#pleased to meet you asks
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intheorangebedroom · 2 years ago
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Hi, I was wondering will Will ever going to tell his little brother that he delivered his girlfriend to Frankie?
Ahahahhahahaha!
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No.
Wow, that's a tough one.
In French we say, "all truths are not good to tell" and clearly, that's the case here. Part of it will be in the epilogue but basically, Ben does ask his brother what he knew. And Will, who is, in his own words, "the best of the best, able to shut down, control, manipulate,” will strictly answer that: what he knew. Which is that he guessed there was a history between Frankie and Gabrielle, and that Gabrielle told him, when he pressed her, that they were together very briefly but that it had been (much) more than a "one-off thing". And that's it (but you can already imagine poor Ben's feelings, as he realises how blind he's been).
One might say Will betrayed his baby brother. Ben would say Will betrayed him, BUT that wouldn't change anything, that would only isolate him, hence Will's way of handling the situation. In Will's mind, things were always going to play out that way between Gabrielle and Frankie, so he just did and keeps doing what he thinks is the least armful to all parties involved.
And he's so very soft on Gabrielle. He really wants her to be happy. He knows his brother will be fine in the end (once he meets a stunning redhead named Nicole...)
What do you think? Do you think Will was wrong, not telling Ben the whole truth? That he shouldn't have taken Gabrielle to Frankie? I'm really curious ☺️
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poorly-drawn-mdzs · 4 months ago
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PD-MDZS: The Hallmark Episode.
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aashidoodles · 2 months ago
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For domestic shiguang: human shiguang meet cat lu guang and pomeranian cheng xiaoshi.
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Thank you for the prompt!
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epickiya722 · 11 months ago
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Muichiro when he sees Tanjiro has arrived and when training with him.
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Muichiro with the trainees. 😆
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superkitten-poison · 6 months ago
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i love the concept that carmilla and velvette have their own kinda one sided rivalry where carmilla generally thinks the vees are annoying and disagrees with their way of doing things but isn't actually invested in antagonizing them, but after like two meetings where she disagrees with velvette on anything velvette is like 'this bitch HATES me LOL she wants me DEAD' because a) she takes any offense very personally b) she's got an inflated sense of her own importance on other ppls lives c) she's the biggest holder of grudges on the planet d) she has this innate sense that other women hate her and want to tear her down e) gay reasons
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dayurno · 1 year ago
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robin cross and kevin day parallels actually go so crazy. they both spent their formative years in a basement underground with exy-obsessed captors. they both saw exy as freedom. they both were isolated even within the foxes’ group of outcasts. they were both under andrew’s protection. it cost kevin jean to leave the nest and it cost robin another girl’s life to escape her kidnapper. robin carried her racquet with her to self-soothe and kevin restrings the net of his when he’s anxious. they’re even bird coded
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dykedvonte · 6 months ago
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I think any fix-it mouthwashing au has to have the mandatory scenes of Curly either being able to blink again or speaking for the first time.
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vigilskeep · 7 months ago
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SORRY this is MORE dialogue from lucanis’ recruitment quest i just need people to be going through this with me
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electric-plants · 11 months ago
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cyno: delivery for you.
alhaitham: …this letter is from you
cyno: yes. i’d already written it by the time i realized i didn’t trust anyone else to bring it to you
alhaitham: you could just tell me what it says then since you’re already here
cyno: i can’t say it out loud in your office
alhaitham: ah. so it must be a fairly sensitive case—
alhaitham: cyno.
cyno: what?
alhaitham: this just says that you think i’m pretty
cyno: yes, because i do and - considering the nature of our current relationship - i thought i should let you know.
alhaitham: again— you could just tell me?
cyno, frowning: we’re at work, that would be unprofessional. though i suppose you’ve already breached the line by reading it out loud so please be more considerate next time :/
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bang-bang-gang · 7 days ago
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when i say wrestling fandom, i do mean the shipping and transformative work and analysis that's unique to tumblr, as opposed to most other platforms. that's why AO3 is in this list, but reddit isn't. (but if you do fandom on reddit, please explain in the tags!)
if the answer is 'multiple' please vote for your primary one and elaborate in the tags! if you don't feel you're on this site enough or care about wrestling enough to feel addressed by the word 'wrestleblr' then just vote see results.
