWX+her kids.
🔒 If Wishes Were Donkeys by NightOwl1 (M, 101k, WIP, WangXian, SVSSS, Time Travel Fix-It, Case Fic, Mpreg, Fluff and Humor, Dysfunctional Jiāng Family, Bad Parent YZY, WangXian Get a Happy Ending,   Period-Typical Homophobia, Crossdressing, LWJ and WWX Have a Breeding Kink, It’s All The System’s Fault, Post-Canon, Cloud Recesses Study Arc, Warning: JGS, Good Uncle LQR, LWJ and WWX Are LSZ’s Parents, Inappropriate Humor, Family Feels) THE YZY comeuppance fic in my opinion
🔒🧡 rain falls and soaks into the earth series by RoseThorne (T, 57k, WangXian, WIP, Near Death Experience, Attempt Drowning, Madam Yu Bashing, Recovery, No war AU)
🧡 To have and to hold by Moominmammashandbag (M, 78k, WangXian, Canon Divergence, Angst, Hurt/Comfort, Major character injury, CQL verse, Happy Ending)
~*~
3. Hi do you know any fic about weiying transmigrating into a novel or game or such?
So Call Me a Pessimist, but I Don’t Believe in It by Anonymous (Not Rated, 133k, WIP, WangXian, Food Issues, Family Feels, WWX is a music teacher, WN and WWX are Best Friends from the future, They use memes to talk covertly, Transmigrator WWX, transmigration au, Slow Burn)
~*~
4. Hello! This is my second time asking im in the mood for fics for wangxian suicide squad au or joker au if there is any thank you!
~*~
5. hi!! itmf is there any wangxian fics that has catboy wy like feline misconduct by Papriqua and vicchan @yesibest
stray cat strut by ScarlettStorm (E, 54k, WangXian, No War AU, the world's least mysterious casefic, Comedy, Shenanigans, Slow Burn, a disgusting amount of magically necessary forehead smooches, switch rights)
~*~
6. Hi there. Can you please link me to any "*the most heavy angst* wangxian fic *with happy ending*" where wwx life is constantly in danger as he fought to leave / where wwx desperately tries to gain lwjs love risking everything.
Thankyou for all your hard work
Twin Demons of Mò by XiaoFeiFei (ArfBarkWoof) (M, 358k, MXY & WWX, wangxian, JL & MXY, XY & MXY, JGY & MXY, Implied/Referenced Suicide, Injury, Abuse, Death, Twin Demons of Mo AU, MXY Lives, Major Character Injury, Implied/Referenced Self-Harm, Minor Character Death, Angst with a Happy Ending, Character Death, Minor Implied/Referenced Incest, Implied/Referenced Torture, Near Death, Near Death Experiences, Canon Divergence, Self-Harm, Found Family, Sexual Abuse, Rape/Non-con Elements, POV Alternating) is /super/ heavy but ends very nicely
~*~
7. Hello! ITMF light hearted secret relationship fics? Either canon or modern, I am just in the mood for some fluff and comedy about WangXian trying to hide their obvious interest in each other from everyone else. Thank you!
