#princess scarlet
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blacktabbygames · 3 months ago
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SLAY THE PRINCESS has officially sold over HALF A MILLION UNITS worldwide! Thank you all so much for the support! It means so much for our game to have reached so many people. Truly, completely beyond our wildest dreams! (ps if you like this poster, it's available for pre-order RIGHT NOW! pick it up early for a dicount)
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circusmantis · 7 months ago
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slobfern · 1 month ago
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actually jumpscared me i forgot i did this
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itsmewahoo · 3 months ago
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Now that you finished the hit game Slay the Princess why not dip your toes in another good horror visual novel game called Scarlet Hollow made by the same devs! First episode is free so give it a try!
Dont you wanna experience the spooky horrors and mystery of this small Appalachian town and find out what atrocities your old family blood and other historical horrors has been committed while you attend your late aunt's funeral and bond with your estranged cousin? You can also date some pretty cool ppl too completely optional!
Pretty please? 🥺🥺🥺 [fluttering my eyelashes at you]
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tadc-harlequin-au · 2 months ago
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Hi. Sorry for disappearing, I was mostly on main because I am terribly sick, but despite the body aches I was hella restless until I finished the whole other half of the cast so now this is officially done I can finally take a long step back and rest my old aching bones without my brain yapping at me /lh
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Also here are the standalone transparent designs for everyone's enjoyment
Scarlet belongs to @thescarletnargacuga!
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glossytreasures · 10 months ago
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vaunteir · 4 months ago
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do it you heard the guy
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organizationhimself · 4 months ago
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if you've ever played a game where """choices matter""" and weren't exactly taken with the one (1) different line of dialogue you got--scarlet hollow.
if you've ever lied to a character or went against your character's principles or wrecked a pottery shop just to see what would happen, and were disappointed when nothing did--scarlet hollow.
if the first time you got arrested for ransacking a random house in fable you hooted in surprise and delight--scarlet hollow.
if you liked disco elysium literally at all even a little bit, SCARLET. HOLLOW.
also play slay the princess if you haven't and it's not too violent for you (tw for gore and death and body horror, all of which is usually impermanent in case that has an effect on what bothers you like it does for me)
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bubblybloob · 4 months ago
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So when Pristine cut comes out and everyone has time to soak it all in, you’re all going to go ahead and play Scarlet Hollow, right?
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maria-ruta · 2 months ago
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MS Paint art
as I already mentioned severl times, sometimes I draw in MS Paint, tho NOT all of my art is, some I draw in Sai2 (when I need to make something complicated with lots of characters/complex composition/background planes etc)
But here are examples of my art that I did draw in MS Paint:
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yes im showing off)))))
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revolvius · 24 days ago
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The scarlet hollow AMV ft. @northflowerowo premiere in less than 12 hours! This one is a short but my best AMV yet so be sure to be there on time ;)
Thank you so much to @blacktabbygames for creating such an amazing game! I cannot wait for chapter 5 this year!!!
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blacktabbygames · 2 months ago
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Slay the Princess and Scarlet Hollow are both at all-time-high discounts for the Steam Winter Sale! Get either title for 25% off, or bundle them together for THIRTY SIX percent off! And if you already own one, you get still apply that thirty six percent off to the other! https://store.steampowered.com/bundle/33452/The_Black_Tabby_Games_Collection/ IF YOU ARE HERE STANNING ONLY ONE OF OUR GAMES, DID YOU KNOW YOU COULD DOUBLE THE STANNING? Both are fun! Both are overwhelmingly positive! Both are dark and romantic and funny. Both will make you cry. Both feature at least one (1) mean woman likely in need of bathing. BUY GAME. PLAY GAME. EXPERIENCE FULFILLMENT. i could give serious pitches for both games here, but i'm gonna leave it to the comments and tags to PERSUADE PEOPLE TO JOIN A NEW FANDOM
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abby-howard · 6 months ago
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I'm going to be asking a lot of artists I follow this question, but how did you develop your style? It SEEMS like most people find their style and stick with it forever, just making improvements and iterations. I tend to work in a lot of different styles because I enjoy doing that, though I know there are things I gravitate towards as well. But I wonder what your journey was and how you got feedback and improved while staying true to what you enjoyed?
Hi there!
I definitely wouldn't say that I've found my style and stuck with it forever-- I feel like each of my projects has asked for a certain kind of art, and has presented new challenges that push me in new directions.
Some of that comes from seeing someone else's work and having something click into place that might fix errors/faults in my own, and then I might try to incorporate that, such as bigger outlines on my characters to help distinguish them from the background, or maybe a way someone else simplifies eyes that can help make mine look less weird.
When I first started drawing, I can see where I encountered certain influences because my sketchbooks suddenly switch to incorporating some new stylistic element that I liked from whatever I was reading/watching at the time. But it was never QUITE right, it was never just copying, there was always something ~wrong~ with it. And that wrongness was my style! As much as I hated it, that was what distinguished my art from being just a copy of someone else's. I hate it less now, and understand that other people see something there that maybe I don't, because it's just what happens when I filter other people's work through my head. My soul, if you will.
There are definitely through-lines with my work, driven by what I like drawing and what comes easily to me-- hatching is almost always a major component, and I like making expressive characters. Here's some of my earliest available stuff, from my old webcomic:
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Then not long after that, I started The Last Halloween, which pushed me to challenge myself in both layout and style:
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And here's the same comic, years later:
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And here's a series I did for kids, where I had to use full color and lay off on the hatching, as well as learn how to reconstruct animals that we have no photo references for, which is definitely a place where style comes majorly into play, whether I wanted it to or not:
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Then there was the horror book I did, where I tried to push my work to be less cartoony overall, and to work very hard on improving my hatching:
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Then I started work on Scarlet Hollow, where I incorporated a limited/muted palette and had to once again push myself to make less-cartoony art, as well as learn more consistency so I could draw sprite sets. This was a big challenge for me, and has helped me grow as an artist so much!
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And most recently, I wrapped up work on Slay the Princess, which required that I go back in the cartoony direction, but in a very different way than I was used to. This took a lot of sketching to figure out, and there's still a decent amount of artistic stumbling in Chapter 1 while I settled into it.
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She's drawing on anime/Disney influence, but each Princess required a bit of stylistic variability. Some are more anime, while some are more realistic than even the Scarlet Hollow characters.
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So I wouldn't worry too much, honestly! A person's style is often something that reveals itself over the course of their career, rather than something they choose and then try to stick to forever.
Even if you don't think you have a style, you do. It might vary a lot piece by piece, especially if you're trying to closely imitate another person's art, but the more work you do, the more you'll figure out your own strengths and interests!
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first-mate-cinder · 8 months ago
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Thorne, thinking that Scarlet is Princess Selene bc she has no hospital records: I've connected the dots
Cinder, actually Princess Selene: You haven't connected shit
Thorne: I've connected them
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magua-vida · 29 days ago
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I like contrast (and crossovers sometimes)
Donate? https://ko-fi.com/maguavida
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arimiadev · 2 months ago
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this month I got to sit down with @blacktabbygames to talk about their approach to developing Slay the Princess and how they market visual novels!
read it here:
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