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intheorangebedroom · 2 years ago
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Hi honey! I don't know if you ever answered or shared why was Benny the one you chose from all the boys? (apart from you tom, fuck you tom)
Hey lovely! I am ridiculously happy about this ask, thank you SO MUCH for sending it in 🧡
So the writer's answer would be, I chose Benny because he serves a double purpose. When the movie opens, he's obviously Frankie's closest friend. Pope and he have probably been very close in the past, but now Pope is away most of the time, and you can feel there's a special bond between Benny and Catfish (see this fond, very big-brotherly smile Frankie is giving him here that Nicole so perfectly captured).
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Plus, Benny is fun, generous, loving, easy, and Gabrielle is so closed off and still healing from her depression, it made sense to me that she might fall for this larger than life sweet extrovert personality.
Now the me answer is... Benny's H O T.
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I have a thing for Garrett Hedlund (even though I'm under the impression that the man himself might be a mess, but that's another debate). Will is my second favourite character after Frankie but Charlie Hunnam, although a very handsome man, does nothing for me (I don't know what's wrong with me). Besides he's too close to Frankie in temperament. I also have a thing for Oscar Isaac, but then I have a bigger thing for Adria Arjona, so I was never going to write her off, and I don't see Gabrielle being into a man like Pope.
We all know my views on stfu Tom. I'm giving him a well-suited role in the next chapter... 😈
Thank you again for asking and for reading, Nonnie 🧡🧡🧡 I hope I answered your question!
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chasedeys · 5 months ago
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https://www.tumblr.com/chasedeys/76838058816408780
Sweet boy isn’t use to Joe even SLIGHTLY raise his voice or having a tone with him lmao so much that he vividly recalled the one time he did “ scream”😭💀
😭 joe probably didn't scream like idk it was probably like when he was yelling loud about that bug in his mouth but more serious idk. but ja'marr, babyyyy ja'marr who was like 19?? a sophomore!! who was still learning how to navigate life while being in such a spotlight!! probably had some reservations on how he interacts with joe the first few years of being together yk?? i've never actually watched their lsu games lmao just compilations of their highlights but the screenshots of joe's faceee during the ole miss game and the recounts of him being weirdly pissy that game is so 😭😭 like my guy what goes onnnn ja'marr probably had his hackles up in response to joe's hackles being up. ergo saying joe 'screamed'.
hearing ja'marr's recount on how joe touched him (🥰) and told him he won't throw him the ball at all (😔) and then looking down dejected as hell saying 'okay' and taking it off like JOE IS A BULLY??????? /joking ofc but wowww ja'marr was just COLD 😭 and joe told him to suck it up basically or he won't be playing 😭😭 god what the hell is wrong with these two. joe being his star qb and senior etc ja'marr couldn't even defend himself!! his little face when he said 'i was like okay'?? cuteeeeeee had a brief urge to fight joe burrow for an event years ago that was probably not as dramatic as ja'marr made it seem lmao.
edit: i wanted to add a bit more sorry :")) when he said 'it was cool' quietly with that face!! cute as helllll etc sorry extremely biased here but anyways was it like....not cool at first? like did he pout for ages about it and fridge joe out from the entire thing that joe had to quickly change up and grovel slightly or he was going to deal with an icy ja'marr throughout what's left of their schedule 😭 just extremely cute to think about hehe
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notbecauseofvictories · 6 months ago
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a wild moment at work today, when my boss (at the end of quite a long speech about why I should track my work better) essentially said, "but you're not getting any credit for your accomplishments!" and I realized I genuinely didn't care.