🔒 A heated Livestream. by satans_dolly_boy666 (G, 1k, WangXian, WWX & OCs, JC & WWX, WWX & NHS, Modern, livestream, gamer, Established WangXian, Possessive LWJ, Supportive LXC, Jealous LWJ, Internally screaming WWX, Internet Famous, Sugar Daddy, OK no but still-, College/University, College Student WWX, LWJ is fucking rich, Gossip, Surprises, Surprise Kissing, Secret Relationship, Idiots in Love, Dorks in Love, Showing Off, LWJ is a little shit, Identity Reveal, Relationship Reveal, Gay Panic)
After the Final Rose by azurewaxwing (E, 55k, wangxian, modern, reality show au, secret relationship, fluff & angst, happy ending, bachelor LWJ, cameraman WWX, smut)
🔒To Make Him a Perfect Bride by Hinu (E, 139k, WangXian, Modern, Feminization, Crossdressing, Marriage Proposal, Romantic Comedy, Meet the Family, Homophobia, Cultural Differences, Discrimination, Wealth kink, Potentially Unhealthy Beauty Standards, Rich LWJ, Power Bottom WWX, Sugar Daddy LWJ, Plot With Porn, Mild Kink, Alcohol Abuse/Alcoholism, Coming Out, Implied Canon-Typical Child Abuse, Phone Sex in Public, Sexual Harassment, competent wwx, Financial Domination, Sexual Roleplay, Light BDSM, WWX’s dog phobia, Submissive LWJ, Blood, Smoking, Mental Health Issues, Panic Attacks, WWX’s dissociative panic attacks in later chapters, Gay LWJ, Protective LWJ, Weddings, Wedding Planning, Secret Relationship, Genderqueer WWX, BAMF NHS, Gay WWX, LWJ and WWX Have a Breeding Kink, fem! WWX is A-Jingyi’s and A-Yuan’s sexual awakening, Office Sex, Airplane Sex, Happy Ending, Class Differences, Crazy Rich Asians Fusion)
~*~
8. ITMF Sunshot Campaign and Burial Mounds Settlement rewrites where WWX still has his golden core? Thank you!
💖🔒 love, in fire and blood by cicer (E, 360k, wangxian, Canon Divergence, YLLZ WWX, Arranged Marriage, political scheming, Gratuitous Domesticity, Mutual Pining, EXTREME SLOWBURN, the inherent eroticism of the forehead ribbon, The Mortifying Ordeal of Being Known, neither wwx nor lwj want to be Perceived, but sorry kids! it’s gonna happen!, rated E but the the NSFW stuff doesn’t begin until chapter 19!, bottom LWJ in chapter 20 and 27)
Just go forward like you mean it by tawaen (M, 101k, WangXian, Canon Divergence WWX does not attend the Wen indoctrination, WWX saves Lotus Pier, Inventor WWX, No Golden Core Transfer, Sect Leader JYL, JC Has No Golden Core, Bad Parents JFM and YZY) sort of works by featuring a Wei Ying who keep his core and who helps the Wen remnants, just not in the Burial Mounds.
Cultivating immortality by KizuKatana (E, 231k, WangXian, Canon Divergence, Rogue Cultivator WWX, Mutual Pining, BAMF WWX, BAMF LWJ, Angst with a Happy Ending, Hurt/Comfort, unreliable narrator, Found Family, First Time, novel canon relationship dynamics)
~*~
9. Hey! I was looking for some beefy/chubby wangxian fics. Honestly, I'd love to see either of them put on some weight or at least not be just dehydrated muscle-y ppl. Somewhat similar to "the sweetest kind of victory" by stiltonbasket or "as a treat." by Mikkeneko
leave all your love and your longing behind by ScarlettStorm (E, 143k, WangXian, Modern AU, no magic, Meet-Ugly, Panic Attacks, autistic lwj, neurodivergent wwx, the neighborhood asshole dog, if you’ve met one then you know, Hurt/Comfort, Pining, Minor Angst, major shenanigans, Happy Ending, for everyone including the asshole dog, Eventual Smut, switch rights, Sex Toys, horny yearning, Masturbation) WWX has suffered food insecurity in the past but now is healthily chubby which both he and LWJ appreciate
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10. ITMF Wwx going with A-yuan for the celebration of 100 days of Jin Ling.
