#post dsmp exile arc
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digoload · 8 months ago
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part THREE! of drawing bedrock bros as kakashi & naruto screencaps (part 1, part 2, part 4, part 5)
i know i said "day 1" in part one and have continued to post every day since then but we're setting ourselves up for success so dont continue to expect daily art. however. having said this. therapy is expensive and drawing bedrock bros as p!kakanaru is free :sunglasses_emoji:
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lushwithrats · 4 months ago
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the mourning star
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boygirlctommy · 4 months ago
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Far
check out my commissions :D
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waitingawhile · 10 months ago
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notes app save me. notes app…. save me notes app
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meladotsauce · 1 year ago
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do you ever go insane (?)
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saltwatersweets · 2 months ago
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there’s honestly so much to be said about suicide and suicidal ideation and how much it plays a role in the lowest parts of c!discduo’s respective storylines (the tower and the torture). c!tommy committing suicide was not the intended outcome of his treatment in exile but almost was the outcome. c!dream did not completely mean for c!tommy to try to kill himself, he wanted him to feel so alone that he viewed c!dream as his only friend. on the other hand, c!dream committing what amounted to suicide was the intended outcome of his torture, but was far from being the outcome. the nature of c!quackity’s torture was so that c!dream would have such a terrible life that he would view anything, even death as better than living like this (because that’s what he thought would happen if he gave up the revive book). it’s really interesting to me how suicide plays such a vital (if at times unspoken) role in their stories.
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nomsfaultau · 9 months ago
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Hybrid AU in exile week where avian instincts can take over to a degree that is almost horrific, erasing someone’s personality and rationality when they’re panicking. First part here.
Tommy is sick of being sat upon by some nut job he barely knows. It’s been days trapped under a Philza who doesn’t really register human words and mostly just coos whenever Tommy tries to cuss him out. Techno says it’s ‘cause Philza thinks he’s been hurt and needs to be protected, which like, yeah, fine sure, but not by Philza. Tommy already has a guardian. His abuser has to be insanely worried about him, especially after Philza assaulted him for no reason. But every time Tommy tries to escape he’s just dragged back and everything gets worse.
At least that part is familiar.
He’s forced to stay in that nest for days, and Tommy has never handled being cooped up well. Some part of him likes the weight of a parent roosting over him and the feeling of gentle hands combing through his wings and hair, but the overwhelming majority of his instincts just wants his abuser back. Techno is of absolutely no help, mostly since Philza keeps trying to murder him. But he sits in the corner and is open to chat, or read a book aloud to him to stave off some of the boredom. Best advice Techno has is that Philza will be normal again if he thinks his chick is safe and happy.
Hell no. Tommy is not feeding this guy’s delusions, especially when Techno reveals Tommy’s own feathers had been woven next to Philza’s in the nest long before Tommy’s abduction. A-grade creep behavior there. Besides, his abuser will come save him soon. Tommy is so acutely aware that he’ll never save himself.
But then it’s been days and he’s losing hope and just wants to go home, so desperately Tommy tries to figure out what Philza will register as a happy chick. Usually chirps just burst out of him, not something he controls at all, but with some struggle he forces out the little trill he made every time his abuser came home.
Something twists in Tommy’s chest as Philza echoes the joyful chirps at him. It feels horribly right, complete whereas with his abuser the greeting was never returned. That wasn’t his fault, he wasn’t an avian. Neither of them had known what was needed to soothe his instincts. 
But it works. Philza blinks rapidly, pupils returning to normal. His gaze locks on Tommy, eyes filling with tears. “I’m so sorry he did this to you.” Philza wraps him in a warm hug. Juuust great. He was hoping to leave after Philza got over it. All he wants is to get back to his abuser, but when he says as much the embrace becomes a vice. Tommy naturally rejects Philza’s awful claims, growing more and more desperate as his abuser is slandered. First the absurd claim he somehow stopped Tommy from flying, like it wasn’t because Tommy was too weak and small to. And then it’s after him for not providing proper shelter at their nest, even though his abuser was trying to teach him to be responsible when he had Tommy make his shack. Then the lack of healing supplies, then the fact he was dying alone when Philza found him.
“No, it’s my fault I tried to fly when he was gone! He was there for me every time I was injured! Shut up, I can too prove it. Hard not to be there when he caused it half the time!”