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sylver-drawer · 3 months ago
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So many Novel Athy lovers complain about how people hate on Novel Athy because she’s selfish, meanwhile I hate Lee Jihye because she dehumanizes people around her and that skews her perception of others and the situations she’s in, all while inheriting Claude’s tendency of preferring her image of [other people] rather than trying to acknowledge the real [them].
It took her eighteen years to realize she generalizes the people around her as one-dimensional characters instead of human beings (seen passively through how she treats the original cast of LP, and people she sees as mob characters like nameless and faceless nobles and girls she invites to her OWN parties), but she doesn’t dwell on or try to change that part of her, or how she treats them.
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xxplastic-cubexx · 1 month ago
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Mr. Cube I have a question of utmost importance for you as literally the only Magneto main I know of. HOW... DO YOU PLAY HIM. Do you have any tips. I want to look at him.
So You Want To Be Pretty OK As Magneto In Marvel Rivals
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(3 March, 2025) a beginner's guide written by your resident magneto main snapperoni because now i get an excuse to talk about marvel rivals magneto extensively and in gross detail
*this guide will be treating you as though you have never used magneto in your life and will go into extreme depths at explaining his abilities as well as what it means to be a tank player. if you feel confident in understanding his abilities, feel free to skip the abilities section and head straight to the bottom for talk on strategy and tips
TABLE OF CONTENTS:
TLDR ROLE INTRODUCTION ABILITIES Melee/Greatsword Primary Fire/Iron Volley Secondary Fire/Mag Cannon Metallic Curtain Metal + Iron Bulwark [TEAM-UP ABILITY] Metallic Fusion [ULTIMATE] Meteor M [PASSIVE] Magnetic Descent TIPS AND STRATEGIES Iron Volley + Mag Cannon Combo Bubble and Shield Usage Two Tanks Are Better Than One Metallic Fusion How to Use Meteor M CLOSING THOUGHTS
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Too Long, Didn't Read:
Magneto is a poke tank meant to be played at medium-to-close range whose priorities should lie in acting as a living wall for his teammates. preserving his abilities mostly for himself yet sharing them when the situation calls for it.
While his priorities should be defense-based, when it comes to going on the offensive you want him to target strategists and duelists and only engage in tanks if the rest of the team is with you. As far as aiming goes, he's very friendly and isn't hitscan reliant, and you should find yourself picking up his aim style easily with time.
He's not a super flashy character like the rest of the cast, but he's far from useless and, at this moment in time, stands as one of Rival's best tank options alongside Doctor Strange and Hulk, whether you're running two tanks or running solo.
Overall, the two-star difficulty he is awarded is very fitting: available to newcomers to pick up and start playing, however offers a little something extra to those with a better understanding of him; he's generally straight forward as far as tanks go, but picking up a few extra tips and tidbits never hurt anyone. Except your enemies, of course.
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Role Introduction: Vanguard/Tank
As a vanguard unit, Magneto's top priority should be taking the brunt of the team's damage on the front line and should give the team either opportunities to push forward, or shoot behind the cover you provide.
With 650HP (without shields), while he has average health for a vanguard, his defensive kit allows him to be a formidable wall when his abilities are used tactfully and you work in tandem with your support/s. Unlike dive tanks like Venom and Captain America, Magneto is much more stationary, and his kit rewards playing defensively and close to the team.
A common misconception with FPS games is that your top priority is to get the most eliminations as possible and to exclusively hunt for the next kill (unless that is the objective of the specific map you're playing on, then kill away). There are several errors with this philosophy: for starters, you begin to neglect the objective, which can lead to a game loss.
The amount of kills you have won't matter if you stay off point and the other team takes the objective. No matter what anyone says, don't stress about your eliminations so long as you know you're protecting your team, securing the point, and overall providing value to the game (though it is important to be able to land a shot....).