💖 A Crying Shame by thunderwear (G, 16k, wangxian, canon divergence, fix-it, burial mounds settlement days, getting together, pining, domestic fluff, love confessions, first kiss, sharing a bed, marriage proposal)
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11. To fic finder I request your humble aid I am trying to find podfics of Wei ying and the juniors adventures together and him being a great teacher and a junior being ducklings
🔒❤️ Joy In the Midst of These Things Series by Glitterbombshell (T/G, 53k, WangXian, Angst with Happy Ending, Post-Canon, Teacher WWX, Emotional Hurt/Comfort, Fluff) Has 2 podfics available
❤️ The One-Body Problem by metisket (T, 29k, LJY & WWX, LJY & LSZ, wangxian, possession, cohabitation, The One-Body Problem by SeaNoodle, Problem jednego ciała (podfik) by tehanu, [PODFIC] The One-Body Problem by PolynomialPandemic, [PODFIC] The One-Body Problem by Gwogobo, [Podcast] Juniors just wanna have fun by jellyfishfire, kisahawklin) Seeing the reblog, it occurs to me that The One-Body Problem also sorta fits & has a couple of podfics Mainly WWX & LJY, & LSZ is also a significant character
[Podfic] Grow by jellyfishfire (T, 1-1.5H, wangxian, post-canon, de-aging, character study)
Wearing Down Every Bone [Podfic] by Rionaa (E, 2-2.5hrs, WangXian, Groundhog Day, Time Loop, Temporary Character Death, Hurt/Comfort, Post-Canon, Case Fic, Curses, Pining, Getting Together, Time Travel, Night Hunts, Hurt wwx, Mystery, Angst with a Happy Ending, Mutual Pining, Depression and Unhealthy Coping Mechanisms, Podfic Chaptered, Podfic Podfic Length: 2-2.5 Hours, Podfic Length: 45-60 Minutes) This the has a certain amount of juniors + wwx
Juniors' High Nighthunt by AirgiodSLV, irrationalpie, jennisaisquoi, minnapods (minnabird), PolynomialPandemic, semperfiona_podfic (semperfiona), takopods (takonomz) (G, 2k, 10-20mins, Junior Quartet-centric, Minor WangXian, Junior Quartet Dynamics, Comedy, Podfic Length: 10-20 Minutes, Podfic Collaboration, Humor, the juniors accidentally get high on a night hunt)
these two are very much "wwx and his relationships to various juniors" but not on adventures together, but hopefully will still work:
[Podfic] A Civil Combpaign by jellyfishfire (T, 2.5-3hrs, ZhuiLing, WangXian, Marriage Proposal, Teenage Drama, Family Bonding, and the Power of Combs as a courting gift, Podfic Length: 2.5-3 Hours)
[podfic] best friends forever by jellyfishfire (T, 1-1.5 hrs, LingYi, WangXian, Arranged Marriage, Juniors shenanigans, Podfic Length: 1-1.5 Hours)
((not a podfic but) A Mother’s Love by FirefliesNLightningBugs (M, 170k, WangXian, XuanLi, Canon Divergence, Somebody Lives/Not Everyone Dies, Mostly combo of the Untamed and MoDaoZuShi timelines, Unreliable Narrator, Angst and Hurt/Comfort, Eventual Happy Ending, Miscommunication, Family Feels, Found Family, PTSD, Post-Sunshot Campaign, Political Intrigue, Mystery, POV Multiple, Implied/Referenced Child Abuse, Strong Female Characters, Additional Warnings In Author’s Note, Good Brother In Law JZX, Genderbent WWX, Intersex WWX, not a/b/o, POV Original Character, Expanded Universe, Unplanned Pregnancy, Golden Core Reveal, WWX Has No Golden Core, Cultivation Sect Politics, Bisexual WWX, YLLZ WWX, Yunmeng Shuangjie, Pining WangXian, Parent-Child Relationship, Getting Together, Protective Yúnmèng Jiāng Sect, MXY Lives) wwx is a great teacher to junior ducklings, but it's oc Jiang juniors (tho the canon junior quartet make brief cameos as babies, cause it's a diverging au post sunshot )
[Podfic] 爱不释手; never let me go by argentumlupine (E, 6-7H, WangXian, Audio Format: Streaming, Audio Format: MP3, Case Fic, Blood and Injury, Demons, Body Horror, Mystery)