For some unknowable reason, Philza doesn’t take that well. Neither does Techno, even when Tommy tries to explain they’re misinterpreting what he said, really it was Tommy’s fault, mistakes and the natural punishment for his actions. When he argues it wasn’t bad, Techno brings up the injuries a bit too old to heal when he used the potions. They try to get in his head, voicing all the thoughts in Tommy’s head before he plummeted and proved his abuser right.
Thing is, Tommy has flown before. It’s been awhile, but he has, when he was younger, knew the wondrous taste of its joy. With L’Manburg he’d been careful to fly below the walls so he didn’t get shot down. And it wasn’t possible in Pogtopia. And then after…it just seemed pointless. And now he can’t at all, and the only reason he can find is because he doesn’t deserve that joy.
Unless it was taken from him. Just like everything else, Tommy finally admits. Wearing an avian’s feathers is meant to be a promise to support them as surely as their own wings, and yet his abuser clipped his. 
It’s hard, realizing he was only ever so weak because the man he trusted was sabotaging him the whole time. Twisting his instincts, forcing him to become a useless hatchling. Manipulating him so he could never fly to safety.
Tommy begins to sob.
Next>
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ghostly-groves · 1 year ago
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me and my friends are always locked in debate about this one, so:
rb for a larger sample size!
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swordfright · 8 months ago
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Tell me about how the structure of the medium impacts the story 🔫
My brother in Christ, prepare yourself for the most boring essay you could possibly imagine. I'm going to over-simplify a few things here for the sake of Getting To The Point, so bear with me.
I think a good starting place is that DSMP is an example of New Media. The go-to definition most folks use is this one: that New Media are stories told via "communication technologies that enable or enhance interaction between users as well as interaction between users and content." In other words, NM is basically this category of stories made up of convergent elements, which satisfy a multimedia requirement, and are heavily reliant on both participatory fan culture and recent advances in technology that allow creators/audiences to communicate with one another instantly.
There's a couple ways you can understand DSMP as a New Media, but as far as I'm concerned, one of the most interesting is prosumption. The term "prosumption" describes a creative situation where a piece of art is being produced (at least in part) by the same people that consume it; they're both audience and creator. DSMP is a really great example of this phenomenon, because A) it's serial and therefore the CCs had ample opportunity to respond to and engage with the audience's reception of their story; and B) because the chat feature allows CCs to interact directly with their audience during roleplay rather than after the fact. These features, among others, kinda set the stage for DSMP to function as a highly prosumptive piece of media.
In particular, the stuff that interests me is the stuff to do with storytelling convention (genre, perspective, etc) and how prosumption turns all that on its head. There are a number of altercations in DSMP canon where the course of the story is altered because of real-time interactions between the CCs and their chat - particularly times when a CC's chat warns them about events happening at the same time elsewhere in the server. In this kind of scenario, the CCs are static, they can't really leave their own stream. Their viewers, on the other hand, are able to jump between streams and talk to each other to figure out what's happening in the overarching story. When this happens, viewers have choices to make: are they going to tell a CC what's going down on the other side of the server? If so, how are viewers going to communicate those events? Viewers are biased, they directly inform CCs, and the information they divulge (as well as how they divulge that info) goes on to influence CCs' actions and thus the events of the story, to some degree. In my opinion, this is a pretty new and exciting way to prosumptively construct a narrative! Media has always been interactive to some extent (especially serial works), but the interaction being live and in real-time is pretty significant in my view because it can exert unique pressures on a narrative.
Speaking of audience choice, that brings me to the next thing I want to yap about: ergodic storytelling, a term that refers to stories “negotiated by processes of choice, discernment, and decision-making.” For reference, a good non-MCYT example of this would be hypertext fiction, because it's generally characterized by the ability of the interactant (that's the reader, in this hypothetical example) to explore material provided by someone else, either as a kind of conceptual landscape (think setting in a video game), or as puzzle pieces that must be put together in order to give the interaction the "big picture" of the story. Basically, with hypertext fiction, there is a core text (the main document that forms the skeleton of the story) and there are multiple hypertexts branching off of the core text - and whether the reader ends up reading those branches, and in what order, inevitably shapes that reader's perception of the whole story.
So here's where it gets tricky. In the case of DSMP, where is the core text located? Is there any one identifiable core text at all? Or is it more appropriate to consider each individual stream or VOD as its own singular core text, with the related Twitch channels and Youtube recommended in the sidebar being "branches"? Alternatively, if the streams and recordings distributed on the server members’ official channels are the central text in the grand hypertext fiction that is DSMP, then can adjacent spaces where audiences do the work of creating and archiving lore be considered their own story branches? I don't have answers to these questions. No one does. That's part of what makes DSMP exciting.