Moreover, playing under this philosophy is a sure-fire way to not only get you killed and remove your time away from the field (which should truly be your game philosophy: die as little as possible), but specifically as a tank you'll bring your teammates down with you as they lose what should be a reliable line of defense. As a tank, you should be opening up opportunities for your teammates to get the eliminations and protecting your strategist/support units.
All of that said, tank is not for the passive player: as tank, you need to be firm about the playing field being yours and making sure the enemy team knows they're going to have a hard time taking it from you. Fitting for Magneto, really.
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Ability Review
Before dissecting Magneto's abilities, I will preface and say I calculated his damage using Doctor Strange (600HP) and Scarlet Witch (250HP) as damage dummies. The numbers I have here may not be accurate, so to circumvent this potential error I'll describe how many shots it takes to use a specific skill in order to eliminate certain enemies.
Melee/Greatsword
Attack speed: ~1 second
Damage Output: 40 (About seven swings to KO a 250HP enemy)
Utilizing Doom Bot remains, Magneto swings with a grandiose blade. The problem with this sword is it's not only one of- if not the- slowest melees in the game as of right now, but it has very little to compensate for its poor speed. Should very rarely be used in place of a well-aimed primary fire.
Primary Fire/Iron Volley
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Reload time: ~1 Second
Damage Output:
Direct Damage: 80 (About four shots to KO a 250HP enemy)
Edge Damage: 40 (About seven shots to KO a 250HP enemy)
Fall-Off Damage: 40 (About seven shots to KO a 250HP enemy)
Magneto's Iron Volley asks that you lead/predict your shots. Moreover, his Iron Volley will explode automatically once reaching 25M(eters), whether it hits a target or not. At 25M, your shot will no longer do 80 damage, but will do half instead. As noted before, Magneto's primary fire will explode when it comes into contact with a wall, floor, or enemy. As such, the explosion has a small hitbox- doing just about half of a regular, direct shot. Because of this, you shouldn't be too stressed if you're not the greatest at aiming: Magneto's primary fire makes up for any minor imperfections and is rather generous so long as you're in the general area of your target.
Secondary Fire/Mag-Cannon
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Reload Time (Without Bulwark Aid):
One Ring: ~4 Seconds
Two Rings: ~8 Seconds
Full Power: ~12 Seconds
Damage Output:
One Ring: 40 (About seven shots to KO a 250HP enemy)
Two Rings: 80 (About four shots to KO a 250HP enemy)
Three Rings/Full Power: 100 (About three shots to KO a 250HP enemy)
Edge Damage: N/A
Similar to Iron Volley, you will need to lead your shot when firing off a Mag-Cannon. Unlike his primary fire however, Magneto's secondary fire will keep going until it hits a wall or enemy. Moreover, it doesn't suffer any damage fall-off, nor does it offer any edge damage. How many rings you possess show both on Magneto physically, but they can also be tracked by the purple arrows below your crosshair. As a bonus, the Mag-Cannon momentarily stuns and pushes back any targets it hits which can either cancel an enemy's advancement, or open the floor for a follow-up attack.
Metallic Curtain
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Recharge Time: 3 Seconds
Replenish-to-Full Time: 10 Seconds
Duration: 1.5 Seconds
Shield HP: N/A
Putting up an impenetrable wall just shy of two seconds allows Magneto and his allies to pull back safely from oncoming damage or provide just enough cover to make an adequate push forward. Not to mention, this indestructible wall scoffs in the face of any ult coming your way. Once the shield has been spent, a white bar will appear on the right side of your crosshair. This bar indicates how long you can hold your shield up the next time you use it before it's fully charged, where then the bar will fade. Finally, you can put your shield down early. While this means you'll have to wait the full three seconds for it to be available again, this means your shield will have more durability the next time you use it.
Metal Bulwark + Iron Bulwark
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Recharge Time: 12 seconds
Duration: ~3 Seconds
Shield HP: To be calculated, but it does exist: be cautious of the damage you and your teammates take.