[Podfic of] To be of use by isweedan (Not Rated, 7-10H, LSZ & LWJ, Found Family, Accidental Baby Acquisition, (kinda), Father-Son Relationship, Missing Scene, Good Teacher LWJ, LSZ is an angel, LJY is the best of brats, Cloud Recesses, Seclusion Lite(TM), Everyone under 20 at Cloud Recesses worships Hanguang-jun, Fluff, Hanguang-jun is the coolest, Worldbuilding, this is not sad tho even though it's set in the time jump, the fluff-to-sads ratio is v high, Audio Format: MP3)
[Podfic] A Matter of Technicality by semperfiona_podfic (semperfiona) (T, 2-2.5hrs, JL & JC & WWX, Post-Canon, JC & WWX Reconciliation, As Helped Along By The Junior Ensemble, Feat. Fairy As A Very Good Girl, Fluff and Humor, Family Feels, Some Minor Nefarious Plotting, It's For A Good Cause Though, The Technicalities Of Transmigration, Questionable Fantasy Inheritance Law, Podfic Length: 2-2.5 Hours, Audio Format: Streaming, Audio Format: MP3, Audio Format: Download)
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12. Hey I was going thru all your wanxian recs and they are all so good and unique! I'm in the mood for a fic where Jiang Yangli and Lan wangji are betrothed, wwx just like canon becomes friends lwj and doesn't realise that he has fallen for him. He acts like he is very happy his 2 favorite people are getting married but also really sad about it not understanding why. I know its very specific but I'vent found anything even close to this concept on ao3. Hope you can help. Thank you💜 @auspiccake
Neatly Arranged by thunderwear (T, 45k, WangXian, Arranged Marriage, Angst with a Happy Ending, lwj’s mother is here but only briefly, RIP, Shenanigans, Fix-Itof sorts, Canonical Character Death, but not all, did i forget to tag pining, because this fic is like 90 percent pining, Hurt/Comfort)
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13. Hi! Hope you have a wonderful day! For the next ITMF, can I have fics where the Lan Clan is soft/lenient/have favoritism towards Wei Ying? Kinda like Cluster of Clouds by Nika_Raven_Celeste? It doesn't have to be time-traveling, can be set during their CR or Post-Canon.
Bonus points if other people can literally see the difference of treatment between wei ying and them lol
🧡 Stunted, Starving Juvenility by TomatenMark (E, 828k, WangXian, WIP, Cloud Recesses Study Arc, Getting Together, Supportive LQR, Hurt/Comfort, Fix-It of Sorts, Supportive LXC, Canon Divergence, Inventor WWX, Possessive LWJ, Cultivation Sect Politics, Pre-Sunshot Campaign, Fluff and Smut, Burning of the Cloud Recesses, Fall of Lotus Pier, Angst, Sunshot Campaign Not JFM Friendly, split into parts, Part 1 complete, Part 2 complete, Original Character(s)) The Lan clan loves talisman genius!WWX, & someone even notes that LQR is biased towards him
I Have Arranged to Tie You to Me by xxxMiaHikarixxx (G, 76k, WIP, WangXian, Lan protective team, Time Travel, Past, LWJ oriented, Arranged Marriage, Boys In Love, Soulmates, Fix-It, Jiang siblings, not jiang parents friendly, Soft LWJ, Protective LWJ, Genius WWX)
🔒The Second Hand Unwinds by trulywicked (E, 64k, wangxian, JYL/JZX, WIP, Graphic Depictions of Violence, Time Travel Fix-It, Not JC Friendly, Not Yunmeng Jiang Sect Friendly, Not Jiāng Family Friendly, Not YZY Friendly, Time Travelling LWJ, Protective LWJ, Fluff, Minor Angst, Minor Character Death, JGS is his own warning, Wooing, LWJ is romantic af, Inventor WWX, Genius WWX, Cloud Recesses Study Arc, Implied/Referenced Child Abuse, Protective Gusu Lan Sect, Supportive LXC, Good Uncle LQR, WWX Protection Squad)
Just Say Yes series by edenwolfie (M, 338k, wangxian, canon divergence, matchmaking, pining, cloud recesses study arc, getting together, fluff, humor, hurt/comfort, everyone lives au)
in the shadow of moonlit flowers by Reverie (cl410) (T, 56k, wangxian, LXC/NMJ, cloud recesses, NHS & LWJ friendship, developing relationship, LWJ pov, minor injuries, autistic LWJ, implied/referenced child abuse, aka YZY warning, genius WWX, light angst, hurt/comfort, WWX protection squad)