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To translate the above quote out of Academia Hellspeak: in an ergodic story, the audience has agency, but the agency enabled and allowed by the text varies in its intensity and mode. Yes, stories told ergodically necessitate choice — and therefore enable agency, turning the reader or viewer into interactant — but that element of choice doesn't always look the same. Some hypertexts are more choice-reliant than others, or are choice-reliant in different ways. So, rather than being a choose-your-own-adventure story, DSMP is more closely analogous to a story where the audience chooses the perspective through which they view plot developments, in addition to having some influence over how plot developments unfold.
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(☝️From a 2021 Polygon article, if you think I sound crazy☝️)
The web of choices DSMP presents to viewers is very complex, even compared to other forms of choose-your-own-adventure game. Because each CC approaches the task of story-creation from their own angle (bringing their own narrative baggage to the writers’ room, so to speak), those shifts in perspective this Polygon article describes often also constitute shifts in genre. For instance, cc!Wilbur brought his music production experience and interest in musical theater to the server, cited operas and stage musicals as some of his main inspirations; and accordingly, much of c!Wilbur's most crucial arcs observably draw from those sources. When you watch a c!Wilbur stream, you’re watching a story about statecraft, about revolution, about the triumphs and tragedies of ego that play out during the process of nation-building. On the other hand, cc!Quackity has repeatedly identified Breaking Bad and Better Call Saul as his primary influences; accordingly, his RP character’s story is closer to a piece of gritty prestige television in some places (especially LN series). Unlike with c!Wilbur, a lot of c!Quackity's tension does not revolve around a romanticized fantasy of revolution but around more personal conflicts: securing your place in a new regime, navigating exploitation as both exploited and exploiter, etc. In terms of both plot beats and character arcs, Wilbur and Quackity’s respective storylines embody many of the genre conventions the content creators are working within.
Moreover, a shift in genre often entails a shift in style or mode. Because cc!Wilbur was heavily inspired by musical theater, the presentation style of his character’s storyline is correspondingly both theatrical (i.e. only loosely scripted, nearly always televised live, and improv-heavy) and musical (featuring multiple instances of Wilbur singing in-character ballads and anthems.) On the flipside, Quackity’s streams (especially the later ones, since I'm mostly focusing on Las Nevadas era here) demonstrably mimic the prestige TV shows the CC draws his inspiration from, with lore sessions being pre-recorded rather than televised live, featuring distinctive sonic and visual aesthetics popularized by neo-Western thriller dramas. So, where a piece of media like DSMP is concerned, shifts in perspective entail shifts in genre, which in turn entail pronounced shifts in style. I don't think it's an exaggeration to say it's an entirely new story depending on which character the viewer decides to follow. In that regard, what initially appears to be a single choice (whose perspective to watch a plot event through) has the power to determine a wide array of other elements, as viewers’ responses to the options presented to them will decide the overall tone of the section of the story they're about to watch.
While I think the genre-switching is genuinely super cool, lately I'm a lot more interested in perspective-switching and how it's related to viewer empathy. One side-effect of DSMP being televised live is that yes, you can watch a plot event from 30+ different POVs, but you can't watch every POV live. Typically, you either have to switch between multiple streams, or you need to pick one streamer to watch live and maybe later you'll watch other characters' POVs as you see fit. This has an impact on your perception of how that plot point went down because watching something live feels very different from watching something after-the-fact. I haven't done study on this, so what I'm about to say is mostly conjecture, but I wouldn't be surprised if viewers felt greater empathy for (and greater degrees of kinship with) characters whose POVs they watched live.
The choice of which character to follow also has observable impacts on other kinds of narrative conventions (who is the main character of DSMP? the boring answer is c!Dream because the server's named after him, but the real answer is the protagonist is whoever's POV you watched most of the major plot events through) but to be honest, those questions don't interest me as much.
So, going back to perspective and empathy. I think viewers' reactions to Exile are a really solid way of exemplifying the thing I'm trying to say, so this is the part of the yapping where we gotta bring up the dreaded Exile discourse.