Magneto can spring a magnetic bubble over either himself or an ally. The bubble not only negates any incoming damage and protects allies from Scarlet Witch's Reality Erasure, but once the bubble has popped or faded Magneto will regain some Mag Cannon rings relative to the damage absorbed.
[TEAM-UP ABILITY] Metallic Fusion/Chaos
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Recharge Time: 30 seconds
Duration: 10 seconds
Damage Output:
Direct Damage: 100 (About six shots to KO a 600HP enemy)
Edge Damage: N/A
Being his only team-up ability as of writing this post, this father-daughter duo ability allows Magneto to fire at an impressive 100 damage per second as he finally finds use in his otherwise-inadequate greatsword, adding a truly dangerous ability to his typically defensive kit. It's as though every shot taken was a Mag Cannon with a wider hitbox- however this hitbox varies from being vertical or horizontal and thus can be a little unpredictable if you aren't aiming carefully. Is used best at medium-close range, but don't neglect its potential to snipe enemies from across the map.
[ULTIMATE] Meteor M
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Duration: 4 Seconds
Magnetic Range:
Lowest to the ground: 30M
Nearest to the skybox: 5M
Damage Output (No Charge):
Edge: 150 (About over half of a 250HP enemy's health bar)
Direct: 300 (About half of a 600HP enemy's health bar)
Damage Threshold Before Explosion: To be calculated, however can be tracked by the counter below the crosshair
Automatically floating into the air, Magneto stays true to his name and acts as a magnet for all incoming projectiles; extracting enemy projectiles to build the power of his metal meteor and granting Magneto the ability to float freely, Magneto's ultimate doubles both as an offensive and defensive ability. You're able to see your magnetic field + blast radius by observing the purple ring on the ground. Remember: you can rise and descend freely so long as your ultimate is up, use this wisely. I affectionately refer to the meteor as "rock", however this ultimate has garnered a reputation for not doing as much as some believe it should. Hopefully this guide helps you in ensuring your meteors make the impact they deserve.
[PASSIVE] Magnetic Descent
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Manipulating the magnetic field around him, Magneto decreases his fall speed by 50% when holding the jump button. Nuff said. People have a hard time aiming up in FPS's so if you find yourself with the opportunity to float around a bit (especially using Rocket's jump pack) then by all means terrorize from above as you descend.
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Tips and Strategy
Iron Volley + Mag Cannon Combo
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A basic tip, but a valuable one nonetheless. To eliminate an enemy with 250HP- assuming you land all your shots directly- it takes about 3 seconds, four shots. Again, this is assuming you hit all your shots and if the enemy doesn't regenerate any health. Alternatively, utilizing the PRIMARY-SECONDARY-PRIMARY combo allows you to not only stun an opponent with your secondary fire, but it should take nearly half of the time spent then if you only used primary fires, so make sure to use your secondary shots responsibly. Remember that your primary fire has, at max, 25M of utility: afterwards, it won't be able to do much. Fine for picking off low-health enemies while they're fleeing, but don't expect to hit any enemies close to the skybox or far away from you without moving in a little bit first- that's what your secondary fire's for. As Magneto, your targets should be squishy characters like support and DPS. Because of his relatively-slow DPS, Magneto doesn't fair well against other tanks and shouldn't engage in 1v1's if possible (they're not unwinnable, but they could be a great distraction and leave your team vulnerable).
While I'm here, I'm just going to stress to not use your melee. Like. At all. You're much better just using your primary fire. At most you can set it up as Hulk's turning into Bruce if you'd like but that should really be it: your primary fire is much more effective than your sword.
Bubble and Shield Usage
As a tank, you want to act as a wall for your teammates, and this can be done effectively by being more conservative and selfish with your shields: you are the wall. Remember. Draw the enemy's fire towards you by being an irritant. While Magneto is healthy in shields, remember you have natural cover from stage obstacles and structures as well. Magneto can be regarded as a 'poke' tank: a tank who is meant to attack sporadically and in short bursts. He is best played at a medium distance from the enemy front line and to not to be wholly damage focused when he is much more defense focused. 'Poking' the enemy from behind structures is not only a great way to conserve your abilities, but it utilizes Magneto's primary and secondary fires well due to their moderately-slow start up and overall DPS, letting him take cover when need be.