Dispersing Clouds by dreamingofcake (E, 283k, WangXian, Canon Divergence, Genius WWX, Inventor WWX, Not Jiang Family Friendly, Abusive YZY, Canonical Child Abuse, Hurt/Comfort, Slow Burn, Eventual Sex, Implied/Referenced Self-Harm (Background Character), Background Character Deaths, child deaths, Canon JC, Good Uncle LQR, Accidental Baby Acquisition, Cultivation Sect Politics, Homophobia, Heteronormativity, Feelings Realization, WWX is Not Oblivious)
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14. 👋🏼 Hiii
Itmf
A) Fics where Wei Ying has real siblings , they can be blood related or adopted Excluding jiang cheng and Yanli or any of the characters from the Canon. What I am looking for is OCs . And no transmigration
B) Fics where Wei Ying is blood related to the Jiangs not as son or anything but as cousin or distant relative or so . [If u can find something where the jiangs knows of this and are thus treat him nicely then plz
We Meet at the Thousandth Step by Admiranda, Rynne (T, 316k, WangXian, CSSR/WCZ, Canon Divergence, No Sunshot Campaign, CSSR & WCZ Live, Rogue Cultivator WWX, Different First Meeting, Night Hunts, Genius WWX, Inventor WWX, Plot, Romance, Drama, Fluff, Strangers to married, Unresolved Sexual Tension, Unresolved Romantic Tension, Everyone Lives, Developing Relationship, Minor Violence, Case Fic, Mystery, Flirting, WWX's Canon-Typical Flower Flirting, Arson, There Was Only One Bed, Getting Together, First Kiss, Meeting the Parents, Resolved Sexual Tension, Resolved Romantic Tension, WWX Is a Good Big Brother, New Relationship Bliss, Chinese Mythology & Folklore, Blood and Injury, Yiling siblings, Married WangXian, Honeymoon, Wangxian's Baby Fever) gives Wei Ying a sister who features heavily in later chapters
🔒Through the Storm by marhikit (T, 33k, WangXian, WX/OMC, Not JC Friendly, Canon Divergence, Not Madam Yu Friendly, Not Jiang Family Friendly, WWX gets big siblings that love and adore him, JZX ends up with someone different, No Golden Core Transfer, Creepy JGS, JZX & WWX Friendship, WWX in a different sect) gives Wei Ying an adopted brother and sister.
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15. Hi! Im in the mood for a fic with animal transformation (for either Wei Wuxian or Lan Wangji)like full on turn into an animal, any animal works- cat, bunny, fox etc. and the other having to take care of them until they find out how to turn the other back into a human
the soft animal of your body by sysrae (T, 15k, WangXian, modern cultivation, Golden Core Reveal, Hurt/Comfort, Whump, Animal Transformation, Shapeshifting, Getting Together, Confessions)
quarantine required by lazulisong (G, 1k, WangXian, cat fic, Animal Transformation)
Tales From Bunny Mountain by telarna (G, 5k, wangxian, JL/LSZ, JL&WWX, so many bunnies, lan buns, Tales From Bunny Mountain [Podfic] by esbielle)
🔒 and in the spring i shed my skin by wvlfqveen (T, 11k, WangXian, Modern with Magic, Professors, Shapeshifter LWJ, Not Quite Necromancer WWX, Mutual Pining, WWX being an oblivious idiot, Fluff, Love Confessions, yunmeng trio, Family Feels, get JC therapy 2020, Kissing)
🔒💖 blue-ribbon bunny by cicer (G, 15k, wangxian, modern, shapeshifting, supernatural elements, fluff & humor)
in the arms of the angel by ScarlettStorm (E, 37k, WangXian, Modern with Magic, Fox WWX, animal rescuer LWJ, Minor pining, major shenanigans, Comedy, Smut, Getting Together, Hurt/Comfort, Adhd WWX, the mortifying ordeal of getting your head stuck in a peanut butter jar, and getting subsequently rescued by your crush, there were in fact two beds, but LWJ knows what he's about, Blowjobs, Frottage, switch rights, Scent Kink, mildly telepathic sex, courtship via kittens)
Playing Possum by DizziDreams (T, 1k, WangXian, Modern AU, Crack, animal shifter wwx, sometimes meeting the love of your life looks like a naked man playing dead in your laundry room) should work but the human caring for the animal doesn't realize the animal has shifted from human in these.