Even though the Exile VODs are available and new viewers can go back and watch them, those viewers experience the Exile arc in a way that is fundamentally different from the experience had by viewers who had to wait in between updates as the videos were being streamed serially in real-time. I would argue that viewers who were “present” during the whole arc noticeably felt the brutality of c!Tommy’s treatment to a greater degree, because the audience was effectively forced to sit in exile alongside Tommy’s character - stewing in anxiety, looking forward to the possibility of appearances from other characters, and living in fear of Dream’s next visit, etc etc. Obviously you could also make this point using c!Dream's time in Pandora as an example, but I'm using Exile here because I've actually seen a lot of fans bring this up when discussing the arc: "people who didn't watch live Don't Get It," "the reason newer fans don't see Exile as scary is because they didn't have to watch it live," that sort of thing. And while I have certain qualms with some of the implications here, I do think these are really fascinating responses! These sorts of responses show that viewers consciously perceive their viewing experience as having been fundamentally different from others' based on a temporal element that's unique to serial fiction!
This instance of a divergence in collective fan experience is an example of choice being rendered unavailable to viewers by virtue of the story’s structure and means of distribution; audience members who happen to accidentally miss streams or who begin following the story after major events have occurred will never be able to engage with and witness those events as LIVE viewers, merely as retrospective ones. They don’t get to make that choice, but they do get to make choices about which perspective (and therefore genre) they get to experience the story through. So it follows that each aspect of DSMP, a semi-ergodic story, can be categorized as either ergodic or non-ergodic, and whether a particular storytelling element is ergodic can change depending on WHEN the viewer began tuning in to the story.
I have a lot more shit to say (shocker) but I'm gonna cap it here for now. Though I do want to add that this is kinda why I have a lot of patience for the crazy diversity of interpretation you tend to get in DSMP fandom. If you took a random sample of fans and asked them what they think of various arcs, characters, and plot events, chances are they would all have fairly different things to say. To me, that's a feature, not a bug. Obviously I have my own opinions, and obviously I do think it's possible for a given interpretation to be "bad," i.e. not grounded in the text - but I have a lot more patience for it here, in a fandom where agreeing on what "the text" EVEN IS presents a challenge. We can't all agree on who the main character is, so I don't ever expect us to agree on more nuanced questions of theme and conflict resolution in the narrative. Again, that's a feature, not a bug. I don't think it was ever possible to reach a consensus with a piece of media like DSMP because of how inextricable the audience is from the story.
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moonlitmosss · 1 year ago
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Exile, day 1
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bleue-flora · 10 months ago
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So while I’m all for drawing the conversation away from legality, trauma, innocence, bashing c!Tommy in the name of c!Dream lol….etc. I did basically write this essay about c!Tommy first and someone asked me to share, so I shall. @poisedava this is for you. ;) <3
Here’s the thing and this is important - it does not go both ways. If c!Tommy wants to be considered an innocent ‘child’, a teenager, a minor, who is too young and naive to know that what he does is wrong and how that hurts people and has consequences then he doesn’t just get to act like an adult and start wars, serve as a government official, build nations, torture, steal, murder, enslave, commit terrorism, blackmail, assassinate…etc and face no repercussions because ‘he didn’t know better.’ If you want to act like an adult then you’ll be treated as such.
Now I don’t believe that we should view the dsmp in the realm of irl crimes, since there is no legal system or set of rules in place in the dsmp (besides the ones c!Dream set and everyone breaks of course), but if ya’ll are going to say c!Dream deserves prison because of his ‘crimes’ and write off c!Tommy’s actions as less because he is a minor then I will look at it, especially because the term ‘minor’ is connected to the legal system of our world and that is where we are deriving this perceived innocence.
On that note, there are crimes in many countries that even if you’re a minor or a child you can be tried as an adult for reasons like a severe crime (for example first degree murder) and/or if it is a repeated offense despite disciplinary actions. In this case, both apply, as many of the things listed above are repeated abhorrent offenses. Secondly, the definition of ‘minor’ and the age of becoming an adult, while typically set at 18 is not universal. In Scotland for instance, 16 is the legal age of adulthood, which is how old c!Tommy was when he joined the smp.
But looking beyond legally speaking, I for one hardly consider 16 to be a child or an innocent naive minor in the first place. At 16 I could legally drive and drove me and my sister to school. I made sure people had what they needed to keep things from falling apart, whether that’s helping with grocery shopping, making dinner, running errands, helping with homework, making lunches… etc. I hardly think someone who drives is a child unable to face consequences like speedings, drinking and driving… etc. On the topic of age I would also like to highlight that the gap is like 5 years, which all things considered is not a very big gap, not to mention one of the reasons young people are considered irresponsible and given a bit of slack is because until the age of 25 your brain is still developing, and as c!Dream was also under the age of 25 that also applies to him and a huge portion of the server.