While attacking on the front line, once you notice your health start to dip below half or you feel as though the crowd is about to overwhelm you, raise your Metallic Curtain and step back to give yourself some air. Bubble yourself as a last resort if you still need to back up- be sure to fire your Mag Cannon beforehand so you'll immediately have it replenished if your bubble pops during your escape. It's important to remember Magneto has zero movement abilities and it takes 5 seconds for him to traverse 30M: it doesn't sound too bad, but when there's a large crowd in front of you, you'll wish he could move faster. Don't push too far ahead, and be aware of exits around you.
That being said, be conscious of your teammates. This is a TEAM game after all. We've covered Magneto and Scarlet Witch's team-up ability before and how valuable it is. As a result, you'll need to learn to play well with any Scarlet Witches on your team, and this means having your bubble ready to protect her when she decides to ult (this also means making sure to check the scoreboard occasionally for your teammate's ult charge as well as, again, being ability-conscious of those around you). Only when she's in immediate danger do you bubble her, not before: this ensures the bubble lasts long enough for her to get her ult off (or there's a better chance it'll be executed, anyhow). If you feel as though you won't be able to react fast enough, then you can try to bubble her beforehand; don't stress out about timing the bubble perfectly, just make sure she's protected. In general, bubble your duelists when they're deep in a crowd to give them a chance to escape (but don't stress out about protecting them. After all, there's only so much you can do before you put yourself in danger or use a bubble inappropriately when someone else could have better benefited from it). Besides Wanda, it's naturally best to look after your support units and to make sure they're not being overwhelmed. Don't helicopter them and neglect the rest of the team, but just make sure to check on them every now and then. Ultimately, your bubble priority should be Supports -> Yourself -> Others. After all, your support/s can't help you or the team if they're dead.
Two Tanks Are Better Than One
Magneto has the fortitude to be able to tank by himself comfortably, however the rare days you find yourself partnered up with a second tank, know these are the days you can be more generous with your bubbles and shields to your teammates. Your second tank will help cover with you and should make it easier for you to escape the crowd when need be, so bubble-hogging is less of a necessity. Make sure to help your tank too if they're in a bind and they're out of defenses/movement abilities (but again, not at the detriment of yourself or your supports: once more, Magneto can tank by himself if need be so long as you use your abilities carefully).
Metallic Fusion
It's tempting to want to use Magneto and Scarlet Witch's team-up ability the second you have it, however it's best to save it for crowd control. That being said, once it is active, make the absolute most of it: there's no consequence to holding down the primary fire, so just let loose and go crazy (with reason, of course: don't run in and get yourself killed and don't forget your teammates).