Kitty-cat by canis_lupus (E, 98k, WangXian, WIP, Cat WWX, Modern with Magic, Fluff and Hurt/Comfort, dom LWJ, Sub WWX, Implied/Referenced Alcohol Abuse/Alcoholism, Jiang Family Dynamics, Abusive Jiang Family, POV Multiple, WWX Has ADHD, Autistic LWJ, Masturbation)
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16. Hello, itmf works where:
A) No sunshot campaign.
B) -Wei Ying reaches immortality young
Or
-Wei Ying loses/fractures his core due to Zidian
In both cases he tries to hide it
Thank you !
A) A Life Without Regrets by naqaashi (M, 74k, wangxian, JFM & WWX, JC & WWX, WRH & WWX, LXC & LWJ, LQR & LWJ, LWJ & NHS, Canon Divergence, Time Travel Fix-It, Angst and Humor, Angst with a Happy Ending, Fluff, Hurt/Comfort, Crack Treated Seriously, musical cultivation, Slow Burn, Pining, Rogue Cultivator WWX, Murder Husbands, PTSD, BAMF WWX, Demonic Cultivation, POV WWX, Cultivation Sect Politics, Worldbuilding, No Yīn Iron, Genius WWX, Inventor WWX, Artist WWX, Musician WWX, Night Hunts, Fate & Destiny, Bad Parent JFM & YZY, Golden Core, Cultivation Theory, Sentient Burial Mounds, Father-Son Relationship, Dysfunctional Family, Grief/Mourning, Parent-Child Relationship, Angry WWX, Pining WWX, WWX is Not Okay, No Golden Core Transfer, BAMF LWJ, Pining LWJ, POV LWJ, Angry LWJ, One-Braincell Wangxian, Love Confessions, Idiots in Love, WIP) I apologize for not quite understanding what they're requesting but if they're looking for both no war AND Wei Ying becoming immortal at a young age, then I recommend A Life Without Regrets
B) 💖🔒love, in fire and blood by cicer (E, 360k, wangxian, Canon Divergence, YLLZ WWX, Arranged Marriage, political scheming, Gratuitous Domesticity, Mutual Pining, EXTREME SLOWBURN, the inherent eroticism of the forehead ribbon, The Mortifying Ordeal of Being Known, neither wwx nor lwj want to be Perceived, but sorry kids! it’s gonna happen!, rated E but the the NSFW stuff doesn’t begin until chapter 19!, bottom LWJ in chapter 20 and 27) (link in #8) If they're looking for either A or B, I'd suggest love, in fire and blood for B. Sorry again for my confusion!
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17. Itmf some pwp fem!wangxian
give me one good honest kiss by occultings (microcomets) (E, 25k, Female wangxian, Rule 63, Femslash, Cisswap, Practice Kissing, Pining while fucking, Angst with a Happy Ending, Sleepovers, Misunderstandings, Implied/Referenced Sexual Harassment, Compulsory Heterosexuality, Cunnilingus, Vaginal Fingering, Strap-Ons, Semi-Public Sex, Lesbian Sex, lwj's canonical tantrum biting, the inherent homooticism of high school orchestra, the emotional catharsis of lesbians beating the shit out of straight men, College/University)
good friends by plonk (Not Rated, 11k, Female WangXian, WangXianJue, Modern AU, Gender Changes, A/B/O Dynamics)
Happy for Now by ScarlettStorm (E, 79k, Female WangXian, Rule 63, Femslash, Cisswap, Practice Kissing, Pining while fucking, Angst with a Happy Ending, Sleepovers, Misunderstandings, Implied/Referenced Sexual Harassment, Compulsory Heterosexuality, Cunnilingus, Vaginal Fingering, Strap-Ons, Semi-Public Sex, Lesbian Sex, lwj's canonical tantrum biting, the inherent homoeroticism of high school orchestra, the emotional catharsis of lesbians beating the shit out of straight men, College/University)
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If you didn’t get an answer to your ask here, don’t forget to make use of @mdzs-kinkmeme and MDZS KINK MEME on Dreamwidth. Authors actually do use them for ideas. You may get what you order!***Your prompt doesn’t have to be kink! Fluff, crack, whatever - it’s all good!***
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noyatv · 1 year ago
Text
𝐥𝐞𝐠𝐚𝐜𝐲| senna!reader
chapter one: controversy
warnings: parental death, senna!reader was born in '93, adriane galisteu is your mom, mentions of death
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YN Galisteu Senna, the daughter of the late racing legend Ayrton Senna, is set to join her cousin, Bruno Senna, in the 2012 season. The move has caused quite a stir in the racing community, as it marks the first time that two relatives of Ayrton Senna will be racing together.