But being young doesn’t give you a free pass to do whatever you want and then complain about the consequences. You don’t get to just run a red light and kill kids crossing the road and claim innocence because you are a new driver. Because you are young, because you were distracted, because you were just trying to change the song and didn’t see them, because you didn't mean to. You are still responsible for killing people.
And if you don't want to be responsible, if you want to be treated like a child, then stay a child. But as a child you are not considered mature enough to know what is right from wrong, which is where guidance from guardians comes in. Children (really generally speaking), don’t know better, which is why they get grounded, spanked, their mouths washed out with soap, forced to write lines, get things taken away, time out, scolding… etc - punished. They are not free and independent to do what they like. Now obviously, when it comes to the dsmp there are really no such guardians or parents in charge of the minors, but the point still stands, if you do not understand your actions are wrong then someone should teach you and (whether you or not you agree with that) that is often through punishment.
Under that guise, c!Dream taking away c!Tommy’s discs for starting wars and breaking the rules and murdering him, is a form of parenting. (You can argue with whether you consider it good parenting… but that's not really the point). Even further, Exile then could be considered a more extreme form of time out and/or grounding, which is extreme because the violations are extreme. If you steal a cookie you are forced to go to your room for a bit, if you burn down the king’s house then you get exiled from the land. In Exile, he is forced to lose items which could be considered revoking privileges and getting his belongings taken away (like if your parents ever took your phone for a week). Hell, even hitting him with the axe could be seen as a super extreme spanking for not complying with his punishment. Now am I staying that makes it justified? Am I saying those were ok things to happen? Am I saying c!Tommy deserved being treated like that? No. Not really, I am just simply pointing out that in a world where the crime isn’t spray painting a building but burning said building down in an act of terrorism it almost makes sense in a twisted way that the punishments are more severe to fit the infraction.
(I would also like to point out that c!Phil has a moment with c!Tommy where he forced him to smelt stone and then destroy it over and over again and isn’t that kinda what c!Dream was doing in Exile?… just saying, not to say the behavior is right, just something I noticed and thought was interesting.) And the reason why the act of losing items is important is because a huge part of his character arc is surrounded by the value of objects and treating people like he treats objects. It was a big moment of deliberation for him to give up the discs for c!Tubbo’s life. Do you even realize how screwed up that is? A person over an object. But the thing is, somehow in c!Tommy’s mind those two things were synonymous, he was never there for c!Tubbo when c!Tubbo needed someone to have his back. When c!Tubbo goes to get revenge for his missing child and dead husband, he teams up with his literal worst enemies the people who took his canonical lives. Where was c!Tommy?… But whenever c!Tommy needed c!Tubbo to go after c!Dream or support him even with the things c!Tubbo disagreed with, he’s there. Honestly, he’s less of a best friend and more of a sword. The dsmp completes c!Tommy’s character arc by him giving up the discs for c!Tubbo’s life and to for once listen to c!Dream. His character arc, put very very simply, was valuing and treating people as people instead of things.
So the - it’s understandable, it’s less bad than what c!Dream did because he’s young and didn’t know better - is just not reasonable to me. Exile being used as justification isn’t really valid either. Ok so for a week, yea he was abused, he lost his things, people didn’t visit him, sure some were tricked into not visiting him, c!Dream took all of his items over and over, c!Dream hurt him when he did not comply, sure c!Tommy was suicidal as a result. But ya know, when no one else could be bothered to show up, c!Dream came by everyday. Plus abuse on the server is like scuffed so I hardly hold Exile as a gold standard for trauma like y’all I don’t know if I need to make a complication of how many times on the dsmp people hit each other with axes and hurt eachother or force eachother to comply or something. Or if I need to make a list of everytime c!Tommy has done worse even before Exile, but yeeeesh. Like don’t get me wrong, I’m not saying Exile was deserved, I don’t think anyone deserves abuse. Period. But on the scale of the dsmp and considering how many people he hurt and the circumstances that got him there, I find it hard to feel for him. And that’s coming from someone who (before medication) used to have panic attacks multiple times a week, who has been bullied, who has been isolated, who has been abandoned and betrayed by my best friends, who has been so so lonely, who has been suicidal, and who was a nasty person as a result of being hurt. So I get it, I really do. But to me it doesn’t really matter much, it doesn’t make him the hero, or redeemed, or innocence, or any more likable, especially when so many other characters on the dsmp have similar instances on their arcs.