How to Use Meteor M
Someone asked me this midmatch once and I scrambled to come up with an answer. Both because the round was about to start in five seconds but also because I truly didn't know the answer at the time. The longer I've played though, I think I finally have the answer- or a better one besides "spray and pray" at least. As noted before, Meteor M is a fickle ultimate and how you use it is dependent on the situation (many such cases about anything, honestly). At times, you'll want to play higher to the skybox to ensure your meteor doesn't explode immediately. Alternatively, a quick throw of the meteor might do the trick in some situations where it's both safe to build meteor charge close to the ground, and the faster you remove a target/s, the better. This is also dependent on how many projectiles are being thrown out onto the field: if you're in a situation with predominantly melee opponents, it's best to use your meteors to single-out troublesome duelists and supports- there's little chance your meteor's going to exceed 30+ charge in those kinds of matches. Generally, you'll want to use it to counter support ults like Cloak + Dagger and Luna Snow (NOTE: a raw meteor will NOT KO an ulting Luna. You need at least 30+ charge before a direct hit can KO her. Cloak + Dagger can be KO'd from the get-go with a direct hit). Don't be afraid to throw out a meteor if you see a cluster of low health/squishy enemies without any defenses, however. Just remember it's ok to hold onto an ult if it means it gets greater value later on, and that you shouldn't hunt exclusively for team wipes. If you find yourself popping ult and the crowd's dispersed, support units should be your default priority (unless there's a duelist/DPS unit using their ultimate: take them out instead if you can). Initiating Meteor against Punisher's Final Judgement can be tricky if you aren't fast enough, as Frank's ammunition will quickly push your meteor to its limit. If you don't throw your meteor fast enough, you could potentially risk your teammates their lives and waste an ultimate in the process. Use your meteor against Punisher with caution. Similar notes to be said about Star-Lord's Galactic Legend, only now your problem is also throwing at a flying enemy. If he's close enough to your 25M range, I personally would shoot him down with a regular primary/secondary as his DPS isn't nearly as grand as Punisher's and a meteor could be superfluous. Otherwise, focus on getting to cover and protecting your vulnerable teammates. You'll especially want to be wary of enemy tanks and their shields as they'll without a doubt cancel out your ult with ease, more specifically enemy Magneto's and Doctor Stranges. Be cautious that Captain America can deflect your ultimate, though I personally have had minimal trouble with Captains. In general, you should track enemy ability usage, but especially the prior two if you hope to pop your rock soon.
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Closing Thoughts
Ultimately, improving at Marvel Rivals in general comes with time and willingness to acknowledge you're bad at the game sometimes but to not let that stop you from playing who you wanna play, whether you're playing as Magneto or not. While you can do your best to improve your aim in Rivals' practice area, things like game sense are something that can only really be accumulated through experience and playing the game.
Sometimes I watch back old games/moments of mine to figure out where I could've gone wrong to improve next time, but you don't HAVE to do that: just play the game, have fun, and love Magneto.
And throw a rock at every support you see for me okbyethankyouforreading
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Bonus: My Credentials so you can determine if i'm reliable or not. or something.
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[PS: every hero Not Mags/Wanda/Adam is purely my brother i swear im loyal]
#marvel rivals#magneto#snap chats#idk how valuable my opinion is i'm just a plat player but like Hey Its Something focus on my hours and trust me vJLAERKEAKJ#hours mean nothing if you dont learn from being balls... whatever... moving on...#i'm not checking this over i'm just throwing it into the wind no one's going to read this anyway#i thought of having more gifs to show stuff but i thought thatd be overdoing it <- this whole post is overdoing it#maybe ill pin this to the top of my blog idk. took a long time to type...#NO ONE'S GONNA READ ALL THAT WHY DID I TYPE ALL THAT#i think ive gotten enough inquiries about My Magneto Playing to finally write a semi-professional guide about it vJELKJAEKL#wrote all of this to get my PhD in Magnetism thats right baby#WHATEVER if you read all of that i love you i'm giving you a box of mochi donuts#if you take anything away from this post uhhhh Please Dont Forget Your Teammates THIS IS A TEAM GAME#ok thank you.... i hope you enjoy my. nonsense#yk im so glad my school group hates me cause i got to spend all day doing this jvLKAKJ#NO TELL ME WHY i try contacting my group last week to ask when we can meet and no one says anythign#and now people getting cross with me for us not meeting sooner... i TRIED NONE OF YALL EVER ANSWER ME#WHATEVER. whatever...#for a mfer just talking about teamwork My Team is making me want to eat gravel#anyway!!!! again if you read All That hope you enjoyed my inisght and input#again this is just from my experience playing magneto and some tank experience from overwatch so#take it how you see fit#if you guys care one of my fave rivals/ow youtubers is flats and he's always got great input for tank players#check him out if you like :)
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deoidesign · 10 months ago
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If William had to fall in love with ONE cursed pirate, who-
uhmm, I guess Scrappy and Big are pretty busy being lesbi- GOOD LORD WHAT IS HAPPENING OVER THERE
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