Ayrton Senna was one of the most successful Formula One drivers of all time, having won three world championships during his career and is still remembered fondly by many fans. His legacy is now being carried on by his daughter and his nephew, which will surely bring much attention to the Williams team.
While YN Senna has had success in the lower levels of racing, there are some in the racing community that have voiced their concerns over her lack of experience compared to experienced drivers. However, the Williams team has expressed their confidence in YN, citing her family lineage and natural driving talent as a sign of her potential and ability to compete in the highest levels of Formula One.
For the Senna family, this is undoubtedly a dream come true. Ayrton Senna's racing career was cut short by his untimely death in 1994, but now his daughter and nephew will be able to carry on his legacy and compete alongside each other in the highest levels of racing.
No matter how well YN Senna performs in the upcoming 2012 season, the fact that she will be racing alongside her cousin, Bruno Senna, will make for an interesting story, and one that will be remembered for years to come. The move has certainly caused much controversy, but it is also a unique and exciting moment in the history of Formula One racing.
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𝙴𝚇𝙲𝙴𝚁𝙿𝚃 𝙵𝚁𝙾𝙼 𝙶𝚀'𝚂 𝙳𝙴𝙲𝙴𝙼𝙱𝙴𝚁 𝟸𝟶𝟷𝟷 𝙸𝙽𝚃𝙴𝚁𝚅𝙸𝙴𝚆 𝚆𝙸𝚃𝙷 𝚈𝙽 𝚂𝙴𝙽𝙽𝙰
Q: How did you feel when you heard that Williams had signed you for the upcoming season?
Y: I was so excited and overwhelmed to be given the opportunity to join the Williams F1 team. It was a dream come true and I am so grateful for this chance.
Q: What is it like to be driving with your cousin Bruno Senna?
Y: It's amazing to be able to share this experience with my cousin. It's a privilege to be able to race with him. We have a great relationship and I'm looking forward to the season ahead.
Q: Do you feel any pressure to perform?
Y: I feel pressure to perform, but I'm also very confident in my ability. I'm confident that I can use my experience to succeed in this very competitive sport.
Q: What do you think will be the biggest challenge for you this season?
Y: I think the biggest challenge this season will be the learning curve. There's so much to learn from the other drivers and teams and I'm sure I'll face some difficult moments. I'm confident that I can overcome them though.
Q: What are your goals for the season?
Y: My main goal is to learn as much as I can. Ultimately, I want to be in the best position possible to one day compete for a Formula One championship.
Q: What is your opinion about people doubting your ability to drive in Formula One?
Y: Uh, I wish to prove their doubts wrong?
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ˢᵘᶰᵈᵅʸ, ᵐᵅʳᶜʰ ¹⁸ᵗʰ, ²⁰¹²
ᵅᶫᵇᵉʳᵗ ᵖᵅʳᵏ, ᵅᵘˢᵗʳᵅᶫⁱᵅ
Qualifying had gone well; securing a p11. The walk to the Williams was brief, stopping only when I made it to my driver's room. I made haste to change into my suit. Time seemed to have sped up, only stopping when Bruno yelled at me. I walked over to where the car was parked. I got into the car, the engineers were talking to me. I didn't hear all of what they said, only warm and tires.
Time seemed to fly past, only stopping when the checkered flag waved only a couple hundred yards ahead.
"P6!"
"Where's Bruno?"
"He didn't finish due to a collision."
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taglist:
@bad268
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