And if we want to compare, c!Tommy’s ‘crimes’ to c!Dream’s because he’s ‘just as bad,’ the thing is, I’m not so sure that’s true, for many reasons. One of which is that c!Dream has really only ever reacted. Over and over he gets pushed into reacting, but usually he gives people a way out and he tries to do the better thing at first, but eventually after failing he turns towards the latter. While on the other hand, c!Tommy continues to provoke, over and over and over. Look no further than the finale where he shows up to the prison to assassinate c!Dream, after c!Dream literally hasn’t done anything to him since the prison break (unless you count c!Tommy and c!Wilbur breaking in… which again - provoke). And there really is no such transformation for c!Tommy, he doesn’t start off trying to do the right thing at all, which also brings us to motivation… which continues to baffle me, what is c!Tommy’s motivation? Because if it’s truly to have a home and be happy with his friends then why does he constantly do things that would jeopardize that?
So, you want me to feel bad for and root for someone - who often worked against their own stated motivation, who did drugs, tortured people, started wars, killed, enslaved, destroyed, used, stole, was sexist, xenophobic, disrespectful and constantly talked over people, who didn’t even have his friend’s back more importantly his best friend’s, c!Tubbo’s, back who continued to risk his life for c!Tommy’s schemes - because what? He is a minor? Because he was abused and suicidal after facing the consquences of his own actions? Because we get his pov? Because he declared himself the hero? Because c!Dream personally targeted him for no reason - because he’s so innocent and was no threat to c!Dream… after he literally KILLED HIM multiple times with much less armor, then with no armor at all (in one of the first streams)? …..…. Like heh?
Ah nah you’re so right… c!Dream definitely deserved prison - He killed c!Tommy after all!… in a war, where he was given a chance to surrender or face no mercy… in a fair dual, where he set the terms… in prison, where he provoked c!Dream, killed the cat c!Dream admitted to caring about all after c!Dream had been no doubt going insane from being isolated in prison for months already… I mean… come on, in no way do I see any of those as specifically targeting c!Tommy (don’t even get me started on the finale where he mentions Spirit just to piss c!Dream off).
And ya know, after saying all of that, I would even go as far as to say that c!Tommy is not a hero, nor even an anti-hero, since he is neither selfless, noble or full of goodness, which are some of the more fundamental qualities. In fact, Theseus, who c!Techno calls c!Tommy, is a Greek hero who in the beginning becomes infamous because he slays many savage murderers and monsters on his way to Athens. But I ask you, what savagery has c!Tommy stopped? What noble feats has he done for the sake of the safety of people?… He may be a protagonist, but honestly I don’t think he qualifies as a hero. Sure, both c!Dream and c!Techno’s reference Theseus, but they are really more highlighting the end of his life. Overall, I don’t think hero (even a flawed Greek one) is an adequate description for him. Perhaps anti-villain would be more fitting, a villain with some heroic traits?… I mean his most heroic moments are probably the duel, willing to fight in doomsday with or without help, and willing to be nuked, but like eh… the first two were over a piece of land, a country. It wasn’t about protecting people. I mean in both of those he was part of provoking the conflict in the first place, so is it heroic to help in a conflict that you helped cause? And in the last one, I mean it is the end of his arc so anti-villain technically still works for having a good selfless heroic moment at the end ;) ……
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rqwrz · 27 days ago
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just found out there was another dsmp stream..... dsmp phase resurgence perchance...
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lushwithrats · 3 months ago
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My home still calls to me (over the sea).
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boygirlctommy · 1 year ago
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making drugs for tubbo as a gift/bribe so he doesnt exile me thisll work for sure 👍
reminder my commissions are open :D
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clownehonk · 2 years ago
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more doodles
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marurumai · 1 year ago
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thinking abt the way that maybe ctommy didn't really thought abt c connor's torture as too much because at that time he was already used to c drm doing practically the same to him everytime he did smt the green thingy didn't like (he probably thought connors torture was pretty light and tame)
not saying this as a means to excuse him cuz it was still shitty, but just... have that in mind
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